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EDH/Commander general

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Previous Thread: >>48034884

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface
http://www.magiccards.info
>>
>>48060160
CONTINUING TO OFFER 「 S T A N D 」NAMES
>>
>>48060188
pls stop
>>
>>48060199
Why? It's fun and not bothering anyone.
>>
>>48060226
OK
>>
>>48060160
I have never seen that card before and now I want to build him

I really want to build him. What's the best way to do it? Artifact token sac engines for boardwipe protection?
>>
well, I finished foiling out all the aura's in my dakkon blackblade voltron.
So, should I get a promo mana drain or get expeditions for my shocks and fetches next?
>>
>>48060542
Expeditions. I hate to say it, but the drains are just gonna keep going down for a while.
>>
>>48060572
I think you're right. I have a wasteland, stripmine, and the filterlands so far. I really wish I didn't love how they looked.
>>
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I am looking to make a new EDH deck, with the lack few anything enticing in Eldritch Moon so far I have either one of these guys in mind.

Roon seems straightforward for the most part, I get to swing and then blink something. ETB value and so on.

Sedris seems a lot more aggressive with ETB and maybe some self mill. Also running end turn effects like Sundial.

In light of spoilers Roon seems nice with Tamiyo and meld cards since they return as their original selves while Sedris seems good with Emerge. Also Delerium is a strong possibility for Sedris.

I currently play Intet with a heavy deck manipulation focus, so basically Temur goodstuff.

>td:lr Roon or Sedris
>>
>>48060727
Also for Roon I had the idea of running effects that can animate other permanents in order to blink them. Such as Tanglewire .
>>
>>48060727
depends on how competitive your meta is. More casual meta may immediately hate-out Roon because he's capable some some serious bullshit.

Sedris seems more fun anyway.
>>
>>48060829
Sedris is mega-fun

Fill it full of massive ETB effects or discard/looting effects and hasty fatties
>>
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>36 lands in deck with 3 rocks
>shuffle 5 separate times
>end up with 7 lands 4/5 times

I mean for playing BUG its not too bad but...
>>
>>48060727
My problem with Sedris is the lack of ramp and the need for a decent amount of mana to actually get moving. which means the deck is going to have a decent amount of mana rocks which limits some of your spells since you want to be running 30=35+ creatures.
>>
>>48060943
>hasty fatties
doesn't that defeat the purpose? Unless you mean he runs fatties and Sedris is the one giving haste.
>>
>>48061687
Yeah that's what I meant. Haste coming from Unearth and all that
>>
>The 1st day of the 7th month of the 2016th year in this, the Anno Domini era
>painter's servant is still banned
>sol ring is still unbanned

The day that MaRo wrestles control of the format from sheldon's soulless hands cannot come soon enough.
>>
>>48062243
>MaRo wrestles control of the format from sheldon's soulless hands
Be careful what you wish for. MaRo could fuck us over even more than Sheldon.
>>
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http://tappedout.net/mtg-decks/soilshaper-2/?cat=custom

Hello /tg/

I could use some suggestions for my deck for tomorrows french tournament in my LGS. Thing is, it's pretty much my first MtG tournament in 10 years and I have no idea what to expect of my opponents.
>>
>>48062243
>A card that can pull of some extremely good combos is banned
>A mana rock isn't banned

I'm not disagreeing with you on sol ring though, the potential for 5 mana on turn 2 is ridiculous.
>>
I'm about to go to my first booster draft in my city for Shadows of Imnistrad

Any cards I should look out for?
>>
>>48062484
Loses to my Derevi Stax
#BadGame
>>
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>>48060188
Big green mana men.
>>
>>48060188
Oloro good stuff,with at least 3 instawin combos
>>
>>48060188
Jor Kadeen metalcraft with equipments and token makers.
Artifact ramp into Kozilek the great distortion (alternatively with Karn at the helm).
>>
>>48060188
Sigarda voltron with a human tribal theme.
>>
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>>48060160
whelp
>>
>>48063563
>White

That's the only thing keeping me from playing it. I have never ran Bant in a deck except at a prerelease where I got my ass kicked
>>
>>48060188
Daretti.

Pitch/sac/durdle until I can get out Protoype Portal with some fuckhuge artifact creature Imprinted on it. Ideally Darksteel Juggernaut. Copy with Kurkesh, untap with Unwinding Clock, then go nuts
>>
>>48063563
Got a decent toy for my Rafiq EDH, which could always use more card draw
>>
>>48063595
we in an edh thread, boyo. bant and sultai are the kings of edh.
>>
>>48063668
kinda wasted in rafiq, as you're only attacking with one creature.
>>
>>48063681
But I have no bant legendaries cause I'm not a faggot
>>
>>48063711
Double strike breh
>>48063668
You're in blue. How do you not have a bunch of draw?
>>
>>48063711
It works when people attack you and you block as well.
>>
>>48063737
>Kind of interested in making a Bant deck
>No legends that interest me
I refuse to build generic goodstuff and I've already built an esper blink deck with Mireke so Roon and Rubinia are out of the question.
>>
>>48063563
>>48063711
>>48063740
>>48063811

So, here's the magic christmas land.

You cast Tamiyo, you use her +1 on two vigilant doublestrikers.

They attack, and somehow live, dealing damage 4 times and then drawing 4 cards.

They then block, dealing 4 instances of combat damage and drawing 4 cards.

And so you have draw 8 cards off your planeswalker +1.

Alternately, Derevi untaps them after they hit, no vigilance required.
>>
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>>48063854
Tbh I would like to to build a bant deck but I would need to buy alot of shit for it.

>mfw Angus Mackenzie is $50
Would Jenara Voltron work?
>>
>>48063854
Rubinia can do a kind of interesting sac deck, doesn't have to be blink. Toss in a deadeye navigator for the steal shenanigans, then just leave the blinking thing alone.

Like, you steal, you swing, you sac. It's pretty fun, if a little clunky. Bant also has decent reanimator chops with Sun titan, reveillark, karmic guide, so you can profitably reuse your own creatures too.
>>
>>48063908
Or have doubling season out and win.
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>>48063908
anon

We can go deeper
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>>48063854
Yeah, Bant is fucked in terms of fun legends. Most three colors have fuck all options.
>>
>>48063929
Jenara voltron is on the watch list in french EDH, it's pretty good.

I like Jenara counters. You go the super friends route with doubling season, proliferate, anything that abuses counters like that so that you're planeswalkers get stronk and your commander gets more counters.

She's also the right colors for enchantress.
>>
>that new 4-drop tree that pings for 27 damage
>the knowledge that fucking everyone will be playing it in their black goodstuff / reanimator / control decks
>the fact that despite being easier to disrupt than Sorin, it's also much cheaper, easier to tutor out and to recur
>the realization that despite all these things, the card still isn't overpowered, just annoying, it obviously won't get banned and I'm going to be seeing that shit everywhere for the foreseeable future
I'm already mad and I won't stop being mad.
>>
>>48063961
>A 4 mana Omniscience that can't be removed with an Ancestral Recall attached

What a time to be alive
>>
>>48063979
DRAW 12.

CLONE THE ENCHANTMENT DRAW 16

OTHER BULLSHIT, GO MAD WITH POWER
>>
>>48064006
It's actually far more degenerate than Sorin or Magister because you can get the tree's tougness down to 1 (two million ways to do this in black) then pretty much kill a player on the spot, provided you can deal any damage at all.
>>
>>48064011
Imagine
>>
>>48064044
It has more combo potential than those but it's a huge stretch to call it more degenerate. The issue with Magister and Sorin is that short of a counterspell or stifle effects, you usually have to just take it. The tree gives you a much larger window to interact with it.

But they're more expensive to cast and Magister Sphinx at the very least is Esper colored so you don't see it as frequently. The tree is a 4-drop that we'll see absolutely everywhere.
>>
>>48063979
That should not be a Bant card
>>
>>48061556
riffle/mash shuffle better

For a 99 card deck you need to mash about 10-11 times before you start being sufficiently randomized
>>
>>48064140
Sure it should anon. See right there, it's got Exalted.
>>
>>48064006
>having a deck that loses by being set to 13 life

The reason sorin and perdition will never be banned is because nobody really cares except tryhard spergs and "muh 40 life spirit of the edh"
>>
>>48064140
Extra combat phases are a Bant thing, we just let red borrow them once in a while.
>>
>>48063563
This is a really powerful and flexible walker. 10/10
>>
>>48064167
>I can't even understand the concept of life as a resource and I act like I'm MLG pro in /edhg/
Thanks for coming, here's your complimentary (You)
>>
>>48064167
Sorin is a finisher card you play after you've already established enough of a board presence to take out a player. You don't just shit it out on turn 5.
>>
>>48063952

I've done this. I had to take it apart because it was bullshit. I used shit like Pod, Staff of Transmutation, Evolutionary Leap, and shit like that.
>>
How do you compensate for an entire playgroup's lack of reactivity without seeming like the asshole running a deck only of answers?

People hate when you wrath the board, again. Or keep murdering their general over and over after they played 8 mana for him and passed turn.

I don't even want to run 5 Graveyard hate, buttloads of spot removal, 3-5 Wraths for multiple permanent types, etc. I just have to in order to not have the entire table due to one guy.
>>
>>48064240
It sounds fun. How mean could it have been?
>>
>>48060727
>>48061632
Sadly this is true. I run a crap ton of mana artifacts and rituals and still need mana. Though Sedris is cool for being the one legitimate use of Worldgorger Dragon, and I've found a lot of cool stuff building him.
>>
>>48064199
I play suicide black though. I definitely understand life as a resource. But 10 life is 9 cards off of necropotence. 13 is 12 cards off of necropotence,

Either will likely find you a tutor for an out or life gain.
>>
>>48064271
Run a deck of answers, but only use them if people are hurting you. They'll learn soon enough that not attacking you means they get to have more fun times with their card castles.
>>
>>48064271
Play clones.dec. run a crap ton of reactive stuff, sure, but also run the clones so you can play the same game as this guy.
>>
>>48064327
And 40 life is 39 cards, on top of being better protection from anything your three opponents could do that would lower your life total, which is a lot of things. We can count, you know.
>>
>>48064396
The point is that each of the cards you mentioned gives a well made deck enough life to work with.

It is totally fair disruption. And if you complain about totally fair disruption, you're the type of player that is a pain to play with. The type that likes "no rush before turn 20 guys, let me assemble a tower of cards in peace"
>>
>>48064240
>Staff of Transmutation
U wot m8?
>>
>>48064294

It isn't hard to get Seedborn/Prophet, steal a creature, and exile it under Safe Haven every turn. It was all inside a control shell. I tucked/killed your creatures and turned them into shit like Palinchron, Deadeye, Grand Abolisher, Vesuvan, Pickles, ect
>>
>>48064140
No see it's got blue in it so it's okay if it bends the color pie a little.
>>
>>48064472
Nice set of retarded assumptions, have another (You). Don't hog them all though.
>>
>>48064476

Progenitor Staff. Basically steal a creature, tuck it, and get one of mine.
>>
>>48064354
This would be easy if the threats were easy to deal with at instant speed. Like yesterday, Karador could recurr and sac Kokusho or Sidisi without passing priority in a useful way other than counterspells. The Boros deck had swords out the ass, so if I waited until declare attack, I likely can't target due to protection. The Urill deck has hexproof, so unless I am lighthousing, instant speed Wraths are my only way to "eye for an eye".

And it isn't as though people are super great at Threat Evaluation either. People who seem to be pushing politics too hard are thought of as trying to be weasely.

Ugh. Maybe I should just only play 4 player. 5 or more is just miserable with this group.

Oh and more and more games are happening where the people who are the biggest threat end up conceding because they are bored and tired of me answering their shitand I die to the lesser threat.

>>48064361
I have 10 decks at this time and need to update all of them. There needs to be a broad solution. Plus, if my goal is to not seem like an ass, beating people with their own cards sounds like a bad idea.
>>
>>48064045
God that flavor text makes me wistful.
>>
>>48064472
If you suddenly drop from 40 to 10 or 13 and you can legitimately say you don't care, you were either very far ahead in the game, or playing a 4-way control/combo game. In the real world, not in the make-believe land of pretend Magic where you're always in control of everything, a sudden 30 points life swing is a real fucking factor.
>>
>>48063563
>-7 is omniscience

i never thought i would see the day...

but im really surprised a multicolored PW to get it and not a mono blue one.
>>
>>48063681
jund is just as great!

r-right?
>>
I want to make a dredge deck with them
Apart from bazaar of baghdad, stinkwed imp, darkblast and golgari thug, wath other cards are good?
I have Bridge from below, entomb, what other cards should i use to make the deck get steady with cards in the graveyard?
>>
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>>48064660
Stupid me forgot the card
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>>48063711
You can choose an enemy creature as well.
>>
>>48064676
>No green
literally worthless
>>
>>48064660
I can't remember the name, but that one orb thing that bins a card from a deck whenever somebody untaps something.
>>
>>48064660
The classic strategy of dimir, draw many cards.

Then maybe you discard some, maybe you play some then sac em. Play cool sac outlets, of course.

You'll never regret packing strong draw, which will be of more consistent use than pure graveyard/dredge strategies.

It's the strategy I use for a similar commander, Meren. Basically no self-mill, just saccing creatures, drawing a lot of cards. I rarely have trouble have trouble getting my value off her and the deck overall is less vulnerable to graveyard hate.
>>
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>>48064744

>Having autism in 2016
>>
>>48064822
>>48064822
>Playing dredge without green
Yeah I'm the aut.
>>
>>48062243
Sheldon's a fucking moron, but MaRo is a different beast entirely. And we all know what they say about the devil you know.
>>
>>48064631
A-at least the Shattergang Bros are cool hehehe
>>
>>48062243
Painter's Servant being banned will never stop grinding my gears.
>>
I want to build Narset

Not like take_lots_of_turns_narset.dek

I want to swing with her and cast spells that just fuck up everyone's shit, like playing enchantments that randomize everything or copy everything or destroy things randomly

gimme some spicy tech
>>
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>>48064954

>my Narset isn't like other Narsets xDdDDXDxDDdD

You deserve all the hate you get
>>
>>48064896
yeah.

gotta love playing the commander version of Martyr's Bond.

who wouldn't wanna do that?
>>
>>48064954
>i want t o make a narset special deck
>fill it with "fuck everyone's shit up enchants"

you're worse than the enchanter.
>>
>>48064954
>Chaos Narset
I got spicy tech for you: Some rope and a google search for "how to hang yourself"
>>
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>>48064928
Oh, you.

In other news, /edhg/, could I get some feedback on my Brion deck? I wanna make boros and also not cry myself to sleep every night.

http://tappedout.net/mtg-decks/sir-the-catapult-is-broken-i-know-what-must-be-do/
>>
>>48065025
>>48065064
>>48065071
I'm proud of you, /tg/. Players like this are huge fags.
>>
>>48065102

There are two Narset decks in my meta, so I know how cancerous that shit is, even if they're "not like the others." Every black deck gets at least 1 instant speed Edict because of Narset. I've even gone as far as running Silence in my White decks. There are very few things more satisfying than casting Silence with the attack trigger on the stack. I've even put Volcanic Fallout in RG/RW/R decks, which has the added benefit of killing Animar, too.
>>
>>48064660
>>48064676
I spent like 160 for a zombie tribal with them, its practically a grimgrin deck but who cares. I want to feel bad but I rarely ever make new decks.

If you just don't care you could traumatize yourself, jace memory adept hmm thats all I got on self milling.

Is sway of the stars banned?
>>
>>48065025
>>48065064
>>48065071
>>48065102

so hostile

i just want a deck that can disrupt all of the decks at my LGS which only consist of ramp, tutors, and combo wincons that costs a minimal fraction of those

how does one build a narset that ISNT "le xD maymay deck", then?
>>
>>48064676
It's pretty underwhelming compared to their respective cards. I don't hate it but I'm not excited either. And I know the local tribalfag is going to be super hyped to show us his overcosted foiled out labor of love Gisa and Geralf deck and I'm going to feel bad that I came to play with Anafenza Hatebears.
>>
>"hey guys i want to make a narset(im totally not a dickhead) deck"
>20+ replies

every time.
>>
>>48065333
Now try it with Derevi, don't forget to mention yours won't run stasis and might have a bird tribal subtheme (no you guys I'm serious it's totally not going to be like the other Derevi decks)
>>
>>48065298

Easy: Don't play Narset.

I offer an alternative:

http://tappedout.net/mtg-decks/jelevas-spiraling-torment/

It's so wonderful removing all their toys and casting their ramp spells. Ever fork a Boundless Realms on T3? That game didn't last long.
>>
>>48065355
>snapcaster

woah there you don't want him to go totally broke now would you?
>>
>>48065355
>Jeleva
>not storm
>>
>>48065383
>snapcaster is now 65$
This fucking game. What's to blame now? Modern Jeskai Nahiri, or just a continued pattern of price growth to Goyf proportions for the card?
>>
>>48065355
<3 jeleva I've had competitive jeleva decks, and casual jeleva decks, and both are a blast to play.
>>
>>48065406
>4 snapcasters
>4 nahiris
>1 emracool
>bunch of control spells
>win with one planeswalker ultimate

every time
>>
>>48065406
Snapcaster was over $100 at one point last year. Blue decks dying in Modern cooled the price a little.
>>
>>48065383

I you can replace the expensive shit, though Force is really good when you draw your library.

>>48065406
>doesn't remember them at $90-100

>>48065400

Storm is a waste on Jeleva. There is bigger shit to cast with Jeleva while simultaneously fucking my opponents.
>>
>>48065436

This one is pretty mean, and can go off on T3. However, it can at nice when I need it.
>>
>/edhg/ bitches about Narset because playing her makes you a dick
>perpetrates the stax meme which is 10x less fun to play against

the irony is palpable
>>
>>48064541
Proteus Staff
>>
>>48065476
I've played jeleva against the highest levels of competitive decks, and storm is fine. Jeleva is fine for storm because she lets you bank spells, which can increase your storm count, while being highly disruptive.

Mind you, this was mostly a grixis vintage singleton deck. Jeleva was just the best grixis commander for the job by far.
>>
>>48065524
>/edhg/ is one person
>stax is unfun and ruins muh spirit of EDH
I bet you whine about land destruction too.
>>
>>48065534

Thank you. I was at least closer, but I'm running on 6hrs sleep since Tuesday.
>>
>>48065524
hey now. i just run Ajani Vengent for his +1 and -3.

i-i swear...
>>
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>>48060188
Green Frog
>>
>>48065550
>complaining about competitive decks like narset when playing stax

when you devolve into spikiness, everything becomes free game
>>
>>48065588
double dubs confirms it
>>
>>48065542

I get the reasoning. Grixis is arguably the best storm colors, and Jeleva nets free spells. Win/Win already, but she also happens to be cheap with potential to fuck opponents. Nothing wrong with it. Personally, I prefer a more control oriented approach, and I generally do well against those vintage singleton decks. My group is multiplayer, but my LGS is vintage singleton.
>>
>>48065588
>complaining about commander I don't like when I play an archetype you don't like
I don't see the issue, other than you being a much bigger faggot hating on an entire archetype rather than on one specific memedeck for retards.
>>
>>48065654
That's a valid approach too. My favorite part about jeleva is the ever increasing pile of exiled cards that my opponents wish they had.

My one problem with the control approach is that often times control cards are dead when picked up by jeleva. You have to run more spot removal than counterspells, imo.
>>
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>>48064954
If you can cast this with a hive mind in play...
Add burning wish for top kek
>>
>>48065741

Check my list again. Most of my control is Modal bounce, so I can just return Jeleva to my hand and try again.
>>
>>48065782

>le Sharazad xDddDd

EDH USES THE VINTAGE BAN LIST
>>
>>48065741
Just run modal or flexible counterspells. Cryptic Command, Brutal Expulsion, Mystic Confluence, and Unsubstantiate come to mind from memory, I;m sure there are plenty more. (Old venser too, but can't be played by jeleva)
>>
>>48065824
>He doesn't play for ante with his playgroup

Get a load of this fag.
>>
>>48065806
Nice tech.

Have you considered the rest of the dream cycle?

Sickening Dreams, Turbulent Dreams, and Devastating Dreams were all cards I enjoyed.
>>
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i have a grimgrin deck and a gitrog deck, im thinking of just scrapping both and making a sidisi brood tyrant deck.

or do i keep them both together and upgrade grimgrin into Gisa&Geralf

worth noting that own every 3$ or more sidisi staple card (with the exception of parallel lives, oversold cemetery, meren and mesmeric orb)
>>
>>48064676
I'm really happy with this card despite its simplicity. I'm thinking of building a low-powered deck with it and as many zombies related to the characters as possible. I already have 3/3 degenerate decks, this might stop the incessant flow of salt.
>>
>>48065927

Thanks.

I really only use Insidious Dreams to stack my deck. Using the others wouldn't fit the game plan. MAYBE Turbulent, but lack of instant hurts.
>>
>>48065824
>Using a banlist on a casual format
Oh you are one of those who play "for safety and fun"
>>
>>48065298
>I just want to be a faggot

M8 you can pull more upsetting combos with mimeoplasm I would know I cause I got everyone to scoop turn 2
>>
>Using non 2014 planeswalkers as commanders

My group is discussing this idea, but what limits would you put on who could be commander?
>>
>>48065967
Would you buy the other cards for sidisi if not might as well just upgrade the individual decks.
>>
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>>48066486
nah im just thinking that i might enjoy playing sidisi more than those 2 decks
>>
>>48066297
I like sickening, because it's a secondary win condition after you infinite. You just need to include that dark sphere, or in the alternate, glacial chasm
>>
>>48066549
You could just throw it together on tapped out and play test it a lot.
>>
>>48064175
Don't insult me by lying to my face, anon
>>
>>48066596

I thought a lot about sickening, but the deck doesn't have much fat left. I'd have to not only make room for sickening, but also a Dark Sphere option, none of which can be cast from Jeleva. I just feel Spiraling Embers and Neverending Torment are a little more safe.
>>
>>48066300

I mean play with whatever cards your playgroup finds to be fun but I don't see how anybody could enjoy shahrazad
>>
The gf of my best friend basically killed the EDH evening of my play group.

We were 4 to 5 guys who would play like 1 times a week. we had alot of fun until this guy brought his gf to our commander and cube sessions.
she knows a little bit about magic but not much and the format of EDH and cube is definitly too difficult for her.
now we dont even talk about setting up a date for a magic night anymore because we fear that this guy will bring his gf.
we just dont want to play with her. shes not just a bad magic player but also pretty boring as a person.

I just want to be able to play edh with my friends again

sigh
>>
>>48066817
So don't talk to him
>>
>>48066817
Well if he's your best friend and everyone is put off by her being there then you can talk to him about it like a human fucking being instead of complaining about it on /tg/. Be polite, obviously, but tell him that everyone would prefer to keep edh night a guys night. One of 3 things should happen:

If he has a problem with that, remain polite, but let him know how much of a fag he's being.

If she has a problem with that, then your friend should realize how much of a fag she is (if he doesn't, and you can't change his mind, then he is lost to you, sorry anon).

If you talk to the rest of the group and you're the only one who has a problem with her, stop being such a fag.
>>
>>48066945
We already gave him a talk about how he doenst need to bring his gf everytime we see each other.
they behave like 15 years old. they dont go to an event withouth the other one.
everyone of my circle of friends dislikes her.

its hard to tell your best friend that you dont want to see his gf, you know
>>
>>48064271
>>48064579
Any more suggestions? This is a genuine problem. When you are with 4 people willing to run good cards but not good answers, I don't know how to act.
>>
>>48066481
Only the legacy playable ones seem like they could pose much risk.

Lili of the veil could be brutal Stax.

Jace Mindsculpter could be brutal control.

Sorin Markov might be problematic particularly for EDH. Having 6 mana burn 30 in the command zone is hard, and consider that they banned kokusho for a while.

I can't imagine any other walker being a serious issue, and some of them could be plenty of fun.
>>
>>48067051
Play the most degenerated early combo you can.something that win so fast that they will have to react to it
>>
>>48067023
Are they a recent couple?
>>
>>48067127

Tezzeret the Seeker would be degenerate anon.
>>
>>48065476
In Jeleva storm, actually casting Jeleva is plan D. She's just the only Grixis general with a relevant effect.

But really, just play Zur.
>>
>>48067205
for over 2 years now. but she only recently moved to our town. so now we have to see her everytime
>>
So /tg/, what are your predictions for Commander 2016? What do you want to see from the four color commanders?
>>
>>48067023
Nigga, don't tell me about complicated playgroups. My best friend is dating my ex, who my girl friend really dislikes. My cousin's girlfriend used to be her best friend, but they stopped talking when we broke up. Another guy thought that my ex was into him after we broke up and before she started dating my best friend. maybe they fucked, I don't even know. Our fifth is dating another one of my cousins. But we make edh work without any drama, because we talk about it like reasonable adults, and we all realize that we are expendable, and if we are the source of problems then we won't be invited to play.

What should you take away from this? Communication is key. Tell your friend that if he can't bear to be without his girlfriend for one night a week, then he doesn't have to come. Don't be a douche about it, but be firm. And if he decides to stop coming, let him know that if he ever changes his mind he is welcome to come back. If he gets all pissy about it then let him know he's being a fag. No one else is bringing their girlfriends, are they? (assuming some/all of you have girlfriends.
>>
>>48067456
ok this gave me hope. i will try it.

not everyone is having a gf but the ones who have dont bring them...
>>
>>48067511
Good luck anon, I hope your friend can see reason.
>>
>>48066481

Honestly don't see why any of them would be particularly broken as a commander

Planeswalkers are naturally a little tough to keep on the battlefield in multiplayer

Sorin Markov could be frustrating to play against at times but I'm not sure that he's broken, he takes himself to 1 loyalty and only puts the hurt on one player

Lili of the veil is annoying but again, mostly 1v1
>>
>>48067206

Why?

He's good but I don't see him being that crazy
>>
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>mfw the new tammy
>>
>>48068066
Not him, but it'd play a lot like Teferi, except you have a tutor and a combo engine in the command zone, so every game would more or less play out as follows:
>Cast Tezz
>-4 for chain veil
>Recast Tezz, -3 for Rings of Brighthearth
>Activate Chain Veil
>+1 Tezz, copy with rings, untapping Chain Veil and 3 mana rocks
>Activate Chain Veil, copy with rings
>Repeat

Tezzeret proceeds to gets infinite loyalty, tutors every artifact in the deck to the field, and wins. Tezzeret can easily support a stax/control playstyle with a combo win, making it a very oppressive deck.
>>
>>48068066
>Untaps artifacts in a format where things like mana crypt and mana vault are legal.
>Can tutor for artifacts including cheapo mana rocks and game ending combo pieces.
>>
Question guys, I am running a Grim Grin Zombie EDH deck. In it I have Rooftop Storm. Does is allow me to cast all my Zombies from graveyard if they have some sort of flashback cost? Also, does this allow me to perpetually recast Grim Grin whenever he dies? Or do I still have to pay the "penalty tax" you have when your commander dies?
>>
>>48068668
>. Does is allow me to cast all my Zombies from graveyard if they have some sort of flashback cost?
wut, example please?
>Also, does this allow me to perpetually recast Grim Grin whenever he dies? Or do I still have to pay the "penalty tax"
still gotta pay the tax
>>
>>48068703
Like stitchwing skaab in SOI says pay a blue and colorless, discard two cards, return Stitchwing skaab to the battlefield. Can it pay for that or at least make the cost 0?

And cool, that's what we figured but it just says you may pay 0 instead of the mana cost, but we played it as the "tax" isn't included in the initial mana cost.
>>
Is vampire tribal a thing?
>>
>>48068798
stitchwing skaabs reviving thing is an activated ability, not a cost

rooftop applies only to costs, so you can cast grave crawler for free for example
>>
>>48068812
yeah, kinda.

you play Olivia voldaren, maybe mobilized for war but Olivia is better
>>
>>48068843
Aaaahhhh ok.
>>
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>>48068890
Anyone want to help me make a degenerate Mizzix spell slinger deck? I'm tired of this shitty crossroads that i'm at where my usual playgroup are such sore losers that if anyone even has a shred of a combo or semblance of control in their deck they cry about WAAC'ing mean while I'm tired of getting gutterstomped with my subpar decks due to my playgroup keeping me down. I'm thinking mizzix because i have the land base (including a volcanic island) and a lot of the staples like omniscience, mystical tutor, and force. I'd remake Jhoira but her charm wore off fast.
>>
>>48069064
Just throw every extra turn spell in you can. Dude in my playgroup does it and it's basically impossible to stop once he starts chaining them.
>>
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>>48060188
Hit me with your shitty names.
>>
>>48069064
>my group hates combo and control
>they kill me if I play combo control
>how do I make my combo control deck strong enough to 1v3?

Have you considered taking a hint? You should be asking your friends what they would like to see in your deck, not us.

(Nothing against combo or control.)
>>
Anyone else constantly make jank decks just because they don't want their play group to start an arms race?
>>
>>48060188
Olivia mobilized for war reanimator beatdown
>>
>>48064803
Mesmeric orb
>>
>>48069064
If you hit a critical mass of draw and extra turn spells you win the game.
>>
>>48069251
I love to do that, but I take it one step further. I play cards that affect the game in a powerful way whenever a player is trying to do something degenerate.

Is somebody trying to play time warp+ramp Damia? Play a curse of echoes on them and copy it with clever impersonator. I did this in one game, and it resulted in one of the most hilarious games of magic I've ever played in my life. You don't have to fight degeneracy with degeneracy. You can fight it with fun too. It just takes a little creativity to find a way to transform your opponent's super-linear abusive deck into something that will give everybody a good laugh.

This approach takes some planning, and doesn't always work with unknown opponents, but it's the most civil way to encourage a more lighthearted environment I know.
>>
>>48069230
You have no idea, I literally made a 30 dollar dollar bin box deck and i got bitched at because monoblack zombies was op...the only zombies i had was a grey merch, army of the damned, and Gisa as my commander everything else in the deck was jank like Demonlord of Ashmouth. My other decks are a hella shitty aura voltron Daxos deck and a super jank all in creature (no mana rocks) Ruric Thar deck. It's more like fuck this i'm going big and showing them that there's actual combos instead of my friend's Jarad into lord of extinction wombo combo...who btw gets super booty blasted if you in anyway touch his graveyard. Yes i should find another group but i've been playing dnd and magic with these guys for about 15 years but i'm fed up with their bs at this point
>>
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hey /tg/ I need useful effects that proc off of gaining life (eg things like well of lost dreams) that is available for Green/white

artifacts are a-okay.
>>
>>48068481
>>48068462

I should have clarified, it's definitely very strong but I don't see why it's worse than any other artifact combo commander like arcum daretti sharuum etc
>>
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>>48069816
I run Well and Words of Worship in my Selvala deck, it actually synergizes really well
>>
>>48065542
I use Intet for Storm for similar reasons. 80% of my games I don't cast her, but she can help build storm count or just generate card advantage when I'm running out of gas.
>>
>>48069843
>mfw my group has never seen my retooled Daretti deck
>mfw they never send anything at him instead of going for me
>>
>>48064954
http://tappedout.net/mtg-decks/nearly-narset/
>>
Picked up a Shallow Grave and Entomb. Not sure if I should add them Liliana or Gisa.
>>
>>48068033
I just want to play Vraska Rock.
>>
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Anyone here for LA AX that wants to play some EDH? The table top area is fuckin huge
>>
>>48069816
Angelic Accord
Cradle of Vitality
Archangel of Thune
>>
how do i Bantigans?
do i Jenara or something else?
>>
>>48063084
「 T H E M E T A L 」
「 D I A M O N D S A R E F O R E V E R 」

>>48063646
「 P O W E R H O U S E 」

>>48065563
「 T O A D T H E W E T S P R O C K E T 」
「 C R A Z Y F R O G 」
「 I T A I N ' T E A S Y B E I N G G R E E N 」

>>48069218
「 C R A Z Y B I T C H 」
「 C I R C L E O F L I F E 」

>>48069282
「 V A M P I R E W E E K E N D 」
>>
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can't wait to combo this with corpsejack menace and primal vigor in my anafenza deck
>>
>>48070086
Wow, what a 'combo', a chump-blockable 10/10 for 6 that shrinks literally every time they cast a spell.
>>
>>48065298
Honestly the chaos shit is the worst part of your "idea". Narset is a very competitive general with a very competitive set of deck strategies already made and remade. A lot of people are gonna be salty over he, but if your meta is at that level, it's fine. The chaos shit, however, does nothing but bog the game down and make it so no one has any fun whatsoever. Unless your chaos cards have a point like Confusion in the Ranks in Norin or Scrambleverse in a spell slinger you're just a shitter. It's the exact same reason people get butthurt at mass LD that doesn't lock down the game for one person.
>>
>>48070075
>Buck Cherry song
I am offended.
>>
>>48069064

You stuff your deck with lots of cheap cantrips and stuff to build counters (even gitaxian probe and such, can't go wrong), lots of X draw spells, lots of time warps and stuff like mystical tutor into temporal mastery, and also lots of stuff like howl of the horde and increasing vengeance
>>
So I've decided to build "I swear to god it's not bullshit" Ghave. Main focus is Fungus/Thallid/Saproling Tribal, with some general token support (Intangible Virtue, Doubling Season, etc).

I'd like to avoid infinite combos with Ghave, or only have them as an absolute last resort. On a scale of 1 to 10, how much of a dumpster fire will this deck be?
>>
>>48070053
forgot pic
how do i Bantigans with -this->>48063563
i don't like Derevi but i like shenanigans
should i just Shenanigans on my own and stick Jenara at the helm for color?
>>
>>48070098
Well, the three-card combo he mentioned will end up making an asston of 2/2 zombies, so there's that.
>>
>>48070098
>not a 20/20 that drops two 2/2 bodies whenever a spell is cast
>>
>>48070201
"I cast Path to Exile."

A 20/20 with no evasion that required two support cards to get that big, and whose biggest asset is "farts out a maximum of 20 2/2s with no evasion EVENTUALLY" is not very impressive to me.
>>
>>48070153

Nobody likes Derevi, I think y'all are missing out, is it just that it feels so dirty uncounterably putting her into play for 4 every time?

Like it sounds like you guys aren't the type to use ultra tight deck lists with all the stax lockdown pieces anyway so idk what you're worried about, Derevi supports a lot of fun stuff, whatever you want to do in bant, Derevi probably helps
>>
>>48070221

You're absolutely right

I still think its fun that even in your scenario with the path to exile, he gets 2 zombies on cast
>>
>>48070221
I would be surprised you burned a Path on it, then continue making zombies in silly ways, since you apparently still haven't gotten rid of Corpsejack nor Primal Vigor.
>>
>>48070017
>Cradle of Vitality
oh that is exactly what I needed
>>
1-3 Newzuri Blue Green Elves destroying my Eladamri mono green tribal
4-6 Change Phenax to Oona with faeries stuff
7-9 Merge Talarand with old Sharuum cards for The profiteer.
>>
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>>48070221
that's 40 2/2s. and i never said it would be reliable, just fun
>>
>>48070233
Same reason people dislike Oloro: It violates one of the format rules. Commanders are supposed to cost more if you kill them, and "kill them enough" is pretty much the only way to lock some commanders out without tuck. Derevi can keep coming over and over and over for only 4 mana every time, and that can frustrate people because it feels like something they can't stop.
>>
>>48070233
if i made Derevi it would be absolutely no stax, i have trouble playing that kind of strategy
100% cute interactions with tapping and untapping
also the 4 mana feels like cheating and i hate that they not only made a commander that ignores the commander tax, but does it at instant speed
>>
>>48070274
Well that's good, I play in a fairly casual meta with decks like Visk Lol, Animar, Jhoira and such usually playing three player games.

Phoenix was my first commander and I got everyone to play so his tricks have grown old. With a could good faeries cards I can probably make a decent enough oona deck.
>>
>>48070316

Heres some fun stuff with derevi
Lux cannon
Dismiss jnto dreams
Bpod
Mikaeus
>>
>>48069394
Im brewing a grixis splinter twin, if it works itll be a sub 200 dollar instant win combo ass tearer. If it works ill post it in the general and people can finally use it to shut up bitchy whiny people by just instantly winning on turn 3.
>>
>>48070561

Brago's not bad to throw in since derevi and him love mana rocks. Not bad to have in hand for when derevi gets tucked
>>
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>play a 3 hour six man today with 3 mono green decks, 2 hatebears decks, and a lorthos deck (the winner) with lots of bounce and countermagic
>is hideously slow due to containment priest, stony silence, several whelming waves, a crovax replayed several times
>included such dank plays as leonin arbiter slowing down greenmages to the max, massive omnaths, a spurnmage advocate doing serious work and giving people tutors, scary willbender action, and the phrase "attack with thirty-six ants"
>mana tithed a guy's terastadon when I had one untapped land and the blue mage was tapped out and he got butthurt
>>
>>48070609
>tucked
>>
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>>48060160
Hey, guys, I got a foil Nahiri The Harbinger.
Should I sell? If so, eBay or local retailer?
>>
>>48063563
Will this see play in moodern?
>>
>>48070881

There's not really a deck for it, it's strong but not strong enough to make people play a tricolor combo that is basically never played

I predict it to end up like Narset planeswalker, obviously very powerful but won't see much play outside of edh

That said Narset finally found a home in modern time walks, which is pretty cool, maybe we'll see a bant deck appear in modern
>>
>>48070693

Right, i forgot thats not a thing anymore
>>
>>48070725
If you like it, keep it. Maybe hold onto it and see any price changes, she's found a home in modern so once she rotates you might be able to unload her easily
>>
>>48070693
I had a question on commander tucking. Group never did it because I don't play with fags and I'm aware its no longer allowed at least in sheldon's mind, but if someone tucked your commander wouldn't you be able to just move it back to the command zone in response?
>>
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>>48064954
The only Narset I've only ever considered building that wasn't cancerous was a token build.

Instants and sorceries that spew out bodies, enchantments for more tokens or anthem effects, and Skullclamp doing double duty with all the 1/1s flying out of the top of my deck. Copying Storm Herd 3 times off of a Howl of the Horde with Cathar's Crusade on the battlefield is a good time.

It's still Narset, though.
>>
>>48071131

Old rules, no. New rules, yes
>>
>>48071131

>in response

No

You can replace the tuck with command zone

You don't just get to put your commander in the command zone whenever you like
>>
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http://www.mtgvault.com/phobes365/decks/karlov-edh/

I need to cut three cards. Any suggestions?
>>
How would one make a King Macar deck?
>>
>>48071555
Use a lot of equipment that taps and untaps him for massive gains, maybe a strionic resonator for extra triggers, and just some general goodstuff to finish someone. He will net you some lotus petals, but he won't be winning you the game on his won, and people aren't gonna keep playing bombs once he lands, they're going to try to get rid of him or neuter him, so build around those strategies. He's a control general, so combo is probably your best bet to win.
>>
>>48071131
tuck is banned because the commanderness of a card is inherent to a card, and technically having any way to tell what card is face down is cheating. You tuck a commander and you know where it is in the deck, if it gets shuffled after that you still know where it is.
>>
>>48071541
Utter end is a bit slow at 4 mana
Coercive Portal is bad in multiplayer
Maybe words of worship, a card is usually worth a lot more in the long run since that card will dig you one deeper to more life gain.
>>
>>48071840
Words was there as both an additional lifegain source and for comboing with Well of Lost Dreams, as >>48069854 mentioned.

Utter End is a little expensive, but instant speed exile almost anything is too versatile to ignore imo.

Coercive Portal I agree is not good, but it was a source of card draw that the deck does need more of (which might justify removing Words as you said).
>>
>>48060188

Enchantment control: you guys are going to be taxed for everything you do edition
>>
So my deck is all about Oloro sitting on his throne like a boss, slowly draining the life and fun out of the table. Am I ready to become my local game group's big bad evil guy, or am I missing key pieces?
http://tappedout.net/mtg-decks/oloro-prison-warden-1/
>>
>>48073033

Daxos was returned? I dont remember that at the end of theros
>>
>>48071763
Tuck isn't 'banned', the ruling was changed. You had to use the same sleeve for your commander in case of tuck, or at least have one empty sleeve for it. That way you won't know where it is.
Still, tucking was a good thing and everyone sensible was against the rules change, and the rule isn't there in the better metas without the assmad Derevis or voltrons
>>
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>>48070086
This interacts neatly with Cather's Crusade.
>>
>>48073282
>tucking was a good thing
Tucking is contrary to everything Commander is about. If you think tucking is an essential part of the format, then try playing a game with each commander shuffled into its owners library as you draw your opening hands.
>>
>>48073330
Wrong. Tucking isn't essential part of the format, nor did I say so, but it's definitely best way to deal with awful commanders, such as Derevi. Now instead we are stuck with the Derevifest and Zur and whatnot.
EDH is about the commanders you have, but they're not available at all times nor they should be. At least they should waste a tutor to get the commandet back, if the deck is so bad that it can't function without the commander.
>>
>>48073330
>>48073330
I think we should have a way to deal with stupid bullshit commanders that are harder to remove conventionally than others, commanders like derevi are dumb since you'll never
>>
>>48073462
>At least they should waste a tutor to get the commandet back, if the deck is so bad that it can't function without the commander.
What about decks that don't have black?

The worst thing about tucking is that it arbitrarily created a new superior class of removal, and that new class was primarily in blue. Commander really doesn't need a situation where only one color can dominate the command zone, and that color especially doesn't need to be blue.

It might just be me, but if push came to shove, I would either ban or soft-ban any offending legendary creatures before letting blue get an arbitrary buff with black being the only color that can fight it.
>>
>>48073576
You act like there isn't tutors in any other colours. Some are more limited, but sure, they exist. Blue has Long-Term Plans, green has fuckload of creature tutors, red has Gamble at least, and maybe some else too, white has too, but most of them fetch enchantments or artifacts or so.
I have no idea what blue removal you're talking about.
>>
>>48066817
>>48066945
Nigga just play without him then, shit.
>>
>>48060160
>Slobad /edhg/
Good to see, I'll post some Slobad stories to celebrate.
>Playing Slobad
>first couple of turns uneventful, got a Thought Vessel down
>Zedruu plays Aggresive Mining
>I go Gilded Lotus into Scupting Steel copy Lotus
>He donates me Aggresive Mining, I sac a land EOT
>Untap, cast Slobad and a Wurmcoil sac another land
>Next turn sac my last land and Thought Vessel to make Wurmcoil indestructible and Jokulhaups
>Win with Wormcoil beats


>Mid game
>Everybodys got stuff out, this was a while ago so a bit fuzzy
>I have a Mirrorworks Extraplanar Lens and a pile of mountains
>Memory Jar, Mirrorworks Copy
>Cast Daretti
>At this point no one sees where this is going
>Sac Jar
>Dump hand, find Clock of Omens
>Sac Jar 2
>Dump a bunch of small artifacts I can sac later or tap
>Daretti for Jar, copy with Mirrorworks
>Sac Jar #3
>Another hand of junk, notable for Gilded Lotus alone
>Play Gilded Lotus and use Clock and my field of garbage to untap it for mana
>Sac Jar #4
>At this point I just wanna see how far I can go, ask people for cards in deck, thinking about trying to mill someone out
>Trash for Treasure target Jar copy with Mirrorworks
>Sac Jar #5, at this point one player is visibly upset, decide I need to end this soon
>Dump any artifacts I can
>Sac Jar #6
>Dump hand, move to end step
>Went to find a Judge to check how to handle the triggers
>Turns out I can stack them in any order so as to end up with any hand except for the last one
>go back to the hand with Scrap Mastery
>Sac my board to Slobad
>Declare "I will now scoop to FoW"
>Scrap Mastery for 35+ artifacts
>>
>>48073573
There are auras that prevent enchanted creature from attacking, blocking or activating abilities. For instance, I play Lignify in my green decks for this purpose.
>>
>>48073767
Sure, but those are not permanent solutions. Even Pithing Needle is better in this scenario, but sadly, 2 out of 3 of colours are strong in fax/chant removal. In case of Derevi, tucking is the most reliable way to hinder their game. Good Derevi decks run multiple sac outlets anyway, which was also used to avoid tucking.
>>
>>48073828
Have you considered that making commanders permanently unavailable to all players is more cancer than having to deal with 1 cancer commander?
If someone in your play group runs a cancerous deck, just make the other players rush to kill that guy until he stops being a faggot.
>>
>>48073462
>but it's definitely best way to deal with awful commanders, such as Derevi
Not printing bullshit powerful commander cards would have been the better solution. 2013 commander precons can suck a dick.
>>
>>48073847
What if that dude really likes his deck but its only his commander (probably not the case) that's the issue. I'd rather just take away his shitty commander then make him change his whole deck. But yeah I also see your point this is why some people still use tuck and others don't.
>>
>>48071868
>"What should I cut?"

>Defends shitty, cuttable cards when they are suggested
>>
>>48063563
Very nice.
>>
>>48073666
I love artifact shenanigans, might I be able to get a decklist?
>>
>>48073996
Sorry, on phone now travelling until Monday. If you're still around then I can type my list up. I'll hop on tappedout and type up what I can from memory and if I can remember the majority of the cards I'll post it.
>>
>>48073847
It's not having your commander unavailable for the whole game though. You act like we are playing with old rules and everyone had T1 Pull From Eternity every game. Cancerous commander would get to where they belong: bottom of the deck.
If you have to rely on your commander, like if you can't win without it, your deck is bad.
Fun is subjective, sure, but Derevi and uninteractive voltron strategies should get the nerf that is tucking.
There is literally no good reason for the tuck rule, and only reason it exists is "muh feels" and "muh commander".
Smart people build a deck, where commander supports your strategy, rather than relies on your commander being on the field.
>>
>>48073852
Agreed, but mistake has already been made, only things we can do at this point is to have tuck or outright ban them, whereas the latter being really stupid decision.
>>
new player here, how do i get into EDH without breaking the bank? what commanders are good for that kinda stuff

thinking mono color is gonna be the way to go
>>
Should a RW deck run Shattering Pulse and Allay or is that too mana inefficient?
>>
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who is better zombie tribal commander?
>>
>>48073666
>at this point one player is visibly upset, decide I need to end this soon
This made me laugh really hard, good shit

Post list
>>
>>48074372
I like them quite a lot, but Smash is also good, it depends on how artifact heavy your meta is. If you only need to remove an artifact every once in a while devoting a few slots to Vandalblast and Smash is good, if there are more than Pulse is great. I can't speak for Enchantmemts though.
>>
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>>48074371
if it helps i'm interested in mono red artifact shit
>>
>>48074371
>>48074409
Daretti precon is the deck for you. It's decent to start and can be upgraded into a monster over time
>>
>>48074351
They deserve a ban. The only reason they won't is because they ARE precons. They're 1993 levels of stupid design, and considering they're not even the first commander set Wizards really should have known better. I wonder if it was them secretly trying to kill the format before they realized how lucrative it is.
>>
>>48074315

>There is literally no good reason for the tuck rule, and only reason it exists is "muh feels" and "muh commander".

Tucking effects are primarily in blue, which arbitrarily means blue gets superior removal options.
Tucking would be worse in almost all cases than exile if it didn't have special interactions with the format.
Tucking forces players to load their decks with sac outlets and tutors just for the sake of a few obscure cards that interact uniquely with the format. I would much rather not have tucking than have to devote a large portion of my deck to countering a narrow kind of effect that is only played due to format-specific interactions.

>Fun is subjective, sure, but Derevi and uninteractive voltron strategies should get the nerf that is tucking.
Voltron is just a boogyman, and it never needed a nerf. The hate meme toward voltron comes from an era of Magic where there weren't as many competitive multiplayer pods.

I personally don't find CEDH very fun or interesting, but the CEDH folk do know what is actually powerful or difficult to deal with. Voltron is no such strategy.
>>
>>48074423
cool. thanks
>>
>>48074409
kurkresh, onakke ancient

just grab stuff from here
http://edhrec.com/commander/Kurkesh,%20Onakke%20Ancient/
>>
>>48074315
Having repeatable access to your commander is the entire point though. If you don't want to play with commanders just play singleton and stop destroying my pet format.
>it's okay to ruin every deck just to spite one commander who has the easy access to tutor for it anyways
Fuck that, Ban Bird Bitch!
>>
>>48074465
oh i like that guy too.

daretti or kurkresh edhg??
>>
>>48074526
kurkresh is chaep as fuck and way more competent compared to daretti, but if you sink a ton of money on daretti, daretti becomes better.

if you dont like kurkresh you can always switch to daretti quite painlessly
>>
>>48074472

Derevi doesn't do anything oppressive by itself unless it is in a tuned control list or if your playgroup is super soft to swords. If you banned Derevi, the type of player that wanted to play something like Derevi stax would just move on to something like Teferi stax. The commander tax really is not what is keeping voltron or stax in check.

Derevi isn't even the easiest C13 commander to accidentally break. Prossh is the creature that has fifteen or so cards you can play that are lethal one-card-combos.
>>
>>48074540
thanks
>>
>>48074297
Not a big deal man, I can wait.
>>
>>48074382
I think it depends on how you wanna play, for the long game Gisa and Geralf would be better. But if you just need to kill people fast grim-grin. You could prob just switch them though with the right build.
>>
>>48074398
Working on typing it from memoty, if I can't remember 90% of the cards I'll probably just wait.
>>48074526
Daretti is crazy powerful, I actually chose Slobad because I thought Daretti was far too powerful for my local meta. Kurkesh does a lot of stuff, but nedds to be built around. I had one in my Slobad list for a while but ended up cutting it after not often having enough targets for his ability. Notable activated abilities are:
Basalt Monolith-Turn R into 3 colorless
Lux Cannon-Blow up permanents faster
Voltaic Key-goes in every artifact deck ever
Kuldotha Forgemaster-Get Blightsteel copy ability then get Lightning Greaves
Brittle Effigy-Exiles 2 creatures, not much more to say
>>
>>48065025
Guy at my lgs ran narset as straight burn. Once won a game with eye of the storm. Pretty chill dude all around,
>>
here's an updated 5cc i've been brewing

http://tappedout.net/mtg-decks/02-07-16-5-color-control/
>>
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>Have a multi-color deck
>It's better off without one of the colors
Does anyone else run into this problem?

My own issue: I have a Brion Stoutarm deck that honestly might as well be a Feldon deck since cutting White would do literally no damage to me aside from losing Gisela and Archon of Justice.
>>
>>48074915
having more colours is almost always an advantage. you dont have to include the other colour at all.
>>
>>48074915
>Not lose anything from not playing white in Brion Stoutarm
>Not playing Serra Avatar and one-shotting people
>>
So I still need to cut 3 cards off of this, ideally actually want to cut 4 cards because the land count is really lower then I like to risk, even with all the ramp I'm running. Really don't WANT to cut anything at this point, though. Any suggestions?

http://tappedout.net/mtg-decks/experiment-kombo/
>>
>>48074407
Thanks. I'll snag them.
>>
>>48064140
You're right, if it gave you an extra turn instead it would be fine.
>>
>>48060160
What do you do when you build a deck and it sucks but you adore the commander? Start all over, or cut one by one?
>>
>>48065732
>>48065588
Just build narset stax already.
Not like narset needs lands anyway.
>>
Do you guys know of any other creatures like Dark Imposter that are just repeatable removal? Any colors, any kind of removal.

I know red has those two guys who can just keep blowing up nonbasics.
>>
>>48075178
I trash the entire concept, sadly. Usually my gut instinct is how I want the deck to work and watering it down isn't worth it to me.

I would start over.
>>
>>48060188
Sisay toolbox control with Mindslaver lock.
>>
>>48075168
That would be even more busted in Rafiq
>>
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>>48075295
Off the top of my head, Undead Slayer, Visara, Avatar of Woe, and Royal Assassin.
>>
>>48074915
>cutting White would do literally no damage to me aside from losing Gisela and Archon of Justice.
Anon, please. If this is true, you need to rebuild your deck.consider....
>sun titan
>karmic guide
>literally any reanimator in your bloody sac deck that is not Feldon
>sunforger
>HAVING COST EFFECTIVE ANSWERS TO ENCHANTMENTS
>creature exile
>custody soulbinders
>dueregar hedgemage
>deflecting palm

White is an amazing support color, particularly with reds assorted, fairly glaring weaknesses, and having a way to reanimate creatures is extremely valuable to you.
>>
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>>48075405
Thanks. I realized that searching ": Destroy" gets most of them. Visara genuinely seems good right now, which is not how I originally judged the card. But the triple black is rough for the deck in thinking.

I wonder if those cards that say {X}{X}{1} are ever worth running.
>>
just picked up my promo Hanna from the post office...its a pretty card.
>>
>>48073170

>I agree Derevi and prossh were overpowered mistakes
>it would be really stupid to ban them tho

???
>>
>>48075514

Avatar of woe is better than Visara in my mind

And in white there's intrepid hero, who is crazy strong
>>
>>48063979
>Extra combat in Bant
You have no idea how mad I am about this.
>>
Looking forward to putting the new Emmy an that new mana rock that pings into my Rakdos Lord if riots edh.
>>
So, any advice of once you have a pile of decent cards turning it into a deck that actually makes sense?
>>
>>48064140

Honestly I've always thought extra combat could and should be a white thing, no reason for red to hog it, and it synergizes with exalted
>>
>>48076441
Why would extra combat be in white outside Aurelia? Red has some of the most aggro creatures in the game
>>
>>48076435

Most decks want like 7-15 ramp, 6-12 sources of card draw, some of which can be replaced by sources of recursion, 3-6 tutors, 5-12 pieces of targeted removal, and 2-7 board wipe effects (not just creatures, stuff like bane of progress counts)

you choose where you're at in the scale of 7-15 ramp pieces, for instance, by your mana curve, and for card draw pieces on whether or not your commander is a card advantage engine like zegana or sisay

Once you've met these requirements you just fill whatever remaining slots you have with combo pieces, splashy wincon cards, and situational hate cards, if you're into that

This doesn't apply to every good deck, I'm not saying your deck is bad if it looks different to this, I'm just trying to give some general principles for deck building, weird decks that focus on a specific gimmick are gonna look different
>>
>>48076441
You're wrong, but white does need some new mechanics. I always thought W/B should get Prowess but with lifegain. That'd be neat.
>>
>>48076435

depends on the pile
>>
>>48076483

White has some of the most aggro creatures in the game too, white is literally the most combat oriented of all the colors, when you look at the history of magic

They gave white different combat effects and gave multiple combat steps to red, which is fine, white doesn't NEED extra combat, im just saying I think it fits whites flavor decently well, when the normal attack on the evil forces fails, a hero leads the final charge to save the day

(also waves of aggression is designed to be playable in mono white so they seem to agree with me that it works)
>>
>>48076552
its about 250 cards just got the last few pieces in the mail today. Honestly I plan on tweaking this deck until I get something function.
>>
>>48076578
White already has too much and red has too little. Don't.
>>
So, who here actually goes full snow on their monocolor manabases? The basics add up in terms of dosh, but is there any other reason not to?
>>
>>48076435
Physically lay them out. Sort them by their type then color. Keep the lands to the side and put the multitype/multicolored cards in the middle. Then start enumerating them in a notepad by their function within the deck. Then try to figure out if you have too much of one thing or if you're going too wide or too narrow. Keep an eye out for four card Christmas land combos that aren't the main focus of the deck or don't win on the spot. If it's too situational cut it or sideboard it.
Then, look at each card and try to figure out if there's a better alternative out there.

Then finally the landbase. I honestly have idea how to do landbases, I just take 35ish basics and anywhere from 2-10 nonbasics. I try to keep nonbasics low.
>>
>>48076685
the land base is something I actually have setup, I've always considered mana to be the foundation of the deck so I do it first.
>>
>>48076636

Not much of an argument, red's problem is that 90% of what it gets is just another way of attacking your opponent for more damage, why does it need to hog a very niche effect nobody plays outside of edh and not that often even in edh
>>
>>48076655
There are cards that destroy snow lands specifically, you know.
>>
>>48076717
Because fun interesting effects shouldn't be stolen from a color starved from variety. Red has effects that synergize with extra combat phases, but they dont see a lot of play due to them being inefficient.

The solution to this problem is to give red fun and efficient effects that synergize with the mechanic, not just give it to a color that already one-ups Red.

True Conviction is a spit in the face of Rage Reflection.
>>
>>48076817
Sure, but have you ever seen one cast?
>>
>>48076848
If people start using all-snow mana-bases, I'll run them.
>>
Is Iona, Shield of Emeria legitimately a dick card?
>>
>>48076861
I don't have a regular enough play group to worry about people editing their decks to specifically combat mine.

>>48076871
I've yet to see an argument otherwise, but I do run O-Stone and Duplicant for a reason.
>>
>>48076834

>true conviction is a spit in the face of rage reflection

people hardly play either card

also white does not 1-up red in any format besides standard

white is historically the worst color and has been ever since green stopped being shit

red has never not been an eternal format all star and fits into every kind of deck, aggro, midrange, control

if anything red 1-ups white in most formats, jund>abzan, grixis>esper, splinter twin decks were always superior to blue white control (that might be because stoneforge mystic was banned, but still)

even now UW control is only played with R
>>
>>48076871

no its not, unless you run it in a really tuned reanimator list and play 1v1 all the time

the card is actually just weak in multiplayer, overcosted and not worth a slot as a reanimation target over jin-gitaxias and elesh norn, not worth cheating in over an eldrazi titan or a blightsteel
>>
>>48076894
That's only because direct damage actually matters in real formats.
>>
>>48060188
Yisan tutor things for value, elf ramp, and untap shenanigans. Haven't embraced the dark path of Stax just yet, but if the That Guy at my locals doesn't stop playing Prossh, there will be hell to pay.
>>
Exquisite Blood + Sanguine Bond worth it?
Its currently one of my wincons.
>>
>>48077235
mono black? yes. if in w/b? vizkopa guildmage and exquisite. hell vizkopa by herself is amazing with enough mana
>>
>>48069064
Play a lot of spells with X in their mana cost
Play Pyromancer's Goggles and Mirrorpool
Play the burn spell from Oath of the Gatewatch that Chandra used to kill Ulamog and Kozilek for X = 25 and copy it two times
>>
>>48069251
I built a five color anti-anti-fun deck with Possibility Storm, Perplexing Chimera, Illusory Gain and other spells that straight up screw over the spell casting process for every spell. If you're playing big fair creatures, you'll be just fine. If you're trying to assemble some degenerate combo, you might as well concede after Possibility Storm hits the table. If the deck had a name, it would be [ W H O S E S P E L L I S I T A N Y W A Y ]
>>
>>48076894
>White is historically worse than red

Lmao

Blue > Black > White > Red > Green
>>
>>48077817
good meme, but W doesn't have the raw powerlevel in its broken shit that red does.
>>
>>48078061
Sheldon, land destruction isn't broken.
>>
EDH would be a much better format with a life total of 30 (or less). Discuss.
>>
>>48076871
No, it is however a card that frequently goes in dick decks. If you turn 1 entomb and reanimate Emeria, then Emeria isn't the problem. But EDH players always blame the finishers, not the enablers, which is why Sol Ring and Mana Crypt remain unbanned.
>>
>>48074424
Trade secrets is banned and it was printed in a precon.
>>48074371
Budget can be done in any colour or combination of colours. You don't necessarily need ABUR duals or fetches or shocks or anything that expensive for even 5 colours, depending on the meta of course. You'll do just fine with trilands, guildgates and painlands in casual meta. Precons are really good way to start, as bunch of them include some nice staples.
>>48074451
Voltron is not an efficient strategy, sure, but there exist some annoying ones, such as Sigarda or Uril. Lack of interaction bothers me in those decks.
>>48075814
Who are you quoting?
>>48078061
Memes aside, only things white lacks are draw and ramp. White is one of the strongest colours in EDH, just because it has removal up the ass. Removal, which is the most important type of interaction in the whole format.
>>
>>48078542
No, should be more, to feed my Necropotence. 99 sounds about enough.
>>
>>48078663
>White is one of the strongest SUPPORT colours in EDH
Fixed. Base white decks blow.
>>
>>48078693
>I have never played against monowhite stax: the post
They can be good, you know. Just that many of the white deck staples cost a pretty penny.
>>
>>48078663
>Removal, which is the most important type of interaction in the whole format.
Except half the decks are designed to be uninteractive messes with protection and hexproof out the ass.
>>
>>48078728
You're right, I haven't and I wish I had. I'm a huge sucker for stax and I think this format needs more of it. Only monowhite decks in my meta are shit like Voltron, which is bad, has always been bad and will forever be bad.
>>
>>48078663
I didn't know that about trade secrets. It's still different than them being not only the face, but the oversized card. But maybe that means there's hope.
>>
>>48078542
No.
>>
>>48078542
I don't think it would change too much, though I would really like Serra Ascendant to be changed for EDH somehow, feels really bad to have to blow removal on a 6/6 flying lifelink your opponent spend only 1 mana on, and which has provably already created a big life swing.
>>
>>48078728
Like which, out of curiosity? I don't play much white
>>
>>48079578
>>48079578
NEW THREAD
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