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/pfg/ - Pathfinder General

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Pathfinder General /pfg/
If you would like assistance with character optimization, please mention which third-party sources are allowed.

Now with 100% less fetishbait OP images.
Updated repository edition.


N. Jolly's vigilante book playtest: https://docs.google.com/document/d/1Hrk1hl8uXVHazaiPOCvWsFUHX3PB6fQVd13tzguJTgE/edit?usp=sharing

Unified /pfg/ link repository: http://pastebin.com/iYhDNSTq

Please search for the unerrata'd content here:
http://web.archive.org/web/http://www.d20pfsrd.com/
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>>48350416
>>48350416
>>48350416
>>48350416
>>48350416

Actual thread is over here, folks.
>>
>>48350559
At least you tried edition
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>>48350591
We all need to try.

This actually brings up a interesting point. Why is such a large percentage of the people who share our hobby taken up by disgusting degenerates? Why can't these people keep their fetishes inside their porn folder and why do they feel the need to keep trying to bring them into the thread/game?

I have personally left two different games due to really creepy fetish stuff by the DM.

What can we do to fix this?
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>>48350646
>>>/tumblr/
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>>48350666
And I suspect that you are ether bait or a perfect example of the degenerates that drag my hobby though the mud.

Please tell: what changes could we make for you to leave pathfinder and never come back?
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>>48350677
Anon don't bother, it's just not worth it, if you have a good gm just know that your lucky and will most likely never have to deal with anyone here, Torag knows I have.
>>
>>48350590
Fuck that shit.

We need two PFGs, one for weaboo c ucks and another for people who actually play the game instead of ERPing.


So who's working on what and how are your games going?
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>>48350703
Pft, we both know both threads will be filled with people who don't have games to play in.
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>>48350703
I'm working on how the fuck to run a game for players when they reach level 9. I have one little town and the nearby fort/garrison fleshed out, and now the players have teleport range of 900 MILES.

I've never gotten this far before, so I have no idea what to do...

I don't want to put up invisa-walls or limit freedom/choice, but I have literaly nothing outside of this town statted or though of.

What do?
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>>48350666
BEGONE, SATAN
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>>48350559
Are there any Optional/Variant Rules that might as well be mandatory because they just make the game better as a whole?
>>
Golarion Timeline Police.

Good idea/bad idea/worst idea for a campaign?
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>>48350739
Well if you can't think of anything, try generation tools.

Just be ready to make shit up on the fly and keep good notes.

You could also send them on a long distance quest. Also town/fort building if they're into that stuff. Let them create the content for once.
>>
>tfw i'm just getting straight up bored with making characters now
>have played just about every kind of character that isn't a full caster
>just don't get any kind of inspiration anymore
So how's your night /pfg/?
>>
>>48350758
Yes:

>Level up when the DM says so, no XP.
>Blood money, simulacrum, and planar binding don't happen/exist.
>Alignments don't matter or are hidden.

>>48350760
It could be amazing or incredible shit.

>>48350771
Play a evocation sorcerer. You know you want to. You will love it.
>>
>>48350771
Wondering why every hobby I have is filled with awful people that would make Mr.Rodgers sad.
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>>48350677
>my hobby though the mud.
>my hobby
The hubris is real.
And not even degenerate, I'm a strait edge Christian, yet I can't help but be amused by how much if a butch you act like about everything.

Heck, it's whiny Normie asshole like you who can't help but piss in everyone's cereal that need to leave. You morons got rid of DSP, then whine at the power vacuum you created yet refused to actually fill with any proper content.

You create and provide nothing to the hobby, only sit about and whine about the hobby itself. It's you who needs to leave and find a community better suited to not triggering you so hard like a /pol/lack in a synagogue.

Besides, at least unlike you I have an IRL group I have fun with, and unlike your bitchass projections imply, I never try to bring any sexual content or interests into meatspace.
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>>48350785
>Saying so much and still saying nothing at the same time
I'm good at that too, just usually save it for essays
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>>48350758
Background skills is a nice one.
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>>48350785
>You morons got rid of DSP
Wait, what happened?
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>>48350826
The madmen shitpost so hard they scared off the marketers and now all that exists is fetish posters and shit
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>>48350805
>le ebbin tldr that'll show em, since I can't be asked to use my brain
Here is your (you)
Spend it wisely

>>48350826
The cuckspamming and shillspammig fags who made this thread and are supporting the other threw shot at Gareth and told him to leave.
And he did, and said he wouldn't come back until August for us to cool our jets
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>>48350838
That's it? I'm sure they'll be back in a few days.
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>>48350846
>supporting
Meant shitposting. Hate this new phone
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>>48350785
>The hubris is real.
If you think "my hobby" implies ownership then you need to learn to english.

>And not even degenerate, I'm a strait edge Christian, yet I can't help but be amused by how much if a butch you act like about everything.
About that "learn to english" thing you were going to do...

>Heck, it's whiny Normie asshole like you who can't help but piss in everyone's cereal that need to leave.
>You won't let me enjoy my watersprots fetish at the table and it hurts my feelings

>You morons got rid of DSP, then whine at the power vacuum you created yet refused to actually fill with any proper content.
>implying DSP was content
>implying two splatbooks a month isn't enough content.

>You create and provide nothing to the hobby, only sit about and whine about the hobby itself. It's you who needs to leave and find a community better suited to not triggering you so hard like a /pol/lack in a synagogue.
I love the hobby, I just hate degenerate freaks who keep my hobby in the gutter. How many threads have been polluted with bestiality? The last four in a row?

>Besides, at least unlike you I have an IRL group I have fun with, and unlike your bitchass projections imply, I never try to bring any sexual content or interests into meatspace.
Well then I don't have a problem with you, and your whole post makes no sense. Or maybe you are backpedaling because you are ashamed.
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>>48350559
Not here for character optimization, just a question:
GM is planning a Halloween themed token game and has asked us to submit character ideas. (Yes it is normal for us to have to submit characters months in advance)

Should I play a pumpkin-headed cavalier, just a witch, a totaly-not-a-werewolf druid, or what?
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>>48350849
Gareth straight up said "see you until August"
>>
I'm getting ready to GM a game using mostly 3pp materials, with an armorist, incanter, and luchador from Drop Dead, and a guru and vitalist from DSP. We're starting with a level one adventure I put together, but I'm worried I won't have time to keep up materials for a weekly game. Are there any good APs that would match well with that party composition and don't require a bunch of extra subsystems like Wrath of the Righteous?
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>>48350784
Because, anon.

There is no one, and nothing, in this universe without a hole in its heart where something good should be.

This entire universe was a mistake. Existence itself must be purged, if there is to be any justice. From the smallest biting fly to the vastest black hole, it is all of it a hideous, monstrous thing.

And yet, here we all are, afraid to find what lies beyond. Too afraid to leave this place, this prison we have known all our lives.

Even now, I can't bring myself to do it. The knife is right there.
>>
>>48350785
>DSP
>Content
Their release schedule was slower than 5th edition.

>>48350862
Honestly those all sound awesome, but your dm sounds questionable. Don't forget small innocent girls who are actually elderich monsters from beyond reality. Syntesist summoner works well for this. Just make sure you don't make it gross.
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>>48350880
Kill yourself?

Is that what you wanted me to say?
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>>48350784
But anon, disparaging said people out of spite, like OP is doing, makes him even more sad.

OP refuses to be Excellent to other people, hence why he's a fag
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>>48350868
Reign of winter is a fun one.

>>48350902
It is never wrong to take a stand for what is good and just.
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>>48350867
Why?

And why do we welcome advertisers here? Good content or no, I though 4chan was a no-shilling-zone?
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>>48350911
>implying anyone actually knows what goodness and justice are
>implying human beings are capable of perceiving objective truth
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>>48350868
Have you looked at Rise of the Runelords? It's solid, and works well with almost any group. Mummy's Mask isn't bad either.
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>>48350891
It's called quality control. He's been a solid DM for years now. I host, he brings the beer, someone else brings the pizza, and in this case everyone's bringing candy and candied sweets.

I guess I'll go with a pumpkin knight/cavalier maybe multi into Cleric for some spooky magics.

>>48350902
OP did us a favor with this thread.

That prego fox slut was just too much.
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>>48350932
>implying "objective" means anything
>implying we aren't just self replicating machines given too much time to make too many interesting mistakes
>implying we shouldn't still try to be the best we could be, because why the fuck not?

>>48350937
>It's called quality control.
I guess. That makes sense. Everyone in my group is friends and we talk enough about games/characters we usually know what we are all bringing before we even show up.
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>>48350911
Reign of winter kept my group locked in a basement for 6 months. Some didn't make it out. We tried calling the cops, no results
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>>48350958
Oh we'll be talking about it for the next few months and tweaking stuff as needed.

We're already playing in the setting it's just for the Halloween game we decided that our characters would dress up as other classes and get those class levels instead of our own for the night.
>>
How much downtime is too much, /pfg/?

Is two sessions of downtime for every 'active' session too much?
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>>48350994
What do they do in all that down time? I say it is far too much. I don't want to spend 12 hours trimming hedges for every 6 hours adventuring.
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>>48351001
Well, everyone's got one Profession skill maxed, and they're both doing their normal jobs and modifying/restocking/improving their shared secret base.
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>>48350911
But there is nothing good and just here, just one cancer fighting an equally awful cancer. Degenerates vs /pol/+/v/
It's like watching Nazis and Commies fight. No one wins. And if you wanted to make a stand, the are better places to do it than on fucking 4Chan.

>>48350928
>>>/v/

>>48350937
No, all he managed to do was be an equally bad faggots as the prep doodah by spamming more PF everywhere and pushing other threads off. If he was any good, he would've waited for the other thread to die naturally, then make the new thread

Honestly, as a third party I have to say watching the weeks and furious slug it out with the equally cancerous and vitriolic Antis is just tiring, considering that the latter refuses to hold themselves to the same standards of no shitposting they try to put on the degenerates

Tldr: Everyone is an asshole just spewing shit over everything, the pussies have done nothing but make room for them, and the ducks are either long gone or are busy swordfighting and getting in a measuring contest to fuck either the assholes or the pussies
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>>48350994
Depends on what's currently going on in the game. And what your players enjoy.

Mine love downtime stuff. They also enjoy slice of life break sessions too.

Every group is different though.
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>>48351014
>It's like watching Nazis and Commies fight.
>No one wins.
Except the Commies won against the Nazi's.
Then they lost to freedom.
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>>48351014
This thread's got more good in it than the other, which is 99% shitpost.

>>48350994
Might be a little much. But if everyone's having fun, whats the harm, eh?
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>>48350984
I...uh...what?

>>48350994
Personally I like 0 downtime. It helps keep characters from starting an industrial revolution at level 4 and makes for more fun in general.

>>48351011
If you group likes it then stick with it, I guess.

>>48351014
>enjoy a hobby
>some losers are trying to shit over your hobby
>"just let them nothing matters anyways"
No.
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>>48350646
>. Why is such a large percentage of the people who share our hobby taken up by disgusting degenerates? Why can't these people keep their fetishes inside their porn folder and why do they feel the need to keep trying to bring them into the thread/game?

There's a lot of reasons for it, mostly dealing with the issues of social outcasts and a total unwillingness in our society to confront problems of a sexual nature, but in the end it's because by picking Pathfinder or D&D you are picking the lowest common denominator of game.

It's not bad by any means, but you WILL catch all the pond scum that filters through the hobby first because these are entry games and they often rarely leave that first net since nobody else wants to play with them at all.
>>
>>48351016
Slice of life sessions are awesome when properly spaced. It tends to be a good time for players to find out a little more about who their characters are and kind of plan out to a certain extent where their characters are going once they've actually gotten into the game a bit.
I remember back when I first started playing in 2E, our characters were assumed to have quite a few social/political obligations and sometimes the downtime between adventures actually spanned years of time in game.
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>>48351051
And that's why I reserve the right to refuse anyone to play in my games.
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>>48351050
>>enjoy a hobby
>>some losers are trying to shit over your hobby
>>"just let them nothing matters anyways"
>No.
Why else do you think I'm complaining about this thread?

>>48351046
Most of those shitposts are from people from this thread whining about badwrongfun though. That's like when the Libs giving guns to Mexican Cartels in order to whine about how guns are evil and dangerous.
It's a fucking stupid self-fulfilling prophecy
>>
>>48351051
>It's not bad by any means, but you WILL catch all the pond scum that filters through the hobby first because these are entry games and they often rarely leave that first net since nobody else wants to play with them at all.

Is PF an entry game because of popularity, complexity, or both? The pattern I used to see was 4e/5e - Pathfinder - Anima - Pathfinder, since most people want a little more agency and crunch after they get the hang of things, and eventually discover where their comfort with rules complexity ends and settle back into a game that had the best balance for them. I always thought of PF as being towards the higher end of complexity, but not quite Anima levels of mechanics overload.
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>>48351060
They can be fun as hell if you know what you're doing.

I tend to borrow social and relationship mechanics from other games, having the players write letters back and forth with loved ones, friends, business associates, and generally keeping track of the players larger finances and social webs.

It also leaves a lot of room for base building if that's what they're in to.

I had one player who spent 90% of her characters at-home downtime managing a farm and experimenting with different plants. She loved that more than adventuring. (Unless they ran into exotic plants or something, then she was all over it.)
>>
>let the players play two different characters they can swap out between days at whatever base they have set up
>the unused characters form their own party and have their own adventure for the day so as to not allow abuse of downtime

How bad of an idea is this, /pfg/?
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>>48351098
Sounds like it could be fun. How many players do you have?
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Posting in both threads

Dafuq is with the Nagaji? The premise is interesting enough I guess, but I've never seen them used, utilized, or even really talked about in any PF material, it their homelands for that matter.
Is there any use to to gained from playing as one?

>inb4 whiny bitch gets triggered and whines about furfags
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>>48351109
>Is there any use to to gained from playing as one?
You get to have fun playing a Nagaji. That's something.
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>>48351050
I English; "it took us six months to complete the campaign, and two party members died."
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>>48351061
Anyone who's sane does.
>>48351087
The complexity attracts a certain type of player, but ultimately the ridiculous sprawling popularity and longevity of 3e in it's various shapes is what makes it an entry game; for a very long time it seemed every "new" game that came out was just another d20 System game, so basically everything filtered down to 3e, which eventually became Pathfinder after 3e was kicked for 4e.
Pathfinder is complex (sometimes overly so and only in the weirdest and most nonsensical ways) and not easy to learn, but these things have nothing to do with being entry games at all; notability and popularity with large numbers however DO.
D&D5e will one day supplant Pathfinder as an entry game for some players excepting those who left behind simply because of product notability, as did 2e before all other games once upon a bygone age.

Also it doesn't help how much goddamn fetish bullshit there is in the Golarion setting as it is. I don't know exactly what kind of goddamn crowd Paizo thought they'd attract but there you go.
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>>48351089
I have a similar player! She's into cartography and engineering and likes to draw maps, so her characters always have professions like innkeeper, architect, etc. so she can design the buildings she owns or builds and map them out. In one of our longer running games, she had safe rooms with teleportation circles and underground linkage tunnels throughout several major cities. I was forced to reluctantly admit that we had hit a point where she knew more about my world than I did.
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>>48351087
Here is my theory:

>There is enough complexity for rule-munchers to spend literally months optimizing characters and arguing over builds.
>There is plenty of options and the standard "dm roll behind the screen" gameplay means that a decent DM means everyone has fun.
>The fundamental game mechancis, even at level 1, provide a interesting tactical movement game that is complex and interesting, yet easy to grasp the basics of.

The last one is why I think other RPG games like shadowrun, world of darkness, etc. are just never as popular. They just don't have that little chess minigame that is actually really fun.
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>>48351134
Sounds like a blast man. That's how it should be.
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>>48351105
Four. The main reason I was considering this is because due to an Iron Gods campaign we had wipe a mount or so ago, they all felt they were very ill prepared for the campaign. This way if they come upon a challenge their characters or party makeup are simply unprepared for, they can retreat and switch characters to something more suitable to fight.
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>>48351133
>D&D5e will one day supplant Pathfinder as an entry game for some players excepting those who left behind simply because of product notability, as did 2e before all other games once upon a bygone age.
I disagree. The release schedule for 5th edition is so slow it might as well be vaporware. At this rate there just isn't enough content. There aren't enough pages to offer enough different character options to have an interesting, year long relationship with the game and it makes me sad. I like 5.0.

>>48351134
Well done man. Keep it up.
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>>48350739
At the very least, come up with a major city. They'll want to go there for shopping if nothing else. Other than that you don't need to worry, the PCs won't try to go somewhere they have no reason to.
>>
>>48351162
>Iron Gods campaign we had wipe a mount or so ago
Where? Iron gods is well known for being a bit lethal and swingy. I blame the high damage dice of the weapons and the x3 crits on everything.
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>>48350783
Planar binding is fun and flavorful, it shouldn't be banned entirely. Just ban the really abusive shit, like chain-binding and summoning efreet for wishes.
>>
>>48351115
They've got decent stats and racial traits, make for solid cavaliers, paladins, sorcerers, etc. I think they're probably one of the least used or mentioned PF races though, despite having prominent entries in a couple books. I think there are just a lot of reptilian PC options out there, and people rarely equate reptiles with charming bodybuilders, so it caters to a very limited crowd.
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>>48351162
I'd say try it man. Just run it like a merc company or something, with maybe a commander npc and some other support npcs.

maybe like xcom in pathfinder.
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>>48351176
Wiped on Furkas Xoud. Got trapped in the boss room with him and he wiped half the party with a fireball and the other half with the grapple robot thing.
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>>48351191
A paladin Nagaji sounds rad.

What are you thinking as far as the character? Any themes you want to explore that would compliment this one?
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>>48350867
That's not a long time.
>>
So /pfg/ if you where a sentient cat, tiny in size, what would you ride into battle?

A goat?
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>>48351165
>The release schedule for 5th edition is so slow it might as well be vaporware.

Plus 5e is being written by more PF 3pp companies than actual WotC employees. As far as I can tell, it exists for the sole purpose of maintaining licensing rights so Hasbro can continue to rake in cash on non TTRPG D&D products.
>>
>>48350826
Their skin was too thin. I like DSP but I'm glad they're gone, their refusal to ignore shitposters ruined a lot of threads.
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>>48350928
>And why do we welcome advertisers here? Good content or no, I though 4chan was a no-shilling-zone?

Using your own name to answer questions and take feedback in (semi-)official capacity because you like your job is the literal opposite of shilling.
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>>48351252
/pfg/ can't ignore shitposters. Just blame the shitposters for shitposting.
>>
I'm curious, a player of mine wants to create a character who's body is magically damaged. We've been trying to think of what affects magic would cause on the body. Like would White hair be a thing? fading of the eyes? could i work this into the game itself?
>>
>>48351257
If anything it's trying to reach out to and understand the people you're making products for.
>>
>>48351165
It has nothing to do with content, like I said.
Pathfinder for some time was an entry game and it's needlessly complex in certain areas, speaking as a fan. This is not friendly or good to new players at all, and it doesn't present a welcoming environment.
It's brand recognition and notability, that's it.
Paizo advertised HARD after 3e died, and folks switching to it made a whole lot of noise about it.
It's just time doing what it does; eroding things and causing people to not like the things you liked because they're older and there's these newer things that are more approachable to them simply because they're newer and you've heard of them before everything else.
It's not bad or good. It just is. Like gravity.

It helps that WotC has a crazy huge budget for advertising and any MtG player has already heard of D&D even if he's somehow never heard of it before simply because he buys WotC products and thus sees the little adds in boosters and decks and other WotC products.
>>
>>48351216
Not the person originally asking about nagaji, but I like the idea of doing a nagaji paladin up as a "Dragon Emperor", maybe tread on the far edge of Lawful Good with a little too much emphasis on the Lawful part. What would be a good weapon for a character like that?
>>
>>48351257
Good faith shilling is still shilling. They have a financial interest at stake.
>>
>>48351260
Mass hair bleaching can actually be a result of severe trauma, look up Marie Antoinette syndrome.

Fading of the eyes would be typical for an oracle character or maybe a wizard who has "seen too much"

Both of those have dozens of plot hooks attached to them.
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>>48351280
A glaive. Go full Guan Yu.
>>
>>48351281
https://en.wiktionary.org/wiki/shill

If you're doing it openly and not trying to pretend to be something you're not, it's not shilling.
>>
>>48351244
Because it does, rather obviously at that. Which really doesn't matter in the long run.
See >>48351278.
Pathfinder is just going to get older and older and older, and in 25 years the people playing it will be the same people playing it now with some new exceptions, just like happened to every other damn edition of D&D.

Shit wears down over time man.
You can tell yourself that your generation is special and the things it loves will last forever, but literally every generation ever has thought that and been proven wrong eventually.
>>
>>48351296
Just ignore the shill shitposter.
>>
>>48351280
I'd say a glaive. Or you could Chinaman it up and use a Guandao which is near the same.

Alternatively you could use a hand cannon, if your DM will allow it.
>>
>>48351238
So nothing guys?

Do you think an oversized rooster would be too much?
>>
>>48351238
Be a cat.

RIDING A BIGGER CAT!

Like a lion.
>>
>>48351361
So like a lynx or something?

That might work.
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>>48351238
A nagaji paladin with a glaive and Combat Patrol.
>>
>>48351371
So would I like just sit on his shoulders or something? Or would he be wearing a little cat tree backpack for me to stand on?
>>
>>48351387
I don't want to limit your creativity here. The backpack seems like a nice touch though.
>>
>>48351430
Well I can't actually get a Nagaji Paladin to act as my mount so no worries.

I'll probably just go with a dire rooster or something.
>>
>>48351318
>Alternatively you could use a hand cannon, if your DM will allow it.

A hand what now? I think firearms would take too many feats, and nagaji have a STR bonus so it seems like melee would be the way to go.
>>
>>48351488
It's also called a handgonne. Basically a small cannon on a stick, or sometimes just held in your hands.

Once expended they double as the worlds heaviest club.

They're also older than what people typically think of when they hear the words "full plate"

Just seems fitting for the Dragon Emperor to have a club that also breathes fire and hot metal.
>>
>>48350646
Make it clear that they're not welcome.

Last play who tried to pull some magical realm shit at my house got thrown out.

Every time it happens online it's a quick click and a boot.
>>
>>48350826
Drama happened, someone pointed out that maybe because Gareth was here so often familiarity bred contempt, someone else suggested he take a week or two off PFG to let things blow over, Gareth said he'd see us in August.

Honestly doesn't even sound bad when you hear it like that.
>>
>>48351260
Scarring? Like, scar-like, glowing lines spiderwebbed across the affected area
>>
I had a lot of fun with Warshaper in 3.5, mostly because of the stretching reach and natural attack sprouting (from a flavor standpoint)
What ways can I do this in Pathfinder? I get Warshaper was broken and I'm not asking to replicate it completely, just something in the same vein as that.
>>
I was about to have a stroke with the preggo pseudo furry shit, anyway thanks OP for not being a faggot.
>>
>>48351955
Synthesist Summoner, or Aegis if 3pp is allowed. You can't change on the fly as easily, but you can become an inhuman monster with plenty of flavor.
>>
>old woman lives on edge of town called Old Stonemouth
>players for some fucking reason freak out because they know she is a spell caster
>endeavor to kill her
I don't get this response. They're level 3, she's a level 2 witch who tends to the sick, delivers babies, and similar.
>>
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>>48352000
They are actually behaving like medieval ignorant fools, prompt to that I guess?
>>
>>48351995
Is summoner a full caster, or do they have a decent BaB?
At the end of the day I want to hit shit decently well, spellcasting is a secondary
>>
>>48352000
Talk to them about why their characters are acting that way. If they're actually trying to play crazy murderers that don't fit into society then yeah, they probably get their asses kicked by law enforcement.
>>
>>48352011
Summoner is a 6 level caster that gets a build-your-own-monster outsider pet. The Synthesist archetype lets you basically turn into the monster you build instead of summoning it.
>>
>>48352034
>>48352004
What ended up happening is there is a local peace keeping force that is a few soldiers in the employee of the governer and some militia. The leader of the soldiers was a level 5 fighter, another was a level 3 cavalier. Among the militia was a level 3 ranger and a level 2 brawler. They chased off the party.
>>
>>48352011
Summoner is a 6-level caster with 3/4 BAB. Synthesist fuses with their Eidolon rather than having it be a separate creature and uses it's BAB - which still caps at 15, but scales differently, so you can technically start with +1 BAB and pick up power attack or whatever at level 1.
>>
>>48352045
Nice
Always wrote them off because the name sounded too caster-y. I've played casters in the past and I don't really have the proper mindset for it (I can do some buffing or play a "dumb" caster well enough, but that's really it)
But if that's the case I'm pissed I didn't look into Synthesist sooner
Thanks, anon. I'll check Aegis out too, but I figured both a 3rd party and a 1st party option would be a safe bet
>>
>>48352053
The soldiers were 10 of them for the town. The militia was another 25 people. They didn't play nice when they thought the party wanted to start killing townsfolk so they brought out the hounds.
>>
>>48351955
If you can 3.5, Shifters from Spheres of Power are 100% about turning into things, and slowly transforming themselves permanently as they level.

Sound good?
>>
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>>48352076
>>48352053
Still, what was their motivation to start a murder hobo?

If its a low magic setting I'd understand the "Magic is evil" reasoning.
>>
>>48352096
It wasn't low magic. They thought she was a hag in disguise.
>>
>>48352106
Hmm what is the group composition?
>>
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>>48352092
Why did I say 3.5, I meant 3pp.
>>
>>48352045
>>48352060
Well, this works out perfectly. I had an idea of some weird-ass NotAztec Priest, and making the eidolon look like some kind of feathered, winged serpent sounds awesome. That, and the fused version really sounds like fun. Thanks again!

>>48352092
>>48352126
It does, but the Synthesist thing seems to have really got my attention. Thanks though!
>>
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How would you stat pic related?
>>
>>48352507
http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/dagger-punching
>>
>>48352529
This, but probably an exotic weapon with a -2 attack penalty due to its unconventional design.
>>
>>48352507
Punching dagger, except on a nat 1 you hurt yourself.
>>
Hey guys! My friend's character died last night but the GM is letting us "crowdfund" his resurrection! Every yes vote is 100g towards reviving him!

https://www.strawpoll.me/10781206
>>
>>48352681
>https://www.strawpoll.me/10781206
>589 yes votes already
>58900 gold

Fucker you have enough for a true resurrection, now fuck off
>>
>>48352507
Category "Totally useless"
>>
>>48352700
But No votes subtract 100gp, so we don't really :(
>>
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>>48352708
>594-299= 295
>295x100= 29500
>http://www.d20pfsrd.com/magic/all-spells/t/true-resurrection
>25000 cost

Anon pls.
>>
Can someone explain main differences between summoner and unchained summoner, please? One person says, that unchained is nerfed, but I don't see where.
>>
>>48352725
fuk you we have to pay the cleric too
dont ausk dumb questinos just vote yes
>>
>>48352747
I voted no.
>>
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>>48352747
Ok I will bite how much the cleric is asking for?
>>
>>48352681
Everyone vote no
>>
>>48352747
>http://www.d20pfsrd.com/equipment---final/goods-and-services/hirelings-servants-services
>Spellcasting: Caster level × spell level × 10 gp
>The price given is for any spell that does not require a costly material component. If the spell includes a material component, add the cost of that component to the cost of the spell. If the spell has a focus component (other than a divine focus), add 1/10 the cost of that focus to the cost of the spell.
>17x9x10=1530
>1/10 of 25000=2500
>3830gp+25000gp= 28830 gp

>>48352725 in this you guys had 29500 gp.
Fucking Christ math is fucking hard.
>>
>>48352837
It's probably like, going to be representative of them taking donations from a city or something and he's just mooching for more cash.
>>
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>>48352890
Figured as much.

Saw the strawpoll results and saw something wrong there.
>>
>>48352922
I'm considering refreshing my IP address on my phone to add more no votes. Drive the No vote above the yes vote.
>>
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>>48352936
I'm not feeling autistic enough for that, but I'd be lying if I said that I wasn't willing to do this.
>>
Ok, /pfg/, how would you stat /pfg/? I'm thinking soulknife to represent weaponised autism.
>>
>>48353021
Some sort of ooze, most likely. No class levels, because that would imply that the collective would be at least sort-of competent at something.
>>
>>48353035
Or a swarm.

They tend to have Distraction and things to nauseate.
>>
>>48353059
I think an unintelligent swarm with one level in autism for pitchforks made out of solid autism would be perfect.
>>
>>48353059
>>48353069
Fuck, I meant >with one level in soulknife
I couldn't type if my life depended on it.
>>
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>>48353069
Can you stop calling everything anyone does autism? It's becoming /pfg/'s cuck.

Plus, there's a difference between being autistic and just fucking stupid.
>>
>>48353082
Are you fucking new? Autism has been used through all the history of /tg/
>>
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Stat him
>>
>>48352733

Vanilla Summoner has an unrestricted list of evolutions, so you can min-max your eidolon out the wazoo by making it a big old ball of claws with a million natural attacks.

Unchained Summoner restricts your evolutions based on the type of eidolon you choose, so you can't make anything too absurd.
>>
>>48353178
Avant Guard.
>>
>>48352681
So... how are you getting this money in-universe? Have you got a wizard to open up a Gate to the dimension of infinite money?
>>
>>48353120
You say that like it makes it okay.
>>
>>48353021
Haunted Spiritualist with the Autism phantom.
>>
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This is all of you.
>>
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>>48353231
>>>/tumblr/
>>
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>>48353250
I say it not out of any kind of political correctness, but because it's fucking boring. Come up with some kind of interesting insult rather than barking 'AUTISM' at everything that displeases you.
>>
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>>48353259
People say whatever the fuck they want, are you the insult police?
>>
I'm an autist and I want to have an opinion here, what's the equivalent of "tits or gtfo" for autists needing to prove their personal characteristics?
>>
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>>48353274
Yes.

Yes I am.

And you're under arrest for being a boring motherfucker. The most heinous of all crimes.
>>
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>>48353294
>call me boring
>post autistic weeb shit
>>
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>>48353306
Now see there, you did it again!

I honestly feel sorry for the people you hang around with in real life if you're this dull.
>>
>>48353306
>autistic weeb shit
>boring
>>
>>48353294
On a Pathfinder thread. Have some shame and take that to that shitty Exalted System
>>
Is DSP really kill?
>>
>>48353654
Yes.
>>
>visited /5eg/ to look at it
>they're laughing at /pfg/
>right fucking now
>tfw
>>
>2016
>Not playing Dungeon World
>>
>>48353838
>>
>>48353838
I don't see them laughing at us in /5eg/.
>>
>>48354094

>>48351090
>>48351896
>>
>>48351536
>A+ Concept

Yeah, not only does that sound utterly appropriate, but I'm consistently amazed/disgusted at the constant claims that firearms didn't exist in the feudal era spouted across various message boards.

Kinda like how people forget crossbows advanced spectacularly as time went on, compared to their old greek or roman primitive versions... yet those primitive versions is what we get stuck with in games!
>>
>>48351280
This motherfucker right here.
>>
Will anyone ever get around to posting the paper mini books? And if not, where can they be obtained without the mad $$$ ?
>>
I just forgot to buy some cheese while going for groceries and I have none home.
Please help, anons, post your cheesiest builds.
>>
>>48354493
Look in the fucking trove.
>>
>>48354500
You want cheese? How about using your proficiency at making cheese to create magical arms and armor, as well wondrous items. Then run around the battlefield hurling large blocks of cheese at people.
Race: Human
Alternate Racial Traits: Heart of the Fields(Craft[Cheese]); Get 1/2 level to a craft or profession and ignore an effect that would cause fatigued or exhausted. Replaces Skilled.
Classes: Fighter 2/Barbarian 4
STR: 18
DEX: 12
CON: 14
INT: 12
WIS: 12
CHA: 10
Level Feats:
1)Master Craftsman(Craft[Cheese])
2)Craft Wonderous Items
3)Craft Magic Arms and Armor
4)Skill Focus(Craft[Cheese])
Fighter Feats:
1)Power Attack
2)Catch Off-Guard
Rage Powers:
2) Hurling, Lesser
4) Powerful Blow
>>
>>48354520
You're right, the trove that has all of the paper mini books, right!? No, it only has two out of the 16 campaigns that have been released and only a few of the modules as well! Mister crabbypants!
>>
>>48354530
I like it.
>>
>>48354530
Replace Craft (Cheese) with Profession (Cheesemaking) and use Brevoy Bandit to add str modifier to it.
>>
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>>48354500
>>48354530
Level 8 Alchemist (Mindchemist archetype)
Stats: Don't matter, base 20 WIS (18+2 racial)
Feats: Master Craftsman at 5, Craft Wondrous Item at 7, I guess Skill Focus for Profession (Cook)
Discoveries: Doesn't matter, just Alchemical Simulacra at 8
Items: +6 Headband of Wisdom (18,000 gp), all the simulacra you can afford to make (400 gp/simulacrum, so 77 total)
Use Profession (Cook) at a +172 and make cheese like a motherfucker.

The numbers for crafting cheese, assuming a DC of 1 and that it uses the rules for crafting, means that in one week over 1720 wheels of cheese can be produced, or approximately a wheel of cheese every 6 minutes. If we increase the DC to 171 (using the accelerated crafting rule) that means we produce 294,120 wheels of cheese in a week, or approximately one wheel of cheese every 2 seconds.
Now this is not infinitely sustainable, as everyone involved is going to have to sleep at some point. But even cutting it down to 8 hours a day means you're producing 98,040 wheels of cheese a week.
Throw in a Tumor Familiar with the Valet Archetype, and you can Craft (Cheese) like a monster. Due to Cooperative Crafting you will now double the amount of Cheese you make!
that's 196'080 wheels of cheese per week!
>>
Yo, /pfg/ Can someone help me with a gnome magician bard? I know is worst than sandman and arcane duelist but i want to give it a try in my next game
>>
>>48354654
What do you want to do?
>>
I'm going to run a one shot to teach some one how to play pathfinder. Thinking of having the character level 3 or so it's out of rusty dagger town. What class/classes would suit this?
>>
>>48354776
Sorcerer isn't bad for a spell caster, barbarian, unchained rogue, and warpriest? cleric? oracle?
>>
>>48354776
Why do you want to teach that poor soul Pathfinder instead of some better game?
>>
>>48354825
>>48354776
Like [spoiler[Dungeon World[/spoiler]
>>
>>48354886
I said better, not WORSE.
>>
>>48354822
Sorcerer is good for first spell caster, not sure about first character ever though.
>>48354825
>>48354886
Because it's the only game I know enough to GM.
>>
>>48354770
basically resist in combat in a difficult setting while buff myself and team, i know being a gnome means a difficult time when combat arrives but as a bard i cannot be full caster so i just want to be useful and survive
>>
>>48354928
>>48354960
>Dungeon World post
>Serious replies
>>
>>48354960
Just pre-pick spells and put them on a card saying what they do.
>>
Rolled 1, 1 + 2 = 4 (2d6 + 2)

Should /pfg/ just switch to Dungeon World?
>>
>>48355354
Apparently not.
>>
What's the most dangerous a non-magical character could get? I'm assuming either Barbarian or something making excessive use of UMD like Relic Master.
>>
>>48355374
Define "dangerous" for the purposes of this discussion. Capable of killing the most commoners? Capable of killing a random CR-appropriate enemy in the shortest time? Best capable of piercing the defences set up by an equal-level caster?
>>
>>48355374
Luchador. Get a mask, get a chair and welcome to Suplex City.
>>
>>48355427

Most capable at killing CR-appropriate humanoids, including equal-level casters.
>>
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Why hasn't synthesist justbeen turned into an entirely separate class from the summoner? Why do summoner archetypes that aren't Synthesist and Master have to suck so much dick? Why will Paizo never fix the goddamn class so it isn't busted?

And why did the vigilante's Agathiel archetype have to be such dogshit? Literally worse than just taking a spellcasting archetype and taking beast shape spells.
>>
>>48355488
Didn't they attempt to "fix" the class?
>>
>>48353082
/pfg/'s being pretty autistic as of late
Aside from that, it's used literally everywhere on 4chan. Did you start posting yesterday or something?
>>
>>48355608
Just because it's being used everywhere doesn't mean it's not stupid.
>>
>>48355510
The thing about that, though, is unchained just served to highlight the problem. You have a class with Summon Monster as an SLA built in... That also happens to get all this other stuff too. Other classes give up an arm and a leg for half that and the summoner just has its cake and gets to eat it too, all its limbs intact.

Synthesist still ticks me off, since it could be so cool as a separate class that dropped the SLAs and gave more options for your alternate form.
>>
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>>48354960
That's interesting. I'm DMing for a first-timer group with a Sorcerer, Bard and 2 prepared casters, all are first-time players, and having to wait with the Bard until level 4 to do things (and then still being just on par with a BARD) really pissed the player off.
>>
>>48355488
What are you talking about, Synthesist is worse than unarchetyped Summoner.
>>
>>48351931
That doesn't sound so bad at all.
>>
>>48355842
the trick is that synth is trying to do something else
>>
>>48355842
Yes, but other archetypes are also worse than the Synthesist. The Synth at least does something cool, and does it well. Shit like blood summoner and fey caller are just direct downgrades with nothing cool to give back.
>>
>>48356014
Master Summoner is straight better than normal.
>>
>>48356052
Master summoner was the ONE OTHER ARCHETYPE that was listed as worth touching, anon.
>>
>>48356014
This. Brood summoner was a good concept but its fucking awful in practice
>>
>>48354263
The oldest one is about 8lbs and 1ft long, so it could easily be a one handed weapon. Though you could also mount it onto a pole and beat people to death with reach.
>>
Speaking of firearms, do you guys think there is actually anything wrong with the following house-rules?

>Broken primitive firearms only hit flat-footed AC
>Standard primitives hit touch AC in the first range increment, damage is bumped by one size category (1d10 becomes 2d8, for example.) Next three range increments is flat-footed AC.
>Masterwork primitives hit touch AC like an Advanced firearm
>>
>>48353660
link?
>>
>>48355488
>Why hasn't synthesist justbeen turned into an entirely separate class from the summoner?
Aegis is mechanically similar enough.
>>
>>48356599
Why do firearms only hit flat-footed AC anyways? It doesn't make sense. dex to ac isn't just dodging shots as they come, it is maneuvering to be a smaller target.

Here is my rules:

>Shortbow. Dex to hit, Str to damage, 1d6 19-20/x2, can be used prone and on horse
>Longbow, Dex to hit, str to damage, 1d8 19-20/x2, longer range

>Light Crossbow, Dex to hit, str to damage, 1d8 x3, longbow range
>Heavy Crossbow, Dex to hit, str to damage, 1d10 x3, 1.5x longbow range, spend a move action and next attack does 1.5x str to damage

>Pistol, Dex to hit, str to damage, 1d12 x4, super short range, and ammo is like 1gp instead of .5cp.
>Rifle, Dex to hit, str to damage, 2d8 x4, light crossbow range, same ammo as above

None of this "touch AC" bullshit, all the weapons are good/interesting
>>
>>48356599
Hitting flat footed would be odd becuase it implies that the shot could not be avoided/dodged
>>
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>mfw all the people from /pfg/ applying to that kingdom building campaign

Don't be shy, tell us about the characters and kingdoms you had in mind for it.

I'm going with a Chosen One Paladin divinely infused with the warming light of his sun god, who is fervently worshiped in Not!France.
>>
>>48356599
You don't dodge bullets, you dodge aim, and minimize your exposed surface area. Flat-footed against guns makes no sense, it's for being totally unaware or totally unable to react at all.
>>
>>48356727
Strength-based elven kensai bladebound magus that focuses on rhime spell, frostbite, and bladed dash.

He loves plunder, conquest, and pleasurable company, and it would be easy to convince him that the best way to obtain such things is to be the kin.

How hard could it be anyways?
>>
>>48356727
There was a kingdom-building campaign and I missed it?

Aw man.
>>
>>48356727
I'll do my country first then my character.

>Country Name:
Capre
>Nickname:
Land of a Thousand Lakes
>Government:
Constitutional Monarchy split into three sections. Thirty years ago the bright and glorious cultural revolution raged and changed the country, forcing the Archduke of Capre to sign several papers. The first was the paper of intent for succession from the larger Deneheian empire. The second was the constitution establish the rights of the people and a two house parliament system. Immediately afterwards they removed his arms so that no noble may "Raise their hands against the people". This has been done to his son as well when he took his position as Archduke. The parliment is seperated into the House of Masters and the House of Commons. The house of Commons is made up of any individual with sufficient property value that wishes to speak, and where legislature is introduced. It is a roil of opinions as people come and go on their whims. One not even need be a citizen to speak in the house of commons. The House of Masters is chosen by vote of those qualified to speak in the House of Commons. They vote on legislature introduced.
>Landscape:
Wet and humid, numerous marshes and marshlands cut through the country of a thousand lakes, forcing the people to live in and around water.
>Size:
Single large metropolitan population central named Mordrin, it is a city on a lake with a canal dug to the sea and serves as the trade center of the region. Most other settlements are small, settling onto lakes to feed through the streams and rivers towards Modrin to connect to the outside world. So middling population on a whole.
>Imports/Exports:
Exports: Rice, Various Fish (large canning industry), duck-wheat, waterfowl, horseradish, lumber (river birch, willow), botanicals, alcohol, textiles
Imports: Iron, Glass, various metal goods, jewlery, spices, hardwoods, coal
>>
>>48356727
What kingdom-building campaign? I'm interested.
>>
>>48356771
>>48356777
>There was a kingdom-building campaign and I missed it?

It's still looking for applicants, anon.

>https://app.roll20.net/lfg/listing/52221/the-will-of-the-king

Meets on Friday/Saturday/Sunday (determined by selected players), Character Creation is level 2, 25 PB with Core classes (and 1 of those levels is in a custom class called Noble, you get the details after expressing interest.)
>>
>>48356675
Obviously DSP has a thing similar enough. You can find anything that does what you want if you search 3pp hard enough. Usually the question is more "why is paizo full of retards who refuse to do something cool with something they already have".

yadda yadda, MUH DSP SHILLS, whatever. Does Aegis actually let you turn into creatures of myth or is it just magic armor like it sounds? I haven't actually looked into it, since my group refuses to touch 99% of 3pp.
>>
>>48356799
I hear its more like psychic armor, and less shape-shifting.
>>
>>48356675
No it's not and I'm getting sick of this meme.
>>
>>48356777
>>48356771

It's a campaign where you're playing as the nobility of custom-made kingdoms trying to work together and stop an international incident that might engulf the continent in war.

Heavy on the roleplay and political intrigue.

Everyone's expected to create kingdoms, complete with rulers (and their personalities/traits/reign) and the specifics of the kingdom's realm (such as exports, flag, capital, government type, etc.)
>>
>>48356773
>Relations:
Strained with the Deneheians due to their leaving thirty years prior they have instead found an ally in the Vilgoths on their other boarder, who have tried to coerce them into joining the larger Republic. They have played with the idea, but for now have maintained their independence.

>Ruler:
Archduke Hadrian Coore, an impotent leader used as a figure head to blame the country's woes on. After the loss of his arms at age 19, his father having passed away, he harbors a bitter hatred for the country. Indeed his life is that of a prison, guards ensuring he does not commit suicide to spite the country, and ensuring an heir is produced.

First Master Morgoth is an elderly man, now relegated to use of a cane. He is the longest standing member of the House of Masters and an important figure in the cultural revolution, having lead the Uprising at Bare Bridge to take the royal manor, despite being outnumbers. As a war hero he used his prestige to gain power, and now sits atop the country. He is a hard liner against joining the republic.

Master Ulsvar is a former member of the Republic now living permanently in Capre, and is a main voice in it joining the republic.

Master Yiller is the current high lord general of the military, and the most anti-nobility master, in his mind the Archduke's position should be done away with in its entirety.

Bellgin Moore, master of the Wick Dippers guild, an organization born during the cultural revolution. The Wax Dippers were the first to rebel and numerous artisans flocked to their sides. Now it exists as a monolithic trade entity of patchwork industries. Their control on the country is their ownership of Modrin's docks and most domestic ships. Despite this he has never sought mastership and only occasionally graced the House of Commons with his pretense.

rate my country?
>>
>>48356799
>Does Aegis actually let you turn into creatures of myth
Aberrant, that archetype from Seventh Path, and Host of Heroes are sorta like that.
>>
>>48356799
It's just magic "armor". I put armor in quotions because 99.8% of people will just get Astral Skin form and benefit from ACTUAL armor on top of that.
>>
/pfg/, would you play in an all merfolk campaign?
>>
>>48356846
Absolutely. I've always wanted to play an aquatic character without making things difficult for other players or the DM.
>>
>>48356846
underwater 3d combat sounds like a headache. Maybe?
>>
>>48356799
It's more armor, but you can fluff it however you like. Some of the archetypes are more about transforming though.
>>
>>48356687
This is dumb. Why would being strong increase your damage with guns?
>>
>>48356838
Character:
Master Eobard Love. One of the younger masters, being raised to the position at the age of 26 he seeks an opening of trade with the outside world. Being sandwiched between two large entities puts Capre in a dangerous position as they represent a buffer state to both in case of war. They need powerful allies abroad that would come to their aid in case either decides to move in on them. At the moment their marshland and lack of land travel infrastructure is what defends them, but also keeps the citizens poor. He wants to build a larger standing army through compulsory service and labor force to bring the country into a new more productive form. He personally is the son of a powerful merchant, a ranking member of the Wax Dippers. He was sent by his father to be a representative in the house of commons since the age of 17, and in his time there learned the complicated maneuvering required to navigate the politics of the commons. Back door dealings, cane fighting, muggings, shouting, and generally the violent world of politics.

He would be an Investigator 1, however since it is core only it will be Bard 1.
>>
>>48356846
>>48356878
Who said anything about underwater? I want to play in a group of Merfolk flopping their way across the desert.
>>
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>>48356846
>>48356870
Cool. This is my character, alright?
>>
>>48356687
Jesus those rules. I'd really like for you to explain advanced firearms.
>inb4 it's magic setting don't gotta explain shit
The adding str to things makes sense for balancing, but piss poor flavor.
>I fire the crossbow/pistol then throw it at them for extra str dmg
Pretty much the only way I could imagine str being added. It would be a bit more fair for Dex, such as being able to aim it at a vital spot vs Str to... hold the weapon better?
>>
>>48356894
This. Str to damage with bows only kinda makes sense. If you're houseruling things you should just grab 5e's finesse weapon rule: if it can be used with weapon finesse or is a ranged weapon, you can use your dexterity for attacks and damage rolls without needing a feat.
>>
>>48356846
Depends, is it based on land or underwater? If the first, then yes, go get me my giant crab mount. or my flying fish-tank while I grab my spellbook.
>>
>>48356894
Oh shit the copy/paste is fucked. My bad. It would be dex to damage wtih guns.
>>
>>48356687
>pulling the trigger harder does more damage

Lel
>>
>>48356894
The stronger you are, the more kick you can withstand, the bigger bullet you can use without having accuracy problems.
>>
>>48356912
With more STR, you can stuff more powder into your bullets.
>>
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>>48356727

>mfw I've got the urge to build a noble mercenary captain trying to raise up funds to conquer his native lands
>>
>>48356912
>crossbow
You reload the string with your arm. Stronger arm=stronger string reload. It makes perfect sense if you have ever used an actual crossbow.

Guns are a mistake. Should be dex to damage as well. I was thinking of making it 1/2 dex to damage to keep it balanced. They would also be simple weapons while everything else is martial.
>>
>>48356838
>Wick Dippers
heh
>>
>>48356950
>most damaging weapons are simple
wat
>>
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>>48356795
>Core classes only
>>
>>48356846
Very much yes, there are so many cool creatures that never get used because campaigns almost never go underwater.
>>
>>48356950
Yeah, now that you mention it, you could use str to define tension like you would with composite bows.
>>
>>48356912
I do this:
>str to load a crossbow, for instance you can have a +1 crossbow that takes 12 str to load and does +1 damage
>you can use a level to increase your modifier by 1 (meaning you can use a +1 even if you're only 10 str), the level also increases speed of loading by 1 step
>winches increase your modifier by 2, but make the time to load 2 full round actions

This means you can have someone strong load the crossbow and a weak guy fire, and still benefit. Crossbows have to be made with large draw strength so you can't just pull harder for more damage.
>>
>>48356795
>Core classes
Because Core is balanced, right?
>>
>>48356878
Cerulean Seas from Alluria Press has really good rules and suggestions for running 3D underwater combat.
>>
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>>48357028
>>48356966

I just don't know why he chose Core classes only, man.
>>
>>48356906
>>48356838
>>48356773
Is there anything I forgot for my country? Should I list out important cities? I am thinking there are 3 of any importance.
>>
>>48356966
>barbaric
>implying it's not absolutely magical
>>
>>48356846
I would, but I would be the only player to show up with a merfolk. Everyone else would be playing androids or orcs or whatever just to be contrary.
>>
>>48357071
>Should I list out important cities? I am thinking there are 3 of any importance.

Naw dude you're good, the DM said he'll probably make up the towns himself, so just give him the three you had in mind and let him do the rest.
>>
>>48356963
>simple, doesnt' scale well with attributes, costs more money
Yea. makes sense. Rich kings have pesants with flintlocks.

>>48356973
exactly

>>48356998
why make them so different? people don't bitch that longswords and war axes follow the same rules...Its just extra complexity the game doesnt' need.

Here are the new rules, updated:

>Shortbow. Dex to hit, Str to damage, 1d6 18-20/x2, can be used prone and on horse
>Longbow, Dex to hit, str to damage, 1d8 18-20/x2, longer range

>Light Crossbow, Dex to hit, str to damage, 1d8 x3, longbow range
>Heavy Crossbow, Dex to hit, str to damage, 1d10 x3, 1.5x longbow range, spend a move action and next attack does 1.5x str to damage

>Pistol, Dex to hit, 1/2 dex to damage, 1d12 x4, super short range, and ammo is like 1gp instead of .5cp.
>Rifle, Dex to hit, 1/2 dex to damage, 2d8 x4, light crossbow range, same ammo as above

Bows have the crit modifier for late game heroes, crossbows have the range and the 1.5str for late game heroes. guns have the SAD for late game heroes.

Guns are simple, so if you are rich your peasants are dangerous. but a god-damn gold per shot is a hella money, and the gun itself costs like 300 gold.
>>
>>48357063
When did he ever say this. I still haven't been messaged.
>>
>>48357088
>When did he ever say this. I still haven't been messaged.

It seems like he gets on around 7:00 PM EST, he PMs prospective players the Guide and Discord channel to join.
>>
>>48357086
>why make them so different? people don't bitch that longswords and war axes follow the same rules...Its just extra complexity the game doesnt' need.
Longswords/War Axes do have different rules in a way that makes sense. There is a BIG difference between a crossbow and a longbow. More than an axe and a sword.
>>
>>48357119
HOnestly: not by mutch. There is a huge difference between swinging swords, thrusting swords, etc. Axes act like one-directional swinging swords with more inertia...Very different weapon techniques were used for all of them.

I say we drop the "simulation" stuff because you are already firing 5 arrows from a bow at full draw in 6 seconds, and we go with what is good mechanics?
>>
does anyone have a link or mind uploading the Coliseum Morpheuon 3rd party campaign? I didn't see any reference of that in the mega link or is it too old?
>>
>>48355488
Didn't an anon say he was going to redo the Agathiel so it used the eidolon rules from unchained instead of a gimped wildshape? Whatever happened to that? It sounded cool.
>>
>>48357162
Suspension of disbelief. It isn't important whether something is actually realistic. What is important is whether it SEEMS realistic to your players while taking into account that their characters are basically(or actually) super human in some respects. With swords and axes you use them to hit people, having higher strength means hitting harder, and hitting harder means dealing more damage. It all makes sense even if it isn't an entirely realistic approach to treat them as basically same. With bows? "Yeah, sure my character can shoot five arrows in six seconds. Didn't Legolas do that in LotR?" On the other hand, it doesn't take much to start wondering how pulling the trigger harder causes the crossbow to deal more damage.
>>
>>48357306
It's because your crossbow is custom-built to your exceptional draw strength. Problem solved.
>>
>>48357306
>pulling the trigger harder causes the crossbow to deal more damage.
You do know that a crossbow is reloaded with your muscles right? You use your arms to pull back the string.

Xbows have a rabbits foot or whatever so you can do 1.5x str if you want.

I'm just getting rid of the different "str ratings" for the draw on bows and crossbows because it is annoying as fuck.

>>48357345
exactly.
>>
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What race would this be?
>>
>>48357574

Looks like an Agathion-Blooded Aasimar.
>>
>>48357574
tiefling
Just regular type
>>
>>48355459
Did that class turn out pretty good? I looked at the playtest, seemed pretty interesting.
>>
>>48357247

no luck so far? if not can anyone link me or point out good material for a reference on arena stuff in pathfinder?
>>
>>48357074
"The campaign begins a hundred yards underwater, a hundred miles from shore. Grogthok and com-bot, start making swim checks."
>>
>>48357086
Shouldn't the ammo be .5cp instead of 1gp?
>>
>>48357710
Should it actually? They're lead balls you have to smelt right?
>>
>>48357758
Yes, making lead balls is not expensive. Lead isn't expensive.
>>
>>48357710
Nope. Powder is expensive. That way some peasants still have xbows or bows. Militias with a wealthy leader can afford rifles for the pesants.
>>
>>48357796
Sounds like Paizo should have just done research. Matchlock guns and the next evolution of guns after it both coexisted for hundreds of years with archery and crossbows, in actual history without bullshit fiat.
>>
>>48357820
Maybe, but I'm not sure that is it. I think they wanted to make guns NEW! and SPECIAL! because the basically build a whole class around them.

I don't think that one should look to history for more than general inspiration for rules/fluff.
>>
>>48357820
>Paizo
>Research
topkek
>>
>>48357837
>New and special
>whole class built around them
This doesn't work. How could an entire class have developed around firearms if they're supposed to be rare and new?
>>
>>48357856
I'm not saying it worked. I'm saying that is what they tried to do.
>>
>>48357866
I didn't say that you said it worked. I said it doesn't work then asked how an entire class could have even came into existence if it doesn't work.
>>
>>48357938
>I said it doesn't work then asked how an entire class could have even came into existence if it doesn't work.
Pazio.
>>
Is this a shit idea or not?
>larger weapons don't do more damage, but larger size gives you more strength?

I was thinking that each size increase would give like +4 to +8 str?

Same with small sizes...
>>
>>48358021
Wouldn't that just super excessively punish the smaller races being used for martial characters even more so? It's not like martials have a damage issue.
>>
>>48358021
Larger size already gives you more strength.
>>
>>48358060
But its like +2 per size increase?

And increasing the damage dice of weapons is already only a +1 or +2 average damage per hit. It just seems a way to deal with the strange dice scaling on some weapons.
>>
>>48357796
Powder is a separate cost, it's not included in the price of the bullet.
>>
>>48358049
I think that medium to small would just be -2 str. So - 1 damage, but the small size gives them +1 to hit, so...

>>48358102
why would this be the case? It just makes things more complicated for no reason.
>>
>>48358101
Sometimes it's a +2 strength increase, sometimes it's +8 (and +4 CON). It's not really consistent.
>>
>>48358101
+4, if you believe http://www.d20pfsrd.com/magic#TOC-Transmutation
>>
Size increases changes stats depending on the method. There's no set method other than a guideline for monster size creation/increases.
>>
How would you adjust the CR of an encounter if the enemies in the encounter are just quasi-real shadow figments, like what would be created with Greater Shadow Conjuration? In this particular case, my players are getting haunted by a ghost who is going to try to spook them by creating enemies that look like the PCs' friends or family, but who are actually hostile. To keep things simple for myself, I'm probably going to just stat them all as fighters or rogues, but since they'll be treated as if they were created with Greater Shadow Conjuration (IE they have 60% of the HP they should, if you succeed on a will save against them they only deal 60% of the damage they roll, etc) I'm not sure what level I should make them in order for them to still be a decent encounter. The PCs are level 4, so I'm thinking I might use an equal number of level 5 enemies?
>>
>>48358142
I wouldn't. They should be getting XP for defeating the ghost(that is, assuming they do). They should NOT get XP separately for creatures the ghost creates using its special abilities, though the said monsters should be figured into its CR.
>>
>>48358177
I know that's how it normally works, but in this case they aren't fighting the ghost at all. It's basically showing up, conjuring things to attack them, and then having itself a giggle for a bit before flying off, never attacking the PCs directly. It's not a guarantee the PCs will even notice its presence (I'll be rolling secretly for that) but I don't think it's going to be possible for them to catch the ghost even if they do spot it. The ghost is going to harass the PCs like this every once in a while as they explore the forest it died in, but it will never personally fight the PCs unless they approach the broken-down shack deep in the woods that the ghost lived in while it was alive, where they'll have a chance to permanently destroy the ghost.
>>
>>48358284
The best thing to do is to not track XP, because that is dumb.

The second best thing to do is to reward XP based on the CR of the encounter, bypassed or beaten. If the ghost flies off they bypassed it.
>>
>>48350559
How do you pronounce genie, djinni and janni? I looked them up and they're the same word, just mispelled because Arabic doesn't write vowels.
>>
>>48358682
Genie is pronounced Gandhi, djinni is Jenny, and janni is Johnny.
>>
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>>48358799
>Johnny

I would risk making those wishes
>>
>>48358682
>>48358799
Does the d in djinni affect the pronunciation or is it silent? "Duh-jee-nee" just sounds weird.
>>
I remember a cool class posted here a while back that was a sort of occult class that manifested different forms with different goals (sorta like a binder). It was pretty complicated, but interesting. Anyone know what I'm talking about?
>>
>>48358901
I think Djinni is pronounced "Gin" but I could be wrong.
>>
>>48358901
The pronunciation is "Gin"
>>
>>48358957
>>48358921
Is that a hard g or a soft g? Why is djinni spelled differently than janni or jinni if the pronunciation is the same?
>>
>>48358964
Because it's a romanization from a non-latin-based language?
>>
>>48358920
Goetic Spiritualist from DSP?
>>
>>48358964
There's such a thing as a soft J sound, and the DJ is a way of differentiating it from that.
>>
>>48353120
>Are you fucking new?

Well you sure as shit are.
>>
>>48358995
Thatd be it, thanks
>>
New Thread: >>48350416
>>48350416
>>48350416
>>48350416
>>48350416
>>
>>48358979
But why does the game still use obtuse and confusing terminology? We have demons and daemons, genies and djinnis and jannis, and probably a few others. Can we use names that are actually different and not variants of same word in the dictionary that we have to deliberately mispronounce in order to distinguish and even then the words are still identical except for one vowel?
>>
>>48359048
Fuck you degenerate. Leave and never come back.

And where are the janitors?
>>
So does anyone have a copy of Horror Adventures yar harred yet?
>>
Actual New Thread

>>48359132
>>48359132
>>48359132
>>
>>48359106
Unlikely to happen as soon as it used to, since we chased off everyone of value.
>>
Real New Thread: >>48359200
>>48359200
>>48359200
>>48359200
>>48359200
>>
>>48359003
Is that supposed to mean that janni is actually pronounced zhanni?
>>
>>48358920
That's either Medium, Radiance House Occultist, or Living Legend Soulknife
>>
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>>48359048
>>48359141
>>48359207
Goddamn you stupid fucks.
>>
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>>48359345
How did this even happen?
Thread posts: 323
Thread images: 42


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