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Warhammer 40k General

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Don't Bring a Xenos to a Loyalist Fight Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
>>47231990
Remove chickin
>>
How much AP3 does Tau need to bring at 750-1000 points?

Is one team of TL plasma crisis suits and two hammerheads sufficient for killing MEQ/TEQ at that level?
>>
I was just reading through the Crimson Slaughter Supplement.

If I play a 1750 point game where I bring a fully loaded Cult of Slaughter and then bring an Allied formation that is Typhus and a squad of Plague Marines in a Rhino (Just to quickly move up to grab objectives) Then could I turn all of the Cultists into Plague Zombies in order to slowly plod their way up the field, constantly getting back up after getting riddled with bullets that they are shrugging off, thanks to FNP.

I realize this army will be shit, but I am genuinely curious as to if the rules would allow it. I mean, Typhus' rules state that any Cultist in the same army (Not formation) as him, can be nominated as a Plague Zombie.

I just like the idea of 240 Plague Zombies plodding up the field and giving no fucks as to how many bullets get shot into them.
>>
First for Inquisition has better and more plentiful Daemon weapons then Chaos.
>>
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>>47231831
WE CONTINUE POSTING LISTS

Heres my alternate list for when I don't want an hour long movement phase
>>
>>47232203
Oh, I should've added: Ion Cannon or Rail hammerheads?

3 shot S7 AP3 + Large Blast mode, or S10 AP1 + submunitions blast?
>>
Just wanted to continue from the old thread

Have an upcoming "beginners" tournament, 750pts, not sure what to run. I have Daemons, but I find they aren't great at low points (maybe I'm just shit?). Looking for advice one what to run.

Tournament limitations:

1 HQ or Lord of War
1 Elites
1 Troops
1 Fast Attack
1 Heavy Support
0-1 Auxilary (any ONE of the following : Elites, Troops, Fast Attack, Heavy Support, Fortification)

NO Super Heavies, Gargantuan Creatures, Mighty Bulwarks or Fortification Networks.

Also has to be "friendly" enough not the be veto'd by the TO's, but competitive enough to have a chance.
>>
>>47232209
CAD - 1500

++Chaos Space Marines++

+HQ+

Typhus (warlord) 230

Chaos Sorcerer (Mark of Nurgle, Bike, ML3, Sigil of Corruption) 170

+Troops+

30x Cultists (Plague Zombies) 150

7x Plague Marines (Meltaguns x2, VotLW, Champion w/ Power Axe, Rhino) 210

+Fast Attack+

5 Chaos Spawn (mark of Nurgle) 180

+Dedicated Transport+

Rhino - 35

Chaos Daemon Allies:
++Allied Detachment++

+HQ+
Great Unclean One (ML3, Greater+Exhaulted Reward) 290

+Troops+
10x Plaguebearers (Plagueridden, Instrunment of Chaos, Icon of Chaos) 115

10x Plaguebearers (Plagueridden, Instrunment of Chaos, Icon of Chaos) 115
>>
dub
>>
>>47232218
>>47232203
Actually, sorry, let me put it this way.

750 points:

>Ethereal
>3x Crisis suits with TL plasma and cyclic ion blaster
>2x hammerheads (ion? rail?) + disruption pods
>10x Firewarriors strikers + missile turret
>10x Kroot + sniper rounds

Is good? Major weaknesses? don't say add riptide
>>
>>47232252
>Just wanted to continue from the old thread
But not also add any of the units you actually have or anything like that.
You got responses...
>>
>>47232204
I suspect that the cultists would have to be in the same detachment as typhus in order to become zombies, but I could be wrong.
>>
>>47232277
Looks pretty good, theres enough dakka between the ethereal and fire warriors such that you won't have to worry much about MEq. Looks like you're on the right track

add riptide wing
>>
So recently my boss gifted me of this, the Emperor's Children lord.

I am an EC and it's nice that is now OOP, but honestly I don't like the model.
Especially the face.

Have you ever seen some good conversion based on this mini?
Some suggestions maybe?
>>
Anyone know what a good Melee based 'Nidzilla list looks like?
>>
>>47232209
At work so this might be a bit off but this is my 3000pt list I will be adding three fliers to for a cool 3500:

Sammael - 200
>Corvex (Jetbike)
Interrogator Chaplain ~160
>Mace of Redemption, Bike
Techmarine - 110
>Servo-Harness, Bike ~275?
Command Squad w/ 6 Bikers
>Apoth,Champ, RW Banner, 1 Grenade Launcher
3 Units of 3 Bikers - 115ea
>2 Grav, CombiGrav
3 Units of 6 Black Knights - 240ea
>1 Grenade Launcher
2 Darkshrouds - 95ea
>Assault Cannon

Support Squadron ~245
>Darkshroud w/ Heavy Bolter
>3 Landspeeders w/ Double Heavy Bolter

2 Attack Squadron ~185ea
>2 Multimelta Attack Bikes
>Landspeeder w/ Double Multi Melta

Librarius Conclave (White Scars - 330
>3 Level 2 Librarians on Bikes - 110ea

Drown them in AP2
>>
>>47232281

As I said in the last thread too, the units I have aren't an issue, I'm happy to buy an entirely new 750 point army for this.

And none of the responses I got fit the list limitations or were particularly friendly enough to not be veto'd, so there really wasn't anything to add, but thanks.
>>
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>>47232357
>u wot m8
>>
>>47232371
Josh?
>>
>>47232389
Sorry mate, dunno who he is.
>>
Why aren't snipers better?
>>
>>47232397
Yeah, sorry, my friend's been talking about 'nidzillas nonstop for a few days and wanting a melee focus, despite loving bio-guns. Said he was gonna ask around online, then I seen your post. Oh well.
>>
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>A fucking Railgun as a primary weapon
>ION BLASTERS as secondary weapons
>missile pod as tertiary weapon
Everything's fucked
>>
>>47232374
>3 Dark Shrouds
>4 Skilled Rider Units (5 if the conclave rides alone)
>Conclave that doesn't belong to you

It looks like you want to win with all the AP2 spam but I don't think you can reliably deal with Fliers or hordes.

Anyone bringing ignore cover will just ruin your gimmick.
>>
>>47232357
Dont have too many suggestions for you lad, except replace the sword too while you're at it. Looks like shit.
>>
>>47232464
And let's not forget the 4 seeker missiles
>>
>a fa/tg/uy from the /wip/ threads got a job at Forgeworld
>>
>>47232529
ca/tg/irl actually.
>>
>>47232464
Im glad the Barracudas back since its a cool looking plane but fuck, I'm afraid it'll rape everything. I hope they update the THunderbolt soon
>>
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>>47232430
Didn't know they weren't good. Whenever I see them they are used on camocloaked scouts that are camping objectives so it gives them decent range and the chance to pick off things. If I ever have to actually get troops it will be 2x5 sniper scouts so I can actually use a CAD.

>>47232475
>It looks like you want to win with all the AP2 spam but I don't think you can reliably deal with Fliers or hordes.

I wouldn't say it is full WAAC but it isn't a bad list. I ordered the flier formation so I can deal with anti-air and against hordier armies I have typhoon missiles and heavy bolters magnetized for my Attack Squadrons.

Also it isn't such a gimmick as the only way to play pure ravenwing at such a high point value. I have no objective secured so I have to rely on doing some damage to the enemy so I can make my mad dash to objectives when the time comes.
>>
>>47232464
>New Barracuda

Well, my prayers for something Tau from forgeworld that wasn't another battlesuit have been answered.
>>
>>47232543
SORRY, gue'la, but you fucking monkeys don't GET to rival the firepower of the TECHNOLOGICALLY SUPERIOR Tau Empire, okay?
>>
>>47232537
Well that explains that
>>
>>47232526
4 seeker missiles? Or 4 Destroyer missiles?
>>
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Anyone know when the new Flyer supplement Death From the Skies will be added to mega as a pdf? I'd like to flip through it before deciding if I want to buy it.

Also does anyone know when we'll have pdfs of the four AoS Grand Alliance books as pdfs?
>>
>>47232588
It'd be seeker. The Barracuda isn't a superheavy
>>
>>47232592
>the new Flyer supplement Death From the Skies will be added to mega as a pdf?
When someone is shitty enough to buy it. Mostly everything has been leaked if you did your research though.

>AoS anything
Wrong thread, though hopefully never.
>>
>>47232592
There's a very nice, searchable PDF on the torrent websites.
https://kat.cr/warhammer-40k-death-from-the-skies-2016-t12572848.html

Skip or delete the epub version, unless that's really your bag.
>>
>>47232464
Everything is supposed to be Air Superiority, Strafing Run, or Bomber now, right?

Which is the Barracuda?
>>
>>47232645
Razorshark is an Attack flyer, Sunshark is a bomber. (The interceptor drones still have skyfire, though, and can even detach during the dogfight phase, so the sunshark is the best anti-fighter codex flier.)

Barracuda's fluff has always been air superiority, so I'm guessing it'll be a fighter.
>>
>>47232464
>I'll just blow it up in this new phase while in reserves so it never even enters the game
>>
>>47232464
Why must evert tau flyer be ugly
>>
>>47232710
To sell more suits.
>>
>>47232430
They're fine art lower costs, but sinking points into them doesn't work.
They make decent objective campers, reliable sources of pinning when you have an opponent that can effect, and can threaten monstrous creatures effectively. They just fall short when killing standard troops.
>>
>>47232710
Every 40k flyer is ugly.
>>
>>47232464
Is that gonna be a long barreled burst cannon or a heavy burst cannon?
Will those be cyclic ion rakers or just regular ion blasters?
>>
>>47232728
See IA14 this summer to find out!
>>
>>47232728
The one on the right of the nose looks suspiciously like an Ion Cannon.
>>
>>47232739
Of course it's an ion cannon.
I'm talking about the ones on the wings
>>
>>47232547
>I wouldn't say it is full WAAC
>30+ AP2 Weapons
>Librarius Conclave

You can't defend this, I don't care if you have ObSec or not.
>>
Do they typically announce new things at Warhammer Fest?

Like... new Tyranid codices? Or Ork codices?
>>
>>47232771
>Do they typically announce new things at Warhammer Fest?

Yes

>Like... new Tyranid codices? Or Ork codices?

aHAHAHAHAHAHAHahaHahahaaHaaah....Hah... ahhhh.... No.
>>
>>47232771
The release a bit before it but usually the fest has other stuff going on.

Ork Codex is NOT happening again this edition. Perhaps next year.
In 8th edition

If you are lucky Tyranids right before the new edition hits.
>>
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>>47232771
>>
>>47232795
>>47232780
I feel like both of those armies need a Tau treatment. They're basically 5th edition books + model lines.

8e is rumored for September right? Maybe there's hope.
>>
>>47232762
>You can't defend this

To you I suppose, but thankfully we don't play. It is a 3000point list and I am not sure if you play at that point level often but Pure Ravenwing starts to crumble a bit if you don't bring the pain first. It makes for great games with good fights.
>>
>>47232771
Hope you're excited for a Tau vs Admech/RedScorpions Imperial Armour book.
>>
>>47232835
More like Tau vs Red Scorpions vs Admech. Friggin team ditching toasters.
>>
Since list posting is now a thing maybe someone can help me find a way to bring my list to 2k? I've shelved my Sisters and started work on a IA13 Renegades list themed around being Chaos Scions with Covenants of Tzeentch:

Renegade Command Squad
+Autocannon Heavy Weapons Team
+Bloody Handed Reaver
+Covenant of Chaos
+Power Weapon
+Chimera
+Militia Training
+Auto Cannon
Total: 170

Renegade Infantry Veterans
+5 Veterans
+Grenadiers
+Carapace
+2x Hot-shot Volley Guns
+2x Melta
+Champion
+Power Weapon
+Melta Bombs
+Chaos Covenant
+Chimera
+Militia Training
+Autocannon
Total: 265 x 3 Squads = 795

Renegade Hellhound x2
Militia Training x2
Total: 250 (can be run together or seperately due to space in the FA section)

Renegade Leman Russ Exterminator x2
Militia Training x2
Lascannon x2
Multi-melta sponsons x2
Total: 320

Renegade Rapier Laser Destroyer Battery
3 Rapiers
+3 Crewmen
+Militia Training
Total: 74

Renegade Heavy Ordnance Battery
3 Earthshaker Cannons
+12 Crewmen (four per gun)
+Militia Training
Total: 156

Current List Total: 1765
>>
>>47232835
I play Tau, so I welcome any new stuff, but eventually there won't be any races left to play against. There's already no Orks, CSM, or Tyranids in my local tournament meta (one dude keeps bringing Dark Eldar though).
>>
Can anyone think of any particular space marine chapters that are tied especially close to the Admech? I've got a chaos warband called "The Spiders from Mars" and I want to be able to specify what chapter they deserted from. I also want to start a loyalist army soon, and thats the obvious go-to.
>>
>>47232861
Well, the fight is taking place on an old/abandoned forge world, so I don't think AdMech is bailing early this time.
>>
>>47232895
Steel Confessors are the biggest ones.
>>
>>47232895
Iron Hands are the big ones. Their successors and the schism chapter successor Sons of Medusa would also fit pretty well.
>>
>>47232895
Iron Hands
Sons of Medusa
Steel Confessors (literally an official Ad Mech sanctioned chapter)
Storm Wardens
Aurora Chapter
>>
>>47232924
>>47232901
>>47232905
Iron Hands are the obvious ones, didn't want to go there.

Steel Confessors seem pretty great though, reading up now. Cheers.
>>
>>47232863
Any reason you bought Militia Training on the Hellhounds? Templates aren't affected by BS.
>>
>>47232728
It's got 6 barrels, rather than 4, so if the profile already exists, it's going to be heavy and not long. That said, it'll need access to a nova reactor or a special rule to get the nova profile.
>>
>>47232357
Just rip off the head and replace it with maybe a raptor or Warp talon champion head

Some converting later you could make him into a decent Fabius bile proxy, or a burning brand lord maybe. Or just a cool champ, his backpack is worth using
>>
>>47232985
Bloody Handed Reaver makes you take it on anything that can take it. It's a tax.
>>
>>47233003
Fair enough.
>>
>>47232993
8 S6 shots is already pretty good. Even AV12 flyers will have to watch out from getting glanced to death.
>>
What do you guys think of the Tech Priest Dominus? Are they good units, do they feel like a tax? In my experience they have been a solid unit, but others I've talked to have said they really suck.
>>
>>47233025
Honestly considering how much firepower it unlocks in the Vet squads (basically 4 special weapons) I can live with the tax, though I wish the command squad and Disciples could take the Grenadier upgrade too.
>>
I wonder if GW is gonna update FMC with aerial assaults.
>>
So the Tau hold the Damocles Gulf now?

Does that mean Iron Snakes are retconned?
>>
>>47233072
Damocles Gulf got set on fire and is curre tly near impassable.
>>
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This made me chuckle.
>>
>>47233098
Tidewall has Identification protocols that keep it from being shot by non-tau models, at least.
>>
>>47232835
I sure as balls am!
>>
Is a jump pack libbie conclave in a power sword vanguard jump squad a bad choice as a deathstar?
>>
>>47233072
Tau still hold many worlds of in the gulf, and still have a large force there. However, the Damocles Gulf is cut off from the main Tau septs and Tau worlds and forces there will have to be self reliant for the forseeable future.
>>
>>47233151

IG riot shields when?
>>
>>47233072
Iron Snakes have a Damocles squad, but that seems to have nothing at all to do with the Damocles Gulf. In fact, the chapter's homeworld isn't even in the same Segmentum.
>>
>>47233151
Trying to figure out which skaven kit is going to be the best proxy for that.
>>
>>47231990
If I wanted to have a C'tan shard based on the void dragon, what model might I want to use?
>>
>>47232674
It's a fighter so good luck.
>>
>>47233219
>Mechanicum
>Horus Heresy
>>
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>>47232464
>railgun
>seeker missiles
>ion turrets
>missile pods
Imagine this thing for the players that don't want to use the Death in the Skies expansion.
oh dear
>>
>>47233310
Personally I'd a kitbash of the Mortarch kit using just the mount with some necron bits to make it more canoptek-like.
>>
>>47233342
Even with Death to the Skies, it'll hit ground targets at -1BS. Not an issue for Tau with marker support.

Now, give me some cheap flying transports to get that sweet ObjSec and the reserve bonuses from that Air Superiority detachment.
>>
>>47233087
>>47233201
For the love of the Star Gods, the Damocles Gulf is an inhospitable zone of unstable space. Nobody settles there because they can't.

What you guys mean is the worlds beyond the Gulf which are still fine.
>>
>>47233407
>ObjSec Mantas
AAAAAAAAAAAA
>>
>>47233430
Thing is so big it makes me wonder how many Objs it can Sec at once.
>>
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Can someone explain what happened to skew the Eye of Terror campaign results years back?
>>
>>47233487
RAW? Only one

It's effective board presence will make up for that though
>>
>>47233407
The thing I don't get about DttS is that it describes Attack Fighters as being used against ground and air, but they have no benefit for attack air compaired to bombers or basically anything.

I can't figure out why they didn't give them -1bs when shooting air, or basically anything that would imply they are more anti-air than a bomber.
>>
>>47232592
>>47232642
http://www.mediafire.com/download/1w7bwdw8l093jl7/Derps_from_the_Skiez.pdf

I've uploaded it for easier Lincolns.
>>
>>47232259
Nurgle is my go to guy but I think if you're going to sink the points into typhus then you need to go big or go home on the zombies and get at least 60-90. Have you considered running the FW guy that gives you even better zombies for cheaper? They move faster and have a 4+ FNP.
>>
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What would happen if GW decided to AoS 40K?
>>
>>47233522
Yeah, but doesn't it have like 6 bases?
>>
>>47233548
Praise Nuffle.
>>
>>47233555
That, I don't know
>>
>>47233502

The 40k chaos and ork players dunked on everyone.

The imperium Battlefleet Gothic players dunked on everyone.
>>
>>47233548
The game would improve
>>
>>47233332
Its already stated that they are gonna port all non-volkite, non-battlebot units from 30k to 40k in that book.
>>
>>47233197
Yes
T4 3+ 1w bodies means you still aren't very tough, especially against the sort of firepower a deathstar attracts
You will basically rely on lucky rolls to get psychic powers that provide durability (Endurance, Veil of Time, Invisibility)

Contrast that with other top tier deathstars (thunderwolves, bikes, etc)
>>
So I don't really like running flyers. I have nothing against them personally, for I can usually ignore them or deal with them in certain ways with my army, but I just don't have a draw to run any flyers in my army.

So am I pretty much fucked now? As far as what I've seen with death fron the skies it is official and it adds rules like air superiority and shit like that. If my opponent brings flyers now am I just gong to kiss my fighting chance goodbye?
>>
>>47233502
Anyone know where I can get stuff for the old campaigns, like backgrounds and results and stuff? Eye of Terror , Medusa, and some others, I think?
>>
>>47233634
It also says if both plays disagree on using it that it is a roll off. Also you never said what your army was so no one can tell you how fucked you are.

You sound like a whiny cunt though so probably screwed.
>>
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Anyone know where I could find this Krootox-like thing? I've read some russian made it but it's been for sale before.
>>
>>47233634

No. -1 to your reserve rolls until your opponents flyer come in is not that big a deal.

You might want some more AA though.
>>
>>47233658
I run dark eldar. The problem is i have stuff like webway portals and such for reserves, and just by my opponent bringing a flyer i automatically get a -1 to reserve rolls? I havent actually read the book yet.
>>
+++ Nids (1850pts) +++

++ Tyranids: Codex (2014) (Tyr Hive Fleet Detachement) ++

+ HQ +

Hive Tyrant [Electroshock Grubs, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]

Hive Tyrant [Electroshock Grubs, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]

Hive Tyrant [Electroshock Grubs, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]

+ Troops +

Mucolid Spore Cluster [Mucolid Spore]

Mucolid Spore Cluster [Mucolid Spore]

Mucolid Spore Cluster [Mucolid Spore]

+ Elites +

Malanthrope Brood [Malanthrope]

+ Fast Attack +

Hive Crone

++ Tyranids: Codex (2014) (Formation Detachment) ++

+ Formation +

Skyblight Swarm
Gargoyle Brood [10x Gargoyle]
Gargoyle Brood [10x Gargoyle]
Gargoyle Brood [10x Gargoyle]
Harpy [Twin-linked Stranglethorn Cannon]
Harpy [Twin-linked Stranglethorn Cannon]
Hive Crone [Drool Cannon]
Hive Tyrant [Electroshock Grubs, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]

R8 plz
>>
>>47233634
Get an Aegis defense life with an Icarus Autocannon and a Comms Relay. The Autocannon can give more anti-air, and the comms relay will boost your reserve rolls by 1, which wither counteracts air superiority, or gives you a nice boost otherwise.

Against armies without flyers, its still a solid bunker area
>>
>>47233699
Flying Circus/10

Prepare for Wraithknights / Riptidewing / Stormsurges as opponents.
>>
>>47232464
>HP2
>>
>>47233686
Yes if you lose the roll off to use the rules and your opponent forces them upon you then you will get -1 Reserves.

Or

Don't play cunts.
>>
At what point value should I consider bringing a Stormsurge? Note: I don't use Riptides.

What's the advantage in a Stormsurge over some Broadsides?
>>
>>47233699
Cookie cutter boring as fuck / 10

Please be bait, please don't tell me some faggot bought all this garbage. as a non-WAAC Tyranid player this hurts.
>>
>>47233749
If you look closely, its actually bigger than before. So its 3HP in new book.
>>
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>>47231990

I'm considering getting into Orks or IG, infantry based stuff. Is there any sense in that at all? What kind of lists are people using, is SAD still a thing or just a sad thing?
>>
>>47233754
Ideally never. If you really want to though, I'd say at 1500 points and up.

The Stormsruge is good because its very durable and puts out a lot of dangerous firepower, like AP 2 blasts and S D missiles. It can also do this while staying quite mobile.

It is ridiculous on every level.
>>
Are mortars any good?
I'm thinking of giving my renegade command squad one for the heavy weapons upgrade.
>>
>>47233772
>actually believes this

Enjoy your HP2.
>>
>>47233680
It's -2 to your reserves, and +2 to theirs (putting you at an overall -4 disadvantage) if your opponent thought to bring 2 or more fliers and decided to use the Air Superiority Detachment.
Just bringing a Storm Wing Air Superiority detachment can put an opponent at a -4 reserve roll disadvantage when off the table. The whole thing can come in at once. And when it gets to the table, it gets wing leader/attack pattern bonuses, free strafing runs, an extra 15ish in to movement, and objective secured.
>>
>>47233502
Chaos and Orks were dominating, so GW decided to include BFG results at the last minute so that the Imperium would win.
>>
>>47233772
It might be, it might not.
>>
>>47233798
>there are people that want to use this shit in regular games
>>
>>47233754
Stormsurge puts out a S10 AP1 template and gives you 4 S:D shots so they're more powerful than Broadsides and more useful at taking out heavy armor, and more durable, but they're missiles are only S5 so if you need S7 volume fire for skimmers or flyers the Stormsurge isn't your best choice. You will also need an abundance of markerlight support

Bring one in any points value below 2000 and you will be called a cheese mongrel.
>>
>>47233796
Just trolling you, its gonna be 2hp like before.
>>
>>47233779
The IG decurion-style detachment makes for a good infantry list if that's what you want. 180 guardsmen (or something) rerolling ones-to hit with stubborn.

The ork decurion gives a similar number, except instead of being shooty, they're more assaulty. (The IG decurion is better, though)
>>
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>>47233798
>mfw FW releases a flyer update so I can use my 2 barracuda and 4 remora drone army list
>>
>>47233754
Mobility.
Stormsurges move 12" and shoot at as many targets as you want
Broadsides can only 6" and if they move they snapshot.
T6 + FNP vs T4 and 2+

Personally I like 2000pt before bringing LoW
>>
>>47233793
They do best when they're spammed. I'd say it's a good choice for a renegade command squad since they're in a supporting role anyway.
>>
>>47233798
This shit worries me right here.

I was never one to complain when LoW became legal in regular games.

I was never one to complain when flyers became their own thing other than fast skimmers.

I was never one to complain when D spam became a thing

But this shit drives me bonkers.
>>
>>47233886
Thanks. I plan in keeping them either inside or behind an autocannon chimera
>>
>>47233896
Same here, hoepfully enough people feel the same and if sales are less than expected and its reviewed poorly then hopefully it dies.

If two people want to use it with their own ton of fliers thats their thing but my entire meta has come together and said fuck that shit.
>>
>>47233896
It depends on who wants to use the thing in games and who has the flyers to really take advantage of the new stuff.
Nobody at my flgs is interested in it.
>>
>>47233603
Yeah but not to Imperial Guard anon.
>>
>>47233926
We will see how the ITC and the tournament scenes handle it. I am looking forward to the next ITC survey, because usually what I vote for most other people do too.

I am hoping something like if one player brought no flyers, then the rules are not used, period. If both players brought flyers, then a roll off could occur.
>>
>>47233798
Storm Wing formation is Codex Space Marines: Surely Space Marines players would never be so dishonorabru?
>>
>>47233954
I don't think ITC tourneys will use it. Another phase that requires more subphase fighting will drag games out.
>>
>>47233954
>We will see how the ITC and the tournament scenes handle it. I am looking forward to the next ITC survey, because usually what I vote for most other people do too.

Disgusting.

The ITC rules are an abomination.
>>
>>47233954

Pathetic.
>>
>>47233981
It's almost an entire second game to be played on top of the first with an entire extra table needed.
There's no room for it in a store
>>
>>47233946
I'm a tournament player. So I am used to getting my shit kicked in by meta lists, but as long as I can have fun making it a challenge for my opponent, and getting put in the lower brackets I have a good time. this just complicates shit needlessly.

>>47233981
Lets hope so. Has there ever been an official supplement though that tournaments have decided to ignore? I cant think of any.

>>47233989
They make this game playable on a tournament level.

>>47233996
Nice.
>>
>>47233849
You don't get the ObjSec without Flying, Hover, and Transport. GW, only the Imperium gets that.
FW, unless there's a new model we Tau are waiting on worthwhile orcas or cheap mantas.
>>
wait, where the fuck are those errata and FaQs that were meant to be coming out soon?
>>
>>47234035
damnit
>>
Starting out some Dark Eldar, just in time to be hit with the faq nerf bat.

Realspace Raiders Detachment
=HQ=
Archon - 60
-Agonizer - 25
-Animus Vitae - 20
-Clone field - 20

=Elites=
Incubi x4 - 80
-Venom with splinter cannon - 65

=Troops=
Kabalite warriors x10 - 80
-Raider with dark lance, night field, splinter racks - 90

Kabalite warriors x9 - 72
-Raider with dark lance, night field, splinter racks - 90

=Fast attack=
Reaver jet bike x6 - 96
-Heat lance x2 - 20
-Cluster caltrops x2 - 30

748/750
>>
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Pretty new to Warhammer, been playing a friends imperial army for a while now and I want to build a necron army. any suggestions for units? strategy? color scheme? I like the skeleton look, but idk how much skill it takes to pull of the white/brownish look.
>>
>>47233040
After watching him cleave through a squad and a half of Dark Angels that got too close all by his lonesome, I'm hard pressed to speak ill of the fancy bastard.
>>
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>>47234038
>>
>>47234038
The BRB FAQ is out, as is Skiitari/Mechanicus.

The rest are coming soon™.

They're only beta rules, so they're on the Facebook page, not the website. GW taking fan feedback- what a world.
>>
>>47234038
They released the first draft of the BRB FAQs and codex specific ones will start soon I guess.

Basically they put them out on Facebook and asked the playerbase to playtest.
>>
>>47234082
GW havea facebook page? I thought they took it down
>>
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>>47232464
The loadout is incredible, but in terms of looks the old one is way better. The new one isn't bad or anything, just the lesser of this beauty.
>>
>>47234103
Yep, called Warhammer 40000. Unless it's fake and was made by the greatest troll/shitposter known to man
>>
>>47234109
The wings and the two maneuvering fins are the worst part about the model, otherwise it's pretty cool, although I don't like how the turrets are placed.
>>
>>47233530
There's a bunch of shit wrong with DftS. Not having flyers means you are at a reserves disadvatage. Sororitas and Admechs get battle brothers to help mitigate that, but Nids can only ally come-the-apocalypse.

FMC don't get anything (maybe a future update will give them Airborne assaults against flyers on the table/during dogfights, maybe.

Every flying, hovering transport in GW's range is Imperium, so without allies, Tau, Chaos, Crons, Orks, and Eldar Bros can't use half of the "Any Faction" aerial detachment.

There's even a section that determines where a flyer shot down in a dogfight crashes, but the "friendly territory" and "Enemy territory" rules read the same.

Hopefully this book is the last fuck-you from the old CEO's rule. It's got some neat concepts, but it's very quick and dirty when you look close.
>>
>>47234157
In a way I can admire what GW is doing with it. When you don't continuously release new material for games, not just armies, but new ways to play and such, the game can go stale and the player base can become stagnant. Getting new material like this all the time helps to revitalize and keeps gameplay interesting so it seems like an evolving game instead of the same game you were playing last year.

But I do not like this and think it's way too skewed toward bullshit.
>>
>>47234157
>>47234209
I was initially excited, since I thought it would be a thing to help make dogfights on the table more exciting, by letting each plane get hits in on the other and generally make air combat more dynamic.

Instead it just forces you to buy a bunch more flyers if you want to win rock paper scissors to not have your burrowing or teleporting units threatened by planes somehow.
>>
>>47234009
If you're playing with dogfights
1) It's once per game turn, so it's Dogfight 1 -> Player 1 turn 1-> Player 2 turn 1 -> Dogfight 2.

2) The subphases don't happen all the time. If only one player wants it, there's a roll off.

3) it's one model each (Unless Sunshark w interceptor drones).

It can go pretty quick, and if those fliers were on the table you'd be moving them and shooting with them anyway.

It doesn't add THAT much time, especially once you know what's going on.
>>
>>47233798
only until the fliers come on the table, and they all have to come at once. and it takes 2 fliers, so that's a min of 200 pts kept in reserves.

so basically they can choose to keep your guys off the table as long as they are willing to keep their own fliers off the table, until turn 4.

The object secured is only for transports in hover mode. So it doesn't effect that many things.
>>
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>>47232464

Interestingly, it has a vectorial thruster in the middle.
>>
>>47232464

How many S7 shots can this thing have?
>>
>>47233845

So that would then be mostly platoons with some vet support plus two HW commands?
>>
>>47234316
Well, if you took the Ion Cannon and Ion turrets, you're looking at at least 5, plus at least another 2 from the missiles.

This thing will absolutely shred other flyers if you kit it out right.
>>
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For a niche Army Sisters haven't been shifted off the digital editions best seller page. Kind of surprised honestly.

Guess that makes it clear that GW only pays attention to sales figures when Marines are involved.
>>
>>47234316

It the turrets are cycle ion blasters then we could be talking about 11.
>>
>>47234140
Age of Sigmar has a page too.
>>
>>47234288
Yeah, you lose the Reserves advantage by bringing them in, but that still gives you some board control.

>The object secured is only for transports in hover mode. So it doesn't effect that many things.

Without going to Forge World, that means that it can only be taken advantage of by the Imperium.

That Storm Wing Air Superiority detachment wasn't a joke. Off the table, it provides reserve control. On the table, it can scoot nearly 39-42in flat out depending on the pattern, attacking the whole way, to arrive over an objective that it can secure. And these are ground attack craft with transport capacity, so it can bring a deathstar if you got the points.

Controlling reserves and controlling objectives is game winning, for a faction that doesn't need the help.
>>
>>47234416
It's obvious that there's a big-wig that's working behind the scenes to stop any form of development for sisters.
>>
>>47234416
That's because they're a popular army, that is popular to make fun of.
>>
>>47233531
Most excellent. Thank you kind anon
>>
>>47234595
Kirby then? He hates everything else that is good and fun.
>>
>>47231990
do we have death from the skies? couldn't see it in the mega
>>
>>47234157
>There's even a section that determines where a flyer shot down in a dogfight crashes, but the "friendly territory" and "Enemy territory" rules read the same.

Who places the flyer on the table before resolving crash and burn changes.
>>
How cheesey are flyers at low points?
>>
>>47234482
well the IG gets the obsec fliers, but looses access to skyfire on it's fliers.

Giving it some thought, going to +2/-2 on the reserve thing is pretty extreme. I was fine with the +1/-1, because while useful it's not a guarentee and using reserves is always a bit of a risk for when they'll come in. At 2 it's too close to a certainty.

The attack formations are interesting. Cool benefits but hard take a lot of work to pull off outside of the turn they arrive. agillity/pursuit is nice but okay. Most of the faction formations seem okay. And dogfighting phase doesn't seem that bad.

But the attack fighters loosing all AA capacity and the reserve effect on the detachment are a bit much. Though I do like that it's a detachment, so I will be able to catch at least one person trying to take it with and unbound list.
Because unbound is technically legal, but it means no detachments.
>>
>>47234595
>ascribing to malice what is easily explained by incompetence or laziness.
>>
>>47234662
about as cheesy as bringing an attack helicopter to a small scuffle would be
>>
>>47234680
But we have evidence of a history of malice.
>>
>>47234656
>Lazy anon wont search himself
>Asks question thats been asked
>CTRL+F Skies
>https://kat.cr/warhammer-40k-death-from-the-skies-2016-t12572848.html

Enjoy your spoonfeed, baby.
>>
>>47234697
thanks anon, i am dumb :3
>>
>>47234662
how low points and how many fliers?
1 flier at 1000 pts is a little cheesy, any less points full cheese.
Multiple fliers at anything under 1500 is cheesy.
>>
>>47234708
http://www.mediafire.com/download/1w7bwdw8l093jl7/Derps_from_the_Skiez.pdf

Skip the torrent. This is the excellent PDF from it, anyway.
>>
>>47234600
Eh, they don't have many jokes aimed at them. Just tears. So many tears.

And a story that they'd be melted down to make more Kaldor Draigo models.
>>
>>47234739

At least they showed up in the space wolves campaign book.
>>
>>47234691
you do?
I've seen a little evidence of a history of disinterest in sisters, and general evicedence that Kirby is a fuckup and ass, but we're talking specific malice here.
General fuckery leading to no sisters is more laziness and incompetence imho.
>>
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>>47234751
You mean the Shield of Baal book? Because they didn't get a mention of working with the furries last I checked.
>>
>>47233764
Well I play shitty Nids as well. I just want something that can stand up to the other bullshit my groups play with, mainly Eldar, Spaceyiffs, Tau, and DEldar
>>
>>47234680
Looking at the resources they're pumping into AoS, it certainly isn't laziness.
GW tends more toward intentional ignorance rather than incompetence. You can't accidentally make Orks *that* bad.
>>
>>47234804
They've never really tried to make Orks good either.
>>
Is there any pdf for Curse of the Wulfen?
>>
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>>47234739
There are jokes, too.
>>
>>47234834
check >>47231990
>>
>>47234737

Cheers, i was actually about to ask, cant get on to KAT for some reason. any other Britbongs had this problem?
>>
>>47234852
Thing is as a Sisters player who unironically loves the GW Exorcist I'd play the hell out of that tank.
>>
can i get a good recommendation for a starting army list for necrons?

I plan on playing 750-1000 point games with friends and maybe playing in tournaments at some point.

Also i was wondering if you can use Vargard Obyron to keep deep striking death marks and use their hunter ability.
>>
>>47234804
>AoS
laziness can mean only doing what you want to do, not just doing nothing. Not bothering with SoB isn't the same thing as malice against them
>orks
you really can. As others have pointed out, the internal balance in Orks is actually fine.
So all you need to do is not have the guy in charge of orcs talk to the guys in charge of other factions, have him work off of outdated and simplitic understandings of those factions.
Then have test it in a few casual games if at all.
>>
>>47234885
The people who wrote the rules for Orks are the same ones who do rules for the other books. GW has one team for rules and another for fluff and has been running it that way since 6th.
>>
>>47234885
>Not bothering with SoB isn't the same thing as malice against them

Khornate Knighys
Whatherface giving her sainthood powers to destroy a mere CSM dreadnought
>>
>>47234944
>GW killed [faction] in the fluff! They hate them!
everyone bleeds in the fluff, goof
>>
>>47234971
Some more than others and way more hilariously.
>>
>>47234944
It was a Daemonengine that fed onnrage but she was able to stop because of an aura of peace she gave off. She then broke her vow of silence to speak the daemon's true name allowing the Salamander to break it's shell banishing it.

Said Daemon engine was immune to just about everything before that to include one-hit KOing a Terminator Captain.

The way the internet describes the story doesn't fully explain it correctly.
>>
>>47234662
I dont bring any till 3000/3500 but then I take three in one foul swoop. At lower points though it can be ridiculously if not near impossible for your opponent to deal with them, especially with no forewarning.
>>
>>47234971
Very true. Even the "Khornate Knights" stuff could be explained well if given better context. I mean we know Grey Knights super murder all witnesses anyways.
>>
>>47234877
(Me too)
>>
>>47234869

Thanks. a first glance missed it.
>>
>>47234793
>working with

lol
>>
>>47232464

Is that a RIPTIDE Heavy Burst Cannon on the Barracuda?
>>
>>47235059
Unknown. It is 6 barrels, so maybe. I like the theory that it's a new tank-grade weapon, and that FW will provide it as a hammerhead option.
>>
>>47235059
Yeah.

S6 AP4 heavy 6 overcharged to S6 AP4 rending, gets hot.

Woo not good considering S6 isn't optimal for air to air. I don't even know if it will be able to overcharge, and even if it could it's a 2-3HP flyer. You don't wanna get hot or risk a failed charge.
>>
>>47235043
Kind of my point really. The only Wolf Wolf fluff involving Sisters I know had them trying to keep the Sororitas from making planet fall after they killed an bunch of Ecclesiarchy ships with no warning.

Basically didn't want the Imperium finding their furry porn stash and tried to chase of women because of it.
>>
>>47235106
>S6 isn't optimal for air to air.

I doesn't really matter. You are going to glance to death any flyers with that amount of shots.
>>
>>47235106
Unfucking known.

The riptide Ion is similar to the Hammerhead Ion, but its not the same thing.

Profile isn't out.
>>
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1000 point Rengade army. Tips, advice?

HQ
Arch-demagogue (bloody handed reaver, hot-shot pistol, carapace armor)
9 Disciples (plasma gun, heavy weapons team mortar, carapace armor, vox)

Troops
3x10 Renegade Grenadiers (each w/ 2 hotshot volley, 2 melta guns, carapace armor)

Transport
4 Chimeras (autocannon, militia training)

Heavy
2 Rapier Lasers (militia training)
>>
>>47234793
In the Curse of Fenris book, it was mentioned that the Grey Knights (IIRC) watched the Sisters of Battle fight bravely back to to back against the daemons before the daemons overran them and butchered them.

They were mentioned again as among the corpses the Nurglite daemons were feasting on and using for their ritual.

>>47235119
>The only Wolf Wolf fluff involving Sisters I know had them trying to keep the Sororitas from making planet fall after they killed an bunch of Ecclesiarchy ships with no warning.

That is a lie. The Wolves gave the Ecclesiarchy a warning. They ignored it.

Anyway, there is a novel featuring sisters and wolves working together.
>>
>>47232901
>Steel Confessors
Who?
>>
>>47235166
IIRC the disciples cost 10pts each when increasing the squad. Same with the grenadiers. Check if you get more ppl for the same pts by using more squads.

Other than that, you have too many guns on fragile dudes. More dudes less guns.
>>
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>>47235166
>>
>>47235226
So basically the Sisters were valiantly slaughtered? Not my preferred cameo honestly.

Which novel?

And I don't recall there being a warning but that may have been a change I didn't know about.
>>
>>47235235
Iron Hands successor made by the Mechanics during the 19yh founding in an attempt to make a chapter that was only loyal to Mars.
>>
>>47235236
Not that anon but more guns on Grenadiers is kind of their selling point.
>>
>>47235236
Thanks, I could get more squads but with the added +15 due to bloody handed reaver (for grenadiers) they come out about the same price (minus upgrades). I could however tack off 5 disciples for an extra 5 man grenadier squad.
>>
>>47233799
It was always known that BFG was part of the campaign
>>
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>>47235296
Don't worry. I'm sure when the Sisters finally get their own legit campaign book, they'll be the first Imperium force to actually triumph over the xenos forces.
>>
>>47235296
Thee Novel :

http://www.blacklibrary.com/all-products/blood-of-asaheim-ebook.html

The Warning :

>886.M41 THE ECCLESIARCHY COMES TO FENRIS

>A delegation of Ecclesiarchy officials approaches Fenris, intending to assess the Space Wolves after hearing rumours of their worship of false gods. Logan Grimnar refuses to meet their demands when they command him to open the gates of the Fang and undergo interrogation. Foolishly, the Ecclesiarchy decide to press the matter and when their envoy cruiser is destroyed trying to dock with the Fang the rest of the Ministorum officials retreat, finally realising the Great Wolf is not be trifled with. However, it is not a lesson learned, and almost a year later the Ecclesiarchy and three orders of the Adepta Sororitas attempt to enter Fenrisian space in force. The resultant war lasts for three weeks before the Ecclesiarchy decides to let sleeping dogs lie and withdraws its forces.
>>
>>47235134
It'll also probably be a cheap default option in case you want to spend points on the other upgrades or guns.
>>
>>47235382
As a Sisters player I assume they'll be heroically martyred to the last woman in a valiant last stand just so some fat old man in robes can evacuate the planet safely.
>>
Do Orks have a single viable list left anymore?
>>
>>47234872
Finfag here. KAT is blocked here too for some reason.
>>
Aren't Kelly dexs supposed to be OP
What the fuck happened to DE in that case?
>>
>>47233954
I just think fliers should affect most reserves
Tyrannies can tunnel in, DEldar throw down a portal, Necrons can come in through the Monolith, how the fuck is a bit of air superiority going to affect that?
Air superiority should only affect Drop Pods, Outflankers, and reserves that come in on a flier
>>
>>47235388
Thanks for the tip off of the novel. I'll track down a copy to read later.

And I'm not stressing the warning thing. If it's there, it's there. Still doesn't change the fact that the space furries were hiding their porn stash though.
>>
>>47235382
Ironically, that's also how hard I would laugh if that were to actually happen
>>
>>47235440
>Aren't Kelly dexs supposed to be OP

No, only Keldar are OP.
>>
>>47235440
Current DE Dex was written by committee.
>>
>>47235462
>>47235461
Guess i'll have to wait another decade for a new dex
At least the models are mostly top tier
>>
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>mfw the new Barracuda

Fuck I really don't like using or fighting flyers but that thing looks sweet
>>
So from seeing the sort of anti-cheese guidelines in various threads, do I have this about right?

0-500 points is Skirmish level. It's the point where each player has their HQ, a few infantry squads, and then some spare points for transports, a tank, or some other special units.

500-1000 is the battle level, where you start having more room for tanks and special weapons to counteract them. Armor heavy lists are possible to deal with, though you'll still only see one of the larger MCs or Vehicles like Land Raiders.

1000-1500 is Flyer level, where air units start really coming into play. While 1 might have shown up on the previous level, they'll be more frequent and numerous here. Its also where anti-air options start becoming key.

1500-2000 is Lord of War level, where you should begin seeing somr of the smaller superheavies like Knights, as well as more dedicated squads to taking them out. Typically this will still only be one per army.

2000+ is apocalypse, where all bets are off and titans run free.

Going by this list, including something from a higher level at a lower one could be considered cheese. A Landraider at 500 points would be too much to deal with, while its more reasonable at 1000, and multiple can easily be taken higher, for example.

Is that about how it works out?
>>
>>47235547
Same here. I might get one and go with the burst cannon loadout to help tone it down to get some air support for my infantry list
>>
>>47235581

>he doesn't take an imperial knight in 500 point games

Gitgud
>>
>>47235581
Sounds alright. There are of course exceptions. But for broadstrokes it's not a bad start.

Look at the Get Started boxes for suggestions. Those are usually around 500ish points give or take.
>>
>>47235134
Heavy 6 at BS3? I mean sure you're able to, but like I said not optimal.

>>47235139
It looks exactly like the HBC, though I guess FW could do something lolrandumb and make a completely different profile for no fucking reason.
>>
>>47235607
>he doesn't carry around his dedicated warlord Titan suitcase everywhere
Are you even trying?
>>
>>47235166
any fellow renegade players?
>>
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>>47235581
>no dedicated LoW killer because i'm DE and have no viable options
At least i still have the corpsetheif claw amirite?
>>
>>47235689
I don't deploy the Warlord Titan until the half a dozen warhound titans I've glued to remote control cars scout ahead and report back to me
>>
>>47235723
It's totally fluffy
>Dark Eldar are raiders, clearly if they showed up and there were LoW around / stayed around long enough for the big guns to show up they done goofed
;^]
>>
>>47235689
>He doesn't have an all Titan army

Be pleb
>>
>>47235723
>Playing with Superheavies
>Playing with cancer
>>
>>47235425
>viable
no
>>
Is there a glossary for all the acronyms you guyses are using?
>>
>>47235581
The last time I played 3500pts there were no LoWs, no Superheavies and only 1 shitty storm talon on my opponents side.

I prefer to take your battle level matches and multiply them.

I would say for your 1000-1500 level that is still only 1 flier territory for me unless they are transports ala Necrons.

I don't see multiple fliers till at least 2000 but I may be an outlier.
>>
>>47235823
You can lurk moar faggot

or

Google: warhammer 40k abbreviations
>>
>>47235441
you could just say doesn't effect deep strikers who could deep strike in ZM.
Basically everything else uses the air or ground.
>>
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>>47231990

So, a base for an infantry IG army I'll start building

2 Company command squads, Lascannon & Master of Ordnance

2x Infantry platoon

Command Squad
-Loadout open

2 Infantry squads
-Loadout open

SW squad with 2 flamers & Demo Charge

20 Conscripts

Heavy Weapon squad
-Lascannons?

2 veteran squads for Lascannon sniping or something else

Infantry based list, this should give me a solid base of bodies with enough orders, booms and bodies to start working on expanding it. Does it make any sense or should I scrap it altogether?
>>
>>47235441
I'm not even sure it should affect Outflankers, as they're typically sneaking around through cover.

It really should just be air units, drop-pods, and jump/jet pack stuff that drops in.
>>
>>47232812
>New edition right when I begin my student teaching
WHY GEE-DUBS, WHY?
>>
>>47235581
>>47235847
there are LoW and there are LoW. I'm not trying to be a dick here, some things got moved into LoW that used to be HQ.
While I don't mind those things being in LoW slots per say, I do argue they should be excempt form most 'no LoW' rulings. Things like character chapter masters, the Necron Stormlord, avatar of khaine. Or basically things under 200 points and not GC or superheavy.
>>
>>47235958
Problem there is you have shit like warp talons which just pop into the fight. I assume warp spiders do something similar
>>
>>47235654
>>47235723
>>47235847
Fair enough. I'm sure there are outliers, but I think its a decent guideline for the sort of things that are fair to bring. Main place I'd say. Probably should change the Flyer level to be only one just like how the other 3 are with Tanks, heavy tanks, and LoW.
>>
>>47235981
True. I had just meant to refer to superheavies and the like with that. Really expensive character Lords of War like that I'd put in Battle level like a Land raider. Not the sort of thing to see at 500 points, but fine at 1000
>>
>>47235994
ZM rules. And personally I think normal reserves and outflankers should be affected. Controling the air would mean they'd be restricted in how they can move so as not to be spotted and shot at on the way.
>>
>>47232464
We BRRRRRRRRT now.
>>
>>47232464

>The Heavy Burst Cannons that would have made sense in a Razorshark.
>>
>>47232209
>>47232259
I really like these lists. Would enjoy playing/10
>>
>>47236079
>>47236079
I just realized they could have stuck a High-yield missile pod on the front of the Razorshark.

Now that would be a fighter jet
>>
>>47235581
> 2000+ points is Apocalypse
Fuck off nigger, my FLGS has 3000 as it's meta, where we actually manage to have reasonable games at that points level. The Horus Heresy group nearby has 6000(SINGLE CAD), as it's standard points level for a reasonable game.

Apocalypse doesn't start at 2k, it realistically only starts at 5k, when taking multiple lords of war is considered normal, and something the typical player can deal with. At 2k, you have to be list-tailoring to actually go toe to toe with superheavies.
>>
>>47232863
>265pts
>squad fo 2t guardsmen
I think you need to trim those Renegade Vet squads.
>>
>>47236289
I'll give you 2000 pts can work as a normal game, though it starts to get a little apocalypse.
At 3000+ though, you've either got a fair number of high points concentration units, have to start using larger tables, or start crowding the fuck out of things.
3000+ is where people start thinking of apoc. You can scale up to majorly apoc, but 3000+ is where people start going 'anything goes'.
>>
>>47235823
Basically lurk and play the game. A lot of them are Codex specific, like Suits are referring to the Tau elite choice Crisis Suits and a GUO is a Daemon HQ character the Great Unclean One.
>>
>Was able to score two Ghost arks for $25ea
>Already assembled
>No bits
>Only one has the sleepin necron passengers
>Not all the guns move

I am trying to pain this thing, which will be the second vehicle I have painted, but holy crap if I ever need another one I am buying NiB.

There isn't really a way to take apart this plastic cement, right?

Even just three sections would be better than what I am dealing with now.
>>
>>47236498
Not reliably, you can try to wiggle it, but changes are the plastic will give before the bond.
>>
>>47235388
>space yiffs blow up a Ecclesiarchy cruiser
>kill dozens(if not hundreds) of Sisters of Battle
Why hasn't the Inquisition done something about this shit?
>>
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>>47236585
Just took em a while, you know how those Bureaucrats get.
>>
>>47236585

You realize the Space Wolves fought the Inquisition too right? Chopped the head off a GK Grand Master and everything.
>>
>>47236498
Ahhh yerp sounds like you lost the used model game.

Got a Razorback awhile back for 5bucks... it's a literal nightmare.

But always check the pictures / description if it comes with bits or ask.

I know it's a little too late now.
>>
>>47236585
Because there is no "Inquisition" just a shitload of Inquisitors, each with their own agendas and allegiances.

If they were to commit the necessary forces and allies to seriously oppose the SW they'd be outmanoeuvred and powerless to resist opposing Inquisitors covert and overt action against their faction.
>>
>>47232464
>"HUR DUR TITAN WEAPONS ON FLYERS IS STUPID"
>^an actual quote from yesterday from some dumb Taufag arguing in defense of big robots
>THAT'S WHY TAU HAVE BIG ROBOTS NOW BECAUSE THEY WORK BETTER
>HUR DUR KAUYON AND MONTKA ARE USELESS

>FW releases this thing

Get your shit together, GW.
>>
>>47236669
Satan, I think there's not enough industrial grade glue for that.
>>
>>47236621
>Chopped the head off a GK Grand Master and everything.
Huh. I hadn't heard that.
They definitely should have been purged a while ago.
>>47236602
Even the DA are more loyal.
>>
>>47235425
Not unless you use this one:

https://www.dropbox.com/s/lsx27fo3rq2x7tk/Codex%20-%20Orks%207th%20Edition%20Update%20%5BSpace%20Odin%5D%282016%29.pdf?dl=0

It's this, or use "50 point cowardly grots/5th Ed. Nob Biker prices/Non-superheavy super-heavies/Troops kill themselves, The Codex." Lolno.
>>
>>47232464

Railgun or Heavy Rail rifle?
>>
>>47236698

http://warhammer40k.wikia.com/wiki/Months_of_Shame

Only reason it didn't escalate even further was because Bjorn woke up and stopped both sides.
>>
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>>47236698
>Even the DA are more loyal.
You could say that was true even when compared to Ultramarines though.
The mutants of Fenris are the most vile of Heretics.
>>
>>47235973
> student teaching
You'll learn more in your first week than you will in all the rest of your teaching courses, combined. Get racial stuff out of the way & in the open early with your classes, too. Take no shit, but do take names. Call home for good reasons as well as bad.

Open up a tab at a local bar.
>>
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Massively hypothetical question, but what would happen if two Hive Fleets fought each other and spawned their own Swarmlords each? Would they have the same movements? Would they be locked in eternal combat?

This has been floating around in my head for longer than I'd like to admit.
>>
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>>47236698
>Even the DA are more loyal
In the original fluff for the First War of Armageddon there was no Inquisition, it was the Administratum who was at fault here. The Wolves didn't care for the guardsmen and cared more for the civilians and told the Administratum they should feel bad.
>>
>>47234109
I also prefer the old model but the new one is much more in line with the Manta design which is cool I guess.
>>
>>47236664
I think you're underestimating the power Inquisitors have. They hijack entire Fleets from crusades to go do their own thing.

There is infighting, but prestige maters a lot to. Being the guy who took down the Space Wolves would be a major laurel.
>>
>>47236779

You can only spawn one Swarmlord at a time.
>>
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>>47236779
>what would happen if two Hive Fleets fought each other and spawned their own Swarmlords each?

The hammer of the Emperor is what
>>
>>47233502
Chaos players cheated with a bunch of fake results and GW had to pull the plug.
>>
>>47236810
That's what is known for the most part, but like I said, its hypothetical.
>>
>>47236779
Inter-hive fleet conflict wouldn't trigger the stress hormones required to summon the Swarmlord.
>>
>>47236700
Ah, a new update, which was mentioned last night and then not posted. Do you have a changelog for these things, so I can track the differences? I will go ahead and update the page on the wiki for you.
>>
>>47236796
of course doing that would require getting a lot of resources together, and another inquistor might decide to fuck with you so you can't get that prestige.
or because they need those things, or because they like the SW, or because they hate your face, etc etc.
>>
>>47236779
I'd assuming that they both recieved a Swarmlord "template" and then added upgrades based on their own unique experiences, adapted based on what they've been fighting

So no, I personally don't think two Swarmlords from two different Hive Fleets would be a flawless mirror match
>>
>>47236846

It would just be two identical and equally powerful swarmlords wouldn't it?
>>
>>47231990
I was messing around to see if I could make a Dawn Blade list with my models and I came up with something weird. Any good? Bonding knife is implied for all units.

1415/1500

Core
>Retaliation Cadre
>Commander
Iridium, Multi-spectrum, Talisman of AM, VRT, Drone Controller
>Broadsides
3 missilesides with 3 missile drones. Commander with them.
>Riptide
HBC and Stim Injector. He and the crisis suits are the main anti-infantry.
>Crisis Suits
The required 3, in separate squads. All have 2 burst cannons, no wargear.

Auxiliary
>Ranged Support Cadre
>Broadsides
3 railsides in different squads, seeker missiles and Velocity Trackers
>Pathfinders
2 squads of 4 to keep their Stealth and Shrouded
1 squad of Shas'ui, 1 normal, 2 rail, and 1 ion with a grav drone and a shield drone in a Devilfish (with point-defense system)

I don't know what to do with my last 85 points. I could give skyfire to my missilesides and riptide but that seems like a waste.
>>
>>47236872
Yeah, take a base Tyrant, stick the special boneswords and the Swarmlord conscience into it and bam, Instant Swarmlord.
>>
>>47236868

If both fleets are hitting the other hard enough to trigger the Swarmlord, that means they're both equally matched. Assume Swarmlord has a power value of 10. Both fleets have a power of 100, and thus are at a standstill and require the power of the Swarmlord. 110 is the same as 110. Both sides are 100 + 10.

If one side were superior and was slowly winning, THEY WOULDN'T SUMMON THE SWARMLORD to begin with.
>>
>>47236852
> 'Ere We Go! changed to +2 Initiative
> Dok's Tools & Cybork Body limit FNP to 3+ (Endurance from Biomancy resulted in 2+ FNP, which is horseshit)
> Power Choppa up to 17 pts, 12 for Nobz (not two-handed, swings at I5 on the charge)
>>
>>47236796
>Being the guy who took down the Space Wolves would be a major laurel.
Which is why the other Inquisitors will do what they can to fuck them over.

SW friendly, Moderates, radicals, even ones that agree on principle.

Inquisitors have become as bad as the high lords on that account.
>>
Memes aside,

The Space Wolves are one of most important champions of Imperium. Their chapter master Logan is the is a unifying figure that Space Marines and humans alike look up to as a paragon of legend.

This is why they were assigned with commanding the defence of the Cadian Gate in the Imperium's darkest of hours. No other soul in the galaxy can be trusted with leading the Imperials against Abaddon 13th Black Crusade other than Logan Grimnir.
>>
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So what is the worst session you've ever been a part of?
In terms of people getting mad as fuck
>>
>>47236854
>>47236935
You have to consider that the SW are still one of the most respected and loved chapters of the galaxy, with Logan Grimnar considered one of the greatest heroes in the history of the Imperium
>>
>>47236779
If the hive fleets have diverged enough to be fighting, there's a good chance their versions of the swarmlord would be different enough not to have a perfect mirror match.
>>
>>47236926
>Power Choppa up to 17 pts
Why is it more expensive than the powersword?

Hell SW have a version with +1s on top and it still is just 15.
>>
>>47236868
There is no "Template". The Swarmlord is one unique guy.
>>
>>47236669
Well, two things. First, those aren't titan weapons. Those are the guns on the Tau's standard battle tank.

Second, as a Tau player, I hate the new giant robots, and wish they had just made a larger version of the hammerhead. Heavy Railguns have existed from forgeworld for a while. A Baneblade size Hammerhead with a twin-linked pair of those would be much more palatable to everyone instead of the Stomrsurge.
>>
Do you guys think anyone would sperg out if I proxied a Nephilhim Jetfighter for a Stormhawk? The Stormhawk is just intolerably ugly and the Jetfighter looks way better.
>>
So just curious, how would you WAAC this mini game my GW manager is running.

100 points of only "ground infantry." (meaning he'll say no to jump, jet, beasts etc.) minimum squad requirements are out the window, but no more than 3 squads.

It's capture the flag.
>>
>>47235957
I'd say replace the Lascannons with Autocannons, save points that way, maybe add in a couple things with the extra points you'd have then.
>>
>>47236974
I don't know if there are more rules (most likely there are, like at least AP3), but the SW have no weapon that makes them attack at higher initiative
>>
>>47236908
I was going that a Swarmlord spawned during Ultramar, dedicated to fighting Space Marines would be adapted differently than say a Swarmlord of Octarius whose only been fighting Orks.

Both might start out the same, but their Hive Fleets Need of Swarmlord would different.
>>
>>47236971
Exactly.
>>
>>47236971
Since when have hive fleets ever worked together? Tyranids have some weird 100% energy conservation, so hive fleets randomly fight each other all the time and somehow come out as a single, larger, stronger hive fleet.
>>
>>47237005
The i5 is from nob i3 +2 from Ere we Go.

Powa choppa is still just a power sword (unless that's been changed since lads revision too)
>>
>>47237007
Swarmlord retains its adaptations each time it's spawned.
>>
>>47236974
Because a 2-wound model they will attack at Initiative 5 will get 5 attacks on the charge with it at S5. It's better in the hands of a Nob than it is in any SPESS MEHRENE'S hands.

Red Choppa, Big Choppa, Power 'Amma, & 'Uge Choppa are all two-handed, which helped keep their prices low.
>>
>>47237032
Valedor.

Swarms of Kraken and Leviathan initially fought against each other but gradually the hiveminds of both fleets started merging together. Eventually, the Tyranids infighting slowed and more efforts were directed at noming the Eldar.
>>
>>47236998

33 conscripts
>>
>>47237072

That just proves hive fleets fight each other by default.
>>
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>be updating the Guard tactica on 1d4chan
>make a note regarding the Crassus and how it doesn't have Assault Transport, even though it's called an assault transport
>two days later my edit gets deleted
>'crassus is open topped idiot fuck off the tactica if you can't read the rulebook'

Excuse me, what fucking rulebook do YOU have, jackass?! Does it LOOK like a Gorgon to you?!

I'd be a lot less mad if it wasn't a namefag that deleted my edit. Also if he wasn't so obviously wrong.
>>
>>47237060
And a Space Marine captain and Sergeant are both paying 15. Should the captain be paying more?
>>
>tfw want to get back into the hobby but GW are too jewish for my tastes and don't have anyone to play with to boot
jej
>>
>>47236998
Three Inquisition Henchmen squads. Each with a Psyker rolling on Telepathy.
Scream autohits now and average roll of 3d6 is 10.5. Most squads won't have an HQ to bump them to Ld10
>>
>>47233370
Thanks anon, I guess I'll look into it. By the way, is the base size on it from a C'tan shard's?
>>
>>47236999

Good point. What I'm actually trying to get at here is figuring out a configuration for 2 large infantry platoons that will serve as the core of my army. That would mean specia weapons, heavy weapons, conscripts and infantry squads. 2 Company commands on top of that and 2 commisars for the possible blobs/conscripts should give me enough orders and staying power to cover flanks/bring down big things. Any ideas on the loadout for this kind of platoons?
>>
>>47236998
As many conscripts as you can. Have them tarpit the other team while other units grab the flag.
>>
>>47235166
Have you tried running the Unending Host detachment?

Also, quad launchers are fun.
>>
>>47237082
I'm doing 20 Hormagaunts since they have D6+3 run moves.
>>
>>47237198

So 33?

Rather get a commisar + 24 or so
>>
>>47237131
> Using an older version of the rules for a model
> im the process adds strikethrus on a wiki that's super anal about strikethrus
> adds outdated information
> attracts the attention of one of the major editors, who deletes said outdated information
> bitch about him on /tg/
>>
>>47237159
So you're poor? What are you trying to tell us?

Don't expect any of the other companies to be any cheaper than GW unless you want to play historicals or Mantic.
>>
>>47236751
>SW stop the Inquistion from purging civilians
>Inquistion is forced to exterimut Billions, because of petential taint.

SW confirmed for best Chaos Infiltrators.
>>
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>>47237159
Poor.
>>
Going to a three round tournament tomorrow at a store I've not played at before. Should I take War Convocation or Infernal Tetrad?
>>
>>47237294
Kind of makes me want to build a "Wolf Killer" Regiment of IG+Inquistors raised specifically to kill Space Wolves.
>>
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>>47237279
Christ, not you too. Look at the fucking model. Does that look open-topped to you?

I posted the rules I have. That's from Imperial Armor, 2nd edition. To my knowledge the Crassus hasn't been updated since then. If you have later stuff, SHOW ME.

And I don't use strikethroughs!
>>
How do you deal with the smell of sweat and despair in your FLGS?
>>
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>>47237131
>>47237279
Oh man if you were using strikethrus I'm going to backtrace your IP and get the hounds on you.
>>
>>47237327
War Conocation will probably do better, but fuck that.

I vote Infernal Tetrad. Bonus points if you make Tzeentch Prince the Warlord and get the Psychic Mastery Warlord trait
>Daemon Prince of Khorne becomes a lvl 1 Psyker generating a power from Change.
>>
>>47237323
>>47237289
Kinda hard to collect an army on a student budget
>>
>>47237350
Play at home and only invite people over I want.
>>
>>47237347
Imperial Armour second edition is out of print and no longer valid. You can tell this is the case because the entry you linked references structure points. If I'm not mistaken, the lates rules are in Doom of Mymeara 7e
>>
>>47237379
Collect Orcs or Nids off of eBay.
>>
>>47235443
First founding chapters are older than the ecleriaschy, they're above it and don't have to answer to anything they said, DA, UM, IF, BA, RG, IH, WS and SW are not bounded to serve an organisation that goes against the express wishes of the Emperor himself.
>>
>>47237399
Doom of Mymeara has a fluff update, but no new rules for the Crassus. I grabbed the PDF to make sure, and yes, it's the 7th ed version.
>>
>>47237394
this
>>
>>47237441
>Collect Orcs or Nids off of eBay.
So pay GW prices for sloppily assembled and painted shit not even counting postage.
>>
>>47236585
Because they're two different organisations and the SW are historically know as some of the Emperor's most loyal chapter.
>>
>>47237523
Boy I sure wish that school of yours taught you how to not be a whiny, poor cunt who's too stupid to even look at eBay prices before talking shit about them.

Not to mention Nids and Orks are two armies that have plenty of cheap starter set models and discounted campaign sprues like Shield of Baal and Sanctus Reach.
>>
>>47237502
> Doom of Mymeara 7th Edition makes no changes to the Crassus, instead keeps it identical to imperial armour volume 2
I somehow doubt this. Got any screengrabs?
>>
>>47237569
Yeah, that means you can get cheap slugga boys and nobs.

Great army there.
>>
Are Dreadnoughts good? I love the model, and I feel like either starting an Iron Hands/successor chapter or Skitarii army.

Which should I do?
>>
>>47237623
No.
>>
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>>47236698
>Even the DA are more loyal.
>have killed and stole more tech than any other chapter
>destroyed loyal forces and leave exposed Imperial forces for their own agenda
>destroyed a whole black Templars crusade to prevent their betrayal to be uncovered
>killed loyal forces that discovered their betrayal
>more loyal than the space wolves
Dark angels should be put down, not even the astral claws had made that much damage to the imperium.
>>
>>47237623
A friend of mine had a Dreadnought in his vanilla SM army. It was a slow piece of shit that died every round without doing anything.
>>
>>47237623
>Are Dreadnoughts good?
they're interesting in zone mortalis

otherwise they're only really noteworthy as a drop-podding vehicle buster
>>
guys whats the cheapest way I can get into 40k, I just want a small set of 2 armys so me and friends can play

why do they want 45 bucks for 8 space marines that are unpainted and the package doesnt even include glue or paint
>>
>>47237589
(not that anon) only imperial rules in Doom of Mymeara is the Space Wolf guy

Why does no one check the forgeworld unit index in the OP?
>>
>>47237589
Crassus isnt in Doom of Mymaera v2. And IA2 is still legit in 7th edition, theres FAQ on FW's site which converts all vehicles into 7th ed and hullpoints.
>>
>>47237658
>>47237684
>>47237687
Looks like it's Skitarii for me then.
>>
>>47237589
I would have to screengrab page 7 (the table of contents), and then pages 92 and 93 (the pages featuring the Crassus) to prove it, and even then you could just accuse me of omitting pages. Better I just post the pdf, or rather a link to it, since the damn book is over 200 pages long and 4chan explodes if you try and upload a pdf greater than 8 mb.

https://mega.nz/#!mVJkhZ6A!SpLin5D-GQPzd6l-pdp3iiRjDpURIeTxmoTGZu9Fvbo

You will note this is the 7th edition pdf, since all the eldar titans that show up in it have HP instead of SP. It also features formations.

I swear I'm not lying. If there's new rules for the Crassus I would LOVE to see them.
>>
>>47237623
They're decentish with the right chapter tactics. venerable, ironclad in a drop pod or nothing.
>>
>>47237698
Don't they sell those starter sets anymore? I bought one for IG a couple of years back. I think it was good enough for a 400~ pt army and cost me 70€ I think.
>>
>>47237698

get a bunch of paper, cut it into 32mm circles and write "space marine" on them
>>
>>47237612
My brother basically got 2 Vendicators for 25%+ off. Those are prime Space Marines units in a top Codex. He also got a, albeit beat up but completely fixable, Rhino for 20 bucks. I got 3 Nid Warriors for 20 bucks.

Channel your self-pity into browsing Ebay harder.
>>
>>47237698
Check the Start collecting boxes. Those are some of the better deals depending on what you want to play. You can easily play small games or Kill Team using those.
>>
>>47237698
Play Herald of Ruins version of 40k. Literally only need 10-15 basic models.

https://1d4chan.org/wiki/Warhammer_40,000:_Kill_Team_(HoR)/Tactics
>>
>>47237754
I get NIB 40k models for 30% off at online retailers.

Only good deal I've even gotten on Ebay were phoenix lords for 8$ each, that 12$ delivery took the fun out of it though.
>>
>>47237294
>DA have killed loyal subjects of the Emperor and other astartes since the scouring and actively continue to doing so
>DA confirmed for best Chaos Infiltrators.
FTFY
>>
>>47237757
Not the guy, but - wow!
The IG one has a Leman Russ. Is this like a gimped version that allows only that one variant?
>>
>>47237810
>aren't forced to give up goodies the loyalists have
>no dinobots
>recognize the Emperor as their true leader
>no marks of Chaos
>Chaos infiltrators
>>
>>47237862
Nope. It's the full sprue, comes with everything.

Source, I own a box.
>>
Would it be odd to take a small detachment of Marines with different chapter tactics to represent the Veterans of any army as having a different level of experience?

For example, using Charcodons tactics for most of the force to represent angry CC specialists, with the Veterans being Ultramarines to represent more discipline?
>>
>>47237862
iirc the guard start collecting box comes with what you need to make any of the battle tank variants, which includes the Eradicator, Exterminator, Battle Tank, and Vanquisher options.

if an another anon can confirm or deny I'd appreciate it
>>
>>47237862
Nope. All full boxes.

You may want to make certain you set them up in a fairly balanced way, though that isn't too difficult.
>>
>>47237889
>>47237901
>>47237913
Awesome. Thanks.

>>47237913
Isn't magnetizing tanks mandatory nowadays? I mean it would be foolish not to...
>>
>>47233845
>The ork decurion gives a similar number, except instead of being shooty, they're more assaulty. (The IG decurion is better, though)

The Ork decurion is absolute dogshit. It should never be remotely considered.
>>
>>47237929
The tanks are set up so you can swap out the turrets without magnets, or so Ive been told
>>
>>47237934
do they have a real decurian, or is it like the deldar one where it's just a slightly altered CAD?
>>
>>47237722
Ah sorry then for reverting your edits. Still, make sure to keep them free of sttikethrus, they dont have a place on tactics psges, and the wiki has been moving away from their use.
>>
>>47238016

No, it's a real one. It's just absolutely appalling.
>>
>>47238017
Perfect example right here of a faggot mod that didn't even bother to check for validity.
Motherfucker had to have someone else do it for him.
That's not doing your job.
Remove yourself, shitstain
>>
>>47237876
>There are more DA followers of chaos than current SW
>there have been more turncoats on the DA chapter and successors than all the SW traitors together.
This is canon.
>>
>>47238017

Perfectly honest, I don't even know the syntax for a strikethrough.

I do love the Crassus, though. You can make an argument for it being an Assault Transport just from the name, and it's pretty much the only way you're gonna get Ogryns into melee now that they're Extremely Bulky. On top of that, if you buy a Praetor (pic related) and then close it, poof - it's a Crassus. Or you can pull the missile rack out entirely, kitbash in some tank gun barrels from all those Leman Russes you've got, and poof - Dominus Siege Bombard.

Versatile models are my jam.
>>
>>47237151
Let 'em. I don't want to be as retarded as the Space Marine dex, I wanted balance. So far that's what we've gotten. The captain costs a shit-haul more, but 3 Nobz for the same price would wipe the floor with him, no contest.
>>
>>47235388

I... How are the Wolves tolerated? They make the Imperium look weak and undermine at every opportunity. So not only have they butchered the Inquisition multiple times, murdered Dark Angels champions out of sheer sour grapes, killed Grey Knight Grand Masters in defence of tainted IG and declared war against the Red Hunters, they also turned on the Ecclesiarchy for attempting to carry out a fucking inspection? Even the Eldar tried to fucking help them by saving their lives from Orks and respectfully bearing their dead in a parley. The Wolves attacked them over a mistranslation. They are retards that will attack allies at any opportunity.

The SW are so far beyond redemption at this point. Their existence is a mockery to the Inquisition and they team-kill with such frequency that any other non-plot armoured chapter would've been eradicated long ago.
>>
>>47238016
Orks themselves don't actually have one, it's for the Ghazkhull Supplement, which focuses on foot-slogging boys, useless nobs and overpriced deathstars.

As >>47238049
said, it's bad, expensive, bloated with mandatory trash units and offer nor real benefit, just very minor improvement on an existing formation.
>>
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>>47235957
Not enough tonks.
>>
>>47238142

Same reason Wolverine is still a good guy who was on the Avengers and X-Men.
>>
>>47238142
Minotaurs
>>
>>47237934
New, better Ork Decurion should be out by Monday, for what it's worth e.g., if your group is chill enough to let you use it.
>>
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>>47238145
be kind to our leg peasant cousin, not everyone can be Armored Battle Group Master Race
>>
>>47238049
ah, okay. The decurians vary a lot in power, and how much of the factions power comes from them.
Necrons are hugely stronger with theirs, SM is good but you can a good list without it and just using the formations for power, and while eldar are extremely powerful their detachment is pretty weak.
Actually a good way to make a decent but fair eldar list is to run the detachment with the non-jetbike core and no wraithknights.
>>
>>47238142
Da have done worst, you don't believe me?, what about killing a whole Black Templars crusade?

http://wh40k.lexicanum.com/wiki/Crusade_of_the_Ophidium_Gulf
>>
>>47238190

>90 marines

Wolves killed more GK and RH in one war alone. Look up "The Months of Shame". They destroyed entire GK ships.
>>
>>47238142

Essentially any attempts to remove a First Founding chapter could do more damage to the Imperium than it's worth in the long run.

The Space Wolves also spent more time assisting the Imperium than working against it.

It's also worth noting that many times the Inquisition and Ecclesiarchy have been known to over-step their bounds.

Besides, you have factions of the Imperium doing just as bad, if not worse.
>>
>>47238190
>>47238142
Plus several other conflicts with the guard, navy, inquisition and other chapters.

DA have abandoned warzones to pursue their own agenda or killed entire hive populations to cover their actions.
>>
>>47237969
I believe this is true. That, or it's the cannons that you can swap out.

Cannons or turrets.
>>
>>47238247
>one time incident
Vs
>10 thousand years of constant betrayal from the dark angels against the imperium as a whole
No anon the DA are worst.
>>
>>47238102
Blame.
>>
>>47238248

>The Space Wolves also spent more time assisting the Imperium than working against it.

So have the fucking Eldar. I don't see them getting a free pass from the mother fucking INQUISITION. It wouldn't even require much resources to destroy the SW. They keep marines at a 1000 for a fucking reason.
>>
>>47238286

>SW
>One time incident

Have you even read the thread?
>>
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So I got this for the first time today. Thinking of getting the codex next month. Sorry for the quality and room, been busy doing work.
>>
>>47238290
Luther. Blame Luther for that I meant.
>>47238286
>>10 thousand years of constant betrayal from the dark angels against the imperium as a whole
Where is your proof besides the BT ship incident?
>>
>>47238190

I thought it was only implied that they had something to do with the Black Templar Crusade going missing?

It's equally as likely that Strike Cruiser could have disappeared into the Warp or have been hit by Raiders.
>>
>>47238168
Mmmm... Braided camo.
>>
>>47238309
How much kangaroo bucks was that?
>>
>>47238142
They are heroes of old, saviours of thousands of worlds

If they should fall it'd have to be kept an absolute secret or millions of worlds would rebel and a second schism would tear apart the imperium between the headstrong "heroic" marines and the puppets.
>>
>>47238291
Eldar race are just a bunch of Milo Yiannopoulos clones
>>
>>47237929

Yes, but magnetizing is easy. Superglue a magnet to the top and bottom turret halves so that they align. That way you can switch out barrels without needing to drill anything. The sponsons you need a 1/8" magnet for the gun, and a 1/8-1/3" magnet for the backside of the sponson turret mount. You'll also need to cut a notch for the gun magnet out of the gun pieces with a hobby knife.
>>
>>47238309
How's Australia?
>>
>>47238291
Because the SW are one of the most active chapter, their actions have brought some of the mayor imperium victories and their number of achievements rival with most of the chapters and they have a better disposition when working with other organisations than other chapters.
>>
>>47238168
In war there are two kinds of people: Tankers an-
*CRUNCH*

In war there is only one type of person...
>>
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>>47238323
>>47238339
The camera for the phone is broken. for some reason it's either sideways, upside down, or normal. Still working on getting an upgrade.
>>
>>47238365
You're taking the picture with your phone the wrong way around.
>>
>>47238362
you right though

man that game that picture came from was close though, that BA guy had me nailed to the wall

good shit, reminds me of why I play the game
>>
>>47238307
Only the armaggedon incident is valid, the ecleriaschy have no jurisdiction over first founding or even astartes as a whole, any other chapter would responded equally to the invasion of their system.
>>
>>47238324

Nigga what are you talking about? Imperium is so vast that Imperial worlds have no fucking idea what the rest are doing, nevermind being clued in on the activities of Space Marines. The vague awareness they have of Marines is through mythic tales and propaganda, the same tools which would be used to tell everyone what massive turncoats the Wolves are, if they even needed to tell anyone.

Fucking NOBODY likes the Wolves in the Inquisition and Ecclesiarchy. Those guys decide who is smeared as traitors and who isn't and you don't fuck them be you marine or peasant, because their word literally decides the fates of entire sectors. Only Wolves get away with this faggotry.
>>
>>47238291

>1000

I thought they numbered more than a 1000 given their Legion refused to be broken up at the end of the Heresy?

> Eldar

Lets not forget the Eldar have done far worse to the Imperium.

In fact, such an even is even documented in the Space Wolves lore when they retook Genosis for the Imperium.

Between Space Marines who simply buck at your command, but have your well being at heart and Xenos that would see you destroyed or used as pawns in their schemes, I think it's clear which one is far better.
>>
>>47238390

>Any other chapter would have killed an inspection crew

No they fucking wouldn't have. That's a great way to announce 'HI, WE'RE HERETICS WITH SOMETHING TO HIDE!'
>>
>>47238410

When it comes down to the ratio of killing/helping imperials it's actually very even. Wolves have more books about killing other marines than anything else.
>>
>>47238418
The Emperor himself swore that Fenris was to be governed by the Space Wolves and them alone, the Inspection team attempted to force the orbital defence and they were on a campaign to detroy all belief systems not worshipping the god emperor.
>>
>>47238418
Yes they would, chapter systems are sovereign and they don't respond to the ecleriaschy, wich historically is one of the most corrupt organisation on the imperium.
>>
How good is the Armoured Shield formation from the IG starter box?

Is it good enough to use more than one of?
>>
>>47238449

You can count on all their "bad" actions getting a novel, but 99% of their good deeds probably go unsung.

If your logic were accurate, that would mean SW don't do shit except team kill a couple times and save people a couple times in the past 10,000 years.
>>
>>47238479

The Inquisitors also act with the full authority of the Emperor. That's what the rosary represents. Emperor also made that decision at a time before he got betrayed en masse. Things have gotten a bit tighter since then.
>>
>>47238449

>Wolves have more books about killing other marines than anything else.

Yes but I don't recall the Wolves destroying entire Guard armies and decimating the Citizens of the Imperium by the Billions, outside of events where ordered to such as those with Magnus.

Also, marine fratricide is nothing new to the Imperium.

In fact, the Imperium apparently has Chapters who make that a priority, such as the Minotaurs.
>>
>>47237202
Are they? They look fun. No, I haven't tried it. I focus on bloody handed reaver which is in IA:13.
>>
>>47238509
It does it's work well, with a cammo upgrade and the guards surrounding the Leman Russ they both have a 4+ cover save wich make them both a little more survivable.
>>
Thread over 400 posts
No new general
>It was the chicken + tau face faggot the whole time
>Shitting up the board with generals
>>
>>47238537
Emperor didn't appoint them.
His wow are not theirs to break.

Especially not by people that defy his Imperial Truth and follow the path of Lorgars folly.
>>
>>47238537
>The Inquisitors also act with the full authority of the Emperor.
Authority is only useful if people respect it. Otherwise you're just talking a big talk.
>>
>>47237698
If you wait a bit GW are coming out with new starter kits and 'build + paint' kits. Id recommend grabbing some of the build and paint kits because they are cheap and have both paint and glue.
>>
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>>47238554
I think the over 400 posts was caused by the Dangle and Wolf fighting. Filename may or may not be accurate.
>>
>>47238540

Destroying entire companies and flagships apparently count for nothing? Chapters have been dissolved for just having a fucking Chaos relic, while Wolves wave warp tainted axes around as they slaughter marines by the hundreds. At this point it's clear the Inquisition means nothing to them. They're a completely undermined institution incapable of doing their jobs.
>>
>>47238605
The Inquisition does that all the time and it's still around.
>>
>>47238509
It's pretty good, but has 2 problems:
1) It does not give your units objective secured. So if the tank or the infantry try to grab an objective and the enemy has one of his units already on it, you can't contest.
2) You NEED a commissar and regular guardsmen for it to work. No veterans allowed.
>>
>>47238537
Ecleriaschy is not the same as the inquisition they're both different organisations, the rosary isn't a symbol of the Emperor's authority, that's a lie made up by the ecleriaschy only the inquisition hold such authority as individuals wich makes the decision making as an organisation difficult.
>>
>>47238605
Wolves have one.

Reforged.

Same as the Ultras.
>>
>>47238568

That's the fucking problem isn't it? The Inquisition is a far more important organisation than the Space Wolves and yet the Wolves are constantly excused outright disobedience and betrayal, because of usefulness. However, they've completely undermined one of the pillars of the Imperium so they can continue to be Mary Sue rebels. They've done far more political harm than any other chapter.
>>
>>47238619
>Ecleriaschy is not the same as the inquisition they're both different organisations

No argued this.

>only the inquisition hold such authority

That's the point.
>>
>>47238629

Calgar's gauntlets aren't even reforged, because they can't be damaged or dismantled.

Ultras purest :^)
>>
>>47238398
>Fucking NOBODY likes the Wolves in the Inquisition and Ecclesiarchy.
>literally an inquisitor stopped the bombardment of Fenris, called out the DA. and is side with them during the warzone incident
Fuck off your head canon doesn't count.
>>
>>47238648

If the Inquisition is a pillar of the Imperium, then the original legions are the foundation. It doesn't justify the SW's actions, but trying to play the "we're important" card for the Inquisition doesn't really work against someone like the SW.
>>
>>47238690

The vast, VAST majority despise them and it's canon that the Wolves themselves go out of their way to disobey the Inquisition out of pure spite.
>>
>>47238705
>then the original legions are the foundation

A single chapter does not come close to being an institution unto itself. Not even the Ultramarines hold the kind of influence the Inquisition maintains. That only goes out the window for plot armour chapters. Inquisition has eliminated chapters for far less. Penitent crusades exist for a god damn reason.
>>
>>47238648
I just keep loving how you're acting like the Inquistion acts as a single organized body.
The number one threat an Inquisitor is other Inquistors.

Hell if you want to talk about a part of the Imperium that spends more time killing other Imperials than anything else, the Inquisition is the poster boy. And both opening acts.
>>
>>47238168
>playing at GW
Mediocre
>>
>>47238758
it's an independent comic shop
>>
>>47238617
Honestly, my only problem with it is that I like it so much.

Free 4+ Cover saves for infantry? Oh yes.

If you could swap out the Commissar with a CCS, add a PCS as well as an extra infantry squad and allow the Russ be a unit instead of a single model, it'd be the perfect formation, in my opinion.
>>
>>47238730

Non-first founding chapters. A founding legion is far more "important" to the Imperium in all ways except number compared to the Inquisition. The fucking Inquisition and Imperium wouldn't even exist without them. Horus wouldn't even have retreated into an enclosed area where the Emperor could duel him if the SW didn't threaten his campaign by returning to Terra.
>>
>>47238772
Ill go home now
>>
>>47238707
Not him but I gotta say, eat a dick.

Even in the SHAME event, members of the Inquisition joined the Space Wolves and fought alongside them.

Furthermore this post is complete headcanony and gos against what's written in the Space Wolf codex and Dante's WOTDM>>47238398

Still being a complete cunt. Stop using your bias against a faction as fact, you petty child.
>>
Out of curiosity, how good is a Baneblade for points? Would a squadron of Leman Russes organized under a Cadian Battle Group be better? Because with the latter option I can use an Enginseer to downgrade incoming penetration rolls AND repair the tanks.
>>
>>47238605
>>47238648

To be fair, the Inquisition does a far worse job of undermining itself than the Space Wolves ever could.

In fact, it is stated that Inquisitors may frequently spend time they could be using to combat the Enemies of the Imperium, fighting one another over issues that could be largely petty in nature.
>>
>>47238707
What? Do the brainwashed member of the imperial cult hate shamanistic super soldier?

Man, what a tweest.

As SW don't defy the Inquisition out of spite, the defy Inquisitors out of spite.

No respect for those that have proven themselves to be craven and scheming rats.
>>
>>47238730

If you count a single Inquisitor/Ordo as "the Inquisition" then you must count Space Wolves as "the Space Marines". That's how debates work.
>>
>>47238801
it's okay man

it does kinda look like a GW from the inside, at least the part with the tables does
>>
>>47238810
Far better job you mean.
>>
>>47238605
>while Wolves wave warp tainted axes around as they

The Axe of Russ warp power is broken by the Runes ritual. Read this novel

http://www.blacklibrary.com/all-products/arjac-rockfist-ebook.html

It explains how the Axe was reforged.

Also the Space Wolves are less kill-teamy than the Flesh Tearers and the Admech.

Guess which side the Inquisition sided with when Honour's End happened? The Space Wolves.
>>
>>47238809

Baneblades are shit, though they have a decent array of guns. The best Baneblade-chassis tanks are the one with the D cannon and the Stormlord transport.
>>
>>47238751

Nothing in the Imperium is a single body, but if you're arguing the Wolves coast by on virtue of first founding status than that's bullshit. It's not a few rag tag Inquisitors that hate them. It's the entire segmentum solar adminstratum braying for them to commit to a penitent crusade. And they were utterly undermined. An entire sector of imperial bureaucracy told to go fuck itself because Wolves murdered to many of them for them to continue. The Imperium is a fucking joke, because of shit like this. They literally are powerless in the event of actual heresy.
>>
>>47238876
>The Imperium is a fucking joke.

Fixed it for you
>>
>>47238866
Actually Shadowsword is pretty shitty. ~500pts for single D largeblast and a heavybolter is just too little for too much.
>>
>>47238876
You are exaggerating. Nobody hates the fluff that much.

The Wolves are among the most respected chapters in the Imperium and Logan is arguably the most beloved of all the Space marine leaders.

Don't make me get the Space Wolf codex and embarrass you.
>>
>>47238876
>They literally are powerless in the event of actual heresy.
>the Horus Heresy was a thing despite "having power"

Damned if you do, damned if you don't.
>>
>>47238921
Nobody hates the Wolves that much*
>>
>>47238866
>The best Baneblade-chassis tanks are the one with the D cannon

Lol, no. The D-cannon, while nice, is not that great. Take something else like a stormsword instead if you want some real hurting done. The Stormsword is also pretty great at fighting certain enemies and can be stuffed with all sorts of goodies like tech enginseers and Bullgryns.
>>
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>>47238707
>The vast, VAST majority despise them and it's canon that the Wolves themselves go out of their way to disobey the Inquisition out of pure spite.
>>
>>47238876
The Imperial bureacracy is a joke for reasons that have nothing to do with the space wolves.

You might recall that the largest penitent crusade of all time was launched by a Segmentum Solar heretic inside the Inquisition, and we all know how that one turned out.
>>
>>47238866
Do tell? I'd prefer a more detailed analysis than "They're shit".
>>
>>47238949

Go read The Emperor's Gift then fuck off back to /pol/.
>>
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Wolf Haters lie 1 :
>The Axe of Morkai is tainted!

Wolf Hater lie 2 :
The Wolves didn't warn the Ecclesiarchy ships

New lie

Wolf Hater lie 3 :
>Wolves are not beloved in the Imperium

Lets examine the fluff.

(picture related).
>>
>>47232259
Typhus can't go anywhere, is expensive and has a shit warlord trait.

The mark of the sorc is a mistake and you should drop it

Why not use the renegade version of the zombies which are better in everyway and you can still have CSM and Daemons for a fluffy but effective list
>>
>>47238979
>Logan Grimnar of the Space Wolves is perhaps beloved by the people of the Imperium above any other Space Marine commander, and Marneus Calgar is often considered the most respected by the other Chapters of the Adeptus Astartes. Commander Dante of the Blood Angels bears a reputation similar to theirs, but where the Great Wolf is celebrated by the populace for his wisdom as well as his warfare, the Lord of Angels is a distant, golden saviour - a hero of myth come to life. Where Lord Macragge is a composed, ruthlessly efficient front-line general admired for his acumen as much as his battle prowess, the Bringer of Light is an avenging angel, falling from the sky ahead of his brothers to strike the first blow.

>No loyal soul would ever compare such exalted heroes – all are equal beneath the gaze of the God-Emperor – but over 1000 years of supreme service speaks for itself.

-Dante WotDM
>>
>>47238956

They are fairly flimsy for their points is pretty much the only problem with Baneblades. Some of them also have underwhelming guns.

For example, a Knight costs less and can just run up to one and one shot it. Infantry and melta can just run up to it and start whacking it in the ass. It's basically three Rhinos stuck together when attacked from the rear.

Anytime someone says a unit is shit, it's either overcosted, a similar unit does its job cheaper/better, or it doesn't do well against popular units.
>>
>>47239020

Typhus isn't shit because he unlocks Zombies. The problem is, the guy isn't taking nearly enough Zombies to make Typhus worth taking.
>>
>>47238979

Not a single person argued they weren't popular. When you have to argue points no one is disputing you know you're full of shit.
>>
>>47239023
Much Better! So if I ever become stupid-rich and bored I'll remember to go Leman Russ Horde and skip the Baneblades. I figured the Emp's 1st would be more flexible anyways.
>>
>>47239057
You

see

>>47238398
>Nigga what are you talking about? Imperium is so vast that Imperial worlds have no fucking idea what the rest are doing, nevermind being clued in on the activities of Space Marines.

When we can trace the post chain, you dare lie like this?
>>
>>47231990
Follow the line
>>47239119
>>
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>>47239098
Continued....

For the moron who stated that "derp vast Imperial worlds have no idea of marine activities", you conveniently forgot that the news of a single defeat of the Ultramarines on Damnos spread like fire across the Imperium, DESPITE the Inquisition's attempts to coveer it up, and caused the morale of the Imperium to nose dive.

The Imperium's soul and faih in their place in the galaxy was shaken.
>>
>>47232464
If only all Tau flyers were sexy like this one.
>>
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>>47238964
>BL
Thread posts: 494
Thread images: 50


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