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/tg/ if you could design the Titans of the Adeptus Mechanicus

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Thread images: 37

/tg/ if you could design the Titans of the Adeptus Mechanicus what would they be like?
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>>47235838

A lot more reasonable.
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>>47235838
Why don't TItans have skitarii security forces? They're big enough to have a few.
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>>47235861
Gork approves. Even though of course,there is still not enough dakka.
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>>47235986
Imperatir Titans do they have bastions and I think even barracks in the legs. They mentioned it in Betrayer as well.
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>>47235838
Bigger, clunkier, more cathedrals close combat weapons and cannons firing everywhere, especially on the crotch
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>>47235970
>A lot more reasonable.
Have to agree here, at least less Castle Shoulders...
It does not help when you put an Infantry model next to them and you see that most of that greebling is pointlessly tiny just to make the Titan look bigger.
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>>47235838
I like them the way they are.
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>>47236096
Dem skitarri bearing hips
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>>47235970
>Wanting reason
>In 40k

Wrong setting amigo.
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>>47235838
I'd finally go and force the AdMech to help me create a Imperator Titan variant with powerful AA weapons to make those pesky Tau Mantas reconsider targeting other Titans.
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>>47236096
I didn't know I wanted that until I saw it but Emperor dammit that's sexier than it should be!
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>>47235986
>Why don't TItans have skitarii security forces? They're big enough to have a few.
>>47236022
>Imperatir Titans do they have bastions and I think even barracks in the legs. They mentioned it in Betrayer as well.
See, that's a feature I actually would keep, but being able to launch a Baneblade from your shoe is different than having a pointlessly tiny castle on your shoulders.

>>47236117
In particular, I love the Warlord Pattern with Turbo-laser blasters and Volcano Cannons.
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>>47235838
I like the Warlord classbut, especially the newer pattern, but the cathedrals in the Emperor class erk me. It matches the shape of their ships but it just doesn't match the height of the Titan

Personally I'd scrap Emperor class entirely.
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>>47236096
>Cover everything exept the vital parts
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>>47236126
>>47236185
TWO MORE CLAIMED FOR SLAANESH!

>>47236258
>but the cathedrals in the Emperor class erk me. It matches the shape of their ships but it just doesn't match the height of the Titan
>Personally I'd scrap Emperor class entirely.
I wouldn't scrap the class ALL together, but yes, that also irks me.

It doesn't help that an Emperor type is ONLY 140 meters at the TALLEST!

>>47236321
>>Cover everything exept the vital parts
Are YOU going to tell a colossal God-machine it can't flaunt what it's got?
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>>47235838
I'd make ones that don't look like you could tip them over really easily
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>>47235838
I for one would make the designs more modular and mass producible and then I'd spread the designs to as many Forge Worlds as possible. That way whenever a Titan is lost it won't be a massive tragedy that we'd have to make another DOW game for.
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>>47236447
>I'd make ones that don't look like you could tip them over really easily
Hence why my idea of a Titan has BIGASS TOWER SHIELDS mounted on the shoulders; they act as braces when firing it's carapace mounted Volcano Cannons.
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>>47236545
I remember you saying something about those a good while back.
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Hey would anyone add any modern weapons to them? Maybe anti-missile defenses for when they have to go up against Tau cheddar?
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>>47236666
>I remember you saying something about those a good while back.
I probably did, with the Melta Drill for Rocketo Punching and reeling in enemy Titans.
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>>47235970
40K is not for you
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>>47236486
Then chaos will come to one of the many forge world you've spread it to and take the design for itself

There's a reason why only certain forge world can make them.

And mass producable? Do you even know the setting??
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>>47237521
By mass producible I just meant simplifying the design to make it easier for the Mechanicus and the Imperium too build. It's always nice to have more Titans.
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>>47235838
Quad volcano cannons, AA missile batteries on back, defensive autocannons on the underside.
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>>47235838
Heads replaced by muscle cars/american truck tractor units.
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>>47236022
But only Imperators. Why not Warlords or Reavers?
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>>47237730
go back to /co/
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>>47237962

A Reaver is more of a hunter-killer, it's not big enough to carry any more than a token contribution of troops.

Warlords are bigger, but they'd have a hard time deploying troops with their legs required to support the entire body weight, so troops couldn't be stationed within them the way they are with an Imperator.
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>>47235986

They do. And FW are even making models of them.
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>>47236136
>not being part of the Reasonable Marines
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>>47237962
In the Space Marine Vidya Game they had an Ultramarine ride a Warlord to defend it from some Chaos mooks. Boom problem solved.
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>>47238051
that part seemed retarded to me. I mean, what's the point of having some huge war machine of doom if some dude with a hang glider can just swoop on top of it and hack your shit or something. titans should have some defenses against this that are better than a single ultramarine, like a shield or AA guns or something. I guess they technically do but it was ignored in the game for the mission's rule of cool sake, still don't care for it
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>>47238114
Well they have shielding I think they just didn't have it activated because they wanted all if the power to go to the Volcano Cannon.
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>>47238416
yeah I just remember that titan wasn't at full power for some reason, so they did explain it
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>>47238538
But what you brought up does remind me of the battle of Helsreach. In which the Orks used hooks and shit to bring down an Imperator and then board it. What could we do to help give it a better chance against infantry when they're close up?
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>>47237982
>A Reaver is more of a hunter-killer, it's not big enough to carry any more than a token contribution of troops.
Yeah, a Reaver is, what, 23 meters?

>Warlords are bigger, but they'd have a hard time deploying troops with their legs required to support the entire body weight, so troops couldn't be stationed within them the way they are with an Imperator.
Eh, it COULD work, but you're only going to get MAYBE a squad of guys in there.
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>>47238607

>Yeah, a Reaver is, what, 23 meters?

Depends on the Artist / Story / Author / plot point

Here we have a 1000 meter tall Warlord Titan
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>>47238590
>What could we do to help give it a better chance against infantry when they're close up?
Well despite being awesome God-machines of Death, Titans aren't suppose to operate Solo.
A Warlord will have several Reavers and a few elements of Warhounds supporting it.
Knights can be called in as Reserves, as well as other Imperial Heavy and Super Heavy Armor depending on the situation.

>>47238773
>Depends on the Artist / Story / Author / plot point
>Here we have a 1000 meter tall Warlord Titan
Yeah, but Reavers are much more consistent, since they can actually have tabletop models made.
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>>47238886
And maybe some Astartes thrown in there too.
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>>47238886
Well they have Warlord models out now too but the heights in the fluff still have a big consistency issue.
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>>47238886
>>47238886

and Warlords do not?
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>>47238969
>And maybe some Astartes thrown in there too.
Well at that point you could use heavily modified Skitarii too...

>>47239136
>and Warlords do not?
See>>47239134
>Well they have Warlord models out now too but the heights in the fluff still have a big consistency issue.
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>>47239134

> fluff still have a big consistency issue.

There really should be some sort of reference guide these fluff and BL writers should reference.

>The earth trembled as the Warlord titan strode across the plane, dwarfing the nearby er...
>trees, buildings, skyscrapers, radio towers, mountains...
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>>47239136
Have they ever said the height of the Mars class (the Warlord in the picture) in particular? Because maybe the whole issue with the Warlord is just that they just have that many different patterns. At least that's my headcanon
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>>47239202
>Because maybe the whole issue with the Warlord is just that they just have that many different patterns. At least that's my headcanon
Well that's the Canon Warhammer 40k is suppose to play to, it's YOUR DUDES after all.
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>>47239202

They're "about the same" give or take

Since we have Emperor Titan above Warlord.
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Hey /tg/ since we're on the topic I was wondering if you could settle this debate for me. Imperator vs. Godzilla. Who would win?
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>>47239243
Well isn't the Imperator's height pretty varied too? What was the max for it?
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>>47235861
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>>47239202
40k minis have always had an inconsistent scale.

If you use guardsmen as the baseline, space marines should be 50% larger, and vehicles almost twice their size.
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>>47235861
Don't you mean like this?
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>>47240841
Yeah I especially find it funny when Firewarriors are as tall as Space Marines.
>OhGW.png
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>>47240841

FW Guardsmen (Elysians and Deth Korps) are actually in scale to Space Marines. It's the chunky GW Cadians and Catachans who are not.
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>>47240960
It's probably because it's easier to paint the bigger Cadian models especially because Cadians will usually be the first Guard models that new players get.
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>>47237259
Yep, you said that too. I still say it should have six of them.
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>>47241505
Why six?
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>>47241743
Because it can't have sex.
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>>47241860
Obviously you haven't seen the Adeptus Mechanicus Titan assembly and creation vids.
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When the Mechanicus create a Titan where do they start? I've wondered if they made it in two separate parts and then brought them together? Or if they just build from the legs up? Anyone have any lore on this?
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>>47239243
What the difference between the two Titans? What roles do the Imperator and Warlord take?
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>>47240841
Epic, which the Imperator model is for, has even less consistent scale. Many of the Titan models were made for Titan v. Titan games, and no vehicles match the 6mm infantry scale at all. Zoanthropes and Hive Tyrants are also larger than Carnifexes.
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>>47243949
Well in Epic it's less about the size of the models and more about the size of the force you bring and the "Epic" battles you are in.
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>>47243198

The Imperator is the biggest 'standard' model of Titan. It's about half as big again as a Warlord, if not more so. The Imperator is split into two different subtypes: The Emperor, which is armed with a ton of guns, and the Warmonger, which is a missile carrier.
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>>47240880
>proportions aren't lifelike
>I find it funny

ITT: Newbs who don't know that gaming requires abstraction to fit so many models on a tiny battlefield.

Citadel has never made scale models.
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>>47244151
So Warhound = Scout
Warlord = MBT (Main Battle Titan
Imperator = Artillery
If all of these are true what does it make the Reaver?
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>>47244228

Medium Titan. The Panzer IV to the Warlord's Tiger and the Imperator's Maus/Ratte
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>>47244216
Do you know what anon? It doesn't change a thing. I will always laugh at the tau and their ridiculously large firewarriors.
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>>47244145
It gets weird when mixing models, though. The "beetleback" Warlord is positively tiny, for example.
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>>47235838
Much bigger and many more variants.

Also give them their own scale so they can have mobile land fortresses to fight on and board. And have knight "infantry" equivalents.

Like a 40k dystopian wars revamped as a bigger epic.
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>>47244349
I like your style anon.
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>>47244349

>many more variants

There is a larger number of variants though that we haven't seen. There's the Carnivore Class Titan, the Nemesis Class, the Eclipse Class, the Mirage Class and the Komodo Class to name the ones mentioned in the FW Books.
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>>47235986
I remember reading that Warlord and Emperor Class Titans have enough room for bunkers and artillery up there.
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>>47243198
>What the difference between the two Titans? What roles do the Imperator and Warlord take?
Probably the best means of differentating them is compare the scale of fire power.
Knights are a bit above a Tank in offensive power, in addition to their huge ass chain-sword, the Paladin pattern carries a rapid fire version of the Battle Cannon, usually the primary gun on a Leman Russ.
Warhound armaments are also similar to the ones found on Imperial Super Heavy Tanks.
Reavers are basically walking firebases; A Warhound's Primary armament can be mounted on the Reavers Carapace as a SECONDARY WEAPON.
Warlords have the firepower to wipe out entire armies on their own; What's a Primary weapon for a Reaver can be mounted on the shoulder of a Warlord as a Secondary.
The Plasma Destructor, the second largest plasma weapon in the Imperium, is a primary weapon for the Warlord.
An Imperator Titan is a mobile PLANETARY DEFENSE FORTRESS!
The Plasma Destructor can be mounted as a SECONDARY weapon, only an Imperator has a reactor large enough to power the Imperium's largest Plasma weapon, the Plasma Annihilator.
Up to SIX of the Primary Weapons (Volcano Cannons) of a Reaver or Warlord can be mounted on the Carapace of an Imperator to basically serve as point defense cannons.
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>>47244458

The Emperor definitely. It's legs are basically fortresses full of troops.
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>>47244228
>>47244268
Except as I said, a Knights OFFENSIVE power is slightly greater than the Leman Russ...
That's not including the DEFENSIVE abilities of Titan's Ion and Void shields.

>>47244458
>I remember reading that Warlord and Emperor Class Titans have enough room for bunkers and artillery up there.
>>47244505
>The Emperor definitely. It's legs are basically fortresses full of troops.
Yeah, but this is where the scaling issues come in, as the Imperator Dies Irae has been described as anywhere from 43 to 140 meters tall...
To put that into perspective, the Washington Monument is 190 meters tall.
So there CAN be space for soldiers, but you are not getting an entire army in there...
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Create one and have it "accidentally" become a Necron Titan.
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>>47235838
They'd look more like the Lucius Pattern Emperor Class, but with the head situated a bit higher up and with more armor covering the upper legs and waist area.
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>>47244819
>Create one and have it "accidentally" become a Necron Titan.
...Couldn't that just be a REALLY BIG Necron?

>>47244833
Acceptable!
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>>47236545
Do energy weapons even have recoil?
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>>47244678
ND, why is it that sometimes you're annoying and focused only on lewds, and other times you're actually fairly helpful and a decent member of the threads?
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>>47244940
I imagine that superheating the air in front of the weapon would cause some recoil.
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>>47244940
>Do energy weapons even have recoil?
I think Volcano Cannons do, but they are built around a Crystal made of geologically compressed executed Heretic Psykers.

>>47244946
>ND, why is it that sometimes you're annoying and focused only on lewds, and other times you're actually fairly helpful and a decent member of the threads?
It is my gift, it is my curse...
To constantly search for something to connect with other human beings with, only to overwhelm them with autistic spectrum over specificness.
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>>47244999
Feels bad man
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>>47236096
Hmmm....
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>>47244946
>Helpful and decent
What an incorrect opinion on a rampant shitposter.
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>>47235838
>what would they be like

Arachnidae:
6 legs and 2 weapon arms.
Bipedal giants fall to the square cube law.

Literally.
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>>47235838
More stuff harkening to the Lucius pattern
Boxier and more "tank-like"
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>>47240855
/k/ approves
Walkers are stupid, tracks rule
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>>47247403
Luncius pattern is best pattern. Mmmm I love my walking tanks.
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>>47247380
Except the Mechanicus are tens of thousands in the future and I believe in fluff they have anti grav generators to combat this problem.
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>>47248733
Yes, this is why we have this tank. To make all the walker fags cry.
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Best way to improve Titans would be to upgrade them to have 4 feet and be all centaur like.
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Wheels for faster movement, maybe detachable, like a giant segway.
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>>47249170
Is there a way we can use that to make the torso rotate all the way around? Because then Titans would be able to have 360 firing arcs.
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>>47249170
I fucking like quadripods.
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>>47249371
But if you do that there's no more Titan fisticuffs : (
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>>47242225
Don't have any specific lore on the creation, as the Mechanicus don't create many titans anymore. The largest they can produce, IIRC, is the Warlord, and those are extremely rare and valuable.
Also, the Mechanicus probably don't know themselves, as the STC's takes care of it automatically.
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>>47249678
Who actually buys close combat weapons for their titans?
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>>47250229
Well isn't the STC just the design? Kinda like a blueprint? I'm just saying that because I don't think the ADmech doesn't have any of the STCs that actually do the producing.
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>>47235838
Less castle head, more castle shoulders. Titans should be like giant walking fortresses, with artillery bristling from portholes and buttressing. So make them look more like siege towers than hunched over robots.

I would take out melee weapons like the power fist, as their size makes punching shit that isn't massive impossible. Maybe have giant superheated chainsaw swords that reach the ground so they can sweep the battlefield side to side, Metal Gear style.

But most of all, make them armor transports. Their legs would have tank bays and their shoulders have mini runways. They can deposit baneblades with every stride and are surrounded by swarms of valkyries.

Also more skulls and knightly stuff. Their cockpits would be massive close/frogmouth helms or a giant skull.
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>>47235838

Like this.
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>>47251017

You realize you'd be able to fit like... 2 bane blades in each leg, and that's if you stack them vertically. And maybe a couple Valkyries. Just stick to a super heavy weapon platform.
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>>47247380
me on the far right
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>>47247380
>Using some disgusting arachnid form for your walkers
>Not knowing that the human form is the epitome of strength, speed, and endurance

Get outta here Heretek.
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>>47251156
what about this?
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>>47251173
Then make them even bigger.
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>>47250306
No one, unless it's specifically for other titans
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>>47247380
>sacred numbers
this pic is pretty clever
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>>47245261
>Feels bad man
At least I'm filtered through the medium of text here, and you don't have to here the drone of my voice.

>>47245678
>Pic Related

>>47251017
>I would take out melee weapons like the power fist, as their size makes punching shit that isn't massive impossible
Well that's just it, those melee weapons ARE specifically for punching shit that's massive.

>>47251343
>Then make them even bigger.
Which isn't THAT ridiculous, considering some of the other super structures in 40k...
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>>47235838
Give them an Iron Hands Princeps
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>>47237730
nice
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>>47253257
>All Titans now have 6+ FNP
>kill myself.RAAAAGGGGEEE.png
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>>47251772
I'm pretty sure a bunch of D guns will deal with other titans better than lumbering across the table and punching them in the face.
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>>47253382
>I'm pretty sure a bunch of D guns will deal with other titans better than lumbering across the table and punching them in the face.
Yeah, but I think the idea is for when one pulls a CREED on you and pops out right next to your Titan from behind a lamp post or something.
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>>47253352
Actually is there reason why mechanicus friend chapters, such as the Iron Hands cant get Titans. Cause I would have thought that super marine brains, plus a better ability to resist machine spirit stuff, etc would be helpful.....
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>>47249371
There's no limit what you can do with 3 or 4 feet below you!

>>47249235
Especially giant cathedral balancing bipods could use a support structure or two. If a Emperor class titan would fall by tripping or losing a leg, it would crush its own weapon systems trying to block the fall and then bang everything above its waist on a high velocity to ground, killing the entire crew. No wonder they explode in the rules.
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>>47253574
>Actually is there reason why mechanicus friend chapters, such as the Iron Hands cant get Titans. Cause I would have thought that super marine brains, plus a better ability to resist machine spirit stuff, etc would be helpful.....
I think it's mostly the rest of the Imperium wanting to keep a leash on both...
Pretty sure the Mechanicus got LOT shit that time they tried to make their own Astartes.
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>>47253680
Wait when?
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More gold.
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>>47254409
Don't you mean more shrines to the Emprah and Omnissiah?
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>>47254304
>Wait when?
I don't know specifically, but I remember someone mentioning how the Admech had been trying to create their own Space Marines with the Geneseed they collect, and the rest of the Imperium had them cut that shit out.
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>>47254778
In itself stands as a suitable shrine to the Emperor's "less practical" side. Because half his machines takes a bloody genius to use, and the other half are best left to the LSD casualties.

So, hey, let's have it use a gun that drains all power from everything else while charging so you're a sitting duck, gild fucking everything, and take it out before bothering to make sure the flight control stems actually work. And our stealth/recon frame? It can have a pair of boomerangs.
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>>47255153
Hey like they say *Puts on shades like a fucking faggot* The Emperor protects.
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>>47255179
...not quite.
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If I only had money to buy titans and make conversions
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>>47251156

Bolos would be perfect to add to the grimderpness of 40k: almost god-like war machines from a time long forgotten, feared and dispised by man for their origins in spite of the fact that they remain undyingly loyal, even as the millenia toll and all other AIs have fallen to Chaos, remaining on the side of humanity by way of a promise to defend it to the end. They're the heroes the Imperium deserves, but not the one it needs right now.
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>>47251017
> Bastion class titans
Depending on which forgeworld you ask (those who produce them and those who don't), Bastion class titans are either one of the oldest variant of titans, the grandfather of titans derived from the very first prototypes, or a degenerate variant, built when most of the higher tech is unavailable or forgotten.
Indeed, deprived of a Mind Impulse Unit neural interface and of the most advanced plasma reactor Bastions are not much more than walking fortresses, covered of artillery weapons. Unable to power the gigantic weapons of their more noble cousins, they are slow and have to rely on more conventional but still potent weapons. They also usually bring their own anti-aircraft protection, which is too often their only value in the eyes of some unwise High Princeps.
Often looked down by other titans crews for not being "true titans", they found much more sympathy among the conventional troops they are deployed with. If most titans demand supports from every soldiers deployed at their feet, Bastion are actually the one offering praised support to them: massive artillery strikes, anti-aircraft cover, rallying point and much more, they are even able to extend their void shields to cover their comrades. It is said that fighting alongside a Bastion is a little like bringing your trenches with you as you advance.

However, Bastion are incredibly slow for titans standards, making them unfit to serve in titans formations and hard to redeploy. They are also easily outclassed by any other titans of their size in titan to titan battle.
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>>47249678
Why wouldn't there?
>>
Imperator could use a style update, what with it being a rogue trader era mini. But the general design is perfect and 40k as fuck.

Its not like its a fieldable unit. It isn't even practically fieldable in Epic Armageddon.
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>>47259159
Obviously you haven't seen someone scrathbuild and field one anon. Just the explosion if it dies makes it worth it.
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>>47259317
If I ever collect, like 6,000 points of Imperial Forces I could give it a shot myself, I have one I bought for collecting about a decade ago even though I'm not really an Epic player.
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>>47259701
Do it. Do it anon make Papa Emprah proud.
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>>47244833
That's not official, "just" some guy's conversion - there's never been a depiction of one. But it's how I imagine they look.
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>>47238590
>orks used hooks and shit
Yeah, and the "and shit" there was literally blowing up a few city blocks around it in a trap, killing most of the crew, stunning the princeps, and BURYING IT TO ITS HIPS IN RUBBLE. It's not like they just climbed up an active titan and took it down. It's also worthy of note that this titan had let itself get lured into a trap, far away from any support titans or even its own skitaari backup.
>>
>>47236166
IIRC the top-mounted defense laser is for "discouraging" starships and landing craft.
>>
>>47243949
Fun exercise: put an old epic thunderhawk side-by-side with an aeronautica imperialis thunderhawk, which is actually in 6mm.
>>
>>47249235
Some kind of turret supporting the cathedral superstructure... and then perhaps replace the legs with treads?
>>
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>>47235838
Designs like these.

Though I do love the Castle design of the Emperor.
>>
>>47236096
The model scaling is terrible in gw products, space marines shuould be larger vehicles should be much more so and titans are a joke, but wjat can you do if they were larger gw would hike up the price even higher.
>>
>>47248849
>tfw a revenant titan one-shots it
>>
>>47264097
>space marines shuould be larger
Actually only Imps need to shrink a bit.
>>
>>47264221
Exactly. The plastic guardsmen were larger than the older metals they replaced, making the scale even more funky.
>>
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>>47263952

I think the Tau already copied those designs so it would be extra heretical
>>
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>>47264924
>>
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>>47248831
>anti grav

I notice that elsewhere in the grimdark, Imperial Floatie Magic is reserved for man-portable Heavy weapons, discontinued bikes and the occasional oversized tennis shoe with the approximate mass of a Smart Car. Now look at OP's pic.
>>
>>47265296
But anon I am the OP *Maniacal laughter can be heard miles away*
>>
>>47265296
But it's been stated in fluff before the AdMech uses anti-grav (probably in the joints) to avoid the Titans getting fucked by the power of gravity. And Mars (where a lot of Titans are made) has less gravity than Earth.
>>
>>47264097
Well the Titans at least make sense when they're NOT trying to pass themselves off as walking Cathedrals, like Warlords and the scratch built Lucius here: >>47244833
>>
>>47244946
There's probably multiple anons that don the name that range from AIDS to decent people
>>
>>47265492

It's also stated in fluff that a titan's thunderous footfall can cause nearby structures to collapse. You can handwave suspensors that can lift millions of tonnes all you want [and ignore the battlefield implications thereof], but bipedal robots are a shit design for ANY job that doesn't involve simulated sex. Making them 60m tall so they can carry your fucking castle around for you isn't just dumb, it's downright mean.
>>
>>47270253
Anon you forget the Imperium just doesn't care about collateral damage. If the footfalls of the thing knocks over things who cares? All that matters is if it wreck's the shit out of all the xenos and heretics out there.
>>
>>47270253
Titans are religious idols made by the Mechanicus. Not practical war machines.
>>
>>47271293
They how do you explain the guns if they're not war machines anon? Because battle is the greatest way to honor the Omnissiah.
>>
>>47271348
What guns?
Those are shrines, private. They dispatch blessings. Just look at the hole and wait for it.
>>
>>47271757
>Just look at the hole and wait for it.
But sir, I thought we were talking about Titans not Sororitas?
>>
>>47272107
- B L A M -
>>
>>47272265
*Gurgles heretically with what's left of his head*
>>
>>47236096
I hate that you, and you specifically have caused this erection.

Oh well. Time to put on my wetsuit, grab a tin opener and welding torch and shag this thing from inside.
>>
>>47271211

I forget nothing. Nor do I care if imaginary buildings fall. You, on the other hand, forget the topic of this thread. Do try and keep up.
>>
>>47271293
>not practical war machines

Hence the OP. Are you even trying to pay attention?
>>
>>47272547
Well then how would you design it anon?
>>
>>47272457
Wat
>>
>>47237730
... megas xlr?
>>
>>47263633
But is it fast enough to hit a Manta?
>>
>>47263658
You mean those little flying box ones? They look to be rhino sized, from pictures I've seen.
>>
So, the rumour is Plastic Warhound is on the way. Hype?
>>
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Ork Mega Gargants are accidentally the most practical titan. They are basically enormous tanks.

Now, THERE'S something that needs a serious make-over.
>>
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>>47235838
pic related
>>
>>47274804
Stompas on the other hand are the most impractical.
They're too stubby to actually crush anything except the very slow, small, or stupid.
>>
>>47235838
I would grow extremely powerful biological beings from the combination of gene-seeds, then spend years upon years trying to clone them and restrain them, brutally experimenting on them, until I can fit a little blood-filled cylinder with an immature crazy blank with a negative psy field, which I will call AT-field, deep in its spinal coord, and let him wreak havok in his new angel of death.
>>
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>>47275526
>I would grow extremely powerful biological beings from the combination of gene-seeds, then spend years upon years trying to clone them and restrain them, brutally experimenting on them, until I can fit a little blood-filled cylinder with an immature crazy blank with a negative psy field, which I will call AT-field, deep in its spinal coord, and let him wreak havok in his new angel of death.
Yui, please stop...
>>
>>47275675
REBUILDO WHEN
>>
>>47275741
>REBUILDO WHEN
After Anno gets done with Shin Godzilla...
...Or the next Godzilla Movie AFTER Shin Godzilla...
>>
>>47253664
that's exactly what happens in every book.
>>
>>47275402
The problem with Jaegers is that they are entirely designed for CQC and point blank weapons fire. In the grim darkness of the 41 millennium, where all armies are fielding titan killing weaponry, simply punching things isn't going to cut it. The fact that they are a much bigger target than even the Imperator class titans wouldn't help much either.
>>
>>47238538
it was full power but they wanted to super charge the cannon to fuck up some kind of spire if i remember correctly.
>>
>>47237259
Are you suggesting urses claws for your Titan?
>>
Ok, so the smaller Titans have weapons designed for close combat but do Warlord and Emperor class Titans have hand to hand variants or are they strictly mobile gun platforms at that size?
>>
>>47280938

What is the Warlord's Arioch Power Claw?
>>
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>>47280938
Most of the time, but there are variants with CCW like >>47281416 said.

Also waiting for Psi-Titans.
>>
>>47236096
>A weapon to surpass Metal Gear
>>
>>47281568
How many dead psykers does it take to operate one of those monsters?
>>
>>47281801
Dunno if the psykers in question are alive or not, but if it were 1:1, then it would require probably a hundred or more high ranking psykers. Primaris would be the standard here.

Also dunno if the darn cannon causes psykers to die or makes them knock out after each shot.
>>
>>47235838

"Realistically" speaking, in-universe design...

Cut the Cathedrals, instead put on top of it a similar platform as SupCom Fatboy has. A flat surface for gunships to land and take flight, AA-cannons, and more room for big cannons.

No "bastions" in legs, instead multiple small weapon-platforms to keep would-be crawlers off and include additional void-shields in legs.

Remove projectile weapons all together from arms. No room to resupply on-battlefield. Energy based only. No, thus more room for bigger, efficient generators, thus more power, thus more enemies burned.
>>
>>47282215
The Warmonger alternate model has a landing strip on its back. And one of the Imperator weapons already is an enormous Plasma cannon.

So really, not bad suggestions other than the heresy of removing the cathedral.
>>
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>>47282215
That's an actual, in-universe variant of the Emperor class.
Landing pad, advanced, extended communications and scanning equipment, anti-air guns. Really wish I could find a picture of it.

Meanwhile the castle has lots of big guns. I think it's kind of a one or the other deal.

There already is multiple weapon platforms in the legs, the on-board security are using them and switching to their own gear if that fails.

It's toting as many void-shields as smaller escort ships in the Navy generally do. I don't think you can just slap a few more in.

Many Titan weapons are energy based already and as both rules and fluff have ruled that they generally carry enough ammo for the battle in question, I don't think this is an issue.
Besides, firing explosives at the enemy tends to have a bigger impact.

Also, if too many systems are plugged into the plasma generators, it taxes the entire system and leads to mass power-failures.
It's probably already got all the plasma generators it can fit inside, also.
>>
>>47236096
>greebling is pointlessly tiny just to make the Titan look bigger.
Castles are not some towering edifices of glass and concrete, you know. That's a modern thing.
They rarely pushed past the 50m mark.

The Imperator Titan's castle, the only Titan to have one, is a bit under half the total height.
The general height of the Imperator is said to be 50m, so lets assume the castle itself is 20, that's still a lot of vertical space to work with.
>>
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>>47282654
>said to be 50m
Oh yeah, it is.
>>
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Have a Titan Ladder, everyone.
>>
>>47283189
Imperium
- can build ladders to accommodate rare titans with no hand mounted weapons.
- Just lasguns for guardsmen.
>>
>>47282472
>>47282530


I wasn't sure about Warmonger variant, if it had those, I remembered was a arty-variant as is.

Well, if something that i'd like to see is a tek-heresy innovation, a "plasma" flamer on titan.

Not a plasma-gun nor flamer as per se, but a tube with super-heated coils and turbine sucking-blowing super-heated air through. This variant could use any gas in atmosphere as fuel, would fill all gaps when blown towards enemies.

Anyways, thats just weapon idea which I'd brought for Titans
>>
>>47280797
>Are you suggesting urses claws for your Titan?
Somewhat, don't know if they'd actually carry an assault team in them or not...

>>47282654
>so lets assume the castle itself is 20, that's still a lot of vertical space to work with.
Yeah, but their all narrow buttresses and towers barely leave you with any space to put people.

See the pic here: >>47283162
Barely enough room for a half a dozen of those guys, and they'd all be fighting under a huge ass cannon.
>>
>>47235838
The thing is, many of you are forgetting that this mech is meant for the Mechanicus. It has to be red, or course, and I think that drills would also be appropriate for the mechanical theme too.
>>
>>47286967
How bout a nice Techpriest red robe for it too?
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