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>You set down for a game and one of your players whip these

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>You set down for a game and one of your players whip these out.

Do you let him use them?
>>
>>48828733
>Do you let him use them?
that D20 is fine, but everything else?

FUCK NO!

Use polyhedral dice like a normal person you smug, hipster, son-of-a-bitch.
>>
>>48828733
Dip them in salt water and that will make them roll true.
>>
>>48828733
So long as they're a decent random number generator device sure why not.
At least nobody can mistake them for anyone else's unlike generic dice.
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>>48828754
Yeah that d12 scroll seems...problematic
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>>48828733
The only one I'd be skeptical of is the d12(I think) since it's more asymmetrical.

Otherwise, it's just a fancy d20 and barrel die for the others.
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>>48828733
>do you prevent a player from using dice that he bought with the sole intention of using them to have fun with friends and show off his nice things, that I've never seen near me, are interesting to look at and don't fuck up the flow at all?

what kid of dick do you take me for?
i use generic dice because i'm poorshit, but if i had the chance to bring cool dice i'd use them in every opportunity i could

the d12 scepter thing does look like it could be hard to read, though, i might rule him out of using that one if it bogs things down
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>>48828827
19 bucks (that's with shipping) on kickstarter right now
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Is it okay if I use these?
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I picked up the previous set of PolyHero dice, and I think they're pretty cool. They are an entirely pointless, utterly unnecessary novelty, but they still roll properly and I actually like how they look and feel. Then again, I'm the sort of guy who just collects dice anyway.
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>>48828950
I think that D20 may well be worse, if not as bad, as the previous D12!
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>>48828756
Is that a thing?
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>>48828967

It actually works pretty well. You flip it like a coin to randomize which side it comes down on, and then it rolls around on that side before arriving at a result. Having used it quite a bit, they don't seem any more biased than standard dice.
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>>48828977
Yeah. Sometimes players try to make loaded dice by baking them in the oven or they buy them online. You can dip the loaded dice in salt water to make them roll properly. I dip all my dice just to be safe.
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>>48828967
Teetotums have been used for thousands of years. I think they are better than dice.
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>>48828977
Salt water will make them float, if you move it around in the water and it keeps having the same number face up then the dice isn't fairly balanced.
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>>48829034
well that doesn't sound like it 'fixes' a loaded dice, just alerts everyone that it is, in fact, loaded.
>>
>>48829034
>>48829077
It sounds like this guy's not using the right concentration of salt water. I just give dice a quick dip, and they roll fairly without issue.
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>>48829093
how?
how the fuck does 'dunk in salt water' fix a loaded dice? you explain that shit right the fuck now or I'm going to dismiss your claim as being superstitious mumbo-jumbo.

at least >>48829034 follows some scientific reasoning to make it believable, loaded dice work by having their weight redistributed such that it will favor a particular side, something that would become painfully obvious when suspended in liquid as the uneven weight will act like ballast.
>>
>>48829093
How does that even work?
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>>48829180
>>48829197
No no no, it's very common to dip dice in salt water. Most GM's do it, I believe. As for how it works, I think what you said is correct. The salt water is able to detect which side is unbalanced.
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>>48829236
But it's not un-loading the dice, it will still favor oe result over all others, you just now know it will do that without having to run some statistical algorithm.

Granted it still solves the problem because now you can just toss the loaded dice into the trash, but it will not correct the dice so it rolls normally from then on. that's our problem! your claim that it will make it stop favoring one side is going into superstition. Like thinking that stuffing a $2.00 bill into your dice bag will make your dice magically not roll shit.
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>>48829303
I would rather not throw dice away if it can be helped. That trick with the $2.00 bill sounds interesting, though.
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>>48829367
I guess you could use the oven-trick to rebalance dice.
Put it in salt water to work out which side it's weighted towards, then use the oven-trick to weight it toward the other side, then re-test
Would require a good bit of trial and error though, and you may slag your dice
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>>48829401
But that would probably evaporate the salt water off of the dice.
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>>48828733
If I'm GMing for you in real life, that means I trust you to begin with.
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>>48829414
THE SALT WATER DOESN'T FIX THE DICE YOU FUCKING FUCK
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>>48829437
I'm sorry. I didn't mean to make you mad.
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>>48829303
>because now you can just toss the loaded dice into the trash,
Oh who am I kidding?
that should read: "-make a gesture of throwing it out but secretly pocketing it for your own sinister ends.-"
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>>48828860
If I could, I would INSIST my players use these.
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10/10, you actually had me there
Don't worry, I'm not salty
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>>48828733
they look like sex toys
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>>48828860
If a player manages a Piggy Back, I would let them use as a natural 20.
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>>48828754
Smug
Hipster
>>
>>48829585
Rules say for Pass the Pigs that if you get it clearly you're cheating and you lose the entire game.
>>
This salt water trick is good for a single session, but to really "cure" crooked dice you need to take them to the ocean source.
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>>48830018
Dice come from the ocean? I did not know that?
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>>48829998
>the only way to get X is through cheating
>people who cheats is aiming for X, or else he wouldn't cheat
>give X to the cheater
You make him win the game, because he wanted to lose.
>>
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>>48830102
>>
Pretty new to tabletop here, and while these dice do really look cool, wouldn't they function like, worse than a normal dice?
Am I missing something here?
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>>48830161

I own the previous set, and as part of the prior KS they did rolling test videos and showed some of the statistical analysis they did to ensure that the dice weren't overly biased, and they seemed pretty solid.
>>
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>>48830161
The quality of manufacture has to be higher to ensure they are balanced (if salt water is not forthcoming) but provided they are balanced, then they are in a way superior to dice. They have the advantage of being able to be spun like a top. The proper name for these is teetotums.
>>
>>48830193
>>48830202
Neat!
I always thought novelty dice were really cool. But weren't sure that they would be ok to use.
One of my local shops had these really cool "Dwarven Dice" that were all carved in runes and were kind of big and had this sick colour scheme. Expensive as hell but really damn cool.
>>
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> Sit down for a game and notice these dice in front of an empty seat
> "Leopold's in the bathroom but he'll be back in a minute. Don't touch his dice."

What do?
>>
>>48830263
Lick his ears, obviously.
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>>48830301
Second dice isn't kosher, you'd need to re roll it.
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>>48830320
Nope, when dice doesn't land flat you perform all the actions / locations on the (at least partially) up-facing sides. In order of player's choice.
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>>48830320
That's why you put your dice in salt water instead of vinegar; just like pickles, it's to make them kosher.
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>>48830378
So you just get REALLY all up in that guy's ear canal.
>Channel your inner Illithid
>>
Stupid dice trick: If you have dice you think are shitty and don't have salt water handy, you can significantly reduce bias by rolling two dice, adding them, and rolling the total over if it exceeds the highest face value.
It's impractical and dumb, but it works, whether one die is loaded, the other one is, or even if both are loaded.
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>>48830378
So touch and lick his ears then, but not necessarily in that order?
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>>48830435
How can you make dice roll higher than their face value? You must teach us the secret. Do you dip them in vinegar?
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>>48830241
If you mean these guys, their problem isn't statistical (to my knowledge)
The problems with these are the weight and material, which makes a very loud sound when rolled on hard surfaces and may leave scuffs or scratches
They are also excessively hard to read from any fort of distance because the numbers aren't coloured and those neat runes confuse the number's silhouette
Also they're expensive on top of that, like you said.
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>>48830499

That's why I only roll them for Inspiration rolls or stabilization rolls.

Gotta get dat dramatic tension.
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>>48830494

Let's see:

>rolling two dice
>adding them,
>rolling the total over if it exceeds the highest face value.

Okay, I worded that poorly. So you roll 2 d6s, get a 3 and a 5. Added together, that's 8, which is higher than the 6 which is the d6's maximum face value. You roll that over, 8-6=2. You rolled a 2 on a simulated unbiased d6.
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>>48828733
I am about at the point where I'm going to make an rpg maker dice roller and put it on android.

It just seems like guys that play a bunch of games using dice would never be allowed to flat throw like that in Vegas.

Or just use anydice to make the rolls. However computer random vs physical random are two different things.
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>>48830525
Another problem is that because they're metal they don't absorb the salt or the vinegar, so you can't know for sure if they will roll true.
They do absorb BBQ and ripple just fine tho.
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>>48830544

That makes literally no sense.
>>
>>48830544
But is there any way to get a roll higher than six on a d6? I've heard of ways to do it, but I've never found anything that works. Maybe dipping the dice in soap water?
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>>48830544
why not just roll an unbiased dice to begin with
or put them in salt water
>>
>>48828827
Look at that fucking goblet d12 and the Scroll d8.
>>
>all these people keeping dumb jokes going
my bad
>this one guy keeping a dumb joke going
>>
>>48830573

Well yeah, it doesn't operate on common sense, it operates on math. There was a thread about this months back, and some dude wrote a program to analyze it, which showed that it worked. Some math nerd confirmed the principle, too.


>>48830584

I like you. You're silly.
>>
>>48830592

That's why it's a stupid dice trick. Might be useful if you're in the Kalahari and you only have a bag of shitty dice from like a Chessex pound'o'dice, and you can't get salt water for crazy reasons.
It's not practically useful in any normal situation, just a neat trick.
>>
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I'm interested in purchasing a quality set of dice, something interesting but functional, unique but minimal. I honestly don't know where to start, since I don't know how best to gauge dice quality and I don't know what's really out there, besides some poking around on Amazon and google.

What's are some cool dice sets to get? I currently have a Mage the Awakening d10 set, along with some generic translucent dice.

Is steel cool? Easy to maintain? Does it work?

Is there something that might have slick design that's cheaper or smarter?

Or is there something that does cost mad dosh, but is the true patrician's dice set with absolutely no substitute? Help a novice fa/tg/uy out.
>>
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>>48830659
The finest dice are ivory.
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>>48830263
I read that as Leopard and let me tell you, it confused the hell out of me.
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>>48830650
>In a desert
>Not able to get salt water

Anon, if you aren't sweating in the Kalahari it's because you're dead.
>>
>>48830659
>Or is there something that does cost mad dosh, but is the true patrician's dice set with absolutely no substitute?

Game Science tried to position themselves as that, but it turns out that being as unbiased as possible is not really much better than the average die. And sharp edges are annoying.
Most dice are fine, just be wary of stuff like the aforementioned Chessex Pound'O'Dice, which is basically factory seconds. IE the dice that were a little irregular. Even then, they're probably mostly fine for anyone who's not running a casino.
>>
>>48830715
>sweat
That's it! Eureka!
>>
>>48830715

If you sweated enough to fill a bowl and float some dice in a timely enough manner to test them during a tabletop game, you'd be dead, too.
>>
>>48830301
No you see ears is first so you need to ears his lick
>>
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>>48830263
>>
>>48831059
Absolutely none of the options on the left die would work with Eyes or Hair.
>>
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>>48829414
Underrated post
>>
>>48831059
SPANK
EYES
>>
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>>48831059
>>
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>>48830391
>kosher
>oh you.jpg

Dreidel! Dreidel! Dreidel!
I made it out of clay.
And when it's dry and ready,
Then dreidel I shall play!
>>
>>48831110
>He doesn't spank his women's eyes
>>
>>48830686

I'm getting lotus flashbacks.
>>
Game Science or gtfo.
>>
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>>48831059
>lick eyes
>>
>>48832325
Ugh. Bet he thinks you're supposed to stick it in down there too. Why can't he just talk dirty into her elbows like normal people?
>>
>>48829585
By the games rules, piggyback is instant-loose. So make it 1
>>
>>48830263
Wife and I bring these to every game. They suck shit though and the writing rubbed off so now we just have glow in the dark cubes.
>>
>>48828733
Yes, but I make fun of him constantly for doing so.
>>
>>48830659
The game science dice are pretty neat, because you can get them with no paint, just the grooves for the numbers, and you can do wax rubbing to make the numbers any colour you want.
I have a set of white GS dice where I made each one a different colour for new players to use, so when they ask which one the d12 is incandescent say the orange one
>>
>>48828977
Yeah, these are specifically wizard dice, so enchantment is a concern. If they're ensorcelled, salt will kill the witchcraft. Dissolving it in water first just ensures a full coverage.
>>
>>48828733
Sure, whatever. He'll still need a d3, d5, d7, d14, d16, d24 and d30 though.
>>
>>48830202
>they are in a way superior to dice
But in a way that, for tabletop games, matters more, they're inferior. They take longer to roll, especially in pools.
>>
>>48828950
One perk I have seen with them is that they are big enough that autists who have shit eyes cannot misread the numbers.
>>
>>48830263
When he returns from the bathroom, I put a lime in Leopold's mouth and cut his head off. Only a vampire has a name like that,
>>
>>48830320
Using a roll like that is less despicable than using "dice" in the singular.
>>
>>48830737
Why not just stick a die in each armpit?
>>
>>48830499
I have those. They're fine.
>>
>>48831059
>Tell me your secrets ass
>>
>>48833077
Japan has some serious repressed issues to work out.
>>
>>48833406
Those are called dyslexics, Anon. Get your mental illnesses straight.
>>
>>48828950
I saw these at a booth at Gencon 2 weeks ago, and they role like crap
>>
>>48835221

We used the wrong number of nukes. Not sure if we guessed high or low, but we definitely settled on the wrong number.
>>
>>48828733

No. Take your table-wrecking spiky bullshit and shove it up your ass until it grinds down to a platonic solid or at least a pretty good approximation of one.
>>
>>48830573
>>>48830544
>That makes literally no sense.

It's called Mod or Modulo.
You divide the total by the dice max, and use the remainder.

8/6 = 1 with a remainder of 2.
8%6 = 2
>>
>>48830686
At this point why not just roll a golf ball?
>>
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>You set down for a game and one of your players whips this out.
>Do you let him use it?
>>
>>48841200
Historically we haven't incorporated penis doodles into our games, but it isn't because they aren't there
>>
>>48829492
That's what I thought it was too. Dice themed anal plugs
>>
>>48828733
As long as they don't impede gameplay, I don't see why not.
I just hope they don't whip out deez nuts
>>
>>48840748

Simply put: 2dX mod X always returns the same result as a fair 1dX provided at least one of the first two dice is a fair die.
>>
>>48828733
Ask why he bothered with those fancy dice when we have three sets of FFG dice and don't need to consult a table for a result.
We're playing EotE.
>>
>>48841416

Actually it reduces the bias, and if both dice are biased, it will still reduce the bias in the result.
If you had two d6s which are both loaded to roll a 6 a whopping 60% of the time (a ridiculous, obvious load) then the odds of a 6 are reduced to 39%.
>>
>>48845775

Conversely, the odds of rolling any other number are 12.2%, versus only 8% on the loaded dice, and 16.67% on a perfectly unbiased die.
If the dice were not so grossly loaded, it would be even closer to perfect.
>>
>>48833288
What if they laminate the magic inside them though
>>
>>48833214
Nobody cares what you and your fat wife get up to in the bedroom you freaklord
>>
>>48833214
>needing dice to get freaky in bed
That's just sad, anon
>>
>>48830560
Ripple just makes them loaded when rolled by a ripple user, though.

Does work if your group gets attacked by Aztec vampire /fit/izens though.
>>
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>>48847869
What are you? Five?
>>
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>>48833077
>>
>>48829027
Not only that, but Gygax advocates using them in OD&D! Nobody had invented a d20 back then, or rather, he didn't know about them.
>>
>>48828733
>>48828950
>>48829027
>>48830202
Tops make terrible dice because you want a top to be well balanced so it spins as long as possible, whereas you want a die to produce a result quickly.
If your top/die is well balanced, it will spin for several minutes before finally stopping to produce a result. If it doesn't spin well, it isn't well balanced and potentially produces bad results.
The alternative is to have the player stop the spin and force a result, but that opens an avenue for them to influence the results.
>>
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Is it ok if I use one of these?
>>
>>48851294
Wouldn't it constantly change the number, even after it lands?
>>
>>48851379
>even after it lands
>after
>lands

Who says it will land?

And who says time applies to it?
Thread posts: 122
Thread images: 20


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