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Warhammer 40k General

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Thread replies: 412
Thread images: 53

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Why haven't you read Gaunt's Ghosts yet? edition.

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
First for MAGPIES.
>>
Because honestly Gaunt's Ghosts doesn't sound a very interesting read.
>>
>>47182054
They find a lot of neat gear in their backwater system
>>
I checked through the mega-folder and saw that the 2016 version of Waaagh Ghazghskull isn't shared, anyone have it that's willing to upload it?
>>
So looking at making a custodes army using stormcast eternals, the starter box comes with a couple of them riding dragons. They are using Grey Knight rules, wtf can I use those for?
>>
>>47182135
Rumour is that an upcoming Horus Heresy book will give rules for Custodes. Just wait until that comes out, buy those models (I can't imagine you will exactly need a high model count) and ask any 40k opponents if you can field them
>>
>>47179184
There are a pretty good number but on a more important note where does that picture come from i cant find ot through any image searches
>>
>>47182054
It was a gift Brother.
>>
>>47182135
I dunno. Baby carriers?
>>
>>47182054
What sort of goodies will we expect in DoW3? If they have the Dark Angels's Ark of the Covenant or the Blood Angels's lightsaber I think I'm going to die from laughter.
>>
>>47182204
They successfully looted a Titan from Graia.
>>
>>47182109
The physical copy, only 7 pages are changed, not scanning a full book for that.
>>
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They're reprinting this. Any issues it may have?
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>>47182236
Any chance I could get the 7 changed pages?
>>
>>47182263
Sure, ill be at my scanner in an hour
>>
>>47182005
Kuz iz not "Snikrots Gitz"
>>
So should I read these codexs I downloaded if I want to learn more about each faction?
>>
Where do I start with the books? There's so many, it's pretty overwhelming.

Don't know shit about any of the factions.
>>
>>47182292
>>47182294
You could just read lexicanum or even 1d4chan
>>
>>47182300
>Just
But I want to read them all
>>
>>47182300
I know and I have been. I'm not entirely new, just figured these might be good. Is the newest Ork one as good as the out dated ones?
>>
>>47182314
I don't know much about Orks on the tabletop but the Mob Rule special rule used to be better in the last codex I know that much.
>>
General for ants
>>
Canis wolf born rest in peace ;_;
Meanwhile dark Angels let the changeling take control of the Rock and its weapons
A dark day when the inquisition us the voice of reason and calm
>>
>>47182343
The Changling must have dispose of Asmodai. His fun sensors would have been thrown into overdrive if the Changling didn't.
>>
>>47182273
I love you.
>>
>>47182343
Did Canis die? This is news to me.
>>
>>47181844
>>47181887
Anyone?

Tl;dr blood crushers, fiends, plague drones, screamers or furies.
>>
>>47182357
Well he disguised himself as Azrael to kill and take the place of a minor intergo chaplain
This chaplain is then left in charge of the rock while the high ups are having buttsex
He then tells the wolves going down to midgardia he will fire in 30 minutes no matter what
And Ragnar is heading over there
So - midgardia destroyed, grimnar dead,Ragnar attacks and kills and/or is killed
Then the GKs finally get there and after talking with the inquisitor banish changeling
Problems with this is htf dark Angels will escape censure for this
Also - changeling said He will return
So I'm guessing it's also a plan for Magnus to break his banishment
>>
>>47182388
His mount died and then there's a Staniis moment from the herald of khorne
Tbh canis jobs it mostly because the wulfen overtakes him
This seems to be a culling of the more stupid elements of the fluff - canis was able to beat up a full space marine and nearly mashed harald
>>
If I take disruption pod on a Tetra do I get +2 cover save when the enemy is more than 12" because of the 3+ obscured and +1 from the pod?
>>
>>47182654
Yes.
>>
>>47182337
And despite being a picture for ants, it was ridiculously easy to spot in the catalogue.

Unlike the completely generic and indistinguishable picture some autistc faggot insists on using.
>>
Got myself some old SoB and Kasrkin minis and decided to play some good old Ordo Hereticus. Should I bother with adding an actual Inquisitorial detachment (instead of just fluffing the Canoness as one) and an Assassin or just get more bodies for the points ?
>>
>>47182314
>Is the newest Ork one as good as the out dated ones
Short answer, no.
>>
>>47182836
Even in regards to just learning about the lore and not just game rules?
>>
Whats the best way to build an armoured krumpany. IA list, just the ork codex or does the updated supplment have tank formations?
>>
>>47182819
get an inquisitor
there rules are fun but i never see them used
>>
>>47182845
Especially then.
Older the better. Not much difference between 6 and 7e books for lore, most the best bits are cannibalised from earlier stuff. 4e is meh. 3e is great, but a bit thin. Defined a lot of the changes to the orks from 2e. Armageddon has a little bit more in it. 2e is amazing, but outdated in places. Deff Skwadron is the definitive Ork book for character.
>>
>>47182791
Chicken lover
>>
>>47182887
Ok, I have them all I think. Should I read 2 and 3 first?
>>
>>47182791
The picture isn't for ants. It has really wide invisible bars on each side.
>>
>>47182899
Oh actually I dont think I have 3.
>>
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I have a follow up question

What's the best edition codex for each major faction? Not game rules stuff, just lore and fluff.
>>
>>47182926
3 shouldn't be hard to get. Thought I had it - maybe it's on the other machine. Have the old chapter approved creature feature rules instead. :)
>>
>>47183008
Well I have guard and can tell you that last edition was my favorite, in the current one they axed half of the interesting characters like not-Rambo and not-Genghis Khan and not-Soviet general. And now I also remember they axed a guy who was the face of Imperial guard advertisements, sexy motherfucker.
>>
"Due to a tremendous administratum cockup" is an excellent all-purpose fluff tool for justifying anything. Try it!
>>
Is it feasible to start two armies at once, or just wait to start another?

Also, I need Tyranid color schemes/inspiration for them.
>>
>>47183008
The last imperial knight codex before this new one. The newest imperial knight codex dumbed down the lore.
>>
>>47183103
My favourite "Administration did it" is in the Guard codex where a siege corps was given orders to report to a new front AFTER they had been wiped out and were consequently declared heretics for desertion when they didn't show up.
>>
>>47183103

Allright, what wiseass authorised naming a Marine chapter "); DROP TABLE Chapters;--"?
>>
How do any of you play your Dark Angels more knightly? Use BT rules?
>>
>>47183008
Usually the stuff from mid-late 3 to early-mid 4th edition. Some things have changed, and some armies had rather skint offerings then, so later codices are better (looking at you Dark Eldar) but overall that's the golden era.

t. Oldfag missing the glory days
>>
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>>47183103
>Due to a tremendous administratum cockup
>A small sector off in the corner of the galaxy known as the tauwelera area had a small mining world
>Local PDF were deployed there and got stuck inside the mine when someone fired their lascannon near a gas pocket.
>Many refused to work because gasmasks were not fitted with the proper filters
>In response to "Heavy resistance, large explosion, tauwelera area" reported by a binary chant box, the administium deployed a small crusade force of cadians, white scars, and ravenguard to the area.
>Resulting directions led them into a small asteroid field made out of magnetic meteors.
>Many ships were lost and the Chapter Master of the Raven Guard was reported missing after the second meteor shower after leaving to wax his purity seals in the expunging bay of the battle barge and they could not find him since there was a large meteor casting a shadow from the sun.
>The following report was recorded as
>"Many Imperial forces have been lost in the Tau sector. The enemy seemed to have deployed large metallic objects that shot out smaller projectiles that seemed to track onto their targets. Many forces died in the vacuum of space and the Chapter Master of the Raven Guard was killed by the ShadowSun. It is said that the Tau area has been put ablaze by imperial forces and shall keep off the offending enemy while our forces recover.
>>
>>47182374
Pardon the delay, had a box of toys waiting at the post.

I've skipped the flier formations as the Death from the skies Attack wing are superior in every way.
>>
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>>47183105
not really if you want to build a full army but an okay idea if you wanna build like 750

as for tyranids look at bugs and sea creatures

>>47182402
summoning wise i'd go for bloodcrushers or screamers, but for points plague drones are a damn good buy. depends on who your target is
>>
>>47182889
The last thread also had a chicken, and it was the main reason it caught my eye.

The chicken is more representative of 40k general than the generic as shit image that autistic OP started using.
>>
>>47183149
>more knightly

Not sure, one of the definitions of being a knight is a man devoted to the service of a cause. The Dark Angel's do that in strives.
Personally I fluffed my successor as a nomadic tribe precompliance (with similiarites between the tribe and The Order of Caliban). They are more closely related to Hussars than Knights since I play Ravenwing mostly.

Good luck though.
>>
>>47183265
RIP, it was fun while it lasted.
>>
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>>47183149
No, use Imperial rules.
>>
>>47183334
I was the one that used that shit image with the chicken since someone has been crusading for that really bland one.
I make tons of generals and usually prefer the meme image
>>
>>47183364
did you pull out that 3 page exception to allow turn 1 charging each time you used it?
>>
Is there any reason why people move onto new "Editions" if they seem not to like the changes?
>>
Am I the only one that likes artwork as the OP image?

Anyway what is the most reliable way for Dark Eldar to pop AV14 while staying in their codex and ideally not grenades?
>>
>>47183424
Goto >>>/wg/ if you want a wallpaper general.
>>
>>47183417
Because most people want to play what is supported and official.
>>
>>47183417
Basic Psychology?
If they make the next thread before someone else then they can use their image and perhaps get it to stick or minimize shitposting.

However in the grim darkness of the far future there is only shitposting.
>>
What does a codex mean when the file says "3.5"

Like is it all new stuff or just 3 updated a bit?
>>
>>47183406
No, i asked my opponent if I was allowed to use it like a normal adult. If he said yes, cool, if he said no, well, then I had another list as a backup that didn't include it.

Now that we can't even start the game in them, they are more than pointless.
>>
>>47183433
Well, bear with me. What does that mean? Are there really a lot of new models that you just cannot use at all with the rules of 1 edition ago?
>>
>>47183439
It was the second codex for that faction in 3rd edition.
>>
>>47183434
Hey anon, your shit stains are showing. I think he meant editions of 40k, not the editions of threads. Maybe you need to get off of /tg/ for awhile... Maybe forever.
>>
>>47183439
Some 3e codexes got a second update in 3e. The later codexes are called the "3.5" codex.
>>
>>47183366
The meme image is also significantly better. The bland one is boring and easy to miss.
>>
>>47183424
Lances?

Dark Eldar are awash with lances. They've got buckets of lances. Lances from hell to breakfast. Lances on boats, lances on jump infantry, lances on walkers, laaaaances.
>>
>>47183450
>>47183447
Ok, so would it all be new stuff then? Just if I wanted to read them
>>
>>47183424
>Dark Eldar
>how to pop AV14
You mean AV12, right?

You either Lance them to death, or you haywire them to death. Fairly simple, honestly.

Also, fun trick - a unit can only use one grenade, so if you have an IC, you can detach from the unit when charging, giving you 2 seperate units with grenades.
>>
>>47183448
Maybe I am tired, my first cup of coffee is brewing but good morning to you too super cunt. Everyone else was talking about OP's image so I thoguht that is what anon meant.

Why didn't you include an answer for them in your post?
>>
>>47183434

What are you talking about you spaz? Not only can you not read, you're the autist that's been creating generals early so you can force your tired meme image? These generals somehow keep getting worse.
>>
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>>47183424
I tried it for a while, didn't take.
>>
>>47183445
40k is a constantly changing game because gw needs to sell models. With changes to these factions there sometimes needs to be changes in the rulebook.
>>
>>47183443
pretty sure you can still deploy in them if you're the same faction, it's battlebros that can't deploy

>>47183424
4/10, on a side note i might do a 4th of july edition if i remember
>>
>>47183489
Oh boy! Oh shit! I bet you don't need to buy hobby knifes with those edges! Wowzer! Shaazaaaam! WoWIE! U r 2 cool LOOK-AT-THAT-EDGE
>>
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>>47183467
Naw, 3,5's are mostly point rebalancing and updating rules to match FAQ's
>>
>>47183529
>pretty sure you can still deploy in them if you're the same faction, it's battlebros that can't deploy
Different detachments (IE formations) are considered battle brothers as per the ally rules. Units from one detachment (Like a CAD) cannot embark on units (IE battlewagon) from another detachment. (IE blitz brigade)
>>
I keep on getting this error when starting an ork army in battlescribe. Anyone able to assist me?

Message:
There were some problems with your data files. If you continue, this may lead to crashes or other strange behaviour.
> Orks: Codex (2014) v57: The catalogue data file is invalid:
> net.battlescribe.model.catalogue.Modifier@1800bc: Modifier must have a field that exists
> net.battlescribe.model.catalogue.Modifier@187bd31: Modifier must have a field that exists
>>
>>47183489
How about not being a knee-jerky asshole for one? Secondly, good morning to you too. Too bad my morning was stuck watching shitheads like you post this early. Usually its about mid-day when the shitposters get on. Thirdly, someone had already answered him beforehand correctly without showing off your blaring astigmatism.
>>
>>47183559
Delete and redownload.
>>
>>47183567
Delete everything? Or just the data files?
>>
>>47183573
Delete datafiles and restart
>>
>>47183573
System 32
>>
>>47183546
missing a few on that chart. daemons got incursion with fenris, guard got their decurion with one of the tau books and marines got more decurions

>>47183557
welp that sucks
>>
>>47183581
>welp that sucks
Yeah well, count on a few autistic Ork players making another infopicture proving how bad they are at understanding ru- I mean explaining how the rules still technically allow it all to work.

Can't wiggle out of the turn 1 charges though. That has been clarified so hard by the FAQ that you would have to be so retarded that even reading the FAQ would have been a huge feat.
>>
>>47183581
I don't count supplements or knights.
Admech/skiitari only got in because together they make a full codex.
>>
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>>47183546
That table hurts every time.
>>
>>47183546
Tau were around in 3rd? Shit, now I want to set up a 3rd edition game with my Tau.

Are the rules in the mega? My phone refuses to open the link, instead trying to make me download a shitty app for mega.
>>
>>47183660
Str 10 railsides
>>
>>47183645
Not sure why. You know your codex will get worse with their 7th edition update, right? Look at Orks. They were competing with you on terms of being the most shit in 6th, and now they hae such a huge lead that you cannot reasonably call CSM the lowest tier anymore. That is solidly held by Orks alone.
>>
>>47183669
Like in 5th.

Might be fun to use not-shit railsides again though.
>>
So what'd the FAQ do to orks?
>>
>>47183691
So are orks shit in table top? I'm very tired and am learning more about it. I like orks
>>
>>47183704
Rail snipers too.
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>>47183712
Nerfed a lot
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>>47183637
might as well count them since campaigns/supplements since we're not getting a codex soon but i get your view. i don't think there's a rumored codex in the works either. this might be the year of boardgames and age of sigmar

>>47183660
look at firewarrior since it came out about the same time
>>
>>47183713
they are widely regarded as the worst army on the tabletop currently.
>>
>>47183713
Yes, they are shit in the Tabletop but their players on the tabletop arent. However, every Ork player on /tg/ is a shitposter.
>>
>>47183712
You ask the same question every thread.

0/10 apply yourself.
>>
>>47183660
>Tau were around in 3rd?

I feel old now...
>>
>>47183734
It would be a Tau who would show up centuries after a battle took place, gather up the skulls, and then try to claim it as a "Victory picture"
>>
>>47183734
>might as well count them since campaigns/supplements since we're not getting a codex soon but i get your view. i don't think there's a rumored codex in the works either. this might be the year of boardgames and age of sigmar

You can have the excel file and do it yourself.
I CBA to do it, it'll wreck havoc on the system bith multiple supplements per year, multiples for single faction, ones for multiple factions ect.
Hell just the Withchunter/Deamonhunters, SoB/Inquisitors/GK was a nightmare to untangle.
>>
>>47183234
Loving you even more! Thank you!
>>
>>47183417
Because people want all of the new stuff that they like whilst complaining about the new stuff that they don't like.

Personally I'd be fine with 5th edition but people want all of the latest toys.

I have kinda gotten used to the list building freedom of 7th - they're going to have a really hard time putting that genie back in the bottle.
>>
>>47183712
Maybe if you read them and understood your army you would know.

Your only hope is that when they get to the Codex Specific FAQs they don't wreck you anymore.
>>
>>47183765
actually the tau in that picture did slaughter his way through daemons, marines, guard, spec ops, a vulture, and maybe a dreadnought. he had a nudge from khorne.
>>
>>47183417
Easier to find other players, and you get new units to use.

That said, if you have a dedicated playgroup, trying out older editions is feasible. You might need to homebrew in some units and options, but otherwise it seems like a good way to mix things up.

I'm currently working on converting some stuff to 2e to try and run it with my group.
>>
>>47183691
It's the graphic evidence on how little GW cared about CSM.

Picking the second most popular faction seemed like a safe choice at the time.
>>
>>47183345
Thanks. I got gifted a ton of DA stuff and upgrades when I started with DV, but I like having a fluffy army with a good mix of fire and blades, and still have a 80% hate for the Gav Thorpe emo shit... I think I may paint models to represent the different wings. Aside from the Nikaean rule, Templar crusader tactics feel much more in line with I Legion methods that should have carried down, especially to hint towards Legion building. Ravenwing are great, but I have a personal pref for PA heroics.
>>
In regards to the waaagh! Ghazghkull detachment - is the speshulist, mekboyz big stuff, runtz and speed freeks formations? Or detachments of any kind?
>>
>>47183557
The allies section says "this section tells you how models from different faction fight alongside each other" so they don't even apply when you're looking at detachments from the same faction.

Needs to be made clearer.

No grey knights in space wolf drop pods though.
>>
>>47183839
Just common units that you can take as part of the great waagh
>>
>>47183345
>>47183345
Thanks. I got gifted a ton of DA stuff and upgrades when I started with DV, but I like having a fluffy army with a good mix of fire and blades, and still have a 80% hate for the Gav Thorpe emo shit... I think I may paint models to represent the different wings. Aside from the Nikaean rule, Templar crusader tactics feel much more in line with I Legion methods that should have carried down, especially to hint towards Legion building. Ravenwing are great, but I have a personal pref for PA heroics.
>>
>>47183691
I don't even know how they could make the current CSM codex worse beyond increasing the points on shit. Our singular special rule already hurts more than it helps.
>>
Shitty double post, sorry.
>>
Why does CSM need a codex anyways

Or daemons or dark Eldar for that matter

Or blood angels
>>
>>47183880
Because there are a lot of players for those factions, and they are quite different from their parent factions, so they deserve their own books.
>>
>>47183840
>Needs to be made clearer.
>'ERE WE GO

Can't ba
Blame GW for giving up on you guys. I stopped playing you as well, because i am not here to deal with your special needs.
>>
>>47183880
Blood Angels honestly could be worked into the main marine codex. CSM could too, with chapter tactics for "renegade/pirate marines", the four Gods for god-specific warbands/legions, and then Word Bearers, Black Legion, Iron Warriors, Alpha Legion and Night Lords. Problem is how many unique units they'd have to include in the book purely for chaos marines.

Daemons definitely need their own codex if they and CSM aren't going to be combined back into one.
>>
>>47183870
Removing options, nerfing things arbitrarily, giving you detachments with more drawbacks than benefits...
>>
How would you convince a space marine to join Chaos?
>>
>>47183916
>removing options
lel what options
>nerfing things
Nothing in the book's good anyways, so it's not like this'd matter
>Giving you a detachment with more drawbacks than benefits
Then we keep using a CAD like we have to now anyways?

Those'd be slaps in the teeth, but the books so shit it wouldn't exactly be worse because of those.
>>
>>47183880
>CSM

Mainly to represent the various daemonic gifts and other changes CSM get compared to vanilla marines. You could feasibly make it a supplement to the vanilla codex with traitor legions for chapter tactics and special marks and wargear list changes, but it'd lose a lot of personality.

>Daemons

Self explanatory. You could possibly go back to when all of chaos was in one book, but there needs to be at least one.

>Dark Eldar

They're very different from standard Eldar, though they and their craftworld cousins both need a revamp to being them more in line with eachother and give each an actual focus.

>Blood angels

Really doesn't in this day and age. Its sad, but I could easily see them go the way of Black Templars and get a handful of special units and options in the main codex.
>>
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>It's a chaos themed thread
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>>47183928
show them how much their work has actually been for chaos, lie to them, corrupt them, give them power. it's not that hard corrupt most factions and marines have a high turn over rate
>>
>>47183982
>lie to them
Why lie when Chaos is the only truth?
>>
>>47182343
>>47182414
Is the sequel to Warzone Fenris out already?
>>
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>>47183928
I believe >>47183982 has the right idea. They need to understand that Chaos is everywhere and everything.
Also skulls, even the Emperor liked skulls.
>>
>>47183900
The FAQ needs to be made clearer.
>>
>>47183929
Orks are way worse than CSM. Trust me, it can get worse.
>>
>>47183103
I always wanted to do that with a guard army. Like an artillery regiment someone neglected to issue artillery to. Or a regiment of mechanized infantry, who got Russes instead of chimeras.
>>
>>47184022
I think he means stuff like 'Oh, please don't use that Daemon sword against me! Its my one weakness!'

And then the sword corrupts them because Daemons.
>>
>>47184034
It can't be any clearer, unless they go full kindergarten on you.

How are you using proper English grammar, when you clearly don't understand the language?
>>
>>47183103
They got orders to found a new chapter in a region of space, but some of the paperwork got lost. Thus, on 3 worlds in the same system are 3 separate chapter startups that have been given the same name and iconography
>>
>>47184064
Theory of mind.
>>
>>47178765 #
Thanks. I was thinking of giving them an Autocannon but that looks like a better buy.
>>
>>47183839
no you can't take them to supply your cooke cutter CAD with free heavy weapons and or elite slots
>>
>>47183910
Working CSM into Vanilla SM is too messy imo, better off working CSM into Codex Chaos and merge Daemons, CSM, etc.

Blood Angles though, they could be worked in with a little more work.
>>
>>47183928
Play up the "the gods reward the strong" angle. Loyalist Marines are born fighters who don't get much in the way of thanks from those they save. A villain could play on this, offering rewards and glory from the gods instead of servitude to a distant corpse
>>
>>47183149
Imperial Knights Renegade comes with rules for using renegade Knights as a detachment for your armies. Dark Angels using anything else wouldn't be fluffy.
>>
>>47183928
It's not hard. Merely promise them power. Examine their history, you can sway different chapters in different ways.

Like reminding a Librarian of the Blood Ravens who their true primarch is, and that he promises knowledge, power, immortality, and the freedom to steal all they could wish for (all things he actually does provide)
All they would have to lose is their servitude to the corpse Emperor.
>>
>>47183982
>it's not that hard corrupt most factions and marines have a high turn over rate
>cadians and other IG posterboys have almost 0% heretic rate
breddy good , emperors finest my ass
>>
>>47183910
That would make CSM just some spiky Marines.

That's exactly what most of us don't want.
Flavour is the only thing we have left.
>>
>>47184102
CSM into vanilla would be easy

First, make a bunch of legion tactics. This would include things like mark benefits, access to cult troops, and stuff like that.

Then, make upgrade options for certain units to make them into Chaos versions. For example, Vanguard Veterans would have an upgrade to give them the Daemon special rule, but preventing them from taking ranged weapons. Maybe make them Beasts as well if they don't take Jump Packs. Then they can be Possessed if they're on foot, or Warp Talons otherwise. Same deal with other Daemon units.

Dinobots are the only really hard thing to transfer over, but even that's not too tricky. The Helsrake and Defiler can each get a slot, and the Fiends can share an entry that allows some mix & matching.
>>
>>47184158
The real question is what is their commisar causality rate...

Feel Space Marines need to start a Chaplain-Commissar exchange program to teach them how to actually snip Chaos in the bud.
>>
>>47184161
Sorry mate, but we already basically are spiky marines. All our equipment is equivalent to a loyalist piece of equipment in behavior/role, Marks are worthless 90% of the time, and Icons are forgettable with the exception of the Totally-Not-An-Apothecary Slaaneshi one.
>>
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>>47184033
Oh great, a CSM themed general picture.

>TMW the general picture hits the climax of irony as the faction with the most shitposters represents the biggest meeting ground of shitposters.
>>
>>47183880
A better question is why doesn't anyone make a Ninth Age style alternate codex for these armies?
>>
>>47184164
Going as in too much work as in:
Hey here are your allies... unless you use this in which case use this.

Here’s your weapon / upgrades.... unless you used that in which case use that. Not including the fluff half.

If you said make Chaos Space Marines a SUPPLEMENT instead of trying to shove them into the main book that would work MUCH better.
>>
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>>47184214
Its coming...
>>
>>47184158
the ratios are weird. inquisitors have a really high turn over rate due to being around chaos a lot, at least half of all marines turn each year. i really doubt the guard turn less. what does your regular man have that a living weapon doesn't?
>>
>>47184243
Stop, these are bad. The meme images as cancerous as you make them out to be serve as milestones in /tg/'s history. Each head added for a new faction or major 40k /tg/ event. You can have a wallpaper thread at >>>/WG/
>>
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>>47184276
These are terrible.
and someone will end up using them
>>
>>47184033
>>47184243
These are kinda cool, though I don't care what the general image is. But it does give me a good chuckle when people whine about a picture
>>
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CSM codex when?

This is getting fucking silly.

I mean look at this shit. We're trying to do battle from a book literally written 10k years ago.
>>
>>47184249
> i really doubt the guard turn less
fluffwise stuff like the cadians and scions have almost no desertion rate
it's a bit contradictory
a superhuman with indoctrination turns 50/50 a regular human with indoctrination doesn't all that much
>>
>>47184301
>>47184243

They could be worse. It has the logo, general and at least a variance or art. Any idiot with paint can make their own.
>>
>>47184241
I did say to make them a supplement. There are enough chapter tactics and unique rules between them that you'd want the extra space, but the basic rules would suit them just fine.

Not sure if its the best option, but it could be done. I'd personally like it for the chance to run lightly armored gladiator neophyte CSMs using the Scout rules.
>>
>>47184358
Not until next year,, apparently.

We might get something in Fenris mk 2, but I doubt it. More likely, Fenris 2 is going to be Grey Knights and Blood Angels.
>>
>>47184358
Q3-4 2017 according to the two proven reliable sources of info. Give up on CSM man. You know damn well it will be a mediocre update at best. Just look at the releases over the past year. Do you see anything reassuring here.
>>
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>>47184301
>>
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>>47184417
>>
>>47184429
Now that's a Draigo that I could get behind.

If you you happen to know what I am saying familiam.
>>
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>>47184429
>>
>>47184372
Ah. I read it as rolling CSM (and Blood Angels) into Codex: Space Marines, similar to what happened to Black Templars.
>>
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>>47184466
>>
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So, these guys come in packs of 3-6 and have a laser gun that can combine with other laser guns to shoot a bigger laser.

...anybody else wanna paint them as a Sentai Team? Spectre Rangers!
>>
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>>47184477
>>
>>47184417
>>47184429
>>47184466
>>47184477

Did you get triggered into shitposting? At least the original anon was trying to use actual art.

Fuck off.
>>
>>47184512
>>
>>47184512
Yeah I did. I'm a fucking faggot, holy shit xDDD!
>>
>>47184429
>>47184466
You can stop going to devianart now

>>47184477
Oh god what the fuck

>>47184502
Uh negro what
>>
>>47182164
It isn't a rumour. FW confirmed couple of years ago they'd get rules and models. Burning of Prospero is the first rules for them which might be next book but nobody knows.
>>
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>>47184536
>>
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>>47184545
>>
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>>47184536
>>47184545
>>
>>47184536
Enjoy your ban.
>>
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>>47184567
>>
Wow I posted three images and this asshole just shat up the thread, huh?
>>47184537
>I'm a fucking faggot

That now goes without saying.
>>
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>Dark Eldar attack a Tau outpost
>Aun'shi stands his ground and orders the civilians to run
>Aun'shi holds them back as long as he can, in order for the civilians to escape
>he puts himself in dangers for their sakes
>after a prolonged duel he is poisoned and captured

>In the the Dark City he fights in arenas until one day he refuses to fight anymore for the amusement of degenerate cretins
>The Dark Eldar throw Tau civilians into the arena to coerce him to fight
>it works, Aun'shi rushes to the arena and jumps in. Once again endangering his life for the sake of civilian Tau.
>he fights and rescues the civilians from danger
>while in the cells, Aun'shi comforts the civilians and tells them never give up believing in the Greater Good not even this accursed place
>He tells them he is their guardian and he will always be there to protect them

And you guys keep saying that the Ethereals are evil.
>>
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>>47184567
:^)
>>
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>>47184596

>they will never finish this short story series
>meanwhile Space Wolves get 2 different short story series about how their Chapter Master was missing, once before the Fenris campaign and one during
>>
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>>47184624
>>
I'm still confused why they did Curse of the Wulfen novel, which was brilliant, then go "lol fuck do a proper sequel, let's just do 5 shitty short stories". Short stories aren't the place to kill off major characters.

>>47184628
Which book was Logan missing in? I've only read CotW and it's brilliant, David Annadale is growing on me all the time.
>>
>>47184624
I wan't this as the next general picture.
>>
>>47183819
I think anon is referencing the fact that all those skulls have bleached white which only happens after a fair period of time after death.
>>
>>47184662
I feel it accurately reflects the state of the general
>>
Never have I seen such blatant shitpost spamming get more (you)s than this. You should all be ashamed.
>>
>>47184651
I have been following BL for a while.

These short story series act like countdowns for releases. Call of Archaon lead to the Everchosen battletome, the Wulfen series lead to the Curse of the Wulfen, etc.

One wonders what big release the Red Path series (Kharn vs Abaddon) is counting down for.
>>
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>>47184596
Just like how all Space Marines are Lamenters / Salamander tier of compassion...

Oh wait exceptions exist
>>
>>47183819
>he had a nudge from khorne.

You mean he had a nudge from a Tzeentchian daemon.
>>
>>47184689
>lamenters
i thought about trying to paint a few of those as an allied detachment but then i looked at the BA kits and saw they have that stupid blood with wings molded on their shoulder
>>
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>>47184429
>>47184466
>>47184477
>>47184502
>>47184536
>>47184537
>>47184545
>>47184576
>>47184624
Why? Just why?
>>
Can the tank decurion in Angels of Death be used by any chapter tactics? If so, what's the best?
>>
>>47184476
Someone else might have suggested that. Not sure. I think a supplement t would be enough for CSM. Blood angels could feasibly be put in the codex like templars, but they'd lose a fair bit in the process
>>
>>47184732
You know why, dont give him more responses.
>>
>>47184688
That's odd. I don't usually go on BL as I don't like paying for the short stories, as they're not very good. Plus the other annoying thing? The Primarch Collection coming out is limited. Well, I don't want to miss them, so I want a subscription, yet they don't offer this. Annoying.

But maybe you're right, I need to download these short stories, I hate reading on PC as it is. If they were physical, I'd be happy.
>>
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>>47184537
While this guy may be able to read my thoughts, I dont like how he is stealing my (yous)
>>
>>47184596
Warzone: Commorogh when?
>>
>>47184748
Probably Iron Hands, since I think the supplement clarified their Tanks still have IWND.
>>
>>47184768
I'm simply a parasiteposter. A being lower than a shitposter. I claim (yous) by suckling onto the tit of a shitposter's success. Thanks famalampai.
>>
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>>47184794
Thats not my tit, thats my sweat pimple.
>>
I need to test color schemes. What is the cheapest model I can buy fuck with?
>>
>>47184852
Dawn of War 1.
>>
Looking to make some 40k skeletal guardsmen. Anyone here have a recommendation? It'd be a renegade chapter, of home brew. Maybe have them nurgle affiliated? Anyone got any cheep sources of skeletons that are to scale? I'm thinking warhammer fantasy stuff.
>>
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>>47184852
>>
>>47184852
Ebay.

>>47184794
There are a lot of those in /tg/.
>>
What is the most efficient way to cut off solid parts from a model? I wanna buy a pack of 4 Boyz and attach my spare Burnas on them, but they come with one solid arm. How can I chop it off without fucking up the remaining surface?
>>
>>47184856
http://www.ebay.com/bhp/warhammer-skeleton
>>
>>47184884
Xacto knife with pressure. Practice cutting into similar lengths of spure to get the right pressure down for the cleanest cut.
>>
>>47184884
GW lies on the boyz box, they have 11 models, one of them being a nob. It's far cheeper to get the boyz in a box, especially if you buy second hand. anyway, to answer your question, use a razor knife.
>>
>>47184884
hedge trimmers
>>
>>47184769
>New Dark Eldar stuff based around their heavier defensive units with formations to take some of the glass out of their cannon, along with arena units like beastmasters and wyches to make them more useful
>New Tau stuff focused on Aun'Shi leading a rag-tag group of the Air, Earth, and Water caste civilians, with new units for each, focusing on a lightly armored but teamwork oriented force.

Want
>>
>>47184894
or jewelers saw.
>>
>>47184896
Nah, there is a smaller box that is specifically 4 models. They are cheap, but they're just snap fit crap, and they get no customization options.
>>
>>47184957
Anon, I know. Unless the prices went up or you can get them at a discount, it's not worth it.
>>
>>47184981
Ah right, I misunderstood. Yeah, I know about the 11 piece, but I'm tight on money and I just wanna get the value out of the loota/burna box. Thanks for the advice though.
>>
>>47185020
anon, if you want cheepness, learn how to recast. it's not hard. a brick of oyrumaru, some legos, and some resin will make lotsa boyz
>>
Why does anyone play over 2000 points if not playing an actual Apocalypse game. I went into the shop to pick up some paints and a character I needed and these two guys were playing 4000 points each.

I could probably field it if I allied my armies together but I don't think I would ever want to.

Only one of them had a Knight but the other guy had 5 fliers.

I don't think I could tolerate how long such a game would play out.

How about you all?
>>
>>47184358
No new codex for more than a year. We'll get Decurions with Curse of the Wulfen 2, and "Tzeentch Daemonkin" will likely come out before the new CSM codex.
>>
Has Gw not already stated they will no longer be releasing full codices?
>>
>>47185245
literally what?

I have never heard that.

Maybe it is a misunderstanding from an AoS response.
>>
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>Latest White Dwarf talks about organizing AoS games
>Mostly shit, encourging things like simply throwing down the same number of models or "whatever is in your collection"
>welcomes 40k players to do the same thing

yelp, how many of you are ready for Age of the Emperor?
>>
>>47185234
It sounds like the type of thing that might be fun once in a while, but I'd want to do it with multiple players on teams. That'll make turns go faster if its 2 or 3 people moving around 4k points rather than just 1.
>>
>>47185234
I've tried a 4500 point game arranged like a small event with a friend,
Played one or two turns, had a beer and watched a movie together, then went back to the game.
Works allright as long you have a gentlemens agreement to curb the possible bullshit you can pull at that point limit.
>>47185245
Niggah wat.
>>
>>47185234
I've seen a fairly serious 2500pt game. But all 3k+ games I've seen have been at the monthy apoc even and those are full on crazy pt numbers.
There is one this week that's going to be about 12k per side.
>>
>>47185298
AoS is getting points, so why would 40k suddenly lose them shitposting frogposter?
>>
>>47185357

Wow, GW really 180'd on the whole 'forge your narrative' thing. Were sales bad or something?
>>
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>>47185298
>just throw down the same number of models
>>
>>47185371
okay, first 'forge your narrative' is used on 40k well outside it's intended purpose.
if you've got a good group of people who like playing together you will start making lists and ideas for missions that aren't necessarily balanced but are a cool story.

Second, they did get a new CEO, and started doing a lot of things the old guard would never consider.
Releasing the first draft of an FAQ on social media for community comment and review?
>>
>>47185371
But they never said that they wouldn't put points.

You realise that 1st and 2nd edition WHFB didn't have points or many rules, right?
>>
>>47185234
My most recent game was also my largest at 3500pts but since we are still both novice players made a fair share of mistakes and when the veterans arrived they just shook their heads at our wrongness.

2000 is probably the average for my shop though. My game this weekend will be 3000 though.

I think there is too many cookie-cutter armies below 2000pts and no one I have faced has been overly WAACy (though a small handful of cunts) and there are around 30 active 40k players here.
>>
>>47185454

Both GW and the AoS community acted like removing points was god's gift to gaming and heavily pushed the narrative gaming. Don't be coy and think GW couldn't have mentioned they'd be bringing points back any time during the last year the game has been out, especially to placate all the rumbling from part of the fanbase.

I would not be surprised if lacking sales had something to do with it. Seems like they want part of the fanbase back that they told to fuck off with all the 'narrative forging' they were pushing.
>>
>>47184064
Well obviously its not clear enough since lots of people are misunderstanding it.

Two detachments from the same faction are not battle brothers since the allies rules apply to models from different factions.
>>
>>47184359

Personally I'm chalking it up more to the fact that most Space Marines are functionally immortal and so live long enough to get to a point where they might decide to turn traitor versus Guard where most of them will die long before they even have an inkling of heretical thoughts.
>>
>>47185445
Releasing an FAQ worth a damn as well. Some very important issues were settled and maybe this place will look less like the floor of the Roman Senate.
>>
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>>47185566

I thank GW for the FAQ as it means I never have to see that autistic 5 page Blitz Brigade infogram ever again.
>>
>>47185566
>Some very important issues were settled and maybe this place will look less like the floor of the Roman Senate.


Lets not get ahead of ourselves with wishful thinking. I would settle for this general to look less like a Roman Toilet.
>>
>>47183870
>Our singular special rule already hurts more than it helps.

Eh, Champion of Chaos is completely in line with the fluff, and Chaos Boons is also. I personally don't want those to go away.

If anything, I want MORE fluffy rules, and bonuses for going mono-god and Undivided.
>>
>>47185397
Every time this picture is posted, I remind people in a WD a few years ago, they did a race mini-game rule thing.
>>
>>47185609
Mob rule's in line with the fluff too, doesn't mean it's not a terrible rule that hurts orks more than it helps.
>>
>>47185566
well, that still happens. I mean I had a 3 hour debate with someone over why the ruling that jet/jump/skimmer moves not counting verticle movement was entirely consistent with brb.
>>
>>47185552
But that's the thing. I don't think the plan was ever to avoid points, but to suggest they're not needed for games. The points are optional.
>>
>>47185598
Did they fix that?
>>
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>>47185609

>Chaos shares a rule that once only the most stridently honourable and zealous army in the game had (Black Templars)
>its completely in line with the fluff
>>
>>47185622
it used to be a good buff. The concept could be turned into a good rule again.

champion of chaos being a small debuff could easily work if it fit with other buffs and an overall decent codex. It's certainly not bad enough to ruin a codex by itself.
>>
>>47185609
But our fluffy rules don't male any sense. A Chaos lord with a Jump Pack and a Black Mace can randomly turn into a Daemon Prince, and not get wings or the mace in the process. A Nurgle Sorcerer on a Bike will not only have less toughness, but also lose all psychic powers.

Not only that, but for some reason that table is also the only way to have an unaligned daemon Prince for no good reason.

VotLW is garbage and doesn't get across what it represents even remotely well.

Fluff is probably the weakest part of the CSM dex. The power level is bad, but even putting that aside they don't feel right.
>>
>>47185646
Chaos Space Marines operate entirely different from the overwhelming majority of Space Marines. Their leaders lead by respect and force of arms alone - if their squad doesn't feel they're worthy of leadership or the strongest of the bunch, then they're replaced, usually quite violently. That's NOT including the fact that refusing to fight is seen as a glaring weakness to the Chaos Gods, and they do no suffer weakness lightly.

If a Chaos Champion refuses a chance to prove his strength (and therefore the strength of his patron Chaos God) he is not worthy of leadership and almost always killed by his own men before his soul is thrown to the Warp to be devoured by daemons. That means he pretty much has zero choice in backing down from a fight, because the alternatives are far, far worse than death.
>>
I have a lore/fluff question about Tyranids, if there are any experts on hand in this thread.

One thing I really like about 'nids is the whole NOM! EAT! aspect- that primal urge to consume and devour without end that lies behind the hive mind. As someone who really enjoys eating in real life, the Haruspex is my fucking spirit [s]animal[/s] Tyranid, and the model looks kickass. However, last time I collected 'nids was almost a decade ago so I'm totally out of the loop (though I am up-to-date with rules and such, and play Necronscurrently).

Is it possible to collect a fluffy Tyranid force based around the sort of late-invasion, early-digestion phase of a Tyranid invasion where Haruspexes stomp around gulping down anything too big for rippers, and so on? What creatures should be used, how should I use them, etc? Obviously I'd be using a Haruspex which I've been led to believe is not particularly powerful, but I'd like to try and make it not completely useless despite making it a fluffy list as well.

So yeah, tl;dr: how to make a fluffy yet not completely useless list with at least one Haruspex based on the "start eating everything in sight" part of a 'Nid invasion?

Much obliged.
>>
>>47185707

Fuck, and I meant for that strikethrough to work. I'll just go ahead and eat the egg on my face, then.
>>
>>47185699
Right. Which is also why Chaos Champions, Lords, and other elites get the top pick of wargear, since they can easily beat up anyone who has what they want. Like how a Terminator Lord can get a Reaper autocannon on his suit, or a Champion in a Havoc squad will get an Autocannon of his own to show his squad how its done.

Right? After all, if they're all about grand-standong and showing off, they should have the best gear.
>>
>>47185678
so one result one the table not having a few complications means the whole idea is terrible and unfluffy?
I mean, the table could use some improvement, but the base concept is fluffy as fuck, and even turning into a demon prince is fluffy and most of the problems you bring up are fixable.

VotLW I'll give you. The distinction between newly fallen and the original traitors isn't handled well and a lot more could be done there.
>>
>>47185298
No it fucking doesn't. The only mention of 40K in that article is a comment that AoS is different because it has no points.
>>
>>47185678
>A Chaos lord with a Jump Pack and a Black Mace can randomly turn into a Daemon Prince, and not get wings or the mace in the process. A Nurgle Sorcerer on a Bike will not only have less toughness, but also lose all psychic powers.

You're right, that part of the rules does need to be revised, and I've personally experienced that issue before.

However, the concept of the rule in and of itself is actually a pretty good one, and makes complete and total sense for them. It also allows for some pretty wacky occurrences, like a Cultist Champion turning into a Daemon Prince and just wrecking the shit out of the enemy when he was only meant to be a distraction unit.
>>
>>47185699

load of rubbish lol

the night lords are a good example of chaos marines who don't entirely operate this way

the problem with this rule is it takes nuance away from the gamer "Does my character fight this way? does he even worship the chaos gods? Oh well doesnt matter GW made my choice for me"

no thanks GW
>>
>>47185750
that isn't a problem with the champion of chaos rule. It's a problem with the codex, but I haven't seen anyone here talking about how the codex doesn't have problems. Just that the champiion of chaos rule isn't one of them.
>>
>>47185754
Let's not forget the fact that there's no distinction between, say, an Iron Warrior and a Word Bearer.
>>
>>47185707
Well 2 flying Hive Tyrants with their tyrant guard will buff the list.

Just go ahead and run 3 Spex's with Regen of you really like them. Maybe throw some Trygon's in there as well, those are good.
>>
>>47185754
>>47185776
The idea can work, but its like that for every little thing in the CSM dex, and it really adds up.
>>
>>47185769

I name you LIAR. I have the WD in front of me and it says 40k players feel free to use these ideas in your games too. fock off cunt!
>>
>>47185779
Are night Lords even Chaos Marines.
>>
>>47185814

Really? You could run 3 Haruspexes and not get obliterated instantly? Hmm... does mean buying three of the buggers, though.

What about Rippers? Are they worth taking?

Also, how about a Mawloc rather than a Trygon? I was under the impression Trygons were more like vanguard organisms and Mawlocs were more for eating.
>>
>>47185800
totally agree there.
My personal preference would be that CSM have to choose between taking a chapter tactic from C:SM or taking VoTLW which gives the current buff PLUS you choose on of the original legions and get a special rule from that.

Well, I guess no choosing Thousand Sons because they all got transformed, but the rest would work.

You could even use this to let CSM get a few of the new C:SM toys, buy having those units/options restricted from taking VotLW.
>>
>>47185822
Considering they were in the 3.5 dex? Yes.
>>
>>47185869
Thousand Sons tactics should turn all non-sorcerers into rubrics. 4+ invuln, S+P, Price Increase, inferno bolts.
>>
>>47185845
Mawlocs are excellent as artillery support.

By which I mean you have them deep-strike and try and eat something in a way that they can't enter play, so you get to keep dropping pieplates.

They'd probably fit the eating theme well though. Basically look at IB for what has Feed and that'll give you a good idea
>>
>>47185750
>Right? After all, if they're all about grand-standong and showing off, they should have the best gear.

Chaos Marines are veterans of hundreds of years of warfare, and are still Space Marines. They are not idiots - as a squad leader, it's your job to not only assess the situation, but also be in constant contact with command and directing the firepower of your forces in the most effective way. That means you're arming the most effective soldiers with the best weapons and wargear, to create the most effective fighting force. A Chaos Lord isn't in a position to most effectively use something like a Reaper because he should either be A. behind the lines directing grand strategy, or B. fighting right at the heart of the battle to win the favor of the Gods and punch things to death, neither of which is an ideal situation for a Reaper. Instead, that weapon can and should go to a unit that makes more effective use of it. Chaos Lords are vain and paranoid, but they're not stupid.

For the record, Havoc champions can get a Special Weapon to use, so it's entirely possible to make a 5-man special weapon squad.
>>
>>47184624
you know, i have been banned more posting in anger on the 40k generals than all the other boards combined. so this isnt that far off.
>>
>>47185818
I'd say not EVERY thing, but basically yes. I was mainly arguing against the idea that the rule doesn't work 'in concept' vs a problem in the execution.
A thing that doesn't work in concept is not having bonuses for armies decated to a particular god or from a single legion.
Almost all the rest are execution issues.
>>
>>47185893

>Basically look at IB for what has Feed and that'll give you a good idea

This is good advice, thanks!
>>
>>47185894
So a Chaos Lord won't use a Reaper Autocannon because he should be punching stuff.

Meanwhile, he can already swap out his powersword for a Burning Brand and have no melee weapons.

He could also give that autocannon to a sorcerer instead, as they're more suited to sitting back and providing support.

There's just as many reasons for one to take one as not.
>>
>>47185888
that's more than I'd want the VotLW to do by itself. Having those guys not included and only existing as something special would be fine and fluffy in it's own right.

I'd prefer it being restricted to something closer to the 30k legion rules, chapter tactics, or the special rules the aspect warriors get.
>>
>reading Angels of Death
>OH BOY! UNIQUE RELICS FOR EVERYBODY
>Turn to Black Templar Page
>[Tumble Weed]

Never been so disappointed lads.
>>
>>47182083
You wouldn't read 'Space Vietnam'?
>>
>>47185779
>the night lords are a good example of chaos marines who don't entirely operate this way

They're pretty much the only canon exception to this rule, but even then many Night Lords are still in service to the Dark Gods, directly or indirectly, and would be bound by the same rules as the rest of them with regards to strength and power. Hell, the "might makes right" would be even MORE prevalent in them, as they have no command structure save respect, and backstabbing is a common occurrence. If you're not constantly proving you're on top, you can and will be cut down by somebody more ambitious than you are.

> "Does my character fight this way? does he even worship the chaos gods?

Chaos Lords rule pretty much through fear and power, even though who don't directly serve Chaos. Anything that makes them look weak (like backing down from a fight) is something that must be avoided at all costs, lest they be usurped by another member of their Warband. That's an endemic trait to Chaos Space Marines, and any leader who doesn't operate that way isn't a Chaos Space Marine (or he isn't one for very long lol). Also, all Chaos Legions and Chaos Renegades serve Chaos or make use of Warp-tech in some fashion, and in doing so make themselves open to Chaos Corruption no matter how much they fight it. If your Renegades don't use Chaos at all, then you shouldn't be trying to run them with C:CSM, but instead from C:SM.
>>
>>47182005
Me and a friend are running 1500 space wolf list, and 1500 blood angel list against our friend 3000 ork list, we both want to take our chapter masters, are they worth it? They're expensive as fuck
>>
>>47185894
You're an example of what's wrong the current one. Too much of the codex is tied to the SM codex because "THEY'RE STILL SPACE MARINES", but they get none of the benefits of being in the SM codex because they're evil.

Either give me ATSKNF and Combat Squads, or let me have unique non-codex loadouts and shit.
>>
Are Imperial Knights any good?
>>
>>47185820
Take a picture then. The digital version doesn't say that.
>>
>>47185989
This. Either give them the benefits of discipline, or let them break all the normal marine loadout rules. None of this halfway bullshit where they run like cowards but still won't give more than 2 special weapons to their troop marines.
>>
>>47185945
>He could also give that autocannon to a sorcerer instead

Why? That sorcerer should be focusing on doing Sorcerer shit, not on operating a heavy weapon. Using Psychic powers is dangerous, and requires quite a bit of focus to do so effectively. Giving him an Autocannon and telling him to use it means he can't do either job effectively.

>Meanwhile, he can already swap out his powersword for a Burning Brand and have no melee weapons.

A unique, Daemonic artifact of which only one exists in the entire galaxy? Yeah, it'd make sense that it'd be in the hands of somebody pretty high-up on the food chain. Only one of those exists in the galaxy, they're not going to hand that out to just anybody. Furthermore, it's a short-ranged weapon, and completely fits the role of most HQ units in being up-close and personal.
>>
>>47185983
Fuck yeah you take them, really only one of you should have a warlord (you can have your HQs but if you are combining forces it is one Warlord a side.) and you are going against orks so you do not need to be cut throat optimal. Have some fun and put a tooled out HQ on the table.

That does mean only one of you will roll for a warlord trait.
>>
>>47186031
>can't do both

That'd be a nice argument if not for the fact they totally can.

Also, if a Chaos Lord won't take the autocannon but will take a relic flamer because he's trying to be up close and personal, why not a Heavy Flamer? Chaos Termies can get those, and a Chaos Lord can get a combi-flamer otherwise. Why not go bigger?
>>
Why the imperium doesnt virus bomb the shit out of the tyrant hive fleet, leaving a literal mass of organic shit to freeze and and be destroyed by the radiations and stuff of spaace and call it a millenium? inb4 "teh tyrrunids woul ashumilate the viwus :^)"
>>
>>47185978
>If you're not constantly proving you're on top, you can and will be cut down by somebody more ambitious than you are.

Same applies to Orks and Dark Eldar. But only CSM have the rule? Or maybe next you are going to explain why it doesn't apply to those races and it should to CSM (???).
>>
>>47186034
He is being lenient and allowing 2 warlords, as the last match played I allowed him and a friend 2 warlords, but theyre really worth 250 points?
>>
ATSKNF should require characters to accept, but not issue challenges. Discuss?
>>
>>47185983
You're facing orks. It's your chance to bring all the fun fluffy units you don't normally bring.
>>
>>47186079

Why don't they virus-bomb every single foe they face then?

Because that's not how virus-bombs work, retard.
>>
>>47186079
They did try once, and it seemed effective, a day later the tyranids came back and were launching pods filled with the same virus, they adapt to viral warfare very fast
>>
>>47186079
Tryanids regularly get wrecked in space, in anything even close to an even fight. But Imperials usually don't get a chance to fight on their terms since the Shadow In The Warp, makes warp travel almost impossible.
>>
>>47186079
Tyranids would adapt an immunity to the virus very quickly. Imagine trying to infest earth with a virus that would infect and kill every single type of organism on the planet.

It wouldn't work, because a virus that affects one thing will very rarely affect another. Something that kills hormagaunts in a lab might only give warriors the sniffles, or just do nothing.

Add onto this that Tyranids are masters of genetic engineering. After the first wave of Hormagaunts dies, the Tyranids can make the next batch with and entirely different composition. I'd the first batch was half-dog half-squid, the second will be half-bear half-gecko.

Viral warfare will be utterly incapable of keeping up.

Of course, this is all ignoring the fact that bioships ARE quite vulnerable in space to conventional ship batteries, and often rely on Shadow in the Warp to prevent escape or reinforcements, while using numbers to rush at the enemy ships and attempt boarding actions.
>>
>>47186079
Doesn't work in space, it's a planetary weapon.
>>
>>47186079
You pretty much hit the nail on the head.
Most of the time bio-weapons only really work on the Tyranids once.

Also as Kryptman has shown there are easier ways to fight the Tyranids than play your trump card early.
>>
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>>47183220
>green tide
>>
>>47185631
>I don't think the plan was to avoid points
But they did. They did not include them and tried to push their non-use as some sort of innovation. You're delusional if you think they always planned on including them and just decided to wait a year for all the hype of the game's release to fade.
>>47185699
But the fluff is full of examples of Chaos Space Marines no just blindly charging into one-on-one duels. Thousand Sons, Alpha Legion, Night Lords, none of them would feel the need to duel any retard that gets close to them. Khornate champions are the only ones that would 100% feel the need to take on all challengers.
>>47185776
The concept of Champions getting a bonus for doing shit that brings them glory in the eyes of the gods is a good one. Pretty much everything about the current rule is shit. Oh, you slayed Marneus Calgar, greatest Space Marine of the greatest Space Marines? Lol, unworthy offering, try again next time. Oh, you punted some nobody Imperial Guard sergeant across the map? 10/10, Khorne is pleased, welcome to daemonhood, o great and mighty champion!
>>
>>47186191
Yeah, having Champions of Chaos give a bonus or modifier to the table for how
important the model you killed was would be nice.
>>
>>47186191
What about Slaanesh? A duel is the perfect place to show off your skill and the thrill of the experience.
>>
>>47186176
>Kryptman
I hope that if/when Genestealers get a Codex they get at least desperate allies with Imperial stuff.

I want to make an Inquisiton/Genestealer Cult list, with a Radical Inquistor trying to seed worlds in a Hive Fleet's path to deflect it away from Imperial Space.
>>
Is the horus heresy a good series to start getting into w40k?
>>
>>47186263

horus heresy is 30k
>>
>>47186218
Depends. What if they'd rather show off their skill by avoiding the enemy champion entirely, savoring their pain as the rest of the enemy squad dies an agonizing death?
>>
>>47183220
what is this?and why is making >>47186183 angry?
>>
>>47186122
ATSKNF should either be changed to just fearless or just having them regroup at the start of the turn. With that counting as regrouping with all it's problems

>>47186027
that's why I recommend having VotLW seperate newly fallen from the original legions.
those without maintain stuff like chapter tactics, newer weaponry options, etc. VotlW can spice things up based on their legion.

No 5 special weapons one a basic troop choice. that's going to far the other direction.

>>47186191
have VoTLW lose that rule for the few legions where it really doesn't fit (I'd argue that it DOES fit the Night Lords but never mind that.)

Newly fallen are either too blinded by the gods or need to rule through fear etc. So they have to challenge.

>>47186211
that would be cool. Get a reroll if it's an IC, reroll or swap the dice if it's a unique character.
>>
Would you fight someone who was using a fandex?
>>
>>47186305
Well by applying the advanced process of reading I've deduced it to be the index page of the Waagh Ghazghkull codex.
>>
>>47186305
It's the updated ork supplement and I assume that anon is lamenting because it no longer includes the green tide formation which previously was one of the only truly competitive ork formation.
>>
>>47186218
Sure, assuming that's the kind of excess that lead you to the embrace of She Who Thirsts. Maybe you just really like space cocaine. Maybe you want to make the craziest, most psychadelic music of all time.
>>47186211
Ideally, they'd split it into a D6 table for each god, and make it so that each boon is actually something worthwhile. Unmarked characters could roll on any table, marked characters could reroll or add/subtract one or something like. Remove Apotheosis, since the Chaos gods spontaneously granting their greatest gift is retarded. Either remove Spawndom or tie it to a Leadership check on the 1 results.
>>
>>47186333
sure if i can look over the fandex first
>>
>>47186326
Really? Not even 4 special weapons in a 20 man squad? When you can just as easily buy 2 10 man squads for the same effect?
>>
>>47186333
What do i get? A broomhandle? And is his fandex just on a sheet or in a ring binder, and does the ring binder have sharp brass corners?
>>
>Look into warhammer/warhammer40k books
>there's 300 if not more books

did everyone start their own fan fiction
are all of these cohesive to eachother?
>>
>>47186333
Once i'd read the fandex maybe.
Probably not though, Most are pretty unabashedly OP.
>>
>>47186333

Sure, so long as I'm allowed a good amount of time to look through it and we both agree to use it, of course, and disallow certain things if they're too powerful (or even make our own modifications). Nothing inherently wrong with fandexes.
>>
>>47186333
Sure. I use one for my Nids
>>
>>47186356
oh, sorry, mistook what you were saying. I though you meant 4 weapons in a ten man squad, which is too much for a basic troop choice imo
>>
>>47186397

Which one do you use? I'm >>47185699 by the way.
>>
>>47186333
played against one once. would do again. Though I'd look through the dex first and be highly skeptical of the power level.
>>
>>47186377
>are all of these cohesive to eachother?
Only the ones in a series
>>
>>47186418
Nah. I'm fine with 1 weapon per 5 guys. I just want it to keep up that trend to incentivise a larger squad.
>>
>>47186447
Oh, so generally just pick a series and roll with it?

Do they explain the inner workings of each faction and what-not?
Or do I need to refer to something else to learn more about each race
>>
>>47186432
The /tg/ edition on 1d4chan. Let's me actually use Pyrovores and have a Carnifex that's insanely durable. It's got all the customization I could hope for. Some of the options might be a bit OP, but I haven't had much issues. For reference, my list with it is roughly on par with my friend's Tau list. Single Riptide, fair amount of infantry. Still haven't won, but the games have been quite close.
>>
>>47185993
yes
>>47186333
Sure, if he's doing it for fluff reasons and to have fun with model conversions he loves.
>>47186377
>are all of these cohesive to eachother?
laughinggrots.jpeg
>>
>>47186474
You can pick up most of them without being too lost.

Personally I'd recommend starting with the Eisenhorn Trilogy.
>>
>>47186474
I'd say dig through codexes and see if you can find a faction that appeals to you, then look at their books.

s for inner working, some do some don't, 40k flipflops between broad strokes, ambiguous answers and extremely specific and pointless details.

All then tuned over when a new author picks up the faction and ignored previously written lore except for the broadest strokes.

It's more or less like paid fanfics.
>>
>>47183929
As a dark eldar player I must say this, you can lose shit even if you think you don't have options, yes you can and they would become shit relics with nerfed stats and effects, shit can get a lot worse m8.
>>
>>47184628
Know your place taufag
>>
>>47186572
All the relics are garbage anyways, so I doubt that.
>>
>>47185298
>AoE kicks in
>grots can kill imperial knights with for s pistols
What a time to live.
>>
>>47185553
>a lot of people are retarded, so we should make sure to word our rulings so they understand it
Or, you could not do that, because the players are already required to read a several hundreds page long book, which they often can't even do, as evidenced by some of the retarded rules arguments we have here. So why the fuck bother?

It is either that, or the fact that you faggots are just trying to bend the rules as hard as possible because you are cheesemongering dickheads. Why waste time making the rules understandable to your kind of scum, when you likey wont be playing much anyway?
>>
>>47185967
"Hope is the first step on the road of disappointment"
>>
>>47186763


In AoS a unit of 30+ goblins with spear attack with 3+4+, they deal 1 rend 0 damage for every 3 goblins. To kill a giant(5+ save 12 wounds), you need 54 goblins.

In 8th ed, goblins vs giant mean that 4+6+, deal 1 wound for every 12 goblins. To kill a giant(6), you need 72 goblins! And it is impossible due to rank and file.

Nothing has changed you cockgobbler.
>>
What do you guys think of my shitty sonic dreadnought conversion?

https://imgur.com/a/qRy2T
>>
>>47185779
>the problem with this rule is it takes nuance away from the gamer "Does this model even fight this way? does he even fight lile this? Oh well doesnt matter GW made my choice for me"
This applies to literally all armies to some extent. You are a whining cunt.

>CSM
But of course you are, fucking christ. I have never met a CSM player who wasn't a whiny little shit.
>>
>>47186079
Kriptman did and redirected them to the octarius sector against the orks.
>>
>>47186858
Fancier than mine. Hopefully your friends aren't the type to suggest you paint it primarily blue with red feet like mine did.
>>
>>47186731
>All the relics are garbage anyways, so I doubt that.
Oh you poor bastard, you have no idea how much worse it can get.
>>
>>47186833
>8th edition
You mean half assed edition? A little better than AoS.
>>
>>47186474
Some more so than others. Also the quality varies tremendously.

The heresy isn't a bad way to start if you're interested in the imperial side since it basically describes how they end up in the current (40K) state of affairs.
>>
Which edition were Necron Monoliths last good in? I'm fairly sure they were pretty beastly in 3rd when they came out.
>>
Would it be better to go KDK if I don't want to play chaos daemons as a summon spam army?
>>
>>47186789
Apparently that's exactly what's needed. Just look at the tools complaining about "nerfs" to Grenades and shooting from Raiders when the FAQ just repeats what's clearly stated in the rulebook.

It either needs to be simplified or clarified or both.
>>
>>47187034
kdk lose out on a lot of daemon options

>>47187020
probably 3rd when you didn't have a lot of necron units, forced to trudge up the field and immunity to lance/melta
>>
>>47187036
the shooting from raiders bit was legitametly unclear before.
Jinking isn't mentioned in the shooting from transport section, and the jinking section only refers to the unit that jinks and the passangers are not the same unit.

The ruling makes sense, but in that particular case brb did leave room for interpetation.
>>
>>47186869

fuck off taufag

IB4 he responds with "I play Orks"
>>
>>47186910
I'd like to see how they could possibly nerf something like the scrolls of magnus or the dimensional key.

What I expect is that The black mace will likely get a points hike, as will daemon princes, nurgle bikers, plague marines, and the baledrake. Otherwise the codex will be unchanged.
>>
>>47187067
>immunity to lance/melta
This. Without lance or Melta AV14 was a bitch.
>>
>>47187020

Pre-Codex 5th edition. Core rulebook for 5th and Codex rules from 3rd made it pretty unkillable and kept the old way it's secondary guns worked at zapping everything in a short radius instead of snap-firing a couple bolter shots.

Current one with Land Raider armour, a russ gun, a utility trick and four independently tracking heavy bolters would be pretty neato without ordnance. Just barely edges into the same shitpile as Land Raiders themselves with snap-firing secondary guns tho.
>>
>>47186731
>all models with fearless or ATSKNF are now immune to all relics in the CSM codex, to symbolise the denial of chaos.
>>
>>47186873
>Slaanesh
>Blue with red feet
Your friends are weird.
>>
>>47187087
You're the one bringing up Tau in a discussion no where near about them, you cocksucking edgelord.

Go jerk off to Tau somewhere else.
>>
Dear /tg/

Is there a way to play Eldar that isn't completely faggotronic? I'm usually an assalt army player and love the models for strike scorpions and howling banshees. Will I get tabled every game if I don't play Strength D OP Pistol of maximum faggotry?

K thx
>>
>>47187229
Just ignore him. It is the same Tau hater every time, every thread. Anything remotely bad is always Taus fault. Him being shit at the game, losing an argument, or never getting a girlfriend, etc. etc.
>>
>>47186361
underrated post desu
>>
Monolith fix:

Superheavy.

Done. In one move it's immune to non-explodes results, mimicking the old durability. It can fire it's secondary guns, shutting up the whining about it not being able to do that.

Also 12 inch move I guess. Makes the portal thing have a bit more point.

Pretty big buff though actually, maybe make it 250 points instead of 200?
>>
>>47187287

You can't really make a 4 hull point vehicle superheavy dude.
>>
>>47187287
Can it have it's old Particle whip back, instead of the pathetic killkannon it has now.
>>
>>47186211
I think a neato idea would be different tables for different gods and THEN sub-tables for HOW you killed the character. So Tzeentch would be super cool about you killing a character using psychic powers whereas Khorne would slap your shit instead.
>>
>>47187320
Sure you can, just put "Superheavy" in it's profile.

Done.

Or you can give it a rule called... I dunno, Living metal and make it mimic Superheavy except for a few rules like Thunderblitz, kinda like what the the Coldstar does.
>>
>>47187249
all the aspect warriors except for Warp spiders are good but not crushingly OP.
Most of the vehicles are the same.

Mainly just avoid wraithguard, wraithknights, scatterbikes and warp spiders and you'll stay out of faggotry.
If fighting something awfully weak you might need to go further.
>>
>>47187323

It's a 1 strength point difference. 9 over 8 doesn't matter a damn on a marine-killer pieplate, honestly. You don't want to waste that shot on high toughness single targets if you can avoid it.
>>
>>47187287
make the main gun non ordinance. Impose the 'subtract remaining hullpoints from vehicle damage table' universal rule.

Done, and avoiding all the faggotry.
>>
>>47187249
Aspectdar / Footdar aren't that bad so long as you're not going all Spiders.
Banshees and Scorpions aren't considered the cheesemakers of Codex Eldar.

As for winning/losing you told us nothing of your meta. So... ya. But nothing in the Eldar codex is THAT terrible, so long as your meta isn't WAAC tier you should be good
>>
>>47183559
Try a penand piece of paper
>>
>>47187287
make it a gargantuan creature
>>
>>47187320
And yet Tau have a T6 GC while Necrons have T7 MC and Eldar have T8 MC

First time for anything.>>47187320
>>
>>47187461

Monolith: Gargantuan Creature

WS0 BS4 S10 T10 W4 I1 A0 SV 2+
>>
>>47187494

>A0

Would the bonus attack from charging still apply if your base attacks are 0?
>>
>>47187494
But anon, it's vulnerable to the D.
Make it a Super Heavy, give it Armoured Ceramite, and give it a Haywire immunity as well as reducing Pens to glances on a 2+
>>
>>47187527
Just give it the old living metal.

hell the old deep strike too.

Always great to drop it on enemy formations and force them to move away.
>>
>>47187527
Change "Haywire immunity" to "Immune to all but 6s from Haywire attacks". Being immune to everything isn't fun for your opponent.
>>
>>47187406
What do I do if Iyanden is my favorite Craftworld and I really want to run Wraithguard but think D-Scythes are retarded?
>>
>>47184852

By untouched models, a toybox of three marines is about 8€
>>
>>47187514
It's ws 0 so it won't matter anyway.
>>
>>47187564
Aim for Wraithblades and Wraithguards with the 12" D-gun.
Keep Wraithlords flowing and minimize the number of Wraithknights you bring.

Or you can embrace the cheese-side.
>>
>>47187564
Oldschool single shot D-guns then.

Wraithblades, Wraithlords, Wraithseer HQ.
>>
>>47187564
Do that Eldar formation where Wraith units give infantry a cover save, then have a bunch of Wraithblades and melee Eldar charging up the field with big blobs of Guardians or something. Sounds ridiculous but you'd still probably stomp Chaos Space Marines every time.
>>
>>47182054
i kept seeing this image but i can't for the life of me find a picture of the actual armor
>>
>>47187084
I was referring to the contingent that insisted they could shoot normally after moving at cruising speed "because it's fast" despite the fast vehicles rules having zero effect on passengers.
>>
Just give Monoliths 1 HP and 3 void shields so it takes four seperate shots to kill and call it a day.
>>
>>47187656
void shields are actually pretty shitty
>>
>>47187406
I put together a little list

HQ
>Maugan Ra 195

Troops
>Storm Guardians 102
Two power weapons
>Storm Guardians 137
Two power weapons, Warlock Leader
>Storm Guardians 102
Two power weapons
>Rangers 60
>Rangers 60

Elites
>Howling Banshees x10 130
>Howling Banshees x10 130
>Fire Dragons 110

Fast Attack
>Swooping Hawks x6 126
Exarch equipped with power weapon and Hawk's talon
>Swooping Hawks x6 126
Same setup

Heavy Support
>Falcon 135
Added Shuriken cannon


All in all puts be at 1413 points by my count. Not sure where else to go with the list, but I like the way it looks right now. Definitely would need to either cut some banshees and add more falcons or something to get me to a spot where I am a but more balanced.
>>
>>47187651
oh, yeah that was stupid and clearly against the rules.
I assumed you meant the jink thing because the other thing is so stupid I've never met anyone who argued for it.
>>
>>47187564
Wraithblades, Wraithlords, Spirit-seers. Maybe some footslogging Wraithguard with Wraithcannons.

Also consider that while Iyanden has a lot of Wraiths, they do still have some living Eldar, which means you could include Rangers or some Aspect warriors and keep them fluffy
>>
>>47187287
Honestly just give it the old living metal rule back, and drop the points a bit.
>>
>>47187714
There were plenty crying about it on here the day the FAQ draft came out.
>>
>>47187656
>>47187688
subtract remaining hp from damage results. No more one shots kills. Monolith also ignores crew shacken, so you don't even need to worry about that.
Make the particle whip heavy rather than ordinance.
>>
>>47187729
really? on /tg/.
I mean deldar players were upset about the jink rule. But all sides admitted that the ruling did fuck over deldar, and that the rule had not been clearly that way in the brb.

The other bits I remember were the grenade thing and a guy getting pissed that jet and jump packs ignored verticle distance.
>>
>>47187771
Wait, so, hypothetical here. Say there was a 10" high building but was only 5" wide, would moving up the building and down the other side only be 5" movement?
>>
>>47187795
If you have a jump pack, jet pack, jetbike, or something similar? Yes, that's exactly what it means.
>>
>>47187795
If you have a jetpack, yes.
>>
>>47187795
with jump and jet back yes, because you ignore intervening terrain and verticle distance (if you ended up on top).

If you travel by ground (say beast or something) you add the verticle and horizontal distance directly.

If you're shooting up onto the building you measure directly point to point, ie the diagonal.
>>
>>47187929
New Thread
>>47187929
New Thread
>>47187929
New Thread
>>
>>47184158
Plenty of regiment and PDF turn traitors. Every time a governor or other nobility turn to chaos they bring their men down with them.

Is there even a static out there to support your claim of "incorruptible guardsmen"?
>>
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>>47183417
>why

Tourneys. Straight up.

WAACfags depend on spamming mathhammered WIN button units and leveraging typos and loopholes in order to prove their innate superiority. So, any time a new dex comes out, it's tested for cheese but, even if found wanting, it's still the only edition sold in stores, so newbies will all buy that version anyway.
>>
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>>47183880
>Why does CSM need a codex

Because they represent half of the eighteen legendary First Founding space marine legions whose creation and development were guided by the hand of The Emperor Himself. How new are you?
>>
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>>47184164
>vanilla
>w legion tactics

Hello, 3rd ed CSM.

The "vanilla" legion described by the bulk of the dex was BL and Corsairs were even included in a few pages to cover all of the newbies clamoring for "renegade chapters" at the time. The other eight legions got two (2) whole pages apiece to give them some slight variation from the baseline - and from each other. Compared to the shitshow players have to tolerate now, Pete Haines was a fucking genius who didn't hate his job. Just look at that fucking v3 Armoury. Look at it!

[cries erratiem]
>>
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>>47185601
>I would settle for this general to look less like a Roman Toilet

Seconding.
Thread posts: 412
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