[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Age of Sigmar General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 414
Thread images: 66

File: Header.jpg (100KB, 500x500px) Image search: [Google]
Header.jpg
100KB, 500x500px
>resources
pastebin.com/LPEdZcTi

Happy Birthday AOS! edition.

>Point system pdf for matched game
>Thx, Based Leaker!
sendspace.com/file/n3nkx2

Old thread over here >>48090840
>>
>>48112996
First for Ushoran the Handsome.
>>
Archaon.
Archaon!
ARCHAON!
>>
>>48112996
Sigmar mini when? I wanna throw down with Nagash and Alarielle.
>>
File: Skaven Ratlinggun.png (233KB, 575x433px) Image search: [Google]
Skaven Ratlinggun.png
233KB, 575x433px
And here is Shiggymar's present

Sorry i couldn't wrap it in time
>>
>>48113043
Oh, you mean the ten pages scattered throughout the entire book? Again, click all the units in the webstore, scroll down to the flavor texts and you'd have more lore than GA:Order comes with.
>>
>>48113113
To quote 1d4chan, the Sigmar mini will come out whenever Forgeworld decides to give a model and rules to that Turkish bastard called the Emperor.
>>
>>48112996
So is this setting good yet?
>>
This is my favourite pic of Alarielle, I love how angelic she looks
>>
>>48113162
The Emperor doesn't have a beard.
>>
>>48113201
No and to you it never will be, now shoo, the KoW thread is dying without you.

>>48113209
definitely not my fav pic of her. The beetle has a gob full of fangs. Beetles aren't supposed to have teeth.
>>
>>48113209
She looks really different from her old self.
I wonder what Morathi will look like.
>>
File: 99120204017_DrycaHamadreth01.jpg (49KB, 600x620px) Image search: [Google]
99120204017_DrycaHamadreth01.jpg
49KB, 600x620px
>>48113275
OK thanks. I'll check in next year to see if things turn around. Best of luck with all this.

If nothing else, there'll be some great Keeper of Secrets conversions with this fucker.
>>
>>48113334
>there'll be some great Keeper of Secrets conversions with this fucker.

I doubt it, there's nothing Keeper about it.
>>
>>48113275
And elves aren't supposed to exist.
>>
>>48113401
It's got tits.
>>
>>48113122
The Grand Alliance Order book actually had a fair amount of fluff in it. Hell, buying it convinced me to go with a focus on Lion Rangers because I loved their lore, even if it was only about two pages.

Stop being an asshole for no reason.
>>
>>48113481
No nipples mean no tits.
>>
>>48113511
That's what the greenstuff is for.
>>
>>48113505
I'm not. I adore the GA books, I own all of them and I constantly flip through them. I simply get sick and tired of people demanding pdfs of great value books when most of their gameplay-relevant content is already free on the GW site. Yes, Order had a bit more fluff than the others, but that still amounts to less than twenty pages.
>>
>>48113275
and beetles aren't supposed to be as big as a tank, so whats your point?
>>
Why would someone ever use a Branchwych instead of an Ancient Treelord as your General?

Unless it has some decent command benfits
>>
>>48113334
>beese coming out of the honeycomb

age of sigmar models are brutally cool regardless of whatever people might have problems with the game
>>
>>48113588
You are. I was asking if there's a watermark not demanding a pdf, because if I'll buy one I'll share it. No issue with getting a physical version for me.
>>
>>48113701
She's got quite a nice damage dealing spell if the enemy bunches up. Could help in a brawl.
>>
>>48113701
She's cheaper in both cash and points, her spell is less situational and she can be hidden comfortably in terrain and/or units due to her size.
>>
10 phoenix guard cost 200 points.
Just to clarify, if I take 20 phoenix guards its 400 points or still 200? The wording is confusing
>>
>>48113588
I wholeheartedly agree with you on that part. Sorry if I came off an antagonistic.
>>
I am loathe to admit this /tg/ but I do not know how to find the formations for Warriors of Chaos.

Can someone please educate me with the rules for Godsworn Champions of Ruin, or provide a link for the book containing their formations?
>>
>>48113870
400.
>>
File: you dumb dumbo.jpg (635KB, 1753x1142px) Image search: [Google]
you dumb dumbo.jpg
635KB, 1753x1142px
>>48113870
400.
I don't see how the wording is confusing considering they even give you an example.
>>
>>48113870
Think *really* hard about what you just wrote. And if that isn't enough, consider what would be the fairer, more logical thing.
>>
>>48113764
Alright then. Neither the online warscrolls nor the GA books have any watermarks on them.

>>48113701
Because I get three Branchwyches for the cost of 1 Ancient, points as well as money-wise. And if I do that, I get three times the magic potential the Ancient has. Or I could take a Branchwych and then still have the points left for a Kurnoth Hunter bodyguard for her.

>>48113870
>Multiply the cost of the unit by the same amount as you multiplied its minimum size
>For example, a unit has a minimum size of 5 models, a maximum unit size of 20 models and a points value of 100 points. It can be taken as a unit of 5, 10, 15 or 20 models, for a cost of 100, 200, 300 or 400 points.
Seems pretty clear to me desu.
>>
So someone in the last thread mentioned Bonespliterz are coming up soon, anyone got a breakdown of the rumors?
are they just getting a new battletome or are there new models as well? ETA?
>>
File: Savage orcs.jpg (430KB, 2693x1735px) Image search: [Google]
Savage orcs.jpg
430KB, 2693x1735px
>>48113982
It's mainly because on their points page, (pic related,) there's a couple of new unit names. I'm not familiar enough with their range though to guess whether these can be stretched out of current kits like the flesh-eaters or if they're likely to get new models.
>>
>>48113982
No new models it seems, just a battletome with repackaged miniatures like the Flesh-Eater Courts. Someone said 9. July but no idea how trustworthy that is. Has to be relatively soon though since all the new stuff has point costs in the Generals Handbook.
>>
>>48113982
They will most definitely be getting new models as well as a Battletome. We have no rumors though. We only know this because said new stuff already has points in the General's Handbook and some of the new unit entries there are most definitely not just arm swaps like the Crypt Flayers.
>>
File: mfw the wood starts kicking in.png (800KB, 576x860px) Image search: [Google]
mfw the wood starts kicking in.png
800KB, 576x860px
>>48113209
has carnac already uploaded the artworks of the battletome? I thought it still wasn't out; if there're more in this quality I'd be curious to see them.
>>
>>48114063
They will most likely NOT get new models. Savage Orruks, Savage Big Stabbas and Savage Orruk Arrowboys can all be made out of the current Savage Orruks. Savage Baorboy Maniaks are likely going to be the Savage Boarboys dual wielding choppers, just getting different rules from the ones with spears n shields.
Wardokk will likely be this guy :
https://www.games-workshop.com/en-GB/Savage-Orruk-Shaman-Warboar
Maniak Weirdnob this guy:
https://www.games-workshop.com/en-GB/Savage-Orruk-Shaman
Wurrgog Prophet will be a Generic Wurrzog.
Only thing I'm not sure about are the Morboys. But I highly doubt we'll get a single new unit.
>>
is the legion of Azgorh interesting to play? I'm curious if FW has gotten around to rebranding their fluff to AoS yet.
>>
>>48114237
Chaos dorfs themselves are currently incredibly shitty; big guns and monstrous shit like bull centaurs are alright.
>>
File: Sisters_of_Twilight.png (430KB, 478x698px) Image search: [Google]
Sisters_of_Twilight.png
430KB, 478x698px
>>48108570
I'm still toying with mine. Currently, I have plans for a Lion Ranger/Wanderer force led by an Archmage and a Waystrider, but no story behind either. I was thinking about maybe having two female army leaders to represent the Sisters of Twlight being reincarnated, but I'm not entirely certain how to represent them; considering one being a Wayfinder and the other being a Waystrider, or maybe even just keeping the combo I have now and justify it as, "Same characters, new lives," or something. Problem is figuring out a good female stand-in for the Waystrider or Wayfinder, since I already have a Handmaiden of the Everqueen as my Archmage proxy.

I'm still not 100% sure on my army's fluff just yet, but I do know I want them to have their home on the floating shard of a world like Outland from Warcraft that has drifted through multiple realms during its time of existence, and they also use it as a nexus to perform guerilla strikes against the forces that oppose Order, as well as answering calls of aid.

I do know that the two other Order players (apparently we're in the minority of grand alliances at the moment at our store, which surprised me) and I are going to collaborate a storyline of our alliance during the Summer campaign, however. What we have so far is that my faction has been on a quest to both return to the good graces of Alarielle and to find Teclis, and as their shard drifted into the Realm of Shadows, they encountered a faction of the Daughters of Khaine, who are also on a mission to find Malerion. So, with somewhat mutual goals (being that Teclis and Malerion are apparently bros, now), our armies are working together. Not sure about the other guy yet, but I believe he's Stormcast, so pretty easy to work with.
>>
>>48114344
damn that sucks, I love the minis
>>
>>48113334
I could see her for slaanesh or nurgle actually.
>>48113401
Slaanesh's realm had a forest made of twisted flesh and writhing bodies. It wouldn't be hard to make it as such if you went heavy on the flesh, pinks and purples.
>>
>>48114402
>>48114344
How about dispossessed dorfs
>>
>>48113113
It's weird, but I don't believe Sigmar will get a model; at least not anytime soon. The reason why Alarielle is getting a model, I think, is because she's more like a demigod of Order, since she's the Goddess of Life. I'm sure Teclis and Malerion will get models too, at some point, since they're the Gods of Light and Shadows respectively (and maybe Grimnir, too, if he's reassembled, which I'm sure he will be at some point), but possibly still below Sigmar, who's the God of Order as a whole.

The reason why it's weird is that Nagash has a model, and he's the tip-top of the Grand Alliance of Death.

This is just me spitballing, though. Personally, if I'm right, I'm not a fan of the non-human deities being "below" Sigmar, but I dunno. I don't even think this post makes much sense, now that I realize it. It's an amalgamation of jumbled-together thoughts.
>>
>>48114430
Wasn't Tyrion the god of Light and Teclis is his guide dog since he's blind now? Or am I confusing the two?
>>
>>48114415
As proxies for the Dawi Zharr? Sure, that's what most people are doing. Dispossessed are pretty strong with *very* powerful choices that make excellent count-as units for chaos dorfs.
Ironbreakers are very hard to shift and can armor up like nobodies business while actually having a non-insignificant punch. They make good Ironsworn.
Irondrakes are the premier shooting unit. Pretty much all other ranged units are compared to them, and 90% of them are just worse. They will be your Fireglaives.
The hero selection is great, too.
>>
Seraphon players

How are you adapting to the multiple nerfs in Pitched Battles?
>>
>>48114542
I'm not 100% sure. The guy I was talking to said Tyrion was dead and Teclis is the God of Light, but I could be wrong.
>>
>>48114607
By still being bullshit overpowered, stop whining.
>>
>>48114430
Sigmar won't get a model because he no longer fights. He abandoned his aspect of the Warrior King, and embraced the aspect of the God King. He passed the hammer to Celestant Prime to fight and inspire in his stead.


>>48114542
Yes.
>>
>>48114607
By whining a whole lot.
So, business as usual over here.
>>
>>48114693
It's just a shame that between Nagash, Archaon and Alarielle (and god-knows-who still waiting in the wings), our big, named posterboy is basically a glorified cannon, when the solution is that close.
>>
>>48112996
Reposting from last thread:
Alright, here's my list, put into points form
2 Battlemage: 200 points
1 Freeguild Genera Mounted: 100 points
1 Gunmaster: 80 Points

10 Free Guild Guard: 80 points
10 Handgunners: 100 points
1 Cannon: 180 points
5 Decimators: 200 points
Gryph Hound: 40 points

Here's my 980 point army, which I can add a Celestial Hurricanum and some more Freeguild to make it 1500 easily. Any suggestions?
>>
>>48114430
>Sigmar, who's the God of Order as a whole.

Sigmar is a god of the heavens.
>>
So is the Empire General on Gryphon model going to be phased out of the game? I wanna know if I need to buy one now.
>>
>>48115023
No.
>>
>>48115023
I'll take a punt and say no, if they were going to do it they would have done it in the massive cull of models
>>
>>48114994
He was formerly the leader of the Order Pantheon before it broke apart.
>>
>>48115123
Leader role, yes. Still a thunder god in this setting.
>>
>>48115064
>>48115113

Okay cool.

... I think I'll still buy it anyway. I want some mortals to fight along side my Eternals.
>>
>>48114961
You need more handgunners if you want them to do anything. Consider dropping a battlemage or the guard to add another 10 handgunners.
Also, assuming the FG General will be your, well, general, you need something to protect him, as the mounted variant is to tall to hide comfortably. Either take him on foot or get some tall screening models such as Demigryph Knights or Dracothian Guard.
>>
http://www.mengelminiatures.com/2016/07/review-sylvaneth-battletome.html

Another review for the Sylvaneth Battletome, tells a bit more about the fluff of the army and shows pretty decisively that yes, named Heroes CAN pick a spell from the Deepwood lore.
>>
>>48115233
>yes, named Heroes CAN pick a spell from the Deepwood lore.
Expected, but nice to get confirmed. Alarielle the Everregenerating confirmed.
>>
Hey, any ideas for my list - is there any easy way to add a Bloodstoker or is it even worth it?

1.5k
Leaders
Lord on Daemonic Mount (140)
Bloab Rotspawned (260)
Herald of Tzeentch (120)

Battleline
Gors (80)
Pink Horrors (140)
Pink Horrors (140)

Rando
3x Gorebeast Chariot of Khorne(300)
2x Burning Chariot (320)
>>
Tell me about your army leader.

Also what kind of tips would you guys suggest for writing an interesting and at least somewhat important beastman hero?
>>
>>48115357
I'd say toss the Herald of Tzeentch. The Bloodstoker is absolutely amazing with the Gorebeast Chariots, so I'd say he's worth it. You still have the Horrors for tossing the Arcane Bolt on the unit you cast Miasma of Pestilence on, so the Herald is not absolutely necessary. And then, as you have a couple points to spare, you could exchange the Gors for Daemonettes.

>>48115280
And don't forget Drycha the burst-damage dealer that doesn't fucking die.
>>
File: Dryad.jpg (697KB, 1000x1023px) Image search: [Google]
Dryad.jpg
697KB, 1000x1023px
Would you?
>>
>>48115357
Not really worth it. He only affects Khorne and he's slower than most of your list. He's a rather baffling choice to add to a otherwise fairly speedy force, I must say.
>>
>>48115462
The idea is that he gives the Gorebeast Chariots +3 to charge rolls. Gorebeasts make double attacks if their charge rolls are 8+. Combine that with +1 To Hit from the Mounted Lord and reroll 1s To Wound from the Stoker and the Gorebeasts become the most dangerous part of the army.
>>
>>48115455

Fuck no. I don't want her wood penetrating my wood when my wood penetrates hers. Splinters are a real bitch.
>>
>>48114041
Big Stabbas better be a new sculpt/unit rather than a separate unit made out of the savage orc kit's big stabba duo.
>>
>>48115455
>Would you
....dig splinters out of your dick for a week afterwards? Yes.
Let me bring a pair of pruning shears and maybe a belt sander and we can talk.
>>
>>48115523
I'm sure her bark is worse than her bite.
>>
>>48115406
Well, I'd say for an interesting Beastman Hero the main thing to remember is to NOT make him the sideshow to a Chaos Lord.
Like,
>yeah, he lead the Brayherd that fought under Torglug the Despised.
If you do that, you admit Brayherd are nothing but flunkies for the "real" Chaos guys.
You could make a Beastlord who kills all the non-Beastmen he can find, even WoC, but this risks making him sound like a Malal-worshipper. Maybe make him into a PROUD Beastlord who won't bow to no Chaos Lord.
>>
>>48115520

Why the Gors? Can beastmen take god specific keywords now??
>>
File: Drycha.jpg (755KB, 1000x966px) Image search: [Google]
Drycha.jpg
755KB, 1000x966px
Took me while to recognize what she was killing.

She is killing Seras. Stupid, outcast, they are your allies!
>>
>>48115580

Maybe one that bested a scheming sorcerer with plans within plans ... by simply doing something so simple he didn't count on him being so dumb. Abd then head butted him into submission.

Drags him around in chains now and uses him to spy on or kill the Bray shamans opposed to his rule?
>>
>>48115603
Gorebeast Chariots, not Gors. The chariots in the Warriors of Chaos range pulled by the terrifying purple ape-like things.
>>
So since I doubt there's local AoS action where I live, what army would ya'll recommend starting with to make some painting/collecting gains?
>>
>>48115628
This picture pisses me off. I keep defending AoS artwork, but this looks literally half-finished. I really hope this isn't in the book but is a WIP for something in the book.
>>
>>48113209
Hnnnngh! It makes my wood thick just looking at it.
>>
>>48115648
Sounds unique and is a great opportunity for conversion. I dig it.
>>
>>48113209
I love her powerful thighs.
>>
>>48115670

I meant this part

>Battleline
>Gors (80)
>>
Man, it sucks when you lose one model, because it's a pain in the ass to replace it. You either have to buy a whole new kit (hell no), hope to find someone else willing to sell/give one away, or kitbash.

Specifically, I lost the leader of my Wildwood Rangers team months ago, the leader in particular, and can't figure out what to do now that I plan on going back to my Wanderers. Since it was the leader, I figure kitbashing something would be fine since they tend to stand-out visually anyway, and I do have some unused bits from when I made a squad of Eternal Guard, but I can't find a good model to use as a base.

Any suggestions?
>>
>>48115788
Ah, No, they cannot. You can still paint them as if they were, but they can never be affected by god-specific abilities.
Which sucks when you play Nurgle, as your Gors can croak from your own Nurgle's Rot.
>>
>>48115729
It's not exclusive to AoS; 40k has the same problem. That quality of art is all over a lot of the 7th edition codexes, especially Craftworld Eldar and Tau Empire.
>>
>>48115828

If they had Slaanesh or Khorne they would be terrifying.

Why does GW hate us so?
>>
File: all from the same codex.jpg (1MB, 3434x1170px) Image search: [Google]
all from the same codex.jpg
1MB, 3434x1170px
>>48115833
Like I get theyre different artists but holy shit its so inconsistent
>>
Do LotR models mesh well with Sigmar models? Specifically LotR elf models compared to the Wanderer line.

I'm looking to proxy the Wayfinder or Waywatcher models with the Tauriel and/or Mirkwood Ranger Captain models.
>>
>>48115930
Lotr is 25mm true scale, AoS is 30+ mm heroic scale. Not sure it'd work.
>>
>>48115930
The LOTR models has a much more modest scale. That makes all Warhammer models look over the top when put next to them.
>>
>>48115906
Do people even play Eldar?
>>
>>48115828
>>48115845

I've wanted to start a Beastmen army for a long time. I'm hoping they get a decent battletome that really gives them some good options and raises them up from just being jobbers and cannon fodder.
>>
>>48115845
What happened to the old Khornegor/pestigor guys? i still have a 10 man squad of pestigors lying around.
>>
>>48116100
>>48116115
Hmm, well, that's a shame Thanks for telling me.
>>
So, do battalions always have extra rules?
>>
>>48116234
They're not in the game as of yet. I mean, the Silver Tower boxed set included a bunch of Tzaangors in it, but we don't have rules for any of the other god-specific beastmen yet.

I hope that we get some rules for them, honestly. It would be fun to see the kits released for them, and it would fit how the current setting operates.
>>
>>48116265
What would be the point of them otherwise?
>>
>>48115455
If I can be a woodman?
Yes, Yes I would
Every night
>>
>>48116310
I know they have special interactions with how you take artifacts and treasures in the Sylvaneth book, so I thought there might be inherent benefits to being in a battalion. Mostly wondering because I can't find the rules a couple of the old Sylvaneth battalions anywhere.
>>
>>48115628
>>48115455
Explain to me why those things have tits, huge tits at that.
>>
File: image.gif (72KB, 432x303px) Image search: [Google]
image.gif
72KB, 432x303px
>>48116303
Modelwise, then the only ones that never got anything are the slaangors. Even if Pestigors and Khornegors are oop. Though those were marked bestigors, not normal gors like the tzaangors.
>>
File: image.jpg (32KB, 444x319px) Image search: [Google]
image.jpg
32KB, 444x319px
>>48116398
>>
File: image.jpg (38KB, 736x490px) Image search: [Google]
image.jpg
38KB, 736x490px
>>48116420
And a Slaangor conversion, for completeness' sake.
>>
What's the opinion on the Dark Elf Manticore? I noticed it was bashed in open play but 140p doesn't seem too expensive.
>>
>>48116234

6th Edition Beasts of Chaos retconned the god-aligned beastmen out of existence and began their spiral of jobbing.
>>
>>48116461

>literally DIAMOND HARD NIPPLES
>>
>>48116376

Because they can.

Also if you think that's huge...
>>
File: 1467577918855.jpg (53KB, 526x515px) Image search: [Google]
1467577918855.jpg
53KB, 526x515px
>Buy a Slaves to Darkness Box set.
>There's 12 Warriors
>That means two warriors will be left out everytime, less I pay for whole nother unit
I just want to pillage the village
>>
>>48116675
buy 5 boxes, then you'll have exactly 60
>>
>>48116675

My advice? Convert them into a chaos lord and aspiring champion.
>>
>>48116712
Gee, thanks GW! If only there were some sort of 1 click set that offers no discounts as well!
>>
>>48116675
I'm planning on buying a box of 16 then a little booster thingy of 3 to make 30+1 for conversions. It's a good way to get the most of their reroll 1s for saves if over 20 models. Also nets me a horde for my KoW Varangur force.

What are people opinions of their army tactic wise ? I'd love to see some write ups of strategies and synergies. I assume not everyone plays the same as the guys that write the 1d4chan articles. Also pics of armies if anyone has them ?
>>
Any pics out there of the Path to Glory Warband Tables?
>>
Is it confirmed monsters don't get cover anymore?
>>
Does anyone know of a website or forum where people can easily find folks near them for gaming? Anyone from the Philadelphia ad South Jersey area. I got a small White Scar and Blood Angel ally. However, I'm thinking about building an Empire with a tiny Stormcasts ally; gonna call them the Sons of Ulric. Basically Empire and Stormcasts who have visions of the old wolf God
State troops - Halberds
Orders of the Empire - Order of the White Wolf
Freeguild riflemen
Empire General
Liberators
Paladin Protectors.

I don't wanna put too many Stormcasts in my army. I kinda want the Empire to be the main dudes. I could get some Pistoliers and Outriders. Gonna paint them and the Stormcasts in blue and white; green stuff some fur . But I'd really appreciate if there's a universal site where it's easy to find gaming folks
>>
So the other NoVa bros in here, apparently FFX GW has Sigmar on Friday and Saturday. Godspeed, you glorious bastards.
>>
This book seems to be generating interest again in AoS locally. The first ed was too much damn work to play fairly.

I like the balance of unit size with points taken. You can choose to deploy less and get some nice bonuses.
>>
So how are Chaos Warriors in the new points system? I have some 36 Warriors, 10 Knights, 2 Horse Chariots, 2 Chimeras, a Slaanesh Steed Lord, and a Daemon Prince. Can I make some sort of list out of this?
>>
>>48117604
That's about 1800 pts. Could you turn the 5 warriors into chosen ? Would be about 2K pts then. Any god/theme in mind ?
>>
>>48117713
Slaanesh more than anything else. When I got them for Fantasy I wanted a nice fat shield wall of Norsemen supported by swift cavalry/chariots/monsters and led by a crazy spellcasting Daemon Prince.
>>
Is the Order of the Fly a recurring thing in AoS? From the references in the Sylvaneth book, it sounds like Nurgle is parodying Bretonnia.
>>
>>48117774
Slaanesh lord on mount -140
Daemon prince - 160
10 Knights -400
3X10 warriors - 540
2 chariots - 160
5 chosen -160
2 chimera -480
2040 all up. I'd probably drop the chosen, save you modelling them, 5 won't so too much anyway. That leaves you with 120. Maybe drop the prince for a Sorceror and third chariot if you get around to expanding.
Make lord your general, use his command to attack twice with knight, use the rest of the force as a delivery system for knights+chimera+ chariots. Hope I've helped
>>
>>48117106
what
why wouldnt they?
>>
>>48117981
Awesome, thanks anon. Can't wait to bludgeon some sigmarite shits at my FLGS.
>>
>>48114961
Really similar to my 1,000 point list, big difference is I try to fit the Hurricanum in, and take no SCE.

Regardless, that looks about what you want to be doing. A few ranged units, something to buff them, some swordsmen for bubblewrap, and a countercharge unit.

Two battlemages might be a bit much,but definitely good for 1,500 points. One for mystic shield, one for wildform I'm guessing?
>>
Are the rules for Free guild up for free?
>>
>>48118055
In one of the review videos for the General's Handbook, it says in Pitched Games that Monsters do not gain the save modifier from cover.

https://youtu.be/aXKtvADTv_k?t=17m49s
>>
>>48114693
Sigmar will probably get a model in the final arc when he has to face off against Archaon. Celestant prime will probably get BTFO by Archaon at some point. Also banking on Vandus Hammerhand getting some kind of updated model and ruleset, probably riding calanax grown up into a star drake. We'll probably also get models for Grimnir, Malerion, Tyrion, Teclis, grungi, Morathi, gorkamorka and the 4 exalted greater daemons eventually.

And if the model of Alarielle the Thigh Queen is this good, just imagine how the Morathi model will be...
>>
>>48118183
Pretty much, but depending on the army, Soul Leech and Final Transmutation could very well be good ways of dealing with certain armies, such as Extremis chamber or low braveness heros.

The Decimators also serve as a awesome way to tackle big blobs of infantry, giving my mages and casters some breathing room. They can handle the blobs while my other units kill the beasties.
>>
>>48118727

Who're the four exalted greater daemons?
>>
>>48118307
i didnt see that anyone when i read the GH at GW this weekend
>>
>>48118751
The big guys Sigmar fought at the battle of Burning Skies.
>>
>>48115455
I've jacked off to a tree. A dryad has tits, so, yes I would.
>>
Are there any rules in the General's Handbook for Doubles tournament style games?

I'm curious to know whether or not army-wide keywords would still work if one side's forces all fit together.
>>
Welp, this list didnt get anywhere, and i do wanna make sure my intro into aos isnt broken/shit, so here it is

My starting off point for AoS
LOVE the new ironjawz stuff, just not really fond of ardboyz, so fuck em

Megaboss
140 pts

Shaman
80 pts

Brute Fist 80 pts

Brutes x10
x8 Gore Hacka, x2 Gore Choppa
Big Boss, Boss Klaw
360 pts

Brutes x5
x4 Choppa, x1 Boss Choppa
180 pts

Brutes x5
x4 Choppa, x1 Boss Choppa
180 pts

Gore Fist: 120 pts

Gore Gruntas x6
x6 gore hacka, Big Boss
360 pts

Gore Gruntas x3
x3 Choppa
180 pts

Gore Gruntas x3
x3 Choppa
180 pts

Total: 1860 pts

Could add another megaboss for solid 2000 pts, could be like the twin warchiefs from shadow over mordor, but not sure if thats at all practical
>>
>>48120196
Not tournament style per say but there are rules in the GH for doubles/teams.
>>
From what I read on AoS'FB page, it's quite unlikely we'll see all the extra stuff added to older battletomes soon. They replied "there is allegiances and artefacts for all grand alliance in the book" almost each time it was asked, only to add "We may revisit older battletomes in the future" after four or five times.
>>
>>48120491
Of course it's practical. It's another model on the board and 140 not wasted points. Fucking anything would be fine to spend those points on
>>
man I really just want tzeentch mortals that aren't monopose
>>
why is beastmen lore so bad?
>>
>>48121755

Why do you think it's bad?
>>
>>48115442
>>48115462
Thanks for the feedback (and everyone else). I fell asleep because I was just exhausted but I'll have a think about it - the Gors are there because they are fast and take up points, but maybe replacing the Herald with the Bloodstoker and then the Gors with something could work - I'm not a massive fan of Daemonettes TBQH, but they are the obvious upgrade from Gors.

I don't really like Marauders either - they give me PTSD from having to paint 60 back in the day for core tax. Maybe blood reavers? Or hopefully Tzaangors are 120 and are battleline.
>>
>>48121819
Again there's always the option of houseruling 1.5k to have 2+ battleline and replace the Bloodstoker for the Gors. We will see - might end up getting Daemonettes x10 after all.
>>
>>48121791
as I understand it:

they hate everything except shit, which they smear all over everything

please tell me there is more to their lore than that

I like the aesthetics of beastment, but I could not play an army that is so weak in narrative, and somehow rewriting beastmen lore for my special snowflakes would just feel wrong
>>
>>48116366
Which one are you looking for? There's one in the old Wood Elves Warscroll Compendium and one in GA:Order. The others are from the campaign books and thus do not appear in the General's Handbook.
The former has two Wyldwoods you can place, which makes it mostly obsolete for the new Sylvaneth and the latter gives all your Wizards a healing spell which, thanks to the Deepwood lore spell "Regrowth" is also more or less obsolete.
>>
Just looking through the rules for Tzeench mortals, and I must say they look dayum fine, been wanting to play a dedicated Tzeentch atmy for ages now
For competative, curently thinking at 2000 pts you could have 1000 pts of mortals on the table along with a huge 1000 pt pool for summoning Tzeench Deamons
Seems to me like the fluffy way to do it, or do people think 1000 pts is a tad excessive and 500 would do?
>>
>>48116461
Yeah, I'm so gonna steal that idea, but you knew that when you posted it, right?
>>
>>48121911
>Just looking through the rules for Tzeench mortals
you mean the silver tower models?

I guess if you like mono-pose with only 7 different variations of models between the acolytes and beastmen...
>>
>>48118214
The rules for every unit in the game is up for free.
>>
File: snotface.jpg (63KB, 351x318px) Image search: [Google]
snotface.jpg
63KB, 351x318px
>mfw super stoked for point system
>mfw point leak reveals two of my favorite subfaction will get new battletomes
>mfw the leaked point values for these subfactions are now worthless until the battletomes are actually released

I'm trapped between heaven and hell.
>>
Are the points costs up somewhere? Also, is 40 clanrats per unit the optimal size? That way you can lose 10 models and still keep the full buff.
>>
>>48121933
You do know there's gonna be a proper Tzeentch release right?
>>
>>48121933
Well, there's about a thousand possible conversions for the Kairic Acolytes. Add 12 Tzaangors, a couple River Trolls converted to Tzeentchian Chaos Trolls, a Warshrine and some Warriors and you'd have a damn fine force.
>>
>>48121954
>his facorite factions are getting more troops instead of getting (half) their line squatted
>thinks he's anywhere near hell
>>
>>48121865
For what it's worth, they also like rape.
>>
File: wp_ss_20160705_0001.png (377KB, 740x740px) Image search: [Google]
wp_ss_20160705_0001.png
377KB, 740x740px
>>48115455
Yes, of course I wood
>>
>>48121954
Which sub factions be they?
Think i missed that one
>>
>>48115906
What the fudge is up with that Striking Scorpions arms? He looks like a fucking chimp.
>>
>>48122113
Probably bonesplitterz and Beastclaws
>>
>>48122124
meant for >>48122050
>>
File: sylvaneth10[1].jpg (613KB, 1000x675px) Image search: [Google]
sylvaneth10[1].jpg
613KB, 1000x675px
>>
>>48114607
As someone who generally likes lizardmen models but never played whfb or age of Sigmar, and never looked at the rules, how are they? I have creeped on this thread and seen a lot of hate, but no reason beyond they whine (which I really haven't seen). It is almost like Tau level hate. What's up with that as well
>>
File: Orruks.jpg (77KB, 1000x894px) Image search: [Google]
Orruks.jpg
77KB, 1000x894px
Can we go bigger?
>>
>>48122194
they were almost broken as shit outside of matched play and yet their players still bitched about anything that could possibly not allow Seras to win due to some weirdly worded rule or stacked abilities or summoning. It was like when tau players bitched about fish of fury no longer being a viable strategy, or when they got all defensive about people getting mad at them for legally bringing 3 riptides
>>
>>48122041
>loves shit
>also rape
Golly jeez gais I wonder why they are getting the fucking boot
>>
>>48122240
Are they still broken with the GH?
>>
FYI From Forgeworld;

Thank you for your email. The Forge World Studio writers will be producing a PDF document with regards to the points values for our kits in regards to the Age of Sigmar Generals Handbook being released by Games Workshop. However at this moment in time we do not have a date as to when this document will be completed ready to be placed in the downloads section of our web store. Once we do have this information we will we will notify everyone via our newsletter and Bulletin.

Still Pissed that the Mortis Engine cant be able to be taken in a Nighthaunt Allegiance army despite it literally being in the starter box..
>>
>>48122233
Gorkamorka model when?
>>
>>48122279
On the other hand, there is no point in taking the nighthaunt allegiance (yet) other than but-i-want-to.
>>
>>48116376
In their former lore Dryads usually took the form of beautiful women to lure trespassers into their deaths. Sadly we never got to see them that way because they don't seem to use that trick in battle. But Drycha seemed to like those accessories and kept them even in bark form. I don't know if the fluff has changed in Sylvaneth.
>>
>>48121922
Totally fine, was the first GIS result for slaangor, not mine.
>>
Is Slaanesh still being kept in the Horned Rat's Hug Box?
>>
>>48113116
>mfw these things should just say 4D6 shots
Has anyone ever not double tapped these bad boys?
>>
>>48122484
(S)he never was. After gobbling up all the elves during the End Times, (s)he was kidnapped by Teclis and Tyrion I think, who then proceeded to kick hir in the stomach until (s)he either birthed or shat all the elf souls (s)he had eaten. What happened after? Nobody knows.

Here's hoping for an eventual announcement of

SLAANESH IS COMING
>>
>>48112996
What? Why is this POS still around?
>>
>>48122528
No, but they have to give you a safe option so you can feel like a heartless mofo when you use the overcharge.
>>
>>48122538
Because it's selling more than KoW. Off you go to write your 9th Edition document.
>>
>>48122533
>Here's hoping for an eventual announcement of

>SLAANESH IS COMING

If that box art isn't full of Ahegao faces subtly sneaked in, then it will be a failure.

A FAILURE!
>>
>>48122533
And Malerion.
>>
>>48121965
pls respond
>>
>>48122630
>sendspace.com/file/n3nkx2
how about reading the first post?
>>
>>48121965
>>48122630
You're a blind idiot.
There's your response.
>>
>>48122666
No, I mean the clanrat question.
>>
>>48122271
Arguably not?

Points obviously address a lot of the issues - I'm sure we'll be seeing fewer multi-Bastiladon armies in Matched Play.

But the changes to Summoning are the big reason - most of the Seraphon units could be summoned on an 8 or less, and it wasn't hard to get +1 or +2 to cast. That plus the Slann's capacity to get three spells off per turn meant you could just spam summons and flood the board.

Seraphon seem pretty okay now - before there was no reason to take anything other than a Slann (why take a Scar-vet on Carno when you could take a Slann and just summon one for free?), now hopefully list variability will increase.

As a Seraphon player, I welcome the GH and the balance it brings.
>>
>>48122305
It makes Spirit Hosts Battleline units, that...might be important to someone.

Spooky army 'o ghosts!
>>
>>48122582
Would be pretty bloody rad if you could actually field Slanesh
Just say shes been weakend to the point shes an archaon/nagash equivilent

> Slannesh/that one deamon prince taking charge Civil War anyone?
>>
>>48120491
Bump for the Bump God
>>
>>48122701
Yeah, 40 Clanrats are good sizes, that or MSU to fill battlelines.
>>
For 1.5k what are we looking at for battlelines? 2+ or 3+? 3+ seems almost a bit squashed.
>>
File: snotsad.jpg (46KB, 400x311px) Image search: [Google]
snotsad.jpg
46KB, 400x311px
>>48122040
Sorry man. I just thought after the Ironjawz they'd go back on doing nothing but Order and Chaos. I got super happy about the bonesplitterz and beastclaw raiders.

I hope Bretonnia and Tomb Kings will make a triumphant return for you.
>>
>>48122279
You can, but you need to declare Malignant allegiance.
>>
>>48122966
Malignant allegiance doesn't give you spirit hosts as battleline which is probably what he wants.
>>
>>48121865

Obviously you haven't read their fluff. Why don't you give that a try.
>>
>>48121865
Try not getting all of your lore from memes.
>>
>>48122305

The starter box has a formation that pairs it with spirit hosts and hexwraiths.
>>
>>48123117
To be entirely fair, he's not far off. Yeah, sure, they hate civilization and order, but in essence they are really very big on smearing blood and shit on everything. I'm sure if they ever get a book to themselves they'll be more interesting, but the WHFB ones never managed to be much beyond 'the horrible shit lurking in the dark of the forest (that isn't elves)'. And, to be honest, they didn''t really need to be. They were a malignant collection of some of the nastiest shit on a terrible world and that was plenty.
>>
>>48123292
Sorry I don't get it.
>>
>>48123292
As far as the leaks go, the formation has no points so can't be used in pitched battles.
>>
>>48123311

The smearing of shit has a point. It's a deliberate act of defilement.
>>
>>48123438
it's still smearing shit
>>
>>48122701
If that's what you want to play, do it. They ARE good in those numbers, yes. But most people have PTSD from 8th Edition and don't want to play fuckhueg infantry units anymore.

>>48122723
Well Spirit Hosts are fucking awesome, but not quite awesome enough to lose Deathless Minions and about 90% of the Death GA including the Mortis Engine just to have them as Battleline.

>>48122744
Okay okay. The list is perfectly fine, though I would make a couple of tweeks. Since Brute Fists and Gore Fists specify 3-5 units, you should play them in minimum unit sizes, especially the Brutes as you don't want to lose the additional boss. Similarly, Gore Hackas look awesome, but aren't actually that useful. Even with 2" weapons you're unlikely to fight in two rows and the one attack you lose for the range really adds up. I'd also toss a bunch of guys and include a Maw-Krusha, because in 2000 points you really want a big leader model. But do keep the footslogger as his buff to Brutes is nice.

All in all, I don't think your army is shit, but it's far from overpowered, too.
>>
Is there gonna be some sort of "start collecting Sylvaneth" box coming out?
>>
Just to clarify: when a battalion formation has a points cost, the points are for the extra rules only and you still pay for the models in the formation separately, right?
>>
>>48123480
Not this week, but as I understand, more SC boxes are on the horizon. Let's just say you shouldn't buy Dryads and Treelords for the next two weeks in case such a box does come out.
>>
>>48123490
Yes, you still pay for the models. The Battalion cost is just for the extra rules.
>>
>>48122764
I did a few games at 1.5k with 2 battlelines already.

They seems the right quantity.
Most battlelines unit get far more juicier with more models, so you'll see a good amount of troops anyway.
>>
Man, the Kurnoth hunter kits are absolutely amazing. They are already out of stock on the GW site.
Seems like I gotta run to some store to get them instead of ordering them from online.

Seeing how the majority of the Sylvaneth army is melee, assembling them with the bows seems like the best idea.
>>
It's rather annoying though. Previously I wanted to field a Nighthaunt/Malignant army, but I couldn't do that without having no wizards (which would be awful). So I added some vampires, which is alright.

But now I have to add some skeletons, zombies or ghouls too. That kinda ruins the theme.
>>
Stupid question: Looking through 1d4chan I keep seeing mentions of a minimum Battleline cost, as in you don't just need a certain number of units, but they must also cost at least a certain number of points.
However in the pdfs from the OP, I can find no such thing.
Are they pulling that out of their asses or where is this written?
>>
>>48123564
>Theme
>Matched play
>>
Does the second rule of one come into play with Warp-Lightning Cannons, as in if they roll 1 for the power, does they causes 6 automatic mortal wounds or do you still have to roll and rolls of 1 fail to wound?
>>
>>48123604
I'd say no. The Second Rule of One only affects Hit, Wound and Save rolls. Technically, this is neither.
>>
>>48123551
The treelord has leapt up to near the top of GW's bestsellers list for AOS, with dryads sneaking in too. Slyvaneth seem to be flying out the door.
>>
File: 1395365273999.gif (1MB, 266x268px) Image search: [Google]
1395365273999.gif
1MB, 266x268px
>>48123604
>>
>>48123619
That's what I thought too, but you could argue that it's kind of like rolling to wound.

>>48123652
Sorry, I had a seizure while writing that post.
>>
>>48123649
It's no wonder, the models look fantastic.
I'm a 40k fag, and the Sylvaneth models have really enticed me into the idea of starting AoS.
I love me some beautiful models.
>>
>>48116376
Because its literally a physical manifestation of mother nature?
What the hell is this boards problem with breasts?
>>
>>48122533
What if s/he turns good?
>>
>>48118055
>why wouldnt they?

The same reason that lunatic units like Witch Elves don't take cover saves.

They don't want to.


They're much too busy being angry at everything to duck behind a rock.
>>
>>48123748
I woulda gone for the "Nigga they big" argument
>>
>>48121755
Christ, it's a miracle they even have lore.

What do you expect? A long feudal history of political intrigue and commercial exploits?

Their very existence as a faction is a joke, a fantasy trope for the sake of completion.
>>
>>48123737
>implying fucking around and killing pointy ears was ever a sign of anything but goodness
>>
>>48123504
Nice tip.
Personally I don't like the GW dryads, they're too spikey and not feminine enough.

Anyone know a better alternative to proxy with for dryads?
>>
>>48123649
The Kurnoth Hunters, Dryads, Branchwych and Alarielle are all sold out on the german online store. Either they didn't have that many or they're selling really good.
>>
>>48123521
It's weird they didn't add breakpoints for 1.5k either because honestly it seems the perfect size. 1k is a tiny bit too small to squeeze enough synergy out of, and 2k is maybe a bit too big for a pick up game.

How was 1.5k in general?
>>
I think I want to try this:

Arch-warlock (general) 140
Warlock Engineer 100
Warlock Engineer 100
6 Warplock Jezzails 280
Warp-Lightning Cannon 180
Warp-Lightning Cannon 180
Doomwheel 140
Doomwheel 140
10 Skryre Acolytes 120
10 Skryre Acolytes 120
10 Skryre Acolytes 120
Ratling gun 80¨
Ratling gun 80
Ratling gun 80
Warpfire thrower 60
Warpfire thrower 60

I need to buy some more globadiers for this list. Should I take out something to add more jezzails?
>>
>>48123808
Thank god I was already planning to be at the local store about five hot seconds after they open.

>>48123852
Why would you not play the Clan Skryre Battalion with this?
>>
>>48123922
>Why would you not play the Clan Skryre Battalion with this?

I don't want to buy Stormfiends.
>>
Does Wight King's Infernal Standard stack with Deathless Minions?
>>
>>48124513
Yes. So long as two abilities have different names, they stack.
>>
>>48124534
Sweet
>>
Can anyone already with the book post the path to glory rules and tables pls? particularly fyreslayers.

I have already read the supplement for chaos warbands but i guess this version should be a little different specially about winning conditions and favour tables.
>>
>>48122233
Man I am really hoping that the Grot Scuttlings aren't the new Night Goblins. I mean, I think that the Grot Scuttlings are pretty cool, but I think it would have fit the Spiderfang Grots a lot more as an infantry unit they could actually use rather than taking the Night Goblin line and giving them extra legs.
>>
Anybody got ideas for cheap alternatives to Jezzails?

Mantic's Veer-Myn should make great Skryre Acolytes and Stormfiends, but I'm still looking for Jezzails.
>>
>>48125412
2 Clanrats, a bit of cork to make some debris to rest the gun on and a box of Skitarii for the guns. There, done. Alternatively, if you lack cork, just take a clanrat shield, maybe make it bigger with some plasticard.
>>
With all this sweet Sylvaneth models coming out, are they planning on doing anything with the old wood elves? (Wanderers now). Maybe even just repacks with rounds?
>>
>>48123944
>Doesn't want to buy the best looking units

Ok, then.
>>
File: what.gif (465KB, 500x288px) Image search: [Google]
what.gif
465KB, 500x288px
I wonder if i'll ever get around to playing this later in the year
- "It ain't me starts playing" -
-- Sylvaneth --
>Leader
Treelord Ancient: Seed, Regrowth - 300
Branchwych: Circlet, Reaping- 100

>Battleline
20x Dryads - 240
20x Dryads - 240
5x Tree Revenants - 100
5x Tree Revenants - 100

>Behemoths
Treelord - 260
Treelord - 260

>Other
3x Kurnoth Hunters with Bows - 180
3x Kurnoth Hunters with Bows - 180
3x Kurnoth Hunters with Bows - 180
6x Kurnoth Hunters with Scythes - 360

>Terrain
Sylvaneth Wyldwood: 3 bases - 0
Sylvaneth Wyldwood: 3 bases - 0
--2500 points

I wonder what the average Sigmar game will end up at? They say 2500 is about 3+ hours worth - so i assume it'll be 2k
>>
>>48126021
>wonder what the average Sigmar game will end up at? They say 2500 is about 3+ hours worth - so i assume it'll be 2k
the game's amazing at smaller battles actually.
1k feels good for a quickie, i'd say 1500 is the perfect size for me. Feels really "standardish enough to field a decevnt amount of troops and monsters without beign too big.
>>
>>48126013
I don't like the new style Skavens in general but Stormfiends are especially ugly.
>>
>>48126048
The only thing that annoys me so far is the inability to hit points cap every time.
Not even by <10 ooints - but by 20-40 usually
>>
>>48126116
same "problem"here, but in the end it doesn't change much.
Unless your opponent is okay to give you an extra 10-20 points to fill em all up.
Aos tends to be pretty balanced, Pojnt-wise i remember winning games where i had 1/2 of points compared to my opponent(or less!).
Just be sure to always play with battleplans because the game is simply more fun and you'll be fine.
>>
>>48126116
Well, as Chaos player, having 40 points left is usually a good thing because it allows you to squeeze two Chaos Familiars in without feeling like you wasted anything. Same thing for Destruction and a single Fanatic.

>>48126021
Fantastic list. Harassers, solid blocks of infantry, monsters, good fire support and perfect load-outs for the Heroes.
>>
File: 424553454356243562.jpg (28KB, 272x207px) Image search: [Google]
424553454356243562.jpg
28KB, 272x207px
>>48123780
my nigga
>>
File: th-thanks.jpg (9KB, 382x284px) Image search: [Google]
th-thanks.jpg
9KB, 382x284px
>>48126365
>That praise
>mfw
Well hopefully i'll find a big enough store to play it often assuming that Sylv won't become the Tau of Sigmar
>>
From fageit:

>The Generals Handbook's release date is July 23rd, as you can see in the poster off the Age of Sigmar Facebook page.

>Anything ordered with the General's Handbook will not ship until the handbook does.

>That means if you ordered all the awesome new Sylvaneth stuff last Saturday with the Handbook (as I did) you won't get it until the 23rd unless you contact customer service and have them split the orders up.

>I know this because I emailed them this weekend asking if that was the case and this morning they promptly cancelled my initial order and reestablished it into two parts.

Sounds like bullshit, can't believe GW would hold back people's models for two weeks because someone ordered the book at the same time, (and there was no screencap of this email exchange with customer services in the post,) but passing it on anyway in case anyone wants to check on this.
>>
>>48126482
>>Anything ordered with the General's Handbook will not ship until the handbook does.
Thank god i didn't

Now i hope that my FLGS will have my stuff on the day
>>
>>48126403
Nah. Sylvaneth have the potential for absolute dickishness, but so long as you don't use teleporting and Wyldwood shenanigans exclusively, it'll be fine. The most dickish thing would be to set up Wyldwoods until the whole table is full, but that's kinda like unlimited-summon-Nagash: It's potentially bullshit, but nobody has the kind of cash and transport space to use it to its fullest.
>>
>>48126403
Please no. I can't bear it
>>
>>48126482
Are you sure? sauce? I ordered the sylvaneth for a birtday gift and i need em for the 10th...
>>
2k skaven:

-T&B
-warlock engi
-30 clanrats x3
-3 storm fiends
-rattling gun
-wind mortar x2
-lightning cannon/plague claw
-lightning cannon/plague claw

Exactly 2k

Alternatively, could add in a hell pit abom in place of storm fiends, and a drill team in place of second wind mortar (they'd be paired)
>>
>>48126482
up until right now I thought the Handbook would come out on Saturday as well. Well, less money I have to spend this week. Maybe I'll splurge a bit and get two boxes of Revenants..
>>
>>48126589
How do you move 90 clannies? Do you use movement trays?
>>
File: 99120206017_SkavenStormfiends01.jpg (52KB, 600x620px) Image search: [Google]
99120206017_SkavenStormfiends01.jpg
52KB, 600x620px
Just got a box of stormfiends today, what weapons should I give them? Planning to give one of them grinderfists for the tunnels, but I'm not sure what to give the other two. Ranged weapons seem nice but the people I play against are mostly melee (lizardmen and beastmen among them)
>>
>>48126730
Yup. They're just a wall. It's 3 battlelines
>>
Why is GW so incompetent?
The set up the warscrolls for the new units but doesn't update the warscolls of the existent ones.
>>
>>48126733
Magnetize them and switch at Liberty
>>
>>48126733
They're very limited when it comes to the options, each rat only gets a choice of 2. Take Shock Gauntlets over Doomflayer Gauntlets and Warpfire Throwers over Poison Wind Launchers. If you want the Grinderfist, take it but I would prefer the Ratlings.

>>48126771
Maybe because all except Durthu still keep the exact same rules? Maybe because the book isn't out yet? Maybe so you can make an ass out of yourself by asking stupid questions?
>>
>>48126834
>Maybe because the book isn't out yet?
Right. Because the shop guys buy the book to copy the warscrolls and add them to the shop.
>>
>>48113113
I think its weird how with some of the gods themselves being given rules and miniatures, its almost like the Fantasy version of the Primarchs from forgeworld's Horus Heresy line.

Its almost a fantasy parallel to it.
>>
New player to AoS, I'm interested since there is an official point system now.

I like the way Sylvaneths look but I saw that most of their rules interacts with woods. Woods don't have point value so I don't know how to field them. Do they come for free with your army or do I have to rely on the fact that some woods will be used as pieces of terrain ?
>>
>>48127110
From the leaks apparently if you run a pure Sylv army, there's special rule that allows you to place 1 Wyldwood (3 forest bases) before the game begins

Which means unless there's a big change in the printed books i'd say always take 1
>>
>>48127142
One is not much but oh well, it's better than nothing. I still would have prefered two
>>
>>48127142
>>48127110

Wait I'm retarded, one Wildwood is actually 3 pieces of forest, that's awsome ! thanks anyway.
>>
>>48127200
Yeah but it's 3 forest bases, still a decent area

>>48127221
no problem
>>
How does this sound at 1k for a Slaanesh army?

Keeper of Secrets - 280
Daemon Prince of Tzeentch - 160
Herald on Steed - 60
Masque of Slaanesh -80
30 Daemonettes - 360
10 Marauders - 60

I feel like this is as much power as I can squeeze out in 1k, but I'm probably wrong.
>>
File: Sylvaneth Kurnoth Hunter.png (332KB, 725x663px) Image search: [Google]
Sylvaneth Kurnoth Hunter.png
332KB, 725x663px
Y u do dis to me gw.
All of muh monis.
>>
I noticed Spite-Revenants combo with Tomb Banshees. If I had money I'd make a spookywoods army
>>
I have a general question about the Mortal Realms setting, and was wondering if anyone could point me in the right direction

I read on a review of the Sylvaneth book that there's an entry talking about how an area of Ghyran is constantly raining ashes because that's where it rubs up against Aqshy like a tectonic plate, but does that mean that they're in the same world?

I've understood it as each place being almost like a seperate world, only being able to reach each other by Realmgates, but if this is true then this would be more like a whole world that's so vast that you need Realmgates to get from one place to another.

Is this explained in any of the books, and if so, could an anon point me in the right direction to which book(s) to read to help me understand this?
>>
>>48127489
You could toss the Herald and the Marauders and add another 10 Daemonettes. Remember, you only need a Slaanesh Daemon Hero to trigger their Locus, not a Herald specifically
>>
Are the rules of the Sylvaneth releases out yet?
>>
>>48127651
Please explain?
>>
>>48127651
Except in Matched you can't mix Grand Alliances, which is fucking bullshit by the way. You could do this with Spite Revenants and an Amethyst Battlemage though.

Or just play Open and fuck the overly limiting Matched Play.

>>48127662
It isn't really explained, but if we take that and the information we already have, we can basically assume the Mortal Realms are like... well, that old "the universe is a balloon being slowly inflated" metaphor. Now imagine there's eight balloons and they're constantly rubbing against each other and the rubbing is observed as tectonic plate shifts are in our world.

And I'd say Realmgates are used both to pass between two balloons and to get to completely random places that aren't connected.
>>
>>48127813
Spities lower Bravery by one, Banshees deal 2D6 minus target Bravery Mortal Wounds, so the Spities let a Banshee do higher damage. The same thing works for all other damage-off-of-Bravery skills though, like Drycha, and Drycha is infinitely more compatible with Spities as she buffs them specifically while profiting from their debuff aura.
>>
>>48127544
They'd look way better without weapons.

I'd prefer it if the trees all had "nature-y" weaponry, like the shoulder mounted bee cannons that PMSDryaf uses.

Go crazy with it! Magic pinecone grenades, man sized thorns on their arms, toxic poison ivy, venus flytrap people, those seed pods that at look like they're jizzing when they pop...

But naw. We get bows and swords.
>>
>>48127813
Not the OP but im guessing this;

Spite-Revenants give you -2 bravery

Banshees has a shooting attacking that goes against your bravery
>>
>>48127881
I think the bows with the little living quiver helper looks amazing
Fluffwise they're basically the size of the GoT giants (which is way they do D3 damage when shooting)
>>
>>48127881

100% agree with this, I dunno why they thought bows were a good idea when you got magic trees and SHIT
>>
>>48127875
Ta, that explains it better for me
>>
>>48127875
Was actually thinking about doing a spooky woods themed army with her and Spites

But decided that my NEET trees amused me more (and uses more Hunters than a Drycha list would)
>>
>>48127881
Personally I think the weapons look pretty good. Though, them having more "natural" weaponry, could have been a cool idea as well.

I do understand why they went with the designs they did though. Them having actual weapons instead of some organic growths of their physical bodies, allows the models to have more variance in the aesthetics they have. Basically contrast, with the gnarled and tree like appearance of the body of the model, to the intricate, and smooth looking weapon.
>>
>>48127700
Yeah, they're on the GW website. Each store page has a link to the warscroll in a pdf.
>>
File: Sylvaneth Kurnoth Hunter sword.png (296KB, 512x666px) Image search: [Google]
Sylvaneth Kurnoth Hunter sword.png
296KB, 512x666px
>>48127544
Which are better, the Scythes or the Swords?
>>
>>48128063

im gonna say Scythes, you lose an attack but the -2 rend is more important (D3 wounds is also nice)
>>
>>48128063
Scythes are -2 Rending, double the range of swords, 2", and are D3 damage
While Swords are -1R and +1 Attack

I'd say Bow > Scythe > Sword
>>
>>48128063
Scythes also have 2" range which matter a lot with you only amassing 1".
>>
>>48128123

Bow > Scythe?

Really? if the bow is 3/3 Id say bow but with 4/3 you are only gonna get one hit
>>
>>48128156
I only say that because apart from Bow Hunters, what real range do the Sylv have?
I personally have a unit of each in my 1k list anyway

see >>48126021 for my end goal list (assuming nothing changes)
>>
>>48128218

no Drycha??!?

u cray
>>
>>48128257
If i used Drycha i'd build an army to abuse the -Bravery stuff

I'm not randomly throwing her on top of my 1k list
>Leader
Treelord Ancient: Seed, Regrowth - 300

>Battleline
20x Dryads - 240
5x Tree Revenants - 100

>Behemoths

>Other
3x Kurnoth Hunters with Bows - 180
3x Kurnoth Hunters with Scythes - 180

>Terrain
Sylvaneth Wyldwood: 3 bases - 0
--1000 points
>>
>>48127881
>shoulder mounted bee cannons
>Go crazy with it! Magic pinecone grenades, man sized thorns on their arms, toxic poison ivy, venus flytrap people, those seed pods that at look like they're jizzing when they pop...
Stop it, I can only get so hard!

>>48127920
Pretty sure the bows are mostly a throw-back to Wood Elves, like Alarielle spend so much time among Elves that she unconsciously gave them bows without even thinking of more nature-y ranged weapons. And in gameplay-terms, the Bows are there to correct one of the most glaring shortcomings of the army.

>>48128063
Scythes. -2 Rend is amazing and thanks to the "reduce pile-in to 1" but reroll saves", the 2" range is actually quite important.

>>48128156
The bow lets you pick off troublesome enemies before they make it into combat, hell with their damage output they could down the enemy general in a turn or two.
>>
>>48127489
>Slaanesh army
>Daemon Prince of Tzeentch

This kind of min-maxing doesn't suit AOS.
>>
File: sup.jpg (493KB, 1221x1370px) Image search: [Google]
sup.jpg
493KB, 1221x1370px
'sup, /tg/?
Look what I got today. It's in German (despite me ordering the English version), if anybody's interested.
Sadly, the rest of my order got fucked up along the way as well, so I didn't get Alarielle, the Branchwych or any of the three boxes of Kurnoth Hunters. Oh well, such is life.
>>
File: tree.jpg (605KB, 1613x1140px) Image search: [Google]
tree.jpg
605KB, 1613x1140px
Posting just a bit of the art that I liked.
>>
>>48128787
I'm actually pretty interested in the all gates fluff spoilers
>>
File: crib.jpg (520KB, 1584x1122px) Image search: [Google]
crib.jpg
520KB, 1584x1122px
The Varanspire, which looks nothing like I expected.
>>
>>48113162
the turks are not from anatolia, they migrated from the steppe and killed the indigenous population
>>
File: treelf.jpg (576KB, 1591x1147px) Image search: [Google]
treelf.jpg
576KB, 1591x1147px
>>48128819
I only skimmed it so far, but a couple of interesting things I noticed.
- Archaon wrecks anything at the all-gate he personally assaulted, only to have a startling realization that the other all-gates might be out of his reach on account of the fact that he only employs incompetent morons and backstabbers jockeying for position.
- Vandus duels Skarbrand and wins.
>>
>>48128828
That pic is busy in an odd way. I really don't know what to focus on. The fog/clouds don't help. It's just so messy as a piece. I think the laser tower in the background left is the centerpiece but really, it's so washed out in detail and that's not the photo per se.
>>
>>48128879

So Chaos loses most of the all-gates?
>>
>>48128879

can you post the items/command

also can you post the wyldwood warscroll
>>
>>48126834
They didn't keep the original rules. Changes to the Treelord Ancient have already been mentioned by several sources. e.g. He got a command ability.
>>
File: BW.jpg (407KB, 1632x1224px) Image search: [Google]
BW.jpg
407KB, 1632x1224px
- Ulgu and Hysh are mirror realms and any expedition force sent there was wiped out regardless which faction sent them.
- Thostos is still a moron. He had the opportunity to crush the varanguard cavalry by retreating to a super-fort, but thought it'd be fairer to fight against them on an open field.
- Nagash throws a bitchfit and betrays Sigmar again, then throws *another* fit and accuses Sigmar of betraying him.
>>
>>48128973
>- Nagash throws a bitchfit and betrays Sigmar again, then throws *another* fit and accuses Sigmar of betraying him

That sounds original...
>>
File: IMG_0245.jpg (384KB, 1350x1088px) Image search: [Google]
IMG_0245.jpg
384KB, 1350x1088px
- Gothizzar (pictured left), the fortress built on the gate of Shyish and occupied by chaos, was meant to be taken by a alliance of stormcast and undead, but Nagash betrayed the stormcast and never showed up. The stormcast were wiped out.
-The Aqshy gate is closed. Khorne holds the realm, but he can't do jack
- Ghyran's gate is closed as well. Alarielle kicked the Glottkin out herself.
- Shyish's gate is open and in chaos' hands thanks to Nagash being a moron.
- Ulgu and Hysh are spooky, nobody knows who has them.
>>
>>48129081
sweet. it sounds like Alarielle finally pushed nurgles shit in.
>>
File: IMG_0247.jpg (446KB, 1083x1366px) Image search: [Google]
IMG_0247.jpg
446KB, 1083x1366px
- Chamon's gate was held by Archaon, thus it couldn't possibly be lost.
- The Ghur gate was badly damaged, but nobody got to claim it since *some+ new power is stirring there. (no idea what this means).
- Alarielle is going on the offensive.
- Tzeentch is having a giggle.
>>
File: treelord.jpg (650KB, 1122x1547px) Image search: [Google]
treelord.jpg
650KB, 1122x1547px
Though there are a few duds, in general the artwork for Sylvaneth (and the new stuff for All-Gates) is pretty good.
>>
>>48129220
is is explained what happened to Durthu
>>
>>48128879
>on account of the fact that he only employs incompetent morons and backstabbers jockeying for position.
This really shouldn't be news to him. Archaon, out of anyone, must understand what chaos underlings are like.
>>
>>48129277
Is Archaon a mixture of Eliphas and Abaddon?
Eliphas' competance with Abbadon's rep + might?
>>
>>48129183
>Tzeentch is having a giggle

He knows his shit is coming next the bastard
>>
File: IMG_0255.jpg (288KB, 786x1114px) Image search: [Google]
IMG_0255.jpg
288KB, 786x1114px
>>48129231
Yes, in fact.
Durthu died in the world-that-was, but Alarielle perserved his soul. She then infused a whole lot of Treelords with a tiny portion of that soul and called them the Sons of Durthu.
They don't know much about their ancestor except for the fact that he was a great hero. As such, they actually hold themselves to absurd heroic ideals and a weird form of hero worship and self-sacrifice. They form the personal retinue of Alarielle and are the only Sylvaneth that don't answer to the noble courts.
Also, they lost their command ability in exchange for a +1Bravery to all Sylvaneth, a pseudo-'Look out, Sir!' and a buffable shot.
>>
>>48129183
>>48129327
>Tzeentch is having a giggle.
I'm not surprised, given he's apparently set things up so that the gate to the realm he's interested in (Chamon) couldn't possibly be lost due to having Archaon defend it. Just as planned indeed.
>>
>>48129397

How do Wyldwoods work now?

Is it 3 bases that have to be connected or can you take 3 individuals?
>>
>>48129300
Archaon is far more competent than Mr "I will not return to the basilica of torments again"
>>
File: IMG_0275.jpg (303KB, 786x1001px) Image search: [Google]
IMG_0275.jpg
303KB, 786x1001px
>>48129327
Probably, there are a couple of mentions that the Gaunt Summoners are using the Silver Towers to draw in more followers (meta, I know) and using it to, amongst other things, churn out powerful troops.
>>48128923
Sure, but it's a whole lot of German. If that's all right with you...
>>
>>48129231
From mengel miniatures review

>>48129183
>>48129081
>>48128973
So we can reasonably expect tzeentch releases because he's havin a giggle, light and dark elves because the gates are the only ones open and gorkamorka is going to make destruction great again with beastriders, savage orcs and likely hoa own twin headed living idols.

>>48129220
Any appearance of the lizardmen?
>>
>>48129397
This guy is fucking ridiculous. Up to 8 shots with D3 damage, followed by up to 6 attacks with 6 damage? Yikes.

By the way, kannst du uns die Outcasts und Free Spirits Battalione zeigen?
>>
>>48126733
Ratling guns for gun lines, Wind Launchers for a walking artillery platform.
I've seen flayer gauntlets fare quite well, when they roll 6 attacks and most hit for 3. Projectors seem great for melting big things, but I wouldn't run more than a single or two models with them in a unit.
>>
File: IMG_0276.jpg (278KB, 770x958px) Image search: [Google]
IMG_0276.jpg
278KB, 770x958px
>>48129468
Three citadel woods, each within 1" of the other two. The rest stays the same. I'll post it later.
>>
It's sad that Nagash has to be a complete retard narratively, presumably due to being so powerful a "hero" character.
>>
>>48129539
Well i'm not surprised
Then again have 2 Woods (6 bases) is fucking bullshit at sub 2k games

At least at >2k you play on a 8 x 4 table
>>
File: IMG_0279.jpg (262KB, 763x949px) Image search: [Google]
IMG_0279.jpg
262KB, 763x949px
>>48129525
Verdant Blast is a huge pile of fuck you, yeah, especially when coupled with Alarielle's mega-heal pulse.
As for the other thing: Nachher, mein Freund. Eines nach dem Anderen.
>>
>>48129539

they are going to be so awkward to put down.

Can you imagine trying to put down a wood with the everqueens spell and be away from other terriain and models? NEVER gonna happen
>>
>>48129565
Nagash has always been a retard.
>>
File: IMG_0280.jpg (309KB, 846x1080px) Image search: [Google]
IMG_0280.jpg
309KB, 846x1080px
>>
>>48128923
Magical Artefacts

Daith’s Reaper – 6’s to wound have -4 rend
Oaken Armour – +1 Save
Briarsheath – -1 to he the bearer
Seed of Rebirth – Heal d3 wounds when last wound is suffered
Wraithstone – -1 Bravery in 10”
Glamourweave – Ignore mortal wounds on 6+

Arcane Treasures

Acorn of Ages – Set up a Wyldwood
Warsong Stave – Knows the Treesong spell (could know 5 spells!)
Moonstone of Hidden ways – Move anywhere 4” away from enemy
Ranu’s Lamentiri – +1 to casting. +2 on Deepwood Lore
Hagbane Spite – Cause d3 wounds on a caster instead of unbinding
The Silverwood Circlet – add 6” to spell range.

Deepwood Lore
Throne of vines – 5+ add D3 to cast and unbinding until they move.
Regrowth – 5+ Heals D3 wounds. Sylvaneth heals D6
Verdant Blessing – 6+ Set up a Sylvaneth Wyldwood
The Dwellers Below – 7+ Pick a unit in 10”. Cause a mortal wound on 6+
The Reaping – 6+ All enemy units in 3” suffer D3 mortal wounds
Treesong – 7+ Move a Sylvaneth Wyldwood 2d6” Cause d3 mortal wounds to all units in 1”

Command Traits.
Choose of roll on a chart if army all has keyword Sylvaneth
Realm Walker – +2 to navigate realm roots
Gnarled Warrior – Ignore -1 rend
Gift of Ghyran – Heal wounds each hero phase
Lord of Spites – Reroll 1 failed hit each phase
Warsinger – +1 to charge within 10”
Wisdom of Ancients – +1 Bravery within 10”
>>
File: IMG_0277.jpg (308KB, 853x1027px) Image search: [Google]
IMG_0277.jpg
308KB, 853x1027px
Please note the Hinweise und Tipps section. It outright tells to stop being a pedantic dipshit when moving Sylvaneth Wyldwoods via the Treesong spell.
>>
>>48129592
Kein Problem, hab Zeit. Und vielen Dank.
>>
File: IMG_0278.jpg (307KB, 846x1043px) Image search: [Google]
IMG_0278.jpg
307KB, 846x1043px
And that's it for the artifacts and speels and such.
Onwards to Batallions.
>>
File: IMG_0264.jpg (372KB, 884x1179px) Image search: [Google]
IMG_0264.jpg
372KB, 884x1179px
>Each Hero phase, roll two dice for every enemy unit within 8" of at least two units from this batallion. For each point over their Bravery the y suffer a Mortal Wound.
>>
Ok, so the rules state that if you don't have enough models for the minimum unit size you can still use what you've got. I think thats either on the rulebook or the hints and tips/battlescrolls text in the books. I've only got one Citadel Woods base and I don't really want to have to buy more right now - is it acceptable to just use a single Woods base as a Wyldwood? 3 seems really excessive, my local GW store only has 4x4 tables to play on so you'd never even squeeze 3 in most of the time anyway.
>>
>>48129744
Boom, spite revenants and drycha are bae
>>
>>48129744

cant they come on any table edge and get -2 bravery?

hot damn thats good
>>
File: IMG_0260.jpg (322KB, 884x1179px) Image search: [Google]
IMG_0260.jpg
322KB, 884x1179px
>Each Hero Phase, pick a piece of terrain or an enemy unit, then move every model towards that unit or terrain as if it was the movement phase.
>>
>>48129758
Honestly, I'm gonna put a tree on a monster base, and use three of them. Since I'm gimping my own wyldwood potential, I don't see why not. Putting more than a single full wyldwood on a 4x4 would be crazy, let alone just one.
>>
>>48128886
I agree that its busy, but what really draws my eye is the towers on the edges, how the flows of red, orange, green, etc kinda draw you down the image in a big U shape, which brings you to all the tiny warriors at the bottom.

The Planets and Towers in the back are kinda confusing.
>>
File: IMG_0263.jpg (367KB, 884x1179px) Image search: [Google]
IMG_0263.jpg
367KB, 884x1179px
>Once per game remove all models of this batallion from the game and immideatly deploy them within your terretory or within 3" of a wyldwood and 9" away from the enemy. Can't move in the following movement phase.
Boo, boring.
>>
>>48129758
Yes, you can do that, but invoking that clause means you can only use ONE Wyldwood throughout the entire game.
What I recommend is to take the Wyldwood Warscroll out of the Scenery Compendium where it still says 2+ Citadel Woods instead of 3.
>>
In a practical sense, does shutting the gates at All-Gates just inconvenience Chaos or seriously thwart their ability to enter those Realms?
>>
>>48129529
how many do you usually play in a unit? i was thinking of taking the skryre formation that's wanting me to take multiple units, and taking more than 3 seems crazy to me
>>
File: IMG_0259.jpg (359KB, 884x1179px) Image search: [Google]
IMG_0259.jpg
359KB, 884x1179px
>Bravery 10 for everybody
>Lord-Castellant and all stormcast within 9" get +1 to all saves
>As long as the Branchwraith is alive, pick a model, that model heals 1 wound (or d3 if Sylvaneth and within 18" of her).
>>
>>48129894
It's inconvenient, but Chaos is already in all the realms anyway, save Azyr.
>>
>One Ancient can sing. Roll a die for every enemy unit withion 10" and add +1 for each other model from this batallion also within 10" of that unit. 6+, unit suffers d3 Mortal Wounds; 10+, unit suffers d6 Mortal Wounds.
>>
>>48129744
What THE FUCK is with that colour scheme?

GW please, Yellow Ironjawz and now grotty tar black Dryads, why?

Can we expect pink and purple Savage orcs next?
>>
>>48129894
I think more than outright stopping everyone it causes chokepoints that are easily defendable by whoever has the greater presence there.

It is for all intents and purposes, though, a narrative twist to force the attention where the action is going to start next.
>>
>>48129911
The GH says you can take up to 9 in a unit. I personally don't use more than 3, but they are extremely powerful, and very expensive points wise, so I would at least consider bringing more if you're paying for more than one unit.
>>
>>48129791
That is literally Swiggedy Swooty The Battalion.
>>
File: IMG_0262.jpg (351KB, 884x1179px) Image search: [Google]
IMG_0262.jpg
351KB, 884x1179px
>+1Bravery when within 3" of an enemy. Enemies cannot retreat from combat with units from this batallion.
>>
>>48129963
What's wrong with it?
It looks like shadowy ghosts inhabiting a bunch of dried up tree husks.
>>
>>48129920
Grymn is fucking based. He and Gardus are the best stormcast.
>>
>>48129963
Not Dryads.
>>
File: IMG_0265.jpg (346KB, 884x1179px) Image search: [Google]
IMG_0265.jpg
346KB, 884x1179px
>If you have Sylvaneth allegiance, you get a second Wyldwood from the trait shown above. Also, add +1 to the roll when Walking the World Roots.
>>
File: IMG_0253.jpg (377KB, 884x1179px) Image search: [Google]
IMG_0253.jpg
377KB, 884x1179px
>Unchanged, except it's now three woods and each must be within 1" of the other two.
>>
>>48130026
That's a shitton of trees senpai
>>
>>48130026
I like how they gave that a points value, despite the fact points are supposedly only meant to be played in competitive games at 1000/2000/2500 and there's no fucking way you can run that lot at 2500.
>>
>>48129744
Wonderful. Combines with their other rules very well, especially if you force your opponent to pick the table half with the Wyldwood in it.

>>48129791
Glorious. Takes some of the slowest units in the army and gives them a huge speed boost, especially since the wording, like pile-in, allows you some very liberal interpretations (i.e. you can simply move your shooty Hunters a hair's breadth forward)

>>48129863
Not too powerful, but there are uses for it. If you can overwhelm your opponent, you do. If you can't, you have a big gtfo button.

>>48129920
I love that this gives you Lorrus Grymn AND the Lady of Vines, but I'm worried that taking this kills your Sylvaneth Allegiance.

>>48129986
Very meh. 1 point of Bravery doesn't make that much of a difference and very few people retreat anyway.

>>48130026
As always, massively powerful but basically impossible to field.

>>48130065
>Ein Geländestück, das aus bis zu drei Citadel Woods besteht
>BIS ZU
Hey guys, it's UP TO three Wyldwoods, not 3 period. Oh yes, please.
>>
File: IMG_0270.jpg (293KB, 884x1179px) Image search: [Google]
IMG_0270.jpg
293KB, 884x1179px
Now, here comes the *REALLY* cool stuff.
Wargroves are basically a mix of optional batallions and regular units by way of space marine Chapter Tactics. Each represents a distinct tribe of Sylvaneth and their unique ways to wage war.
>When Deploying from the hidden enclaves they can also pick Ophidian Archways instead of Wyldwoods to deploy.
>Dryads get +1 Attack on a 6 to hit.
>Everything gets to reroll1s to hit against Chaos.
>>
File: IMG_0269.jpg (354KB, 884x1179px) Image search: [Google]
IMG_0269.jpg
354KB, 884x1179px
>Divide losses by half when calculating for Battleshock
>Reroll 1s to wound for Tree Revenants and Branchwyches
>Additional Artifact: Ironbark Talisman - Add +1 to all rolls to wound made by the bearer.

>>48130178
>Ein Geländestück, das aus bis zu drei Citadel Woods besteht
>BIS ZU
Fucking hell, totally missed that. Color me silly.
>>
>>48130178
>UP TO three
Oh christ, thank god.
>>
>>48130185
If every army gets these then that'll be damn cool. A shame a lot of people may be waiting a while though.
>>
File: IMG_0271.jpg (335KB, 884x1179px) Image search: [Google]
IMG_0271.jpg
335KB, 884x1179px
>reroll 1s to wound for Spite Revenants
>Roll a die at the start of the first turn. On a 1 or 2 you get one pick on the list of Cunning Tactics below. On 3-4 you get to pick two, and on a 5+ you get them all:
*Ambush* - One unit can be re-deployed to set up anywhere on the table, but must be at least 6" from any enemy.
*Hidden Attackers* - Enemy attacks, spells and skills have a 12" hard cap for the first turn.
*Sneak Attack* - Up to three units can immideatly move as if it was the movement phase.
>>
>>48128973
I can't speak german.
I need to know what's written in this image.
>>
File: IMG_0268.jpg (333KB, 884x1179px) Image search: [Google]
IMG_0268.jpg
333KB, 884x1179px
>+1Bravery for everything within 6" of Kurnoth Hunters except Kurnoth Hunters
>Roll a d6, add +1 if there's at least one unit of Kurnoth hunters on the table. On a 6+ you can set up an identical unit of Dryads, Spite revenants or Tree Revenants that was eradicated earlier. Set them up within 6" of a wyldwood or any table edge, but more than 9" from any enemy. The unit cannot move in the following movement phase.
>>
>>48130373
That symbol makes me think of verminlords, with the horns both running backwards and curving forwards.
>>
>>48130185
Fuck, this new battletome format is everything I could've asked for. Now that impatient feeling as we wait for new tomes for everything else.
Poor Ironjaws players.
>>
>>48130388
I'm not him and can't answer you, but I found a pretty pic
>>
File: IMG_0267.jpg (345KB, 884x1179px) Image search: [Google]
IMG_0267.jpg
345KB, 884x1179px
>Treelord Ancients, Branchwyches and Branchwraiths can cast an additional spell during your hero phase and can attempt an additional dispel during the enemy hero phase.
>Every Wizard gets an additional spell: Verdant Harmony - Cast value 7. pick a Sylvaneth unit within 18". A model slain eralier is returned to the unit. If the unit is Dryads or Tree Revenants, instead add d3 models slain earlier.
>>
File: 1417917171407.gif (21KB, 336x280px) Image search: [Google]
1417917171407.gif
21KB, 336x280px
>>48130373

>teleporting units with AoE banshee scream with -2 bravery
>>
>>48130467
The symbol on the shoulder of revenants look like nurgle's 3 circles too, except they are squeezed into tear shapes and connected into a line reminiscent of a branch.

Kinda like it how it can be interpreted as life, but focuses rather than free and chaotic in the case of nurgle.
>>
>>48130444
I have some questions good Anon.

What does the Organization table says? I suppose you must take the battalion, but all the other choiches are facultative? What does Beliebig viele zusatzliche einheiten der Sylvaneth means? Also what does the last phrase present in all Wargrove organization means?

Also can you tell us what Command abilities there are in the book? The hunters ability to spread those is pretty useless currently.
>>
File: IMG_0281 (1).jpg (253KB, 826x1106px) Image search: [Google]
IMG_0281 (1).jpg
253KB, 826x1106px
>Treelords and Ancients have 13 Wounds
>Once per battle you can replace a unit of Dryads or Tree Revenants that was wiped out earlier with an identical one. Ususal caveats; 9" away from the enemy, within 6" of a wyldwood, yadda yadda.
>New Command Trait: Ancient Nobility - add+1 to the Bravery of all friendly Sylvaneth within 15" for Battleshock.
>>
>>48130619
The Wargroves are fieldable simply with the topmost entry, so >>48130522 a Household Battalion but with an Ancient instead of a regular Treelord in this case.
The choices below that are "can include any number of". The last bullet point says you can include any number of Sylvaneth units without adhering to Battalion restrictions.
The very last part says that if you fill ALL those optional choices, you get the bonus ability from >>48130026 this on top.
>>
File: IMG_0282 (1).jpg (2MB, 2448x3264px) Image search: [Google]
IMG_0282 (1).jpg
2MB, 2448x3264px
Last one.
>Add +1 to casting attempts by Branchwyches
>Add +1 to all run and charge rolls for everything.
>New Arcane Artifact: Tear of Grace - User knows an additional Sylvaneth lore spell and adds +3" range to all spells.
>>
>>48130791
I think you missed the Lord of the clan battalion.
>>
>>48130787
Thanks.
>>
>>48130855

Still no leaks about the new Path to Glory stuff?

Also, thanks based German anon.
>>
File: IMG_0256.jpg (258KB, 804x1141px) Image search: [Google]
IMG_0256.jpg
258KB, 804x1141px
And that's it for today, people. I'll leave you with the new abilities of the now even more awesome Treelord Ancient, who changed substantially.

>Wordless Communication (Wortlose Verständigung) - In your hero phase, roll a die. On a 4+ set up a Wyldwood within 15" of the Ancient.
>Comamnd Ability: Listen to the Ghost Song (Lauscht dem Geisterlied) - All Sylvaneth units within 10" of this model may reroll saves of 1 until your next hero phase.

I am dead tired, so good night, everybody.
>>
Do we have a real scan of the grand alliance: order book anywhere? Thanks!
>>
File: IMG_0261.jpg (309KB, 816x1032px) Image search: [Google]
IMG_0261.jpg
309KB, 816x1032px
>>48130828
Actually, I forgot to post the picture with it, apparently. (>>48129958)
>One Ancient can sing. Roll a die for every enemy unit withion 10" and add +1 for each other model from this batallion also within 10" of that unit. 6+, unit suffers d3 Mortal Wounds; 10+, unit suffers d6 Mortal Wounds.

But now good night for real.
>>
File: 1393998092327.gif (1MB, 500x281px) Image search: [Google]
1393998092327.gif
1MB, 500x281px
>>48130947
thx dude
>>
File: 1466385491659.jpg (67KB, 1280x720px) Image search: [Google]
1466385491659.jpg
67KB, 1280x720px
>Wanting to play Chaos
>Than this happens
>New Lore, New mini's, new everything
>Kick ass new book
>Starting to change my mind
Holy shit, Slyvaneth are awesome. I might actually buy this, considering how much shit theyre getting, and how much Chaos mini's have jumped in price. If they release a Start Collecting box, Im done for
>>
>>48130947
>>Wordless Communication (Wortlose Verständigung) - In your hero phase, roll a die. On a 4+ set up a Wyldwood within 15" of the Ancient.

Holy shit. Durthu is good, but this thing?
>>
>>48130947
Well fucking hell, there is the great big Command Ability that Kurnoth Hunters can channel. Reroll 1s on Saves isn't incredible per se, but if your whole damn army has it... Similarly, this is yet another way to toss a Wyldwood onto the table.
>>
>>48131162
Honestly, this Sylvaneth book seems like a total gamechanger.
- apparently very cool fluff
- kickass new minis
- artefacts, arcane items and command traits by the heap
- new spell lore
- good art
- practical batallions
- intra-factional differences with actual effects on the game
- strong faction identity with lots of unique quirks
This is actually kinda mind-blowing.
>>
>>48131162
>>48131259
Im finally realizing I don't really want to start Sylvaneth, I just want to start them because they have a fuck ton of new and shiny rules and stuff. This may as well be a new game because every faction other than them is going to feel a lot shit tier after they come out. If you play an old or legacy faction? Good fucking luck your stuff will be obsolete forever.

It's honestly a good move to make people buy new models rather than play with their old ones.
>>
>>48131259
>>48131312
I mean seriously, we need more 0f this stuff. The only other factions thats even close to this is the Flesh Eater Courts, and theyre still MILES away from being this good.
>>
Curious about this game.

Not overly fond of the fluff, and I feel like the models are overdesigned, but the gameplay looks ok, and it could be quite fun to grab a handful of random minis to make a small force out of.

What do you like anout the game or setting? Help me see why you like what you like, so I can look at it from another angle, please.

Also, before somebody goes and says "just use the system, and not the setting", a wargame's setting is the major reason I like it. Not trying to put your game down, just trying to cut off that conversation before it starts.
>>
>>48131312
I get where you're coming from, but a not-insignificant part of Sylvaneth shit *is* legacy shit. I mean, christ, Drycha and the dryads are, what, 7th edition?
In light of this, don't you think other legacy factions are curious about what the future holds as well? I know I am. Elves are bound to get something good, especially with the stuff about Ulgu and Hysh leaked above.
>>
>>48131312
>Good fucking luck your stuff will be obsolete forever.

As a Sylvaneth player this is how it felt before the update

let us have our time
>>
>>48131437
6th
>>
>>48131429
I like that the setting has hope. In old fantasy in was taken as given by most that chaos would win in the end (although most also didn't expect GW to actually make that happen) and the best the "good" guys could hope to do was hold chaos off. 40k is similar, the imperium and eldar (for example) are dying slow deaths in a galaxy that hates them.

In AOS, however, there's hope. People are fighting to push chaos back, to reclaim land and hold it and resettle it, and that makes a big difference for me. And the setting isn't static, a big victory or loss for one side actually changes things permanently, while a lot of settings are kind of set in stone.
>>
>>48131437
>>48131438
Sylvaneth literally were in the first age of sigmar book. They got reboxed and got a decent amount of attention. The ones hurt the most will be factions too new to get updated and too old or irrelevant to actually get a reboot.
>>
We're way past bump limit. New thread?
Also, would somebody mind taking a screenshot with all of the leaked translations? I'd do it myself, but I'm on an ipad, so no dice. It'd save some time next thread.
>>
>>48131575
Like, who? I mean, Flesh-eater Courts. Okay, tough shit, they'll probably wait a while for their next book. But Fyreslayers, Bloodbound and Ironjaws are new factions and GW surely has a new batch of releases waiting in the wing. Stormcast I'm even less worried about.
Elves and Tzeench we know will get new stuff this year, maybe Slaanesh and dorfs, too. Savage orcs and ogres have new books basically ready to go. Death is such an ubiqutous faction, they're bound to get a new book sooner rather than later. That leaves us with what, exactly? Freeguild, Beastmen and maybe Goblins?
>>
>>48131565
agreed , in the other settings chaos was always the attacker and they always had to make some gains to stop them from coming of as cartoon villains. no invasion ever got stopped at the border
now the roles are reversed , sigmars got an impregnable region and chaos is on the losing side
>>
>>48131700
Skaven
>>
>>48131700

I just want beastmen releases and maybe some minor relevance in the ongoing plot.
>>
File: 1451954393872.gif (1MB, 280x210px) Image search: [Google]
1451954393872.gif
1MB, 280x210px
>>48131575
>NEW BASES WOW SO MUCH ATTENTION

that does not count
>>
>>48132183
They were in the narrative too, and some of scenarios (though not faction-specific) were based off battles the slyvaneth were in.
>>
>>48132183
>literally all that happened to flesh eaters
>>
>>48132323
And pestilens
>>
>>48132323
Sure, apart from the new book about them, with amazing new fluff and fairly significant reworking of the army's base approach. But otherwise its the same as the Sylvaneth, who were mentioned in a campaign book and were unchanged from their legacy stuff. So, yeah, totally the same.
>>
>>48132394
Okay, yeah, I'll give you Pestilens.
>>
>>48131700
Is this my que to complain about chaos dwarfs again?
>>
>>48132490
Feel free. I mean, we're bound to get a Lizardmen player sooner or later, so your whining will be drowned out regardless.
>>
>>48129300
Ellipas is incompetent and a joke in his legion even way before in the HH.
>>
File: 1467472790897.png (3MB, 1534x931px) Image search: [Google]
1467472790897.png
3MB, 1534x931px
>>48132579
540 FOR KROAK WTF?
>>
>>48132671
So are there any actual Lizardmen left? Or are they all dream daemons?
Thread posts: 414
Thread images: 66


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.