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/bgg/ board game general

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Bayeux Scythe edition.

http://pastebin.com/PkAVzU3T

http://tabletopprices.com/

>which game you have played do you feel has the most artistic merit

>what game you have played is set at the earliest date, if any

>how do you feel about asmodee being a political cartoon octopus

>which game you own has the most ebat-up box

>how do you keep your group from turning BG night to a cocaine-fueled orgy
>>
>>48532432
I've been wating for you guys to appear.

Any particular difference between Infinity and Deadzone? I'm particulary interested into Deadzone because the Forge Fathers (dwarves) models but Infinity looks like the more "easy" to get into without a huge money investment. What do you suggest?
>>
>>48532432
>you guys
Just me bruh the OP was gonna bump and go to bed.
>>
>>48532432
>>which game you have played do you feel has the most artistic merit
Probably Mysterium
>>what game you have played is set at the earliest date, if any
history of the world
>>how do you feel about asmodee being a political cartoon octopus
Nervous, salty is its the cause of FF losing the GW licence (though I suspect that was all GW)
>>which game you own has the most ebat-up box
Marvel Heroes
>>how do you keep your group from turning BG night to a cocaine-fueled orgy
I don't
>>
>>48532952
I suggest either Infinity General or one of the Mantic threads if there's no Mantic/Deadzone general, there's a much bigger chance of getting a meaningful answer there.
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>>48532432
>which game you have played do you feel has the most artistic merit
Tough call. I really like Kemet's aesthetic.
If I'd backed Scythe that would probably be it.

>what game you have played is set at the earliest date, if any
Uh. . . X-Wing, maybe? Lucas is kinda vague on how long ago.

>how do you feel about asmodee being a political cartoon octopus
About how I felt about EA subsuming every studio they could get their hands on in the early 2000's.

>which game you own has the most ebat-up box
Cosmic Encounter is pretty beat up, so the game migrated to a cigar humidor.
Twilight Imperium's box got crushed when my brother passed out at a LAN party and fell on it.
Dead of Winter's lid has a hole on it because someone put the box on the ground and then put a chair leg through it. Everything else pretty pristine.

>how do you keep your group from turning BG night to a cocaine-fueled orgy
pic related
>>
>which game you have played do you feel has the most artistic merit
that's such a hard question, I view almost anything that had design put into it (and many things that didn't) as art. Maybe Go though.
>what game you have played is set at the earliest date, if any
Bios Megafauna probably
>how do you feel about asmodee being a political cartoon octopus
Fuck them
>which game you own has the most ebat-up box
Double Crossing
>how do you keep your group from turning BG night to a cocaine-fueled orgy
Let it happen desu. I have a ton of light games to play when people get wasted and want board games.
>>
>>48532432
>>which game you have played do you feel has the most artistic merit
I don't really view games as art in that manner.

>>what game you have played is set at the earliest date, if any
Primordial Soup. If you want a game with an actual date - Falling Sky, set in ca 50-55 BC.

>>how do you feel about asmodee being a political cartoon octopus
Given that most of the games I'm interested in nowadays are GMT Games, it doesn't affect me super much. That said, I'm still none too happy about it as there's other games I enjoy as well, and I guess I sympathize with boardgamers that it will affect.

>>which game you own has the most ebat-up box
I TAKE EXCELLENT CARE OF MY GAMES THANK YOU VERY MUCH. But probably my old Arkham Horror: Dunwich expansion box.

>>how do you keep your group from turning BG night to a cocaine-fueled orgy
We're all too old and/or parents. Getting wasted is such a damn struggle nowadays, and the hangover is always a 2-day minimum...
>>
Found Horus Heresy for sale at 50% off. Fuck knows if i'll ever play it but it's a good deal.
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>>48532432
My brother have invited me over to try Scythe tomorrow. Anyone here played it? What should I expect?
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>>48536042
Less fighting than you want, but a good game nontheless.
>>
I've played 40 different boardgames so far this year. Whaddabout you guys?
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>>48538124
30 or so, can't really complain. Most were light games though.
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>>48538124
I don't really know. I haven't been playing as much this year but I have been buying a ton that I liked last year.
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>>48536042
Wanted to ask the same thing. Keep us updated with your experience.

Got my copy earlier this week and haven't got a chance to test it yet...
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>>48539887
If i remember to, I'll post my impressions here tomorrow.
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>>48536629
The game can get legit if Crimea or Saxony are doing their job right.
>>
>>48532432
>>which game you have played do you feel has the most artistic merit
Probably gonna catch some flak for this, but D&D, WH40k and WHFB have spawned tons of great artwork over the decades. Also, DiTerlizzi's work for the Planescape setting are superb.
>>what game you have played is set at the earliest date, if any
Any space game can be set up billions of years before life on earth. As for earth settings, Evolution does not give a date, but you play species evolving over millenia, so there's that.
>>how do you feel about asmodee being a political cartoon octopus
Where there's a trend, money follows. Where there's money, greedy companies follow. Afraid they'll kill at least a few lines of good games just because they're not as profitable, at least they're not shucking quality.
>>which game you own has the most ebat-up box
Got home drunk last month and sat on my brand spanking new Letters from Whitechapel, tore the sides. Catan box is pretty worn over the years of hauling it everywhere before I got into gaming more seriously.
>>how do you keep your group from turning BG night to a cocaine-fueled orgy
Poverty, anon.
>>
>>48541838
Samefag. M:tG has loads of great artwork as well
>>
>>48532432
>Most artistic merit
Assuming you mean artistic just strictly by gameplay standards, don't know if I have played one that has done that. I think with legacy games, Rob Daviau has made the closest thing to an artistic statement in board games, but unfortunately the games themselves are very "commercial" so far.
>Earliest setting
Dominant Species probably. If you mean Historical games only, then it would be Greenland (11-15th centuries) since I haven't gotten Neanderthal out yet
>Asmodee
I think Chaz Marler's criticisms are relevant, and he should do more research into the executives at Asmodee. Someone (maybe SU&SD?) should do a more critical expose of Asmodee's president's former role and decision-making at Vivendi
>Box with most beating
Poor Keyflower has a hole in it. Cosmic Encounter has seen better days
>Keep group focused
We don't have much else to do but board games, at least at my place. If certain troublemakers are around we tend to face some resistance, but thankfully they rarely show up
>>48538124
~95 different games in 2016, but I'd guess only about 30 of those were new to me this year, even less were great games, and only 4 of those were published in 2016
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>>48539887
>>48536042
I have only played some two player matches so far, but I am quite enamoured with it. I find the balance between earning stars to have game control, the player mat and resource management, and the control of power scale really great fun. There often so many choices each turn and the game allows your strategy to switch up mid game.

I really get this "cold war" vibe from it and I'vr actually found combat to be quite integral in the matches I've had. There is a lot of potential conflict by say, positioning mechs on tunnels and having a large amount of power. I just really dig how everything works together to keep you fretting over which move to make.

Also, factory cards are really influential.
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>>48541411
I had a factory card as Crimea one game that cost a resource and one if the benefits was a combat card. That plus wayfarer meant a lot of agressive plays, it was great.
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>>48532432
>>which game you own has the most beat-up box

Dominion

Because really who gives a fuck after the first five hundred plays?
>>
I'm looking for a get into a minis game. the only thing that would matter to me more than the setting or the system is how much would cost me to set up a decent sized army/squad. I'm not in a condition where I can spead hundreds just to play with one faction or army.
someone once told me about Guild ball and I like the prices on their stuff but what else exists?
>>
My copy of Millennium Blades from the coolstuffinc sale just got here yesterday, super fast as it wasn't supposed to get here till the 3rd originally. Just so happened to be game night, so my friends and I cracked it open, taped all the money together, and played our first round.

Holy shit, that is a good game. We didn't even do the full game (started with the pre-release tourney, didn't use character powers or locations) but it was super fun and if it wasn't so late when we finished we probably would have played another round.

Highly recommend it for anyone that seems interested, before the sale ends on coolstuff. I also definitely recommend doing the pre-release mode first so you get a feel for the game. We also tried doing the very first 7 minute section of the first deckbuilding phase without timing (we moved on to timing it during the second 7 minute section, once we all agreed we were done) in order to get a good feel of what you can do and how that phase works.
>>
I pity the fool who never tried Istanbul. What a great game.

Introduced it to my housemates last night. Had a 5 player session and everyone wanted to play more each time. Ended up spending 3+ hours playing a few rounds.
>>
Has anyone played Dogs of War?
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>which game you have played do you feel has the most artistic merit

Kingdom Death: Monster. From the miniatures, to the artwork, even the phrasing and fluff text and how combat behaves. It feels like a great artistic endeavor.

>what game you have played is set at the earliest date, if any

Probably Stone-Age? Unless you count something like Dino-Dice?

>how do you feel about asmodee being a political cartoon octopus

I...wait, what?

>which game you own has the most ebat-up box

Probably Fortune and Glory. A couple of tears at the corners. Most of my games are kept in a pretty decent condition.

>how do you keep your group from turning BG night to a cocaine-fueled orgy

I host games night for people in the Fetish community. Cocaine-fueled orgies are their normal saturday nights, so a quiet night of boardgames is their way of relaxing and blowing off steam.
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>>48544315
I think this might be the wrong thread for that senpai.
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>>48546682
i have played Dogs of War about half a dozen times now. The war mechanic and point scoring makes you really think where you put your support for each battle. you have to keep a close eye on other players too. good fun and makes you think.
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>>48548550

Good game to buy if it was 50% off?
>>
>which game you have played do you feel has the most artistic merit

Oh jeez, that's a toughie. Some of my favorite art is for Camp Grizzly. But merit, that's another question... Maybe a Ryan Laukat game ? Fucker creates great games and does the gorgeous art for it. That's what I cal an author.

>what game you have played is set at the earliest date, if any

I guess stone age. Or some Star Wars game, like STEEV mentionned.

>how do you feel about asmodee being a political cartoon octopus

So far they have not given a reason for me to give a shit. But somehow, I fear they're going to fuck it all up in tue end.

>which game you own has the most ebat-up box

My copy of "transformers epic duels" was bought for like two pounds on ebay and is pretty banged up. As for damage I have made myself, I dropped Lords of Waterdeep from the top of a dresser and it's stitched back together with adhesive tape.

>how do you keep your group from turning BG night to a cocaine-fueled orgy

Spend all my money on board games and toys. No more money for cocaine.
>>
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>>48547291
>I...wait, what?
>>
Still playing DS solo. Shit is freaking fun, want to play as an OL against someone.
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>>48549636
What area, maybe we can meet up, I attend a group at my LCS every Tu and Sat (different groups).
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>>48544430
Just got my copy too, glad to see someone really likes it. My group is big into CCG's, we used to play YGO and Duel Masters, now we play MtG and THEY play Vanguard.
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>>48549644

Western Washington north Seattle
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>>48549712
Fugg I'm in the IE.
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>>48549713
Dang too bad, I've actually never played a proper fantasy game with others since d&d 1. Normally just solo
>>
when's the troyes reprint coming out?
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>>48549970
2016
>>
I think I've played Forbidden Stars a sufficient number of times to get a new board game.

What do you guys think of Eldritch Horror?
I'm also interested in Dead of Winter, but I think I'd enjoy the previous game more.
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>>48550263
It's okay as base but great with the Forbidden Lore expansion and gets better with every one until you get an unwieldy behemoth.
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>>48550385
Yeah, supposedly the events start keep repeating themselves after a couple of playthroughs.
Should I get it with Forbidden Lore right of the bat?
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>>48550263
Eldritch Horror is alright - if you can stomach full co-op's.
Dead of Winter's theme execution is really good - except for some problems with the traitor mechanics, where an experienced traitor is more of a SURPRISE YOU LOSE GAME OVER land mine instead of a sneaky subversive saboteur.
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>>48550395
It's not that the events repeat themselves, base is simply badly balanced. The city events are almost always good and the old ones are either piss easy (all of them but the big C-man) or fucking impossible (you know who). The Forbidden Lore expansion introduces more varied city encounters (not bad per se, just with failure penalties sorely lacked in base) and varies the old ones better. It's a small expansion box but being an obvious fix-up job it contains about as much stuff as a big box expansion.
I would not recommend EH if you can't also get FL.
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>>48550445
Some people don't hang with a crowd as colorful as yours and don't lose much by not being cutthroat competitive.
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>>48548496
were should I ask then?
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>>48550457
Noted, will get both and additional expansions if we end up playing frequently.

>>48550445
Well, we haven't played much co-op games, mostly competitive so far. I want one for varieties sake and to own a game that can accomodate more than 4 players. Not intended, but it's probably more female friendly as well this way, even though we only have those occasionally. Because fuck women in competitive games, they ruin everything.
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>>48548496
why? I haven't ever seen a miniature games general here... plus, there's a ton of board games that use miniatures, so I think /bgg/ is a good place to ask

>>48544315
Aside from WH40K, AoS, and WHFB.

X-wing/Armada for spess dogfights/capital ship battles. Widely acclaimed (fans will gobble up anything with a star wars sticker on it, but they're both solid games). Prepainted miniatures. Not cheap.

Warmachine/Warmahordes. Steampunk/fantasy battles. Scalable. Great miniatures. Good system. Cheaper than GW stuff. There's usually a general up in /tg/.

Dust Tactics. Dieselpunk WWII battles. Vehicles and walking tanks! Minis are pretty cool. Dunno much else about it.

Necromunda/Mordheim. Out of print, gotta scavenge for minis, alternately, scratchbuild. Gang warfare. Campaign mode, customizable characters. Good fun, has some mechanical flaws.

Blood Bowl. I love this game, waiting for the new edition.

Memoir '44. Hex based boardgame. Haven't played it but heard much praise for it. Plastic miniatures are just OK, small and not very detailed. TONS of expansions. Asmodee sucks.

Battletech. Mech combat. A goddamned classic, miniature design is showing its age. There's a battletech general up.

Infinity. Sci-fi skirmishes. I dig the theme and the minis look nice. Dunno much more. I've seen a general up here as well.

Some I just know by name: Confrontation, Malifaux, Warpath, Tides of Iron, Warmaster, Crimson Skies Attack Wing and some star trek thingie.
>>
>home on vacation
>brought a bunch of light games with me to play with family
>want to start with something really light even among my light games
>try Age of War out with family
>all of them smart and more than capable of figuring out the probabilities on dice rolls like this
>mom does badly
>7 turns in (probably 2/3rds of the way through the game if the leader rushes to finish) she ragequits and throws her castles back to the middle of table
>mfw I forgot how much she dislikes games with a ton of randomness
>mfw ruined chances of family enjoying the rest of my games since that set the tone

in general how do you deal with people like these at your tables?
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>>48551267
loads of options but I think I feel more interested in Dust and then infinity. BattleTech sounds like my thing also.

>memoir '44 - Asmodee sucks
sure it does.
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I've played Blood Rage, Splendor and One Night Vamp from a couple of m8s for first time, pretty fun. Is it advisable buying my first board game for my family? I'm thinking One Night Vamp.

>then I realize they don't give a shit about board games and I'll still be lonely
>>
>>48551368

If you're looking at one of the One Night Ultimate titles, I'd recommend One Night Ultimate Werewolf over Vampire. The game is less fiddly, with only one night phase instead of two, and it's (from my e perience of both games) easier in Werewolf to quickly identify how the roles can interact with one another, and as such easier to convincingly bluff when on the Werewolf team. One Night Ultimate Werewolf is simpler, more accessible and shines because of it.

Whilst fillers such as Splendor and the One Night series are fine you might not want to play one repeatedly, which, if it's the only game you own, will be a given (given their short playtime) in any extended session. Consider how long you intend to game with your family for at any one time and whether or not such a short game would be suitable.
>>
>>48532952

Go with what's kicking in your area. I have several mini games sitting around I's love to play, but getting in a game of warhammer fantasy is pain in the arse, and malifaux needs a better rep in my area. I also do infinity and its pretty good stuff.

>>48544315

Guild ball is fairly cheap. I think to buy an entire team it costs like 100 bucks. The second hand market is your friend anon, all games (within reason) are cheap when you buy them from someone who things it's just trash sitting around.

>>48551274

I don't. I gave up on my family a long time ago when it comes to figuring out any sort of board game. I'm going to try one last time with codenames this christmas, but i feel like they will stumble with that as well
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>>48551867
it's not that they can't figure it out, they love Power Grid, Infinite City, and Secret Hitler. My mom just has the worst attitude when she starts doing at all poorly
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>>48551866

I'm really not sure if I can enthrall them because they're so pre-occupied with phones and some sappy teledrama. I just play the board games my friends bring and it's probably the most fun I had in years. I'm gonna go on the fence for now and wait for the end of the week if they're open to playing board games. Any other suggestions in building a game library?
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>>48551950

Kind of jealous. I haven't seen a proper rage out in a long time. I mean it's not like I'll ever push to see it, but damn it all hearing these stories about people going absolutely crazy in game stores and the like, when the worst I've ever seen is someone storming away from a conrpg because he thought the DM was railroading us or something, and that was more of silent power walk away.
>>
>>48551967

>Any other suggestions in building a game library?

Don't do what many do (myself admittedly) when entering the hobby and buy ALL THE THINGS in an attempt to catch up with a hobby that's been flourishing with fantastic games for the past 10+ years; if you do so, as you refine your tastes over time you'll find that you regret a lot of your earlier purchases. Do a lot of online research. When I started my collection, I initially watched Top 10 lists in a variety of categories (best games for certain player counts, best games for certain mechanics, best games for certain themes) from The Dice Tower (https://m.youtube.com/playlist?list=PL97ADFA21D301E54F). The channel's appeal lies in its breadth of reach and quantity of videos, rather than quality, but I'd note down games of interest and then research them further, either by searching for The Dice Tower's own review of the game (which will inevitably exist, given the number of videos they push out each week) or through others' reviewers channels.

If you're interested in purely how a game plays, with little to no opinion on the game, then Rodney Smith of Watch it Played (https://www.youtube.com/user/WatchItPlayed) can't be beaten for rules explanations. He also publishes gameplay videos of some of the games he plays. The Game Night series from Board Game Geek (https://m.youtube.com/user/boardgamegeektv) provides a unique format of rules explanation, followed by gameplay and a follow-up discussion amongst the players of their opionions on the game. Wil Wheaton's TableTop series by Geek and Sundry (https://m.youtube.com/playlist?list=PL4F80C7D2DC8D9B6C) specifically chooses games that he deems to be accessible to newcomers, most of which are family friendly. Rules will be very much glossed over and not explained in their entirety, but the series will provide you with a better feel for how the game plays (albeit heavily edited) and how players are likely to react and interact with one another.
>>
>>48551967
>>48552466

Furthermore, BoardGameGeek is your friend, and provides a plethora of information for any given game, such as its weight or difficulty, its SUGGESTED player count (do not believe what publishers put on the box; 7 Wonders, you suck ass with 2 players), its time length and its overrall score, as voted by users, and thus rank. Whilst a game's rank should not be the be-all-and-end-all of your purchasing decision, there is a lot of hot garbage out there, and a high rating, and rank, will likely reflect whether or not a game is worth your time.
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>>48552561
> 7 Wonders, you suck ass with 2 players
BGG says it's a 2+ player?
Bullshit, the game can't be played with less than 3, there are no cards that have 2+ printed on them. Heard Duel is pretty good.
>>
>>48553780

There's a 2 player variant in the rulebook. Basically, you set up a dummy player between yourself and the other player. The twomof you alternate control of the dummy player each turn, deciding which action to take, which card to play and which player to purchase resources from, if relevant. 7 Wonders: Duel is a much better 2 player iteration of 7 Wonders.
>>
>>48554033
>>48554033
Sounds bland. The dummy player has no goals but to screw the guy that isn't controling it. Maybe some sort of script would be better, thinking Viticulture's automa.
>>
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>>48539887
I'm back from an afternoon/evening with Scythe.

Fun game! While the rules took a while to explain they weren't too complex in practice. Turns went relatively quickly, and you often had direct interest in what the oppositions moves were, so there was little downtime.

The upgrade system gets points for neat design with customization options.

While movement initially is kind of a crawl, there's a lot of jumping around the map during the later part of the game, with tunnels and certain special abilities allowing mechs to quickly jump from point to point, so there's no real set up of perimeters as there is always some way for the enemy to sneak up behind you.

Combat system is really nice, and involves very little luck.

It is definitely one of those games that you need to play several times before fully understanding how to set up an effective strategy.
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>>48555984
(Sorry about fuckhuge image, I forgot that you generaly need to downsize phone images)
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>>48556029
It wasn't some 7MB image - it isn't awful for anyone on a typical broadband connection.

And I'm glad you liked Scythe. I didn't back the KS (I already have a ton of Space 4x games), but it's interesting to see the feedback starting to come out.
>>
>>48555984
Fun fact about those fancy resource tokens: The metal tokens are made of actual metal rather than plastic.
>>
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Board game thread!

Are you willing to pay extra for a game with unusually nice, or even "professional" grade components?

What is the upper limit you are willing to spend on a non-miniatures game?
>>
>>48557704
It's definitely something I would do If i had a comfortable stable income. At student poorfag budget, never.
>>
>7 Wonders
>2 Players
Get 7 Wonders Duel, expansion comming soon, it's much beter, it's actually quite excellent and I prefer it greatly over 7 Wonders. It's almost a shame it's only a 2 player game.
>>
>>48557704
If the components don't actually affect the gameplay then no. Not on my current budget. I'd rather put the money towards more games than a nicer edition of a game I have (I say that but then I have both normal and fancy editions of love letter, both president and pokemon hanafuda decks, am only interested in glory to rome if it's the nice edition, am going to spend any money at all on skull (and roses), am waiting on fancy wood box for secret hitler despite laminating myself a good print and play copy, and am buying a fancy set of tokens for power grid after losing a single uranium token)
I balance it out by having a ton of cheapass games games
>>
>>48557704
Sure, but I'm picky when it comes to design choises and I rather have extra or alternative bits be a seperate thing to add then a core component.

There's no limit as long as I have the money and I like what I see and feel the urge to upgrade.
>>
>>48551967
Watch a lot of reviews and play a lot of games to educate yourself of what there is out there that might not only interest you but also the people you play with.

My current collection is around fifty titles and I'm having to rethink storage a bit as I know it won't stop there.
>>
Hey /bgg/, I have a problem, namely, I suck. I love playing strategy board games but whenever I try I tend to loos horribly. I still have fun, but the constant feeling of being hopelessly outmatched sometimes hamper my enjoyment. Any tips on how to improve ones tactical/planing skills, maybe some good boardgame-like videya to train with or some general mindsets to try and adopt?
>>
>>48557704
Depends on the deal.
I woulda jumped on the $100 KD:M if I was into the hobby at the time, and I spent $100 for the metal coins and resin resources edition of Scythe.
I won't pay $400 for KD:M though, and I probably wouldn't pay for the Scythe upgrade packs.
I did, however, pay $7+S&H for a mounted mapboard for GMT's Genesis though, and I got the BT inserts for Cosmic Encounter and Castle of Mad King Ludwig because those games are BITCHES to organize otherwise.
>>
>>48558107
>some good boardgame-like videya
Advance Wars 2.
>>
>>48558107
When you play, how far ahead do you plan? Do you account for not just your opponents' most likely play but also a few other possible plays?
That's probably the biggest thing. The first few times I play a game, I usually suck because I don't have a feel for the timing of the game. Where is the climax of the game? Where do I try to jump ahead that minimizes opponents' opportunity to catch up? How far behind can I fall while I wait for the right time? What subtle mechanic interactions are there? Spend your first few times playing heavier games looking for these things.
>>
>>48558272
I do often keep a few-turns-ahead plan, and try to guess what my opponents would do, it's just that I often get it wrong. I tend to start to understand timings and synergies relativel quickly, but my timings are always a little off and my plans tend to have holes in them that I don't realize until halfway through. Basically, I do everything you should do, just not good enough.
>>
>>48558107
Rather than trying to make a singular plan and stick to it, prepare as many options as you can. Then choose the best option for the situation when it's your turn again. Sometimes there will be stuff that can blind side you, but unless it's particularly devastating you'll recover from it much more quickly than if you didn't have back up options.
>>
>>48538124
probably between 20 to 30 games so far, pretty good really.
>>
>>48542326
got a link for the Asmodee criticisms? Can't see anything obvious on that guys website.
>>
>>48542326
>but unfortunately the games themselves are very "commercial" so far.
Scythe "might" get a Legacy version.
>>
>>48557922
>both president and pokemon hanafuda decks

pics nao
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>>48560271
Hope these aren't too big, don't how to lower phone resolution and cba to check the res before uploading
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All the little details on the pokemon deck are gorgeous. I wouldn't play it with someone who wasn't familiar with the deck already though. Since there are pokemon on all the cards you don't have the easy way to tell which are earths unless you already know (they all have animals on them except for the one that doesn't and the brights that have animals)
Every single card has unique pokemon on it too.
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Not laying these out. Too lazy. I need to get a red-backed deck sometime (maybe the other club nintendo one, iirc that was in red).
>>
>>48561049
Those are rather fantastic, anon.
>>
>>48558107
I guess you could read up on or even take free online classes in game theory. I know a few friends that have taken a few classes online for free.
>>
>>48561115
I admire how traditional Japanese culture insists on everything being a work of art.
>>
>>48532432
>which game you have played do you feel has the most artistic merit
Hmmm, not sure. If you mean in terms of aesthetics probably something by Fantasy Flight. In terms of game design, I'm a big fan of how much "game" Love Letter and Coup can fit into 15 cards. Blew my mind when I first tried them.

>what game you have played is set at the earliest date, if any
Evolution I guess.

>how do you feel about asmodee being a political cartoon octopus
worriedlaughter.png

>which game you own has the most ebat-up box
All my boxes are in pretty good shape because I've only really been in the hobby for a couple years.

>how do you keep your group from turning BG night to a cocaine-fueled orgy
well no ones really all that good looking, or gay, or has money to spend on drugs, so it's actually not as hard as you might think.
>>
>>48561049
>they left out 50 pokemon
baka nintendo
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>>48561115
Yep, club nintendo mario deck comes in both red and black. it isn't quite as nice but it's still cool (there were also more made so they're cheaper)
>>
>>48532432
>>which game you have played do you feel has the most artistic merit
I don't even know what I would start considering artistic to be.. TIME Stories have been a favorit from a storytelling experience point of view and I love the "legacy" aspect of games that are coming up.

>>what game you have played is set at the earliest date, if any
Come again?

>>how do you feel about asmodee being a political cartoon octopus
What?

>>which game you own has the most beat-up box
Not counting the ones that I use at work.. Neuroshima Hex as it's a go-to game to bring along in the IKEA-bags for all the game nights during the week.

>>how do you keep your group from turning BG night to a cocaine-fueled orgy
They get all that out of their system during other times (a rather big young fetish community with a lot of clubs and events full of fellow board gamers and generally geeky people) and most of us have become bored of that life style.
>>
What happened with the board game generals? I stopped opening the threads after they've been overrun by tripcunts but it looks like the situation is under control now. Were they shooed off or did they just give in to their attention whoring instincts and left for leddit?

Not to make this completely offtopic, I started a board game club at work and now I'm looking for good games to play with 6 people. I've got the obvious Codenames, Spyfall, Betrayal a House on the Hill and Colt Express. Any other recommendations for light and casual fun?
>>
>>48563687

Ca$H & Guns
>>
>>48563707
Which edition works better, the first or the second one?
>>
>>48563687
Skull.
>>
>>48563763
That's more of a bar game than a board game club game. I enjoy it, but it's too short to take up the whole meeting and not short enough to play something meatier afterwards.
>>
Played Las Vegas for the first time tonight. Our laughter couldn't be contained. Why did this have to have such a boring box?

Also played New Bedford. Nice game but I generally dislike games that borrow this much from Puerto Rico. One of the other players had debilitating AP. Super grating

>>48559304
https://www.youtube.com/watch?v=7mORmFyT5RY
>>48559392
imo the best part of legacy is component destruction. Jamey's previous "legacy expansion" was just a bunch of modules with no reason to follow the unlock progression. There's nothing at stake. He completely misses the point of legacy
>>48551274
honestly, expecting to play more than 1 game in a night was probably too much
>>48557704
>pay extra for unusually nice components?
Funny you should ask, because the price difference between the wood and the plastic editions of Flick Em Up got me thinking about this today. The new edition has a tantalizing price, even for a game I have no interest in. Same as when deciding between Hanabi or Hanabi Deluxe, I got normal Hanabi because the price was just too good (and now I know it was worth it for the small box)
>upper limit
for most games, it's $50
>>48552332
Is it story time? Tonight we had a teenager in the group (I didn't recognize him but apparently I've met him before). We don't normally have kids at game night but he was definitely old enough to handle himself and he was having a great time. At around 9pm his dad walks in and stares down at him saying something about this kid riding his bike through a thunderstorm to play games, not telling his family, and not answering his phone. I was at the next table, trying not to make eye contact, when he curses his kid off and tells him to go outside so he can kill him. Then he whacks either him or his chair with a newspaper.

Moral of the story: The rage can come from anywhere at anytime and you shouldn't tempt fate by asking for it. It can kill the night, or in our case, potentially get the group banned from the host restaurant
>>
>>48563687

Light and casual for 6 players eliminates quite a few actual "board" games as options. Mai Star or Adventure Tours(which is a reimplement of Mai Star) is a pretty decent option for a 6 player card game.
>>
>>48563744

I have not played the first edition. I do not believe it is really very available?

The 2nd edition is stellar fun.
>>
>>48563908
Trust me, I'd love to play TI3 or Imperial 2030 with them but they're not ready for that.
>>
>>48563971

Yeah i'm really scratching my head as to what are good 6 player board games that are light and casual. Kinda hate to say it but maybe Catan with the 5-6 player expansion?(Please don't shoot me.) Mystery of the Abbey is a nice deduction game that's an interesting take on the whole Cluedo type aspect. You could introduce them to Lords of Waterdeep which I believe is a really nice game to slowly introduce people to more meaty games but I personally believe that game is not the greatest at 6 players due to being very limited on available agents per player in a 6 player game. Like there's so many games I could suggest in the 4-5 player range that are really nice to slowly introduce your group to lots of different games like Cargo Noir, Nothing Personal that are really fun and not too heavy.
>>
>>48563814
>imo the best part of legacy is component destruction. Jamey's previous "legacy expansion" was just a bunch of modules with no reason to follow the unlock progression. There's nothing at stake. He completely misses the point of legacy
That's disappointing. I thought he meant maybe a completely separate Scythe game made to be played as Legacy.
>>
>>48563971
>6 played
>casual
Cosmic Encounter, only use the green cards for the first game or two, but you almost NEED to buy one of the expansions containing a reward deck.
>>
>>48564054
No, definitely not Catan, I hate the game. Lords of Waterdeep only plays with 5 in the base game and I don't know much about the expansion, I'm afraid adding just 1 more player without any extra modules will make the game too crowded and adding extra modules will make it too complex.

Not played Mystery of the Abbey, Cargo Noir or Nothing Personal. I only know the last one was designed by Vasel et al. I will check them out.
>>
>>48564087
Oh, I'm not a fan of CE as well. Every time I played it was broken and not in a fun way, in my books its only advantage over Munchkin is the play time.
>>
>>48564097
Fuck it. Age of Steam.
>>
>>48563971
Memoir 44 Overlord?
>>
>>48564113
Again, I wish. I played some 18XX games and I'd love to play more but I gotta work with the material I'm given.
>>
>>48564088

Cargo Noir and Nothing Personal is 5 players only but they are fun to play if one person can't make it on a particular day.

The expansion for Waterdeep can easily be introduced without problems. Other than the corruption mechanic it doesn't really introduce any new rules other than Corruption tokens and they're very easily explained and straightforward. The only thing i'd do is take out the "Open Lord" intrigue card(fairly strong despite only 1 copy in the Intrigue deck and you want to encourage interaction with Mandatory quests and other Intrigue cards) and also take out the beholder guy(Xanadar?) because he's a very weak lord to have for new players.
>>
>>48564128
Hmm, interesting thought. It might be a bit too complex for them right now but maybe in a few months. Thanks, anon.
>>
>>48563687

Do you think your group as a whole could handle playing Power Grid?
>>
>>48564250
I thought about it because I have the game but I don't think the others have the attention span for that. With 6 players that's 2 hours of number crunching.
>>
>>48563687
>recommendations for light and casual fun
Citadels perhaps? Handles up to 7 but I've probably had most fun with it at 6 players, playing it 3vs3, each player with an opponent on either side. It's always funny when the player picking the assassin takes a gamble and happens to kill one of his teammates!
>>
Sleeving Millennium Blades while listening to TFS failing to beat Ludwig.

Feelin' pretty psyched.
>>
So I'm going to a roadtrip with other 4 people and it's going to be several hours long. Any recs?
>>
>>48565569
Fuck Marry Kill
>>
>>48564902
Seconding. I've had some great times with citadels. Never played teams though.
>>
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>>48532432
Send help.
>>
>>48565223
>>
>>48564054

Secret Hitler sure as hell is good, but you need a game group that are able to not take it personal.

I have one group where the PnP version became such a hit that I actually had to 'lose' the game so we would play literally anything fucking else fuck me the game is good but it's not the only board game.

And I had another group where round one failed because nobody ever actually lied, round two got spicy, and round three aborted prematurely with a punch thrown.

So, uhhh... pick your group, I guess?
>>
>>48563814
>Played Las Vegas for the first time tonight. Our laughter couldn't be contained. Why did this have to have such a boring box?
That's what I've been telling you faggots all along! It's a great filler/family/beer n pretzels, but it gets zero love because it's just a bunch of dice and some boring cards. Super simple to teach and play, and the schadenfreude is just too good. The group makes the game tho, boring people=boring game.
>>
>>48563687
>I'm triggered by tripfags and can't stop advertising it
The only one who left was ti3chick, there isn't less bitching because they left, there's less because you left
>>
>>48566981
Yeah, I'm probably going to have to get it... and the expansion. German amazon has the expansion for pretty cheap if I can find something else to make shipping worth it.
>>
>>48563687
Bang! Dice
Coup
The Resistance
7 Wonders
Saboteur
Dixit
King of Tokyo/New York
Jamaica
Shadows over Camelot
Formula D
>>
>>48563687
Mafia de Cuba is a great fully deterministic social deduction game and starts functioning well at 6.

Coup g54 or regular Coup with Reformation.

King of Tokyo probably?

Libertalia still holds up quite well.

Mascarade's also pretty good if you want more bluffing games.

Redacted doesn't get as much attention as it deserves.
>>
>>48563687
I'm tempted to adopt a trip just to mess with you "zomg, forechins is for anonimus, gtfo tripfag normies REEEEEEEEEEEE!!" asshats.
>>
>>48565167

Just backed the Kickshitter for the Millennium Blades reprint, so fucking hype. Also stoked that Level 99 Games managed to get permission from all the relevant publishers to include likenesses of their IPs in the Promo Pack #2 reprint. I was worried that they wouldn't be willing and/or able to offer it again as part of the reprint campaign, as that thing is damned expensive online ($75 on BGG) due to its scarcity
>>
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>>48568420
Promo Pack 2 paid for my copy of MB, especially since I backed for 2 extra sets of them from the first KS.
>>
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Hey /tg/,

I recently bought a sealed copy of Divine Right 25th Anniversary, the original having been my grail game for years I'm happy to say I finally got a copy from the personal collection of the game's designer.

By sheer luck it was cheaper than it usually goes for, to boot. Anyway, I just wanted to share my victory before launching into my question:

Since this game is super rare (I'd originally thought it was a 2000 run but my copy is numbered 2018) and it's fourteen years old now, I thought before playing it at all I should archive the components.

I've just ripped the included CD as an ISO- is that something anybody would be interested in?

Pic related- the game, but not my copy.
>>
>>48568420
>>48568640
Fuck, why's the shipping as expensive as the game itself. 110$ is no small sum, but 70 fucking dollars for shipping?
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>>48569360
Holy Shit! Divine Right ~ Wow! That's a name I haven't heard in a long long time. Yeah, I'd be interested in a copy of any of the content you're willing to share. And congrats on finding a long lost treasure. :)
>>
>>48568420
Do you know when they're going to stop accepting pledges? I know they funded already, but they're accepting late pledges with the same tier rewards, and I wanted to grab the 66 dollar tier for the expansion plus the 5 mini expansions, but I'm waiting till my next paycheck. Don't want to have them take the offer down before then.

I just got the game a few days ago and got instantly hooked the second we started playing. It really is a fantastic game. I would normally hold off on buying expansion content already, but the fact that there's a co-op mode (meaning solo for me) is a HUGE selling factor, plus I don't want to risk the mini expansions being hard to get after the kickstarter.
>>
>>48570295
You live outside of America, right? It was only like 10 or 20 for me.
>>
I need to get sleeves for my copy of Arctic Scavengers since the edges are already fraying after 2 plays, what's the best kind to spring for?
>>
>>48576796

I like pro-mattes a lot.
Gotten compliments on them almost every time they hit the table. Weird but true. Dudes just go, "I like those sleeves" and the spaghetti goes everywhere.
>>
>>48576796
>>48576856
Unless you're trying to protect valuable CCG cards, there's no real reason to go for anything fancier than a Mayday penny sleeve.

That being said, I love Pro Mattes too, but they're pricier, especially when sleeving tons of cards. Great for shuffling, they won't stick to each other. The little holograms trigger some people.

Dragon Shields feel juuuust a bit thicker, and they have no hologram. Shuffling is good too.

Thick FFG sleeves are fucking thick, duh. Very good protection, but your deck will be twice as thick. They feel nice in your hand.
>>
What do you guys think of Stockpile? It seem very wieldy, easy to teach and fun. What does /bgg/ think?
>>
>>48567696

>recommending Formula D to anyone, ever

Either you're a shitty human being or you have never played it.
>>
>>48577294

I bought a package of Mayday sleeves once, to sleeve Coup. Never again. NEVER again.

More than 50% were destroyed the first time I shuffled.

Best sleeves out there, in order:

KMC
Ultra-Pro
FFG
>>
>>48577568
Fuck you I enjoy it. You really need a few sets of dice though and people who aren't going to slow the game down for everyone else.
My first game I was coming out of a tunnel when the guy ahead of me in the tunnel rolled way too high for the turn after the tunnel and was definitely not going to survive the turn so he instead spent the rest of his wear points to slam brakes on the space immediately outside the tunnel in front of me pretty much flipping his car on the spot and destroying it. I was also going fast but was ready to slow down for the turn. I wasn't ready to avoid the sudden obstacle in front of me and couldn't change lanes so I said fuck it and shifted up to roll the largest die and see how big a fireball I could make slamming into his wreckage.
It was a good race
>>
>>48577814

>the only interesting thing about the game is trying to see how badly the dice can fuck you over

Yep, you pretty much summed it up nicely.

It's really a shame, too. It has such great components and the boards are beautiful. But there's no game in the game.
>>
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>>48577895
>he doesn't enjoy being fucked over by the dice
I bet you don't even play Cosmic Wimpout on a bidaily basis
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>>48577568

>Not playing Eurobeat in the background of Formula D games and imposing a 15 second timer per turns

It's like you don't even want to go fast.
>>
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>>48580602

>Your face when you realize there will never be a Speed Racer boardgame
>You will never cutuback-duropturn a Mach 6
>You will not do car-fu
>You won't even get to gymkhana

Why even live?
>>
>>48576796
This might help a bit on the sleeves.
>>
>>48583889
Nice reference. Arctic Scavengers uses Standard USA, I think.
>>
Finally got a chance to play Viticulture. Had a good time, but got stomped. I have a hard time seeing how the free extra worker papa isn't clearly the best, but that is what it is.

We also played a game called Traders of Osaka, which was okay.
>>
https://www.fantasyflightgames.com/en/news/2016/8/2/enter-the-mythos/

So it seems like LotR LCG with some Legacy/campaign aspects. I'm super excited since I feel like it's too late to jump into the LotR LCG, but I'm completely neutral on the setting.
>>
>>48585606
I like the Mythos so I'm pretty happy about this, but the 1-2 player core set is a bit off putting. I guess I could just proxy the extra cards.

What I'm worried about most besides the price is replayability though, since there's only 3 'adventures' in the core set. Any players of the LotR LCG have any opinions on owning only the core set vs keeping up to date with all of the smaller packs?
>>
Is it a bad idea to bring Tragedy Looper to a board game night that I've never been to with people I've never met? I think I am ready to handle the stress of teaching and running a game of it but I'm not sure since it's unlikely that I'll be able to come regularly and get to play scenarios that are more fun than the first teaching script for the mastermind.
>>
>>48585915

Well it's an FFG LCG so 3x Core for a full playset is par for the course.

I'm hoping the adventures are interesting enough, but I'm sure each new expansion will have a new adventure which continues the campaign, with big box expansions beginning a new campaign. I'm used to my SO just wanting to play Pandemic, so if I can get her started on a new coop with even a little bit more variety I'll be happy.
>>
>which game you have played do you feel has the most artistic merit
I'unno... the sci-fi game with the stupidly huge map?
>what game you have played is set at the earliest date, if any
Priests of Ra
>how do you feel about asmodee being a political cartoon octopus
Feels pretty fucking shitty. There are several games I want to get, but they're made by ANA-owned companies, so the best I can do is hope to get them second-hand. If this "board game bubble" they keep banging on about does pop, it'll be Asmodee holding the pin.
>which game you own has the most ebat-up box
I generally take good care of my games, but I guess my copy of Ninja Burger: Secret Ninja Death Touch Edition has seen better days
>how do you keep your group from turning BG night to a cocaine-fueled orgy
Don't invite Cracky.
>>
>>48586652
>If this "board game bubble" they keep banging on about does pop, it'll be Asmodee holding the pin
>If
You mean "when"
>>
>>48563687
I'm just busier on /co/, is all.

Anywho, you should look into Shadow Hunters and One Night Werewolf.
>>
>>48533207
"it's the cause of FF losing the GW license"

What do you mean by this?
>>
>>48589181
All signs point to FFG losing the Warhammer and 40k license. Which is a shame.
>>
>>48585606

It's never too late to jump into LotR LCG. Unlike competitive games, nobody's forcing you to fully catch up as fast as you can (or ever, really). And it's super sweet.

>>48585915
I imagine you'd eventually get bored with just a couple of adventures. There's probably no need to grab literally every pack, but getting some would be highly recommended.
As for my experience in LotR LCG core - I have played the core set scenarios some 70+ times, I think. About half of that was the first scenario and I'm kind of done with that one, but I'm still open to playing the second and third every now and then.
>>
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>play a boardgame with some emphasis on narrative
>other people won't stop fooling around and keep talking over whoever is reading the narrative
I just want a bunch of people who consider boardgames serious bsuiness and keep jokes on a reasonable level.
>>
>>48538124
about 120, but some of them are children games, some of them are party games and some of them are prototypes.
>>
>>48581070

We've actually been playtesting stupid custom mario kart rules in our games. We use tinycubes to represent item boxes on the track and have some simple rules for firing shells and bananas.
>>
>>48563687
>I stopped opening the threads after they've been overrun by tripcunts but it looks like the situation is under control now.

Yes, it was under control until you started opening the threads and your mouth again...
>>
Just need your opinion, Anons. Machi Koro or Puerto Rico?
>>
>>48590236
Forbidden Stars really needs Necrons, Tyranids, and Tau, at least.
>>
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>>48590236
>All signs point to FFG losing the Warhammer and 40k license.

This sounds like pure speculation. Is there anything that you can point to that gives actual merit to this?

I think I might be unwell - having purchased pic related last week - I managed to resist buying either / both the new 'Dead of Winter' expansion and 'Murder in Hong Kong'. Anyone have experience with either one?
>>
>>48591940
>Machi Koro or Puerto Rico?

Go with Puerto Rico if you want a meatier game with more decisions. It's an economic engine builder, and surprisingly fun.

>>48591960
>Forbidden Stars really needs Necrons, Tyranids, and Tau

I'm not a huge 'Crons fan, but it would be nice to see an expansion for what is a pretty solid game. Definitely like the Nids, and I'd opt for IG too. The tough part would be giving the new races a distinctive feel / play style while still keeping the existing races in balance.
>>
>>48592031
>and I'd opt for IG too.
The tough part would be finding a reason to have the IG and the SM fight, but if they're going to include IG they should include the Mechanicum.
>>
>>48592087
Wouldn't heresy (or suspicion) justify that scenario?
>>
>>48591987
Murder in Hong Kong is pretty great, and scales well, but really needs forceful personalities - a pushover spy is dead meat in that game.
>>
>>48591987
No new Warhammer or 40k products have been announced for ages in any of their lines, they seem to be rushing out the 40k LCG for no apparent reason, things like that.

Also GW is starting to make board games again, so it's unlikely they want to create more competition for themselves.
>>
>>48593372
Warhammer Quest expansions came out just recently.
>>
>>48593708
True, but it feels more like they are trying to "finish" these games rather then create new ones.

Also since GW killed WHF I doubt they care much about that part of the licence.
>>
>>48592315
Thank you - it was tempting. It's been on my buy list for a while.

>>48593372
So - purely speculation on your part. I'm not saying you're incorrect, but FFG has been slow with a lot of things like re-releasing TI3 and expansions, C.E. and expansions, etc. in the past and it hasn't been a true indicator of what is and isn't getting future reprints / new items.

As for the spat of recent GW 'Board Games' - those are little more than thinly disguised attempts to convince GW fanboys to (yet again) overpay for minis and little more. At $150 for Horus Heresy and $165 for 'Deathwatch Overkill' respectively, GW isn't really aiming for the same target audience as FFG / Asmodee. Buyers of said games are overwhelmingly looting the boxes for the minis and largely skipping the 'game / rules'. (The fact that GW is releasing board games soon after telling long time WFB / 40K players who complained about the low quality of said system's core rules that they "weren't a game company, but rather a minis company that threw out some rules to go with the minis." is highly ironic. In other words 'we can't be arsed to fix this shit since we know you'll keep buying it anyway.)
>>
>>48594227
There's more than speculation. The Forbidden Star Designer was part of a discussion on BoardGameGeek where he discussed the sudden end FFG put to development of a Forbidden Stars expansion due to the licence not continuing. Whether it was GW or FFG decision to end the agreement is unknown.
>>
>>48594227
I'm not denying it's speculation, but I'm certainly not the only person who's come to the same conclusions. Also the recent merger with Asmodee may have changed things as other people have pointed out, GW may not want to do business with them.

And yes the GW board games are atrocious as always, but they've always been funny with their licences and there are rumors they want to own all the physical properties again, including board games and RPG books. Again, pure speculation and rumors, but there are a lot of people coming to the same conclusions.

Personally I'd love to be proven wrong, I've enjoyed the FFG 40k RPG line and would love an expansion or two for my copy of Forbidden Stars. God knows they do a better job with the 40k property then GW ever did.
>>
>>48594381
got a link to that discussion famalam?
>>
>>48585915
The core wouldn't have been enough for me at the start, so I got mine with a few adventure packs. The quests themselves weren't the problem and I play them everytime I make a new deck, it was the lack of choices when constructing decks.

I haven't looked at this new game, but if it is like LotR in format you'll quickly want adventure packs, though every one you get rejeuvenates all of your current content.
>>
>>48593372

They've been "rushing" out everything lately though.
>>
>>48594606
eh, not really. I think they've ramped up production since the Asmodee merger, especially for the-licence-to-print-money that is Star Wars. But they are still announcing new products for their Cthulu lines, random RPG lines, and reprints/new editions of older board games.

Contrast that to the 40k property, where it's silence in all sectors except for the LCG which seems to be rushing to finish the current cycle.
>>
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>>48585915
>Any players of the LotR LCG have any opinions on owning only the core set vs keeping up to date with all of the smaller packs?

The LotR LCG is fairly unique in that I feel no particular need to own all of the things.

I pick and choose the stuff that seems cool. I own a Core, two big box expansions, and a half dozen small box expansions. There's a few things I'm planning on picking up, but I'm mostly content with my relatively small collection.

The three adventures in the LotR LCG core are an interesting problem. The first one is almost totally irrelevant once you've beaten it. The third one is almost totally impossible to beat at all. The middle one is utterly fascinating and still holds my interest after regular plays over a number of years. Journey Along the Anduin is sort've the benchmark I use to test out a new deck. It never stops being fun.
>>
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>>48594752

Well, you know how GW feels about successful products...

Like, the idea that some other company can do Warhammer 40k better than they ever could is anathema to everything GW believes and stands for as a company. They'll run it all into the ground before they let FFG do it right.
>>
>>48594427
Not the exact post, but there's a post in this thread where he chimed in talking about some of the ideas he had and wont be able to work on:
https://boardgamegeek.com/thread/1604044/gen-con-announcement/page/1
>>
speaking of troyes, does anyone know of any tabletop rpg that uses a similar dice system? when you're creating your character you'd be putting a smaller number of points in a stat, and that's how many of that colored dice you get. not sure how all the mechanics would work out, but you'd roll all your dice and then use them as situations arise, so you'd have some control over if you fail or succeed while still having randomness

>>48549970
soonâ„¢
originally said to be end of july, then mid-august. who knows when it'll actually be out
>>
>>48594983
Here's another nugget:
https://community.fantasyflightgames.com/topic/205176-where-the-fluffin-muffins-are-the-expantions/?p=2297799
>>
>>48594983
Damn, that sounds awesome. Here are his ideas.

>Some ideas for FS floating around that would have been cool to see.

>Have a second core set with 4 new races and new map titles. This would add a lot of variety to the mix, and also give components for larger games or even multiple games at once out of 2 sets.

>I would do Necrons, Tyranids, Tau, and Dark Eldar. I know a lot of people like Imperial Guard, but it feels like there would be a lot of overlap with the Space Marine faction with all its Imperial infrastructure.
>>
>>48595114

>A new world type could be Relic worlds, which gives you a relic asset. Relic assets can be spent during a combat round to add temporary guns or shields to your side, allowing you the extra little something you needed to eliminate a unit or win a battle.

>Tyranids have one building type, which counts as a City, a Factory, and a Bastion. They cant build Hives normally, but their dominate order would destroy all buildings on a world and replace them with a Hive. For their combat deck they could have weaker cards than other factions, but have combos that allowed them to play extra cards during a round of combat, allowing you to possibly overwhelm your opponent with a swarm of cards.

>Their Advance order (Combat Strains), if it started a combat, could allow them to choose a combat upgrade still in their upgrade pile and have one copy of it start in their combat hand to represent the various strains particular broods have. This card would return to the upgrade pile at the end of combat.

>Their Strategize (Adaptive Evolution)order could allow them to swap out one purchased upgrade card for one card in their upgrade pile of the same tier, giving them a varied and well tailored combat deck.

>Necrons could focus on surviving fights even when routed, but have poor morale, and also on utilizing Relic tokens in interesting ways. They would have a fair number of combat cards that would allow their routed units to escape to friendly worlds, allowing them an long term economic advantage as while they would lose fights, their units would almost never actually die.

>Wish the chance was there to develop these more, but alas, I can not.

>Cheers, Forbidden Stars fans. Your joy of the game gives me joy.
>>
>>48594381
>>48594404
>>48594752
>>48594813
>>48594983
>>48595081
>>48595114
>>48595144
Thanks for the followup. That takes it from the realm of 'pure speculation' to 'awaiting confirmation'. And I'd had loved a 2nd core set with Nids. They're one of my favorite factions and GW has been doing a shit job with them since 5th edition on. Sad.

> the idea that some other company can do Warhammer 40k better than they ever could is anathema to everything GW believes and stands for as a company. They'll run it all into the ground before they let FFG do it right.

That sums up GW right there rather well. It's a good thing they're not allowed to own firearms there. Otherwise GW management would have no toes left.
>>
>>48590258
>>48594560
>>48594767
Thanks for the feedback, I'll have to look at how LotR does their packs and how often new quests(adventures?) come out, but it sounds promising. Hopefully it wouldn't be like Netrunner where you have 1-3 cards you want and don't care for the others.
>>
>>48597279
>Hopefully it wouldn't be like Netrunner where you have 1-3 cards you want and don't care for the others.

That is what it is like.
>>
>>48597279
That was my experience with LotR. I bought the core set, 2 bigger expansions and 3 smaller ones. After playing through the core set quests I sat down to deckbuilding and realized I didn't like 95% of the cards. If you thought Android expacks were full of filler, LotR ones are doubly so. I traded the game away and never looked back.
>>
>>48597435
>>48597462
Well shit. It looks like there's atleast an adventure per pack though? So hopefully that will help keep things fresh. Since it isn't a competitive game maybe dead cards won't be as much of a problem.
>>
>>48597602
The adventures reuse the cards from the big box expansions and core set.
>>
>>48597602

The adventures are pretty varied and interesting, yeah.

Also depending on what you get some of them are FUCKING hard.
>>
>>48595144
That is actually a pretty good idea of how to put Tyranids in the game. Dang, really wish this was a thing now.
>>
>>48599006
I'm with you anon. Frankly GW should sue themselves for routinely damaging their own IP through blatant mismanagement.
>>
played Apex tonight, don't think I've ever been so bored in a game about carnivorous dinosaurs.
>>
>>48601008
I heard that downtime is the only thing that is really holding the game back. How many people did you play it with? Are there other deckbuilders you like?
>>
>>48601028
5 people, and the downtime was killer. It'd probably be better with fewer players. I've enjoyed Valley of the Kings as a deck builder.
>>
>>48601008
Thanks for the input. I've heard mixed reviews on that one. I like deck builders (Arctic Scavengers / Core Worlds / Eminent Domain) but there are enough good ones out now that most people can afford to be more selective in their choices.
>>
>>48601322
Yeah I try not to play deckbuilders will more than three people, and preferably stick to two. Most seem to work most smoothly at 2-3, just too much time with five players. Xenoshyft is the only real exception that I'll try to always play with the full four since gameplay is simultaneous so you're engaged in everything all the time.
>>
Anyone else nonplussed by the Ra reprint?

I was originally interested in replacing my old copy, but I'm not liking the look of the new one.

No more big chunky wood bits, it's all boardstock besides the kind of out of place looking Ra figure which has a lot of 3d detail versus the flat 2d 'ancient egyptian' artwork.

The once somewhat unique looking board with the curved placements and sandstone coloration is now laid out in a boring fasion and a plain gray.

Artwork on the tiles is a little nicer but it doesn't do much more for it.

Also:
>$60 MSRP
>Asmodee charging online retailers extra
>EA-style rehash/reprint
>>
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>>48602970
It ain't gonna get any better. Brace yourself
>>
>>48602998
I hate to say it, but I cringed when I saw the FFG / Asmodee merger was sponsored by bankers taking over Asmodee. When big business gets in bed with something normally done as a labor of love, things have an unfortunate tendency to turn to shit pretty quickly. Gamesworkshop has been a decades long slow motion trainwreck and a picture perfect example of that problem.
>>
>>48604897
I feel ya. There's a number of FFG games I'd love to play/own, but I have no desire to support Asmodee.
>>
>>48602970
Yeah that price tag is bullshit, Ra is on the lower end of components for a FFG box so either they're gouging on it or everything else is going to go way up.
>>
Back from a second evening of Scythe. Did a lot better than last time; it definitely pays off to keep your plans as short-term as possible. Also, about halfway through the game everyone around the table was wearing hats, ranging from military steel helmets, a tricorn, a peaked cap and a top hat. A much recommended addition to the game.

It was also discovered that the Groke was hiding in the snow at the north edge of the map. Beware.
>>
>>48536042
Played my first game last night with 4 friends over, it was a lot of fun. Took us a while to get to grips with the rules initially, but everything becomes very clear quite quickly. Lots of different paths to victory and every faction/economy board seems to change the way you play quite significantly. Once you get to grips with it, the game can become very fast, since a single turn doesn't really take very long unless there's combat taking place.
>>
>>48606810
Same. I'm boycotting AsmodeeNA/FFG

There's a good twenty or thirty games I want from ANA/FFG that I'm not going to buy because they're starting to go to shit. However there's so many good games coming out, and they're new and not unnecessary new editions, that I can handle not buying anything from ANA/FFG.
>>
>>48607604

They just acquired F to Z, it's gonna become very hard to buy games that do not belong to Asmodee.
>>
Guys.

I downloaded the Mansions of Madness app.

Holy shit.

I only went just beyond the setup of the first scenario, but everything about it is undeniably well done.

First off it runs great at full resolution on my tiny 2-in-1 (usually chugs playing Twilight Struggle). The presentation is really classy. Narrated story, ambient music and soundfx, easy to follow instructions, some understated animations here and there.

Then the first turn comes. Now, the reason why I turned away from the first MoM was that it was always pretty obvious what investigators should be doing any given turn. It doesn't feel like exploration imo. But on the first turn this scenario, there are only two rooms to start, and it gave me something like four or five varied choices that I feel help appeal to very different instincts: Search the desk, look down the corridor around the corner, try one of 3 random doors, investigate a loud noise or barricade the door the noise came from. I didn't spoil it for myself any further, but now I'm pretty sure I need this game.

Which sucks because I'm still solidly in the "fuck Asmodee" camp.

>>48602970
>New look
I think it's pretty nice looking. I can see the complaint that it's too busy-looking which can be a problem in board games with a lot to keep track of, but thankfully it's just tiles in this game so it doesn't matter. That said, I would've rather had wooden bid tokens than fancy art too
>$60
yup, price tag is insta-nope. even MM's recent $40 daily deal was a pass
>EA-style rehash
really can't compare board and video games in that way. Ra really needed a reprint and I was looking forward to it, but I really can't rationalize the price

Anyway I'm getting the Medici reprint instead. If you were considering upgrading Ra you could check it out too
>>
Page 10 begone!
>>
>>48597435
I actually disagree with this a bit. You often want certain cards as they synergise clearly with current devk types, but what they do so well with LotR is make nearly every card relevant in the long run.

For instance, the last and current cycle have been creating Noldor and Dale deck mechanics that have made seemingly dead cards from the very first cycle much more intriguing. The more they expand the more useful all the cards start becoming, it's really fantastic.
>>
>>48604897
>I hate to say it, but I cringed when I saw the FFG / Asmodee merger was sponsored by (((bankers))) taking over Asmodee.
Just in case anyone else's add on was borked
>>
>>48611841
>Just in case anyone else's add on was borked
What?
>>
>>48612464
A /pol/ thing I think.
>>
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I am not an avid collector but i lost all my boardgames to water damage recently. Anyone have some advice on how i can build a nice collection for cheap? I am in The Netherlands and i mostly play games with my family during holidays. I am currently enjoying Tiny Epic Galaxies a lot. Fun, fast and simple.

Should i go and get 2nd hand classics? I was considering the following classics:
Stratego
Monopoly (i know..)
Risk
Hotel
Battleships
(any tips on fun classics?)

I was considering the following modern games:
Flash-point-fire-rescue
Pandemic Season1
Legends of Andor
Viticulture
above-and-below
Kingsburg
Airlines Europe
Another Tiny epic set

I saw a 2nd hand deal for small worlds; 50 bucks w. all expansions but that might be a big chunk out of my budget straight away.
>>
>>48615632
Get every single Cheapass Games game, some poker chips, and some colored cubes. That's a fuckton of games for, what? $200-300?
>>
>>48611638

>in the long run

Yes, exactly. With a few exceptions, any given box has maybe 1-3 cards that are relevant to any given deck type. In particular FFG are fucking misers with Ally cards that are on-curve. Which is why mono-sphere was completely fucked for ages.
>>
>>48615632
Flashpoint and Pandemic are pretty safe bets.
>>
I'm hearing a lot of talk about this Asmodee company itt. What have they done, and are they literary named after satan?
>>
>>48617430
>What have they done,
Gobbled up lots of smaller games publishers and fucked with pricing.
>and are they literary named after satan?
Asmodeus is not Satan, but yes.
>>
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Just got three expansions to Imperial Settlers. Oh my this game should be considered comfy-core.

Played a 5 player game I had the basic deck with Atlanteans, all other people built their deck from all the expansions. The player that won had almost 200 points (I was second place with bearly more than 100).

He basically got almost all production buildings, a couple of features and a little bit action buildings for the main point-making engine.

I know that mixing all expansions isn't recommended but didn't think it would be *that* unbalanced or he just got extremely lucky.

Anyway fun game. With the next expansion we could play with two simultanous players (only targeting left/right) so can't wait for that.
>>
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>>48611841
Here's an idea: go back to your shitty containment board.
>>48615632
Apparently the new versions of Star Wars Monopoly & Risk are the shit, you should try those.
>>
>>48618068
>Here's an idea: go back to your shitty containment board.
I really don't get what's up with an add-on and bankers.
>>
>>48618086
I'd assume it's a /pol/ thing that filters it to jews or something.
>>
>>48618086
The echoes signify that whatever is being referred to is Jewish, because on some podcast or whatever they added in an echo effect whenever they said some Jewish guy's name.
>>
>>48617430
>I'm hearing a lot of talk about this Asmodee company itt.

They made / make a number of good games. However they were recently bought out by a consortium of bankers out of Europe who then promptly proceeded to buy Fantasy Flight Games - another large maker of board games. Since then they've acquired one or more additional smaller board game companies as well. The main issue has been their announcement of their plans to limit online sellers and discounts of their products with the bullshit line of reasoning that it was 'Good for the consumers and the brick and mortar retailers alike.' The only thing it's good for is lining their pockets with more cash.
>>
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>>48615632
>I am not an avid collector but i lost all my boardgames to water damage recently.

Wow! That sucks. Sorry to hear that.

> Anyone have some advice on how i can build a nice collection for cheap? I am in The Netherlands and i mostly play games with my family during holidays.

What games did you have before that your family already enjoyed? (I would honestly skip Monopoly / Battleship as there are tons of better choices out now.) Attached pic is suggested 'light' games to get folks into the hobby which might well work for your family gatherings. Dixit is great with almost anyone for example. In the Eurogame category I'd add Castles of Burgundy and Stone Age.

Also - take a look at the pastebin link in the original post - there may be some discount online game stores that will save you money, and check out the board game bizarre on the board game geek web site for discount new / used copies of games you want.

Hope that helps and good luck.
>>
>>48617648
Is this game heavy?

I was interested at first, but quickly lost interest after watching a how to play video of it. Seems to have a lot of rules tacked on and I get the feeling it'd be really easy to miss out on things you're supposed to do.

There's no reminder cards that tells you what to do every turn, too.
>>
>>48618315
Personally the theme just never appealed to me. That said, if you're looking for add on items like turn order cards - check Board Game Geek. There's typically some very useful fan made items for nearly every game.
>>
>>48607604
So then you are also boycotting zman games, days of wonder, and plaid hat? Good on ya! Kick starter and p500 are the only games worth getting these days anyway, amirite?
>>
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>>48618315
It's super easy to learn. I've seen people that struggle with most games and grasp the rules in one sitting.

It's very very simple, most of the stuff is on the cards or on the player mat.

In a turn you can:
1) build a card if it produces something you gain i instantly
2) raze your card (use 1 sword) gain the resources in red
3) raze your opponents card (use 2 swords, 3 if protected), gain the resources in red, your opponent gains lumber
4) make a deal with a faction card (use 1 food) you gain the resource instantly
5) trade 2 meeples for a resource

You can leave a shield during your turn.
Gold substitutes for stone/lumber/food.

That's all the rules.
>>
>>48618523
You can also use an action for the resource printed on the card so that's actually 6 things.
>>
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Hi /bgg/ my group and I are looking for some new board games, we really enjoyed ticket to ride and the witcher board game, are there any similar games any of you would suggest for us? There are 4 of us btw, so with 4 players is preferable!
>>
>>48618453
Not that anon, but why would ZMan, DoW, and Plaid Hat be in that list to boycott? I don't follow news too much but it's been impossible to not hear about Asmodee.
>>
>>48618952

All three now belong to Asmodee, as well as Filosofia...
>>
>>48619158
Wow, this is going to go to hell in a handbasket, isn't it?

Hopefully some of my favorites like Level99 can stay solo and keep making crazy, daring, amazing games like BattleCon and Millennium Blades instead of being gobbled up by Asmodee and making shitty reprints of old and dusty Knizia games.
>>
>>48618453
there are plenty of publishers left that don't do KS. From my own collection I found a few

Rio Grande
alea/Ravensburger
Smirk & Dagger
Renegade Game Studios (though they have partnered with designers post-Kickstarter to work on a distributed release)
Sierra Madre Games (we'll put his one gaffe behind him for now)
R&R
Oink Games
Asmadi
R&D/Huch (if you've managed to avoid supporting Game Salute's Kickstarters like I have)
WotC
iello
Blue Orange (though we can't know for sure whether they profit share w/ Asmodee from Spot It deal)
North Star
>>
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>>48618666
Istanbul.

Simple actions, easy to learn, many paths to victory, serves up to 2-5 players. Even 5 player games ends in under an hour once everyone is familiar with the rules and what the tiles do.

Make sure to visit your local Daiso/dollar store to get a plastic container organizer to put in the components for easier future set ups.

There's an expansion for it too that you can buy and add once you've played the crap out of the base game.
>>
Any ideas on how to build a new collection on the cheap? Any good euro sales (im in NL)

>>48618228
Tiny Epic galaxies is always fun. We had a decent time playing the Ticket2Ride and Catan. I would like shorter games, because its more fun having 2 winners after 90 minutes then just 1. Looking at your suggestions:
Abstract strategy - meh
Coop = Yes will try Flash, and Pandemic and check out escape. Played forbidded desert w. family before and its decent fun but not very exciting.
Deducation = will need to check all of them. Looks fun!
DiceDuckers - need to check, Star Wars risk could be cool. Steam park as a theme is cool.
Euros = Will think about it
Groups = Coup, need to check it but sounds cool
Duel = no
Deck = no
Dex = Cat tower sounds fun, need to check those out.
Draft = no
Senpai = Played takenoko which was alright. Survive sounds fun.
I can get a used copy of small world with all expensions for 50 euros. Good deal?
X-wing or Armada = i fcking wish. I have BFG and tons of wargame minis.
All in all, thanks for the advice anon!!
>>
>>48617430
they've been gobbling up smaller board game publishers

then a couple months ago they announced they were raising the prices of games online to encourage people to shop at local game stores. the price hikes ended up being 5-10 dollars, but a rep for asmodee basically said a couple months ago that they'd rather people considered board games to be a luxury item. they would rather have people buy one or two fantasy flight games at a higher price and appreciate them, than buy 5 games on sale on amazon

and now they're buying up more companies. they own days of wonder, fantasy flight, the rights to catan, and they're in the process of buying z-man games
>>
>>48621187
>they'd rather people considered board games to be a luxury item. they would rather have people buy one or two fantasy flight games at a higher price and appreciate them, than buy 5 games on sale on amazon

Following their own logic, I can only hope that the senior management all get cancer. That way when they get wallet-raped on medical treatment costs they 'appreciate' the treatment 'more'. Dipshits - all of them.
>>
>>48621477
>implying the department heads don't have impeccable health insurance and won't have to pay a dime
They'd also collect huge sympathy bonuses and give themselves huge volumes of paid leave.

I'd instead wish for the company to collapse in on itself and for all the decision makers to held responsible. Which would of course never happen.
>>
I'm okay with Asmodee gobbling everyone up. Simply because then they could grow big enough to compete properly with Hasbro and get quality board games the recognition and popularity they should have.
>>
>>48623756
Is there a record of any industry in which a new giant has maintained the quality they produced when they were a fledgling and couldn't afford marketing to compensate for merit?
>>
>>48623823
Depends on the methods in which they grow. There'd be nothing inherently threatening the quality of products at Asmodee if we thought they had quality as a priority. But now anyone under the Asmodee umbrella answers to investment firm Eurazeo, whose incentives are undeniably all about the bottom line. Each company they buy increases the percent of the market whose bottom line is first priority.
>>
>>48623756
Not to point out the obvious but this has been happening without 'Big Corp'. Big box stores aren't likely to start carrying niche games like TI3 / Archipelago / historical games / etc. But casual games of better quality like Forbidden Island / Forbidden Desert, etc as well as popular Kick Starter games are making their way to store shelves. Not all of them are great games, but at least 'Exploding Kittens' isn't another sorry Hasbro retread.
>>
Idk if promotion is kosher but I'm hosting a couple of games a week of Scythe on Tabletop Sim. I'll be doing one tonight too. I have a public Steam group up for announcements when I'm hosting. If someone else hosts you don't have to own the DLC. Not gonna post the direct link but search Scythe Night and you'll find it.

Scythe is pretty bad ass and I highly recommend it. More complicated to set up than it is to play, and most people grok the rules and have a fair idea of good strategy after one game.
>>
>>48625175
QQ, because I saw something elsewhere - can I take the bottom row actions (IE, upgrade), if I've already done it all? Can I continue to upgrade (and then get the few coin bonus) even if I've moved all six cubes?
>>
>>48625467
Yeah, there's no limit to how many times you can do a bottom row action. You just can't get more than 4 mechs, more than 6 upgrades, more than 4 structures, or more than 4 enlistments. It'd suck otherwise because you'd eventually not be able to make money anymore.
>>
>>48625632
Oh... So that explains why Crimea stays relevant
>>
>>48625662
Yep! Relevant page in the rules is 14, "Completing Actions"
>>
>>48619437
Apart from Rio grande, those are quite the who's
>>
>>48626946
Is it really? I've got a lot of Sierra Madre games and people in my group are always bringing more.
>>
>>48628172
>>48628172
Phil Eckland is the hoopiest of froods.
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