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Heya! It's me, Viconia!

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Thread replies: 353
Thread images: 50

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Heya! It's me, Viconia!
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Does that mean I can romance Imoen now?
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FLEXIBLE
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>>47524158
Y'er a queer fellow.
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>>47524158
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>>47524186
proceed...
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>>47524158
>Wanting Irenicus sloppy second

CHARNAME is no cuck.
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>>47524185
Shut up, you insisted on trying that belt on without identifying it!
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>>47524261
If you're going to whine, do it somewhere else.
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>>47524192
It's not cuckoldry if you a) murder the other guy first b) fuck him too.
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I remember romancing her with a reputation that was through the roof and having to game the mechanics to keep her from bailing because I was just too GOOD And then I messed up the alignment change bit in ToB
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>>47524186
Yessss
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>>47525029
The Slayer form really is a godsend for keeping Viconia happy
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>>47524261
Yeah, that was the point I got tired of her whining. God this was an boring romance.
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>>47525120
>Yeah, that was the point I got tired of her whining.
That's line her first line, though.
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>>47524141
>Heya! It's me, Viconia!
Fuck you.
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>>47525701
Exactly.
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>>47524287
>>47524192
Now I wonder if Irenicus raped Female CHARNAME too.
>>
>Have I ever told you about how I survived when I first fled to the surface?
:
>It was difficult, if you can imagine. I knew only a few words of common, and as I traveled I carefully avoided any contact with the surfacers. The land was strange, and each day I huddled under the terrible open sky, sure that I would be pulled into the vastness of it if I but closed my eyes for an instant. Lolth had abandoned me, and I was alone in a strange world. Those rivvil who saw me hounded me with abandon, and I fled to the forests. There I was hunted by the darthiir...surface elves...and their honed hatred drove me further. I was sure I would perish, never to see the Underdark again.

>A group of goln -you call them goblins- tried to seal my fate, but a human merchant came in his caravan, and his guards scattered them. From a distance he had thought me a surface elf. Surprisingly, when he learned I was Drow he offered shelter. It was a sanctuary while I learned the human tongue. He was Calimshite, I believe. They are fond of slaves. The price for my safety was the favors I bestowed...erotic arts that the Drow have honed for an eon. Does it amuse you that I had to run my dark hands along his sweaty folds and tickle him artfully with my tongue; that he exerted himself wildly as I passionately bit his shoulder?
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>>47525851
Eh, she tells later that it was a lie.
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>>47524186
Wait, can you straight up rape someone in this game? I really need to give it another try then. How many people do you get the option of raping?
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>>47526376
It's from the Romance Imoen mod. Remember, she is your sister.
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>>47525851
Even if it was true drows aren't that big on chastity and virginity thing so eh, comes with the perks I guess
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God Viconia is so useless. Nice STR and CON stats, you slut.
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>>47524141
Fucking cunt. I let the Flaming Fist kills her in BG and then I refuse to help her when the mob will burn her alive in BG2.
Fucking Drow. Now you are trully charcoal, you cunt!
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Aye Servah da flamin' fist
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>>47526383
Oh, sister? So I get a incest bonus as well? But it's a mod, so fuck that. I thought it was going to be some delicious author condoned rape.
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>>47526694
The mod is garbage anyway. A buddy and I were playing through multiplayer and he insisted I install it because it "gives her more banter dialogue" or some shit.

Was just horribly written and intrusive as fuck. Half the time we rested my paladin would end up having erotic dreams about his sister when I just wanted my fucking HP back.
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>>47526878
Well duh, of course it garbage. You show me a erotic mod that does story well, and I'll give you a life times supply of blowjobs.
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>>47526926
I wasn't told it was erotic by my friend before I installed it
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>>47526951
Oh! Oh... That's. That's pretty fucking skeevy. Especially since most people DONT like incest. You called him out on it, right?
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>>47527122
>most people DONT like incest
Wait, what? Hold the press!
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>>47525851
/tv/ has ruined that for me now.
Whenever I hear a sentence starting with "have I ever/did I ever tell you about" I mentally add in "and X was a good friend" after

>>47526694
>>47527122
>>47527149
While it may not matter to some, it's not technically incest, biologically speaking.
You're on related in terms of divinity, since Bhaal took different forms on.
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>>47527337
Oi, I like incest, but springing that shit on someone who's fetishes you don't know should be punishable by dick punches.

And even if you do know, not agreeing on sexual stuff ahead of time is still dick punch worthy.
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>>47527337
>that image
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>>47524141
Die drow.

Noremorse.jpg
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>>47528502
You may be an absolute bro, Keldorn, but goddamn you don't half know how to cockblock
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>>47524141
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>>47531443
Man, I want this now
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>>47527337
>While it may not matter to some

To some, it matters a lot! Some moralfag modders made their mods incompatible with the Imoen romance mod to satisfy their moralfaggotry.
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>>47527122
>most people DONT like incest
Why would anyone care about that unless it was your own real life actual sister?
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>>47526878
And yet it's still better than the Saerilith mod.
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>>47534265
Mention not the unholy text
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>>47524141
Hi! I'm Noober!
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>>47524186
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>>47536318
heya!
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>>47526878
That only happens 3 times but yeah it's not fucking wor.... ah shit my friend wants to play multiplayer with me do I have to uninstall the mods to play with him or what?
Can I just copy my folder then redownload the game then when we're not playing together copy the backed up folder across to continue with my mods?
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>>47526527
you're just angry that you didn't do her romance right. Sucks not to be glorious Halv-Elven Maserrace and have all the options with the females!
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>>47524141
Ended her romance just today in may re-play-through. But worth it. Come at me Throne of Baal!
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>>47534265
What is this Mod? I've seen people say it's awful but I don't know the story.
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>>47524141

>Sarevok swapped Viconia and Imoen's brains

What happens next
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>>47526465
>Not making her wear Belt of Giant Strength or some other strength increasing item
Pathetic.
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>>47537015

Take what I say with a grain of salt,, it's been a LONG time since I played it.

But basically, the mod adds a lot of new content, and despite my hostility, one piece of it is really quite good: You have an option to turn to the Church of Tyr for help getting into Spellhold, in case you want to wash your hands of both the thieves guild and the vampires.


But part of doing so is you get saddled with their newest exemplar, a 15 year old girl who is the queen of all mary sues. It's not just that she's a great warrior and morally perfect, there's reams and reams of turgid prose to describe every damn thing she ever does, down to mundane actions like her shaking her head and her hair moving.

She will get very grabby with just about any male character, and shoehorn you into a ridiculous romance. And it is ridiculous. Remember that drow lady you have the chance to sleep with when you're in the underdark? If you that to Saerilith, even if you're not officially an item and still in the early flirting stage, she will DIE of heartbreak. But oh yeah, she's a mega-paladin.

The whole thing is unbelievably retarded.
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>>47538495
Is that the one who will only pursue a romance if you have more than 16 Charisma, and there's a quest in place to make sure you don't use the ring of human influence to up it?

Truly, a romance for the ages
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>>47538654

DESU, I don't remember. The one time I played with it, I was using a Paladin (And I was again sucked in by the "you can get help from the church of Tyr" as I didn't want my exemplar of righteousness consorting with thieves), so I actually had a CHA of 19 naturally since i transferred him over from BG1.
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>>47538753
IIRC, she doesn't give you the time of day if you're below 16.
It's amazing how shameless the Self insertion and wish fulfillment are
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>>47538873
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>>47538873
>>47538886
>Baldur's Gate: White Knight Simulation Edition
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>>47538898

No it's okay, the 18th option gives you the chance of double-pounding that tight Mary Sue puss.
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>>47524192
What? Is this not another mod?
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>>47538873
>>47538886

I hope I'm not the only one, but I really dislike it when there are dialogue options that include (*does an action*) before the spoken part.

That, and even though I despise the wannabe-playboy, do we REALLY need two pages' worth of options to shove him off?
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>>47538873
>>47538654
That's laughably shallow.

This Saerilith thing is legit, not some sort of purposefully overdone joke?
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>>47539166
What really gets me is that most of the options are variations on 'threaten him with violence'. What's the point of having so many options if they're all the same thing?
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>>47539200
Well you need the variety so you can decided precisely HOW to threaten him with violence and/or mock him in order to defend your lady's honor.

Plus one line where you suggest running an Eiffel tower on her instead.
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>>47539226
Of note, some of the options don't even make sense depending on your character class, like a Wizard Slayer suddenly having a prepared spell ready to unleash on Salvanas(option 9).
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>>47539262
Love finds a way
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>>47539187
>This Saerilith thing is legit, not some sort of purposefully overdone joke?
Nope, it's legit.
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>>47539187
Much like My Immortal, If it is a joke, it falls into Poe's law territory
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There is literally nothing wrong with Saerilith. Someone just wanted to make a waifu for BG. Where are we, Reddit, Something Awful, RPG Codex? Shameful attitude to have lads.
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>>47539378
It's still cringy as heck, anon.
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>>47539378
It's a self insert, not a waifu.
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>>47539409
What site are you from? Come on lad, there's far worse out there.
>>47539423
>Some girl somewhere wants he pussy to be ravaged by Bhaalspawn
Can you blame them?
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>>47539423
>Not being your own waifu
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>>47539438
The only BG one I can think of is Chloe.

Maybe the Drow PC one too.
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>>47539423
Be honest anon.
If you were to meet a girl that was so hardcore nerdy that she wrote and programmed a major BG2 Mod and she was interested in you, you'd ruin your trousers.

Even if it was shit, that's some nerdcore dedication.
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>>47539500

Depends on the girl, anon. Just because she can code hard doesn't mean she's kind, or interesting, or attractive.

I've don't a no-damage boss run in Dark Souls 2 before, don't see women lining up to suck my estus flask.
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So aren't they bringing out a new expansion pack or something for the special edition of BG? Like it bridges winning the first game to you getting captured and multiple original PC's getting raped and murdered in the sequel?

Not really very hyped, especially if the new party member NPC's in the special edition are indicative of modern writing quality.
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>>47539892
They did.

Even ignoring their less than subtle political shoehorning, It was shit.
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>So then i kicked him in the head till he was dead, hahahaha
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>>47538495
Best yet, the author throw a fit when people criticized his mod and his WIFE had to step in to cover for him

>>47539483
>The only BG one I can think of is Chloe.

Oh Chloe. Another fucking giant Mary Sue.
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>>47539905
What were the worst parts about it?
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>>47538886
I like how option 17 is just sort of inconspicously hovering there.
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>>47539973
Just being incredibly dull and bugged up the ass.
I can't remember a single thing about it apart from glitches and them throwing a colossal bitchfit over getting negative reviews on Steam, to the point where they started begging for upvotes

They also decided to ruin an NPC's character (granted, only a minor BG1 party member, but it was such an incredible 180 that it needs mentioning)
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>>47539973
SoD is fine, nothing too memorable, but honestly it feels like a better developed ToB.

Ending fight is totally horseshit though and there are some cringe-worth questline from old character (Mostly Jaheira)

Anyone expiring captchas problems?
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>>47540034
>Just being incredibly dull and bugged up the ass.
>Buggest
Just like every RPG of this kind?

>I can't remember a single thing about it apart from glitches and them throwing a colossal bitchfit over getting negative reviews on Steam, to the point where they started begging for upvotes

Well, most of the reviews were given by KiA raiding Steam.
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>>47540034
Which party member? Did they fuck over my sadsack bro Xan?

Talking of bad 'official writing' and ruining NPC party members was any of it as bad as the asstarded BG1 Novelization?
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>>47540053
>Anyone expiring captchas problems?
I've been experiencing that for days now, takes ages to load them in
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>>47524141
Huh? Whassat? Vicodin? Never touch the stuff, it's addictive.
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>>47540068
Well, any bugs retroactively apply to BG:EE, since they are the same game. So, yes, complaining about that is justified.

It isn't the worst thing I've played, but I don't see much replay value in it. There's a lot of tedious fights. And making skeleton archers kite you is beyond tedious. See, they resist arrows and you can't fucking get them to stand still to melee. I like the climatic big fights but as more of a dungeon finale.

By the way, the funniest bug I saw was that Khalid got hit by a something offscreen, so when I went to talk to him, there was just a bouncing piece of gib with "khalid" above it. Jaheira got killed by trolls. I was scouting and as soon as I scouted the trolls they beelined for some NPCs which included Jaheira and massacred them.

I'm not commenting on the writing, but its bad. Thing is, ToB is fucking awful too. And I just skip it all anyway.
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>>47540127
You forgot your pic.
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>>47540071
Jaheira and Khalid are the ones that got fucked.

If you want to get spoiled:

1) Khalid and Jaheira leave CHARNAME to take a vacation in the north. They later justify that it's for "harper business", but it feels very out of characters, since most people agreed they took their guardians role very seriously.

2) There is a questline about an anniversary gift that it looks like written by a 10 years old.


Viconia may appears a bit too soft, but she always been an hard character to write, so I don't blame. Still cunty at least.

The writing itself felt very "modern", a lot of sarcastic response, but honestly, BG2 has never THAT serious, and certainly not on par with Planescape.

>>47540157
>Well, any bugs retroactively apply to BG:EE, since they are the same game. So, yes, complaining about that is justified.

Uh? What do you mean? SoD is pretty much a new game, entirely made almost using new assets (Well, of course the engine is the same, but you get what I am saying)

Old RPG like BG2 and Torment, etc are always been buggy by nature on release. People masturbate on Vampire constantly and that game fanpatch has reached version 700. Arcanum still barely runs.

>There's a lot of tedious fights. And making skeleton archers kite you is beyond tedious. See, they resist arrows and you can't fucking get them to stand still to melee. I like the climatic big fights but as more of a dungeon finale.

I thought the encounter design was pretty good. They mixed in a lot of stuff to make things not too repetitive, and the areas are not too big so they didn't have to fill them with trash. My only problem is that a level 9 CHARNAME shouldn't be a able to tackle so many stuff.
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>>47540224
>Uh? What do you mean? SoD is pretty much a new game, entirely made almost using new assets (Well, of course the engine is the same, but you get what I am saying)

No, it runs from inside BG:EE. So any engine bugs also apply to BG:EE.

I'm currently playing an MP campaign of the BG series. My friends and I foolishly started it in EE because we assumed that it would be better suited for online multiplayer.

I think the encounters get better. Some dungeons are really good. Anything with undead is horrid, but there's also a few really good ones. The green dragon fight is great.
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>>47539892
I will just stick with the first two games via TuTu. I don't see any good reason to get the rerelease at all.
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>>47536318
Anyone else have Imoen randomly throw a rock at him and kill him or only me?
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>>47540261
>I think the encounters get better. Some dungeons are really good. Anything with undead is horrid, but there's also a few really good ones. The green dragon fight is great.
>Not using a cleric

You are like our friend Keldron here, asking to get cucked.
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>>47540157
Actually, speaking of khalid, I just remembered that in this same playthrough he had gotten chunked by the Tanari boss. So he was brought back from permadeath only for that to happen to him again.
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>>47524141
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>>47539912
I love how Cam Clarke has made a living off of only being able to do one voice.
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>>47540388
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>>47540071
Safana and Jaheira. The lead writer said they found their portrayals misogynistic so changed them.
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>>47540514
>The lead writer said they found their portrayals misogynistic so changed them
Hmm...

What exactly was so misogynistic in this case of Jaheira?
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>>47540536
They somehow think that jaheira fills the nagging wife stereotype.
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>>47540575
Not >>47540536, but...really? I'd have thought that Jaheira would have appealed to the stereotypical feminist.
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>>47540469

>Talifag tears after this reveal

I don't like any of the ME romances and have no particular dislike of Tali, but damn were they delicious.

I lied. I'm actually a Garrusfag. Mega homo for that bro.
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>>47540617
Nothing appeals to them, anon
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>>47540731
Yeah, who knows what goes on in the mind of a crazy person.
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>>47540678
Oh, you thought THAT was bad?

https://www.youtube.com/watch?v=w9HM3-5rWYo
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>>47540827
Truly cringe worthy. How did the absolute worst character manage to get shoehorned into all three games?
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>>47541095
>absolute worst character
That's not Miranda and/or Kai Leng
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>>47541095
That's not Liara.
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>>47541138
Good gods, Kai Leng. Who the hell thought that idiot was a good idea?
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>>47541272
Whatever geniuses thought the writing of ME3 in its entirety was satisfactory to begin with.
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>>47541596
I wonder if that guy is still mad.
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>>47539973
Everything about Safana and Jaheira.

It seems the SJW writer thought that Jaheria was too much of a naggy bitch so she wrote her in the expansion even more like like nagging bitch.

And you remember Safana being this sultry seductress-style thief? She is a complete cunt now because being a cunt is what SJWs think is how you are empowering.
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>>47541729
>>47540469
Please spoiler this shit
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>>47541794
I only bought a copy AFTER I heard about the GGers throwing a shitfit about trannies and Minsc making fun of them.

Really my vidya buying calculus comes down to how bad it'll piss off the anti-SJWs these days.
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>>47541946
here's your (you).

Spend it wisely.
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>>47541995
>literally trigger'd
Oh, trust me, I will.
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>>47540514
Safana still pretty much the same, though.

Not like the original any depth to begin with.
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>>47542039
Didn't you know, anon?
BG was a paragon of right wing values and it's a cultural travesty that they've forced it into a liberal morality play!
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>>47541900
Daily reminder
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>>47542039
All the BG 1 NPCs are very light on characterization. You can read into them what you want to. This is generally a good thing, unless you're an unstable radical.
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>>47542039
>>47542178
Safana was in BG2 as well though.
It's only for a bit, but what she does end up doing makes no sense with the new material taken into account.
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>>47542223
Eh, is it that of a problem?

Viconia story too is highly inconsistent with the one in BG1, timeline wise.

Several characters you can kill can return with no explanation.

Imoen goes from behind a characters literally made from scratches to the second most important character in your party.

Safana has like, two lines in BG2?
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>>47540469
to be honest to thing that I hate the most (except that it exist and is the fruit of staggering 5 minutes photoshop) is that she has long hair. A person that has a spacesuit on her for 99% of her life is not going to have long loose fucking hair
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>>47542158
I don't get how anyone can be mad about ME3, it was obvious as fuck Bioware had no idea what the fuck they were doing with the Reaper plot after ME2.
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>>47524141
should I pick up BG 2 again? Managed to play the entire first game and thought 2 looked much better but started to fall asleep when playing it.
Feels like "baldurs gate 1/2 is the best CRPGs ever!" is a bit of a meme
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>>47542640
>be a handsome elven sorcerer
>go to the drow city
>plow the matron's daughter
>exchange real dragon eggs with fake ones
>matron and daughter die to a demon lord
A job well done.
>>
>>47542697
You either like it or you don't. I would recommend it because it is my favorite game. The amount of replay variety is staggering.
>>
>>47542596
>Eh, is it that much of a problem?
Maybe not in the grand scheme of things, but it is highly indicative of one the accusations leveled at them.

BG1 NPCs were essentially replacements for when you got someone killed, and it wasn't until BG2 that they actually gave more of a shit about them than a bit of flavour and maybe a quest.

They don't have that excuse. They already had it clearly written out for them what Safana was at core, and they ignored it. It may be a few lines, but it's not as if she used them to comment on the weather; selling out your husband, and potentially some of her friends, to a gang of wolfweres for the bounty of Chaarname's head is a pretty big indicator of what she's like.
However, that's not the real problem.
The real problem is that they had plenty of people they could have used that don't have ongoing BG2 stories to conflict with, and were a lot more interesting as people.
Shar-teel, for example, would have been a great person to use, as she had gaping character flaws that you could explore, and a direct connection with the ending of BG1 (Angelo, the corrupt asshole who dicks you over, is her father and pretty much responsible for her being a raging cunt).

The fact that they used one of the only people who DID have a definite contradiction in BG2 indicates pretty heavily that they didn't actually care.
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>>47541946
Wow you sound really upset about people who dislike SJWs
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>>47542763
I should rephrase that part at the end.

It's not as if they couldn't use her, but the way they portrayed her character is not the sort of person that sells people out to psychotic monsters.
It would be like Faldorn deciding to take up hunting, or Shar-Teel working as a stripper, or Tiax being a kindly psychologist.

They could have done so much more, and it really doesn't help that the press releases make it sound like the writers were just fans of the character.
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>>47542735
Dammit, the Underdark was so good.

>TFW if the game was released today it would be sold separately as a day one DLC.
>>
>>47543021
Whats beneath the Underdark? The Belowshadow?
>>
>>47543187
Worse.
Australia.
>>
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>>47543187
Whatever you do, don't go to Scarytown.
>>
>>47543021
on the flipside, there would be mod for full nudity, catgirls and futadrow two weeks after the release
>>
>>47543218
only if it was made by our lord and savior Todd "see that x?" Howard
>>
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>>47543021
Pretty much every area outside of Ahtkala would be DLC nowadays.

I mean, Trademeet, Umar Hill, Firkaag, etc.All DLC:
>>
>>47543426
>Saemon Havarian
MOTHERFUCKER!
>>
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>>47539378
>There is literally nothing wrong with Saerilith.

This bait is even lazier than the HURR DURR MUH ANTI-SJWS-Stuff.
>>
>>47544099
That doesn't mean disagreement where I come from
>>
>>47544267
Well it says so in the picture, so that's a compelling argument.

Can you present a better one?
>>
>>47541729
I like how the three endings break in timing when you get to the shot of the galaxy, and then returning in (relative) sync to Joker and the Normandy.
>>
>>47543426
>>47543633

I still find great satisfaction when I give him a chunking before he teleports out. Even though I know that he'd survive for his next obligatory "BLAME CHARNAME" gig.
>>
>>47547038
The sense of disappointment I felt while going through that sequence was palpable. It had ontological weight. My apartment shifted and walls shuddered as my sinking heart became a singularity of sorrow and tried to pull everything inside it in order to stop the hollow feeling.

What I'm saying is, fuck Bioware.
>>
>>47542763
The Harper part where they killed off fuck..oh god this just goes to show how bit part they were. The wizard/thief combo who the harpers sent you to kill.
It did serve as a good example on how the harpers were just using you before trying to kill you.
>>
>>47542619
>I don't get how anyone can be mad about ME3, it was obvious as fuck Bioware had no idea what the fuck they were doing with the Reaper plot after ME2.

Some dude has written a book-length series of blog posts on why the ending to ME3 sucks:

>http://www.shamusyoung.com/twentysidedtale/?p=32094

It's seriously like 100,000 words all up, and this after doing a full LP of it on youtube just to talk about how much he hates it. He cares more about the ending to a mediocre video game series than I care about anything in my life.
>>
>>47553133
>He cares more about the ending to a mediocre video game series than I care about anything in my life.
If he were on Faerun, the strength of that belief would make him the chosen of at least one of the gods.
>>
>>47553133
Shamus may have a bit of trouble when it comes to characters, but he can root out and shred plot holes like no other
>>
>>47553133
Shamus is a hero and a real human bean
>>
>>47525100
>tfw you forget to do Slayer right before finishing the Mind Flayer and that freeing the slaves was a rep bonus over the rep bonus of killing the elder brain
>she leaves
>last save is before the fight
At that point I basically just threw everyone's summons and unloaded a wand of cloudkill in that room and decided to hope every would die without the incredibly hard fight.
>>
>>47540327

>Keldorn is Lawful Good
>somehow punishing his wife for adultery is treated as a bad thing

Are they forgetting the LAWFUL part of his alignment?
>>
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>>47541729

>that .webm

Why is Joker turning to look back while he's piloting Normandy? It's not like he can see through the ship's hull.
>>
>>47540678
>>Talifag tears after this reveal
Wasn't even a Talifag and I hated it. It just seemed so horribly lazy.
>>
>>47555016
It's the classic paladin's paradox. Is law or good more important when they become mutually exclusive? I think that's where they get their powers from, even.
>>
>>47526926
Late reply, but A Dance With Rogues?
>>
>>47555277
I rather like those articles on alignments, although I'm in no way a dedicated alignment analyst so feel free to disregard my opinion.
http://easydamus.com/lawfulgood.html

According to this one, a lawful good character will not harm people unless there is a direct need for that, like self-defense. So while him punishing his wife for adultery is lawful, it's not particularly good.
On the other hand, it comes down to a personal definition of "good". Say, a person who believes adultery leads to degradation of society will punish a cheating wife/husband with no remorse, and it will not break their alignment.

>>47555333
First part is good for a fan-module, especially for playing as a rogue (original NWN campaign is mostly geared towards tanky builds). Second part is significantly worse.
>>
>>47555343
Something leading to degradation of society or not is a lawful concern.

Alignment good and evil are about compassion on a personal level.
>>
>>47555277

Punishment is both lawful and good.

Emotions, such as love or compassion or mercy, have nothing to do with justice.
>>
>>47555354
If I believe an action leads to a disaster, is it not my duty as a lawful citizen to prevent such action? Especially when the law supports me in my beliefs.
>>
>>47555359
Justice is about law.

>>47555367
Sure, but you have to accept that you may be moving towards a lawful neutral alignment.
>>
>>47555372

Justice is justice.
>>
>>47555367
No, you don't get it. Anything that considers "society" as the center of its end point goal is already purely lawful almost by definition.
>>
>>47555381
A d&d character that focuses only on justice and forsakes other virtues, and possibly reason itself as well, would likely be LN or maybe even TN. Or more colloquially, "lawful stupid".
>>
>>47555382
I'm not asking whether it's lawful for me as a law-abiding citizen to pursue the punishment of criminals, but whether it's good.

>>47555372
>lawful neutral
Oh, right. Those guys are all about "dura lex sed lex", aren't they.
>>
>>47555400

>Waah, I don't like actual justice being meted out, that's not good at all!

This is you, cuckold enabler.
>>
>>47555402
>I'm not asking whether it's lawful for me as a law-abiding citizen to pursue the punishment of criminals, but whether it's good.
When I say it's purely lawful I mean that in the alignment sense of lawfulness. It has nothing to do with good or evil, and may possibly be neglecting such concerns.
>>
>>47555404
I think it's funny that an entire infinite plane in Planescape fell from Arcadia to Mechanus because of pretty much exactly this mentality.
>>
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>Not playing a female and romancing the best guy
>>
>>47555530
Can you continue the romance if he fails to become a knight?
>>
>>47555530
>Sir Ano
>best guy
>>
>>47538873
That lp was godly.
>>
>>47556034
What LP?
>>
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>>47538886
>option 15
>>
>>47556043
That image is from a lets play that was done on the SA forums. Check lparchive for it, a really fun read.
>>
>>47538886
Wow, that's super sad.

What happens if you pick option 17?
>>
>>47556176
You get a Saerilith sandwich.
>>
>>47555563
Yes.
>>
>>47555354
>Alignment good and evil are about compassion on a personal level.
>laughingoutsiders.png
>>
>>47555530
But thats not how solaufeyn looks??
>>
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>played PS:Tormeme a few years back for the first time
>enjoyed it
>tried Baldur's Gate
>nearly snored, so boring
>couldn't even bother to finish the first chapter
Why?
>>
>>47556505
Try NWN2. The MotB module in particular is pretty great.
>>
>>47556593
>>47556505
Definitely not the original campaign if you hate unimaginative fantasy.
>>
>>47553949

Is there a God of Disappointment there?
>>
>>47556176

She dumps you and leaves the party.

I'm not joking.
>>
>>47556722
Mask of the Betrayer is definitely better, I half recommend the main story because MotB does follow on its heels. It isn't strictly speaking necessary to play NWN2's main story first, but I know how some people are about completion.
>>
>>47556868
Not even the best Sera reaction. If you choose to become a god at the end of the game she dies of heartbreak.

She literally dies, the game mechanic kicks in and she dies right there before the game ends.

It's absolutely hilarious.
>>
>>47557001

And doesn't she kill herself if you sleep with that drow lady?
>>
>>47557137
Yeah, she'll kill herself over that. The god thing, though, she doesn't kill herself. She literally just dies of a broken heart. Falls over and dies because you became a god and won't be her mortal husbando.

It's beautiful.
>>
>>47556505
BG1 has a very slow start, especially if you don't know what you're doing or fall into the trap of chasing the main plot too early.
BG2 is much better in this regard
>>
>>47557784
BG2 has a shitty start, where you are literally told to grind for an entire chapter.
>>
>>47558001
Except you don't "grind" it, you just do whatever the fuck you want, all quests bring you cash. You can rush very quickly it or you can take your time. It's a sandbox with a soft conclusion, which was very well done.
>>
>>47558038
It's wasted space. The time could have been used better to set up the villain, the cowled wizard, Bodhi, shadoe thieves and all that.
>>
>>47558085
Except it was very enjoyable and fleshed out the world. Without all that content the game wouldn't give that wonderful feeling of exploration, discovery, and most of all adventure that it did when you first played it.

It's a good example of sandbox content being used sparingly but effectively.
>>
>>47558001
You get a fuckton of gold from Firkragg's corpse, there's a large amount of quests, you can establish a stronghold, and find plenty of magic items to sell in Athkatla alone. It's not difficult or even time-consuming to do so.

It's not like the game is saying "Now go bring me 1000 bandit scalps".
>>
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>>47558085
Did you miss the whole underdark, the elven city, spellhold, the dreams and all that?

Chapter 2 is long as much you want it to be.
>>
>>47558202
That all takes place AFTER you fork over the money.

>>47558162
This, Chapter 2 is about Athkatla and the surrounding lands.
>>
>>47558172
>from Firkragg's corpse
Were you supposed to have taken Firkragg out by chapter 2? Christ.
>>
>>47558371
>That all takes place AFTER you fork over the money.
10k are literally pocket change, jesus christ.
>>
>>47558085
Chapter 2 is about the setting, and where you find your footing and get to know what party you plan on using.

You start exploring Irenicus, Bodhi and your divine heritage once you trigger the next part of the quest.
The beauty is that you can do all that whenever you like, barring the one or two missions you'll need to get the cash.
IIRC, the Umbar Hills, Cult of the Eyeless, Planar sphere and Firkraag questlines can easily net you enough money by themselves.
>>
I've always felt like I've been playing the Baldur's Gate games incorrectly, Icewind Dale included.

I could never figure out if you're simply supposed to save/load until you either luck your way through an encounter or figure out something significant, or whether you're supposed to stock up on a billion health potions and kite your way through the game. Neither seemed correct.
>>
>>47558462
Save/Load only for annoying segments with irritating save or dies, otherwise take it on the chin.
>>
>>47558462
BG2 is a lot about planning, for example mindflayers become total pushover with the right set of debuffs.
>>
>>47558527
>debuffs
>not just summoning a bunch of skeletons or something
>>
>>47558417
Firkragg can be rekt by certain builds at low level....but you still have to get by his dungeon filled with vampires and golems. I can't imagine full clearing the place at low level, and my autism forbids partially doing it.
>>
>>47558727
Safest way is to just give one guy chaotic commands, buff the shit out of him, and have him block a chokepoint while being covered by archers. Maybe give him protection from magical weapons for safety.

A paladin with Carsomyr will rip them to shreds, and they're generally safe if the buffs wear off since their saving throws are absolutely godly.
>>
>>47558462
The simple answer is; you can play them however you want. I've beaten BG1 without ever loading, the item placement is actually set up to play without doing so, there's convenient items everywhere. I haven't beaten 2 like that, because its filled with so many save/die events that are just insanely tedious to remember exactly when to prep and to actually prep.

Kiting is definitely recommended in BG 1 until you hit level 3, though. At that point you can get a reasonably tanky character or NPC such as Khalid.

You shouldn't take all that much damage except against certain foes if you actually use shields on your fighters. Against some foes; yes, you can chug pots, but you shouldn't need to most of the time.
>>
>>47558843
The main trap in BG1 is its far less linear, and has no level adjustment, meaning you're much more likely to get straight up raped by something you've no hope in hell of taking in a straight fight if you wander off the beaten path. Like that fucking Doomsayer.

BG2 rarely throws things you outright can't deal with, but as you said there's more chance you'll get caught with your pants down. Like when those vampires show up out of nowhere in Firkraag's dungeon, just itching to annoy or even kill anyone who hasn't got restore/plane protection prepared
>>
>>47559060
The biggest trap in BG 1 is filling out your party with 6 people and then going right for the main quest. Your 6 level 1/2s will be pincushioned by kobold commandos faster than you can reach for the quickload button.
>>
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>>47559141
Don't remind me.
>mfw I somehow managed to finish the mine with level 1/2s, then ran headfirst into the slimes and bounty hunters
>>
>>47558808
and skeleton trash is immune anyway, not that they exactly need it since you can just summon more meatshields if they die
>>
>>47559141
>going too far north and meeting Ankhegs
>going too far east and meeting werewolves
>going too far west and meeting basilisks
>not going far south and going to the main quest early
>doing everything right, but using the likes of Xzar, Montaron, Eldoth and that other useless tit of a bard as party members
That game sure knew how to fuck newbies in the ass
>>
>>47560801

>Not taking any damn five people, heading to where Drizzt was, forcing them to surround him and then ordering them all out of the party, and shooting the drow to death for a +4 chainmail, two awesome magic swords, and enough XP to get you to level 5 or 6 right off the bat.

It's like you want to lose.
>>
>>47526383
Just checked out the mod again after its hilarity over so many years.

Its actually...finished with TOB shit? and apparently redone? the bg forums is saying its the best shit since sliced bread.
>>
>>47555333
The first part definitely. It's also notable that it lets you skip all the erotic content if you don't want it except one rather short rape-for-drama scene in the prologue.
The second part really goes too far into hack & slash theory for my tastes and i really didn't like the later parts (basically after the drow city).

Still one of my favorite RPG campaigns though.
I had more than one "just a bit more oh fuck is that dawn?" moments playing it.

>>47556593
The official NWN2 campaigns are all pretty mediocre. Not as bad as the NWN ones, but that's not saying much though i did like SoZ (except the ending).
I generally treated them as a demo for the toolset. There's a ton of really creative and well-made fan modules for both games that eclipse the official campaigns of both games.
>>
>>47562271
Pretty much. Having everything together in one game is a very tight experience. Sure you don't get the Enhanced Edition content, but most of that is crap anyways.
>>
>>47562345
NWN 1's campaign is still better than 2's because it doesn't run on the atrocious NWN 2 engine, which is the clunkiest, most unpleasant RPG engine I've ever played. This includes B level shit.
>>
>>47560801
>doing everything right, but using the likes of Xzar, Montaron, Eldoth and that other useless tit of a bard as party members

This is a common misconception. Xzar is quite good. He has good enough primary stats to fulfill his job as a mage, and has a nice STR score to mule with. Montaron is a good ranged fighter and fighter/thief. It takes a long time for fighter/thieves to shine in BG 1, though.

Bards all suck, though, yes.
>>
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Heya! It's me, Viconia!
>>
>>47562519
It's a real pity that so many of the BG1 NPCs utterly suck.

Only Ceryn is shit in BG2, and even he has his uses due to 18 wis.
>>
>>47526951
Did they somehow not either?
>>
Why are people so turned off at the thought of their female companions having sex lives?

Like, even the Drow has to sound like her only "confirmed" act was actually a lie.
>>
>>47564532
Have you ever been to /pol/? They seriously believe that women shouldn't have any sexual experience before meeting and marrying them, redpilled knights in shining armor.
>>
>>47562486
What does engine have to do with plot?
>>
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>>47524141
What would you like to see in Baldurs Gate 3?

Here's my wish list
>D&D 5ed core rules + all the extras
>Unreal 4 or CryEngine tier visuals
>Howard Shore tier soundtrack
>Voice actors who actually give a shit, like in days of yore
>GRRM banter tier writing, Tolkien tier worldbuilding
And a bit about the plot
>Different beginnings dependent on choice of race,class and background
>multiple endings based on shifts in alignment, good, neutral, and evil
>post-endgame shit with crazy plane stuff and god tier wizardry and solvable moon puzzles
and some more about game mechanics
>procedurally generated world, scaling with party level, except for certain locations like cities, druid dens etc.
>randomized magical items
And lots and lots of small stories and sidequests that you wil never read and do.
>>
>>47566271
>scaling with party level
Dropped. Level scaling is not fun.
>>
>>47566271
A slutty-ass drow female party member (good or evil) who is desperate to be impregnated by the male PC for whatever cheap reason the game can come up with.
This would make it fairly true to the setting the BG games take place in.
>>
>>47566305
>Fighting the same level 1 goblin everytime
you traverse the woods
>>
>>47566660
Levels are not fun in general.
I'd rather the difficulty differ depending on the monster type. Say, a naked bandit is easy to defeat, a bandit with some primitive armor is harder and a deserter with decent military equipment is even harder.
But since I have to choose between level scaling and no level scaling, I'd rather choose no level scaling. There is no reason for this one goblin to get stronger as I do, considering I'm traversing the land, picking up new moves, learning new techniques, getting better equipment, and this goblin just sits on a stump 24/7 and picks his claws.

Another way would be to make random monsters non-respawnable or respawnable for a limited number of times during a certain period/chapter/arc of the story. It makes sense to run into two-three-five wolves in the wood, but not fifty.
>>
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>>47524277
>>47525120
>these anons don't know Aerie's glorious "fuck you, Irenicus" line
>these anons will never help her give birth on a bloody battlefield right after she's annihilated everything in sight with her arcane, divine powers
>these anons probably fucked Auntie Jaheira
>>
>>47526383
>>47526694
>>47527743
She's only your sister in the sense that you both share the same divine parent. IIRC, Gorion raised you with you knowing that you were an orphan/foster child, and Imoen comes along later on, and is more like the merchant's ward (i.e. Gorion doesn't raise her).

So basically, incest by divine blood but not actually raised as brother/sister.
>>
>>47524141
Hmmm sorry, that name doesn't ring any bells.
>>
>>47538886

>Choice 18

kek, I haven't seen that screencap in ages
>>
>>47566763
Why can't goblins train and become better, smarter etc.?

Why would the villain not realize he needs to send better shit at you if he is ever gonna stop you from stopping him?

Why does it have to be a goblin every time?

It's stale, it lowers replayability, and there is no challenge in this.
>>
>>47567102
>Why can't goblins train and become better, smarter etc.?
Because it's the same goblin in the same place with the same sprite and equipment.

>Why would the villain not realize he needs to send better shit at you if he is ever gonna stop you from stopping him?
>Why does it have to be a goblin every time?
That's not level scaling, at least not in my understanding. Sending better trained and equipped solders at you is perfectly fine, scaling random wolves/goblins/angry bees in the forest isn't.
>>
I just reinstalled my baldur's gate games and tutu you ass.
>>
>>47566271
The main character in Baldur's Gate finished with his quest, and Bioware has also been long finished as far as I'm concerned. The closest thing we have now is probably Pillars of Eternity, but it's a little too grindy and full of tedious bullshit for my tastes
>>
>>47566271
>Tolkien tier worldbuilding
Uhh. You know that the Forgotten Realms have already been pretty well-established, yes?

>multiple endings based on
No, fuck that. Just give consequences for actions, not endings based on alignments. Fallout was able to do this shit in the '90s, why did we have to revert to a shittier way of doing things as games got more better?

>post-endgame shit with crazy plane stuff and god tier wizardry
So... Planescape?

>procedurally generated world
No. Most developers are either too lazy or too incompetent to do decent procedurally-generated content. Unless you want like, a demoscene group making your generator?

>scaling with party level
Fuck off.
>>
>>47567128
>not scaling
maintaining a difficulty then, but through variation
>>47567202
PoE was a train-wreck
>>47567285
I know Gygax planted his flag in pulp-land and after receiving the banhammer from tolkien on hobbits actually had to try and come up with his own ideas. Whether or not there is a pre-existing world is not important, but how that world is written into the game.
>shifts in alignment
>consequences in action
were these two somehow mutually exclusive to you? All fallout did was give you a series of good/bad "endings" stringed together.This is much more different then having the game take widely different directions.
>too lazy
this is sadly true
>scaling
see top
>>
>>47567546
>Gygax
Also not FR.
>>
Gygax has nothing to do with FR, aka Ed Greenwood's magical realm.

Also, AD&D 2e is a requirement.
>>
>>47540469
>>47540388
Are there seriously faggots out there who have a problem with this?
>>
>>47556505
Like many things that are the first step into a much larger world....it ain't actually that great now, except as a historical artifact.
>>
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>>47566858
For that matter since you can play as a full-blooded elf, dwarf, gnome, or halfling, while Imoen is a full-blooded human no matter what, and each other Bhaalspawn is a full-blooded member of their race, I think that means that you're not *really* related to any of your supposed brothers and sisters, at least not in a genetic sense.

Pic unrelated.
>>
>>47568253
I wish.
>>
>>47542640
>I have no interested
0/10
>>
>>47561903
This is the best Drizzt story ever written.
>>
>>47567202
Bioware got eaten by EA (which is, like, 60% responsible for Mass Effect and Dragon Age turning to shit), so they are effectively dead.
And as for Chargen, as far as I know, Forgotten Realms canon has moved up like a hundred years or something, and I think specifically mentions Bhaal like ate the Bhaalspawn to come back to life. Not much of an ending, but, that's how the actual Realms crap tends to roll.
>>
>>47568313
You're related in the sense your mom either offered herself up or was raped by the same polymorphed murder god, for whatever that counts for
>>
>>47567202
>The closest thing we have now is probably Pillars of Eternity, but it's a little too grindy and full of tedious bullshit for my tastes

Ayup. It rustles my jimmies when people act like PoE is comparable to the great Infinity Engine games of the late 90s (or that Wasteland 2 is comparable to Fallout 1&2, for that matter).

Combat-wise, PoE is just a goddamn slog. It's not like BG 1&2, where the combat is difficult but you can race through it by tailoring your approach to the challenge and using clever strategies; the difficulty in PoE just comes from throwing a billion identical enemies at you and boring you to death. Everything is so carefully mechanically balanced that there's few good strategies other than kiting and blocking doorways with your tank. And as a result of that fights take FOREVER and are as bland as a big bowl of oatmeal with nothing on it. Only thing duller than the combat is the NPCS and the story.

Graphics are nice, tho.
>>
>>47568631
Pretty much. It doesn't help that when it was still new they were patching it like a god damn MMO with balance fixes so frequently in case you figured out how to speed up your encounters
>>
>>47568470
The Baldur's Gate novels aren't canon to the FR, but their main character, Abdel Adrian, is (although not anything more specific than his race, class, gender, and name - he's not the asshole from the novels since those are, again, not canon).

Basically what happened is that after Throne of Bhaal there were two surviving Bhaalspawn: Abdel and Viekang. Viekang is the one who would teleport randomly; you first encounter him in BGII and can in Throne of Bhaal help him escape Saradush (or whatever that city was called).

In the adventure Murder in Baldur's Gate, Abdel has become a Duke of Baludr's Gate and the head of the Flaming Fist. His life is unnaturally long for a human thanks to his divine blood, but he's mostly got a handle on being Bhaalspawn. Viekang...somewhat less so.

So one day (during Murder in Baldur's Gate) during a big ol' party in Baldur's Gate, Viekang shows up and fights Abdel because Evil Ghost Dad told Viekang to. It really doesn't matter whether Viekang wins or loses, since in either case Bhaal's prophecy comes true: There is only one remaining Bhaalspawn, who absorbs all the remaining essence of Bhaal into himself Highlander-style and explodes into The Slayer, which subsequently has to be put down.

Doesn't matter, though: Bhaal is reborn, all according to keikaku*, as outlined in the original Baldur's Gate. Took a bit longer then expected, but oh well. From there Murder in Baldur's Gate basically becomes Les Misierables, but in Baldur's Gate. And it's actually really fun, you should run/play the adventure if you get the chance. Bhaal wants one of three people to become his new Chosen, the three people basically boil down to Not-Inspector Javert, Not-Enjolras, and Not-The King of France. The adventure can have any one end up being the new Chosen and the players have to kill him/her. Canonically it isn't not-Javert, though, since he shows up in Rise of Tiamat.

---
*Translator's note: "keikaku" means plan.
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>>47568771
I....shit, that actually does sound really fun.
Reading through the old Time of Troubles stuff caused me to lose hope in cool things happening in the Realms.
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>>47568771
>Abdel Adrian
rrrrrrrrrrRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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>>47540316
I purposely went out and bought a sling and some bullets so I could pelt rocks at him, thinking it would unlock some secret quest.

But it just killed him. Then I realized it was better that way.
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>>47569159
>Time of Troubles

I started AD&D with the FR grey box after the oceans drank Atlantis and before the rise of sons of Aryas, and I still feel the ToT was nothing compared to the shitfest that was the Spellplague.

On one hand, you lost half-orcs, assassins and what have you, the best evil god (Bane), and stuff like "Sembia is for you, the DM, we're never gonna develop official stuff for it, cross my heart". On the other, it ushered in the time of the best AD&D stuff I can remember, such as the Horde or Waterdeep boxes, the Volo books on Cormyr and the Sword Coast, etc. and the dead magic and wild magic areas could actually be fun as game backgrounds.

The Spellplague, on the other hand, broke the Realms.

Pic related, a half-elf with what I'd say 18 CHA from the grey box. That one had fantastic art.
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>>47568771
I did kinda like how Bhaal's crazy Highlander plot actually ended up working out for him, give or take 120 years or so.
Actually Bane escaped death in a similar way.
And Myrkul is back too, though I think he only really had that crown thing left of him.
>>47569159
5e Realms kind of feels a lot like a mix of 2e and 1e Realms (the map has been fixed, Faerun is the proper size again, a lot of the stupid world changes are undone or gone, the gods no longer are constantly omnipresent dickbags and the church and what it does is more important because the god won't constantly and visibly intervene, etc) with some of the very few elements of 4e that were kinda neat, such as the Warlock Knights of Vaasa or the extremely young nation of Elturguard.
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>>47569478
>the map has been fixed

I think the person who drew the 3E map actually apologised for losing an entire country (the bit around Shilmista and that star-shaped lake) during the edition shift.
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>>47569431
What I love is how the current Sword Coast Adventurer's Guide seems to all but admit that the Spellplague was stupid and nonsensical.
Shit just kind of got fixed somehow, and the Tablets of Fate created by Ao, Patron Deity of Tyrannical Editorial-Enforced Bullshit have been shattered (which seems to have been responsible for resurrecting some of the gods who died cos they got taken of the "Dead List" or whatever). Pretty much all of the changes have been fixed and everything is relatively back to normal with some minor fluff changes.
Myth Drannor exploded again because all Myth Drannor ever does is explode, only this time the City of the Shade fell on it.
Najagor in the Western Heartlands is a new regional power, but a pretty low-key one (they mostly live underground and in an impassable swamp).

Arguably the biggest fluff change is that groups like the Church of Bane and the Zhentarim have stopped acting like Captain Planet villains. Bane in more lenient cities maintains churches that follow the EXACT letter of the law and so despite being about tyranny technically do no wrong. They also like doing shit like saving innocent people (especially if other good-aligned groups couldn't) and then pointing out that if you're kept safe from monsters is a little bit of tyranny REALLY so bad?
The Zhentarim is in good shape and is mostly acting like a vaguely Mafia-esque trading consortium that actually DOES protect it's members, though the change there might easily be explained away by megalomaniacs like Manshoon and Fzoul are no longer in power anymore.
The Red Wizards are mostly human again because Szass Tam realized having nobody to rule that isn't a brainless zombie is SUPER boring (okay not really but I like that explanation).
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>>47569542
He did actually. He said he was told to "shrink" the Realms and lost it in the shrinkage I believe.
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>>47569556
In general it feels like the Realms have been shifted more towards Ed Greenwood's Realms, instead of TSR's Marketing Department's Realms.

I'm curious what the new Volo's Guide will include, given Volo tends to be very candid in his writing.

I'm also curious if they're actually going to give Greenwood any more "write what you want" books, similar to the "Elminster's Forgotten Realms" that released at the end of 4e.
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>>47569556
>resurrecting some of the gods who died

I'm still waiting for them to bring back the goddess of nobles (who's supposed to be a big thing in post-civil war Tethyr) and the goddess of sex and cats with her tits out. Thankfully my other favourites (Lathander, Bane and the Red Knight) are back or still hanging around.

The Zhentarim stuff actually made me cheer a bit, and I haven't done that re: the zhents since the time they introduced the Best Orcs (the ones they sent to the Horde Crusade and decided to settle in Thesk and be buddies with the locals). If only they could have a mention that no, the Knights of the Shield aren't satanists serving a shield containing an evil god anymore, they're just amoral and greedy merchants and nobles, and I could cheer even more.
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>>47569431
Is there a good place to get the tldr of all the shit that went down in the spellplague?
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>>47570068
The Forgotten Realms wiki has an article on it with bullet points.
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>>47570068
http://forgottenrealms.wikia.com/wiki/Spellplague

>>47569703
The SCAG mentions Siamorphe in a sidebar about the Knights of the Silver Chalice.

Though so far Sharess has been conveniently left out of the new books. Though as I recall in AD&D her worship is outlawed in quite a few sword coast/heartlands lands.
If they ever put out books about the Lands of Intrigue, Old Empires, or the Shining South, they'll have a hard time ignoring her though.
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>>47569696
>In general it feels like the Realms have been shifted more towards Ed Greenwood's Realms, instead of TSR's Marketing Department's Realms

Agreed.

>>47569703
>the goddess of sex and cats with her tits out.
I just include Sharess as a relatively minor deity anyway since basically everyone who's dead is back it seems.
>If only they could have a mention that no, the Knights of the Shield aren't satanists serving a shield containing an evil god anymore, they're just amoral and greedy merchants and nobles, and I could cheer even more.
Since they're a real minor group they might not even get mentioned, so why not make shit up for them yourself?
I did the same with the Iron Throne.
>>47570165
>Though so far Sharess has been conveniently left out of the new books.
She's the Goddess of Cathouses and Cats more or less.
For a strictly PG-rated company that's not very PG.
>If they ever put out books about the Lands of Intrigue, Old Empires, or the Shining South, they'll have a hard time ignoring her though.

I won't hold my breath.
Not that I wouldn't love it, but WotC has finally realized they cannot turn D&D into an MtG level money-earner no matter what they do, and thus are getting conservative with what books they put out.
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>>47570165
Yeah, I remember the bit about the Silver Chalice, but I still found it odd that Siamorphe wasn't in the big list o' gods, especially when it featured small fry gods like Gwaeron and Valkur anyway.

Also, where was the Sharess religion mentioned as being banned? It can't have been Powers and Pantheons, since it IIRC only mentions that some people might be iffy with her after her time absorbed/associated with Shar.

>>47570210
The Knights of the Shield did get a fairly big writeup in one of the villain books (the one that also described the Elf Nazis and the Iron Throne - Cloak and Dagger probably). I did make shit up from the start with them, though: I dropped the satanism bit and just turned them into that amoral group of rich nobs and merchants.
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>GOOD PARTY TIER LIST
>GOD TIER
Keldorn

>BRO TIER
Minsc

>COULD BE BRO IF MONKS WERENT SO USELESS
Rasaad

>ANNOYING TIER
Anomen
Jan

>WAIFU FOR DEGENERATES
Mazzy

>NOT DEEKIN
Nalia

>SO MUCH BAGGAGE HOW WILL WE CARRY IT ALL?
Jaheira

>HAVE TO TAKE BECAUSE ROGUE OPTIONS SUCK FOR GOOD PARTIES TIER
Imoen
Nalia aka Reskinned Imoen

>HOW ARE YOU NOT DEAD?
Aerie

>I FORGOT YOU EXISTED
Valygar

>MANLY TEARS
Yoshimo

>EVIL PARTY TIER
>GOD TIER
Edwin

>RIP AND TEAR
Korgan

>PLEB WAIFU
Viconia

>TRYING TOO HARD
Dorn

>SINGLE CLASS ROGUES SUCK
Hexxat

>MY PET DOG
Sarevok

>MISCELLANEOUS TIERS
>Most unknown tier
THE BEAR

>THE CERND USELESS TIER
CERND
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>>47570342
I mostly agree with this but
>not liking imoen

also
>>MANLY TEARS
>Yoshimo
too right
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>>47570342
>Rasaad
I don't remember whoever this is. That said I WISH I could be that sort of degenerate who waifu's Mazzy, but it just wasn't an option. Between the one who wants me to kill everyone, the nag, and the whiner it's not like there were high standards.
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>>47570342
Korgan Bloodaxe has got to be the friendliest CE character ever.
Admittedly he's still a goddamn psychotic and he almost certainly murdered his last party in their sleep, but he restrains himself from killing random people for no reason at all and is quite jovial with folks if he decides he likes them and they don't have anything he particularly wants.
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>>47570461
rasaad is a cool guy monk they added in the enhanced editions
he's the only acceptably written character of all of them
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>>47570461

Rasaad is a monk introduced in the enhanced edition of Baldur's gate 2. He's pretty bro but a monk is a level and item hungry class that doesn't really contribute much beyond punching things. And monks in 2nd edition kind of suck hard.

Here is his "epilogue" which would require actually fucking playing with him in your party to the end of throne of bhaal.
>>
>>47570483
>>47570491
Is enhanced edition any good? The whole thing existing just seems kind of in bad taste to me
>>
>>47570342

Keldorn is probably one of the only portrayals of a paladin that isn't completely fucking obnoxious. And that is mostly because he's a tired old soldier (that still kicks unbelievable amounts of ass)
>>
>>47570491
Monk is pretty great if it's your the main character since you can get your strength to pretty crazy levels from quests (or books if you brought it from BG1), which covers their weakest point aside from living through low levels
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>>47570342
>Mazzy
The best halfling. Also, that voice, ye gods.

>>47570477
He also has the greatest critical shout ("A SKULL BREAKER!") and great interaction with Mazzy. But wasn't Kagain, well, friendlier than Korgan?
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>>47570524

Sure. But as a companion they do not have maxed stats which means Rasaad needs certain items to come online much faster - the gloves of dexterity being a big one (that you would rather have on anomen, korgan, or keldorn). At least the enhanced edition added some better gloves for them.

Really though, in the later portions of the game monks (including rasaad) become damn near untouchable even by the increasing number of mage opponents. But usually you can just have Korgan hulk smash everything with Crom Faeyr + Axe of Unyielding or Keldorn dispel magic and smite with the Ravager + 6.
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>>47570544
>Also, that voice, ye gods.
It's just Jennifer Hale.
I'm pretty sure that getting Hale to voice your Major Female Character is about as innovative as getting Stephen Jay Blum to voice your grizzly badass.
Not to say she isn't a great VA though.

>But wasn't Kagain, well, friendlier than Korgan?
Nah, Kagain was just less evil.
He was hard NE, emphasis on the N; he didn't get out of his way to hurt people but didn't really care if he did but mostly was just a very greedy person.
He was also really cranky all the time.

Korgan is a lot more likely to be friendly to you, but conversely is also a lot more likely to kill you for really petty reasons he never even vocalizes to you before he begins the murdering.
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>>47570595
Korgan is also a lot less...hmm..."maintenance-heavy" for an evil sort, shall we say? A lot of the other evil guys are such unstable wackos that you couldn't really predict or rely on them much except for Edward who has a Wisdom score so low that he could probably plausibly pass for being Autistic the way he mumbles to himself as if nobody can hear him and the way he makes really poor life decisions like getting stuck in the Dragon Age setting in a woman's body forever.

Meanwhile as long as you keep Korgan well-paid and allow him to kill things on a regular basis he stays in a good mood and (probably) won't kill the party in their sleep, rather like that Belkar character in Order of the Stick. Still plenty evil, but his reckless disregard for human life and total uncaring attitude towards the rights of other sentient beings are matched by his relative lack of ambition and how easy it is to keep him happy.
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>>47569556
>only this time the City of the Shade fell on it.
And nothing of value was lost.
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>>47570706
Pretty much everyone agrees, yes.
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>>47570342
>Jan
>annoying
It's all an act to throw people off guard, anon. Notice how he instantly gets serious when he finds out that kid got hurt, or when he's sticking the verbal boot in on Anomen

>Imoen sucking
>implying Viconia is a pleb waifu and not perfectly usable in a good party

Other than that, decent list.
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>>47570768
Oh, he IS most definitely annoying.
He just does it completely on purpose.
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>>47570789
Yeah, but he's annoying to other NPCs, not the player
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>>47570833
Depends on the player I suppose.
I found him relatively amusing (and fairly useful, if not particularly so in combat), but other folks might dislike him.

Also, it occurs to me that Varric from Dragon Age (only good thing in that series after DA1 BTW) is basically a slightly more serious and less goofy Jan; short, hirsute, uses a unique signature crossbow weapon, not particularly careful about abiding the law but not too eager to break it either, talks a lot, lies even more, is perfectly capable of being serious but deliberately chooses not to be because he enjoys taking the piss out if the much more serious members in his group of friends.
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>>47570768
Viconia

Strength
10
Dexterity
19
Constitution
8
Intelligence
16
Wisdom
18
Charisma
14

Look at those fucking stats. Plus she's a pure Cleric. Low Con yes, and 3 less Wis in BG1, but still. Give her a sling and some heavy armour and a shield and she's pretty much your best choice for healing, summoning, and survivability.

With her high dex and buffs from Cleric spells she can even be a decent mid-range melee fighter, especially since you're already giving her Ogre Gloves for 18 str so she can equip said armour (unless you're a fool.) As well there are some pretty dope warhammers, and you get that +2 w/ electrical damage early on in BG1.

Plus, great saves as a Drow. 50% & 65% magic resistance in BG1 and BG2 respectively.
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>>47570966
She's a pretty solid choice. There's plenty of strength augmenting items, so her only real weakness is that con which is more than I can say for any of the other healers

Really though you just keep the healer you want to fuck in the party along with maybe a little back up
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>>47564532
BG2 is the wrong game to ask that. Keldron quest involves cheating and forgiving his wife. Jan is a "cuck". Jaheira is a widow.

No one expect Viconia to be a pure girl when you romance her. She's just using the fact that she seduced a fat old merchant for protection to push you away.
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>>47568179
I never heard anyone having problems with the Viconia portrait.

Tali stuff is stupid, though, because it's not "just a portrait".
>>
>>47568179
I take it you never played Mass Effect.
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>>47570342
>Monk
>Useless

Wat
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>>47571855
"Playing" and "communicating with illiterate faggots who also played it" are different things.
>>
>>47540469
I don't get it. What's the problem -- this looks like unused art, or something? Was it used?
>>
>>47572539
oh yes. After hiding a character behind a mask for three games this is the final reveal. A shopped stock image
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>>47572539
She's the first and only person of an entirely masked race that you ever see the face of.
She's been a squad mate for the past three games, and is a potential love interest.

They didn't even bother to make a unique image for it; even ignoring the stock part, they just made a weird coloured human missing a finger.
Yeah, it's kind of a big deal.
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>>47566271
What I want to see most is Bioware NOT making it. God forbid modern Bioware touches Baldurs Gate.
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>>47572965
Jesus, I can imagine it
>Keldorn, Edwin and their respective missions are DLC
>the entirety of Tradesmeet is DLC
>Watcher's keep is a DLC inside a DLC
>act 2 railroads you into precisely how you collect the 10,000 gold, and teleports you back the instant you get it, giving you no opportunity to spend it and gather some more
>Bodhi and the Vampires are treated as sympathetic, and you're a monster if you want to kill them (Keldorn is naturally portrayed as evil for refusing to side with them)
>the pirate isle and fish people Kingdom are skipped entirely
>the silver dragon is portrayed as evil for thinking the worst of the drive that stole her egg
>Irenicus gets no sympathetic backstory and did it all for the lulz
>The dreams of Bhaal mimicking Irenicus are replaced by him taking the form of a small boy to guilt trip you
>the philosophical arguments for taking/rejecting power are replaced with some sob story from the boy
>>
>>47573379
Let us not forget the classic:

>Ascend to Evil God of Murder: red pillar of light surrounds you as you rise to the heavens
>Ascend to Good God of Murder: blue pillar of light surrounds you as you rise to the heavens
>Remain Mortal: green pillar of light emanates from you as you momentarily rise to the air while your divine essence is sequestered away into the heavens
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>>47569478
>I did kinda like how Bhaal's crazy Highlander plot actually ended up working out for him, give or take 120 years or so.

The main reason why I like it is because Murder in Baldur's Gate has Bhaal coming back to life via a method that had, at the time, been established 17 real-world years prior or so (MiBG came out in I think 2014, while Baldur's Gate was originally published in I think 1997). So it doesn't feel contrived: Bhaal came back using existing lore and an existing plan, rather than out of nowhere. Said plan was even the focus of two entire games (original Gate and Throne of Bhaal), and while ToB theoretically shut down the plan due to how it ends, it only takes a slight bit of retconning to make the Highlander plot still work.

Whereas every other dead god coming back in The Sundering is exactly Deus ex Ao. I don't like that Eilistraee died, for example, nor how she died, but having died the folk who run the Realms should have just owned it and accepted it and moved on. If they want a new Goddess of Good Drow then she should come from some other source and be a new character, or at least an updated one.

Like...Liriel Baenre, for example. She'd be a *great* candidate to become a new Dark Lady.
>>
>>47570342
Curiously, what tier would you assign to a Good Sarevok?
>>
>>47560801
>going to the Friendly Arm Inn and dying to that goddamn wizard five or six times
>>
>>47573425
>who are you?
I'm the catalyst. Bhaal was my creation
Civilisations will always create Gods that will destroy them, Bhaal was my solution, but now the Bhaalspawn have changed that.
You can either merge with Bhaal, control Bhaal, or destroy Bhaal. Bear in mind that any of these will destroy magic forever.
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>>47573425
>Ascend to Good God of Murder

How do you even become a good God of Murder?

I assume that the portfolio is actually just "death", and thereby you just become the God of Death (as distinct from Myrkul or Kelemvor, gods of the Dead).
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>>47571842
>I never heard anyone having problems with the Viconia portrait.
Probably because they remember the BG1 Viconia art.
>>
>>47573493
By being Connor MacCleod rather than The Kurgan when you reach the final quickening.
>>
>>47573493
I imagine that you, holding all the essence, might at least have some leeway on how to interpret your new divine portfolio.
>>
>>47573461

>THE BROEST OF BROS, TOTALLY WORTH THE EFFORT, WELCOME TO THE LIGHT MY BROTHER TIER
Good Sarevok
>>
>>47573488
AAAAAAAAAAAAAAAA NOOOOOOOOOOOO

(Oh, right, I also forgot the 'Refuse Choice' ending. Does that mean that the game ends with Melissan killing everybody?)
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>>47573379
>Quests removed that potray minorities in a negative life
>Whole Drow infilitration is replaced with killing the dragon instead
>Irenicus is now a transgendered, half-elf pansexual with Bhaal, Bane and Myrkul as headmates
>Has infinite use of spell trigger
>Instead of greetings, or hello, or fair tidings random NPCs will instead angrily and loudly proclaim their pronouns
>All stronghold quests are now DLC
>Monk and Sorc are console exclusives
>Barbarians are pre-order bonus

Fuck Bioware, never again.
>>
>>47573521
Fuck yeah. I enjoyed the part where you turn down his offer of an unbreakable oath because you trust him, even though he had been trying to shank you before.
>>
>>47573562
>>Has infinite use of spell trigger
Jesus christ man, my sides.
>>
>>47573562
>>Has infinite use of spell trigger

Goodbye sides
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>>47573439
Also, gods have been doing exactly this before. Ol' Bane himself hid inside Xvim and "hatched" some time before the Spellplague.
>>
>>47573507
There's some leeway, but it's very limited. When Finder Wyvernspur took Moander's divinity he actually chose to lock away the parts of his portfolio that pertained to rot, because that just wasn't his thing. In the end the only non-evil thing he could become was god of "the shifting cycles of art".
>>
>>47573600
He hid inside another person?
He must have been a pretty big guy.
>>
>>47573664
Well, Xvim was a demigod and Bane's son. I think size was among the stuff a god could alter at will, so even Bane's huge ego would fit.
>>
>>47570319
I don't know why Gwaeron got a mention, but the reason Valkur did was so yhey could subtly change him to being a god of thunder, because otherwise there are no good deities in the realms that give access to the Tempest domain.

It was one of the things talking about Raven's Bluff as I recall. It talked about how in quite a few areas of north and west Faerun, the other organized churches actively pass rules and regulations to prevent her church and a few other "southern" deities from establishing themselves.
The reason it got brought up at all was due to a rift forming between the church of mystra, whose clerics were apparently vehemently opposed to the idea of Sharess worship and the Tyrrans. The priests of Tyr protecting the rights of Sharessans to worship and do their religious gatherings and eventsas long as they weren't in churches.
>>
>>47573562
>All gem bags, scroll bags, bags of holding are renamed safe spaces
>if you cast trigger on safe spaces you get a message saying it is ineffective
>>
>>47573734
Still, it must have been extremely painful
>>
>>47573739
Ah, so it was the old "she's intruding on my patch" stuff. I immediately thought about people being a little bit wary about letting a goddess who was for a while a part of, well, the evil goddess of emos, get a foothold out in the open.
>>
>>47573600
>AD&D writers say Dead Three will always be dead
>BG series shows a plot to resurrect Bhaal
>The writings on the Horned Crown suggest Myrkul's consciousness is still around, it just needs a body
>3e just comes in and says LOL Bane's son exploded and Bane is back! Also BG isn't canon (until 5e changes that), and the Crown got turned into an artifact of hood!
>>
>>47570544
>>47570595
Kagain is LE, and he isn't friendly. He's whiny and annoying.
>>
>>47573829
I don't know that most people would be knowledgeable enough in things that happen in other planes to know her history. Though I do imagine some folks would say "I ain't going near them folks, they worship that goddess of darkness" simply due to commoners being dumb.

That all said, I haven't read up on modern Shar lore, is she still lulzevil or did they return her to the 1e version of her church mostly being people who had tragic lives before she removed the pain?
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>>47573966
She doesn't seem so edgy evil anymore, at least. I remember the 2E Faiths and Avatars talked about how Shar's clerics had to do some petty evil every day and her worshippers were forbidden to interact with followers of good gods unless trying to corrupt them.

Also, I'd forgotten that in the 1E lore, Shar straight up killed Selune every new moon.
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>>47567546
PoE entirely misses everything that makes BG good except for the master-race point and click interface. Instead of a dozen classes that are all unbalanced and OP in interesting and fun ways, you have a half dozen classes that all do the same thing and 1 class that tanks. Awful. I would remind you that fighter in BG can be a ranged damage class, a melee damage class, or a tanky damage class. When you start getting levels in BG, you start getting crazy abilities and spells that wreck enemies in interesting ways. Every class has over the top abilities that are OP in their way. By contrast, PoE has nothing.

BG is filled with interesting and powerful artifacts. The effects of which are obvious. PoE is filled with items that "increase damage by 1%" What the fuck does that even mean? Damage isn't even high enough for these tiny percentages to do shit.

You can approach fights in the BG series many different ways, you can summon shield, you can assassinate with thieves, you can charge face first, you can nuke, you can pull, you can kite. In PoE there's exactly one tactic that works: tank and spank like an MMO. I'm not exaggerating, no other tactics work. You can't even prep.

PoE is bad game, and the nice graphics and decent engine are wasted. The worst part is that all this shit I just complained about is intentional. The lead dev thinks that "game balance" should be the goal instead of fun. And so he created a game that is less tactical, less re-playable, and shitty compared to what it is imitating.
>>
>>47573871
It's a shame that MotB isn't considered canon, even if there are timeline issues with the Spirit-eater curse. Myrkul was smug as fuck in that, it was great.
>>
>>47574072
1e lore is full of fun stuff. One of my favorites is Lathander showing up for naked oil wrestling every four years.
Or was Old Empires 2e? I don't remember.
>>
>>47574118
>not canon
>in a tabletop RPG

You know you're supposed to pick and choose what splatbooks and (by extension) vidya games to use in your own campaign, right?
>>
>>47574082
>fighter in BG can be a ranged damage class

The old favourite: set T formation with three fighters with bows as the crossbar, inch forward until a wild enemy appears, fire salvo, repeat until all enemies dead.
>>
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>>47574143
>he thinks I actually have people to play tabletop games with
Gosh, wouldn't that be nice.

In any case, though, canon and not-canon does matter in the sense of what gets built on in later works, y'know?
>>
>>47569431
>Time of Troubles

I'm old, too, and I still think the ToT was the worst shit they pulled with the Realms. Grey Box Forever!
>>
File: wwf gods of wrestling.jpg (176KB, 575x760px) Image search: [Google]
wwf gods of wrestling.jpg
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>>47574124
Must have been 2E Old Empires, I checked the grey box and there wasn't anything at least in the section on gods.

I did have a look at the 1E Old Empires, and goddamn they do love wrestling down there. If it's not Lathander coming in and making you job, it's Gilgeam who's taken a page on Precious Leglock from Judge Dredd and wrestles every opponent to death.
>>
>>47574361
It's definitely that book. Go the section about the Thulbanian Games.
>>
>>47574162
I didn't really expand on the idea, but cheap tactics feel great in BG, too, because the enemies use them on you. And if you get tired of a certain cheap tactic, there's plenty to go around and you can just drop it and move on to another. I no longer use trap spam, for example.
>>
>>47574162
I always gave everyone a ranged weapon anyway, if only because "everybody shoot the fucking wizard before he can get a spell off" is a lifesaver in BG1.
>>
Haven't touched Baldur's Gate in almost a decade. Should I go for Enhanced Editions?
How is the Dragonspear thingy?
>>
>>47573439
I don't follow D&D, but Bhall came back? What?
>>
>>47574399
I did check that section, but I couldn't see anything like that. There was a fellow who was cousin to the current Osiris in the adventure section, and mentions how wrestling is the king of sports in the main section, but the only bit on Lathander I could find was the short description I put up a couple of posts up.

Also I'd completely forgotten that Old Empires was a 2E product. Apparently Dreams of the Red Wizards was the last 1E book, and I just remember every FR# as being the same.
>>
>>47574498
I don't hate the EE as much as some, but they have serious engine issues, primarily relating to multiplayer. Single player, they are mostly fine.

Siege of Dragonspear is, well, I'd break it down as follows:
-Story is awful. All the dialogue is just word salad; it signifies nothing.
-encounters are generally quite challenging, I tried to get through without quickloading, and managed to get to the Drow fight before getting rekt. There's new AI which generally fucks with things because the AI spazzes out and AD&D doesn't have attacks of opportunity.
-Replay value is limited. It is a linear game like IWD.

Honestly, the only huge thing that EE brings to the table is the ability to zoom with the mouse wheel. They added real time scaling to the engine. Also the blackguard is cool. A paladin class geared towards ranged combat.

If you have the disc versions, you aren't missing much by just playing those and saving your money.
>>
>>47574511
Yep. The Dead Three were only mostly dead, and Bane, Bhaal and Myrkul are all back.
>>
>>47570342
Mazzy was awesome and you should have been able to love her up as she was the least lame and whiny of the female companions.
>>
Playing SoD right now as a Druid. Everything has been going fine but some bug has triggered where Iron Skins now registers as Stone Skin. Kinda gimps me. It wasn't doing this before and I don't know how to fix it.
>>
>>47574667
I had a bug where SoD items registered as basic magic equivalents. So a shield that was supposed to give an immunity acted as a basic shield +1.
>>
>>47574703
The game is quite buggy so far, which is annoying. Hopefully they'll release a patch soon to fix everything. I had a lot of problems with the Boareskyr Bridge section. Getting the flaming fist to join in the battle required jumping through hoops to get the option to retrigger. The interior of the castle where Khalid is was full of bugs. Couldn't get that glowing orb thing to do anything, reading online turns out its part of a quest, but I couldn't start the quest because the only person who I could speak to was the smith dwarf. Everyone else would either say "has nothing to say to you" or dialogue would never trigger. Then I fought a Shadow and it gave two of my characters energy drain, which I cured with a restoration scroll. About 30 minutes later the energy drain randomly returned. Went to the priest who cast restoration, cured me, but it returned again. Now i have to keep Control+R'ing every time to appears.

Among other bugs. It's been frustrating.

Glint cracks me up occasionally though. And Corwin is killing everything in sight.
>>
>>47572806
>>47572676
As said earlier - faggots.
Lazy? Yeah, but that implies that they should bother to put effort into appeasing waifu-hunters.
>>
>>47573785
This conversation right here is the only category in which Cyric has any advantage over Bane - less vulnerable to meme.
>>
>>47573439
>the folk who run the Realms should have just owned it and accepted it and moved on
Fuck that.
This isn't a comic franchise, or a long-running doorstop novel series; this is a tabletop setting, first and foremost. Its primary purpose is to basically be a giant toybox. If some asshole comes along and breaks all the toys, you don't just shrug and move on, you fix the damn toys.
>>
>>47575022
perhaps for you
>>
>>47574960
Don't worry, I'll give you that (you) before the thread dies.
Thread posts: 353
Thread images: 50


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