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Age of Sigmar General

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>resources
pastebin.com/LPEdZcTi

The one true master of Chaos edition.

>Point system pdf for matched game
>Thx, Based Leaker!
sendspace.com/file/n3nkx2

Old thread over here >>48112996

Question of the day: Aside from the Slann, are there any other normal Lizardmen?
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>>48133109
First, in the name and glory of Araellie!

>Captcha: Select all pictures of trees
So she wills it
>>
Someone has to dream the dream daemons anon
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>>48133109
So do any of you buy into the rumor of a Start Collecting!: Slyvaneth? Because if so, I might hold off on buying a slaves to Darkness set. What would they realistically put in a Slyvaneth box?

Here's my thoughts:
BranchWych
Treelord
Dryads
Kurnoth hunters
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>>48133146
Praise the thighs
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>>48133176
Need start collecting fyreslayers first I think
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>>48133176
I'm more sold on a 150 dollars sylvaneth box set. something like:
>2 treelords
>10 revenants
>6 kurnoth hunters
>branchwych
>>
>>48133232
Eh, they seem to be doing it in pairs.

Magmadroth
Hearthguard
Berzekers

The only problem is that shit together is 200+ dollars. They seriously overpriced the fuckers.
>>
>>48133300
Yeah, but thats not going to have the 85$ SC gurantee to it, which sucks.
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>>48132323
>literally all that happened to flesh eaters

They got some new units and heroes.
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>>48133300
Little much
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>>48133300
That's 1180 points. Close to twice the other sets
>>
Is there any players out there that like the aesthetic of the fyreslayers? Genuinely curious, as I honestly think all of the AoS armies so far look pretty damn good, especially compared to a lot of 40k's strange change into CAD, but that looks exactly what they did to the dwarfs, with odd looking symmetrical guys and generally imo bad looking skin.

They really dropped the ball on those dudes or am I alone in thinking that? I've just decided to start a small ironjawz force so been out the loop.
>>
>>48133590

I like them.
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>>48133300
I could see a 540-640 point build, most SC are around 550-ish (malignants were 460, pestes was 540)

>tree lord
>3 hunters
>5 revenants
That's 540
>maybe branchwych?
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>MFW the new artwork...
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>>48133668

>Is very similar to my own color scheme.
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>>48133668
Okay, what the fuck. Slyvaneth need to check their wooden privledged
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>>48133709

huh?
>>
>>48133644

Coolies, were you a dwarf player before or new to them?

I'm trying to get two friends Into starting with me, but they were both dwarf players (since sold their armies) and don't like the new aesthetic. I think it's more the whole fantasy to aos thing that soured them but I can't disagree with them about the fyreslayers.

They are just one faction of the new dwarfs though is that correct? I assume their will be others?
>>
>>48133753
>New good looking units
>New Thigh Overlady
>New Lore
>New awesome stories
>New Awesome artwork
>Campaign based around them

Wooden Privledge anon
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>>48133683

Follow the maggot brick road ...
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>>48133176
Remember start collecting sets are to mostly sell old models that won't get bought because of shiny new stuff. If anything it would have a treelord, dryads and maybe a branchwych since it's their only small plastic character.
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>>48133822

Ah. Was just confused at first why you said that in response to a Glottkin pic.
>>
>>48133777

I have thousands of points of Dwarfs lol.

I'd love to be able to get a Fyreslayer army going but I need to paint literally hundreds of miniatures before I considerealized starting a new army.

Plus, when I do start a new army, Brayherds is next. I've wanted to do Beastmen forever.
>>
>>48133777

Fyreslayres have a few good modeks, it's really the units that are insufferable.

I think the smith, magmadroth, etc. woukd look nice along side Firedrakes, Ironbreakers, Hammerers, etc.
>>
>>48133777

And yes there will be at least one other Dwarf faction. They still have to do the Dispossesed battletome.
>>
>>48133945
Eh, most SC sets have 1 Big unit, 1 medium unit or hero, 1 troop choice. And not every box is all old plastic. For example, the Skitarii box is all super Recent.
>>
>>48133777
There is the Dispossessed which are the dorfs that reside in sigmar's big city.
Supposedly there are still duradin still living in the realm of metal if I remember correctly. So they might be their own faction.
Some of the fluff suggests that beings that inhabit the realm of metal turn to metal so maybe we'll see metal dorfs
>>
Wonder if we're ever gonna see something new for the skaven. Like a new clan or something.
>>
I just saw corsair is on steam and I'm interested in reading up on the original. Did anyone here ever play?
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>>48134163
Skitarii aren't that old themselves. They literally do not have older options.

Also, not every box is ALL old models but they do try to sneak a weak seller in there somehow like the Helbrute.
>>
How well do Pestilens, Rotbringers, and Nurgle Daemons actually synergize with one another?
>>
>>48134863
Honestly, I just run pure pestilens. May expand and build a mortal burgle army in the future tho. Could be fun for path to glory.
>>
There an easy program to use for reading epubs? I don't have a tablet so I thought I'd check first.
>>
>tried reading 1d4chan to get a summary of the fluff
>all memes written by salty WHFB players
>literally nothing good about the setting
Is there a better place to get a summary on all the lore without having to read pages of shitposting?
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>>48135777
>>literally nothing good about the setting

Yeah, try the Age of Sigmar wiki.
>>
>>48133590
I like the look of the models, but I don't like how the army looks together
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>>48133232
Fyreslayers and Stormcast should be up next (or soon) for SC according to my local GW owner
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>>48134098
>>48134478
There will be Dispossessed, Fyreslayers, and some kind of metal/steamhead duardin.

Also the chaos dwarves, if you count FW stuff
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>>48134163
Most are set up that way but not all of them. The Tau and Greenskinz are notable exceptions.
>>
What're you guys thinking for Drycha at 2000? That Spite-Revenant battalion seems ridic.
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>Sigmar betrayed Nagash once again

AGAIN.

He can't keep getting away with it. He can't keeo getting away with it. HE CAN'T KEEP GETTING AWAY WITH IT.
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>>48137003
Have the battalion rules been leaked?
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>>48137208

Nagash backstabbed Sigmar by not actually showing up to the joint operation to save Shyish, and then gets angry when the Stormcasts are wiped out and Chaos keeps their open door to Shyish?
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>>48136900

I'm not sure I'm buying into the Steamhead Duardin as a standalone faction yet. They got like one passing mention in one of the campaign books and everyone just ran with it. My own opinion is that they were mentioned as just a particular nation in the realm of metal, not a subset of Duardin that will get their own battletome.
>>
>>48137225
Sigmirite lies!
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>>48137263
>reading up on the rules
>All those new rules
>All that Terrain dickery
>All that new stuff
Svlvaneth = Tau of Sigmar comfirmed

Fuck :(
>>
>>48137503
They just released the point system and are running a campaign where OUR battles decide the result in the setting and, surprise surprise, the sylvaneth are one of the major players
>>
what did the general's handbook or sylvaneth book say about mixed faction battalions?
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>>48137263
Aww none of these fit in or are worth me changing up my list for. Oh well. As long as that Sylvaneth Wood is 1 - 3 base translation is right, I'm happy since I don't have to buy so many damn trees.
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>>48137503
Age of Sylvaneth
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>>48137503
>All those new rules
>All that Terrain dickery
>All that new stuff
>Svlvaneth = Tau of Sigmar comfirmed

Having a new book makes you Tau?
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>>48137700
>Having a bunch of new stuff that almost completely changes the game
>Potential to create utter cheese at any level
>>
>retributors min squad size is 5
>regular box comes with 5
>AOS starter box only comes with 3 retributors

God fucking damnit

I can't play this unit unless I buy 2 more off kijiji or ebay or something
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>>48137686
more like age of thundertusk

why the fuck did they decide to make this unit battleline
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>>48137751
Buy a box of 5, make 2 maces to finish off the 3, make grandhammers for the liberators, and convert the last one to a character.
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>>48137769
It won't be age of thundertusk until they release battletome: thundertusk with 6 different thundertusk characters, chaptertactics, relics, command abilities, spells, arcane items, terrain, and formations
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So are Sylvaneth players to be shamed and looked down on from here on?
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>>48138051

No, don't be 40k General.
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>>48138057
I guess it's better than the ogorlords at my shop. Just a fuck ton of beast claw avalanches, gordrak, and too many iron guts. Can't wait to see their salty asses after general handbook
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>>48138100
They'll probably just switch to running beastclaw as their main
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>>48138152
Sigmar give me strength... OPEN FIRE!!!
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>>48138749
Neat. Which traits, what relics?
Also, how does it feel to serve an entity that keeps screwing itself over constantly?
>>
>>48133176
There is a big set containing three treelords, 30 dryads and a branchwraith. I doubt Sylvaneth will get anything else. Bloodbound didn't, Stormcast didn't, Fyreslayers didn't, Ironjawz didn't and Flesheater Courts didn't, for the most part they also got big boxes like that instead.
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>>48138798
Shit Im a idiot. Posting the corrected list:

So, hows it goin /AoSg/. Here's my list for some friendly Bone Zone action. Note, I might post my whole collection list later on:

>Hero's
Vampire Lady/w flying: 140 points
Necromancer: 120 points

>Battle Line
30 Skeleton/w Spear 240 points
30 Skeleton/w Spear 240 points

>Elite
15 Grave Guard/w great weapon: 240 points

980 points even. I fucked up on the heros section, I added another Necromancer.

Anyways, for Relics, I picked cloak of Mist and Shadows. Makes my flying Vampire even faster and sneakier. For trait, Red Fury will help her shred what ever she needs to.
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>>48138856
That box is no longer produced for some reason. I bought the last one my store had last weekend.
>>
Missing chaos relics. Anyone got?
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>>48138798
Also, it feels pretty great. Nagash is a cool dude, and says if I kill enough filthy fleshbags, I can be a Mortarch! Enjoy your boring short lives under Chaos/Sigmar overlords. Or what ever Orcs worship
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>>48138899
Meh. Seems like if the horned rat likes you, you just don't die (i.e. Thanquol)
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>>48138931
Well you have to be Skaven for him to like you, it seems. And if not... well, lets just say you dont see humans worshipping the horned rat for long
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>>48138999
Problem solved
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>>48138999
But seriously, I'd just jump on the nurgle wagon and work my way to favor
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>>48139024
More like the Horned rat turning you and your family and your neighbor and your dogs into Rats.

But I'd kill to see a Skaven run Disney World
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>>48138887
Oh? Maybe I should grab the WHFB one still knocking about the local store.
Thanks for the heads-up.
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>>48139049
>>
>>48139039
And look like a bag of rotten potatoes falling down a cliff? Or have mega aids? No thanks. Bone daddy is where its at.

>>48139049
>>48139081
>Its the happy-best place in all-everything of SkavenBlight.

>The haunt-Spook mansion
>The Skaven of the Sea-ocean
>The Ghur Cruise

All owned by the Great Clan Diznee, and their warlorx MickEek Mause
>>
>>48137225
>betray your ally for no reason
>try to win it all alone
>get BTFO by chaos
>WHY DOES THIS KEEP HAPPENING TO ME?! FUCK SIGMAR!

When will Nagash ever learn?
>>
>>48139102
Honestly, is rather Nurgles gifts to those of any other chaos God.
>keep warm in winter
>always new friends
>healing factor
>Papa Nurgle loves us
>kick ass maggoths
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>>48139184
Yes, the tits and these three dicks sure are terrible. And don't even get me started on the ability to sweat kokain. Man, such agony.
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>>48139175
Perfect.
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Before I get too far into this game with a friend I would like to know something about the lore.

Is there a good in universe reason for two Order aligned armies to fight?
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>>48139569

Sure. Inter-factional squabbles, the Fyreslayers can be paid to do it, elves are elves, the Sylvaneth could be pissed about something the fleshbags have done, etc.
>>
>>48139184
Becoming a great magic user and seeing the future gets old quite fast, I'll give you that.
>>
>>48139630

I always wanted to see something like a Chosen of Tzeentch who is a master swordsman with precog, just for some variety.
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>>48139569
Stormcasts can fight each other in mock gladiator matches between whole armies where no one actually dies

Sylvaneth hate everyone who trespasses into their woods, and are pretty reluctant to ally with even the stormcasts

Fyreslayers will fight anyone if paid enough ur gold

Seraphon are the only ones who won't attack other order forces, and them vs Stormcasts is pretty unlikely. There is a picture of them fighting sylvaneth outcasts though, but outcasts are racist fucks who fight anyone so there's that.

We don't know enough about the elves or whatever follows malerion and the Tyrion&Teclis gods of light duo, but in Allgates every force sent there got BTFO so they probably aren't opposed to fighting order.
>>
so what are Allgates?
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>>48139870
The gates at allpoints
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>>48138152
>>48138100
With the fact that the new thundertusk costs less than the stonehorn there is a decent chance that the new battletome will bring a nerf to the thundertusk.
>>
>>48133176
That'd be too good for the normal pricetag. I was thinking
>5 Revenants
>12 Dryads
>Treelord
>Battalion says Treelord Ancient and Tree-Revenants

like that.
>>
>>48139645
I think it was in 6th edition that the mark of Tzeentch made your chaos lords wizards, and the first spell of his lore was a reroll on to hit.
>>
>>48133471
Yeah, no. The "new unit" is just a retarded arm swap, using Vargheist arms and Crypt Horror... everything else.
The "new heroes" are literally "take a unit Champion and give him a more elaborate paint job"
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>>48133590
I like the haircuts, the beards and the weapons, I'm even kind of into the gold tattoo/piercing/whatevertheyrecalled, but I hate the nekkid dorf thing. Hell, Those knubby feet, the bare behinds.. nope.
>>
>>48133471
>>48140116
to be fair i'dd be estatic if my faction got a re-boxing , means i don't have to buy the bases and i'dd have certainty they aren't gonna get squatted
>>
>>48134863
Well they mostly synergize by not killing each other because Nurgle keyword gives immunity to some of their bullshit. Epidemius would buff them all, other than him, most buffs specify Mortal Nurgle or Nurgle Daemon, so not that much. A Plague Priest could use his prayers to make Blightkings deadlier and a Lord of Plagues could give Nurgle's Rot to a big blob of Monks, though.
>>
>>48140168
if only everyone thought like that. Even the avid AoS players at our shop refuse to put anything on round bases.
>>
>>48140116
As a long time fan of the Strigoi, I'm already happy having an updated book, new lore, and rules.
Sure, I would also have loved new boxes and I'm a bit salty we'll have to wait for a shitload of rules like the Sylvaneth, but I'm quite happy with what we got.
>>
How are Beastmen now that there is a points system?
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>>48137208
DO you think that hat hurts his neck?
>>
Start collecting : Sylvaneth when ? I want to make an host of wooden monsters.
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>>48133109
so, what are the gutbusters warscrolls special rules?

i can find the point cost to take it, but i have no idea what it actually does.

also cant take ogre beast, yhetees anymore in my leadbelcher army. :<
>>
>>48140390
Bit early to say. I saw our beastmen player use the Bullgore stampede battalion (that costs exactly 1000 pts) smacking the fuck out of a stormcast list. Was funny to look at but I think they didn't even use a battleplan.
>>
>>48133109
whats your opinion on a home brewed gnoblar army list ?
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>>48139645
Read Fist of Gork, the bbeg there is just that.
>>
>>48140670
Nothing of what your saying makes any sense. Rethink what you want to know and ask your question again.
>>
>>48140755
in the generals handbook they list point costs for warscrolls. like the warscroll for the imperial fist orcs.

the gutbuster warscroll is 120 points i believe, but i have no idea what i am getting for those points
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>>48140776
Your still not making any sense. Which warscroll do you mean? What the fuck are 'imperial fist orcs'? What do you mean with 'the gutbuster warscroll'? Do you want the warscrolls of the gutbuster units? You can get those on the GW store website. Or do you want the warscroll for the Gutbusters Wartribe Battalion? You can find that at the end of the Legacy Ogre Kingdom warscrolls here:
https://www.games-workshop.com/resources/PDF/AoS_Compendiums/warhammer-aos-ogre-kingdoms-en.pdf
>>
>>48140175
Glotkin's command ability just says "nurgle"
>>
>>48140838
i made perfect sense, you have just not read the generals handbook at all if you have no idea what i am saying.

army special rules cost points now, but the gutbusters dont have a specific army rule, yet there is still an option in the generals handbook to purchase this special rule.
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>>48140876
Do you mean the actual handbook or the leaked pages from the OP? I got the leaked pages here and have no idea what you're talking about. If you are some of the lucky people that already has the actual GH than I obviously can't help you.
>>
>>48140733
fund it
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>>48140945
only sad things is that all my 120 gnoblars are on square bases and the other 100 i have round bases for, but i am not sure i want to debase 120 gnoblars, so i might just do them all on squares, no matter how shit it looks.
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>>48140941
I -think- what they're saying is that battalions cost points now, and there's a particular warscroll battalion (called the Gutbuster's Wartribe) included in the GH that they can't find on the website.

This is probably indicative of Ogres getting some kind of update relatively soon.
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>>48140876

Holy shit guys I know it's complicated.
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>>48140994
How many scraplaunchers
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>>48141013
The Gutbuster Wartribe is the legacy battalion. I already posted the link to the pdf that includes that one here >>48140838. That one costs 60 pts tho, not 120.
>>
>>48140941
I *think* he's asking about what the point cost of the Gutbuster batallion gets him. I mean, I'm not sure, the question is asked badly and the guy isn't making things any clearer with his followup posts.
Still, the answer to his question would be: 'The special rules of that warscroll batallion. You still need to buy the units for it seperatly.'
>>
>Nagash betrays Sigmar by not showing up to a joint operation (which benefited no-one but Nagash)
Is Nagash taking lessons from Mannfred now? That 'shoot yourself in the foot'-style of betrayal is very Mannfred, right down to the indignation at the suggestion that he might have done something wrong.
>>
>>48141115
Eh. Least it's better written than the current magic fluff
>>
>>48140945

how many different units is to many?

from the gnoblar fighter box i can make the following units

-knight
-piggyback riders
-slingshots
-ball and chain guys
-regular gnoblars

then i have tons of shit looking gnoblars with backpacks, i am not sure what they could even represent.

and a few leadbelcher styled guys

and guys that carry large clubs and scythes on their backs. again not sure what kind of rules i could give these.
>>
Where is the negash betrayal from? New audio book? I've been away for a few days
>>
Still hoping for new Path to Glory leaks.
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>>48141255
One anon has All-gates and Sylvaneth already and was leaking stuff last thread.
>>
>>48141194
Check out the old gnoblar army list

http://www.alamogt.com/pdf/Gnoblar-Horde.pdf
>>
>>48129183
>- The Ghur gate was badly damaged, but nobody got to claim it since *some+ new power is stirring there. (no idea what this means).

Does this maybe hint at a new force coming to the Destruction Grand Alliance that is neither Greenskins nor Ogors? If it was just Gorkamorka there would be no reason for them to not just say that.
>>
>>48141429

Beastclaw faction perhaps.
>>
All I know about AoS is from 1D4chan and I know want to suicide bomb GW headquarter

Is there another source to the lore that doesn't paint it as a ridiculous attempt of branding everything by making the setting extremely confusing with factions even less credible than Heroes Might&Magic ones and models that scream plastic and epileptic color schemes ?
>>
2k Malignant army (or as close as i care to make it without shooting myself in the foot by only taking the nighthaunt Alliegence);

Coven Throne 260 Leader, Behemoth, Army General, Tomb Blade, Ruler of the Night
Heinrich Kemmler 160 Leader
Cairn Wraith 60 Leader
5 Skeleton Horsemen 100 Battleline
5 Skeleton Horsemen 100 Battleline
5 Skeleton Horsemen 100 Battleline
6 Spirit Hosts 240
6 Spirit Hosts 240
6 Spirit Hosts 240
Mortis Engine 180 Behemoth
10 Hexwraiths 320

TOTAL 2000
>>
>>48141429
Bonesplittaz or Beastclaws most likely
>>
>>48141441
Nope, you have to find a way yourself
>>
>>48141441
Go bomb yourself then.
>>
>>48141476
>>48141482
So 1D4chan was right, AoS is promoted only by spaz
>>
>>48141450
What happened to infantry ?
>>
>>48141545
No it's just that if we DID have an organized place to put the lore, it would be IMMEDIATELY vandalized by the eternally butthurt
>>
>>48141440
>>48141465
Neither of those would really coun't as a new force though. If it was the bonesplitterz they would be the forces of Gorkamorka. So they could just say that Gorkamorka claimed the realm instead of nobody.
With the beastclaw raiders, I was of the opinion that the Ogres in AoS also worship Gorkamorka? Maybe I'm wrong, but I just don't think they would call it a 'new force' if it's just some monster hunting ogre tribes.
>>
>>48141574
technically they're both new forces since we haven't seen either in the main storyline yet. Even if they do both worship gorkamorka
>>
>>48141563
Skeleton horesemen are battleline so ive got the minimum core tax covered. Besides, the entire army is made of multi-wound creatures so it works well with Kemmler, the coven throne and mortis engine
>>
>>48137503
Great, so codex creep has already made AoS pay2win just like 40k. I understand GW wanting to give incentive for players to buy new armies instead of recycling their existing collection but this is just how the whole cycle of catch-up starts.

Fuck.
>>
>>48138051
Says the Skaven!
>>
>>48141604
>Skeleton horesemen are battleline
>minimum core tax covered
>entire army is made of multi-wound creatures

You're not really making a case for this game you know
>>
>>48141613
Well it's what people literally asked for
>>
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First 10 bone boys finished, except for the old bases, we'll see what happens with those.
>>
>>48141613
What happened to .pdf ?
>>
>>48141587
I get that but the other realms are all claimed by big figures like Khorne, Alarielle, Archaon etc.
Since Ghur is unclaimed because a 'new power' stirrs there I would assume that would also have to be some big figure. Neither the entries for the new bonesplitterz or beastclaw raiders battletome have any named characters in them so unless that new power doesn't get a model and will be some sort of god or something that the beastclaw raiders whorship it might hint at something now.

I'm probably just barking up invisible trees here but back when The End Times was still going there was one particular rumor that turned out to be correct about everything else. It also mentioned that the new 'orc side' (which would be the GA: Destruction) would not only get Orcs, Goblins, Trolls and Ogers but also something new that used to be part of a different faction. I'm just thinking (hoping?) maybe that this is hinting at that?
>>
>>48141707
Fimir
>>
>>48141728

They're Forgeworld though. I thought the same thing.
>>
>>48141728
>>48141736
The Forgeword Fimir do have this one weird Keyword 'Fimirach' so...
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>>48141787
>>
>>48141728
>>48141736
>>48141787
>>48141794
I could definitely dig that. Former servants of the chaos gods breaking free of their shackles
Could also be a godbeast
>>
>>48141810
I can see the Fimir being what the rumour in >>48141707 is referring to. I doubt they're the that new power though. I mean, a forgeword army being a big player in the main story of a GW product? I don't see that happening.
>>
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>>48137208
MYAH!
YOU'LL PAY FOR THIS SIGMAAAR!
>>
>>48141545
>act like a spaz
Noes, you are the spaz
>>
>>48141613
Chill, it is just because the Sylvaneth are the first to release to have Generals Handbook stuff.

The others will get theirs eventually.
>>
>>48141728
One of the two new slaughterpriests has what looks like a fimir skull under his boot. Maybe that's a sign of things to come?
>>
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>Yfw Every bandwagon faggot on the table is going to be dropping a shit-ton of Treemen, Wild woods, Mournfangs and Thundertusks within the new few weeks or so.

Welcome to Age of Beastclaw!
>>
So do the new Sylvaneth Battalions come with points costs like in the Generals Handbook or are they already in the Generals Handbook?
>>
>>48142092
They can't really do that yet since the point values are for the new battletome warscrolls. And those might end up being way weaker than the current versions.
>>
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>>48142092
Is someone bandwagoning if the Sylvaneth release is what gets them into Age of Sigmar in the first place?
These models look absolutely beautiful to me.
>>
So my friend gave me the skaven from the Blood Island box from fantasy, i have got no idea about the difference from Warhammer Fantasy too Age of Sigmar,(i play Warhammer 40k) from what i see there is only clan Pestilens and not the others so can i even play the normal clan rats doomwheels etc i have got now?
>>
>>48142284
Yes you can, the rules for old units are in the app, on the store, and in the Grand Alliance Chaos book.
>>
>>48141736
Adeptus Mechanicus and Horus Heresy used to be FW only too.
>>
>>48142197
Nah i'm just asuming power-gamer types will gravitate towards them for the early access to warlord traits, spells, unique wargear etc no one else will have for a while.

Whereas people purchase the Thundertusk for that 6 mortal wounds thing, i know several dudes who jumped on the Ogre train out of nowhere.

>>48142284
Well you can use almost anything Skaven, and certainly Island of blood units. go to the GW website, check the 4 page rules, check the pdf's for the units you own, as it is all free to download and read.
>>
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Starting a high elf army.
Inspired by the kings guard from GoT as a paint scheme...
Anyone got pretty high elf pics?

I hope GW gives them some love soon.
>>
>>48142352
>i know several dudes who jumped on the Ogre train out of nowhere.

Sounds shitty. For some reason I'm the only guy playing anything destruction around here. Got a lot of Nurgle, Death and Dorfs though.
>>
>>48142284
https://www.google.co.uk/url?sa=t&source=web&rct=j&url=http://trade.games-workshop.com/wp-content/uploads/2015/07/Island-of-Blood-AoS-Warscrolls-Compendium.pdf&ved=0ahUKEwjegoKR8d7NAhXGD8AKHVemBrcQFggbMAA&usg=AFQjCNE4mZtjFpsjk5-XsMa96NKSH3RcDA&sig2=saeVZLYsJapL_p9lBkVYTQ

You're welcome.
>>
>>48142352

>>48142328
Ah ok thank you, appreciate the help, allreasykinda exited to paint my Ratman
>>
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>>48142380
>>
>>48142440
Thanks man
>>
>>48142197
>These models look absolutely beautiful to me.
Real talk, I'll be buying a bunch of these from based chinaman
>>
>>48142454
Looks great, i like the pallet used.
>>
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>>48142454
This guy's scheme is the closest to what I want.
>>
>>48142542
Remember to have a 3rd colour to contrast, like how those two examples use red and purple. Pure gold and white will probably look too bland on a miniature.
>>
quick question: is there any knowledge about a rule in the GH that stats monsters don't get cover in terrain?
>>
>>48142633
Yeah I can't decide whether to use purple or a dark green, I'm trying to stay clear of the usual blues and reds.
>>
I can't think of a good unit size for Skryre Acolytes. For other Skaven units I would go for 20 a unit, but Skryre Acolytes cost twice as much as Clan Rats and are worse defensively. Minimum units of 5 would be good for target saturation but it feels kinda lame. Units of 10 look the best but have no positives otherwise, they have no staying power like units of 20 and aren't good for target saturation like MSU.
>>
>>48139841
>Seraphon are the only ones who won't attack other order forces
That's false, Seraphon attack anyone that gets in the way of their great plan to destroy Chaos
>>
>>48142197
He kinda looks like a new gen Bionicle
>>
>>48142718
I would actually go for red myself, it would look the most regal out of the options. Unfortunately, sometimes the reason a lot of people go for a certain set of colours is because those colours look good together.

>>48142725
Don't forget that in AOS you don't have to make all of a unit's ranged attacks at the same target. That means that multiple units of 5 aren't necessarily any more survivable as a single unit of archers can shoot at more than one in their turn; and also that a unit of 20 acolytes don't have to risk overkill by all throwing at the same unit (although their shorter range may mean they'll have fewer targets than other missile units).
>>
completely new to age of sigmar (and fantasy in general, been playing 40k for a couple years now).

recommendations for starting an orruk army? specifically ironjawz. I bought a few boxes of brutes and a warboss on foot. payday is friday so i'm looking to grab gordrakk and what else should i use to flesh out the army?
what does a typical ironjawz army look like on the board, i can't find much online as far as people talking about their experience with them or any batreps featuring them.
>>
>>48142804
You have to decide how you split your shooting and then roll them at once, right?

I don't use any shooting units and no one i've played has any, but it would be pretty lame for something to roll each shot separately hoping to wipe out the target and then move on.

>>48142725
I'd say things like Acolytes or Censers need to be in 10 man units, because any fire or battleshock hits them and they are fucked if it's only 5 dudes
>>
>>48142827
Yeah, you pick the targets before rolling. It would indeed be silly otherwise.
>>
Is anyone here with an english Sylvaneth Battletome? I've read the german leaks, but I need one english confirmation.
>>
>>48142827
Do you mean exactly 10 or at least 10?
>>
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Been posting possible Sylv list the last few days - thought of this one at work
>"If you thought skeletons were spooky"
>Leader
Drycha Hamadreth - 280
Branchwych: Circlet, Reaping- 100

>Battleline
20x Dryads - 240
10x Dryads - 120
10x Dryads - 120

>Behemoths
Treelord Ancient: Seed, Regrowth - 300

>Other
5x Spite Revenants - 100
5x Spite Revenants - 100
5x Spite Revenants - 100
3x Kurnoth Hunters with Bows - 180
3x Kurnoth Hunters with Bows - 180
3x Kurnoth Hunters with Bows - 180

>Terrain
Sylvaneth Wyldwood: 3 bases - 0
Sylvaneth Wyldwood: 3 bases - 0
--2000 points

Thoughts?
>>
>>48142940
I'd say 10 exactly to keep costs down.

Censers are really quite weak and sort of shit compared to Monks. Acolytes seem decent enough to spend the points out on 10, and i'm amusing you are using them as your battle-line, with a unit of Stormfiends as the 2nd pick.

I mean with these slightly old 5 pack old metal models saying 'You want [X]' is all well and good but i'm assuming no one even owns more than maybe 10 Acolytes or Censers until AoS points arrived (Because Globadiers were shitty in fantasy )

Skaven have a problem with their 'elite' infantry being 5 man units with shit or non-existant saves and only one wound a piece
>>
>>48143004
Yes, they're gonna be my battle-line units (no Stormfiends) and I have 20 of them. I was hoping that someone would say 10 per unit because I have enough for sub-2000 games then and I only need to buy 10 more for 2000 point games. I would have bought another 20 eventually if 20 was the best unit size for them but not 40, then I would've had to consider Stormfriends.
>>
>>48137744
Its changing the game because it's effectively a relaunch of the systen. The handbook is pretty much a holdover until everyone gets their codexes.
>>
>>48141704
Yeah, I think it would be a super smart business decision to have a constantly updated points value with buffs/nerfs so that 'the strongest' units change over time. Means nothing is OP or UP for too long and also means that people have a reason to buy new stuff. League does this super well, if you wanna follow whats OP you need to buy all the champs really because you never know which will become FoTM, but if you know X like the back of your hand then you also still do well.
>>
>>48142482
Do you want based Duncan to starve?
>>
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>>48142804
Decided on blue... just done a trial on this guy.

This will be my tabletop standard, pretty happy with it.
>>
>>48143002
My thought is that the Treelord Ancient is Leader/Behemoth, the Wyldwoods cannot be bought via warscrolls, Drycha needs to specify her gun and the list itself is boring as sin.
At least mix up the weapons of the Kurnoth Hunters a little, take some other units besides the Spite Revenants (or batallion them up, if you must).
>>
>>48142891
What, German not good enough for you, anon?
>>
>>48143534
I'd never run it - just thought about it at work
>>
>>48142816
Get some Ard boyz and the wierdboy. His version of the Foot of Gork is super good, and he gets casting bonuses for being surrounded by other orrucks.

I haven't spent much time looking at the destruction warlord traits or artifacts, but I've been told there are some really good combos in there
>>
>>48141630
Except nobody asked for the return of min-maxing magical items.

And there is a solid reason why warlord traits are random in 40k
>>
>>48143979
>My Ancient Treelord dies in melee
> Acorn brings him back after combat for D3 wounds
>If lucky can then replenish D6 wounds with Magic
I doubt they're will be any Smashfucker tier BS atm
>>
>>48143979
Yeah, but 40ks warlord traits may be mechanically more effective or impactful than the AoS ones.
Looking through the ones I've seen si far, they seem like small bonuses to help further flesh out your general (which is a big part of the game). For example, destruction can get a simple bonus wound. They really don't seem so bad, and its nice to see more options in an option light game.

I'm going to be running an aspiring deathbringer with spiteful destroyer and give him the chaos runeblade artifact. I like knowing I've customized my general, and can even model him with the artifact
>>
>>48142454
Nice, do you have any more?
>>
>>48144082
I don't mind wargear too much for that very reason, custom models and such.

But have you seen the death one? Pick the specific trait and get a free 5+ feel no pain type roll for pretty much everything in the force. Sure not everyone likes to power-game but generally most Death players will lean towards that.
>>
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>>48133109
I just picked up the new seraphon set and am starting to develop a paint scheme for them and am looking for advice:

I'm really into the whole space lizards from space vs the classic blue dinos. I want to paint them according to the palette related, but am not sure how to do this without making them look freaking wierd. Maybe a light gray underbelly with pic related scales and stuff?
>>
>>48143554
Doch, aber eine Regelformulierung ist zweideutig und ich hätte gerne den Originaltext.
>>
>>48144189
To be fair, almost everysingle death unit is super frail. Practically every army out there will cut through your hordes like a knife through butter. You've really only got stuff like Morghast, Sphinxes and the other big monsters. Even our hero's are weaker on average.
>>
>The only interesting battle reports for Sigmar seem to be all <2000 points
Need more leaks
>>
2500 points of Fyreslayers

Battalion: Grand Fyrd

Heroes
Runefather - General
100
Runemaster
100
Battlesmith
100
Runeson
80
Runeson on Magmadroth
280
Runesmither on Magmadroth
220
Total: 880 pts

Battleline
x5 Vulkite Berzerkers x10
War Pick and Shield
800 pts
Vulkite Berzerkers x20
Two Handaxe
320
Total: 1120

Special
Hearthguard Berzerkers x10
200
Hearthguard x5
100
Hearthguard x5
100
Hearthguard x5
100
Total: 500


Grand Total: 2500 pts
>>
>>48144411
No they're not. That's true of zombies and that's about it. Even basic skeletons have a 5+ save against rend - attacks.
>>
>>48144514
shit
Hearthguard Berzerkers are x5 and another hero Grimwrath Berzerker for 100 pts

same grand total
>>
>>48144084
That's just from google, I'm afraid. Search High elf color schemes.
>>
So with giant rats being moulders batlteline. Am I better off making giant rats or rat swarms out of the start collecting pestlin box?
>>
Stupid question; using some WoC with halberds this weekend (2" melee range). I've still got my warriors on square bases, so if we're measuring from base to base, does that mean I can attack from the "3rd rank" when I pile in?
>>
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>Leader
Treelord Ancient: Seed, Regrowth - 300
Branchwych: Circlet, Reaping- 100

>Battleline
20x Dryads - 240
20x Dryads - 240
5x Tree Revenants - 100

>Behemoths

>Other
3x Kurnoth Hunters with Bows - 180
3x Kurnoth Hunters with Bows - 180
6x Kurnoth Hunters with Scythes - 360

>Terrain
Sylvaneth Wyldwood: 3 bases - 0
--1700 points

That is my "Core" - I will buy the models this list - but i don't know what to put in to make it 2k.
Any ideas? Just another Ancient?
>>
>>48143002
Give one unit of Hunters Scythes. You want at least one unit of them at the front line to spread the Ancient's Command around. Also exchange the two min-size Dryad units for two min-size Tree-Rev units. That gives you enough points to squeeze the Outcasts Battalion in to make your Spities actually useful.
>>
>>48144637
Drycha? She's 280, don't see how much she'll bring to the table, but she doesn't seem bad by any means.

Maybe another treelord though, cuz treelords.
>>
>>48144189
Wasn't that one just for mortal wounds? But if not, you're corrwct that it is a little powerful.
>>
>>48140743

Awesome
>>
>>48144637
Drycha, or make room for Allariel?

Or more Hunters. You can never go wrong with more hunters.

Or, if you're sick of hunter by this point then get more revenants. 5 more tree and 10 of the other ones.
>>
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>>48144370
Do it my man. Purple lizards are cool.
>>
>>48144733
>>48144785
Could always go Drycha and get the Household battalion bonus for 20 points
I guess i'll finalise it on Sat ehn i hopefully will get my hands on the book

Or pdf :^)
>>
>>48144618
Yes. If you're stilk using trays though, you're kinda gimping yourself. With a 2 inch range, a single pile in is enough to blob around a unit and hit with everyone
>>
>>48144912
Thanks!

Not using trays, meant to say from 3 models deep, as opposed to from the 3rd rank.
>>
>>48144618
Technically yes, but they should be on 32mms so don't expect many people to let that slide easily.
>>
Where can I find points values for age of sigmar?
>>
>>48145135
OP links.
>>
something i dont quite understand about the point system is that a unit for example can have 10 to 40 member of that unit for 40points lets say, but if i wanted a unit of 32 for whatever reason will it still be 40points or is there something im missing for adding more points to the base size
>>
>>48145404
You only buy models in multiples of the minimum size.
>>
The Alarielle model is god damn intimidating prospect to paint.
>>
Does anyone have the chaos points pdf that was posted a while back?

I might be getting a chaos army from a friend and I want to add up the points.
>>
>>48145443
so if its 10-40 for 40points and i wanted a unit of 20 it would be 80points, correct?
>>
>>48145489
Yes
If you take N multiples of a Unit that cost 100 each then the cost is N x 100
>>
>>48145506
>>48145443
great, thanks for the clarification
>>
>>48145458
store manager opened his one in store today
it's god damn intimidating to assemble and transport as well
and the damn beetle is huge
>>
>>48145459
In the OP
>>
>>48145404
Its wierd, but it starts to make sense when you factor in battleshock.
>>
>>48145625
How do you transport Sylvaneth stuff anyways? with all the fiddly branch bits, anything outside of Dryads seems super fragile.
>>
Should I go with a juggerlord or a chaos lord on manticore?
>>
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>>48145625
>and the damn beetle is huge
You can say that again.
>>
>>48145690
Magnetic trays. I wouldn't use foam.
>>
>>48145690
I'll be doing it the same way i transport my Dark Eldar
Very
Carefully
>>
>>48145625
Can't you just magnetize the branches Ally is standing on and transport her and the beetle separately? Because I think you could just lay Ally flat on her back and nothing would break off. And the beetle seems sturdy enough to survive being thrown across the room.
>>
Hey guys. I hope all is well on your end.
Listen, I'm going to start an excel spreadsheet for people that are looking for other folks to play. Be it AoS or 40k. It'll have stuff like Skype information. Email. Brief description of your army. Location. Name.

I'm curious to figure out how to link a spreadsheet to you guys without having a gmail account. OR do you guys need one? Lemme know if you have some further information. See if I can get a database of players who want to meet with other folks!
>>
>>48143494
he wants delicate resin branches to snap off whenever he transports his army around
>>
Is there any reason to take Khornate or Slaanesh aligned stuff in a Slaves to Darkness/Brayherd list?
>>
>>48145737

I'm down, link it when you can.

Reddit also has a few subthreads for finding people, I would advise looking there as well.
>>
>>48145698
Since you're asking this, I'm assuming you want to play Path to Glory with it?
Depends. The Manticore Lord is a bit stronger and a lot faster, but has a damage chart to work with and his Command is way more limited.
>>
>>48145749
Until we get cool stuff like chaos god allegiances, you can bring them along if they suit you. I'm bringing a ton of khorne daemons with my bloodbound because letters are a great core choice and I have a skull cannon.

Lots of StD units have mark options for synergy.
>>
>>48145762
Well hot damn.
Do you have a link to the thread?
>>
>>48145749
Brayherd? Not at all, but neither is there any reason to take Tzeentch or Nurgle.

StD? Absolutely. Giving your StD Mark of Khorne lets all the awesome Khorne support Heroes target them with their buffs (like Gorebeast Chariots plus Bloodstoker).
Slaanesh not so much, though, but Slaanesh is supposed to get a release later this year, so... you never know.
>>
Fuck, I really hope we get chaos god allegiance lists. I'd bet that bloodbound, rotbringers, and at least arcanists will all get codexes at some point, but command traits, spell lores, and artifacts for things that share a god keyword would be amazing.

Would also let pesti-nurgle players have cool stuff, and I can run my fantasy KDK list.
>>
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https://docs.google.com/spreadsheets/d/1xRAt9dJN3xHxjw4VJyPirkAv8-kVrIfD7cTD6SG9tJw/edit?pref=2&pli=1#gid=0

Here's the spreadsheet folks. I hope this works. Maybe a BRIEF description of your army is a good idea too. If you know your points? Roll 'em. I'm linking this in good faith that this will help folks find people near them for AoS. Fantasy Hammer, or 40k!
>>
>>48145731
arielle has a small pin under her feet , we hypothesized that slides into the beetle so you won't need to magnetize it
the beetle seemed sturdy as shit as you said
>>
>>48145829

https://www.reddit.com/r/ageofsigmar/comments/3mxwd4/looking_for_local_aos_players/

Technically this one counts too;

https://www.reddit.com/r/Warhammer/comments/41y1m2/the_2016_hammerit_locations_thread/
>>
I can't seem to find it but how much does Archaon on horse cost points-wise?
>>
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The only thing i'm unhappy about with this release is the focus on Terrain.
Sure you don't NEED to get it, but a Sylv alliegence army gets to place 1 for free. We also don't know if you can use the same Trio of Forests for their teleporting rule

Imagine having to get 4-6 templates just to use a speical rule for 90%+ your army

Not to mention the extra transporting space
>>
>>48146404
n/m found him
>>
>>48146431

On the plus side the new Warscroll in the book says a Wyldwood is "Up to 3" Citadel Woods. So you can get away with 2 bases, and I doubt anyone would blame you for not taking the trees. Hell, I'm just gonna cut around the base onto some foamcard and make my own bases anyway.
>>
How does healing work? Still new to Sigmar.

So if i lose 5 skeletons, but heal 3 does that mean i replace 3 of the 5 models i removed from the combat?
>>
>>48146503
Wait, so does that mean i could have 3 1 base Woods? or a 2 base Wood as well as another 1 base?

If so - i retract my complaint
>>
>>48145835

I have some Juan Diaz daemonettes laying around, I've been trying to find a use for them but they don't seem to fit anywhere in my mostly Brayherds/Slaves to Darkness/Bloodbound army composition.

Not sure I want to go dedicated Slaanesh, either. So I guess.. Blood for the Blood God?
>>
How the hell do you do Chaos Undivided in this game? Preferably in Matched Play.
>>
>>48146544
Yes, the new wording is that you can have 1 to 3 woods in a wyldwood.

Personally, I'm gonna get a wood, and take the trees off, put then on individual bases.
>>
>>48146511
Any ability that uses the exact term "healing" can't bring back slain models, only restore wounds to ones that are still alive (so healing does nothing for 1 wound stuff, incidentally). There are other abilities that bring models back to life/add models to units though.
>>
>>48146572
StD, lots of warriors and chariots
>>
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>>48146581
>mfw
Looks like that GW 3 base set is going to give me at least 2 woods
>>
>>48146431
Again, a Sylvaneth Wyldwood consists of UP TO three Citadel Woods, so you only need 1. And by now we do know that yes, the teleporting is between different Wyldwoods. Still means you only need two forest bases to teleport.
>>
>>48146589
Damn that sucks, but makes sense
>>
>>48146618

Regular chariots or Gorebeasts?
>>
>>48146676
Gorebeast are much stronger, regular are much faster. Since imo a WoC army lacks oomph a bit, Gorebeasts are probably more useful.
>>
>>48146676
I personally feel gorebeasts are better. Give them the mark of khorne and bring a bloodstoker, they're better. But for an undivided themed list, you may havr success with either
>>
>>48146719

Okay, that will work well, I have the starter boxset of Khornate stuff and some Skullcrushers anyway. Always wanted to get a Bloodthrister, too.

Still not sure what to do with my Warherd and Brayherds. Really wish I could give them marks..
>>
>>48146847
There is a Battalion in Godbeasts that can make Warherd Khornate, but you can't take that in Matched as the Campaign Book Battalions didn't get points for fucking good reasons.
>>
>>48143498
That's really good. If you manage to keep that standard your army will look great on the battlefield.
>>
>>48146879

Its cool, I'll just use the Brayherds as fast, cheap hard hitters and let the Khornates stomp all over shit with chariots, Skullcrushers and daemons.
>>
>>48146657
It's giving you at least one and up to three wyldwoods. After the Sylvaneth Battletome becomes official Wyldwoods have up to three bases of Citadel Woods
>>
>>48146924
Make sure you bring some daemon heroes to back up the daemons. You get free rerolls for letters just to have a khorne daemon hero near them.

Bloodsecrator is also really good. Gives all khorne units +1 attack, and effects bloodbound, daemons, stuff with a mark. Super good.
>>
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>>48146997
>2 base Wood in your deployment or mid table
>1 base Wood summoned in your opponents side
>Teleporting Behemoths
>Teleporting Revenants
>>
>>48146921
Thanks mate.
>>
>>48146998

What daemon heroes would you suggest? Is a Herald any good? I'm definitely buying a Bloodthirster.
>>
http://www.dakkadakka.com/dakkaforum/posts/list/695684.page

"Kurnoth Hunters, best unit in the game. Very overpowered, with math-hammer to back it up"
>>
>>48147158
I say a skullmaster. Its like a herald plus the benefit of charge rerolls and the extra jugger attacks. The herald itself isn't super bad, but the 'bloodtide' ability or whatever isn't really that useful.
Plus you could just do some tiny mods to a bloodcrusher to make one.

I've seen both thirster varients wreck, so each is viable. The insatent rage one cleaves units when rolling a 6 for its number of attacks, and that sounds pretty fun
>>
>>48147158

>buy starter kit
>pleasantly surprised to find most Khornates have detachable heads or can be easily cut off

Welp, time to put some helmets on these fuckers. I was thinking about brass helmets and dirty iron for Chaos Warriors, Blood Reavers, etc. and Blood Warriors having aged brass armor with a verdigris patina and keep their tabards red for a nominal Khornate color.
>>
>>48147282

I would do a Herald but I have a strong dislike for how the new Bloodletters look. I definitely preferred the older ones, even if they were more generic looking. I guess I could swap their heads out with beastmen ones..
>>
>>48147020
With items, spells and special abilities Sylvaneth have a ton of possibilities to create new Wyldwoods during the battle. You may want to have one base spare just for the flexibility. Just imagine the powerboost certain units like dryads get if suddenly a new wood grows behind them.
>>
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So, /tg/, I present you with a choice. Flitterfuries or Sqirmlings? You determine what goes onto the model.
>>
>>48147469
If a game were to last 4 turns, and you casted treesinging successfully every turn, you could have 5 (starting wood) on the table.
>>
Can you guys recommend any good painting guides for wood/etc that'd be useful for the Sylvaneth?
>>
>>48147610
And the Acorn. And Any Treelord Ancient on a 4+. And Alarielle's blast spell. And several Batallions.
>>
Are the Sylvaneth broken?
>>
>>48147020

>Alarielle is the key!
>>
>>48147656
Not really, but think if this as the begining of second edition, and they're the only ones with an updated codex. They're going to shine until lots of things catch up.
>>
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Which one /tg/? In the skryre one, soy can sub in a warp grinder and a hellpit for the storm fiends and the two mortar.
>>
Do we have a line on the Sylvaneth battletome yet?
>>
>>48147785
>Warscroll builder
Points man, they're here, go nuts.
>>
>>48147799
In german. I'd give it a day or so before we get the real deal.
>>
>>48147814
They're both made with the new points, I just used warscroll builder instead of typing. Both 2k
>>
>>48147785
2k in the new is approx 86 ish in scgt
>>
Possible migrant from WMH, shopping around for a new game since im unsatisfied with 3rd ed.

So, what is the Generals Handbook? are they the new codex or is it the new core rules?
>>
>>48147799
We have all of it, except in its in German with one anon translating it.
>>
Anybody got chaos artifacts list pic? On phone atm so can't download doc
>>
>>48147925
Basically, its the points listing for every unit currently in the game, along with more rules, formats and options to use. Its essentially, the book for Organized play.
>>
>>48147853
>>48147933

Thanks
>>
>>48147980
is it free on gw's site or is there a link in the sticky?
>>
>>48147568
Squirmlings. You want to pluck apart a full-strength 1+ rerollable unit of Saurus Guard in one turn. (And I think they look creepier).
Thanks for that picture by the way, I was worried something would look amiss if I left the bugs off so they can't break off. Will just glue them to her base so they look like they're already slithering toward the enemy.

>>48147629
Paint Dryad Bark, highlight Gorthor Brown, wash Agrax Earthshade/Nuln Oil, dry-brush Sylvaneth Bark, dry-brush Terminatus Stone on hardest edges.
Or you could watch the How to Paint Sylvaneth tutorials on WarhammerTV
>>
>>48148068
It'll only come out in two weeks, but we already got the point lists in the OP. The actual rules are already free and legal to download from their website.
>>
>>48148123
And the artifacts?
>>
>>48147925
People are supposed to go from WHFB/AoS to WMH, not the other way around. I collect and paint both though.
>>
Should I have everything on bases? Almost all of my warmachines and crew are bsaeless, is that an issue?
>>
>>48148168
What's wmh
>>
>>48148174
Warmachine/Hordes, I'm guessing.
>>
>>48148136
Those too are in the OP. Click the sendspace link and you have everything we currently have from the Handbook.

>>48148172
Measuring is done from model to model anyway, so most people won't give a damn.
>>
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>>48147940
>>
>>48148260
I love you
>>
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>>48148300
>>
>>48140104
Orange fire of Trench. Rerolls on everything. To hit, to wound, armour and ward saves. This on a ws8, St 5 lord who could easily have a 1+/4++ save.
Pure awesome.
>>
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>>48147629

i like this and its super simple
>>
>>48148471
>Orange fire of Trench
Tzeentch* stupid auto correct.
>>
Tinkering with a Sylvaneth list now that we have the Battalion rules, would like some feedback

>>>Gnarlwood Wargrove (80)
includes
>>Household Battalion (20)
>Treelord Ancient (300) w/ Silverwood Circlet & The Reaping & Gift of Ghyran
>Branchwych (100) w/ Warsong Stave & Throne of Vines
>5 Tree-Revenants (100)

>Kurnoth Hunters w/ Bows (180)
>10 Dryads (120)
>5 Tree-Revenants (100)

evens out to 1000 points.

As everything here can cast two spells a turn, I can afford to have the Branchwych cast Throne of Vines on herself to buff either her Treesong or her damage spell and the Ancient tosses out a terrifying damage aura and regenerates and can rezz from far away. The Tree-Revs are harassers and the Hunters deal ranged damage. Seems like I have too few infantry models though..
>>
>>48148490

That is pretty cool. I wouldn't know precisely how to do it though, haha.
>>
>>48147920
Where are you getting that from? It should be about 100 as at least an equal amount of points went down than up.
>>
>>48148506
Wait, you pay points for wargroves?

I apologize for throwing a fit the other day, 40k has conditioned me to see chapter tactic-style rules and think they're free. If you have to pay for them that's way more fair to older armies.
>>
any khorne bloodbound players or people experience fighting them.
what would u say is a better setup for bloodreavers. the meatripper axe that gives rend or reaver blades
>>
>>48148613
Yeah, depends. I agree that its fair compensation in principle, but effectively some of these feel undercosted and some overcosted.
>>
>>48148641
I generally prefer Meatripper Axes. The Rend-1 is pretty substantial and rerolls to hit can be gotten from elsewhere.
>>48148613
All regular batallions cost points now. Historical batallions don't, but they're not allowed for matched play.
>>
>>48148641
If you almost exclusively play against Seraphon, Reaver Blades are better. If not, Meatripper Axes are better. A unit that weak, cheap and shitty should not have Rend.
>>
>>48148641
Meatripper axes are way better, but not sure if they're worth $60 more if people in your area are stingy about proxying the starter set ones.

>>48148686
Batallions cost points, but what's to say "chapter tactics" do?
>>
>>48148770
>Batallions cost points, but what's to say "chapter tactics" do?

Because Wargroves are basically chapter tactics and they do cost points.
>>
>>48148770
>>48148709
>>48148686

well i got the starter box, so they have reavers but i was planning to get another 20 reavers, could easily have 1unit that is from the starter box with reavers and another box all with meatrippers so i have both
>>
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>>48148770
Gee, I dunno, this page maybe?
>>
>>48148847
Not the guy you responded to, but Imma shamelessly steal that pic because I'm sick and tired of scrolling all the way to page 15 of the Order pdf when I want to check some Sylvaneth point costs.
>>
>>48148709

Different anon, but I play against Storm cast and Seraphon, and occasionally Orcs.
>>
>>48148825
Well obviously, but in a vacuum if you heard batallions cost points it's not a perfect logical jump to say chapter tactics would.

>>48148847
I honestly didn't connect this pic with pics of the wargroves from yesterday.
>>
So what's better, a full skryre build (with three battlelines of 30 clanrats and thanquol) or a pure pestilens build with a cong of filth, a plaguesmog cong, and two plague claws with a verminlord corruptor as general?
>>
>want to make a Deathrattle Kingdom
>want to make the playstyle more interesting than just pure melee rushdown by adding skeleton archers
>don't want to include legacy units that canonically don't exist in the Deathrattle Kingdoms

Being a purist is hard.
>>
Is there anything saying a champion from the warhead or Bray herd could not ascend to princehood?
>>
>>48149136

>When arming his countless legions of the dead, Nagash's mortarchs asked what ranged weapons they should equip on their rattles
>'Those are for for dishonorable cowards!' he cried
>Natasha proceeded to betray everyone at pivotal points during every climax of the narrative for arbitrary and bone headed reasons
>>
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Hi, new poster here.

Been a skeptic since I played WHFB for a good 15+ years before GW butchered it, got grumpy and have hid under a rock until now.

Just found out that my local community have a few new thinkers that ain't afraid to try out AoS, and have done so regularly since the launch. They have convinced me, through the gentle art of "this is the book your looking for" argument, pointing to the Generals handbook to be the all Saviour of this game, as it includes the points for the damn game.
Now, my first impression, as I'm a grumpy old fool was to state "hey, didn't GW claim we shouldn't be burdened with the obligatory purchase of unnecessary books with AoS?". Because to me, this all seems like a gamers tax to be frank. Kind of like GW told you "well, you can play the game for free, but thats just the Beta. If you want to enjoy the full game, subscribe now and by our book that contains ALL the rules you need to actually engage in battles with strangers!".

Buuut enough of me being an old sack of hay, I'm willing to give it a try. The point I'm writing is this, I find the Ironjaws cool as fuck, they have great models (few, but still great!), and none here plays the Orruks. The only problem I have with them is the old Ard-boys models. I hate old models mixed in with the new stuff, they simply don't match, they are outdated and look far inferior to the new models, its that simple. Hell, Id even convert some new Orruks to be Ard-boys rather than play the old miniatures if thats what it takes!
Can you play Ironjaws, not using the old Ard-boyz? I was thinking of starting with what I just found fucking cool, a Megaboss on Maw-Krusha, a shammy and a chanter, 2 units of brutes (or maybe one big unit, don't know whats best to be frank...), and a unit of Gore-gruntas for some speed and hitting power. Would it work? Or rather, does it work with the points system they have boiled together?
>>
if a unit has options between one handed and two handed weapons and takes a icon banner can that model still attack with a two handed weapon even tho he is holding a banner/horn?
>>
>>48149238
iirc you can take brutes as battle line troops if you go full ironjawz
>>
>>48147785
Anyway, just need help with getting direction.
>>
>>48149288

That is fucking splendid!.... I think...
Thats what you need to take, correct? as in mandatory troops or such I take it?

Anyways, it sounds great, I might actually start playing this game after all.... Oh god, my friends are going to hate me!
>>
>>48149355
You need new friends...
>>
>>48148168
Yes I jumped ship from WHFB to WMH. But the edition change has been rough and I miss my beastmen. I miss WHFB but no one plays it in my new meta, they all play KoW even tho 9th age blows it out of the water
>>
>>48149355
yep
>>
>>48149238
>Now, my first impression, as I'm a grumpy old fool was to state "hey, didn't GW claim we shouldn't be burdened with the obligatory purchase of unnecessary books with AoS?". Because to me, this all seems like a gamers tax to be frank. Kind of like GW told you "well, you can play the game for free, but thats just the Beta. If you want to enjoy the full game, subscribe now and by our book that contains ALL the rules you need to actually engage in battles with strangers!"

point costs will be included in all future warscrolls and in the free app after the generals handbook launches
>>
>>48149355
Basically. The way works is that there is the Grand Alliance, than the Allegiances. Every grand alliance has a certain selection of Battleline troops that you must use to play the game. By picking a Grand alliance, you get a Artifact and Command trait.

However, by sticking to one subfaction, or allegiance, you can instead use certain units that arent normally battleline, in place of the battle line. For example, Skeletons and Zombie are overall battleline units. However, if you use the DeathLord allegiance, Morghasts become battleline. This is at the cost, though, of that you can only use units that are in your subfaction. To keep your allegiance, and your battleline Morghast, you cant use Skeletons, zombies, or any other unit
>>
>>48149385

Well, to be fair, GW did do a dick move, and people who have not only played the game WHFB, but actually LIVED WHFB since youth, where robbed from a part of their childhood. I know people who owns several fully painted armies, who they cared for and painted and built for over a decade! And now thats not a game anymore because of "hey, money right?".

Don't get me wrong, GW has always been dicks and made the wrong moves, but we as a fanbase has dealt with it, right? But I feel that the end times was truly the end times for a great many people (including a larger portion of my closest friends, hey, including me until recently!) who played the game.

But as you say, with AoS, new friends is almost a must. Of the assembly of warriors I have been introduced to, almost none had any former experience, or but a year or two in to the WHFB before it was taken away. So most people are new to the game itself, some have experience from other games such as 40k (believe me if you will, but several of the players have actually migrated to fantasy with a "Finally, round bases!" as their only explanation) or warmahordes, but most are brand new to the hobby. So I guess that tells us that GW´s tactics has indeed paid of, they wanted new blood, and they got it. With this book, and hopefully even more to come, I hope to see more ol´timers like me return to the hobby. I'm simply fucking tired of laser guns and shit, I want my bow and arrow back!
>>
>>48149271
i just go with the whole unit has the same stats unless specifically mentioned otherwise
i've yet to meet someone who doesn't do the same or minds
i mean if people are going to be that autistic about modeling i'dd have to slap shields and halberds on some of my standard bearers
>>
>>48149615

Thats actually really fucking great. I didn't see myself saying this at the time GW ripped the old world apart, but they are starting to fucking give us as players, the things we always wanted!
>>
>>48149238

That boss looks so much better in metal armor, it's like night and day
>>
>>48149652
to be fair the rules for aos are pretty solid
the two mayor flaws, no points and no 1 always fails have been remedied with the generals handbook and there is some pretty ingenious stuff, missing from 40k in there. like the keyword system
>>
>>48149548
>homebrew game based on the shitty 8th edition
>blows KOW out of the water

How about no?
>>
>>48149621

>Neferata can't be part if a Soul blight allegiance

I'M MAD

MAD ABOUT VAMPIRES
>>
>>48149753

I've always been put off about measuring from the model instead if base and rolling to see who gets the next turn. Do those imbalance the same at all other am I being a fag?
>>
what the hell is a battle line unit
>>
>>48149804
You could always house rule those two things

The GH has a section about house ruling and specifically mentions that measuring base to base is a very common house rule
>>
>>48149804
You're just being a fag.
In all seriousness, random initiative keeps things interesting and measuring from base is easily, and commonly, houseruled.
>>
>>48149804
Measuring from models... lots of people are okay with house-ruling that away and even if not, it doesn't make a difference usually (usually meaning only if your opponent isn't a pedantic fuck)

the initiative mechanic is infuriating at first, but it actually works pretty well. You have to plan for both, so you have to be aggressive enough to take advantage of a double turn, but also carefully enough not to get killed by the opponent getting two turns. It adds a nice bit of depth to it, but you need to get used to it.
>>
>>48149804
Random iniatitive is actually one of the things i find that make this game interesting. I used to hate it for that dreaded opponent's 2 turns in a row, but then I learned that dealing with it, and planning for it is part of the hidden strategy of the game.

If you play always expecting your opponent to get 2 turns, it has less impact. Also I figured out a rule of thumb for it:

If you went first in the round, play defensively. If you went second in the round, play aggressively.
>>
>>48149776
>went to get my copy of GA:Death to check and then tell you what a moron you are
>find out neither Mannfred not Neferata actually have the Soulblight keyword
>laugh for a good five minutes at the ridiculousness
I feel you, man.

>>48149884
Core tax in Matched Play.
>>
>>48149952
>Core tax in Matched Play.
Cheers
>>
>>48149884
It's like the minimum 2 troops in a cad for 40k.

Depending on the size of the game, you need to bring so many battleline unit. No matter their cost or what faction they are from, or how many, as long as you bring them.

Additionally some factions open up more battleline options for you if your entire army is one faction.
>>
>>48149804
random initiative is 10 times better than 40k's "better hope you get turn 1 or lose a quarter of your army before you get to use them" i've realised a battle was lost in 40k more than a few times before it even got to my turn , this way you can turn it around relatively easily and thanks to the way melee works it's even more fair
base measuring is something almost everyone does anyway since some of the bigger models can't even use half their attacks thanks to their base otherwise, it's just there to not completely alienate whfb players
>>
>>48149973
ah ok, thankyou
>>
>runs bone zone
>basically entire army is other people's "muh core tax"
Feels good man.
>>
>>48150200

What do you typically run?
>>
>>48150231
Just had one proper game yet (got mashed by lizard ripperdactyl spam), but my build list for 1k is
Legion of death - 60
10 skellymans - 80
10 skellymans - 80
20 skellymans - 160
10 GG - 160
5 Knights - 120
Wight King with axe - 120
10 skellyman archers - 100
Necromancer/Tomb herald - 120
Gonna convert up herald/necro from skellies/gg and Necro on horse from Hexwraith.
>>
>>48150318
Nice list, but I should axe:
the legion of death
gg
knights
wight king
and tomb heral
instead, play more skellies.
More skellies is always the answer. ITS TE ONLY ANSWER
>>
>>48150354
Incidentally, what's the best way to paint a black axe?
>>
>>48150396
black
>>
>>48150396
Base abaddon black
wash nuln oil
layer a slightly lighter color near the edging or where the highlighting is going to go. i like dark reaper
edge hilight a lighter grey. I like fenrisian gray
>>
>>48150423
This
>>
>>48150471
Thanks, paintanon!
>>
>>48150500
no prob.

i discovered it from reading a dark eldar painting guide. i love the black effect it gives. The highlighting is a slight blue, which keeps it from being too greyscale
>>
>>48150354
So since a death list without range is viable, how do skaven pestilens compare?
>>
I have to admit that I really dig some of the AOS releases. Sylvaneth look great, the Orruks are pretty cool (though I think they did go too 40kish) with them. I know the Fyreslayers divided opinions but I personally dig their look.
>>
>>48150541
Fenris is the old shadow grey, right? I have some of that.
>>
>>48150607

I'm cool with the generic aesthetic of the Fyreslayers. I just think a lot of the bodies of the models look awful. Awkward poses, terrible musculature.
>>
>>48150318
I'd drop the archers, merge the skellies into 2 20 man squads, and swap out Grave Guard for Necropolis Knights.

Necropolis Knights are so nice.
>>
>>48150640
fenrisian grey is old space wolves grey
>>
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>>48150720
>2 20 man squads

Stop, I can only get so erect
>>
>>48150794
Bueno.
>>
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>>48150797
Oh i know this erection.
>>
>>48150318
Convert a herald on horse since they cost the same as one on foot. The extra mobility is useful.
>>
Ok, should I be using a verminlord as a pestilens general? He seems pretty shitty.
>>
Is it better to have a lord on foot, horse or mantico??
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