Are there any unusual or more uncommon sealed/casual formats for MTG? Two friends and I are going to split a box three ways and we want to try something fun with the 12 packs we each open. Draft is a no-go since it sort of feels like you're stealing someone else's cards.
>>48374420
Do a rare re-draft. People draft like normal, then at the end the rares are gathered together and picked, one at a time, starting with the winner of the draft.
>>48374420
Pauper comes to mind
How about Color Roulette? The first common and the rare of the first pack determines the colors you'll use.
How about 3-color draw go?
Take three basic lands of different colors and put them into the battlefield. Then take 57 cards of cmc 3 or less in one or more of the three colors and make a deck with no lands. Play as normal except land destruction spells are banned. 12 booster packs should be enough. Or you could do the five color version. Or you could do a normal sealed deck of 60 cards and everyone goes at the exact same time through all steps.
>>48374466
Do you want your friends to hate you on a spiritual level?
Anaconda draft.
Everyone buys a starter deck, including the booster that's a 75 card "pack".
You add all your pulls to the "pack" as it comes, draft that many plus one cards, then pass the "pack".
Then you build a 40+ card deck using /only/ pulls (no other basics, etc.), sideboard is your unused pulls.
Pack wars. Less a format than a silly fun thing to do while opening packs.
Everyone opens a pack, drops the land, and shuffles it up. Start with a four card hand. You can cast one spell on your turn and one between every turn, no mana required.
Add a second pack when you're done and start over. More than two packs doesn't really work, so start over from one until you get bored.
Three-way Solomon Draft.
3 packs per player.
Take turns opening a pack, and split the cards in that pack into three face-up piles. Each player picks a pile to add to their limited pool, with the player that opened the pack picking last.
40 card decks.
Open three packs, throw in 3-4 of every basic land, shuffle, and play. You both will probably go insame with mama screw. Best if you open the packs face-down and never look at the cards until you finish shuffling. Works better in sets without flip cards.
>>48374420
What about Tower?, You write the contemts of your packs down, put them all together and shuffle it into a monumental landless deck.
Everyone draws their opening hand and all posterior cards from the deck. The graveyard is also common.
Each player may once a turn put any card on the battlefield as if it were a land that can be tapped for any of the symbols in its casting cost.
It's pretty random but it gets crazy and in a way is the closest you can come to play the whole set as it is
>>48378037
Thanks for the idea. Will indeed try with everyone throwing in 3-4 packs.