Hey everyone,
Some friends of mine from high school ended up making a card game and it actually looks pretty nice. It seems to be a play on Love Letter except the points matter and affect the game?
Thought I would share because it looks kind of nifty.
If interested I can try and get the Print N Play version off of him for you guys?
https://www.kickstarter.com/projects/andrewcorbett/shibboleth
>>48307135
>except the points matter
But card values already matter in Love Letter.
>>48307144
i mean like the points cause different endings and narrative things to happen
>>48307164
...what the hell are you talking about?
Why would you need anything more than "Player 1/2/3/4 wins" for a 2-minute card game?
>>48307194
a full game takes like half an hour to play. check it out my dude
>>48307269
Why do you need 30 minutes to go through 16 cards?
>>48307301
lmao read the kickstarter before asking questions. there are 22 cards.
it's not a reskin of love letter. it's a different game inspired by it
i just asked him if i could get a print n play one second
>>48307461
here's the pnp
https://www.dropbox.com/sh/ewrf4tb3pl4r637/AAB1NSHmrui4UIJAeRxy-LbQa?dl=0
>>48307144
People are so quick to baby Lover Letter when so many carbon copies of games like werewolf and cards against/a2a exist.
>>48307135
Czeched it out and backed. Good concept.
>>48307334
If you're comparing it to Love Letter, I would expect a shorter game. 30 minutes for a 'narrative ending' isn't exactly appealing to me.
>>48307660
more comparable in play style than in game length
>>48307889
Game length is pretty closely tied to play style.
If you extend a 2-minute game to a 30-minute game, that's a pretty fundamental shift in play style.
neat