Rolled 2, 1, 1, 4, 2, 6, 6, 6, 1, 4, 4, 4, 6, 5, 4, 5, 1, 3 = 65 (18d6)
0. Take your 1st roll.
1. Have rough idea of what you wanna play.
2. Rectify concept with roll reality, even if that's scrapping how they fight try to keep the concept (low Wis wise monk) alive somehow. System and setting agnostic, can specify classes from favored games.
3. NO MERCY RULES. No other rule may override this rule.
4. Add challenge rules if you think it will enhance collective enjoyment.
In case kurfuffles arise over order:
Strength
Constitution
Dexterity
Wisdom
Charisma
Intelligence.
Or play point buy and actually have fun when you don't have to fight the system to play the character idea you wana play...
Rolled 5, 2, 4, 4, 3, 5, 3, 4, 4, 1, 3, 6, 1, 1, 1, 2, 2, 3 = 54 (18d6)
Rolling for crazy cat lady.
>>47213819
STR 11
CON 12
DEX 11
WIS 10
CHA 3
INT 7
Seems about right.
Rolled 4, 3, 2 = 9 (3d6)
Human sword-and-board fighter.
Rolled 1, 5, 1, 1, 2, 6, 1, 2, 2, 4, 5, 2, 5, 6, 2 = 45 (15d6)
>>47213977
Rolled 1, 2, 1, 6, 4, 6, 1, 6, 4, 4, 3, 3, 1, 4, 2, 5, 2, 5 = 60 (18d6)
>>47213168
>>47214030
4
16
11
10
7
12
And because fuck your shit, OP, I'll use the scales from M&M so that 16 is Superman-tier toughness. I can work with being an uber-tank.
Yeah I can work with that.
Rolled 1, 3, 1, 3, 4, 3, 1, 1, 6, 5, 1, 6, 5, 3, 1, 2, 5, 5 = 56 (18d6)
>>47213168
Rollerino
>>47214977
Str 5
Con 10
Dex 8
Wis 12
Cha 9
Int 12
Seems about right
Rolled 6, 5, 1, 1, 6, 2, 3, 4, 3, 4, 3, 3, 5, 2, 5, 6, 4, 3 = 66 (18d6)
>>47213168
Rollan for WIZARD!
>>47215056
Str 12
Con 9
Dex 10
Wis 10
Cha 10
Int 13
MEDIOCRE.