Do I need to say more?!
First roll!
>Regiment Classification d10
Rolled 10 (1d10)
>>49295471
Watch nazi mod ban us for dice rolling.
>>49295496
>Not OP
Navy Armsman. Huh.
Roll 1d100 for demographic
Rolled 95 (1d100)
>>49295525
Oh cool, we're from a ship.
>>49295496
Navy Armsmen: Experts in void-combat, they'll defend the ship or take the enemy's.
Ok, time for demographics d100
>>49295553
Convicts: Serving their sentence on the front lines, the slime.
>Nature of Recruitment d10
>>49295557
see previous post
>>49295553
>>49295557
>>49295553
So we're Convicts as well. Not surprised
Rolled 10 (1d10)
>>49295592
Convict armsmen, fluffy.
>>49295608
Standard conscription: Average or above-average citizens recruited from all levels of society.
Use ALL the convicts!
Home World, ok where did these scum hail from before we put them on the ships!
>d100
Rolled 77 (1d100)
>>49295631
Hive world maybe?
>>49295671
No luck, civilized, now more civil I bet.
Rolled 35 (1d100)
>>49295691
Rolling for dominant terrain because OP can't keep up.
Rolled 1 (1d10)
>>49295740
Desert terrain. Well, spend too much time in the heat and your brain will go funny.
Rolling for regiment comp.
>>49295740
Civilized Desert World. What to make of that?
Roll 1d100 for Regimental Core Units
Rolled 92 (1d100)
>>49295788
It's 1d100. But i got you senpai
Rolled 8 (1d10)
>>49295827
OK, agriworld crims. Sounds good. Composition roll.
>>49295849
Anon, its 1d100 for core units, not 1d10. Also, Counter Siege Regiment? How's that even work?
>>49295886
right sorry, trying again.
Rolled 90 (1d100)
>>49295925
fuck.
Rolled 4 (1d10)
>>49295937
Siege Infantry regiment. The most miserable criminals that you can find stuffed into a trenchline. Specialty.
Rolled 8 (1d10)
>>49296000
Lightning Strike? So it's like a tunnel warfare kind of regiment. Cool I guess.
Rolled 96 (1d100)
>>49296037
>Loyalty: Unorthodox
These guys are criminally weirdos! Best kept on the front lines.
>>49296104
>Special Equipment: modified weaponry
They've bubba'd the guns with cerakote and removed the stocks.
>>49296163
forgot the roll. Regiment Creed.
Rolled 40 (1d100)
>>49296179
Rolled 74 (1d100)
>>49296202
>For The Emperor
Yet after all this suffering, or maybe because of it they're fervently loyal. Interesting. Rolling for friends.
Rolled 17 (1d100)
>>49296238
Anon, it's FOR THE HOMEWORLD for 1-40.
Also, Imperial Guard friends. Rolling for Regimental Enemies
>>49296267
Fkin forgot to take off the name. Also, Orks...
Rolled 48 (1d100)
>>49296322
Gotten bored, back. Minor Xenos table.
>>49296501
Rak'gol. They're like Orks, but with even uglier mugs.
There you have it. Agriworld criminal armsmen who are super loyal to the Imperium, ready to drop from dropships or tunnel into the enemy lines. They hate Orks and Rak'gol, presumably because they get rolled by 'em in close combat.