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Imperium Asunder

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Characters of Chaos edition

Previously on Imperium Asunder: >>48957369

This is a 40k alt-lore thread , new posters are welcome.
Want to find out what the setting's deal is? Check out our wiki.
https://1d4chan.org/wiki/Imperium_Asunder
The wiki is not as up to date as we'd like, feel free to post questions/clarifications/ideas.

Post your writefaggotry and argue about how cool it is.
Post prompts and questions about other people's writefaggotry.
Draw shitty maps.
Call things metal as fuck
>>
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>>49018054
Here are our spess muhreenz
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>>49018069
>still bright red
> life is pain

I plan on harvesting the old thread for characters when i get home.
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>>49018200
They need to contrast with the Bloodhounds a little bit. I suppose we could swap their tones. If you have Chapter Generator, make a few mockups of your own. If not, make some with something else and I'll try to duplicate it.
>>
>Cullen Blackburn, Fist Great-Captain of the Bloodhounds, Master of the Legion, and Champion of Khorne

Cullen Blackburn is a cruel, heartless monster. Known to imperial citizens as the Butcher of Mordian, Captain Blackburn is notorious for the sadistic way in which he tends to prolong conflicts. Instead of bombarding cities to dust from orbit, he will drop only enough bombs to cause the populace to flee the city, then ride after them in hunting packs, harrying them to exhausted collapse before slaughtering them. Cullen Blackburn wears a cape of tanned pink flesh from the xenos world of Murder. Blackburn has a command tank of Land Raider pattern which he calls the Skulltreader. His Skulltreader is always escorted by jump-pack mounted reaver squadrons.

Dude fights with chainsword in one hand and anathame knife in the other, with digitgrade lasers and cataphractoi armor. He uses the anathame to turn dead people into daemonic warhounds which can track a target through hell.

'Cry Havok! and let slip the dogs of war.'
-Lord Captain Cullen Blackburn, at the cleansing of Tarsis
>>
Prompt inspired by the last thread:

Imperium Asunder is becoming a major Hollywood trilogy. Who plays the characters you've invented?

>Aodhán
Michael Fassbender.

>Idrias Stern (pre-dreadnought)
Idris Elba.
>Idrias Stern (dreadnought)
Idris Elba in a postbox.

>Anshul
90% CGI, but the rest is Tilda Swinton.
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>>49019127
>Alexios Constantine
Peter Cushing

>Balthasar Bornhold
Ewan McGregor?

>Oramar Elthiran
Omar Sharif
>>
>>49018054
>Illuyanka Tlaloc, Chief Librarian of the Sky Serpents
I don't have much on him yet, except for the fact that he had been in Xun's court on Tepectitlan.
I think he goes on to become the first grandmaster of the Grey Knight equivalent. They replace his bones with adamantium etched with anti-daemonic runes and he is almost slain in a fight against a greater daemon, but another Sky Serpent psyker in need of a way to establish his credentials as a badass slays it and Illuyanka Tlaloc gets put in a dreadnought, probably a leviathan, you know, to keep that serpent theme going. They wake him up every so often, such as during a crusade, and when he is in stasis, they hook up an autoscribe to record his dreams. They're believed to be prophetic, and on a few occasions scryers claim that they include messages from Xun and the Emperor. Lately though, his dreams have been getting very, very weird because End Times. They're afraid to wake him up, given the deep state of reception he seems to be in, but they also are afraid they'll need him on the front. In particular, he was the only Librarian still alive who was there in M35 on Prospero with Xun, so as the legion prepares in case another ritual on Prospero is required, the debate intensifies.

more to follow.
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>>49018054
>>49019221

>Pargashtan Grendel, Equerry of Rubinek
Pargashtan Grendel had been legion master at the time Rubinek was reunited with his legion. In many ways, Pargashtan represented what was best and worst in his legion. Dedicated, unrelenting, and tough, Pargashtan was also known for a rancorous disregard for anyone outside of his brotherhood.
Part of this, doubtlessly, was the genetic instability of the legion, for despite the Emperor's assurance that the legion would not be purged, even if their primarch proved unable to stabilize their gene-seed, but would instead be granted an honorable death in combat, Grendel feared that the Emperor would reneg on his promise should he discover the worst of the mutations.
As it was, Grendel was mostly bionic by the time his primarch came. The promise of salvation made him and the rest of of the legion fanatically loyal to Rubinek, regardless of where that path might lead.

>Forge Lord Kjell Maximus
Recruited from the Stralsian Highlands south of the Yndonesic Block on Terra, Maximus was emblematic of the early legion.
He and his force served as outriders to the crusade and frequently operated for long periods without resupply. With the native ingenuity of his legion and the cultural precedents of the Rad-warriors of Stralsia in mind, he and many others like him began to tinker and customize their vehicles and equipment, at first out of necessity, but then as a matter of pride. After the legion was reunited with Gengrat, Lord Maximus served as one of the Primarch's forge attendants.

more to follow.
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>>49018054
>>49019221
>>49019233

>Gaspard Armistice, Second Great-Captain of the Bloodhounds
Captain Armistice is the most prominent of the Terran-born Bloodhounds, and the only member of Balthasar's Hunting Pack who wasn't recruited from Karach stock. Unlike his brother captains, Gaspard has a sense of honor and a respect for worthwhile foes. He was once issued a fifty year censure for granting mercy to an enemy soldier. The Bloodhounds to not take captives, and do not leave survivors, and to them allowing the enemy to live was a terrible breach. At the onset of the Great Hunt against the Void Lords, Gaspard is targeted by his brother-captain Cullen Blackburn. Gaspard fights alongside the Void Lords, and when they flee Octarius in their long retreat, he joins them.

>Cullen Blackburn, Fist Great-Captain of the Bloodhounds and Master of the Legion
Cullen Blackburn is a cruel, heartless monster. Known to imperial citizens as the Butcher of Mordian, Captain Blackburn is notorious for the sadistic way in which he tends to prolong conflicts. Instead of bombarding cities to dust from orbit, he will drop only enough bombs to cause the populace to flee the city, then riding after them in hunting packs, harrying them to exhausted collapse before slaughtering them. Cullen Blackburn wears a cape of tanned pink flesh from the xenos world of Murder.

More to follow.
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>>49019240
>Helmut Von Sommer, Siege Master of the Judgement Bringers
Von Somme is perhaps iconic of the post-Enoch face of the Judgement Bringers. Drawn from some unremarkable rock, Von Somme displayed a talent for siege operations that won him the regard of the VII Legion Primarch. A dark and brooding figure, unlike his close associate Chelkam Marne of the Behemoth Guard, Von Somme was notorious for his bloody assaults. Despite the often appalling death toll of his campaigns, he was well respected by his men, in part because of his insistence that he leaf from the front. He believed that no man should take risks he himself would not and by the end of the crusade had extensive cybernetic augmentation.
It was he that prepared the bombardment at the Tournament, though he was deployed on Luna at the time, where his talents were in need by the Warmaster.

Yet more.
>>
>>49019249
>Chelkam Marne of House Veklar
Hailing from the mist shrouded wastes of Terrodyne, Chelkam had been raised in one of the great sanctuary cities and had been being groomed for command of the artillery regiments that kept his city safe from the megafauna that prowled in the fell light of the Eye. Accustomed from a young age to the scent of phycelene, the thud of artillery, and the sight of massed infantry charges, Chelkam was perfectly suited to command in the Behemoth Guard. Though some would claim that entry into the artillery manifold changed the commander, the truth was that Chelkam has always regarded war casually, a puzzle or a game for him to play. He directed artillery barrages with the care of an orchestra conductor and lovingly crafted his personal command vehicle, a heavily modified Spartan he called "Kalabrak". In contrast to his taciturn comrade Von Somme of the VIIth, Chelkam would gleefully heard servitor, mutants, and prisoners into human wave assaults, sometimes attaching homing beacons to them so as to improve his aim. Once the enemy resistance was deemed blunted, he and his company would rush to their transports and assault the enemy lines.

Kelkam was at Armageddon, among other worlds, his creations growing stranger as he spent more time in communion with the artillery manifold.
>>
>>49019256
>(Panzer Kommandant) Romulus Kursk
Romulus Kursk had faithfully served the VII legion since the earliest days, rising to command of the Armored Division. This put him in a singularly difficult position when Enoch assumed command of the legion.
Where formerly Romulus had fought mobile campaigns and heavily employed mechanized infantry, Enoch increasingly made use of artillery pieces. What proper tanks remained were employed as assault guns.
Famously, when Enoch ordered that all remaining rhinos undergo conversion to whirlwinds or razorbacks, Kursk asked his primarch how his troops were supposed to cross the battlefield.
Ever taciturn Enoch is said to have replied "You still have legs."
None the less, Kursk served competently and loyally into the Heresy, first on Luna, then elsewhere, enduring the continual diminution of his command and the ever stranger requirements of the Warmaster.
In the end, it proved too much for Kursk and he rebelled, charging that Enoch was simply the puppet of the Warmaster. After a failed attempt on Enoch's life, Kursk and his company took to the void, fighting their former brothers with an intense hatred.
It is suspected that Kursk linked up with his former comrade Baqar Hadbaal od the XIIIth and was eventually granted a domain in the Eastern Imperium, but this remains unconfirmed.

It is only just occuring to me this might be better of in a paste bin, rather than spamming this. Oh well.
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>>49019267
>Lord Commander Korvan Mobus
Crimson Warhawks range from adrenaline junkies to brooding avengers depending on their humors and past, yeah? Korvan tends towards the later. He has a bad case of the Harrowing. He was at the tournament and had personally taken Oathsworn onto his own ship. The moment the Judgement Bringers was forever seared into his memory. He gets off the planet and goes on a rampage with his fleet. He's like the Autek Mor of the legion, seeking to extract a payment in blood for the betrayal. His stealthed ships sneak in system, unleash a brutal attack or sabotage a site, setting it for destruction weeks after his fleet has left, creating confusion as to his location and the number of fleets. He has a particular obsession with a Judgement Bringers captain that he dueled on Cadia and has dreams of their final duel. He knows it's coming and alternately relishes it and dreads it, for he worries that in his final duel, his Wing will meet its end.
That thousands of years have passed has entirely escaped his notice--his fleet spends a lot of time in the warp, but an objective observer would note the touch of the warp on him.

Might wait for others to post, before I continue this spamming.
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>>49019162
>Sarco Funerus
Stefán Karl Stefánsson

>Sergeant Marius
Martin Freeman
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>>49019127
>Raydon Neratos
Jeffrey Dean Morgan

>Rayson's #1 Equarry whose name I have forgotten
Tom Hardy

>Talos Morak
Bruce Campell

>Klaus
Viggo mortensen

>Vigilator Primus
Terrance Stamp
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>>49019894
This is a joke. Do not take this seriously. Sarco does not look like Robbie Rotten.
>>
Are all these threads archived somewhere?
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>>49020069
I know the first few are, but I'm not sure about the rest.
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I feel like we talk WAAAAAAY too much about our legions without actually doing much.
>>
>>49018069
Kudos to whoever thought that color scheme up for the SS. Couldn't have done it better myself.
>>
>>49021063
Whachu mean?
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>>49021922
Like there's a lot of talk about the legions themselves, but not battles, conflicts, etc.
>>
>>49021063
We mapped out a lot of what happens in the Heresy over the past few threads. The only Legions with no info on what the Red Road campaigns were like are the Knights Exemplar and the Silver Spears.
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>>49022246
Gotcha. Actually, if you're in the mood, mind going back to last thread and reading through the "People's War" in the Jade Empire?
I want cnc
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>>49023508
Argon Apemen Oath?
>>
>>49023544
Yeah. It's like 4 or 5 posts in total.
Heck, if you've got time, there's also an account of the battle of Catachan in the previous thread.
>>
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>>49023866
What's the Argon Apemen Oath?
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>>49023907
Not sure, but I was playingwith the idea that the Apemen are offered the same choice as the Oathsworn, "Fight for the Imperium or die in your cell when the enemy comes." There's also a degree to which dying well may cause the Emperor to call you to his side, but the state propaganda tends to be more based on duty and the people ala Maoist China.
>>
>>49024247
They're prisoners. They have no decisions to make because the wardens make them for the cons.
>>
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Gonna work on finishing/adding to this story today. Repostan the part that's already finished. C+C/editing ideas/questions welcome

Captain Gaspar Armistead stood on the embarcation deck of the Executioner, flagship of the 46th expeditionary fleet, and personal vessel to Balthasar the Bloody. The Gloriana class ship floated elegantly in high anchor above the planet 46-8. 46 because of the fleet which discovered it, and 8 because it was the 8th world discovered by that fleet. Armistead's men had taken to calling the planet Octarius, and now that the Remembrancers had heard it, the name was likely to stick. Armistead himself stood on a gantry overlooking the rows of Thunderhawk dropships filling the deck. His armor was the deep red of wet blood. Speckles of dried blood, deliberately left uncleaned, made a camoflage pattern across the red plate. He wore no helm, instead favoring a black cloak and tabard over his armor, with a hood drawn over his head. On his equipment belt were two blades, one crimson, and one black. The crimson blade was a sawtoothed beast, with a three feet long chainblade which could tear an Ork apart in seconds. The black blade, in contrast, was a simple thing. Its blade apparently of knapped flint, and its hilt of unpolished gold. It did not seem a dangerous thing, but in truth it was by far the more deadly weapon.
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>>49024660
Armistead came to this gantry every time a ship launched, or near enough. He liked to marvel at the sheer audacity of it all. Their ship, and thousands of support vessels, had been parked above 46-8 for six years, and showed no signs of leaving. The planet below was an unending mountain range, with each peak climbing higher than the last. In the steep valleys between the mountains, however, lived billions of brutal Ork xenos, green monstrosities the size of an Astartes with an insane lust for war. In that way, Armistead supposed, the Bloodhounds and the Orks were alike. Thunderbirds deployed down to the surface of the world in squadrons, dropping off companies of marines on their three week hunting expeditions. When they returned, they would bring back trophies of the hunt: Ork teeth strung along wires, weapons of the enemy, and even, if the marine were boastful enough, the decapitated heads of the foe. Armistead had seen and liberated dozens of worlds which the foul greenskins had torn asunder, terrorizing the human populace for centuries. But here, on this crinkled ball of a world, the Bloodhounds hunted them for sport.

The voxcasters lining the walls of the deck crackled to life, jostling Captain Armistead out of his ruminations. The mechanical voices of a thousand speakers all spoke in unison, "A fleet has entered the system. All hands, all hands, a fleet has entered the system. Await orders as the fleet enters auspex range." The marines below stood in bemusement, unsure if they should continue boarding. The Captain, however, acted with knife-like certainty. "Disembark and muster on decks. Whether they are friend or foe, they will board us, and we must be prepared for it. Gear-check all chainswords and get your breacher shields." A holo-display on Armistead's eyepiece informed him he was summoned to the bridge. "I am summoned to the Hunting Lodge, brothers, see to your orders."
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>>49024668
The Captain climbed up the many passageways of the ship to it's command center, the Hunting Lodge. It was a massive circular chamber with a hololithic windowed dome, through which one could see the surface of 46-8. On the walls of the chamber were arrayed thousands of trophies of war. Rows of ork heads, monstrous talons of the megarachnids, and countless trophies of the myriad beasts of a thousand worlds. Arranged against the many taxedermied trophies hung thousands of weapons taken from the many worlds who had surrendered before the might of Balthasar's Bloodhounds. In the center of the chamber stood seven Astartes, armored like Armistead. They were his brother captains of the Warpack, highest and greatest officers of the First Legion. Each of Armistead's brothers were armed as he was, with crimson chainsword and black flint blade.

Forming two concentric circles around the captains were navigation consoles, data readouts, and auspex stations. In the inner circle sat Commodore Frost and his command crew, in the outer circle sat support staff. All of their stations were set deep into the ground so that no one's view of their Lord's trophies would be occluded. Occasionally Servitor Helots would skitter into the chamber, report to one of the staffers, deliver or receive some message, and then scamper back out again. The Lodge had always made Armistead think of a massive ampitheatre, except the audience was facing the wrong way.

The Primarch's place at the center was conspicuously absent.
>>
So, Klaus.

I'm gonna say he went toward Segmentum Pacificus after escaping Cadia. His first port of call was Sabatine, where he was ambushed by the Silver Spears and elements of the Judgement Bringers.
>>
>>49026692
>escaping Cadia.
I read this as Terra and was all ready to say "oh buddy, I have some bad news..."
>>
http://pastebin.com/Fc5gbfv6
Anything I could add to my timeline?
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>>49026692
Soundsgood. It makes sense that the loyalists would scatter.
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>>49018689
>>49018200
>>
>>49027424
>http://pastebin.com/Fc5gbfv6
Some more stuff on the crusades, 3 and 7, mostly, since those are the ones with basic concepts that need to be worked out.
>>
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>>49029498
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Alright, I'm writing up a little blurb about the High Chaplain of the Second Sons/Chosen of Nurgle. I've got the basic outline of why he falls and his general philosophy, but I'm struggling to figure out how he actually gets corrupted by Chaos and Nurgle specifically. Basically what ends up happening to him is that as the Crusade grinds on, his job of keeping the spirits of the Second Sons from flagging becomes increasingly Herculean. War as a means to achieve peace seems evermore foolhardy, as it seems there might just end up being eternal war in the Galaxy. By the time of Armageddon, the whole legion is starting to become more and more fatalist by the day. That is, until he has this revelation about death being the only peace that is achievable, so killing everyone is actually the most compassionate thing they can do. He partially convinces Saul, who has been having this feeling too (Nurgle being influencing the whole legion on a low level at this point because of how sick they are) but is ultimately the one who proselytizes most about the warmth and love of death/Nurgle. But I don't really know how to elegantly have them actually become proper Nurgle worshippers. He also ends up becoming the Warband leader of the Beloved Sons post Heresy.

I've also the Chief Libarian becoming the first Black Sun, but I'll finish writing that after I'm done this first guy.
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>>49029498
>>49029548
>>
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>>49029548
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>>49029638
>>49029621
It takes a while to get something that looks good in that colour palate that doesn't use black heavily, ok? (And also isn't a rip of any of the many red chapters/legions already in existence.)
>>
>>49029675
It's more that the palette is...weird. Why is his abdomen yellow? I also absolutely loathe colored kneepads and boots. IMO legs should always be monochrome.
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>>49029715
Tell that to the White Scars.
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>>49029743
You telling me these feet don't look fuckin goofy?
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>>49029803
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>>49029932
well that's a lot more understated. Still looks pretty goofy to me. In general I like my spess muhreenz to follow the same basic template, just with different colors. There are exceptions, of course. I think the Bloodhounds' black arms (which are ripped straight from the Crusaders in the Hektor Heresy, by the way) look pretty neat.

I like Space Marines to be a block of one color with some detail work in another color.
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>>49030060
Alright, well, besides you clearly not understanding the refined chogorian aesthetic, it's a legit taste thing. Mostly we're just giving options to Raydonanon.

Think I've got one more idea after this.
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>>49030371
Meh, still not quite right, but at least we've got more things in the mix
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>>49029675
This is legit.

More or less their exact colours. Good job.

>>49030371
Also perfect.

Many thanks anon.
>>
>>49030371
Yeah I in no way mean to imply my opinions are objective, I'm just giving feedback.
>>
>>49030489
Hahaha, nah, no worries, Alexios. I was poking fun.
FOR THE KHAGAN.

>>49030439
No need for thanks citizen. All in a morning's work. Now work to do.
>>
>>49030489
In this vein every time I see a red+yellow color scheme all I think is hot dogs and mcdonalds
>>
>>49027424
Don't have anything to add, but you've been instrumental in aiding me develop a timeline of my own. Will post when complete.
>>
>>49027424
Actually, you could add some stuff from before the heresy.
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>>49018958
I like Blackburn. Seems like a real asshole.
The only thing is that the description of the athame just seems kinda like "He's so brutal." Maybe it's the way it's described, since inherently the idea of a ritual blade that causes victims to get posessed by fleshounds is pretty badass.
What was he like before the heresy?

Can't really comment on the others because writer and all that.

>>49019127
Pic Related
>>
>>49019240
>>49031031

Interesting. Armistice seems like a pretty cool dude. So does he carry on the jolly English huntsman thing?
Is he aware of the treachery before the legion attacks the Angels or does he (and the rest of the legion) buy into the idea that Alexios is up to no good?

Actually, what is the catalyst for them turning Khornate.
>>
>>49024681
I'm liking the details you're showing us about the legion. Any particular reason you're using the opening of Fulgrim?
Is the subtext that Balthazar has a lot of Fulgrim in him?
>>
>>49031031
>The only thing is that the description of the athame just seems kinda like "He's so brutal." Maybe it's the way it's described, since inherently the idea of a ritual blade that causes victims to get posessed by fleshounds is pretty badass.
I don't know if this is a criticism, or a question, or....what?

>What was he like before the heresy?
Except for the anathame bit that IS him before the heresy. The Bloodhounds as a whole pretty much take the "there are no good guys in 40k" theme to heart right from the strart.
>>
>>49031112
>Any particular reason you're using the opening of Fulgrim?
It's just a similar construction of events, the parallel isn't intentional. I didn't even realize it until you pointed it out.
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>>49031248
It's a criticism with reservations since I can't quite figure out what it is that feels off to me in it.
Well, I suppose it's this:
Does he stab people and then they turn into fleshounds? Or does he stab dead people and turn them into hounds?

So then given how jovial and friendly Balthasar is, it's more or less him coming to resemble his legion?
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>>49031411
>Does he stab people and then they turn into fleshounds? Or does he stab dead people and turn them into hounds?

So Anathames are a pretty neat little chaos artifacts. First, you have to give them someone's name, otherwise they're just a knife. Once you whisper a name into them, they are empowered with the ability to wound that person, regardless of physical protection or strength. More powerfully, however, the dark energies of the Anathame allow you to twist the mind of someone wounded by one using warpcraft. Erebus uses this technique to corrupt Horus, and Kor Phaeron attempts to do the same to Roboute Guilliman on Calth, but Roboute aint hearin that shit. However, on weaker creatures like base humans, the effect is MUCH more powerful. A wound from an anathame shard to its whispered target, instead of letting your whispers into their mind, can let daemons into their mind wholesale. The sacrifice necessary is very ritualized, you don't simply turn everyone you cut into a daemon on the spot. The Cult of Daggers uses these techniques on Calth as well, turning the populace into hosts for daemons to enter the realspace. Daemons can't just walk into reality willy nilly, they need humans for daemonic hosts or to use as fleshcrop to construct their own bodies. Flesh is apparently something daemons can't make on their own.
>>
Hawk Timeline.

comments and criticism required.
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>>49031943
GAH!
Didn't link.

http://pastebin.com/f8WPnNvV
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>>49031968
>38 unique visits
holy shit are we popular
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>>49031968
>http://pastebin.com/f8WPnNvV
I like the heresy arc.
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>>49032223
Whats that? how do you see that stuff.
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>>49032260
On the top if you mouse over the eye.
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>>49032260
>>49032223
Oh I see. 43 views. 1 comment.

FASCINATING
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>>49027424
>>49031968
These are great, add them to your wiki pages!
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>>49032352
I need some help with formatting. Also, can someone put the Scions' colors so I don't have to make an account?
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>>49032585
Do you know HTML? It's literally HTML.
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>>49032776
Nope I'm useless.
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>>49032785
It's not actually literally HTML but you can use HTML coding for formatting in addition to other stuff

='s make headers. More ='s means a smaller header. =WORDS= for a top level header, ==WORDS== for a lower level header, and ===WORDS=== for a segment header

's make italics, like this 'WORDS'
I think two 's make a bold but I usually use <br> for that because reasons

Tables and shit are fucky, idk how the fuck to make them.
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>>49032845
I think I got it, thanks. I just need to make the Scions' heraldry.
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Oh yeah, if you're writing about the Scions before Sarco's interment, their old name was the Imperial Scions.
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>>49033040
Ooh, what program are you using for that? I really want to come up with something good for Behemoth Guard.

Actually, what do people think of the idea that their terrans were drawn from Stralaysian Rad Warriors ala >>49019233 Kjell Maximus?

The idea is that they started tinkering early on, but unlike guys like the Fists of Mars, Iron Hands, Iron Warriors, or even the Sky Serpents, they did so not as part of the arcana of the machine cult, but as sort of a practical tinkering, field modifications and salvage operations. Obviously they can't tell the mechanicum to take the STCs and shove it, but it's a looser time period for that kind of thing and they're outriders anyways. Point being, they're already used to messing around with technology before they even get to a point where they could be getting chaos stuff involved.
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>>49033162
>What program are you using for that?
I'm not. I need to figure it out. I also feel like I should write more stuff about the Ash Bearers.
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>>49033162
Why are behemoth guard outriders? They are experts in siege warfare, the complete opposite of an outrider force.
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>>49033438
Well, they'd been conceived as siege specialists, but it occurred to me that we already had the Judgement Bringers and Paladins specializing in artillery/sieges (and Second Sons doing a lot of that too) and the Behemoth Guard wasn't so much focused on artillery as on armor, ie armored warfare, for example, at Mars part of the reason they're to be there is to have that massive tank battle because Behemoth Guard loves their tanks and daemon engines, a thing that's been there since their inception.
So from there I was thinking in terms of armored warfare which works great with siege tactics but can operate on its own.
Anyways, I meant outrider in the same way that the Death Guard in the OU are outriders (in Scars. Moritarion and the Khan are put parallel together.) They're an independent force, without need of support. It's more of a core-periphery kind of deal. The Behemoth Guard aren't the guys at the center of the crusade or the Imperium. They're at the edges, in the twilight realm. They prefer it that way, gives them more room to conduct war their way, but also they're designed to do that, to tear a bloody swathe across the galaxy. Lesser men like Enoch are the Imperium's siege masters, to be called upon at a moment's notice. That's why (or so Gengrat thinks), Enoch is such a little bitch. Enoch's purpose is to come running when called and level fortresses. Same goes for Kor.
The Behemoth Guard, with men like Kjall Maximus and Mengthes Kraal are their own masters. They ride their beasts of iron in a red road across the sky. When they come to a wall, they wheel out their siege guns and turn it to dust. When the plains are wide, they thunder across the land, dustplumes behind them, running down fleeing armies.

So that's what I mean by "outrider". They're great at sieges, but we have so many dour siege masters and I wanted to play up the mad tanker and insane engineer aspect of them.

I'll put some dudes below, but I'd like to hear thoughts.
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>>49033712
(Hope all that helps, and if, in the end, we decide that's no good, that's ok, it's a collaboration.)

>Forge-Tyrant Mengthes Kraal
Mengthes Kraal is First of the fell XXIInd Grand Company of the Vth House of the Behemoth Guard, a dread group known as The Dreamers in the Deep.
Among a legion known for its foul creations, Kraal is still something of a legend. Even during the crusade, Kraal skirted the edge of toleration, with grotesque servitors and a fondness for unleashing hunting packs of Vorax, kept as his prized hounds, which he would follow from the copula of his extensively augmented Malcador, Meliora.
Though his tinkering with combat wetware aroused concern, it was likely not until the Xana compliance action and the tutelage of the Scorpion Prophet that Kraal began to tinker with the warp directly. In the years to come, the hellforges would be known for their daemon engines, cybernetica and mechanical horrors hybridized with the baleful power of the warp.
Kraal leads his mechanical hosts to this day, clad in robes with the burning eyes of the night and wearing the nine-horned Behemoth mask cortex controller that Gengrat had gifted him on the blackened fields of Sanctissima.
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>>49033775
>Kalvas Elsophar, Chief Librarian and Forge Tyrant of the IXth Grand Company of the IIIrd House

Kalvas Elsophar, like so many other Behemoth Guard was recruited from the mist-shrouded world of Terrodyne. He proved as skilled with the arcane arts of the warp as with command and soon rose to a position of prominence, at times augmenting the durability of his brethren and their tanks, at others, divining the outcome of battles. He initiated the practice of planning campaigns in a manifold, allowing him to inload data as it came in and exload situation reports directly to his commanders. Like many other senior members of the legion, he was close with his Primarch, who displayed a level of paternal affection and pride that astonished many outside the legion, and it is theorized that the Changer of Ways approached the Primarch through the medium of Kalvas Elsophar.
It is unknown when Elsophar began to treat with the foul powers of the warp, but once introduced, perhaps during the Xana Compliance, they proved intoxicating.
When Imperial records next clearly sight Kalvas Elsophar, it is in the Sol System, his fleet having been tasked with the Luna Compliance. It is likely that Luna was the first time the infamous Abomination Engines the Behemoth Guard were unleashed, where fragmentary pict-captures record the stuff of nightmares crafted from immaterium. Wheels within wheels within wheels crowned by a nine-faced flaming beast's heads duel with genewrought dragons even as coiling tongues of metal that writhe in the shape of winged serpents, their wings covered in eyes tear Imperial fightercraft from the sky.
Kalvas Elsophar roams the galaxy to this day, unleashing hordes of daemons and his newest creations in his wake.

(I'm thinking that he may just be the Chosen of Tzneetch. Sails around the galaxy in a ship like Typhus taking names. Literally. For his book of souls to call upon.)
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>>49033712
Paladins aren't specialists in siege, they are combined arms. More generalists.

Second Sons don't do sieges either, just nuke the joint and leave.

>They're an independent force, without need of support
Makes more sense, but I think there is a better term for it.

I like the direction your taking them, but I think they would be better classified as siege or shock troops. Designed to turn their enemies fortresses to ash and rubble.
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>>49033858
Gotcha (and thanks) Something like shock assault or armoured assault got a better ring to it?

(Also thinking there's an episode during the heresy and someone calls for a siege breaker and Gengrat looks over the specs for the campaign responds with a contemptuous "Send Enoch, he does so love to feel useful. If he spends his entire legion on their walls, then I assure you his thick skull will bring them down." Something like that. A boring siege? That's Enoch's job. Call me when we need to breach the palace on Terra!)
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>>49034159
I always thought the Behemoth Guard were less about vehicles and more about monstrous creatures.
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>>49034253
That line gets blurry when you're talking daemon-engines.
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>>49034253
They go both ways. Tanks are just beasts of iron, after all. They thunder and growl just like them. As they go chaos, daemon engines and abomination engines become a bigger deal, but the legion is all about those tanks, the bigger the better. In some ways they're the evil reflections of the Fists of Mars.
(In as much as authorial intent matters.)
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I'm drunk and I think digganob Ogryns is a good idea, tell me if it's good
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CONTROVERSIAL PROMPT:

If you could drop one of the legions to make room for something more interesting, which would you choose.

Picking one is not necessarily an endorsement to remove that legion, this is a safe space.
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>>49034756
Warp Raiders or Silver Spears
Fists of Mars or Serpents
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>>49034756
>>49037005
I definitely think the Silver Spears are a bit...boring
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>>49037044
Underdeveloped more I'd say.

I did like the phalanx and greek theme we talked about last time.
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>>49037267
I expect a lot of weird shit from a slaaneshi legion. Instead they're just... guys with spears who really like fighting.
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>>49037272
I guess thats true. They don't seem very chaosy. In saying that, the Negators, Warp Raiders, Judgement Bearers do either.

Second Sons and Bloodhounds sort of are, but even they could use more chaosness.
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>>49037286
I agree about the JB but the late era Negators are chaos as fuck even if they don't actually give a shit about chaos, and the Warp Raiders are just about as chaosy as an idea can possibly be, IMO.

I think it's more accurate to say that they're not very EVIL, and that's a problem we've been neglecting for a long time. It stems, IMO, from the fact that the original thread was "imagine yourself as a primarch." Nobody thinks of themselves as evil. People are still sort of self-inserting a little bit, and that leads to people avoiding their characters being the monsters they should be. We don't have anyone on the scale of evil insanity as Angron or the Night Haunter.
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>>49037313
I see I see.

In that case, we have three options I can think of, probably more.

1. We evil them up a bit.
2. We turn some good guys evil
3. We continue like nothing ever happened and yell "NANANANA" when people raise the issue in the future.
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>>49037313
>>49037614
>>49037614
>>49037313

How about Behemoth Guard?

So far as legion character works, I think Judgement Bringers work quite well as pathetic rather than evil and the Asura have a delightfully amoral brand of madness.

We could make the Negators the Slaneeshi legion, but have them closeted/in denial about it, like how the Dark Eldar are Slaneeshi but reject it. We could remodel the Silver Spears as a splinter of the Negators or something.

(I like the Silver Spears concept, though.)

How about we write up unsavory bits for other legions? Breaks us out of the muh insert thing.
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>>49038574
>amoral
I think thats why Alexios is saying we have abit too much of.

>THE Slaneeshi legion,
This made me think, are we trying to shoe hole legions into slots to parallel the world eaters/deathguard/emperors children/thousand sons.

what i mean is, do we need "A Slaneeshi legion".

In saying all this, as that original post said, I don't think we should be looking to remove or replace anything.

>>49038574
>Behemoth Guard
I think they are one of the more chaosy factions being the creators of stuff like forgefiends, obliterators, etc.
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>>49038574
>Judgement Bringers work quite well as pathetic rather than evil
It works for Enoch but not a whole bloody legion.
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I personally think the focus with the Silver Spears should be how degenerate and self-absorbed they've become in the years after the Heresy.

They believe that they're a superior caste. They turned against the Emperor because he wanted Astartes to serve mankind rather than mankind serving Astartes. I see them as callous lords invoking a twisted sense of noblesse oblige as justification for their actions. It is their place to claim mastery, it is the place of everyone else to sing their praises and sate their appetites.

Silver Spears worlds should be vanity projects for their lords. Not every Astartes of the Silver Spears is degenerate in the same way (i.e. they're not like the EC, who love art and stuff), but the Legion mindset predisposes them toward extreme vanity and self-absorbed tastes. Either way, they force others to live solely for the sake of their whims.
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>>49038676
>It works for Enoch but not a whole bloody legion.

This.

I think it should be noted that while Enoch is a little sympathetic in that everything he's done has been out of perceived inferiority... he's still pretty spectacularly evil because of it. You don't get to claim innocence due to short man syndrome.

I see Enoch and, by extension, the Judgement Bringers, as ridiculously brutal and temperamental. They hurl themselves wholeheartedly into the persecution of the Crusader States and the policing of the Dark Imperium because it's all they have.Many of them, especially the (relatively) newer recruits buy wholeheartedly into the lie that Enoch rebelled against the injustices of the Emperor, because fuck admitting that you did it because you were butthurt. They crush resistance without mercy, taking failure to pay tithes or cleric mistakes within the Imperium as personal affronts to their authority. Bumfuckistan Prime failed to uphold its psyker tithe? WELL WELL IT WOULD SEEM THE PEOPLE OF BUMFUCKISTAN DON'T RESPECT BLESSED LORD ENOCH. YOU KNOW WHO ELSE DIDN'T RESPECT ENOCH? THE EMPEROR? YOU KNOW WHERE HE IS? HE DEAD! DEPLOY THE PLANET CRACKERS, BUMFUCKISTAN IS NOW BUMFUCKEXAMPLE.
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>>49039360
By the way, to add to this, I see a bit of Darkseid in modern Enoch.

He and his Legion are the ironclad fist of the Warmaster. He finally has the exaltation he always, deep down, knew he didn't deserve but definitely wanted, and he emphasizes it as much as possible. To the people of the Imperium he symbolizes the death of hope and the purity of total, unquestioning devotion. Enoch IS. He is unquestionable and unrelenting. He builds himself up as an unstoppable force and an immovable object. He is constantly attentive for signs of insubordination, no matter how tiny, and punishes them in the most brutal and merciless ways possible. He enforces the idea that there is not happiness, no hope, no love, that there is nothing of significance in reality save his authority, and nothing certain save his judgement.
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>>49037286
I dunno. The Second Sons are full ALL LIFE MUST CEASE. Bloodhounds are full Khorne. Shit like >>49018958
is pretty Chaos.

The Judgement Bringers just need some fleshing out.
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>>49034756
Drop the Bloodhounds for Khornate Dakka marines. We've already kind of got that with Judgement Bringers but idk.

I just want to see a legion entirely made of heavy bolters and autocannons turning everything into red mist.

Call them Storm Kings or some such.
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>>49040133
I think that role might be filled by the Judgement Bringers and the Iron Hearts.

Judgment Bringers doctrine is to shell the enemy to shit then walk toward them while firing. Iron Hearts doctrine is to advance at a perfectly steady pace with the biggest guns and thickest armor possible, firing all the way.
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So, a few more Silver Spears thoughts.

One of the difficulties with them right now is that they're in the Warp all the time, so it's sort of hard to contextualize what they're doing. I'm thinking they also have enclave worlds in realspace.

These would be high priority targets from the Crusader States, as they invariably host bigass tears into the Warp. The look of these worlds would depend on the individual Silver Spear governing them, but again, I imagine the attitude of the Spears toward their subject is that they are possessions. The Silver Spears are warrior nobility, everyone else is the plebs. They retain the conceit that they are the protectors of mankind, but really, they treat their subjects as little more than toys.
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>Scintilla, Dark Heart of the Tyrantine Cabal
Scintilla was once a bustling and ostentatious hive world. Housing tens of billions and controlling the wealth of the entire Calixis sector. Even during the time after the Heresy, when the Second Sons ran roughshod over the sector in their campaign of omnicide, Scintilla was kept alive. Both because of direct and unquestionable orders from REDACTED himself, but also because almost half of the Librarium of the legion had made it's home there. Having become partially estranged from their legion due to disagreements between the Chief Librarian and the Primarch himself regarding Nurgle worship, the Psykers had chosen to stay on neutral ground until an agreement could be made along with some other objectors from within the Legion. The marine had made their temporary home in an ancient fortress on the world's moon of Lachesis, acting as wardens and removed rulers for the planet proper.

That was until the Tyrant Star, what would come to be known as Komus, appeared for the first time in the sky above a world. But, it did much more than simply hang above Scintilla as it would so many other worlds. Instead, it plunged straight through the world, consuming it in total darkness. No one knows what truly transpired upon the surface of the planet during that dark moment, but now the atmosphere is shrouded in a cloak of purest black, long after Komus has moved on to another world.

New members of the Black Suns, the descendants of those marines on Lachesis, sometimes descend to the surface of Scintilla from their fortress on Lachesis to prove their worth. Few return, fewer still return sane enough to not be put down. Those that do come back bring relics of dark power, and portents of yet darker futures.
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>>49042130
>Lord Cyrus Dumah, Black Seer of the Tyrantine Cabal, Leader of the Black Suns, and Chief Librarian of the Second Sons
The Second Sons were known during the Great Crusade for their use of the most proscribed and dangerous weapons ever devised by Mankind. They were not, however, devoid of other tools to go about their grim work. The psykers of the Eleventh Legion were certainly less well known, but no less powerful than the technological weapons they deployed. Cyrus Dumah was the leader of this order; a Terran born marine, Dumah could often be described as morose and cynical, and was taken to strange moods where he would lock himself in his chambers and pour over old texts for days at a time. Despite this, he was the foremost manipulator of the Immaterium among the Sons and was known for his deep respect of the Primarch.

As the legion descended into nihilism in the waning days of the Crusade, Dumah was frequently a focal point of these brooding emotions. He often voiced his concerns not just for the Crusade, but the fate of the Imperium itself, in the face of such an endlessly hostile universe. These feelings spread throughout the legion, and culminated in the Second Sons' fall at Armageddon. Despite being in agreement with the general idea of the complete eradication of all life, the Chief Librarian argued with uncommon vitriol against the worship of any of the Dark Powers. He, and a small cadre of other former Librarians and marines, felt they could not be trusted. This schism drove those Loyal to Saul and those Loyal to Dumah in separate directions. Dumah's group took refuge on a moon of the ostensibly protected world Scintilla.

The cabal of marines mulled over their options, until the Tyrant Star appeared in the sky above Scintilla. The vast majority of the marines were forced to watch in horror from a fortress on the moon of Lachesis, but Dumah and a few others were managing affairs planet side when the Tyrant Star impacted the world.

cont.
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>>49042352
Dumah was the only one of these few to escape from the surface, and was forever a changed man. His armor was blackened and inscribed with glowing ephemeral runes, his eyes were radiant pools of midnight, and his soul was completely destroyed. Somehow, he had gone from being a powerful psyker, to being some of kind equally powerful Blank. He was a void in the warp, and to be in his presence was to be in the presence of a shard of oblivion itself.

Rallying his men in their dark Bastion, he forged a new cult. He spoke of a dark prophecy, the death of not only all life in the galaxy, but Immaterium as well. He spoke the Hereticus Tenebrae and the Tyrantine Cabal was founded upon the black stone of Lachesis. Since their founding, the insidious Cabal, and their militant wing the Black Suns, have spread across the entire galaxy. Chasing after the Tyrant Star and collecting relics and texts relating to it. They are hunted by not only their Loyalist brothers, but Dark Imperium as well. Despite this, they somehow manage to slip between their fingers time and again. They trace the seemingly impassable swathes Komus carves through the Immaterium, something no other group has managed to accomplish, and always return to forbidden Scintilla when their work is done for the time being.
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>>49039360
>>49039440
I can definitely get behind that. I'll try writing up an Equerry in a bit for him. Fanatically loyal and whole heartedly buying into Enoch's self justifications.
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>>49042130
>>49042352
>>49042452
I like it.
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>>49038604
I definitely think we should have chosen legions of the dark gods. It may seem like pidgeonholing and maybe it is but if you ask me it just guarantees representation of certain ideas, and it makes sense in-universe for them to claim some of the traitor legions.

>>49039241
I like this post
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>>49039360
>>49039440
>ironclad fist of the Warmaster

I think this idea has existed for a long time but has unfortunately gone unexplored. Enoch is supposed to be the Warmaster's right hand, his one brother who is still truly loyal to him. Enoch would do ANYTHING for the Warmaster.

What about a Judgement Bringer and Silver Spear lead dark crusade?
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>>49042130
>>49042352
>>49042452
Interesting. Makes sense that the traitor legions would be even more fractious than the loyalists.

>>49045049
I can get behind that.

Writing something up for Silver Spears of note.
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>>49019249
>>49042768

>Siege Master Brainfart McCan'tName
If commanders like Von Somme represented the best in the post-Enoch Judgement Bringers, then commanders like this guy represent the worst. For him, the legion's siege tendencies were more than simply their specialty. They were the quintessential means of representing and making manifest the judgments of his lord. For xxx, the world was simple. There was right and there was wrong, and the high arbiter, supreme judge and jury was Enoch and the legion was his executioner. Thus the supreme loyalty and discipline show in an assault across no man's land became an act of faith in the righteousness of their cause and their lord.
Auxiliae and aspirants were commonly given a chance to prove their faith by leading assaults. The few that survived typically granted a place in the legion.

Something like that.
What theme/aesthetic are we going for with them? Fire and Brimstone Preacher types?

Also thinking that Von Somme dies on Luna, leading a charge.
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>>49041399
If they are in the warp as like hime space. I think we need to corrupt them abit more. I mean, how do they not get torn apart by literally endless demon hordes
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>>49046128
I think the idea is that they're mostly fleetbound and their ships rarely leave the Warp. Kashaln himself is the only one actually chilling in the Warp, being a daemon prince and such.

>Cleophus the Immaculate
The master of the 7th Chapter of the Silver Spears is a monstrosity from the early days of the old Imperium. Known for his fair visage, Cleophus was respected by his colleagues as a war-sage matched by few, but as he grew in years and his remarkable looks soured his disposition grew cold and bitter. When the censuring of the Oathsworn was undertaken, Cleophus offered the attache to his Chapter sanctuary, on the condition that they use their gene-sorceries to sooth the changes wrought by time upon him. It is said that these traitors to their Brothers remain at his side to this day, their bodies twisted by millennia of grisly experimentation, Cleophus' closest ministers and advisors.

In the years since the Heresy, Cleophus has put myriad technologies and crafts to work on maintaining his beautiful visage, and, in time, many of these modifications have become unstable. Cleophus appears most of the time as an Astartes of supreme physical beauty, almost androgynous in seeming, but in truth he is a twisted mass of blasphemous genetech, and in moments of rage or excitement his true self rushes to the fore, wracking his body with mutations so terrible and deadly that few have ever lived to tell of the true monster under Cleophus' thin veneer of humanity.

A consummate narcissist, Cleophus has somehow learned to transfer his mutation to his fellow Astartes via the shedding of blood - as such, those warbands in his service are nightmarish to behold. Doing so leaves him weakened, however, and he must constantly replace the blood he sheds with the vitae of the innocent. So it is that he campaigns endlessly through the galaxy, transforming idyllic paradise worlds into glorified blood banks, breeding men and women like cattle to enhance their flavour.
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Working on a Bloodhound for funsies
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>>49047794
Nice.
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>>49045477
I'm imagining them as less like fire/brimstone preachers and more like a totalitarianists wet dream. They're orderly, they try to emphasise dignity and strength in both their appearance and demeanour, but there's a level of underlying spite in their mindset that oozes through.
>>
http://pastebin.com/gMWezQFR

Reposting in case anyone missed it.
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>>49048943
Well I like it.

>>49041399
Silver Spears don't do the whole ruling thing. If they need something from the populace, they go to a world (Imperial or Crusader) and take it, but do not associate with the little people otherwise.

As to the issue of home-basing, I like to imagine them as existing in their own little snowglobe within the Warp, as provided by She Who Thirsts for Dicks himself. They fight whatever daemons make it through, as a form of sport/training. The chaos corruption accrues in the time when they are traveling the Warp in their ships, or when they specifically ask Slaanesh for more rape tentacles.
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>>49047794
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Just screwing around with Armor mks.
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>>49050725
Just throwing it out there, but I always thought the Behemoth Guard's blue armor was just an attempt to convey oily metal like pic related.
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>>49050793
Hmmm. That's interesting. I've been trying to paint some of the buggers myself, actually. Been using a combo of Kalabite, Macragge, a dry brushing of Leadbelcher, and a wash of Drakenhof Nightshade. Pic Related.

(I'm kinda planning on painting up a force and running them as some twisted Iron Warriors or something. >_<)
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>>49051023
Whoops. Pic would help. Anyways, that's what I'm imagining.
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>>49051044
looks pretty damn good
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P R O M P T
Pick two forces that you didn't have a hand in creating and write about a battle between them
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>>49051655
>The Capture of the Terminus Est
Detached from their command structures by the warp storms of the Heresy period, many legions fell back upon their natural inclinations. Some, like the Scions, fortified their positions, while others, like the Warhawks vanished into the deeps and waged guerilla war.
Thus it was that Lord Ensi Abzu of the Void Lords, commander of the battle barge Event Horizon took fleet into darkness between stars to prey upon the unwary. After a series of raids on void stations and convoys, Abzu built up an understanding of the enemy fleet movements. Specifically, the Judgement Bringers world killer Terminus Est attracted his gaze. The event itself would be mere trivia, were it not for the sequence of events it would set in motion.
At the time, the Terminus Est was engaged on a set of Dark Compliance operations to secure the Western Flank.
Abzu projected the ship's next few destinations and entered the Tanlas system a few weeks before the projected arrival of the Terminus Est.
Abzu settled his fleet into a dust cloud near the Mandeville point to wait for their prey, powering the reactors to near zero, depending on his fleet's capacitors to handle the energy demands while the reactors returned to full. He didn't have long to wait, the Terminus Est breaching the warp 8 days later.
In the moments before the Judgement Bringers world killer and it's smaller escort craft had time to retract their warp shutters and engage their realspace engines, the Void Lords struck.
Before sensors could be engaged, shells and lance beams shook ships. Before void shields could be activated, teleportation energies flared and dark clad terminators stepped from unreality into the depths of the Judgement Bringers ship.
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>>49052937
The Judgement Bringers fought in orderly rows, ranks of marines firing over kneeling comrades, or rows of shields staving off assaults down the ship's main corridors.
For a bit, it seemed as though the orderly formations would crush the Void Lord's savage charges. However, the Judgement Bringers fatally underestimated their opponents. As if by signal, terminators tore through walls to grab and rend ranked marines.
They burst through compartment walls, from ceilings, and maintainance conduits, shunning the corridors to make their own paths through the ship. The berserker assaults had been a mere diversion to buy time for the true killers to outflank.
The Judgement Bringers attempted to deploy more troops, but even as the mortal Auxiliae scrambled to aid in the defense, the invaders blew out hatches, voiding compartments to the vacuum.
With their tight formations unable to block Void Lords as they made their way through the ship, the Judgement Bringers retreated to the bridge.
Unfortunately, the Void Lords had accounted for this and strode towards the reactor spaces and armory, slaughtering the mortals in their path.
Faced with the choice of dying in a reactor overload or facing the Void Lords head on, the Judgement Bringers sallied forth, attempting to block off the engineering section, but found that the Void Lords had vanished.
All that remained were mangled bodies. The formations fanned out to search for the intruders.
>It's a trap!
>slasher movie ensues
>the Void Lords tricked them into leaving the bridge less guarded and out of nowhere, they cut their way in through the armor glass and Void the bridge.
>take the ship and vanish into the warp
>after that, they go on a purge spree, but that's another story.

.
>>
>>49052955
I feel like that was better in my head but basically, the Judgement Bringers are supposed to be orderly as fuck, like Muskateers or something, determined not to give up the ship, blocking off corridors with massed ranks and fire, and the Void Lords basically say fuck that, I'm going to be a Xeno morph and don't play by the rules.
>>
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>>49051655
Prompt: Put that war on this map.
>>
Bump. Also, Calixisfag here, if you have questions about the sector or its lore (Tyrant Star for example>, I'll be lurking these threads.
>>
>>49055508
Are you leaving the Tyrant Star vague in the Asunderverse too or are you going to flesh it out?
>>
>>49056834
Well, that is up to you guys mostly. I can give you what information FFG gives, maybe even my own vision of the truth, but what fits Asunderverse best, is the truth of Asunderverse.
>>
>>49056834
Personally I think it should have multiple origins/endgames.
>>
>>49059823
Any thoughts on the prompt stuff?
>>49058202
Most definitely. So far as end games I can think of, we have:
Chaos victory, likely Anshul is pushing this one hardest
Warmaster's victory
Black hole sun comes and wipes away the rain
Necrons take over
Ctan take over, using the Unyielding
Fists Wunderwaffen wreak face on the battlefield and the loyalists retake Terra
Sky Serpents theurgy aids the Emperor in defeating the chaos gods
Sky Serpents carry out the Imperial Instrumentality Project
The Eldar awaken Ynnead
The Eldar conquer the galaxy
Nids eat people (unlikely)
Waagh something krumps da gitz

Missing anything?
>>
>>49060211
Warp Raider master plan comes into fruition.
Aodhan caps off his mid life crisis by killing everyone.
The Headless Huntsman kills the Warmaster.
Paladins turn the grim darkness of the far future into the shiny brightness of the far future.
Space nun kills the Warmaster.
>>
>>49052937
>>49052955
Nice.

I'll be working on something for the same prompt.
>>
>>49052937
>>49052955
This is good stuff. The Void Lords feel Void Lordy and the Judgement Bringers feel Judgement Bringery.
>>
>Battle of Sabatine
Unable to discern friend from foe, but certain that remaining in Cadia's orbit would mean certain destruction, the escaping Knights Exemplar and their Primarch trace along the western arch of the growing Warpstorm between them and Terra. Their first port of call is to be Sabatine, where the Arms of Asura maintain a network of sprawling cathedrals among the high peaks of the mountainous world. The greatest of which, known as the Seers' Arch, hosts a potent psychic array capable of casting its guiding light through the Warp, allowing navigation through even the most turbulent of Warpstorms to vessels it focuses its eye upon.

Klaus is greeted with respect by the attendant Arms of Asura garrison, and beseeches them to convey a message across the Immaterium, warning Terra of the betrayers' actions at Cadia. The Knights Exemplar are not among friends, however, and while a message is sent, it is not directed at Terra - instead, the Arms alert Kashaln's fleet of Klaus' whereabouts, and the Silver Spears descend on Sabatine.

With control of the planet's major spaceports, the Arms allow the Silver Spears an untroubled landing, and quickly turn upon Klaus' sons, isolating many of his battalions from one another and trapping them within the immense net of cathedrals and spires that dot Sabatine's surface. Realizing he has been betrayed once again, Klaus first turns his attention to the preservation of his men, ordering a fighting retreat toward the central chambers of the Seers' Arch. The narrow corridors and vast bridges that stretch thousands of feet over Sabatine's surface quickly become cluttered with the bodies of the dead and the dying, the martial traditions of the Exemplars and the Silver Spears pitted against one another in these close quarters.
>>
>>49062580
The tight quarters making the Knights' prodigious Terminator battalions all the more valuable, Kashaln uses the Arms of Asuras' knowledge of the temple grounds to isolate and ambush his foes, taking great pains to avoid a situation where his men simply crash uselessly against a wall of tactical dreadnought armour. As the Exemplars begin to consolidate their forces closer to the Seers' Arch, Kashaln orders the demolition of choice routes into the vast halls of the temple, and many of Klaus' sons are lost these way, either buried under mountains of rubble or stranded far from their comrades, left with but one choice - to fight to the last.

Establishing a perimeter around the central chambers of the Arch, Klaus personally leads an assault team into the depths of the temple, tearing through the ranks of servitors and Arms of Asura Marines manning its stations. Pressed upon from all sides, his troops gradually retreat further into the Arch, employing Kashaln's own tactics in reverse by selectively demolishing many areas of the building behind them, establishing a fortified position that would take months, or even years, to storm by foot. Making sure that the Eye of the Seer is focused on their own vessels, the majority of Klaus' Legion makes a surprise push for the spaceports situated on the opposite end of the Arch, cutting a bloody swathe through the ranks of their foes. Their casualties are many, but they eventually make it off-world, a small garrison left behind to maintain the Arch and see that it remains in Exemplar hands. These Astartes will never again be seen by their brothers, but their names will live on forever in renown, for they held the central chambers of the Arch more than long enough to see their Primarch safely to Terra.
>>
>>49060211
Don't forget Nanomachines: The faction coming to make the galaxy great again.

They'll build a wall and make Chaos pay for it.
>>
>>49051655
>The Battle of Hel's Gate
After the massacre at the Tournament of Blades, the Storm Hammers fled recklessly into the warp, without a destination in mind. For a period of time which could not be reliably counted, the Storm Hammers weathered the Warmaster's Warp Storms, fending off daemonic incursions to their vessel and burning through almost all of their astropathic navigators, their brains hemorrhaging from the stress.

When their Gellar fields finally began to break down, the Storm Hammers made the translation to realspace, uncertain of where they would end up. They found themselves in a star system of unknown designation or location. Without any knowledge of even which segmentum they were in, and unable to translate back to warp space, the Storm Hammers took port above one of the virgin worlds and began repair and resupply operations. Engerand dubbed the planet Hel's Gate, as it had been his legion's gateway out of the hellscape of the warp. However, the name quickly found new significance, as the Storm Hammers learned they had fallen out of the frying pan and into the fire.

Unbeknownst to Engerand, his remnant fleet had been followed. Twelve days after the Storm Hammers arrived in Hel's Gate, the Kashaln's silver spears entered the system, and battle was joined. The Silver Prince's fleet moved in to cripple Engerand's remaining vessels. The orbital battle was quick and decisive, and the Storm Hammers found themselves scattered on the three terrestrial worlds in the system. With the Storm Hammers unable to transfer troops, supplies, or communications between planets, the battle for Hel's Gate broke itself into three distinct theatres.
>>
>>49066083
The closest planet to the system's red giant star was known as Skaine. Its surface tectonics were greatly exacerbated by the tidal forces of rotating a star so closely, making Skaine into a world of magma seas, shifting mountains, and active volcanos. The fighting on Skaine was so vicious and bloody that less than a dozen marines survived of the thousands who fought there.

The next planet was called Yorvik, A world of swampy lowlands and foggy moors. At the time, Yorvik was at the peak of its twelve year monsoon cycle, the whole planet's atmosphere roiling in a storm of massive proportions. The Battles on Yorvik were long slogfests, with both sides trudging through endless seas of mud and blood. Many of Kashaln's men found the sort of fighting on Yorvik to be beneath them, and refused orders to deploy there. This lead to a victory for Engerand on Yorvik, which he was able to leverage toward eventual victory in the system.

The final terrestrial body was in fact one of the moons of the systems's superjovian ice giant, known as Snaefellsnes. Snaefellsnes was an utterly inhospitable rock, with only a thin methane atmosphere captured from the upper reaches of the Ice Giant above. Its surface was composed primarily of cyanocompound dust, corrosive to most metals and notoriously capable of working its way into the ventilation ducting of power armor. Without frequent repairs and maintenance, Astartes on both sides of the conflict found themselves unable to breathe, their joints sticking in place, and their viewport visors occluded with dust. However, below this cyanocompound dust was a layer extremely high iron content stone, which was necessary for the repair and retrofitting of Storm Hammers' fleet.
>>
>>49062595
Oooh.
I like the foreshadowing for terra.
>>
>>49065823
Who?
>>
>>49066105
I think this is a good framework, but what makes the Storm Hammers here Storm Hammerish?
>>
Should I write more about the Ash Bearers?
>>
Middle of the night bumpu with old content

The wind whipped through Ionnas Komnene's hair. He wore no helmet, and the furry, matted curls of his hair roared about his head like the mane of a lion. His armor was halved blue and white. On his shoulder was an Gryphon sigil, gilded and decorated with precious gems. The other shoulder was bare of ornamentation, but bore the purple hue which only a Captain was permitted to wear. He sat in the command seat of a Storm pattern Land Speeder, a three-man gravship painted the same bright blue as Ionnas' armor. To Ionnas' left and right were his Excubitores, Symean and Zynobius, loyal officers who had served on the same speeder with him for decades. Flanking the ship in a flying v pattern were twelve riders. They rode warbikes with treads capable of crushing stones, and the far bikes on each flank had sidecars with mounted melta turrets. On the control array in front of Ionnas, an auspex showed Alpha squadron twelve kilometres to the west, and Gamma squad twelve kilometres to the east. No other signals appeared, the three dots sitting quietly on the dark plane of the auspex.

The world around Ionnas was flat and barren. White silicate sand covered this planet end to end, with only the occasional wadi or oasis offering haven for Imperial colonists. Ionnas' squadron, Beta squadron, sped through the night at high speed. They were, after all, on the hunt. Six ships had broken through the blockade and entered this system, called Kythera. Six enemy vessels, carrying unknown passengers or cargo, had made their way from xenos space into this system. This system, which had been officially bestowed upon the Gryphon Wing chapter by the White Angel himself. That insult could not be allowed. Ionnas' lord had tracked at least two of the ships to Kythera 2, and had dispatched three squadrons to investigate.
>>
>>49071669
"Sir," said Zynobius, "We are approaching Camp 15. No signs of xenos landing zones. Should we proceed through to Camp 16?" Ionnas pondered for a moment, then replied, "No, Brother sargeant, I think not. Bring us into the camp." The squadron rolled into the low canyon of Camp 15, one of the few successful settlements on the surface of Kythera II. Camp 15's buildings were dug into the canyon walls of a deep gully, living off seasonal flooding to feed their sparse crops. Those same crops were churned under the treads of Ionnas' squadron as they came to a stop in the center of the camp. Symean brought the speeder to full-stop, settling it into the dust. As it touched down, Ionnas and Zynobius dismounted, making their way toward the houses.

An Old Crone of a woman sat on the stoop of her sandstone hovel in front of the squadron. Where all the other colonists had hustled into their homes at the roaring of the bikes' engines, this woman stood resolute. Ionnas approached her, his shadow blocking out the sun. "Where are the ships, Matron?" said Ionnas, his voice silver smooth, "What have your people seen?" The Crone did not look up upon the Astartes' face, only sput out her chew and muttered, "You been ridin' the desert fer hours, yeh?" It took a moment for Ionnas to understand her accent, and he replied, "Nine hours, since we left Camp 14. What of it, crone?" The crone continued, "Seen the ripplins' on the horizon? Reflectin nothin at nothin?" Ionnas eyed the woman keenly, unsure at her point, "You mean Mirages? A world as flat as this with an albedo so high should cause many of them, I presume. What is your point, madame?" The woman finally turned her head upward, making eye contact with the Astartes, "'Taint Mirages, m'lord. Them's shadow-shields, twisting of the light, yes, but twisted by hands, not by nature, no, not by nature at all..." Ionnas' eyes widened as he began to understand. "Mount up!" he cried, hustling back to his command seat.
>>
>>49071677
Beta Squadron sped through the waning daylight. Ionnas kept his eyes on the horizon, scanning for any signs of disturbance. His eyes found what they were looking for, a glimmering shadow easily mistaken for a natural mirage. He diverted the squadron to a circular route around the target. Ionnas spoke into the vox transmitter on his armored gorget, "Orbital command code Epsilon Pi, subcode Beta, request drop." The vox crackled for a moment before responding in the robotic voice of a servitor helot, "Drop request confirmed, beta squadron. Report coordinates and await confirmation." Ionnas nodded to Symean, who calculated and transmitted drop vectors to the orbital command vessel in orbit. It was not long before they could hear the whistling cry and golden streaks of fire which foretold a Drop Pod attack. As the drop pods descended from the sky, Ionnas sped his squadron into tubrodrive, turning directly toward the target. Facing the objective, and getting closer, Ionnas could see the foe more clearly. Behind the shimmering shield was a rock-crete domed building. Surrounding that building were five towers with some sort of mounted gun platforms. Ionnas' heart beat loudly in his chest, and with each beat his landspeeder accelerated. "FOR THE GOD EMPEROR!" shouted Ionnas in a resonating harp-like voice, "MAY HIS ANGELS KNOW NO FEAR!" replied his men in unison.
>>
>>49071689
The Drop pods crashed to the ground ahead of Beta Squadron. The pods' angular structure was decorated with golden arches, and their surfaces painted with images of the Emperor's many Saints. The Paintings drew back with the doors, and from the pods spewed a cohort of the Gryphon Wing's comitatenses. The soldiers fired upon an enemy Ionnas could not yet see. The towers opened fire upon Ionnas' brothers, spewing icy-hot plasma down at them. Ionnas gave the order, and the multi-meltas of Beta Squadron opened fire. Super-heated beams of bore holes through the robotic turrets. As the dust of the drop pods' landing cleared, Ionnas could finally see the foe. Ionnas had just enough time to say "That cannot be!" before his squadron crashed into the enemy.
>>
>>49071700
Their armor was the same pale white of the sandy desert around them. Their design patterns were altered significantly, more angular and with increased mechanosupport, but Ionnas recognized them all the same: Astartes. Four of Ionnas' squadron crashed into the enemy, their bikes knocking down the mecha-paladins just long enough for their riders to recover. Sidearms and Power Swords drawn, the dismounted Gryphons engaged the enemy with their comitatenses brothers. The remainder of Ionnas' squad rode through the town, strafing what enemies they could with their bolters and melta guns. Ionnas' speeder itself unloaded its heavy bolter sponsons, pockmarking the armor of the Paladins with thousands of impact craters. The Paladins opened fire with their own xeno-enhanced fusion cannons, burning any of the encircling marines who got too close. From within the domed structure came reinforcements for the enemy: Tau fire warriors. Ionnas pulled his squadron around for another strafing run. Turning to his Excubitores, Ionnas spoke, "Brothers, I mean to dismount and face the enemy. Fight well from the skies!" In a hailfire of bullets and plasma, Ionnas leapt from the landspeeder as it zoomed by. He drew his blade, as he fell, he plunged it into one of the paladins. "Traitors!" Ionnas boomed, "You dare turn against the Imperium of Man? I will have your head for this!" The largest paladin turned to face Ionnas. Its blocky shoulderpads were painted with grey sigils, visible only up close. Ionnas' eyes widened as he took in the sigils. "The protectorate? You are Paladins of Kor? This is heresy!" He pulled his hand-flamer from its maglocked holster, and fired it at the ground before the paladins. The promethium burned the sand, turning it to glass.
>>
>>49071716
The Paladins fired, and the Gryphons closed in from all sides. Bolter shells exploded among the fire warriors even as assault marines crashed in among them. The Paladins killed marines by the score with their fusion guns, but one by one the Multi-Meltas of Beta Squadron tore them apart. Ionnas struck one of the paladins with his sword, dousing him with promethium and kicking the armored form to the ground. As the paladin within cooked in his armor, Ionnas knelt down and examined its helmet. He pulled on a catch, and the armor plating opened to reveal the marine within. His nose was like that of a snake's, and his skin was as pale as his armor. The paladin hissed at Ionnas, "Your people have burned the stars for centuries!" Its voice was shrill and resonated with vibrato, "Not here, not anymore. This world is protected, and you shall spread your madness no further!" The mutated creature spat on Ionnas, uttering curses at him. Ionnas placed the head of his hand flamer into the Paladin's armor, and doused the fiend in the God Emperor's holy promethium.
>>
>>49068374
I dunno, I was mostly just building the setup.

Any ideas?
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>>49069579
Go for it.

Speaking of Storm Hammers, what happens to Engerand?

Xun vanishes into the warp.
Alexios dies by Anders.
Anders is last seen fighting a losing battle against a Hive Fleet.
Marcus is a brain in a jar.
Sarco is a veggie in a box.
Klaus dies by Warmaster.
Raydon dies by Kashaln.
Faustus dies on Terra?

What happens to Engerand?
>>
>>49073870
I know he loses a leg at the tournament, presumably tainted weapons are already in use, but he's there for the rest of the heresy.
Unless we want something strange and esoteric to happen to him, like a warp sacrifice, it probably makes the most sense for a death in battle or for him to wander off.
>>
>>49072784
Hmm. I think part of it comes down to what we decided for their style. They've had the whole massive alpha strikes thing going since their inception. Engerand himself is a pretty blunt instrument, but the legion overall has a lot of heavy infantry, which I'm reading as terminators, breachers, assault squads, and heavy weapons dudes. So shock infantry. If we're using the whole Gustavus Adolphus thing, then they should also have some sort of transportable field artillery.

I wonder if they're also pretty good in a siege...
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>>49029571

>You can actually see where the shockwave bounces the fireball up away from the ground.

Fucking neato.
>>
>>49066083
>>49066105
Cool.

So the Storm Hammers go

Cadia ---> Warp Shit ---> Hel's Gate ---> Vanaheim ---> Terra
>>
>>49075205
He loses the leg via an artillery strike. Enoch is losing one v one against him until a shell clips him and takes his leg off. So, no tainted daemonblade wounds or whatever.

He could die in one of the later Crusades, doing something exceptionally heroic. Maybe fighting one of the more potent 1v1 traitor Primarchs, like Kashaln or Aodhan? Or Gengrat?

It might be fun if he manages to beat up Enoch again, even after the transformation into Daemon Primarch, and his butthurt brother retreats to space to bomb him to shit.
>>
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More Silver Spears stuff

>The Consort of the Masque
Little is known of the Consort's life prior to his daemonic ascension, save that he was once counted among Kashaln's most prized companions, an Astartes of singular valour whose deeds were well-told within the Legion's histories. A scholar of military history and a master of oration, the Consort had in his mortal life a love of theatrics - he would sponsor great plays and performances, re-enactments of famous battles from across Imperial history, for the morale and amusement of his men.

How he came to be a Daemon Prince is not known, for the Consort's story is a tangled labyrinth of conflicting identities and strange tales, but somehow he caught the eye of the Masque, the most favoured of Slaanesh's fiendish daughters. His warband stalk the galaxy to this day, immersed in a performance spanning the breadth of whole millennia, bursting into realspace to torment worlds with their deadly theatrics, often wearing the skins and identities of old heroes. More than one unwary successor Chapter has descended upon what at first seems a battle between friend and foe, only to find that both sides are Silver Spears of the Consort's retinue, clad in illusion and immersed in the re-enactment of some glorious battle from the galaxy's distant past. Rarely do such tales end well for the intervening Loyalists, and more than one such Chapter has been claimed by the bloody masque, their bodies hollowed out and their souls forced to watch in horror as their skins are taken as costumes for the Consort and his bride's endless, star-spanning masterpiece.
>>
>>49076111
Ah, makes sense, though won't his leg eventually grow back?

I think him v Gengrat would be cool if we want to play with the idea that they're both shock assault legions and play up the parallelism between them, homeworlds,etc.
>>
>>49076343
I love it. Insane historical reenacters.

>>49051655
Imma do up one about the Warp Raiders and some bewildered Arms of Asura and maybe a few of their allies, ideally someone with tanks, since I'm imagining North Africa campaign style desert warfare. Except the Raiders are on sand skimmers.
Maybe the prize is a lost Mechanicum Ark.
>>
What have the Second Sons got going on outside of Armageddon?

I like the idea of nuclear marines and what to write some stuff for them.
>>
>>49076991
Not a huge amount, at the moment.

They're out to extinguish all life in a divine fireball of nuclear fission, though, so they have reason to be at the forefront of any Chaos offensive - or even to be attacking any of the nearby Chaos factions, like the Bloodhounds. There's also two extragalactic threats moving in near their territory: Necrons under the Silent King to their northeast, between their territory and that of the Bloodhounds, and our as of yet not decisively named posthuman faction, coming in quite a bit further away, toward the Obscurus/Ultima border.
>>
>>49077097
On that note, is it just me or are the Nids really a minor threat.
No astronomicon means that they're not nearly as drawn to the galaxy and even though the galaxy is much more fragmented on the larger scale, the individual domains are much more coordinated than in the OU.
Kor may get taken out by Lizard bugs, but we've got a universe where the intensity of the conflict has increased over time. More rad weapons, more phosphex, more nukes because the heresy is actively fought for 10,000 years.
>>
>>49076991
I imagine the Second Sons having a lot of beef with the Undying Scions and the Fists of Mars, for ideological reasons.

The FoM and the Mechanicus are about strengthening life through the union of flesh and steel. The Second Sons are about the eradication of life and would probably hate the fact that all this cybernetic crap makes the FoM way less susceptible to radiation poisoning.

The Undying Scions are dead things that refuse to bow to the natural order of things and keep walking when they should lie down and die.

>>49077613
I've thought about this a bit too. I imagine that they're not pressing in in quite the same numbers, but they're still pretty scary when they do.

It might be that they're still attracted to the Eye of Terra, what with it being a huge psychic sinkhole and stuff.
>>
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Model came for my Fists of Mars guy, current painting targets:

Oathsworn apothecary in power armor
Iron Hearts heart priest in terminator armor
Fists of Mars iron father (?) in terminator armor

cameo from Stormcast Guy and Revilers assault marine
>>
>>49077923
I think that makes a heck of a lot of sense. I'm imagining a longstanding hatred of the Second Sons with the Scions, probably stemming back to Armageddon.
I imagine some really great attrition warfare with amaranthine dreadnoughts striding through the chemical haze of the battlefield.

Do you think the Scions go in for Cybernetica units, too?
I'm also thinking they make use of some sort of MKIII-Secundus pattern armor, basically an up Armored variant with reinforced seals and filtration systems, designed to let them handle higher concentrations of NBC contamination at the cost of mobility. Breachers ++.

I'm thinking the Fists are the sort to wax mystical about technology and see the Emperor as the Omnissiah and as such see themselves as literal extensions of his will.
They'd be as crazy as the Sky Serpents, but in a very different way, a totally different focus, but essentially see technology as allowing them to channel the Emperor's righteous intent.
I imagine them devoting massive amounts of time and effort to recovering lost technology.like, and, over the course of 10,000 years, they're actually succeeding.
For the first time in 10,000 years, new Typhon heavy weapons tanks are rolling off the assembly line. After careful study of relics from lost Ryza recovered during the 7th Crusade and nearly two thousand years of careful study, Ryza Pattern plasma weaponry is beginning to be distributed, including the legendary Hellex plasma mortar, once lost.
And all of this new rebirth is being sent straight into the meatgrinder.
Miracles of technology are made every day, but next to none of them benefit the civilian population. The Imperium is at war, the 10,000 year heresy continues.
>>
>>49079471
>attrition warfare with amaranthine dreadnoughts striding through the chemical haze of the battlefield.
I really like this image.
>Do you think the Scions go in for Cybernetica units, too?
The Scions were never really associated that much with the adeptus mechanicus, so I'd say no.
>>
>>49078407
Badass.

>iron father (?)

I'm assuming they have these. I mean, it makes sense.
>>
>>49060211

I don't think retaking Terra would ever be possible. For one, it's in the heart of a Warpstorm the size of the Eye of Terror, and going into the Eye is about the worst idea imaginable. Second, the planet is basically a Daemonworld. Even if they could land troops on it, there would be an never-ending tide of Daemons that would make it impossible to ever actually hold the planet. The best that could be hoped is like the Webway War, a permanent state of siege for all time.
>>
>>49077923
>>49079471
I can imagine it's a nightmare arms race. The Second Sons build worse and worse weapons to sneak into every little tiny nook and cranny in the armor, and the Scions build increasingly tightly sealed stuff.

Also, supporting the Sons would be a glowing tide of radioactive ghouls. Literally just swarming over the dreads and tanks, clawing and wrenching at every possible chink.
>>
>>49081196
These are pretty much the exact points Alexios makes when everyone is gearing up for the First Crusade.
>>
>>49081196
>>49081401
Sounds like defeatist talk to me. THROW MORE MEN AT IT!

(But yeah, that's why Xun spends so much time and effort working up ways to defeat Chaos in the Warp. There's probably one scheme that aims to sever the Eye of Terra from the Octet and tie it to the Emperor, to make it a gateway into his celestial realm.

I'd like to think that there's some legion that's just collecting nulls with the intent of eventually having so many that they could close up the rift.)
>>
>>49081196
>>49081749
Isn't Terra supposed to be a sort of insanely normal world at the eye of the storm though? I thought it was supposed to be sort of an ironic twist of the Warmaster's pact with Chaos. He wanted to rule Terra, so they let him keep it and fucked up everything else.
>>
>>49081749
Everything would be so much better if everyone learned to shoot cloned null brains at their problems.

I like to think this is how Archeotects deal with 99% of Warp stuff.

>"How do we kill daemons, Garificus?"
>"I don't know, Steveonimus."
>"How about we just clone some nulls and carry their brains around like backpacks in little life support satchels?"
>"Garificus that is pure genius. We could put the brains on guns and the guns would shoot Gellar fields, right?"
>"I'm pretty sure that's how it works yeah."
>>
>>49081967
I think the idea is that even if it seems normal, it's still a daemon world and can be spewing warp monsters at a moment's notice.
>>
>>49076968

>The Battle of Tanis

In tandem with with the war that raged across the Imperium, there was a far stealthier war waged for items of power, weapons that could potentially swing the world one way or another.

An artifact of great power was located on the desert world of Tanis in a crashed Mechanicum Ark. Once located, a fleet of Asuran Relictors was dispatched with an armored contingent of ??? legion to provide security.

>The bulk of the Asurans are engaged fighting the Sky Serpents and crazy atrocities to keep the warpstorms going, so the legion can only spare specialists.

>Maybe it's Enoch's lads sent off to do escort duty, mostly because they're the bitch legion, that or Iron Hearts or Behemoth Guard are into it because of the archaeotech possibilities.

>Shifting masses of sand to uncover the Ark

>Sandstorms start

>Warp Rifts open and out come the Warp Raiders

>I'm thinking they're armed with things like shiruken cannons and star cannons, in addition to bolters with specialist ammo. Also imagining them with Venoms

>They're messing with the perimeter, strange topaz predators firing warp flame shells from their autocannons, drawing them out into a running battle across the dunes.

>The Asurans come out of the excavation to try and handle things

>Their psychic energies are dissipated by psychoconductive wraithweave.

>They close in, a seemingly insane thrust into the excavation site, when screaming astartes appear from more warp-tears, leading hordes of strange daemons, oddly resistant to the magics of the Asurans

>They grab something and vanish.


>>49081967
It may well be that way, but the Loyalists don't really know that. (Do they?) That and you'd need to get through the warpstorms on the way in.
That or they've got it all wrong, and they're preparing for things they won't actually see on Terra. (Still useful, but hey.)

>>49082037
Yes. Very yes.
>>
>>49082753
>Warp Raiders
I feel as though they need something more than "we use xenotech", so I'm imagining that underlyingly they're a fast-attack legion.
They use jetbikes and regular bikes, skimmers, and the like.
I'm imagining, for example, them fitting shiruken cannon or Slaugth horror-tech to Javelin speeders or mounting a Hrud Entropic Ray on a predator.
I'm also thinking that it just seems like they disproportionately use Eldar weaponry because they're the aliens we know best in the fluff during that time period besides the orks.
Later, I'm imagining them making use of gauss and tesla weaponry.
>>
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>>49050725
>>49051044
So I've been messing around with a forge fiend I had on hand. I'm considering adding some lightning bolts.
>>
>>49082753
Daily reminder the Warp Raiders like any xenotech, not just Eldar tech. This is a cool setpiece though, I dig it. Arms of Asura and Warp Raiders seem like very natural enemies. The guys who love chaos the most, and the guys who hate it the most.


Hrud Tech:
>Though little was known about this reclusive and dangerous species, it was known that they dwelled only in darkness and possessed strange, warp-based technology that allowed them to walk between worlds. This even allowed them to corrupt the flow of time with their simple presence.[16] This mysterious nocturnal species were also the creators of Hrud fusils that were a warp-plasma based weapon.[6] Fusils remain one of the few scant artifacts of the Hrud that occassionaly come up for sale in the Imperium and were also in high demand. In functionality, they worked as a form of "plasma musket" that uses an unfathomable mechanism to phase a plasma bolt between realspace and the warp. Thus, any shot from a Hrud fussil bypassed the defenses of the target though they were unpredictable. Despite this being the case, they are favoured by assassins and even Inquisitorial agents. Those weapons that find themselves on the black market are modified to accept Imperial plasma cells though if the mechanism itself is badly damaged then it cannot be repaired by human hands.[16] According to Inquisitor Kryptman, Hrud fusils are a simple symbiosis between melta and plasma technology that are able to fire columns of fire hotter than a star when the mechanism was activated.[3]
>>
>>49082824
>I'm also thinking that it just seems like they disproportionately use Eldar weaponry because they're the aliens we know best in the fluff during that time period besides the orks.

Their homeworld is an Eldar croneworld, it's just sort of a product of circumstance as they found lots of war vaults full of stuff there.
>>
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>>49082824
Sorry for multiposting, but yeah, this is pretty accurate. Their tactics are definitely hit and run, skirmish, fast attack. Don't forget they're also masters of psychic teleportation. Their philosophy of war is all about striking in the exact right place at the exact right time, so they focus highly on the ability to be wherever they need to be whenever they need to be.
>>
>>49083246
(No worries. Looks like you got on, read it, and responded in order post by post, which is legit.)
>>
>>49083137
Slaugh are one of the species they might be interested in too.
>>
>>49084416
>Their known weapons include a Necrotic Sceptre, a corroded-looking device that pulses with sickly light and unleashes arcs of eerie moaning energy when fired. Though a potent long-ranged device, it is equally capable of being used as a melee weapon.[1b] Other weapons include the little understood Necrotic Beams used on shock-constructs that can turn their targets into dust. A weapon of rank is the Necrotic Lance used by Intendents, a long-bladed spear made of swirling strands of bilious energy. With a simple command, these lances project devastating bolts of energy that can destroy battle tanks.[5b]

Oh fuck yeah
>>
>>49081967
>>49081749
>>49081196
Didn't the moon get folony dropped on it in the end? Is it still there and the mystery of what happened to Luna a thing, was Terra destroyed because while the gods promised it would be safe from them but not his enemies, or no one know about Terra?
>>
>>49084824
personally I think the moon crashing thing is a bit absurd. The battle of Terra is a victory for the Warmaster, crashing the moon into Terra contradicts that.
>>
>>49081224
Between rogue Oathsworn and loyalists, I imagine shit gets crazy. Wonder how the Seconds Sons felt about the Oathsworn and their pro-life stuff.
>>
>>49084861
Yeah, makes sense. Could be a missing primarch story and myth over ten thousand years that Luna went down crashing into Terra but never succeded. Flung through the warp for people to hunt down for the secrets from the dawn of the Imperium?
>>
>>49084923
>the entire moon is missing and brave treasure hunters and rogue traders spend their lives hunting for it
Fund it.
>>
>>49084953
>It has genebank repositories from the Thunder Warriors, most of the 20 legions, and even fresh designs by Faustus
>It has Faustus' logs on genecraft
>It has all of Faustus' technical schematics, designs, and devices
>whoever finds Luna could create infinite spess muhreenz which are stronger, faster, and tougher

This is a Deathwatch adventure waiting to happen
>>
>>49084824
(All of the above?)

But yeah, I think the moon does get colony dropped. Oooh, what if we go all EVA level weird on it and the Gods slow down the fall of the moon, it's a physical symbol of the ongoing struggle between chaos and the Emperor. Faustus is still on Luna, frozen in time as the Moon drops. They say that the tallest spire on the moon is touching the tallest spire on the Imperial Palace and when the end finally comes, either the moon will be ejected into space or it will fall and destroy the palace, crack the crust and all that.

I mean, dropping the moon onto the Earth would basically destroy everything on the surface, liquefiy the crust, and probably eject some material to become a new moon.

Right now, I'm imaging Terra, the processions going into the palace, where the Warmaster sits in his dark throne room. The sky above is stormy and reflects the strange light of the warpstorms that shroud the Sol System, but the strangest thing is the halo of pure sky blue around the blood-red moon, frozen in mid fall above the palace. At night you can see the fringe of far off stars.

The sky around the palace and the moon is filled with choirs of daemons, singing to keep the moon frozen, but at times, when the Imperium scores a great victory, cracks form along the limits of the sky and the moon slips closer with a grinding ring noise. The sound is called the Bell of Lost Souls.

It also slides back when Chaos is ascendant, but despite the victories of chaos in the mortal realm, the Red Moon hangs more ominously than ever.
>>
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>>49085017
>>
>>49085017
>>49084923
Ooh, the Red Moon could be a warp reflection of the real moon, currently in some strange place in the warp. The Warp is weird and all that. Lets us have it both ways and all that.

>>49085095
Pretty much.

I think the idea of the moon looming over the spires of terra is metal as fuck and also sets up a sense of impending doom for the Warmaster and his plans. Might be that the Emperor is winning, might be that the Gods are growing weary of the Warmaster's schemes and things are about to get truly crazy, etc etc.
>>
>>49085127
I bet even acknowledging the moon's existence is punishable by eternal torture in daemon pits. Even daring to look up is a capital offence.
>>
>>49085191
Maybe the entire planet gets roofed over and most Terrans don't even know that the moon exists.
>>
>>49085423
>>49085191
Well, it would only be visible when in sight of the Palace anyways, but I really like the idea that they've removed the word for moon from Terran Gothic.

Doubleplusgood Emperor on Terra makesafe, unlifes the unfriends all. Doubleplusgood is his name. His Empire doublepluseternal.


Law:
NOT TO LOOK AT UNGROUND
NOT TO TALK

OBEY PROTECTOR

WARMASTER IS WATCHING
>>
>>49085672
Now I'm imagining eastern crusaders coming across a heretic planet that's gone full airstrip one and being thoroughly confused as to how to reindoctrinate them to the Imperial Truth.
>>
>>49085672
ATTENTION:
FRIEND WARMASTER SPEAKS:
Friends in Terrasoc, My doubleplusgoodest friends.
Unfriends want our doubleplusunwellness. We must unmakeful his plans. How can?
Work, friends, work. In factory work, in home work. Not to unwork. If unwork then make friends unwellful, make unloyalful.
Doubleplushard work, doubleplusgood.
Must makemindful:
Not to look at unground. Friend Warmaster has heard unloyals say exists unTerra in unground? How can?
Not can. Is untrue. Heresy.
Unfriends unseen in allplace. Careful. Not to thoughtcrime.

Not to unremember, friend Warmaster, Emperor of Terra, is watching. Always.
The Emperor Protects.
>>
>>49085810
Replace all references to 'Chaos' and 'Warmaster' with 'Emperor'. Done.
>>
>>49079471
>>49081224

So I'm liking this idea of an intensifying arms race as time goes on, a consequence of everyone being smaller and thus more centralized and locked in eternal war makes for a weird sort of grimdark, a perpetual red queen race. There's losses, but with an entire sub-Empire dedicated to reconstructing the lost tech, you've got to figure they do a pretty decent job of it, and it adds to the sense that things are really reaching a breaking point and that all insanity is going to break loose.
On that tangent, I'm also thinking about Cybernetica Cohorts. At least in the Jade Empire, thanks to the deals struck in the People's War, the Legio Cybernetica has a lot more leway than in the OU. I'm thinking that they're arranged in a manner similar to the OU Space Marine Chapters, perhaps chapters of 500 robots with support equipment. Probably something like robot-drop pods.
>>
So, for the Ash Bearers' leader, should I stick with Fahrenheit or try for a different name?
>>
>>49087601
Farenheit seems fine to me.
Also, which is the successor group that uses rad weapons?
>>
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>>49085672
>>49085810
>>49085846

I cannot express how much I love the Big Brother Warmaster idea, man. It's fucking solid gold.

>>49087601
Team Kelvin
>>
>>49087711
VANTH has the list, I really need to save it.
>>
>>49087743
We should have some sort of Successor Chapter and Chaos Warband master list
>>
>>49087721
To be honest, I just keep bursting out laughing at the idea of gigantic holo-monitors hovering over the streets of Terra with the Warmaster on, making announcements including things like
"Do not look up. Do not look at this monitor. If you look at the monitor, report yourself for discipline. Wanting to look is thoughtcrime. Rumors of another Terra in the sky are false. Do not look in the sky anyway, lest you be tempted to see things that aren't there. There is nothing in the sky to see, even if you did look, except these monitors. Do not look up. Do not look at the monitor..."

Or rhetorical gems like:

"Ignore rumors of enemy Protectors. Such things cannot exist. Protectors keep us safe. If they tried to hurt us, then they would not be Protectors, therefore they are impossible. Remain vigilant, friends, because there are traitors everywhere."

Or:
"We are safe here, my friends, no enemies can harm us in our cities. Why? Because we are constantly vigilant and report all odd behavior. Enemies and traitors are all around us. Only you can stop them. Do not fail me."

[All translated from the newspeak]
>>
>>49088027
>Remain vigilant
REEEEEEEEEEEEEEEEEEEEEE
>>
>>49088027
Meanwhile in the Jade Empire:

"There is no war in the Jade Empire. Why? Because of the efforts of the Proletariat. But still the fight must continue because of the nefarious forces of the enemy. The members of the Proletariat are the heroes, the Arsenal of the Imperium. Every hour you spend in the manufactorum is another thousand dead enemies of the realm. Even as the Legion stood with you during the Harrowing the Legion stands with you now. Remember how Xun tore out Rubinek's heart before your eyes on Tepectitlan. He does his duty and you must do yours."

"Three people once asked the Primarch how to achieve fulfillment and happiness in life. The first was very smart, skilled in all things, sagely in aspect. To this one the Primarch said 'you have virtue and knowledge. You will serve with me, serve as I do and manage the Empire. Through your work, the Order of Heaven will be preserved. The second was very strong, mighty, a true warrior born. To this one the Primarch said 'you have strength and courage. You will serve with me, serve as I do and fight for the Empire. Through your work, the Will of Heaven will be preserved. The third, having heard this, turned to leave. They were a humble person, with no great skills nor great wisdom. The Primarch stopped them and inquired as to the reason. They said 'I have no great might nor intellect. What use could I possibly be of to you and how can I possibly find fulfillment in life?' The Primarch replied, 'Without people like you, there is no Empire. You have your dedication and hard work. You will serve with me, serve as I do and produce for the Empire. Through your work, the Foundation of Heaven will be preserved."

So sign up for double shifts!

A death at your post is a good death!

>>49088047
You know he does that intentionally.
>>
>>49088403
(Also worth noting that if you read through Xun's more complicated and nuanced philosophical works, he believes not so much that human life cannot have value outside of a society, but that without a society life lacks all the excellent things, there is no stability or security and ones ability to cultivate the self is hampered by a thousand minutiae. As a result, he says that society is built on a contract, but the framework does not require your consent or your full understanding as long as the system makes expectations on everyone. As a result, the proletariat, who are defined by their inability to perform a more specialized and individuated function can be manipulated as long as their given a way out of the proletariat via merit and some sort of compensation tooled to them. As a result, the Jade Empire spends a lot of effort to make the proletariat feel important so that way they work harder, but they don't get told anything because they really don't need to know. So a factory worker might have some idea that there's a war somewhere, but all they really know is the boltshell they made brought down a xenos monster or something and they got public praise for it.
>>
>>49018054
I just realized, how many completely Warp-serving races have we seen? I've heard there are some races which worship Chaos as a collective.
>>
>>49088729
What about those snake dudes that work for the dark eldar? Sslyth or something.
>>
>>49088951
I can't imagine the Dark Eldar allowing anything chaos into their place.
But they do look a lot like the Laeran.
Why do you ask? Chaos xenos auxiliae?


Unrelated, how do the Asura fight? Besides the mind bullets, I mean. I feel like we have a serious lack of jump pack users, so maybe those?
Are they all psykers?

Also, what's the big difference in style and demeanour between the Judgement Bringers and the Iron Hearts?
I'm imagining that a big part of it is that the Iron Hearts are about the durability, while the Judgement Bringers are about the big guns and displays of faith/order.
>>
>>49089557
Iron Hearts hold a castle real well, Judgement Bringers tear down castles real well.

I think the Asurans have very chaotic and unregulated combat doctrines, since mutation is so rampant, every marine would fight in his own way. Chaos exemplified.
>>
>>49089557
>Judgement Bringers
If the Glorious Leader says you will march then you will march! If the Glorious Leader says you will die then you will die! Now form ranks and wait for the mandatory six-day bombardment of the enemy position to reach its end. When the Demolisher shells stop firing, we storm the enemy position, and we stop for nothing!

>Iron Hearts
Hey Larry, I bet I can carry TWO assault cannons.
>>
>>49089557
>Are they all psykers?

I think they might all have low-level talents, but not all of them are good enough at psykering to actually have a legit mastery level. Some might be like Raydon where they just have a single ability active all the time.

I think possession is probably their most emblematic thing. They field lots of possessed Marines and sometimes they even force possession mid-battle. They probably appear pretty disorganized in combat because of it.

Jump packs could be cool. Negators use a lot of jet packs/grafted wings, but we do lack Marines that like to jump good.
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>>49088403
>Meanwhile in the Jade Empire:

I approve of this form of governance.

Does the Jade Empire also have an ineffective figurehead monarch in Xun's absence?
>>
>>49093522
If it doesn't, it should.
>>
>>49087711
>>49087711
Ash Bringers successor specifically? Because the Second Sons have the Beloved Sons who are really specifically focused on giving people cancer/making them ghouls because they associate radiation with the warm love of Nurgle.
>>
>>49095260
There's a loyalist Scions successor that uses rad weaponry.
>>
>>49095260
>>49095363
>Dust Striders
The Dust Striders know that flesh is weak, and they seek to transcend it. Viewing their mortal bodies as a mere temporary convenience, they utilize a gratuitous overabundance of rad-weaponry and viral agents, and care little for friendly fire if it means the utter destruction of their foes. Flesh is dust, but plasteel and adamantium endure, so what does it matter if they contaminate their own bodies? To the Dust Striders, their uninterred lives are brief flames to be burned as brightly and fast as possible.
>>
>>49093522
>>49094311
It does now.

The real power is in the Chaotai, the bureaucratic council, with human and astartes members.
>>
>>49095799
Probably the office is designed to be ineffective, the Regent or Steward. Some cleric given charge of ritual at the temple. They just perform the ritual and the like. They probably don't even get to make their own speeches.
There's probably an Imperial funded news media which basically makes a soap opera of the peripheral royal family members to give the masses something to read about in the tabloids.

Again, it's not so much that the Jade Empire wants to keep the proles down, as that they extract anyone with talent and they need to keep the masses of the mediocre from getting in the way.
Going for a system that is neither dystopic nor utopic, but a fuzzy middle ground of plausibility. A system that might actually be pretty great, except it's been at war for 10,000 years and the leadership wouldn't think twice about sacrificing worlds to win. Not because they don't care, but because everyone has their duty and the duty of some is to die for the Empire.
>>
Judgement Bringers are starting to sound like they wear long, black coats designed by Hugo Boss in their downtime.
>>
>>49090045
>>49093217
So how about the Asura before chaos? Psycho-stealth and infil?
Incongruous and poorly explained jump tactics?
Thousand Sons Space Wizardry?

>>49090045
>>49092699
>>49097399
Cool. So facist sounding names, by the books, WWI attitude.

The Iron Hearts are still up in the air on that one, but are the Fists to the Judgement Bringers Iron Warriors, ne?
>>
>>49097917
>So how about the Asura before chaos? Psycho-stealth and infil?
>Incongruous and poorly explained jump tactics?
>Thousand Sons Space Wizardry?

Maybe a mixture? Definitely the spess wizardry.

I can see them looking very disorganized from an outside perspective, especially if most of them have a low level of prescience or something like that. One member of a squad randomly breaks ranks, the others don't question it or even act like it's slightly odd -if whatever eerie Warp feeling told him to do that required that he tell them why, he would have. Trust the wisdom of the Asura.

>The Iron Hearts are still up in the air on that one, but are the Fists to the Judgement Bringers Iron Warriors, ne?

Maybe? I see the Iron Hearts as not really being obsessed with building fortresses, but being very good at defensive actions due to their nature and the fact that they've had to fend for themselves. They're methodical, tough, and careful. When they advance, they do so slowly and ponderously, putting down hails of close fire as they go. They prefer volume-firing weapons that are great in the cramped conditions of a siege, and great for fighting numerically superior foes - assault cannons, volkite culverins, heavy flamers, etc.

They're probably not autistic about sandcastles like Dorn and his kids, but they're good at defending against greater numbers because that's what they've been doing since forever.
>>
I'm trying to write some more Magos observer shorts for Archeotect stuff.

What countermeasures do 40K factions have against grey goo and similar nanomachine based attacks? How would your Legion/Legions you've basically adopted respond to something like that?
>>
>>49100077
Alexios would exterminatus the whole sector just to be sure.

I'm still working on the battle of Octarius. What is Graha'Nak/The Void Lord like personally? How would he greet Balthasar? How would he treat Balthasar's men? What would he think about Balthasar intentionally not defeating the Orks so he can hunt them for sport?
>>
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>>49100077
>grey goo
Scions would bring weapons capable of vaporization and incineration. A common tactic would be to use a large fuel stockpile as a lure and detonate it when most of the goo is in the vicinity.
>>
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>>49100207
>What is Graha'Nak/The Void Lord like personally?

Pic related.

I imagine he sees Balthasar's shit totally mind-boggling. It doesn't work as a psychological thing because orks aren't like that. It just strings things out. Balthasar is all like "Now we hunt!" and Graha'nak is just

>this is stupid
>it's too bright out here
>Balthasar always smells so bad
>why aren't they using their guns?
>where are their guns?
>my feet hurt
>urgh his breath stinks too
>I wish I was on my space hulk delivering the Emperor's wrath
>>
>>49100945
Hahaha
>>
>>49100077
I imagine psykers would be a decent defense, just to mess with the nanomachine cohesion, get them eating eachother and all that, but if these have null shielding then I don't know.
I'd assume that heat based weaponry could mess with them, so melta, plasma, volkite, lasblasters like on titans?
>>
>>49100945
In that vein, I think he'd probably be more concerned about the human auxiliae during a campaign against orkz, seeing it as an opportunity for them to get their pants scared off them and in doing so reach a new level of mental clarity.
I'd also imagine he has trouble with the idea of luxury in war. Xenomorphs don't give second chances. You either fight to kill or you don't fight at all. I'd imagine the legion favors simulators over sparring for that very reason.

Actually, along those lines, I think Graha'Nak may also hunt, but in a very different way from Balthasar. I can imagine him getting all excited about the prospect of a real hunt after months of listening to Balthasar drone on about big beasts he's killed. A hunt. Graha'Nak is thinking of going after Xenomorphs in a Space Hulk, or of primitive man taking on a Mastadon with nothing more than a spear.
And then Balthasar gets there and toots his horn and runs down some fleeing boyz.
I think Graha'Nak would have fun with Aodhan on a hunt, or if he could talk Xun into getting in touch with his bronze age side, or Sarco before the box.
I think he'd find Aodhan's obsessive need for glory grating, since for Graha'Nak the value is in the action. Xun is running away from a core component of human nature. Humanity is a predator by nature. Accept it.
Sarco, I don't know.
>>
>>49106718
I really need to flesh out pre-interment Sarco in the morning. Any ideas?
>>
>>49100077
The same way the Hawks adapt to all new enemies, create a new bolter munition to capitalise on a weakness, and shoot the shit out of it from their ships.

Probably EMP or some sort of round that broke the network required for nanomachines to coordinate.

The Hawks fear no foe in the sky.
>>
>>49107577
make up an enemy for him to fight and write about him fighting it.
>>
We advance in tight ranks, not so much because it will protect us, these are Astartes, their bolt shells will tear through Us, nor will our massed bodies present much more than a bump to their charge, but ostensibly in hopes that our massed Las fire might do something. In reality it is to keep us from running away.
We know they're somewhere in the corridor ahead, we can hear dull thuds of bodies hitting the floor, the pound of boltshells, but mostly screaming. Human screaming.
A shadow moves in the gloom, they've cut power to the deck and it's pitch black beyond the reach of our lumens. I fire wildly, but hit only the darkness.
Perhaps it was just a shadow. Perhaps this is just a drill, we've had some like this before.
To my right, the steel wall explodes out in a grind of shearing metal. I see the briefest flash of a hulking form with pale blue lenses as a pair of massive gauntlets grab the soldier next to me and pull him through the new hole.in the wall with the snap of bones. He doesn't even have time to scream. It's me that's screaming.
We fire wildly, friendly lasbolts taking more lives. We run blindly down the corridor, more of us vanishing in the gloom.
We collapse, lost, out of breath, shaky hands waving lumens frantically. We cluster in the middle of the hallway, afraid to approach the walls. We are sure we hear footsteps behind the walls.
They're coming. They have to be. The hull creaks. We have to figure out where we are, if only so we can escape this deck. We draw straws for formation, the section leader is missing. I take point with Graun for the first junction and then rotate back into the middle. Another pair takes our place. Another theirs. We rotate back out. But we can't find the pair we're meant to relieve. We shine our lumens, sweeping, searching, checking in on vox.
We find them, disemboweled, in pools of red. I turn to Graun to find a blade protruding from his chest, a look of shock on his face.
I run.
>>
>>49108667
I can't find the group, my Vox is static. I collapse, trying to hide in a corner.
Dull thumps of heavy boots on deck plating echo lazily down the hall. I want to run, but my legs won't stand. I can make it out, it's huge. A suit of terminator armor, the dark hue of starless nights and the depths of caves, dull red gauntlets, as much from paint as from blood.
There is no escape. The power unit on the gauntlet sparks to life as it approaches me.
I can feel it's eyes boring into me as it advances, reaching out for me as it barks in a thunderous baritone "Liberate tutame."
Save yourself.
>>
>>49108729
I think I need to draw it out a bit, really get into that horror and dread. Maybe make this guy the plasma gunner or something so that he could conceivably harm the terminator, and then rework that ending. Ideally it'd be ambiguous as to whether it's an imperative to the guardsman, or if it's the battlecry.
Still, don't fuck with the Void Lords.
>>
>>49108667
>>49108729
2spoopy
>>
>>49108771
Why make it a terminator?

They are no more scary than a regular astartes in this scenario. In fact the idea that he is slower only really make the situation less scary.
>>
>>49109235
This, I can't imagine the Void Lords using lots of Terminators.

I can totally imagine them sharpening their power armour's fingers, though, or adding claws. Or maybe they start to develop a bunch of Black Dragons ish mutations where they sprout natural weaponry. Maybe even some acid blood.
>>
So, with no Horus around, how did the Ullanor Campaign go? Multiple Primarchs prosecuting a joint effort against the orks?

What about The War of the Beast? I imagine The Beast would have led his Waaagh! against the Dark Imperium, since his beef was with whoever was on the throne of Terra, and that would be the Warmaster.
>>
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>>49058202
The Tyrant Star´s origins have been theorised for years, although the Black Suns have never shared their version of the truth behind it. Many have assumed it is a Xenos construct: technology of an unknown alien race that lived and died the Calixis-sector before humanity was even born. Others believe it is related to humanity itself: Some reflection of human sin in the warp, pushing through the boundaries of the veil between. Some theorise it is an entity of the warp: Whether a stellar body of the Immaterium or daemon, or even an unborn God of Chaos.
Regardless of its origins or true purpose, the Tyrant Star has a few patterns it follows among the otherwise undecipherable appearances it makes: It appears only in the Halo Stars, Calixis sector and their surroundings at any regularity: Manifestations have been reported elsewhere, but they are rare and the authenticity of these reports are questionable. Additionally, Komus visits some worlds with surprising regularity: The feral world of Dusk, for example, is visited roughly once a decade.
>>
>>49110295
>>49109235
Good point. I was thinking in terms of driving the fist through a wall.
>>
>>49111241
>I was thinking in terms of driving the fist through a wall.

Imagine how fucking terrifying a Mehreen raking its specially sharpened, talon-like gauntlet through the wall beside you would be. Just slowly dragging his fingers through the plating, the screech of parting metal following you down the corridors of the ship.

>>49110855
>or even an unborn God of Chaos

M A L A L
>>
>>49110855
That art is pretty interesting.

Makes me think it might be a prison for one of the C'tan. Or maybe some kind of portal to another universe entirely, with totally different laws of reason.
>>
>>49111657
Interestingly enough, I'm pretty sure the necrontyr are from the halo stars.
>>
>>49111756
The Halo Stars are just a general term for the furthest stars all around the galaxy, right?

IIRC Necrons are indeed pouring in from the Koronus Expanse, though, which is a Halo Star region way out beyond the fringe of Segmentum Obscurus.
>>
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I did a thing.

I haven't put tags on yet, but I tried to sketch out a rough outline of the Archeotect territories and their major offensives into Storm Kingdoms/Protectorate/Bloodhounds space, as well as the pushes by Necrons into Segmentum Obscurus and their growing domains in Segmentum Pacificus.
>>
>>49106718
>I think Graha'Nak would have fun with Aodhan on a hunt

I think Graha'nak would have issues with Aodhán's definition of hunting. The Negators employ a lot of guerrilla assaults and mobile attacks, a relic of the fact that Aodhán's first war was a guerilla campaign against a far superior force, but by midway through the Crusade Aodhán is so ridiculously confident in his abilities that he barely bothers with stealth.

Graha'nak would want to hunt and torment some big xenos beast, driving it wild with fear and anger, making it sloppy in its movements, before delivering a decisive blow. Aodhán would jump out of the bushes and lucha libre it.
>>
>>49034756
>>49037005
>>49037044
FIsts here, expected more anti fist votes. Silver Spears are pretty cool i thought but underdeveloped i agree
>>49037614
they do need to get more evil and frankly i think there needs to be more chaos in this in general
>>49038604
I think there should be a legion that's closest to each of the 4
>>49051655
Great Prompt
>>49060211
Fists Wunderwaffen wreak face on the battlefield and the loyalists retake Terra. a little more detail is that if they figure out how to get marcus back in action he will be able to unite the fists and mechanicus to achieve this
>>49078407
iron father's are super common in the fists
>>49079471
Love it
>>49085017
thats fuckn great
>>49084995
>>49084953
>>49084923
This is also crazy awesome

>Trying to not be useless
>>
>>49112181
I'm not getting the sadism vibe from Grha'Nak, more feral. If Aodhan is the hero slaying the monster, then Graha'Nak is the monster that fights monsters.
Mostly I'm focusing on that word, torment, in part because I'm assembling his whole thing as deriving from fighting xeno morphs with nothing but a spear and a sputtering laspistol. Fear is a gift he reserves for those capable of it. Everything else is beast on beast.
>>
>>49111796
Per lexicanum: "The Halo Stars are the stars bordering the outer reaches of Segmentum Obscurus.[1] The stars comprising the halo are very old and dispersed very thinly across the approximately two hundred thousand light years of the halo's diameter. Some are grouped together in clusters. The halo is almost entirely unexplored and probably contains few habitable systems.[Needs Citation]"
>>
>>49112355
I wasn't really considering a sadism angle. More a thing where fear distracts your enemy and makes them easily defeated via a single, precise attack.
>>
>>49111367
>>49111657
>>49111796
One of the most common interpretation of the Chaos God theory is Malal or Malice: Black and white, end of everything is his trope. But many other theories exist, due to the other strangeness of the area.
The Yu´Vath, for example, ruled the sector and its human inhabitants, mainly colonists of ages long gone, before it was conquered by humanity (In M38-M39 in timeline of the original universe). They were a Chaos-worshipping species with many strange technologies of Dark Energy and chaos.
In addition to them, the Necrons have shown their capability in technological monstrosities and their presence in the general area is notable, yet in Calixis-sector itself there are relatively few Tomb-worlds, making some doubt Necrons have a part in Tyrant Star´s beginning, but the theory still stands strong.
Some even theorise it is the cause of Tyranids, due to the repeated use of the words "devour" and "consume" in the predictions concerning it. The presence Tyranids cause the very warp to darken before they strike, cutting off communications: Some believe the Tyrant star is a manifestation of a hive-fleet´s approach, a fleet so large the earlier ones seem insignificant in comparison. This theory may not fit Imperium Asunder, but I´ll put it up anyways.
>>
>>49112245
>I think there should be a legion that's closest to each of the 4

So who we got for this?

>Slaanesh
Silver Spears.

>Khorne
Bloodhounds.

>Nurgle
Second Sons

>Tzeentch
Behemoth Guard/Arms of Asura/Eyes of the Warmaster?

All three of them seem pretty Tzeentchian.

Judgement Bringers seem very Undivided. Negators seem like canon Night Lords in that they don't generally worship Chaos, they just don't shy away from it either. Iron Hearts aren't even Chaos, it seems, just extremely renegade. And Warp Raiders are Malal as fuck.
>>
>>49113088
Roger. And I agree fully.

>>49113313
I think Behemoth Guard is the openly Tzneetch one.
Asura are sorcerous, but they worship the whole pantheon ala Word Bearers. I think ideologically they're oriented more towards a chaos undivided as a philosophical thing.
I think the eyes would make a little of sense as Tzneetch, but as the chosen of chaos, k don't think they can choose one. I think in practical terms most of them either venerate the changer of ways or serve him like Ahriman does--through defiance. The Warmaster valued his independence too highly, I think.

This leaves us with the Behemoth Guard, who have a sorcerous back story and are all for binding daemons. I've been kind of imagining them as though they feel like they walked out of a black metal album, thinking of themselves as a the light Bringers. If they've got a song, it's Pinnacle to the Pit.
I think it works, but it's one anon's opinion--they work fine as undivided too.
>>
>>49113584
Behemoth Guard have the mutation thing down. I don't see much of the plotting Machiavellian thing going on with them, but their focus on twisting flesh and treating all things as malleable is pretty Tzeentchian.

I see the Arms of Asura as being undivided, but treating The Warlock, Tzeentch, as the most important, 'highest' emanation of Chaos. You can see this in the sort of mutations a lot of the Legion, particularly Anshul himself, get. Anshul has blue skin with a prismatic shimmer to it, multicoloured feathery quills, etc.

>>49110800
I think it'd be good to have one of the Crusades launched at the same time as the War of the Beast, capitalizing on the horrendous losses incurred by the gigantic Waaagh! For once, it's Chaos that has to deal with the problems of managing a huge empire with multiple fronts in and outside of itself.
>>
>>49114593
>Behemoth Guard
Yeah. They're mostly about the change and not about the plot.

>Asura
So let's see... Chaos is the monad,the primal first concept, split by the first lie, that of the Imperial Truth, "I am not chaos". Underlyingly, the truth is 'tat tvam asi', chaos is the all, the font of souls, riven by the Emperor's lie.
The highest emanation from the monad is Tzneetch, the crown of wisdom. There is then the sphere of Khorne, who smashes the illusion, Slaneesh, who puts the lie to the senses, with holy excess, and then there is Nurgle, the base, the foundation.

I'm thinking Anshul starts off as a decent space Buddhist and then once he gets chaos, he goes crazy esoteric.
>>
>>49114778
I wonder what opinions the Arms have of the necrons, considering they're older than chaos and remember those times well.
inb4 'chaos is eternal' wankery
>>
>>49114885
Clearly they're mistaken. Chaos is eternal and if the necrons mattered, surely the true gods would have mentioned them.
>>
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>>49115080
I spent way too much time in the necron thread yesterday...
>>
>>49115160
The Ctan are clearly emanations of the Emperor.
>>
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>>49115179
NYA'DRAZATHA IS RETURNING
THE ASH BEARERS ARE HIS HERALDS
THE BURNING ONE SHALL REIGN SUPREME
>>
>>49115223
See? The loyalist dogs work with the Ctan, servants of the illusion.
>>
>>49115266
Where do the Arms of Asura reside in the galaxy? I need to write about them coming into contact with the Ash Bearers now.
Also I never got a response on whether the Ash Bearers should use the webway.
>>
>>49115289
The Arms of Asura roam around the galaxy in gigantic space-faring cities called Vimanas.

They probably have planets dotted all over the place.
>>
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>>49113158
Way I've kinda been thinking about it is that Komus is some kind of piece/harbinger of a much greater entity or phenomenon. Something super far removed form anything that currently exists in the galaxy.

After the other anon who has been pitching fluff for them mentioned that their battlecry might be "all shall be returned". I couldn't help but think it might be something from the universe that came before this one. I guess kinda like the dark elves in the second Thor movie, but an evil stellar body.

That said, it should be left totally nebulous as to what it actually is, except that it's so horrifying that it can put even Chaos worshipers/daemons in their place.
>>
>>49115289
If the fire dude let the necrons into the webway, then, yeah. Heck, if the Eldar have a major empire and the Negators are in Commoragh, then the Web way may well be a lot more open and more public than it usually is. I imagine that the Protectorate also has some limited access.

This said, I like the idea that the intensity of the conflict has escalated over time and that the 10,000 year Heresy has meant that a lot of crazy is going down.
>>
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>>49112076
What do the arrows indicate?

Also

>>49116619
As nightmarish and chaotic seeming as Komus and the Black Suns might seem, I actually imagine them as sort of austere and monastic.

They spend their free time reading ancient lore, researching new technologies, or meditating. Their whole fortress is a labyrinth of smooth black stone, and it's eerily silent. Except for far off chanting that never seems to be coming from any specific direction.
>>
>>49117541
>What do the arrows indicate?

The arrows represent extragalactic offensives. The green ones are Necrons, the turquoise ones are Archeotects.
>>
>>49117668
>Archeotects
Who?
>>
>>49112076
What's the Extropian Collective again?
>>
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>>49112076
I did a bit of a thing too
>>
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Someone make a version that's spelled correctly and has IA planet names.
>>
>>49117908
use this one
>>49053417
>>
>>49117768
Deleted.

>>49117695
The guys that replaced the Extropians. Assholes that discovered an ancient, fritzy AI on the very edge of the galactic spin and built a society around the nanomachines and random visions it spits out. Have a hardon for Dark Age tech and making humanity great again, hate the Imperium because many of them are descended from refugees of societies like the Interex, hate Chaos because it's Chaos.
>>
>>49116619
XXIII In that place there shall be a gathering,
XXIV Among them will be the deluded, the damned, and the lost,
XXV They shall take their place beneath the light of a sun that shines not and whose power they will know not,
XXVI The herald shall return from that echoing and great place,
XXVII He will return and there will be great power with him,
XXVIII But his power shall be that of the lost and others, even the damned, shall know it not,
XXIX Fools will be his bearers, his coming will be the coming of ruin and death though it be not of his own making,
XXX And so with all in motley and blood the players shall wait and the darkness shall pour, clawing out of a dark sun and vomit darkness into the offering bowl.
You are very close to my theory, in fact. I'll post more lore that will explain the prophesy, which tells of the beginning of the end: What comes after can be only theorized.
>MAJOR SPOILER ALERT for Haarlock Legacy module! The Star is a gateway to somewhere or something, that much can be said for a fact. What lies beyond can only be guessed at, but there is a character called Erasmus Haarlock, a Rogue Trader, last of his line and kinslayer who wants to bring his family from the dead. He worked and toiled, but Chaos, alien, witchcraft nor forbidden technology could fulfill his wish truly. He learned to turn time itself back and forth, yet could change nothing. He sought answers, and found them on feral world of Dusk: The only place that would end his desires would be the black star. So there he went, and from there he would return.
>>
>>49118150
But anon, that one has tau and stuff on it. If I wasn't so lazy, I'd do something up for >>49117908
>>
>>49118528
>Cont. MAJOR SPOILERS
The fools of the prophesy are those who follow him and thus open the door for him to return: Be they there to stop him, release him, for the power he wields or for knowledge, they unleash him and whatever lies beyond on the world. No-one knows whether it will be truly the Last Haarlock who will return or something else wearing his face. The result is the same: The prophesy is fulfilled and Haarlock's Legacy released to the world, to end or to give a new beginning. Whatever happens, the world will never be the same, and life as we know it ends as the Tyrant Star shines alone in the night sky. It is possible to stop his return, maybe even change the ultimate fate of reality if he does return, but after that turning point, not even Tzeench knows what will happen, for even fates are blotted out, one by one, by the widening gyre that is Erasmus Haarlock's plan to return from the place none have before. That is the original story, but how Imperium Asunder does it, is a new story. For example, Haarlock family was formed after age of apostasy for its actions during said conflict which never happened in asunderverse. Who is our Herald of the End, kinslayer and last of his line?
>>
>>49116619
Also, on a separate note, the battle cry prompt came from the following piece of text, which I speculate is part of the full Hereticus Tenebrae: "CCCXXX-And the scratching at the walls shall end, and there will be no difference between man and the beast, for all shall be returned"
>>
>>49110800
Good questions. Im not extensively read up on canon campaigns but ill give them a looksie to help work it out.
>>
>>49119388
As for participants, I mentioned that Sarco wasn't there and in fact got injured by the Eldar titan in the same timeframe.
>>
What two legions hate each other the most, and what legion has/had the most friends?
>>
>>49110800
The Warmaster is still in command at Ullanor. I think the only other legion confirmed present is the Bloodhounds. It's more or less the same as canon except with regard to the tactical stylistic differences between Horus and REDACTED
>>
>>49112076
Is it just me or have the loyalists slowly been stealing more and more room as these maps get updated.

Iirc everyone was meant to be confied to the east qith a small portion leaning into segmentus tempestus which was the Tempestus gap. Now we have reclaimed almost half of a whole 2nd segmentum.

>>49116683
> all these people in the web way
It pains me so.

>>49117908
If someone doesnt do this, ill try and get around to it tonight.
>>
>>49119473
Second Sons hate Undying Scions
Scions hate Negators
Negators hate Silver Spears
Silver Spears hate everyone
Everyone hates Warp Raiders
Not sure who War Raiders hate.
>>
>>49119479
Sky Serpents, Void Lords?, Behemoth Guard
>>
>>49119473
Warhawks
> like
Fists of Mars
Knights Exemplar

>tolerate
Sky serpents
Scions
Stormhammers

>dislike
Paladins, Angels

>sworn crusades against
all traitor legions

>black templar level rage
Eyes

>Who are they again?
Void lords

Pre heresy it was
>like
Negators
Second Sons
Knights Exemplar

>okay
Serpents
FoM
Scions
Oathsworn
Ironhearts

>dislike
Paladins
Void lords


>who dat?
Storm hammers
Silver spears
Warp raiders

>peasant tier
Judgement bringers
Arms of asura
Blood hounds


Keeping in mind that Hawks were an outrider force so if they didn't spend time campaigning with someone they didnt really think anything of them. And also are pretty set in their ways.

If they had to have a single "rival" it would probably be the Bloodhounds who they thought brought shame to the ideals of a hunter.
>>
>>49119797
TFW Raydon literally doesn't care about your legion enough to mention them
>>
>>49119323
Do you think the beast in this quote refers to animals or a bigger capital B the Beast as a reference to Chaos?
>>
>>49119854
The animal. As support to this, a small part of a larger text (earlier parts speak of the buildup to the visitation of Komus)
>I must record what is happening. I was awake in the half-light of the morn and watched the sun rise. It rose, Emperor preserve me, but it rose black. At the moment of its rising, the city screamed. Things roam the streets and I see the claw mark on them all. They are changing. I do not know what they are becoming. I saw my master, his skin pale and stretching, eat the corpse of a servant. I have barred the door. The house is burning. I seal this record and someone must find it, someone must know. I tried to look into the mirror. I have the mark on my skin and I am not sure that it was my reflection looking back at me.
>>
>>49119822
Angels were mentioned.

The stuffy old coots were one of the first i thought of.
>>
>>49120806
I cannot into reading
>>
>>49119473
Sky Serpents Preheresy

>Best Buddies
Angels of Light
Warp Raiders
Arms of Asura
Eyes of the Warmaster
Knights Exemplar (Librarius buddies)

>Fun Guys for a Campaign/Dudes that have our back
Storm Hammers
Warhawks
Fists of Mars
Void Lords (Xenocides only.)
Oathsworn
Scions?

>Dudes we can work with
Behemoth Guard
Silver Spears
Negators
Blood Hounds
Second Sons


>Ugh.
Paladins
Judgement Bringers

>Who?
Iron Hearts


Post Heresy:
>Sworn Enemies: This shit is personal Teir
Asura
Eyes
Warp Raiders
Iron Hearts


>Aodhan, you ass Teir
Negators

>Foul heretics Teir
All the other traitor legions

>Head up their ass Teir
Paladins

>By the Emperor, Brother, stop bickering with me about this whole religion thing. Let's go kill some heretics. Teir
Alexios

>Keep them fighting! Propaganda Poster Teir
Void Lords
Warhawks

>Pretty cool guys
Hammers
Vigil
Fists

>Binding ties of old mean that you can crash with us
Oathsworn
Knights Exemplar
>>
>>49121232
This inspired me to update the relations since a lot of legions have been changed since we made them. And fluffed out.

Only one not yet fleshed out is silver spears because apart from being slanneshi, and apparently living in a warp snowglobe that protects them from well the warp i dont know much about them pre and post heresy.

Will post a summary shortly. Then update the wiki tonight.
>>
>>49121939
Angels of Light -
>> to concerned with building rather than fighting
>> think rather than act. Lazy.
Void Lords
>> unfortunately insane
>> kinda wasteful, but insane soooo
>> at least they try
Sky Serpents
>> helpful, but could do more
>> don't like how they talk rather than act
>> cultlike tendencies
Knights Exemplar
>> our most beloved brothers whos sacrifice allowed for so much
>> always given a position of honour
Fists of Mars
>> very helpful
>> thanks for the weapons, amd ships, and armour, and bullets
>> took control of mech. Probably for the best.
>> protects our homebase. Total bros.
Undying Scions
>> they not only willingly get in dreads, but aspire to? - insane.
>> brave though, incredible sacrifice
>> do a good deal of krumpin
>> pity its only on the defence
Storm Hammers
>> happy to hide in their little hole
>> how far they have fallen
>> so loud. Please stop.
>> whats that you like to boasts about junk that happened 10,000 years ago? Or that time you left your precious hiding hole and almost looked like a space marine again? Pft what happened to you stormy, you used to be cool.
>>
>>49122020
The Negators
>> total bros. Brave. Independent. Then turn traitor. Those motherf!
Eyes of Warmaster
>> leave me alone i like my secrets
>> course you turned traitor you dodgy cunt
Arms of Asura
>> hippies. Hippies everywhere.
>> psykers to boot. Better regulate them.
>> suddenly chaos. Not surprised.
Bloodhounds
>> loud. Think they are hunters. Just angry children.
>> bark bark
>> so much gore and waste. L2effeciency.
Siver Spears
>> dont know much about them desu.
Iron hearts
>> hey youre good at all the stuff im not. Let's work together.
>> heresy. U srs?
Second sons
>> sleek. Professional. Serious. Lets be friends.
>> kinda got a hardon for nukes tho? Well noones perfect. I guess there is a time and place for them.
>> just dont hit us with them
>> suddenly heresy. U2 bros? Come on!
Warp raiders
>> dainty.
>> weird.
>> talk to xenos. And are psykers. And think they are supercool for using hover boards.
>> heretics? Called it.
Behemoth Guard
>> mutants? Why arent we blam'ing them.
>> oh they got it under control. Cool
>> heresy. I told you we should have blam'd them.

Renegades:
Kor Protectorate
>> lets be friends with everyone
>> not cleansing the xeno and heretic
>> you want to build little houses.
>> you want to argue with the big E.
>> you sit behind the main lines and make the joint 'complacent'
>> well i guess someone has to do it...
>> suddenly ignoring orders.. well thats treason. Hey why arent we treating them like traitors as well.
>> well ill handle them after we reclaim the Imperium.
>>
>>49119473
Behemoth Guard
Preheresy:
>Fucking Pussies
Warhawks (We've got a navy for that, you daft bastard!)

>Enoch Tier
Judgement Bringers (Densest material known? Enoch's skull.)

>Pompous Fuckwads
Silver Spears
Eyes
Angels of Light
Bloodhounds

>Dirty Hippies
Paladins of Kor

>Professionals:
Knights Exemplar
Void Lords
Hammers

>People with books to borrow
Fists of Mars
Sky Serpents
Warp Raiders
Asura
Oathsworn

>Fellow Warriors:
Second Sons

>Cautionary Tale
Iron Hearts
>>
>>49123318
Post Heresy:

>Fun to attack:
Everyone, really.

>Allies/People with things we want that we can work with
Arms of Asura
Iron Hearts
>>
>>49119473
Just a thought for the Void Lord himself, as much in jest as anything else.

>This is a dumb way to fight Tier
Judgement Bringers
Iron Hearts
Second Sons
Scions

>I thought we were going to hunt Tier
Bloodhounds

>Are you even seeking enlightenment Tier
Paladins
Silver Spears
Oathsworn

>Why are we talking about plumbing when we could be killing something?
Angels of Light
Warp Raiders
Asura
Fists of Mars

>Dude, you need ritalin or some shit Tier
Negators

>Properly creepy
Eyes of the Warmaster
Sky Serpents (Talons of Xibalba mostly, the rest of the legion is in the closet about it.)

>Dependable Warriors Tier
Hammers
Behemoth Guard
Warhawks
Knights Exemplar (because let's face it, it's hard to dislike Klaus)
>>
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>>49123318
The hawks have their own tier!
>fucking pussies
Well, uh.. uhm.
>says the beheguard
You filthy heretics can keep your opinions to yourselves!
>>
>>49123739
Oh, the Scions are there too.

And the Paladins would be there too, but they're worse because they're dirty hippies.

And Enoch is Enoch.
Fastest way to piss off a Behemoth Guard is to mix them up with Judgement Bringers.
So as far as they're concerned, the Warhawks are one of many kinds of wimp, they just don't have any special features to them. Feel better?
>>
Muh bandwagon

M30:

>Greatest people in the world holy shit I have such a boner right now how dare you talk shit about my big brother tier
Eyes of the Waramaster

>Best Bros tier (not sure about this)
Oathsworn
Sky Serpents
Paladins of Kor
Knights Exemplar
Judgement Bringers

>Great to fight with tier
Storm Hammers
Crimson Warhawks
Fists of Mars
Undying Scions

>You disappoint me little brother tier
Silver Spears
Bloodhounds
Second Sons
Behemoth Guard
Negators
Void Lords

>Should have been purged too tier
Arms of Asura

>If you even mention them he'll kill you and everyone you ever met tier
Iron Hearts
Warp Raiders
>>
>>49124947


>Blood Brothers forged in the fire of battle tier
Void Lords

>Great to fight with tier
Storm Hammers
Crimson Warhawks
Fists of Mars
Undying Scions

>HERETIC tier
Sky Serpents

>Rest in Peace tier
Knights Exemplar
Oathsworn


>If you even mention them he'll kill you and everyone you ever met tier
Arms of Asura
Iron Hearts
Warp Raiders
Judgement Bringers
Silver Spears
Second Sons
Behemoth Guard
Bloodhounds
Negators

>If you a rumor even pops up of someone even knowing they exist he'll exterminatus your entire planet tier
Eyes of the Warmaster

>Fuck Anders Kor tier
Paladins of Kor
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