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Infinity General: Glory to the Hegemony Edition

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where the brave warriors of the Combined Army fight to bring enlightenment and civilization to undeserving human savages.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ (embed)

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
https://dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last thread
>>48974119
>>
EI A SHIT! SHIIIIIIIIIIIIIIIIIT!

this advertorial was brought to you by Myrmidon Wars. Only in Onyx. Don't miss the next episode!
>>
First for ML Rodok sculpt when?
>>
I wonder if I should buy both current and upcoming Acontecimento starter and thus switch from vanilla PanO. I already have a Tikbalang.
>>
>>49036631
>current Aco starter

But why?
>>
Rate my mercenary only list.

CwBgzAPmIhBiBVAMkgBAWQKICUDCEBGMAUjAA4RiiB2AVmIEIAmJ0sgTirHbMfrGqsiYYH1KCuYAGxiBQsGFYN+E4b2Xj55RgVYDONAjr3UD0zgwKjyRomVEABAkYG8iU0ZZfU30z1bZbARlLazIg6hkHByA
>>
>>49036571
It's supposedly filled with Legates.
>>
>>49036677
7 Regulars, 2 Montessa, 2 Akalis and 1 Bagh-Mari that can be proxied as a sniper - what's not to like?
>>
>>49037484
Old PanO combis, for starters. And old ASA models are almost like different units for most parts. Old regulars have thin ankles that are prone to break and old Montesa probablt looks like a manlet next to new one.

I have the old starter, but don't plan to mix them with new models with maybe a few expections.
>>
>>49037627
Eh, I already field new ORC next to the old HMG one. Or old Tomcats along with new Algauciles. And it's not like there's another Montessa to field a Duo.
>>
>>49037747
It depends on a model and personal tastr. Tomcats haven't changed in their various iterations, Orc hasn't changed drastically. If you want to field Montesa Duo currently, there are not many optiobs, but I'd use my resources on something else (like Nagas and Peacemaker) and wait for an eventual new Montesa release.
>>
>>49038308
Well, I'll probably field a Tikbalang first and proxy the Regulars with Fusiliers anyway. But buying both starters right now looks like a good way to start off.
>>
>>49037237
The Lt is reasonably obvious, despite having multiple alguacil they are the only one in the main group.

I assume the nasmat is for cordi? I'm fairly sure you can't assign ghost servant units to models in a link team.

You possibly have a shortage of specialists with most of your button pushers tied up in the link team.

12 regular orders could be a little rough but you could potentially make it work. You'll need those yaun yaun to do some good disruption work.

And have a good plan for when scarface goes down as you don't have much in the way of secondary hitting power.

Could be a fun list though probably need to get aggressive with it. Give it a good go and see.
>>
Joe "Scarface" Turner confirmed for next ITS.mini
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>>49040860
Welp. Guess it's time to WAAC the shit out of next season.
>>
>>49040205
Thank you, valid critique.
As for the Lt., It doesn't really matter in which combat group he is and having a 1/3 chance of the actual Lt. getting hit is a acceptable deal, I guess.

Yes the Nasmat is for the qt, but I believe that you can still link servants to link members and using them doesn't break the link team. Thought they changed that in HSN3.

>12 regular orders could be alittle rough
10-12 regular is actually my sweet spot. 2 regulars to cancel the impetious Yuan Yuan, so that actually makes 10. What/how do you play that you consider it rough?

>>49040860
Hype.
>>
Updated Infinity RPG Preview from PDF ShareThread:
>>49040054

www.sendspace.com/file/tvijbq
>>
>>49041550
My bad forgot to share it over here as well. I believe there will be an updated lifepath out shortly as well to reflect some of the changes that have happend.
>>
What do you reckon, /tg/? Is this an accurate guess?
>>
>>49041686
silhouettes for reference
>>
>>49041700
>>49041686

Looks like. However, I suspect and hope that Masterclass 2 is actually Combi Sun Tze.
>>
>>49041730
Well, the silhouette fits the crane perfectly, bar the Yu Jing spines. I wouldn't Sun Tze, though; I guess it'd fit in the named character theme of the first book.
>>
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>>49041686
Joe has already been confirmed as the next ITS mini. There's just no good picture yet, because everyone at the Interplanetary had potatoes for cameras
>>
>>49041686

I guess it could be Boarding Shotgun Crane? I wouldn't mind if it was Multi-Rifle Crane though, the old one isn't that old and still looks great. So I wouldn't feel cheated like Pan-O players with Joan.
>>
>>49041730
I meant MULTI.

>>49041744
That was my main thought; first book was a character. Moreover, Sun Tze 2.0 (sniper) already has precedence in terms of being visually almost identical to Crane's (despite being technically MI instead of Crane's HI).
>>
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You guys ever have some really campy ideas for Infinity? I work as a Caddy during the summer and today I just got this random ass idea for a Veteran Caledonian its 2 units one has a rocket launcher and the other carries the rockets in a fucking golf bag.

This is the shit I come up with when im bored
>>
>>49040981

Ended up looking it up. Page 30 of human sphere my dude.

"G: Servant, Coordinated Order and Fireteams
A G: Servant trooper and its Doctor/Engineer cannot be part of a Coordinated Order nor be a member of any type of Fireteam, unless specified otherwise"

14-16 seems to be the typical order pool I've seen with ariadna being up at retarded high 18+ order level. But if your meta allows that then it's all good.

I say 12 is rough because you should expect to lose a few guys. You don't have many cheer leaders to let you get stuff done when you really need to and you only really have the one heavy to get do your lifting. (I say this though as a spoilt morat player with a 34 point 5 order cheer squad link though)

It's difficult with how little wiggle room you have with unit choice though. I always wanted to try a merc force myself.
>>
I'm looking at the interplanitario announcements and it looks like they're aren't any new Nomad models. It's that normal. If so, that really sucks
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>>49042161
Stuff for Nomads was announced before it.
>>
>>49042171
So was stuff for other factions
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>>49042228
Can't hit them all each time something is announced.
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>>49037237
I'd give your spitfire to the main link. Mimetism and link bonuses > X visor. You need a good backup killer because Scarface is almost certainly going to die, and I'm not sure the Druze is enough. Visored Druze are best used for supp fire anyway, the spitfire doesn't add much for that. I'd go for the DEP instead, it's a pretty versatile profile.
>>
Any results in from the interplanetary? Factions, army lists etc.
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>>49042762
Probably someone's blog out there, though usually a week or so after it CB will post their own breakdowns and some lists.
>>
>>49041885
Oh, my bad, guess I mixed it up with entire orders not breaking up the link team anymore. Thanks for the update tho.

Well I've still a lot to learn when it comes to list building. How many order monkeys is enough? And how much redundancy do I need?

>>49042301
I rather take either a MSR or a Spitfire in the Kaplan Link, though I prefer the MSR. It packs quite a punch in the reactive and isn't bad in the active turn either.
The DEP profile is nice and all but isn't really able to carry the Hacker forward and a shot from a unlinked Spitfire isn't something to be sneezed at either. But I never played a Druze duo before so maybe I'm just talking shit.
>>
>>49041853
Synchronized unit with ability to replenish deployable weapons similiar to baggage? Antipode Caddie? Parent unit with double panzerfaust/flammenspeer and secondary weapon like light shottie and cheap price, because inefficiency.
>>
>>49044842

or a golfer and caddie grenadier where the golfer hits a grenade off a tee
>>
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Because someone had to (NSFW)
http://i.imgur.com/1HiJYSU.png
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For ITS what's a good number of specialists to bring?
>>
What would Corregidor players recommend a new player bring to a 200 point army if new purchases isn't an issue but the only condition is that it uses minimum Alguiciles because they look like dog balls?
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>>49046885
People usually say 4 per 10 models.
>>
>>49046965
Replace Algauciles with Remotes and Jaguars.
Problems start when you think Jags looks like dogshit too, like me. I basically pidgeonholed myself into always playing a Wildcat link, but that is too pricey under 300.
>>
>>49047002
I'm alright with Jags. I'd have to bring Not-Deadpool to make them Regular Orders though right? Do I bother bringing anything other than Chain Rifles and just let Not-Deadpool do all the heavy lifting?
>>
>>49047061
Jaguars are Regular, they just have Frenzy. The Chain Rifle profile is the best, but the others aren't awful.
>>
>>49046885
For me, 5-8 depemding on the faction, list, and most importantly the Mission
>>
>>49047135
Oh that's right. Deadpool was just in there to suppress the Frenzy.
>>
>>49046981
>>49047144

Yeah I'm playing MAF with a 5 man link and the list has 5 specialists and 12 orders. These numbers seem a little low, but I figured it's because I'm playing MAF
>>
>>49041686
It was said that Masterclass was getting a haqqislam minature, I thought.
>>
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>>49046169

https://www.youtube.com/watch?v=vjUqUVrXclE
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>>49047135
How's this boss man?
KwBgTAPmIhEMwFIAsySIIwDYRIIRjApZiZYmJ4YYrIAcZal1tD2TVNqbWHL3jdHiKpS2DAyojgY3kTzJaNbCCzMU8NsDqKAAvqA
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>>49047514
5 is decent. My Steel Phalanx generally runs 5-6 with 14 orders
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This is still the model I am most excited for, especially with its sectorial potentially coming out soonTM
>>
>>49050403
Please let Varuna be worth the wait I'm talking elite black op troops.
>>
So what's the lore reason for the link team benefits? Isn't it explained that everyone is radio conversing anyway?
>>
>>49041853
Cut up a fusilier trying to reload his combi.

Have you seen those damned things? Fucking mag placement makes no sense. Yeah, it might slide out easy, but putting it back in looks like a PITA
>>
>>49051717
Link teams are brothers-and-sisters-in-arms that always fight side by side. Higher level of trust, teamwork, and knowing how one another will react.
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>>49051733
Remember that it's not just a rifle, it's a high-tech space rifle made by a nation whose military budget makes the USA's look like pocket change.

You probably just need to slap a full magazine against the handguard and fancy space clamps will grab it and insert it into the gun.
>>
>>49051717
Vanilla forces are, in fluff, sort of put together on the fly; while everyone involved is usually the consummate professional, they may not have worked together on a mission. It's most obvious in some lists where units would normally be subtly working against each other (read: any YJ list that has JSA and non-JSA units in it)
>>
>>49052383
Or just throw the gun away when the mag runs out.

Still find the concept of fumbling with the damned thing funny
>>
>>49047587
Please respond
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>>49052589
Put a panzerfaust on one of those Jags. Otherwise it seems alright as a killy list. I assume you're not taking it for specialist-heavy ITS.
>>
>>49052667
It's a list for me to learn the game with a mate. Difference being he's gotten a Steel Phallus list written up by a local player.
>>
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Question anons

Whats is this all about Raktorak being shit? I do my first run with Morat starter and he's running just fine. He even move decently fast for MI and able to take and hold out the objectives on his own, also able to scare the shit out my friend QK's links and warbands.

Seriously im curious, what happened?
>>
>>49041853
It's not a bad idea


If haqqislam gets a cricket bat unit I'm sold
>>
>>49052531
Hurray for Burgers!

There's not much to buy, and most of it is decent.
The Grunt SWC box is good. Sniper Links, HMG Links and Grunt Links in general are pretty decent thanks to heavy flamethrowers and grunts being tough and cheap on their own, and it gives you enough guys to do either.

The Marauder Box just got previewed which means it'll probably be available early 2017 and will probably be an instant grab.

Dozer+Muls are pretty good for some artillery or cheap orders.

And a Foxtrot ranger(s) will probably be a thing you should look into because spamming a few Foxtrot FOs is pretty good.

You may want a Airborne but you can just get Van Zant and use him as one if you're interested in running either.

112 is useful. He can pick guys up with Doctor and has ok WIP, and is a specialist for ITS.
>>
>>49052747
They've gotten a lot more useful since they were made specialists, but that's just because they were utter dogshit before. The main problem with the Raktorak is that he doesn't do anything special. The only significant advantages he has over the 8 point cheaper Vanguard FO are a flamethrower (there are better DTW troops available) and loads of BTS (nice but not exactly a game changer). Contrast the Rodok paramedic with his mines, mimetism and super jump. Or the Zerat FO with her mines, grenades, mimetism and infiltration. Or Doc Worm with his fancy healing powers and 6-4 movement. Or even the incredible toolbox that is Anyat.
>>
>>49053219
There's definitely something to be said for Red Fury specialist, and of course he enables your Suryat link to bring a specialist.

You are right though, without specialist he's junk
>>
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I can't wait to finish my o us force and get to playing it. JSA has been boring lately.
>>
>>49053727
Onyx force*
>>
>>49052747
Before, Raktoraks were practically useless in N2. They didn't bring anything to the table that you couldn't get from a Daturazi, Yaogat, or Vanguard. Their stats didn't bring anything new and the cost really didn't help them.

You could get a flamethrower on a Zerat for less points and it started further up the board with Mimetism and Mines.

Now that they are specialist operatives they can boost a Suryat Haris or Core team by giving them a button pusher for cheap (compared to the Suryats themselves).

A 4-4 MOV MI is nothing to sneeze at, but at the end of the day it's profile really lacked anything useful back in N2.

As of now, I would bring them in MAF for fluffing a Suryat team. Outside of that, they are kind of an expensive button pusher that doesn't start any farther up. The Morat rule being present on plenty other Murder Apes with better abilities. Rodoks surely wouldn't have helped them either if they hadn't gain Specialist Operative.

Personally, I think they are fine, what would have made them nice is if they were LI and kept the ARM and BTS, could fluff any fireteam, and also had Number 2 to better prove that Morats excel at maintaining their chain of command. Either way, it'll never happen. An SWC profile would also be welcomed.
>>
>>49052747
Raktorak isn't bad. He just makes no sense to take given the other unit choices in the list.

You could chuck one in for a cheaper suryat link if you're tight on points but that's about it. Were he able to lead a vanguard core link I'd be more inclined to use him.
>>
>>49051717
Think of it as having a group of close oporating dudes directly supporting you and working towards one thing.
Whether that's through laying down covering fire, knowing someone else has your back, is directly tracking motion of your targets with a wrist computer etc.

The idea is it all culminates in getting that extra second to aim and take your shot or not worry about someone sneaking up on you while you do your job.
>>
>>49043647
I mostly play morats so I'm driving a different beast.

I link to take atleast half of my combat groups as order monkeys. And 2 heavy lifters with another specialist say a hacker and dr worm.

In my case my main group is a soggy to wreck face, back up suryat.
Dr worm, a hacker, and a vanguard forward observer for a combo specialist/order monkey.
Then a hungries link team.

So that ends up being 7 orders to back up the soggy and hacker. With the suryat taking over if soggy goes down (very rare). If everything goes to shit the hingries can do crazy work with few orders because they are monstrously fast.

In my second team I run a yaogat with cool weapon as another work doer with as many daturazi as I can fit usually 3.
That gives 4 orders for the yaogat with his MSV2 and the daturazi still act with their impetuous.
If I have the points maybe a second hacker in this group.

So you want about 5 specialists with half of each combat group giving orders to support the real workers. Having 1 or 2 backup workers is good.
With certain builds you can run a really defensive link team in suppression while your other stuff runs around getting objectives.

You choices are really limited wanting to run pure mercs though. Best of luck.
>>
>>49053796
The LI/MI distinction is essentially meaningless when they're just as fast as LI.
As for the other stuff, you're preaching to the choir. Number 2 and being able to join more fireteams are what pretty much everyone wants for Raktorak, it would save the unit.

>>49054063
Morats aren't all that different unless you use Hungries. They're really cheap and good at distruption, but don't do much else. Stuff like Kaplan links (or Rodoks in MAF) are efficient to move around and can act as both good specialists and good beatsticks, which cuts down on order consumption.
>>
>>49052551
It's caseless ammunition, so the mag should last a good while anyway.
>>
>>49052383
I thought it would work by sliding it over the hand guard.
Weapons in Infinity are weird sometimes. I still don't really understand how a Combi Rifle is easier to handle at close quarters than a regular rifle or why shotguns are still called shotguns when they fire explosive flechette rounds. But Chain Rifles, with Chain Colts in particular, have to be the stupidest weapons.
>>
>>49055016
Combis are constructed to be lighter iirc. Shotguns are still called shotguns because that's what the explosive flechettes are loaded into. They probably still take buckshot, it just isn't issued to the military because the flechettes work better.

I think chain colts are far less stupid than normal chain rifles. They're both emergency weapons for point blank range, but the pistol is small and easy to maneuver.
>>
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>>49055129
The pistol sounds too small to be effective. After adjusting for weapons being oversized on minis you're left with a pistol that shoots tiny chains. This sounds like non-lethal ammo at best.
>>
>>49055300
It doesn't really shoot chains. A chain goes in, yes. But what comes out is extremely hot shrapnel moving at extremely high speeds, and that tends to kill people pretty effectively.

Besides, you could totally kill someone with a tiny chain if you had decent muzzle velocity. Getting whipped with one is largely non-lethal, but firing it out of a gun? That could easily take off somebody's face.
>>
Anyone else see that Mobile Brigada bust Angel posted on facebook? Pretty nifty.
>>
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>>49055672
Yeah, I want it. But knowing their history with those it's not gonna be for general sale.

Speaking of, my FLGS is starting preorders for Black Friar. I think after getting him my MO will change theme song from Saxon to this https://www.youtube.com/watch?v=D2L4r0Aelvg
>>
>>49055672
It's well made and well painted, but I will forever be disappointed by the female Brigada and their twiggy limbs.
>>
>>49055716
Except Angel is part of the company producing those and these are made for painters?
>>
So what is the faction in infiniti that wins majority of torunaments ?
>>
>>49055990
None of them.
>>
>>49055990
its the good thing of this game, you require skills, not an op codex
>>
>>49041686
Hope it's not another crane.
Need some Zhang Ying agents- the fucking BASIC Imperial agents. Every other one has a nice new model.
>>
>>49056108
HMG/tactical rock when
>>
>>49056030
So telle me something about Ariadna (not franch tho) Pan O and Nomads ? I'd down to those 3 and tournaments (ITS) would be my main playing space. How each fair in them and what are the common list types ?
>>
>>49056078
Shit. I guess I'm screwed then. At least my Asian space cops will look ok. Ish.
>>
>>49055990
Any list with TAGs is super duper good and you should go buy at least four of them to be competitive.

I recommend the Tik+Uhlan Box, Cutter, Dragoes and Seraph as a good starting point.

Ignore the haters.
>>
>>49056152
¿que?
>>
>>49056192
And NO specialists. That's for Queers.
Just try to table your opponent turn two. It's just like playing with your Tau list in 40k.
>>
>>49056192
this is the state of the communiti in this game ? good representation on players ?
>>
>>49056253
Yup, we're all super friendly to zero effort trolls and give amazing advice 100% of the time.

Welcome to the game.
Or as they say at the Infinity head offices;
>"Buenos dias armadura chihuahua!"
>>
>>49056343
Nope beeing a dick and steering a noob into buying bunch of usless models. This shows that game attracts immature duchebags - thous its not worth a bother. Play with your toys boy, while I tend to grown up matters. A tip of a hat to you.
>>
>>49051111
I'm not sure what to feel about the shift from orange to red in Bakunin models. I really liked the orange.
>>
>>49051152

>no kazak sectorial for fucking ever
>>
>>49056569
Found the Yu Jing player.
>>
>>49056177
Ariadna plays with lots of cheap dudes with plentiful special weapons. They lack many of the tech toys of other factions like advanced weapons and hackers but they can place lots of markers for hidden troops.

Nomads have a good range of units from cheap plebs up to some really nice mini-TAGs. They have a good level of tech toys with some of the best hacking in the game.

Pan-O have pretty much the best range of toys and tags with some good special units with visors and hidden markers. They shoot really well but aren't as good at hacking or doctoring than some ofcthe other factions.

Within all of those there are sectorials which with further push them in certain directions but that is the basic run down.

None is really better, they just win differently. Pick one you love the models for and git gud.
>>
>>49056214
Isn't it siesta time for you?
>>
>>49056569
I utterly hated painting the orange, so I'm fairly happy to make a canon change to red, despite liking the look of white and orange Bakunin stuff more than Corregidors black and red.
>>
>>49056490
Who let the Redditor in here?
>>
>>49046169
Too soon.

>>49056569
I don't mind red, but I'd have preferred the Orange too.

Then again
>>49056604
I am a Yu Jing Player. But I field JSA and painted them red so IDK.

>>49056192
>>49056232

Don't forget that smoke, holograms, and camouflage is a waste of time and that you should never field it.

And you can't say infiltrator without saying "traitor" so don't include one in your list unless you want to auto-lose.
>>
>>49056772
Yeah, paintin red is so much easier than working with orange. I guess it's just that white and red feels more generic than orange and white. Will have to see if I'll switch to red for the new models or keep using orange.
>>
I'm relatively new to Infinity, and my experience playing has always been against the same Steel Phalanx army while I play my Ariadna army.

What is the best army build to best combat this guys love of ODD?
>>
>>49057069
MSV1 isn't anywhere near as good against SP as MSV2, but it still helps you out in a gunfight.

Fire ammo from either flamethrowers or rocket launchers can deactivate ODD, and is also generally useful to have around. Flamethrowers are especially good since you don't need to make a BS roll to use them.

Direct templates and CC can bypass the usual BS roll, but I wouldn't recommend too much of the latter since SP has very good melee fighters.

Mines from infiltrators are extremely good since ODD is useless against them and they can stop Myrmidons from getting to short range where they're most effective.
>>
>>49057069

Plant many camo and mines with well placed sniper. Chasseur's lft and minelayer skill is very useful.

When you are on attack, bury steel phalanx under the stream of bullets. Assault pistol, HMG works well. Also remember that speculative shot ignores ODD completely, LGL or grenade might be helpful.

Briscards would be useful on your turn for they have msv l1 and assault pistol, marksmanship rifle.

Direct template weapon is good, especially on the reactive turn. However bear in mind that steel phalanx generally dodges well

Some shock or t2 round comes in handy, steel phalanx has number of NWI model.
>>
>>49057296
>>49057269
What about adhesive launchers? I have one for the Loup Garou's and the chasseurs. Do they have any merit against these guys?
>>
>>49057433
Maybe if they're packing big guys like Achilles or Ajax, but ADHLs aren't especially effective against ODD.
>>
>>49057577
And ASS troops generally have big PH and don't lack in combat engineers.
>>
>>49057433

If it hits, achillies or ajax would be down.

but without a link, chances of your ADHL carrier hitting them is slim.
>>
>>49056490
Did we just get m'lady'd?
>>
>>49058664
Maybe. The type of hat wasn't specified, it could be a baseball cap or something. The fedora is an important part of any m'lady, the tipping action alone isn't enough to qualify.
>>
>>49057069
Marksmanship Minuteman for some tasty shock flamethrower.
>>
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So we need to make up rules for cans of beer.

Any ideas?
>>
>>49060190
Grants V:courage at the cost of BS and WIP
>>
>>49060190
Why do the Mexicans think this is funny? The only thing fat about a Yuan Yuan should be her Booty.
>>
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>>49061213
>Mexicans

you must be gringo if you think corvus belli is from mexico
>>
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>>49062209
My bad. I meant Bolivian.
>>
Apparently Bostria has stated Kamau are going to become Medium Infantry.
Sounds suspect.
Can anyone confirm/deny?
>>
>>49062560
*Ecuadorian
>>
>>49062913
*Filipino
>>
>>49062786
Let's look at it concept of model wise: It has armour, but still has cloth looking bits on the thighs. That's very in line with other Medium Infantry, so it should be true. The line between heavily armoured light infantry and medium infantry has been pretty blurred anyways so I wouldn't think it matters to much.
>>
>>49062786
You again, dipshit?

He meant they will be the meat of the sectorial, having fusiliers play second fiddle to them.

Think of them as better, cooler order sargeants
>>
>>49063018
*about three Fiday.
>>
>>49063881
>better, cooler order sargeants
Excuse me?
>>
>>49063881
>Think of them as better, cooler order sargeants
Hopefully more viable than them.
Poor Order Sergeants, all those fun weapon options and not enough points to share with the Knights.
>>
>>49065409
Is that their whole problem? It doesn't even sound like a problem to me.
>>
>>49046169

>Not showing her butt prominently

I feel like you a misconceptions about what kind of game this is.
>>
>>49051152

Ditto. I love the Vet Kazak stat line but I hate the models. These guys looks fucking sweet.

I am hoping we get some new Moblots as well.
>>
what's likely to ship first, red veil or the latest releases (mavericks et al)?
>>
>>49065481
Their main problem is being 13 pts base in a sectoral that runs on Heavy Infantry and offers Fusiliers and Remotes as cheaper order source/backup specialists. Not to mention that Knights tend to hog all the SWC as well.

And in vanilla they're limited to just one and what use is a single light infrantry man? Especially when suddenly the infiltrator option has Crock Cock to compete against.

Order Sergeants are an interesting unit there's no point in using. Aside maybe from the Infiltrator profiles in MO, because the sectoral has no other infiltrators besides them and Konstantinos.

On top of that there's barely any models for them.
>>
>>49065409
>order sergeants shit
Are you fucking kidding me?
And people say MO didn't get shafted in HSN3...
>>
>>49065575
Magisters, Father-Knights, Santiago and Montesa got better.
De Fernsen and Sepulchre got slightly nerfed.
Black Friar happened.

The only ones that really got shafted are Teutons. Order Sergeants weren't that good compared to Magister link before HSN3 as well, now they have more profiles for those hell bent on playing them. There is a linkable specialist profile now as well as HRL for them, so they're not all bad. It's just that Magisters being able to link with Hospitallers blows them out of the water.
>>
>>49065642

How'd Sepulchre get nerfed? Holo changes seem like a benefit and their points didn't change.
>>
>>49065674
They actually got a bit more expensive. Spitfire used to be 51 pts, not 56.
True, changes to Holo2 made them better. Maybe "nerfed" is not the right word.
>>
>>49065384
You heard me, bucket head.

Tacticool frogmen>wimps in tabbards
>>
>>49065820

Have fun competing with Fusiliers.
>>
>>49065864
Unless Varuna has some hidden MI or HI links, I don't think competing with Fusiliers for Core is going to be as much of a problem. Especially if they decide to make Fusiliers AVA3 as well. Or if they give Kamau Haris.
Fusiliers for Cutter or ORC Haris lists, Kamau for Kamau Core ones.
>>
>>49051111
>regular human ears
>normal white skin
I guess at least she's got blue hair.
>>
>>49066234
it means she is the main character
>>
>>49063881

I don't know what you're talking about.
Just thought i'd ask a question.
Twat.
>>
>>49066234

You do realize you can paint her however you want right?
>>
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New ITS mini
>>
>>49067232
Yeah, but so far Moderators often had stuff like bunny ears or at least pointy ones. Though I guess the guys were just multicolored.
>>
>>49067502

Well, they also tend to paint everyone as basically white despite most of the factions and units being made up of people from all over.

Even most of the Haqqislam look pretty white. It's just kind of the way Angel paints and they do their breakdowns.
>>
>>49067617
Lol yeah. Even the art often has white as fuck dudes in Haqqislam.
Look at the Ghulams in the Red Veil cover art.
>>
>>49067642

I'm still confused as to why the female Corregidor Bandit has blonde hair when they're implied to all be decedents of sub-Saharan Africans. All I imagine is a black chick with a giant blonde weave under that mask.
>>
Any way to make a decent Ariadna ITS list that incorporates models from all four nations?
>>
>>49051111

Updated Moderators with contemporary Nomad Guns?

Neat!
>>
>>49068038
That's easy just bring camo units from each nation.
>>
>>49068027
White people fucked their way across most of the earth. Almost all cultures have a blonde hair/blue eye sub group.
>>
>>49068287
plus nomad body(hair) mods or she is a naturally blond haired nomad trained in banditry
>>
>>49068038

Use both a 112 and kazak doctor in each combat group
>>
>>49068350
???
I do not understand the reference.
>>
>>49068027
We have a Moderator concept art with a sidenote "his skin is green because he wants to". We have other guys with animal ears, just because. And people are wondering why oh why does a member of a unit with African roots have blonde hair. It's not like we can't bleach hair today or something. Unless Corregidor suddenly became the most puritan place in Human Sphere, I don't see a problem.

(BTW, if she's supposed to be black, I find it curious that for all the bitching about blonde hair I haven't seen a single complaint about why the hair is straight.)
>>
>>49065642
Yeah, it's a similar problem to JSA. No unit can compete with linked Magisters or Haramaki, the discount for EX impetuous is just too great.
>>
Is the Yan Huo missile launcher with Neurocinetics a good idea or a salvage attempt at garbage?
>>
>>49070233
There's only so wrong you can go with a burst 2 BS14 missile ARO, especially on a tough as fuck HI.
>>
>>49070347

It just seems a little expensive for an ARO piece that you know is going to die eventually. However, it's basically a Missile Launcher linked member in vanilla without Sixth Sense Level 2. So I guess it will still perform reasonably well so long as you aren't getting MSV smoke shot.
>>
>>49070487
ARM5 and 2 wounds mean it can take a beating, so it's quite possible for the enemy to have to spend multiple orders just shooting it before it goes down. And multiple orders mean multiple chances for you to EXP template their shit.
>>
>>49065946
>Fusiliers AVA 3
>in their home sectorial
You funny.
>>
>>49072141
Fusis don't have a home sectorial. They're pure generic. Maybe you're thinking of Orcs.
>>
>>49072168
>old unit logo literally reads Varuna Fusiliers
>not Varuna unit
>>
>>49069956
Except Keisotsu (who would be the OS equivalent) are cheap as chips, so you're likely to use them as cheerleaders for your Haramaki. Order Sergeants are just too expensive to be considered most of the time.
>>
>>49072141
>sectorial is literally called immediate intervention unit

>not focused entirely on blue sea and OPERATIN,so fusis are support

You funnier
>>
>>49072260
The old one might have, but the new one certainly doesn't. It reads PanOceania Fusiliers.
>>
>>49072513
>fusiliers not operating
Get this funny guy!
>>49072629
Yes, I can read. But trying to demy their Varunian roots is just wrong.
>>
>>49073032
VIID already has a linkable cheap trooper in the Kamau. There's no need for two, Fusis already get enough attention in NCA and vanilla.
>>
>>49073310
>There's no need for two
Some sectorals have several equivalent link options.
I can see Kamau getting Haris to use in addition to a Fusilier Core, although that did not happen with Bolts.
>>
So was there any other news from the interplanetary?
>>
>>49073032
You got me there. Fusiliers deserve more respect. Still though,the VIID iss practically screaming WE ARE TOTALLY THE NOT SAS/SEALS.

Kinda how MO/ASA have their own dudes
>>
>>49055990
You need order, orders, and more orders. Especially camo units. It also helps to know which dice tend to roll high and which tend to roll low. Keep them separate for F2F and armor saves
>>
>>49068287

Sure, i see no problem with the Corr Bandit, but in the case of Haqq, the background states that white people need pigment alteration in order to survive on Bourak.
>>
What's your favourite Haqq single model, /tg/?

I have Red Veil coming and want to get one model to practice a colour scheme on while I wait.
>>
>>49051111
>>49056569
I also loathe that change from orange to red. Black, red, white is just so aggressive. I can understand it for Corregidor and Tunguska as they try to be edgy. Or bloodangels and their counterparts in 40k (muh vampires), but what the heck! Are they planning on changing those insignias from orange to red also now that they are at it? Oh well.

I'm still aiming going for the orange-white theme myself.
>>
>>49074047
HMG Azra'il is god tier.

New Maggie is great too, but it's a huge expensive TAG so I'm not sure you should start out with it.

If you want something a bit less armoured the grenadier Hunzakut is good.
>>
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>>49073936
>weighted dice
kys
>>
>>49056772
Well. I like the orange because as a color it has higher inherent value (colortheory) than red. Therefore white + orange is much more comfortable to they eye because of less sharp contrast shift. Also it is bit cheerful combination compared to white + red (which actually was used back in the old days in coats of arms and flags due to easy readability due to sharp contrast. Thinking about templars now.)
>>
>>49065820
This the VIID screams SAS, SEALS, black ops the sectorial.
>>
>>49074078
This. Black/red is the blandest shit ever. I photoshopped red in the new concept art back to orange and it was so much better.

CB is really getting lazy with color schemes recently. On the upside, it freed me from the desire to use the official ones.
>>
>>49074160
There's nothing inherently wrong with black and red if done well, but the Bakunin stuff would still look far better with orange. The designs look like they were made for orange and the extra contrast that red provides fucks it up.
>>
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>>49074047
I think the HMG Az'rail was voted the best model of 2015.

>>49065552
Latest releases methinks

>>49068027
Hair dye and space Relaxin to keep it straight like my mother thinks I am. Also, some ethnic sub groups of black people do occasionally have blonde-ish brownish hair. Pic related.

>>49070233
I'd say it seems more of the latter, but I like the model enough to try it out.

>>49073861
I don't know what you read, but no.
>>
>>49074047
LGL Hunzaqt, no question.
Runner-ups: the old Halqas and Boss Hafza.
>>
>>49074147
What do you hope for them?
>>
>>49053197
Marauders are this year.
>>
>>49075090
Yup, everything that had renders spoiled at adepticon (april) had models out within a couple of months. I'd exact the same for these.
>>
>>49068431
Nigga he's trying to help you
>>
>>49075451
Yeah, at that point only a major screw up will delay models more than a few months.
>>
>>49067458
Kek even CB knows Xeodrons are weak.
>>
>>49067458
is it just me, or does that look like a shitty model? the back pockets look silly, the armor looks like it was made of playdoh. I can't even make out features on the face. Somesthing seems wrong with his leg proportions too... Ah well, not like I ever will win an ITS.
>>
>>49075854
Are they? A super-jumping Gecko with red fury doesn't seem like that bad of a deal at 60 points.
>>
If it weren't for Infinity, I wouldn't know about all these national days. Like, seriously, Ukraine and Turkey?
>>
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>>49067458
Bigger is better. But it brings up the question, between the O-Yoroi and Guijia Pilot models announced, why make so many pilot models? Are they going to be more important in the future? Usually, it seems like an afterthought in game. To maybe contest a control room in a desperate move.
>>
>>49076152
Carlos said something about pilots being more important during GenCon. Said nothing else about it though
>>
>>49076012
Looks like it was hand sculpted instead of CAD. conjecture
>>
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So coal black for the base coat?
>>
>>49076670
Almost certainly.

>>49074047 here

My local shop had very little Haqq in. I ended up buying the new Ghulam box.

Will I ever use special weapon Ghulams? The sniper is CUTE
>>
>>49076670
Any black would do it really, the point is to change the finish your primer puts on it.
>>
>>49076716
In QK?
>>
>>49074047
Probably any of the Sekban, or the Rifle+Light Shotgun Govad
>>
>>49076743
I'm not talking about the undercoat/primer, I'm talking about the base coat of the pants/cloth to get that dark green/turquoise. It's just a bit out of my way to order online two six dollar including shipping pots of paint (VMC Periscope and heavy green) to mix to a color where I can get P3 from my FLGS.
>>
>>49074047
Female Chain Rifle Yuan Yuan, always kill suicide when failing her armour check, even with +4 ARM from booty
>>
>>49076716
Linked, yes. Unlinked, maybe the sniper and hacker on occasion.
>>
>>49076743
Coal Black isn't black, but a very dark turquoise.
>>
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So I took some of your advise, took another look at the models I have, and decided a second crack at expanding the Red Veil set with the mosltly JSA models I have. I remembered I have two OOP tiger soldier models that I now plan to use as a Guilang and Light smoke grenade launcher Celestial Guard. How's this looking now? Who should be the Lt. from the Red Veil set? I keep going with my instinct of the Hsien because if I see big dude I think he's the boss and I'm not quite used to back field Lt's. I have a lot of JSA at disposal, I feel like I should use more but I don't know if it fits well. I'm never one for having so many choices.
>>
>>49078053
Your smoke should be in the first group so it has more orders to play with. Make your Zuyong a specialist or something, just having a regular combi is a waste of the unit.
>>
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>>
>>49078053
As the other anon said, move the CG+KSD into group 1 (swap out the zhanshi). Change the Zuyong to FO option (it has sufficient WIP for flash pulse). You'll need a few more points, though, so I'd recommend proxying the zhanshi in the Red Veil as Keisotsu (or as Kuang shi, once the CG+KSD is in group 1).

The Weibing's... odd. If you're not thinking of getting much use out of its sensor, then 16 points for a regular order's a bit much. The Chaiyi's 8 points and a bit more survivable, or you can take a Tokusetsu Engi for 14, which will keep your HMG bot alive a little longer.
>>
>>49081161
Not that guy, but those remotes tend to be fast problem solvers and tooldboxes (especially in ITS and sectorials that could use the flexibility)
>>
If I'm looking to start PanO is the neoterran box a good first purchase?
>>
Hey, a strange question maybe:
How would you visualize a panoply?
I was thinking of getting some Spec Ops models just to paint and wondered what to do with the spare weapons. One idea is to make panoply markers with them on display.
>>
>>49083515
Neoterran box is a bit bloated for a starter. It actually exceeds 200 pts, let alone 150 that are usually recommended for learning basics. And 3 of the minis in it (Bolts) only really work in the sectoral, but usually without the two big HI from the same box.
>>
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Everything in the WIP thread is 40k, so I'll post here. What is everyone working on? Finally got a new Airbrush and compressor set up. Started painting Maggie this morning.

>>49083515
If you want to start PanO then go with the Pano Starter.
>>
>>49083595
Ever play any of the borderlands video games?
The gun chests from them.
>>
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>>49083981
I'm working on the zonds and I'm starting to base miniatures for the first time and I need to pick up some grass flock. I think some more earthy bases will contrast well with the nomads bright colors.
>>
>>49083981
>What is everyone working on?

My newly purchased Haqq

Current colour scheme is drybrush grey, drybrush a light brown then accent with bone and royal blue. Boots and guns are very dark grey washed black with the guns having olive bits like the Britbong SA80

It looks pretty neat I think but is a very dark colour scheme overall and photographs incredibly badly
>>
I'm new to Infinity and bought a seraph and the box of magisters while on sale on impulse, what are some other must buys for Orders lists?
>>
>>49084927
The starter and not much else
>>
>>49084927
I dunno if running Seraph and Magisters at the same time is such a great idea, but either is pretty neat.
Both need Cheerleaders and cheap specialists.
Starter is a good choice (aside from the Teuton, but I guess as list filler or any-other-knight proxy he's workable). Black Friar for long-ranged support. Maybe Fusiliers, Support Box or Dronbots.

Check: https://1d4chan.org/wiki/Infinity/N3_Tactics/Military_Orders
>>
>>49084991
>>49085089
Was planning on having two lists anyway, only real decision left is which order to take as the main, that and pumping out lists until I find one that sticks.
>>
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Also starting working on the biker bar. I just need to paint the interior gubbins.

>>49084400
Lookin good, homie

>>49084710
Eh, post pics anyways
>>
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>>
>>49083981
It's all 40k because the people with other stuff put it in the generals.
It would be great to see other stuff in wip.
>>
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>>
>>49088382

That fucking smug cow robot always gets me
>>
>>49088785
True. I've been posting my kingdom death stuff there though. Even still it's cool to see stuff here too which is why I ask what people are doing every now and then
>>
So you guys think the RPG will get more into Infinity? I am personally hoping so.


and hope when the video game for infinity comes it doesnt end up like Warmachines
>>
>>49088854
Please do, I'd love to see them. You can only see so many space marines before you stop caring.
>>
>>49087725
Is that Zen? Please tell me you've got some of his tiny folding scooters, they're adorable.
>>
>>49088916
>when the video game for infinity comes
First time I'm hearing about this. Where can I find more information?
>>
>>49088989
True dat. I've been on a kdm craze painting up minis and doing character art for some of my favorite survivors in out sessions. I'm painting the Maghariba Guard because I've had her for a while now, and would like to field her.

>>49088994
It is. I have 4 basic HABs, a few acrylis signs, the biker bar, and some camo tokens....But I dont have those scooters. I dont like MDF vehicles so I stick with AW's resin cars.

Zen Terrain may be my favorite terrain company. I just wish their stuff didnt have to fly all the way from poland to get here. I'm just impatient and it's worth the wait
>>
>>49089076

I have a feeling atleast one video game has to come
>>
This general seems so tame compared to Warmachine or 40k general would you guys say Infinity is fun?
>>
>>49089208
I enjoy it, and it's got a decent sized community around where I live.
It's not as tournament-focused as Warmahordes or 40k, and requires a whole lot more terrain so you don't see it at FLGS or events as often.
>>
>>49089208
Very but it's one of those games with a steeper learning curve. After a couple of mid sized games a person would finally start grasping the core of it but it's not until a player has a better grasp of the rules that the lateral thinking really opens up the system and makes you appreciate it.
>>
>>49089208
Yeh. It's actually reasonably well balanced and netlists are a lot less effective, which is nice. It's a game more about tactics and less about seeing who can fire off their insane deathball first. The rules flow pretty well during games, but they're still very complex and can be hard to get your head around at first.
>>
>>49089208
Great fun. More than I've had with either 40k or warmachine.
Even losing is typically fun as the game has so much back anf forward interaction.

I've found it is way more popular with older gamers so that probably helps with decreasing drama.
Many of us are probably a few years and a good beard away from jumping into historicals.
>>
>>49089143
Oh going to have to check out that terrain.

That white lion is really nice btw.
>>
So all members of a link team has to declare the same ARO right? So does that mean you can't have some throw smoke and one shooting back?
>>
>>49090351
They have to declare the same type of ARO if they declare an ARO, models have the option of not delcaring an ARO.

Tossing smoke is not a dodge, it is a BS attack.

They can toss smoke and shoot back because tossing smoke and shooting are both BS Attacks. No different from a linked model pulling out a pistol and another shooting a shotgun.
>>
>>49090528
So say Senor Massacre and Jaguars get shot at by someone. Can I have Senor Massacre drop an Eclipse, the rest drop smoke and have the Panserfaust fire back? Or did I now stop myself from shooting because the smoke is down?
>>
>>49090615
Iirc it's all resolved simultaneously, but by throwing smoke Senor Massacre is making a 'Special Dodge' - so he'll avoid the shots if he successfully drops smoke. The Panserfaust Jaguar still gets to shoot, even if his LOS id blocked by the smoke grenade.
>>
>>49090718
Right. Cheers man.
>>
>>49088805
Wanna meet that Imperial Agent
>>
>>49089143
Zen Terrain is ace, I plan to eventually get the big dice tower (my FLGS has one, that's how I found out about Zen) and some crates and maybe more... And on top of that they're based in Poland, so I won't have to pay some crazy customs or wait ages for it to come! ;^)
>>
have a problem with choose army :C
>>
>>49088805
> Kuang Shi with weapon other than chain rifle
Not even once kids.
>>
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>>49091806
Come at me
>>
>>49091788
Check the faction rundown in the OP.
>>
>>49091806
I see someone failed a WIP roll.
>>
>>49091788
Pick the coolest one.

PanOceania/ALEPH
>>
If I am building vanilla Haqq how many cheerleaders should I use? Naffatun look boss and have flamers but Ghulams have specialists.

Also this is my first faction with irregular troops, how do you use them well? Hunzacute doesn't seem like she can achieve much.
>>
>>49088836
it is a cow? i always thought it was a cat
>>
>>49091897
>>49088836
It's a goat Famalamadingdong
>>
>>49091897
>>49091904
>>49088836

It has cloven hoofs for hands and clawed feet. It's a neopet.
>>
>>49091896
Depends on the list. Naffatun are superior as basic cheerleaders, but a Ghulam doc or hacker is usually a good investment. Snipers and panzerfausts can also be decent.

Hunzakut can lay down mines and repeaters and take objectives. The LGL profile could be alright too, but I dunno. I've never seen it in action.

>>49091904
Actually it's a Speculo Killer
>>
Flesh is weak. Rate my list /inf/
>>
>>49092365
Ariadna/10
>>
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>>49092365
Hosting error, assuming direct control
>>
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>>49092372
>>
>>49092373
I prefer Charontids to Anathematics in 2 Aspect lists, they give you more utility. That's just my perspective though.
As for the actual problems, you haven't got much of an answer to camo. If you're sticking with Ana, then replace your K1 Unidron with an M-Drone. In my experience plasma does pretty well against heavy armour and for really tough targets you've got the GML, so there's no real need for that K1 combi. Sensor, on the other hand, is incredibly useful.
>>
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>>49092373
I like it, was thinking about a list like that myself even though I don't play CA. I had a Charontid instead of Anathematic though.

Rate my list.
>>
>>49092459
>Bashi Bazouk
>Taking the worst profile
>not taking the glorious 12p smg + chaincolt
Kafir/10. Would not pray with.
>>
>>49092507
AP rifle is pretty alright too.
>>
Anyone at interplanetary?

Who/what won?
>>
>>49092507
Whoops, I just clicked the first one.
>>
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>>49092621
Yup.
1st was a Spanish guy with ALEPH, 2nd was an Americano with CA. Low to medium order count. Day of Kurwa is over.

<---Official translation guide.

AMA.
>>
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>>49092715
>Day of Kurwa is over
Hopefully this carries over to actual Poland as well.
I'm so tired of guys smugly telling me Wildcats are too expensive to run ever and that 10 Algauciles is the way.
>>
>>49092715
>Day of Kurwa is over.

I hope so but highly doubt it
>>
>>49092828
The day of kurwa never really happened. That shit can be countered pretty effectively, it's just boring as hell to face. Bring more templates and TR bots.
>>
>>49092766
>overpriced toolbox MI are FINALLY USEFUL GUYS

bolts and wildcats will never be good, get over it
>>
>>49092911
I get it, that you can't proxy your bootleg 40k minis as more than couple of units, Palczczrowzxc, but don't try to present it as the golden standard.
>>
>>49088836
Now that you mention it, it does look so satisfied with itself.

>>49088916
I wouldn't necessarily think that the RPG would do so. It might, but it's rather niche and unlikely. People seem to prefer the standard fantasy RPG's over Sci-Fi, even stuff like L5R.

>>49088916
I've seen enough table top wargame based videogames to know it'll likely be unpopular crap if it comes up.

>>49089208
It's fun but I wish I hadn't overlooked a rule every single game past playing ice storm. Usually it's something like forgetting to remind my opponent over a guts roll or remembering doing something to kill is a bad idea over playing the objective.

On a fun scale of what I games I had experienced I'd Rank:

40k at its best > Infinity ~= Warmachine/Hordes at its best > Normal 40k > Normal Warmachine/Hordes > Warhammer Fantasy > X-wing > Age of Sigmar > Malifaux > Wings of War

Excluding RPGs, Infinity, 40k, Warmachine, and otherwise of course.

>>49091788
I believe in you. There isn't a bad army. Pick what you find you can make look nice.

>>49091897
>>49091904
>>49091951
Here I was thinking it is a robot with an adhesive exploding device in its belly. I've come to the conclusion that I am wrong.

It's obviously a demon
>>
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>>49093073
I heard somebody had a demon problem.
>>
Noob question: Does declaring a Hacking ARO against a BS Attack result in a FTF roll? More over, does things like Spotlight result in a FTF and cancel out a BS attack?
>>
>>49093726
If the target is in hacking range, yes.
>>
>>49093726
Yes, but remember that you can't ARO with spotlight.
>>
>>49088805
This seems kinda dark for infinity

I dunno the setting feels like a cyberpunk setting where hummanity is in a pretty good state
>>
So after a year of playing infinity, my better half decided to play to. Yu jing seems to be the faction of choice. The thing is, I know only ariadna, and it is different then other factions. Plus no way are we starting teaching with two 20+models army playing vs each other.
So I decided to make an 11 order "kazak" list, but what do we do with the yu jing? I know that the list has to have the dragon lady and a hack tao with hmg, as those seem to be the models most wanted ? But beside that, we don't know. Should it be a sectorial, or not etc. Anyone has any advice for a yu jing list with those two.
>>
>>49092911
But Wildcats are good. Maybe not as good as Muyibs or as cheap as Grunts, but they're pretty decent.
>>
>>49093814
My bad. So as long as it affects the enemy model it'll just cancel out the BS attack if I win the FTF?
>>
>>49093907
The dragon lady isn't even a unit, it's mostly there to look nice on a shelf or work as an HVT. All the Hac Tao loadouts are really brutal, but the TO camo rules are complex so I'm not sure I'd start with it.

It's best to start a new player with fairly simple stuff. Infinity has a steep learning curve so stuff like hacking or fireteams should be saved for later. I'd probably start with a 200 point game rather than 300.
>>
>>49093907
Wwll, if you you want Hac Tao, your only option currently is vanilla. Don't know, what you mean with Dragon lady.
>>
>>49093907
Dragon Lady is a HVT. Hac Tao's a good unit but only available with Vanilla Yu Jing. Best supported by Zhanshi/Keisotsu for cheerleaders, some remotes and hackers, a Raiden Seibutai Missile Laucher for more fire power, and some other stuff she thinks looks cool. If the Hac Tao is in the list you kinda have to start with 300 points, but if not I suggest 200 point lists to start with.
>>
>>49093907
Gui Lang is an auto include for Vanilla Yu Jing.
>>
>>49094095
>Raiden Seibutai Missile Laucher
Rocket launcher
>>
>>49094066
>>49094073
Oh yeah, that model. Like the other anon pointed, it's not a trooper, but civilian.

Red veil would be a decent start for Yu Jing, but you might not find use to Haqq stuff. Tiger soldiers and Guilangs are pretty good rulewise. Some cheerleaders, maybe a couple of spec. units and Hac abd you should be mostly set.
>>
So a gui lang, raider Seibutai with a launcher, what cheerleaders do vanila yu jing use at 200pts, and which remotes ?
>>
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Quick question: Does Mimetism and ODD stack?

Last week I was playing firefight and my Vet Kazak managed to loot ODD from one of the panoplies. We ruled that it didn't stack (reasonable) But still, I kinda wanna know what you guys think.
>>
>>49094157
Zhanshi if you can wait for the Red Veil ones, Keisotsu with FO aren't that bad too for disposable troop, a Celestial Guard with Kuang Shi if you think you can manage impetuous orders.

Get the JSA support pack for sure to have engineers, doctors, 14 points each with Yaozao. It's almost obligatory.

Both remote boxes are good, but I'd suggest the Yaokong first (which looks a bit better IMO and is cheaper IIRC). The Weibing and Husong remotes are both useful.
>>
>>49094212

no, they don't stack, check for NFB tag of equipment
>>
>>49094212
Both Mimetism and ODD have a NFB trait which makes them unstackable.
>>
>>49094212
I think it feedbacks or something that you can only use one of those rules at a time.

Check the rule for NFB, because that's what it does. That being said, if it happens you can use the ODD, if it gets burnt, you can use the mimetism and be at less of a loss.
>>
>>49094212
Don't they both have negative feedback -trait?
>>
>>49094157
Cheerleaders are Kuang Shi (you need a Celestial Guard to field them but a lot of people just proxy a spec ops model), Keisotsu (you can proxy the new Zhanshi as them) and the ever-present cheap remotes.

All remotes are good. As the other anon said the Yaokong are better as a first purchase since they're more versatile.

>>49094212
No. That would be both hilarious and OP were it the case, but no. Otherwise TO camo would stack with its lower levels.
>>
>>49094277
>using Zhansis to proxy keisotsus
I want this meme to die.
>>
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Haqq newb back with more awkward questions

Is the only way to get Daylami the Hassassin starter box?

Do Halqa even have models?

The Tuaregs look sexy as hell, are they badly out of scale with the new releases?

Why is the Al Hawwa Hacker this guy?
>>
>>49094277
So kuang shi box, a yaokong box. A raiden with the launcher, a Guilong, do we need a box for that one ? the support pack for jsa box and we should be done, or does he need something else ?
>>
>>49094277
>>49094240
>>49094237
>>49094222

Fair enough. To be perfectly honest, I didn't know about the NFB rule. Still, would have been funny seeing a T2 kazak romp around with a -9 to hit.
>>
>>49094380
Yeah, they're old as balls and probably OOP. Proxy them with Ghulam or something.

See above.

A bit, but it's nothing massive.

Because stylish hair is mandatory for the Al Hawwa.

>>49094328
2 points is pretty significant when the entire point of a unit is to sit around being cheap, mang. If you have 3 of them then that's an extra spitfire or AHD for the rest of your army. I'll use Zhanshi as Zhanshi when their sectorial rolls around, but right now there are just better options for cheerleaders in YJ.
>>
>>49094453
Thanks

The Tuareg Sniper is a model I love even though it isn't really anything fancy. It just looks cool.
>>
>>49094380
> Is the only way to get Daylami the Hassassin starter box?
no, they used to come in a blister of two, but it's long since discontinued.

> Do Halqa even have models?
yes, and they're one of the best non-CAD sculpts. Find them in less-known or poorly-advertised stores.

> The Tuaregs look sexy as hell, are they badly out of scale with the new releases?
most things are out of scale with the new releases. But you have a new Tuareg sniper in Red Veil and the new hacker is on his way.

> Why is the Al Hawwa Hacker this guy?
because.
>>
https://www.instagram.com/p/BJutCQOBsR7/


Angel's painting book will be available in October.
>>
>>49093831
>Humanity is in a pretty good state
>PanO has returned to nominal religious oligarchy with hypercorps trampling over everything.
>Yu Jing is basically China with more tech, but also correspondingly more exploitation. (I mean, just look at Kuang Shi and Wu Ming).
>Not-Covenant knocking at the gates of Paradiso
>Ariadna is basically a bunch of backwoods rednecks with mechanical age tech trying to fight post-information age wars, and everyone still goes out of the way to step on them.
>Nomads

Just because Infinity doesn't focus on the absolute dregs of society like the 80s novels, doesn't mean those aspects can't exist in the universe. Moreover, if one largely abandons the anti-establishment and social-disorder elements it's probably more post-cyberpunk than cyberpunk proper. Infinity itself really just has a cyberpunk veneer on the aesthetic side while actually being a mishmash of themes and genres.

I also don't see why Space China doing this kind of thing implies humanity isn't "in a good state." How Kuang Shi are created really has no bearing on the quality of life of the average Yu Jing citizen, nor does how Yu Jing operate rigorously determine humanity's condition as a whole.
>>
>>49094381
That's a pretty solid setup. Note that if you just want the Tokusetsu doctor, she's available as her own blister instead of the support pack (though the pack is good for the Yaozao as well).

Note that in order to take the Kuang Shi, you need the Celestial Guard + Kuang Shi control device. She's found in the CG pack, but some people will proxy for her.
>>
>>49093831
Turning criminals and the dregs of society into a useful tool for the greater good is "dark"? Please, is letting criminals rot in jail hoping that they will amend for their ways (read: they tend not to) any better? Brainwashing them and putting their meat to good use is a far more humane use of their lives. It also gets around a CC tax, which is nice as well.
>>
>>49095167
Tbh it mostly depends on what criminals get the treatment. An angry jap who tries to bomb a train station probably isn't going to turn himself into a good citizen, but an angry jap who forms a protest against a shitty law or badmouths the emperor while a Bao is listening might. Kuang Shi are just another form of death sentence, and there's been no shortage of debate on the pros and cons of those.
>>
YOUR REAL WORLD, YOUR REAL WORLD


LIFT IS DRUG AND DRUG IS THE ONION
>>
>>49092715
Do you have the full translation guide?
>>
>>49088805
I want to live in a future when just a shirt and panties are acceptable female work attire.
>>
>>49093831
YJ is in many respects:
>Like China, but a bit worse.

>>49092828
You do realise that the whole Day of Kurwa in the first place was a noob panic after a yank tornament was spammed by spam lists, right? It was never that big a deal, it just attained memetic status.
>>
>>49097077
>after a yank tornament was spammed by spam lists
Sounds interesting. Sauce?
>>
>>49092766
They aren't gonna stop until you make a Wildcat-based list and give them a decent wpierdol. Do so.
>>
>>49097077
I think you fail to realise how shitty China is. YJ might be a bit worse in some ways, but it's a whole lot better in others. Yu Jing is what China wishes it could be.
>>
nuevo hilo esta en vivo
>>49097507
>>49097507
>>49097507
>>49097507
>>49097507
Thread posts: 320
Thread images: 42


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