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Age of Sigmar General

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Thread replies: 320
Thread images: 46

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>resources
pastebin.com/3qzKt8gd

It is APOCALYPSE edition

Next week pre-order is new Realm of Battle boards?
>>
1st for Oresident Kroak

Build a Wall
Build it Tall
Fight the Birds
>>
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>>47321052
Reposting the boards.
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>>47321083
Make Azyrheim great again
>>
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>>47321085
Weird color...
>>
>>47321083
>>47321103
KROAK WAS NOT BORN IN AZYR.
WHERE IS THE BIRTH CERTIFICATE?
>>
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>>47321115
...is weird.
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>>47301462
>>47301462
>>47301462
OLD THREAD
>>
>>47321122
Kroak lived and died fighting Chaos long before Sigmar existed

Sigmar knows nothing of patience or sacrifice

Sigmar the young, impulsive barbarian is not fit to be president
>>
>>47321134

>playing a wargame on cardboard

Eurgh...
>>
>>47321148
Don't side step the issue lizardlips.
We all know Slann are nothing but illegal immigrants to the great realm of Azyr,
>>
>>47321115
>scenery mastermind Dave Andrews
>mastermind

Yeah okay man whatever you say.
>>
>>47321213
Azyr existed long before Sigmar and his apes started squatting there
>>
>>47321134
Don't care what people say, I like the magmadroth.
>>
>>47321083
Serious question, why was Kroak coming back to life a big deal in the end times? A bunch of characters had already done it, it should not have been considered a near impossible feat for the strongest magic user in the setting
>>
>>47321304
Because him coming back would lessen the meaning of his "sacrifice" in the End Times.
>>
>>47321304
Kroak never "came back to life", he has always been dead

He just doesn't let death stop him
>>
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>>47321052
Man I hope that GW doesn't not update unit rules in the future.

Greater daemons are too weak imo for what they are supposed to represent. Same goes for a lot of WHFB units that are bland rules wise.
>>
>>47321352
They have already updated some rules. I believe some slaneesh units got a few more wounds.

They will definitely update model rules as necessary but it won't be as often as people like.
>>
>>47321352
LoC seems alright?
>>
can we get a map dump up in here? for some reason im fascinated by them
>>
>>47321440
Should be C/U 3.

Seriously. It's the greater daemon of Tzeench. But yeah out of all of them its probably the best.
>>
>>47321452
Speaking of which, anyone have the link to that Imgur album with all the AoS art?
>>
>>47321518
http://imgur.com/a/A3iFC
This one? Don't know if there's an album containing the newer art.
>>
>>47321052
Can Archeon be redeemed?
>>
How independent are heroes of Death? I like the idea of a knight of death who just wants everything to follow the laws. You die? You go to Nagash. You chaos? You get purged. The tax man is coming sort of deal.
>>
>>47321510
>Should be C/U 3.
Cast/Unbind?
>>
>>47321624
Despite his best efforts, not all Death units serve Nagash. The Flesheater Courts, for example.
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>>47321782
Yeah sorry. It's how me and my mates type it out.
>>
>>47321115
the bright blue makes it look like a cheap children's board game like mouse trap or something
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>>47321612
Yes.
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>>47321894
Oh thank goodness I was getting worried there for a minute.
>>
>>47321942
>Archaon finds [s]jesus[/s] sigmar
>Repents
>$500 Archaon Stormcast model
>>
>>47321964
<s>jesus</s>

I could have sworn it was square braces
>>
>>47321964
How long until we get Lizardcasts
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>>47321986
ok i give up
>>
>>47321986
Try again.
>>
>>47321986
it is square braces. you just did it wrong.

derp
>>
>>47321988
Never, why would Sigmar want some dog shit lizard nigger memories for his super bling super squad?
>>
>>47322016
sigmars shiny thunderapes cant even handle a bunch of birds; he needs all the help he can get
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>>47322046
(spoils)Just use control S(turn this black)
>>
>>47321988
>>47322016
>>47322038
The Seraph-knights are going to be a while but will almost assuredly happen.

I'm guessing they're not gonna be like the Sigmarines though, just more magical looking Saurus knights with more advanced looking equipment I would guess.
>>
>>47322085
You have to post your email address and password first, then you'll get an email unlocking spoilertag privileges. Don't worry, it shows up as stars to everyone but you.
********@gmail.com
********

see?
>>
>>47322122
>********
Hunter2
>>
>>47322121
>Saurus riding Dracoths

I'm okay with this
>>
>>47321569
That's the one. Thank you.
>>
>>47322147
That would be the dankest shit ever.
>>
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>>47322179
>Slann riding Stardrakes
>>
>>47322188
Nah, it's funnier the other way round.
>>
So I was thinking about how Be'lakor could be a part of the setting and I came up with an idea

Be'lakor is basically the new Malal, more specifically anti-Archaon
The reason being Be'lakor is jealous of Archaon being a Mary Sue and wining at everything he does, so Be'lakor has his own forces to fuck over Archaon and make him look bad in the eyes of the Chaos Gods
>>
>>47322121
>The Seraph-knights are going to be a while but will almost assuredly happen.

They already have knights.
>>
>>47322222
Quints of truth. I was thinking something similiar actually.
>>
>>47322222
Witnessed
I think having him as a bitter rival to archaon, like in fantasy would be best, he doesn't have to represent an entire rival army though.
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>>47322188
>The Slann use them like fat people use mopeds.
>>
>>47322222
Be'lakor will be fighting a shadow war with Malerion over Ulgu.
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>>47322222
>Witnessed
Be'Lakor is pretty shit in the rules sadly.
>>
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>>47321518
It's not an imgur but I got the art up to balance of power, tags are boring to put since all of them can't fit in my options at once.
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>>47322273
Yes, but those knights aren't BIG HULKING ARMOUR enough for sigmar.
>>
>>47322868
Sigmar doesn't want Serashits either though.
>>
>>47321988

There's a guy named Marrok who's doing Lizardcast conversions.
>>
>>47322329
Daemon princes are so shit.

It's actually kind of funny. My princes in 40k are absolute rape machines, capable of killing damn near anything and I swear by them.

In AOS? They can get murdered really easily. Too easily. And don't really hit that hard either.
>>
>>47322329
You think so? I like him. Could use a couple more wounds (like all Daemon Heroes) and a more powerful spell but otherwise he's fine I think.
>>
>>47323792
Yeah, I have Be'Lakor leading my forces in 40k, in AoS he's just meh. At least I can use most of what I have in both :P
>>
>>47323792
Normal Princes are meh but Be'lakor is immune to Rend with a nifty Sword a trolling ability and Lvl 2 Wizard with an ok spell.

It's really weird that only Tzeentch Princes can be shitty casters though.
>>
>>47323792
>>47322329
>Oh noez they can't kill entire armies on their own! They sure are shit.

Are you physically retarded? Daemon Princes are awesome. Wound-per-Wound Daemon Princes are fast as hell and smashy as hell. Nurgle in particular loves these guys because they're faster and killier than Nurgle's otherwise fastest and killiest units.
And Be'lakor in particular is extremely good, with his unrendable 4+ save that he can easily boost to 3+ because not only is he a Wizard, he can also cast twice per turn.

And >>47323792 do you really think they're any better in 40k? Because last time I checked the only way to make sure a Daemon Prince survives the first enemy shooting phase is to give him wings, thereby pretty much making his great WS, I, S and A completely irrelevant and reducing him to Mastery Levels and maybe a shooty Relic.
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>>47324030
Um... yeah they are absolute beasts in 40k. Special mention goes to the biomancy nurgle prince with a balesword.

They all do well for me.
>>
Any info when new Sylvaneth coming out?
>>
>>47324030
Hmm I stand somewhat corrected then. I just lumped them in with Greater Daemons as trash tier.
>>
>>47321612
Not after the whole losing his hammer deal. It's why sigmar has trust issues.
>>
>>47324182
As someone with a new Bloodthirster kit, this makes me a sad panda.

It especially stung when I realised a carnosaur makes my Bloodthirster look like a bitch.
>>
>>47324373
Don't worry, they are pretty damn killy. We don't know if they will be OP/UP til points anyway. They just aren't as menacing as they should feel like.
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>>47321052
Archaon is just such a cool character. He's I haven't seen many chaos players argue about and instead agree on ironically compared to something like abbadon in 40k.

Also, new chaos warrior sculpts when? they're the epitome of old fantasy posing, and a generic kit with every weapon option (also could make chosen but I like those models myself) would make me so hard.
I want a reason to rebase my warriors since 25mm squares are better than 32s in every way
>>
So I've got this army:

Bloab Rotspawned,
Bloodstoker,
Herald of Tzeentch on Burning Chariot,
Lord of Khorne on Juggy,
Lord on Daemonic Mount,

Brass Stampede formation (guaranteed mortal wounds on charge) -
3 units of 3 Skullcrushers
2 Gorebeast Chariots of Khorne
2 Burning Chariots of Tzeentch

Soul Grinder

Who should I make my general of the lord on daemonic mount and khorne lord and should I replace one of the burning chariots for a regular chaos chariot and gorebeast chariot?

The Lord on Daemonic mount really makes the gorebeasts strong as fuck, but once they die he's pretty gash, whereas the Lord on Juggy gives a meh boost when they charge, but I have more khorne stuff.
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>>47324430

are you joking? entire AoS generals have been trashed by neckbeards arguing about whether or not Archaon is lame/ANIME/Mary sue/edgy etc etc etc...
>>
>>47324506
There are edgy animes about bulky armored vikings? where?
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>>47324154
Rumours point to June/July
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>>47322493
Trying to find this, but I'm not getting anything on Google.
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>>47321115
I'm all for new scenery, and this one might look very good with a better colour scheme, but the paint job displayed is honestly baffling - what is GW thinking?
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>>47324453
Maybe it's best to keep the Khorne Lord and be more consistent - also any good options for head swaps for it?
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>>47321052
Hey guys what armies have unique and interesting playstyles?

Outside of "run at it and punch it until it falls over."
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>>47321452
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>>47325200
Any army that relies heavily on Synergy will be unique. Skaven are pretty fun and unique, as are Goblins.
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>>47325200
A lot of bloodbound units deal damage by getting hurt-wraithmonger for example literally explodes in a fountain of blood forcing opponents to attack their own unit(or themselves!) in a frezy of violence. Stormcasts like to ̶S̶T̶E̶E̶L̶ ̶R̶A̶I̶N̶ deep strike on the table thanks to formations and little shits like the vexillor, but, most of all, all armies now works in total synergy insetad of "strong unit beat weak unit". heroes usually don't perform too well individually but, as any leader can do they can buff units to the extreme and make even goblin a fearsome opponent.
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>>47325360
Isn't that the map from Doom?
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>>47325386
What are bloodbound like to play as?
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>>47324182
Not all Greater Daemons are trash, either. A GUO has a great Command, incredible survivability and an absolutely amazing unique spell for example and the bog-standard Unfettered Fury Bloodthirster is pretty decent, too. It's just the KoS and LoC that are giving the Greater Daemons a bad rep.
>>
>>47325475
there are several way to play them.
You have a bit of everything.
you can play as your herat commands but overall they hit hard and a lot of them can deal damage even during defence.
its all about how you play them I personally see them rolling with a big blob of bllodreavers(their basic infantry)buffed and supported by elite units and heroes: an aspiring deathbringer to give them an extra attack, wraithmongers to give another extra attack and to make big kit heroes(like archaon and nagash)literally kill themselves, some warriors because they are your bnb and a chaos altar to buff your whole army to the extreme.
but really, its all up to you in the end, you can either go full cavalry and play an entire army of juggernauts or whatever.
Aos is pretty "open"in list building, since hitting and wounding are fixed almost every unit, properly played, is viable. So usually its not what are you broinging, but how you play it.
(of course, if your opponent brings the cheese you need countermeasures, but almost every army has some tricks to deal with anything. The game works excellently when played with "i field one unit, you field one"because fielding becomes pretty strategic with picks and counterpicks. its surpisingly easy to balance too when played against a reasonable human beign).
>>
>>47325498
Are you kidding? the kos is insane.
his attacks are not bad at all8he attacks a LOT harder than a demon prince, well, obviously), has a cool fluffy ability(dark gift), he's a mage and his command ability can make a slaanesh demons unit pile in and attack TWICE. An entire unit. including him! That's pretty rad inmho.
>>
>>47325200
Flesh-Eaters rely so much on their reinforcement and not-summoning that they really feel unique because you need to build your army according to a very clear strategy to stand a chance.

Scourge Privateers are fun because they're so ass backwards: Your crossbow infantry wants to get real close to the enemy while your chariots want to stay as far away as possible. And their monster is damn slow while their overall movement is pretty high.

Dispossessed Dorfs are THE stand-and-shoot army, which feels pretty new and refreshing compared to all the "charge it then hit it" armies that are currently being pushed.

Ogres are fun, because there are so very few models on your side, especially if you play a Beastclaw army, like 7 or 8 models at 50 wounds.

>>47325475
for someone fighting them, Bloodbound look like the stereotypical "run at it and punch it until it falls over" army, but for the guy playing them, they are very engaging, because they have a thousand inter-dependent factors governing what buffs what unit the best and you must maintain a very careful balance between charge buffs and attack buffs. Too little of the former and you won't make it into melee, too little of the latter and you won't be able to do anything once you're there, too much of both and you'll have barely any units to actually take advantage of it.
>>
>>47325370
We Turok 2: Seeds of Evil now.
>>
>>47325735
I'm not saying he's a bad hero, it's just that Daemonettes are so very powerful that he just can't keep up. GUO and LoC have magic too and the KoS' unique spell is pretty meh unless your opponent is swarming you with one-model-units and Dark Gift will rarely see use since most people won't take you up on it unless the chosen hero a) is about to croak anyway or b) has rerolls To Hit and isn't in any realistic danger even if he uses all 6 attacks. And if it's the latter, he might just tear you a new one with all those bonus attacks.
The Command is pretty good I'll admit, but since the KoS is pretty fragile (10 Wounds, 4+ save, no regen, priority target), you won't enjoy it for too long.

If you compare that to Daemonettes, who are among the best infantry in the game, that's not too amazing.
>>
>>47324940

http://ageofsigmart.booru.org/index.php
>>
>reading God Beasts
>Seraphon are Dues Ex Machina'd
>lol Krul is able to walk through mountains because reasons
>The fucking formations are name specific, which say the Oldblood has never died, despite dying in the book AND his summoner being killed as well

What's the point? Godbeasts is literally Sigmarines vs Lots of Chaos Ft. Jobbing Seraphon, Gargants and Freeguilders.
>>
>>47325869
Well, he's not definetely a demon you'll use to obliterate entire units into submission, but he's a phenomenal target destroyer. he can move 14" and with his command ability he can deal an insane damage, plus he can either boos his save with mystic shield or deal extra d3 wounds. 12 attack rerolling 1s 3+3+ -1 rend 2 damage and 4 attacks 3+ 2+ rend -2 d3 damage won't leave much alive.
best way to play him is to use him with sekkers. they are the only one who can match his speed, so you can use him behind them, charge with seekers first and then take advantage of 2" range of his weapons to attack without beign attacked,using seekers as a shield. then you can unleash the Rape.
>>
>>47321988
Prediction: The Lizardmen will get a new battoetome, for the sunbloods. They will be to the rest of the lizardmen what the ironjawz are to the orcs.
>>47322147
Wish they would have reinvented the seraphon into a full celestial daemon army, with the dracoths and star drakes serving as the greater daemons along with the slann
>>
>>47322121
Where the fuck is this meme coming from? Why would Seraphs get Knights when they already have Knights?

>Saurus Cav
>Have Lance or Blade
>Both are 1"

IT'S A LANCE. WHY DO SPEARS HAVE 2" BUT LANCE HAS 1"?
>>
>>47326150
BECAUSE YOU FUCKING SERAFAGS WON'T SHUT UP ABOUT YOUR UNITS SUCKING
>>
>>47322147
>>47322179
>>47322188
>>47326014
Stop it. Seraphs are already fucking jobbers and "those wacky lizard Sigmarines" as it is.

Why did they fucking bother when the Seraphs never win battles out and out? They at best have a pyrrhic victory.

Their Saurus Warriors are worse than fucking Dryads. If it wasn't for summoning and a couple of the formations, Seraphon would be laughably bad. As it is, any Unbinder/Wizard heavy army (or an army with Nagash) will laugh and crush any army Seraphs can bring out.
>>
>>47326175
But they do suck, I don't see what the problem is. I keep hearing talk about points being added, that'll either fix them or fuck them completely.
>>
>>47326196
>>47326213
remove seraphon
>>
>>47326213
Your entire army is summonable and give the enemy massive penalties in the battleshock phase, while maintaining an average stat line.

How does that suck?
>>
>>47326248
That's exactly what I said. Why bother when they're just jobbers? Even Skaven do some shit which is key.

Best units for Seraphon in no particular order.

1. Bastildons (Solar Gem only, Ark is shit)
2. Engine of the Gods
3. Temple Guard
4. Chammy Skinks
5. Salamanders
6. Eternity Wardens
7. Oldblood on Carnosaur
8. Slann

That's about it. Troglodon are decent if you're running that formation. x1 Starpriest, x2 Troglodon, x3 Bastildons; x2 Engine of the Gods, x1 Stegadon (with Flamers).
>>
>>47326257
Wizards will shut my summoning down. Outside of specific formations, they struggle.

I don't mind being average, I do mind 8ft tall lizards doing less damage and having a worse save than a 6ft tall human.

If it wasn't for Bravery, they'd be terrible. Dark Elves have B9 when next to heroes, B8 with a standard. So Bv10 isn't great.
>>
How are exactly seraphons bad? their troops are average but they have a shit ton of strong elite units, have a LOT of sinergies between them and can do a lot of shit without even casting.
i mean, the fucking engine of the gods. THE FUCKING ENGINE OF THE GODS CAN GIVE YOU AN EXTRA TURN
the fucking rypperdactil
3vicisous beaks that can keep attacking until you fail
come on, how is that bad?
old blood on carnosaur, will OBLITERATE any elite unit. Its horryfing against multi-wound models.
All saurus have a fucking un-rendeable save and the slann can cast TOW mystic shields and make it REROLLABLE
COME ON
If you are complaining about them beign weak, you are just delusional.
GIT GUD
>>
>>47326629
It's a meme. seraphaggots use it to justify being able to summon everything.
>>
>>47325905
Thanks, anon.
>>
>>47326629
They only ignore -1 Rend. Pretty much Elite unit will ignore that. They were 4+ in WHFB, they're now 5+. They have a worse save than Freeguilder Milita armed with Swords, which are 4+.

They're average, but compared to the mixes you can get with the Aelf forces, it's insane.

For example, Abomination heals a wound every hero phase. Regardless. Hydra heals THREE (3) wounds every hero phase. It has 12 wounds. It has the same wounds as a Carnosaur. Khayrabiss heals a would on a 6.

Look, they're good, but nothing great.

There are lots of cool shit, sure, but nothing great. They're not even represented like that in the fluff. OMG SO GOOD you say? Well, explain why Skarbrand can solo an entire army? Or various other bullshit?
>>
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Sylvaneth/Aelfs rumors

>2 Troops (aelf/dryad hybrid)
>1 cavalry unit (Announced big)
>1 Large Monster kit (beetle)
>Sylvaneth/Aelf Battletome
>Sylvaneth/Aelf Painting Guide
>1 to 3 heroes
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>>47326927
>Skarbrand can solo an entire army
named character, come on.
Also, if you just throw expandables unit at him you can stall him dealing only minor wounds and making him just a waste of a slot.
As for the unrendable, only HUGE monsters and named heroes have access to -2 rend, and fucking slann can cast THREE SPELLS every turn. that means 3 mystic shields, if you are smart enough.
that meansyour 5+becomes a4, 3+ and even 2+. untouchable. REROLLABLE
YES
REROLLABLE
i mean
even with just ONE mystic shield, rerolling it is just INSANE
you are platying wrong m8, thinking about only individual stats
is aos you need to think about sinergies and micromanagment. Seraphons are cool because they play exactly as their fluff says: the slann is the focus of the entire army.
Also, the carnosaur is different from other big kits: yes, the abomination is an excellent tarpit monster because "muh regeneration", but that's not the carnosaur role. carnosaur role is to make elite units shit their pants and flee. Got my blighkings charged once, it has been an awful experience. even if they were mystic shielded and he only killed one, 3 of them fucking fled because "muh roar". its INSANE in the right hands.
You shouldn't only count wounds/damage, m8.
this is Aos, and you should think differently from whfb, were the strenghts of the units were just in the stats.
One of the strenght of the seras is also they have a unit for every need, and most of these units are easily summonable(aka 6s or 5s).
kroxigor for example are GREAT at sweeping massed infantry. i saw a lot of lists-at least in my area using big blobs of unit and then buffing them to death. these guys can charge them and delivery a fuckton of attacks. chamaleon skinks are ̶b̶r̶o̶k̶e̶n̶ awesome for sniping squishy hero/mages and then ̶d̶i̶e̶ well, die horribly but they can change the tide of the game killing hidden summoners or buff givers.
[cont]
>>
>>47326927
>>47327530
the slann is REEEEEEEEE FUCKING TOAD and overall, even if units alone SEEMS average at a first glance, together they make up for a great army.
>>47327171
my dick is just SO hard for that
and i HATE ELVES SO MUCH
fucking gw
btw, anyone knows when the new hero pack/expansion for warhammer quest, the one with the venator will be on sale?
>>
>>47327530
I meant in the fluff Skarbrand solos an entire army. Their crunch doesn't reflect their fluff.

As for Kroxigor, re-read. Only one in three can take the Moonmaul bollocks. They are fucking 12ft tall crocodiles with 2H maces and axes, which don't have a fucking rend.

I also think Executioners not having a rend is fucking odd.


The Carnosaur is great when combined with a Troglodon and a Dread Saurian, plus Stardrake Standard.

But the chances of you running that into a unit, is unlikely.

They have 3 decent formations. Eternal Starhost is good, only cause with it you can get 1+ Armour Save Saurus Guard.
>>
>>47322295
Is that real? Like not shopped? How? What?
>>
Anyone know how dwarves other than Fireslayers are? I kind of want to jump in with an Ironbreakers theme but I'm worried that an update will make the old look obsolete. Should I expect a redesign akin to Fyreslayers or is it expected that the metal duardin are going to be like the Seraphon and Pestilens release?
>>
>>47327778
Obese people exist.
>>
remove sigmarines
>>
>>47327163
>>47327171

Please let them release a start collecting Sylvaneth box.
>>
Any recommendations on a starting force of Fyreslayers? An army big enough to get a solid feel for the game, but not so big that I'm dumping over 500 dollars on a game I'm not sure about.
>>
>>47325498
Idk, chagehost formation is tempting Me to buy one
>>
>>47328263
I really wish they would do a start collecting for all the subfactions as they get battletomes. Ironjawz, fleasheater courts, etc.
>>
>>47327781
Forge world chaos dwarfs are sexah as fuck
>>
>>47327781
The ironbreakers are actually the newest kit for the old dwarfs. If the rumor is true, they will be getting their own little update near the end of the year (a battletome + repacks + maybe a new kit).

So the following kits you can bet will show the direction of the metal duardin going forward:
>ironbreakers/irondrakes
>hammerers/longbeards
>warden king
>runelord

What worries me a little is how they separated them into the the ironweld arsenal, so the other new kits, the gyrocopter/gyrobomber and cogsmith, arent technically considered part of the metal duardin now. It's weird.
>>
>>47328739

Thanks, that's comforting to know. Is there any explanation as to why they're called "Dispossessed"?
>>
>>47328923
Dispossessed specifically refers to the duardin living in azyr fighting for sigmar.

Hopefully the next update with them will cover the non azyr duardin.
>>
>>47327743
>I also think Executioners not having a rend is fucking odd.
> which don't have a fucking rend.
true point.
They are still not too bad, 4 wounds each can make the decent sponges.
But trust me, I saw seras played decently(not even good, just decently)and they have more than one card in their sleeves. You just need to think at what you are doing before slamming them against the enemy.
I repeat myself: you must think as your slann as the focus of your entire army.
cast multiple mystic shields when your units engage to make them nearly unkillable cold-blooded sponge wound(just ONE mystic shield grant 4+ REROLLABLE save...)
Counter assault weak bravery units and make them flee like babies.
Counter summon with the slann when your numbers are thinning or when you need a specific counter on the table.
make your units FUCKING FLY for clever positioning and to grab objectives on the fly(if you play battleplans, flying can change the course of entire games)
You have so many options on the table you can change your strategy on the fly. Seras play all on clever positioning of your slann and your saurus to take the blunt of the enemy when your hitters go around the table scaring the fuck outta enemies. Never underestimate battleshock.
Remember: aos is like a puzzle, even the weakest unit can become a beast with the right combo.
>>
Finally... whenever anons ask for reading order.
>>
>>47329584
Where's Warbeast, anon?
Good job otherwise tho.
>>
>>/v/338121619

Even people outside the hobby hate Age of Sigmar
>>
>>47330102

>going to /v/ for a second opinion

Shitposters have reached a new low, I see.
>>
>>47328316
Get an on-foot Hero and some Hearthguard, making sure they synergise properly. Read their rules first. If you choose Aurics, get the Battlesmith, and if you choose the Berzerkers, get a Grimwrath.
Don't get the Runemaster. Just don't. +1 to wound on an enemy model of the opponent's choosing is too strong a buff.
Alternatively, you could look for an on-foot Magmadroth-rider on Ebay (the Runesmiter on foot is great due to deep striking any unit he's with).
>>
>>47330584
By +1 to wound, I mean the enemy unit gets stronger, not your dwarfs. Just clearing that up.
>>
>>47330614

Is it frowned upon if I use the Runemaster as a Runesmiter? The Runemaster is arguably my favourite model from that range. It's a shame the ability that buffs an enemy isn't optional.
>>
>>47330144
Call of Warhammer, looks pretty epic tho
>>
>>47330691
You'd need to ask your opponent about that.
And I don't mind that ability in theory; it's fluffy, which I like, but they could've implemented it better.
Also, while my favourite Fyreslayer model isn't the Runemaster, I do think he's one of the better made ones. His monopose at least looks good.
My favourite's the Grimwrath. I reckon all the Fyreslayer troop models could work with that type of "charging in" pose.
>>
>>47325946
Are you retarded? Yeah, the Battalions are name-specific. Because they're meant to be used as part of that campaign, just like the ones in Balance of Power. And nothing is stopping you from using it and inventing your own character.
Khul can't walk through mountains, he walked through a portal, how about you actually read the damn book instead of just finding stuff to bitch about?
And yes, Godbeasts was boring compared to Balance of Power. Fat surprise. Balance of Power had the first showdown between Archaon and the Stormcasts. Godbeasts came right afterwards and elected to pull the story into another direction. Of course that'd be less interesting.
>>
>>47328923

To dispossess means to deprive someone of something they own, typically land or property.

They have been deprived of their ancestral homelands, hence they are Dispossessed.
>>
>>47331170

Whether or not they reside in Azyr is irrelevant as far as being called Dispossessed goes..
>>
>Seras are jobbers

Who started this meme?
>>
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>>47327171
>>47327163
Oh baby. Aelfs are looking good. Insect theme could be cool.
Can't wait for the Shadowkin and Malerion.
>>
>>47325498
Once the Greater Daemons are updated with bigger models like the Thirster I'll assume they all get 14 wounds each. GUO could go with 16 or even 18 like the Gkottkin imho.
>>
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>>47325291
>Sandwich Keep
>>
>>47324453
>So I've got this army:
>Bloab Rotspawned,
>Bloodstoker,
>Herald of Tzeentch on Burning Chariot,
>Lord of Khorne on Juggy,
>Lord on Daemonic Mount,
>Brass Stampede formation (guaranteed mortal wounds on charge) -
>3 units of 3 Skullcrushers
>2 Gorebeast Chariots of Khorne
>2 Burning Chariots of Tzeentch
>Soul Grinder
>Who should I make my general of the lord on daemonic mount and khorne lord and should I replace one of the burning chariots for a regular chaos chariot and gorebeast chariot?
No one?
>>
>>47325291
Is that the fucking great maw?

Why is it in an undead world, I thought those all belonged to nagash.
>>
>>47331619

It may have been inspired by it, but I think it's just supposed to be a giant creepy mouth brought about by the warping influence of Chaos.
>>
>>47325390
I thought It looked like the movie version of barad-dur
>>
>>47331519
You are now in charge with coming up with additional GD variants for a new 'thirster-like triple kit. One variant should be the known baseline, the other two should be distinct. No named variants.
>>
>>47327530
Am I missing something, the core rules say a wizard can only use the same spell once each turn.
>>
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Sneak peek from the app, courtesy of Ben Curry.
1/3
>>
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2/3
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3/3
>>
No Freeguild/Empire characters?
>>
>>47331918

>not giving every race at least one hero

Blegh. Did they really need like nine Stormcast heroes?
>>
>>47331989
Probably did it this way to get more people to buy the bundle pack(s).
>>
>>47325291
This art is just so damn shitty.

I hope the new CEO had to let his girlfriend do it something and this isn't the direction they plan to take warhammer.
>>
>>47331699
Don't mind him, he doesn't know what he's talking about.
>>
>>47331918
We've got 1 finecast wight king, FUCK YEAH!
>>
>>47331908
>>47331918

>Chaos Sorcerer
>Relictor
>Nomad Prince
>Weirdnob
>Saurus Oldblood
>Savage Orc
>Starpriest
>Krell

Pretty nice.

Honestly think I'd probably like to see something else besides some of the other Stormcast and Fyreslayers, but them being present was to be expected.
>>
How viable is an all Khorne adventuring party?
>>
>people still defending Seraphon while they are literally AoS Eldar broken
>with summoning

Lizard faggots are the worst. Please get trips so decent people can ignore you.
>>
NEED HERO CARD PICTURES FROM THE APP M8S!!!!!!
>>
>>47332282
Doesn't come out until the 21st.
>>
>>47332282

Probably not going to happen for another day at least.
>>
>>47332262
Literally what gygax wanted d&d to be
>>
>>47332262
>heroes enter the tower
>they are all immune to magic
>the end
>>
create your epic WQ:ST party
>Vlad von Karstein
>Malekith
>Azhag the slaughterer
>Malagor
What would happen?
>>
>>47332262
We don't know the stats for silver tower khornates, but as is? Pretty damn good. The Mighty Lord alone can unbind an unlimited number of spells on top of a pretty reasonable melee profile.
>>
>>47332262
So... a bunch of murderhobos?

Pretty standard DnD campaign stuff.
>>
>>47332402
Half of them wouldn't fit through the door, for once.
>>
>>47332402
>Eltharion
>Grom the Paunch
>Malus Darkblade
>Trogg
>>
>>47332402
>Malerion
>Tyrion
>Morathi
>Alarielle

Reality show. ;-)
>>
>>47331989
>Did they really need like nine Stormcast heroes?

Yes. They've got them for all new and some better old models.
>>
>>47332562
Mix in Aenarion for the "twist reveal"!
>>
>>47331947
You get Brutha Black.
>>
>>47332586
yeah but where is the Witch Hunter and Captain?
>>
So I've been thinking about giving this game a try. How are Pestilens?

Was thinking about getting two start collecting boxes and a Verminlord corruptor, does that sound like a decent starting army?
>>
>>47331918
Undead Heroes are a Randomguy Necromancer and KRELL.

But i bet it will be a simple Wight King with great axe
>>
>>47332639
That's decent alright. Pestilens need lots and lots of Plague Monks to be worth a damn as they're very fragile but very strong and their Battalions help them out a ton. At best you buy one Start Collecting and the Battletome, then have a flip through the tome to find some Battalions you like and then buy more models.
>>
>>47332639
>How are Pestilens?

There's no balance in this game (yet) so it all comes down to what unofficial ruleset you're using. Play whatever you think is cool.
>>
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>>47331918

>not a single Empire character
>>
>>47331918
>Old Dragon Slayer model there

Haha, time for doomseeking!
>>
I might try this game after it gets points. But before I start looking at armies, I want to know if Chaos Vikings are still a thing in this setting.
>>
>>47333167
Sure.
>>
>>47333167
Marauders are still a thing, it's not quite as heavy handed as in the old world, but you can easily fluff them as so.
>>
>>47326296
You forgot Kroxigor, Terradons, and Ripperdactyls
>>
>>47326629
They're not bad

They are just average units all across the board. They rely on buff synergy and summoning to win.
>>
>>47328566
They have those large bundles but they are usually 2 to 2.5x the price of a SC box
>>
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>>47321052
>Howya. I'm yer man.

This guy looks pretty badass. As a Chaos player (just Chaos, I want to have a Chaos army led by Archaon with some of everything) how is this bloke on the field?
>>
Good article for people getting deeper into the tactics and unit selection in AOS:

http://www.tga.community/blogs/entry/72-lizard-poisons-spock-or-the-rock-paper-scissors-of-aos/
>>
>>47327163
>>1 cavalry unit (Announced big)
>>1 Large Monster kit (beetle)
>Big
>Large
And the trend continues..
>>
>>47329584
Neat, saved
>>
>>47331661
tentacles everywhere, make it a mega chaos spawn
>>
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>>47331918
>2 seraphon
>>
>>47333395
Greater daemon.
>>
I'm getting pic related for free due to it being thrown out soon. Is this enough to play smaller games of Sigmar with? I had to get a few more boxes to start really playing 40k, wondering how much more unit heavy Sigmar is.
>>
>>47333517
You can totally play a game of AOS with that boxes content, all the battalions make perfect starter AOS armies.
Which is probably why they're discontinuing them.
>>
>>47333517
It'll do. Might want a hero too.
>>
>>47333517

Regrettably, almost all those units are being phased out. The Empire as we knew and loved in the old world doesn't really have much of a role within the mortal realms.

There are still rules for them, but they're probably not a great faction to invest into. Sorry anon.
>>
>>47333409
>one is out of production
>>
>>47333550
Still in production, but it has been out of stock for a while

https://www.games-workshop.com/en-CA/Lizardmen-Saurus-Oldblood
>>
>>47333546
I wasn't really around when fantasy was a major thing, though it did sound interesting. I was thinking of just making a mix of order GA rabble that are grimy and disgusting that are Sigmar fanatics, I don't really know the lore too much either but I like the idea of religious lunatics.
>>
>>47333333
dem fukin sexts.

Also that article is pretty well thought-through, though I think it disregards Rend and ranged weaponry too much.

A Scissor-unit, as this guy describes them, could still pluck a Rock-unit apart if its Rend was good enough.

A unit that can shoot also fits into neither category precisely because they're effectively Scissors but are so fragile that either type can kill them if they get up close.

Similarly, summoning is disregarded and finally the article just glosses over the fact that not all armies have the intricate buff network the Bloodbound can use.
>>
i love the 9th age. Rules made by fans for fans
Check it guys!
>>
>>47333706
>i love the 9th age. Rules made by fans for fans
>Check it guys!
This b8
>>
>>47333706
ayyyy
>>
>>47333575

That's fair, just be prepared for having to move the focus of your army to Stormcast or newer Freeguilder releases as time goes on.

Your idea about making them Sigmar fanatic grunts is cool though. If you get creative you could probably do a pretty cool job of making the Empire aesthetic work alongside the newer Sigmarite one.
>>
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>>47333706
>>
>>47333773
I'm also getting a free Stormcast alongside it (from an old white dwarf issue the owner has lying around the place), so I'm thinking about just doing a bit of creativity to make that one look unique and if I have to: finding rules for a unit that fits that one.

Either way, I'm more in for the aesthetic. I know next to nothing about the rules.
>>
>>47333849
Knight-Questor (the Stormcast from Silver Tower) would be a good fit for a lone converted Stormcast both lore- and appearancewise.
>>
Any idea if the Slaanesh stuff is coming alongside Sylvaneth? I'm hesitating to order recast Juan Diaz if there are gonna be new Daemonettes.
>>
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>>47333880

Who said anything about new Daemonettes? None of the Daemon troop sculpts have been updated for Age of Sigmar.
>>
I'm curious new Type Sylvaneth units.Any forecasts?
>>
>>47332883
>What is a Warrior Priest?
>What is a Warrior Priest that comes in the core set?
>>
>>47333871
I quite like a lot of the character stormcasts if taken just by themselves (altogether I think it's just a visual overload and not as powerful), I just don't want to pay so much for a single infantry sized character. I stomached the 40k stuff but these are about 50% more. I'll just have to try and get it cheap.
>>
>>47332639
They are not bad at all. You need a LOT of monks to make them work, but your monks can hit hard and swarm over opponents, as any good skaven should. Ply them in blobs, front line with 2 knives and the rest with staves. They can patch some mortal wounds on attack(and on death)but they reymosly on doing a LOT of attacks.
they get REALLY buffed when an incenser's around and verminlord adds even more spice to the army.
They die like flies too(no save AT ALL)so you need to be aggressive and plan your moves carefully.
>>
>>47333880
If I understood it we'll have
>Sylvaneth
>Ironbreaker style Dorfs
>moar Tzeentch
>Shadowkin & Slaanesh release tied together
>>
>>47333894
No one said anything yet, I just heard there was a Slaanesh release and I'd kick myself if there were new Daemonettes which looked good.
>>
>>47333935
>If I understood it we'll have
>>Sylvaneth
>>Ironbreaker style Dorfs
>>moar Tzeentch
>>Shadowkin & Slaanesh release tied together
Hmm so probably not for a few months. I'll build the rest of my force and hope that yoymart/ modelocenter doesn't get smacked.
>>
>>47333536
The Knights are the only phased out unit, although the warscroll is still available.

The cannon can be used as an Ironweld Cannon quite easily.
>>
>tfw this is the perfect stand in for Bretonnians
>>
>>47333706
Hohoho, getting desperate eh?
>>
>>47333977
Ho there, warrior! Will you not pay homage to our gold-clad lord?
>>
>>47333977
Oh, you.
>>
>>47333302
He's functionally a supercharged Khorgorath, and subsequently he's superchargedly mediocre. He has a whole bunch of mediocre attacks, a mediocre shooting attack, a mediocre bomb on death, a mediocre command ability and a mediocre heal. None of those are bad, but their not incredible, either. The real reason to take him is his huge Bravery debuff zone.
Ulitmately he's very okay and not much beyond that. If you run lots of (or nothing but) monsters (Khorgorath box when?), he makes for a good general and can generally be relied upon doing anything with some success.
>>
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Those damn dirty lizards...

I should have known.
>>
>>47333917
I should add, though, that I do partially agree; it's weird how there isn't at least a Witch Hunter.
>>
>>47321115
Now THAT'S a church
>>
>>47333977
Huh. Good idea anon.
>>
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>>47321052
What happened to age of slam?
>>
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>>47334375
Age of Slann
>>
>>47333977
>Lady Mage is separated from her Freeguild host
>Wanderung alone in dark, hostile lands.
>Ahead, she sees writhing inhuman figures, some mounted on horseback.
>The Mage prepares a fireball in her hand.
>The lead mounted figure comes into full view; a grim human skull adorned with a coif beneath a rusted crown.
>"Ho, fair maiden! What brings you to my fine realm?"

>>47334021
Well, it's not a bad ide.
>>
>>47334262
Order book is bigger than Chaos I believe.
>>
>>47333333
>I've never played a single game of AoS
>>
>>47334614
He's right though.

Have you read it?
>>
>>47334516
Nope. Chaos is by far the biggest.
>>
>>47334656
Yeah, read through it but his conclusions are incredibly basic. Not a bad article for a new player I guess.
>>
>>47334678
I can attest to that. It's a brick.
>>
>>47334494
>Well, it's not a bad ide.
It is a good idea actually! they can be made more "human"to look like their former self with the addition of one or two boxes of bret infantry.
>>
>>47325304
A factory that makes mortuaries? I suppose they need them to deal with the rain of corpses.
>>
How do alliances work?

If I'm playing a particular chaos army, I can include other grand alliance chaos minis no problem, but would taking orcs or ogres be pushing it too much for you?
>>
Wayland games have the Sigmar starter for £60, I'm not super fond of how AoS plays but it's kinda tempting me.

I need to find a chaosfag to go 50:50 with though, so that should be a good enough excuse for me to not bother.
>>
>>47335438
You can take whatever you want. Some tournaments restrict you to one alliance, but it's honestly not that strong to mix (or no one has found a broken combo yet). Synergy between unit tends to be restricted to factions and occasionally to entire alliances.

Most players would prefer you also have a fluff reason and a consistent aesthetic, but that's just cosmetic.
>>
>>47335467
>Wayland games have the Sigmar starter for £60, I'm not super fond of how AoS plays but it's kinda tempting me.
>I need to find a chaosfag to go 50:50 with though, so that should be a good enough excuse for me to not bother.
If 4chan wasn't anonymous I'd totally go halfs, but I'd rather not plaster my personal info.
>>
>>47325391
>Vale of Bulls
Just next to the Glade of Wife's Sons
>>
>>47335498
Meet up with me anon and I'll give you them chaoses, I promise I won't hurt you, now come down this dark alley with me.
>>
>>47335438
If you had a good story or, even better, conversions to convey a reason why those two should be allied, most people will probably be down for it. Otherwise it'd be a bit iffy.
>>
>>47328566
SC Boxes are their way of ditching old stock and shit that doesnt sell/ Who the fuck buys orc boyz? or Saurus Knights? Why would they give you the new hot shit for rock bottom prices.
>>
>>47333517
Just get two characters and you're golden anon. The guy saying they're being phased out neglects to tell you they will continue to have free and playable rules.
>>
So what exactly is Silver Tower? Just AoS Space Hulk?
>>
>>47333517
how many of that box set did you need for a legit army in whfb?
>>
>>47335618

what does the term 'legit army' mean?
>>
>>47335535
Eh the contents of the daemon SC boxes are absolute gold (with the exception maybe of bloodcrushers but I still love them.)
>>
With the Slaanesh release later this year (or rumoured), will we see the Chaos Sigmarine? What if he corrupts his guards and tempts them into chaos?
>>
>>47335780
Then the entire point of the stormcast swill be rendered moot.

I hope that doesn't happen as it wouldn't make any real sense.

>"these are my weapon against Chaos, the ones who will turn the tide and strike Chaos down for once and for all."

>"oh they got corrupted by it. Lol whoops."

It would be like the Grey Knights falling to Chaos. If it's possible for them to do so, then why bother with them in the first place?
>>
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>>47335647
never mind, I found the answer to my question on googly.
mfw all those restrictions
>>
>>47335535
Yeah who buys necron warriors or crisis battlesuits or fire warriors or mortarchs or chaos warriors ???
>>
>>47335812
>it wouldn't make any real sense.

Makes perfect sense.
Underestimating Chaos is always a danger, the Emperor thought the Space Marines were immune too.
>>
What's a fun Stormcast Eternal army for me and my opponent?
>>
>>47335498
Roughly where are you located Mister Anon?

If you're anywhere close I might be able to just meet you in person some place public to exchange plastic mans for monies. If you factor in postage if you're far away it might not work out much cheaper anyway.
>>
>>47335618
Technically just that as you could make three core units and convert one of the knights to a character.
>>
>>47335780
Defeats the entire point of the Stormcast, thus you won't see it happening in the fluff.
>>
>>47335882

execution chamber; 4 stardrakes and mass Dracothian Guard
>>
>>47335580

Actually I did mention that... I just expressed that they're not a great investment as they won't be getting developed anymore.
>>
>>47335907
Manchester
>>
>>47335920
>>47335780
Every time a Sigmarine resurrects they lose part of themselves.

I could see them pulling a thing of them stealing a few near zombie level sigmarines who have lost things like "hope" and "love"
>>
>>47335920
>Defeats the entire point of the Stormcast

I'm not so sure, we've already seen dark aspects of them.
Plus they've demonstrated to be vulnerable to Chaotic corruption, mental and physical.
>>
>>47335968
They lose parts of themselves, but as we see in Thostos Bladestorm, vengeance and anger towards Chaos never goes away. In fact, it gets intensified.
>>
>>47335986
>Chaotic corruption, mental and physical.

So do the Grey knights (mutated by Chaos spells/mentally dominated by Xenos and Chaos spells), and yet not a single one of them had fallen to Chaos.
And i doubt you can get darker than the Grey Knights.

Having the Stormcasts fall to Chaos would as diluting to their image as having the Grey Knights have. Thus it will never happen in my humble opinion.
>>
>>47335994
Remember when the Stormcasts committed suicide to get away from the Dirgehorn?
They can be broken.

>>47336032
>And i doubt you can get darker than the Grey Knights.

Cryptborn already worked with Valkia. Stormcasts are not so strong mentally.
>>
>>47336032
>So do the Grey knights (mutated by Chaos spells/mentally dominated by Xenos and Chaos spells)

Grey Knight was only ever mentally controlled by genestealers, never Chaos.
>>
>>47335952
You're too far away anon-sama, I'm sorry.
>>
>>47336053
>Cryptborn already worked with Valkia. Stormcasts are not so strong mentally.

He didn't work with Valkia. Have you read the book? While fighting Valkia, she told him that Skarbrand was the key to purging the lands from the Nurglite plague that was killing them all.

>>47336053
>Remember when the Stormcasts committed suicide to get away from the Dirgehorn?

They were tempted to commit suicide but they didn't.

Broken they can because they are human but fall to Chaos? I don't think so. They are forged from Azyr and soul tied to it.
>>
>>47336074
Nah, it happened in this book.

http://wh40k.lexicanum.com/wiki/Hammer_of_Daemons_(Novel)
>>
>>47336132
>He didn't work with Valkia. Have you read the book?

Yes. He even comes to blows with a Lord-Celestant.

>They were tempted to commit suicide but they didn't.

The Hallowed Knights didn't, but other waded off into the pools to die.

>They are forged from Azyr and soul tied to it.

Azyr has its origins in Chaos.

Chaoscast are only a matter of time.
>>
>>47335858
No he didn't.

He thought that by keeping them in the dark everything would be fine. He didn't think they were in any way resistant to it.
>>
>>47335587
Co-op dungeon crawler. You and some people move through into randomized rooms with some degree of random enemies/traps in them. Doing things special to your character or to a room move you along a track to get you new skills that improve your characters. Monster actions are based on set behaviors on a chart, with one person a round deciding any tie-breakers. As opposed to most games with a set limit of movement and attacking/interacting actions, actions are based around dice - you roll dice at the start of that turn and the dice count as that number (1-6) and you can spend each die if its number is high enough for an action. So to move you just need to spend a die with 1 or higher displayed on it, same with most characters' basic attacks, but a special hard-hitting attack might require a die with 4 or 5 displayed. And then taking damage reduces the number of dice you can roll at the start of your turn.
>>
>>47336188
>Yes. He even comes to blows with a Lord-Celestant.

The Lord-Celestant misunderstands what was going on. Ionus had no time to explain things especially with the condition of his voice and the fact that the Nurglite plague was going to kill everyone.

Read the book instead of reading snippits posted here.

>The Hallowed Knights didn't, but other waded off into the pools to die.

I don't remember any of that happening. The Ghaz Maraz book just said they were tempted to commit suicide but soldiered on

>Azyr has its origins in Chaos.

So does the Grey Knights holy powers.

Azyr is anti-Chaos. It cleanses the Chaos corruption.

>Chaoscast are only a matter of time.

I don't think so.
>>
>>47336032
>Stormcasts fall to Chaos
It doesn't matter in AoS, unlike WHFB and 40k, the corruption of Chaos can be cleanse and reverse, even the most warlike Plague Lord, now become Tornus the Redeemed. If Sigmar can undo Dark Gods works, then Chaos should undo stormcast too, the fact is... Sigmar cannot match the mighty Dark Gods.
>>
>>47333167
Not Vikings really, they are more like high fantasy CONAN THE BARBARIAN esque Warriors now.
>>
>>47336325
Seraphon can also undo the taint of chaos

Theres a short story about a bunch of Saurus being summoned to a defiled Nurgle site. The Saurus are all wiped out but their blood cleanses the shrine and the nurgle cultists
>>
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>>47333706
>>
>>47333977
This is kind of true since they do believe they are noblility, Kings.
>>
>>47333546
I kind of hope the Emp- Freeguilds will continue to exist in some form.

Like the lore kind of implies that the Stormcast pull in the locals to help out with their stuff.
>>
>>47321052

As someone who was deeply upset at the "squatting" of the old universe, is Age of Sigmar worth getting into?

Is the gameplay deep, or is it just 14-year olds smashing their toys together pell-mell in the center of the field?

Basically, is it worth it to drop $200-300 on an army?
>>
>>47336400
>As someone who was deeply upset at the "squatting" of the old universe, is Age of Sigmar worth getting into?
>Is the gameplay deep, or is it just 14-year olds smashing their toys together pell-mell in the center of the field?
>Basically, is it worth it to drop $200-300 on an army?
I was really upset to the point of quitting, but I'm getting back into it now. The new releases are great, and it's surprisingly deep. The rules are simple, the complexity comes from warscrolls
>>
Some needs to explain what happened between Ionus and Valkia

>Ionus notices the Nurglite plague bubbling beneath the earth infecting both sides
>tries to summon Sigmar to cleanse the plague, it doesn't work
>he tries to warn his dudes, he voice is damage from the refirging
>Suddenly Valkia comes and while fighting him tells him that Sigmar is useless, Skarbrand is the key to cleansing these lands
>Lord Celestant suddenly arrives and sees Valkia talking to Ionus and misunderstand things
>Ionus punches and him
>Ionus eventually causes Skarbrand to tumble into a cluster of emotion crystals
>Skarbrand rages and his rage resonates crystals and it gets broadcast'ed throughout the lands
>The rages burns the plague and saves everyone
>An exhausted Ionus is suddenly speared through the back by a laughing Valkia
>>
>>47336400
AoS has it's fun elements but as it is at the moment it's still kind of a mess.

if you have old fantasy stuff you can play using that to try it out.

I wouldn't spend more than about $100 on it, even that's maybe a bit much.
>>
>>47336400

Age of Sigmar has gotten a lot better, but if you were a fan of the old world setting, you'll be upset by the fairly limited amount of lore that's been released for Age of Sigmar so far (owing to its youth).

As a game, it's got tactical depth to it. Don't listen to the 'it's for 8 year olds with their milk and pretzels' stuff. It's a satisfying combination of simple rules and unit stats that come together into interesting synergies. The imminent release of the points system should improve that further.

(That being said, don't drop that much money on it. Start small, see if you like it, then go forward.)
>>
>>47336400
Wait until points and the 'second-edition but not really second-ed' rulebook is released, it will either make or break it.
>>
>>47336378
>>47333546
The Black Warrior Priest mentions that he was teleported into the tower while he was marching alongside human regiments supporting the Stormcast.
>>
>>47327778

Is this your first day on the internet?
>>
>>47336400
The gameplay has a deceptive amount of depth

Is $200-300 a big investment for you?
>>
>>47336400
>Basically, is it worth it to drop $200-300 on an army?

What the fuck happened to your old army? just use that shit for now. And don't tell me you didn't play, if so you can't be that upset.

I see so many of these posts and i gotta wonder how many idiots fell for the 'burn your old WH army' meme.

I've personally just bought nothing, played a few games but am awaiting the real rules to drop before deciding if the game is worth supporting
>>
>>47336300
>The Lord-Celestant misunderstands what was going on.

I know, I'm not saying Ionus is corrupt, but he's half way there, getting chatty with Chaos spawn. Even his fellow Stormcast didn't like what he saw.

>I don't remember any of that happening.

>Some amongst the Stormhosts, their spirits sapped by the hideous noise, found they could not rise without being torn from the loamy earth by their fellows.

>So hideous were these creatures that an invisible wave of madness preceded them, driving many a Stormcast Eternal to his knees in despair

>There were those of the Stormhosts’ number that stumbled off, half-torpid as they wandered through the night. Many sought the silence of Greenglow Lake, diving deep into the brackish waters only to be dragged low by the terrors that haunted its depths. Others strode into the lake’s rippling edges, scraping blades against the filth that caked them head to toe in the hope they could wash themselves clean of the forest’s taint. When the mouth-lined tendrils came for them, their struggles were short-lived; death was a high price, but not without its allure. By now, all had embraced the fact that their souls would return to blessed Azyr, and the hellish landscape that had worn them down would become a distant memory – truly it seemed that to return to the heavens in failure was better than to slog through Ghyran’s foulness for even a single hour more.

Stormcasts are not as mentally strong as Space Marines. Their corruption is inevitable.
>>
>>47336608
Don't forget that in balance of power the Stormcast fall to homicidal rage and only don't start butchering each other because they're trapped in an avalanche.
>>
>>47336608
>Stormcasts are not as mentally strong as Space Marines.
Reforge do not brainwash the stormcast.

>Their corruption is inevitable.
And Order can cleanse their corruption too.

Actually, followers of Dark Gods are stormcast to Chaos, the difference between them is, Sigmar need to reforge everyone becasue his resource(manpower) is limited; meanwhile Dark Gods raise the worthy only, becasue they have tons of disposable toys to play with. Seriously, stormcast is the poor God toy soldiers, he need to simple green them when things go wrong; but Dark Gods can always buy a new toy soldiers.
>>
>>47334751
That was kind of my plan - make a ghoul army based on the chivalrous and golden version they think themselves to be - ghouls as men at arms, king either a knight on foot or on a dragon/griffon, horrors as knights/armored foot knights, flayers as pegasi riders, varghulf as hero on pegasus, the only thing is how to make it? Fireforge? Perry?
>>
>>47336862
>And Order can cleanse their corruption too.

Never said it couldn't, just that Chaoscast are the logical next step.
Look at Thostos, even reforging could not remove his taint.
>>
>>47336893
Oh wait, maybe cheap starter stormcast for the horrors? And prosecutors for the flayers? Just put in new head and weapons, hmm...
>>
>>47336926
>Chaoscast are the logical next step.
I don't think so, why would Dark Gods need those damaged soul(by Nagash) when they have tons of disposable toys?
>>
>>47336991
Not him, but the chaos gods do not personally decide who they want to corrupt out of the billions of people in the galaxy, the taint of chaos is an all permeating fact of life in warhammer, if a person is susceptible to it, they might get corrupted and turned evil just by chance or circumstance, it doesn't mean they have the eyes of the gods on them.
>>
>>47336991
>I don't think so, why would Dark Gods need those damaged soul(by Nagash) when they have tons of disposable toys?

It's not what they need, but what they want. They enjoy corruption. They do not even need to want it, corruption is natural, people can fall to Chaos without Khorne and Bros forcing them too.
I don;t think it's hard to imagine that after too many wars and too many reforges a Stormcast embraces the creed of the Blood God for example.
>>
>>47336926
>Look at Thostos, even reforging could not remove his taint.

He was transmuted into pure Sigmarite-man. It actually made him more pure.
>>
>>47337118
>He was transmuted into pure Sigmarite-man. It actually made him more pure.

It was a transmutation brought on by Chaos, and it stuck around after he was remade. It;s taint, he should go and get himself whacked by the Celestant-Prime to be sure.
>>
New thread
>>47337270
>>47337270
>>47337270
>>
>>47336378
>>47333546
I doubt it. The most that will happen to them is that the models will be progressively rolled out for modern ones. Which is fair, since some of them are ancient.
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