[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40k General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 333
Thread images: 42

File: Best General2.png (1MB, 1014x761px) Image search: [Google]
Best General2.png
1MB, 1014x761px
Page 10+No New Edition=Heresy Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
>>47717792
Is it worth it to buy Betrayal at Calth?

I played 40k back in 3rd ed and have been doing various mini games. Right now I'm looking for something new to play
>>
>>47717821

If you play marines.
>>
Would Shrike and Korvydae be a good combo in a squad with Assault Marines? My friends already given me the go ahead to give Korvydae Chapter Tactics.
>>
>>47717821
>Is it worth it to buy Betrayal at Calth?

Comes up pretty often, it is a very decent deal (especially if you can get it for less than GW's price) if you want to start a space marine army. More than enough troops and two different HQs and Elites.

Just add Transports and drop the Elites they give you for Support of your own flavor.
>>
>>47717821
it is an OK game on its own, but for 40k the contents are great.

30 tactical marines, 5 terminators, a dreadnaught, and a character

the tactical marines and terminators are not mono-pose. They are full kits with all the weapon options available.
>>
>>47717828
I'm fine with playing marines. I'm just asking because it seems like a good value for some pretty cool minis. But like if I made an army with them would 40k grognards not play me because they're the wrong era or whatever?
>>
>>47717840

If you're playing Raven Guard and jump packs, you should be using the formations.

If, for whatever reason, you're not using the formations, then Korvydae is always worth it just for making the jump packers ObjSec.

Shrike does pair well with Korvydae especially now that they FAQed his stupid, it-was-obvious-it-worked-that-way infiltrate ability, but in general Shrike isn't worth it most of the time regardless. He isn't cheap and he doesn't have good wargear.
>>
>>47717856

It is good value if that's what you're asking. It comes with a very high campaign/starter set level savings unlike their normal webstore bundles and start collecting boxes. The value is even better if you get it at a discount.
>>
File: latest-2.jpg (183KB, 818x1055px) Image search: [Google]
latest-2.jpg
183KB, 818x1055px
Anyone here have experience with Death Company Dreadnoughts?

I'm thinking a pair of blood talons, two built-in heavy flamers, and magna-grapple delivered in a Stormraven.
>>
>>47717855
2 Characters, anon. The Terminator Captain and the Apostle, which you can just use a Chaplain.
>>
>>47717856
>I'm fine with playing marines. I'm just asking because it seems like a good value for some pretty cool minis. But like if I made an army with them would 40k grognards not play me because they're the wrong era or whatever?
they'll be cool. If you are unsure, you can mix they parts with 40k marines as they are fully compatible. Many chapters still use old marks of equipment anyway.
>>
>>47717856

The BaC stuff got rules to use in 40k and were always the "right era" for 40k, it was just rarer than the newer style of armor.

Red Scorpions have their entire army in Mk IV and Minotaurs have a split of Mk IV and Mk VIII.

It just means your army will either be very rich or very ancient.
>>
>>47717889
>It just means your army will either be very rich or very ancient.
would a full suit of Mk IV be more expensive than a full suit of Mk VIII ?
>>
>>47717899

No Mk VIII is the hardest to get a full suit of. You also can't "find" old suits of Mk VIII whereas you can steal and loot MK IV, so I'd assume VIII is the most expensive among the non-artificer-wrought power armor marks.
>>
>>47717862
Unfortunately I don't have enough of my marines built to run the formations, so its just in the mean time that Ill be using it.
>>
Are you a WYSIWYG player, anon?
>>
>>47717899
>>47717920

6, 7, and 8 are more advanced than 4 in terms of helmet sensors, power plant efficiency, and power cable management so there's also that.
>>
>>47717931
Most of the time, yes, but in certain cases I run something as something else. My first marine squads just have whatever I think looks cool on them.
>>
File: attachment.jpg (61KB, 873x627px) Image search: [Google]
attachment.jpg
61KB, 873x627px
>>47717936
why are the thigh plates of mk8 so much rarer than the gorgets?
>>
>>47717963
What about with stuff that requires having a bunch of extra bits you might not have?

For example, the Space Marine Command Squad box does not come with NEARLY enough of anything to do all of their possible loadouts. Would you let someone say the pistol and chainsword veterans have different loadouts?
>>
>>47717922

Korvydae is worth having around in your collection as a RG player so go for it. Aim for the formations eventually, and at least you will still have the option to run an all jump Korvydae CAD or, if your opponents permit it, you can replace a generic Captain in a formation with Korvydae which would be SUPER BROKEN due to the assault squad formation allowing you to ZOOP off the table whenever you want, then drop back down in a conga line, basically letting you capture any objectives on the board that lie in a straight line.

It's too bad Korvydae is working off old rules, otherwise he'd be able to do things like make all non-vet jumpers in your detachment/army ObjSec. ObjSec Skyhammer and Shadowstrike? OP as fuck.

As it stands the formations don't really benefit from him since the strongest formations don't use his ability.
>>
>>47717967
>wanting to protect your hip bones

I bet you wear a helmet.
>>
>>47717967
The greaves are the hardest to find. Gauntlets second hardest. Helmet and backpack technically harder than both because they've never been produced in miniature form, but that's besides the point

Thigh plates aren't Mk8 specifically.
>>
>>47717994

I buy all my needed bits on eBay. It made my army extremely expensive, considering the fact that it's also made of 99% FW shit and not generic plastic, and FW bits go for like $3-5 a pop whereas plastic is $1 each, except for grav guns or melta guns in 5E which are $10.

I find the price worth it just to satisfy my hobby OCD and to be WYISWYG.

If you want to be WYSIWYG for less money, try trading bits with fellow players or converting your own. You can create many weapons just by chopping up the stuff you get in your own box. Need lightning claws? Glue a bunch of knives or chainswords to a power fist. Need combi weapons? Chop up special weapons and glue them to bolters. The only thing hard to scratch build are special and heavy weapons but most are cheap on eBay, other than grav. You might be able to build some grav guns and plasma guns out of multiple pistols.
>>
Help, I'm indecisive.

Should I bring my Orks or Inquisition for a game tomorrow?
>>
how many blood letters is too many blood letters?
>>
>>47718033

The round parts on the ankle are pretty rare too. I think only 3 exist: that metal/finecast sternguard, the finecast lord executioner jump pack captain, and the old metal mk 8 guy.
>>
>>47718053
Orkquisition anon

No on expects the Ork Inquisition
>>
>>47718058
Those are the greaves, man.
>>
>>47718043
My problem is I needed 4 grav guns but only had 3 and I don't have any arms to hold them with.

My friends don't care about WYSIWYG so I'll be able to run this squad any way I want so long as I pay the point cost, but later on I'm going to have to rebuild the fuckers.
>>
>>47718091
>tfw greaves make you think of leg armor since video games separate legs and boots

S-shutup I bet next you're going to tell me bracers don't include the gauntlets!
>>
>>47718096

Just make him dual wield grav pistols.
>>
>>47718120
Are there even left handed grav pistols?
>>
>>47718113
anyways you forgot about the plastic sternguard. There's Mk8 legs there. The metal sternguard didn't have the round ankle doodads.

And as far as I can tell, the only place Mk8 gauntlets have shown up (outside of the one old pewter one from yonks ago) has been with the Sanguinary Guard. You could probably use the plastic Mk4 arms to sub in, though. Same shit.
>>
>>47718138

Vanguard Vets get one

http://www.ebay.com/itm/Warhammer-40K-Space-Marine-Vanguard-Veteran-Grav-Pistol-Bits-/381664963295?hash=item58dd012adf:g:NBEAAOSw5ZBWHA~l
>>
>>47718154
Huh, neat.

I asked my friends and they said they'll let me say they're using grav guns so long as I build the actual models within the year, so I'll have to get to collecting grav guns and arms to hold them with.
>>
>>47710758
>The issue is that necrons and tau are both very good at making sure I can't do anything useful with doms (Lack of big transports, MC's over vehicles), and the backline exorcists can get battered (Scarabs, DS crisis suits)
What if you left a small backfield Repentia squad near them? They ID scarabs and can fight suits.
>>
>>47717994
I'm fine with people running a model with any load out as long as it makes sense, no "This guy with the bolter has the Missile Launcher," unless they're just trying it out.

>>47718001
I got a Talon Strike Force planned out, but I run into the trouble of deciding my Vanguard Vet load outs, I want to stay away from Grav weapons as it is.
>>
>>47718210

VV do best spamming power weapons to suit their needs. Previously I would have recommended taking them naked or simply with melta bombs to save points, but now that they received a very steep price reduction on power weapons, it's a waste not to take them.

Sword to kill enemy marines.
Axes to kill 2+ save enemies.
Maul for everyone else. Maul is the best weapon all around and is best against tanks, better against Terminators than the sword, and loses to the sword only against enemy 3+ armor.

Sprinkle 1 or 2 storm shields per 5 vanguard to give them a 3++ until that guy dies. Too expensive to give everyone a shield + weapon.
>>
>>47718253
Is it worth taking Lightning Claws on anyone, besides rule of cool?
>>
>>47718271
a single lightning claw is better than a power sword if you have 3 attacks or more against MEQ
>>
>>47717931
No, because it's was already hard to build a sizable community with more than 4 individuals in my town.
>>
>>47718271
They're good on characters that are not taking a pistol such as a captain with a combi-weapon.
>>
When you Combat Squad, only one of the resulting squads can take the transport, right? The other 5 have to footslog?
>>
>>47718306

No, you can still share the transport. One of the benefits of combat squadding.
>>
>>47718271

If you have enough attacks and the LC is the same price as the sword, it eventually does better than the sword despite the loss of bonus attack. I think the threshold was like 3 attacks or something to equal out. Regular assault marines do better with the sword, even with the charge bonus.
>>
>>47717936
Got proof on that?
>>
>>47718291
>>47718304
Sweet, thanks for the advice
>>
>>47718318
Oh, really?

Sweet.

Do both have to disembark at the same time, or could I use the Rhino to drop one squad off and then drop off the other squad somewhere else?
>>
So im watching bob ross's the joy of painting to get started am i doing it wrong?
>>
>>47718350

You can drop off one and keep the other inside.
>>
>>47718352
Only if you don't paint happy little bolters.
>>
Which book should I read first?
>>
>>47718352
no
>>
>>47718352

Are you trying to tell me I'm not supposed to paint my miniatures using a giant canvas and oil paints on a wooden arm palette?
>>
>>47718384
the rulebook
>>
>>47718378
Word, thanks.
>>
>>47718404
Well, obviously, but I mean the novels, the fluff.
>>
>>47718404

Guys what page should I start reading on? It doesn't say what edition rulebook it is how do I tell which rulebook to get?
>>
>>47718417
>novels
fifteen hours
enforcer
double eagle
space marine

redemption corps
it has an obese priest punching sisters of battle to death in it
>>
>>47718306
No they can deploy in the transport together but can't both hop back in simultaneously later if one gets out.
>>
>>47718439
Thank you. Does this hold true if I'm entirely new?
>>
>>47718485
Yeah those are good entry point novels.

One I always recommend is Storm of Iron
>>
>>47718485
Yeah, they're all (enforcer aside, which is a trilogy) self contained stories in single books.
>>
>>47718482

Where do you even make this shit up from?

"In an exception to
the normal rules, two combat squads split from the same unit can embark in the same
transport vehicle, providing its Transport Capacity allows."
>>
newbee question, units from the Officio Assassinorum can fit in any army? or they belong to some army and come as brothers/allies/come the apocalypse?
>>
>>47718931

They are a separate army. Count as army of the Imperium.
>>
What small buff/change in wording would make Dark Eldar a decently playable army, in your opinion?
>>
>>47719081
don't play with shitheads
>>
>>47719097
>40k collapses as nobody can get a game
>>
>>47719081

Eldar and DEldar sharing some units.
>>
>>47719217
As in, the way to make them better is to have them be Eldar?
>>
>>47719217
>>47719270
Someone said it as a joke, but I'd be totally up for....Edgier Wraiths. Something where it's maybe A BUNCH of souls crammed into a single wraith and the DE get off on the agony those souls experience or some shit.
>>
Shouldn't Dark Eldar have more advanced stuff and relics than Craftworld Eldar?
>>
Fateweaver, or Lord of change?
>>
>>47718271
If your guy has a Combi-Weapon, there's literally no reason you should take a Power Weapon over a Lightning Claw (unless that AP2 is absolutely crucial for some reason), because the major drawback of the Lightning Claw (Specialist Weapon) is irrelevant (as you have no other CCW) and you gain Shred for the same cost as a normal Power Weapon.
>>
>>47719290
I feel like deldar should have similar technology but more powerful but also riskier.

Kind of like plasma weapons. Eldar are like the tau and keep their stuff safe, but the imperium, they turn that shit up to 11, even if it kills em

Also their faster but more fragile (not more fragile than they are now)
>>
>>47719290
Not really, they're both operating off of the scraps. Craftworld Eldar have everything that was left in the car. Dark Eldar have everything that was left in a box in your basement. Everything else is in the house that burned down.
>>
>>47718056
Somewhere around 140
>>
>>47719333
That's good to know.

I made the mistake of going Combi&Power Sword when I built some squads last year and my group is very, very WYSIWYG.
>>
>>47718056
889
>>
>>47718075
DEFFWOTCH IS ON DA CASE
>>
>>47719292
Do you want to win the game or make your opponent feel bad for playing?
>>
>>47719290
>>47719338
>>47719345
craftworld eldar power a lot of things off of their latent psykic power.
Only a small number are full on psykers, but their wargear is crafted using psykics and responds to the user.
Deldar don't use any of that because they let their psykic ability atrophy because of the risk of summoning slaanesh.

Deldar power a whole load of their shit off of poison and pain. The poison is because it makes things more painful, and because they like that shit.
The pain is because, somehow pain is an industrial and medical resource.
Also drugs.
Craftworld eldar can't do that, because they abandoned those hedonistic impulses so they won't summon slaanesh.
>>
>>47719708
wait what
which one is which?
>>
If I want to do Space Marines on bikes are Ravenwing or White Scars the better chapter?
It doesn't have to be just bikes, but a majority would be cool.

Started playing with a friend a while ago and took the Genestealers from the Overkill box we split and after getting two Start Collecting Tyranid boxes I am pretty over them. Their fluff is pretty one dimensional to me and everything on the field besides my Hive Tyrants die by turn three at the latest.
>>
>>47719862

White Scars are better but Ravenwing are a close second. It depends on whether you want the flexibility and wide access of White Scars, being able to take many units and melta, plasma, flamers, or probably grav most of the time, or if you want to be stuck to only Ravenwing Black Knights and their supporting units.

Straight up? White Scars are better. But Ravenwing are also good and are beefier and more elite.
>>
>>47719940
I think I would want the more elite then.
Been looking into lists for both and the Ravenwing always seem to have a fair amount of Grav and some melta to go with what looks like a bunch of Plasma.
>>
>>47719960
I think Ravenwing is the better bike army if you build for it but you will end up coming off as Cheesey McCheesertin with th 2+ Jink and shenanigans that Ravenwing have available.

They have a formation that will overwatch with a unit that is already overwatching and just ruin your assault while having a vehicle that stops your overwatch if they start their charge near it.

If you ever have an Attack Bike for 3 Regular Bike you can just Stick them with a Landspeeder and if the LS hits its target (not even wound) the bikes get BS5.

Also I think everything they put on the field has scout which makes deployment and counter deployment against them a fools errand.

White Scars are better for a well rounded army and the usual SM Codex tricks.
>>
>>47720105

White Scars get ignore cover relic and librarius though. Yeah their bikes aren't as good but the army as a whole has more OP tools.

The Darkshroud for DA is pretty damn good though.
>>
>>47720105

WS have scout too if you take khan.
>>
>>47719292
Do you want/need the close combat ability? Are you running the Incursion? If you're not running the Incursion, Fateweaver is worth it just for Lord of Unreality. Even with the Incursion, Lord of Unreality is still utterly amazing.

What's the rest of the list look like? Both, or Fateweaver and a DP is always a good bet.
>>
>>47719081
Dark Eldar units gain a 6+ Cover Save if they are 12" away and a 5+ cover save if they are 24" away. These can never be negated and stack with Stealth, Shrouded, Jinking, and all other sources of cover saves.

If Witches have a higher Weapon Skill or Initiate than their opponent, they reroll to wound. If both are higher, they have AP3 on 6's to wound.
>>
>>47720105
Ravenwing are very gimicky. They can get some stuff that is absurdly powerful against the certain armies, but anything that doesn't care about cover will send them to Terminator tier.

Black Knights are pretty damn good, and are probably worth their 40 point price tag, but they're kind of schizo in their jobs. They rely on their jink save to keep themselves alive, but if they jink they can't take advantage of their awesome guns. If you don't jink them, they are 40 points T5 marines. They have awesome close combat weapons, making them seem like close combat beasts, but you can't jink in close combat meaning they are somewhat fragile there as well.
>>
So I'm a fucking baby when it comes to this and have no minis at all. I'm torn between starting as either chaos or space wolves. HELP
>>
>>47720249
the only thing i'll say is that the wolves are considerably stronger from a gameplay perspective
>>
>>47720249
Space Wolves are pretty good and one of the few armies who actually succeed at being a close combat army right now.

Chaos Space Marines are bad, but don't stupidly name everyone WOLFWOLF.

Choose the one you'd have more fun painting and building. If you're the type of person who can only have fun winning, pick Space Wolves.
>>
>>47720267
yeah I heard from a lot of sources that the chaos were rough to play as. those daemons sure are cool though, unfortunately making the decision more difficult
>>
>>47720267
>>47720275
so would you say the wolves are a good starting point for a babby new to 40k?
>>
>>47720282
Oh, if you're talking about Chaos Daemons, they are pretty good, not top tier, but certainly playable.

Slaneesh is probably the worst of the 4 chaos daemon types, but Nurgle, Khorne (they have their own codex), and Tzeentch are all pretty good; Tzeentch is top tier as far as I know.
>>
>>47720302
Any army is a good start. Enjoying your army is usually the only thing that will get you through the lack of balance and often stupid rules.
>>
>>47720302

If you want to do good with SW you will need Thunderwolf Cavalry or Wulfen. If you don't like those models you probably shouldn't bother with SW.
>>
>>47720310
the only one's i would say are bad starts are imperial knights only armies, admech because two books, and any of the obscure forge world armies
>>
>>47720306

Tzeentch hasn't not been top tier for the past 2+ years. Any time psychic powers and invulnerable saves get better, Daemons rule the roost. And right now the game is all about psychic powers and invulnerable saves.
>>
>>47720310
>>47720323
alright thanks boys, I think I'm just gonna go ahead and pick up SW and hope for the best
>>
File: road krew.jpg (156KB, 856x918px) Image search: [Google]
road krew.jpg
156KB, 856x918px
What's this? New formation?
>>
>>47717792
>wants to re-read the 3e corebook for all the awesome background fluff
>checks link
>every corebook but 3e
>>
>>47720521
1/10 made me look
>>
>>47720599

What? I'm genuinely curious. Just noticed it on the webstore today.
>>
>>47720336
>Tzeentch hasn't not been top tier for the past 2+ years. Any time psychic powers and invulnerable saves get better, Daemons rule the roost. And right now the game is all about psychic powers and invulnerable saves.

They are an army reliant on getting first turn.
If they have to eat massed fire without cursed earth runing even Orks can table them.
>>
>>47720521
A one click bundle where you get un-optimized units that may or may not be game legal at no discount.
>>
has anyone sneaked a look at the formations the new Start Collecting: Militarum Tempestus and Chaos Space Marines get?
>>
>>47720631
We'll have them a couple of days before release.
Boxes have to physically be in stores for us to look inside.
>>
trying to sort out a custom chapter right now, need inspiration. anyone with a homebrew chapter, could you post a little blurb about it?
>>
>>47717828
Is it a good starter for Chaos Space Marines?
>>
>>47720705
ehh maybe

most power armored units in the CSM codex are not very strong, but they can still work
>>
Neat! I fixed an error in my battlescribe catalogue with the catalogue editor!
>>
>>47720336
Daemons are too swingy to be top tier. Grimoire flops? Kiss the target good bye. Robe FMC chickens out after the first wound? That's 300+ points down the drain. The change in how powers work from sixth edition means that only a handful of psykers will actually be casting, and the ones that do are going to suffer terribly from perils. As the other Anon mentioned, they're also very susceptible to alpha strikes.
>>
File: sda.jpg (309KB, 1183x1684px) Image search: [Google]
sda.jpg
309KB, 1183x1684px
>>47720705
You only need some possessed to have one of the best formations we have.

Not comparable to formation of the other factions, but it's more than playable.
>>
>>47720803
fuck
the description of that formation benefit sounds awfully age of sigmar-y
>>
>>47720803
that formation is garbage
>>
>>47720887
its a sight better than most chaos formations
>>
>>47720803
This formation would be good if their was a Crimson Slaughter detachment that let the Possessed respawn at a reasonable point level. As it is, the Possessed are too big a tax to sometimes get special rules that still don't do enough.
>>
>>47720887
I would beg to differ.

Zealot+FNP solve a lot of the problems CSM have.

I use it several time, and it perform very well.
>>
>>47720961
a slightly better turd is still a turd
>>47720964
your opponents are either building casual lists or have no idea how to play
>>
what are the various space marine painters? i can find the bolter and chainsword one, but the one i'm looking for is the one thats more pixelated and has more options than just stock tacticals
>>
>>47720803
That Dark Apostle has what? A bolt pistol? You should probably just do the shout every turn over shooting at that point, you lose nothing doing it anyway.
>>
>>47720962
You have the very defensive CS Possessed with FNP.
They are still very bad (they are possessed), but when you consider the formation basically gave you free Icon of Excess, free Icon of Vengeance and reroll in CC for all the units in the formation, having to pay for possessed seems a minor issue to me.
>>
>>47720994
Other on is a russian thing.
>>
>>47720983
>your opponents are either building casual lists or have no idea how to play
I don't play with WAACfag, yes.
Also, I don't play with Eldar, Tau and other bullshit because they are playing a different game.

What do you want, a Skyhammer? So you can be one of the faggots that plays rock-paper-scissors and call it 40k?
>>
>>47721049
You don't need to get butthurt, anon.
It's just a shit formation is all.
>>
>>47720999
Yes, that's the point, you do it every turn.

The bigger issue is that you can't run. If you put the Dark Apostle with the Possessed you may want to run often.
>>
I'm fluffing up a chaos warband. What are suggestions for backstories and stuff for these guys? They're Nurgle.
>>
>>47721071
play a different army is the best advice you're gonna get
>>
>>47721049
>Also, I don't play with Eldar, Tau and other bullshit because they are playing a different game.

When people talk about whether an army is good or not, they're talking about the game where Eldar and Tau exist. If you arbitrarily start removing armies, ANY army is good. Just remove all the armies better than it.
>>
File: IMG_20160611_010243.jpg (2MB, 3264x2448px) Image search: [Google]
IMG_20160611_010243.jpg
2MB, 3264x2448px
What are you working on this weekend? I stayed home tonight and "finished" these three. I'll do the details later but for now I need a break from painting Knights .
>>
>>47721091
Bullshit. There is a huge difference between saying "does this suck compared to most codexes" and "will this die when playing five riptides?" Only an idiot would pretend that the game is binary between playing everything and playing nothing you could lose to.
>>
>>47721116
>Bullshit

Too bad CSM are seriously bad at the game. Like bottom 5 codexes bad.
>>
>>47721091
We are CSM.
We can't compete.

You can only judge if a particular formation makes your army better or not.
That's it.

Does it help you? If yes, that's a good formation.

The "I can't beat Eldar with that, so it's shit" is a terrible argument that don't solves anything.
>>
>>47721071

https://1d4chan.org/wiki/Chaos_Space_Marine_Warband_Creation_Tables

Look through the tables and see if something sparks your creativity. Failing that, roll and see where Tzeentch takes you.
>>
>>47721116

And only an idiot would pretend the most popular and most overpowered factions don't exist.

And only an idiot would use personal anecdotes as an argument on the internet.

And only an idiot would defend such idiocy.

You done being an idiot? Because CSM sucks compared to most codexes regardless. KDK and Daemons are both strictly superior.
>>
>>47721118
More like bottom 1
>>
>>47721119
>admits he can't even compete
>still tries to argue that he's not shit

The amount of codexes that are top tier and the amount of codexes that can compete are both much higher than the amount of shit codexes. Guess where CSM goes.
>>
I have to play against a cheesy eldar, so I wanna bring the meanest list I can do using admech.
Is war convocation good enough for the job?
>>
>>47721186
Yep. Use it well and God's speed.
>>
>>47721186

WHOA ARE YOU TELLING ME ELDAR ARE PART OF THIS GAME?! I THOUGHT THEY WERE PLAYING A WHOLE DIFFERENT GAME MAN WHO'D HAVE THOUGHT YOU HAD TO TAKE ELDAR INTO CONSIDERATION WHEN MAKING YOUR ARMY
>>
>>47721140
But that's the point.
We need a new codex because our codex is shit, but that doesn't mean any formation that doesn't make us top tier is shit.

That formation allow us to field two unit we haven't seen in a long time and actually play with them, and that alone is awesome.

Sure, you can play with them in a "LOL-fluffy lists" game, but when it was the last time you actually wanted to field legionnaires because it actually helps you?

If you don't think is good for you, then fine, pick another one. Pick the Black Legion Warband for example. But leaving CSM on a shelf waiting for the chaos skyhammer and disregarding anything in between is retarded.
>>
>>47721257
>this is what waacfags actually believe
sorry i won't play against your cheesy netlist
>>
>>47721257
are you clinically retarded?
>>
>>47721267
>leaving CSM on a shelf
That's the smart choice, though
>>
File: image.jpg (126KB, 600x471px) Image search: [Google]
image.jpg
126KB, 600x471px
This marketing email called me a WAAC fag then told me to buy fifteen Vindicators.
>>
>>47721348
That's the weak choice.

You can play and have fun with Orks, Dark Eldars, Blood Angels, Tyranids and so on.
Plenty of players, plenty of factions.

Leave the rerollable 2+ to kids that likes to fap at the though of how strong they are just for buying what GW tell them to buy.

I don't need that shit.
I played it and it's lame.
I have more fun with CSM that i ever had with Eldar.
>>
File: image.jpg (315KB, 2048x908px) Image search: [Google]
image.jpg
315KB, 2048x908px
>>47721394

>Game breakers
>Blitz Brigade
>>
>>47721394
>Do you want to win at all costs?

This is starting to sound like pay-to-win
>>
>>47721465

Those Boyz are going to have their linebreaker bombarded.
>>
>>47721442

It's not even Blitz Brigade. It's 3 units of 10 Boyz plus 3 Battlewagons. They even say specifically it's a Turn 2 charge just to sink the dagger in a bit further.
>>
>>47721442

Three Land Raiders and three sets of Terminators technically is a game breaker, in that you'll never win a game taking that.

Goddamn 750 points on transport for 600+ points of horribly point inefficient elite close combat specialist
>>
File: Screenshot 2016-06-11 11.49.40.png (699KB, 1081x955px) Image search: [Google]
Screenshot 2016-06-11 11.49.40.png
699KB, 1081x955px
>>47721394
>>47721442
>>47721465
>You're going to infuriate your opponent - but you're going to win, and that's what counts, right?
>>
>>47721497

And people say GW doesn't do market research. Too bad they don't play their own game as well as they pander to their market.
>>
>>47721497

Do, do they even know Land Raiders are a brick that does nothing?

I mean they clearly know what a Blitz Brigade is given that they referenced it in the same marketing move
>>
>>47721394

I just checked, and at 2000 points a 15 vindicator army with one Techmarine and one Auxilliary choice, which can be as simple as a Land Speeder, is perfectly legal as an Anvil Strike Force.
>>
>>47720521
Did they literally just resize one battlewagon and squad image? They couldn't even get three vehicles and squads together in one pic?

Fucking hell this reeks of cheapness. They could have had three sets done up in different colors with different weapons to show off the possibilities of the kit. But no I guess they were physically incapable of borrowing a few models from one of their stores.
>>
>>47721581

>Field 5 ignores cover S10 AP2 Apoc blast army
>Opponent has 5 flyrants
>>
>>47721597

This game is devolving into rock paper scissors.
>>
>>47721609
That's not really a good example, its always been the case that if you field all scissors you'll lose to all rock.
>>
>>47720625
>no discount
It's £100 in the UK, whereas buying 3 battlewagons and 3 boyz squads individually would be £192. That's a pretty fucking big discount.
>>
>>47721609

You can still field Lizard or Spock. It's just that Codex Lizards hasn't been updated since 2013 and Spock hasn't had new models since 1992.
>>
>>47721489
Hey, there's only 30 boys but the description says over thirty, that means I can sue for false adverting right?
>>
File: 20160611_200640.jpg (2MB, 2976x2976px) Image search: [Google]
20160611_200640.jpg
2MB, 2976x2976px
>>47721113
Working on the ghostkeel. Too bad I suck at painting.
>>
>>47721257
Not only are you a WAAC fag who doesn't realize his codex is overpowered, but you're too stupid to even realize that anon literally WAS taking an eldar army into account when making his army.
>>
>>47721632
Oh wow, my bad for once GW delivers (ish).
>>
File: anon-1756986.jpg (374KB, 1458x960px) Image search: [Google]
anon-1756986.jpg
374KB, 1458x960px
>>47721609
Indeed
>>
>>47721642
>implying he plays Eldar

Why would an Eldar player whine about CSM? Talk about stupid, huh, Mr. Glass House?
>>
>>47720803
Why did they create the Crimson Slaughter? There's already two Chaos factions with red armour, and one of them has a daemon summoning gimmick. What's the point of a near-identical new faction? They add nothing at all to the setting. A Word Bearers supplement would have at least had some notoriety behind it. What's the point of these fuckers?
>>
>>47721634

For the last time anon, Spock of Battle are a meme army.
>>
>>47721637
That's a nice scheme. Have you posted this in /wip/ incidentally? If you do, don't alter this image in any way before posting it there. It's perfect.
>>
>>47721651
They are Chaos' Bludh Rehvuns
>>
>>47721652

Spocks are solidly mid tier, and place as such in every tournament. The stats don't lie.
>>
>>47721644
I was surprised too. It's especially weird given the two bundles next to it (>>47721442) aren't discounted.
>>
>>47721663

>Chaos Blood Ravens

"Yeah, this is another of our warband relics, the other Talon of Horus. It was a gift."
>>
>>47721651
My guess is that they were an experiment.
May made this new fancy look for CSM, but they were afraid to go all out and replace the old CSM style.
So they made them for an antagonist for Dark Angels in the box set and watch reactions. Maybe waiting a little so the new style set foot.

Then FW came and demonstrate that people are willing to spend a lot of money for their legions models and legions specific rules, and GW took a few step back.
>>
>>47720521
>Ork Road Krew
>O-R-K
Cheeky cunts.
>>
>>47721653
Thanks. Haven't posted it anywhere, just took that shot now.
>>
>>47721672

"Is that Gorechild?"

"Yeah, it was a gift. Us and Kharn are hella tight bros."
>>
>>47721672
>Chaos Blood Ravens
So the thousand sons then.
>Chill, clown, I'm just borrowing these books. I'll totally bring them back.
>>
>>47721700

Arhiman: Look bro, all I'm saying is if this is a library, I ought to be able to apply for a card.
>>
>>47721669

I'm wondering if some web-guy fucked up, because it's listed as out of stock on both the UK and AU pages. A nearly 50% discount is pretty heavy for GW, especially when the other bundles have no discount.
>>
>>47721702
>>47721700

Ahriman refers to his library as "Collection of gifted books" so yeah
>>
>>47721497
kek
>>
No seriously,

You wouldn't win against Orks, Tyranids or CSM with a triple land raider list.

All your points into brrrrriiiiiiccccccckkkkkssssss
>>
>>47717882
BA player here.

In general, Blood Talon's are pretty ass since they give Shred a model that already wounds virtually everything on a 2+ and cost 10 points to do so. Skip 'em if you can.

Magna-Grapples is nice especially when dropped out of a Raven, but giving up Smoke Lawnchairs to get 'em can hurt you pretty bad if you can't get a decent cover any other way since these guys WILL draw A LOT of fire from your enemy. It's up to you on this one to choose which one is more important to you and the strategy you have in mind for your Dreadnought.
If you do take the Magna-Grapple, you're best bet is to try to drop them out of an Assault Vehicle like a Raven (like you mentioned) instead of a Drop Pod so they can charge and get locked in combat the turn they would otherwise be shootable by everyone and their mother. Magna-Grapples also look better from a modeling perspective, but thats subjective I guess.

Overall, you're better off taking a Furioso Dreadnought with a Frag Cannon and Meltagun (give him Smoke Launchers if in a Drop Pod and Magna-Grapple if dropping from a Raven, don't take one at all if you aren't do either of these. This advice goes for both DC Dreads and Furiosos) in almost all situations. DC Dreads simply aren't survivable enough for their point cost, even considering their destructive potential.
The AV13 front and WS5 of Furioso's doesn't make them much better than DC Dreads, but as BA you sadly need every little bit to stay in the game.

If you're really set on taking a DC Dread, take Cassor the Damned. You can't customize him , but having a DC Dread that fills a fucking TROOPS slot on top of being a Character is amazing. You can pull quite a few shenanigins with him such as giving him Obj Sec or giving him a buff from Quickening.
You haven't lived until you've given Cassor Quickening and got the max buff out of it.
He's an absolute monster.
He nearly soloed the Swarmlord in a single round of combat for me once.
>>
>>47717821
You get roughly 200+$ wirth of models for nearly half of the cost. I'd say it's worth.
>>
>>47717882
Oh, and I'm fairly certain that neither DC Dreads nor Furiosos can take two undermounted Heavy Flamers. I think the only combinations they're allowed to run are SB+HF, SB+MG, and HF+MG (last one costs 10 points extra).
Furiosos can take a Frag Cannon and a Heavy Flamer however if you just want to get as many templates on a model as possible however.
>>
>>47720803
GW really are dicks for updating the supplements before the codex. If a new codex comes next year/ever, these supplements will be out of date and it's the Tyranids all over again...
>>
>>47721489
there are 10 boys and 1 nob in a box of boys.

Also:
Did they misscalculated the price on the Ork set? Almost half of the price is cut down. It also got out of Stock in 1 hour in Germany.
>>
>>47721889

Welp, guess we can prepare ourselves for cheap Boyz and Battlewagons for a while if resellers snapped them all up.
>>
>>47721609
Already happened
>>
>>47721923
>>
>>47721871
>connivingmanwithlargenoseusinghandsanitzer.jpg
They know Chaos Space Marines are a hugely popular faction, so they have to throw out something every once in a while to milk spikeyfag dollars. "Updating" the supplements is cheap as shit for them.
>>
>>47722032

I tried doing this for flyers in 6E, allies, multiple detachments, formations, OP 6E Tau and Eldar, big stupid robots for Tau and Eldar, and the 7E psychic phase. Judging by the state of 7E in which literally every single one of these things got even worse...
>>
>>47721800
>special character close combat dreadnought
>fewer base attacks than a base codex regular dreadnought
Any competent company that actually gave a shit about its customers would FAQ shit like this.
>inb4 muh rowntree
>>
>>47722087

b-but muh rowntree giving us discount bundles!
>>
>>47721651
Nobody on the design team gives a fuck about Chaos Space Marines. People claim that GW is trying to move Chaos towards rengades, but that has always been a lie promulgated by shills and retards. The vast majority of the fluff, pictures, painted models, and rules in the last two CSM codexes have featured the OG legions and the Black Legion. Crimson Slaughter aside, most renegades are lucky to get more than tiny blurb caption next to a copy-pasted, recolored astartes.
>>47721676
The Crimson Slaughter reprint tells us exactly what we need to know about the experiment. It's done. At least we'll be getting more focus on the legions (or at least two of the legions).
>>
>>47722087

FW just released an FAQ. Dreads are at A3 in 30k.
>>
>>47720983
>a slightly better turd is still a turd
Oh it's a "If it's not grav spam, D weapons or superheavies I'm not interested" guy.

Go kill yourself.
>>
>>47722087
Don't worry, I'm sure a good company would have also bothered to list our special character melee dreadnought's Strength stat on his statline, but I guess that's too hard for GW.
It's not like you need it to use him.
Oh wait....
>>
>>47722164
>Possessed and CSM

You're going to need more than Zeal and FnP to make those good. I think the Helbrute formations are pretty decent.
>>
>>47722171
>Millennia of exposure to the crippling tides of the Warp have sapped this warrior of all his strength
>S0

Don't worry, your power fist doubles your strength.
>>
>>47721912
Its gone already. The new Price is 243€. I was sure that the price is too low. Good thing i bought that shit for 127€.
>>
>>47722072
Fliers, the absurd imbalance, and the big robots I agree with you.

There's nothing wrong with detachments and formations other than GW's complete and utter inability to balance things. The force org chart has always done a poor job at emulating fluffy armies for every faction.

Allies are a necessary evil in order for sub-factions like the Inquisition and Harlequins to be viable. There's also a swathe of Chaos armies that necessitate allying Chaos Space Marines and Chaos Daemons together since the two were split. The only real issues with allies is that they still need to finish reining in the ability to form superfriends-style lists. Ideally, they just completely remove the ability to share each others transports and join each others unit. Give Inquisitors an "Inquisitorial Mandate" special rule that lets them join any Armies of the Imperium unit as if they were the same faction.

Psychic phase just needs more refinement. I like the idea of changing it to the "Abilities" phase and making it so that every faction has stuff the happens in it. Psyker factions use their psykers, Dark Eldar and Necrons and AdMech use their technoarcana, Sisters (and maybe Black Templars) employ acts of faith, etc. Then just tone down the OP psychic powers (Invisibility, Conjuration powers, like a third of the Angels of Death powers), change up the way casting works so that you aren't forced to take tons of batteries to power a couple heavy hitters, and call it a day.
>>
>>47722187

Fixed on AU too. Wonder how many of them were snapped up before they reverted that.
>>
>>47722176
I probably deserve having S0 Blood Talons for a while.
When my two friends and I started the game, we only gave the rules a quick once over before starting.
I remember instant killing T6 MCs with S13 Blood Talons since "hurr durr 6x2+1=13", models taking their Armor, Invuln, AND FnP saves for every wound against them, and wiping out whole squads of Imperial Fists in a Sweeping Advance.

Hell, it was just the other day that the 'nid player realized that you add however many Mastery Levels you have on the table to what you roll to get your number of warp charges, instead of just getting the number rolled. He was mildly pissed that no one told him that he was playing wrong even though me and my other friend did multiple times and had already been playing correctly for roughly 50 games before he figured out what we meant.
>>
File: Untitled.jpg (72KB, 581x629px) Image search: [Google]
Untitled.jpg
72KB, 581x629px
I'm looking at this colour scheme, what base is this for the average necron studio colour?

They appear to claim it's caliban green but it's way too dark for that, looks like a really dark grey, anyone know?
>>
>>47717792
I want Imperial Guard Rough Rider Plastic Kits...am I asking for too much?
>>
battlescribe is weird. I wanted to make a copy of a catalogue, but since each entry has a unique id number, you would have to go through each one and generate a new one. Also I think you would have to resets all the internal linkages.
>>
>>47722261

No one wants horses in 40k, buy tanks.
>>
>>47722126
>People claim that GW is trying to move Chaos towards rengades, but that has always been a lie promulgated by shills and retards.

wew lad were you even alive for the gav thorpe abortion? it's questionable if that design ethos is still with us today but with that codex it was full on in our faces.
>>
>>47722261

as long as you don't mention one of 40k general's most despicable and forced memes busty I think you have a right to ask for them
>>
>>47721637
That looks pretty cool, I like it.

I think you should warm up the black metal under bits. Give them a rusted dark metal look, I think that'd pull the model together really well. Not a bright silver, something that's almost as dark as they are now.
>>
File: Cyrus.jpg (33KB, 160x180px) Image search: [Google]
Cyrus.jpg
33KB, 160x180px
>>47722265
>CYRUS

>Cyrus is a Veteran Scout Sergeant of the Blood Ra-vens Chapter and a former member of the Death-watch. His service with the Deathwatch lasted almost two centuries, during which time he developed val-uable (if unorthodox) tactics to combat the Tyranids. When the Blood Ravens were called to the world of Calderis his knowledge proved invaluable in ensur-ing their defeat

Cyrus was mentioned in this week's WD in the "CODEX:APOCRYPHA EXTRA. Famous Scouts" artcile.

Dow 2 confirmed canon.
>>
>>47722259
That image has been photo shooped quit a bit anon, essentially you're going to have to mix and match until you find something you want.
>>
>>47722312

are you one of those nig nogs who claimed Blood Ravens weren't canon despite featuring in Index Astartes over a decade ago?
>>
>>47722312
Didn't mean to link this post to the other one.
>>
>>47722259
Maybe it's Mechanicus Standard Grey as a base with a layer of Eshin Gray or Dark Reaper? Just guessing though.

St. Duncan probably has a video on them, I'd check around there and see what he uses.
>>
>>47722331
Nope, I know the Blood Ravens exist in the fluff as they were mentioned, as you said, Index Astartes and also the 5th ED Blood Angel codex, and shown as a color scheme in one of the marine dexes.

However, the canonicity of the games were in question.
>>
>>47722259
It's black, the edge highlights just make it look green.
>>
>>47719081
DEldar get a special rule called Need For Speed or something. Anytime they jink they DON'T fire snapshots, because they're so used to the jinking during their normal commute in Commorragh
>>
Question of the week.

>Hello there Grombrindal. I’ve been looking at the new Wazbom Blastajet and I genuinely don’t know how that thing flies. Surely it’s just too front heavy!

- Dr. Samuel Jones, PhD Physics

>GROMBRINDAL SAYS :

>Aha! I see your first mistake, Samuel – you are trying to apply logic to Orks. Here’s why the Blastajet stays in the air

>1. Ork planes are covered in thrusters, engines and rokkit boosters. No matter how heavy or un-aerodynamic the plane, an Ork will get it off the

>2. Low Tech. Orks are (somehow!) the masters of force field technology. More than likely that plane is kept aloft by some kind of anti-grav generator too

>3. Because they believe it should fly. They may not be all that bright, but the Ork psyche is so strong it can overcome even improbable physics

More comfirmation of the existence of the Waaaagh! effect for you nonblevers.
>>
>>47721442
>>47720521
And now they've fixed the price on this, back up to no discount. Oh well.
>>
>>47722286
I started playing with the Gav codex. It's still primarily concerned with the Legions' remnants. Yes, it did remove the Legion specific rules, but it was authored in a period of complexity reduction. IG lost their regimental doctrines, SM lost their buffet of chapter traits and disadvantages, and CSM lost their legions.

It's a shame that over a decade later GW still has yet to give us that level of "your dudes."
>>
How many Contemptors is too many Contemptors?
>>
>>47722588
I personally think complexity reduction was the right direction for the game. Too bad they reintroduced chapter specific bonus in 6th edition without doing anything for the Guard and Chaos.
>>
>>47722637

Ten Dreadnoughts who used to be in a tactical squad together is cool.

Any more than that gets silly.
>>
>>47722259
>>47722359
stop
>>
>>47722828

?
>>
>>47722758
>entire squad receives crippling injuries at the same time
Brutal.
>>
What alternatives for games workshop's brand primer exist?
As an ausfag, i dont like the idea of $30 for one can and not owning an air compressor.
>>
>>47722974
I use Tamiya primer, about half the price and works pretty well. Should be easy to get at any hobby shop.
>>
>>47722974
I just head to bunnings and buy something with 'primer' on it. $7 or so nd works well enough
>>
>>47722974
Empty a tin of house paint into your anus with a funnel and fart it out onto your models.
>>
>>47723070
I have a colostomy bag though :(
>>
>>47720619
Lol wha?

Does anyone play this game at all?

Tzeench is pretty fucking good at the moment.
>>
>>47723102
They are, if they are allowed to get off their Cursed earth.

Heavy turn 1 bombardment of shells or pods can effectively steal their thunder before it's even started.
>>
>>47723162
Nah, allied detachment can't be the same faction as your warlord so yeah, you need another 3 nurglings..
>>
File: file.png (2MB, 900x1182px) Image search: [Google]
file.png
2MB, 900x1182px
First time making a demons lists, Second draft.
(I know I should choose either a GuO or a DP but it's a hard choice and I figure the list'll be torn apart anyways so I'll leave it in till after the comments.)

++ Chaos Daemons: Daemonic Incursion (1835pts) ++

+ Core +

Tallyband
Herald of Nurgle [Greater Locus of Fecundity, Palanquin of Nurgle, Psyker Level 1, The Doomsday Bell]
Nurglings [3x Nurglings]
Nurglings [3x Nurglings]
Nurglings [3x Nurglings]
Nurglings [3x Nurglings]
Plaguebearers of Nurgle [10x Plaguebearers]
Plaguebearers of Nurgle [10x Plaguebearers]
Plaguebearers of Nurgle [10x Plaguebearers]

+ Command +

Daemon Lord
Daemon Prince
Daemon Prince of Nurgle [D6 Greater Daemonic Reward, Daemonic Flight]

Daemon Lord
Great Unclean One [D6 Greater Daemonic Reward, Psyker Level 3, Warlord]

+ Auxiliary +

Forgehost
Soul Grinder of Chaos [Daemon of Nurgle, Phlegm Bombardment]
Soul Grinder of Chaos [Daemon of Nurgle, Phlegm Bombardment]
Soul Grinder of Chaos [Daemon of Nurgle, Phlegm Bombardment]

++ Chaos Daemons: CaD ++

+ HQ +

Daemonic Heralds [Epidimius]

+ Troops +

Nurglings [3x Nurglings]
Nurglings [3x Nurglings]

>>47723213
Thanks, corrected.
>>
>>47719284
I wasn't joking when I said Edgier Wraiths.
>>
from 1d4chan

>Noise Marines with a Lord of Change is one of the strongest unit combinations in the game right now, hands down. (Not lore-friendly per se, but at least it's not two rival gods.)

Can someone explain to me why? it doesn't say anything about it in the actual strategy section, been googling to see who runs something like that and again no luck. What's so good about that combination?

I've read somewhere else as well that noise marines are probably the best MEQ right now, is that still true?
>>
>>47723261
Drop two of the Plaguebearer squads for Nurglings, make the Herald's bunker larger. Buy more Mastery Levels with the rest of the points.

Alternately, swap the Forgehost for a Daemonic Flock, add a pair of the Grinders to the CAD, use the points to add Mastery Levels and increase the Plague Bearer units.
>>
>>47723544
Can't speak for the LoC combo, but Noise marnes are very good, though it should be said they are the best MEQ if you go CAD vs CAD, once formation get involved regular marines start to catch up.
>>
>>47723544
>'ve read somewhere else as well that noise marines are probably the best MEQ right now, is that still true?
This has literally never been true. Blastmaster MSU squads are massively overrated. The vast majority of the time it's an Ignores Cover Krak Missile. Cute, but fairly immobile and fragile.

Best MEQ in the game is either the Tactical Marine or the Devastator Marine thanks to their fantastic formation, psychic, and relic support.
>>
>>47723565
Well the idea with the Forgehost is that once the first one lands a pie and get just a single kill the other two really take off with rerolling wounds, though I'm not sure if the reroll hit affects the scatter.

Any suggestion on whether to dump the GuO or DP, or alternately move one to the CaD.
Can only field one in the Incursion.
>>
>>47723661
GuO>non-Psyker DP.

Forgehost doesn't need rerolls to wound. Anything worth shooting at will be wounding on 2's. What it really wants are the rerolls to hit in close combat. Yes, the reroll will affect scatter. How new are you?

You do realize the Incursion has 4 command slots, right?
>>
File: image.jpg (157KB, 600x1078px) Image search: [Google]
image.jpg
157KB, 600x1078px
>>47721394
All those Vindicators. GLORIOUS!

Ultramarines hatred intensifies.
>>
I've seen people say naked crisis suits (no weapons) are good value melee units for their price. I'd almost agree because 2 wounds, 2 attacks, super fast move, 5 strength for 22 - but WS2 means they'll never hit anything.

anyone actually tried it?
>>
File: Laughing Slavs.jpg (71KB, 416x418px) Image search: [Google]
Laughing Slavs.jpg
71KB, 416x418px
>>47721394
They know what they're doing at this point.
>>
File: image.jpg (147KB, 610x869px) Image search: [Google]
image.jpg
147KB, 610x869px
>>47720803
This would be far better as a Word Bearers formation.


Posessed would be far better if they were like Gal Vorbak.
>>
File: 1443298931832.jpg (26KB, 628x504px) Image search: [Google]
1443298931832.jpg
26KB, 628x504px
Picked up my first box of Vanguard Vets, about to assemble them, but I can't decide on the gear to give them. Yes, I'll buy another box, but if I have to use the 5 man squad before I can make it a 10 man squad, what should I do?
>>
>>47723798
Magnetize the two special weapon troopers.
>>
File: checkem.png (339KB, 457x441px) Image search: [Google]
checkem.png
339KB, 457x441px
Space marine paint set, for someone who wants to give the minis a try, yes/no?
>>
>>47723834
Paint up some beakies, Anon.
>>
>>47723870
Nobody plays warhammer 300 kms near me, I just got an itch to give it a try.
>>
File: Happy little bolters.jpg (108KB, 800x793px) Image search: [Google]
Happy little bolters.jpg
108KB, 800x793px
>>47723886
Go for it. Just paint happy little bolters.
>>
File: CCON Summer.png (20KB, 726x388px) Image search: [Google]
CCON Summer.png
20KB, 726x388px
Not sure if anyone else supports BestChinaman but for those that do I received this today so prepare your wallets.

CCON, I am obviously talking about CCON
>>
>>47723781
WS may be the least important stat, because you're hitting on 4s anyway.
If you're target is causing you to hit on 5s, you're fucked by the time your initiative step comes around anyway.
>>
>>47723711
>GuO>non-Psyker DP.
What i figured, that would free up a solid handful of points

>Yes, the reroll will affect scatter. How new are you?
I'm Ork new, so not used to getting any rerolls worth the effort of lifting the dice.
>>
I think the Chaos Jump Pack dudes look a lot cooler than Regular Space Marine ones. How much grief would I get using them in my Dark Angel's Demi Company?
>>
>>47724051
Depends on your local scene.
>>
>>47723919
Nice!
I have used him three times already but this might be my biggest purchase if I can find the bits.
Looking through his gallery I found the Rhino but I need Razorback and I cant see the weapons to change it over.
They are all over ebay but $10 seems like a rip off for a spure most people don't use.
>>
>>47723905
>not editing the goatee on him as well.
>>
>>47722312
Nah man
>>
File: Screenshot_80.png (20KB, 1255x172px) Image search: [Google]
Screenshot_80.png
20KB, 1255x172px
>>47723798
This is the advice I was given earlier, and is going to be what I plan on doing for my Vanguard Veterans.
>>
Is there any event in 40k like this? https://en.wikipedia.org/wiki/Glasgow_Ice_Cream_Wars
>>47724095
I didn't make the picture.
>>
>>47724051
Well your army is already a legion of traitors so
>>
>>47724106
>not running all shield + lance vets with jet packs for cavalry charge in the 41st millennium
>>
>>47722202
>"Abilities" phase and making it so that every faction has stuff the happens in it.
>Psyker factions use their psykers, Dark Eldar and Necrons and AdMech use their technoarcana, Sisters (and maybe Black Templars) employ acts of faith, etc.

I'd certainly be in favor of this if it was well balanced considering 'crons used to have it but it was a little OP. Also 30k Mechanicum sort of have it in the form of using Techno-theurgy to power-up their Battle-Automata.
>>
>>47723919

What the fuck, I've been dealing with this chunk for three years, where is my heads up.

>>47724087

I am about to go browse out an order list if I see it I will let you know. I know he usually puts weapons desperate from vehicles.
>>
>>47724241
>three years
Been using him for 6 with multiple orders over 1000 since I used to order for my whole shop. Originally he was with a different recaster at some other site then broke off or took over.

>>47724087

There should be Razorback weapons on there. Even if you buy them off ebay though it would still be a Razorback under $30, especially with the sale.
>>
What are the savings like for the new MT starter set?
>>
File: Get started! Values.jpg (156KB, 1000x359px) Image search: [Google]
Get started! Values.jpg
156KB, 1000x359px
>>47724357
>>
>>47724381

Wow. Nice, thanks!
>>
>>47724381
What do the colors means?
>>
>>47724381
Note that "scions" and "scions command" are the same sprue.
>>
>>47721398
When you play in a meta full of the best formations from the most powerful armies, you can only field CSM and mono-Nurgle Daemon CAD so many times. Eventually the lustre of being the 'cool guy with fully painted armies that never wins' - wears thin.

Especially since half of the autistic manchildren in this hobby think it's their tactics -not their 1850 Wraithhost- thats tabling my CSM.

I shelfed my CSM because its not fun showing up and being target practice for some 30 year old jobless retard playing a Riptide wing with two Stormsurges vs. my CSM in Rhinos.

The game has changed, the playerbase has changed with it. Im just finishing my backlog and then I'm selling most of my collection.
>>
>>47724407
Early attempts at indicating how useful the individual units were.

To show some sets might have great monetary value but abysmal tabletop value or similar.

>>47724418
Ah right, did the updated (white) ones at 2 am so they are rough.
>>
>>47724381
The funny part is if you add on each codex needed onto each "getting started formation" then the "free shit" value of the Skitarii one equals the price of second codex you'd need for the Dominus.
>>
File: darkangel jr.jpg (475KB, 1403x1310px) Image search: [Google]
darkangel jr.jpg
475KB, 1403x1310px
>>
>>47724500
>not pirating overpriced codices
>>
>>47723711
So I was revisiting the list, figured I i was going to bump the Soulgrinders into the CAD i might as well make them Plague Hulks to get the "free" ordnance and templates, though it
d leave me completely naked to aerial assault.
>>
File: 20160610_113638.jpg (2MB, 4160x2340px) Image search: [Google]
20160610_113638.jpg
2MB, 4160x2340px
>>47721637
Nice i finished my stormsurge. Should i buy ghostkeel or riptide
>>
>>47724549
Buy a noose
>>
>>47724522
Oh I did, but it's still an interesting factoid.
>>
File: 20160610_113541.jpg (2MB, 4160x2340px) Image search: [Google]
20160610_113541.jpg
2MB, 4160x2340px
>>47724568
>>
File: 20160611_094517.jpg (2MB, 4160x2340px) Image search: [Google]
20160611_094517.jpg
2MB, 4160x2340px
>>47717792
Anyone got a link to the 7th editionl rules????
>>
>>47724638
It's in the OP.
>>
File: Angry Jesus look alike.png (81KB, 618x844px) Image search: [Google]
Angry Jesus look alike.png
81KB, 618x844px
>>47724549
>>47724580
I'm not sure if I should hate you for having a Stormsurge, or if I should like your paintjob. I want to like it. Farsight Enclave?
>>
>>47724580
>thick paint
>messy details
>no highlights

Just focus on powerlisting, Taufag. Because you cant paint worth a damn.
>>
Is the Horus Heresy series ever going to have the Wolves suffer consequences for their blatant hypocrisy or their forcing a loyal Legion to Chaos despite the Emperor's order?
>>
>>47724683
Yeah i wanted them to be like the enclave but i dont think gw sells their decals separate from the retaliation cadre
>>
File: 146347972413.jpg (31KB, 500x434px) Image search: [Google]
146347972413.jpg
31KB, 500x434px
>>47724689
>>
>>47724697
t.butthurt Magnus apologist
>>
File: nerves.jpg (589KB, 684x1024px) Image search: [Google]
nerves.jpg
589KB, 684x1024px
>>47724697
I don't care for the Wolves anymore nor do I like the Sons save Ahzek. But I do want both sides to shut up. Blood Angel and Dark Angel master race reporting for duty.
>>47724701
I think they do, but don't hold me to it. I don't got the nerves for letting someone down.
>>
>>47724752
>Blood Angels an Dark Angels master race

that's an interesting way of spelling White Scars
>>
I just noticed GW has finally worked out how to do hanging material from shoulders on multi-pose kits. So does that mean we've finally cleared that hurdle that was in the way of plastic Sisters?
>>
>>47724773
Which is an even more interesting way of spelling Black Templars.

>Dost thou not crusade brother?
>>
>>47724776
Russian dudes are already making plastic sisters. GW just hasn't gotten to them yet.
>>
>>47724752
Did you like the bit in Ragnar's book where he murders a Dark Angel and then threatens the lives of the slain Angel's subordinates when they understandably get upset.
>>47724719
The Sons fucked up and paid the price. The Wolves are a bunch of Sues with an insufferable fan base.
>>
>>47724789
>not first founding
>being relevant

how are you enjoying being retconned to only having 1100 marines

Reminder that Sigismund died like a bitch to Abaddon
>>
>>47724776
the "hurdle" was always that sisters aren't very popular

Think about how long it took for the mechanicus to get an actual army. And that's a project that has had a massive amount of passion both inside and out of the design studio.
>>
>>47721134
"Orks"
>>
>>47724861
What would the bottom three be? I'm thinking

1.Orks
2.CSM
3.Tyranids
>>
>>47724797
Russian dude is making resin Sisters, not plastic (don't get me wrong, I don't hate resin, but it's not the same thing as injection molded plastic). And while the models are good, they aren't exactly easy to get a hold of.

I've got a fairly good sized collection of Sisters right now, but if GW releases plastic I plan to double it.

>>47724835
Still doing better than the Sisters who were retconned to having less members than the Astartes despite being needed in more places (apparently there just aren't that many shrines or churches if you can get away with only a couple thousand nuns).

>>47724845
Same arguement can be made for Dark Eldar who had to be worked on in Goodwin and Kelly's free time to see an update back in 5th.

A lack of popularity due to a shrinking range of all metal models, a lack of real support and codexes that only exist to trim down options isn't really a good way of measure of how well the army will do. And honestly I don't think it's all of what GW looks at when determining their non-Marine line updates.

Goodwin had said casting problems and issues creating properly posable sleeves where the issues. If the sleeves are sorted (possibly by having them cast as part of the shoulder and not the arm) then the issues will be mostly handled and we could potentially see them come out in the near future.

It wouldn't be the first time that the update of one army lead to the ability to update another in terms of models.
>>
>>47724899
>Same arguement can be made for Dark Eldar why? Mainline studio members had a hard-on for dark eldar.

And even then it took them seven years.
>>
>>47725050
They weren't given time to work on it at work so worked on it during their free time. Dark Eldar paved the way for stuff like the Harlequinns and Mechanicus though who are smaller factions that hadn't seen solo rules in a few editions at that point.
>>
>>47724890
sounds about right.
>>
>>47725137
>>47724890
Tyranids are probably not in the bottom three, just because the FAQs have shit all over dark eldar.
>>
File: Shoo_Fly_by_IronShrineMaiden.jpg (568KB, 547x2911px) Image search: [Google]
Shoo_Fly_by_IronShrineMaiden.jpg
568KB, 547x2911px
who is the leotard girl supposed to be?
>>
>>47725177
They didn't shit on the DE as much as confirm that playing the game properly is a major disadvantage to the current DE and the game's shooting heavy meta.

Maybe an update will see something that'll help them but right now I don't see them crawling up from the bottom too soon.
>>
>>47725206
Looks like a Death Cult Assassin to me.
>>
>>47722032
>>47721923
What's wrong with DftS?
>>
File: metal god.jpg (17KB, 600x448px) Image search: [Google]
metal god.jpg
17KB, 600x448px
>>47724773
I scrape and lick, and I wear robes. I'm doing what Sir Christopher Lee would want.
>>47724799
He got over emotional.
>>
>>47725257
Some people hate the dogfight addition.

Personally I think the best part is it splitting flyers into different roles. It feels better than every flyer being generally good at everything.
>>
File: 1450327102318.jpg (67KB, 787x523px) Image search: [Google]
1450327102318.jpg
67KB, 787x523px
is it better to have an army painted in the same paint scheme or multiple paint schemes as various factions? i just realized my daemons are pretty damn colorful and while i like it i'm having 2nd thoughts years later. i'm in too deep to turn back or repaint them all
>>
>>47725343
Personally I think it depends on the effect you're going for. Theme is everything in my opinon when it comes to how you paint and model and army and if your theme involves a lot of varied color choices have at it!
>>
>>47725306
Right, but on the other hand Bomber is a fucking garbage flyer role, so all it really served to do is make certain flyers really bad at fighting other flyers.
>>
>>47725437
Thing is that it's a real role that some aircraft have, the thing is that bombers just need to be adjusted to reflect how poorly they handle other aircraft.

I really like the addition of the roles, even if it's not perfect at the moment.
>>
>>47725343

would look pretty terrible if you had an army of khorne, nurgle, and tzeentch daemons all painted in red (or all green or all blue) desu senpai
>>
>>47725486
i guess it works better for say marines since they're not vastly different in a chapter and designed to look uniform
>>
>>47725257
Nothing, who doesn't like rock, paper, scissors other than /tg/ that is...
>>
>>47724910
New Thread
>>47724910
>Astounding Astartes Abound Edition
>>47724910
New Thread
>>
What do you guys think of Grey Knights? I'm new and haven't heard much about them
>>
>>47725984
Grey knight s are really good. You should go for the triple dreadknight + draigo combo and rape everything. Ive done it before
Thread posts: 333
Thread images: 42


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.