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Infinity General: Fireteam Duo edition

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Thread replies: 315
Thread images: 48

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Infinity is a 28mm scale skirmish game by Corvus Belli where if you're not link spamming, you're not trying. Also, your ugly cheerleaders never will get resculpts.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>New Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The Economically Questionable RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
http://strawpoll.me/5146634

>Scans (More Needed):
http://www.mediafire.com/download/a6nel34mw0la3bb/Infinity+1st+edition+Rulebook.pdf
http://www.mediafire.com/download/wd3pbtpjp5w9dig/Infinity+-+Corvus+Belli+S.L.L.+-+Human+Sphere.pdf

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous Thread
>>47593090
>>
>>47652725
Wow... Throwing 40 dice sounds boring. You're never going to get a lone line infantry taking out a tag(I think they're called dreadnaughts) when it's ballanced around that many dice. I don't like burst 5 weapons, they're too reliable for this reason, 5% chance to crit on each too, but I guess I also hate the idea of dividing through firing lines.

"My dudes are literally a millimeter behind one another, don't peek out your base a millimeter to only face one...". Anyone else get frustrated by this, it's like you can only get to ARO with two models if one is in hidden deployment.
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Shikami when?
>>
>>47644053
Konstantinos. Just don't. He's strictly worse when not infiltrating.
>>
>>47652872
Guardsmen are not there to kill dreadnoughts with lasguns though, they are there to survive until last turn or mop up what hasn't been pounded by artillery, tanks or mortars.
Imperial Guard can do many things, but subtely is not one of them.
>>
>>47652872
When you actually properly draw line of fire, doing what you describe is incredibly difficult. This is where move as intended becomes a big cause for arguments
>>
>>47652872
It does feel kind of game-y, but I've gotten over it. Even if your opponent is going to slice the pie and murder those two cheerleaders in his turn, he's still basically wasting some of that movement in his orders to move 'just in the right spot where I can see 1 but not 2', and then moving a millimeter over during the next order to 'see 2 while still having cover'. Sure those two guys are probably dead, but you're still doing tangible damage to your enemy's active turn.
>>
>>47652872
>My dudes are literally a millimeter behind one another, don't peek out your base a millimeter to only face one...

As long as people aren't pre-measuring while doing this, I don't have a problem with it. It's a skill picked up by experienced players, and very effective when you get consistant with using it.
>>
>>47652696
They might get resculpts
>>
>>47652872
I used to, but now I just see it as making him spend multiple orders...and make sure when I ARO I have good range/camo/supressive/TR fire so I have a good chance on winning/making him spend multiple orders.
>>
>>47653360
I prefer all my troops to be able to step up and take an active role if necessary. Having a lone Moderator put the last wound on an avatar was an amazing moment.

Guardsman #237 surviving till turn 6...not so much.

Part of the reason I sold my 40k guard lol.
>>
>>47653201
Thorakites get Feuerbachs and HMGs now
>>
Quick question:

I was looking at the Bashi Bazouks, and I was wondering how Holo L2 works with Parachutist? Do they walk on with 2 holoechoes, or do they have to spend an order to generate them after they walk on?
>>
linking for some help
>>47653183
>>
>>47654419

They'll walk on with 2 holoechoes I believe, same as the initial deployment for any other H2 trooper. Haqq has soooo many holo echoes now eesh.
>>
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>>47654446
Balor Brown, Karak Stone, Elysian Green, with Agrax Earthshade as a wash?

Seems about right.
>>
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>>47654378
Speaking of which, I'm set on trying a 3 link list similar to this, anyone got any suggestions for it?

I'm wondering if Drakios makes sense with Ajax anchoring the Myrmidons, I originally had Eudoros there so I wanted to clear out MSV for him to be scarier, but now I'm not so sure.

I'm also wondering if it makes sense to have the HMG in Thrasymedes' link which is meant to push up the board while Alke's stays back, but then I also question the value of the HMG when I'm already paying 1.5 SWC for Alke's Spitfire, maybe I just drop the HMG altogether and use the SWC elsewhere or I make it a second Feuerbach so I've got 2 to use as ARO pieces.
>>
>>47654419

They walk on with 2 holoechoes, there actually used to be a FAQ specifically saying this (it's still on the holoprojector wiki page), and nothing has changed it the rule that would indicate otherwise.
>>
>>47654567
thanks for the info.
>>
>>47654625
One problem with the new Thorakitai weapons is that there's no long ranged character to lead them. You can take as many HMGs, feuerbachs and marksman rifles as you like, but you still have to saddle them with a spitfire or LRL.
>>
>>47655048
>you still have to saddle them with a spitfire or LRL

>implying thats a bad thing in a link. both those weapons cover range bands hmg, feuerbach, and smg dont
>>
>>47655048
Yeah, I hate having to take that Spitfire on Alke, wish she had picked up a Multi Rifle profile like Diomedes (because I'm willing to cop the points cost of the Multi Rifle I don't plan to use much if it lets me get out of spending SWC)
>>
>>47655048
You can also link them with Hector, I guess. It is their only 0 SWC option for a link leader.
>>
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I made a new list.

7/7 1 dog per list. Primary units are the AP HMG Miniuteman and a five man link team lead by a Marauder. It has a few observers and a medic now. Thoughts?

I also snagged the US Ariadna box. So soon to start painting.
>>
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Saito Togan. Can't wait to field discount discount Kitsune.
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Should I add something else to the katana sheath or just leave it at this?
>>
>>47656004
Burst 2 EXP CCW on auto-succeeding dice is nothing to sneeze at.
>>
>>47656031
I think it's fine the way it is, but maybe a vine pattern? I dunno.
>>
>>47655863
Put all the Grunts in on group so you have reloads if one dies, 5 man bonus will be key. Go 10/4, as it is easier to move a few over with tokens once they die. The 4 man group should be 2 'trots, II Grunt and Maverick. Maverick usually only needs 4 orders to do stuff or die, and the fox trots van be recycled into group 1 turn 2 to do stuff. Turn 1 you will want to supercharge one or both wolves.

Do FTs have a minelayer profile?
>>
>>47656031
No, it looks good. Don't make it too busy.
>>
>>47654625
I think you want to keep the HMG but switch it out for the FO in Alkes group incase you draw designation or something.

Looks good though.
>>
Tohaa player here why does everyone say my faction is OP?
>>
>>47656793
Cheaper effective two-wounders and some neat items to put into multiple fireteams.

Personally I've never had complaints and the recent changes are welcome in my FLGS since the few Tohaa players are now playing more aggressively with their symbionts and such.

Won way too many games because they didn't want to lose their Gao-Rael.
>>
>>47656865
>multiple fireteams
Kinda null with Haris and duo being handed out like corner store candy.
>>
>>47657325
Tohaa has more freedom of what their teams are. I don't get the complaints over the prevalence of Haris and Duos now from Tohaa players.
>>
>>47657325
not everyone plays a sectorial or will include evo bots in every list, anon.
>>
Returning Nomad player again with a revised list. The intention is to make it out of the models I've got, with tactics that I mostly understand (I've got N3, but learned the game in the tail end of N2.)

On an unrelated note, the pic is the intended colour scheme.

Nomad Collection List - V.5
──────────────────────────────────────────────────

GROUP 1 10
REVEREND CUSTODIER Hacker (Hacking Device Plus) Lieutenant Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 34)
WILDCAT Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 19)
GRENZER Spitfire / Pistol, Breaker Pistol, Knife. (1.5 | 30)
INTRUDER (X-Visor) MULTI Sniper Rifle / Pistol, CCW. (1.5 | 43)
ZERO Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 17)
MOBILE BRIGADA MULTI Rifle + Light Flamethrower / Pistol, Knife. (0 | 39)
TSYKLON Spitfire, Pitcher / Electric Pulse. (1 | 31)
ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
TOMCAT Engineer Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 22)
TOMCAT Doctor (MediKit) Combi Rifle + Light Flamethrower / Pistol, Knife. (0 | 22)

GROUP 21
SIN-EATER Spitfire / Pistol, CCW. (1.5 | 31)

6 SWC | 300 Points

---
Could use advice, but if it's a workable list, I'll worry myself with painting from here on out
>>
>>47656793
Probably the fire vulnerability of all but 3 units being removed. That new ruling still seems to me like it wasn't thought through. It would have been easy to keep the old rules for LI while the bigger guys get the newer rules and become more survivable. It would probably stop the Ectros from being totally fucked over by the Sukeul, too.

>>47657325
Being able to mix and match units in a link is pretty damn good.
>>
>tfw can't paint minis :(
>>
>>47657537
Why is the Sukeul being held to a much higher esteem than an Ectros? ML option? The Mimetism and Vet L1?
>>
>>47657509
I'd give the Rudy a HMG and the Grenzer a missile launcher, to give you a long range active turn gun and some anti-TAG capability. then spend the points to upgrade that Zero to a forward observer.

That Wildcat is quite expensive for a decoy that isn't going to be doing much. I recommend removing him and putting something else in his place.
>>
>>47657671
Both definitely pieces of advice I'm comfortable with.

Would another Zero work in the place of the Wildcat? I wasn't intending for it to be a decoy, but to fight. If it can't fight, might as well use it as an infiltrator, right?
>>
>>47657645
Cause it's cheaper and does the same thing and isn't effected by the fire vunerability as much.
>>
>>47657645
Mimetism, primarily. There's also the ML option, the specialist Lt option, the lack of vulnerability to fire or hacking, cheapness, and nice extra shit like stealth and veteran.
Ectros aren't totally inferior. They can dodge and they've got 3 wounds on a good day, but a Sukeul is still 10 points cheaper and mimetism means they are a lot less likely to need 3 wounds.
>>
>>47657826
Sounds like a solid idea to me. The main problem with Wildcats is that they work best in the midfield but they're also slow to get there. They're best used in a link team.
>>
>yfw ice losers
>tfw glorious CB tricks them and instead adds glorious Varuna
>>
>>47657897
Done and done. I guess I can figure out an E/Mauler or another Observer later.
>>
>>47655271
And both have 360 visors, which only low range thorakitais have now. And thras is a specialist troop and has an ODD, which make him interesting option for a "budget Phoenix".
>>
>>47658385
It's a possibility. They've both got fuckall units.
Glorious Yu Jing is far more prepared for both of its future sectorials while PanO once again demonstrates its stupidity and lack of planning.
>>
>>47658570
Well, it's Nisse, Hospitalers and Jotumn vs Fusiliers, Croc men, Kamaus and Cutters. Though the latters are in more dire need of Resculpt.
>>
Another question:

I play FRRM and I was wondering what was better: Wardrivers or an Aguacil? I was mainly planning on using them to help boost my Traktor muls and objective grabbing, if that helps.
>>
>>47658649
Aggy, less SWC, and less situational gun. Unless you really like boarding shotguns i guess
>>
>>47658670
fair enough. Just thinking that the 6th sense and the defensive hacking device would do more for the remotes. I don't know much about the hacking rules.
>>
>>47658685
Defensive hacking devices are only really good when the hacker themselves is being hacked. The only programs they have that apply to someone not hacking them are programs that hack guided missiles, and AD L3 troops
>>
>>47658700
Fair enough. I have an Aguacil from Icestorm so I can just say he's a hacker.
>>
>>47657596
Get some of those cheap GW snapfits and practice on them. That's what I do.
>>
>>47657596
Theyre metal minis so you can always strip them and try again until youre happy
>>
Ok had a few first games with my ASS. Lost bad everytime, but am new so it is normal. But it would be nice to get some tips. My first 2-3 games were rather close, lost them on scenarios[no FO/specialists to actualy do missions], but learned a lot from them. Right now am mostly facing armies with 1-2 snipers that ignore ODD.

This is my list right now.
Thorakites combi
Thorakites LRL
Alke
Myrmidon Chain
Myrmidon Chain
Machaon Lt
Yudbot
2xNetrod

How do I counter snipers with it?
>>
>>47659451
Those snipers probably have MSV2. Machaon has Eclipse Grenades which is just like Smoke, but NO LoF can be drawn through it including MSV2 and 3. If Machaon is linked, he can send 2 of those templates out to block the Sniper, so you can make your way up the board. Also get Alke into optimum range. Her Spitfire at Burst 5 is almost guaranteed to waste any B1 Sniper. You just need her to get up field and in good range bands.

I also see you have a Yudbot bot in the list. Remember that if the Servant bot is Synch's to Machaon, he can't link with the Mymirdons or Coordinate Order.
>>
Has anyone here ever taken Diomedes? Also, is the HMG Garuda worth it?
>>
>>47659529
oy good call on the bot. I was cheating then. I will try to use alke better.

Considering the yudbot be kind of a counter productive, what could I replace him with a third net rod?
>>
>>47659451
Those snipers have MSV, probably MSV level 2. MSV units are the bane of Myrmidons since they ignore ODD and the higher levels even ignore smoke. Luckily you have Machaon, and he's got smoke grenades that MSV can't see through. Throw down them while you advance and use your other units to fuck up the MSV units as soon as possible.

You're really lacking long range guns. It's important to at least get one, even if you plan on rushing into the midfield with most of your army.
>>
>>47659558
I don't take him often. but when I do, he always delivers. He's great for those turn 2 or 3 attack runs after the opponent has moved forward a bit, or going after rooftop snipers. You just need a good place to walk in or land.

>>47659563
Steel Phalanx can only has AVA2 of Netrods. How many points are you playing?
>>
>>47659563
You can't. They're AVA2 in ASS. What points are you playing at, anyway? Your list adds up to 135.
>>
>>47652696
I have trouble using the mobile version army builder correctly.
Groups are normally created to show fireteams etc, right?

How do I start shoving dudes into a new group?

I created a second but it just keeps adding to the first while the seconds symbol is still red.
>>
>>47659590
150. but as a house rule everyone who plays vs aleph or ariadna in the noob tournament gets 20 less points. Do not ask me why, not my decision.
>>
>>47659645
Probably because those factions are seen as OP. Which is funny, considering they're polar opposites.
But there's no need to handicap them like that.
>>
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>>47659645
Christ, what a massive amount of faggotry
>>
>>47659645
That's utterly ridiculous. That's the stage at which I'd be looking for a new place to play. Penalising people for no reason other than they play a certain faction is just stupid, regardless of how OP or not that faction may be.
>>
>>47659662
What surprises me the most is how popular Ariadna is, while I am pretty sure ALEPH is one of the least played factions with Tohaa and Haqqislam.
>>
>>47659645
20 points? At 150 points that's pretty much breaking your fucking kneecaps. I wouldn't learn the game from whoever organized this event, they evidently have no clue what they're doing.
>>
>>47660076
I thought combined army is least played.

Two aleph armies in the top ten recently.
>>
>>47660123
Oh, I will not argue their strengh, ALEPH is indeed a powerhouse now, but if I had to take a guess, there aren't actually that many players who play ALEPH.
Although that might change in the near future.
>>
>>47660161
Why?

N3 shenanigans?
>>
>>47660223
ALEPH was already a very competent faction before N3. Now, they got some new toys that make them really scary. Mostly because alot of their base units got more choices, and some stuff like the new Feuerbach in a Link team will surprise alot of players.
>>
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Boltfag from yesterday. How do you decided on a colour scheme?

Does highlighted black/dark grey armour with lighter grey clothes, brown bags, straps and holsters and earth washed then highlighted guns with wood furniture and finally white masks and possibly white and/or red markings here and there sound like it might work? Would wood furniture and leather bags clash too much with the infinity feel for a group like Neoterrans? Maybe I'll throw in a miss matched set of grey jacket/pants with flektarn jacket/pants here and there.

Or I considered a mix of Vietnam war tiger stripe camo and olive drap, as well as at last one of them having his spitfire or missile launcher painted like a tiger.

Or I have considered going with them being space Aussies and paint their guns like the fancy new modernized augs like pic, with matching colours for the rest of the model.

Or something dusty and desert like, possibly with desert storm 90s desert camo, the one with the little black and white dots.

Or fuck all this and do something really colourful.
>>
>>47660254

>Tfw guns named after Philosophers.

I also think they look pretty rad ...mini and rules wise.

Hard to play due to low mini and order count, but mostly every dude is hard as nails.

Robits are fun.

Personally can"t decide between onyx task force around a unidrone link with a hacking nexus agent and maybe a xeodron harris or a Hector lead steel phalanx slap squad.

I like the elite feel both have.

I like the Onyx's Borg/Terminator vibe,but greek robo mazrix guys are such a cool idea as well...
>>
>>47660286
All sounds cool,man.

I would try to mix in some hightech looking stuff, like geometric digital camouflage stuff or some ceramic ele,ents in cool colours.
>>
>>47660314
Preach to the choir, brother.
>>
>>47660347
I sbould be happy that my biggest problem right now is what kind of miniature spess me to throw my money at.
>>
>>47660363
Hell, I'm considering just going full ALEPH instead of ASS, even though I actually wanted to branch out a bit with Haqqislam...
Send help.
>>
>>47659645
Do you know if your group is run by an actual warcor? Where are you based?
>>
>>47654561
>>47654756
That is why i love my Bashi Bazouks.
Gotta love the Holos
>>
>>47660433
They should add a more mechs aleph range.

Also a killer droid sectorial for CA!
>>
Had fun slapping my Yu Jing friend around with this list yesterday.
I have an uncanny amount of luck when it comes to getting first turn, so i thought it'd be fun to make a list based around being right up in his face and locking him in his deployment zone for a turn or two.

Was alot of fun for both of us, and he's bringing a TAG next time. Better get my Feuerbach Azra'il painted up
>>
>>47660917
Um, how do you move people into the second group in the army builder?

After I click new group stuff just keeps getting sorted into the first.
>>
>>47660933
It does it automatically for me when i go over the 10 Order per group.
Also think you can just drag the units listed around with your mouse.
>>
>>47660917
How have the 4 Naffatûn worked out for you? I can see 4 flamethrowers being a scary thing.
Did I just hear an Ariadna cry?
>>
>>47660946
Using the mobile version, apparently no mouse action here.

Groups just help organise things and have no real game changing imporzance, do they?

Also, thanks for helping me.

How is the big haqqislam spider tank?
>>
>>47660998
Drag them using the dotted section on each unit entry
>>
>>47661044
Oooh, I feel stupid....I thought that was a borked graphic element.


Thank you a lot.
>>
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>>47660774
>mfw playing against QK
>mfw 12 Bashi Bazouks suddenly drop in from the side of the board
>mfw I left my Bao troops at home
And to think I dismissed BMVs as useless.

>>47660998
Groups are important. You can't share orders between them. And as for the mobile version, I think there's something to the left of each unit that allows you to drag it.
>>
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>>47660998
Like the desktop and browser versions, a new group is automatically made when you go over 10. To move your units around, go to the list view and press/drag the dotted grid to the left of the unit entry.

>Combat Group importance
Combat Group do have a major importance because they cannot share orders. Groups are limited to 10 units and there are many rules that involve groups: all fireteam member must be in the same group, synch'd models have to be in the same group, coordinated model must be from the same group, etc etc etc

>How is the big haqqislam spider tank?
It's S8. The model itself is significantly larger than any other TAG
>>
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Also I think I have a problem....

I used to also own Geckos, an Avatar, and a Cutter all of which has new homes now.
>>
>>47661110
It looks amazinh, probahly shreds stuff.

But the Avatar is still the biggest boy, right?
>>
>>47660988
They work very well, mostly as cheerleaders and to lock down area around an objectives/lieutenant since we play on very dense terrain.
>>47660998
>>47661044
>>47661069
Glad we have nice anons to help.
And the spider tank is really damn big is all i can say, dont own myself since i dont like what the spider tank provides.
>>47661079
Haven't tried playing as QK, but oh my lord 12 bashi bazouks sounds like my wet dream.... i need to get more holo markers and try it out.
>>47661155
That's sexy.
>>
>>47661155
How did they get away?
>>
>>47661155
What happened to the Geckos, Avatar and Cutter? How are you supposed to complete your TAG collection now?
>>
>>47661155

I have a sudden urge to do a tag-only royal rumble.
>>
>>47661197
The geckos, avatar, and cutter? I sold them. Thinking of doing the same for some of my Tohaa
>>
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>>47660286
>>47660330
new brilliant idea!

HECU bolts!
>>
>>47661208
Geckos come in together as a TAG Team.
>>
>>47661217
Bolt em!

>>47661211
B-but why?
>>
>>47661069
>Is an idjet
>uses mobile
seems appropriate
>>
>>47661369
Sorry for being not at home....
>>
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Any WIP. I finished a CG for as a test model.

>>47661265
>B-but why?
I didnt like the Cutter model. I only bought the Geckos on impulse when MM had a sale for 20usd. As for the Avatar, my friend wanted to start CA/Onyx so I gave him a part of my fully painted CA collection (Starter box, Avatar, 2 oop Drones).
>>
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Are we posting our TAGs now?
>>
>>47661411
I can understand not liking the Cutter, but Geckos look slick as fuck. I don't even play Nomads and I've got a couple of them.
>>
>>47661429
>Are we posting our TAGs now?
Sure. Go for it!

>>47661463
They look good. If I played Nomads then I wouldnt mind keeping them, but I dont have any interest in the majority of Nomads (until CB starts resculpting them).

Now the stingrays I would get even if I didnt play PanO. Just so happens I play NCA, and I have some interest in SAA after seeing those new Bagh Mari (now if CB could redo the rest of SAA)
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Here's a first world problem for ya I've been bothering people with.

I got the biker bounty hunter due to a case of biker-envy, seeing as none of my factions have them and I share the flat with a Haqqislam guy with Kum Bikers. So I just wanted a biker if only to look nice and I'm kind of a sucker for pink hair.

However I also got a Chandra kit with a spare MSR, so now I'm thinking of gluing it to the BH and having her stand solo, so that I could actually use her as the cheap sniper she's meant to be. As luck would have it I have a base that fits perfectly, pic related.

But I don't really want to get rid of the bike and having it stand on it's own would look kind of silly. And as you can see I already got a pretty bade for it too.

So I thought I'd get another Biker BH maybe, since she's not that expensive. Question is: what do I do with an empty bike? What would you do with one? Would you buy one off without the rider if someone offered?
>>
>>47661636
Make someone surf the bike as I'm terrible with conversions

or just use it as the dismounted bike marker.
>>
>>47661636
I have a couple extra bikes as well. I plan on using them for terrain details like wreckage or parked in a garage maybe.
>>
>>47661679
>bike surfing
I have a feeling most Tactical Rock miniatures could work great for that.

Using a separate figure for a dismounted bike sounds a bit fiddly. But considering there's a scenario with Booty lv2 rolling it could be possible to get one regardless.

>>47661687
I think I'd be getting a Jotum eventually so maybe one would not look out of place between it's legs.


Eh, knowing myself I'll probably just buy one by the end of the week anyway and care later. I doubt anyone would be selling the girl alone.
>>
>>47661636
You could use Yojimbo, since he is a merc unit.
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>>47660562
Poland. No warcors or those make yourself characters which I forgot the name of.
>>
>>47661411
I'd let her celestially guard me any day.
>>47661155
Gonna need pics of that Anaconda, friend
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>>47661636
Some of the bootleg models could work well as bikers.
>>
>>47661727
He meant one of the ITS representatives/promoters.

http://infinitythegame.com/warcors/warcors_list.php?lang=en
>>
>>47661736
>Gonna need pics of that Anaconda, friend
Uhm sorry, but no...a while back I had dropped the anaconda. It's glued back together now, but there's a ton of paint chips and a couple of nasty tears (which would probably look good painted up). But I just havent had any interest in redoing it.
>>
>>47661758
We do not have anything like that around here.
>>
>>47661849
D:
>>
>>47661411
Nice of you.
>>
>>47660254
Posthumans are the best choice in the game now imo.
>>
>>47662447
Yeah, Posthumans have a ridiculous price/efficiency ratio now.
>>
>>47661849
Know that feel. My Dragao fell down during a game and I've yet gather the interest pinning the broken ammo belt, legs, thigh plates...

It's so much nicer to spend my hobby time painting new stuff, like Seraph.
>>
>>47662517
Though AI beacons were nerferd slightly, as you can now capture and turn them to your side with minesweepers.
>>
>save list on army
>close the page
>reopen it, go to 'load list'
>list of saved armies doesn't show up
reee, etc.
>>
There is a mini market sale right now. 14 inifinty models are there for deep discounts.
>>
>>47662690
Only reliable way to save lists at the moment seems to be just copypasting the army code into notepad. Their coder obviously has had too few siestas for everything to work right.
>>
>>47662690
For me saving in Army6 only works in Chrome for some reason.
>>
>>47662815
Azra'il HMG is the best buy from there. Wasn't it voted the best model of 2015?
>>
>>47662815
Link please. I'm at work and can only get to mm from its shitty Mobile app
>>
>>47663050
I think you mean blackjack proxy.
>>
>>47663396
Excel of items

http://www.miniaturemarket.com/media/Website_Launch_Sale.xlsx

Link to Infinity stuff:

http://www.miniaturemarket.com/searchresults?q=Launch+Sale#/?_=1&page=1&sort.name=asc&filter.manufacturer=Corvus%20Belli

If for some reason you can't get there still this is what is up:

Aleph:
Atalanta

Ariadna

Col. Voronin -sold out it looks like
Para-Commandos HMG
Uxia McNeill
Van Zant

Combined Army
Aswangs
Gwailos
Shasvastii Gwailos

Haqqislam:
Bootleg Maghariba guard Pilot
Hassassin Fiday
Hassassin Lasqis
Azra'il

Pan O

Croc Men Hacker
Jeanne D'Arc (AP CCW MulitiFL)

Some deep discounts 50%-75 off it looks like.
>>
>>47663592
> Tfw your faction never has anything on sale.
>>
>>47663592

Do those guys also ship to EU?
>>
>>47663690
That's why I play all the factions!
>>
>The Jurisdictional Command box Intruder is a manlet now
>He was the best one
O-okay.
>>
>>47652696


Holy shit those myrmidons are fucked
>>
>>47664130
Why can't a manlet be best one? Are you lenghtist?
t. 1.84 m
>>
>>47664310
If they can get into CC, they have an advantage. I don't know, why the Skiavoros seem to engage in that position.
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>>47664130
Funny thing is his head is jerked up. So now he's literally looking up at people taller than him.

I always thought the Sniper Intruder looked cooler though. I wish the HMG one was in a stoic, relaxed or possibly a taunting pose too, to perfectly fit in with the other two.
>>
>>47664442

Unless of course one of those Skiavoros happen to be carrying a sepsistor in which case they're probably just fucked.
>>
>>47664635
The combi rifle one is definitely the lieutenant, looking out into the distance all stoically, while contemplating the degeneracy of his furry backup.
>>
>>47664812
Can't use templates, as you would hit other Skiavoros in process
>>47664310
For you, the situation is hopeless. For Myrmidons, it was Tuesday.
>>
>>47665111
"Goddamn furries..."

>>47665388

Yeah they can declare engage and then mess the Skiavoros up.
>>
>>47665111
>inb4 that is just a front and he's actually closet pervert. Hey, guy can turn pretty much invisible, what do you expect?
>>
>>47666619
Hopefully his fetish is murder and he kills some furries later
>>
>>47661636
PUT MAGNETS IN HER

PUT MAGNETS IN HER FEET AND ARSE

THEN MAGNATIZE HER TO THE BASE AND BIKE

BY HER ARSE
>>
>>47664130
>lmao lets change the scale every few months ahuehuehue
fucking mexicans
>>
>>47666874
Caledonian please calm down.
>>
>>47666874
I thought about it, but she's too tiny. The feet I mean.
>>
Friendly reminder that the official army builder supports relaxed merc rules now (switchable from the options menu).
>>
>>47668451
You legend.
>>
>>47668451
Awesome.
>>
>>47668451
What?
>>
>>47667495
Get tinier magnets

ITS LIKE YOU DONT EVEN WANT MAGNETIC ARSE
>>
>>47663738
Yeah I believe so.
>>
>>47669142
Don't we all like magnetic arses? That is what Corvus Belli sculpts, after all
>>
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What faction does the best at beaconland?
>>
>>47662846
I've been using the ITS profile server side saving and not had any problems to date
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So i am trying to come up with a color scheme for my hassassin bahram but have only come up with crap. anyone want to play dress up with me?
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>>47671913
I've come up with just this and I'm not feeling it at all. it would look dumb on a mini
>>
Hello.
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>>47671967
>>
New player here.

Are regular dog warriors better than Devil Dogs? What is the point of a shotgun variant when his BS is 10?

When making a link team with Fireteam Core do they all have to be in the same unit or could you say take 2 grunts and 3 miniutemen and form a 5 man team?

Why take a 112 when you could just liter paramedic around your army?

If I throw smoke how long does it last? Is it always a big template?

Is the blackjack a robot?
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>>47668451
>>
>>47672254

1) Boarding Shotgun is a impact template weapon, chain rifles are direct template ones. What that means is that the chain rifle auto-hits, but then the enemy gets to shoot back with no input from you. With the heavy shotgun, you shoot it like a normal gun, and then your templates come into effect if you hit. But that means when you shoot, you're rolling face to face rolls, potentially canceling enemy actions instead of just letting them roll straight. 10 BS isn't great, but he will still be firing with that +6 within 0-8 range. It's not a bad choice, but the chain rifle is great too and cheap to boot.

2) Unless otherwise noted (and there are a number of exceptions) everyone in a team must be the same unit profile. There are no exceptions in USAriadna, so you can make a Grunt team, a Minuteman team, a Marauder team, and the Marauders can also Haris link on top of Core link.

3) Doctors are waaay better at healing people compared to medikits. Doctors use the WIP of the doctor to roll to heal, and they can re-roll with command tokens if you have a cube (but this is Ariadna, so... Actually no). Medikits don't use the WIP roll of the Doctor, instead they use the PH roll of the dead trooper, with a -3 on top of that. So a 112 just needs a 13 or less to bring up your AP HMG Minuteman, while a paramedic will need a 10 on that roll. Remember, if any healing roll is failed, the model loses another wound and dies.

4) Smoke lasts for one game round. If you throw a smoke grenade in your turn, it lasts until your turn ends. If you threw it as part of your last order, it still ends when it becomes your enemy's turn. If you throw it as a dodge in the reactive turn, it stays there until it becomes your turn. Smoke is the size of circular blast template (120mm), with infinite height.
>>
>>47672254
They're a bit different. Devil dogs get better weapons and an antipode buddy, while dog warriors get their dogface form. As for the shotgun, it extends both his range and damage output. Shotguns are piss easy to hit with at short range, even with BS10

They have to be the same unit. There are some exceptions, but they're very specific and USAriadna doesn't get any.

Paramedics are fucking terrible at healing people. They force a PH-3 roll while real doctors use their WIP, 13 in the 112's case. They're equal when healing Dog-Warriors but paras are less likely to succeed for any other unit.

It lasts one turn. It's always a circular template.

No, it's a guy in bulky power armour.
>>
>>47672629
>>47672748

Ok I understand.

In my current list I have room for a Dozer or a 112. Right now I have a Dozer and a few paramedics. I picked the dozer because I figured I could complete more objectives that way with an engineer, medic, and observers. (only missing out in the hacker area)

Is this a good strat or is it worth going for the 112.
>>
>>47672963
What's the rest of your list like? Depending on your composition you might not have many dudes worth healing.
>>
I have named my symbiobeasts Prvt Scratchalot and Sgt Cuddles. It's written on their bases.
>>
>>47673301
i also have autism, but i try to hide it
>>
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>>47674346
>>
>>47654567
>>47673301
I hate fun the post.
>>
>>47661429
Gotta thin them paints boy
>>
I want to convert up a Hsien HMG who doesn't look like a tiny midget womanlet compared to basically everything in ISS.

What would be a good starting point? The new Invincible, or go full beans with the swole new Hac Tao?

Alternatively to get the coat looking right I could use an Aquila Guard, and just add the spikes and a more Yu Jing helmet.
>>
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>>47673023

Current version is like this. It seems like the Grunt medics would hardly be effective at all. And the Marauder would fail 50% of the time. It doesn't even seem worth wasting an order to do it. Then again a doctor is only succeeding 65% of the time. I am not sure if I should bother except for objectives.
>>
>>47675517
The paramedic's chances are dependent on the PH of the target, not the PH of the para. Healing is always a risky business, but sometimes it's worth it to try reviving your more valuable units.

As for your list, a Foxtrot Lt really isn't worth it. They're not very tough, cost fuckloads of SWC, can't have any fancy skills or weapons that make infiltrators great and are best used near the middle of the board where they're likely to get killed. You're lacking reactive pieces so I'd give it a sniper rifle.
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This seems silly.
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>>47671754
For some reason, nothing happens when I press the "load list" button. Everything else works fine except that. Can't save lists on the ITS profile either. Shit's fucked.
>>
>>47675633
You should switch the Sierra and Croc Man. The TR bot will only really need orders on the active turn if you lose the Orc, and at that point you can just use a command token to switch it over. Infiltrators tend to eat more orders early on.
>>
>>47675742
Makes sense.
Also one question: if you go second and start with TeamPro via Command Token, do you need to use another Command Token to form the Duo? What about when you activate the program on your turn, do you use a Command Token after that?
>>
>>47675618

I figured that was a good way to protect him. I am not using the SWC anything else right now, but maybe I will relook at it.

Why take a Foxtrot sniper? It costs six more than grunt sniper has the same BS and no marksman. Is the bonus from surprise shot worth 6 points?
>>
>>47676220
Infiltration means you can start the game in a good sniping position even if it's outside your deployment zone. Camo means that enemies have to discover you before they shoot you, and even then they've got -3 to hit.

You're also lacking ARO weapons in general. There's the Grunt sniper that I assume you're going to link, but that's only 1 unit.
>>
>>47676220
Because asshole TOs put the good sniper spots just outside the DZ.
>>
New Wu Ming when. Was pissed no preview in ISS starter. WHEN CAN I THROW SPANIARDS MY MONEY
>>
>>47675785
Pretty sure the answers are no, and yes.
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>>47675633
Konnie is going to die really fast if you go second. Try to take some minelayers/Peacemakers to protect him. Croc man wants to be in group one to get orders.

Also you could make a similar superior list in MO. Though I would try to fit in a 3rd Fusil and link them.
>>
>>47676914
You can link two Fusiliers already with the new link team rules, there's simply little advantage.
Kinda wanted to make a list with Bounty Hunter though.
>>
Remember, Aleph lies.
>>
>>47678748

It has never been confirmed that ALEPH lies.
If any individual should find any evidence of said acts, he can be assured that ALEPH lied for the good of all the Human Sphere and should report said findings to the nearest ALEPH liaison bureau.
>>
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>>47652696
Hey guys, thinking of starting with an Onyx Taskforce list made mainly from killer-bots.

What do you think?
Any glaring weaknesses?

I just went for coolnes, admittedly.
>>
>>47679179
Assuming you actually meant just one combat group (because, seriously...) fine. I'd be tempted to take the K1 Xeodron just for variety but it's a good direct assault list.
>>
>>47679179
The Xeodrone haris is not very competitive IMO, but this looks like a solid list to make use of it.

Your biggest weakness is not having 10 order to pump into it.

Put all your models in G1!
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>>47678925
>>
>>47679342
>>47679335

Oh, thanks.

Bad with combat groups, I just liked the symetrical look and forgot about the whole no orders from one group for the other.

I just like muh killbots.

My basic plan would be to create space with the Xeodron Harris team which I would use to step up with the unibots under improved reaction by hackers.

Repeat until enemy is mulched.

K1 makes sense so I don't have to rely on the unidrons to combat Tags and stuff.

I will proxy an unidron with some extra bits as nexus operative.

Probably some kind of improved bot anyway.
>>
>>47679335
I do have 0,5 SWC free when ichange to K1 in one drone.

What would you recommend to take for that amount in my list?
>>
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So, any of you going to Interplanetario?
You'd think *the* big tournament would be a hot topic in those threads.
>>
Hey, how does Infinity do automatic fire?
>>
>>47680061
High Burst value?
>>
>>47680074
I'm working on a homebrew and I can't come up with an idea I like for automatic fire.
>>
>>47680097
What do you mean by "homebrew"? Like a self-made miniatures game?
In Infinity automatic weapons often have a Burst value of 3 or more, allowing the trooper to split shots between different targets as well as enter a Suppressive Fire state, to have Burst 3 in reactive turn.
>>
>>47680058
/tg/'s infinity crowd only barely acknowledge that tournaments exist, despite it being a huge part of the game

also no, travelling across the world is a bit much for a tournament, even if I like the game
>>
>>47680167
Yeah, a wargame. Thanks for the answer. One thing I'm playing around with is letting units with automatic weapons automatically hit a target for half damage, at the cost of having to reload in the next round instead of attacking.
>>
>>47680061
Rate of fire is roughly simulated by way of giving more dice to the weapons with a higher RoF. When attacking with a HMG, you roll 4 dice. When attacking with a Missile Launcher, you roll 1. When attacking with a Sniper Rifle, you roll 2, and a regular assault rifle equivalent rolls 3.

That's it. Automatic fire isn't represented so much as higher levels of sustained fire.

In the RPG, higher ROF weapons can typically elect to spend 'reloads' to gain increased attack pools, and slightly more damage. Some weapons also have special pseudo-critical effects that represent high RoF, like dealing damage to nearby enemies.

>>47680058
Eh, one of many. And one very far away from me.
>>
>>47678748
But whenever it lies, another Aspect also tells you an equally believable truth. Really, it's your fault for not picking the right one.
>>
>>47679423
Remember to picture your opponent looking at your deployment. If you go second they will be trying to kill the Unidron link, especially the obvious Lt/hacker who's about to buff them. Even if you do go first and enhance reactions that's a target well worth suiciding into. If my AD troop eats a bazillion AROs but outshoots the Nexus that's a great trade. When that target isn't on it'll be the Umbra who'll get sniped, so be careful how you position it while you're kicking all the doors down.
>>
>>47680379
Thanks, I know that is a big weakness of my list but I somehow really like the idea of multiple link times through stuff like Haris or Duo etc.

Was sort of worried about that and thought aboutplaying some Trackers as well as a Lt decoy, but that would mean not having WormDoc.

Also I realised that I should probably start with a smaller list...this costs a lot of dosh...

Thought infinity was cheap.

>Still cheaper than warhammer, but still...
>>
>>47680432
Infinity is cheaper until you realise that 85% of the models are fucking beautiful and you need to have all of them right now
>>
>>47681345
Point made, but its more than 150 euros plus the not released Xeodrons....

But hey, if I can paint plastic and metal dorfs than i can do this as well.
>>
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>>47681367
I threw the stuff you need in a cart on Miniature Market, and it seems a lot cheaper than what you said. You can just use the Sniper Unidron as your FO, and you can use the Corax Spec Ops for your Nexus (since they don't have models).

They're a US retailer, but surely there must be some European stores with competitive prices?
>>
I'm looking for some critic on my hassassin bahram list. I designed the list to go for objectives first and force my opponents into even of bad trades. I have a concern that the radio and kameel out of place in the list.

CwBgTAPgzCIQkgFQMoAIAuBTAzuiwBSKAVhAIEYxiBOAgQkJLMoDZz7HSKwWwOiurKPybcWxehJLtWAdkkCZYWWTrkyJFtwAc8tRuJbK27fVokJxrQAFyjFszDVha8+O7VTa9iXnHa3gJ+YNoB5D7EwaH04UE6YUTAwVB6PkncKfRgPix+MMLW1kA===
>>
>>47681556
Hmmm...woah.

How did I get that high of a number then?

Nexus seem to be robits though asshown by the yellow black troop symbol...would look through minis to find a solo replacement like you have shown me.

But your idea sounds great.

Thanks!

>Next step, finding people to play with.
>>
Speaking of models I don't need, any idea when we're getting additional Grenzer profile releases?
>>
Is there a place i can go to read the history of Infinity not as fluff, but as an actual game system? I am curious about which faction came first and how it evolved mechanically over time.

Is there any place that tracks the release date or resculpts of the various models over time?
>>
>>47681638
None, which is a shame. And they are supposedly focusing on Bakunin now anyway.
I'll be a bit irked if ML Grenzer won't be a thing until Tunguska starter. I believe it's a given a Grenzer will be in the starter.
>>
>>47681686
That's exactly the one I'm waiting on, too. Don't want to use a Wildcat in its place until then, those models have some bad mojo.
>>
>>47681638
Probably closer to Acheron Falls, so don't hold your breathe for the next year.
>>
>>47681660
Apocryphal, but the game started as a homebrew RPG setting for the guys who started the company. They previously had made a bunch of weird fantasy minis, like bondage elves and freedommurica elves and whatever.

Most of the named characters were PCs the team made up and were Nomads. All the original six factions were there at the start.

Much of the plotline is EXTREMELY HEAVILLY influenced by 'Hyperion', by Dan Simmons, which is pretty much a very similar setting to Infinity. They pretty much hammered whatever they liked together and made a setting.
>>
>>47681714
>those models have some bad mojo
Did you get a cursed one? Like my Sniper anything, Nisse in particular?
Wildcats I'm consistently happy with.
>>
>>47681686
>supposedly focusing on Bakunin
New Sin-Eaters and Zeros?
>>
>>47681737

Thanks man, you are a good person.
>>
>>47681771
My entire Wildcat squad is cursed, save for the female from the Corregidor box, who I don't really use anymore.

Spitfire takes crits far too often, the other two can't hit to save their lives. MVPs are always my Tomcats cleaning up their failures.
>>
>>47681776
4-model Riot Grrls box set almost guarenteed with the addition of the new profiles.
Taskmasters too.
Bakunin is now weird HI sectorial
>>
>>47681840
My Carlota usually gets AROd shortly after landing, which prompts me to drop the Doctor Tomcat right next to her to put her back up. Then she usually works.

Daktari is good at shooting in ARO, not so much at healing.

Wildcats are heroes, not zeroes.

But anything I give a sniper rifle to is guaranteed to get critted first turn.
>>
>>47681922
>Bakunin is now weird HI sectorial
But why though? Riot Grrls can't hold a candle to the sexiness of the Mobile Brigada, and Tunguska are the ones toting around the HMC-TAG.
>>
>>47681993
4 man link team of mobile brigada in corregidor.

To sexy but so expensive.
>>
>>47681943
I've never actually made room for Carlota, but I've had almost identical experiences with my Engi/Doc Tomcats if I'm actually dropping them in on an Engineering objective. But if I'm just dropping them in as a flamethrower ambush, they always wreck house.

Daktari ARO remote sounds hilarious.
>>
>>47681993
Riot Grrls do something different: They're far more optimized. Cheaper by a good amount. Secondary high-powered long range weapons on the grunts (Blitzens).
MSV1 neutralizes most of the danger of modifiers against them.
Still BS13.
Still got access to Tinbot B.
Still got missiles and spitfire.

Being 75% the cost of MBs mean they're the not the only focus of your list. You can have a second big punch thing to support them or for them to support. Like say... Taskmasters Duo. or TAG. or Furries.
>>
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>>47682078
It's an armed catgirl having a a real bad day. After a few too many shots coming from the Fusiliers she's gonna snap.
>>
>>47682155
>She's an armed catgirl having a a real bad day.
>He's a desk-jockey turned veteran hacker.
>Together they are: Cat and Mouse. (Series Premier this Sunday at 8/7 Corregidor)
>>
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>>47661110
>>47661155
>>47661429
TAG TIME? TAG TIME! TAG TEAM!
>>
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>>47682577
TIME TO AT-TAG!
>>
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>>47682610
Evolution of a TAG!
>>
>>47682641
You could probably put a gecko in as evolution step 3.
>>
So, Druze or Kaplan?
>>
>>47682733
Kaplans look borderline broken to me. How on earth can they cost so little?
>>
>buy hsien hmg
>even a female celestial guard is bigger than her

oh
>>
>>47684273
> Not enlisting primary school qt3.14 moe blobs into your Imperial Guards to be the fulcrums of your authority and arbitrators of absolute justice

You have much to learn, grasshopper.
>>
>>47681922
Not guaranteed at all. The only model missing is the missile launcher. The old models look great and fit scale just fine. If wildcats and combi intruder didnt get resculpts, why would grrrls?

Save it for models that need love like the sineater.
>>
>>47684273
Hsien recast really needs a recast
>>
>>47687337
Could be worse though,
>>
>>47680058
I'll be there. Really excited, Galizia looks beautiful.
>>
>>47682765
You are paying 20-30 points for a one wound model.

They have a good statline and being mimetic is great, but one 5 point chain rifle can mess up their day real bad.

Druze are great too, love the grenade launcher for +3BS spec fire, and DEPs are my favorite weapon fluff wise.
>>
>>47682577
The cutter really holds up for such an old sculpt.
>>
>>47687855
It helps that there doesn't need to be a scale it adheres to. It's unmanned and it's oversized, so it helps.

Of course, you could say something similar about the Szalamandra, and it's a potato.
>>
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>>47687855
It's got a cool pose too.

>>47688001
Well it doesnt have to follow any other PanO TAG designs since it and the Zeta Units are the only ones in the series

However, I still didnt like it overall for how thin the waist is and how short its legs are. The upper half is comically huge imo
>>
>>47682733
Druze are simply not good. They've always been subpar, their weapons don't take much advantage of their x visors and they're rather meh hackers. Sekban do fireteam duo better unless you really want a hacker.

Kaplan are wonderful.
>>
>>47685797
OK, now I am OK with this

(although to be fair high school age seems more fitting)
>>
>>47689661
Actually all three of those profiles make great use of the X-Visor. Spitfire not quite as much as the Combi Rifles much since it already has the longer range band, but they all can go into Suppression Fire ignoring that -3 spot. And in a 5-man Core team, the DEP with X-Visor can be a deadly ARO.

But real talk.. Nothing will replace my KTS Core team. Druze are best in a Duo, because they're cheap. Spitfire+Hacker makes a great little specialist team.

>Sekban do fireteam duo better
I prefer Sekban in a Haris with the HRL, a weapon that works best with the extra Burst.

My biggest complaint is that CB made Druze and Sekban so good, that Odalisques are pretty much out of the picture so me
>>
>>47689837
Well, you can field several duos, or even Sekban duo in addition to dekban haris at the same time!
>>
>>47688718
God I hate you sometimes.
I'm that guy who always whines about lacking motivation.
Still going strong.
:(
>>
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i ran a Kauuri last night and i liked it, but i dont think my aro game was up to task, does this look reactive enough?
>>
>>47690904
Har har.
For the record, clipsos minelayer is a good source of board control.
>>
>>47689837
Odalesques are still really cheap for psuedo HI.

There are now tough choices in QK now, which I love.
>>
Howdy all. As a long time Infinity player (early 2nd edition) I have accumulated quite a collection and realize now that I might have to downsize due to the overwhelming amount of support the armies are getting now and no one plays in my area. I still want to keep some of mine, but it's becoming very difficult which I should keep.

I am in the process of selling my PanO, just sold my ALEPH.

Armies I still have are:

Yu Jing ~1200pts
Nomads ~800pts
Haqqislam ~1200pts
Combined Army ~800pts
Tohaa ~800pts

So, /tg I can only keep 3 and one of them has to be a xenos factions because humans can be boring. Which should I keep?

I'm really leaning towards the Tohaa since they have been getting some good stuff as of late since I originally started them and they only had around 15 different units as one. Even though Combined Army is still the rule of cool especially that damned Skiavoros.
>>
>>47690866
That's true! I absolutely love that Duo is not limited to one.

>>47690889
Just try a simple paintjob like basecoat+wash+drybrush. The post some WIP or money shots here or where ever else to get feedback.

>>47692871
True, but all the other now have Specialist options. He only way to get specialists is to add a couple of crossdressing Hafzas FOs into a Core Odalisque team. But I much rather prefer my Core team to be KTS and occassionally Djanbazans.

>>47693340
I know the struggle. I need to downside my collection too, but the new ISS and SAA stuff aint helpin.

If you play QK, you can at least keep some of the Nomads and off the rest. In addition Haqqislam seems to have a very diverse collection of models from desert choppers, mercs, sleek Hassassins, and even a giant scorpion TAG. So if that's your thing (it is one of the reasons I play them), they're a keeper. Just my 2 cents. I dont have any strong feelings for the the others, so dont want to comment on them.
>>
>>47692871
It's a good thing I always bring shock ammo when going up against Haqq, damn doctors.
>>
>>47693757
>tailoring lists against a specific faction when you might not even come up against them.
>>
>>47693799
Actually, since I play a high tech faction with Multi Rifles, I generally just always have shock.
>>
>>47693799
It works for other factions too that may rely on V:NWI (ALEPH) and some other factions with important 1 wound models (Nomads). So Shock is good.
>>
>>47689661
I've never seen them played, but while I'd agree with you about their past form, you would think linked X-visor grenade launcher might scare the shit out of a bunch of these linkteam heavy lists. I'd take Sekban duo for the sake of putting them in suppressive fire. Faced with an enemy like that, Druze would be a great counter.
>>
>>47693658
Yeah, I'm in quite the dilemma with it. I do really enjoy my Nomads and I have so much damn Yu Jing it's not even funny. Haqqislam is in the same vein. I really want that new Maggie too.

But, I can only have 3.
>>
>>47694585
I would say keep whats the most fun to you, but I'm pretty sure that your answer will be all of them.
Personally, I would keep Yu Jing, HaqqIslam and CA to have a diverse mix of playstlyes, but since the sectorials get bigger and bigger, we are slowly coming to a point where sectorials mimick each others style.
Sooo, maybe go for the visual...?
>>
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How does making this guy into Father Pucci from Jojos Bizarre Adventure sound?
>>
>>47695024
If you feel you have the skills, go for it.
>>
Could I post an army list I made to see if its good for you guys? I was looking into this and the minute I saw Ariadna I fell in love with them.
>>
>>47695575
Go for it.
>>
>>47693340
Keep all of them!
>>
MwBgjAPqIQygLgQwE7wKbIAQTAdgKQBMALMPgBzDn4CEYRhBuArGXQ08QGy32GP5c3XsSLEQFYIVqEehZtPKVaZfgE5BXCTX5jq5LvRqjCoTRuPUW0+bmkABMBpLMKxaXWfFX5dzOfMPuQWYCbikh58AkI8OnIKFMo0rqb0uLixYHzABOSERs7APlm8qsAaeRr29kA==

Would the army code help or you want me to type it out?
>>
>>47693340
I'd go with Yu Jing, Tohaa, Haqqislam personally.
>>
>>47695024
get myrmidon hacker too
>>
>>47696209
remove poland!
>>
>the Imperial Service got resculpts and a new starter pack
>It's still the Imperial Service
Help
>>
>>47696449
Wut
>>
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There's nothing wrong with the Lizard TAG Sculpt. I don't understand at all how people don't think it's unique, even if it's not a dynamic pose.

Also, when are we going to see an Overwatch-themed Infinity force, considering they more or less took the exact same aesthetics? (Soldier 76 is an Aquila Guard, Kaplans are in it, D.VA's got a Lizard, Edgelord Samaritans, they've got NPC fusiliers, etc)
>>
>>47696657
That's... quite pretty
>>
>>47696657
The Lizard is far nicer when you're actually holding it than when you're looking at a digital image.
>>
>>47697027
The default color scheme is far from flattering.
>>
>>47696657
>Overwatch-themed Infinity force
Just give me D.Va TAG Pilot, Mei for whatever in ISS, and Tracer Posthuman since that's the closest thing to one person bouncing around everywhere.
>>
>>47696657
>memewatch
>>>v
>>
>>47697263
The same can be said for Alguacils, Jaguars, and Riot Grrls.
>>
>>47697315
>mei for ISS
>thicc sophotect
>>
Anyone find a good place to put a CCW on the Reverend Healer model from Icestorm?
>>
>>47696657
Lizard is a little small, especially compared to the iguana, a lighter tag.

I'm also not a huge fan of the ammo belts (they look so very exposed), and the pilot arms (look like arm warmers, not armor).

That said, it's my favorite tag. I'm doing some work on mine to make it taller, but overall trying to keep the delightful creepiness and inhumanity of it's design.
>>
>>47696209

GROUP 1
Kazak Doktor
Line Kazak LT. rifle
Line Kazak rifle
Line Kazak rifle
Irmandinho chain rifle,D charges,Smoke
Chasseur(Minelayer)
Spetnaz(Ambush Camo) HMG
Cateran with T2 sniper
Grunt (inferior infiltration) Heavy flammer,light shotgun
Desperado boarding shotgun


GROUP 2
Volunteer chain rifle
Volunteer chain rifle
112 Rescue light shotgun
Irmandhino chain rifle,D charges,smoke
Line Kazak rifle
Chasseur(Minelayer)
Tankhunter portable auto cannon
SAS chain rifle,grenades,assault pistol
FOXTROT(Forward observer) rifle,anti-personal mines
HIGHLANDER chain rifle


Overall seems alright I dont know much about Adriadna armies so maybe others can help
>>
Do Haris and other teams give different benefits than the standard 5 man core?
>>
>>47699250
Nope, the same bonuses based on how many team members are in the team. Their main bonus is being extra teams on top of the core team, or being the only team options if you're Steel Phalanx/Tohaa.
>>
>>47696657
I'm one of those guys that does not like the Lizard. I think it just has an ugly shape. It's an overall meh design that aged a bit to boot, kind of like Nomad S3 remotes. It's just overall unappealing. Though at least you can see where the head is in your pic.

Also in Artbook One it is revealed initial design for Iguana was very similar to it.

Then again the only TAGs I really like the look of are Geckos and Maggie. Not a fan of mecha myself.
>>
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>>47697344

an infinity video would be pretty sweet

I mean fuck one faction has combat firefighters and STALKERs what is not badass about that?
>>
>>47697372
Riot Girl poses are terrible. Really static. I reposed them and they look great.
>>
>>47699547
Set it on Dawn during the commercial conflicts.

Awesome.
>>
>>47697603
Diagonal across the back?
>>
>>47699547
>>47699700

I tried setting up the idea to /v/ one time.

They said it was shit and that why would we want any /tg/ shit that isant Warhammer 40k they got triggered at the Haqqislam description
>>
>>47700337
>They said it was shit
Sci-fi ARPG?
>>
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>>47689661
>Druze are simply not good.
>Sekban do fireteam duo better unless you really want a hacker.

I agree they aren't amazing, but they do fill a Niche now, the reasons you would Duo them over Sekban would be the LGL and the KHD, which interestingly enough, I think those profiles together make for a solid Duo.

The other thing to keep in mind is, por que no los dos?

Here's an example list, Sekban Haris, Sekban Duo, Druze Duo, Kaplan Core and 3 Yuan Yuans.

I hacked this up quickly so I'm sure it could be better, but it's something.
>>
>>47700753

Mostly the setting was to boring most said and others were obsessed with the people behind it.
>>
>>47700812
That's the worst order split ive ever seen
>>
>>47700051
I find that her arms get in the way.
>>
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>>47696657
It's the paintjob. A lot of those older studio paintjobs make models look uglier than they really are.

I still personally think the lizard has a pretty ugly design, but it's not as bad as it first seems.

>>47700337
>/v/
>good for anything
>>
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>>47700826
Yeah. The Expanse meets Deus Ex meets Mass Effect meets Hyperion is boring and 40k is interesting.

No accounting for idiots.
>>
>>47700337
To be fair, a planet of Muslims that are only fighting each other as much as Haqqislam is pretty far fetched.
>>
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>>47701839
>>47701777

I honestly tried I fucking thought atleast Adriadna would have sold them but someone went "lol furries". Tried the same with a Warmachine vidya idea and they said it was a terrible setting for a video game aswell.


I love 40k too but FUCK
>>
>>47700833
>That's the worst order split ive ever seen

It's obviously just there to break up the link teams...
>>
>>47701862
MAD is a pretty good way to stop people fighting. The knowledge that if you chemical bombed your neighbors then they'd chemical bomb you back can be a powerful incentive not to fuck with them.

>>47702071
It's /v/, whining about not having anything new while reacting violently to anything new an integral part of the board culture.
>>
>>47701862
Its a completely new offshoot.

That's like saying that it is unrealistic that there isn't Mormon civil war in Utah because Catholic and Protestants have had a few hundred wars.
>>
>>47701059
Maybe do a weapon swap then and have her hold it?
>>
>>47702071


Warmachine had a game which sucks since the models are good.

Were you maybe the anon who posted on atechan /v/ about the Infinity game idea? I can see what you mean that thread was cancer some guy barely cared about the game and kept calling the writers cucks for no reason at all.
>>
So if I take 4 Bashi Bazouks, I can co-ordinate their arrival so as to have 12 models walk onto the table in a single order, these seems problematic for my opponent.
>>
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>>47703515

> Ahlan wa sahlan lone Fusilier guarding this board edge! What is your ARO?
>>
>>47703515
[impact templating intensifies]
>>
>>47702071
FIND ANOTHER GROUP THEN
>>
>>47703515
Yeah, but there's not much point, since drop troops use their own order to come onto the board anyway. Unless you want to bring them on into and ARO dense spot. You also have to co-ord order with a regular order, so you lose an order
>>
>>47703595
>idle, space arab.

>Swiss guards emerge from TO and pelt your ass with missiles
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