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Age of Sigmar General

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Thread replies: 350
Thread images: 47

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>resources
pastebin.com/6y3WjKs6

Let the tempest rage on edition

>General's Handbook is up
Who can convert it in pdf with hyperlink function?
Rough version is up, still waiting that kat uploader version.
https://mega.nz/#!DxJhhQRa!ObBJiQp43LJK2gC22ioeyXsMNU1_BjwyAR-sjeAoHJg

>OP image album
imgur.com/gallery/12eeL

Old thread:
>>48874290

What's next?

Off topic, deathwatch epub is up.
>>
>>48897118
Damn you for uploading it. I wanted to do it
>>
Quick reminder that if you ebayed your brets after they got discontinued you're not welcome at the round table of bretonnia forums

Thanks,
Sir Pointsavedaos
>>
>>48897170
Who /perry and firestorm miniatures/ here?

Who needs GW when you have historical ripoffs?
>>
>>48897182
Because some of us have only official GW stores to play in and to say they frown upon third party stuff is... generous.
>>
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How do I play goblins?
What should I take?
What is good?
What is fun?
>>
>>48897118
anyone have a fun gnoblar unit idea for my gnoblar armies ?
>>
>>48897227
>What should I take?
BIG units
>What is good?
BIG units. Seriously, big Night Gobbo units buffed by a Warlord are cheap, surprisingly tough and deal incredible damage. If you don't like Night Goblins, take regular but buffed by a Shaman, not a Warlord.
>What is fun?
Fanatics and anything Squig
>>
>>48897227
>What is fun?
The look on your opponent's face when your 60 Gobbos have the same save as Sigmarines at range and in melee they deny him his exploding 6s to hit.
And the look on his face when your Mangler Squigs leave bloody ruin in their wake, then die and kill a few more enemies with their death-throes.
>>
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Hey Anon, check out these new models I got from Forge World! Mind if I try them out in a 2k point game with you?

1,980 points:
80: Tomb Banshee
400: Mourngul
400: Mourngul
400: Mourngul
400: Mourngul
100: Skeleton Horsemen x5
100: Skeleton Horsemen x5
100: Skeleton Horsemen x5

Just a friendly game, 'kay?
>>
I wanna buy some Wanderers, what's a wanderer list look at around 1000 points?
>>
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>>48897446
Here's your (You)
>>
>>48897446
No.
>>
>>48897169
Can you upload white dwarf weekly 131, 122, 121, 81 the original epub file then, I need them to complete my collection?
>>
>>48897446
Would be interesting the play against
>>
>>48897567
I will see If I have them after I returned from work. No promises
>>
>>48897476
Buy a box of Glade Guard, a box of Eternal Guard and Araloth, ah, I mean a Nomad Prince.

Build 10 Glade Guard, use the remaining six bodies and the hood heads left over from assembling Eternal Guard and not Wildwood Rangers and make 6 Waywatchers (the oop unit, not the Hero). There, now you have
>Nomad Prince
>10 Glade Guard (Battleline)
>10 Eternal Guard
>3 Waywatchers (Battleline)
>3 Waywatchers (Battleline)
That's 440 points which you will use as the core of just about every Wanderers list. It has Battleline over and done with up to 2000 points.
After this it's up to you to decide whether you want to be a dick and use nothing but archers or add Rangers and Cavalry and only a couple more archers.
>>
>>48897446
>Picture of a girl who has no friends and behaves so much like a bitch and a creep that she will never have any
Couldn't have picked a better pic for you if I tried, senpai
>>
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>>48897558
>>48897566
>>48897573

Oh, sorry, Anon! That was just the first draft of my 2k point list. Lemme go fetch my new one...

2,000 points:
160: Count Mannfred
400: Mourngul
400: Mourngul
400: Mourngul
400: Mourngul
80: Skeleton Warriors x10
80: Skeleton Warriors x10
80: Skeleton Warriors x10

Is this good with you?
>>
>>48897598
Thx, senpai.
>>
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>>48897664
Okay, so you have 35 models in 2000 points. 30 of these 35 have about the same staying power as wet tissue.
So two turns in you probably have only 5 models left.
Another turn in and the fragile Manny is gone as well.
Congrats, now you have automatically lost the scenario in which you need 5 or more models to control an objective.
An unsupported Mourngul is also exceptionally unkilly as its bonus attacks cannot generate bonus attacks anymore.
It is also absolutely worthless outside melee and its movement makes it hard to flee melee effectively.
So yeah, I'd take that list on.

You come here showing us OP lists, but all you're doing is showing us lists of absolutely no value in the scenarios that come with Matched Play that, by their composition, show us that you have zero regard for other players or even for the game.

In fact, I beseech you to play this army. Please do it. Please pay Forgeworld 140 pounds, then go hunt down old Tomb Kings Skeleton Horsemen which on ebay probably go for twenty pounds apiece. Please pay a fortune for this army, which, as we discussed, is not actually all that useful, and then find out how nobody will ever play it because fielding more than 1 Mourngul immediately raises every single asshole flag of everyone in the store you currently are.

I'm not even sure what you're trying to prove here.
That the points aren't balanced? Congrats, we've been telling people that from the day the GH was announced.
That there are assholes abusing the points to play bullshit armies under a veil of legitimacy? Any passing glance at 40k will tell you that this has always been the case.
That you have no friends and want to drag everyone else down to your level? You're on 4chan, posting smug anime girl faces and bullshit lists, so we know that already.

You're not even triggering anyone here. Ever since AoS came out, we've had some absolutely top tier baiting and shitposting in this thread and you aren't. You're not anywhere near top tier.
>>
>>48897782
>An unsupported Mourngul is also exceptionally unkilly as its bonus attacks cannot generate bonus attacks anymore.
But that's not how it works.
>>
>>48897782
careful there youre sounding pretty triggered
also "beseech"? what the actual fuck man
>>
>>48897782
Pretty sure you can ignore objectives and go for the kill, can't you?
>>
>>48897170
So, if I buy more brets from ebay or old stores in addition to the old stuff I already have they won't like me?
>>
>>48897839
>ignore objectives and go for the kill

Depend on the scenario, you may need 5+ models to negate opponent objective. In AoS, pitched battles are mean to hold objective, instead of the kill(minor victory only).
>>
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So apparently this game is good now after the chaos that ensued last summer when it was released?
How boring am I for buying the Stormcast eternals starter?
You guys agree that the best addon for that is the game starter and Knight-Venator?

Also army theme http://www.youtube.com/watch?v=Ob8A4AP0Fa0
>>
>>48897829
Yes, it pretty literally is. General's Handbook, Third Rule of One. Attacks generated by special rules cannot themselves generate additional attacks

>>48897839
If you could kill 2000 points of army with only four Mournguls, sure, but even if their attacks are good, they aren't nearly killy enough to rake in their 400 point price tag. They are absolutely amazing at never dying, but when it comes to killing stuff, a lot of things will leave a Mourngul in the dust. Never mind that there are a couple things that can in fact kill a Mourngul reasonably well, like massed attacks with good hit and wound rolls but no Rend, like Blightkings or Night Goblins or Gnoblars. You don't even have to worry about Mystic Shield on them because a) he can cast it only once per turn so you can simply focus on the Mournguls that aren't being shielded right now and b) the only caster in that particular list is infinitely more fragile than the Mournguls. Now if someone were to take Mournguls and buff them with Mortarch Mannfredo's excellent buff aura...

>>48897837
Nah mate, I'm chill as fuck, stretched out on my couch, petting my pooch. I used beseech because "beg" really didn't convey my level of "please do it oh mighty one" enough. The guy yesterday with the "hurr terrain does nothing" triggered me, this list dude just kinda exists.
>>
>>48897839
>>48897882
You could also keep the skellingtons way back and murder everyone with the Mournguls, right?
>>
>>48897909
>Yes, it pretty literally is. General's Handbook, Third Rule of One.
That's not "unsupported." And you're still making a crapton of attacks.
>>
>>48897910
>keep the skellingtons way back
You can't keep skellies away from objective.
>>
>>48897888
The best way to start Stormcasts is Start Collecting + Starter Set. If you want to add to that, a Venator and a box of Paladins is always nice.
Also, the whole Sigmarine hate has considerably died down especially once people actually understood the rules and found out that they are not OP as fuck after all, so nobody will shit on you for picking them.
>>
>>48897934
>nobody will shit on you for picking them
I will shit on him, if he pick Hammer of Sigmar. ;-p
>>
>>48897917
What I mean by unsupported is that the Mourngul could be infinitely better if you put a couple of buffs on him, like, again, Mannfredo's reroll Hits and Wounds of 1 or if you could somewhere find a flat +1 To Hit for him, then yes, he'd be devastating.
>still making a crapton of attacks.
eh, 8.296 damage at -2 Rend. For a 400 point model that's actually pretty terrible. Just look at what some Mangler Squigs can do while costing much, much less.
>>
so I'm just starting to get up to date with age of sigmar, was a 40k player a few years ago but stoped and the shitstorm that AoS brought on kept me away, wtf happened to Slaanesh? and is he/she/it coming back or are they killing he/she/it off? Also, hows the ironjaws start collecting box as a first buy?
>>
>>48898136
Yes, Slaanesh is coming back, probably as a part of the Aelf introduction storyline.

And it's good. Ironjawz are pretty great and the starting box is good value.
>>
>listfaggot BTFO
>mournghoul meme BTFO
Glorious.
>>
>>48898136
IronJawz are a really good army, that shit they can do is fucked.
>>
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>>48897558

Your post is as much shitposting as the post you a responding to. Stop it. This behaviour doesn't help the general.
>>
>>48898272
Mourngul is a meme?
>>
>>48898331
People fielding a lot of them is.

Usually alongside a lot of Nagashes. It was around more early on after AoS's release.
>>
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>>48897909
Thanks, I'm also trying to come up with a painting scheme, so anyone have any cool pics?
I think I want to use some gold them but just not lots of it...
Also I wish I could paint glowing effects like pic related
>>
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>>48897118

You who have stuck with GW may be able to answer this question better than WHG, so I will ask you as I asked them.

What evidence was there that Warhammer 8th edition was losing Games Workshop money in sales, stock, anything.

I don't want "well everyone knows", I've enough of that in 10 years of investor annual reports from GW.

But there must be something else out there, blog posts, insider information, Something.
>>
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Posted this in wip with little luck. Anyone know some good complimentary colours for me to use on the sand which will be on the bases? Bark is dryad bark, gorthor brown karak stone. Using sand on the base with some flock, vines and slate coloured with eshin grey.
>>
>>48898343
For 400 points, it IS pretty sweet.
>>
>>48898296
Not sure what problem you're seeing. These people come here for the delicious (You)s, that's their heroin. The ultimate answer to that is to give them a buzzkill like the post you are responding to. No actual reply, no mad, just a (You) they can't actually enjoy.
>>
>>48898351
It accounted for less sale than the paint
>>
>>48897118

You who have stuck with GW may be able to answer this question better than WHG, so I will ask you as I asked them.

What evidence was there that Warhammer 8th edition was losing Games Workshop money in sales, stock, anything.

I don't want "well everyone knows", I've enough of that in 10 years of investor annual reports from GW.

But there must be something else out there, blog posts, insider information, Something.
>>
>>48898395

duplicate post, I apologise.

>>48898394

From what source.
>>
>>48898361
The general package is, yes. But people see the model as be-all, end-all, which is not the case. It is incredibly survivable, but its damage output is lacking (for its price tag) and it doesn't help too much in all the new objective-based missions. It's simply incredibly fucking annoying to fight against because it's hard to actually damage the damn thing, it can heal what little damage you do to it and it dishes out massive negative modifiers to hit in melee. Which is generally a combination that makes a Mourngul perfect for trolling.
>>
>>48898359
I wouldn't use contrasting colours on the base myself. The colours in the blue-green-brown triad all complement each other, adding more colours may spoil them and make them look too busy. Just plain sand or gravel will look okay with the brown bark, but won't draw the eye away from the models.

Very nice work, by the way.
>>
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>>48898395
Ignoring those who claim to have an inside line at GW, because most of those contradict each other so who the fuck knows, probably the closest we could get is what third-party stores were reporting as their best selling lines. Pic related is very typical of the years leading up to WHFB's death, 40k at the top, then some other games, with Fantasy not even in the top 5. But there's obviously big issues with that (it only says how games were selling relative to each other, there's no way to tell if a game made a profit or not from that; and GW has sales channels through its own online and brick 'n' mortar stores as well.)

What's kind of funny is stuff like pic related was held up by GW-haters as proof GW was dying for years with fanboys saying it tells us nothing, then when AOS came out it flipped with this sort of data being held up by GW-fanboys to prove it was a good decision while the -haters said it means nothing. I don't know myself, I'm just passing it on as it's the only non-anecdotal "evidence" I know of for how WHFB was doing.
>>
>>48898508

It's the reason I ask in all honesty,

Everything seems to revolve around this one pivotal point that WHFB 8th was under-selling, or atleast, not breaking even on it's cost to sell.

But there is nothing tangible to back this up. GW maintain the hardest grip on their sales figures known to man, but they Have stated in the past when a system has needed to change (2010-2011 Annual Report, the move from 7th to 8th as an example).

I'm going to have to look up tournament numbers too, see if there's any correlation there. ETC, GTC, there's quite a number out there to peer through.

Thanks all the same though. If anything else comes to mind, I'd be happy to hear it
>>
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Tzeentch be with you
>>
>>48898563
I'd add a Girlyman Blue glaze to the daggers to have some more blue to contrast the skin, but other than that, the paint job looks amazing.
>>
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>>48898425
Thank you
Was worried about a contrasting base for the same reasons, good to see it wasn't pointlessly. Thing is my sand is a dark orange colour which really doesn't match when unpainted. I could pick up some new sand and attach it on easy enough, but thought painting and drybrushing would give a better effect.

I've got a test base I did here, used the same shades as for the bark which doesn't work too well (I was hoping a sepia wash would differentiate it from the model). The ballast in the background is a good colour to use but the chunks are too big for the whole base really.

Know what brand/type of sand would work well? Or alternatively what earth colours would be good?
>>
>>48898351
What the hell is going on in this picture?
>>
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>>48898802

How new do you even have to be
>>
>>48898404
Natfka, recent post said it was sub 5% of income, less than paints and tools.

AoS is now 35% of income.
>>
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>>48898837
>>48898802
>>48898351
>>
>>48898276
I find them good but lack of shooting makes some armies annoying to deal with.
>>
>>48899085
Easily fixed by adding either archer grots or Bonesplitters.
>>
What was with that guy with the hate on for the slann last thread? Is their any truth to what he was rambling about?
>>
>>48899134
That was Carnac. He has a fetish for Be'lakor. The lizardmen killed him using rocks, he's still salty.
>>
>>48899151
That... I don't belive anyone can be that petty or have that little a life that they would take time out of their day to kick a war gaming faction any time they are remotely down without reason
>>
>>48899171
And yet Carnac exists.
>>
>>48899214
Who the fuck is carnac?
>>
Anyone know if there's a Square to Round base conversion chart?
I'd rather have all my army on the same shape bases, even if i have to buy Dominion ones
>>
>>48899171
You don't have to believe in something for it to be real.
>>
Offtopic:

Where's this deathwatch book? i've searched in the archive and in all the threads, can't find it.
>>
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>>48899294
This do anything for you?
>>
>>48898909
>trusting anonymous sources from Natfka.
I bet you think those plastic thunderhawks are still coming.
>>
>>48899337
I got it in a 40k general thread a day or two back. You sure you searched hard enough?
>>
>>48898802
An errant knight of Bretonnia bring in a severed head of a beastman to the king of Bretonnia and his court as evidence of a Chaos incident. The court is in a shocked uproar on the matter.
>>
>>48899338
Thanks i'll save it.
I'm a bit tired so my brain isn't working well though lmao
>>
>>48899349
Searched harder this time, found it. Thx
>>
>>48899338
Found this https://www.dropbox.com/s/wqsx9u96fihqbz0/Warhammer%20base%20size%20chart%20V1.pdf?dl=0

So assuming your pic is accurate i'm good to go
Thanks
>>
is there anyone here willing to hook a guy up with measurements for the size of a Citadel Wood base (width at widest and narrowest point, and length) and possibly a top down photo reference? I'd like to try and make some of my own Wyldwoods but I'd like for them to be roughly the correct size.
>>
I have my Grand Alliance Destruction Battle Tome, how comes those are the only books that aren't on the archive?
>>
>>48899337
Do take a long, hard look at the OP. If you still think there's nothing there to put you on the right path, look harder. If that still doesn't help you, you don't deserve the epub.
>>
>>48899448
Not digital, the people who have them don't want to ruin their copies justifying it as the book not having content for someone who pirates his books as the warscrolls are on GW site, (some of) the battallions are uploaded in photo quality and the fluff adds little to nothing.
>>
>>48899483

Oh, well that explains didn't know there wasn't digital
>>
>>48899448
Take a look at it. As you (should) know, the Warscrolls in there are all on the GW Website, free to download (except for Beastclaw and Bonesplitterz who have had an update since GA:Destruction came out). Then visit the webstore and, as an example, click the Firebelly and read the webstore flavor text, then compare that to the Firebelly faction flavor text from GA:Destruction. You will notice it to be almost the same. GA:Destruction also does not have ANY Warscroll Battalions in it.

To summarize, the Warscrolls and the fluff are both available for free online and that book in particular consists of nothing else.
And that's why they are not released digitally and why they'll never be in the pastebin.
>>
The thing where you just take your grand allegiance faction buff if you play one of the 7 older Battle-tomes is only a rule that exists in a facebook post, right? or is it in the FaQ i forget.

Either way, i wonder if when those armies get their own traits, artifacts, etc will that rule be removed since the current generic allegiance buffs are very ill-fitting

E.g: Ironjawz shouldn't move 4+d6 that's clearly not how they were designed being slow heavy armor Orukks

Pestilens and Khorne isn't supposed to randomly hit on 3's or 2's sometimes, especially Pestilens with their passive reroll to hit on almost everything makes it wasteful

Flesh Eaters are supposed to die and then be restored, not have a constant 5+ death save making even ghouls hard to remove.

And of course stormcast and lizards don't seem to give a damn about bravery, so their Order thing is wasted on them.

Supposedly we're getting this book next month, anyone have further info on that?
>>
>>48899611
Yes, it's a facebook post. From the official AoS Facebook page. Giving an answer after being prompted for clarification.

>E.g: Ironjawz shouldn't move 4+d6 that's clearly not how they were designed being slow heavy armor Orukks
Aha. So they were specifically designed to be so slow that they're always shot to death before they reach front lines? And the Ironjaws Battalion that's IN their Battletome and also lets them move D6" in the Hero Phase is clearly designed wrong. Aha.

>Pestilens and Khorne isn't supposed to randomly hit on 3's or 2's sometimes
Aha. Chaos isn't designed to randomly get bonuses.

>Flesh Eaters are supposed to die and then be restored, not have a constant 5+ death save making even ghouls hard to remove.
Aha. So they took summoning away but made the entire Death faction tougher to compensate, but this is somehow wrong when applied to Flesh-Eaters.

>And of course stormcast and lizards don't seem to give a damn about bravery, so their Order thing is wasted on them.
Aha. Stormcast, whose biggest weakness is their surprisingly bad Bravery, don't have any use for a Battleshock reroll.

Do you even play this game or did I just fall for the shittiest bait in the thread? Because you seem to not know a damn thing about anything you're saying.
>>
>>48897446


Hilariously enough the handgunners lists from before will actually wreck this
>>
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>>48899611

I'm going to have my Ironjawz going 4+2D6 and you're going to like it
>>
>>48899717
No, it really won't. It'll wreck the Skellies, but once they're dead, you'd wish you have Crossbows instead, because the extra shots from the Crossbows would help more against the Mournguls than the Rend they aren't affected by.
>>
>>48899715
>did I just fall for the shittiest bait in the thread?

Well i unintentionally conjured up a masterful bait post it seems. I'm sorry i triggered you, Anon.

I was actually trying to drum up some discussion, but you're right, AoS general is just for shitposting, sometimes i forget where i am
>>
>>48899757


Oh sure crossbows will do it better but you're already doing 7 wounds per unit to those mournghuls even ignoring your rend.
>>
>>48899151
He wasn't killed by rocks but anyways...

Where is the apology. You lied in the previous thread and when caught you went quiet. Do you want me to screencap it and bring it to this thread? Say you're sorry now!
>>
How about we leave arguments from previous threads in the past, yeah?
>>
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>>48899912
Posting the post chain from the previous thread. You see the shameful behaviour of a Serafag. See how he lies and projects on others. He cannot handle that someone is "talking shit" about his mary sues.

The Serafag when confronted with FACTS ran away tail tucked between his legs rather than admit that I was right. Such is their way.

Shameful. Disgraceful.

I will never stop asking for an apology.
>>
>>48899940
No, I was happy to let go after I proved I was in the right. YOU guys dragged it here. You are the ones to blame. I will not sit down and let the Serafags prance around and act like they have the moral high ground when they are a toxic bunch.
>>
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>>48897227
You want big units. Minimum of 50. You want squigs. You want netters in those units to lower enemy hit rolls. Goblins are weak but in larger units they can wound on a 2+ with spears or stabbas. You want these massive blobs on top of important targets, with inspiring presence on them to ensure minimal loses. Above all, you want a mangler squig.
>>
>>48897118
does a unit you want to summon need to be on the table for you to summon it ?
>>
>>48899981
You're just trying to start an argument, and in my book that's shitposting. Just stop. Please.
>>
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>>48897409
>>48900000
Sounds like I have everything I need to jump in.

Square bases are still okay? Also do units all have to be kitted out with the same weapons? How many war boss / shamans would I want? Do I have to only use night goblin models or can I use normal and forest as well? Are trolls any good still?
>>
>>48900038
I'll stop if they stop.

Don't start shit, and you won't get shit.
>>
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>>48900051

Chaos are gay

Get Ordered

t. Humans
>>
>>48900048

>Square bases are still okay?

Of course
>>
>>48900048
Fellwater and sourbreath trolls are okay, sourbreath especially. You generally want two bosses if you want to keep multiple blobs up at a time or a boss and a shaman to insp pres/mystic shield combo one unit to make them not cowardly and have a 4 + save in combat. Units can be hand weapons and nets or spears and nets, but not hand weapons and spears. You can do bows and bets too but I don't see the point of it seeing as they will barely hold in cc with bows. Normal goblins are kind of weak but make decent spear fodder if need be seeing as the more you have, the better their hit rolls are.
>>
>>48900075
All races have their name changed. Humans didn't touched. How come?

Why not name them Hymans or Hoomans.?
>>
>>48898351
It wasn't LOSING money, it just wasn't making enough.

Games Workshop has to basically keep expanding and earning more otherwise they will go under because they went global far to soon in their companies life.
>>
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>>48898359
In this picture, the sand was painted Steel Legion Drab, washed with Agrax Earthshade then drybrushed with Karak Stone if that is helpful to you.
>>
>>48900048
Oh and if you have spear chukkas keep them close together as they get a reroll when within 3" of each other.
>>
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>>48900117
According to solid sources.....
>>
>>48900115
Whoa mate, nobody's ever made that joke before. So original xDDD
>>
>>48900214
Chill, my hymon compatriot.
>>
Here's the General's Handbook as epub for anyone who want's it
https://mega.nz/#!vpJ1SbBR!msYIKQDpamS_ewiComxhBVxzyc5UtAnUcuzPPDqgC-s
>>
>>48899715

I agree with him though, Most of order is so full of battleshock buffs that getting a re-roll seems hilariously bad, especially when compared to free movement or a universal ward save.

Also the artifacts were poorly thought out, some of them are so just clearly better than the others...like who would take an item that gives you +1 to hit a single unit, when you can take an item that just gives you a flat +1 to hit AND wound?
>>
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>>48899963
Remove Serafags

Remove kroak
>>
>>48900148
>people are panic buying
>its only because silver tower did well
>its only because buying for 9th age
>its because 40k is failing
>bla bla bla i refuse to accept the fact that aos is doing well so i shift the credit elswhere to justify all my biased hate
>>
Do you guys know if GW has done any videos on How to Paint The Silver Tower? I can't find any specifically for that. Seems odd.

If not, can anyone recommend any guides? My brother bought me it for us to play sometime and i've only ever painted orcs so i could do with some help on what paints i might need!
>>
>>48900299
It seems they haven't. That is odd indeed considering how more effort went into Silver Tower than any of their other boxed games.

There were some guides in the White Dwarfs that released at the time if that is helpful.
>>
>>48900248
>like who would take an item that gives you +1 to hit a single unit, when you can take an item that just gives you a flat +1 to hit AND wound?
I think that one is just poorly worded. The German version of Battle Brew makes it sound as though it's one-use only. In which case a permanent +1 To Hit would be better than a one-use +1 or +2 to Hit and Wound.

>Most of order is so full of battleshock buffs that getting a re-roll seems hilariously bad
Nah, not most of Order. Seras and the Celestant on Dracoth for the Stormcasts. But I can think of at least three factions (Scourge Privateers, Eldritch Council, Wanderers) in Order that you can hurt real bad with Battleshock shenanigans.
And think about it. If EVERY Hero you have provides a Battleshock reroll, you won't need the Celestant on Dracoth to keep them from running and can use your Command for something actually useful, like the footslogging Celestant's To Hit aura.

What I will say is that Order isn't as impressive as the others, but as we've seen during the summer campaign, that did not stop them from tearing everyone else a new asshole.
>>
>>48900362

Thank you anon, i will grab some of them from the OP.
>>
>>48900299
https://www.youtube.com/watch?v=2VOYaZqA4gA
This dude tries (and imo succeeds) in recreating the color schemes used for the box art.
Alternatively, you can have a look at the WD from when the expansion set came out, which has lots of dumbed down color schemes.
>>
>>48900416
I should add that this dude isn't suitable for beginners. You don't have to be an expert painter, but you need to be confident in your brushwork and thinning your paint.
>>
>>48900450
Yeah, you'd need a good foundation in Based Duncan's tutorials to get everything he says, but it IS astoundingly close to the official model.
And honestly, you can tell from a glance that the Silver Tower models aren't too easy. I mean, for what's basically Marauders, those Kairic Acolytes are ridiculously detailed.
>>
>>48898555
All we had were insider rumors saying 8th was underselling, the whole 'less than tools and paints' was being thrown around a lot. But also whfb not appearing on the icv2 for many many years says something too
>>
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>>48900372
>but as we've seen during the summer campaign, that did not stop them from tearing everyone else a new asshole.

>Sylvaneth release as campaign begins
>Points awarded just for painting them
>Implying Order's victory was hard fought at all

Come on son
>inb4 salty chaosfag
>>
>>48900145
Might go with that, lighter brown would be about the right amount of contrast. Thank you again car seat dryad man
>>
>>48899229
An /aosg/ Boogeyman
>>
>>48900535
Eh, while I don't deny that a large part of Order's points came from painting Sylvaneth, I'm pretty sure that wasn't the only reason Order won.
>>
>>48900148
how is 40k doing so shit that aos is 35% ?
>>
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>>48899963
>You're paranoid. A lot of people hate on the Seras for their overpowered rules and seemingly fluff.

>It is as if GW realized they created a mary suish abomination

>Also Archaon is not a Mary Sue.
>>
>>48900029
anyone this is important?
>>
>>48899229
This motherfucker
>>48899912
>>
>>48900601
See
>>48900287
>>
>>48900601
People switch to to AoS.

40K is a sinking ship. It needs its ET.
>>
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I decided to make a small 1000 point list to give me some direction in what I need to paint first. I think it should be able to cope with most things in some way, while still having enough units to sit on objectives.

Warden King - 120
Runelord - 80
- 200

Battleline:
20 Dwarf Warriors - 200
10 Longbeards - 140
-340

Artillery:
Cannon - 180
-180

Other:
10 Ironbreakers - 160
10 Thunderers - 120
-
280

Total: 1000

I want to try and get everything painted before playing with it, since Dwarfs are mostly easier to paint without fully assembling, but holy shit I am slow.
>>
>>48900611
No, see the FAQs
>>
>>48900601
Or it could just be aos is doing well enough to make up that percentage? Could that be a possibility? That the game is not a sinking ship?
>>
>>48900029
No
>>
>>48900543
Not a problem Lord of the Contrasting Trees

Also it is actually my garden sofa. I couldn't be bothered to set up my lamp and the light was nice outside
>>
>>48899229
This is carnac.

>>48900051
>>48899981
>>48899963
>>48899912

>>48900569
http://archive.4plebs.org/tg/thread/48536839/
notice the similarity in posting
>>
>>48900708
It stopped and now you want to restart it?
>>
Am I crazy or is the Lord relictor only sold in the large start set?
>>
>>48900752
It is.
>>
>>48900611
It's in the FAQ. No, it does not. Your Wizards can summon it even if you have no such unit on the table. In fact, that is the best use for summoning in Matched: Keeping your allegiance and simply summoning the stuff that would break your allegiance.
>>
>>48900773
I can see that working for Death, since it looks like all of the spells apply to Death Wizards, but are there any outside of Death that use their Grand Alliance keyword instead of their faction?
>>
>>48900847
Chaos Daemon summoning spells have "all Chaos Wizards know..." Just for shits and giggles, you could have your Keeper of Secrets summon a Bloodthirster.
>>
>>48900752
Yep. Same for the bloodstoker and bloodsecrator and mightly lord of khorne
>>
>>48900416
>>48900450
>>48900493

Thanks guys, this help is much appreciated. I'm no expert but i will give it ago.
>>
>>48900773
does it say you are not allowed to break allegiance? else you can just summon whatever the fuck you want.
>>
where in the generals handbook does it say sudden dead does no longer apply in point match games?

i need to show it to some one
>>
>>48901114
Well, it only specifies about only not being able to summon beyond your allocated pointcost.

Taking it as it is written, that means you can summon anything you have access to. Including something from another allegiance, as well as "Leader" and "Behemoth" units if you already hit your maximum amount.
>>
>>48901130
It doesn't technically say in the rules that matched play doesnt use sudden death, but it does in the matched play battleplans, and pretty much every other battleplan.
>>
>>48897118
That kind of makes Sigmar look like an asshat, doesn't it?

You'd think his warriors or commanders would say to the little guys "dude, stop it, we get that you have a LOT of enthusiasm. That's great. Just you know, get some medical care? You're more use to our Lord in good shape. At least get that looked at sometime here, ok?"

Rather than let them run around all manky looking like that as basically walking wounded. It's callous and inefficient.

I can understand that they might legitimately need all the help they can find to win, so they don't tell them to just let the Big Guys deal with it, but it's dickish to just let them wander around looking like a bunch of half dead lepers.
>>
>>48901114

The spells tell you who can cast the spells. I'm not aware of one available now that goes outside of allegiance but it's theoretically possible ifor it was worded right.
>>
>>48901142
so can my ogre butcher summon lizardmen or am i farting out of my ears now ?
>>
>>48901210

No. Seraphon unit summon spells have a descriptor that Slann Wizards can cast them. Death units say Death Wizards etc etc...
>>
>>48900738
We are restarting it.

The greatest crimes of Serasfags that I can currently remember.

1-Smelly dumb Serafag : "They can outplan Tzeentch. They are better at seeing the future than Tzeentch. They cannot be out planned.

Not only was Tzeentch stated to be second in none in foresight, we have seen several examples of Seras being outplanned.

2-A really smelly Serafag : There is no consequences for Seras dying

Fresh out of the presses and very wrong.

A Slaan was shown to feel persistent pain at the death of his Seras.

3-The whiniest Serafag to ever exist : Slaan have no limit to their summoning ability. They can summon endless Seras. They can drown the whole realms in them.

My god. Do I need to even speak about this one? The the problem is that partcular Serafag won't shut up about it and keeps bringing it up all the time. He just whines and whines. Staahp!
>>
>>48901174
none of the battleplans in the generals handbook state you dont use sudden dead. is it somewhere near them ?
>>
>>48901210
Lizardmen summon spells are specifically for "Seraphon Wizards", so no. An example would be a Tzeentch army summoning Khorne demons, since all "Chaos Wizards" get access to the spell, and as long as they start the game with just Tzeentch units, then they can keep the Tzeentch Allegiance
>>
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>>48901210
>>48901114

See Faq
>>
i am looking for the rule that says you need to keep 1 inch unit coherency but i fucking cant find it in the 4 pages of rules.
>>
>>48901260
Jesus, mate. Whether you're Carnac or not, we all hate Seras but your whining is actually worse. Just react to any and all Sera faggots with a Pestilens pic and some Skaven meme-speak like everyone else and we'll all be happier.
>>
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>>48901649
>>
>>48901813
of course its not under movement. that would make sense. whatever.

now i just need this one and i am set
>>48901130

since >>48901174
it doesnt say anything about those in the battleplans from the generals handbook.
>>
As we're on the rules, What can and can't ranged units do? Can they shoot while in combat? Can they shoot at units they're not currently fighting in close combat? All the rules seem to say is "pick a unit that didn't run or retreat, pick something else, roll dice".
>>
>>48901843
To be fair, I looked under movement first too.
>>
>>48901855
Yes and yes, the only restriction is they need line of sight, so it's possible for an enemy unit in close combat to block their view.
>>
>>48901855
>can they see them
>are they in range
>did they run

if none of these apply you can shoot.
>>
>>48901771
They started it. I usually make one or two post and shut up in response to the Seras provocation. If you want me to shut up, then stop replying to me or bringing up the issue again.
>>
>visit warhammer fantasy general
>shitposting
>fan fiction
>arguing over endtimes
>talking shit about Age of Sigmar

Will they ever give bashing Age of Sigmar a rest?
>>
>>48902169
Nah. What' funny is that they are "banning" talk about End Times and AoS in their threads but their threads are liveliest when they actual talk about them.

Normally it's just art spam or a slow thread that takes days or an entire to reach autosage.

It's a sad situation there.
>>
>>48902224
>"banning" talk about End Times

I actually liked the End Times for what it was. It was dumb as fuck at times, but atleast a lot of shit went down.

Story telling in ET was a lot more coherent than what we have in AoS, sadly.
>>
>>48902306
>Story telling in ET was a lot more coherent than what we have in AoS, sadly.

I dunno about that. We have yet any dropped plotlines yet in AoS.

Also the AoS novels are in perfect step with the campaign books instead of the mess that was the ET novels.

GW has improved.
>>
>>48901267
anyone ?
>>
>>48902132
Pfff you just hating because seraphon are king shit and rat people SUCK.
Kroak is like SUPER tzeentch now. And no longer a mummy. Dinosaurs for lufe
>>
>>48902505
It looks like it isn't said. Just houserule it not to have them.

That being said, you shouldn't be coming across the sudden death situation much in a game with points anyway.
>>
>>48902579
when my army has 60 models for gnoblars alone. i do get into that situation.

but then again we just said sudden dead and triumphs are dumb as shit so dont use those.
>>
command traits from the generals handbook are completely different from general abilities right ? as in you can use a command trait and a command ability in the hero phase?
>>
>>48902689
Of course. You get them on top of whatever Command abilities your General has (which is hilarious when traits like Lord of War are literally better than a Chaos Lord's actual Command Ability, but that's a whole different can of worms)
>>
>>48902689
Correct. Command Traits are passive effects that are always active.
>>
>>48902732
well not always like the bellowing tyrant is a command trait that acts like a command ability

also can i use that command trait on the tyrant himself to give him +1 to hit ?
>>
Is it true that there are meme rules in Aos that give you an advantedge if you have a bigger beard then your opponent or you do a dance before you roll?
>>
>>48902769
RAW
yes
>>
>>48902924
yes though those are mostly on OOP legacy models
doesn't excuse the fact i have to grow out my beard to use my thane properly
>>
>>48902924
Yes. But those were for the old legacy warscrolls, which most of them has been since replaced with newer ones that dont have the joke rules. They were never really an issue because people easily ignored them, only something trolls liked to grasp onto.
>>
>>48902949
okay since i was told today that bellowing tyrant can only be used on other units since i need to pick a friendly destruction units within d6 of the general. so we figured that excluded the general.
>>
>>48903010
it has been faq-ed multiple times that models are within range of their own abilities
>>
>>48901183
It's worth noting that the scraggly hobo dudes in that pic are all that's left of a once prosperous kingdom in the realm of fire. They aren't from Azyr and only came out of hiding once the Stormcast showed up. Also, the blood of flagellants is used to cleanse lands of Chaos contamination.
>>
How do you feel about the random battle round stuff?

Biggest issue within our game group coming from 40k and whfb.
>>
>>48897118
I haven't touched Fantasy or whatever it is now, what's with those funky space marines and zombie guys?
>>
>>48903329
Sigmar had to resort to necromancy to create an army to fight chaos.
>>
>>48903287

Take it or leave it. I get that some people prefer the predictability of alternating turns and I don't mind playing that way. But personally I like elements of randomization in the game. Otherwise I might as well be playing chess or checkers.
>>
>>48897602
Where are point values and the warscrolls found for the oop Waywatchers?

The Wood Elf compendium has them as group size of 5+ and the General's Handbook doesn't list a point cost for the unit that I can find.
>>
Anyone feel the only 1 cost for units is a little exploitable? only 120 for 30 ogres is a bit ridiculous. Why isn't there some sort of accumulating cost?
>>
>>48903418
Not Necromancy. Close to it but a better version.

Nagash was puzzled by it. Sigmar's version creates beings from the dead like Necromancy However they get to retain their intelligence and also get blessed with a new powerful forms. Most important of all, they are perfectly loyal to their master and they can be mass produced.

Nagash can create intelligent and powerful undead. Though, it takes a lot of effort to do so. You don't see Nagash fielding armies of thousand on intelligent Undead. Also to sustain their power they require to feast on the essences of others, and they are not loyal.

Sigmar has created a better version of necromancy. This pisses off Nagash.
>>
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>>48903448
>the General's Handbook doesn't list a point cost for the unit that I can find.

Search better, it's under compendium profiles
>>
>>48903493
Re-read page 106 again
>>
>>48903448

The point cost is there. But it's 80 for 3 models. The warscroll in the app does still have 5 as the minimum unit size so something needs to be amended.
>>
>>48903553
Thanks buddy. guy flooded our board with khorne yesterday. 40 reavers for 60 points my ass
>>
>>48903558
Point this out on FB maybe?
>>
>>48903558
if your playing pitch battle use 3 else use 5 as minimum
>>
>>48903558
Yeh 10 reavers is 60 haha. supercheats
>>
>>48900601
1. Have you seen the prices, fucking exorbitant.
2. New armies/models. A lot of people will be starting from scratch. Majority of 40k people will be vet's with much of the army done, i.e. I don't need more tac squads when a new book rolls out. AoS just has that initial buy bubble, that will dissipate once they have no more new armies to release.
>>
>>48900145
What moss basing is this? Can't find it on the net anywhere.
>>
>>48904624
Javis Countryside Scenics Hedge Foliage. I use mostly No. 2 Mid Green with little bits of No. 1 Light Green

It is really good, if you squeeze it tightly together it makes convincing moss, but if you leave it a bit looser then it looks like nice shrubbery.
>>
>>48902505
sudden death is a victory condition of the standard battleplan.
if you don't use the standard battleplan, then sudden death is not in effect.
>>
>>48902505
>>48905180
its written in any battleplan:
"if this battleplan is in use, don't use the victory conditions in the aos rules. use these instead".
some battleplans however DO use standard victory conditions. you have sudden death there.

Imho sudden death is badly written and I never used it. its slightly better if you decide to use it with points however.
>>
Is there any reason to use skinks? They seem extremely shit
>>
>>48903493
>>48903633
Genuine question: How does one arrive at the conclusion that a MSU costs the same as a maximum one? I mean, I keep reading that, but I really don't get it. Even if you don't read the explicit elaboration on how it works, it should be pretty damn obvious that a unit of 10 guys should probably be cheaper than one with 40 dudes in it.
Not trying to be a jerk here or anything, I am genuinely curious.
>>
>>48905343
Because they're cheap? Because there's several buffs exclusive to them? Because for such a shit mass unit, having a ranged attack and two melee attacks per model is actually pretty killy? Because despite footslogging, they're literally faster than Saurus Knights?

I don't think they're particularly good, but if you want a giant blue blob of blowpipe bolts and clubs, they're actually pretty decent. And they buff the excellent Kroxigors just by being there.
>>
>>48905343
they are not.
engage with guard/saurus and unleash an hellis spam of javelins/slings.
Add an astrolith bearer and laugh as you reroll wound rolls.
>>
>>48905438
I guess I didn't have much faith in the points costs system. I have no idea about the other guy. I guess the other three of us were more freeplay like. He could have been trying to cheat or just dim. Fucker broke one of my gore grunters too.
>>
>>48905447
>Because they're cheap?
Just 20 pts cheaper than Saurus Warriors
>Because there's several buffs exclusive to them?
Care to name any other than the engine of the gods one?
>>
>>48905520
>Care to name any other than the engine of the gods one?
The normal Stegadon with the Skink Alpha shouting orders, the Legacy Skink Chief Hero, and of course the Skink-centric Battalions (please don't ask me what they're called, the only one I know by name is the Eternity Starhost so I know what lists to avoid)

>Just 20 pts cheaper than Saurus Warriors
Trust you me, those 20 points per 10 models add up. It's the difference between having your Battleline over and done with in 160 points instead of 200, it's the difference between having 40 models and having 50 models on the board, etc.

Again, they're not incredible, but I violently object at someone calling them extremely shit.
>>
>>48905343
Since thay are cheap and fast, they can be used in multiple ways, all of them solid.
- gum up some charge lane with a throwaway unit; especially lovely against units with big charge boni that'll subsequently get charged by your second wave made up of saurus or kroxigor.
- Big pile of bodies. Take very well to all kinds of targeted buffs. Two swings and a shot per model is nice to have.
- Objective grabbers. A few minimum units of skinks cost peanuts and can grab and hold objectives while your actual fighters do the heavy lifting.
- Support hunters/distraction. They can flank around the main force and threaten cannon crew and wizards a bit.
They are by no means amazing, but they can be useful and are nice to have when rounding out a list.
>>
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riddle me this fluff fags: how does a Chaos Sorcerer summon daemons from the Chaos Realm into one the other 8 realms? i thot they needed a real gate? i am confuse
>>
>>48905753
Answer: It's Chaos baby, i ain't gotta explain shiet

Now tell us, how did you summon that fucking daemon prince into the corner of that image i wouldn't notice?
>>
>>48905753
Daemons are not made from actual, physical matter, but rather are sort of raw magic formed into a container with a chunk of a gestalt consciousness poured into it. They don't need a realmgate because they fundamentally are not part of the mortal realms; which is also the reason their forms are fairly unstable there. Sustaining themselves outside of the realms of chaos consumes the magic that makes up their form and forces them to eventually abandon it and return to being part of chaos.
>>
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Alright, so I had my second game today. Super excited I proudly presented my fully painted army of around 1k points (we didn't play it as hard facts, just as a point of reference)
Facing of against Dark Elves "Order Serpentis" with the Warscroll battalion to it.

And I don't want to sound like "that guy" but I know I will. Now before I start my rant I have, during my 20+ years of gaming, had my fair share of bad dice roll. But nothing, and I really mean nothing, beats todays achievement!

Started of, we cracked open some borrowed dice boxes, one each. But after feeling, well, less than satisfied, I started trying some of his out. Early on, my rolls where just about below average for the first turn. Then things really went the shitter! What you see in the picture if but a fraction of the dice sitting in front of my side of the table on turn 4.
After a quick overlook, on my side that is, I noticed I had a total of 3 dice showing a side of a 4+ from around 50+ dice. The rest where, as you can see, a bunch of 1´s and 2´s, with an occasional 3 put in there.
There where so much shit that simply didn't go my way, all I could do was laugh with my opponent as he absolutely butchered me! Even my basic shit, like a 3" charge with my lord, didn't managed (rolled double 1´s), and as a result he got smashed on the rebound and instagibbed.
Hell, I'm willing to say, with this much bad luck, Ill probably win the next 10 fights on un-even odds to balance things right again!

The game was fun, even though I failed so miserably it was laughable (You know you have failed when you repeatedly hits 1-2 attacks on average with 16 attacks hitting on 3+). I found one of the few things going according to the plan was my caster (as the casting value was so low on most spells), that I'm wondering if we played him right. My opponent didn't have any casters, and thus he, undisputed, could cast each spell once how ever he wanted, is that right?
>>
>>48905899
lol

>>48905928
ahhh... okay thanks anon
>>
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I'm thinking of repainting this to be a salamander, what size base should I go for?
>>
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>>48897118
So I got this little guy from a friend even though I play Chaos, So I thought, Hey! What if I used him as a Chaos Familiar? Any thoughts on this? Its just a skink with a Chaos Star on its Blowpipe.

Better question is how my Sorceress came into possession of a Skink.
>>
>>48906558
she crafted a familiar in Mockery of the Slann's most ardent Servants
>>
>>48900586
No, it's far more simple than that. Order makes up around 50% of the armies GW sells. Chaos 29%. Destruction 14% and Death lingers behind at 7%. This is roughly similar to the amount of percentage in points each army got in each of the cities in the campaign.
>>
>>48902348
>I dunno about that. We have yet any dropped plotlines yet in AoS.
That's kind of the problem isn't it? The world itself is still just a bunch of vague locations with maybe some random names, but it lacks the coherency that the old world had.
>>
>>48900416
Is this guy like a Tzeentch Minotaur?
>>
>>48906910
Eh, there's still quite a few well defined places like the Varanspire, Sigmar's palace, the Seeds of Hope, and a few others like the Allgates.
>>
>>48906506
one big enough to line the bottom of your trash can
>>
>>48897782
I agree with your sentiments. He does it every general like he thinks his boring opinion and army lists are oh so triggering, but just comes across as a bell end that doesn't even play. For what purpose I don't know.
>>
>>48898563
How big are these guys compared to regular Horrors?
>>
>>48903530
I feel foolish. Thanks a bunch! I was looking under the Wanderers listing. Thanks!
>>
Does the Thunderstrike Brotherhood have a points value, or can it just not be used in points play?
>>
So steamhead duardin get the dispossed or do you guys think they're getting they're own line like the fyreslayers?

Either way I want em'.
>>
>>48908581
I'm hoping for a new warscroll for gyrocopters and bombers so they can take them in steamhead allegiance.
>>
>>48908696

I hope them, the cogsmith, and the like change allegiances if that's even possible.
>>
>>48898351
It was making less money than paints and tools.

It was making a profit but it was not a significant part of the company revenue. It was not a responsible use of resources to pour so much time and money into developing such a niche product
>>
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How to get warpfire throwers. Our of stock or out of print or out of reach everywhere I look!
>>
>>48900622
yeah, 40k kinda needs an ET and AoS rules really

Really the only thing I think AoS needs is the old style of magic
>>
>>48908329

Nope, can't be used in matched
>>
>>48909916

I actually like the new magic system.
>>
>>48909916
Personally, after the fun and success I've had playing AoS, If 40K got a similar treatment (or even just a step or two in the same direction for simplification) I would probably be way more interested in getting back to 40K

Maybe we're the minority but even a few changes to be more like AoS would be great
>>
>>48910052
I would literally go drop 800 bucks on a 40k army if it played like AoS.

Maybe Nids would actually be fun!
>>
>>48910052
Yeah All 40k would need is rules for vehicles
>>
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>>48898346
this is my scheme, I use gold n Red to makem Pop!
>>
>>48910293
Treat them like monsters stat-wise and add a vehicle chart to roll on when they're destroyed.
>>
Some anon helped me a few days ago, so just wanted some feedback on this list
>Leader
Neferata - 440
Vampire Lord on Zombie Dragon - 440
Ghast Courtier - 80
Ghast Courtier - 80
Winged Vampire Lord - 140

>Battleline
10x Ghouls - 100
10x Ghouls - 100
10x Ghouls - 100

>Other
5x Blood Knights - 260
5x Blood Knights - 260
--2000 points

I think the Ghoul King on Dragon would be better, but the VL goes much better with my theme
>>
>>48901813
What does a reform constitute as>?

Like if i am locked in combat, can i reform my models cohenrency if it is broken (Due to the way you can allocate wounds) and then reform that unit with its move charactersitic allowing it to reposition who it is in base to base contact with?
>>
did they ever mention what happened to Giles Le Breton during Archaon?

The dude was already literally immortal, he must have survived into AoS
>>
>>48910707
>Like if i am locked in combat, can i reform my models cohenrency

Yes or no.

Unit that locked in CC can remain stationary or retreat, if you retreat, all models must be 3" away form enemy [b]and[/b] maintain the cohenrency(1").

If you remain stationary, you must restore the cohenrency when you pile-in in combat phase, in either case you can't restore the cohenrency, you can't retreat/pile-in(move) at all.

>reform that unit with its move charactersitic

No, [b]bonus[/b] movement do not exist in AoS.
>>
>>48910915

Am I the only guy hoping bretonnia comes back for AoS?

I mean just give us turbo knights riding unicorns or something based around all that chivalry crap randomly showing up and helping people or something.

>Townsfolk getting attacked by bloodbound
>Townsfolk bout to get skullfucked
>All the sudden knights slam into the bloodbound flank
>Bloodbound get wrecked by turbo knights
>Townsfolk come out to thank them
>Knights are gone

That sound lame to you guys?
>>
>>48910915
He was immortal die to Lileath and she was depowered in the end. He most likely died fighting against the hordes of Chaos as the world ended.
>>
>>48909595
how the fuck did this not get you banned when i got banned for posting this

Mods are fucking faggots
>>
>>48911032
due to*
>>
>>48910915
The Bretonnians all left Lileath after they learned the truth about her identity as the Lady. What happened to Giles is less certain - I've heard that he was to become one of the new gods of the Haven she was making, but I've also heard that he died fighting Chaos with Aborash at his side.

>>48911012
I think that would steal the Stormcasts' thunder too much. I wouldn't mind some knights among the Azyrheim mortals or some such, but not as some mysterious chivalrous force.

Honestly, it's probably better to let them rot bac in WFB. GW obviously had stopped really caring much about them.
>>
>>48906003
They have a certain amount of casts per hero phase, and unbinds per hero phase, it says in the magic section:
"This hero can attempt to cast one spell and unbind one spell per hero phase" or two or what ever.
>>
>>48911076

Rather just have that a chamber in the extremis is formed of former bret knights.
>>
>>48911012


Not at all, their were plenty of Grail Knights and Bretonnians shepherded off to the Elven sanctuary before the ETs. Even though it was compromised that just means there's plenty of fighting to do for our boys

>>48911076

Which was always just strange to me. If it turned out Jesus was just a messenger for Buddha, would that really make most Christians stop being Christian or become Buddhist?

I'd rather there have been a wood elf + Bretonnia conglomerate instead
>>
>>48911104
Well, it wasn't as much Jesus was a messenger for the Buddha, but that the Buddha had disguised himself as Jesus to appeal to Christians while doing it all to manipulate them for the sake of the Buddhists.

That may not have actually been with Lileath had done per se, because she seemed to favor the Brets a lot, but that's what the Bretonnians saw it as. She wasn't their goddess, but a manipulative foreign one. For a country that had practically been a theocracy, this wasn't just a matter of belief, but the fact that she had controlled everything about them.
>>
>>48911076


I think honestly after a thousand years, Gilles was probably in on the whole secret
>>
>>48911162


Considering she was going to (or maybe ended up succeeding, we'll see with forgeworld) make Gilles into a literal God, I don't think it was all that bad of a gig
>>
So, I wanted to make a Bretonnian army, allied with a small Warrior Chamber of Stormcast Eternals who's souls have been pulled from fallen Bretonnian heroes. Sort of like a super-juiced Grail Knight kind of situation.

How fluffy is that? Would I piss off grognards?
>>
>>48911179
Not really, no, but these are very faithful people with very human perspectives. Imagine having buried your ancestors and sons in grail chapels and praised the Lady before every battle, holding her up as a symbol of Bretonnia itself and everything you were, and then found out that she was never who you thought she was.
>>
>>48911211

No. Sigmatr raised fucking barbarians for christ sake to the stormcast.

Some badass knights could have been pulled in to form a chamber.
>>
>>48911211
No, Sigmar snatched up anyone he thought would make good Stormcasts, so that's fine.
>>
How are other people handling blue and brimstone horrors in pitched? I was looking into getting some as my GW manager was talking about how you don't pay points since they become the new horrors, but I was curious what other people's interpretations are?

Also do others feel Kairic Arcanites are good at 60 points for 10? They don't have points, but they seems about as good as marauders and that's what my friend and I are probably going to play them at.
>>
>>48910707
You can't allocate wounds in such a way that would break unit coherency
>>
>>48902971
Do most people play this as the rule is always active? I was looking at picking up a Kairos, but I don't want to look like a dick for trying to get that +2 without doing the work.
>>
>>48911336
You 100% definitely pay points.
>>
>>48911390
I've seen arguments for and against it. Units that become other units are kind of a gray area ruleswise. His argument is that the points cost is part of the original unit's point cost. i.e. you're paying for the points cost of the blue and brimstone horrors by paying for the pink horrors. He was comparing it to a chaos lord and it turning into a Daemon Prince.

Idk, maybe it was just pity for how bad summoning and the no duplicate spell rules have affected Tzeentch.
>>
>>48911089

>"All wizards can use the spells described
below, as well as any spells listed on their
warscroll. A wizard can only attempt to cast
each spell once per turn."


Doesn't sound like what you are saying....
>>
>>48911509
It says on the wizard's warscroll how many it can cast or unbind. Most wizards can cast and unbind 1 spell.

All Wizards know Arcane bolt and Mystic Shield, but can still only cast a number of times as listed on their warscroll. If they can cast 2 or more spells a turn (once again on warscroll), they cannot cast a spell more than once.
>>
>>48911552

aah, that explains it! It did feel like he was to much of a multi-tool in our games so far! this is sure to balance things out.
>>
>>48905210
the thing is no battle plan in the generals handbook (for point games) removes sudden dead.
>>
>>48911495
You have to pay points for the demon prince as well. They are new units being added to your army no matter what so they must be purchased.
>>
>>48909958
i dont like how each wizard has only 1 spell to choose from from their own book.
>>
>>48910484
ghouls need units of 20.
>>
>>48911732

I don't mind it, especially when you figure that each mage with a lore essentially knows 4 spells. Missile, Shield, Profile, and Lore.
>>
>>48911345
where does it say so ?
>>
>>48911741
Thought they might, but 2 courtiers healing should keep them near full strength and i can't really spare the points

They're really only there for a themed battleline
>>
>>48908088
Don't really know since the only horrors I have are from Silver Tower, but the pink ones are approximately two times as big as the blue ones.
>>
>>48911495
>>48911722
okay hear me out guys... i think they were a little hard on summoning, with the whole paying points and all..

I propose an addendum: Summoning is now "free" but you can only attempt to summon one unit per turn, and you can not re-summon the same thing twice...

Are we all in agreemnet??
>>
>>48911821
i would rather have them like 30 buts way to expensive. you just need to keep one units constantly at full strength so it gets that extra attack in your combat fase.
>>
>>48911848
Yeah in an ideal world i'd have them in 30s
Shame Zombies are to slow otherwise i'd have just used them instead
>>
>>48911845
No?

Summoning is already a great tactical tool.

Free units is what made Vampire counts so fucking broken in WHFB.
>>
>>48908088
don't have them since but look about the same size of horrors
>>
>>48911941

And Horrors Summoning horrors that summon horror summoning horrors are the main reason they're bonkers in 40k, too.

As much as I love spamming gribbles all over the place, it's stupid. I miss when I could just take a bunch of small annoying 4++ units that vomited 15 4/4 shots everywhere.

Horrors shouldn't summon in either game.
>>
>>48911845
No, Summoning is beyond broken as a mechanic if you just get free shit every turn.

Every undead army would just summon the best shit turn one with the relic every game. It would be complete bullshit.
>>
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>>48911848
Then again anon...
>Leader
Neferata - 440
Vampire Lord on Zombie Dragon - 440
Winged Vampire Lord - 140
Necromancer - 120

>Battleline
10x Zombies - 60
10x Zombies - 60
10x Zombies - 60

>Other
5x Blood Knights - 260
5x Blood Knights - 260
3x Vargheists - 160
--2000 points
>>
>>48911977
i feel like every single behemoth in the game needs a 100 point increase.
>>
>>48911336
For Kairic Arcanites I just use the point for normal marauders but at 8 rather than ten to make up the range again

blues and yellows I say

blues are half the cost of pinks
yellows are half the cost of blues

they come form the reserve pool

they're whole stick is making Horrors into amazing tarpits
>>
>>48911992
Why?
I haven't enough AoS to comment
>>
>>48912070
they are just way better then anything else in the game. a lot of times games revolve around blocking the opponents behemoth and protecting your behemoth so it can eat all his non behemoth stuff.
>>
>>48911785
>>48911345
>You can't allocate wounds in such a way that would break unit coherency

You can, but breaking unit coherency is really risky, see>>48910930

>>48911336
>How are other people handling blue and brimstone horrors in pitched?

They don't exist in pitched battle.
>>
>>48911976

Don't forget that Branchwraiths can summon, too.
>>
>>48912117
>They don't exist in pitched battle.
yet
you can still house rule them
>>
is their anyone here in who's lgs people play with triumph and sudden dead ?
>>
>>48911992
Yes, because the Stardrake, the Troglodon and like half the shitty chaos monsters really need that.
>>
>>48912130
Branchwraiths summoning 2D6 Dryads is kind of jank with points, since you could wind up paying 120 points to summon 2 whole dryads to the field
>>
Whats the best source for non stormcast eternal human lore? I want to know more about the normal humies and their exploits, not the the fantasy bolter pr0n of these even more bland space marines!
>>
>>48912231
>not the the fantasy bolter pr0n of these even more bland space marines!

That just tells me you don't know anything about them.

And we don't know much about regular humans, except they used to be everywhere, but now are only found in small primitive groups surviving against Chaos in the realms or as the Free Peoples, ones who live in Azyr.

I think we'll know more after they get books.
>>
>>48912274
dude, all stormcast eternals do is fight, fight and fight some more, they make the orks from warhammer 40k look like hippies

oh when they die? they're revived and guess what they do? fight ahd fight some more
>>
>>48912326
They do fight a lot, doesn't mean they're bland.
>>
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>>48900115
>Hymans
>>
>>48911495
You gotta pay points for the demon prince too bro.

It's a new unit the rules are clear
>>
>>48912326
All ANYBODY does in AoS is fight.
>>
>>48912117
So what happens if you break coherency in combat what is the downside exactly
>>
new bread?
>>
>>48912528
your not allowed to pile in anymore if you cannot get back into unit coherency.

and since pile ins are not up to much choose (every models must walk closer to the closest enemy or not walk at all.) it might leave yo stranded.

same for retreat.
>>
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>>48910312
That's really dope, this is what I went with, and I'm quite happy with it.
Can only get better with the glow effects..
>>
>>48912680
Being honest with you Anon, that looks terrible.
>>
>>48912710
any tips? Should I scrap the whole scheme? Too dark?
>>
>>48912738
Black/Gold is a common colour scheme, and it's gorgeous... if you know how to highlight. And there is a lot to highlight.

Also, that gold doesn't seems to hold well, make two thin coats and take your time.

Everything is so imprecise.
Take your time, no hurry. You can speed it up later, once you master the bases.
>>
>>48912860
Thanks for the advice.

So for gold I should:
Retributor armor
Then Auric armor
Then Earthshade gloss
And last highlight with Auric Armor again?

I know I'm bad with thin layers even if I thin my paints
>>
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>>48912912
Just swap out regular Agrax for the gloss.
>>
>>48907272
Try Doombull, same wounds, pretty much the same damage. Unfortunately, he has no Minotaur or Warherd keyword, so you can't simply add him to a pure Minotaur force without breaking allegiance.

>>48908088
If you build a normal Pink with the arms stretched upward, they're about the same size, but the Silver Tower Horrors are much more beefy. They make great squad leaders for the normal ones.
>>
>>48912912
Retributor, then agrax earthshade, then auric.
It's the fastest and easier for beginners.

I personally don't like highlights on metallics but don't let that stop you if you want, but use a silver in that case.

I can see you watered down too much on the grip.
You need a little bit water to make the paint smooth, but too many and it start to act like a wash, going inside the details without covering the important parts.
>>
>>48898343
I just started playing and ordered two cause i wanted some big spooks inmy ghost army. Is summoning / fielding 2 not a nice thing to do?
>>
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>>48913045
No, that's fine. I'm talking about people who were saying they were going to bring 7 of them alongside 9 Nagashes because there's no points/model limit on Free play, which was the only kind of play at the time.

This was usually the image posted alongside shitty arguments like this.
>>
>>48913099
>9 Nagashes
I need to know.

Was that just some daydreaming/mathhammer or did someone actually bought 9 Nagashes just to cheese on a game that had no points?
>>
>>48913138
I've never heard of that actually happening, just shitposting.
>>
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So I tried the color scheme known as the Flayed, Bone white actually looks decent.
>>
>>48912680

You need to go back to the basics, and get them straight to begin with. The colors you have are nice, black and gold, with a bit of blue. But you need to apply these in thin layers, until you have a FULL COVERAGE! wash, and repaint, do simple highlights, and stick with easy stuff such as edging and drybrush. Watch some "how to" by GW and work from there.

Once you feel satisfied with having the basics down, thats when you can start to think about adding glow effects and such. But for now, just get the basic done and these will start to look way better in an instant!
>>
>>48913202
Looks good, but maybe a little heavy on the blood. I get it's Khornate, but a lot of the scheme is being covered up there.
>>
New human faction: Celestia Miltarum.

Fight with light spears and lumbering behemoths (steam tank 2.0)
>>
>>48913202

To heavy on the blood, but the bone looks nice. When doing blood, always think in the ways of "how did it get there".
Had an anon in the 30k thread that was furious over the critique he received when posting his absolutely drenched-in-blood World eaters legion. Don't be like him, take your time, do some direction blood splatter on weapons, and if you really feel the need for more blood on the model itself, do a light flicker with a drybrush, just to get a small (extremely small) amount of blood on a certain part.
>>
>>48913339
>Had an anon in the 30k thread that was furious over the critique he received when posting his absolutely drenched-in-blood World eaters legion.

Link?
>>
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Thinking about getting a Figure case for my Orruks.
Do I get a Citadel´Ardcase or a Citadel Crusade case?
Anyone have experience with these and how many models (especially big models!) do you fit?
>>
>>48913349

It was probably over a year ago, so sorry, don't have one. He had done so much over the top blood splatter that it just silly. And when confronted by, relatively good critique, such as my own right there "you could do less blood" and "This is a great tutorial to make better blood effects", he got buthurt.
>>
>>48913364
I like the 'Ardcase because Duncan tried smashing it in the video.

I'm easily pleased.
>>
>>48913377
Sounds like he took the "they used to be white, until the blood turned them red" thing literally and got mad no one liked it.
>>
>>48913202
Brother in arms! The Flayed will conquer the mortal realms! The Goretide are pretenders! If you gather Skulls for the Skull Throne, your armor should be bone-white!

Seriously though, I like your model. Something you can try is to smear some Typhus Corrosion in some recesses and then paint over some of that with Blood for the Blood God, which gives the impression of drying blood and gore splatters.

>>48913323
Woah, nobody's ever made that joke before, good on you.
Fails though, because Freeguild ARE the Imperial Army to the Stormcasts' Space Marines already.
>>
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>>48913202
oh snap, I did something similar a while back with a Slannesh marines color scheme. Would be soooo easy to just change my purples and greens into more Khorne type colors. Thanks Boner anon, you may have given me a reason to paint the chaos half of my AOS starter!
>>
New thread when?
>>
>>48913589
Like always, when we reach page 10, which will take a while.
>>
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>>48912860
>>48912971
>>48913267
Alright, reread some tutorials on edging (I thought it was just a sex thing)
Can we agree that my problem is Badap black and the amount I use it? Because to me pic related the dark grey armor parts look quite even?
>>
>>48912195
You can opt to choose less than 12 if you want. Now the Branchwraith is only useful if you have the Sylvaneth Allegiance so you can give her one of the Deep Wood Lore spells to use instead.
>>
>>48913646
Have you tried looking at based Duncan tutorials, on Warhammer TV?
He sure love edge highlights.
>>
>>48913835
and she has a defensive buff when being near a Wyldwood, which makes her a bit more survivable than the Branchwych.
>>
>>48913906
But her actual stats are pretty meh. He strength was summoning, but in pitched battle there is no point in that spell.

Unless of course, you give her one of the new spells. All of them are pretty good, but I like the idea of giving her the spell that lets her create more trees.
>>
>>48911977
Get rid of the necromancer and zombies, get another unit of blood nights (you then have a soulblight army that uses blood knights as battle line), 20over but then again, this is sigmar where points are an after thought
>>
>>48914067
>going over on agreed points
>ever
Can't go SB even then due to Neffy, despite her being a Vamp

I'd go for a much more elite SB force, if only they had an actual Battletome
>>
>>48913379

Well, seems to me that the Ardcase seems like a really solid case, not only for the reckless players who drops the case down some stairs or take a bath with their miniatures, but also a better quality in general.
The downside of it when comparing with the crusade case is that it contains (to my knowledge) a bit less space in total. Still holds what seems to be, 4 foam trays, but only 2 foam tray enclosing (for the bottom two). While the crusader holds 4 foam trays and 4 foam tray enclosing.

Still, the price seems just about the same, but to me, even though they contain the same amount of foam trays, the Crusader just seems... bigger. Like you could fit much more in it, but is that really the case?
>>
>>48913646

Yes, this is a nice coverage. Now if you look at some of GW´s latest releases, the Death Watch, they also wears black armor. Look at how they have applied simple edge highlights to make that black really pop! Start out with a somewhat dark grey, and ad a bit of white with each highlight, brightest on the sharpest edges. Do this 2-3 highlights, and it will look good, and still be quite simple. Also, when working with edge highlights, use the side of your brush and drag along the hard lines.
>>
>>48914373
The 'ardcase holds 2/3rds as many models as the Crusade bag, so if you really need the space, go for that, but if you want safety, you might want to consider the 'Ardcase.
>>
>>48914194
Aye, had just assumed she had the keyword.

Here's hoping for a soulblight battle tome and plastic blood knights
>>
>>48914535
>Plastic BK
Until then i'll use Dragon Blades and painting them Red n Black
>>
>>48914491

Well, my main issue is, I have the new Maw-Krusha, and am planning on getting a Stonehorn. These are some pretty hefty models to plant inside any of the official GW bags I feel. The rest will be minor problems as I intend to run a small elite army of Ironjawz with allied Ogres (the Stonehorn and a Ironblaster), so no problems there with storage. You think a Ardcase would be enough?
>>
>>48914553
I'm not a fan of the metal bks, or the dragon blades...thinking I might use chaos knights
>>
Reminder: Brets and Tomb Kings returning next year.
>>
>>48914569
I'm using Bretonnian Knights with Von Carstein en Black Knight shields, heads and icons from Blood Angels, the top of the lances of Cold One Knights. Mine are going to be fallen Bretonnians who embraced immortality and faced The End Times and beyond.
>>
>>48914568
I think it should be fine, the two big models in the bottom, and the rest in the top trays.

If you aren't sure though, buy the Crusade bag. Better to spend the money and have too much space than not enough.
>>
>>48914594
Sounds awesome, and fits the old stories of blood Knights being a fallen warrior caste. You got any photos?
>>
New thread
>>48915653
>>48915653
>>48915653
Thread posts: 350
Thread images: 47


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