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Hektor Heresy: The Not Bad Crusade (S3E3)

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Welcome back to your irregularly scheduled 40K AU discussion.

The Hektor Heresy is a long-running collaborative writing project based on 1d4chan. The main page is at https://1d4chan.org/wiki/The_/tg/_Heresy, but the Primarch page is also a decent starting point: https://1d4chan.org/wiki/Primarchs_(Hektor_Heresy)

Last time >>48185295 we discussed a bit more about alien horrors and how to deal with them, talked colour schemes and VOLTRON.

Question for the thread: Where is the Ogre Legion?

(Pic related: it's a theater overview for the Parthorum Xenocide.)
>>
There was also some comments off-thread about the sketched Ullanor Crusade at >>48187632. The short of it was that it felt like Megiddo wasn't a satisfactory end to the campaign and that the Imperials needed to pursue to Ullanor.

No real consensus got reached, but I think there's at least three options:

1. Orks crushed at Megiddo, remnants cleaned up by Imperial Army.
2. Orks broken at Megiddo, several smaller Legion Crusades defeat the fragments of Ullanor.
3. Orks beaten at Megiddo, followed by a pursuit to Ullanor.

Personally I prefer 1 or 2, mainly because ending things at a different world helps a bit with making clear that Hektor isn't Horus. (A constant concern!)

It was also suggested that the Hektor Heresy might have a completely different Ork Empire based on a different world. Given how little we know about the OU Ullanor, I don't think this is really necessary and the differentiation of Warmasters is slightly more effective if they confront much the same situation and deal with it in different ways.

Thoughts? Questions? Tirades?
>>
Finally, towards the end of the last thread, we had some questions about contributing Spanish-type chapters/regiments based on the Punic Wars or Reconquista. Either or both would be very welcome (as are other contributions). Contributions by green-text, multi-post, or straight to the wiki are all equally valued.
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>>48201799
>Question for the thread: Where is the Ogre Legion?
On baggage detail.

Not anymore though! I can get back to work on the Ogre Legion and SegPac forces soon.

Also might take a shot at Space-spanish, maybe ChaosConquistadors.
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>>48202076
2.

Gives us the most range to make the event memorable from all sides and link to it from multiple pages.
>>
>>48202459
The Ogre Legion is a ridiculously bad name and doesn't fit with the naming scheme of the other Legions at all.
>>
>>48202541
I wasn't even aware there was a naming scheme for the legions. What do you mean?
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>>48202570
Usually it's some Noun with an Adjective.

Void Angels
Silver Cataphracts
Black Augurs
Stone Men

The Entombed get away with this because fuck them.

So yes, something Red Ogres would be better.
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>>48202699
I'll show you MY Red Ogre!

Also, then we also have the Justicars, the X of Y, and the Life Bringers (noun noun)

There's not really a name scheme going on, it's just cool-sounding names that fit the legion. Ogre, because they're giants and their primarch is the Ogre of O-Kan (Working name for homeworld), and legion, because they're a legion. Makes sense.
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>>48202827
Also, what if their color isn't red but blue? Then what, huh?
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>>48202459
>I can get back to work on the Ogre Legion and SegPac forces soon.
Cool. I don't want to stop you from doing what takes your interest, but project-wise it would be a lot of help if you could focus on Ogre Legion. Uriel-anon agreed to base his final version on a reference document (https://1d4chan.org/wiki/The_Justiciars), so we're getting close to having the full roster defined - if not completed.

>>48202699
I don't really see the problem with using Ogre as a noun adjunct. It's as grammatical as "college student".

Also, this sort of criticism is notoriously associated with someone we don't talk about.
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>>48202827
>>48202847
Nice taste

They used to be called the Children of Armok, and then the Children of Astaroth. So Justiciars is an acceptable name.

But also, Life Bringers and Justiciars give an explanation as to WHAT they are. The Cataphracts is quite a boring name, but the Silver Cataphrcats at least highlights the paint scheme.

Simply put, I'm buttrustled. Bumfundled. Bottom curfuffled.

I'd like it if they had a name that, describes them, or at least has something relating to them. Just, the Ogres conjures no images in an otherwise really nice sounding Legion. Finding a name for them shouldn't be too difficult, because, like I said, they have plenty to take away from.
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>>48202877
I do not have a problem with the word Ogre. I have an issue with it being the only word on display.
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>>48202880
Can I distract you with a different thought?

The suggestion of a massive Xenocide in the early-mid 900s that requires the Emperor's direct intervention reminds me of Alexandri's nickname. He's "the Regent", but we never had him act as such. Maybe the Ruavu Grun incursion is so big that it requires the full attention of the Emperor, Malcador, and Hektor (seeing as it's on the gates of Segmentum Solar), so Alexandri is called on to rule the Imperium for a time?

>>48202891
>I do not have a problem with the word Nova. I have an issue with it being the only word on display.

:3
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>>48202924
So we're going full brunt on the Ruava Grun? Has that anon showed up again? Wrote anything on the wiki?

>:3
Nova Defenders is a good name. Ogre Warriors?
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>>48202880
>Simply put, I'm buttrustled. Bumfundled. Bottom curfuffled.
Buttmad? Butthurt? Buttfrustrated?

>I'd like it if they had a name that, describes them, or at least has something relating to them. Just, the Ogres conjures no images in an otherwise really nice sounding Legion. Finding a name for them shouldn't be too difficult, because, like I said, they have plenty to take away from.
I really like "Ogre Legion" though.

Eh, whatever, I gotta hit the hay (the Army needs us to bludgeon hay for some reason). I'll work more on the Legion tomorrow.
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>>48202941
I'm pretty sure that anon is the Captain.
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>>48202941
Their name was originally gonna be Tiger Warriors, like how oni wear tiger loincloths. But I kind of want them to be an elite unit or honour guard in the legion though.
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>>48202949
OK. Take it easy.
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>>48202949
Every Legion is a Legion that doesn't describe that at all reeeee

>>48202960
Tiger Warriors is a badass name and calls back those Rogue Trader days I love, do it fag.

OGRE GUARDS IS BETTER FOR THE ELITES
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>>48202959
Onto the idea itself, I always intended that name to be earned in the Heresy itself.

But I think that concept is agreeable, though it should be massive and hugely important to have one Primarch be running things.
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>>48203011
You're gonna have to fellate me if you want the name to change!

Good night!
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>>48203011
>Every Legion is a Legion that doesn't describe that at all reeeee

Stone Men
>Every Legion is made up of men that doesn't describe them at all reeee

Eyes of the Emperor
>Every Legion starts off loyal to the Emperor that doesn't describe them at all reeee

The "I don't like your name" arguments have always been really silly.

>>48203032
Sure. I figure that we can use the incident to help push Hektor to The Dark Side.
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>>48203011
Ogre Legion Legion!

>>48202924
S'good plan.
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>>48203077
Not Legion Legion, with the battlecry "We are many"?
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>>48203049
Bitch I might, you don't know my blowjob skills.

>>48203077
>>48203101
Personally, the Legion of Legions Legion is the best Legion name.
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>>48203116
I will see your Legion of Legions Legion and raise you a Legions of Legionary Legionnaires Legion.
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>>48203154
Fuck. I concede.
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>>48202924
>The suggestion of a massive Xenocide in the early-mid 900s
This would give the war a good 40 or so years to roll by before the First Wave shows up.
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>>48203315
Yeah, that occurred to me when I was reviewing your discussion about Ruavu Grun/Vetrovnak interaction. They really belong to different periods. On the other hand, the Ullanor Crusade starts in 994.M30, during Wave 1. Maybe the Vetrovnak put in an appearance? I'm pretty sure that most Ork Empires keep human slaves, so it could be perfectly normal harvesting.
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>>48203361
Yeah that makes sense.
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>>48203414
Come to think of it, this is a good opportunity to write that batty, no-holds-barred scrap you had in mind. Disabling Orkish technology isn't really going to work (because they still think it works) and the Vetrovnak wouldn't mistake greenskins for humans. The aftermath could give the Imperium their first real look at what the children of Hvar can do when their blood is up.

Does that sound like something you can sink your teeth into?
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>>48203465
Definitely.
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OK, I've re-written the intro for the Ullanor Crusade to take into account the timeframe:

https://1d4chan.org/wiki/Ullanor_Crusade_(Hektor_Heresy)

But by following the development logically, I've put myself in a position of needing some opinions from writers of other characters. Are there any Primarchs who would take a particularly strong stance on the Crusade? What might they say? Would the Fabricator-General himself weigh in?
>>
I got a response from a non-4chan person saying that Khork (https://1d4chan.org/wiki/Khork,_the_Megaboss_of_Ullanor) seemed rather generic and perhaps unfortunately named. Thoughts?
>>
The Imperium of Man had every right to take pride in the triumph of the Ullanor Crusade. It was after all the the end of a hated foe that had beleaguered its borders for decades. While many believed this victory to belong to mankind alone the truth of the matter was that a third party had a hand in the destruction of the foul orkish empire. This fact was known only to the chosen for it warned of an great enemy with weapons of untold destruction.

Over the course of the Ullanor Crusade the Imperium's finest and brightest had amassed a collection of evidence that pointed not to new foe but to one that been lurking in shadows of the galactic north and east all along for most of the decade. They had heard of the Vetrovnak, the Phantoms of Hvar, only in hushed tones by superstitious locals fearful that merely speaking their name would see their entire world spirited away into the void. That had seen that when the Vetrovnak struck they left little evidence of their passage save for an emptied planet with minimal signs of a struggle. For those that didn't dismiss them as an overblown rumor saw them as a nuisance at best and a minor threat at worst given the sparsity of incidents.

Of the thousands of systems that had fallen under the yoke of the orks only a few dozen had been struck by the children of Hvar which would force the Imperium to recognize them as an existential threat . These systems were subject to such overpowering force that it made the Sons of Fire, peerless in their application of planetary ruin, seem as if they were but children playing with sticks. It was not just the power brought to bear though, if it had just been that the mortal men and women who beheld it would not have been stricken with such unease. What truly showed the disparity between the Imperium and the Vetrovnak was the speed and precision with which they worked. The majority of the attacks occurred within mere months of each other.
>>
Now I need to go to bed but I am all ears for ideas of apocalyptic events the Vetrovnak could pull on the Orks that would make the Imperium lose sleep.

I do like the idea of using nanomachines set to convert an entire planet (not just its biosphere as is the case with a virus bomb) into some stupidly flammable element. It'd make Inferox so incredibly envious.
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>>48206049
Cool. I'll use that text as the leader for a subsection "The Phantoms of Hvar" on the Ullanor Page and change the intro to make clear that breaking the Orks didn't quite make the Galaxy safe for the Imperium. Depending on how much you want to write for the incidents, they might have to get their own pages, but definitely write as much as you enjoy!

>>48206096
Just breaking down all/most of the water on a planet into oxygen and hydrogen ought to be catastrophic.
>>
Yo, Admech/colour scheme anon here. Should I bother to give myself a name to use?

>>48205646
Killfed Rag Khork, the Megaboss of Ulannor. Just do what they did with Ghazzy and give him some ther names to spicen him up.

>>48204695
I don't really know enough about the Primarchs to say anything about this, sorry.

>>48206049
Do the Vetrovnak need to be involved in this? If they don't need to, maybe don't add them? Then again, what do I know? I'm just an anon.

>>48202459
...evidently there's some changed going on to the Legion's that I didn't know about. Huh.

Finally, I have a few notes to bring up myself.

>I'd still like some feedback on the Black Augurs alternate design I made, even if it's just a "no i don't like it"
>I'm happy to work on the idea of a Tech Saint, and the other Mechanicum stuff I brought up except the Slaaneshi corrupted internet but I'll need more info/feedback.
>Final question, will the Tyranids be showing up early in this timeline? Or will their arrival be more or less the same as canons?
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>>48207093
...and I'm still making typos.

Sigh, senpai will never notice me like this.
>>
Whatever, I'm gonna go to sleep now. This post will bump it, but I doubt the thread wll surive until I get up.
>>
Not sure whether the Ogre Legion should be an infantry legion or a bike legion. Samurai were historically horse archers, but they are more thought of as being foot soldiers.
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>>48207093
>Should I bother to give myself a name to use?
It can be helpful. Perhaps "Tech Saint"?

>Do the Vetrovnak need to be involved in this?
It's really helpful to add them at this stage. The Ullanor Crusade occurs when the Vetrovnak are beginning their first wave of attacks on the galaxy, and the Orks are a foe that they would attack mercilessly - unlike humans, who they use rather more gentle methods on for the purposes of "harvesting" more stock. By doing first encounters now, the stage is set for a more substantial clash between the Vetrovnak and the Imperium down the road.

>...evidently there's some changed going on to the Legion's that I didn't know about.
Crimson Teeth are on their way out (they have been for a long time). Ogre Legion is probably on the way on.

>Black Augurs alternate design
I liked it, but that doesn't count for much.

>Mechanicum stuff
OK. The info on the wiki is a bit scattered and highly incomplete. These pages should be helpful:
https://1d4chan.org/wiki/Mars_(Hektor_Heresy)
https://1d4chan.org/wiki/Kalkas_Tygian
https://1d4chan.org/wiki/Al-Sherar

>will the Tyranids be showing up early in this timeline?
I wouldn't think so. However, Pallas Eugenesis will be around for a couple of thousand years to spawn bio-horrors if you need to scratch that itch.
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>>48209801
I still think they should be both. It's a very distinctive gimmick to gear the Legion towards bikes and infantry, but spurn a lot of other wargear.

Then again, you might have to work in the odd super-heavy tank because of reasons.
>>
>>48204695
I think the Fabricator-General should be present leading a flank of Hektor's Forces, like Alexandri would. These are all Titans and Other Awesome Things(tm), of course.

Also isn't that timeline a bit screwey? I know Ullannor happens much sooner in the original timeline, and placing it just five years before the Heresy means the Imperium has little room or time to expand like it did in canon.

>>48206049
Sounds pretty decent.

>>48207093
>>48207108
>>48207288
Names are optional. Mechanicum stuff is fine, we have a lot of stuff on the wiki. Check out Lumey's above links.
>>
>>48210105
I could do both.
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>>48210105

So they literally become the White Scars, but Japanese instead of Mongols? So all Asian themed Legions are pigeonholed into the same theme?
>>
>>48210997
>Also isn't that timeline a bit screwey?
Possibly, but it's much the same dates as in the OU:
http://warhammer40k.wikia.com/wiki/M31

I worked out some things for the Mechanicum, using the "slow burn" as my starting point. If they're thinking about Ullanor in the mid 900s, then we could have Johannes say, "We should kill the *$^ out of them, but we'll need a gigantic bio-chemical warfare plant right on Ullanor's doorstep."

Tygian can give that the nod and set a forty year timeframe. Zorr Yenser is elevated to Archmagos Intendant of the new Forge World "Leton". It's nice to have these spare characters lying around sometimes.

I also figure that the Silver Cataphracts establish a Fortress World jutting into the Ullanor Empire. Let's call it Elias for suitably obscure reasons, and have the Cats knock back a major Waaagh! shortly before the start of the Ullanor Crusade.
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>>48212474
>So they literally become the White Scars, but Japanese instead of Mongols?
Not really what I had in mind.

>So all Asian themed Legions are pigeonholed into the same theme?
No, the Eyes of the Emperor have a very different theme.
>>
>>48210086
>Nickname
Tech Saint could work. So could basically any Mechanicus thing, though.

>Vetrovnak
Fair enough.

>Black Augurs
Yeah, I know.

>Links
Already read all of 'em except for Al-Sherar.

>'Nids
Mmkay, thanks.
>>
>>48213453
Hey, the thread survived you going to bed! That's like being noticed by senpai, right?

If you have a particular favourite among your Mechanicum ideas, sketch it out a bit more and I'm sure people will feed more into it. Possibly just me. But I'm people.
>>
>>48213619
Yeah, I was surprised. And it is almost as god as senpai noticing me. Almost.

Anyway...

>Holy Forge World Jerrsalem
>Jerrsalem was a Forge World created roughly halfway through the Age of Strife, though in truth it is not so much a Forge World as it is a series of space stations orbiting a Gas Giant.
>Brought into the Imperium's fold with little difficulty, it was of very litle importance during the Great Crusade and the Hektor Heresy,
>The Tech-priests of Jerrsalem had developed some advanced 'jump packs' which where more akin to the jetpacks of the Eldar (and later the Tau) in order to travel around efficiently on and in between their 'Forge Stations', but they needed to be physically attached to the body and required a near lifetime of training to use, and as such were not widely adopted into the Imperium at large.
>The electrical storms on the Gas Giant below had resulted in the Forge World having a greater than ususal amount of Electro-priests, but Jerrsalem was otherwise fairly orthodox.
>It was not until M32/M33 where Jerrsalem became the home of the first Tech Saint that the Forge World gained any true notoriety...
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>>48214173
>senpai
Maybe you should use "Mechani-kun" as your handle?

>The Tech-priests of Jerrsalem had developed some advanced 'jump packs' which where more akin to the jetpacks of the Eldar
Not sure if you want them to have idiosyncratic tech or just want them to have transport between the stations. They could do a line in jetbikes as an alternative, as those are an uncommon Imperial technology in the 30k.
>>
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>>48214173
>mfw i still typo despite triple checking my post
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>>48214275
>Mechani-kun
...I can't tell if I love that or hate it.

>Not sure if you want them to have idiosyncratic tech or just want them to have transport between the stations. They could do a line in jetbikes as an alternative, as those are an uncommon Imperial technology in the 30k.
I was honestly just trying to think up a way to give the Tech Saint legitimate flight that wasn't literally 'lolOmnissiah', but now that I think about it the way I tried was kind of dumb... hmm... lolOmnissiah it is then.
>>
>>48214173

>Jerrsalem

That's a bit..on the nose. I think you can be a bit more imaginative with your names there.
>>
>>48214373
>I was honestly just trying to think up a way to give the Tech Saint legitimate flight that wasn't literally 'lolOmnissiah'
You could go with "heh heh Technissiah" and make the flying gadgetry unique to the Tech Saint and proof of their power.
>>
>>48214409
On the nose? Why whatever where you talking abou-yeah I'll think of something better.

I mean, all I did was change a 'u' into a second 'r'. God I'm lazy.

Oh, I've got it! Herasalem.

>>48214424
...that works. Why is everybody smarter than me?
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>>48214409
Half the fun of 40k is seeing how blatantly you can reference things.

>>48214445
Maybe one of these?

"Urusalima"
"Al-Quds"
"Beth-Shalem"

>>48214445
I have been writing bits of this thing for almost two years. People have been beating my stupidity out of me for all of that time.
>>
>>48214445
Alternatively, you can try the Mechanicum style of making something sound sciency. e.g.

"Jerusinum"
"Joulesalem"
>>
>>48214599
Jerusinum sounds pretty good.

>>48214530
>People have been beating my stupidity out of me
Ah, that makes sense.


Okay, so we know the Tech Saint built a super cool jetpack/jump pack, what else did they do? I've had a few ideas on what powers the Omnissiah gave them:
>They could bring machines/Machine Spirits back to life
>Electromancy, which would make them the Tech Saint of Electro-priests I guess
>Limited Omniscience, i.e. they just sort of... know stuff about technology despite having never learned it, the information being lost, etc....
>Any suggestions/ideas? And the Tech Saint doesn't have to have all of these, and probably shouldn't because that would be overpowered. They sould have one, maybe two.

Also, what are the schisms the Tech Saint is supposed to heal or whatever? The arguments between Mars and Al-Sherar about doctrine?
>>
What gender do we want the Tech Saint to be? Male or female?

Also, I was thinking that they could 'awaken' their powers/be blessed by the Omnissiah in a fight, though I'm not sure against who. The Admech/Forge World Jerusinum could be fighting against a lot of different foes...
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>>48215007
>what are the schisms the Tech Saint is supposed to heal or whatever? The arguments between Mars and Al-Sherar about doctrine?
I need to write this on the wiki, but it's more than just Mars vs. Al-Sherar by the end of M31. Al-Sherar ends up as a focal point for heterodoxy in the Mechanicum, leading to the formation of a league of non-conformist Forge Worlds. Initially I was thinking that Mars recovers from their Schism (during the Heresy) and eventually grinds the League down politically and economically, but it might be more interesting to run a civil war angle which ends with the emergence of the Tech Saint.

>Male or female?
Is "Machine" an option?
>>
apology for poor gothic

when were you when Imperium Asunder dies

I was at home editing wiki when Alexios ring

'thred is die'

'no'

and you?????????????
>>
>>48215569
it might be more interesting to run a civil war angle which ends with the emergence of the Tech Saint.
So, would they be supporting orthodoxy or heterodoxy?

>Is "Machine" an option?
Well, gender doesn't really matter when it comes to Tech-priests, but it does help me design them.

Plus genders help me know which paralels to draw.
>>
>>48215873

We've been doing this over two years. We don't fall apart the moment a thread isn't on 4chan for a day. I guess one of you might make a new one, in the meantime feel free to crash here. We're happy to host our prodigal son until he gets his own thread to work within.
>>
>>48215873
Is it dead? I hadn't seen threads for a while, but lulls happen.

>>48215906
>So, would they be supporting orthodoxy or heterodoxy?
I kinda feel like the Tech Priest ought to help Martian Orthodoxy, but could be argued out of that. They should definitely present themselves as the defender of unity.

>gender
I have no preference here.

>>48216105
>We've been doing this over two years.
It might feel like that, but it'll be two years in August.
>>
>The First Tech Saint
>Information on Noan Arikus before their ascendency to Tech Saint is scarce at best, but as it is commonly understodo they were a simple Tech-priest of Forge World Jerusinum. While the tensions between the two factions of the Adeptus Mechanicus grew, Noan was continuing their Quest for Knowledge as if their order was not about to break into civil war.
>This is probably what drew the Omnissiah's favour to them - they wished only to discover the secrets of the universe and worship him, no more and no less.

I'm not actually sure where to go from there.
>>
>>48216388
Well... there's two options. Either you take the reigns on the broader events (scope of civil war, that sort of thing) or you go deeper into Noan's life. There are some bios for Mechanicum people on the wiki, mainly traitors like https://1d4chan.org/wiki/Vilyon_Luthier.

The politics of the civil war are going to be difficult when we don't have the broad strokes of the period worked out, so that may not be the best option. For deepening the character, you might want to go for the classical trope of the catabasis - the descent into the underworld - to shape your hero. The basic idea of a heroic figure going into the realm of the dead, whether metaphorically or literally, and gaining wisdom there to bring back to his or her people is a very strong one. The devil is in the details, but that's why the trope isn't worn out!
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>>48216559
Hmm... I can see a couple of options here.

>Somehow ends up getting into the Dark Mechanicus base/Soul Forges/whatever, seeing them building a Chao Machine God, escapes and comes back with the news to help unite the Admech that way.
>Something with the Necrons, because Admech v Necrons can always be thematic.
>Something with Pallas? Admech/bionics/Metal vs Eugenesis/bioengineering/Flesh?
>>
>>48216621
Those are definitely options. You could also have Noan thrown into the civil war and left for dead on the battlefield, or descend into the vaults of a lost Forge World (Massalia?) in pursuit of an STC fragment - really, it's just about finding something that you want to write about.
>>
>>48216740
Yeah... I probably won't be posting much for a while, 'cause I'll be working on/thinking about this.
>>
>>48216773
Fair enough. If there's no thread around and you have questions or whatever, you can always reach me through the wiki.
>>
>>48215873
There's a thread now in case anyone was lurking here.
>>48215957
>>
>>48217317
>1 poster
>19 posts
>"the more the merrier"
Ouch.

If Imperium Asunder really is dead, you guys are welcome to come over here. In many cases, the IA Legions are analogues of HH ones that have since been abandoned by their creators and could do with a new author.
>>
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>>48216773
Hello! I thought I'd like to mention I wrote much of the design of the current Kalkas Tygian, and would like to know what a fellow MechBro thought of him. Lumey here helped out a lot, too, in helping me design much of the current Admech to be more like the Catholic Church.

Which means the Ecclesiarchy will become more like Greek Orthodoxy.

>>48217436
I fully agree with this sentiment.
>>
>>48217465
I'm not sure we designed the Mechanicum to be like the Catholic Church. It was more like:

>Let's flesh out the Mechanicum!
>YAYYYYY!
>wait, the OU really doesn't have much on them
>umm
>What real-life theocracies are there for inspiration?
>Papacy, I guess?
>Hey, my crazy friend thinks the Catholic Church Did Nothing Wrong
>LOL
>OK, let's put this thing together
>Guess we'll have to use the Eastern Church for the Ecclesiarchy because we really have nothing else
>>
>>48217436
Most of the regular posters are EU so they're asleep, two of them are on vacation or something, and one of them had 4chan blocked in his neighborhood. It's probably just a lull for now.
>>
>>48217729
This is truth.
>>
>>48217742
>It's probably just a lull for now.
I certainly hope that's right, though HH ran continuous threads for weeks before hitting a lull. Still, the offer stands.
>>
>>48203049
Something important for Rokuten and Ogre Legion:

A while back I was chatting to Alex about the course of the Heresy (the war) and the idea of one of the Traitors joining late came up. Rather than throwing in with Hektor at the start, one Primarch would initially be in the Segmentum Solar, but turn their coat on the basis of an appeal to martial honour, solidarity against the Council of Terra, or a blood oath to Hektor. Whatever fits, really. Strategically, this helps to explain the delayed attack on Terra. Narratively, it adds a little more grit and means that the turncoats can become the loathed enemies of the Stone Men (who are slated to defend Terra).

Now, you don't have to adopt this idea. It's just a concept that came up. But if you like it, you're welcome to it.
>>
>>48217465
Kalkas is... interesting. He seems more faithful to the Emperor than to the Omnissiah, even if he believes that they are one and the same, which is somewhat interesting.
>>
>>48220307
Kalkas had to be a man capable of inspiring loyalty and disloyalty for narrative reasons. Hopefully he's a plausible figure!
>>
>>48221418
Oh yeah, I could see it happening. Especially with how young and naieve he was portrayed as in the early years of his reign.
>>
>>48206049

+++ DESTRUCTION OF SU-XO-UNG +++

Su-Xo-Ung was, prior to the Ullanor Crusade, a gargantuan blue giant situated in the Letwe Sector just outside the vile heart of the Ullanor Empire but still well within its boundaries. It hosted 63 planets and six distinct asteroid belts with its massive gravitational pair, one which would have been hospitable for humanity were 98% of its surface nor covered with water. Two of its gas giants had between them five moons varying in size from Terra to Mars. What made it notable though was that its densely packed first asteroid belt, the remains of a planet shattered some ten million years prior, possessed an overwhelming abundance of adamantium ores and other minerals of strategic importance.

Called the "Rok Belt" by the green-skins, it was a fertile ground for them to build their roks and kroozas. Orbital foundries and shipyards, though crude and ramshackle, churned out ships and armaments at a feverish pace fueled by the constant stream of materials produced from the hollowed out asteroids or hauled up from mines on the many planets. The pace at which they worked called for a steady stream of slaves - human and xeno alike - to fill the demand for labor.

The green-skins of course knew the value of Su-Xo-Ung and had dug in accordingly. In orbit they had formed mighty fortresses of roks lashed together. On the 7th planet, name long since lost, they patrolled the singular mini-continent and its surrounding atolls with behemoth ships and submersibles while its coasts were ringed with massive gun batteries pointed skyward. The masterminds of the Ullanor Crusade knew that Su-Xo-Ung must fall and it must fall as soon as possible or else they would suffer no end of the ork's fleet. The battle would be harsh without measure and it was projected to be perhaps one of the bloodiest in the entire crusade but it was one that had to be done.
>>
>>48221592

The Imperium would never get the chance to though as a three years after the crusade began in earnest before the star winked out of existence. It was not the only star to vanish: another object in the Letwe sector believed to be a quark-degenerate star by the astrologians attached to the various fleets. The Imperium was only able to learn of what transpired in the system thanks to a fortuitously placed XIIIth legion advance reconnaissance ship that had been loitering on the outskirts of the sensor ranges of the orks that had managed to escape at the last moment.

Based on the report the Imperium was able to conclude that the Vetrovnak, using four of their largest classes of ship available, had managed to somehow teleport in along with the degenerate-quark star just outside of the rok belt. The four ships, later referred to as alpha carriers, immediately departed while the quark star began its spiral toward Su-Xo-Ung, plowing through one of the denser regions of roks. Even if they had prior warning the immense gravitational pull of the quark star was too much for the engines of the roks and kroozas in its path. In a single stoke the Vetrovnak had managed to put the entirety of the Su-Xo-Ung system into disarray while destroying approximately 1/7th of the fleet in an instant.
>>
>>48221649

Utilizing the chaos the four alpha carriers would disperse into the system to lay siege to the planets and key systems. Given the bright flashes witnesses by the recon ship it can only be surmised the Vetrovnak were utilizing weapons that they had not chosen to bring to bear in any prior attack. Whatever the case may be the ships did not immediately depart once they were believed to have taken control of the planets; they remained and continued to engage the orks over the next four months. This gave orks from nearby systems and sectors time to descend upon the four alpha carriers.

Carefully over the next two months as the quark star began to near Su-Xo-Ung the Vetrovnak skirmished with the green skins. The recon ship reported that occasionally the alpha carriers would vanish momentarily. At first this was believed to be short range teleportation however after careful analysis of the data it can be concluded that the Vetrovnak were rotating up to seven alpha carriers in and out of the fight to prolong it. In the final month the quark star had gained enough mass to collapse into a black hole, releasing a shock wave of high energy radiation in the process. It is at this point the four alpha carriers retreated, prompting the recon ship to do the same.

No orkish vessel is believed to have escaped, though when the Imperium did arrive to investigate it they did find that a small number of roks had managed to avoid falling into the black hole. In doing so they had of course burnt out their engines and with the lingering damage of the radiation burst they were easily dealt with. Fortunately for the Imperium several large adamantium rich asteroids did get flung out of the system by the gravitational disturbance rather than consumed by the maw of the black hole.
>>
Thought I'd post my basic overview here and get approval before it goes on the Great Crusade page of the wiki.

891-932.M30 The Ruavu Grun Xenocides Segmentum Tempestus is invaded from extra-galactic space by an unknown Xeno Race designated the ‘Ruavu Grun’ after the Ruavu System where they are first encountered. A colossal tide of billions of in massive planetship colonies that rival the Eldar Craftworlds emerge from the intergalactic Void, wielding unknown weapons of frightening power. With the Segmentum largely in the rear areas of the Crusade, the Ruavu Grun overrun sector after sector laying waste to any Imperials who dare to oppose them. Hundreds of hastily raised Imperial Army Formations are used as speedbumps to slow the Xeno forces while the Legiones Astartes and Mechanicum mobilize a massive taskforce. Ultimately the deployment of four full Legions of Space Marines and a dozen Titan Legions halts the Ruavu Grun tide at the very gates of Segmentum Solar at the Battle of Bloodfall, but at fearsome cost. The Emperor Himself gives the reconquest of Segmentum Tempestus His highest priority and personally leads five full Space Marine Legions supported by billions of Imperial Army and vast numbers of Mechanicum troops against the entrenched Ruavu Grun. The Xenos fight bitterly to hold onto their conquests and deploy legions of modified human serf-soldiers called the ‘Battleborn’ to support their own forces, but the Imperial Tide grinds them down until they are finally declared extinct. By the end of it a hundred thousand Marines are lost destroying the Ruavu Grun in the single largest multi-Legion loss before Hektor’s Rebellion. Victory celebrations are held on Terra at the final destruction of their bitter foe and a day of celebration is held across the Imperium. Recovered material suggests the Ruavu Grun were fleeing an unknown adversary from a distant galaxy.
>>
>>48220307
>>48221468
Kalkas Tygian was a thought experiment for a reversal of the Fabricator-General in canon, with all that entails. I actually was thinking having a Loyalist Fabby-Gen makes the Heresy on Mars even worse. But we haven't gotten that far yet. I hope with your peerless pursuit of all things mechanical we can find a enjoyable continuation sooner rather than later.
>>
>>48221847
Well, we've got until the 41st Millenium*... odds are that not every Fabricator General will be a good one. :)

I mean, who knows... maybe the Mechanicus version of Goge Vandire never got to rise up in the original timeline, but will get their cance here?

*And that's assuming we stop where canon stops. We're not GW, we could keep going if we wanted.**

**Not that I think we will. I imagine that by that point everybody will either be sick of working on this or will be satisfied by what we've created.
>>
>>48221592
>>48221649
>>48221697
This is pretty good. There's a few places where it looks like autocorrect mangled a sentence and I need to read up on the idea of a quark-degenerate star, but I don't think there's any substantial problem. Today's been a long one for me but if you want to make a page for the incident I'll give it a dusting of editing magic tomorrow.

>>48221743
This one... I don't know. I'm not against it but it's a huge event and anons managing long-term developments in Tempestus haven't weighed in. At the very least, the general idea needs a nod from more contributors because it is so big.

Setting that aside and treating with the summary given... I'm sorry to say that it all feels a bit generic. In particular, the "one gigantic battle to turn the tide" narrative only makes sense if there's a place where both sides would concentrate their forces this way. Space is big, after all. I also feel like the "fleeing a distant foe" angle is a bit tacked on and the development of the campaign doesn't really suggest a refugee fleet (if a vast one) coming into contact with the Great Crusade.

Again, I'm pretty tired right now, so I might be letting the first point about getting eyes on the concept weigh heavy on my mind. I know this might feel a little unfair compared to the "yes, sure thing!" attitude I'm expressing towards other contributions at the moment, but I'm just sensitive to the number of toes that could be stepped on here. I'll come back to this after some sleep and try to be a bit more positive.

>>48221967
I am determined to get far enough through the timeline to add Sisters of Battle, but I'm not sure if there's a stretch goal past M41 to keep me writing. (That said, a hundred centuries is a LOT of history.)
>>
>>48222599
Can we change the SoB around a little bit? Like giving them armour that's not fetishy?

And since the Ecclesiarchy is going to be more 'Greek Orthodoxy Space Nazis' than 'Catholic Space Nazis' we might need to do some semi-major redesigning of them...
>>
>>48222599
>quark-degenerate star
pulled it from https://en.wikipedia.org/wiki/Compact_star

I needed something that's small enough to fit between the massive alpha carriers yet still has enough mass to push a blue giant into a gravitational collapse.

They wouldn't be able to pull a move like this off regularly since it takes a ludicrous amount of power - by their standards - to move something like a whole star. It only worked here because it was close by to begin with.
>>
>>48222659
>Can we change the SoB around a little bit?
Yes

>Like giving them armour that's not fetishy?
The current plan is to have fetishy space nuns advised by sexy men in scanty clothing.

>>48222693
I was sure you'd done your homework, I just want to catch up!
>>
>>48222659
>Can we change the SoB around a little bit? Like giving them armour that's not fetishy?
please god yes do it do it do it.
>>
>>48222711
>>48222716
I mean seriously, look at this shit!
>Boob plate
>Exposed ass
>HIGH HEELS
>>
>>48222599

I fully understand your issues. I'd much rather have everyone chime in with something this big and get as many opinions as possible before anything is committed to the wiki.

It's interesting that for a campaign described multiple times as 'bigger than Ullanor' the canon Rangda Xenocides are nothing more than a thin sketch. We know a massive intergalactic army invaded, the Dartk Angels lost 50,000 Marines in a single battle and ultimately it took multiple Legions and Mechanicum forces to destroy the invaders, but the specifics are shrouded in mystery. That is both a boon (There's nothing there to influence how the Ruavu Grun Xenocide goes down) and a problem (For a conflict this big, the fact it seems to have no great effect on the Legions and the Galaxy at large must be a problem on FW's part). So hopefully here we can fix that issue.
>>
>>48222742
HOW IS THAT SUPPOSED TO BE POWER ARMOR?!
>>
>>48222742
This one still sort of has a boob plate but is much better.
>>
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>>48222838
I know, right?

Anyway, this one is from tumblr and is inferior to >>48222853 in my opinion, but it's not half bad either.
>>
And... that's it. Seriously.

My search wasn't very good, it was basically just a quick google images search, but those two were the only decent SoB redesigns I found.
>>
Wait. Wait wait wait wait.

>>48222711
>fetishy space nuns advised by sexy men in scanty clothing.
>sexy men in scanty clothing.

You mean the Custodes?
>>
Well, actually speaking of Custodes and Sisters...

I assume that the Adeptus Custodes are still spending their time guarding the Emperor and fighting Daemons beneath the throne. But what happened to the Sisters of Silence?

We've got no word on them in canon, but this isn't canon. We can actually say what happened to them. They don't have to be a big part of the universe or anything, but it'd be a nice detail t throw in.

>Oh yeah, and the Sisters of Silence are still working the Black Ships and guarding the Adeptus Astronomicon and stuff.
or
>Oh yeah, and the losses the Sisters took during the Heresy wiped out the order.
or
>Oh yeah, and the Sisters of Silence were absorbed into the Inquisition and used as the foot soldiers of the Ordos Hereticus/Malleus.

And now that I'm thinking of this kind of stuff, I know that the Thunder Warriors were wiped out in this timeline like in canon, but in canon there were a few who survived the purges.

There was that Thunder Warrior who stole some gene-seeds during the Heresy to make himself immortal. And there were those Thunder Warriors who took over a prison, or whatever, and had to be killed by the War Hounds/pre-Angron World Eaters.

Any of that stuff happen in this timeline? Or were they completely wiped out - except for the ones who may or may not have bee absorbed into the Thunder Kings or whatever it was that happened.
>>
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>>48219729
>Now, you don't have to adopt this idea.
This is EXACTLY what I needed.
>>
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>>48222930
>>48223023
Well my idea was having the Sisters fight alongside volunteer monks who use martial arts and speed to compensate for the fact they're completely naked save for a robe. My concept had them going to shrines to live in solitude in the one not urbanized part of Terra, the Andes. There they commune together in harmony training like Shaolin but on meth. No drugs involved they just take it to another level.

>>48223106
Good taste, again.
>>
>>48223287
Well as long as they don't get to be super blanks that sounds pretty cool.
>>
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>>48223287
>Good taste, again.
Do you enjoy the same porn as me or something?
>>
>>48222828
The Rangda Xenocides are quite old news by the time the Age of Darkness begins. I mean, people still talk about World War II today, but it was the last big war. It's not as though Europe is still devastated.

>>48222930
>You mean the Custodes?
The Custodes aren't depicted as all that sexy. In fact, 40k doesn't have very many sexy men at all. My feeling with the Sisters of Battle is that it's fine for them to be the sexy army (and it's HILARIOUS to have the sexy army working for the church) but that concept is incomplete if they're only sexy to a male audience. Implementing it like in >>48223287
could work, but basically whatever it takes to get some Brad Pitt/Johnny Depp/(more relevant heart-throb)-looking dudes in reveal-and-tease numbers.

Note that this only really works if there's female characters who aren't super-sexualised. The Heresy period is a bit difficult for that sort of thing, just because the Astartes are so predominant, but once the Inquisition becomes the driving force in the Imperium it'll be a lot easier.

I could also get on-board with the idea of having more variety among the Sisters, so there's some Orders in sensible shoes and pragmatic armour, while others go in for power heels and boob plate.

>>48223023
No strong views on the Sisters of Silence, but if we want to tackle them I'm more for going into it boots and all instead of a "oh yeah, this happened".

>>48223106
Glad to hear it, though I'm not sure whether you mean that you needed the "here's an idea, do with it what you want" approach or the actual idea itself.
>>
>>48223439
>Glad to hear it, though I'm not sure whether you mean that you needed the "here's an idea, do with it what you want" approach or the actual idea itself.
I needed an idea, is the idea.
>>
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>>48223439
>The Custodes aren't depicted as all that sexy.
I beg your pardon?

>"After the confinement of the Emperor within the Golden Throne, the Custodes abandoned, among other things, the use of their armour, and their traditional colour of red was changed to black."

[Spoiler] It was a joke/meme. I'm so sorry. [/spoiler]
>>
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>>48223313
They're just dudes who work on rule of cool. And faith. Iron wrought faith.

>>48223358
Yes that is precisely what I'm saying.
>>
>>48223566
Then by all means go ahead.
>>
Okay, so I'm apparently working on the Sisters of Silence alongside the Tech Saint stuff now. Cool.

Since nobody responded about the Thunder Warriors I'll leave them alone.
>>
>>48223595
The Thunder King contributor is having problems with 4chan right now. Someone will check in with him to see if there were plans in the works and get back to you.

>tfw you should sleep but can't
>>
>>48223459
I remembered you saying you were writing up Ogre Legion on your page, but I didn't look for it until now. The Primarch origin looks strong to me and the meeting with the Emperor is a sound concept.

Link for others:
https://1d4chan.org/wiki/User_talk:Dingdoodah#The_Ogre_Legion
>>
>>48224359
Glad you like it.
>>
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>>48227667
First color scheme
>>
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>>48227776
Second

>>48224359
>Lord tells you to kill yourself
>You can't
>>
>>48227776
>>48227785
I worry that the first one is going to get you marked down as Christmas Legion while the second would be a third red-and-white Legion.
>>
>>48228790
Christmas is very Japanese, isn't it?

Maybe I should base them on a random Japanese clans colors that isn't the Imperial Family or the Oda Clan.
>>
>>48228901
>Christmas is very Japanese, isn't it?
It's the most Japanese time of year.
>>
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>>48227776
>>48227785

And here's your Legion Icon.
>>
>>48229079
That's Ogredoing it a little.

Shame, I liked the colors because it reminded me of red bionicle. Oh well, I'll get ogre it.
>>
>>48229141

>I was only 10 years old.
>I loved Rokuten and the Ogre Legion, and followed their exploits in the Crusade avidly.
>I pray to Rokuten every night before bed, thanking him for the Crusade and the Emperor. "Rokuten is love, Rokuten is life"
>My dad hears me and he calls me a filthy Heretic
>I called him a Traitor
>He slaps me and sends me to go to sleep
>I'm crying now, and my face hurts.
>I lay in bed and it's really cold.
>A warmth is moving towards me.
>I feel something touch me.
>It's Rokuten
>I am so happy.
>He whispers in my ear "Shamefur Dispray!"
>He grabs me with his infinite potential hands and puts me on my hands and knees
>I'm ready
>I spread my ass cheeks for Rokuten
>He penetrates my butthole
>It hurts so much, but I do it for Rokuten
>I can feel my butt tearing as my eyes start to water
>I push against his force
>I want to please Rokuten
>He screams a battle cry as he fills my butt with his infinite potential.
>My dad walks in.
>Rokuten looks him straight in the eye and then rips his head off.
>Rokuten leaves through the window.
>Rokuten is love, Rokuten is life.
>>
>>48222828
OK, so I just touched base with the author of the Scale Bearers and he doesn't object to this event in principle, so let's work it up a bit.

The one thing that really bit at me was that the Ruavu Grun are refugees from a distant galaxy. Well, if I was fleeing the Tyrannids I wouldn't stop at the next galaxy. I might pass through to resupply my fleet, but putting oneself into the next target zone seems like a bad idea in the long run. So rather than seeing the Ruavu Grun as conquerors, let's think about them as nomads rampaging through Imperial space. I'll just string out my thoughts that stem from that:

1. They're not going to bother reducing fortress worlds. If there are strongpoints, the Ruavu Grun flow around them if possible, or cover them while their fleets pass.
2. They are going to ravage Agricultural and Mining Worlds. These are relatively lightly-defended targets and although the Great Crusade might not miss one, if the Ruavu Grun are stripping dozens of productive worlds out of the Segmentum Tempestus it'll throw sector after sector into anarchy.
3. Individual pitched battles on land will be hard to come by. The Imperium might be able to do sneaky things like having Marines jump on raiding forces, but this is primarily a void-naval war.
4. When you're foraging, you spread out to find more resources. My image of the Ruavu Grun fleets is like a formation of migrating birds, but strung out across hundreds of light years.
5. That means that the Emperor probably can't smash the Xenos in one big battle. He might be able to catch two or three of the Ruavu Grun fleets together at a choke point and kick them in, but there'd still be a lot of fighting left to do. That helps explain the length of the war. (It's quite likely that some fleets make it into Segmentum Solar, too.)
>>
The idea of the Ruavu Grun as rampaging nomads makes a lot more sense to me. The one quibble I do have with that is that the second they notice the tide is turning against them they're going to immediately split. Any fleet that has the resources to survive the trip through the galactic void will attempt to do so. Those that don't may try to find a defensible position and dig in. A few will probably just try to outrun the Imperium and vanish into the fringes of the galaxy.
>>
>>48229372
This is why people hate 4chan.
>>
>>48232876
This is a good point. I think having the various Ruavu Grun fleets behave differently and make the decision that things have Gone Wrong at different times is important (otherwise they might come across as a hive mind). Even in the relatively enlightened days of the Great Crusade, the Imperium is bloody-minded enough to try hunting down fleeing Ruavu Grun - especially if the Xenos head off into areas they haven't already pillaged while trying to flee the Milky Way.
>>
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>>48227776
>>48227785
Based on Hojo Clan Colors
>>
>>48235353
It's easy on the eyes and I don't think anyone else has that kind of scheme. Go with it for now.
>>
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>>48235517
I originally envisioned more fiery colors like red and yellow (and the above two schemes), but we're way ogreboard on those colors.
>>
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>>48235517

They're also kinda like the World Eaters.
>>
>>48235636
Kinda, but not so much that it's a problem.
>>
+ + + INCIDENT REPORT + + +
Event: Ullanor Empire, Guffell Sector, Venuaren VIII 090.995.M30
Subject: Crusade Progress Report
Source: Magos Explorator Osterhildis Buhoveckey

+ LOG_001 +
Despite projections Venuaren VIII was taken without a fight. Initial orbital surveys shows no sign of ork presence. For reasons unknown, the coloration of the planet's many seas has changed color from their typical shade of blue-green to a vivid golden orange.
Recommending aerial survey before continuing to confirm lack of orks.

+ LOG_002 +
Aerial survey confirms the planet is devoid of orks. I currently have no explanation for how a planet expected contain over three billion orks has come to hold zero in the mere two months that elapsed between now and the scouting mission. After pacification is confirmed I recommend that the fleet depart and continue to the next objective.
Requesting permission to remain on Venuaren VIII for further investigation with a small guard detachment.

+ LOG_003 +
Pacification confirmed however I am not yet able to discern what exterminated the orks. We have found no ork corpses; only their equipment laying in puddles of what some manner of slime-mold. Given the similarities between the slime-mold and the pulpy orange biomass found clogging the surface of every body of water on Venuaren VIII I can only speculate that a biological weapon was introduced into hydrosphere to exterminate the orks. Samples are being collected to be sent to Mars and Luna for in-depth analysis.

+ LOG_004 +
We have found the remains of a slave mine in the Ghoqag Canyon system where a battle took place. Several petrified ork specimens were located in the defenses surrounding the mine. Several vehicles were petrified as well and many more were destroyed through a destructive thawing process after apparently being frozen. No artifacts of their attack have been recovered.
>>
+ LOG_007 +
The bodies of hundreds of xenos and a small number of humans were recovered. Preliminary inspection in to their causes of death is pulmonary failure; they appear to have drowned on fluid in their lungs. After the coroner had a chance to examine them the fluid in their lungs was confirmed to be the same slime-mold mentioned above.
The underground portions of the facility show fighting; more petrified orks have been located. Evidence of cryonic and corrosive weapons being used against the orks is plentiful but our teams have yet to locate any of the fallen of their assailants. I shudder to think of what would face the orks without suffering casualties that is not an astartes.
Requesting additional manpower and additional guards. If there are any orks that have escaped this pathogenic weapon it would be here in the depths of the mines.

+ LOG_009 +
Now that we are equipped with a proper lab we made two disturbing discoveries.
1) The slime-mold is not a unique organism. The cells are in fact ork cells that have been modified somehow. The orks were not exterminated; they were transformed.
2) The liquified orkoid slime-molds grow alarmingly fast in aqueous environments, though it is still slower then regular ork growth rates.
Requesting immediate dispatch of a magos biologis team to Venuaren VIII. My expertise is insufficient for something such as this.

+ LOG_010 +
While we wait for reinforcements I have ordered the teams to begin mapping out the mines of Ghoqag Canyon; it is clear there was a human civiliation here prior to the coming of the orks some hundreds of years ago. This lead to the unearthing of one of the assailants of the orks. It is humanoid in shape though the proportions are spindly and is approximately seven feet all. It wears a suit of strange armor composed of a durable black fiber and matte metal. We have been unable to remove it without damaging it so I am electing to wait until the team arrives before we attempt to force it.
>>
+ LOG_011 +
We have detected a tremor in the north part of the mine. Though all investigations have been suspended until the arrival of reinforcements the captain of our guard team insisted on checking it to be safe to which I agreed.

+ LOG_013 +
After blasting through what we believed to be a deliberately collapsed passage (revealing an untapped vein of utsaukite ore in the process) in pursuit of the source of the tremor our guard detail has discovered a sealed section of the mine. Crudely made dud explosives were discovered indicating that the orks had deliberately retreated to this area. It is highly likely some green-skins still remain.

+ LOG_016 +
The biologis team arrived with reinforcements today. The orks in the northern lower mines have yet to be located. My assistant has noticed that the armor of the alien recovered from the cave in shows no signs of damage despite all logic. I recall the armor showing signs of damage when it was found; perhaps it has a regenerative property?

+ LOG_020 +
The green-skins were discovered today. Thirty three died attempting to end their foul existence before they were brought down. They were not killed by our weapons however. After the tunnels went silent the soldiers advanced to investigate to find that the orks had been disabled by something else entirely. The soldiers had unknowingly carried in with them spores of the slime-mold and once introduced to a living ork they immediately began to infect them. Of the seventeen specimens capture only six could be returned to the base camp at the surface in usable condition: the rest had simply been transmuted into the slime.

+ LOG_022 +
The largest of the infected specimens perished tonight after forty hours. A mere three hours later you would have never known there had once been a nine foot tall ork in that cell.
On behalf of the head magos biologis I request, if possible, that live ork specimens to be delivered to Venuaren VIII for study.
>>
+ LOG_025 +
We have began our investigation into the armored alien that was unearthed. We have positively confirmed that its armor does regenerate from minor cuts and abrasions. Tomorrow evening we will begin testing the limits of this capability.

+ LOG_026 +
An accident has occurred during the experiment regarding the alien and its armor. The laborer we brought into to strike it with a pick axe died after the axe head was rebounded into his abdomen after striking the armor. We will resume testing tomorrow after the blood has been cleaned up, though we were able to gather some of the alien's coagulated purple blood that had stuck to the blade of the pick axe.

+ LOG_027 +
The body of the alien and its armor was stolen this morning. There are currently no suspects. The most likely explanation is that some of its comrades remained behind on the planet and observed my team as we worked, secreted themselves into the mines, and moved the body after the lab had been cleaned.
Requesting additional security.

+ LOG_044 +
Additional ork specimens arrived today. Once their airtight shipping containers were opened they succumbed to the effects of slime-mold spores once exposed. The mechanism through which it functions has yet to be identified but I have been assured that every effort is being made to unveil this mystery.

+ LOG_091 +
It has been one year since we arrived on Venuaren VIII. The seas and lakes have become a vicious slurry thanks to the ever growing slime mold. An estimated 60% of species of macroscopic aquatic fauna have perished and the remaining fraction seems poised to suffer the same fate, though a few species seem to be robust enough to survive these unnatural changes.

+ LOG_113 +
Study into the surviving species has shown they have began an unnatural symbiosis with the converted orkoid slime-mold. Magos Olybrius, one a vocal proponent of weaponizing the slime-mold against the orks is having second thoughts.
>>
>>48238300
>>48238352
>>48238600
>>48238778
Cool. I had a moment of thinking that the log would end with an implication of Vetrovnak specimen reviving and slaughtering the whole team, but the creeping horror setup works really well too.
>>
Bamp.
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