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Age of Sigmar General

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Thread replies: 345
Thread images: 76

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>resources
pastebin.com/j5RAK09E

Smasha & Kunnin' edition

Archaon, Nagash, Gordarkk and ...Celestant-Prime!? He is too weak to represent Order.
>>
First for Warriors being worse than Guard
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Furst for lord and savior
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First for third
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>>47201812
Fourth for Skeleton Warriors being worse than Grave Guards
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So, do Battletomes add any interesting mechanics or rules to a game?
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Fifth for did nothing wrong.
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Sixth for can love bloom in death?
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Help me /tg/

The people at my local store don't accept the lore of AoS

I try to use the proper names for units but the others won't respond if I don't use the obsolete terms. Like I was talking about my Deathrattle army and they won't accept the names. It really breaks the rich narrative, like when mom calls my PS4 a "Nintendo
>>
>>47202042
It's true. The mortal realms are way larger and more inhabited than the world that was. In essence Mannfred created the mortal realms, the place where Chaos many finally be defeated.

Mannfred is the champion of life and hope.
>>
>>47202067
Stop being a sperg, who cares what people call them
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>>47202077
>Mannfred is the champion of life and hope.
Alexstrasza.png
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>>47202067
BAIT M8
>>
>>47202003
>>47201812
And chaos warriors are worse than varanguard.

WAKE UP SHEEPLE
>>
>>47202077
>In essence Mannfred created the mortal realms
no
>>
>https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-crypt-ghouls-en.pdf

I'm confused about something in Flesh-eater Courts warscrolls.

They list the leader of a unit as a Crypt Ghast, but then have another warscroll called Crypt Ghast Courtier. This is done for every Courtier unit(except the Varghulf Courtier)

Are these two the same thing or are they different things?
>>
>>47202153
Those serve two different purposes and can't be directly compared

Guard and Warriors are almost the same but the former is strictly better
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>>47202164
They're different things, the courtiers are like minor hero units.
>>
>>47202154
Yes, he got Gelt which led to the winds of magic becoming free which led to them flying into space and becoming the mortal realms.
>>
>>47202193
In truth it should be the Age of Mannfred.
He'd do a better job than that loser Sigmar.
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>>47202193
stop
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>>47202220
Get back to your cage, Mannfred
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CLANRATS ARE WORSE IN FIGHT-BATTLE THAN STORMVERMIN THIS IS TRUE-FACT

WAKE UP FLEA-BITERS, CHAOS-THING ARCHAON IS LYING TO US ALL
>>
>>47202236
No.
Mannfred is like Sir Alexander Fleming.
He may have created the Mortal Realms by accident, but it was still his revolutionary act.

>>47202294
Nagash already tried that, but nothing he tries is Mannfred proof. He really should thank Mannfred anyway, without Mannfred there would be no Shyish for Nagash to rule.
>>
>>47201812
First for free chain... aw wait fuck.
>>
>>47202311
>There is nothing in the dreaded thirteenth spell preventing you from spawning an entire squad of verminus warlords every time it's cast.
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>>47202352
The Warlord warscroll doesnt have "this unit may contain any number of models" sentence?
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>>47202311
This thread-scroll now belongs to Skaven! All Clans welcome, flithy lizard-things stay out.
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>>47202003
pff ya'll niggas don't know shit about the brave Skellingtons, they fresh until they drop and they give no fucks.

fuck outta here
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>>47202535
What's the best weapon options for stormfiends and why is it Ratling cannons +1 grinderfist?
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Return of Be'lakor when?
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>>47202612
What happened to him anyway? Didn't archaon tell him to fuck off and then he disappeared?
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>>47202612
Realm of Shadows update.

>>47202637
Well he almost became a God, then he tried to destroy the world tree, then he was imprisoned in a ruby until the end of the world, which wasn't long after.
>>
Anybody knows if the lore says what a Mordant is?
>>
I play a mixed Mortal/Daemon chaos army, and my friend has been getting more and more interested in AoS. He wants to start a destruction army with lots of goblins and a Maw Crusha. What would you suggest as the first models to buy? I have a very chariot heavy list.
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>>47202717
Ghoul guy.
>>
>>47202738
I was looking for quotes or something more specific, rather than just
>>Ghoul guy.
>>
>>47202734
Ard boyz. More than you can shake a Waaagh stick at.
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>>47202777
Hmm I think he just wanted a centerpiece model for the Maw Crusha and then some goblins to fill out the rest. Are 'Ard Boyz that good?
>>
>>47202769
Guy who is a ghoul.
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>>47202734
Well he'll want some Orcs to do the heavy hitting, a box of black orcs would be good, then i suppose a unit of gobbos and a grot hero.

He could counter you with the start collecting box as it has boar riders and a chariot for fast-moving units
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>>47202822
An old school ghoul?
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>>47202067
>>
>>47202826
That sounds like a good idea. In the warscroll for the Ard Boyz it says Each unit is armed with an
array of weapons, but I assume all the unit needs to have the same one right?
>>
>>47202769
Mordant are the "men at arms" of the Ghoul Kings. Basically the foot soldiers.
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>>47202311
Try running them like people used to run rat darts in 8th.. Ull get better results
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>>47202873
Guess there isn't anything else besides that. It's curious that a Varghulf is a Mordant, while the Abhorrant Ghoul Kings are Vampires.
>>
Just saw this in Aos facebook page.
Kinda cheesy, but I chuckled a bit at the comma.
>>
The Dracothian Guard box comes with a halberd option for the Lord-Celestant on Dracoth but there are no rules for it at all.

Was this an oversight or what?

Would you say it's okay to treat the halberd as a tempestos hammer instead since there are no rules for the halberd but there are for the hammer?
>>
>>47203437
one could consider this as well: late 15th century: from French, present participle of mordre ‘to bite,’ from Latin mordere .
>>
when will we get start start collection boxes for humans, dindus and ælves?
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>>47203541
Once they are ready to repack these items. So once they sell oUT of back stock.
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>>47202734
He like spiders?
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>>47203541
Who are the dindus in AoS?
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>>47203853
I think the spider riders were something he was looking at, but I dunno if it's the first thing he buys.
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>>47203859
Duardin.
>>
>>47203859
>>47203881
I just call them dindus because its as silly as duardin
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>>47203489
I assumed it was the thunderaxe of the Lord-Celestant, since the regular axe on a lord would look boring, but I'd be down for using it as the Tempestos Hammer.
Tempestos Axe sounds pretty cool anyway.
>>
>>47203950
Yeah, it looks like an axe but it has a banner flowing behind it and a blade on the top and the box art shows it on the back of the box and describes it as a halberd.
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I have never played AoS but I am pretty pumped for Silver Tower of Tzeentch, really like that theres some weird Beastmen in there too
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>>47202040
I'm pretty sure this is b8 but what the hell.

Yes, they do.
The Battletomes add several Battalions each (with Battalion rules being quite literally the only part of army building you cannot download for free (why yes that does basically mean pay to win, well spotted)) and they add Battleplans (re:Scenarios) which are usually meant to be used with the army the Plan comes with, but they can be adapted for other armies easily and most of these twist the rules around until it feels like you're playing a different game.

Battletome: Everchosen for example has a plan in which two demigod-like beings duke it out in the center of the board while their flunkies fight all around them. Meant to be used for Nagash vs. Archaon but you can use it for all big showdowns. It also has special rules to make the commanders' battle more cinematic (re:Anime-like).

Battletome: Fyreslayers has a great Battleplan that wants to remind people of those awesome Warcraft III missions where you have no base, just a handful of fighters and you have to dungeon-crawl to the BBEG at the end.

If you only want unit rules in print, skip the Battletomes and get a Grand Alliance book.
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>>47204156
why would it be bait?
>>47202040
Yes. Actually, battletomes is the way Aos is supposed to be played.
For me, it makes an entire world of difference.
>>
>>47204156
It was a legitimate question. Thank you, anon.
>>
>>47204156
>Battletome: Fyreslayers has a great Battleplan that wants to remind people of those awesome Warcraft III missions where you have no base, just a handful of fighters and you have to dungeon-crawl to the BBEG at the end.

That sounds awesome and nostalgic

>>47204199
>>47204504
Correction: thank you, anons.
>>
remove sigmarines
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A little leak. The blue horror special rule seems a longwinded way of saying how most people would run it as RAI. The ogroid dude is what I'm really interested in finding out more about though.
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>>47204156
Right.

You convinced me to buy battletomes. Cheers anon.
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>>47201779
Really Sigmar should be Orders big super dude.

But he's squatting on the throne smashing lighting with hammers and such.
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>>47204991
he's too busy lazering his people for not wearing the Sigmar hammer pin correctly oriented 90° to the left during Sigmday.
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>>47205087
The fact that he names fucking everything after himself really pisses me off. They made him look like an egotistical asshole.

Which saddens me, because I fucking love Sigmar.
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>>47204785
>D3 mortal wounds on the charge, no ifs, no buts
>minor but guaranteed regen
>three different weapons (two of them with Damage probably above 1)
>one unbind
>to-hit buff
I don't even care what his unique spell does, unless he's got awful to hit by default, that ogre mage seems great.
>>
>>47204785
I'm really excited for these Tzeentch models being released, especially with normal rules, since they look like a really cool stand alone army. I'm curious though whether it's comparable to the Khorne army in the starter set and if I could field both equally if I and a buddy wanted to pit them against each other.
There's 29 Khorne models in the starter and 51 in the Silver tower, minus the heros, leaving 44 models that's left for a Tzeentch force, so I'm wondering how balanced that could be?
Either way, I'll surely try and get this for the awesome models alone.
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>>47205427
I think the tzeentch forces are
>1 gaunt summoner
>1 ogroid mage
>6 tzaangors
>8 acolytes
>2 pink horrors
>4 blue horrors
>4 yellow horror bases
So 26 models for a tzeentch force. (Technically the 8 familiars are tzeentch too, but they may not be that useful for an AOS force.) Remaining 10 non-heroes are grots and skaven.
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>>47205285
Sigmar is quite the asshole. He'd not just adress the new leadership anywhere, he's only doing that in the largest of temples they built FOR HIM. And then he berates them a little before placing them at a table shaped like HIS hammer (shit for actually discussing anything, least of all with well over 200 guys present) under a massive statue of HIMSELF. And then he tells that lot, y'know, the guys that were actually loyal to him during the devastating civil war that happend just a little earlier, the guys he picked HIMSELF, that if they don't do what HE wants them to do, he'll kill them all. Lovely. What a great leader.
It probably does not help that all those Lords were selected for *personal* strength instead of any sensible traits for what is basically a glorified secretary.

I mean, okay, we know that he was a dick when he lost Ghal Maraz by being a moron, cried 'All is lost!', abbandoned his remaining allies and went home to sulk for centuries, but still...
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>>47205518
Do we know more about the Skaven? i thought he was supposed to be a hero acting as a merc, but is he just going to be a boss enemy instead?
>>
>>47205523
I actually liked sigmar's portraied like an asshole.
Its subtle, something that a 12y old won't recognize but the writers probably wrote thinking
>fuck sigmar, i have enough of this shit
>ill make him an asshole
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>>47205614
Hm. This

This is interesting to think about. I don't like the whole asshole spin but this is intredasting. Certainly its a mighty good change from the old "CONAN" theme. Niggas still Conan but he's a cunt while he's at it as well. A cunt with mighty hair
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>>47205518
Thanks anon.
Looking at this list gives me the impression that I'll have to include a few more Tzaangors to the roster, maybe even kit-bash a few more acolytes, before I pit them against the 20 blood reavers and maybe include another hero to match the starters three.
I guess I'll know once the rules come out so it's easier to decide what's balanced to include.
>>
>>47205575
He's basically a assassin by another name, can clone himself (the shadow clone being the second, supposedly identical, deathrunner, and works towards a mysterious end. He gives no toss about the tzeentchian intrigue going on, he just wants to do his job.
>>
Tzaangor box when?
Gryph-hound box when?
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>>47202294
>tfw no Settra
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>>47205704
Tzaangor box and I die happy
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>>47205704
Probably never knowing GW

Where's the Korgorath box? Bloodstoker box? etc.

Fucking 40k Cultists and Chosen STILL don't have a kit or exist in non shitty snap-fit and dark vengenge is like 3 years old at this point
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>>47205523

Ha-ha! I lol'd))) NIce one, anon!

What book is it from BTW?
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>>47205641
He's a stupid dick, but he's our stupid dick. He's also not a Chaos god, so there's that.
>>
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>Cygors and Bestigores are temporarily out of stock

they're next lads
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>>47205704

I would kill for a Gryph-Hound box.
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>>47207405

>Freeguild (empire) archers have been out of stock for the past month

GW plz I want at least 2 boxes before you dump them
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>>47208088
First they came for the Tomb Kings, and I did not speak out—
Because I was not a Tomb King Player,.

Then they came for the Bretonnians, and I did not speak out—
Because I was not a Bretonnian Player.

Then they came for my army—and there was no one left to speak for me.
>>
>>47202865
>all the unit needs to have the same one right
Nope, Ardboyz, Stormfiends, Varanguards do not need to use the same weapon.

>>47205917
>Korgorath box? Bloodstoker box?
Facebook guy said, no more Bloodbounds in this year.

>>47206466
>What book is it from BTW?
Grand Alliance: Order, no scan, and it is cheap.

>>47208283
That is not funny.
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>>47204156
That Fyreslayers Battleplan was what got me to start a Death army desu
Only got skellies and a box of zombies so far, but it seems like it might be fun once I assemble the lot of them.
>>
>>47209576
I be downloading the Battletome to see what you talkin' bout but could you gimme a small elaboration?

I too have just started a death army and finally finished assembling my lads today. Going to be a while till I can paint them all but for now its my strong and heady force.
>>
Hello AoSG
So I'm working on stuff for my League and...well... in round 3 I want to introduce Time of War elements to everyone...and I had everyone pick a home realm. So if your the "defending" player the mission takes place in your home realm with your own time of war set up....So I need to pick some for the players.
My Slaanesh army is from Aqshy the Realm of Fire...So I was thinking of just using the Brimstone Penesiala because it's already written and that lets me be lazy...
But then again I'm with Slaanesh the God of Perfection and Excess so shouldn't I be writing one for everyone?
So I need 1 for my Passionate Forces in Aqshy,
1 for our Undead player from Shyish
1 for a Skaven Player in Shyish
1 for a Seraphon Jungle in Azyr
and 1 for a Dark Elf lord and his duradin allies in Chamon.

So what does a good Time of War have? What suggestions can you give me?
>>
Are these two lists approximately balanced against each other?

++ High Elves ++

+ Heroes+
Dragonlord w/ Shield and Lance
Archmage

+ Units +
2x 5 Dragon Blades
2x 10 Swordmasters
10 Phoenix Guard
10 White Lions

+ War Machines +
3x High Elf Bolt Thrower

+ Formations +
Dragonlord Host

versus

++ Stormcast Eternals ++

+ Heroes +

Lord Celestant on Dracoth
Lord Relictor
Knight Venator

+ Units +
2x 3 Prosecutors w/ twin hammer
3x 5 Retributors
2x 10 Liberators w/ shield and hammer
5 Judicators w/ Bows + Shockbolt Bow

+ Formations +

Thunderstrike Brotherhood
Hammerstrike Force
>>
>>47210108
Looks pretty good to me, im not a fan of elves so im not sure about their fully potential.
All i know is that the stormcast eternal player HAS to deepstike to destroy those bolt throwers asap or he'll have a bad time.
>>
>>47210234
And he can, but that also means there's a shitload of other units that are about to be in his shit and keeping him from getting to the bolt throwers. It creates something of a siege effect, which I rather like.
>>
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>>47209794
Divide battlefield into sixths (shitty MS Paint pic related). Black section isn't used, do whatever you want except play this game with it. Grey line is a cavern wall - no-one sees across it, no-one attacks across it, no-one does anything across it.

Fyreslayers: Always start first. Deploy in the leftmost section and work their way through the sections to the last one. They win by killing the enemy general, who must be deployed in the last section. General gets a command ability that lets him or anyone in 10" of him roll 2D6 to run.
Death: splits their army into equal quarters and puts one quarter into each square, but they don't set up until the Fyreslayers finish a move in their individual square, and when set up, they need to be 6" from any enemy models. If they can't fit (God knows how many models you'd need to do THAT), they're put in the next section. General has to be deployed in the last one, but can still use command abilities, cast spells etc. if a Hero from his army is set up (just measure range from the Hero). Also, zombies fall from the cavern roof after the Fyreslayers reach the second section (the one to the right of the black section). Roll a die every hero phase, set up that many zombies, then roll a die for each zombie.
1-2: Splat! Remove zombie.
3-4: Set up D6 extra zombies to form a unit of 2 to 7 zombies.
5-6: Set up 2D6 extra zombies to form a unit of 3 to 13 zombies.
On top of that, any Monsters in the last section count as guardian statues - they get +1 to saves. Death wins if their General survives.
Finally, all shooting attacks against targets 8" away get -1 to hit, increased to -2 if 16".

That should cover absolutely everything. It seems like it should be fun to play as the Death player.
>>
Saurus Guard dont get a model bonus do they? I dont have the app atm.
>>47201812
Well, i would agree, but im my experience they have been pretty killy. Dont have much experience with saurus guard yet.
>>
>>47211312
No they get more OP fucking formations to run that dwarf having warriors in your army at all
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>>47211370
What formations would those be? I know of one that needs 3 units of guard and something else but I cant recall at the moment.
>>
>>47207405
>>47208088
Age of Sigmar is just too damn popular, GW can't keep up with the demand
>>
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So, who of you have made their own warscrolls for your customs or missing stuff? If so, post them.
Not made by me, but I've been using this warscroll with no ussue at the lgs.
>>
>>47212083
More like people are getting shit while they can before GW aborts AoS and the whole miniature line.
>>
>>47202042
I know the whole Manfredd did nothing wrong is an ironic version of Hitler did nothing wrong but it kinda is the same comparison.

It's like saying Hitler created European peace and the NATO. Mannfred did everything wrong, it just turned out a little beter for him then expected.
>>
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Does anyone know where the Age of Sigmar/Wargaming in general scene is at in Tucson? I don't know what stores are good for what.
>>
>>47212373
>for him
I'm not sure he'd agree. nagash has been going to great lengths to make sure Mannfred's life is as shit as possible for literal ages. And there's no release for him, since even death won't stop anything in this situation.
Totally a deserved fate, mind you.
>>
>>47212417
Why what's he doing? Nagash I mean.
>>
What do you need for the Freeguild Regiment and what are the bonusses?

>Just show me the battallion plz
>>
>>47212462
Check OP pastebin before asking plz. :(
>imgur.com/a/nh3os
>>
>>47212429
He makes Mannfred serve him, which he knows he *loathes*. If anything happens to him, he just gets rezzed right away and made to serve some more.
He was also sent to a area of Shyish that's so deadly that even vampires slowly decay there, with orders to protect the zone against invasions (which some Khornates actually did, for whatever stupid reason).
>>
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>>47212502
Don't forget Nagash's promise to Mannfred at the end of the first audiobook series.

Nagash will keep Mannfred enchained to his throne forever, out of spite.
>>
>>47212483
Thanks Senpai, didn't know they were in the pastebin.

Would anyone object to someone using a hydra as a kharybdss? Already got my Hydra assembled but not much else on the DE front and I don't want to go Order Serpentis.
>>
>>47207507
samesies
>>
>>47212634
Cool, Mannfred deserves everything he got. Did we ever find out what kind of prince he was in the past?
>>
Am I the only one that thinks that a lot of the Battallions are all over the place in their model requirements?

Compare the Draconis and the Serpentis battalions. One only requires a dragon and 10 knights(2 units), the other requires a dragon, a chariot, a monster and 10 knights(2 units).
>>
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Tell me that sixty dollars more isn't worth the holographic cards ( gw store almost guarantee me a set if i ordered two from him, local brick store get sets at 25% off retail but holographic cards are given in raffle format)
>>
>>47213152

Only pic you got?
>>
>>47213271
>>
>>47213412
>>
>>47213412
Based on your estimate, how many square bases would you need?

I will buy the box but I'm still on the fence wheter I should use square or round bases.

Does the hologram edition include the models for the extra cards?
>>
>>47213435
GW blackshirt has been super nice about trading bases for ones i need.. I probably should order something other then whitedwarfs and having mail orders shipped
>>
>>47213429
Last pic
>>
>>47213473

Thanks Brosef.
>>
>>47208283
>Using holocaust poetry to describe a tabletop war game.

lad...
>>
>>47213606
Consider where you are, dude.
>>
>>47213678
>every board is /b/
ebin.
>>
>>47213678
Is /tg/ not better than the rest of the trash? Just because we're on 4chan, we're not forced to act like degenerates.
>>
>>47213473
>>47213429
>>47213152
Rumours say 4 extra heroes with rules in the box will come out as an expansion set in the near-ish future. Looks like slaughterpriest, tzeentch sorcerer lord, auric runemaster, and knight-venator then.

Pic related, it's a knight-venator. Just because I think the model's awesome.
>>
>>47213752
How do you guys justify Chaos heroes fighting side by side with Order heroes?
>>
>>47213754
How they handle warrior priest and chaos warrior in last edition?
>>
>>47213754
The same way you justify anything else in the AoS: Magic and capeshit plots
>>
>>47213754
Something about everyone's fighting against greater threat of the tower/seeking to find the gaunt summoner at the top (for different reasons) I think. Haven't got hands-on with a copy though so haven't actually read the fluff that comes with the game.

Anyway, it's not as if goodies and baddies being on the same team is a new thing for Warhammer Quest.
>>
>>47213754
It's convenient in their quest for the Gaunt Summoner.
>>
>>47213728
Oh come on, it wasn't that bad. Yeah, /tg/ is better than most of 4chan for most of the time, but that doesn't mean that a somewhat crass comparison is in any form below our dignity. When the Excelsior Warpriest was revealed the amount of WE WUZ posts reached epidemic levels, but that's still prefectly in line with general board culture, no matter how distasteful it'd be in any real life situation.

>>47213686
Well, I was more referring to the fact that this is the AoS general, where shitposting is the rule, rather than the norm, sadly enough. Still, a holocaust comparison is pretty tame by board standards
>>
>>47213799
>WE WUZ

eh?
>>
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>>47213785
>Magic and ANIIIIIIMMME

FIFY
>>
>The Gaunt Summoner has the power to grant the wish of any adventure who passes his tests

So basically this is Twisted Metal but without the Cars.

The Stormcast and Warrior Priest are there to kill the Summoner but what about the others? What are they going to wish for, and how will the Summoner twist their wishes?
>>
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>>47213752
?
>>
>>47213875
>adventurer*
>>
>>47213851
The priest is a black guy and people instantly went for the WE WUZ KANGZ N SHIET meme.
>>
>>47213875
Maybe they just want a treasure (probably the Fyreslayer) or they just want to flee from the tower.
Both these things need the death of the Summoner.
>>
>>47213877
Someone on Whineseer said about the 4 extra hero box thing. Seems more legit as GW did put rules for 4 extra heroes in the WQ box.
>>
What rules can I use to represent my ancient metal skaven warlock with shield? Ikit claw maybe?
>>
>>47214292
Pic? If he looks Skyre-y enough I'd run him as an Arch-Warlock or a Warlock Engineer.
>>
Come at me, bros!

>>47214292
>Ikit claw
Renamed to arch-warlock, a freaking tough warrior-mage, should ok to represent warlock with shield.
>>
>>47214340
Something weird...
>>
>>47214353
They wear a beaky helm?
>>
>>47214365
...or a beaky mutation?
>>
>>47214340
>Reply to Thread No.47201779
Mirin those gains, bro.
>>
>>47214373
Fuck me.
>>
>>47214340
>>47214353
>>47214365
Tasty, boxes when?
>>
>>47214379
Sexy! Shame that, only 3 poses.
>>
>>47214340
>Well, what is it?
>>
>>47214395
Will slaangor/khorngor/pestigor make a appearance too?
>>
Those look glorious
>>
>>47214408
...actually the original goat beastmen are too slaanesh.
>>
>>47214340
>>47214353
>>47214365
>>47214379
The power of Chaos is the power of gains.
Sigmar attempts to create artificial illusionary gains with sculpted armour, but it pales before true gains. In truth we know that Sigmar has gone flabby through the age of Chaos.
>>
>>47214379
>>47214365
>>47214353
Still not sure about those helmets. Might put deldar scourge heads on instead.

Those gains are ridiculous.
>>
>>47214426
Hysh? The Silver Tower is inside the domain of Tyrion then, so those ælves ain't minions of Malerion?
>>
>>47214395
>>47214408
>>47214426
I'd love to see size comparison between those guys and normal goat Beastmen.
>>
>>47214395
>>47214408
>>47214426
I think I'll use these guys as Tzaangor Beastlords
>>
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>>47214450
All clampacked!
>>
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>>47214321
>>47214340
Seems the warscroll compendium still calls him Ikit claw, the master warlock model has its own warscroll, same rules, different weapon names is all.

Was thinking maybe this was a mordheim character or something like that, can't find him in any of the collectors guides etc online though.
>>
>>47214395
Anyone got the skillz to shop an electric guitar onto this dude?
>>
>>47214340
I think this guy will be popular in 40k for use as a Thousands Sons character perhaps
>>
>>47213728

Fuck off
>>
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>>47214484
Nice model, but I prefer the on disc version.
>>
>>47214450
>so those ælves ain't minions of Malerion?

They can be whoever, the Silver tower has portals across the mortal realms, an there's nothing to stop minions of anyone from being in Hysh anyway.
>>
>>47214501
That was random.
>>
>>47214487
It's an old promotional warlord for some kind of gamesday. But you can Run him as Ikit Claw/Arch Warlock or a normal warlord in a Skryre Themed Warband.
>>
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>>47214502
Pinky and brimstonies.
>>
>>47214502
I like that Fish familiar thing
>>
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>>47214521
GW squatted Chaos Ogres, then give you a brand new sexy Tzeentch Arcanites Ogor?! Shall we expect Knights of Mortal Realms strike back?
>>
>>47214512
Not really. It seems to be a targeted attack on some faggot.
>>
>>47208088
Order has already had their culling, they wont be dumping them. They will likely be reboxing them eventually, but I can't see that being soon.

Although knowing GW they wont bother restocking them until they DO rebox them.
>>
>>47214544
He doesn't look like an Ogre. More of a Tzeentch Minotaur/Demon guy
>>
>>47214550
There wasn't really anything he said that was faggoty. /tg/ is much better than /b/.
>>
>>47214484
So all the heroes, the walking gaunt summoner, and the ogroid thurmaturge can be sold separately in future? That's pretty cool.
>>
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>>47214544
The game come with 2 Deathrunners, in fluff there is only one, but da Skaven can double himself!!! Kage Bunshin no Jutsu!!!
>>
>>47214569
>There wasn't really anything he said that was faggoty

He was getting offended over some trivial bullshit, that's faggoty.
>>
>>47214595
Where?
>>
>>47214515
Right you are, I just assumed he was a warlock because of the orbs. I can use him as regular warlord when I start playing aos.
>>
>>47214593
Shame they didn't include NightRunners instead of the goblins. Imagine that. Updated Gutter Runners! Muh DICKKKKK. Are the DeathRunners clones?
>>
>>47214604
Follow the thread of conversation.
He got mad and called someone a degenerate for using a holocaust poem.
>>
>>47214593

That Skaven looked TOO much muscled and lean. Too much for a Skaven.
>>
>>47214607
He'd work equally fine as a Warlock, although the head is missing some form of goggles or a rebreather.
>>
>>47214593
Blue.
>>
>>47214618
That doesn't look like being offended, more pointing out a weird comparison.
>>
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>>47214630
Fuck me.

>>47214618
>called someone a degenerate for using a holocaust poem
Ha?
>>
>>47214544
Tzeentch Doombull
>>
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>>47214644
Weirdo!!!
>>
>>47214640
When you lash out because you though a place "was better than that" that's offense.
>>
>>47214629
Oh he has a goggle over one of his eyes, the big circular type
>>
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>>47214659
Bookie!
>>
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>>47214667
...and Moonie!
>>
>>47214667
>Tweak and Blot, the familiars
Adorable
>>
>>47214667
>>47214677
Fuck I need that little fishy guy and that birdie they're so fucking cute.
>>
>>47214662
They were saying that we don't have to act like /b/ all the time, which I agree with.
>>
>>47214692
No, they got triggered by some holocaust poem and then cried about it when someone asked them where they thought we were.
>>
>>47214707
I thought the guy in >>47213606 was mocking you for thinking that having your favourite toy soldiers taken off sale is in any way comparable to the nazis murdering loads of people. It did seem rather precious.
>>
>>47214758
That what I was doing lol, didn't want to start a slapfight over it.
>>
>>47214758
>I thought the guy in >>47213606 was mocking you

It wasn't me, but that's fine. This post >>47213728 is the butthurt, which is why this guy >>47214501 told him to fuck off.
>>
>>47214879
Youth I'm the one who posted the poem thing and you guys need to chill out, I saw it on one of these threads a few months ago and was reposting the meme, sorry for triggering people.
>>
>>47210092
Time of war rules typically have at least two charts that each player rolls on, either every turn or of some other condition is met. These effects can either help or hinder, but they always target both players. There's also likely a spell in there.
>>
>>47215326
Thanks...
This is for the Slaanesh Aqshy Home ground.
https://docs.google.com/document/d/18Zvkx761dqRuAL3qyEfSzKULdrseD1YtHKvXI-CKGM8/edit?usp=sharing
>>
>>47214659
what in the fuck

literal spider goblins
>>
>>47215371
Tzeentch is one hell of a drug. Protip: wear shoes when exploring silver towers.
>>
>>47214122
I expect we'll se new models for those heroes, which would bring the Slaughterpriest to having 3 alternate models.
>>
>>47212320
>Skaven unit has a higher armor save than a griffon-mounted Freeguild General or literally elf-mounted dragon.
>>
>>47215419
Isn't there already a scroll for a specific named character ridding a rat Ogre. I'm away from my copy of GA: Chaos, anyone what the save on that guy is?
>>
>>Boneripper?
>>4+ Save
>>
>>47205704
>>47205917
According to locan manager, 6 months - year after release models may be seen outside these boxes, like BaC marines should be soon.
>>
>>47215355
I like the two command abilities, but the Slannesh one should affect all Chaos generals, although Slannesh units could get an extra buff. The other command ability should also include Death generals. The spell is pretty cool, but I'm not too sure about it only being 5+ to cast, an 8+ maybe better. It should also last only until the next hero phase, like most spells. A 2+ to hit seems a little much, a 3+ would be better, making the spell a risk, as Arcane bolt only does d3 mortal wounds, while this can do on upwards of 9. I'm not too sure about the geyser ability, maybe it could have positive and negative effects. So if someone rolls a 1-2, that unit is hit by the boiling water, and suffers d3 mortal wounds, on a 3-4 the unit is unaffected, while on a 5-6 the unit uses the geyser to move faster and adds 3" to their move. Slannesh units can add 1 to this roll.
>>
>>47215600
Thank you.
I turned Comments on so people could leave some.
I'll adjust the command ability for all chaos and give a small buff to Slaanesh, and the 5+ to cast came from the 2006 WHFB Core book, where I got the spell I just tried to adjust it to AoS. Maybe I'll adjust it to do 1 mortal wound per hit.
>>
>>47215688
Then there's no reason to use it as Arcan bolt is just plain better. I think 2 damage is reasonable.
>>
>>47215826
Okay how does this look then
Blade of Rhuin
Wizards who come to the Domain of Passion may tap into this spell. It has a casting value of 5, and when cast the Wizard reaches into his heart and pulls from his passionate emotions a burning sword that has a range of 1”, 3 attacks, that hit on 2+ and deal 2 mortal wounds for each hit. This attack replaces their own normal attacks, the mount may attack as normal.
>>
>>47215890
Opps forgot an important line at the end...
This effect lasts until the next Hero Phase.
>>
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>>47201779
Getting my fix of Shin Megami Tensei lately and I wanted to make a stormcast chamber wholly focused on being the absolute embodiment of law, even if it's detrimental to themselves.

Now I already have a lot of their basic fluff done out, but how would you guys paint them?

Also these guys are not nice, and will destroy anything they seen as being corrupt, even innocent people.
>>
>>47216092
where is your gif from? i swear ive seen that before.
also, your pic related. this is what the stormcasts are gnna have to deal with in the shadow realm.
>>
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MAXIMUM PUNCHING
>>
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They're just, you know, casually eating nearby enemies. As one does.
>>
>>47215890
Maybe make it a 3+, that way, on average, it deals 4 mortal wounds. So it has the potential to do more damage on Arcan Bolt, but you don't get the 18" range and have to bring your wizard into combat range during the combat phase.
>>
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>>47216302
>roll a die for each model within 3" range, on a 6 it suffers a mortal wound
>each MODEL

Holy shit
>>
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>>47216271

Finally a use for all those variant Strigoi models
>>
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Bit rubbish. Still don't get the point of reform abilities, apart from maybe enabling you to retreat from combat without officially Retreating (so you can charge later) if you've been cunning with your arrangements.
>>
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"Yeah, so, those three terrorgeists each heal an extra wound each turn."
"What."
>>
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Standard megabattalion that's unusable unless you're a lawyer.
>>
>>47202099
>>47202149
>>47202862
It's not bait, it's called a joke.
>>
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And last one, the battalion from the boxed set.
>>
>>47216302
Man that's gruesome as fuck.
>>
>>47214667
>This arrogant creature is convinced to be one of the great and terrifying lords of change
Tweak and slop are best familiars, famalamy
>>
>>47216343
I like the alas poor yorrick pose on the left.
>>
>>47216445
>left
Thanks, brain.
>>
>>47216445
Found the strigoi
>>
So, am I misunderstanding the Archmage spell, or is it really just more prudent to use Arcane Shield?

I mean, I suppose the main benefit is that the Archmage's spell protects any unit within 18" of him on the roll of a 6, whereas Arcane Shield is only one unit, but a roll of a 6 still seems kinda pitiful from what I can tell, unless I'm misunderstanding.
>>
>>47213754
In WQ you could have a black guard of naggaroth and a high elf prince on the same team, it at least hints at a more fluid and interesting world than the goodies vs baddies one where everything is pitched at a ten year old walking into a GW for the first time.
>>
>>47214340
>when the heroes come but you in the shower
>>
>>47215419
>elf-mounted dragon
How big is the elf?
>>
>>47216368
Nice.

Anyone have any experience with the Terrorgheist kit? How much conversion is needed to make them distinct from each other?
>>
>>47216544
It is absolutely better to use Mystic Shield, unless you're facing a high-Mortal Wound army, at which point the 6+ isn't going to be enough to save you. High Elf Mages are shit, unless they're Teclis, now.
>>
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>>47214487
>>
>>47217015
>>47216544
2 spells serve for different purposes, mythic shield buff 1 unit and againt normal wound ONLY, but elemental shield protect all models with 18" deflect both wound and mortal wound.
>>
>>47217197
Yes, but a 6+ is essentially worthless, and it's chewing up a spot that could be used for a spell that has a reasonable chance to affect the game state.
>>
Um... well, in case anyone need this.
>>
>>47217211
>6+ is essentially worthless
Yeah, I know, but elemental shield is stackable, so double 6+ save sound useful? At least in math.
>>
>>47215462
Broodhorror and that's forgeworld
>>
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>>47217015
>Eldritch Council
>Shit
No
>>
Sisters of Sigmar faction when?
>>
>>47217240
Significantly less useful than 2 Mystic Shields.
>>
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>>47217015
Also this
>>
>>47215462
Lol didn't read, question

Greyseer and his behemoth lol
>>
>>47202182
The same is true for Clan Rats and Storm Vermin, or Necron warriors and Immortals for 40k.
It's the difference between the elite troops and the plebs.
So long as your opponent isnt a fuck and you have a narrative then both options fit.
Sometimes I bring my Clans instead of stormies because it makes more sense thats way.
60 clan rats and 20 storm vermin acting as the honor guard is way more fluffy amd fun than just vermin spam.
My opponents do the same thing and we all have a good time.
AoS works when both players are there to have fun and play a game. It only starts to fall apart when autists bring out their power list so they can go home and blog about how easy it is to win at AoS
>>
>>47217253
Maybe, but you can't compare a deathstar unit to all models within 18". Even that deathstar can wipe my whole force alone. :-(
>>
>>47217245
> 5+ save on a model that's going to attract the entire enemy army
> Statistically worse than The Maw
Yeah, okay.
>>47217261
This was shit originally, but it's getting better in the world of single shitkicker models like the Stardrake. Still not yet impressed with it over slapping +1 to save on something likely to get worse as it takes wounds, though.
>>
>>47217276
>Necron warriors and Immortals for 40k.
One is troops, the other is elites
One costs less points

These criteria do not exist in AOS

Guard are strictly better
>>
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Time to get technical... Sound like new technical paints?
>>
>>47201779
I'm considering getting into age of sigmar. What are the best books for getting into the lore.
>>
>>47217388
You know what he means. It's a fluff thing. Don't be deliberately dense.
>>
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>>47216302
>tfw not reaping a fleshy toll
>>
>>47217521
Look at the pastebin and read whatever catches your fancy
>>
>>47217388
Warriors and immortals are both troops.

Just FYI.
>>
>>47201779
Why is that orcs head so small? His head is smaller than one of his fingernails.
>>
>>47214677
>fishmen getting models
the end is nigh
>>
>>47217597
Oh, I assumed Immortals were still elites. I haven't touched 40k since before the newcrons
>>
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What can I use alongside Warplock Jezzails as skaven? Seems no supported models except Warp-lightning cannons have a range even approaching the jezzails 30 inches, and getting a melee group to guard them seems a waste.
>>
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How the fuck do you go from this...
>>
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....to THIS!?!?!
>>
>>47217652
That Gatling thingy.

I don't play Skaven but it gave me a raging hard on.
>>
>>47217687
Spray white, dry brushing and washes. It's not really even highlighted well, it's pretty rudimentary tho I like the colour.
>>
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>>47217632
If you want to get back into necrons but don't like the goofy new fluff, Forge World did a IA that featured a dynasty of their own making (Maynarkh dynasty).

It combines the best of Oldcrons with best of new crons and adds a splash of cosmic horror.

But that's a story for a different general.
>>
>>47214340
>>47214353
>>47214365
>>47214379
Awaken my masters
>>
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>>47201779
Who is actually playing this dogshit game?
Everyone in my entire state has stopped playing
I'm honestly befuddled/tg/ of all places supports this trash game
>>
>>47217521
Start with all 4 campaign book, Realmgates War series, Mighty Battles in an Age of Unending War>Quest for Ghal Maraz>Balance of Powers>Godbeasts. Then pick the force you interested in, if you undead! The audio drama is the best; greenskinz? Fury of Gork and so on.
>>
Has this been brought up here yet?
https://war-of-sigmar.herokuapp.com/bloggings/784

>-. AoS is now roughly 30% of sales. 40k is still outperforming by a large margin, but AoS numbers are healthy. what to take away from this is that AoS will continue forward, it's here to stay, there's no plans to go backwards on it.
>>
>>47214340
>>47214379

>totally ripped warriors of Tzeentch

What's the story on these guys? That's not Tzeentch's usual MO
>>
>>47217890
I remember seeing that WHFB was only like 10-15% of GWs revenue before

The problem with %sale figures is that it doesn't tell us how wh40k is selling so it actually means nothing
>>
>>47217753
Wrong, you idiot. The reason why morons think that Maynarkh Dynasty is "Oldcrons" is because the "Fall of Orpheus" story is 100% from the perspective of the Imperials. You don't get to see the what's going on inside the courts of the dynasty and all the silliness.

However, if you flip into the pages where it the dynasty is described, you will see that they are pretty much the same as the rest of Newcrons with the exception of being a little ax-crazy due to the Flayer Curse. They are basically the Ghoul Courts of 40K.

I want you to do an experiment. I want you to get the "Fall of Damnos" book and only read the Imperial parts. Totally skip the Necron parts. I guarantee you, that you will say the same about the Sautekh dynasty as you stupidly said about the Maynarkh dynasty.
>>
>>47217890
>AoS is now roughly 30% of sales
I don't believe this line, it is less Thea quarter, and definitely driven by the last chance to buy things. Still better then WHFB :-|
>>
>>47217923
It's the % that matters. Of all the stuff they are selling, 30% of it is fantasy.

Now I know some of that could be people buying up kits for KoW or 9th age or whatever, but the point of AoS was to reinvigorate fantasy sales, and this looks like it worked. So Even if half that is people buying for other games, the other half is pure AoS stuff like books and aos specific models.

On top of this I have seen situations where in game stores no fantasy was ever played, but the AoS controversy has stirred up the old fanbase and people started playing 8th edition again to 'spite' AoS, but then when the players start playing again, they start buying again, and I have seen those same spiters buy new kits to expand their armies. "Well this kit still has its square bases so it doesnt count". That would be a success in GW's book. Anecdotal I know, but it just shows that the sales percentage is what GW cares about, and since 30% of their sales are from the fantasy line, no matter what, they see no reason to stop AoS.
>>
>>47217890

>summer campaign
>-taking place in realm of life
>-your battle results will be logged at a GW Web Station (the computer you order from when at a GW Store) to prevent skewing results like Eye of Terror did
>-it will shape the setting when they write up future campaign books

You see guys? This is what's awesome with playing in a dynamic setting? You get to watch it grow and you get to shape it.

Static settings can suck balls.
>>
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>>47218036
Yeah that is legit cool.
>>
>>47217957
I don't think they are Oldcrons, I just think they have some of the best parts of them, namely the existential horror and the like. Oldcrons were my very first 40k army.

Also I was just offering some friendly advice honestly. Not sure what I did to warrant such a vitriolic response but whatever.
>>
>>47218036
>implying this redeems the game
You could have done the same without turning your game into a babies version of the game
>>
>>47218081
Sorry, just got triggered because how much people keep saying what you said.

The Maynarkh only seems like oldcrons because FW, being total hacks, choose to omit the Necron perspective. This is incredibly lazy and sends a message that the only way to write the Necrons as scary is to treat them as a natural disaster or "metal tyranids". If that's the case, FW, then that defeats the whole point of the Newcron retcon.
>>
>-Slaanesh is not dead. Models are supposedly finished and they're waiting to get things ready (box art, artwork for future books, production, finding a time to include in the story, etc.) studios rarely release models the second they are done, there's a lot of prep work behind the scenes.

Rumour mills says Slaanesh models incoming. Slaanesh is getting an AoS facelift. How will new Slaaneshi models look like? Any ideas, guys?
>>
>>47218153
It's cool. I can see why that pissed you off.

I liked a lot of what you just said there actually, it's also why I like the Flesh Eater Courts in AOS. I do agree with what you were saying in a lot of ways though. One of the biggest problems with Oldcrons imo was that they were trying to fill the "faceless, endless all consuming horror that can't be stopped" niche...

Which was already filled by tyranids.

I guess it's hard to write crons as scary when their newer fluff sometimes has them being portrayed as silly politicians in space.
>>
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>>47217923

From what I've seen in these threads, people who support AoS typically put WHFB sales as low as 6% to as high as 20%. Supporters of WHFB would put that number from as low as 20% to 30%. So if we give WHFB the benefit of the doubt and say it was doing 30% of sales then AoS is just at the same level.

I think it's also very important to note that GW squatted 2 army lines and a bunch of kits from the fantasy line and people are rushing to snatch kits for their collection they've been holding off on. I think one has to be very cautious to point at sales and proclaim a success at the moment.

These rumours also sound like they came from TheInsider who gave us the AoS is doing as well as 40k spiel which he quickly backtracked from.
>>
Okay so for the Azyr Player's homeland the Lustria jungle I have this spell picked out.
The Meteor of Cassandra
Cast on 10+
The wizard's magic reaches across the stars and plucks a comet and sends it on a collision corse with the battlefield. Place a counter on the battlefield, a penny works nicely. This is the point of impact. At the start of your next hero phase roll a d6 on a 1 the spell persists and nothing happens, on a 2-3 add a counter and the spell persists, on a 4-5 the spell expires and the metoer smashes into the point doing d3 mortal wounds to every model with 3" per counter of the point of impact. on a 6 this spell does 2d3 mortal wounds to every model within 5" per counter of the point of impact. Seraphon units do not take this damage but rather are healed by this effect.
>>
>>47218248
Whatever happened to that guy anyway?

Last I heard he was getting a lot of shit after Hastings rumours came out.
>>
>>47218266
He decided to never post rumours again because he was getting flamed about sales figures. Who knows if he was a troll or not, he predicted points where Hastings didn't.
>>
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>>47218198
>How will new Slaaneshi models look like? Any ideas, guys?
>>
>>47218287
*angry neckbeard noises*

They at least better give her a coherent theme with the new models.

Seriously, fuck them if it turns out to be "skinny bitches with a crab claw here or there."
>>
>>47218198
>>47218287
>>47218304
Are these going to be daemonettes or marauder/warrior types like khorne got?
>>
>>47217893
marauders/warriors of tzeentch were always ripped

it's the sorcerer covens that neglect their leg, arm and core days
>>
So normally a 40k player, but the Flesheater Courts seem really appealing to me. Thing is, I've already been burned once by GW in picking a faction that will on all likelihood never see another release, in my case it was Tempestus Scions. I dont know anything about AoS, so does anyone know the relative likelihood of Flesheater Courts continuing to receive support, and if so are they a reasonable stand alone army?
>>
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>>47218304
>skinny bitches with a crab claw here or there
You got a problem with crab claws?!

Srsly, hope GW do not over simplify John Blanche concept. His stormcast concept is freaking awesome!
>>
>>47218337
So far no faction has got new releases after their Battletome came out. It's really too early to say anything definitive about GW's future policy on Age of Sigmar armies.
>>
>>47218248
>These rumours also sound like they came from TheInsider who gave us the AoS is doing as well as 40k spiel which he quickly backtracked from.
same thought here

the idea I've got is that the insider actually is someone inside GW who's trying to hype the success of AoS in time of doubt by dropping possibly true stuff along possibly made up stuff to please his agenda.

but mine is actually an idea on the level of a cospiratory theorist and I don't have the arrogance of pushing it as anything closer to reality than the rumor itself.
>>
>>47218360
Nah I love em. I just don't want to see them being used as a cop out.

Where can I view this art?
>>
>>47218372
>So far no faction has got new releases after their Battletome came out
what is the extremis chamber? what are the alternative models for the bloodbound with additional rules?
>>
>>47218372
Hmmm, then can I make a good size Flesheater Courts army from what is currently released? Is there a decent (9-10 units) sized army list I can work with or just the terrorgheist and troop box I saw on the website?
>>
>>47218394
Extremis was a separate battletome. Bloodbound is correct, forgot about those.

>>47218400
They have 5 heroes, 4 units and 2 monsters. Most AoS factions are kinda small since there are so many of them.
>>
>>47218459
Well that sounds enough for an army. Thanks AoS general probably gonna get the book and a box of creepy ghouls!
>>
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>>47218459
Actually you know what really gets on my tits about this game?

And I actually do like it, but this pisses me the fuck off.

All of the "factions."

The ones that create a fucking stupid amount of check boxes on GWs site for you to go through. Some "factions" consist of only one fucking model. It's so goddamn annoying!

The High Elf remnants are especially guilty of this. Fucking factions all over the place, consisting of or two fucking models.

Rant over.
>>
>>47218459
Everchosen is one unit and two heroes.
>>
>>47218256
So not OP? Good.
>>
>>47218505
to be honest, that is actually one of my favorite parts. I love that the big factions have been split up into many little separate factions. you could go all one faction if you wanted, or mix and match. It's fun from a fluff perspective especially.

>>47218493
Awesome, bro. Have fun with it is the major thing. That's the real goal of AoS. Then wait until summer for when the matched play rules come out for when you want a little more structure.
>>
>>47217992
>It's the % that matters
Well, no, it isn't.

AOS could be selling double the relative amount it used to, but if WH40k sales are cut in half then AOS is selling exactly the same as WHFB.

We need to know how much 40k is selling or this is a useless metric.
>>
>>47218655
And the matched play rumors in case anyone didnt click on the above link:

>general's handbook
>-units have a model count cap (max 10 models, or 20 models, etc. depends on the unit)
>-you can only add models in "groups" (no points for individual models. example: add 5 liberators to your unit for X points)
>-book will contain points for all models, and they'll be included in battletomes going forward (i don't know if it's definitive, i couldn't tell if he assumed that was what's going to happen or if he was told by studio guys)
>-army organization is a mix of force org from 40k and the point-tiers from fantasy. for every X points in a game, you can have up to Y heros/wizards/monsters, etc.
>-in Match Play, there's the "Rule of 1s", in that 1s always fail, limit named characters to 1 per army, and units you summoned cannot summon other units that turn
>-weapon upgrades in units won't cost additional points.
>-some missions in the book that are styled like LotR games, where you recreate a major battle with each player bringing an army determined by the rules, and such missions will be included in battletomes.
>-narrative will have a lot of cool stuff to add to your games. magic items for your heroes to wield, new Path of Glory for all armies, new missions to run, etc.
>>
>>47218780
>Well, no, it isn't.
Yes it is.

Even if 40k sales are in the crapper, the fact that fantasy sales are 30% of total sales tells GW that they shouldnt abandon it.
>>
>>47218811
>>-some missions in the book that are styled like LotR games, where you recreate a major battle with each player bringing an army determined by the rules, and such missions will be included in battletomes.
Sounds like it has the potential to be awesome, but I hope they don't pull a 40k and make one side hilariously outgunned in every fucking one, dark vengeance etc.
>>
>>47218844
Not the guy you are arguing with, but since GW never has and likely never will release hard data and doesn't even do research themselves it's a pointless argument.

The thing that might make AoS cheaper for GW though is that they significantly reduced the amount of kits they have to manufacture, store, ship and rent shelfspace in a brick and mortar store for.
So while AoS on the whole might sell less it might still turn a bigger profit if it's cheaper to market and gets aways with bigger prices.
I mean you pay around 4 pounds on average for a single metal miniature from anybody else, but GW asks for 25 for a single plastic mini.

So the whole thing is a little more complex than a percentage of total sales. Still, the only guys that know if the whole thing paid off are sitting in Nottingham and they're not sharing.
>>
>>47218655
>to be honest, that is actually one of my favorite parts.
Yeah, it's mine too, actually. The White Lions becoming their own subfaction and lore to help distinctify them from others strongly encouraged me to start a Lion Ranger-themed army.
>>
>>47218505
I would like to say that they are just doing that to pave the way for possible expansions. I dont really liek it also, because I always finding myself clicking every dang one to find a unit I had forgotten where it belonged.
>>
>>47219031
The flesh eater courts is a great example. With the fluff perspective that they are a separate faction, they no longer seem like just more patsies to the vampires in oldhammer. Now they are their own thing, owing fealty to nagash alone.
>>
>>47219009
>Still, the only guys that know if the whole thing paid off are sitting in Nottingham and they're not sharing.
There's Hastings who has gained enough credibility through the years though.
>>
>>47218256
10+ seems high, an 8+ or 9+ may be better. I'd roll the d6 on the turn it's placed, with a 1 doing nothing, leaving the counter as is, 2, 3, or 4, adding a counter, and a 5-6 adding two counters. Instead of rolling to add a counter, during your hero phase, move the counter 2d6 inches. Roll an amount of d3 dice equal to the number of counters, every unit within 4" of the counter takes that many mortal wounds. Seraphon units instead heal that many wounds.
>>
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>>47219121
>THE UNDYING GODOF THE CARRION COURTS

>The relationship between Nagash and the Flesh-eater Courts is a strange one, as the vast majority of the Flesh-eaters are not actually dead. Many Abhorrant Ghoul Kings hate and fear Nagash, forever seeking to stay one step ahead of the Lord of Death and his agents, putting faith in high walls and the fierce defenders of their tumbledown fortresses in forgotten kingdoms. Some vanish into badlands across the Mortal Realms, risking famine rather than answering Nagash’s call. Some Flesh eaters, however, revere him as a god, building great churches to him inside their domains, leaving rotten offerings to crude statues of the Great Necromancer. In their insanity, they may even see him as a smiling deity in robes of gold. Nagash is eager to bring them under his thrall, but focuses his efforts on capturing the Carrion King, the master of the first Flesh-eater Court. Through him, Nagash might yet control all his wayward servant’s spawn…

Not always. Nagash is a jerk.
>>
>>47219184
Took me a minute to see Nagash's lower jaw, looked like he was frowning and had a really smooth chin.
>>
>>47219162
>There's Hastings who has gained enough credibility through the years though.
Hastings' hate for AoS is apparently and publicly known. He has never reported anything positive about the game, and I doubt he ever will. Anything remotely positive he reports has a negative spin on it like "they are realizing they fucked up and are trying to salvage it with this" kind of bullshit.
>>
>>47219121
Yeah, and I love how the Lion Rangers are like warrior monks living in isolated monasteries, independent from anyone else, but aiding the forces of Order kinda like altruistic mercenaries.

I liked the White Lions in WHFB too, but I prefer the warrior monk theme over the bodyguard theme. Plus, they were really the only thing about High Elves I liked aside from the Shadow Warriors, so having the freedom to put the White Lions with any Order army I like is great.
>>
>>47219287
The main issue I have with Hastings is he doesn't have a source on the inside any more, he lost that access (for whatever reason, think maybe he just changed jobs) a couple of years back.
>>
>>47219351
Then how can anyone take what he says as somewhat valid in any way, shape, or form?
>>
>>47219321
The only faction separation that im scratching my head at is the ironweld arsenal. It makes me wonder about the dispossessed battletome they may eventually get in the future, as well as the free peoples.

Perhaps the dispossessed kicked out all the engineers, trying to revert to a more traditional route? Leaving the radical dwarf engineers to only find home among the free peoples? I don't know because I havent read the grand alliance order battletome, but that's next on my purchase plans.
>>
>>47218811
>-army organization is a mix of force org from 40k and the point-tiers from fantasy. for every X points in a game, you can have up to Y heros/wizards/monsters, etc.

damnit but i like the idea of having a group of heroes on a quest or some shit.
>>
>>47219543
Yeah I hope I don't have too many heroes, sadly lots of heroes bring Synergy for my list. I kinda hope they make a distinction between Lords and Heros or whatever - my Bloodstoker is just a support unit and it would be stupid not to be able to take him
>>
>>47219543
The thing they're trying to push with Age of Sigmar is that it's perfectly legitimate to ignore convention and make an army you find enjoyable.

I don't necessarily agree with most of what they've done with AoS, but reminding people that structured tournament play isn't the be-all-end-all is something I can respect.
>>
>>47219443
Ironweld Arsenal were always in Azyr

Dispossessed are the various factions of duardin that lost their kingdoms in the other realms, taking refuge in Azyr
>>
>>47201779
>celestant-Prime!? He is too weak to represent Order.
Vandus hammer hand is coming back on a star drake for his rematch with archaon, C prime is just a red herring
>>
>>47219287
Regardless of personal opinions and guesswork about the reasons of change, he's always been reliable though; why would he have to lie about the success of aos?

>>47219351
I doubt he lost contact with everyone else on the inside.
>>
Do you guys think my army is too Hero Heavy? I'm worried it might fail the competitive points limit.

Bloodstoker X1
Herald on Burning Chariot X1
LoCx1
Bloab Rotspawned X1
Lord on Daemonic Mount X1

Gorebeast Chariot X3
Burning Chariot of Tzeentch x2
Warhounds x10
Soul Grinder X1
+Tzaangors when Silver Tower comes out
>>
>>47219732
Because he doesnt want it to succeed? He could have good news about how things are in AoS, he just wouldnt report it. he would throw in some confirmations on incoming models just to keep his legitimacy up
>>
>>47216271
>>47216302

Wait, can the same unit count twice for being in a battalion?

Can I take attendants at court and make them abattoirs as well?
>>
>>47219884
You understand that's an assumption very difficult to take as valid reason, right?

We're not talking about personal interests like the incomes for a job after all, but sheer desire for bad things to happen driven by nerdrage; as much as anonimous masks on 4chan would make you believe otherwise, people don't actually act that way.
>>
>>47219742
I'm more put off by the composition

Why a bloodstoker and no massed Khorne infantry to whip?

Why is a nurgle special character randomly hanging out with a Tzeenchian force? i'm sure he's not got much synergy

Also Warhounds are total dogshit, harpies are way better but i understand not having models.

I would rather see some flamers in there since you seem to want a fast moving army that still has ranged attack power
>>
>>47220130
You underestimate the amount of sperg surrounding the hate for AoS.

AoS gets released and the rage happens, oh the rage. It was legendary rage. So many anons and enthusiasts predict the game will fail within a year. Other predict it wont ever get off the ground. They are so sure in their prediction they are willing to bet their armies on it.

But any news that reports the opposite is immediately attacked because it would be an attack on their prediction. They don't want it to succeed because they would seem like liars, or even worse, just wrong.

This is why we see from the VERY vocal group of naysayers that any reports of "gw failed" are seen as truth and indisputably supported by anecdotal evidence everywhere. And any reports of AoS being even remotely a success are met with "irreputable source" "shills shilling shills" or "grain of salt" etc.
>>
>>47217870
I play it because I hate the aesthetic of 40k and memes about Sigmarines aside the core regiment units of AoS are way more detailed than most the trash on the 40k line.

It's just a shame the rules are so retarded but they're being changed soon.
>>
>>47220160
>Why a bloodstoker and no massed Khorne infantry to whip?
Gorebeast chariots are marked Khorne

>Why is a nurgle special character randomly hanging out with a Tzeenchian force? i'm sure he's not got much synergy

I need a good fluff reason, but au contraire. The army is built around Bloab. Bloab has a special spell which lets you cause D3 mortal wounds to a unit at the end of every phase where it took wounds. EVERY PHASE. See where I'm going? Gorebeast Chariot - wound on the charge. Burning chariot - wound at range and on the movement phase. Herald and LoC - wound on the hero phase.
>>
>>47220239
I would argue that it has died down for the most part, but it seems that it can flare up and last for a good several threads whenever something happens.
>>
>>47220295
War hounds and probably Tzaangors are just because I like the models and they are fast moving and cheap chaff.
>>
>>47220239
So your answer is to naysay a reliable source because he doesn't like it?

Doesn't seem all that coherent to me, and your post also falls into exaggeration, generalization an a grain of an unexplained persecution complex if I may dare to say so (to say they do it because they are arrogant or malevolent is childish at best).
>>
>>47219543
>>47219626
Yeah, man, don't worry about it. From what I heard at the latest manger meeting, GW is emphasizing that the point cost play is *not* their intended method of play for AoS, it's more just being implemented as an option for people who want more structured games. The free form armies are supposed to be the standard.
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