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/anr general Following the trail of fllen kings edition

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Thread replies: 271
Thread images: 32

Question of the day, is Golden golden?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y [Embed] [Embed]

>Android Netrunner Official FFG News & Spoilers:
https://www.fantasyflightgames.com/en/news/tag/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers

>Floor rules
https://images-cdn.fantasyflightgames.com/filer_public/66/62/66628aed-d2e3-41c3-9ea2-1caae96b104f/adn-floor-rules.pdf

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/c9/e5/c9e522d2-d9f6-4053-9a80-684198c25fa5/adn_faq_v301.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (You’ll need to build it yourself)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
http://eriktwicereviews.com/tag/netrunner/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com/
https://runthenet.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/
>>
(Grumble... wouldn't be me if there wasn't a typo in the title)

Previous thread just in case: >>48515123

I just realized, when NULL was announced, I was complaining about his ability's interactions and how core anarch breaker suite was still so heavily defining the faction.

So only fair that I give praise for what seems to be happening with a likely complete renewal of the Icebreakers on offer for the faction.

Good job on that.
>>
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>>48626351
>what seems to be happening with a likely complete renewal of the Icebreakers on offer for the faction.

While I am quite happy about that, I am mildly concerned/irritated that a) Anarchs seem to be getting at least one new breaker suite before criminals get a full decent one, and b) that there's a Fracter that's universally better than Corroder at breaking (install and inf are both worse though), pic related.

On the other hand, this does show that they're willing to make better breakers, which may be a relief for crims
>>
>>48626508

I'm waiting for the rest of the cycle, hopefully some issues are addressed.
Anarch side, there's still the Killer elephant in the room. Shapers have never been in a *bad* place I find myself.

That being said, as far as crims are concerned, I find the central only + B&E suite can be made to wok decently well. It's risky and messy, too much for competitive play I guess, but you *can* make it work decently well and it makes for very good games.
>>
>>48626657
Maybe.

Not sure about the Centrals + B&E for Geist, seems like it'd be nice, but people tend to use Corroder and Gordian/Peacock
>>
Golden does sound pretty decent for Au Revoir decks, especially if the rezzed sentry on that central server you just wheeled into happens to be the outermost ice.
>>
Anything new for netrunner at gencon?
>>
>>48627798

And then Khan+Temujin allows you to uninstall the piece of ICE, reinstall Golden to be used immediately, having only paid for the breaking if a successful run.

(Temujin/High Stakes job on HQ with Gabe... I have a new purpose.)

GPI net tap allows you to expose whole servers and only jack out if needed, which is something I'm warming up to. Especially if you can make the trade of of rezzing a sentry as ETR prohibitive.

Definitely things to be done there.

Question, where would you people go to build a Daeva-themed deck? My guess is Shaper - Professor would be nice for full jank, but no Xanadu...
>>
>>48628122
>Especially if you can make the trade of of rezzing a sentry as ETR prohibitive.
If you found yourself against asset spam with tour guide, Cortez would be the most hilarious thing - someone used him in a Reina deck (with Xanadu as it happens) it was brutal.
Archer would likewise be dead
>>
>>48627827

Other then the full bleed Wall of Static and plastic CT, nothing so far sadly. Most worrying.

>>48628122

It's derez actually, which is quite important for AR/wheel incidentally. Not quite as useful for Khaaan! assuming she is not going that route.
>>
>>48628347
>Not quite as useful for Khaaan!
True, but Khan w/ golden has "derez a sentry" for 6 credits - pricey, but the cost can be reduced (macrodrive and sahasrara) and Autoscripter is also a nice combo.
>>
>>48628452
And comboing with rez tax

This is a lot of moving parts, but I think Geist shows that a lot of parts can work, even if he does have amazing draw
>>
hi every1 im new!!!!!!! *holds up spooned* my name is maxX but u can call me t3h Pr1nC3sS Sp@c3 K1tT3n!!!!!!!! lol…as u can see im very random!!!! thats why i came here, 2 meet random runn3rs like me… im 18 years old (im mature 4 my age tho!!) i like 2 h@ck r&d w/ my memstrips (im g-mod if u dont like it deal w/it) its my favorite s3rv3r!!! bcuz its SOOOO random!!!! XDDD but i want 2 meet more random runn3rs =) like they say the more the merrier!!!! lol…neways i hope 2 make alot of runs here so give me lots of credits!!!! XDDD
ACCOUNT S1PHON!!!!!!!!!!!!!!!! <--- me bein random again ^_^ hehe…toodles!!!!!

love and viruses,

Pr1nC3sS Sp@c3 K1tT3n (ᴗ)
>>
>>48629015

MaxX as Princess Space Kitten?

Yeah, no not enough angst.
>>
Building block again.

Plenty of ideas and I just shuffle cards around and end up never making a finished deck.
>>
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>>48629015
magnificient
>>
>>48628227
Does Tour Guide gain subs after rezzing or even while derezzed though? If it's after then Cortez wouldn't effect it I think.

>>48630307
I'm waiting around for Blood Money before trying anything myself, though I'm still thinking about how I can fit in Prisec in 4 agenda BoN and where I'd put them, since I'm not planning on scoring that frequently. More than likely I'll just end up defaulting to the usual agenda suite though.
>>
>>48631294
Hernando looks for actual subs printed on the card. If there's any stipulation regarding the ice obtaining the sub, it's only there after rezzing, so Hernando cannot tax the rez.
>>
>>48629015
Whizzard has more chance to be Princess Space Kitten than MaxX
>>
>>48626508
>willing to make better breakers,

I don't agree with this assessment. It's good and different from corroder, not straight up better.

That chart is nice and all, but it's neglecting two things:

>the most common barriers have only 1-2 subs, regardless of STR
>the install cost of Paperclip is 4, whereas Corroder is 2, which is a pretty big tempo hit (not as bad as Torch though)

Now, returning from heap is bonkers and I hope to hell it reinvigorates MaxX in a healthy manner. DLR Paparazzi Pavilion MaxX is degeneracy I never want to see again. But with this card, boo hoo it gets tossed in the bin by her ability? Great. It's also Exile-bait, which I'm always for, but I believe it costs like 3 influence? Eh.
>>
>>48634014
>>the most common barriers have only 1-2 subs, regardless of STR
Doesn't matter because it's as if you had the cost of breaking the subs OR the cost of boosting you'd had with a corroder. It stricly has equal or better efficiency at anything.

>the install cost of Paperclip is 4, whereas Corroder is 2
But if you install it from the heap, you pretty much get that tempo back.

Shit's amazing man. Only problem I see is no one realizing how good nfr can be especially in Null.
>>
>>48634273
I'd be against tossing Paperclip into the heap just because you can install it during the run, mostly because you don't know when a stray Chronos Project will fire off. Atleast I wouldn't do it during a potential scoring window/never advance opportunity anyway.
>>
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>>48634273
>It stricly has equal or better efficiency at anything.

Yes, my comment is that for a good chunk of them it doesn't matter.

https://netrunnerdb.com/find/?q=t%3AICE+s%3ABarrier

>Ashigaru (5 cards in HQ)
Paperclip saves 2c

>Curtain Wall (both inner and outer)
Paperclip saves 2c

>Eli 1.0
Paperclip saves 1c

>Hadrian's Wall
Paperclip saves 1c

>Heimdall 1.0
Paperclip saves 2c

>Heimdall 2.0
Paperclip saves 2c

>Hive (no agendas scored)
Paperclip saves 1c

>Markus 1.0
Paperclip saves 2c

>Orion
Paperclip saves 2c

>Pachinko
Paperclip saves 1c

>Tyrant (let's just be generous and give it 6 subs)
Paperclip saves 2c

>Wall of Thorns
Paperclip saves 1c

>Wotan
Paperclip saves 3c

There, I listed them all out. Of 33 barriers, 13 of them (so about a third) fall into the red zone of >>48626508. That's why it's deceptive, because they've got inverse frequency in the game.

To limit this pool even more realistically, we have to consider which barriers are common in the meta. Eli, Hive, and Curtain Wall are extremely common in mine, so that's a big plus. Unfortunately that list is littered with super uncommon or situational ones, like Wall of Thorns, Pachinko, Tyrant, and Ashigaru.

To put the final analysis cherry on the top, frequency would also favor un-unique ice. Wotan and Orion are usually one-ofs in their decks, if they're used at all, and obviously due to their unique status there's only one on the board at the top. Thus, a card like Bailiff or Wraparound with 3 copies on the board is going to be a much more frequent runner-side occurrence. They'll be seeing them and breaking them far more frequently than an Orion or a Wotan.

So just to be clear, I'm enthusiastic about the possibilities here, but please don't be misled by bullshit charts. For STR/sub ratio Paperclip should be viewed as a "fuck you" to Eli, Curtain Wall, and Hive. For the heap recurrence, hell yeah, that's exciting no matter how you slice it unless you get Chronos'd
>>
>>48634490
Yeah, it's not 100% strictly "better", and as you say the barriers it is more efficient for are less common, but the fact that its efficiency is never worse is interesting.

I just hope we get some ice that can take on these ever-improving breakers
>>
>>48634490
I wonder if corps will ever get more ways to interact with the runner's heap, or something similar to Chronos that isn't an agenda. Granted, removing cards from play is pretty strong, so I guess it would be pretty unlikely.
>>
>>48635535

Blacklist?
>>
So I'm 100% new to Netrunner, just got the core set (and one of the little blisters, Kala Ghoda?)

Tips for newbies I guess? Where do I go from here?
>>
>>48636468
Here's a somewhat outdated buying guide from the reddit:
https://www.reddit.com/r/Netrunner/wiki/buyingguide

But there's no real cheat sheet for what to buy. Simply go through all the packs and cards and see what interests you the most. A few places recommend picking up all the deluxe sets first, but that's entirely optional.

To get an idea of what's really good or what people are using, either look at decks posted on Netrunner DB, or try playing/spectating some online matches at jinteki.net. Or look at your local meta and ask around.
>>
>>48636468
Read the errata an FAQ pdfs on the official site.
>>
>>48636468

The card pool has reached a size that can be daunting. Just use of the many tools in the OP to browse cards, find what you want to play and buy accordingly.

General tip is to begin by the faction boxes, they expand the game quite a bit for each of those.
>>
Where can I get the full art for cards? The FFG instagram has very few.
>>
>>48626508
For most barriers, Paperclip and Corroder actually break at the same cost.

What's more important is the higher install cost, combined with an ability to install the card from your heap (and save a click in the process). It's much more versatile than Corroder for facechecking, it lets Maxx play with a single Fracter in her entire deck, Apex even likes it, it saves you a click and more if you can somehow guarantee it's what you discard if you have to discard (NRE, maybe?)
>>
>>48637140
It's scattered all over the place. but there's a reasonable list here:
https://www.reddit.com/r/Netrunner/comments/3dyapr/compliation_of_netrunner_card_art/?st=irhuzaqs&sh=e55878fc
>>
>>48637140

No centralized data bank as far as I can tell, have to look for individual artists pages.

I'll post what I haver when back home, but have to leave now, not time to wait for upload.
>>
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>>48637430
Yeah, the lack of a central databank seems oddly ironic.

I remember for one pic that had Yog, Aggressive Negotiation, Sure Gamble and Femme I even used the wayback machine to get it after the link on bgg turned up blank - it's on another pc, but I think I posted them here, so they'll be on 4plebs now
>>
What if Houdini and a not-yet-announced killer have the same install-from-heap ability?

>one of each breaker
>two or three Oracle May
>everything else is an event.

String Theory: it's not just for kids anymore! Install Oracle May right off the bat, and start using her as an economy engine even before building your suite!
>>
>>48637594
I doubt it. It would make program trashing even more useless than it already is.
>>
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>>48637594
Seems unlikely - it looks like Black Orchestra has a similar ability, and these appear to be Omar's breakers, named after conspiracies/conspiracy-like events
https://en.wikipedia.org/wiki/Schwarze_Kapelle
https://en.wikipedia.org/wiki/Operation_Paperclip
>>
>>48637644
Find it useless, but i beat calimsha the other day by gearchecking and trashing stuff for 14 turns.
>>
>>48632490
So Hive always costs 10 to rez then? Damn, that hurts, and so is rezzing it at <10 credits. Better than paying 10 though.
>>
>>48640326
Time to invest in a good vault or a CI fund... though I'll need some convincing on the Fund
>>
>>48638989
I can't help but accosiate Paperclip in Conspiracy Theorist's use as a literal paperclip. You know, Turtle gets stuck in a cell with a physical lock or needs to break into somewhere but doesn't have any tools? Suprise, he has paperclip on the bottom of his pocket and in few seconds he is lockpicking.
>>
>>48640567
heh.

Turtle probably coded the return thing ahead of time (explaining the +2 cost) so that he wouldn't have to do his normal route of typing the whole thing out - seeing as he apparently does it by hand
>>
>>48640373
Speaking of Fund, I'm curious on how they're planning on supporting the whole "liquid credits is important" angle of Flashpoint. So far while there are some effects that benefit or hinder a side at a certain amount of money, I don't think even the extra click from Beth or Rumor Mill would affect the 'money up -> Sandburg' strategy too much, provided they money up high enough. Would be interesting if they somehow manage to make credit pools fluctuate wildly during a game.

Also, a random, probably Weyland card. Something for glaciers, though in a worst case scenario (double Hives/Archers or similar) the credit swing might be a bit too much.
>Upgrade
>Rez 2, Trash 1
>Whenever a paid ability is used during a run on this server, place 1 power counter on this card.
>2 hosted power counters: place 1 credit from the bank onto this card.
>Trash: move all credits on this card into the Corp's credit pool.
>>
>>48640828
Are the various breaker abilities "paid abilities"?

I played against BKrC as Sandburg Sun, she was good for the runner but that wasn't why I lost (was focusing on protecting the Sandburg Server, didn't have enough HQ ice or cards in hand)

Feint is an interesting thought to turn on Pol Op, and apocalypse
>>
>>48640940
Anything with a colon is a paid ability.
>>
>>48641002
Still doesn't seem that good - actually my main problem with CI fund, after the shitty trash, is that you can't dump cash there at-will
>>
>>48637140
>>48637430

There, your free dolphin porn delivery:

https://www.sendspace.com/file/b4bez1

Haven't cleaned that folder in awhile, more than probably a few doubles to trim.

Hope it helps anyway.
>>
>>48642532
Whatchu got in there anon?
If it's just obscene shit, I've got Archer at 21 right now, come at me
>>
File: Surprise!.png (316KB, 342x480px)
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>>48642608

You have to run the server to know what's inside the server.
>>
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>>48642803
You need to link to more posts, that's no Snare, it barely even hurt

I'm a-wondering, because my file (not where I am, sadly) has got most arts, except like half of Matt or Liiga's, because they bother to update, and a few ugly/dull pieces

Anything I'm likely not to have seen, especially given I can't open for at least a week?
>>
>>48642904
>You need to link to more posts, that's no Snare, it barely even hurt

Not meant to; there's not even one piece of ICE there.

And I don't think there's anything unseen in that archive. Probably not worth the bother if you already have a decent collection.
>>
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>>48643075
Yeah, it's fairly decent - I'm >>48637541
>>
>>48643381

Always weirds me how they gave Capstone to the one runner that is most likely to have one offs in his decks.
>>
>>48639244

was he playing that stupid spy camera hayley deck
>>
>>48643632
No inf for it

>>48643507
Such a dumb card, even outside of the useless effect
>>
>>48643632
No, to be fair he seemed to be playing some kind of janky gabe deck. Ran faeries, Zu, corroder, crash space and bank job. Saw nothing special except those.
>>
What is even the point of running dedicated response team in argus? You rez it in response to them taking a tag and doing it later just gives them all the time in the world to maneuver around it.
>>
>>48644679
What do tou mean? I rez them just before they've completed a run.
>>
>>48644679
You rez just before access
You rez after they take a raven tag
You rez just before a R&D or HQ access to spook the runner
You rez multiples so they pick meat and grind them down
You rez and then it's a snare
You rez multiples so they resign themselves to 2 meat damage and then it's a Ghost Branch

And soon Prisec will be in there as well
>>
Did Netrunner even get mentioned during the InFlight? I know Arkham/Destiny/Runebound were the major draws this year, but other than one mention of New Angeles there was barely any Android related content.
>>
>>48645144
Multiple Prisecs in a scoring server in Argus is gonna be pretty good.
>>
>>48643507
Maybe he's on the image because he has a built in Capstone?

>>48643632
Any counter strategies to this yet? Seems to be the strength of it is
>mass single turn spy install, allowing quick setup and sniping RnD
>high credit influx with Technical Writer, and maybe Tech Trader as back up
>recursion with Levy makes it happen 3 times

Chronos or Blacklist can deal with the recursion a little, but definitely unreliable, plus Blacklist can get trashed easily since she has plenty of credits. Asset spam/FA maybe?
>>
GUYS.

We need to fix Laramy Fisk. RIght now, he's just a worse Noise within Criminals. What cards should be printed to support his ability ?

I'm thinking something like "Whenever the corp draws a card, draw a card."

Also plz FFG, make an errata and give him his flavor text back and a link.
>>
>>
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I've been clamoring for it almost since since he won, but first thing FFG needs to do is re-release cockroach from ONR.

>Whenever you make a successful run on HQ, give the Corp a Cockroach counter. Two or more Cockroach counters cause all discards from HQ to become random.
>>
>>48651484
Maybe a run event that lets you pay to force the corp to draw? 3c per card maybe?

Actually, a more interesting effect would be a card that has "The corp may draw X cards to prevent this effect." Maybe a "Force the corp to Trace 0; if unsuccessful draw X cards, where X is the difference between your link strength and trace strength."?
>>
>>48651964
>Maybe a "Force the corp to Trace 0; if unsuccessful draw X cards, where X is the difference between your link strength and trace strength."
I really like that one.
>>
>>48651964
>>48652022
Yeah, that's a good one, and I can think up a theme for it too

Fisk has his own company, right? Not a megacorp, but a fair sized one
Thematically he gives that company an edge through his running, making it much more powerful than it should be for its size.
I'd theme this card around tricking the corp into some kind of bidding war or getting them to pick up a load of bad stock.

Bad Market Tip
Crim
Force the Corp to "Trace0 – If unsuccessful, the Corp draws cards equal to the amount the Runner's link strength exceeded the Corp's trace strength."

You make the corp spend money to do nothing, or they don't spend money and the runner can make them draw a lot of cards.
Late game it'd be surprisingly easy to suddenly deck the corp - not sure if that's a terrible thing, but it does give crims (and I think this should be a high inf crim card) a corp "kill" condition - one or two big traces, boom you're dead
>>
>>48652126
I wonder if forcing the corp to trace might be intruding too much on Sunny's territory though. Otherwise it is pretty neat, maybe require a run and take a tag too? Or preventable by trashing cards from HQ (the Corp covering up their mistake)?

One thing though it might end up powering Crims in general rather than just Fisk.
>>
>>48652544
Sunny is pretty much a criminal anyways.

Criminals seem to have an affinity with expensive breakers, cloud breakers and link (they have the most link runners), just like sunny.
>>
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>>48652544
>One thing though it might end up powering Crims in general rather than just Fisk.
I'd be okay with that.

I think it'd have to have a fair bit of a cost or something and lots of inf, to stop Sunny just being bonkers with it - the corp can prevent it by spending money, which is what Criminals in general want, though they're not always very good at it, pic related (I love the art and the theme, it's just not a great card... maybe with PPVP/Public terminal)

It could get a bit nasty if you have a lot of link, but that's just the criminals seeding the market with this "advice".
Also amusing with Power Taps, but if you've got a ton of links and taps then you probably deserve the card to work well
>>
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FEED ME SPOILERS
>>
>>48652994
Sadly, there are none - instead of learning from last Gencon and having a ton of shit ready to go into stores they learned from last Gencon and there's jack shit new stuff.

>>48652544
>>48652665
Maybe "if the corp scored last turn" ?
Means the corp most likely to trigger it is also the best equipped to defend against it
>>
Fisk's Compound Visitation

3 Credits

Event Run

Make a run.
You can break one subroutine for free per cards in HQ over two during that run.

(I am saddened by your lack of Cockroach love.)
>>
>>48653393
>I am saddened by your lack of Cockroach love.
ONR loved random - so many dice and things.

ANR, people get annoyed at the "randomness" of Psi

That wording could use a little work, but I like it, in general - it is quite strong though, it's basically always at least a 1-run david, and with Fisk it might let you walk through an entire server for all of 3 credits, which might well be Public Terminal/PPVp credits
>>
How do multiple unique upgrades work when they're on the same server?

For example, if I have multiple Ryon Knight or Battys on HQ, can I rez one, trash it to use its effect, then rez a second one once the effect resolves all in a row?
>>
>>48649437
>Any counter strategies to this yet?

Housekeeping a little bit, maybe Navi Mumbai grid?
>>
>>48653697

The thing I love about randomness here is that the corp has a choice: either play Russian roulette with a vital card held in HQ or purge.

It does the one thing I truly want about that ability of getting the corp to over-draw: weaponize it instead of jut turning it into an econ advantage of sort..

>it's basically always at least a 1-run david

If the corp has 5 cards in hands - and at least it's a D4V1D for which you pay a high price, since you're feeding the corp cards. Limit it to remotes, maybe?
>>
>>48653762

Adding to that, not to mention if Haktivist Meeting is considered acceptable randomness, I can't see Cockroach not being so too.
>>
>>48653393
Here's something slightly modified.

Make a run. When you encounter a piece of ice, choose an icebreaker. You may increase its strength up to the strength of the ice being encountered for 0 credits. The corp may prevent this by drawing cards equal to the difference between the current strength of the ice and the printed strength of the chosen icebreaker.

A bit too fiddly maybe? Plus it might be too much of a Sandburg counter, and weakens high strength ice, which already has enough problems.
>>
>>48651485
I like Liiga's illustration of Network as this weird neural net limbo with Corporate ICE as fixed shape in the middle, warping the noise to match their theme.
>>
>>48649437
Targeted Marketing. Destroy them with your economic adventage.
>>
>>48653699
It depends on when they trigger. You can do that for Marcus, but not caprice, for example.
>>
>>48654252
Would work for kill decks, though anything else might have problems using the money. Though I guess you wouldn't pack Targeted Marketing in your deck without a plan.
>>
>>48654558
>problems using the money
Sandburg does that, and you don't even have to spend it

In Blue Sun I use Worlds Plaza (ideally with Cap Investors and Museum), but NBN can use Full Immersion Rec Studio, and that can even hold Agendas as well, so you can score while you protect (and it boosts its own trash cost too... fucking NBN-loving Lucas)

Sure, it's eggs meet basket time, but the payout is nice, and who wants to deal with a strength 15 Tollbooth?
>>
>>48654788
As someone who plays BABW Sandburg with Rec Studio, it's messy and fragile. Too many ways to deal with it.
>>
>>48655146
Yeah, I'll say it's not the strongest, but surely when it works, it really works?

I don't know, I use Sandburg in Blue Sun, seems okay most of the time
>>
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>When you lose because you forget DDoS is a thing.

Fear the masses is also pretty annoying
>>
>>48657249
Did you forget about Inside Job too?
>>
>>48658361
No, they didn't even need it.

Easy to get overconfident when things are going well, and forget that a couple of accesses can lose you the game (well, they can when FtM is trashing a huge wedge of your deck)
>>
Amusing play earlier today:

- early HQ aggro Kim deck.
- Install Globalsec Security Clearance mid-game
- System Outage on the table.
- CBI Raid.
- Either run or Gravedigger cards off the top of R&D as needed.

There's something there. Would probably need a build slightly different from the one I played, but there's something.
>>
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>When you kill a runner with Posted Scorch Scorch despite it being [CURRANT YEAH]

Huh, Posted Bounty is actually a great smug for that actually.

And I only feel slightly bad about it being Chaos Theory
>>
>>48660690

That card doesn't get the respect it deserves I tell you.
>>
So who won the GenCon tourney?
>>
>>48661362
A wild douche
>>
>>48661543

What decks did he win them with?
>>
>>48662578
Industrial Genomics and MaxX apparently.
Sounds like a joy to play against
>>
Trying to build a Stirling deck, it hit me how weird it is feeling in the exact opposite situation I was from the early Spin Cycle days, wanting to play an econ pressure deck; nowadays, I'm wanting to build in in blue, and I find so many of the toys I want are in orange.

Really hoping this cycle is going to do something for Crims. On the fun side, they went way up for me these past two cycles. There's some cool options to create beautiful game states, and groundwork for interesting archetypes (Yup, Fisk is part of that), but a lot of the new options seem to miss the point, more money or better efficiency at doing things you already were doing... but no new angle of attack. Little to no new options of the existing angles (Well, Golden bringing back some derez after the Muertos Gang Member fluke* I guess, and obviously now Cortez for econ pressure so there seems to be hope), and the whole information angle still in a flux state.

*: don't misunderstand, I *love* that card, but as with, say, Information Sifting, I have little illusion it's ever going to be big outside the crowd that loves it for the very risks it opens.
>>
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Figured I'd do something with the new Weyland ID. Probably bad but hey, its Weyland, nobody is expecting much.

Weyland Consortium: Builder of Nations

Agenda (9)
3 Firmware Updates
1 Hollywood Renovation
1 Oaktown Renovation
2 Project Atlas
2 The Cleaners

Asset (10)
2 GRNDL Refinery
3 Jackson Howard
3 PAD Campaign
2 PAD Factory

Upgrade (2)
2 Prisec

Operation (9)
1 Consulting Visit
3 Hedge Fund
3 Scorched Earth
1 SEA Source
1 Subliminal Messaging

Barrier (5)
2 Asteroid Belt
3 Ice Wall

Code Gate (3)
2 Quandary
1 Wormhole

Sentry (6)
1 Archer
1 Assassin
2 Caduceus
1 Nebula
1 Swordsman

Want to find something to do with the extra 6 points of influence. Also kinda wanna make room for Mills and 2 Exect Bootcamp.
>>
>>48664269
No Data Ravens? Make them more hostile with an advancement counter. And if you're thinking of using Bootcamp to find PAD Factory, go with Mumbad City Hall instead.
>>
Okay, I've got an inf problem - specifically, I'm trying to get the right tagging/damage tools for Argus.

I know this'll be easier once I can use Prisec, but as there's no scans at the moment that's a moot point.

Currently I'm 3x Snare! •••••• (and I have had multiaccess snare kills, usually in HQ), 3x Jackson •••, 2x Data Raven •••• and 2x Ghost Branch ••

I'm loathe to give up Snares, but HHN or some other active tagging would be really nice.

Raven would be another option, but most other tagging ice is nowhere near as effective
>>
>>48668226

Depending on your list, I'd forget the Ravens and go one Casting Call (if Film Critic isn't widely played n your meta) and/or on SEA Source if I were you.

The problem with the Ravens is you may be able to force a slow down - and they're very good at that, but the runner generally still have enough control and wiggle to play around.

If you're not playing rush, all this kinda fall on the way-side though.
>>
>>48668610
>Casting Call (if Film Critic isn't widely played n your meta)
Mostly I play online, so there's a fair bit of critic, but it's not omnipresent.
I use DRT though, so Raven is generally a very good card for me.
>>
>>48668226
Maybe pack in a Zealous Judge or Posted Bounty? With Argus they are most vulnerable after a steal, so you should force a hard decision on them i you can. DRT on access is good, or Zealous Judge to force them to either run or get tagged and die next turn. Ideally, you'd have SEA Source ready if they do make a run and waste money on Judge. Hard Hitting News is good if you have the money, someone mentioned install an obvious agenda and playing HHN right after. Critic turns off your ability, but you can punish it playing currents. Housekeeping is good if they tend to install once per turn, while Paywall can fund your Snares/Prisecs.
>>
>>48669070
Got both - 1 of the former, 2 of the latter.

Really I think the issue is in fitting everything in, in enough quantities to be found more than every few games, and still having room for ice and econ - corp deck space starts to get very limited, or perhaps it's more accurate to say that you can't have all the toys you want.

One of the nice things about not having SEA/HHN is that the econ requirements go way down
>>
>>48635535
With the information manipulation theme, I could see NBN having some ability to move cards from the heap to the bottom of the stack.

This would also bring a bit of relevance to some Crim cards that can touch the bottom of the stack.
>>
>>48635535

I was thinking something similar to an oblivion ring effect for weyland. An asset that when you rez it lets you remove a bunch of cards in the heap from the game but when it is trashed they are put back in.
>>
>>48669270
Agreed, I have trouble finding 'flex' cards myself, everything looks necessary to win. That's what finetuning is for I guess.

>>48669931
There's Sherlock 2.0 I guess, I think Hellion did it too? A "whenever any number of cards is removed from the heap, shuffle them, and place them at the bottom of the Runner's stack instead" would be pretty neat I think.

>>48670362
Extra piles of cards for long periods of time could prove fiddly or be forgotten about. Maybe a "remove X cards from the Runner's heap. Install each card in a new server. Each card installed this way is considered blank, has a trash cost of 1, and when trashed, is shuffled into the Runner's stack."? Would be an interesting interaction, though maybe too invasive?
>>
>>48670733
Actually, here's something funny.

Repossession - Weyland
Agenda - 3/1
When scored, add cards from the top of the Runner's heap equal to the amount of advancement tokens on [agenda] to the Corp's score area as agendas worth 0 points with the text "When this agenda is removed from the Corp's score area, place it at the top of the Runner's heap."

Free Archer/Corporate Town fuel ahoy!
>>
Been testing out Prisec (proxied by Shell Corp) on J-net, not had a huge impact, though my deck's not great and I've had an annoying number of quits
>>
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>>48673755
Have to say, my goons haven't been shooting all that many runners, a bit of a shame.

Also the art's a little lame, imo
>>
>>48675234

Prisec/Casting Call in Argus? With some Cleaners support?
>>
>>48676375
Yes to all - it's just that it's a lot of parts, when they don't come in order it's not so great.

Also I need a better econ package
>>
>>48676666

How so? Each can be used individually to good effect.
>>
Shell Game as NBN is very fun if risky. You need to constantly need to analyze and predict which new remote server Runner is most likely to run first with extremely high rewards for successful prediction and often extreme lossses for unsuccessful prediction. Is it as mind game-y for Jinteki?
>>
>>48676901

It certainly can be. Rarely played like that - there's a reason the favored tagging solution in NBN has been Making News and not Ghost Branch, people at the competitive level prefer to deal in certitude - but NBN hs some pretty interesting tools, if unfashionable.
>>
>>48679677
Reina is dead. Long live Reina!
>>
>>48673755
>>48675234
Due to not running on a server with Prisec, or did they get trashed before you could install them?
>>
>>48675234
Just for clarification, Prisec makes DRT a sure fire, right?

I know DRT is hard to slot, but I kind of want a Gagarin decks that punishes all remote access.
>>
>>48680926
Yes, Prisec will make DRT fire.

The problem is Gagarin makes remote PriSec not fire, since they can decline to access. I guess you could use it as central protection, but you specifically said remotes.
>>
>>48680926
It fires if the runner accesses it, so unfortunately it wouldn't be as reliable in Gagarin as it would be in other IDs since they could just decline the access.

Also a thought: DRT + Prisec + BoN = Scorched Earth for a run. Pack in 1-2 Neural EMPs for the kill.
>>
>>48680073

>inb4 she turns out to be enslaved to whatever division GRNDL ends up being restructured into
>>
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>wins worlds 2014
>wins worlds 2015
>wins gencon 2016
>if he wins worlds 2016 he will literally just win every single tournament he goes to
How do we stop him /tg/? Look at this monster.
>>
>>48682619
>How do we stop him /tg/?

By at least 10% of Worlds players stuffing their decks with DLR-maxx and IG hate cards?

Those 10% of people might not make the top cut, but at least they'll drag Dan down with them. Degeneracy should not be rewarded.
>>
I think we should do Dan memes.
>>
>>48684869

What's the difference between Whizzard and Dan?

One's a hairy manlet, the other is a Netrunner ID
>>
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>>48684929
I wish I had a Pacha Dan edit to express how i feel about that joke.
>>
>>48684983
Still not as great as the custom Blackmail of Jesse Vandover drunk lying on a table. What a guy.
>>
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>>48685894
>as the custom Blackmail of Jesse Vandover drunk lying on a table
The what now?

The only dan meme card I've seen is from ages ago, Dandromeda


Seen TC's look at New Angeles at Gencon, seeing as FFG were lame and didn't have any new cards.
Melange's owner looks just like you'd expect a mine owner to look like, except he's appears to be russian, with what looks like russian mob tattoos.
Also the Globalsec "ID" executive and prisec look tough as shit - seems like that corp's not all link and hacker milf lesbians
>>
>>48686038
I'll see if I can find it and post it later.

It seems neat. I was worried at first because like any FFG board game it seems overloaded with components but I was totally on board for hidden objectives of feigned cooperation. I think the only demo for it was right at the line to the FfG booth so it always seemed way too crowded trying to watch people play.
>>
>>48686038
Eiko's (the character in Enforcing Loyalty) card effect is pretty neat, a perfect transition from the Netrunner card. I wonder if there are more objective cards than the implied "have higher capital than this corp" set and the Federalist, if not that would be a bit unfortunate.
>>
>>48686376
I could certainly see their being other objectives - there's plague, prisec, the mob, strikes and territory, presumably there's at least a few different win cons - though Capital is very important, of course, so having the most when the game is over is probably the "base" one
>>
>>48686497
When I saw the demo, NBN had the objective to have more money than Melange. I love the idea that you can bluff your assistance, only to show your true colors at the end of it all.
>>
>>48686777
Cool - I wonder if they were just showing off the base win con, or if it mostly does just boil down to credits
>>
>>48686982
Capital and credits are different things here it seems, so it does seem likely there's multiple win conditions.
>>
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>>48686038
Someone on Stimhack got a better shot of the Globalsec "ID"

Looks pretty sick - now I wonder if we'll see her on a corp card or a runner card...
>>
>>48687044
Yeah, I meant Capital, not credits (though credits may be a thing, idk)
>>
>>48687066
A friend and I were talking about mini factions, so it would be nice if they expanded on them more. GlobalSec in particular is interesting to me since it seems to be the most developed one.
>>
>>48687484
I personally want to see more Adam. He got kinda shafted with 4 of his 8 cards being ID related.

Also, does anyone think we'll ever see corp mini factions? Neutral with influence cards may not cover everything you could do in that design space and the alliance mechanic turned out to be a disaster, so that really leaves factioning as the only solution they have for powerful, effects that they want on corp side, but can't balance [Like 2 link runners, a sentry batch breaker, and a board wipe were for runners].
>>
>>48687858
Probably, but it's a question how well they are implemented it balance given their current work with runners. I saw only one Sunny at GenCon.
>>
>>48687858
Actually, Weyland was supposed to not exist and instead be mini factions. Which kinda explains why their cardpool is such a mess.
>>
Guys, I was thinking something : how would BlacKat do in the current meta ?

With null out and the meta seeing lots of NEXT silver HB, it might actually be time to build a stealth anarch.
>>
>>48687858
I think it depends on how they plan on making the faction (or ID) unique enough to be worth making a mini-faction for. With the mini-runners they had:

>tools that would've overshadowed existing cards in a faction
Sunny and the stuff she brings probably would've made an amazing Criminal without the influence cost from blue cards, and the rest would probably be pretty strong (or atleast better) too.

>unique play style and a fresh take on familiar mechanics
Sunny with her forced traces, Adam's training wheels, Apex's eat everything and virtual only..

>unique thematic presence
Mostly opinion, but while technically it wouldn't have been odd for a runner with similar abilities to be put into the regular 3 factions, the thematic reasoning for why the mini-runners exist was pretty refreshing.

That said, which part of the corp side could a corp mini faction focus on? It'd have to be something that isn't prominent in any of the existing corps, and could still do well against common runner tricks. And the last time the meta focused on something close to that we got the asset spam strategy.
>>
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>>48688419

Whatever Blackat can do to NEXT Silver, Sherman can do much better. Not to mention if you're rolling Sherman, you're probably including +Link, which definitely helps against Controlling the Message.

That being said I wouldn't mind trying Stealth Null because Dyson Fractal Generator is such a sad lonely card.
>>
>>48687858

Alliance cards were a disaster in what sense? I mean I'm not a huge fan, but I haven't seen a ton of backlash either. Could you clarify?
>>
>>48689478
>mumba temple
>museum of history
>mumbad city hall
>heritage comitee
this is the base of most cancer corp decks
>>
>>48687858

Thematically I'd like to see Adam get a single standalone AI breaker. Initially I'd had a thought of something similar to the recently revealed nfr before I saw it. Starts off weak but gets progressively stronger/more adaptable as the game goes on.

Unfortunately Adam's not really in a good place right now. Between Always be Running, Adam's reduced econ options and Hard Hitting News, he's going to need some rather stunning toys until some of the worst of the meta goes away.
>>
>>48688673
>It'd have to be something that isn't prominent in any of the existing corps, and could still do well against common runner tricks.
Milling the Runner (Fisk corp?), overt rig disruption (like a Corp Leela), making the Runner discard for non-damage reasons, non-tag-related traces, consistent brain damage options, focus on hosting/upgrades/regions

And when it comes to ICE, there are a lot of weird interactions you could come up with. Ice with unbreakable routines or a focus on the lesser-used types like Mythic or Traps, forcing the Runner to encounter ICE in weird ways (ID: The first time the runner accesses ICE from R&D/HQ each turn, they encounter it?), or letting you install cards during the Runner's turn, maybe even during a run. Lots of possibilities.
>>
>>48688720
>Sherman can do much better
just included Shermand in my stealth criminal deck, it works muche bettter now. Thank you.

>>48688673
>Adam's training wheels
I don't like when people say that. Sure you can see them as training wheels, but Adam's directive are actually wonderful tools you should build your deck around, and then you get a once-per-turn icebreaker, free HQ Interface and a basic draw engine which are all incredibly powerful things to have so early in the game.
The only thing that adam lacks imo is a method for early cheap additional clicks.That'd made him top tier.
>>
>>48689751
Huh, I never really thought about it, but I'm surprised Early Bird doesn't see more play in Adam.

But yeah, a way to gain clicks early would be nice - maybe a sort of combination of Dorm Computer and Hyperdiver: low-cost limited-use clicks that remove rather than trash.
>>
>>48681078
I like you.
>>
>>48689751
>The only thing that adam lacks imo is a method for early cheap additional clicks.That'd made him top tier.
That or denial. Just draw out the game

>>48689745
All of these ideas are pretty great. I think a Fisk Corp would be more likely to be an Underway Renovation corp, but that would have to wait for Potential unleashed to leave. It could also be combined with Corp leela pretty easily, you play a rush/rig shooter faction.

That would actually be a pretty good way to come up with mini factions. You have a rush corp, a fast advance corp, a glacier corp, and a punishment corp. These are all the normal netrunner corp playstyles, but since these tools are siloed from the rest of the game, you can do some really cool things. I mean, you could be boring and just reprint Project Consultants at 5 influence, or something interesting like this for expansion agendas. It would be overpowered in a full faction, but maybe not in a mini faction.
>>
>>48689745
>making the Runner discard for non-damage reasons
This would be my personal choice I think, coming with a 4-5 influence asset with 5 rez 4 trash and "The Runner's hand/grip size is 0. The Runner cannot be flatlined. When this card is trashed, the Runner draws 5 cards."

>>48689751
Admittedly I only echoed something I heard a while back without much knowledge about it, so my bad. Should've went with 'Adam's pre-installed directives' or something.
>>
>>48689751

I don't think there's anything wrong in saying that Adam himself is a good training wheel for the game. That's what it he is for a new player. Forcing you to run from click one with a security net is a good teaching tool for what and more importantly how to do it with other runners. Learning to read board states and acceptable risks.

That doesn't mean that Adam played at a decent level is inherently inferior to over runners though.
>>
>>48689647
I like this idea. Something like a reverse Bioroid breaker would be kind of cool.

In the always be running vein, a breaker that breaks routines by spending clicks or gains a breaker type by spending a click.

If you went with the learning and adapting theme you could have something that gains the breaker type of the first piece of rezzed ice encountered during a run. This would allow him to facecheck with always be running without giving him super easy access unless the corp is stacking ice types.
>>
>>48689572

Oh yes. That bullshit. I'm actually surprised there wasn't *more* backlash about that, honestly, or maybe I just didn't hear about it.
>>
Just tested DLR Laramy and HOLY SHIT this shit is good. Just had an Argus player ragequit on jnet. In the competitive room.
>>
>>48692248

It would be less of a subtype thing and just a straight up AI with an Nfr type condition where using it to break all the subs on a piece of ICE would give it a power counter and the power counters would translate to the breaker's strength. I'm not sure about the fixed strength though. My initial thought was something along the lines of

Adam Breaker (I'll come up with a name eventually.)

Icebreaker - AI

1c: Break ICE subroutine

3: +1 str. If you use ~ to break all subroutines on a piece of ICE currently being encountered, place one power counter on ~

~ has +1 strength for each power counter on it

0 base strength

The cost for the actual power boost is still kinda up for debate. 3's absolutely the cheapest I could think to make it, but I'm not sure where the line between "prohibitively expensive" and "horribly broken" is just yet. Making it fixed a la Nfr solves that problem but opens others.
>>
>>48692764

Edit: just realized a slight templating issue there. The idea is simply that it gets a single power counter if you boost its strength and break all subs with it in one encounter. I think as-written there it would get a counter for each time you pump it which was not the intended effect.
>>
>>48692863
just word it like study guide then
>>
>>48692764
>3: +1 str. Once per turn, when you break all subroutines on a piece of ICE currently being encountered *without* using ~, place one power counter on ~
>>
>>48693076

Study Guide on an AI seems closer to the "horribly broken" end. At the same time, the flavor isn't meant to be just "smash through ICE indiscriminately" it's meant to be more along the lines of "starts off weak, but as the Corp's defenses get stronger, so do you", but in a way that you have to work for it.
>>
>>48694050
Make it 4 credits and once per turn then.
>>
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Howis DLR Maxx in the current CTM meta?
I can see All Seeing I just wiping the floor with it.
>>
>>48694349
It's less of a problem now that Pavillion is unique actually. Takes less time to setup.
Just don't forget to siphon spam.
>>
>>48651510
that'd be an amazing card for fisk
>>
>>48694554
Good to know, got the first summer GNK tomorrow and i need me that Hayley
>>
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What ID would be best for this jank I'm trying to cook?
>3x Dedication Ceremony
>3x GRNDL Refinery
>3x Reversed Accounts
>3x Mumbad Construction Co.
I guess the idea is just be rich, defend the MCCo., and just shift tokens around. Maybe Blue Sun? I was considering splashing Clone Suffrage Movement to bounce operations back to my hand that are not necessarily Oversight AI.
>>
>>48694349
I can't remember, does Fall Guy work against All-Seeing?
>>
>>48694685

That's the idea, yeah.

>>48695284

Given you already have 9 assets, Gagarin?

Reversed Account with Gagarin, sitting unadvanced on the table means a four credit tax + 1 click (+whatever ICE to break) if run and trashed or up to 24 credits lost if DC->DC-> trash RA.
>>
>>48696359
I guess I'm just worried about asset spam because of Wgizzard being so prevalent. Not to mention rumor mill on the way.
>>
>>48696317

I'd go same rule as with Ares/Sacrificial:

>All installed cards being trashed by Project Ares are chosen at the same time, and the prevent ability on Sacrificial Construct can be resolved to prevent another card from being trashed.

First reference I can think of off the top of my head.
>>
>>48696403
>rumor mill

But then none of your assets here are unique.

Whizzard, well, that's always an issue, but even then, having to deal with the Gagarin tax itself can be enough to hurt Wizz builds that are stretching a bit too thin econ wise.
>>
>>48696455
Right, sorry. Just getting back in after a year off so I have a lot of tech to go over. I think the only unique I will run is Jack, but I figure Whizz can be handled with the surprise Cerebral Static splash and Closed Accounts if they think they can get away with tag float.
>>
>>48696484

No need to be sorry; I've made much worse mistakes, and I never left the game.
>>
In the category silly idea I really enjoyed: played against someone using a(n empty) Dorm Computer to Trade-in a Brain Chip.

I think it was in the wrong deck, but I'm really digging that one.
>>
In the category, yes, I'm mad, Adam cannot use priority events with ABR on the table. Grumble...

Well, Early Bird is the exception.
>>
>>48692764
An AI with permanent strength increase is bit too strong, and since I've seen someone spend Toolbox credits at the end of their turn on Study Guide, it can get out of hand very quickly even for 4, especially since you can use Multithreader for it too I think? I would prefer something that keeps in theme with whatever Adam already has, like:

Program - Icebreaker

Click: Choose either the barrier, code gate, or sentry subtype. ~ gains "1c: Break X subroutine." until the end of the Runner's turn, where X is the chosen subtype.

2: +1 str.

2: +Y str, where Y is the amount of agenda points you have.

0 base strength

Not sure if I want to give it the AI subtype or not, but I guess it might be fine as is.
>>
>>48700431
The click ability should be "Lose Click:..." or explicitly say that it can be used during a run, otherwise you can't use it on Adam's mandatory first click run.
>>
>>48702495
That also becomes very fun with adjusted chronotype
>>
>>48702495
Hmm, should it? Restricting it so that you couldn't use it with ABR could be seen as Adam breaking away from the directives, plus Dr. Lovegood can always blank out ABR.
>>
>>48702870
And Gene Conditioning Shoppe for 2 Ice types!
>>
>>48702870
>>48702927
Adam using Genetics just seems wrong - I know that he's be restructuring his bioroid brain to be like the brain of someone with those genetic mods applied, but it's still really weird to me.

An idea I had for an Adam program is one that says "The first time you spend at least one [click] during a run each turn, gain [click]", with "spend" being important - losing clicks won't do it.

It would work with ABR, of course, but also other Bioroids and, rather neatly, Turing.
Also Wotan and Wanton Destruction
>>
Adam deal with an early hard hitting news ?
You can't not run because Lovegood isn't out yet.
You can't clear tags because first click is spent running.

Is Adam just fucked in the current meta ?
>>
>>48703725
To be fair, Boom with HHN and Power Shutdown / AD is fucking broken. Especially out of sync

>B-but Anon its balanced cos you can trash Boom :^)

Fuck off Damon
>>
>>48703725
In short, yes. In long, yeeeeeeees.
>>
>>48703902
HHN -> next turn -> Power Shutdown > Jackson > AD? Ouch. Boom needs 2 tags though, but even just triple scorching hurts bad I guess.
>>
>>48704005
Have scored BN

Click 1 Jackson, Click 2 Power Shutdown, Jackson for 24/7, Boom, Boom, Click 3 AD for 14 Meat Damage.

HHN is just for times when you dont need the combo.
>>
I have up 3/6 of SanSan cycle.can I catch up?
>>
>>48704230
Do you plan on getting more datapacks ?

Are you interested in the competitive scene ?
>>
>>48704253
Competative but not tourney competative
>>
>>48704265
Then thou shalt buy moar.

Don"t worry, only 10 more packs are out right now.
>>
>>48704296
>>48704265
Also, only pick what you need/want. The reddit buying guide lacks the newest packs but gives you a good idea of where to start.
>>
>>48704265
Whar's bad is I have various cards from some data packs and deluxe expansions missing so its disheartening. I was really into netrunner and buying every single one but ever since some of my cqrds went missing I lost the drive
>>
What happens if you Ankusa a Paper Wall ?
>>
>>48705088
Good question - I'm inclined to say it actually goes back to HQ, as runner's trigger first, but I have no idea
>>
>>48705188
yep, I think this was asked in the ufaq. It goes back to hand as the ankusa triggers before the paperwall does
>>
>>48704230
Be like me and just have a highly competitive meta with friends you can just borrow cards from after being out of the game for a year.
>>
>>48700431

Well that was why I specifically mentioned that Study Guide seemed a bit on the broken end for it. They way it is, it's meant to work such that you have to pay through the ICE to get the counter, and as I mentioned in the edit, it's only supposed to be one str to be gained per encounter.

It's punishing to cheap gear check ICE, like Vanilla or Quandary or Ice Wall, in keeping with Adam wanting to put early game pressure on, but facechecking something like a Wall of Static? You need to pay through that three times to match it, or at least three pieces of ICE of ascending strength. And from experience it's fairly rare to get that perfect cascade of ICE placement.

The other thing to keep in mind is that Adam doesn't have a lot of econ options due to a combination of ABR and his mini-faction status/influence conundrum, which is compounded by his lack of native breakers. An expensive to pump breaker still needs to be used carefully.

With that said, I really like what you've come up with here as well.
>>
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How popular is /Conquest/ among you LCG players and your play groups?

I just started playing it with a friend and we're getting a group started at our FLGS with the owner getting in tournament prize kits and all.

I'd much rather be playing Netrunner, but anytime I mention it, my friend bitches about how an asymmetrical card game can never be fair.
>>
>>48708077
Conquest is completely unbalanced anyway (it favours space marines and dark eldars), and asymmetrical play is balanced by switching Corp and Runner against the same opponent. The people I know that played Conquest stopped when FFG released aGoT 2.0. Right now only 2 still play, hardcore 40k fans.
>>
>>48703725
My immediate thought was "get more clicks", though I appreciate there's very few ways to do this well, but it made me think - are shapers, with their click gaining shit in a great place to avoid HHN?

Also Comet + tag removal events, Chop-Bot, Bad Pub for ASI, and ofc NACH are all anti-tag strats, but if you're running them, what else does that open up?

Comet + PPVP could make for a super event-based runner, for example.

Bad Pub is great, obviously, and it lets you avoid All-Seeing, and turns on Blackmail.

There's probably something you can do with Sac Clone and self-damage, but I'll be damned if I know what - that's deep, deep jank
>>
>>48710061

Not really. The best defense against HHN is to out-econ the Corp rather than getting extra clicks. Even if you have to spend a turn clearing tags, if they have to go broke tagging you then you're still in the fight. That said, Shapers' access to Mopus is great for this.
>>
>>48710173
If you're tagged with adam, you lose your directives and you lose. Especially against NBN where they got The All Seeing I
>>
>>48710571

I am well aware. The problem therein is that, as I mentioned before, Adam has godawful options for econ, and all the extra clicks in the world won't save you when you have to run first click, thereby turning on HHN every turn anyway. And believe me when I say people will spam the hell out of that card even when it isn't necessary. The best option for someone in Adam's shoes is Paper Tripping, which he can't play since it's a priority event
>>
I feel like I am forced to include silver bullets in all my runner decks.
You should have Paper Tripping for Hard Hitting News.
You should have archive interface for IG.
You should include PolOp and Councilman for Jackson, Ash, Caprice, Batty and Sanburg. Or Rumor Mills I guess.
Also Bullshit with Power Shutdown 24/7 and Boom! is coming. And you can't prevent it.


The game doesn't feel right anymore.
Nice new cards come out but their interactions (especially with the mumbad cycle) are plain ridiculous.

I'll still be playing with friends but i think we're gonna have a banlist.

How do you deal with all this shit /anrg/ ?
>>
>>48713070
Sounds like you're too reactive - as the runner you need to disrupt the corp; corps are getting to the point where if you let them get off their game plan, they win.
You need to get in the corp's face and stop them ever getting to that point.

They can't HHN you if they don't have more money than you, or if you don't run.

Disrupt combos. Trash cards. Slow the corp down. Keep them poor.

Most importantly, concentrate on your game plan - why are Geist and Minh MaxX in favour at the moment?
Because they concentrate on what they are doing - MaxX is fucking you and keeping you poor, Geist is staying rich and sniping.
It's the same as why Dumblefork and ice destruction where big - you play your game, you don't let the corp play theirs
>>
>>48713070

Well among all of those Pol Op is almost always relevant. Even against non-glacier-builds there are always relevant assets to get rid of. Some of those things can also be taken care of with a handy dandy Employee Strike, fortunately. Unfortunately I really do despise that they game is becoming so non-interactive, or otherwise discouraging interaction when that's the entire object of the game. I don't want the entirety of viable runner strategies to be DLR because anything else becomes "If you run this server I get to tag and murder you, and if you *don't* run this server I get to tag and murder you anyway" or "You can go broke trashing these assets I'm just going to recur or you can let them sit there for overwhelming advantage and also I may or may not murder you. Either way enjoy my ten minute turns". And on the opposite end DLR itself is equally miserable, amongst other things.

With that said and the ranting out of the way for a moment, I do have some hopes for the Flashpoint cycle, the bullshit with Boom! notwithstanding... And I think we lose AD and Shutdown in the first set rotation so at least that shouldn't be around TOO long.
>>
>>48713575

My take on this is; don't play silver bullets *unless* the meta is so full of the thing the silver bullet addresses that it becomes an automatic answer for all matches.

But then I don't play tournaments, I don't care about losing one game, it just means I get to play another.

Acceptable alternatively of course, if the silver bullet happens to actually play a role in your deck strategy, only doubling up as a solution to other issues. Recently I've played against a Stirling using Film Critic to postpone scoring and keep the money flowing - probably created from a conversation we had in these threads I think - and it fit perfectly.

>>48713575
>I really do despise that they game is becoming so non-interactive, or otherwise discouraging interaction when that's the entire object of the game.

Had this conversation already, but that's basically a byproduct of the competitive ethos. Never getting rid of that.

>"If you run this server I get to tag and murder you, and if you *don't* run this server I get to tag and murder you anyway"

Playing devil's advocate here, but isn't that basically a sign that data gathering and expose's time is coming, and no one wants to play them?

On a side note, kinda makes me mad that DLR has become synonymous with non-interactive when the card itself is one of the most interactive of the game, and it's actually the support cards for those decks that are the issue.
>>
>>48714174

Well, see, I wouldn't be as upset about it if it was just a bluffing game. I actually enjoy games that are about successful bluffs. What we have right now, though, are cases where you can install, let's say, a naked or lightly guarded Breaking News. You can know full well it's there beforehand or you can just expose it. It doesn't change the fact that if you run it, you're opening yourself up for an HHN or Midseasons if you run it, followed by whatever they're going to do with the tags. If you *don't* run it, they just score the BN and tag you anyway and do the thing. Though it's not always necessarily Breaking News. There are plenty of likewise punishing Assets. You run it, you open yourself up to punishment again, and if you don't, they're just going to rez it and the damage is still done.

And yeah, I meant DLR as in the archetype, not the card itself.
>>
>>48715475

That why I mentioned data gathering along with Expose. Things that hardly anyone plays like Expert Schedule Analyzer or Executive Wiretaps. There's value in knowing whether you can or not afford to pick that battle and how you should pick it. And I wish the game managed to make it worthwhile more often.

But then of course, econ/anti-econ is probably going to be more the go to solution. Doesn't matter that the corp has a Midseason or HHN if it cannot afford the play. Or tag prevention I guess if the corp itself is playing anti-econ game.

The Making News problem is something very specific though, and that has only gotten worse and worse with time as options grew (to the cases you mentioned you could add the old SanSan FA too. I do think the tools are there. Even if only CBI raid or Singularity.
>>
>>48715974
Not the other anon, but CBI Raid + Keyhole would be an interesting way of disrupting the HHN + Breaking News fork.
>>
>>48716184

Yup, what I had in mind mostly. Though CBI alone *could* prove useful depending on the number of cards needed for the corp to do whatever it is it wanted to do.
>>
>>48715974

I may have to consider CBI or Executive if I can find the deck space, but the problem I often find even in those situations is that HQ is well-protected enough that it's an econ hit that you can ill afford. Currently the closest thing I've got to that is the Sil deck I'm running, where if I'm iffy on running something I'll make a Sec Test run on HQ to expose something. The credits from testing/Desperado recoup *some* of the losses and helps with avoiding runs on assets I didn't need to hit, and if I don't need to run I can work on my econ situation some more, though that's more often relevant in the glacier matchups.

NBN is also rather difficult to keep off of money as things stand, since the credit floor on Sweeps Week is so low and they usually have plenty of recursion for it. Although the flip side of that is also that it's something of a meta call. On the one hand Sweeps is only as good as the number of cards in the Runner's hand, but at the same time given how much of NBN is built around tagging you always have to respect the possibility of Scorched Earth, so it's not as though playing at a lower hand size is always a great counterplay.
>>
>>48715974
>>48716184
Also Demo run/wanton destruction
>>
Damnit this lack of announcements/leaks after announcement of Escalation is driving me crazy. What's going to happen next?!
I mean I am intirgued by New Angeles, but that game seems to be set before the 23 seconds.
>>
>>48721141
>seems to be set before the 23 seconds
I don't know, if any Crisis that would get the megacorp forces struggling for power and maintaining their grip on the city away from the Feds it'd be a major financial collapse and the chaos that followed - the sort of stuff we see in Scarcity of Resources (>>48638989) and Door to Door.

Would also give extra reason for the Prisec and Melange (who iirc have lots of orgcrime ties) being so prominent - the product info page has the following quote:
>"All the other corporations, they have lost sight. They forgot how New Angeles functions, afraid to dirty their hands to learn." –Yuri Talunik, Melange Mining

Totally agree on the news front though - what's next, and what's in Escalation?
>>
>>48664269
The new ID really makes me wish we could Mushin no shin ICE.

That would solve so many problems! Though it would make space ICE a bit broken depending on how much you value two cards and two clicks.
>>
>>48668226
I've been using News Team since it's no credits to take effect, HHN, and Data Ravens.

It doesn't always stick them with a tag but the amount of dancing they have to do to avoid them/get rid of them opens scoring windows galore.
>>
>>48720147

Definitely - with CBI and Singularity I was more going for tools that you generally use for something else, but could do the job in a pinch.

>>48719016

Executive beats Expert Schedule if you don't plan on using the effect more than once, or fear HQ might become closed off or just far too expensive to run. More than the 4 cost it's the double event side that hurts it for me.
If you have the rig space though, ESA can be the better solution.
>>
>>48721488

News Team made me so much money as a runner.
>>
As a corp, how do I deal with having my hand filled with agendas?
Most of my games are lost because I end up sitting with 3+ agendas, then they Legwork/Wheel/Interface/Gang Sign or just run four times and that's game.
Obviously Jackson lets me just dump three of them, but that's sometimes very much not enough for me.
>>
>>48723297
Ah yes, agenda flood, the oldest problem in Netrunner.

First thing, think about why you have so many agendas in hand - is it because you have a lot of agendas in your deck, because you can't score the agendas draw, or just bad luck?

If you have a lot of low-point agendas then you need to be able to score them - either through FA, bluffing or a secure server - and you need to accept that you'll lose an agenda or two.
Putting an agenda out naked, or near-naked, and ignoring it for a few turns is a bluff with an okay chance of success, and if you get it off the runner is much more likely to check anything that's naked... like a snare

Are you making HQ dangerous for the runner?
I've had 3 agendas in hand an not cared, as the other two cards were snares - I welcomed the Legwork.

There's not many return to R&D/draw control abilities, but they exist - DBS is a great include to prevent agenda flood.
Jackson remains the gold standard though.

If you only have big agendas and can't score them, you've got more problems than flood - that's a symptom, not the main problem. Your deck needs to be better at making scoring windows, or deadlier if it's a kill deck.

The last, probably least used method to reduce the effect of agenda flood is to make HQ bigger to reduce the chance of access - CI does it automatically while Weyland and HB both have cards for it. Also useful for combos
>>
Where can you buy chink ANR cards?
>>
>>48723768
You mean ones in chinese, or chinese knockoffs?

I don't know either answer, but clarification would be nice
>>
>>48721141
>What's going to happen next?!
I'm very interested in seeing what HB's take on this is. Our favorite bioroid makers have been awfully quiet about all of this. And while I like the Fairchilds and Sherlock 2.0, that's still pretty sparse - 3/49 cards, and fairly run of the mill taxing ICE compared to the absolute bombs of HHN, Boom!, Rumor Mill, etc.
>>
>>48723297

What kind of deck are you playing?

Generally though, even Glacier decks have *some* means of at least attempting to score out agendas early.

Sometimes you need to assess the situation, and worst comes to worst, you might need to just throw a 2/3 agenda out there and hope they don't run it.

Something that can be hard to get over, is that as the corp it is actually quite rare to be in a position where you can score an agenda *knowing* the runner has a 0% chance to access it. You are going to have to take risks at some point, one way or another.

Knowing your decklist, or even your general archetype would make it easier to give advice.
>>
>>48724216
This. Also, Glaciers are often happy to lose an agenda early if they can tax the hell out of the runner or set them back with program destruction, tags, or damage. My last game I tries to rush out a 4/2 behind a single unrezzed Ichi 2.0. They got the agenda, but I blew up their Corroder and Mimic in the process. That was enough for me to score the next agenda behind cheap ETR Ice while they were digging for recursion and money.
>>
>>48723858
Knockoffs. There are knockoffs, right?
>>
>>48724394
Since there's a relatively high quality image of every card in the game, it shouldn't be too hard to hop down to your local print shop and get a cardstock sheet done of what you need. Probably won't cost you more than an actual datapack.
>>
>>48724439
Make sense. Haven't got into it yet, but just so I know I can get things done with hard work, as I don't have a source of income besides my mum. Thanks for the reply.
>>
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>>48723297
>>48724374

Adding into this, think about the card NAPD Contract. Try and think about why this card is good.

The genius of Netrunner is that comeback mechanisms are *built into the win condition* itself, because you are trading resources for Agenda points when you score them, both as the runner and as the corp. A Runner just stole an agenda?

Well, he just had to blow 13 credits to steal that NAPD contract, now he is broke and that Accelerated Beta Test is looking pretty good right about now. The corp just had to rez a Heimdall 1.0 in order to score that Agenda last turn? Well, now he is down to 2 credits and R&D doesn't have any rezzed ice in front of it, looks like a good time to slam down R&D interface and go digging.

You *will* be in tight spots as the corp, and sometimes the best move you can make is to put it behind a well defended server and even though they can probably get it, you try to make it as expensive as you can so that you can take the opportunity to develop your board state.
>>
>>48724111
Yeah, HB so far have been the same old same old, but we know Hellion made it out of Alpha (somehow).
The only other card we've seen is Manta Grid, and that's only at the "yup, it's a grid" stage.
>>
>>48724515
J-net, friendo
>>
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With the return of DLR, might pic related be worth a slot, or is it not really enough?
>>
For those who were wonderning, Temujin Contract might be the way to get adam to survive HHN.
>>
>>48728100

I thought about it, but it's still pretty risky. Need to pick up a server, and all it takes is a piece of ICE that locks you out.
Not to mention, on the turn you install, you're probably going to be pretty broke.

>>48728100

FoxFire!
>>
>>48728693
The secret is street peddler.
>>
>>48728100
All Seeing I is one influence and one credit, and blows up all of their resources at once, including any scrubbers. It suffers vs Val, of course, but turning off her blackmails is often worth it. Maybe if influence is tight?

Other things that ruin Maxx's day: if you can get a remote with rezzed ice (to avoid DDoS nonsense), a well-timed Chronos project or Blacklist might be worth it...probably more the former than the latter.
>>
>>48728719
>all of their resources
Fall Guys save, but yeah. Mainly an inf thing for me
>>
>>48728743
I'd just as soon defeat the DLR by denying them the Siphons, though, with Crisium Grid, Caprice, or Batty. Freelancer or ASI don't really fit into my game plan, and slots are tight.
>>
>>48728710

In a deck that has been so dependent on events so far?

I don't know, maybe some variations could pull it off, but that wouldn't be my first go.
>>
Financial Collapse against Resource heavy decks before rushing or Hitting them with News or Midseasons will be so satisfying.
>>
>>48730052
I can't work out, is it one trash for the entire effect, or one per 2c lump: i.e. you're preventing each resource's 2c loss

I'd love it to be the latter but it's easy and cheap enough that I'm pretty sure it'll be the entire effect
>>
>>48730052
I mean, they can destroy a resource to prevent, which resource heavy decks will probably do. Plenty of cheap resources about that make good sacrifices. I have a feeling that FC just isn't going to have the impact you'd want in most situations.

>>48730146
It's the entire effect.
>>
>>48730409

FC to me doubles up with Scarcity of Resource really (I'm fond of the idea of using Fundraiser to uplift a low econ runner into firing range, but that's probably just my love of jank speaking - though I've had some low range econ runner decks that could spend 90%+ of the game in the 5 credits and below range). And then of Course there's Search & Destroy that works if the runner is *below* 6.

Add Student Loan and Docklands Crackdown I guess.

I'm really liking the upcoming anti-econ corp tools.
>>
>>48730611
Where I imagine SoR working best is as a way to slow down certain big-rig decks and keep them from their crushing late-game econ for another turn or two.
>>
>>48730723

Can be crippling early game too - especially for runners without currents.

Just imagine what a turn one SoR could mean early game against some of the resource-heavy decks we've been having, that may just stop the kickstart in its track long enough for rush decks to do their things too.

Then Financial Collapse to keep them down mid-to-late game when they finally get the engine going.
>>
>>48730846
The importance of winning the current tug of war is looking to be pretty huge. Home team advantage to runners, I think, because of their superior recursion with SOT and Deja Vu, and because the most immediately useful currents can be played click one on a high-impact turn (Rumor Mill, Employee Strike vs IG/RP).
>>
>>48731915

But then corps can use 2/1 (or 2/0) agendas to get rid of runner currents too.
>>
>>48732194
Of the 2/1s, only breaking news sees a lot of play, and NBN has some of the most powerful and useful currents anyway. That's a valid option, but it's not the kind of thing that's a super useful strategy for dealing with currents for those corps that are most affected by it.
>>
I can't seem to do anything right lately, I try a meat deck and the runner out econs me to the point that I can't tag them let alone try to score something out. I try a shaper silver bullets and I can't econ enough before I'm burried in tags or assets I can't trash and can't do shit. The hell am I supposed to do? The meta at my place feels so uninteractive. Like the other side is just busy cycling through their deck playing their things and there's nothing I can really do in retaliation.
>>
>>48733218
There seems to be a disconnect here. Why do you think you got out econ'd while trying to kill the runner, and then when the shoe is on the other foot, you get buried in tags or left in the dust.

It sounds like your deck didn't pose any threats that the other side had to answer, or effectively do enough to disrupt the other side's game plan.
>>
>>48733391
Not that anon, but as the corp how do you threaten the other side while you're focusing on moneying up? Any particular cards in mind, or are there certain plays you can do?
>>
>>48732728

I know Weyland doesn't get its dues but come on, Hostile Takeover!

And to keep in NBN, 15 Minutes is decently played too.
>>
>>48735046
That bad pub though. Gagarin never runs it and plenty of other deck don't run it because of that bad pub.
>>
>>48735288
Bad Publicity isn't going to matter when it matters: the killing trace followed by an explosion.
>>
>>48731915
Yeah, runners definitely have a current advantage over everyone but NBN - it doesn't help that the runner deck has a lot less it absolutely has to include
>>
So who's better at the cam thing, Geist or Hayley ?
>>
>>48737388

Anarchs I would agree, other factions are kinda starved for options.

Amusing how the balance swapped back to runners when corp clearly used to be advantaged as far as current are concerned.
>>
>>48739159
Hayley - both because she's better at getting the combo set up, and because clone chips + Sharpshooter + Pancha is amazing pressure, and because she can 2x or 3x Levy very easily.
>>
>>48737388
>it doesn't help that the runner deck has a lot less it absolutely has to include
Other than Jackson, what staples are mandatory for Corp?
>>
Was trying to fit in Snares into a Builder of Nations deck with Prisec and Oaktown Grid, and realized you could use PAD Factory to advance a Prisec. Which is incredibly silly.

Thoughts on fitting Neural EMP into a Weyland deck? Seems great for those "runner at 4, not enough credits to double Scorch" moments, but usually when those moments do come you probably won't have enough for an EMP anyway.

Also, thoughts on Data Raven vs SEA Source vs Hard Hitting News or combinations, especially when you can't fit everything in? When you should choose one or the other, which benefits which strategy, etc. Trying to find a reliable tagging method since I currently only have Zealous Judge, Data Raven, and Prisec.
>>
>>48741220
HNN + zealous judge + consulting visit
>>
>>48741215
Agendas.

You can go without ice, but that's a rare move indeed, and much more likely to lose you the game than going without icebreakers, which isn't the strongest move but is doable
>>
>>48741323
I'm sorry, I misunderstood the post. I thought he had said Corp had specific mandatory cards like Jackson, as in specific cards every deck needed to include.
>>
Golden/London library... Hmmmm...
>>
Mumbad had overpowered cards on the corp side.

Do you think Flashpoint will have overpowered cards for the Runners ?
>>
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>>
>>48744405

It's certainly starting with a lot of interesting options.

Rumor Mill, Omar, Temüjin, Deuces Wild, Beth...
Thread posts: 271
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