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Worst Art in Magic Thread

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Thread replies: 209
Thread images: 64

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I think this takes the cake for me.
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I give new art a harder time because of the resources available to Wizards now, I can enjoy the campiness of Kobolds of Kher Keep and Phil Foglio cards, maybe due partly to nostalgia.

But, cards like this are just hideous, a disgusting use of computer generated vomit that will age terribly and has no artistic value.
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>>49290292

i dont get it

whats wrong with this
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>>49290292
CGI is terrible, but in my opinion this card has great composition. I'd have to have a copy in my hand or see a very high quality scan before rebuffing it as worthless.
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>>49290354
Here's the biggest version I could find.

The concept is on point, but I feel like it's just lacking a professional level of detail. Looks like a bad history channel documentary.
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>>49290340
>>49290354
Not that guy, but the bargain basement algorithmic shading and complete lack of detail on both the kraken and the boat out it as really tacky cheap CGI. It looks like something out of the 90s or very early 2000s.
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>>49290340

I don't mind CGI in general, but that one has a mix of a fake looking smooth kraken, and a jarring contrast from under the water to above it.

I feel like it's just a really shit version of this piece, that granted came out the set after.
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>>49290409
I should've posted a better res version of it.
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>>49290418
The perspective on this things jaw always pisses me off though. It looks like the one lobe fits perfectly into the top half and then the second one is just off to the side.

Otherwise this art is great.
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>>49290396
I dunno man, I think it's pretty good. It's not crystal clear, but ocean water isn't. I like that kind of attention to detail.
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>>49290556
I agree, but the actual model and texture for the Kraken aren't of great quality. It's basically monochrome, lacking in detail, and overall kinda just looks cheap.

Blowing it up big actually makes it look better in my opinion, but on the card itself it just looks like a single color blob.
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Anything by Ron Spencer.
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>>49291350
Mulan really let herself go.
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>>49291350
>Got lost on the way to Kamigawa

>>49290418
>The sharks following to give a sense of scale
Oh baby!
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>People posting art that isn't actually that bad
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>>49293024
Is this bad or genius? Or both?
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>>49293450
It's abstract my dude, and I fucking adore it for it.
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>>49290354
>>49290340
>>49290556
It's some spy kids 2 level of cgi
If you want the worst cgi in recent years looking further than here or
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>>49293540
Here
>>49293450
>>49293024
These were from a time when wizards art department was running on the cost of a latte. I wouldn't expect much better, especially compared to the millions they rake in every <3 months
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>>49289889

>I'll just blob some watercolors around and call it a day
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>>49293576
That piece actually has really solid composition and impressionist trappings. Like their color choice and balance is on-point and they don't muddy up the image with inconsistent line work.
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>>49293559
I dunno. I think this one is fine.

>>49293540
This one, and the kraken, are less so.

Also, I think Igor Kieryluk is one of the most hit or miss artists ever in M:tG. Some of his stuff is actually pretty good, but then he has actual trash like this.
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>>49293576
>calls that are bad
The artist nailed that piece. The stones add negative space that works well with the people, the background is awesome considering the little detail used in the foreground.
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>>49293600
I think it would be great full size, but really doesn't work as card art.
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>>49293630
Igor's biggest problem is he can't render textures for skin (or feathers for avian related stuff) basically at all. Pearl Lake ancient, the birds in your art, they all look like plastic toys. Shrine is fucking awful because he literally copy pasted it. He has good work too, but the spread of quality from curiosity (INN) and adaptive automatron to this is ridiculous
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>>49293638
That's a valid critique but I think when we discuss magic art we need to consider a few things:
-the size it is painted at
-the size it will be viewed at

In that regard, I wouldn't consider this a failed piece because even though it doesn't make the best art at card size it remains a solid piece and becomes even better when views at the size it was painted on. Very few, if any, artists paint at the size the card art will eventually become.
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>>49293685
I just find his stuff is way too spartan. The one I posted above just feels unfinished and unpolished, and I feel like that's a theme that runs through a lot of his works.
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>>49293576
drew tucker is one of magics best artists, go fuck yourself
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>>49293902
there's no dynamism to any of his work, it all looks way too static
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>>49293864
Forgot to add onto this point before I hit post:
Great MtG art looks great at both card and painted size
Good MtG art may not look good at card size but will look good at full-size (or vice versa)
Shit art will look shit whether it's at card size or full-size.
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Stasis is ugly, dumb, nonsensical, and claiming to like is just trying to be ""quirky"" because you know it's objectively ridiculous and bad.
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>>49293938
One of the main things is how splotchy and rough everything looks. Like there was no polishing done.

It's not even like it's one of the older more impressionistic pieces. It just looks like unfinished work.
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>>49293965
Except it's not? I'm fairly sure this is bait but the art actually has a lot going for it insofar as expressing the concept of stasis. The see-saw is perfectly balanced, the colors on the color wheel are perfectly balanced, the blindfold on the Jakal is a reference to blind things being balanced and fair in mythology (there's a reason Justice statues show a blindfolded woman).

It's symbolism desu.
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>>49293559
There is literally nothing wrong with pearllake ancient or whatever this fish is called. I swear, the same 3 examples every time, Ancient, Kraken, and Nykthos. Nykthos is the only one that's truly bad because of the repeating pieces, the other 2 just keep getting thrown together every time to pad out the arguments of parrots.
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Sort of related, but does anyone have a picture of that prejudice alter that says something like "If target opponent does not match color, that cunt pays the cost"
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>>49294021
>the colors on the color wheel are perfectly balanced
>tiny green dot
>tiny white dot
>giant red dot
>PERFECTLY BALANCED
?????
Why is it floating between them?
Why isn't the moon a half-moon then?
Why a clown striking a jojo pose?
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>>49294034
they look bad, the colours are dull and lifeless and the details don't pop nearly enough on a tiny card
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>>49294046
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>>49294056
Yeah fuck you, I've heard it and heard it and heard it. You're not even worth a debate.
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>>49294080
He's not wrong though. I like pearl lake ancient and the kraken, but ultimately I think the kraken doesn't look very good on the card.

Pearl is fine though.
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come on guys, this one's easy.
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>>49294034
Did wizards give you the .02 cents for defending their cgi monstrosities yet? Please don't tell me you are doing this for free.
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>>49294180
I love this art simply because of how terrible it is. It's just so perplexingly bad, i do't know what anyone was thinking when they were creating it
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>>49294096
The problem with the kraken is that people expect things to look a certain way, sometimes the truth looks "uncanny" and fake. A deep sea creature would be smooth, just look at an Orca. There's no hard lines, it's almost unnaturally smooth, the patterns are perfectly round, you shouldn't expect it to be like patterns on fur, with flaws and jags.

I think people are trying to judge it by above water standards, and that's why it's always that damn kraken and that damn pearl lake ancient, which look perfectly fine. The shrine is what's horrible, because every single pillar is literally the same as the one before it.
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>>49294212
The kraken just looks bad because on the card it looks like an orange toy. The small amounts of texturing and detail the artist put into the model are completely lost because the image is so small. It ends up just looking too smooth and monochrome.
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>>49294212
Kraken's are fictional and that particular one was literally plucked out of the artist's brain to put on a card, the idea of the art is to look interesting and evocative, the kraken does neither. Trying to use the whole 'but muh realism' argument doesn't work in universe or out of universe
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>>49294212

A lake, the one where I'm fuckign thinking I'd fine a PEARL LAKE ancient, is not deep sea. Plus, it's a serpent, give them some fucking jaws.
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>>49294212
>sometimes the truth looks "uncanny" and fake
I agree, I also like the watery reflections, most artists don't bother.

>>49294225
If anything, it's the boat that look like a toy.
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>>49294241
>fuck realism
I disagree. Yeah sure, obviously magic worlds aren't real but they all still use our same physics. Each is clearly based on an Earth like world which would, I would assume, have Earth like qualities. It's just a known that creatures in the water will likely have smooth or even amphibious like skin.

What exactly would you want changed to it? The skin rougher and more patterned? What if they added spots and gave it alligator skin? Would that please you? Cause then I'd be in your seat thinking "Wow this looks fucking stupid".
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>>49294384
just give it some features that are a different colour to fucking brown, like give it some lighter colours on the tentacles or the eyes or something, or give it markings like an orca, if you desperately want it to look realistic
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>>49294180
A nostalgia set with LSD-induced art like this would be pretty cool tho.
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>>49294420
Like Jokulmordor?
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>>49294471
Shading is what really sets the two apart.
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My main gripe with a lot of magic art is the unnecessary amounts of BLACK; some to the point where you can't even tell what you're looking at.

I swear wizards is trying to save money on colored ink by telling artists to only use black on 75% of the piece.
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>>49294443
> The whole set take place inside whatever planeswalker mind as others enter his mind to fight for his sanity.
> Maybe a Jace vs Ashiok mind battle inside whoever fell victim of Ashiok. Maybe a planeswalker tainted by phyrexian oil whose spark protect him as long as it doesn't break.
> We see more or less coherent scenes from his past, sometime clashing together. Every bad feelings and remorse feeding his corruption, while other parts of him strengthen him.
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>>49294540
that feels like the makings of a time spiral 2.0
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>>49294540
The inside of Karn's mind? It could be a retreading/nostalgia set going over all the events he witnessed. Urza could get a planeswalker card.
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>>49294526
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>>49294574
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>>49294574
now the mostly black thing actually makes sense on a card called 'Child of Night' that is also a vampire
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>>49294603
>>
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>>49294603
The black in this is to make the subject pop a little more.

>>49294621
Same here.
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>>49294624
what's wrong with this? Admittedly it's a little meh but it gets the job done, hardly the wort art ever
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>>49294624
The face/perspective here isn't great, but overall it's not bad.

Velinov is probably one of the better modern M:tG artists.
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>>49294631
It might look perfectly fine as a full-res composition, but it looks awful on the card; it's something the editing team needs to consider.
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>>49294678
I'll agree with you about Keranos to a certain degree, but I think the bear lady is fine.

I've got both cards and think they look great.
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>>49294677
WHY IS LEG?
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>>49293576
>t.no_taste guy
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>>49294677
>>49294691
The look on his face is like he's shocked by the fact he's holding a leg. Like he was just messing around and accidentally pulled it straight off.
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>>49294799
Looks like he hasn't figured out what it is yet. Or he pulled it off to do something specific and has now forgotten.

Like "Wait, why am I holding this?"
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>>49294831
I want to play that card, looks like from Unglued
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>>49294831

FOGLIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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>>49294677
>>49294691
>>49294799
I laughed way harder than I should have.

>why is leg?
>is it leg if not attached?
>Does dead man need leg?
>what is meaning of leg?
>does a leg by other name still kick?
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>>49295002
Apparently the Foglios are making deviantart-tier comics/webcomics now.
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>>49293965
This was illustrated by Richard Garfield's aunt, as a favor.
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>>49295088
Arm is best.
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>>49295104
>deviantart-tier
Hey fuck you. A lot of good things have come out of deviant-art.
Foglio's webcomic does not look aesthetically pleasing though haven't bothered trying to read more than a few pages.
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>>49290855
Kill yourself
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>>49293576
Don't you dare talk shit about Drew Tucker, you little entitled millenial faggot
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>>49294526
I have this problem a lot with foil cards especially. A lot of the time they just seem a lot darker than the normal art, so you can barely see the actual picture. I prefer nonfoil cards for this reason.
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>>49294047
>>49293965
Not the same guy, but I think stasis looks fine and mostly fitting, not everything needs to make sense for a sense of stasis to be conveyed: if they illustrated something more concrete it would either be "see the literal effects of this enchantment on literal things" which is boring as all hell or "see the actual psuedo-physical object responsible for this" which likely wouldn't have made sense and is also boring and overdone.
I don't know what he was going on about with the color wheel being balanced but: its a paint pallete and paint is an inherently static medium, making reference to how its own art never changes.
>Why a clown striking a jojo pose?
That's a stereotypical caricature of a man in pajamas; sleep is a state of relative stasis.
>Why is it floating between them?
Why not? Where else would it go? Some place where it throws the piece off balance? That seems obviously wrong.
>Why isn't the moon a half-moon then?
This is the only one that doesn't make sense to me, but probably just because the crescent moon looks cooler. In any case both the moon and the nighttime are associated with quiet.
It's not a perfect masterpiece of art, but it looks cool, it conveys the feeling of objects in stasis (with the added bonus of also conveying the tenuous nature of the stasis which to be fair likely isn't even intentional), it makes enough symbolic sense to not seem ridiculous (to me at least) and beyond that it just looks pretty.
The only thing I can think to criticize it on is that it has too many symbols rather than going for something that encompasses the essence of stasis and it doesn't look as pretty as it could.
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>>49293501

This. That's pretty amazing art.

I'd like to see more of the modern cards be so bold
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>>49289889

Shit art but badass effect.
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>>49295490
I think Time Walk is infinitely better as an abstract art piece.
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>>49295176
You get what you pay for.
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>>49295537
I won't disagree with this statement, but I do think the two pieces are both excellent.
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>>49294021
Don't have the citations at hand, but I remember reading a magic article about the art on stasis.

Basically, the artist was family of one of the developers, and wanted to draw actual "art", not a depiction, which basically means pretentious shit.
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>>49295565
>I can make a shitty argument even shittier by obfuscating it needlessly
I suppose your shitty posts are just further proof of your point?
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>>49293501
It's not abstract, it's one of the developers saving money by doodling something a grade schooler could produce.

During Alpha/Beta they didn't have money for good artists on most of their cards, so many were just done by friends, family, themselves etc.

I'm sure you guys would call a toddlers mashup deep and abstract art if I framed it and put it on a wall.
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>>49289932
holy shit, that's so bad.
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>>49295717
>doodling something a grade schooler could produce
How to spot any one who has 0 fucking clue about painting or art. You think a toddler would be able to layer colors like that? Have brush control like that? Be able to balance layer pressures and amounts like that? No because painting takes fine motor skills, it's why painters make more money than digital artists.

>deep if framed a toddlers scribbles
Funny how many retards say this yet it literally never happens in the art world. Guess what dipshit, the difference between a Rothko and a toddler's scribbles are numerous.
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>>49289889
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>>49295768
>Funny how many retards say this yet it literally never happens in the art world

No, art is literally signing your name on a toilet
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>>49295717
>It's not abstract, it's one of the developers saving money by doodling something a grade schooler could produce.
>It's not abstract
You are legitimately retarded. You are simultaneously critiquing the contemporary art community for being too up its own ass and complaining that a piece isn't abstract because it doesn't require mechanical artistic skill or formal art training.
Never mind you having no idea how much mechanical skill went into that piece.
Do you never think about how those two views make absolutely no sense together at all?
It is abstract. The eyes and figure say someone is controlling you from the shadows.
It looks cool, it makes you feel what you're supposed to: it's good. That's what being good means. It doesn't matter how much detail you can see in it or whatever arbitrary bullshit you use to measure quality.
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>>49295817
Or how about this piece of art, a guy who put a literal garbage bag in an art exhibition:

http://thecreatorsproject.vice.com/blog/its-art-an-american-garbage-bag

It's literal fucking garbage.

Art isn't defined by balance of color, artistic style or any bullshit deep symbolism.

Art is supposed to break limits, to challenge what you percieve and art. To be new and innovative.

People who draw the most amazing photorealistic drawings don't get any attention, they are objectively better at drawing, it doesn't fucking matter, nobody is interested in that. Art isn't about looking good.

Yes, Stasis is art. It's absolutely god fucking ugly art.
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>>49295817
>comparing painting to 3D sculpture
>implying they're even remotely similar
>not understanding Duchamp was making fun of folk art
Ok now you're definitely just baiting. Enjoy the (you) friend-o.
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>>49294021
>the see saw is perfectly balanced
No it fucking isn't, it's leaning towards the clown
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>>49293024
Yep. That shit is fucked.
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>>49293576
Yeah, you're fuckin' high. Drew Tucker ruled.
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>>49294556
Kind of, except the consequences are much more restrained.

>>49294560
Karn could definitively work, but I feel it would be a little late for that. If he had a "looking back on your life" moment it would have been when he was freed from the phyrexian.
Also, going inside Karn mind would be quite fucking sad.
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>>49295988
This anon knows what's up. Pic related is one of my favorite Drew Tucker's
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>>49295885
You know, this kind of crap is one of the few things I legitimately would not consider art.

The "artist" did nothing; it's like trying to sell a rock from your backyard or a natural pond to the art museum.
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>this fucking thread
I wish that, in order to talk about art, you had to take at least one formal course on it.

This guy gets it:
>>49295891

This guy thinks he gets it:
>>49295885

This guy does not get it at all:
>>49295717
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>>49296051
The urinal above is the same, yet it's famous.

It's not a sculpture he made, he literally took your bog-standard urinal and signed it.

I think that garbage bag had a signature on it as well, what seperates them?


Here's another garbage bag, this one sold for $12,000
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>>49296069
>this guy gets it
Thanks anon, I guess three semesters of Art History are paying off. It's a fascinating field of study.
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>>49296051
Art can be about what it is, but it can also be about what it means/represents. Say what you will about stuff like that, but if people believe it is something who are you to tell them it isn't?
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>>49296138
>that feel when I have a useless degree in cultural studies
>that other feel when it's a fancy name for art history
My nigga. I went to the Guggenheim this summer and picked up a text book quality compilation of essays on Italian Futurism, for $8. Best deal of my life, it has tons of high quality art.
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>>49296210
I'm pretty jealous actually. I've always wanted to go to the Guggenheim. Also futurism is one of my favorite aesthetics next to Dada.

Art history isn't my primary field of study, I'm going to Uni for Biochemistry but art is, and will forever be, my secondary passion.
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>>49296120
The urinal was a jest and can be famous for that, but it's not really art either, now is it?

>>49296152
Symbolism is fine, if it has anything to do with the actual form of the art, and can be discerned by observing the art.

If the message of the garbage bag is "america is going down the dumps", one could make this more apparent by having some distinctly American object poking out of the bag. But no, it's just a fucking mundane trash bag, which represents nothing more than any other trash bag until some snob tells you otherwise.
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>>49296260
I'm jealous of your real degree. I took politics and cultural studies.

The Guggenheim is great, but I didn't realize that it was basically a small collection of super fancy art, and a larger exhibit on one particular artist. I forget the name of the artist I saw, but was essentially a bunch of unusual materials playing with light and photography, and I learned a ton about different mediums for mechanical reproduction.
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>>49296364
That's super cool, I got a chance to go to the Louvre last summer. I purchased a small collection of French Impressionism that has been sitting on my shelf ever since.
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>>49295783
This looks cool, though.
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>>49296120
>It's not a sculpture he made, he literally took your bog-standard urinal and signed it.
Yeah, and entered it as a joke. The Jewish judges saw it as an opportunity to compromise the art institution and leapt on it.

These days shit like that is just drug dealers laundering money. No one needs to know that the $12,000 garbage bag came with a van full of cannabis.
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>>49296553
Seriously this is a thread in which Word of Command gets instantly posted, and you're hating on a card for a bitch having too slim a waist when it's not even a prominent detail? You could find shit like this in tons of cards.
>>
>>49296039
I had this card, but i literally couldn't see the fish until i saw it online. Might have been a printing issue in the colors, or maybe i was just a kid and stupid, but i assumed Dandan were 2 boats.
>>
>>49296582
It's ok, following Beta and up until like 5th addition the print quality took a serious downturn. I never actually encountered the card until recently (I've only played magic for four years), but I immediately connected with the art style.
>>
>>49296575
It's a pretty terrible humanoid figure though, with odd proportions and the eyepatch that i always assumed was photoshopped on.
>>
>>49294603
>He's a constellation
>Stars at night
>too much black
>>
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Most of Richard Wrights stuff is ugly.
>>
>>49296069
Most people don't need a professional education to recognize wank.
>>
>>49293576
I think we found the worst taste in the thread
>>
>>49294180
i don't even know what this art is supposed to represent
why's that dude so fugly? who is he? what the fuck is going on in the pic? what is that creature doing? where'd he come from? what does he have to do with the effect of the card?
where the fuck are they? bumfuck nowhere? what's up with the clouds? what's that in the background?
the whole thing is just like, what the fuck.
>>
I don't think he's a bad artist, but I have a bit of a grudge against Swanland's pieces.

Mostly, I think I'm just bored of his art. Like, his Ugin, the Spirit Dragon is lovely with all the feathers, but anytime he's not doing something feathery he's doing something dark and spikey. You can always tell a Swanland piece from the rest just by keeping an eye out for darkness and spikiness. Maybe I just don't like the aesthetic, but I feel like it gets pretty repetative.
>>
>>49297446
I agree, but I do think any of his art for Jund or Jund coloured cards is absolutely perfect. It looks basically identical, but it's so perfect for the color/setting.
>>
>>49297384
My guess: the dude was chilling in his savannah when suddenly someone flashed some shit monster right there, so the dude turn to the player : "Did you see that? Did you DID that? What the fuck is going on?"

Or maybe it's the monster that flashed thousands foreheads dude right in your face and he's as perplexed as you, I dunno.

In both case, it doesn't represent the card effect well : it should show a creature triggering its etb effect and dying immediately after.
>>
>>49293450
This is ALWAYS posted. We know (it's bad) already.
>>
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Spilled the paints.
>>
>>49290396
The ship's a bit shit but everything else there is alright IMO. The lack of color in the kraken is made up for by its complex body and the definition given to it there, and the water looks nice with an interesting perspective.
>>
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>>49295104
So back to their roots?

Pic is the only worksafe card from that whole game.
>>
>>49297384
>who is he?
He is the guy that gets surprised by a creature coming out of nowhere
>what the fuck is going on in the pic?
A creature gets instantaneous summoned to the battlefield
>what is that creature doing?
It gets summoned
>where'd he come from?
From a flash that's why the card is named flash
>what does he have to do with the effect of the card?
A flash is something that happens really fast. The card is giving you the ability to summon something really fast.
>where the fuck are they? bumfuck nowhere?
They are in a desert
>what's up with the clouds?
they are thunderclouds for the flash you know the name of the card?
>>
>>49297764
>physically destroy
We Chaos Confetti now?
>>
>>49297685
>not liking free flowing water color and gouache.

Yeah, fuck you too man
>>
>>49297807
Well you could also burn, eat or otherwise destroy it rather than just tearing and scattering.
>>
>>49297764
>Look up that game
>There's a card (actually two) dedicated to a chick having sex with clones of herself

Damn son

I miss old nerd shit
>>
>>49295104
>Deviantart-tier

Hey, fuck you, Girl Genius is good, if a bit clusterfucky lately.
>>
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>>49296748
that's not even that bad
>>
>>49297685
i actually really like this art.
>>
>>49298130
I still want that caste system expanded upon.
>>
>>49298225
Too bad Dominaria is Mad Max-tier fucked now.
>>
>>49295437
Neat. Now do it for Time Walk?
>>
>>49298257
>Dominaria
>Mad Max

I mean Liliana grew up post Invasion/Odyssey fuckery and she was living in a fairly normal looking mansion
>>
>>49298364
Well, some places are nice, like that country the magic negro flickered.

Mostly it's a shitpile of time/space fuckery, mutants, zombies, mutant zombies and mana-dead zones.
>>
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I feel like Metal Fatigue always gets forgotten, probably because it's such a trash card.

The art is all the other garbage artifacts in the set photoshopped onto a bland field(?) with no consideration for size, composition, or colors. Just inexcusable trash
>>
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>>49298331
Not that Anon, but I can get on it.
>the three figures
Notice how as you get closer to the stonehenge like entity at the far right of the painting, the figures begin to lose more and more musculature. This is meant to symbolize the way our bodies degrade as we move through life
>The three figures faces being clocks
Clocks are an obvious symbol for time, I mean we use the damn things to tell it.
>Sundials on the ground
Notice as the path goes along the sundials slowly change to match time moving forward, this also matches up nicely with the figures decaying as the final sundial shows the latest time.
>Stonehenge structure
Stonehenge has been associated with time in both mythology and popular culture since its discovery.

Overall the piece is a great abstraction and representation of what Time Walk means.
>>
>>49297764
>Pic is the only worksafe card from that whole game.

I call anon a liar. A filthy filthy LIAR
>>
>>49299240
There is even SFW Foglio art.
Who knew!
>>
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>>49298331
Am that anon, mostly agree with >>49298547, though I'm not really sure about the musculature thing (they don't really look all that different to me) but whatever, it's a bunch of things related to time.
I wanted to add that I understand if you don't like this symbolic sort of stuff, but I'm bothered by the accusation that it is all bullshit or pretentious or something. It's often just trying to be related to the card thematically, feel fitting, and look cool.
It's like people need to deny the fact that symbolism exists instead of saying that they don't like it or don't see value in it. I like the stasis art and I think the symbols definitely add to it, but it's not my favorite style of magic art I like tormod's crypt, zuran orb and moment's peace all a lot more, despite not really being at all symbolic.
What I also find hypocritical is how new pieces where less is explained or comprehensible get the pass so long as they look ""realistic"". Like >>49294047 complains about how relatively minor details don't make sense with the theme of the piece, some of them do, but even if they didn't this would be irregularly demanding.
Take the art of flusterstorm for instance (I could do this for a ton of modern card's art):
Why are there 2 knives on a pulley connected to the girl's thigh?
Why is she wearing lipstick? It looks like she's in the water how has it not smeared?
Why are her upper legs just wrapped with cloth when the rest of her is wearing more metalic armor?
...and so on
That's not the point of flusterstorm's art, the point is to look all swooshy and dazing, so no one cares about those oddities,neither do I.
When symbolic art is judged people for some reason assume it's trying to be 2deep4u where every stroke must have meaning for it to have any merit, instead of just judging based on the merits of being a cool looking magic card.
>>
>>49299427
I never realized how bad Flusterstorm's art was, holy shit.

From the passing times I had actually used the card and the small frame I always assumed it was a nondescript wizard leaving a trail of bird/wing like "countermagic", hence the fluster in Flusterstorm.

But goddamn man you're spot on, it really is just a picture of nothing
>>
>>49299427
I always thought the art of flusterstorm was the mage escaping in a wave of bubbles/smoke; the spell is being cast below her and she evades it by jumping/flying away in the explosion of bubbles, which are harmless on their own but together let her escape

The one thing I do find jarring is the boob armor but let's not open that can of worms
>>
>>49294624
I actually really like the little smirk she has going, but the face is too small which makes it look off
>>
>>49299641
I think it looks a lot better in less detail, yeah, but the point was that none of the things that I brought up are actually important to the quality of the image.
I think the real thing that makes the image worse when expanded is that the fwooshy effect it is going for clashes with the high detail technical look that the girl has, when it is shrunk it looks more impressionistic, which would fit what it's trying to do better.
That does bring up another problem though, if you make a few strokes and just have that impression be the painting people seem to respond more negatively than if you put so much incomprehensible detail so no one can figure anything but those same vague impressions.
People like signs of (what they think are, I wouldn't know either) technical skill more than they like things that look good.
>>49299641
It looks like she's casting it from her boots/wings I was thinking she was impeding someone (or some spell I guess) with it, it's really hard to tell what's going on exactly, yeah.
>>
>>49300018
It looks like she's propelling herself out of a hole and projecting a smoke screen as she escapes from something. It's not that weird
>>
>>49299427
>Why is she wearing lipstick? It looks like she's in the water how has it not smeared?
Ah yes. Because oil based products rinse off in water. That's why you never see lipstick stains on cups or mugs out of a dishwasher right?
>>
>>49300161
it's more that it's a very generic picture of "wizard casting spell"

Dovescape turns spells into doves, the art is a black hole belching out birds

Memory's Journey let's you recycle flashback cards that have already been flashbacked, an incredibly vague action in terms of "lore" and they nailed it with a flight of steps back into the mind.

Almost every counterspell has done a great job of conveying "stopping a spell mid cast"

Considering the almost facist level of art direction it's surprising that stuff like Flusterstorm gets by with such nondescript artwork. You could almost believe the art was for Flight if they were to print it in Ravnica.
>>
>>49300357
I mean we don't have the art direction

For all we know the art direction was something like "Depict a fairy escaping in a cloud of pixie dust. She should look somewhat in distress" or something like that
>>
>>49294574
Man, that card art is actually pretty hot. Dat ass, dat underboob.
>>
>>49299427
>understand if you don't like this symbolic sort of stuff
Uh, I'm not that other guy. I like abstract stuff a lot, even if I'm not great at interpreting it. Any other abstract card art? I think there's a neat one with pendulums and skeltons.
>>
>>49300161
I could see that, I thought that that white blob was the moon and I'm basically sure that she is in the water. It also really isn't clear that its an escape at all, or a smokescreen. She isn't being chased by anyone in frame and there isn't even any sign of a chase period.
>>49300301
I looked this up just for this and apparently it is possible to have it but people were acting like smudgeless waterproof lipstick was a big deal so I don't think it is the rule (oils and waters not mixing doesn't mean they don't interact).
I could maybe go on how she seem like she is going really fast through the water or some shit but the entire point was that no one in their right mind would care about these minor details in the first place (if nothing else it could be explained by magic) so I think I'll just concede that point.
>>49300708
I was using 'you' in the general sense as in 'someone' sorry for the confusion.
>>
>>49299427
I'm the Time Walk analysis anon, I think the musculature does change because the third figure has more white in it than reds--though that could also be a quirk of the lighting the artist used.

As for the rest of your post, 100% couldn't agree more. Well thought out, and you articulated your point very nicely.
>>
>>49298225
Read Arena, one of the characters is Benalish, and it goes into the system.
>>
>>49293450
>>49293501
>>49297618
Jesper Myfors was the art director back then. Word of Command is, IIRC, some shit he drew last minute because the actual artist didn't get his piece in in time.
>>
>>49297685
Someone's got a thing against Drew Tucker ITT.
>>
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I got angry every time I opened a pack with this imbecile on draft
>>
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>>49304766
>>
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>>49289889
>deflecting
>actually blocking
>>
>>49298504
does it make you mentally fatigued?
>>
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>>49304766
Dunno this dog really makes battle tricks strong.
>>
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>>49305471
wrong image forgive me mods.
>>
>>49298467
Dominaria, Rath and Mercadia are the places i miss the most
>>
>All these newfags posting Khans art
>>
So dark cant make out details
>>
>>49294526
how can you not tell what's going on this card? This is the first time I've ever seen it and I can tell exactly what's happening in the art
>>
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>>49305256
>>
>>49295537

Fucking yes
>>
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Pack Rat always bugged me from a composition standpoint. They put this big bright doorway in the picture that draws the eye, stuffed all the actual rats in the corners, and made them way too dark to see.
>>
>>49306674
>Creature: Rat Spellshaper
What were they thinking when they made this fucking card.
>>
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>>49289889
>>49306674
Cunning Lethemancer I think has some royally shitty art. There's a dude in this picture, but you'd never guess it in a million years looking at the card. It's hard enough to find him even with the full art. Looks like an exploded cow carcass and that's all.
>>
>>49290292
DID SOMEONE SAY CGI TRASH!?
>>
might be unpopular but Raymond Swanland art makes me vomit after I saw like the 3rd card that he made

They're literally spikes mc edgelord
>>
>>49307025
I like him a lot, but I see how he could become tiresome. He has a very distinctive style that makes an impression, but all his cards kind of look alike.
>>
>>49307065
i wish he didn't do the vector spikes for every damn piece he has. feels like he adds a filter at the end. He managed to make watery grave look edgy. A land!
>>
>>49306998
Moral of this story:
> Use your photobashing sparingly and tastefully
> JJ lens flares, not even once
>add some dynamic composition so it doesn't look so fucking stiff and plastic
>>
>>49307092
They had him doing exclusively red badass creatures for awhile and that was great. Really gave red an identity it didn't have before.

I think using him in other areas is a mistake, really. He was great as red's exclusive hot sauce.
>>
>>49290396
Where are the fishes? It looks like something from a cheap movie shot in a swimming pool with a little model boat.
>>
Chain of Vapor has some pretty vague art.
>>
>>49306674
Compositionally I actually quite like this piece. It evokes a sinister feeling and captures the seedy back-alleys of ravnica nicely, however it is not good art for a card called pack rats. It would have been more at home for undercity connection.
>>
>>49307092
To be fair, that land IS called "Watery Grave."
>>
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>bad artwork thread
>no one posts these
>>
>>49309506
>hating fiends
kill urslef my mane.
>>
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>>49309506
>>
>>49309506
these two guys look like visiting representatives from some evil secretive organization the next 4 arcs will be focused around in any given wacky shounen manga who show up and completely blow the shit out of the protagonist despite being weak as shit for their faction
>>
>>49307140
>what is the pelagic zone.
>>
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>>49295768
>Funny how many retards say this yet it literally never happens in the art world.
Pierre Brassau, 1964.
>>
>>49305471
>Battle tricks
Okay, that triggered me a little
>>
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Can't find bigger pic
>>
>>49314005
>wtf is going on here
If you'd ever made war before, you'd know
>>
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>>49299240
Fair enough, they're just harder to find than the NSFW ones
>>
>>49305694
I was mostly bothered by what she's doing. "It's a distraction for her opponent, a fakeout so she can strike!" Sure, but that cape is going over her head, and she's just gonna be left with a cape over her face, looking like an idiot. Especially since she weighed down her cape with iron rings
>>
>>49314489
IIRC, capes really were used in dueling. The idea is to obscure your opponent's vision, not your own (duh). The rings are probably to help with throwing it, and especially if the cape detaches it's effectively a net.
>>
>>49314005
mystery of the war-makers
>>
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>>49296748
FUCK YOU I like that art
>>
>>49314668
Yeah, it's a real thing. You can also use capes to tangle sword stabs since swords actually have a pretty hard time getting through heavy fabric. What they weren't used for was throwing them over your own fucking head while still attached to your neck. It's retarded
>>
>>49293938
The urn ghost one (can't remember) was pretty good though.
>>
>>49309560
This is the GOAT, in my opinion. Of course, these days I pine for the wacky art of yore; still though, the art is not good. And being on such a shit-tier card? This took real effort.
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