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warmachine and hordes general

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Thread replies: 374
Thread images: 65

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>mercenaries edition

Mk3 list building: http://conflictchamber.com

Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
Latest Errata
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
Exigence abridged: http://pastebin.com/6D1fwSgv
devastation abridged: http://pastebin.com/KxkzfnXj
Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page

MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
>>
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I hope her model is as pretty as her art
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i intend on playing list related tomorrow. kind of bitter durgen lost blast armor. pretty excited about getting to use idrians, though.
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Can anyone help me build a 50 point Cyriss army? I know very little about the faction's units, I'm choosing them because I really like the way they look. That's what I did with my Menoth armies and it worked out very well for me.
I like shooty armies, but it seems like Convergence armies are a little weak in the shooty department. Am I wrong? I like the idea of sweeping the table with laser cannons.
>>
>>47765800
don't play a meme army
>>
I don't know why people are taking reivers with Rasheth.

Farrow Brigand may not have the same range but they are more accurate and have a much higher pow and can also dig in against enemy shooting.
>>
>>47765791
kind of reminds me of the female morrowan cleric model they have in the iron kingdoms range.
>>
>>47765075

I didn't know about the paladin thing, but reclaimers and order of the fist aren't unit types, they are solos. You can't have a fucking initiate of the order of the fist theme force like you can flameguard or exemplars or whatever. Theme forces sound like they're going to be specialized to focus on a certain subtype in the faction, or a combination of a few subtypes. Since there's specifically going to be a Manowar book.
>>
>>47765791
Should I tell my local Scrutator about these funny, yet pious, feelings this image causes in mine pantaloons?
>>
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>>47765817

I'll play whatever army I like the look of, thanks.
>>
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>>47765800
Convergence have very strong shooting, but in kind of weird ways. So they can do very shooty armies, but not very shooty in traditional ways.

In the faction, the two casters who shoot the best are Syntherion and Mother. Syntherion is a huge combined arms caster, and does everything well. His biggest thing is he wants jacks who can both shoot and melee, because his feat lets him do both.

Generally, tactics wise, he usually shoots the enemy as they come in, and then engages in melee once they get close, with the flexibility to focus on one or the other more based on your opponents lists.

Mother is the more straightfoward shooting caster, with a side of spell slinging. She buffs her warjacks ranges and her feat lets her do a shitload of work, as underwhelming as it first feels. She loves the Prime Axiom for this reason, because she's about weight of fire.

This is the full 75 point Mother list I'm considering running, going to be testing it out over the next week or so. It's got an armor cracking focus, especially against warmachine, but it can still handle anyone who decides to be cute and swarm infantry.
>>
>>47765829

range + rat6 with dakar + pow 12 against heavies with all of rasheths debuffs + threat range of 22" with mini feat and then reposition to keep them safe

why would you NOT take them with rasheth?
>>
Hey guys, over on the Muse on Minis forums someone was saying that the Lys healer doesn't match her prime entry. Anyone got a prime on hand to see what they missed?
>>
>>47765919
Because with all his debuffs you can have 12 rat9 Pow 18s that reposition back after they shoot.
>>
Played my first game as Khador. 75 points vs menoth.

Irusk:
-Conquest

Black FangsFull
-UA
Shocktroopers Full
-UA
Kovnik
Rifle Core -Min
Field Gun
Joe

Field gun is amazing.

Rifle Core: They where good. Never ended up in a optimal position for them

Irusk1 is amazing

Man O War shocktropers work as good defense. Didn't get to do an assault with them but they admirably protected everything behind them. As a result the second wave managed to attack completely unscathed.

Kovnik: Made all the difference speeding the shocktroopers up and works great as part of the second wave. even without weaponmaster he is brutal. Didn't marshal.

Conquest did great. Its side guns did allot of work killing errants, and its fist punch slam attack almost killed the caster. But that punch ended up being critical anyway.

Iron Fang Black Dragons really died to shooting. Did allot of great guming and protected the conquest well, but pulling off a flat unit->enemy charge is allot harder.


Enemy was a Menoth Reznik with Cinerators, three heavies, And Errants.

Overall this edition really benefitted shooting. Like ALLOT. So things that can survive shooting are really worth it.
>>
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>>47765918
As far as specific shooting elements go, quick and dirty rundown. Note that this shit is going to be colored by Mk2 experiences, but Mk3 doesn't seem to have changed much.

Assimilator - Kills infantry dead at range, so long as it can hit them. Ground Pounder produces a shitload of high quality attacks, but it requires you to set it up with Flare or use Mother's feat to get real work out of it. Lost some utility with the change to LOS rules, but still ignores everything but cover.

Monitor - Decent POW, single shot tech. Likely one of the best crit platforms in the game, given that you should be able to boost it's gun every single turn. Gained some utility in being able to see through clouds, though how useful that is remains to be seen.

Modulator - Cheap as shit, decent defensive tech against light infantry, comes with two guns. The direct current rule should be considered a nice bonus rather than something you try to actually do, it's not worth it 90% of the time. Just take the two guns and go with it.

Cipher - Utility gun. Rough Terrain is nice, Flare on AOE4 is nice, POW6 is less nice, but Syntherion can Hot Shot it.

Prime Axiom - Shitload of shots, threatens infantry and heavies alike. One of the best Colossals in the game, and Mk3 buffed it. If you want to play Mother, you want this, and Syntherion loves it as well(though doesn't have to depend on it).

TEP(Battle Engine) - Got buffed, which is hilarious, because it was in the running for one of the best shooting platforms in the game. It will murder just about any infantry in the game, no matter what they are. Doesn't get to be hilarious about it's servitor placement anymore, which is sad, but yea. There are Convergence players who claim a TEP should be in every list, and while I don't agree with them, I understand why they think that way.

My Synth list, for comparison. This was more or less my Mk2 list, so I feel less need to test it, but it's a dependable, all comers list.
>>
So what casters are gonna be run with trenchers? How're you gonna run trenchers (or, if you're not going to run them, how would you run them if you for whatever reason had to)
>>
>>47766118

eCaine seems like he'd appreciate trenchers. being able to make them unable to be knocked down and providing a cloud screen he can shoot through if need be (if you want him to activate later rather than sooner) is not bad.

Haley3 is also extremely obvious, while her revive is now shit her rolling cloud wall is still solid as fuck
>>
Anyone know if there are scans of the new decks anywhere? Or alternatively a list of differences between final release rules and the leaks?
>>
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>>47766033
Damn it, that isn't my Synth list.

This is a decent example, though season to taste.

>>47766266
They match perfectly, pretty much.
>>
Wait are the themes out yet?
>>
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>>47766202
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Back when Mk2 hit, I decided to pick up pigs. They were fun, but I eventually sold them because they weren't too good.
Now that I've got gators, and minions are united, I'm going to slowly start picking up some pieces - already ordered Rorsch and Brine, as well as a Battle Boar and Splatter Boar.
This is what my pigs looked like in Mk2.
I think I'm going to paint the pigs like black boars this time around. Has anyone ever seen black skinned farrow before?
>>
>>47766118
Siege should be pretty legit, foxhole in front of the trenchers, then they move forward and pop smoke. The trenchers end up with cover/immune to blast damage and the smoke still blocks LOS. Then Siege can upkeep it for his troops to move in to. On feat turn the CRA from a full trencher boat can drop a warcaster in a single shot.

Haley3 should still be beastly.

After that either a snipe/blur caster or pHaley.

They can easily be in any list now though, they make any cygnar infantry survive the approach which saves the headache of figuring out buffs for to solve that issue.
>>
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who is this, i'm hearing new madrak
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>>47766487
P sure that's new madrak
>>
>>47766681
On a related note,what was the 3rd warnoun announced along with kallus2 and madrak3?
>>
>>47766706
Feora3
>>
>>47766487
>>47766706
>>47766706
Here's hoping he's got a decent amount of Fury
>>
>>47766681
>>47766928
wheres rathrok
>>
>>47767047
With Kromac
>>
Kromac stole it, Kromac 2 now wields it.
>>
>>47767068
what is this bullshit. When did he lose rathrok to kromac
>>
>>47767241
Like, at the end of the last Hordes book? The one where the Wurm stuck his head into Caen, ate one of the Skorne warlocks, then got slapped back there by Doomshaper and the Circle?
>>
>>47765791
a drawfriend needs to do a /ss/ comic with her and new initiate
>>
So can the Seether run in circles? This is important.
>>
>>47765791

Are we sure it's an exemplar? The blade and cloak look different.
>>
>>47765791
Why is her face uncovered?
>>
>>47767530

You can run or charge zero if possible, or your max movement. The real downer is that fact you can't trample or perform other power attacks unless something says you can't run or charge.
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>>47767580
Only priests have to wear masks.
>>
>>47767598
I am very unused to seeing protectorate faces
>>
big scenario nerf?

mk3 prime states fairly consistently sentences like "Starting
on the second player’s second turn, a player scores 1 control
point if he controls the zone at the end of his turn."

note the "his" turn. Does that mean you can only score on your own turn now? this changes a lot if so...

am i wrong or is winning games by scenario now a lot harder?
>>
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Anyone got the full leaked cards somewhere?
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>>47767885
Prime Scenarios should not be judged for Steamroller stuff.
>>
>>47767906
Are you talking about Mercs?
> http://www43.zippyshare.com/v/tRFe0j0r/file.html
>>
So do we all agree that the only real competitive Skorne pairing is Hexeris2 + Rasheth?
>>
>>47768250

>Not playing Makeda1/Morghoul2

It's like you're fucking stupid or something.
>>
>>47768282
While I do believe that Makeda1 is better than people are giving her credit for at dealing with infantry, I don't see why you'd run her with Morghoul2.
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>>47768250

Hexeris2 is garbage. arcing some infantry to death means nothing in "ALL JACKS ALL THE TIME" edition

Rasheth is our only competitive warlock
>>
>>47768330
So use your Rasheth list all the time then faggot.
>>
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thoughts on this list? It just feels like its missing something.
>>
>>47768343

go back to the skorne forums and have a good old hugfest about how "good" the faction is, and how "competitive" hexy2 will be.

people are abandoning that sinking ship of skorne as fast as possible because rasheth is the only good warlock left.
>>
>>47768377
why squire and not reinholdt?

the little froggy man gives you an extra shot every turn. while squire only gives you a single focus three times.
>>
>>47768446
functionally thats the same bonus unless your games last forever, I felt the flexibility in being able to allocate it out if caine himself didnt get more of an advantage in using it such as when all the enemy infantry are already dead and im not going all in on an assassination run.
>>
>>47768250
Hell no. Hexy is fine, but incredibly overrated. I'd rather take Mordikaar, Mak3, Mak2 or Xerxis1.
>>
>>47768380
It's not that I think Skorne is good or anywhere near. Our heavies are now outclassed by cheaper jacks with higher armour and P+S. We're still clearly the worst faction. Rasheth is the only way we'll be able to crack armour reliably, and Hexeris2 looks god tier for clearing infantry and annoying opponents.
>>
So I've looked into this mk3 stuff and dug out my mk1 collection of Cryx.
Can I do anything useful with this little lot:
Deneghra 1
Terminus
Pirate queen Skater
Witch coven

Deathripper x2
Defiler x1
Slayer x1
Deathjack x1
Harrower x1

Bane lord Tarterous
Bloat thrall
Machine Wrath

Bile thralls x6
Mechanithralls x6
Raiders x6
Boomhowler and co

I've also pre-ordered the new Cryx starter cheers for any hints in advance
>>
>>47768723
Obviously that's skarre not Skater poxy auto correct
>>
>>47768736
The eSkarre sculpt would be VERY easy to convert though.
>>
in case anyone didn't see their non-response to the shitty keynote

Originally Posted by PPS_Valerie
Hey, everyone. We wanted to say that we are reading your responses here and we acknowledge that this year’s keynote was not what you were hoping for. We definitely appreciate the constructive feedback that you have given us, these are the things that help us decide how we coordinate our future presentations.

Even though the primary focus of this year’s Lock & Load was launching the new editions of Warmachine and Hordes, we absolutely have more exciting things in store for you, so never fear!
>>
>>47768723
Moar raiders and blood witches.
>>
>>47767739
Yeah, I'm not sure what to think of that. I mean, if it matches the art I'm sure it will be a good sculpt, but unmasked/-helmeted Exemplars feel *really* weird (Rhovan's bodyguard notwithstanding). Still, at least there's the cowl obscuring part of the head.
>>
>>47767739
Most Protectorate females have their faces uncovered. They have a reverse Islam situation where all men are in burkas
>>
>>47768736
Yeah I thought I needed more raiders :)
And witches would be cool too
>>
>>47768758
Your not wrong, but I've got the basic one. That's eskarre does have a Skater look :)
>>
>>47768865
To be honest, I would have liked the Daughters of the Flame better if they wore masks as well.
>>
>>47765996
I've notiuced that as a whole shooting in khador feels more stable and present. I used a min unit of rifle men and took about 2/3rds of a trool heavy warbest down by the time it got close enough for the Great bears to cut it to shreds also guys I can't believe it but Harkevitch is actually good!
>>
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>>47768758
>>47768886
>>47768723
>>
>>47769047
FUCKING RAD
>>
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>>47768160

Thanks!
>>
>>47769047
Now do Despoiler on a surfboard.
>>
>>47765799
Just to make sure you are aware, Alexia1 now has Granted: Spell Ward, so as long as she's alive the Risen cannot be Primed targets.
>>
>>47769047
>>
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>>47769221
Dammit, now I feel compelled to spin my models while moving them
>>
>>47769047
>>47769221

I fucking love you, never stop
>>
>>47769280
Agreed
>>
Requesting Salty Hexy pic
>>
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>>47769221
>>47769149

>>47769280
>>47769304
Daw, thanks
>>
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>>47769321
Spectacular
>>
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>>47769321
Went a bit overboard when cutting out the Despoiler. This should be a bit better.
>>
>>47767241
Were you listening to The Dude's story?
>>
>>47769047
This is fucking awesome,someone needs to do a conversion like this
>>
>>47769359
Holy shit,i love these
>>
Speaking of surfing Despoilers, what exactly is Mordikaar supposed to be good at doing? He has no buffs, no debuffs. Like nigger what?
>>
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>>47769421
Well done.
>>
>>47769775
Void spirits. Just void spirits
>>
>>47769775

if they had just given him a new revive spell that let models still have a combat action he'd be fine and haley3 would NOT have it. but no, they killed him.
>>
>>47769775
He has a timewalk, recursion, some amazing solo-sniping and the means to fuel all of those.
>>
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How will you guys be running the big guy?
>>
>>47770166
Something like this.

Protectorate Army - 50 / 75 (+30) points

(Malekus 1) Malekus, the Burning Truth [+30]
- Vanquisher [17]
- Reckoner [16]
Choir of Menoth (max) [6]
Exemplar Errants (max) [16]
- Exemplar Errant Officer & Standard [4]
Initiate Tristan Durant [4]
- Redeemer [11]
Deliverer Sunburst Crew [5]
Wrack [1]
>>
>>47770166
Pining for the Revelator, mostly.
>>
>>47769775
>Void spirits. Just void spirits
That's the big thing that makes him interesting. Those void spirits are going to be monsters.

He'll still have lots of Fury thanks to Hollow, and he can still essence blast, so... maybe a little tricksiness there.

And he's got his lamentation variant which is alright (remember it works on Animi too, which is helpful). It's too bad about Archidons being so crappy, because Host of Shadows would have been great with them.
>>
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>>47770166
Revelator will be gross with him, but I won't get one.
So probably something like this
>>
>>47765800


Start with their BB or if you can get your hands on it, their all in one box.

Convergence play differently enough that you should start pretty small and work your way up as jumping into a big army with no idea will just frustrate you.

They're an extremely fun army when you finally get it and very satisfying to play.

The good news as far as CoC goes is that they have one questionable unit (perforators) and one questionable Jack (floaty lightning one). They're only questionable because they can't fit into just any list unlike most other convergence choices.

Corollary is mandatory though.
>>
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Is there a consensus yet on the mk3 rules? Better? Worse?

I only ask because whenever I hear "made for new players" I vomit.
>>
>>47770759
Different
>>
>>47770759
Not that much has changed in the main rules, desu. A few new terrain types, can't charge your own models anymore, concealment is only gained if you're fully within concealing terrain are the main ones. The bigger changes were the model/unit specific ones.
>>
>>47770759

The main rules aren't all that different besides power up, the big changes were on the actual units/factions themselves
>>
>people complaining about the theme forces books
>theme forces were already locked behind books and NQ magazines
>'they're turning into GW!'
Company makes product for consumers to purchase? Must be GW! How dare they want money!
By the way, PGs are getting a theme force document so it'll all probably be leaked anyways.
>>
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>>47770787
>>47770788
>>47770829

Doesn't sound that bad! Thanks anons!
>>
Has the mk3 purifier been spoiled?
>>
>>47770960


The cards are out on war room, everything is out
>>
>>47771023
I got the physical deck and don't see it in there.
Mind sharing what it does?
>>
Matt Wilson posted a six or seven paragraph long response to the Keynote on the PG forum - it basically boiled down to 'we care about EU', and 'work is hard'.
>>
>>47768723
I would get Nyss Hunters, Blood witches + hag (possibly 2 units) and Bane Knights. I don't really see a point to raiders since all their abilities are tied to the sea witch. If the prayers were on the unit leader or they kept AD then I think they would have some game.
>>
>>47770866
Step 1: Make Theme forces more important to gameplay
Step 2: Spread them across multiple books instead of 1 like last time.
Step 3: Profit.

You are correct this will be leaked, but its nasty design anyway.
>>
>>47770960
light war jacker for 8 fat pts

changes are base mat 7 and no chain attack combust
>>
>>47771075
Eu?Europe?
>>
>>47771075
The unwashed masses are not fit to hear him? Why not make this post in the public forum? FEAR?
>>
>>47771129
yes
>>
>>47771120
Wouldn't you just get them all in warroom anyway?
>>
>>47771129
Yep. Basically, PP had set up this huge thing in Europe for L&L to watch the keynote, so people got up at 5 AM and went to these locations...and then the keynote was ten minutes long and most of it was pre-recorded video. The euros on the forums were PISSED.
>>
>>47771122
Seems alright to me with Overtake. I'll definitely take one with Amon.
>>
>>47771163
indeed. Overtake survived to mk3, so you're good.

Parry helps this out as well.
>>
>>47771122
seems much better
>>
>>47771157
Combined with the shortage of supply, it gets people a bit upset, yeah. On the other hand, most of local WHM players are coming from former WHFB or 40k crowd so compared to GW this is still an improvement...
>>
I swear the rovers shield gun was not always RNG 10. It was 8 in Mk2 wasn't it? Already uninstalled War Room 1 so I can't check

Range 10 Pow 14 on an ARM 21 Pow 17 Jack isn't awful
>>
>>47771221
You can check on battlecollege
>>
>>47771221
Conceptually I'm a huge fan. Seems like a good reserve/2nd heavy
>>
>>47771252


Is ded
>>
>>47771276
rip
>>
If there's some heroic anon out there, it would be awesome to put together something with all the things that have been spoiled (warroom or otherwise) but do not appear in the card decks.
>>
>>47771317
What's not in the decks are:
- Models that were in books but never released (e.g. Indictor, Revelator)
- Models from Mk3 Prime (e.g. KE attachment and Deliverer solo)
>>
>>47771270


Yeah that's what I was thinking. It's actually pretty legit with its versatility, kinda like a tougher rocinante. It can put out a respectable amount of melee damage but still have a breddy ok ranged threat. Just having one with eMagnus gives it a 17" threat range with mobility and gives it ARM 23 when it inevitably gets counter charged.

I'm thinking my go to eMags battle group is two renegades, two nomads, a mangler and a rover. That leaves room for a unit to further tarpit and some solos
>>
>>47770759
Mostly better. The only things I'm kind of annoyed of are minor inconsistencies and some missed opportunities for improvement (FUCKING MODEL VOLUME).

Balance needs some work though.
>>
>>47771403
What's people's beef with model volume? Does anyone really play with stuff that isn't just colored felt to actually move stuff around?

Do you really want true line of sight?
>>
>>47771350
We've only seen spoilers for a handful of that set of models, as far as I'm aware.

And it's not consistent. Some of the decks contain models from those groups (depending on source), while others do not.
>>
>>47771515
>Do you really want true line of sight?
Absolutely not. You see, in 99.99999% of cases LoS is determined by base sizes, sight arcs and LoS blockers. And it's fine that way. The rules for model volume are wordy, clunky to measure and hardly ever come up. Yet for some reason they not only kept them, but also added to them (melee range is measured from volume to volume now).
>>
Viking Hordes army when?

>Wolf Light warbeasts
>Dragon heavy Warbeasts
>Jotun
>>
>>47771597
>le viking warrior meme
No thank you. Same with Spartans.
>>
>>47771574
Only for different elevations, which makes sense, seeing how the base would be like measuring from foot to foot, as if that's where your sword would be.
>>
>>47771701

my grandma gifted me this leonidas figure before she passed. it has a lot of sentimental value to me. i was wondering if i could use it as a spartan model?

is this tournament legal?
>>
>>47768380

It is fun to see the bottom fall out of a faction, it's just a beautiful scene.

It turns out that the skorne playerbase wasn't so much an actual playerbase but large mass of players that were managing to hold out for a change for the better. PP seems to have taken it as a stable group that were content with the faction and well... nobody is going to hang in there for mk4 after they managed to hang in there for mk3. Moral collapse; it is so beautiful.
>>
>>47771597
Isn't that sorta circle?
>>
>>47771724
You do know that it only makes a difference for elevation of at least 2.75", right? That's the thing with model volume rules. They're obscure and fucking useless.
>>
>>47771768
>They're obscure and fucking useless.

If they're useless, then what's the problem? You won't actually need them anyway, so it doesn't matter.
>>
>>47771762


Yeah circle has the human barbarian market niche

I would love more Tharn in general, especially a blood tracker warlock or something

>but Tharn can't be warlocks except for Kromac

Oh come on, Kromac is literally a walking hole in reality for the devourer wurm now, it isn't that crazy that he could turn some exceptional Tharn into warlocks via his "divine" power like a Wurm Thagrosh
>>
>>47771796
They're still taking up multiple pages in the rulebook and are integrated into the basic rules. For no reason.
>>
>>47771796
autism
>>
>>47771813
see >>47771823
>>
>>47771823
>>47771885
How witty.
>>
>>47767565
Yeah, shes in prime.
>>
I think Mohsar has a deceptively good feat now and is breddy ok overall
>>
>>47771729
I don't know why this meymey makes me chuckle so much.
>>
and on a related note Wurmwood is looking pretty legit as well. Not much ignores forests in Mk3 and he has legit synergy with Tharn and wold wrath.
>>
>>47772062
Also Hellmouth is still incredibly good.
>>
>>47772062
Yeah, really loving his look as a scenario lock.
>>
>>47771993

Subverted expectations are a foundation of a lot of humor, and it has come to be expected that passion in and of itself will confer legitimacy to an argument, regardless of its actual relevance as a consideration.

The appropriate (and undelivered) response being "Hell no, obviously hell no, now go take your off-brand non-WYSIWYG and go cry in a corner about your dead loved one and wasted modelling time" is thus funny.
>>
So is it just me or are the great bears now even more ridiculous in effectiveness?
>>
>>47771561
All of the new models from Prime (2 per faction) are available via War Room right now.
>>
>>47772062
Wurmwood + Lanyssa is going to be loathed.

It may not be the most effective option in Circle, but it's going to be absolutely hated.
>>
Reading through the PP forums, it seems the greatest howls of rage are coming from the poor Skorne bastards.

People gloating seem to be Cygnar, Khador, Mercs, Minions, and Circle.

Cryx are all like "well we had this coming and it's not that bad."

Reading through the faction forums and seeing the different reactions is pretty fun.
>>
>>47771156
I would, and I guess PP is really pushing for all digital.
>>
>>47772390
After playing a game against someone running eMakada and Cetrati, fuck 'em.
>>
>>47772390
Don't forget Menoth and their eternal salty tears for not being broken and OP like they should be.
>>
>>47772390
Protectorate seem to have calmed down at least. I mean there's zero cheers coming from anywhere (barring the Kreoss2 players I guess) but it's not quite the apocalypse everybody expected.

I'm really torn atm. I only properly got into WMH last year and the thing stopping me from Cygnar was its unviable Trenchers and EVERYTHING about the Protectorate I loved. Now they seem to have heavily scrapped the 'support' theme and everyody has some form of it.

Also Trenchers are viable and inevitably going to receive a great theme force.

Ugh.
>>
>Vanguard is 11 points
>a Nomad is 11 points
bros I'm having trouble wanting to spend the points on a Vanguard when I could just bring another heavy
>>
>>47772435

How'd you manage to lose? I'm pretty sure a charging cheap heavy kills a shield-walled Cetrati on average dice now, and pretty much can't miss.
>>
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>>47772466
Just play more heavies
>>
>>47772462
>Also Trenchers are viable and inevitably going to receive a great theme force.

To be fair, Trenchers probably needed to be viable more than any other unit in the game given how they're shoved everywhere in the fluff.

I'm curious how the new theme list structure will play out; divorcing everything from warnouns makes me wonder.
>>
>>47772390
Legion for the most part has been "yeah we had some nerfs coming", with a little bit of salt concerning eLylyth nerf compared to Kara Sloan buff.

Retribution is just happy that everything is looking good.
>>
>>47772489
Stay Death is no longer once per turn, the Willbreaker gives them Tough, and Vorkesh gives them Steady and Sacred Ward, and then they get an effective +2 ARM from the Agonizer.

With tough and eMakada on full camp, you have to kill an average of 9 of them before one actually *dies*.

I'm not sure they're particularly good outside of eMakada, but running the full boat with her is insane.
>>
>>47772553


I never thought I would ever say these words but that list desperately needs Ragman.
>>
>>47772655
unless they changed his rules, ragman is real hard to position and he'd probably just get shot off the table with no protection
>>
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>>47772553
Pssh, this is how you do it.
>>
>>47772606

Retribution has been experiencing True Joy.

I'd probably say Minions too if I knew any.
>>
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>>47772673
Bro
>>
>>47772648

Ah. Sounds legit.
>>
>>47772669


The difference with eMags Mk3 is that he has the large bases to screen Ragman and because he is so attrition based Ragman will actually have the opportunity to give out dark shroud.

This is like literally the only list I would ever take him in.
>>
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>>47772691
>Retribution is looking good

Has the age of remove round ear finally arrivved?!
>>
>>47772749


Ret can still play a dangerous infantry game and now have some excellent Jack support. Rahn with Helios, arcanists and some jacks with a unit of battle mages is going to be absurd
>>
>>47772655
I think Ragman is potentially becoming the new "must have" as a merc.
>>
Does anybody have the card for the new Gun Mage sniper/Rifle dude? I'm trying to figure out why you would field one over the new GMCA.
>>
>>47773212


Longer ranged natively, doesn't need to waste anything on Snipe

Deadly shot

Take both
>>
>>47772175
Point is, it would be nice if they were available via internet.
>>
the more I think about reeves the less shit they become.

20 shots means 4 5 man CRAs or 10 2 man CRAs, which becomes a lot meaner with someone like Cassius who can throw out curse of shadows to make those crossbows POW 10 base.

War tempered also gives them a solid niche compared to blood trackers, since two rat 15 pow 18/20s thrown into a melee can definitely change things
>>
>>47773678
Well, they should have become not shit to you the moment you saw rof 2 and tanith.
>>
>>47770866
>PGs are getting a theme force document so it'll all probably be leaked anyways
Unlikely. We had one for all of Mk2 and never leaked it and if we do we lose all sorts of handy things. It's in the PGs best interest not leak shit
>>
>>47773837


I was still thinking they were just mediocre until I saw the UA, where they became a straight up good choice
>>
So there are no theme forces in Prime/Primal? Which book has all the new stuff in it? I'm confused.
>>
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I want to hear the logic behind cryx warjack point costs, as much as I want to hear about tentacles and souls.
There's nothing priced 12, 11 or 5 (looking at you, helldiver). For some point costs (16, 13) one option is clearly better than another. Or at least, more mathematically efficient.

Did the designer even bother to put these on a spreadsheet, or did they just eyeball the costs after playing a lot of games?
>>
>>47774172

Yes.
>>
>>47769359
Just had my first game of Mk3, and got muh ass handed to me by pigs and gators.

I'm a bit sad now
>>
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>>47774055
There will be a book for every theme force
>>
>>47773976
well even without the UA they have hunter. that ignores everything but hills. theyre pretty.
>>
>>47774288
>No skreeeeonk
It's funny because Deryliss is implied to be the remains of a Convergence priest, the first ever to be successfully transferred to a vessel, captured and enslaved by Mortenbrah and reduced to communicating by skreeeeonk
>>
How do I buy warjacks in War Room? Or unit attachments. I tried every button I saw with no effect.
>>
>>47774466
swipe right, dear anon
>>
>>47774399
What? That's retarded.
>>
>>47774466
You put them in lists by using the paperclip icon next to a warcaster for warjacks and attachemnts, or the paperclip on a unit for weapon and command attachments.

To see their cards, you can click a thing in the top right when you look at a unit's cards.
>>
>>47774427
Well no, I didn't put Deryliss in that one since the only casters I own are Scaverous and pDenny, and it was sort of autobiographical.
>>
>>47774552
I'm just vomiting some lore is all. Comic was good, didn't need a change.
>>
>>47774425
Hunter no longer ignores forests for LOS
>>
>>47771075
link?
>>
>>47774552

Do one with eMagnus finding out he has to take >6 warjacks and him subsequently drowning in nomads
>>
>>47774609
mostly talking about to hit penalties.
>>
>>47774633
I don't know much about Mercenaries, so is that because he has a lot of WJ points and the Nomad is cheap, or is it just very effective for some other reason?

Also, is there some support solo or attachment he would be talking to about this change?
>>
>>47774840
The nomad is cheap, has reach at PS 18, and a buckler.

eMagnus has escort and field marshal unyielding.
>>
>>47774840


Because he gained escort, field marshal unyielding and the nomad became even better.

So he easily runs 7+ ARM21 spd 7 jacks and can have upwards of 200+ damage boxes in his army. It's absurd.


He could talk with Drake Bacbaine or Stannis Brocker and be awarded the buffs by an offscreen Julius (because he literally has zero artwork) Raelthorne for his loyal service.
>>
Hi, I need some menoth *spoiler* cards for next thursday.
I would use the Warroom 2 app if it would work on my crappy smartphone...
Thanks in advance, lil Judi will thank you.
>>
>>47775169
You can find the leaked decks online. They're spot on, 100% right from what I've heard.
>>
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>>47774633
>>47774995
>>47775024

I wonder if I should make a tumblr or something to put up these comics somewhere.
>>
>>47775320
perfect
>>
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>>47775320


It's everything I wanted
>>
>>47775320
>that title
Perfect
>>
>>47775320


Nice

Now do one about Cassius and Wurmwood switching who gets to be the warlock
>>
>>47774288
>it hurts and stings

yay crabs?
>>
>>47775515
>there's no crawfish warbeast
triggered
>>
So is triumph worth it over a regular defender now?
>>
to further rub salt in the wounds, both and infernal and william hungerfood confirm that Hakaar the Destroyer, a character Ancestral Guardian.... is not actually an Ancestral Guardian.

Good job you fucking morons. no soul converter, no spawning kovaas and no transfers from zaal.
>>
>>47775528
Leviathan I guess
>>
>>47775222
Nope can´t find the leaks because they are offline
>>
>>47775650
I promise you they're around somewhere.
>>
>>47775579
It constantly feels like PP have no idea what they are doing. They balance things by taking everything that was OP or very good in last edition and nerf it to the ground and then everything sub par is boosted to the heavens and now they continue with stupid shit like this...
>>
>>47775528


>gators don't have a war crab heavy warbeast yet

Why even play
>>
>>47775579

Well to be fair Zaal couldn't transfer to Ancestral Guardians anymore anyway.

>Gotta keep things balanced!
>>
>>47775769
>>47775769
>>47775801


A solid Heh
>>
>>47775804

The redpill there isn't that the skorne constructs got nerfs because of new edition cross-faction balance, they got nerfed because towards the end of mk2 the skorne community was breaking toward construct lists with no titans *anyway*, even with mk2 beast handling and warbeasts. If they didn't nerf constructs at all for mk3, soon enough nobody in skorne would ever play warbeasts that they weren't already being forced to take.
>>
>>47775865
Thats because everyone and there mpther could just casually remove our warbeasts.

And if that's true and they want us to run more warbeasts, then why did they nerf the everloving FUCK out of them?
>>
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>>47775773
>>47775528

Stay strong brothers

One day.
>>
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The the guy upthread, I have black skinned farrow that are basically just spruced up primer instead of a real color. It looks pretty good.
>>
And then Steamroller was announced time a reounding 'meh'.

http://privateerpress.com/organized-play/2016-steamroller-rules-available-now
>>
>>47774288

Shouldn't "more warnouns" be kind of good for Cryx?

I mean, yeah, you have to actually work harder to get your stuff to the fight but Cryx is all about cracking heavies.

Do not despair, I believe in you Cryx players. You will find a way to survive this new meta shift.
>>
>>47775650
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web

Not the anon u were asking but I did favorite this Drive with the leaks. If you're smart you'll do the same.
>>
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>>47772702
>>47772553
>>47775320

>>47776355
I'm just sad because it's less models with souls, and new Scaverous /really/ likes souls.
>>
>>47775942

I like it.
>>
>>47776449


*pops feat*
*attacks from 2" RNG"

Pssh, nothin personal, kid
>>
>>47776449
win
>>
>>47776449
These are hilarious
>>
>>47776449

To be honest, I figure we will be back to trying to fit as many units as we can into our armies by next year. Cursing the now expanded warjack points.

Yeah, lists will overall still be more balanced but units are still overall more efficient despite the increase in focus efficiency.

On top of this, now that factions like Skorne and Menoth basically got their jack/beast game downgraded, they will probably rely more on infantry than they used to.

Legion will probably be exactly the same though (a million Ravagores and Angels). I can't believe they made the Ravagore better for some reason...
>>
>>47776449
this one was fucking amazing
>>
>>47776327
>conversion rules are the same
I'm triggered
so much for "Your army your way"
>>
>>47776449

I'll be honest, these pics and little comics are the best "meme" I've seen on /tg/. I hope they stick around.

Warmahordes has always lacked sufficient goofy gimmickry on the boards. I really wish we had more dumb bullshit instead of whining and list comparing.
>>
234th for Hexeris2 + Rasheth.
>>
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>>47765791
>Model as good as art.
Need I remind you of this?
>>
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>>47776649
>>
>>47776688
The new Ashlynn isn't so bad.
But that's true. Old Ashlynn was a monstrosity.
When are we getting a new pMagnus model?
>>
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>>47776688
>>
>>47776693
>mace
>>
>>47776698

Man, I hope soon. Magnus is very bad ass and after the last book, he deserves new models for both his incarnations.
>>
>>47775942
Hey thats pretty good
>>
>>47776734


Caine and Gastonne are probably the new mercenary casters for the forces book, Magnus will either be a Cygnar partisan or a full Cygnar caster
>>
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Gentleman Mulg is my favorite
>>
>>47776773
ALL TROLLBLOODS MODELS LOOK THE SAME TO ME

THERE ARE SMALL BLUE GUYS AND BIG BLUE GUYS

BUT THEY'RE ALL JUST BLUE GUYS
>>
>>47776817


UUUU
>>
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>>47776817
Somebody might paint them another color.
>>
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>>47776757

I am pretty sure Magnus will remain a Merc but he could definately be Merc/Cygnar Partisan.

I am looking forward to Merc Caine and big boy Gastone.

Really, looking forward to all the grown up Journeyman.

Andrei and Zaadesh in particular.

I also wonder if any of the Minions ones will grow up. Wrong Eye or Rorsh as full warlocks would be sweet.
>>
>>47776881


Speaking of Gastonne, is it just be or is Gastonne + Rover pretty legit?
>>
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>>47776817
That's racist
>>
>Gastone's Gypsy Kiss was renamed 'Soul Reaver'
Biggest nerf of mk3
>>
>>47777088
doesn't even collect soul token, what
>>
>>47776355
Cryx armor cracking took a huge hit in mk3.
>>
>>47776649
Go back to 40k.
>>
>>47767241

He didn't lose it. He realized it was going to be the doom of him and the trollbloods he led, so he gave it up to Kromac.
>>
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>>47776555
>>47776558
>>47776649
>>47776498
>>47776559

Thank you, thank you. I couldn't do it without you.

No, really. Three quarters of the jokes in these comics are suggestions in these threads.

Setting up at skreeonkanon.tumblr.com and taking suggestions for what to name the thing.
>>
>>47777207
The scissors should be labeled "Mk3", imo.
>>
>>47777207

Do one of Damiano rescuing Magnus from JagaJaga by riding over the hill with his new FA:2 heavy cavalry, like the end of Two Towers

Instead of the sun blinding them it could just say STEELHEAD THEME FORCE
>>
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>>47777243
Oo, good point.
>>
>>47767258
>ate one of the Skorne warlocks
Fucking RIP Mordikaar. The guy's come back to life once already, maybe he can pull some bullshit again.
>>
>>47776449
>And Targ!

my god damn sides
>>
>>47777354
Void Spirit Mordikaar soon
>>
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>>47777311
Now make one with Seether.
>>
>>47777607
>Zaal is good with ancestral stones
>HE BECOMES AN IMMORTAL

>Mordikaar is good with the void
>HE BECOMES A VOID SPIRIT
>HE HAS A FUCK TON OF SKORNEGY
>>
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>>47777661
>>47777311

I figured why not kill two memes with one dank
>>
>>47777914

>Skornergy

Sounds like somebody doesn't like options.
>>
>>47777977
I'd rather have one good option than two mediocre options.
>>
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>Incursion
>Still a scenario

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>47778046

I really hate Mordikaars new spell list but I really love his Void Spirit buffs.

I just really hope there is a theme that lets you take more Void Spirits. Limiting to still only being able to take 2 just isn't enough considering they seem to have nerfed all his good abilities into the ground to compensate for them.
>>
>>47776559
I thought so myself until I played.

Shooting is HORRIFYING. It destroys EVERYTHING. The ability to perfectly measure shots means you need allot more resilience to get across the field. You need to shield your light stuff behind heavy stuff if you want to make it pass through.

And my "Light Stuff" where black Dragon Iron Fangs!
>>
>>47778203
Despoiler lets you bring more.
>>
>>47778221
>allot
A LOT
>>
>>47778244
Alright:

>You need very many more resilience

Better?
>>
>>47778046
You clearly don't understand how design space works
>>
>>47778329
>Let's make shit models that we might make good a few years down the line LOL
Yeah fuck off.
>>
Considering buying the storm blade boat, just on looks. Do they have any game with Maddox? Getting into this with mk3, so idk what anything really means. Also, how about storm guard? I'd really appreciate a write up, or at least point me to a decent one if you can
>>
>>47778289
An excellent allotment of words, anon
>>
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>>47778342
If you can't handle the design space you can always leave
>>
>>47778355
Honestly, proxy and form your own judgement for now. The game is literally 3 days old and there's no good authority.
>>
>>47772564
I'd look at all the other trencher themed minis. Keynote said new support pieces and characters would be included in each theme book
>>
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Looking at starting Cygnar with an all-around list.

Any comments on this?
>>
>>47778417
Are long gunners worth it without the UA?
>>
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I
>>
>>47778417
>Haley
>Centurions
good list don't even need to look at the rest
>>
>>47778447
I think? I was thinking the CA would be less useful in an army with Trenchers to hide behind.
>>
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Friend thinks I should change the raptors for archers.
Thoughts?
>>
>>47778447
>>47778511

*adds Long Gunner CA to shopping list anyway*
>>
conflictchamber guy here.

I'm considering changing the blue/gray color scheme to be [insert faction color here]/gray. Partially motivated by being able to tell what faction a list is by the thumbnail.

Any thoughts?
>>
>>47778556
Good idea
>>
Cygnar Army - 75 / 75 (+27) points

(Caine 2) Captain Allister Caine [+27]
- Ace [12]
- Reinholdt, Gobber Speculator [4]
- Stormclad [18]
Black 13th Strike Force [10]
Alexia Ciannor & the Risen [10]
Stormblade Infantry [10]
- Stormblade Infantry Officer & Standard [5]
- Stormblade Infantry Storm Gunner (3) [6]
Greygore Boomhowler & Co. (max) [17]
Stormblade Captain [5]
Alten Ashley [5]
>>
>>47778556
value add
>>
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Well shit, I guess Trolls are just straight up fucked in the mew jman league. Hope all you new players enjoy losing because that's what's going to happen.

I was really hoping they'd do something that would allow the shitty battlebox to at least play but nope. Week 2 is ten points mangled metal. Know how many heavies in Trolls cost ten points? Zero and you're stuck with whatever you take for the rest of league.

Hope you like playing 4 lights that can't do shit because that's what you get.
>>
>>47778744
10 points seems like a real bad point value considering you have to remain battlegroup only - even mercs' cheapest heavy is 11 points.
>>
>>47778744
>you're stuck with whatever you take for the rest of league.
What.
>Week 2 is ten points
Why.
>Hope you like playing 4 lights that can't do shit because that's what you get.
Who thought this was a good idea.
>>
>>47778744

Jeez, at least Cryx can take some arc nodes or a slayer.
>>
>>47778744
Page 5 anon
Oh wait...
>>
>>47778854
>"We sincerely hope you’ll enjoy HORDES as much as we do."
Page 5 motherfucker.
>>
Khador Army - 75 / 75 (+27) points

(Irusk 1) Kommandant Irusk [+27]
- Behemoth [24]
- Drago [14]
- Sylys Wyshnalyrr, The Seeker [4]
Battle Mechaniks (min) [3]
Black Dragons (min) [10]
Widowmaker Scouts [8]
Man-O-War Shocktroopers (max) [16]
- Man-o-War Shocktrooper Officer [4]
Man-O-War Kovnik [5]
Ogrun Bokur [5]
Kell Bailoch [5]
Ragman [4]


Drago is a great superiority target. Can put iron flesh on the shock troopers or the black dragons as I see fit, and ragman plus battle lust cranks either of those units offense up to 11. Irusk's feat means that the assault shots from the MOW will actually hit. Precision striking black dragons + kell + 4 snipers gives a lot of ability to selectively destroy systems. Mechaniks repair the shock troopers and the jacks, and I think irusk really needs a shield guard.
>>
>>47778744
Slag Troll bro, Slag Troll. It's 10pts and with Pulverizer gives you 15+3d6 against warjacks, plus Assault on it's gun that also rolls 3d6 vs jacks. That'll blow two systems off a fresh Khador heavy, probably three against anything lighter if you aren't unlucky.
>>
>>47778823
pMags will want to add his 10pt renegade so he won't care.

Also that isn't true, both the Freebooter and Basher are 9pts, so they can add another budget-heavy if they want.
>>
>>47778951
Oh I just automatically assumed that the Nomad was the cheapest heavy
>>
>>47778840
>Who thought this was a good idea.
Meme magic, we joked about them being the light warbeast and ranged faction and now someone at PP decided to make it true.

Probably Soles, the cunt.
>>
>>47778744
What this anon said
>>47778925

Or play one game week 2 with base points and save then 10 for week 3. Unless I missed something and it said you have to stay close to point value.

>>47778823
Mercs are in a good place. Freebooter is 9 and synergizs well with Magnus1 oddly. Iron Aggression makes it reliably grab and smash without any focus allocation. Magnus has a KD and if you ever grab a Renegade then it can set up the Freebooter for output.

Alternatively you play Week 2 down some points by running a Buccaneer or Talon and save the excess points for week 3.

Remember Journeyman is a casual league. It's okay to bring unoptimal lists, get bashed in one game, and then play a 75 pointer after.
>>
>>47779038
>Remember Journeyman is a casual league
OOPS SORRY I WAS TRYING TO PLAY LIKE I HAD A PAIR
>>
My first post-launch game. My karchev vs my friend's grim 2.

I had karchev, behemoth, ruin, juggernaut, kodiak, grolar, full mechaniks, widowmakers, marksman, koldun lord

He had grim 2, 2 impalers, bomber, bushwackers + ua, highwaymen, highwaymen solo, war wagon

He put out a ton of ranged damage on me. I got too aggressive and he almost killed ruin with ranged attacks pretty fast. t I underestimated what those pygs can do with feat and he wiped out most of my mechaniks and my koldun lord with them pretty easy. It was Annihilation scenario so I pulled ruin back on 7 boxes to get fixed by the remaining 2 mechaniks, he just sat back threatening arcane vortex.

My widowmakers put some hits onto his highwaymen to trigger road to war, but he was able to get CRAs into them and kill them off pretty easy.

In the end, he just didn't have enough firepower to actually take my jacks down. The war wagon got some solid hits on karchev, but he was camping 3 and so that plus the impaler hits really didn't do much more to him other than knock him over.

He was pretty hesitant and cautious with grim, and so didn't manage to get a good mortality off the entire game. I was able to get my juggernaut to run up the field to engage the bombardier, and he forgot to measure threat range for the grolar and kodiak's 10 inch run on the war wagon. After that it was pretty well over. Kodiak had done some great work using its cloud to block shots on karchev, and karchev + grolar + kodiak were able to put down the highwaymen pretty well.

In the end, I was able to feat after the juggernaut survived the bombardier and impalers, and killed all his beasts.

If it was a 2 list matchup, he probably wouldn't have taken that. He's talking about dropping the highwaymen to add in a mauler, to be a second line of defense to clear his ranged stuff. And on feat turn, it lets him rage the impalers and still have snipe to bump their damage up pretty well.

I underestimated the pygs a lot.
>>
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>>47778925
>Slag Troll
This all you can do but good luck playing five beasts later in the league and on week 2 this still doesn't stop the three heavy Khador Pain Train that is just going to wreck your shit.

Trolls are fucked, don't play them in the Jman. Honestly Skorne is a better choice than Trolls and that's hilarious
>>
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>>47765800 here

>>47765918
>>47766033
>>47766274
>>47770527

Sorry this is coming so late, but thanks very much to you anons. You've given me a lot to work with.
I saw an army on eBay I'm kicking myself for not buying earlier that comes with Numen and Syntherion with Cipher, a Cipher/Monitor/Inverter kit, Corollary, Diffuser, Galvanizer, Mitigator, Steelsoul Protector, Reflex Servitor, and 5 units of Clockwork Angels. It was going for $125 to buy it, and he's since removed the listing and then put the army back up as an auction instead. I'm still keeping an eye on it but I kinda doubt I'll get it now, I almost never win auctions.

Oh well, I was only gonna get it because it's a lot of models for cheap. This forces me to spend my money on shooty models like I wanted to in the first place.

I know the thread's almost gone but if anybody else wants to toss in their 2 cents I'd be happy to hear it.
>>
>>47779038
You only be 4 points down at max, so no this doesn't work.
>>
Skorne Army - 74 / 75 (+29) points

(Makeda 1) Archdomina Makeda [+29]
- Molik Karn [20]
- Titan Gladiator [14]
- Agonizer [7]
- Cyclops Brute [8]
- Cyclops Savage [8]
Nihilators (max) [15]
Paingiver Beast Handlers (max) [7]
Cataphract Incindiarii (min) [12]
Paingiver Beast Handlers (min) [5]
Mortitheurge Willbreaker [4]
Extoller Soulward [3]

>CAN'T SPEND MY LAST SPARE POINT ON A BELLOWS CREW ANYMORE RRREEEEEEEEEEEEEE
>>
>>47779201
It's 5 points, not 4
>>
>>47779296
Alternative Makeda1.

Skorne Army - 75 / 75 (+29) points

(Makeda 1) Archdomina Makeda [+29]
- Molik Karn [20]
- Titan Gladiator [14]
- Cyclops Brute [8]
- Agonizer [7]
Nihilators (max) [15]
Mortitheurge Willbreaker [4]
Cataphract Incindiarii (max) [18]
Paingiver Beast Handlers (max) [7]
Tyrant Commander & Standard Bearer [6]
Orin Midwinter, Rogue Inquisitor [5]

Your infantry won't be able to survive the shit dropping on them, then an ALMOST Savagery'd up Molik Karn can ALMOST do as much work as before.
>>
>>47779201
Ah ha hmm. So in theory Trolls can run a Night Troll to be down 3 points.

Full list of options is Night Troll, Pyre Troll, Slag Troll, Storm Troll, Swamp Troll, Troll Axer, Troll Bouncer, and Winter Troll.

This is added to a battlegroup of Axer, Bouncer, Impaler.
>>
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>>47778647
>>47778674

Okies, implemented.

Not entirely happy with the gradient for Khador and Skorne (and telling them apart), but hey, it's an upgrade.

Also, after trying to make distinct gradients for each faction... it becomes apparent that PP sure does like green.
>>
>>47779380
None of these things kill a Khador battlebox + 10 point heavy though.
>>
For Full Steam, I want to try for Blood & Oil with Khador.

Should I go Karchev or Butcher 1?
>>
>>47779182

The Skorne BB caster is pretty legit.
>>
>>47779538
Do you need to kill the jacks or just the caster though?
>>
>>47779612
are the full steam rules out somewhere?
>>
>>47779643
http://files.privateerpress.com/op/2016/Full%20Steam%20Release%20Event%20Rules.pdf
>>
>>47779664
shit I only saw Journeyman. Thanks nigga
>>
>>47779612
Here's two lists I've come up with so far.

(Butcher 1) Orsus Zoktavir, The Butcher of Khardov [+28]
- Behemoth [24]
- Demolisher [16]
- Juggernaut [12]
- Berserker [8]
- Berserker [8]
- Ruin [17]
- Grolar [18]


- (Karchev 1) Karchev the Terrible [+30]
- Behemoth [24]
- Ruin [17]
- Juggernaut [12]
- Grolar [18]
- Beast 09 [21]
- Kodiak [13]

I have:
Behemoth, Beast, 2 Berserkers, Drago, 2 Juggernauts, Destroyer, Decimator, Devastator/Demolisher, Kodiak, Grolar, Spriggan, Marauder, Ruin.
>>
Looking through all the faction options for week 2.

Cygnar: Firefly, Sentinel, Charger, Grenadier, Minuteman, Lancer.
Protectorate: Dervish, Purifier, Repenter, Devout, Vigilant, Crusader.
Khador: Mad Dog, Berserker, Marauder.
Cryx: Deathripper, Helldiver, Shrike, Nightwretch, Ripjaw, Scavenger, Defiler, Stalker, Cankerworm, Slayer.
Retribution: Aspis, Chimera, Griffon, Gorgon.
Convergence: Galvanizer (x2?), Corollary, Diffuser, Mitigator, Modulator.
Trolls: Night Troll, Swamp Troll, Winter Troll, Pyre Troll, Storm Troll, Troll Bouncer, Slag Troll, Troll Axer.
Circle: Argus Moonhound, Gorax Rager, Razorwing Griffon, Rotterhorn Griffon, Wild Argus, Scarsfell Griffon, Winter Argus, Woldwatcher, Woldwyrd.
Legion: Harrier (3), Shredder (4), Stinger (4), Afflictor, Blight Wasps, Naga Nightlurker, Nephilim Bloodseer, Raek, Nephilim Soldier, Nephilim Protector, Teraph.
Skorne: Reptile Hound, Agonizer, Basilisk Krea, Razor Worm, Basilisk Drake, Cyclops Brute, Cyclops Savage, Cyclops Shaman, Cyclops Raider, Scarab Pack.
Mercs (Magnus): Buccaneer, Talon, Freebooter, Renegade.
Mercs (Ossrum): Blaster, Gunner, Basher, Driller.
Minions (gators): Bull Snapper, Boneswarm.
Minions (Farrow) Battle Boar, Razor Boar, Splatter Boar, Gun Boar.


Noting that it's part of the core rules that you can't go 5 points below encounter level and the journeyman document doesn't comment on how low you can go. So playing 1 5 point jack is okay (+1 galvinizer) to bank points for week 3. Legion has the unique situation of several sub 5 point lesser warbeasts and if you get one then you need two.
>>
>>47780030
do you have to add a model for week two? It'd be nice to just skip it and play down 10 points
>>
Week 2 khador, I might add a unit of black dragons. But marauder might be fine too.
>>
>>47780093
Oh, it's battlegroup only. I'll have to figure it out then. Could bank 2 with a berserker, or just go arm 20 skew with marauder.
>>
>>47780030
My own thoughts are Trolls actually have quite a few choices. So it mostly comes back to the battlebox not having a heavy and it feeling really bad to have to choose a 4th light to add.

As for Khador? They actually don't have optimal choices either. Mad Dog seems like a bad option because MAT 5 x2 Pow 14 initials on a jack is pretty weak. It's also a trample platform and infantry are not hugely relevant for some time. Beserker is better but also has arm 18 and unstable like mad dog. Which leaves the Khador box with the Marauder if they want their MAT 7 chassis.

So it's a trade off. If week 2 goes up by 5 points then Trolls get a Mauler but Khador gets one of their good low PC heavies.
>>
>>47780093
>>47780128
>>47780048
Feels like it'll be suboptimal for most factions. Which is okay because this is meant as a casual new player friendly league. Stomping newbies is an assholes game.

Do you grab a good infantry clearer for the rest of the league? Do you get the cheapest thing you can and bank as many points as possible? Most of the good heavies are still melee only and does that affect strategy later?
>>
>>47780271
So looking at what this can do, here's what I'm thinking of.

Week 2: Take berserker

Week 3: 10 black dragons

Week 4: Add black dragon UA, a mortar, ragman, and a min unit of shocks. Swap caster for Irusk 1.

Week 5: Fill out the shock troops, add MoW kovnik, add koldun lord

Week 6: Greylord ternion, then add a 4 point solo. Saxon would be a good idea. Or if they'll let me proxy it, the shock trooper UA.

So on week 6, I've got a cloud wall going to help protect my objective, and a real serious brick they have to go through to get to it. And ice cages will let the mortar, berserker, and decimator do decent work.
>>
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I would only need two more stalkers....
>>
Week 2 Skorne Journeyman
Skorne Army - 10 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Cyclops Savage [8]
- Titan Gladiator [14]
- Cyclops Raider [9]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
>>
Week 3 Skorne
Skorne Army - 24 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Cyclops Savage [8]
- Titan Gladiator [14]
- Cyclops Raider [9]
- Agonizer [7]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (max) [7]
>>
Week 4 Skorne
Skorne Army - 49 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Cyclops Savage [8]
- Titan Gladiator [14]
- Cyclops Raider [9]
- Agonizer [7]
- Despoiler [18]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (max) [7]
Paingiver Beast Handlers (max) [7]
>>
>>47780796
Week 2 is battlegroup only.

Best option is to add an Agonizer or a Brute probably.
>>
>>47780845
Well, shit.


Thank you, anon.
>>
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Dicking around with cryx gunline; thoughts?

Leviathans are actually good marshalled; they can move and get +2 on their 1d3 attacks, or if possible aim for pow 17 shots on heavies, and be empowered by the warwitches to boost damage even further.

Then once the lines clash, they've got pow 19 crabclaws thanks to Dark Shroud.

Really, it should have Nyss Hunters or Steelhead Riflemen instead of pistol wraiths and all the support bloat;

I also considered Malice instead of 2 nodes.
>>
Week 2 Take 2 Skorne
Skorne Army - 7 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Titan Gladiator [14]
- Cyclops Savage [8]
- Cyclops Raider [9]
- Agonizer [7]

Week 3 Skorne
Skorne Army - 24 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Titan Gladiator [14]
- Cyclops Savage [8]
- Cyclops Raider [9]
- Agonizer [7]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (max) [7]
>>
Week 4 Skorne

Skorne Army - 49 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Titan Gladiator [14]
- Cyclops Savage [8]
- Cyclops Raider [9]
- Agonizer [7]
- Despoiler [18]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (max) [7]
Paingiver Beast Handlers (max) [7]

Week 5 Skorne

Skorne Army - 62 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Titan Gladiator [14]
- Cyclops Savage [8]
- Cyclops Raider [9]
- Agonizer [7]
- Despoiler [18]
- Basilisk Krea [7]
- Aptimus Marketh [6]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (max) [7]
Paingiver Beast Handlers (max) [7]
>>
Week 6 SKORNED MO MORE
Skorne Army - 74 / 75 (+31) points

(Xekaar 1) Beast Master Xekaar [+31]
- Titan Gladiator [14]
- Cyclops Savage [8]
- Cyclops Raider [9]
- Agonizer [7]
- Despoiler [18]
- Basilisk Krea [7]
- Aptimus Marketh [6]
- Rhinodon [12]
Swamp Gobber Chef [1]
Swamp Gobber Chef [1]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (max) [7]
Paingiver Beast Handlers (max) [7]


Ugh - what an ugly list.
>>
I really have no idea what that list is trying to accomplish.

Anyway, I would get a swamp gobber cloud in there because weeks 5 and 6 have a big objective at your deployment edge that has to be killed for the win. Keeping that clouded all game would be nice.

Remember that you can caster swap at week 4. You could go to pMorghoul with his +30 WB points pretty easy there, and have marketh cast abuse.
>>
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>>47780621
This one is mine. I'm a little buttmad that the Inflictor was not available at LnL
>>
>>47780904
I hate it, sorry. Leviathans are not good and d3 shots are hampering your total output. I mean think about it, its 21 points with a 30% chance of having one shot. Pass.

I would seriously consider Nightmare, Wrong Eye and Nyss. I like Croes with my gunline, but thats just me.
>>
>>47781117

Not really that sold on the Inflictor, tho I like the idea of effective ARM21 heavies with lich3 and Darragh wrathe.
>>
>>47774288
All I could think of was of the following link when I read that.

https://www.youtube.com/watch?v=SA1SxZoFmOU
>>
>>47781301
Its arm 19 (21 with DW) sp6 and has reach and has sheild gaurd. I mean, IDK what else you want
>>
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>>47781334
>>
>>47769147
just be aware that the leaks are not all correct, Thorn Gunmages don't have both barrels anymore.
>>
>>47781997
where to buy thorn gunmages?
>>
>>47781997

I heard that was a warroom bug, was it confirmed not to be?
>>
>>47781997
They have it in prime, which is a better source that warkek
>>
>>47782094
>>47782058
Huh well the warroom bugs never cease. It's all I have to go on though.
>>
>>47780128

You really need a to hit buff for that berserker to see any use. Marauder isn't a bad option with fury. I'm thinking of taking two mad dogs as a speed wall /brick wall for my opponent to crash into so my stuff gets the alpha.
>>
>>47779296
>CAN'T SPEND MY LAST SPARE POINT ON A BELLOWS CREW ANYMORE RRREEEEEEEEEEEEEE
Gobber Chef
>>
>>47779615
>The Skorne BB caster is pretty legit.
He's trash. His central mechanic doesn't even work.
>>
>>47782591
Yeah, my list will eventually have koldun lord and greylords in it. Weeks 5 and 6 have an objective that has to be protected or you lose, so I'm definitely taking clouds. But when they're not clouding, ice cage helps a lot for the berserker, decimator, and mortar.
>>
>>47782652
Psycho-surgery doesn't work?

Come on anon, he's not that bad. He'll cast psycho-surgery every turn and toss out a mortality via Marketh.
>>
>>47782685
I'm talking about the whip part, which was obviously intended as his central mechanic.

>toss out a mortality via Marketh
Unless your opponent brings a gun. Not even guns, but a single gun. It's pretty easy to shoot marketh if he's being offensive and that reduces Xekaar to the effectiveness of a unit of beast handlers.
>>
>>47782726
Dude's mat 6, there's no reality where the whip was meant to be his central mechanic. May as well just mark that shit out with a sharpie.
>>
>>47782726

Actually, his central mechanic is casting mortality on something you want dead and Psycho Surgery to help keep bests up. Typically running ranged beasts to keep up on attrition and shoot whatever has mortality on it.

Plus his feat is pretty baller.

His "Blood Mark" and weapon master stuff is a trap.
>>
>>47782738
It was presented as the way the warlock was meant to work. Sure, it's total shit and should never be used, but that is kind of my point.
>>
>>47782679
Also, I think I might take gorman instead of ragman. Ragman has been fantastic for me in mk2 with pikemen, but in this list the blind is going to be an important def debuff, the cloud is great to have in week 5, and rust still works fine vs warmachine.
>>
>>47782738
Broadside Bart has overtake and blood quenched. You don't see him going into melee. Just because they're there doesn't mean they're the model's focus. Players decide what the focus is.
>>
>>47782749
Unless youre like the Butcher or Kromac, any type of melee ability on your caster is a trap. You typically use your caster/lock's melee if someone over extended something and its a free kill and nothing else can do it. The other is theyre trying to bait your caster out and something is waiting for him. The other times are shit has gone so bad/good for you, you're just throwing them out there cause it dont matter anymore.
>>
>>47782775
Some people, mostly skorne players especially those that complain about skornergy just don't like options
>>
>>47782868
Skornegy has become a buzzword, most people don't know its original use.
>>
>>47782906
Was the original use because of ancestral guardians and immortals, or was it because of vampiric reaving and feat?

Because stuff like that still exists. See: Direct Spirits and Death Pact.
>>
I'm finally starting this game, someone who works at my LGS is helping me build an army around Feora. Does anyone have spicy secret tech for her?
>>
>>47767906
Just so you know, those cards are incorrect. War Room says they do not have Both Barrels.
>>
>>47783118

read the thread nigga, prime says they do it's yet another war room bug
>>
>>47783149
Not true. warroom has never been incorrect and is the only reliable source for warmachine rules. The books have misprints all the time
>>
>>47783203

man, that means gallant is fucking awesome. he gets to use four initials!

or war room is fucking wrong.
>>
>>47783203
>warroom has never been incorrect
You know that sarcasm loses its charm when you layer it too thick, right?
>>
>Models must be mounted on appropriately sized round-lipped bases. Added scenic details can overhang the base's edge but must not obscure the edge in a way that makes accurate measuring during a game difficult or impossible
>But must not obscure the edge in a way that makes accurate measuring during a game difficult or impossible

kek
>>
>>47783264
Titans do not fall under "scenic details", right?
>>
>>47783264
Make sure they're legit PP bases. If the EO finds out you're using resin bases your models will get dqed.
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