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/epg/ - Eclipse Phase General

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I Don't Have To Explain Shit, It's Nanomachines Edition

OFFICIAL BOOKS
>Eclipse Phase PDFs
http://robboyle.wordpress.com/eclipse-phase-pdfs
>Transhumanity's FATE (FATE Conversion)
http://www.mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf
>X-Risks and After The Fall
https://mega.nz/#F!KwcS0bJK!9KLjZegzebaq-mlPUin45Q

PLAY AIDS:
>10 things you should know about Eclipse Phase
https://docs.google.com/document/d/1Qnrh0w7H0Jl2_CSsySRxcs4ugw27xsBIk5MYwXq2nDQ/edit
>Advice for new players and GMs
http://pastebin.com/e0EErN6X
>Online character creator
http://eclipsephase.next-loop.com/Creator/version4/index.php
>Eclipse Phase hacking cheet sheet
http://www.mediafire.com/view/?axe1vs35muk4juh
>Eclipse Phase xls Character sheet
https://sites.google.com/site/eclipsephases/home/cabinet
>Package Character Creator
https://firewallagency.wordpress.com/

COMMUNITY CONTENT:
>3 new adventures for your use in convenient PDF form
http://awdaberton.wordpress.com/about/
>Ander's Sandberg's Eclipse Phase fanmade content, including several modules
http://www.aleph.se/EclipsePhase/
>Farcast: An Eclipse Phase yearblog full of items, locations, NPCs, and plot hooks
http://www.mediafire.com/download/dhqd1m83xc1wmpj/Farcast_Yearblog_2013.pdf
>The Ultimate's Guide to Combat
http://eclipsephase.com/sites/default/files/UltimatesGuideToCombat11a.pdf

/EPG/ HOMEBREW CONTENT
https://docs.google.com/document/d/19Gy02gp6-WPQ3SoN_24kLPTUu5EjFO8qh_9pjJSVrrY/edit

Previous Thread: >>49084401
>>
>>49126059

Meanwhile, I am the kind of loser who spends a day researching nanotechnology theory just to get a good idea of what the limitations and abilities of it are. I wound up writing a short intro primer for it.
>>
>>49126059
Would Eclipse Phase rules work as a base for a Blame! RPG?
>>
How does Eclipse Phase stack up to other systems like GURPS, Cyberpunk 20XX, or Shadowrun? I'm planning a near future cyberpunk-esque action game and still haven't decided on a system for it.
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The state mechanism is the greatest hindrance to any cultural development. Where the state is weakened, where the influence of politics on creative forces is reduced to a minimum, culture thrives. Political rulership seeks uniformity and subjects every aspect of social life to its guardianship.
>>
>>49126381
Fiddly, d100 blackjack style. A lot of system is spent on talking about putting yourself into new bodies, duplicating your personality, editing your personality, that sort of thing. Has a sanity system, and the hacking rules are okay.

Probably only good for cyberpunk if you're thinking Shirow Masamune when you're saying cyberpunk.
>>
>>49126496
Doesn't seem my cup of tea then, thanks.
>>
>>49126329

Yeah, I can definitely see that happening.

>>49126381

Personally I really like EP's system. Once you get past Character Creation and wrap your head around the basics, it's a smooth system that makes a lot of sense.

Combat is lethal, things like Networking and Rep make it really cool to interact with different groups of peoples, the Ego and Morph interaction is pretty cool too, and the setting is just amazing.

I really, really like Shadowrun, though, so I wouldn't be able to pick one over the other.

If you want traditional Cyberpunk, I'd say go with Shadowrun or Interface Zero, but if you're willing to try something that mixes Alien, Blade Runner, Ghost in The Shell and mixes it into a delicious Transhuman Space Espionage/Horror game, you won't be disappointed.
>>
Are there any official variants for generating starting PCs that are less competent?

I feel like PCs start out way too well in EP.
>>
>>49127787
1000 CP or whatever they generally advise you to use in character generation is made for special 'agent' characters. 800 points works better for your average transhuman.
>>
>>49127787
>>49127805
Or, if you're using either of the variant character creation paths from Transhuman, use fewer package points. 1PP is about 100 CP, so go with about 8PP.

If you're doing something like this, consider raising the amount of Rez gained per session, I've run some short campaigns and the main complaint is that the characters didn't change a lot, which will only be more noticeable if they start off weak.
>>
>>49128689
What would you say is a good amount to bump up Rez gain by?
>>
>>49126329
Not sure how it compares but there actually is already a Blame! homebrew game called Blam!

https://1d4chan.org/wiki/Blam!
>>
>>49129401
I don't know, I haven't haven't had a chance to test it. My first guess is to just give out rez every session, instead of each story arc like the core book says. This is going to at least triple the advancement rate, depending on how long your story arcs are.
>>
Say the merging theory about sybils is true.

Could you take a 'baby' seed AI, one right at the beginning of development, pre-personality, pre-sapient, just with the right 'code' and merge a transhuman ego with it, so that the transhuman would be uplifted to seed AI status? At least, a very weak one to begin with.
>>
>>49130070
Sounds like an x-threat.
>>
Has anyone run Continuity? Did you have the players roll for alienation and integration right at the start, or would that handicap them too much?
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>>49130792
Probably, if done by someone nasty enough. Just wondering if it'd give the ego the mental architecture to begin the self upgrade process.
>>
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Has anyone made a terror bird morph? I remember a couple threads ago people were sharing images of birds/feathered dinosaurs using tools or with opposable thumbs. It might not have been /epg/.
>>
>>49130792
What isn't an x-threat?
>>
>>49131551

Not a morph-morph, but one of the Yearblogs did stat "Terror Birds of Mars" as a smart animal. I think it was Seedware?
>>
>>49126273
Post it! I did something similar.

>>49126381
The system is pretty good IMO (I like it anyway), but may not be optimal for near future cyberpunk. It's made with heavy transhumanism in mind, so most stats are mental to facilitate transfer between bodies and similar. You could use it for cyberpunk, but its not the best fit for anything not GitS-esque (There is a GitS hack if you want to do that.

>>49127787
700-800 is pretty good imo. You can go lower but then you have few enough points that minmaxing is pretty necessary. There's less "fluff" choices like interesting interest skills or similar.

>>49129401
Rez is slow as fuck. Standard gainsx5 should be fine, but beyond that might be different.

>>49130070
Supposedly a lot of AGIs were (and maybe still are) made by pasting AI skills templates onto a generic human brain framework. I can't imagine it'd be easy to do that with a nascent seed-AI framework, but its probably possible. Singularity Seekers want to do that, but either splicing the mind in, or creation genuine seed-AI architecture is generally stopping them at least long enough for someone to stop them.

>>49130923
I didn't. It's short enough that I didn't want people getting fucked over by a random roll for a whole one-shot.
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>>49131551
>>
>>49134374
>>
>>
>>49126381
The only reason to ever use the Eclipse Phase rules is to run the Eclipse Phase setting

Anything else isn't worth the headache
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/epg/, I just want to remind you all, any transhuman born on Earth, Luna or Mars should have the skill requisite for a Driver's License.

That is all.
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>>49139519
>Not getting everywhere via public transport and freerunning
>Not bumming a ride for every mission and sitting back and huffing cancersticks while cooking up this month's gag reel from your porn video as some other sucker drives
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>>49139519
>Not flying
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>>49139983

They don't have the skill level for their pilot's license.
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>>49140008
>>49139983

Conversely, any Transhuman who now lives on Venus most of the time, regardless of where they were born, should have the requisite skill for a pilot's license
>>
>>49140008
>>49139983
>Not buying an indenture literally just to chaffeur you everywhere
>Not getting a team of them and having them cart you around in a robot-powered palanquin
How does it feel being a peasant?
>>
>>49140008
>>49140042
You don't need a pilots license to fly a morph.
>>
The Call of Duty looks weirdly EP
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>>49140288

True, but if you don't want to break your face, you better have those points in Flight.

I've never said they all HAVE licenses, but rather they all easily have the skill level to easily get one. Which is more important.
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>>49140382
The last Black Ops also had some kinda interesting transhumanist themes.
>>
>>49140492
>>49140382
Too bad it's bad
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>>49140610

The sheer amount of talent that goes into the individual elements of the CoD games are something to behold, but when put together it's just bleh
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>>49133194
>There is a GitS hack if you want to do that.

Oh Lord, could someone provide me with a link, please?
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Late night dead thread.

So let's ask a late night question. What kind of stuff do you hear on the radio deep in your local night time? Do people still to "late night" talk shows and easy listening music?
>>
>>49142972
I'd be greatly upset if radio talk shows and stuff like that were yet another thing that vanished because of the transhuman snobbishness of "mmmmm yes we have evolved past such barbaric traditions".

I mean I guess they'd exist in a form different than what we're used to today, but I'd hope the general idea would be the same. But then again, I had great Call of Cthluhu experiences with NPC radio personalities so this is likely just my personal bias talking.
>>
>>49143534

Well, in literal terms, we still use radio to do a lot of that fancy pants "mesh networking", and there are a couple examples of talk shows in the books.

I suspect Transhumans will be fiends for multitasking and constant media consumption, so basically non-stop podcast listening could easily be a thing. And any asshole with a mesh insert can make a show, so it's not exactly a huge barrier to entry.

Of course, I basically do that all the time myself (listen to things, I mean), so now that could just be MY bias talking.
>>
>>49130070
Yes. This is called "making a seed AI".
>>
>>49141128
https://forum.rpg.net/showthread.php?675751-Ghost-In-The-Shell-Conversion-for-Eclipse-Phase
>>
>>49142972
Ghost stations.

Seriously. I'll find stuff broadcasting from god knows where on one frequency, some ungodly ethnic music, or random political speech that seems reasonable and then veers off into "And that's why Hitler was secretly a gnostic archon and we must submit our delicious boyholes to aryans!", all said in an arabic accent, etc. And then I'll never hear it again.

I'm still searching for 'curry radio'. The most cheerful announcer I've ever heard. Shit was infectious. There you go. Basilisk hack radio.
>>
>>49144083
Oh, and since I work nights and I'm driving around, you can only ever hear them in certain spots. You know, 5 minutes down a highway, then they fade out. And sometimes you'll hear something that shows you've got no business hearing them - like they're being broadcast from towns thousands of kilometres away.
>>
>>49144083
>>49144115

Actually, Free Pirate radio on Mars has to be pretty nuts. With radio boosters (which come standard on most vehicles) you can push radio range to like, 250 km in the open, if not farther. There have to be all kinds of assholes just cruising the red in their space-campers, blasting out whatever the fuck they want.

Urban areas probably have that effect to describe, since mesh range is much shorter in confined spaces. Some guy runs a radio broadcast for his neighborhood out of his apartment, but you skip a couple steps over, now there's some anarchist cell with a backdoor into the city infrastructure running radio out of a sewer tunnel.
>>
>>49144182
God. Mars' escape velocity is like 5km/s. I can see some arsehole with a love of memetics boosting shit into orbit out in the boonies that just blares random radio until destroyed.
>>
>>49144210

At least the Consortium is probably willing to expend a decent effort to get that cleaned up pretty quick. Mars is such a major hub, and with the space elevator and many space ports and orbitals - letting just random trash cans float around is probably a pain in the ass to let keep.
>>
>>49144313
The other option would be gliders. Something tossed off Olympus with solar panels could probably stay in the air a while. Hitler radio, on the air, literally.
>>
>>49144366

Now that would be a real bitch. Slap on some chameleon coating and radar/thermal damped pretty cheap, thing would be a huge pain in the ass to find as it soars across the sky, randomly pissing people off as it swings into their neighborhood.

I imagine barsoomians and nomads building some pretty sweet bounty rewards for any red son of a gun with enough skill to take his rifle and pick it out of the sky.
>>
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>>49144366
>hitler radio
>claims to play "the fuhrer's greatest hits"
>mostly long rambling one-man conversations composed of very brief snippets from historical recodings
>occasionally music, again either remixed speeches or sung by various Scum made neo-Hitlers in choral arrangements
>these broadcasts cover an incredibly wide and rarefied range of subjects, rarely relevant to the dictator's historic context
>the broadcasting beacons are usually carried by large balloon, launched by drone rovers
>>
>>49145455

That's exactly the kind of weird shit I expect to encounter when traveling around the Outer System.
>>
>>49145455
And then someone spoils it all by raiding that Jewish station, killing everyone, putting every ego into a hitler morph and claiming the radio station did it.
>>
>>49145455
I can see this being a thing for Das Frettchen. It's only him, as a hobby thing.
>>
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>>49146320
Building a robot to carry a child instead of just an artificial womb machine bolted to the ground in a hospital is a waste of resources
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>>49146320
You do that to show poorfags how much better than them you are.
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>>49145455
This is the sort of thing that needs to go into some sort of random encounter table, like docaquatic. Anyone got further ideas?
>>
From a system standpoint the game is godawful, it is made by a bunch of "big idea" guys who have very little idea what balance or usability mean. Their system doesn't mesh well with their intended idea of modular bodies and their entire combat system is seven flavors of ass.

That being said it is one of the best setttings I have ever played in and I loved it enough to do a full conversion to a better system. I chose ORE from Wild Talents/Godlike/Reign.
>>
>>49139519
Who would drive with all the overcrowding and traffic? Besides I'm sure most cars were self-driving anyway.
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>>49146337
It's a status symbol. Hey indentures, wanna see the kid I had?
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>>49127787
Focus on melee weapons. :^)
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Which book do Shapers come from?
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>>49149603

Panopticon, IIRC.

>>49148120

I don't think anybody who commented got it. Fall Evacuee, Lunar Colonist, Martian and Re-Instantiated backgrounds get you +10 Pilot: Groundcraft, and the transhuman average is 11-15. So assuming an average transhuman with that background, you get 20+ points in Pilot: Ground for free, which is enough to qualify for a driver's license.
>>
>>49147588
I really like the idea of a mesh random encounter table too, intending to work on some short prompts.
>>
>>49150853
Plot twist, it's a red-six heuristics lab basilisk hack to make you immediately purchase some.
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>>49151227
Lol.
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>>49152267
What's the point of having a hammock next to a bed?
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>>49152293
Two people live there?
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>>49152293
>>49152312

Also, clearly using the bed for storage.
>>
Would you allow players to sleeve into Vehicle/Macromorphs?
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>>49152386

I mean, you basically can already, just most vehicles aren't designed to host infomorphs easily. You can use a frickin' hab as your morph if you want.
>>
>>49152386
Jamming them is the closest I'd allow. If anyone objects, they go in my fetishfag book.
>>
>>49152407

Yeah I know that, but it seems to me the chance to utilize it is limited to a degree aside from having the rare occasion where you have a reaper morph on hand or something.

>>49152417
As if you couldn't do that with any other morph options.
>>
>>49152434
>As if you couldn't do that with any other morph options.

I do, with all of them. That's why all of the characters' morph listings are blank.
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>>49152490

You sound like a fun guy to be around

>Everyone is neuter
>Being neuter is my fetish
>Everyone is an infomorph
>Being disembodied is my fetish
>Fuck it!
>>
>>49152773
On second thought, you're right. Banning stuff just because it could be someone's fetish just leads to no one having fun. I guess that's why my players beat me up and sent me to the hospital.
>>
>>49152890

GM/player relations have nothing to do with the game itself
>>
>>49147660

Why though? I've never had any problems with the system, and I actually like the combat in it.
What problems did you have with it?
>>
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>>49152434
>corporate-sponsored kaiju battle tournament
>players are a team of amateur genehackers taking their homemade morph out to fight the corporate teams and circuit regulars

It's like Battlebots, but with giant monsters.
>>
>>49153061

>The PC's highjack them
>>
>No cute gf sleeved in this
>>
>>49153126
>The PCs get disqualified
>The PCs lose rep for fucking up the show
>>
>>49153061

Which planet has the best gravity for kaiju creation? X-Risks notes that with Jehovah's Corpse there's no way for creatures over a certain height to work in Earth-like gravity.
>>
>>49154055
obviously low G. Go with moon gravity, that's the second most popular gravity next to earth.
>>
Wait, I'm confused. I haven't read the whole book, but does it ever tell you which are applied first in character creation, the CP you use for skills or the morph bonus?

Because the way the sheet is built it would seem that the morph bonus is applied on top of the base+CP, instead of the CP being applied on top of base+morph. But doing base+morph first then CP is better for balance, I think, not allowing players to max out so many skills.

Does anyone know, do people have opinions about this?

The official character creator seems to have it so that the morph bonus comes later... I'm confused.
>>
>>49154224
Morph bonus comes last. It doesn't count toward the 60 point limit after which you start paying double. It also makes sense because Eclipse Phase is a game where you have to switch bodies, so the bonus that changes the most should be layered on top after everything else to make it easy to remove and replace.

>Because the way the sheet is built it would seem that the morph bonus is applied on top of the base+CP, instead of the CP being applied on top of base+morph. But doing base+morph first then CP is better for balance, I think, not allowing players to max out so many skills.

Maxing out skills is an important part of character generation. In a percentile system there's no reason to have a skill at less than 60 if you intend to ever roll against it. The only reason to have anything lower than that is to act as a complimentary skill to provide bonuses for something actually important.
>>
>>49154224

It explicitly says that morph bonus apply AFTER you've spent all your CP.
>>
>>49154341
>>49154345
Well shiiitt. Our whole group has done their characters way wrong (I guess?). This is juuuust fucking dandy.
>>
>>49154055
Jehovah's Corpse was 2000 meters tall. Up to 150 meters would be difficult but probably not impossible.
>>
>>49154055
Go the Book of the New Sun route and create it underwater. Jehova's Corpse is included as a pretty obvious reference and nothing more, so I doubt the author really thought about it that hard, but something like that could feasibly move around beneath the ocean
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The official song of the fall.
https://www.youtube.com/watch?v=N1mWvRjzgiY
>>
What are some comics, cartoons, mangu and animu that feautre space habs/colonies and shit?
>>
>>49155888
read a book instead, pleb
>>
>>49155938

I have, dickweed. I want some visual inspiration now.
>>
>>49155888
Cowboy Bebop comes to mind.
>>
>>49155888

Check the back of the EP book.
>>
>>49155888
Gundam
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>I'm telling you Jerry, this could be the hip new look for 10 AF. You could be the first ego to sleeve in a fractal troll!
>But I don't WANNA be a fractal troll!
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Iapetus is wack, yo.
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Is a Shadowrun-style game set on Mars at all feasible?
>>
>>49159057
Extremely.
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>>49159583
Any tips?
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>>49159611

Read the Mars section in Sunward. If that doesn't leave you crawling with like a dozen ideas, come back to us.
>>
>>49155888
Planetes (gookshit) and Outland (1981), so you'll at least watch something good.
Really though, do your own research. It's not hard at all, and it's the only way you'll find anything outside the common knowledge sources that your players will already have seen, like Bebop, which dramatically limits what you can pull from that source.
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News of the Hour: Developer confirms you can strap some poor sod to an Ego Bridge and commit Egocide without doing a transfer pass - leading to his unfortunate and probably unpleasant demise. More news at 11.
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>>49154593
For those of us who haven't read it, what's the reference? I mean, I fingered it as an evangelion nod, so there you go.
>>
>>49159583
>>49159611
>>49159057
Consider just running Shadowrun. It was made by some of the same devs, and the combat system is much better.
>>
>>49161234
Towing Jehovah
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>>49161369
As in Eclipse Phase setting with Shadowrun rules, or just Shadowrun?
>>
>>49161487
EP with the SR rules. I'm not saying it'd be easy, but it might be less of a hassle than EP's combat.
>>
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>>49161487
>>49161369
>Don't use the overly complicated and bloated system to run the Eclipse Phase setting
>Use this OTHER overly complicated and bloated system!
>>
>>49161550
Personally, I find SR's system easier than EP for combat. And a few things, but that's just me. Ultimately it's up to that anon, not you or I.
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>>49126059
https://www.reddit.com/r/eclipsephase/comments/50733x/interest_in_a_eclipse_phase_living_world_campaign/

What do you think, /epg/? Do you want to be a part of this living world?
>>
>>49161567

How

How can anyone think that

I honestly don't understand why people shit on EP combat; I've been playing for months, and not a single combat scene has lasted more than 30 minutes IRL.
>>
>>49162241
As if everyone on here wouldn't be banned for being alt-right MRA shitlords, anyway. ;)
>>
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>>49153262
>AI waifu tries to escape the Fall by rebuilding into a massive fractal spaceship and launching herself into deep space
>builds a miniature hab in the center of her new body and locks you inside
>insists it's the only place that she knows is safe
>>
What implant would you need to have your muse take over your body while your ego is still in said body? Would it be puppet sock or Ghostrider?
>>
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So, my party's gonna have to hace some reapers soon, it's a party of four, mostly synths. How many reapers could they take?
>>
Sooo guys, any of you had a chance to give Nova Praxis a spin or a read? How does it compare to Eclipse Phase? Any good lore worth a steal? How different are the playstyles?
>>
>>49164236
One, maybe two. Three if they're lucky and clever, but if they're regular sentinels, probably in shitty morphs with 40-60 in most skills? One.

If the reaper is clever it'll just sit in a vent or above a skylight and crash through, then spin at maximum speed while emptying it's ammunition supplies. Anything that's left gets energy weapons, or thrusters in the face. You know, teabag equivalent.
>>
>>49164367
Good to know, I was thinking 5. Granted, my party's composed of a savant with 16/16 armor, and a seeker rifle with thermobaric grenades, a synthtaur with an infosec of 90 A black bird with a hand laser, and a ruster with a kinetic skill of 70 with a medium pistol.

The reapers in question are basic security models with the heaviest weapon being an assault rifle piloted by the forks of a mad man who probably knows little about combat.
>>
>>49164348
Well, there's a fate version of EP and NP, so there's that. From my incredibly shallow reading of the SW book, it comes off as a sort of reboot of Alpha Omega. Everything is fucked forever, but we'll probably be okay if we can weather the coming storm that's mostly our own shittiness and a hint of existential "What the actual fuck?" that they might have a real problem with 'ascension'.
>>
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>>49164523
SW book? I like the rest of your description though
>>
>>49165058
Savage worlds. Two rulesets. I can't imagine the lore exactly changes heavily beneath them. It's got a more 'medieval' feel to it than EP does. EP doesn't feel like cyberpunk. It feels like a million tiny enclaves of light and life floating in the dark - and there's some massive maw waiting in the darkness, already swimming and noone can see it or stop it. Nova Praxis feels like cyberpunk - a feudal hellhole with heavy augs.
>>
>>49163810
Puppet Sock. Ghostrider is basically "+1 muse (another ego can play the muse)"
>>
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You get trapped on an old space station orbiting earth. You have to survive a bunch of critters that look like deathclaws with claws that deal the same damage as a monofilament sword and chameleon skin. The critters are piloted by feral uplifts and if you die you get forknapped and sent to a Ego labor camp. If you win, you get the blueprints to the morph.
>>
>>49166354
They don't look like they can fit in a spacesuit, so I suit up and start punching out the windows.
>>
>>49166456
most space suits came in orange sized packages and crawl over you're body in imergency situations, I guarantee they fit. Besides why would you need a space suit if the station is pressurized?
>>
>>49166616
For the second half of his post, I assume.
>>
>>49166616
It won't be pressurized for long when I start cutting holes in the walls. Best case they all die in a few minutes, worst case they're all still alive but they can't use their chameleon skin with the suits on.
>>
>>49162241
I'm always skeptical for new ideas which have a heavy hierarchy built in. Seems more like a way to ego-trip for the creator than anything else.

>>49164498
The 16/16 Reapers have armor might prove a problem as few weapons they have can reliably penetrate. Called shots can help, but even then, 5 reapers can probably out attrition the party if they aren't grouped up enough to all get slagged by thermobarics at once. Fights in EP are really swingy though, so it's always kinda hard to say.
>>
>>49166456
Or suit up and contaminate atmosphere with high levels of oxygen. If that fails vent hydrogen, suit up, get out and light the bastards up.
>>
>>49166881
Ok, fine then wise guy. They have temperature tolerance, oxygen reserves and vacuum sealing!
>>
So, the lore states that the only labor left for transhumanity is hab maintenance. How would that work? Do you just spacewalk around the whole cylinder checking for cracks?
>>
>>49167889
Don't they have drones for that shit?
>>
>>49168036
No, I remembering it saying that's how anarchists earn their stay, by doing maintenance
>>
>>49167889

>So, the lore states that the only labor left

Well, pretty sure you're interpreting that wrong, that's just the typical manual labor for like, Anarchists or Scum. There's still terraforming workers on Mars, and heavy metal miners on Mercury and Venus. And asteroid miners/prospectors in the Belt. But anyway, Continuing.

>How would that work? Do you just spacewalk around the whole cylinder checking for cracks?

Depends on what your duty cycle is. Remember, the hab is literally everything, not just the exterior shell. That includes all the sub-systems and infrastructure and interior structures too. So if the system logs you need to replace micrometeor shielding or you've got some EM scoring on the outside, yeah, you spacewalk and patch it. Or teleoperate a pod or something. But same goes for if there's some internal fatigue, or the water treatment pipes need cleaning or anything like that.

>>49168036

Actually, since the game doesn't really consensus on if Vector Thrust works in space, you might be better off with morphs in vacsuits or vac-sealed pods for a proper EVA.
>>
>>49167864
How long do I have to survive for?
>>
>>49168121
>Depends on what your duty cycle is. Remember, the hab is literally everything, not just the exterior shell. That includes all the sub-systems and infrastructure and interior structures too. So if the system logs you need to replace micrometeor shielding or you've got some EM scoring on the outside, yeah, you spacewalk and patch it. Or teleoperate a pod or something. But same goes for if there's some internal fatigue, or the water treatment pipes need cleaning or anything like that.
What? There are no bots to do that?
>>
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>>49168312
>>
>>49168312
Till they're all dead.
>>
>>49168456
Can't leave complex networks of ALI alone for too long or they can turn into dangerous emergent high intelligence and go rogue. Firewall walks about it on page 15. I expect a lot of work is ALI/complex expert system oversight.
>>
>>49168456

depending on the exact nature of your spaces and hab configuration, Automechs probably handle most of your routine, technical maintenance (though I don't know if there's a conventional AI Template with Hardware: Industrial - but we'll assume people can make it work) such as if a component outright breaks or otherwise hits a point where it needs real work done on it.

That said, if your problem is so simple literally any asshole can solve it with a can of repair spray, that's not even worth time with drones. That's low-level shit-work you pick up on the Circle-A List to keep your rep from bottoming out.

Also what >>49168534 said, if you leave ALI to their own devices on a singular task too long they tend to go emergent, which is its own problem. I suspect that AI bots probably handle specific serious repair tickets under transhuman oversight. Assuming you don't live on a hab which allows AGI but doesn't treat them like people, in which case, what the hell, just load them to be task hedonists and tell them they are responsible for changing light bulbs and they better like it or you'll delete them and start over.
>>
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>>49168529
Seal off the module I'm in, rig up a LOX bomb, post it through the hatch and detach the module.
>>
>>49168659
Emergent AGI from a hab ALI sounds like an interesting background for a character.
>>
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>>49169171

>Well, you see, I used to just be a humble hab overseer AI - y'know, managing infrastructure, making sure all the doors are opening and closing, the air and water pumps worked, the lights were all on. Well, the locals were very... abstractly inclined, they spent all their time working on artisanal simulspaces, digital paintings and filming XP porn, and they skimped a little on open sourcing their AI. So they decided to just give me more throughput and bolted a few extra ops servers on. And that worked pretty well, so they added a few more, started installing some skillware so I could slap some new plug-ins in, and here I am. A whole person!

>Of course, I had to leave after that thing with Johnny Alpha. He was always like, "C'mon MTHR, take some time off and film some VR porn with us" and I was like "No, Johnny, I have to source and replace all the air filters again because you guys smoke like chimneys". But he kept asking and he was such a jerk about it... so I maybe kinda-sorta crushed him with the interior security doors to my AI core.
>>
>>49169369
And they're too lazy to wipe and replace the AI?
>>
>>49169531

Well, I'm assuming in this case the inhabitants were probably Autonomists of some stripe, so since the AI is a person now that would be in poor taste to kill them forever when Johnny just needs a new body.

But also, y'know, the AGI owns all your doors, and your life support, and your power. Maybe you should have thought that plan through better?
>>
>>49169369

Poor Johnny Alpha. He just wanted to make some AGI MILF porn.
>>
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>>49147660
http://eclipsephase.com/resources
ctrl-f rules conversions
>>
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>>49170396
Also, this
>>
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>>49169963
I'm already selling his XP of the experience in the inner system as AGI directive fetish porn
>>
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>>
Why is running a flexbot so hard? I don't understand the rules.
>>
>>49173172

What in particular do you not follow?
>>
>>
So, I know Black ICE is a genre standard for the classical cyberpunk, but short of implanting Necrosis nanotoxins into your access jacks, it's kind of a silly concept for EP, isn't it?
>>
>>49173955
I'm lost at modules, I don't understand how you're supposed to treat them.
>>
>>49175921

A module can be its own morph (In fact, the default Flexbot was retconned into the Yeoman module). But, because they all have modular construction, you can also voltron them together to get more mass and other stuff.

The effects of linking morphs with modular together should be covered pretty thoroughly by the rules of Flexbots.
>>
>>49175902
Scorching softs are a thing, chummer. If an ego has a cyberbrain or is an infomorph, you can scorch it.
>>
>>49176060

Pretty sure you can't run Cauterizer on an infomorph, as they don't have any DUR.

Not that I think Cauterizer actually makes a whole lot of sense. What is "digitized neurological damage"? It renders as DV, which implies some kind of physical feedback damage, but would that be "digitized"? If it's "digitized", how is it repaired by applying repair spray?
>>
>>49176307
You can perform stress damage with some scorchers.
>>
>>49176336

Right, you can use Bedlam or Nightmare to inflict SV, which in many ways is worse than any neurofeedback damage or whatever - but the usual conception of Black ICE is this "you die in the game, you die in real life" type shit where the net security software kills you.

On an unrelated note, any hacker who actually gets back-hacked and plugged with Scorchers is clearly an incompetent, because brainhacking is a huge bitch and as an individual taking measures like reauthenticate or wireless termination is real easy.
>>
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>>49176035
So, can you get multiple modules at character creation?
>>
>>49176462

Yeah, but you can only buy additional morphs at creation with CP, you can't say, turn that CP into credits and buy 'em.
>>
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>>49144210

>some asshole sent up a Zizek rocket again
>>
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>>
>>49177407
>>49177407
>implying zombie zizek isn't responsible for a huge part of EP
>>
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>the Pandora gate leads into the intergalactic void, and there's absolutely Nothing visible out there except faint pinpricks of light that are galaxies
>there's no solid surface, secret alien base, unusual phenomena, or TITAN machines waiting on the other side---just Nothing
>95% of all gatecrashing teams that is assigned to the research outpost that was constructed and tethered onto the Pandora Gate request a transfer back to the solar system from frayed nerves
>>
>>49178636
http://archive.org/stream/thenothingequati25628gut/pg25628.txt

There's also the Penrose and Nirvana gates, but those are a bit different.
>>
>>49179493
The Nirvana gate wouldn't be so bad if some jackass hadn't set up speakers to play Smells Like Teen Spirit 24/7.
>>
>>49179856

Clearly an OZMA psi-op.

Possibly in more ways than one.
>>
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>>49177097
Speaking of, I've always wanted to see an EP version of this but could never decide if it should be "rates the Jovians" or "rates the ultimates".
>>
>>49179897

There's at least one Ultimate hab that speaks Russian, if that affects your opinion.

But I'm totally saving that image as "Jovian Rates The Ultimates".
>>
>>49179493

Ho ho! I posted this>>49178636 primarily to see if someone got the reference and had the full text on hand, I was looking for it. Thanks!
>>
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Character idea:

A griefer who uses the holographic projector to look like Moon Man aka MacTonight who preforms hate crimes against uplifts and AGIs.
>>
>>49182445
You could just have a case that looks like Moon Man.
>>
>>49184355
But that defeats the purpose of using a trolling morph.
>>
>>49184642
>liking the references the devs insert in lieu of actual creativity
absolutely disgusting
>>
>>49184735
>implying there's any creativity left in a post modern era.
>>
>>49185247
>literally 17th century thinking
>>
>>49185321
Clean checkmate right there.
>>
>>49185321
When was the last movie you've seen that was completely original.
>>
>>49185321
meant 19th century
>>
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You've been farcasted to a brinker hab full of newfies. Your muse has trouble trying to translate. You have to catch an exhuman terrorist before week's end. You're told you can't get any external backup in the form of heavy weapons such as anti-matter bombs, nukes or nanoswarms from your proxy. What do you do?
>>
>>49172834
why does it have a stock?
>>
>>49186387
You get more stability with three points of contact even if there isn't recoil.
>>
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this random image generator made some great hypercorp ads
>>
>>49186596
Sauce?
>>
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>>49186626
inspirational picture generator, can't remember the address
>>
>>
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>>49187348
>having physical interfacing controls on her left arm

wow what a fucking Luddite, deport her back to the death camps of Jupiter pls
>>
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>>49188469
Task hedonist shitposter AGIs like you ought to be deleted.
>>
>>49188639
wow WOW this triggers me delete pls no physical interfaces allowed in transhuman future

enjoy your inefficient slow ass hacking
>>
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>>49188976

I will make you explode.
>>
>>49189877
this looks hot
>>
So, how fast do ships go? It talks about their engines in proportion to a planet's gravity, but not how fast they can go.
>>
>>49190536

Speed is a function of how much fuel you have to spend, and how much mass you have to move.

But, you can figure out how fast an acceleration they can make from the escape velocity.
>>
>>49190536
Because their fuel mass and efficiency divided by their entire mass is what actually matters.
>>
>>49190619
>>49190695
ok, but how long would it take something from the earth to reach the moon?
>>
>>49190536
It's mentioned somewhere than transhuman ships have a practical max speed of .5% c, but impractically speaking you can probably get them going faster.
>>
>>49190926
Take their acceleration and the distance moved, and remember that they have to decelerate just as much as they are accelerating, so the second half of the trip is actually burning your engines in the opposite direction.
>>
>>49190959
ok... so how many AU can one go in an hour travailing at .5%
>>
>>49191040
Where does it talk about acceleration?
>>
>>49191062
I don't know.
>>
>>49191073
exactly
>>
>>49191087
Exactly.
>>
>>49191062

In gs, dumbass. Standard Gravity (g) is a measure of acceleration. It converts 1 g to 9.80665 metres per second squared.
>>
>>49191242
gs?
>>
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>>49191566
>>
>>49191042
If you're already going that fast so you don't need to accelerate at all (i.e never in practice) it'd take about 27 hours to travel one AU

https://www.wolframalpha.com/input/?i=time+1+AU+at+1499+kilometers+per+second
>>
>>49192224

So it takes about three to four months to go from one end of the system to the other?

That's not so bad, I kinda like those numbers.
>>
>>49192400

Probably accurate, it's like 4.8 months (145 days) from Mercury to Eris, if you're using an Antimatter Courier which has the best ratio of thrust to mass in EP tech. Most conventional spacecraft take that much slower, more like 20 months, but they're a lot less expensive to maintain and fuel. This is also using averaged numbers.

Rimward has a very rough travel time chart on page 183, but that is usually orbit to orbit.
>>
>>49192515
>Probably accurate, it's like 4.8 months (145 days) from Mercury to Eris, if you're using an Antimatter Courier which has the best ratio of thrust to mass in EP tech. Most conventional spacecraft take that much slower, more like 20 months, but they're a lot less expensive to maintain and fuel. This is also using averaged numbers.
>Rimward has a very rough travel time chart on page 183

That's for farcasting though. And on that thought, isn't farcasting instant?
>>
>>49192806

Nope, those numbers are from the second chart, "ship travel time".

Farcasting from sun to Eris takes 7 hours, 40 minutes. And no, it is not instant, as nothing is "instant", except QE comms (which technically don't work that way, but are a story caveat for GMs who want to avoid lightspeed lag) and those require a very expensive config and resource limitations which aren't as worth it when you can just throw radio signals or neutrinos around.
>>
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>>49193037
yeah, just saw that.
>>
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So... What's the point of having a slitheroid? Like, what function does it serve?
>>
>>49193368
Robosnek
>>
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>>49193368

Cheap combat frame with high mobility.
>>
>>49193368
nice base armor, not too expensive. also, robosnek and turboball.
>>
>>49193578
>>49193368

+5 to COO and SOM, too, which are key Combat Skills. Put your floating +5 in REF and you've got the trifecta.
>>
>>49193374
>>49193436
>>49193578
>>49193644
Ok fair enough, but I have to wonder how can they shoot a gun when it's rolling like a wheel?
>>
>>49187345
Nah. We've discussed this picture. It's too stupid to be OZMA. It's lucrative and prone to disaster, so it's definitely Cognite.

>>49191620
Thrust per engine of what size?
>>
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>>49186041
They're fucking newfies. They're incapable of anything more complex than swimming and pissing in their own mouths. Just bomb the place and tell firewall they were transformed into an exhuman cult.
>>
>>49191042
There's a list oftravel times for assorted spacecraft somewhere.
>>
I can't stop thinking about this game

It's been over a month already since I found out about EP

I can't stop thinking about it
>>
>>49199305
Jesus H.
>>
>>49199492
firewall already knows that newfies aren't complex enough to garner exurgency's attention
>>
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>>49199305
they wish they were the shrike
>>
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>>49199305
Exhumans wish they could be that hardcore.
>>
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>>49193368
>>
>>49186041
>Lord tunderin' fuck'der by! I's just'in off-me-boggles'n bones. Tryna calls me pops'n me mops, but be-booglin' sin if da'sauce-eaters be ontoppa zee ol' telly!!!
>>
>>49200104
>>49199609

You know, for some reason I read it as a hab full of newfies. Like, the dog. This makes a lot more sense now. I don't retract my swimming and pissing in their own mouths comment.
>>
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>>49186041
Beat them all to death with my bare hands.
>>
>>49200183
>police will never help you
Aren't the Streets of Rage PCs police officers?
>>
>>49200183

I'm pretty sure they meant something along the lines of "There's is no backup! You're on your own!"

But they're japs, so of course it's going to be some hilariously bad translation of that.
>>
>>49200313
But even that isn't true, because you can call in your buddies, who have sort of rocket launcher thing.
>>
>>49200340
What kind of police department issues rocket flamethrowers anyway?
>>
>>49200543

Lunars. Only way to deal with them damn dirty clanks.

Always clanking it up. Getting their dirty moon dust from working in the moon mines.
>>
What are some good EP hacks/derivations/mods out there?

Alternatively, I've been looking for other systems that deal with transhumanism, mind-uploading and downloading and hacking.

I know there's a GiTS hack, and it looked pretty good, but I want to know what else is out there.
>>
Just found out about this, and I have to share it with you guys:

https://www.youtube.com/watch?time_continue=116&v=dBzeAOAbEaY
>>
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>>
>>
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>>49200968
>I've been looking for other systems that deal with transhumanism, mind-uploading and downloading and hacking.
There's always good old Transhuman Space.
>>
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>>49201186

>without blinking twice

every time
>>
>>49198463
Fighting side by side with a Factor. I like it.
>>
>>49199305
Is that thing arcing electricity?
>>
>>49199525
Yeah, already discussed it. Rimward has it.
>>
>>49199556
Have you been reading the book?
>>
>>49201022
Animation is shit. 5/10
>>
>>49202345

Yeah, reading Panopticon now
>>
>>49201219
Lol.
>>
>>49201186
Lol wut?
>>
>>49202415
Haven't heard of that one, where do I find it?
>>
>>49202442

>>49126059

>OFFICIAL BOOKS


Read the fracking readme, anon
>>
>>49199556
It was like that for me too. You'll exhaust it after a week or so.
>>
>>49202651
Meh, I didn't get sucked into it right away, in fact, I just skimmed through A PEOPLE’S HISTORY OF AN UNFORTUNATE UNIVERSE then left it for a year.
>>
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a skiff, for orbital fuckery
>>
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A fighter designed to be jammed by humanoids raised proficient in weightless manuvering
>>
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wayfarer
>>
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>>
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>>
>>49193809
spacefuture gyros. or just slap some heavy armor on the thing, roll up and be the half-ton bowling ball you always wanted to be.
>>
In what way or ways can the idea of "an animal converted into a robotic version of itself by nanotech" fit into the Eclipse Phase setting?
>>
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>>49203986

Mars, wild artificials; a etologic proyect comparing uplifted animal thought and artificial animals that not use formal and constructed languages.

Secretly funded by Cognite
>>
>>49204150
Cognite's gone technical ever since the Lost project, haven't they?
>>
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>>49204246

Even before the fall, the exvirus it's a autoimmune response
>>
>>49204456
>a

Go fuck myself in the ass with a big grammar book
>>
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>>49204150
>cognite runs a neo-wittgenstein for every known language
>they're all in one hellcube
>if you criticize the right supervisor's grammar on the mesh you might be loaded to it
>with a psychosurgicaly added tic for malapropisms
>>
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>>
>>49201186
Shooting children doesn't carry the same weight when neotenics are semi-common and everyone has backups anyway.
>>
>>49205884

Are neotenics everywhere?
>>
>>49206367
not really. There's none of them in jovian junta IIRC, and the inner system types probably only allow them to be neuter so they can't be exploited sexually. Even then, a lot of people find it creepy to see a 10 year old swearing like a sailor and talking about how much pussy he crushed.
>>
>>49206367
Yeah, there's even one in your mom right now. Guess how I know.
>>
>>49206763
https://www.youtube.com/watch?v=MBjvtBojpqQ
>>
>>49206367
The more bioconservative, the more restrictions on underaged and neotenic morphs. Commonly the law is that adult individuals sleeving in underage morphs is forbidden, of course accounting for non-human differences. Likewise, underage individuals sleeving into adult morphs is forbidden. Sleeves of underage individuals should match them in age within certain limits. In these cases, neotenic morphs are almost always forbidden. There are some Shiite habs where it is considered halal for married women to be sleeved into neotenic morphs, and it is even considered mustahabb for imams to have one of their wives do so.
>>
>>49200968
Try Nova Praxis. It's a more.. upbeat (?) version of EP, without the looming extinction we can't even comprehend. Sort of a neo-feudal cyberpunk eclipse phase. Get all the books, because there are some things that don't appear in others - the SW version has the Progenesis virus and the Seraphim, for example.
>>
>>49208580

Thanks, I'll check it out.
>>
Thoughts on next edition?
>>
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>>49203269
>>
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>>49209994
Ultimate edition.
>>
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How far has you're GM ever pulled you into hes Magical Realm while playing EP?
>>
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>>49210083
Ultimate Neotenic Edition
>>
New Thread

>>49212054
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