[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

MTG Standard General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 185
Thread images: 23

File: CoCo.jpg (76KB, 312x445px) Image search: [Google]
CoCo.jpg
76KB, 312x445px
Goodbye and good riddance edition.

Post deck lists.
Post expectations for Poo-in-the-Looadesh
Post about how your favorite archetype isn't getting any good cards
Post about how standard is dead
>>
Will mono-red be viable?
>>
>>49277944
I want R/g aggro energy to be a thing
hoping for a Red one drop that doesn't suck.
Right now all standard will have is Falkenrath Gorger, and while 2/1 is okay, it's ability is a blank in this deck.

But two drop has some good cards, and some good 4 drop top ends.

of course now I'm going to get yelled at for saying that aggro decks will care about 4 drops, because any aggro deck that hasn't won on turn 4 can't win, or it isn't an aggro deck.
>>
File: Thermo Thing.jpg (112KB, 960x720px) Image search: [Google]
Thermo Thing.jpg
112KB, 960x720px
>>49278057

Going by what we've seen so far?

Not a chance.

I hope Red gets some good tools though, I want Thermo-Thing to survive as a deck, it's so close to being truly viable and it's so much fun to play.

Pic related, my current build.
>>
>>49278096
Didn't realize that the red collective card went up until I wanted a set.
>>
>>49278057
true mono red. mana is too good, and too many reasons to splash into another color.

>>49278096
thermo-thing might survive, but I'm putting my hopes toward RDWs with some green. Red will get a one drop, they always do, and if it's at least decent and works with energy, the deck has some potential.
>>
>>49278181
>>49278128
>>49278096
>>49278057

>tfw literally every single red damage spell so far has been some fucking "if you control an artifact" or "Sacrifice an artifact" trash

Just fuck you MaRo
>>
>>49278208
harness lightning.
Or did you think RDW gets it's damage through by aiming bolts to the face.
>>
>>49278096
You lose the origins uncounterable burn but get a few tricks. The bfz 4 mana countershock+taigobot combo, new tendo ice bride +a 3 mana ramp artifact that gives colors for brilliant spectrum and you can splash to grixis for the new death bolt. The downside is the sideboard will become more intensive and the fabricate decks might just overwhelm your cis gendered deck with their lbgt friendly token wave.
Also you might play chandra if you get one.
>>
>>49278329

>You lose the origins uncounterable burn

And the Fiery Impulse, which is really the biggest hit, 3 damage for 1 is great even if it can only hit creatures.
>>
What's even the Standard meta right now? Is it worth trying to get back into Standard once Kaladesh rolls in?

I only play Limited and EDH right now
>>
>>49278384

Right now?

Collected Company dominates fucking everything.

That rotates once Kaladesh hits though and I don't think anyone has an accurate picture of what Standard will be once that happens.
>>
>>49278400
G/B had a pretty good show against CoCo, and it doesn't lose that much, so it will still be strong.
The emerge decks also don't lose much, so expect some of that.

Losing CoCo will mean the power of the 2-3 drop value creatures it used will drop some. Which I hope will open up more aggressive red decks. Spot removal just wasn't that good against CoCo decks, because it gave them card advantage and let them dig to keep putting out those creatures that the aggressive deck would need to fight through.
>>
>>49278357
This is true but there wont be coco and the like, a lot of the new good cards are fatter. I feel the set is aiming for a more battleship approach so setting up a better mana base to fire off better spells will be more effective. Also the overlooked herald of kozilek and a couple devoid spells could fill the void the gap. R for 2 and exile still reactivates your alchemist, removes a titi ice counter, making brutal expulsion a cancel that shocks and makes some of the artifacts more playable
>>
>>49278568
opps i got all retard there in the middle
>>
>>49278568

I wonder if Stormchaser Mage will be good enough to play.
>>
>>49278601
Definately in izzet vehicles, theyll trigger prowess and the special vehicle pump will allow you to go nuts, the only thing you lose is the bully which actually has no downsides and makes your opponent open to bad plays.
>>
Thought on the Shaheen Soorani Esper control list he's been running in multiple SCG events now?

Been winning with it a ton in ranked XMage lobbies, but htat doesn#t really say much.
>>
I've been jamming as many games as I can with UR mill until tutelage rotates. Actually been consistently going 3-1 or better with it at my lgs, though to be fair, most of the regulars are so sick of coco that they stopped bringing it to events. I'm going to miss the look on my opponent's face when they cast emrakul and see my hand of nothing but lands and draw spells with tutelage and visions on the field; granted, that only happened the one time but it was sweet, now they just don't bother casting emrakul if I've got tutelage out.
>>
>>49277944
Just did 3-1 at FNM with this last night

http://tappedout.net/mtg-decks/3-1-fnm-rw-midrange-angel/
>>
Sooo, shuffling, I'm curious.

http://www.strawpoll.me/11196109/r

Personally I do a mixed overhand/weave thing. Basically a bunch of cuts, periodically pushing the cuts together side-on so they weave together.
>>
>>49279062
1 pile shuffle and 8 mashes. Kmcs make it the superior shuffle and will keep your cards safe from anything, even the cops.
>>
>>49279136
Weave is how I've labelled Mash shuffling, sorry if it's misleading. But yeah, I pile once then mash+overhand for ~30 seconds to a minute.
>>
File: 1472013636030.png (116KB, 473x632px) Image search: [Google]
1472013636030.png
116KB, 473x632px
I'm brewing a mono white humans deck based around equipment synergy. I'm debating whether I should throw some green in for the general human synergy they have but I'm at such an early stage with this it doesn't really matter that much. http://tappedout.net/mtg-decks/equipment-humans-1/
>>
File: marty-feldman.jpg (120KB, 540x720px) Image search: [Google]
marty-feldman.jpg
120KB, 540x720px
>lupine prototype goes very well with crew

I might have to buy a set and see if it goes anywhere
>>
File: 1473031698163.jpg (33KB, 265x370px) Image search: [Google]
1473031698163.jpg
33KB, 265x370px
http://tappedout.net/mtg-decks/the-evolutionary-tree-em/

This is my evolutionary toolbox. The One-Ofs are for evolving straight into. I've also got a werewolf variant.

3x Beastcaller Savant
1x Dragonlord Atarka
1x Dragonlord Kolaghan
3x Gnarlwood Dryad
1x Hermit of the Natterknolls Flip
1x Mirrorwing Dragon
1x Mournwillow
3x Permeating Mass
1x Reclamation Sage
1x The Gitrog Monster
3x Tireless Tracker
1x Ulrich of the Krallenhorde Flip
3x Cinder Glade
2x Evolving Wilds
1x Foreboding Ruins
7x Forest
2x Game Trail
1x Hissing Quagmire
6x Mountain
2x Swamp
2x Soul Separator
2x Arlinn Kord Flip
4x Eldritch Evolution
3x Languish
3x Prey Upon
2x Traverse the Ulvenwald

r8 h8?

>pic related, a good 5 drop etb
>>
>>49279062

>people actually weaving.

I wish I could play against you, just to fuck up all your draws.
>>
File: 1473510756027.jpg (74KB, 401x479px) Image search: [Google]
1473510756027.jpg
74KB, 401x479px
>>49279225

>humans deck
>no Thalia's Lieutenant
>no always watching
>chaplain's blessing in a non limited deck (Blessed Alliance exists)

If it's gonna be a kitchentable deck then it looks like something fun to play, but I wouldn't bring it to any fnm.
>>
>>49280056
Eldritch Evolution is absolutely gonna spike when CoCo is out of the picture, I'm getting my playset now while I can.

Also Dragons of Tarkir is rotating too you doofus.
>>
>>49280405
My hands feel quite consistently random and well distributed honestly.

Weave = Mash in this context.
>>
File: EN_DeckBuilder_ToolKit.png (342KB, 768x480px) Image search: [Google]
EN_DeckBuilder_ToolKit.png
342KB, 768x480px
>want to get back into Magic
>friend tells me local FNM has an "above average" skill level compared to most he's seen
>was going to buy pic related
>only buy one booster a week

Is it even worth getting into Magic if I only want to drop $20 to start, and only a couple bucks each week after that? Or should I try and build a shitty EDH deck for $30?
>>
>>49282319

Go edh route. You can't even buy a manabase for 20$
>>
>>49278208
>wah wah red is the artifact color why no artifact stuff in Kaladash
>wah wah red is all about artifacts now

Red mages are never happy, are they?
>>
File: 1472180084694.png (182KB, 376x395px) Image search: [Google]
1472180084694.png
182KB, 376x395px
Went 3-1 on last FNM and 4-0 the one before with RW Equiped Allies.
The deck already paid itself, and now I'm looking to get Gideon, Ally of Zendikar for the sideboard.
>>
>>49277944
I spent like 3 months building a white weenie deck and I'll get to use it ONCE before it rotates .

Any formats Flip Giddeon, Anafenza the ghost, Dragonhorn Hunter and Knight of the White Orchard are useful in?
>>
>>49283148
Yeah, EDH, Tiny Leaders and a subpar Modern List (except for Anafenza, that sees play in Abzan Company).
Also a subpar legacy list. Dragonhorn Hunter is shit, tho.
>>
>>49282988
When did this happen? I though blue was artifacts and white was equipment.
>>
>>49283282
White is still equipment, but we have Daretti, never forgetti.
>>
>>49282516
Doesn't the box come with mana?
>>
>>49277944
There is always a card that I want to see gone in every standard season.
In Khans and Fate reforged rotation I wanted to see Ugin gone so bad, not even meme Rhino compared.
Now it's time for Company to say goodbye, Company itself dosen't make me salty, Company into 2 Reflector Mages or a Reflector and a Thalia, that shit grinds my gears.
>>
>>49282319
Well, you can always try a budget RDW and pray for the best.
You'll be able to tweak it to the meta and splash a color as you trade/buy stuff.
>>
>>49282319
What about playing fnm draft every two weeks costwise?
>>
>>49282988
wah wah's aren't one person, anon
>>
>>49278208
>see card thats capable of being lots of damage
>to target creature or planeswalker only :^)

So, between the last reprinting of lightning bolt and today what exactly happened?
>>
>>49283440
RDW looks alright coming up, so long as the one drop for Kaladesh fits the energy theme.

Light green splash for voltaic brawler, which can come mainly of the uncommon land (because it also fits well with the energy theme).
The Chandra's will be expensive, but you can build it without them.
>>
>>49283543
depending on the place, ~$15 every two weeks, minus what you can get for prizes and reselling.
~$10 if you are lucky and good, $13 isn't too hard.
>>
>>49283384
He means Rare dual lands. Prairie Stream, Port Town, etc. Not to mention utility lands if your deck runs them.

The mana base for my CoCo deck before I traded in my rotatoes was $25.
>>
>>49283398
In Kaladesh Standard it will be Lashweed Lurker and Elder Deep-Fiend. Maybe Eldritch Evolution or Rashmi, Eternities Crafter too.
>>
>>49283586
well, the reprinting of lightning bolt was never meant to be an indication that it was the new standard.
It was meant to be a unique bump, and a test. The test showed, surprise, it's really fucking good.

There has also been a push towards making cards that are good at specific things better, but having to pay more for things that are good early, mid and late.

People mistook "we aren't going to have cards like Doomblade" as meaning that there would be no cheap removal, and all removal as bad.
What it meant was that 2 drop removal won't be able to hit everything, For that effect it's 3cmc. When removal is weak, that's murder, when it's stronger, that's murder+upside (heroes downfall etc).

So burn gets to be very good when it's got a restriction. But burn that kills small creatures, but can be aimed at the face for the win late game fits the "good early, mid and late" problem. So that stuff either costs at least 3, or is focused towards creature removal, or pays for that versality somewhere (like incendiary flow being a sorcery).
>>
>>49283664
this is why I think Harness Lightning is going to be good.
If you're throwing it at the targets that will get emerged from, you'll be up energy so it's not overkill. Later you can spend extra mana and still be able to kill lurker, and deep-fiend.
>>
Is black going to get a board clear to replace languish or what?
>>
>>49283707
>>49283664

They just printed a 1 mana counterspell that shuts down emerge decks. I don't think it's going to be as big of a problem as its made out to be
>>
>>49283814
Well
>will black get a spell that says "all creatures get -X/-X" or similar
most likely, there is typically a card like this in standard.
It's possible that the new demon and biting rain is counting as this, at least until Aether Revolt, but I personally doubt it.

However, I don't know how big or how good that card will be.
I suspect it will either be more expensive than 4cmc, or have different restriction so it's not killing all x/4's.
>>
>>49283918

The demon seems good enough, like Tireless Tracker he's both a generator and an engine all on a decent flying body.

The fact that you don't need to play him in an energy focused deck means he might be a common 1-2 of in any black deck
>>
>>49283958
>>49283918

Another fun thing about that demon is if you're using the artifact that doubles etb effects you get Languish on a flying 5/5 for 6
>>
>>49283958
he's not really the same thing though.
It's only -2/-2, which isn't big enough to sweep, and he comes in to late to be an early sweeper. Not saying he's bad, but he's not replacing languish. He's doing other things.
Also, he's at mythic, and WotClike having some effect like this at uncommon or rare for limited.

My guess is 1 of the following
A) another -2/-2 at 4cmc with some upside.
B) 5cmc or higher with a bigger effect
or
C) at rare, some different form of sweeper effect.

If it's A' or the B/C is bad, blacks out a board whip against midrange. Which is fine, it just shift things up.
>>
>>49284019

I agree he's not the same, but I think he's perfectly good enough on his own to justify a slot or two in most black decks.

The energy production works for both sides creatures, and even on tokens. He can take over a game if left unchecked and that seems good enough to me to justify him
>>
>>49283206
What edh list? White shit doesn't seem that strong in the meta.
>>
File: 636086130919540069.png (111KB, 200x279px) Image search: [Google]
636086130919540069.png
111KB, 200x279px
Does this turn Noosegraf mob into a 10/10?

And if so I am making this deck immediately
>>
>>49284496
Not sure. It reads somewhat suspiciously like they mean a DIFFERENT permanent.

Might have to wait for the rulings to come out.
>>
File: 21a.jpg (38KB, 550x512px) Image search: [Google]
21a.jpg
38KB, 550x512px
>mfw all my glorious elves are rotating out

What is left besides sylvan advocate and beastcaller savant?
>>
>>49284610
If they meant it to be a different permanent it would read "of another permanent you control," because if the creature or artifact has already entered the battlefield, as it has to do to trigger the effect, you already control it, so if it itself has an etb (like Reflector Mage) it will trigger it twice.

Ex -
>Panharmonicon is out.
>Ref Mage hits, it's ETB triggers
>Panharm reads that an ability has triggered due to something entering
>Panharm checks that the ability is from Ref Mage entering, and it reads that you control the permanent of Ref Mage
>Panharm triggers Ref Mage a second time.
>>
>>49283684
You coudlve just said wizards is purposely gimping the game to save everyone time.
>>
>>49285090
>gimped the game
No, because that doesn't actually explain shit and is just giving into the stupid "WotC hates removal" bullshit, and doesn't fucking tell you why they did any of this shit.

They want the early game to matter.
You don't just get to stop it using removal and counters, without at least giving up slots for early game removal/counters that lose power, you don't get to ignore it by having a sweeper on 4 that also sweeps bombs.
You don't get to skip it with turn 1 ramp.

Turn one and 2 your opponent might play a creature that you're going to have to spend deck building resources to deal with.
>>
Anybody done any testing with Saheeli Rai? She seems interesting but doesn't look like she fits in any current builds.
>>
>>49282319
The only good way of buying boosters is if you're going to draft with them. You get to win more boosters or store credit and practice.
>>
File: 20160910_220639.jpg (6MB, 4032x3024px) Image search: [Google]
20160910_220639.jpg
6MB, 4032x3024px
>they didn't listen
>>
>>49277944
>Standard
What a garbage of a format
>>
File: 1456316784545.gif (2MB, 400x260px) Image search: [Google]
1456316784545.gif
2MB, 400x260px
>>49285454
>>
>>49283684
>Doomblade is incondicional,
Heh, i would love to see a doomblade killing a siege rhino or a tasigur.
>Wizards don't want cards that are good any time of the game
That's an absurd line of thinking. People complaineed about rhino and CoCo all the time. Counterspell could have made those cards much less prevalent. In the same way, if you want beaters that don't die easily you cn give hexproff, like trhun or sigarda. Wizards is ruining standard just because they don't want to create "power creep"
>>
>>49285308
I want this meme to end. Hehe, hope you had fun wasting $2, kiddo.
>>
>>49284611
Sylvan Advocate is all you need anon
>>
>>49284610
its stronger than what you think. its worded so purphoros would double tigger, but it would also make a snapcaster double trigger
>>
>>49278057
I think so. Chandra and bedlam reveler. Flow, bombardment, temper, axe, and that collective spell.
>>
Do people still use cockatrice? Or is there a better service now.
>>
>>49285663
>People complaineed about rhino and CoCo all the time. Counterspell could have made those cards much less prevalent.
but rhino and CoCo could be played until the turn after the counterspells they do print came online.

So you don't want a counterspell that can deal with those cards, you want one that can deal with those cards AND stop two drops.
Which punishes 2 drops.

>Wizards is ruining standard just because they don't want to create "power creep"
no, they are creating a standard which involves and early game that matters and last into a late game.

You consider it 'ruining' it, but you aren't the only people who play. You aren't even the majority, and WotC can afford to ignore you in favor of others.
And that pisses you off.
>>
>>49286064
any of the decks your talking about will at least splash for other colors.

The spells heavy one will add blue for Thing, the early creature focused one will splash for green.
>>
>>49283840
Dispel and Negate are still legal.
>>
>>49284611
Rashmi, Sylvan Advocate, Architect of the Untamed, more to be announced.
>>
>>49286272
>no, they are creating a standard which involves and early game that matters and last into a late game.
Except the game has three (four) basic components: Aggro, Midrange, Control (and Combo). Midrange is getting better because they're slowing down the first few turns, which means aggro has a harder time punishing slow decks, and control decks don't have the tools survive the early game.

It's not called Midrange: the Tappening for no reason, it's called that because midrange decks are taking over due to WotC removing efficient cards.
>>
>>49286611
>It's not called Midrange: the Tappening for no reason
because people have the memory of damn goldfish and forget that RDW vs Esper dragons was less than a year ago.

They say that because they love hyperbole more than being honest.

They say that because they insist that a deck that uses creatures to hold block to survive mid-range attacks, board sweepers, and finishes the game with 7+ drops must be midrange, and not a damn control deck because it uses blockers rather than counterspells and spot removal.

They say that because they insist that aggro has to mean a deck that can't win after turn five, rather than thinking that maybe playing one drop, two drop, three drop, and attacking with them makes you aggro. And including stuff to help you keep the pressure up or pull a win after turn 5 doesn't fucking make you a midrange deck suddenly.

They say that because they include ramp and tempo in Midrange, because there is more than one way to divide up the types of decks, and insisting on it being the four of aggro, midrange, control, combo limits your way of thinking.
>>
>Still no Red Gearhulk spoiled yet

How unplayable is it going to be?
>>
>>49286962

>how utterly broken will it be

Fixed that for you.
>>
>Next block is magic steampunk India
>Real India still doesn't have MtG at all
>>
>>49286301

Will jund be good? Should I buy my Arlington kords and flayers asap?
>>
>>49278181
>Red will get a one drop, they always do
And green always gets a 1-drop mana dork.
>>
>>49287560

I don't even know what it would have to be to be absolutely broken enough to justify being held back this long.
>>
>>49286785
Go away Stoddard, your design for the game is shit.
Midrange but 5% slower and Midrange but 5% faster are not Control and Aggro. The metagame is designed to be a closed 2-deck enviroment because it exacerbates the mythic lottery.

Every "pro" that needs a Gideon or a Liliana means 110 boosters sold for each copy of the card and throwing both blue and red into the shitter so that commons and uncommons can't possibly compete with the one good mythic in each set is all part of the plan.
>>
>>49287621
Worry about plumbing first. Demanding luxury before infrastructure is how you end like Mexico.
>>
>>49287936
>The metagame is designed to be a closed 2-deck enviroment because it exacerbates the mythic lottery.
the last two times this actually happened were Affinity (and aggro deck) and Caw-Blade (a control deck), they banned cards to stop this.

The last PT meta didn't have mover 25% in a single deck.

>and throwing both blue and red into the shitter
didn't actually happen, unless you're again pretending that Bant and Temur don't include blue.
>so that commons and uncommons can't possibly compete with
and now that sentence just went out of control because this no longer talking about the same thing.

I'll even give you that they've pushed power into the rare and mythic slot, that's very true. It just doesn't fit with the rest of what you are saying.
>>
>>49288213
>splash blue for two UW creatures
>bant company is totally a blue deck guys
>>
>>49286785
Aggro DOES mean you basically lose if your opponent makes it to turn five, because that's generally when they've stabilized. Aggro means running 8-12 one- and two-drops, and running less than 24 lands.

Midrange means you aim to win between turns 5-10, depending on the meta, but the more midrange decks there are, the more games will drag on (see Abzan Midrange mirrors and GW morph mirrors).

Guess what? Midrange decks want to curve out too, but they start at turn 2 or 3.

>And including stuff to help you keep the pressure up or pull a win after turn 5 doesn't fucking make you a midrange deck suddenly.
Yes, it does. Because your curve is higher than aggro and you intend to go beyond turn five (when facing good opposition).

If you get rid of good creature removal and burn, red decks can't power their way through to victory. If you get rid of good counterspells and control cards, control decks can't punish midrange decks. It pushes everything into a turns 5-10 (or so) format, which turns it into a midrange format.

Especially when most of the cards doing the work are creature cards.
>>
>>49288213
>The last PT meta didn't have mover 25% in a single deck.

>http://magic.wizards.com/en/events/coverage/ptemn/day-two-standard-metagame-breakdown-2016-08-06

>We came in looking at all the new decks that could do well, but also at the potentially scary Bant Company numbers—nineteen percent as a distinct archetype, with 24% of total decks using Collected Company.

Twenty-four percent of the decks running Collected Company, nineteen percent of the competition being the Bant Company midrange deck itself.

Twenty percent is still a lot, and it's only going to get worse if Wizards doesn't allow other decks the tools they need to compete.
>>
>>49287925

>deal 3 damage to all creatures target player controls. If they would die, exile them instead. Deal 2 damage to that player for each creature exiled by this effect.

Sweet
>>
>>49288213
People get pissed when a deck has over 10% presence in Legacy or Modern, why is it ok for CoCo to have 24% of the meta to itself in Standard?

Other decks aren't options, they're ilussions of grandeur.
>>
>>49288696
So I was right. Because I bothered to look things up instead of posting hyperbole.
And a deck being a quarter of the meta isn't great, but it's not terrible either. That's been about par for magic history.

And it's not "getting worse". The biggest boost to midrange was CoCo, and it's rotating out.

There was no golden age, and this is not the end times. Things have changed slightly from a few years ago. Just like it always has and will in the future.
>>
>>49288842
Making top 8s after two days of tournament is not delusions of grandeur
>>
>>49277944
Has Temur Emerge got any chance of staying in the meta?
This is the first time I've ever made a competitive deck and i'd really hate for it to lose it's potency due to Gather the Pack going out (I've been using Natural Connection instead of Nissa's Pilgrimage)
>>
>>49284496
Noosegraf mob is a replacement ability, not a triggered one, I'm pretty sure
>>
File: impacttremors.jpg (54KB, 265x370px) Image search: [Google]
impacttremors.jpg
54KB, 265x370px
>>49284496
It enters with 5 +1+1 counters.
It doesn't gain them from an ETB trigger.
It would die before an ETB trigger if it was worded in any way that would trigger Panhamonicon's effect.
Even then, I still think that Panharmonicon's effect isn't what people think.

This is what I believe:

Any ETB effect that a creature has refers to the name of the creature entering the battlefield, not the creature itself, therefore there would be a trigger that relates to a "Creature" entering the battlefield but not "(Creatures name)" entering the battlefield.
If that creature/artifact entered the battlefield and caused another permanent to trigger specifically off that creature or artifact, i.e. Impact Tremors then the trigger would double.

I hope this makes sense to someone, though the proper ruling isn't out yet, so I could totally be wrong.
I just don't want to suffer Double Reflector mage.
>>
>>49290755
I can see your point, but I'm not buying it. This isn't yugioh, I feel they would specifically say "another" if thats the way it works.
>>
>>49286301
I still think Stormchaser is a better choice for R with a U splash, especially with fastlands. If you're trying to push for burn, he does better than Titi in most matchups.
>>
>>49279162
7 or 8 mashes should be enough, but what the hell, this is Magic and we're all superstitious. I usually mash like 15+ times.
>>
>>49285304
Seconding this, the only reason to buy boosters is to draft. If you want to play constructed, buy singles.
>>
>>49278057
It's possible but I'd expect UR decks to beat them out considering existing synergies
>>
>>49291636
Stormchaser and Jori-En seem like they should be useful in a few UR archetypes, but the Thermothing style of playing really tiny storm combos (Scattered Showers?) for value might outdo them
>>
unrelated but does anyone here use xmage? magiccards.info is throttling card dls like a little bitch. can't get the last 6.5k card images to download

is there a direct download floating around somewhere for all the images? been trying to download this shit for DAYS
>>
>>49278208
Did you ever play Kuldotha Red?
It was one of the fastest red decks Standard has ever seen.
Maybe we would get something like that.
we won't
>>
>>49290755
you are wrong.

Panharmonicon doubles all ETB effects, including creatueres own effects, such as Gearhulks.

the Graf will enter with 10, even though its a non-standard ETB.
>>
>>49292972
I don't think that counts as a triggered ability since it's "X enters the battlefield with" rather than "when X enters the battlefield, put 5 counters on"
>>
>>49290755
creatures are permanents , it does not say "another" it just says Permanents.

this is simple magic rules here, and you somehow got it wrong, I'm impressed.

it clearly says "if an aritfact or creature entering the battlefield causes a triggered ability of a permanant you control (INCLUDING THE ONE ENTERING IDIOT) to trigger, that ability triggers an additional time.
>>
>>49293021
this may be true, but regardless, "standard' ETB effects of creatures double.

the Graff is somewhat different as its just something that happens when it comes in so it doesn't insta-die.
>>
>>49292972
>even though its a non-standard ETB
It's not an ETB at all, it's a replacement effect that occurs before it actually enters the battlefield.
http://magicjudge.tumblr.com/post/150121690874/pan-panharmonicon
>>
>>49293035
that's basically how I'm reading it since they could have said "another creature" at any point during panharmonicon and it'd explicitly say no ETBs
>>
>>49290427
It will be fine, you have Grapple with the Past and other graveyard filling options.
It's not nearly as bad as Humans and Collected Company rotation.
>>
>>49278057
GR is looking better with that new GR energy guy.
>>
File: Image.jpg (32KB, 223x310px) Image search: [Google]
Image.jpg
32KB, 223x310px
>>49284496
When an artifact or creature enters the battlefield it becomes a permanent you control and will get a double ETB effect from Panharmonicon.

Gray Merchant of Asphodel counts itself for devotion for example..
>>
File: diabolicTutor.png (2MB, 1311x1600px) Image search: [Google]
diabolicTutor.png
2MB, 1311x1600px
>>49293413
bantcucks btfo
>>
File: 1472242720924.jpg (30KB, 848x475px) Image search: [Google]
1472242720924.jpg
30KB, 848x475px
>got job
>unable to play my mono green stompy for the last few times because I work during FNM
>>
I'm working on white life gain using the new angel and dwarf they spoiled and Brisela. I'm debating if mono white needs to be faster and if so should I add another color. Any suggestions are fine.
>>
File: goblin.jpg (212KB, 480x680px) Image search: [Google]
goblin.jpg
212KB, 480x680px
>>49292871
>Kuldotha Red
I loved that deck. Scars goblins were top cute
>>
>>49294347

so you can save cash and play a better deck.
>>
>>49294739
But I can't drop a 4/3 avatar of the resolute down on turn 2, or a hasty surrak on turn 4.
>>
>>49291718
>https://www.youtube.com/watch?v=AxJubaijQbI

Watch this. It takes about seven riffle shuffles to fully randomize a playing card deck. As opposed to almost ten thousand mash shuffles or split shuffles for the same deck.

Then read this:
>http://fivewithflores.com/2009/05/how-to-cheat/

Don't mind the title, it's a primer on shuffling and on spotting an easy cheat. Shuffling is an incredibly important part of the game, it's why new and bad players think mana screw is something you just can't do anything about, when bad shuffling leads to bad draws which leads to people giving up or changing things they don't need to because they didn't randomize their deck enough.
>>
>>49293027
It is appalling how wrong you are.

>Triggered Ability: A kind of ability. Triggered abilities begin with the word "when," "whenever," or "at." They're written as "[Trigger condition], [effect]." See rule 112, "Abilities," and rule 603, "Handling Triggered Abilities."

Noosegraf mob reads "Noosegraf Mob enters the battlefield with five +1/+1 counters on it."

That is not a triggered ability. Nothing triggers because there's no trigger condition, because Noosegraf Mob's ETB ability does not use the words when, whenever, or at.

So, it is simple, but so are you. Kindly shut the fuck up and let the adults talk.
>>
>>49285308
I dont get it, the card is pretty crap m8
>>
>>49294882

But anon, neither of those sources say anything about mash shuffling?

The video says that overhand shuffles don't work and the blog says that pile shuffling doesn't work.

Where does it say anything about mashing?
>>
>>49295356
Hm, I mistook mash for overhand. Still, mash isn't great because you can keep cards riding the top or bottom of the deck depending on how you mash, and riffling is still faster and more random.
>>
>>49296016

I think mash shuffles are generally overlooked because they aren't used at all in normal card games since it's borderline impossible to actually to them with unsleeved cards
>>
>>49296041
Yeah, I mix mashes with my riffles, but there's nothing faster and more efficient to randomizing a deck than riffle shuffling.
>>
>>49296016
Mash shuffling is a damn sight closer to riffle shuffling than any of those other methods he talked about.

Also, who the fuck doesn't mash their opponent's deck when it gets presented to them in any sort of competitive setting? Shit, even just a simple cut will completely fuck up the ~5 cards that you could conceivably keep on either the top or bottom of your deck with mashing.


>>49295019
Just wanna point out that Noosegraf would also die as a state-based-effect if the counters were an ETB trigger.
>>
>>49294882
Riffle is harmful to cards, right?
Is smooshing for a minute the best possible shuffle?
>>
>>49296280

>Riffle is harmful to cards, right?

If you damage your cards by riffling then you're being way too heavy handed.
>>
>>49294785

But you can win the game with infect T2.
>>
Should i sell my tamiyo before bant company rotates out?
>>
>>49296323
It's hard to tell in my opinion. Bant may still be strong even without coco because it's just value creatures: the deck.
>>
>>49296016
> mash isn't great because you can keep cards riding the top or bottom of the deck depending on how you mash

The same is true for riffle. Just be mindful about how you (and your opponent) recombine the two halves of the deck and this isn't a problem.

>riffling is still faster and more random

Mashing is basically identical to riffling if done properly
>>
Why do you cucks keep playing this meme of a format? Do you really enjoy paying 2+ for sorcery creature burn only, 3+ for black removal, tapping big dumb creatures and wasting hundreds of dollars on cards that won't be worth a penny come rotation because they're bad?

Standard is truly the cuckest format.
>>
>>49296622
No one around me plays modern/eternal formats and playing the same deck for years gets boring.
>>
>>49296659
For the amount of money you pay for Standard decks each rotation you could easily build yourself a couple of decks of your choice of a format unless you're talking vintage.
>>
>>49296622
modern is like if you take the dumbest balance fuckups in the game and then make them the entire game

limited is the best competitive environment
>>
>>49296831
Isn't that Standard though? When a powerful but perfectly fine card enters the pool it warps the entire format around itself (see CoCo, Emrakul this year, Meme Rhino last one) due to the immense effort WotC has spent in dumbing down the game.
>>
>>49296781
If you buy the most expensive decks in standard sure.
>>
>>49296971
it's not 'dumbing down' the game if it's making it more complex. Modern metagame tends to be stagnant and one-dimensional. Plus cards like Thought-Knot seer are broken in Modern but completely fine in Standard so you're basically just sucking your own cock
>>
>>49297012
Yeah sure midrange sludgefests are super complex and two decks dominating isn't stagnant and one-dimensional but a metagame with decks rising and falling out of tiers is. But then again they had to remove Protection and reword Indestructibility and Unblockability due to the low average IQ on Standard players, so I didn't count on you understading why the format is such a shit anyways :^).
>>
>>49297148
oh right, we should keep around all the mechanics that don't do what they're supposed to just to prove how genius we really are for playing a game with bad rules
>>
File: lostlegacy.jpg (52KB, 265x370px) Image search: [Google]
lostlegacy.jpg
52KB, 265x370px
Im a poorfag, and this cards price's been on the rise since it came out, should i order it now, or wait until after the release?
I want it for my sideboard
>>
>>49296622

>tfw this anon isn't playing more than just one format
>tfw this anon is scared of rotation as it renders his hard earned cards useless.

Are you poor by chance?
>>
>>49297205
>"I-I don't suck at the games it's the rules I swear!"
You should step out of your comfort zone and get a healthy dose of git gud

>>49297335
No, that's why I play non-cuck formats ie everything else. But to each it's own, enjoy paying hundreds for bad cards instead of buying actually good ones :^)
>>
>>49297464
I can play with the rules they're just not good rules
my desire to win has nothing to do with whether I think a rule is stupid
>>
>>49297489
But they're the same rules. It's just the cardpool that changes. You sound like you're too accustomed to 5/5's for 4 and get scared shitless when facing an actual good creature. So git gud.
>>
>>49297525
lel that's maybe the exact opposite of what standard is

but anyway the bad rules tend to be the ones that rotate out and never come back so honestly I don't know what you're even saying

unless you think Infect is well-designed I guess but that would really just mean you know fuck all about design
>>
>>49297579
Yes goy say no to all the impactful mechanics that require more lines of thought at angles of attack! Just be sure to buy your playset of Verdurous Gearhulk™ before the price spikes, because, you know, it's a green creature! And we know turning big green creatures sideways is the ONLY legitimate and fun way of playing this game! See you at the Kaladesh® prerelease!
>>
Is conspiracy: take the crown standard legal?
>>
File: j33vesu.jpg (19KB, 217x320px) Image search: [Google]
j33vesu.jpg
19KB, 217x320px
>>49297579
>he loses to infect
>>
>>49297687

No
>>
>>49297687
no regicide and garbage fire would be too powerful for standard
>>
>>49297643
that's not even remotely how Standard works, the green creatures that matter are about combat effects and board control
are you from an alternate dimension where ramp is dominating the meta

>>49297688
okay this is going to take a lot of thought for you, but you need to understand that whether a mechanic is good or retarded has absolutely nothing to do with whether it's powerful
>>
>>49297711
>>49297695
Lame. I wanted to use the guy that tutors for creatures with toughness 2 or less
>>
>>49297754

>Berserk and Show and Tell and efficient tutors in standard

kek

That'd be the fucking day.
>>
So with chandra most likely floating around 50 bucks a piece and the other walkers at least 20, its safe to buy a case for this set?

I got a pretty decent deal lined up but not sure I want to drop the cash if its not profitable.
>>
>>49298901

I doubt it will be profitable on average but there's a decent chance you get most of your money bacn
>>
>>49297464
But bans can render an entire investment moot in one PSA

Best format is draft.
>>
>>49297335
>tfw this anon isn't playing more than just one format
Legacy and modern, you idiot
>tfw this anon is scared of rotation as it renders his hard earned cards useless.
I don't care about value of cards, heck all my duals and expensive cards are chinamen fakes. but why would i play a format dumbed down when i can't get a meta deck for less than 500 usd, there arent fake cards available, and this deck will be legal just by like 8-10 months. actually? and that is whithout counting that all the good cards won't ever be reprinted (counterspell, wraths, rituals,Land destruction) because people cry when you are actually playing the game to win
>>
>>49299277
I seriously don't know why you think the standard meta is dumber or less complicated than modern
>>
>>49299277
I wish they would just reprint damnation, liliana of the veil, zendikar fetchlands, counterspell,brainstorm, snapcaster mage, stoneforge mystic, armageddob and batterskull all at once and see what happens. Maybe the decks that will be build would be more fun to watch than bant company over and over.
>>
>>49299388
I think hes saying the cards are purposefully neutered. The meta can be just as complicated regardless what format youre playing
>>
>>49297464
Modern is literally "who can goldfish and win first" the format. It takes more time to shuffle than to play the game. At least theres a little back and forth in standard, albeit with whiffle bats instead of swords.
>>
File: en_RjPyXzypC1.png (166KB, 265x370px) Image search: [Google]
en_RjPyXzypC1.png
166KB, 265x370px
>>49299388
Are any kind of decks in standard that are decision intensive like the Storm, MUD, Death and Taxes, Sultai in legacy/Jund-Junk in modern, Dredge?
No, standard is just valuefest, with the mythic of the set full of VALUE and removal/discards/counterspell being awful so you have to play creature combat value instead of spells. Look pic related. it could have been an instant, but they are just so afraid of blue that they have to make it the worst color. every standard set is just a game of: how can we do a strictly worse cancel this time? mono red burn can barely agonize, when it should be always a competitive deck that is fairly cheap so players that don't want to feed the jews can play the game. ghost quarter is a super bad card that "is too powerful" and blood moon is a forbidden card for the format where people should play more basic lands!!!
>>
>>49299839
at this point I'm pretty sure you're just spouting generic sounding shit in order to avoid admitting that you don't know any standard deck tech and so you're just kind of guessing that it's easier to play than it is
>>
>>49299921
>I cannot prove you wrong, so you are trolling
Just standarfag thing
>>
>>49297306
Just wait until release, it will go down
>>
File: 1473465815165.png (251KB, 728x427px) Image search: [Google]
1473465815165.png
251KB, 728x427px
>>49300813
okay cool, thanks.
>>
>>49292972
>non-standard ETB
The fuck are you talking about?
Why do people who don't know the rules of a game insist on trying to explain the rules of that game to others?
>>
>>49295252
T1: Land
T2: Land + Vessel
T3: Pop vessel for Chandra
>>
>>49302386
Is getting it out on T3 really that big a deal? Also, what other use is it after T3?
>>
>>49278057
God I hope so, it's basically the only way I play.
>>
>>49299277

>implying modern isn't just as braindead as standard.

Hell, you can expect more interaction playing standard than modern.

>affinity - all about sequencing and spewing its hand
>"count to 10" infect
>"Hey mom I can count to 20" burn
>"assemble the lands and slam Ugin/Karn" tron
>braindead bogles
>dredge being dredge No, actually dredge requires more thought than 95% of modern decks
>>
>>49305507
Dredge is difficult until they draw their Rest in Peace game 2.
>>
So with Delirium and Emerge positioned to take overstandard unless somethings can step up to the plate and stop them are they actually gonna print some fucking Graveyard hate?
>>
File: download.jpg (4KB, 83x116px) Image search: [Google]
download.jpg
4KB, 83x116px
Im gonna miss it.
>>
>>49297148
Protection was removed because it was a retarded overcomplicated mess.

The thing that was removed because people are idiots was shroud.
>>
>>49309062

>Good aggressive red cards

I'm gonna miss 'em
>>
You are on the draw

>Your opponent's turn 1: Forest
>Your turn 1: G/W dual
>Your opponent's turn 2: Aether Hub, play Longtusk Cub
>Your turn 2: Island, Sylvan Advocate
>Your opponent's turn 3: Aether Hub, swing with Cub

You are holding a Spell Queller, 2 Tireless Trackers, a Duskwatch Recruiter, Tamiyo and a plains. Do you block?
>>
Wotc has blessed us anons.

The buy ins to standard will be forever dirt cheap .

thank God for rich assholes blinging out there eternal formats
Thread posts: 185
Thread images: 23


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.