Are halflings worth anything other than being a rogue?
>>48663885
Bait
>>48663885
Bards, fighters, rangers, any casting class.
Like a halfing warlock. I like the sound of that.
Halfling barbarians can be fun.
Just be a dex barbarian
>>48663885
Any class that doesn't smack things with melee weapons can benefit well from being a Halfling. Some Fighter builds work exceptionally well as a Halfling.
Further, with a creative group, being a Halfling gives you extra mobility if the Fighter or Barbarian is willing to spend a round throwing you somewhere.
If nothing else, you weigh almost nothing when its time to carry your unconscious ass out of a dungeon. Halflings are great. The problem is the default "halfling" that a depressingly large amount of people only know how to roleplay as. At least default "dwarf" is funny.
In 5e, a Halfling dual crossbow wielding dex fighter is the most broken build in the game with the right feats (namely crossbow expert and sharpshooter to start with). It's ranged, sustainable, single targetable damage that does better total damage than a well placed fireball.
All the bonuses to hit that rangers can get in 5e make the -5 to hit negligible as well, and Halfling luck just pushes the odds farther and farther in their favor.
>>48663885
They can ride medium creatures, meaning they can easily be mounted indoors.
Nothing like a halfling on a wardog shoving a lance up your ass in the halls of a castle where you'd least expect it. In my setting dwarves hire them as mercenaries to fight in their halls as lancers for this exact reason.
>>48663991
How things make surprisingly viable barbarians. Rolling ones. Can't stress how useful that is for multi-attack fighter.
>>48663885
Now imagine that dude with a gladius.
>>48666178
Wouldn't gnomes be more suited for this? More practical, also.
>>48663885
>Are halflings worth anything
Fire fuel.
>>48663885
Well, they're clearly worth a quarter tooling.
Barbarians. They're super concentrated, ultra-high-density ragers.