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Pokemon Tabletop General

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about to start up my first ever PTA group, figured I'd get some opinions

>PTA vs PTU?
>favorite class/build?
>best canon region for a long campaign?

personally I think Orre would be pretty cool for a long running game, but the GM decided on Hoenn.
>>
>favorite class/build

well I can't say it's my favorite, but Juggler is objectively the best class in the game if your goal is to get every badge/medal

Juggler + 2 pokemon with Fake out = infinite damage loop
>>
>PTA vs PTU?
PTU by far. Both systems are crunch-heavy and have their own unique problems, but PTA has far more holes and problems than PTU does.

>favorite class/build?
I've never gotten to play in a game past second level, but I'm a fan of Trickster/Provocateur

>best canon region for a long campaign?
Probably Johto in my experience. When attracting new players, a lot of them will want to play in one of the first three regions, but Kanto is pretty boring as a world, and Hoenn is half ocean but can be fun with a good GM. Johto has a good mix of regions and town lore to play with when worldbuilding.
>>
>>48739106
Unless your group is emotionally attached to PTA, PTU is easier to run and play, with fewer issues and less work needed to get around them, so I'd recommend that if you can.

I come up with a lot gimmicky builds (such that certain PTU edition changes have been openly my fault), but a build I'd really like to play sometime is an Ace/Duelist/Taskmaster and go for some risk-reward that way.

GSC era Kanto-Johto is best for a long campaign, since you have access to a huge number of memorable locations, and between the two regions you'll appeal to most players who aren't Hoennbabby garbage. If they really love trumpets just focus the story on the Whirl Islands so they can get their fill of surfing around forever.
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>>48740754
I just wish it wasn't d20. I am so sick of playing d20 stuff after years of it.
>>
Pokerole is my favorite
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>>48741274
PTU is a d6 system, it just uses d20 for Attack rolls. d6 is used for skills and damage, which encompasses everything else you'd ever roll for.
>>
>>48739106
>PTA vs PTU?
None, in my experperience you wont get past the first few levels on neither. PTA is unplayable, the balance issues are rampant and the inconsistency between Trainer and Pokemon stats will make battles confusing, long and tedious, PTU is not much better, it feels like a patched up version of its predecessor but this created issues of its own.

>fav class/build
Anything related to aura is broken

>best region for a long campaign
You wont get to finish it, people playing PTA/U get super excited about designing their own region, creating brand new gyms and elites and geogrephy but players rarely get to the secong gym before the game is dropped.

>>48741416
D&D uses various dices as well, it IS a d20 system.
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>>48742143
>uses d20 for one roll, d6 for literally everything else
>it's a d20 system
wew lad
>>
>>48742859
PTU
>d20 for attack
>d6 for skillchecks
>d100 for catching pokemon
>d4 to d12 for damage

Seriously, its just like d&d 4e except using d6 for skillchecks, so yes, it is a d20 system and you are in denial if you think otherwise.
>>
>>48742143
>been in three campaigns spanning full regions that lasted several years each
Maybe your group is just shit.
>>
>>48743143
PTA or PTU? which would you reccomend?

also, what builds do you like? I've never played before, but I find myself drawn to the capture specialist and the pokeball designer in PTA
>>
>>48743143
Not who you are responding to, but I had a similar experience with PTU, the longest campaign we played lasted four months and just because I GM'd it, before that we never got past the fifth session or so.

From what I gather the crunch is what keeps most groups from fully enjoying PTU in general.
>>
>>48743220
>>48743317
This is >>48741089
If your group doesn't like a lot of crunch in their combat, neither system is good. My experience with the B-tier Pokemon games like Pokerole is not great, but from readthroughs they've all had similarly shoddy mechanics propped up by 'but it's narrative!', so play at your own risk.
>>
>>48743393
>play at your own risk

Don't be so dramatic, what's the worst that could happen if you play other games?
that you don't like them? big deal...
I don't like PTU already, what's there to lose?
>>
>>48743707
One of them has C-Tech expanding glitch pools. Go ahead and play them, but if you're looking for a better game, you might be sorely disappointed.
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>>48743393
>C-Tech expanding glitch pools
nigga what?
>>
>>48744491
Dicepools where 1 is a glitch (aka something bad happens, too), and each separate 1 makes things worse. So larger dicepools = higher chance of bad.
>>
>>48743393
>implying PTA or PTU is anything but Shit-tier
>>
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>>48739106
PTU
Telekinetic imho
Kalos or Sinnoh (but iust make your own, senpai)
Thread posts: 20
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