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Warhammer 40k General

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Thread replies: 400
Thread images: 68

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Coming to a Toystore Near You edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
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Reposting today's FAQs

1/3
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>>47560178
2/3
>>
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>>47560142
Cool image OP.
>>
I bought the box with Chaplain, Captain and Librarian.

Should I hold off on using the libby as an HQ and get more for a Conclave, or is that maximum faggotry? I was thinking it might help against the Eldar meta in my area.
>>
>>47560178
all of these make sense.
>>
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>>47560194
3/3

It seems they post them every eight days, so next batch is a week from tomorrow.
>>
>>47560142
>Acceptable OP image sub edition

>>47560198
Conclave isn't a problem if you don't use invisibility. Just don't do that.
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Snapfit kits, June 6th, toy stores, fast-play rules.
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>>47560207
And now, reposting the Battle for Vedros starter set rules...

>>47560236
Beaten to it. Well, here's the other half.
>>
>>47560236
>>47560251
there will be at least one autist who is mad this is happening
>>
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>I CLAIM DIS THREAD FOR DA ORKZ
>>
>>47560236
How would everyone feel if GW released two rule sets: fast 40k and advanced 40k?
>>
Haven't been into the game for a while, but I enjoy the hobby.

Dark eldar have really taken me lately, are they by any chance competitive? If so what kind of units do people run?

I love painting and collecting small forces, but generally I go with what units looks good together so I rarely have playable armies.
>>
>>47560269
>warhammer 40kids
nice
>>
>>47560269
I'd be cool, especially if the fast version was free. Good for new players.

I'd think it's pointless, though. They should simplify and condense the existing rules first. There's so much needless complexity that could be eliminated without changing anything.
>>
>>47560287
Dark Eldar are pretty bad, they got nerfed hard by the FAQ. If you like pirates and going fast look up Corsairs who get some DE-like rules and units
>>
>>47560269
Thing is, everything in this starter set is S4 and T4 (shutupshutupshutup orks SHOULD be S4 base okay) so the 4+ to wound simplification works. That's not the case in broader 40k.

But in general, yeah, fast 40k could be fun.

>>47560287
General consensus seems to be the homunculus covens stuff is best. Also scourges and venoms.
>>
>>47560258
There was last thread, but it was probably a warmachine player who was looking for a reason to hate 40k
>>
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>>47560287
>Dark eldar have really taken me lately, are they by any chance competitive?
>>
>tfw you keep playing against Blood Angels fluff list with house rules

I am 3/3 and I am bringing my more toned down list without truly crippling myself as he asked.

For you Blood Angel players out there what are some changes you would like to see.

His Sanguinar or whatever the golden pricks name is actually took Ezekiel out in a challenge last time we played.

I am going to try and get my hands on his list and see what y'all think.
>>
>>47560420
Red thirst giving some other benefit than just initiative, a decurion to give us fancy toys
>>
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This thread is home to cool Tau guys who don't spam suits like the despicable homosexuals they are.

"GET THE FUCK OFF MY FACTION!" - Shas'O R'EEEEEEEEEEEEEEEEEEE
>>
>>47560453
He said he was working on a decurion but he said it's hard not to make it OP. He said free anything would be huge.

The Sanguinary Guard he has are in Sternguard with JSJ shenanigans with a fnp (may be from his HQ) and base three attacks. They are still not great but it's one of his main threats now.
>>
>>47560454
Any formation that is take 1-5 or any number like that of the exact same model helps promote this bullshit. The formations don't even need rules it's just "Spam X model"
That's why retribution cadre is fine but riptide wing is not.
>>
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>>47560454
>>
>>47560566
Now that's cute.
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>>47560454
>>
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>>47560287
Sadly not, but this pic is still pretty relevant.
>>
>>47560538
Quite so. I think in our next codex, MC battlesuits should become single unit only. None of this 1-3 and you get +1 free BS if you have the money to throw at your local store. That's garbage and only promotes this bullshit.
>>
>>47560566
>>47560454
>not the baby carrier
Apply yourself
>>
>>47560697
I think they should brink back the "You cannot use thus unit in army with les than X points" for MC, or atleast stormsurges
>>
1850 points of Tau, no suits of any kind, go.
>>
>>47560722
Fuck me, I really fucked up my spelling today didn't I?
>>
>>47560730
I'll just bring 18 six man squads of Vespids with a strain leader each, and then some pathfinders with a few upgrades to jus fill out the last 50 points
>>
Is there a fortifications detachment? Because it seems like there's no way to take fortifications without going unbound and losing command benefits.
>>
Should the Drone Harbinger be made an actual model?
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>>47560142
>like the image
>no Admech
>mfw
>>
>>47560766
>Drone Harbinger
What?
>>
>>47560777
The Fish variant from Dark Crusade that could spawn drones.
>>
>>47560777
From Dawn of War, it was a Devilfish chassis that acted as a mobile factory for single drones.
>>
>>47560791
>>47560808
Sounds pretty neat. And it sounds very Earth cast-y so it would fun to have some models that represent the earth caste
>>
>>47560776
I think it's old fanart. Recruit some drawfags to fix it.
>>
>>47560831
liar
>>
>>47560251
>>47560236
Warbosses get four wounds, sergeants get two attacks. Neat.

Dreadnought can't be injured by anything short of rockets and powerfists. Neat, nice to see vehicles being difficult to kill.

No vehicle damage table. Mixed, simplifies things and buffs vehicles, but it feels like a meaningful and iconic loss. No facing, either.

No bonus attack on the charge. Sucks. Even if the lost attack is made up for in the statline, it means you don't gain anything for being on the offensive.

No overwatch. Mixed, I like overwatch, but it does severely favor shooty armies, who get to shoot TWICE at a melee unit in a single turn.

No terrain. Mixed, terrain is super important, but it's designed to need nothing from outside the box. Guess it's fine.

>>47560766
Sure, why not. That's what the tidewall does, right? And piranhas already give basically free drones without breaking anything.
>>
>>47560831
This is always a boring joke every time. I don't even care about sisters and this has never been entertaining.

Please get new material...
because SoB never will.
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>>47560831
Son, I am disappoint in you.
>>
>>47560763
Have you read the combined arms detachment?
>>
>>47560858
This is a game for children to play. Its clearly immensely simplified
>>
>>47560896
Yes, but not all simplifications are created equal.
>>
>tfw you realize Tau are blue Space Americans and the Imperium is Britain.
>>
>>47560730
Of ANY kind? Not even Stealthsuits? Right, let's see...

HQ: 2 Fireblades: 120

Troops: 2x 12-man Strike teams w/ Shas'ui, Missile turret, bonded: 280
Troops: 2x 20-man Kroot Carnivores w/ Shaper and sniper rounds: 330
Troops: 1x 10-man Breacher team w/ Shas'ui, bonded, EMP grenades: 130

FA: 1x 10-man Pathfinders w/ Shas'ui 121, bonded, Recon drone and pulse accelerator drone: 174
FA: 2x 4-man Pathfinders w/ Shas'ui, 3 Rail Rifles, bonded, Grav-inhibitor drone: 236

HS: 3x maxed Sniper teams (3 marksmen, 9 drones) = 522

1792

Everyone who can Infiltrate and Outflank does so. Feel free to add/change whatever wargear you like, maybe take some drones.
>>
>>47560236
>>47560251
What the hell is there plan from here?

Let's pretend I'm 12 years old. I buy the $50 starter kit with a friend. We play using the two-page rules and have loads of fun! There's additional models for Vedros, too, so we can expand our armies with bikes and more soldiers!

But some time passes, and now we want more. So... we walk into our FLGS and buy the $80, 800-page BRB bundle, alongside two $50 codexes? Whereupon we need to completely relearn the rules?

What's the plan for transitioning people, here?
>>
>>47560269
There pretty much is no reason for fast 40k. It has no niche. Just play small games ffs. Comat Patrol is over in half an hour.
>>
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>>47560875
>>
>>47560935
>tau
>Space Americans
No. Space commie weebs are in no way American. And moreover, there are already tons of space americans in the imperium
>>
>>47561013
Tau arent communist in any way.

They're authoritarian. Closer to Nazis than communists.
>>
>>47560963
>completely relearn
Yes, you need to relearn that instead of your space marines hit on a 3+ when shooting and wound your friend's orks on a 4+, your space marines now hit on a 3+ when shooting and wound your friend's orks on a 4+. You also need to learn that the close combat phase is now AFTER the shooting phase, whereas before the shooting phase was BEFORE the close combat phase.

I mean really. Yeah, there's extra rules, but they bolt onto what you're doing already.
>>
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>>47560935
>>47561013
>>47561050
Alright I'm going to say this before this thread devolves into /pol/. Just because they have pic related doesn't make them American.
>>
>>47561073
But muh mcdonalds shield conspiracy!

If you're wondering, it's a thing among beardy lefties that the USA has never gone to war with a country with a mcdonalds. In other words, if you accept their culture then (like tau) they're fine with you, but if you don't then (like tau) it's clobbering time.
>>
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>>47560978
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>>47561115
Tau do have McDonalds. Instead of Big Macs they serve castrated guardmen genitals with Ork tears to drink. Toys are miniature Battlesuits.
>>
>>47560231
Alright.

What is so bad about invisibility anyways?
>>
>>47561115
That sounds like an assertion of fact (or a proposal of a hypothesis) not a conspiracy theory.

I mean, did Iraq have McDonald's? I'm not claiming to know the answer, but neither would surprise me.

Besides, it's only logical the public would be more supportive of war against someone with a vastly different culture. That's just human nature.
>>
>>47560251
This is just rules for that starter right? I'm new as shit and have no idea what updates were coming so I'm confused. I thought you could move an additional 6 inches if you chose to run. Also I'm not sure why I forgot the answer to this question but I'm gonna ask it anyway since I know you all love newb questions: Can you always take an invulnerable save? I'm fairly certain you either choose between cover save or armor save (whichever is better) but let's say you roll your armor save and fail, do you then roll again for invulnerable save? I may or may not have fucked up my first game by slapping Shield of Sanguinius on a unit, rolling their armor saves, and then rolling their invuln saves if armor save failed.
Oh and as for that rule thing, did Furious Charge ruling change or is that for the sake of this starter?
>>
>>47560178
>can't take Skarbrand or Kharn
For what purpose
>>
>>47561229
Yes, this is for the Battle of Verdos fastplay 40k game.
>>
>>47561192
Don't be silly. You have to EARN a toy battlesuit by passing your trial by fryer.
>>
>>47561229
>This is just rules for that starter right?
Yes

>Can you always take an invulnerable save? I'm fairly certain you either choose between cover save or armor save (whichever is better) but let's say you roll your armor save and fail, do you then roll again for invulnerable save?

No. Cover, invulnerable, armor- pick one.

The only time you can EVER "layer" saves is with Feel No Pain, because that's technically not a save.
>>
>>47561229

Yes, that is for the toy store starter set.

Running: +D6"

Yes, you can take an invulnerable save unless a special rule prohibits it. No, you can only pick one save, usually, you pick the best one (Lascannon goes through Terminator Armor's 2+, but can still roll the 5+)

No, Furious charge has not changed. This set does not even have Furious Charge as a thing 8)
>>
>>47561257
because they're not in the codex?
>>
>>47561266
That is probably why they're so ugly. All of that grease got on their faces.
>>
>>47561299
But why?
>>
>>47561297
>>47561287
Well I certainly fucked that up then. Thanks for clearing that up.
>>
Do you guys name your units? My friend was considering naming his chaos units and I was thinking "ya know what, my army is small as shit, maybe I should name em"
>>
>>47561401
Generally, only when they achieve something.
>>
>>47561401
If you want a fun name generator from GW look that the path to glory name generator. But it is only for chaos names though
>>
>>47561401

Usually after the leader of the unit, yes. Brother-Sergeant Fahrenheit and his squad consists of both Flamer Varieties with Fahrenheit's own Combi-flamer, for instance. Brother-Librarian Maxwell's Smite often finds the bioelectrical lightning where it belongs: In the faces of both heretics and Xenos.
>>
>>47561430
My friend's heavy stubber cultist fucking killed 4-5 tactical space marines in the game we played. Killed more than any other unit he had on the field. We were joking saying like "wow this mother fucker is straight Aspiring Champion tier, he needs a promotion or something holy shit" so I told him our personal lore is when he gets his daemon prince or herald of nurgle, it's that fucking cultist rising through the ranks.
>>
>>47560454

None of the suit spam is really that bad outside of the Riptide Wing.
>>
>>47560251

Are there rules for the bikes, grots and whatnot scanned yet? Better yet, PDF of the Vedros document?
>>
>>47561500
No, not yet, or else there is and I haven't seen it.
>>
>>47561401
I had a single guy from 20 man Renegade platoon unit survive, he passed several go to ground saves (6+ cover saves) and many 6+ feel no pains. And when I rolled for this leadership he ended up with Ld 10! So in between games I took the model and turned him into a chaos champion for his own platoon of renegades.
May the plaugefather bring bountyfull blessings Darek Torash.
>>
>>47560963

Honestly, I'm 24, been out of the hobby for quite a while, and would totally buy some of the kits and play them with those rules. I don't give a fuck about the meta, or tournaments or anything.
>>
>literally 7 months since the last codex

Why the fuck is this allowed?
>>
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>>47561555
Nice trips
>>
>>47561578
New CEO putting his foot down and focusing on 8e being actually good

Also, AoS

>>47561555
The problem isn't those rules, for starters those are great. The problem is, if you want to play anything beyond SM bikes and tacticals versus Ork boys and bikes, you have to dive into the full rules with no on ramp.
>>
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Will Undivided CSM ever get any attention? Iron Warriors and Night Lords are cool as fuck but they always seem to get the fucking shaft
>>
>>47561578
codex/supplement burnout, i think all the factions (except the ally books or sisters) have at least a supplement now for 7th.
>>
>>47561542
Heh, my friend is also going Nurgle. He bought the starter kit just the other day, although since he got it from GW it'll probably take a week before they arrive. Also he wasted $20 just like I did since he didn't check ebay or amazon until after the purchase. For our next games I'm thinking about restricting it to 500 or 750 points until we learn more. I'm a bit more... educated? than he is so he usually looks to me to interpret rules. CSM rules alone were hurting my fucking head with all those dark bounties or w/e the fuck from winning challenges, now I'm looking at Chaos Daemons with the demonic instability and specific rules for types of deamons and god dammit my mind is full of fuck. First (only) game I said "look sorry but fuck challenges for now, fuck warlord traits, fuck terrain, fuck cover, and fuck objectives". Still managed to blow the whole thing.
>>
>>47561612

AHH now I get ya. Maybe they'll expand on the starter stuff a bit, I dunno.
>>
>>47561644
The thing is, the dude wasn't a marine. He was a regular chaos Joe with no armour save and a lasgun. That is why he deserved his promotion
>>
>Inquisition, AdMech and Harleys will always remain as shitty ally codexes and will never be their own fully fleshed out armies

thanks GW
>>
>>47561630
6th ed codex implied perturabo is broing it up with nurgle over the other gods now.
>>
>>47561578
We got rumors about a year ago that said, within two years, 40k codexes would be dead. No more. Cease to be a thing that GW makes.

At the time, the guy said they would be replaced by either in-box or online rules, supplementint a stripped down "core" BRB. But he wasn't sure because it was still so early in the pipeline.

It's starting to look like he was right.
>>
>>47561401
I've got a single Deathmark that has managed to always survive his entire squad being killed, whether it's heavy incinerators, cleansing fire, venom cannons or whatever bloody template weapon they bring out, every single time he's fielded. I want to commemorate him, but I can't think of what you'd name something like him.
>>
>>47561641
CSM LUL
>>
>>47561684
i could see inquisition getting expanded a little, their models are all old metal. but i really doubt admech/skittarri or harlequins will get any support due to being plastic and current
>>
>>47561698
Oh, I should add, it was a VERY historically accurate source, not some random nobody.
>>
I can't believe GW treats Space Marine players this badly. Why don't they support their best selling line?
>>
>>47561715
"Updated" Black Legion and Crimson Slaughter
>>
>>47561694
So in addition to the slow, implacable death guard, nurgle will get the slow implacable iron warriors?
>>
New Combined Admech Codex when?
Even my GW store Manager says thats bullshit and allows me to use an PDF
>>
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>>47561767
Getting a lot of mileage out of this image lately. What's going on?
>>
My friend puts his three lascannon centurions in cover as far away from the fighting as possible and uses them to just wreck armor long before it ever makes it across the table.

I've yet to play against those since he bought them a month ago, what could 'Nids run to at least tarpit them?
>>
>>47561811
Admech aren't an army, they're meant to be allies to other Imperium forces.
>>
>>47561767
Nerf imperial marine plz
>>
>>47561831
Fly Tyrants. 3 of them.
>>
>>47561831
Gargoyles? Centurion devs only have one attack per model, right?
>>
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So if my friend is doing a Nurgle CSM + CD army, what detachment rules does he follow? I only recently realized I can take 2 HQ units in a Baal Strike Force but I haven't read anything about detachments for Chaos. This is more or less everything he'll have (the CSM force is from Dark Vengeance starter kit and I dunno wtf comes in a Nurgle Daemons starter kit so for the most part its just units without upgrades)
>>
>>47561831
Deepstrike ripper swarms. You can be cocky with where you try to place them as they're cheap and they're not worth dedicating a turn of shooting on for the cents themselves, which leads to difficult choices for the marine player.
>>
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>>47561767
Just wanted to post this.
>>
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>>47561767
>>
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>>47561879
Jesus fucking christ, just noticed every daemon has deep strike. I hope he doesn't come up with the bright idea of deep striking that Great Unclean One up my army's ass. My Furioso and maybe Librarian seem to be my only hope against it. I guess my Terminators would be able to fight it too.
>>
>>47561902
Oh, good idea.

He'd have to determine if it's worth diverting some forces from fighting on the front lines to go help out the Cents which would weaken his front line.
>>
>>47561879
If you're keeping it simple, one CAD or daemons, one CAD of CSM. The advantage of the allied detachment over the CAD is less compulsory troops are needed, but he's got two daemon troop choices anyway so he may as well use a CAD and give himself versatility.
>>
>>47561922
ERPPC? Extreme Range Particle Projection Cannon?
>>
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Still 1500 points of Space Pirates

I have no Idea why anyone would pay for the Heavy Mesh Armour when Jetpacks give you a 4+ and Jet Pack Infantry for the same price

Corsair Raiding Company

>Command Crew

Prince (Seeker of Forbidden Pleasure, Jetpack, Shadow Field, Void Sabre)

>Cortorie 1 - Hate Bringers

Baron (Jetpack, Shimmershield)
3x Cloud Dancers Band (3x Scatterlasors, Tanglefield grenades)
5x Malevolent Band (Jetpacks,Combat Drugs, 2x Power Weapons)
Warp Hunter (Kinetic shroud)

>Cortorie 2 - Sky Burners

Baron (Jetpack, Shimmershield)
5x Reaver Band (Jetpacks 2x Fusion Guns)
5x Reaver Band (Jetpacks 2x Fusion Guns)
5x Reaver Band (Jetpacks 2x Flamers)
3x Wasps (Void Burners 6x Shuriken Cannons)
Nightwing (Kinetic Shroud)
5x Balestrike Band (5x Eldar Missile Launchers)


Everything in Cortorie 2 Deeps Strikes in with only d6 scatter, Cortorie 1 is there to fuck up something like a knight, big MC or deathstar.

Prince and one Baron joins the Malevolents because holy shit L4 is something I never want to see, the other Baron joins the Balestrike Band
>>
>>47561989
>ERPPC
http://www.sarna.net/wiki/Extended_Range_Particle_Projector_Cannon
>>
>>47561944
>>47561944
Is there a list of detachments and their buffs somewhere? I know I get my +1 strength +1 initiative but since I didn't know of any chaos detachments I just left it at that hoping he'd have found something. Also fuck you captcha, don't give me the green check mark just to fucking tell me I didn't solve the captcha!
>>
>>47562136
Not really, best bet would be to jump through the relevant 1d4chan tactics articles and get a quick synopsis of each armies formation rules.
>>
>>47561343
Skarbrand fell out of Khorne's good graces after the whole "I think I'm strong enough to kill Khorne" thing.
And Karn has always been more of a loner.
>>
>>47562136
1d4chan's probably your best bet for a place formations/detachments are collected together and described.
https://1d4chan.org/wiki/Category:Warhammer_Tactics
Most entries have a section for these, if you don't mind a bit of scrolling. If you need the actual pages, look up what book the formation is from on 1d4chan, then try the OP links of this thread.
>>
If a model has a melee weapon with it's own S value, does it benefit from Furious Charge +1S or no?
>>
>>47562065
I just realized I had to drop the Tanglefield on the Cloud Dancers and the Reavers have Shuriken catapults instead of Lasblasters to be more effective at close range
>>
>>47562278
Asking because I'm building my first Fusionblade mander and I want to know if I can use PEN to get furious charge and have 5 S9 AP1 attacks on charge or if the fusion blade S8 profile stays flat.
>>
>>47561257
>neither have data sheets in the codex
>people think it's a logical step to include them in their army because "Muh blood god"
Fuck y'all
>>
>>47561711
MarkyMark
>>
>>47561194

Why don't you read the rule for it you raging faggot. If you can't understand why it's good you're just a fucking retard. It's like you didn't even play the game for the past 4 years where flyers were nigh untouchable and everyone was forced to run ADL in 6E
>>
>>47562355
>>47562278
read the "multiple modifiers" section in the rulebook.
"set to" modifiers are always applied last
>>
>>47561401

I only name HQs and sometimes non-transport tanks. I might start naming squads/sergeants.
>>
>>47560747
>vespid
I haven't played since 4th ed, are they even worth acknowledging yet? I remember them having decent background and cool models, but abbysmal stats.
>>
>>47561490

Stormsurge "spam" is worse, Ghostkeel spam is almost as bad, and XV8 spam is competitive. XV88 spam isn't good but like XV8 spam, it still shits all over and will table casual armies. The only Tau suit spam that isn't "that good" is regular stealth suits and hazard suits. Every other suit spam requires another OP army to beat.
>>
>>47561811
>faction dedicated to the care of machines
>two walkers
>no actual tanks
This will never stop bothering me.
>>
>>47562698
>putting machines in the line of fire is a great way to protect and care for them
>>
>>47562698
>what are allies
>>
>>47561694
He used a Daemonic machine-virus that had Nurgle influences. That is a far cry from being a Daemon Prince of Nurgle.
>>
>>47561698
>We got rumors about a year ago that said, within two years, 40k codexes would be dead.

I'd never heard that before now.

But it makes sense. Rountree started at the beginning of last year. Currently, it's been 8 months since the last codex.
>>
Well are there any armies without a 7th edition codex? If they're all up to date why release more?
>>
>>47562606
No, I didn't. I stopped in 5e.

Calm down.
>>
>>47562944
>Well are there any armies without a 7th edition codex?

IG, Tyranids, and CSM, among many of the smaller armies (like SoB, obviously).
>>
>>47562676
Stealthsuits are straight-up fun and balanced. They're really fucking underrated. You got anti-horde and anti-tank firepower, versatile roles with sneaky rules and support systems, mobile as fuck and great cover usage. But they're balanced because shield Gen and Stims are straight-up wasted on them. Great cover makes Shield redundant and T3 means Stims is negated on S6 which is pretty easy to get.

I yearn to include more stealthsuits.
>>
>>47562853
And here I thought that a new president took over and it took time to redirect the company's resources and 5-year plans.

Thank you for convincing me that Roundtree is just an evil dictator.
>>
>>47563062


>they're balanced because they have T3

You fucking waacfags are hilarious
>>
>>47563143
>end of codexes
>dawn of digital updates en masse
>evil
>>
>>47563143
>>47563191
It depends on if we would have to still pay to get the rules.

I, personally, would like to still have physical rule books because I'm not a smartphone owning normie.
>>
>>47563153
Nowhere near a waacfag. Explain why stealthsuits, of all things, are OP.
>>
>>47563254
get off the computer grandpa
>>
>>47563284
Fuck you Billy!
I'm downloading porn!
>>
>>47563254
To expand upon this. They have the rules for the new Tyranid units and the changes made to Zoanthopes from Shield of Baal available for free on their web store page for them. So it is totally possible that they would actually make the rest free.
>>
>>47561841
All of my finger.
>>
>>47562980

If you're too stupid to know why hitting only on 6s is ridiculous, people insulting you is justified. No, retard, I'm not going to calm down until you retarded chimps stop shitting up the board
>>
>>47563382
>People
>Literally only you
Calm down.
>>
So how many "special" chainswords are? I mean things like evicerators, relics, things like that...
>>
598/600 Farsight List vs Blood Angels

HQ
>Commander: Fusion blades(TL FBlaster), Iridium, Stims, VTR, NSJ 182points
>Darkstrider 100 points

Troops
>Breacher x9 + Shas'ui + Guardian (+BKR) 122points
>Crisis x1 (TL BC + CFDS) + Shas'vre (Onegar+TL Flamer) 91 points (BKR)

Fast Attack
>Pathfinders x4 +GID (BKR) 63 points
>Piranha x1 (BC) 40 points

Commander crisis blob and breacher darkstrider blob Pathfinders and piranhas for the hell of it.

Too strong? Too weak?
>>
I'm reading the codex, but it seems to be really poorly worded.

When I activate a doctrine, does it let my WHOLE army reroll 1s while the squads that match up with the doctrines name gets twin linked?
>>
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>tfw you learn kirby still has a board position
>tfw you learn rountree specifically holds board meetings when kirby is unable to attend so he can't vote

this man is so based

this man is making games workshop great again
>>
>>47563795
I think its the other way around. I think Kirby makes sure that he's unavailable when Roundtree holds meetings.
>>
>>47563795
Source? Doesn't he catch on though, and Kirby being Kirby I'd expect that twat to make demands since he probably still holds considerable sway.
>>
>>47561684
Except the ad mech are rumored to be getting a combined, more fleshed out codex, and are the imperial stars of IA14.
And, to help establish the credibility of the codex rumor, it was first rumored along the IA rumor. So it's most likely true.

So only harlies and Inquis are left in the dust.
>>
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>>47562570
I dig it.
>>
>>47563424
>So how many "special" chainswords are?
This isn't even a complete sentence.
>>
>>47563893
In Japanese it would be.
>>
>>47561401
Only if they achieve something.
But if they do, they get a name, a some what fleshed put background, and a list of honors.
All of which grows with their further achievements.
My group is very narrative and fluff focused. it's a great group of 10 guys and 2 girls
>>
>>47563893
So how many "special" chainswords are there?
>>
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>>47561630
>nl are cool af
>>
Do you guys use an airbrush to paint?
>>
>>47560195
The fuck.......
>>
>>47564044
No
>>
1000 point spess wolves list.
>HQ
Wolf lord on thunder wolf, stormsheild, black death, wulfen stone.

>Troops
10 blood claws, power fist, flamer. Rhino transport
5 grey hunters, plasma gun, wolf standard, power fist. + Rhino transport

>heavy support
3 long fangs, 2 heavy bolters, 1 missle launcher.

Fast Attack.
> TWC, 3 storm sheilds. 1 frost axe, 2 frost swords.
4 fenris wolves, 1 cyber wolf.
>>
>>47564044
it's tempting to try but i don't have the space and i'm sure my mom would kill me if i got any more paint spilled in the house
>>
>>47564156
Try this kent

+++ New Roster (1000pts) +++

++ Space Wolves: Codex (2014) (Formation Detachment) (1000pts) ++

+ Formation (1000pts) +

"Deathpack" (540pts)
>Grey Hunters
5x Grey Hunter [5x Bolt Pistol, 4x Bolter, Meltagun]
Razorback [Dozer Blade, Lascannon & Twin-linked Plasma Gun]
>Thunderwolf Cavalry
Thunderwolf Cavalry [Bolt Pistol, Chainsword]
Thunderwolf Cavalry [Bolt Pistol, Chainsword]
Thunderwolf Cavalry Pack Leader [Storm Shield, Thunder Hammer]
>Wolf Lord [Melta Bombs, Thunderwolf]
Runic Armour [Frost Axe, Storm Shield]

>Heralds of the Great Wolf (460pts)
>Iron Priest [Bolt Pistol, 2x Cyberwolf, Tempest Hammer, Thunderwolf]
>Rune Priest [Bike, Psychic Hood, Psyker Mastery Level 2, Rune Axe]
Armour of Russ [Bolt Pistol]
>Wolf Priest [Bike]
Runic Armour [Bolt Pistol]
>>
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>>47560776
Shit tier drawfag inc
>>
>>47560142
What other adorable fanarts are general candidates?
>>
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>>47564330
>>
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>>47560776
>No Dark Eldar either
>mfw

The art style reminds me of Carbot.
>>
>>47564288
can it chop?
>>
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>>47564391
>>
>>47564439
What about SW and DA though?

turn that grot into a chicken
>>
>>47564439
>It's old-style Dark Eldar
At least we're being represented.
>>
>>47561841
Says you. I'm winning most games I play at my lgs with my skitarii /cult army currently. No other allied forces.
>>
>>47563912
YOU'RE JAPANESE
>>
So what do you think best represents chainaxes on Khorne Berserkers, AP4, Shred, or Rending?
>>
>>47564371
>>
>>47564551
違う!

アメリカ人です!
>>
>>47564558
AP4 and shred?

I think definitely not rending.
>>
Can I put to hq units in the same squad? I want to run my wolf lord and wolf guard battle leader with some thunderwolf cavalry.
>>
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>>47564439>>47564465
>>
>>47564398
M8 the deathstar is super Choppy
>>
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>>47564330
>>47564439
I'll remake something similar to this in the original artstyle soon when I have access to something better than mspaint.
>>
>>47564715
Dark Angels should be a tactical, chasing after a chaos version of itself. Also, sisters!
>>
>>47564714
Yeah. You can have as many ICs in a squad as you want, or make a squad of ICs themselves. But you cannot have more than 1 squad together (unless you join the IC squad to the normal squad, because they're ICs)
>>
Are choppas and big choppas chainaxes?
>>
Deathstar?
>>
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>>47564571
>>
Units without a melee weapon (excluding MCs, etc) should strike at WS1.
>>
>>47564740
>>
Newfag but technically oldfag.

I feel like I shouldn't be getting into this but lately I've just really been interested in it.

I'm also in my mid 20's so I feel like I'm real late to the party.
>>
>>47564861
>mid twenties
>old fag
>>
>whoops, wrong thread.

Ohh, wait. lightning claws get shred and they cost 15 points. but they are ap3...
>>
>>47564861
you're more likely to find people in their 30s then teens outside of the GW shops.
>>
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>>47564861
Started playing last year and I am now 23.
>>
>>47564752
What part of choppa do you not understand. Ripping/tearing and chopping are different.
>>
Why is the Space Marine codex more expensive than the others
>>
If I give chainswords reroll 1's to wound and chainaxes and big choppas shred, should I give eviscerators shred as well?

kinda seems like Overkill since they are AP 2 Sx2 and armourbane already...
>>
>>47564939
Actually, looking at the models on google image search, many of them actually ARE chainaxes.
>>
>>47564861
I started collecting less than a month ago and I'm 23. Already have almost 1000 points worth of models.
>>
>>47564808
That makes no sense. Surely they'd be trained in close combat even if they don't happen to be carrying a close combat weapon with them at the time of the battle. Plus having a CC weapon already gives you a decent advantage.
>>
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>>47563795
mfw
>>
>>47560251
>>47560236
this is old news, but still fun news
>>
>>47564876
I feel old these days, man. I can't help it. Kids and their new smart phones and apps and all that shenanigans. Do kids still say that word? Shenanigans? Or "Cool"? Do they not say that anymore?

Joking aside, I wasn't really in a state where I could spend money freely or have much of a job either until kinda recently. Interest in tabletop stuff didn't really click until recently either.

I go to facebook page of a comics and games store not too far from where I live that has game nights on Fridays and I see photos of kids playing and that's where the "Am I seriously too old for this?" comes in.

>>47564911
>>47564895
>>47565067
30 huh? Well I guess I'm not TOO late then.
I'm almost in my late 20's compared to you guys though.
>>
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You want a cute? I give you a cute.

https://www.youtube.com/watch?v=GGN2lATot0c
>>
>>47564861
I started with 40k when I was 12, then I took a break from it when I went to college

now that I have a degree, own a home, and have a full time office job I've got back into it again, only to find so much as changed.

When I was young I could just play with my friends in the afternoons, now the nearest game store is 2 hours away and I have no friends
>>
>>47564288
I put i spin on it, will it work

Deathpack
>HQ
wolf lord
thunderwolf mount, storm shield, frost axe

>5 grey hunters
powerfist, wolf standard.
Razor Back
twin linked lascannon, dozer blade, extra armor.

>Thunderwolf calvary, 3 storm sheilds, 1 frost axe, 2 chain swords.

>Heralds of the Great Wolf
>Runepreist, bike, psyker hood, psker LM2, runic weapon, storm bolter
>Wolf priest. Bike, rune armor
>iron priest, temptest hammer, thunderwolf
>>
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>>
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>>
>>47565133
That's how 40k generally works.
As a child: time, friends, no money
As an adult: friends, money, no time
As a pensioner: time, money, no friends
>>
So I just started 40k again after 10 years or so, going farsight enclaves because i'm a gundam fagort, like mobility and have some battlesuits from back in the day.

Building a 1500pt list, don't care about being called a gundam gaylord but if I have only one riptide and maybe commander o'rly amongst normal battlesuits and broadsides will people be happy to play me or just tell me to go fuck myself?
>>
>>47565143
Yep looks fine
>>
>>47565100
so you'll be a social outcast hanging out with other social outcasts

>>47565190
all i do these days is collect and paint, it's slightly fulfilling but i gotta get some games in soon
>>
>>47565246
how should i run it? keep grey hunters in the back for fire suppot, use deathstar and TWC for ultimate chopping?
>>
>>47564558
I would say +1S and AP4. That's pretty solid for a regular model in a blob of 10, while not being useless on a Character.
>>
1850
HQ
Mega armoured warboss, lukky stick attack squig warlord
Ml2 weird boy
Elite
12 tankbustas in trukk with reinforced ram and 3 bomb squids
Troops
18 shoota boys with nob bs pk (in battlewagon)
19 shoota boys with nob bs pk (in battlewagon)
12 eavy armour choppa Boyz in trukk with rr + nob big choppas bp
12 eavy armour choppa Boyz in trukk with rr + nob big choppas bp
10 Gretchen
Fast attack
Dakkajet with extra super shoota and flyboss
Dakkajet with extra super shoota and flyboss
3 warbuggies with tl rokkits (out flanking)
Heavy support
Battlewagon with rr, 2 rokkits
Battlewagon with rr, big shoota (wysiwyg)
Looted wagon, kill canon, big shoota
Always play maelstrom.
Mech guard, cheese eldar, blob guard, tau and ultramarines are what I usually fight. Thoughts?
It's my normal 1500 list that works well but with the 2 choppa boy trukks added on.
>>
>>47561431
you can roll a character named moron the cursed on that table. dice are cruel.
>>
>>47565333
I'm new to the game and I was wondering what's the point in taking gretchin?
They seem terrible and a waste of 40 points.
>>
>>47564571
second row, second from left. No other will do
>>
>>47565451
35pts, and they do shit you don't want other things doing, like holding objectives and eating overwatch shots.
>>
Does 40k have undead?
>>
>>47565548
Only zombies really.
>>
>>47565278
Keep the hunters near the lord so they can re roll hits in shooting
>>
>>47565015
Choppa = big cleaver
Big Choppa = Gork's cleaver's child's child
>>
>>47565548
>>47565548
Necron are sorta soulless robots in a MrSkellington look. Their troop transport looks a bit like a skeleton of small ship.
nurgle can make plague zombies, but they cannot do much. Then theres mortally wounded and should be dead but so much tech stuffed into them guys. Usually Imperial

One Grey Knight has ghosts of his comrades he can call.
The Legion of the dead and thousand sons are somewhat animated suits of armor whose users died.. or don't died. Not so sure.
Thats all I can think of.
Dark eldar kinda reincarnate, but thats different.
>>
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>>47565627
>One Grey Knight has ghosts of his comrades he can call

Not anymore, anon...
>>
>>47565264
That's rude, anon

It actually seems pretty chill there. Saw photos of people playing while having drinks at the club house.
>>
Shas'O Kais is actually a pretty good skirmisher once you give him the infiltration and jetpack upgrades.
>>
>>47565548
>>47565627

The Warp can apparently create undead as well.

In the Ultramarines book "The Killing Fields", what appear to be the ghosts of an entire city that was destroyed by the Guard return to exact their horrific vengeance upon the perpetrators of said atrocity (the Grey Knights confirm it is a warp related phenomena).

Warp Zombies (animated by the Warp and not Nurgle specifically) are also a thing.

There have even been cases of Space Marines arising from the dead after being struck down by the foul touch of Chaos, such as in the Space Marine Battles novel Fall of Damnos where this is seen in a flashback.
>>
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So that CSM post claim was bullshit huh?
>>
As much as I love the new (old) OP pic, I wish there was a Dark Eldar.
>>
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>>47565451
meatshields pure and simple
>>
>>47565954
What's more likely? Daemons will freak out over getting menstrual blood on them like Wendigos or that claim being true?
>>
>>47565991
There was a photo posted from white dwarf, which never materialised, after being posted once and deleted.

Never trusted the claim, but figured I'd ask.
>>
>>47566028
In that case start throwing menstrual blood at daemons. Suddenly the SoBs rape daemons in ways the GKs could only dream of.
>>
1000 pt Necron list, tell me what you think.

Catacomb command barge with scythe.
2 ghost scythes full of warriors.
2 annihilation Barges.
1 Doomsday Ark.
>>
>>47566048
>implying the grey knights won't just kill the sisters to anoint their force weapons in blood
>>
>>47566063
kill yourself
>>
>>47565548
Servitors are very close to Hoodoo Zombies. The human is essentially dead, their brain taken over by a monstrous parasite (admechs amirite)?
>>
>>47565451

Often they're taken as low cost troops.
>>
>>47566077
Do you need some margirita to go with that salt?
>>
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>>47566076
>the elite secret daemon hunters who are incorruptible, have the geneseed of the emperor, have never fallen to chaos, and actively use sorcery to fight daemons
>actually needing the blood of some highly skilled regular humans who pray a lot so they can be even more incorruptible to chaos
>>
>>47566076
Old meme. Regular old blood isn't going to do the trick. It's got to come from downstairs.
>>
>>47565681
thanks gw
>>
>>47566144
it's happened before with the grey knights

>>47566151
this won't happen either way, but only because matt ward got fired

otherwise I'm sure he'd have the grey knights capture the sisters and turn them into "bleeding servitors" or some equally degrading atrocity
>>
>>47566144
>actively use sorcery to fight daemons
>bitching that they require specific reagents to enact said sorcery
>>
>>47566076
R E T C O N
>>
>>47566262
Oh Man Emperor why? Thank God that Ward probably doesn't know that thing about Wendigos.
>>
>>47566344
matt ward had serious issue with women
>>
>>47566286
>40k uses DnD rules
>>
I want an army that's cheap eBay/gw wise that has a lot of shooting/gunline that isn't orks or guard.
>>
>>47566367
>that isn't orks
well then
>>
>>47566144
>>47566151
Where was this from again?
>>
>>47566367
a tau getting started box, an optimized stealth cadre box, and as many drones as you can find on ebay makes a very scary 1000 pt army
>>
>>47566367
Necron warriors are pretty cheap and make decent gunlines if you are willing to back them up with recovery units. Monolith formation which gives you back d6 a turn and ghost arks to do the same.
>>
>>47566409
Codex: Grey Knights (an older edition... new editions avoid talking about it entirely)
>>
Coulda just let one sister volunteer to be sacrificed to anoint swords, then have her sainted after battle. everyone wins.

But, no, Ward. You had to get retarded.
>>
are orks good yet i took a break for a year
>>
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Im starting to get some bad vibes about the direction 40k is taking

Should I start downsizing my collection while it's still worth anything?
>>
>>47566474
No.
>>
>>47566474
They're actually worse than when you left if you can believe it
>>
>>47566356
>Implying requiring thematically appropriate reagents is unique to DnD
>>47566453
The only thing retarded about the Blood Tide Incident was the fan reaction. The Imperium is supposed to be bloody and grim. The Grey Knights are supposed to be brutal and merciless.
>>
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>>47564587
>>
>>47565321
+1 S is really too much, they already have +1 from furious charge.
>>
>>47566590
Yeah, I'd rather see Shred or maybe pseudo-rending (AP3 instead of 2).
>>
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>>47566483
It's all this rapid change and the bad taste still left from the destruction of WHFB that's giving me the same feelings. I have a lot of models. Several hundred at least. I've invested a lot into this stuff. I don't want to sell them, but if the game and setting aren't supported in a way I enjoy I'm worried they'll lose all their value. Not just their market value, but their value to me personally.

I'd rather not see 40K destroyed along with many other fantasy settings that have been gutted and milked over the last 10+ years (and the foreseeable future).
>>
>>47566601
That's two units.
>>
So I recently started playing 40k and have been running 4x5 units of TAC marines in Razorbacks then my vets with a Chaplin and company master in a rhino.
Still fairly new but my friend was explaining a battle company was the best way to go.
Not sure if I used this program right but the detachment when complete let's you overmatched at full ballistic skill.
I've been told this style of play is fairly reliant but I don't know how to use Devastators or Assault marines yet.
The largest matches around here are 1850-2000 so I figure that is my goal.
Sorry for formatting, hope I got the stuff right.

+++ Battle comp (1850pts) +++
DA The Lion's Blade Detachment

Battle Demi Company (980pts)
Assault Squad [4x Assault Space Marine, Bolt pistol, Chainsword, 2x Flamer, Frag and Krak Grenades, Jump Packs]
Assault Space Marine Sergeant [Chainsword, Combi-Flamer]
Command Squad [Apothecary, Bolt pistol, Chainsword, Dark Angels Chapter Banner, Frag and Krak Grenades, 5x Grav Gun, 5x Veterans]
Drop Pod [Storm Bolter]
Company Master [Iron Halo]
Power Armour [Bolt Pistol, Chainsword, Frag and Krak Grenades, Infantry]
Devastator Squad [Bolt pistol, Boltgun, Frag and Krak Grenades, 4x Grav Cannon with Gravamp, Power Armor, 5x Space Marine]
3 units :
Grav Gun, 4x Tactical Marine
Razorback [Smoke Launchers and Searchlight, Storm Bolter, Twin Linked Lascannon]
Sergeant [Chainsword, Combi-Grav]

Battle Demi Company (740pts)
Assault Squad [4x Assault Space Marine, Bolt pistol, Chainsword, Frag and Krak Grenades]
Assault Space Marine Sergeant [Boltgun, Chainsword]
Chaplain
Devastator Squad , 4x Grav Cannon with Gravamp, Power 5xSpace Marine
3 units :
Grav Gun, 4x Tactical Marine
Razorback [Smoke Launchers and Searchlight, Storm Bolter, Twin Linked Lascannon]
Sergeant [Chainsword, Combi-Grav]

Ravenwing Attack Squadron (130pts)
Ravenwing Attack Bike [Frag and Krak Grenades, Multi-Melta, Teleport Homer, Twin Linked Boltgun]
Ravenwing Land Speeder [Multi-Melta, Multi-Melta]
>>
>>47566555
my beef with it is the grey knights didn't need the help of sisters
>>
>>47566616
I ended up replacing AP4 and giving them shred.
>>
>>47566555
>The Imperium is supposed to be bloody and grim.
It's also fictional power fantasy.
>>
Anyone want to comment on my rules update list?

I'm thinking of starting a poll, to see if I can get some people to endorse it.
>>
>>47566860
oops, forgot link.

http://www.dakkadakka.com/dakkaforum/posts/list/692325.page
>>
Rate my casual 1000 point Tyranid List:
995/1000

HQ:
Hive Tyrant with Wings, 2x TLDwBLW 230

Troops:
Mucolid Cluster 15
Mucolid Cluster 15

Lord of War:
Harridan 735
>>
>>47567056
I know this is bait, but that list would actually be really easy to table
>>
>>47566642
Welcome to the hobby. Your list looks like fun. Go play some games and see what is working and what is broke in your meta. PLay the list and get a couple of losses under your belt - you'll learn more that way than by soliciting advice in this cesspool.

Good luck.
>>
I'm a little confused about the Poisoned special rule. It says it always wounds at _+, does that mean it ignores saves? Like let's say a tactical marine gets hit by a Poisoned (4+) and the rolls a To Wound of 5. Do I get to use my armor save or is buddy just dead? What about invulnerable saves?
>>
>>47567117
It just wounds on a static number, you still get saves. Only exception is if it has Ignores Cover has a high enough AP.
>>
>>47567117
you still get saves.

It just means that if you S1 and hes T10, you still wound on a 4+
>>
>>47567155
Of course if you're S5 and hes T3, you still wound on a 2+
>>
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>>47560454
>Spam suits
there's nothing wrong with using lots of crisis or stealth suits.
Spamming cheese is the problem.
>>
>>47563062
make an army that is just Infiltration cadres and optimized stealth cadres
>>
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>>47567193
>there's nothing wrong with using lots of crisis or stealth suits.
>Spamming cheese is the problem.

>nothing wrong with spaming suits
>Cheese is the problem

>Nothing wrong with suits
>Cheese is the problem
>>
seeing all these tau mechs makes me want to visit that concept for a tau army I had of junker tau, where their mechs have all sorts of bits and chains with flaking paint, but no jagged or janky stuff like orcs. Built from scrap, but not haphazardly.

A pure mech army sounds like it might be fun to build and customize each suit, but at the same time that kind of cheese mongering would get people to decline games and cut contact, and even if they don't decline games it wouldn't be as fun I think unless they had a similar army (effectively turning 40k into a skirmish game with larger models)

>>47560566
why would the pilot wear body armor?
>>
>>47567151
>>47567155
>>47567169
Thank you for clearing that up. The more I read the more I understand the posts saying rules are a clusterfuck and need to be refined. Too easy to interpret them incorrectly.
>>
>>47567288
In case he has to... get out?
>>
>>47567288
Since when did crisis suits become cheese?
>>
>>47567306
I guess for the same reason a centurion pilot still wears power armor underneath the centurion armor...

>>47567320
can't they JSJ? that is pretty cheese right there
>>
>>47560953
Did you count pilot suits as suits or something? Why no piranha? Sniper drones? Not even a devilfish?
>>
>>47567320
Since never. Only "cheese" suit is pretty much Riptides and Stormsurges and even then they have to be spammed with Riptide Wing or in case of Stormsurges, squadrons. Rest are between okayish and good*.


*No comment on FW suits. Tau'nar can go fuck itself you pile of T9 D-dodging pile of cheddar.
>>
>>47567353
The FW riptides are actually pretty fair since they're so expensive.
Hazard suits...
>>
>>47567353
Theoretically, the Ta'unar is actually tougher then a warlord titan. The same weapons that would perice the fiercest armour out of anything in the universe has a harder time getting through the armor of a tunar sans ofcourse D weapons. But then again, the Taunar can disipate a d hit, cant it.
>>
So my group is doing a year long campaign that is starting off with very small units and the players have to earn more models.For example, the SM player only started with his Captain, his Tactical Squad at minimum size with nothing but bolters and his Devastator Squad at minimum with no heavy weapons.

But I'm not sure what to make the Tau player start off with. Any suggestions?
>>
>>47567406
A battle suit commander and then a squad of pathfinders.
>>
>>47567406
A krootox and some pathfinders
>>
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>>47561150
>>
>>47567377
I feel that, as a titan (or titan equivalent) the Ta'unar is pretty poorly equipped, it's only strength is in durability.
As a titan it's supposed to be fought by other titans but it doesn't do that job very since it's got only one D shot.
>>
>>47566063
Bumping this. Necron casual list for 1000 pts.


Catacomb command barge with scythe.
2 ghost scythes full of warriors.
2 annihilation Barges.
1 Doomsday Ark.
>>
>>47567406
Fireblade, some fire warriors, and a few pathfinders seems like the most obvious choice.
>>
>>47567450
Just how longs does it take the Tau to make these? How long until they become a required troop choice?
>>
>>47563617
Anybody?
>>
>>47567450
It is also barely 1/3 the cost of a warlord titan. Thats three massive Str D or nine str 8 apr 3 apoc barrage blasts per turn with a whoping total of 30 wounds. Between the three, you also negate three D hits against them.
>>
>>47567450
Tau'nar is getting 2 new weapons systems in new IA14. Also the thing is durable is hell and due that undercosted 100-300pts.
>>47567375
R'varna is decent. Its good but pays decent price for that while not being overcosted.

Y'vahra on the other hand... jesus christ. What made people think that jumping 24", firint Torrent 2 S6 ap2 flamer AND assaulting was a good idea for a MC? I really hope Y'vahra gets balanced in IA14 since the concept and the model are both way cool.
>>
>>47560730

1850/1850

>HQ
Cadre Fireblade - 2x Shield Drone
Ethereal - 2x Shield Drone, Recon Armor, Blacksun Filter

>Troops
2x 12 Fire Warriors
9 Breachers & Shas'ui - Guardian Drone, EMP, Bonding Knife in Devilfish - Smart Missiles, Point Defense
2x 20 Kroot & 2 Krootox - Sniper rounds

>Fast Attack
2x 7 Pathfinders & Shas'ui - Recon Drone
4 Piranhas - Fusion Blaster, Point Defense, Disruption Pod

>Heavy Support
Sky Ray - SMS
Hammerhead - Longstrike, SMS, Submunitions
>>
>>47567556
Hey, thats pretty much not cancer. I wouldn't find fighting that.
>>
>>47567526
It's one S:D shot or the barrage. If the shield halves the wounds from a deathblow it stops working for a turn in which it's going to get the shit kicked out of it.
>>
>>47567594
Still thats deathblow-dodge is extremely powerful ability.
>>
>>47567594
For the cost of one warlord, you can get three Taunars is what I'm saying.
>>
>>47562659
They're okay but not really worth it still. A bit worse than Kroot. S6 AP3 Assault like breachers, and they're a bit sturdier, faster, and more mobile, but at the end of the day you can get 4 shots from 2 breachers for the cost of 1 shot from 1 vespid.
>>
>>47567614
Yeah, the shield is the cheesiest thing about the Ta'unar.
Actually the problem I have with it is that the suit isn't geared for fighting Titans (or at least not Imperial Titans) but seems to be equipped to fight regular armies, which is stupid because regular armies aren't going to stand a chance against it, but it's not going to stand a chance against a titan, except a Stompa maybe but that's not saying much.
The new weapons (which look pretty fucking rad) just convince me more.
>>
>>47567637
Okay.
>>
>>47567430
>>47567409
>>47567484
Alright, thanks.

He wanted Crisis suits and I told him he has to earn them as part of the campaign and he's salty.
>>
>>47565548
Thousand suns? magic zombie suits of armor controlled by librarians
>>
>>47567698
Just give him the commander battlesuit for the first 600 or so points.
>>
Forgive me if I'm retarded but the Centurion having two lascannons doesn't give it two shots, just the twin-linked re-roll, right?
>>
>>47567698
Crisis suits should be made available after stealth suits which come after vespid
Make this guy earn his good shit
>>
>>47567753
Don't worry, everyone has to earn their shit.

Marine player isn't going to be getting Centurions for a long time.

Plus, the campaign has persistent death with the option to do bonus objectives for reinforcements / squad re-supply.
>>
>>47567761
This campaign actually sounds pretty damn cool.
>persistent death
If I was going to play something like this I would have so many snipers.
Just shoot commanders with entire Sky Ray missile racks, that's fluffy to boot.
>>
>>47567351
He has snipers and Devilfish are rarely worth the points, especially now with jink causing snapshots.

Breachers had one thing going for them and now they have to snapfire when getting out of a Devilfish.
>>
So lemme get this straight. If I channeled Force with my Librarian and he manages to wound a Great Unclean One... it dies?
>>
>>47567812
Provided it doesn't have Eternal Warrior and it fails both its saves and any FNP type stuff it has, yes.
Congrats.
>>
>>47567540
I doubt the Y'Vahra is going to get changed.
Yeah it's pretty powerful but it's a real high-risk high-reward unit since you have to get right up in the enemy's face to take advantage of all its goodies.
>>
>>47567812
So lemme get this straight. If I channeled bleach with a funnel and it gets into your system. You die?
>>
>>47567918
It has double wall of death overwatch, I love it.
>>
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>>47567936
Gets Hot! overwatch
Never underestimate Gets Hot.
Never.
>>
>>47567952
I wish the warpsmith curse could affect monstrous creatures

it might actually be useful then
>>
>>47568011
I think Tau suits should get a special rule that makes them immune to poison but vulnerable to haywire and technomancy psychic stuff
>>
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>>47564371
>>
>>47568031
That special rule is called Jump walker.
>>
>>47567812
greater daemons aren't that tough without buffs
>>
>>47568043
This.

Making things with armor not have armor just to not worry about fixing armor is dumb. That leads to things like

>flesh bawkses
>>
>>47567924
It must suck being such a spiteful autist.
>>
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>>47568043
>>
>>47567952
>first shot of first game, using a plasma cannon
>roll a 1
I almost want to avoid using plasma weapons altogether now.
>>
>>47568080
Check the BRB, emplacements have had wounds for a long time.
>>
I started getting into the game, would it be better to play Tyranids with Cult allies or Inquisition and Sisters.
>>
>>47568102
>First turn of a game
>Every plasma cannon overheats
>Have to use Iron Hands chapter tactics just to make sure my dreadnoughts don't kill themselves with their own guns
>>
>>47567800
Thanks!

The idea is that one army will make it to the end and either win the whole thing or die to the daemons that await.
>>
>>47568163
Tau need more gets hot weapons. Alot of their heavy hitting weapons would actually make sence being "gets hot" being that most of their stuff is supposed to be experimental stuff rushed out to the battle field. atleast oldfluff wise.
>>
>>47568183
All their experimental stuff is Gets Hot, anything that is proven tech isn't gets hot.
I'm pretty sure they have the most Gets Hot out of any army.
>>
Tyranids are trash right?
>>
>>47568267
Nah they're just not the best.
>>
>>47568201
OR they should have less Gets Hot than the Imperium because their tech is actually stable and not ancient rusted junk.
>>
If the Imperium reversed-engineered the XV15, can we AdMech expect battlesuits?
>>
How do you guys like your gaming boards?
Just flat board and a simple covering so you aren't playing on wood or whatever or do you like the more terrain'y boards with all the nice grass and such?
>>
>>47568299
None of the shit is "ancient rusted junk" Most of it is either

A:Extremely newly manufacured
B:Extremely well kept heirloom

There are a few that go in the middle, but most imperial equipment that starts to go bad is either repaired or gets taken by scavengers or chaos.
>>
>>47568201
There are like 5 things that get hot in your codex and most of them have a 2+ or some other save against them
>>
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>>47568307
>>
I can't decide between the Nugle Start Collecting set or the Space Marines Start Collecting set
>>
>>47568374
Roll a dice fagaro.
>>
Rolled 1 (1d2)

>>47568374
On the roll of a 1, you have to get a space marine box.

On the roll of a 2, you have to get a Nurgle box.
>>
>>47568314
I'm
>>47567406

And we're working on building a modular table with full scale terrain settings that can be swapped so we can have a city map, a desert map, a tundra map and a jungle map. It's going to take ages but we're looking forward to it and it will get a lot of use.
>>
>>47568409
eh I'm still leaning towards Nurgle because you can use those in AoS as well.
>>
>>47568483
>paint marines gold
>call em stormcast

done
>>
>>47568467
Sounds cool, but how exactly would that work for all those terrain types? Two-sided with each side doing two of the map types? It's about the only way I could think it.
>>
>>47567918
>Heavy 2 S6 AP2 template
>People still bitch about the Baledrake
Jesus tap dancing Christ. That thing is fucking absurd.
>>
Man Orks are what I really want to get but everybody says they're trash

will they be buffed any time soon?
>>
>>47568561
We're making it so the frame of the table is slightly lower so we can easily remove the center and replace it with the board for the next terrain type.
>>
>>47568577
Play them anyway. You might lose now, but you'll get buffed eventually. In the meantime, have fun with your orks and learn how to scratch build/kitbash their junk vehicles, terrain pieces, units, whatever.

It's not about winning, especially with Orks. It's about following the Waagh.
>>
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>>47567377
>Theoretically, the Ta'unar is actually tougher then a warlord titan.
>Actually FA15 SA15 RA14
>Virtually immune to s8
>Ceramite plating
>Reinforced structure that gives it 5++
>Can't be locked in CC
>6 void shields
>30 hull points
>Can only be hit with 6+ on CC
>Can make stomps with large blast
>Can overwatch with 12 s6 ap3 shoots at bs 2 rather than 1
>Base strength D
>Somehow xenos shit is tougher than this
You're one kind of special stupid aren't you?
>>
>>47568666
I'm sure anon meant tougher per point, impfag.
>>
>>47568567
>FW unit
>Not expecting it to be banned on most gaming groups because it's FW.
I wouldn't worry that much.
>>
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>>47568749
not that guy, but the idea that Xenos technology could rival anything humanity has produced, let alone the God Machines of the Collegia Titanica is laughable.
>>
>>47568666
>can't be locked in CC
That's 30k, not 40k.
>>
>>47568809
yeah, you are totally that guy.
>>
>>47568815
They use the same rule in both of them man.

FW wants your warlord to be FURY AND FIRE GIVEN FORM!!!
>>
>>47568833
Nah. I'm doing this from a roleplay perspective, him from crunch.

I admit out of character it might be better.
>>
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>>47568833
>yeah, you are totally that guy.
>Implying
And also you would need three taunar to match a warlord, and most likely the warlord will be erasing one taunar per turn.
>>
>>47568666
>Toughness 9
>Requires a 6+ to wound with str 6 and 7
>Requires a 5+ to wound with a str 8
>Requires a 4+ to wound with a str 9
>Requires a 3+ to wound with a str 10
>Cant suffer from explodes
>4++ Invul against shooting
>5++ against Melee
>Stomp
>Weakens D str hits against it
>5++ Feel no pain
>Immune to instant death- D3 wounds only
>Poison only on a roll of a 6
>Can also overwatch with less shots

Now on the otherhand

>2700 points
Warlord
>600
Taunar

That means 4 Taunars.
>40 wounds
>4-12 stomp attacks
>4 different 4++ then 5+++
>24 str 9 ap 2 60'' hits
or
>48 str 7 ap 3 60" hits
>4 Massive blast D weapons
or
>12 str 8 ap 3 Apoc Barrage blasts

All of which is coming from 4 different sources that each dampen the first D hit and then get some saves ontop of that.

You're one kind of special stupid, aren't you satan.
>>
>>47568871
But fluff wise, the Tau would just blow up the ship that we carry titans on because we don't have escorts or anything for them. Titans are replaceable afterall
>>
>>47568578
Oh, I didn't see that you said table and just thought you meant board.

I don't quite get what you mean by making the table frame lower, but it sounds nice.
>>
>>47568892
Sorry, let me rephrase.
"Yeah, you are totally That Guy."
But he owned up and dropped the act quick, so it's fine.
>>
>>47568892
Chances are the Warlord will maybe get two before dying.
>>
>>47568929
Which is why three out of four ran away on taros when a flyby took out the first.

Also
>Captcha asks me to check all of the food
>has a picture of natto
You are really playing loose with these definitions, Google.
>>
>>47568931
roleplaying for potentially a few posts makes me That Guy?
>>
>>47568955
I keep getting "Pick square street signs" and getting only circle signs or trucks with logos.
>>
>>47568955
Just to note, titans don't get escorts or anything like that because they are as valuable as guardsmen. You can get them 5 credits per bundle.
>>
>>47568666
>>Ceramite plating
[citation needed]

I'm pretty sure that rule doesn't carry over to 40k.
>>
>>47568910
>>40 wounds
8 S D shoots per turn
>>4-12 stomp attacks
Warlord is immune to those
>>4 different 4++ then 5+++
8 S D shoots
>>24 str 9 ap 2 60'' hits
Great you can glance it, let's hope it fails it's invulnerable save
>or
>>48 str 7 ap 3 60" hits
Immune to those sorry
>>4 Massive blast D weapons
Great get close because the warlord will most likely be deployed beyond your weapons effective range, watch out for the D shoots.
>or
>>12 str 8 ap 3 Apoc Barrage blasts
Inmune

Good luck with preventing the warlord from one shot your shit armours one per turn.
>>
>>47568929
You do know the titans have drop pods?
>>
>>47568961
As a Tau player, Imperial "Role Play," gets very old very quick. I've seen more people than you might expect keep up the "Xenos scum" shit the entire match, many are only pretending to be joking about it. There are players who actively hate with actual prejudice and spit out shit like "Xenos scum," the way a Good Ol Boy spits, "Porch Monkey," and, "drug dealer," when talking about a black man driving a nice car.

After the first few months, there are only three players in my 6-store meta that manage to keep it fresh, entertaining, and light enough for me to occasionally play along.

It's pretend fictional-setting racism, but you might be surprised who quickly it becomes actual prejudice. And people who let fictional-setting fake-racism become real are definitely that guy.
>>
>>47569068
They can't deploy from their drop pods if their ships explodes
>>
New thread
>>47569137

>>47569137

>>47569137
>>
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>>47569017
Armoured ceramite
Also, invulnerable to haywire

Look upon our works and wept.
>>
>>47568346
>makes the wrong sound when you fire it
Beautiful
>>
>>47569072
This is only because it's tg, the other TAUFAGS are equally toxic.
>>
>>47569037
>Low str hits get rid of voidshields turn one
>4 str D hits ranging from 0-60 hullpoints total
>most apoc tables sans 12x4 will put them in the both in range
>GCs are also immune to stomp

>Warlord only outranges with D with Volcano cannons. Thats only 4 shots

Good luck preventing the 4 taunars from turn one shitting on your Warlord titan to death.
>>
>>47569198
>>Low str hits get rid of voidshields turn one
Fair enough
>>4 str D hits ranging from 0-60 hullpoints total
You put too much faith into those one shot D blast
>>most apoc tables sans 12x4 will put them in the both in range
I didn't knew I as playing with peasants
>>GCs are also immune to stomp
The warlords are bas S D anyways
>>Warlord only outranges with D with Volcano cannons. Thats only 4 shots
You forgot the two laser blasters 96" heavy 3 small blasts.
>>
>>47567377
And even then dies like a bitch to grav cannons.
>>
Someone please post DE paint schemes for inspiration!
>>
Relatively new to the game, been looking at factions and the Death Korps regiment looks really cool.
I also noticed that their models are wicked expensive.
What's a good way to start on a smaller scale?
>>
>>47563617
The main "problem" is that I don't think Breachers will be very good. To be used effectively, they will be getting into melee range and then subsequently destroyed (even with Darkstrider's leap back) by Blood Angels if the enemy's playing competently. In addition, the Breachers will be footslogging it. I'd have suggested switching the Piranha out for a 'Fish but you'd still need to raise some extra points.

If it was up to me, I'd rip out the Breachers and Darkstrider and use those points on getting more XV8s which are fast objective grabbers in Farsight armies and can also be tailored with AP2 for Blood Angels. If there were points left over I'd also beef up the Pathfinder squad by a couple of men.

However, if you're set on Breachers then that's fine.
>>
>>47567238
He said Crisis or Stealth suits.
Riptides, Stormsurges and Ghostkeels are the problem, though I'd argue that that Ghosts aren't actually OP outside of the Optimised Stealth Cadre.
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