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I need music for a campaign I'm running. I mostly put together

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I need music for a campaign I'm running. I mostly put together YT playlists but they feel mediocre and 1 or 5 hr mixes or whatever are cancer.

What do?

Typical high fantasy/demon setting if that matters.
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>>49262414
>Typical high fantasy/demon setting if that matters.
I mean, I can just throw random music at you that I like that has no thematic bearing if it *doesn't* matter. Otherwise, you're going to have to get more detailed about your setting.

What environment are you fighting the demons in? Cold? Hot? WoD? How many demons are there? Hunting one really badass demon? Fighting an army? An infinite legion? How desperate is the struggle. Do you want grimdark or nobledark?
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>>49262994

Was just wondering if there were any good general sources to find stuff for a variety of situations, because I feel like mine are shit.

As far as specific setting, it's generally centered around The Abyss, so lots of shadowy and mindless types of demons slowly attempting to claw their way into the material plane.

Players jumped into the first demon portal they found straight into a demi-plane of The Abyss, so needless to say things are heating up. They are level 9 (5E), so they might survive.
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>>49262994

For more specific things... The demiplane is fairly strong and sustained by one fairly powerful demon seeking to use it to create a sustainable "bridge" into the material plane. Players kill him then the demiplane begins to fall apart and they can either come up with something interesting, or they stay and take stupid amounts of force damage as they get shunted back to the material plane, or they move deeper into the rabbit hole and end up in the Abyss, which is gonna be a hordes of demons sort of thing as they try to climb out of it and find a way out, or to a more hospitable plane.
>>
>>49263079
>>49263125

Yeah I know outer plane lore. But that doesn't really help answer the question.

1) Describe the plane they are on, as you would to them. Is it a fetid demon swamp, like Demogorgons? A dark undergroud cave full of ooze lords? A fiery hellscape like the surface of Venus? Or a cold desolate wasteland? Is there just a crapton of thunder and storms? Or are we looking at undead hordes like Orcus?

Give me colors, sounds, and temperatures.

2) What tone is this game? Is the party composition paladins et al? Do they think they're going to win or do they think they're going to die fighting the good fight? Or are they just mercs looking for something for a mission or Punisher types out for revenge?
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>>49263412

One is a paladin that is pretty directly motivated but the others have their own reasons for being involved.

It's pretty much a dark shadowy endless ravine. Caverns, stone bridges between the two sides that are miles apart, fissures on the walls, and shadowy demons roaming and occasionally being pulled into the bottomless shadowy depths of the ravine. Pic related. Yes I know that's minecraft but it's the closest thing I found with a 2m google search.

They seem to be prioritizing escape, having pretty much unanimously agreed that jumping into a demon portal is a bad idea, but they (mostly pally) are also putting importance in destroying the demiplane or something along those lines.

They're in a very deep and pervasive shadowy cavern lit sparsely by these purple altars that had a bad tendency to shoot beams of necrotic energy at them. Meanwhile shadow demons were playing hit and run/hide tactics abusing the party's limited vision in the magical darkness. They just fended off a fairly large amount of said demons when all the altars flared, illuminating most of the cavernous room and heralding the entrance of a flying demon wreathed in shadow who is the one powering the demiplane essentially. Party thinks they are beyond fucked. One player has prepared a new character just in case. I think they have a chance with one or two crits from the dealers, otherwise at least one person is going to die. Not unconscious die but actually die and maybe become an eternal shadow slave die.

Dunno if I can put more detail into it than that.
>>
>>49262414
https://www.youtube.com/watch?v=wg9jows9Yfo

Yes, the source is cancer but I feel it fits darkish fantasy
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>>49263834
HS and Toby Fox doesn't seem dark enough to fit the theme though.

This is what I use for dark abyss:

https://www.youtube.com/watch?v=flXAnfRQPn4

Other shit by Malice Mizer is sometimes workable too:
https://www.youtube.com/watch?v=VhiwRhPS1O0

There's two in particular that are fantastic abyss music but I don't have Jap characters enabled on this computer to find them for you.
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>>49263981
Ah, found what I was looking for by checking their discography.
https://www.youtube.com/watch?v=YDlZGbJ1Gqc

https://www.youtube.com/watch?v=AQqYfrdl3O4
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>>49262414
Hirasawa's darker-sounding tracks for Berserk sound like they'll fit.
https://www.youtube.com/watch?v=gV26zIE0130
https://www.youtube.com/watch?v=fucqUNzIU5c
https://www.youtube.com/watch?v=UbQIgJagZZ4

Music from the Souls series as well.
https://www.youtube.com/watch?v=IS6imkjmYcg
https://www.youtube.com/watch?v=YDo_HW-uH2I
https://www.youtube.com/watch?v=2t52zdYCNEc
https://www.youtube.com/watch?v=HSY-c1hhtBM
>>
if OP's sated can i humbly steal this thread to request not-so-excitable eastern-themed music? stuff to play in teahouses and when watching fishing boats come to port with your kung-fu teacher. all i ever find is fighty music and it's a bummer.
>>
>>49265426
Without any further context, I basically just googled "calm chinese music"

https://www.youtube.com/watch?v=HJoGVrfvKnU

https://www.youtube.com/watch?v=BgjmhbkPVAI
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Gustav_Holst.jpg
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>>49262414
Forget all their anime trash, OP. What you gotta do is go open up The Planets by Gustav Holst. Each movement is dedicated to a different planet (and by extension the classical god), so they all correspond to different tones. So, you can get used to all that and switch between movements for when the game switches tones. For instance, you might want to play Mars for a boss battle, or Mercury for when the players make a daring escape.

I've been doing this for awhile and it's great. Though for stuff like this you probably also want to have one or two 'normal' tracks, for when the players are just bartering or whatever.
>>
>>49267061
You know how I know your music sucks? Because you feel the need to be a smug faggot about it.
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>>49267100
Well, what do you play in your games?
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>>49267324

i exclusively play babymetal albums

>>49266755

good enough, man. i'd go into the nuances of exalted's setting to irk you about that but really i just was looking for stuff to comfortably sit in the background and -not- pop out at me.
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>>49267873
Uhh, that's kinda strange. I don't see the problem, I think the whole Planets thing is a really versatile way to play music in your games.
>>
>>49267974

my problem is that the entire suite is one hour long and games tend to last long enough to run the suite 4 and a half times. y'need playlists for times like those.
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>>49268007
Did you read what I said? I wasn't suggesting you just play the whole thing through behind the session.
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>>49269047
Just for the record, the guy you're responding to is not >>49267100

Mostly, I object to how incredibly pretentious you come off comparing your classical "movements" to "anime trash" (which only one recommendations came from anime- Berserk).
>>
>>49262414
RHAPSODY OF FIRE
RHAPSODY THE HELL OUT OF THEM
MANOWAR AND DRAGONFORCE PALE IN COMPARISON
>>
>>49262414
Dragon's Dogma's soundtrack has some good nuggets as did the Ultima X soundtrack if you can track that one down.
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>>49270071
So, you're one of those guys who thinks people who like and promote classical music are inherently pompous? I mean, I didn't even present it that way. And if it's the 'anime is trash' comment, that's pretty normal for /tg/, don't take it personally.
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>>49265426
https://www.youtube.com/watch?v=i1HLBPvIjUA
https://www.youtube.com/watch?v=azCBVajQO8U

>>49264171
>pinwheel ost

Man, that shit is so creepy. If you listen closely to the whispers you can hear "I'm so sorry", "It's all your fault" and "Help me". I'm always glad that I finally put the family to rest.
Thread posts: 24
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