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WIP/painting thread

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Thread replies: 327
Thread images: 92

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>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz/#F!OgpwzAKS!a5eVE6pOagTTOWEr5tEaEQ

>Painting Videos only
https://mega.co.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed]

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed]

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>This planet is ours, witch!
https://www.youtube.com/watch?v=7_b-qBTul44 [Embed]

Heeeere's Johnny edition
>>
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> Don't want to finish the siege shield.
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Terimies for my deathwatch band. Bases are for a space hulk so some guys are standing on walls.
Some moldlines still need removing and I'm waiting for the shoulder pads.
>>
>>47109011
Iron hands for undecided cause why not?
>>
>>47109099
maybe
>>
Posted these at the tail end of the last thread. WIP status on my Thousand Sons.
>>
>>47109011
I like the poses so far. Got to have one from the first legion in there too.
>>
>>47109233

DA DW are gross because according to DW:OK they wear hoods while serving in the DW. That's just tacky as fuck. I never liked the robes when they were in their home chapter, but bringing it over to DW too?

It's like people who wear jackets over a hoodie, except a million times worse.
>>
>>47109167
And my Tzaangor Chaos Cultists using 1992 weapon sprue auto pistols and las pistols. Gors without a gun in hand have a holstered one on their hip from the Khorne Berserker kit.
>>
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>>47109286
And finally (for now) the current state of my 3 Daemon Princes of Tzeentch.
>>
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some stuff needs to be done better
it's fine for now
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>>47109352

Rock on, anon!
>>
Can anyone recommend a good set of brushes?
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> Added some transfers to avoid doing the siege shield
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>>47109011
make him a crimson or imperial fist fist
>>
>>47109286
I was born in 1992 :^)

But really, those are damn good.
>>
>>47109677
vindicators look better without the siege shield imo.
>>
>>47109677
better put some purity seals on that cannon after it faces enemies
>>
>>47109309
I'm not going to lie, I am not really sold on the multi-limb thing. If they were joined at the torso like a hindu god that'd be fine, but sprouting off randomly from the elbows is really ugly.
>>
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>>47108951
>>
Why did bearshapedham delete her tumblr? You guys didn't bully her did you? Those horrors & general tzeentch things were the best I've seen in a long time

>>47109286
>>47109167
fukken saved. you're an inspiration.
>>
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Having a intensive seminar today, sitting at the uni all day. So i'm reposting my progress from last thread, here's my EvilCraft dude.

>>47109309
You know, his head really looks too small, given the sheer mass of his arms. It just looks off.
>>
>>47111781
>You guys didn't bully her did you?
I don't think so. There was some joke when an anon asked if she was "happy screamer anon", with a bit of light innuendo on that, which seemed to be more on the anon with the poorly phrased anon rather than her. I hope that wasn't it. I really liked her work, made me wanna get Tzeentch stuff to make truly psychedelic colours.

Please come back.
>>
>>47111781
>>47112006
Maybe she just grew up and realized what a drain social media is on your life and productivity. I cut everything but /tg/ out of my life about 2 years ago. Best decision I've ever made.
>>
I am painting my first vehicle, after only painting infantery. Man this is some tedious shit, have to wash every rivet and cracks. takes goddamn forever
>>
>>47112270
I hope you're using an oil or enamel based wash - way easier and quicker than an acrylic wash.
>>
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Life size bolter work
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>>47112487

You should really make a template for the grip cut outs, they're a mess.
>>
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>>47108951
Posting again since I didn't get a response last thread (my own fault for leaving it until 450ish posts).

Considering dwarfs are about 90% beard, I want to make sure they are done right. What do you guys think of the beards I have here?

They are:
Zameri Desert, washed with Agrax Earthshade.
Steel Legion Drab, washed with Agrax Earthshade.
Dawnstone, washed with Nuln Oil. (I don't think I am going to do it this way again)
Troll Slayer Orange, washed with Reikland Fleshshade.
I also have another model which isn't pictured there, which is Eshin Grey, washed with Nuln Oil, then after I brightened it back up, I highlighted it with Dawnstone, since it looked to dark without.


For white beards, I have one basecoated Ulthuan Grey, but I am not sure what colour to wash it with. I know that Agrax Earthshade or Seaphim Sepia applied carefully works well on clothing and armour, but will it look good on hair, or would Nuln Oil come out looking better?
>>
>>47112655

What are you talking about, you had like 6 responses.
>>
>>47112655
I thought slayers dyed their hair red, looks a bit odd to see that shade on an ironbreaker.
>>
first attempt at marble effect. did a base coat of dark grey with a bit of green. then did the lines with thinned white paint and added random areas with dark green wash. then i sealed it all with coats of a white wash to melt everything together. Any tips on how i could improve it further?

And general tips on how to make sharp lines when highlighting the aircrafts edges?
>>
>>47112798

Small synthetic brush, keep it at a 45 degree angle and use very very small amounts of paint. Moisten the brush a little but don't thin the paint to the point where it's runny.
>>
>>47112006
As poster of the innuendo I would feel bad if that scared her off, but as the Instagram is the same as it's always been I don't think we've seen the last of those beautiful daemons.
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>>47112893
So i use the tip of the brush to run along the edge?
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>>47112737
I figured that just because slayer dye their hair red, it doesn't mean there can't be natural red heads.
I think as long as I don't start doing regular Dwarfs with mohawk, I am fine.
>>
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>>47112798
There doesn't seem to be a prevailing direction for the flaws in the marble, although after the last guy's LONG journey with marble effects I think you should post your reference whenever you ask about marble.

The marble flaws are also quite smooth on the edges, whereas blurred or feathered edges often looks better.
>>
>>47112909

The side of the tip
>>
>>47112909
You can use the flat of the brush on the edge. Not everything is about the tip.

Check out almost any Duncan video, he shows that technique a lot (off the top of my head it's in the Chaos Warrior tutorial)
>>
>>47112732
I just went back and checked >>47098868

I can only see one. So, I mean this in the most un-cuntish way I can, but what are YOU talking about?
>>
>>47112926
I remember that thread. I dont think i had a specific reference besides something alike the pattern on the dark talon on the GW store site. i can imagine i need more small, secondary lines of anything. should i do anythign to enhance the edges of the marble?

>>47112934
>>47112941
Thanks. ive done something similar. Will check the video for some detailed guiding. This model is kinda the most complex(and expensive ) ive worked on so far so i want it to look good
>>
>>47112798
Look up Warhammer TV Marbel Effect Advent Calander.

Should find what you're looking for there.

Would link to it but I'm posting on the pot.
>>
>>47112798
https://www.youtube.com/watch?v=a0pGumGvczc
>>
>>47112655
>>47112944
unless you legitimately asked a question/advice, fishing for replies (like that death guard dude) is a bit of a dick act. most of the time when people post shit here I scroll past and think, "hey that looks cool" but the only thing commenting that adds is replies. loads of people are looking at your shit man, it's ok. the dwarves are cool.
>>
>>47113033
That looks entirely doable. thank you.
>>
>>47113062
>like that death guard dude
>perfectly nice miniatures
>So many reposts that I now hate him on principle
>>
>>47113062
>For white beards, I have one basecoated Ulthuan Grey, but I am not sure what colour to wash it with. I know that Agrax Earthshade or Seaphim Sepia applied carefully works well on clothing and armour, but will it look good on hair, or would Nuln Oil come out looking better?

Is that not a legitimate enough question? I honestly have no idea how to do white in this particular circumstance.

Last time I also asked for general tips as well as about how to do the white, but I figured if people had any they would say them anyway.
>>
>>47113128
I forgot to mention my main worry is because on armour or clothing, the shading is normally there to represent shadow, or darker areas in general, but in hair it is less of a shadow more of a depth look (if you get what I mean), which is why I am stumped on how to do it.
>>
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>>47112487
Pretty nice. You could use a pepakura files to print out a design so yo dont need to wing the dimensions and would get more uniform cuts. I need stil lto finish this one
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>>47109011
i love the "inside a space hulk" bases, but they need more chapter-specific bling (except the black templar who looks good)


pic related
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>>47113166
Dilute some Nuln quite a bit with medium and apply it a little at a time, focusing towards the parts of the beard where it's thickest / densest (braids, the area just below the chin).

You can then decide if the effect is too subtle and add more if you think it needs it.

Wouldn't shade it with a brown as actual white hair is quite a cool white, and Ulthuan doesn't have much brown in it anyway.
>>
>>47112487
>>47113170
Bolters look so clumsy and unrealistic irl.
>>
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>>47109011
Ehi anon, I need some advice. How did you bent the plastic tubes, with an hairdryer? Did you use any tools?
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>>47111781
The URL just changed to something more professional. No worries.

http://louisesugdenart.tumblr.com
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>>47113170
Its more a problem with my cutting tools since I do have a template printed. Without a jigsaw some cuts just won't look any better, as a utility knife only goes so far
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>>47113566
Can anyone recommend a good way to cover up glue joints when spray priming and base coating model sub-assemblies? I'm getting tired of scraping paint off already and I'm not even close to finishing everything.

First I considered tape, but it would be a lot of slicing and placing tape in tiny places.

Now I'm thinking of brushing on plasti dip where I dont want paint, and peeling it off after I've done all the spraying.

Any thoughts?
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>>47113566
>>47113632
Sorry, didnt meant to quote you
>>
>>47113632
Poster tack / blu-tack.
>>
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>>47113649
That may work, but it could be as difficult as painting.

I also have quite a lot to cover. I'm spraying the sub assemblies on my necron ghost ark, and there's a lot of places I dont want to cover.
>>
>>47112459

It's not nice to spread misinformation to newbies, anon.
>>
>>47113680
>painting.
taping

Painting something on would be ideal, which is why I was thinking plasti dip
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>>47109011
What you use for the bases anon it's tight shit
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>>47109011
Make him pic related.
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>>47112798
Dude I think it's pretty great as is. The grey with green effect works very well and your 'veins' look good too.
Very well done
>>
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Currently working on converting a suitably imposing new leader for my SoBH chaos warband. After loosing all but a single game in our latest campaign, I figured that the dark gods propably wouldn't be too pleased with my old leader.
I now include a spawn with his name in my warband every game.
>>
>>47111834
do you have any suggestions about the head? pinhead is a known mutation LoL
>>
>>47112006
that is not an innuendo at all. that is called reading way too much into something.
>>
>>47113522
Just with my hands, I bent them before cutting off the desired length so it was easy
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>>47111680
that seems useful.
>>
>>47113522
Look up salt baths for bending plastic.
>>
>>47113458
>Lightning claw tabard that will spark the floor and chafe the groin
It sounds good in the head, but I personally don't jive with that.
>>
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Done.
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>>47115478
how did you do the white?
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>>47114849
And let me be clear, salt baths, not bath salts.
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>>47115090
It was supposed to be a bone-skirt, like some kind of tribal maori or hawaaian thing. but i kind of half-arsed it with the lighning claw, and never got back to it.
>>
>>47115818
I like the blades as is. Imagine that guy teabagging people or jumping off a ledge on top of them. Groin death.
>>
>>47115478
Beautiful
>>
>>47112655
Why is that warhammer pink?
>>
GW put up a new website to see GD winners. Said they'll upload previous winners soon.

Not much, but I love seeing that they at least try to show like they care
https://golden-demon.com/
>>
>>47115478
Beautiful x2.
>>
>>47116901
They realized they're fucked if they don't pick their shit up so they've been trying to actually be more friendly with their customers. It's refreshing but we'll see for how long.
>>
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Some sweet progress made last night
>>
>>47116949
I expect them to ditch the proper business strategy as soon as a major competitor collapses. Literally the day after they will go back to hating the world and your wallet.
>>
>>47116949
This. Cautiously optimist. Another issue sorta related can be seen in their stance towards modding their vidya. Big no no before, and now they encourage it.

>>47117129
Oh, that can be true indeed. Who would you consider a big competitor? It might be years before that happens, since a major competitor is unlikely to collapse, being an actual competitor.
>>
>>47117243
They've even made a deal with Valve to import WH Fantasy themed cosmetics into Dota2.
>>
>>47112737
Some dwarfs have natural red hair. The mohawk is also a slayer style. If he had a mohawk too, I'd be saying something.
>>
>>47117243
It's hard to say because like you mention it might be years before anything changes in the industry. But say if warmachine died, not even the whole company just that game, I think GW would go straight back to fucking you over at every opportunity. It's just how they do.
>>
>>47112926
>>47112798
anon who did the marble journey last week

now I go this way:
>celestia/ulthuan grey
>start spongin/dibbling/drybrushing with grey stains, from lighter to darker leaving some white spots
>start making lines, very thinned, from lighter (big line) to darker (small line), giving the impression of depth and imperfection of marble
>very thinned gloss varnish to finish it
>>
>>47112910
>>47117324
Maybe. The shade of red on that model doesn't look like a natural ginger though, it looks the colour of slayer hair to me.
>>
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Haven't used metal is fucking ages so only have plastic glue. Now I've suddenly got some metal heads.

Is Citadel thin plastic glue up for the task or is it gonna be dog shit and fall apart?
>>
>>47118520
>Is Citadel thin plastic glue up for the task or is it gonna be dog shit and fall apart?

Plastic glue will not work at all on metal models. It works by fusing the two plastic pieces together, melting them ever so slightly. If one of the pieces is metal, then this whole scheme... comes unglued!
>>
>>47115618
basecoat 1:1 Astronomican grey + white
shadows Astronomican
highlights white

Nothing fancy there really.

Anyway, that pic is not really good because it doesn't show the different layers, it's hard to take pics of it. Here is a pic of a single dude that better captures the white parts. Disregard the green in this pic, had to redo it to match the platform.
>>
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>>47118629
I imagined you like this. And the last part with "... comes unglued!" felt like you were finally showing the genius of your plan to destroy the world with lighting strikes behind the character and all that shit. It felt like childhood ptsd..
>>
working on a razorwing, i feel unsure about these highlights

what do you think guys?
>>
>>47117570
thank you. do you have any pics of your latest attempts? gonna field it tomorrow against Imperial Guard and orks
>>
>>47119279
Yeah they're a tad too thick. The airbush job is great though, I normally hate the typical airbrushed look but you did it well.
>>
>>47115478

>missed like 8 gems on the weapons platform

ALKJFKDFKJADLKJFLKJADKFJSKLJA TRIGGERED

Do one in a different color, like it's low on energy or something. Maybe blue.
>>
>>47119279

Gotta use the side of the tip at a 45 degree angle with very little paint on it for those edge highlights. Can't use the tip or paint will go everywhere.

You can easily salvage this highlight by making it thinner with the original colors though.
>>
>>47119369
Thanks for the feedback.

Yeah I think im gonna use some incubi darkness to narrow all those highlights down quite a bit. Hopefully once the rest of the model is done they wont look quite so obvious.
>>
>>47119486
Not all those bumps are required to be gems.

And I'd rather not cause a gem overload that I see sometimes in eldar models which looks ridiculous.
>>
>>47119649

I'm not up to speed with eldar fluff these days, but what are the other bumps for? Eldar use crystals and warpsung bone for everything afaik
>>
>>47119718
Consider they are conveniently unexplained "eldar things" so I don't need to paint thousands of unnecessary and time consuming details.
>>
>>47119758

Eh, kind of a shame though, seeing as your gems are amazing. Just do the one on the bottom row in blue please, for /wip/
>>
>>47119798
You want me to suck your cock also?
>>
>>47119798
I don't think that would be a good idea for the overall scene, too many colors are a bad thing.
You see, there are two main colors in the squad: white and green, and each one of these have one main contrasting color: black and red, respectively. Adding something blue to that would look weird and out of place. Another reason is I think the platform has enough gems already, as the red color should be minimal in order to let the green dominate the pair.
Color theory is fun.
>>
If I'm using Vallejo Air paint with a brush, do I still need to thin it?
>>
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After sitting on my shelf for months, I decided to try and just scratchbuild a fireblade for fulgrim

Now I just need to strip him again and resculpt his face again
>>
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i found a box of horrors in my stash! i painted one as a color test and a little break of all the silver/white of the snowgors, considerable progress has been made but nothing pic worthy
>>
>>47120083

That's some nice flesh, but its sickening colour says "Slaanesh" more to me than "Tzeentch".
>>
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WIP shot of my new far seer! White is a bitch to paint.
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Would the Land Speeder Vengeance turret fit into the SM Hunter's turret ring?
>>
What should I buy after the Skitarii 'Get Started!' set?
>>
>>47122322
Probably another Skitarii Start Collecting set, if you've actually finished painting the first one.

Bit more of a /40kg/ question though.
>>
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threw together a leman russ conqueror turret with an enclosed miniature machine gun turret (such as on the M48 and M60 patton tanks) to represent the co-axial stormbolter since I was having trouble fitting it on the gun mount
>>
>>47122725
I was gonna use the same idea for regular Russes (with pintle stubber mounted coaxial). And for vanquishers fitting the barrel with Zinge industry bits like a muzzle break and a bore evacuator.
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>>47121153
Whites good.
Gold... needs shading
>>
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>>47122821
oooh, good plan. Never heard of Zinge industry bits before, I'll have to check them out. you got any pics of your tanks? I'm a dirty armored battlegroup player and I need pictures of my rude mechanicals.

in return I got this dank picture of a recon salamander I built up that I ain't painted yet
>>
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>>47122899
>>
>>47122916
yep.

i'ma get me some of that, those tires are sick
>>
>>47116140
Because camera and lighting or something.
It is Hashut Copper. I didn't even notice it looked pinkish until you mentioned it and now it is all I can see.

>>47117643
A model I done previously (that I washed with Agrax Earthshade instead) looks a bit darker, so I guess I should stick to that method next time to avoid confusion.
>>
>>47122899
Do those things even have rules anymore?
>>
>>47121153

Solid paint job. However, I do agree with >>47122848

Maybe even a good ink wash to accentuate the detail on the gold would go a long way.
>>
>>47124073
yep. Imperial Armor Vol. 1 2nd edition lets you field all kinds of armor from the depths of the munitorum warehouse.

salamanders basically play like an autocannon armored sentinel that has a few extra guns and are a Fast vehicle (plus they cost about the same and can scout or outflank). Very cool and underappreciated vehicles that provide much necessary speed in a plodding imperial guard armored battlegroup.
>>
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Still need to find a head
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Just finished up these Lions of Sigmar. Thoughts? Can't really decide on what kind of bases I want to give them.
>>
>>47125277

They should get a dark base to make them pop. Dark brown dirt with green tufts, black volcanic lava, ashen grey wasteland, etc.
>>
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Coming along slowly
>>
>>47125277
>playing AoS
>>
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Next batch of bases done.
The one with the grating is for the Deathwatch terminator that I'll be fielding along with the other guys. Not terribly fond of the one in the upper right corner as it's pretty boring. The top middle one might get some broken pipes lying across it once I figure out what legs are going on the base.
For the guy who was wondering the paneling is made with 18 gauge nailgun nails in a double layer so there's a bit of space in between.
>>
>>47115478
It looks good and you should feel good
>>
>>47125992
>Storm shield
DONT DO THIS TO ME BRO IT HURTS

Otherwise, nice.
>>
>>47126438
>18 gauge nailgun nails
That's a fantastic idea. How do they take paint and glue?
>>
>>47126601
he's my count as draigo. don't worry I won't do it to you bro.
>>
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I have been wanting to paint my Eldar army with a protoss color scheme. But I'm having trouble figuring out which colors I should use. I want it to look like something similar to the picture. I'm pretty new to the hobby so I was hoping someone could try and point me in the right direction to which paints I should use.
>>
>>47127163
For the yellow you'd probably mainly want to use Averland Sunset. The blue can be done in a lot of ways.
>>
>>47125992
I really like the red collars.
>>
>>47127605
thanks man
>>
>>47127605
>collars

THEY'RE CALLED PSYCHIC HOODS YOU PLEBOPHILE
>>
>>47122322
If you wanna play the admech route buy another dominus and 2 boxes of battle servitors, or just buy an ironstrider.
>>
>>47127487
Thanks
>>
>>47109286

Your call obviously, but I found some of the fuckhueg mutation sprue limbs looked better on light infantry figs when cut down at the shoulder a bit. I was okay with oversized, but didn't want "comically oversized" bits on my nightmare fugitives. Also, covering the join with various pauldron bits went a long way toward mitigating the Frankenstein look. Keep us posted!
>>
>>47126438
>nailgun nails for bases
Clever, I like it. Though I'd suggest orienting half your models with half of the nail heads on the right and the other half with the heads on the left, that way it looks as though they're walking along some sort of hallway or something.
>>
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>>47112487
>Life size

Unless it's bigger than your torso, it's just nerf-size. Just sayin'.
>>
>>47125277
Standard dirt+grass, bro. Get some woodland scenics flowers if you want more detail.

also this is just personal taste, but I hate the surfing on rocks look
>>
>>47119939

I think the bannerpole is way too thick toward the bottom. Otherwise a pretty nice conversion
>>
>>47128781
The idea is that it's telescoping for easy storage
>>
>>47112487
>>47112580

this. Put some effort into it or don't bother.
>>
>>47113680

If you're talking about plastic models and spray enamel primer, masking isn't necessary. Styrene cement will easily blast through enamel primer on its way to melting the plastic parts themselves without weakening the join. I can't vouch for the strength of joins using other paints though, so if you airbrush your primer using acrylics for instance, masking may indeed be necessary.
>>
>>47113458
These look really chaos-y
>>
>>47115478
Fabulous job on the smooth white. But it kind of looks flat to me is that just the pic?
>>
>>47128750
>>47126395
>I have no meaningful critique so I'll rip AoS instead

>>47125277
Looks nice, but I reckon you could push the contrast further:
> around rivets
>on the scale half-tabards.
> shadow behind the guy on the left's knee-guard could be deeper/darker
>shadows on underside of armour contours

Weapons are clean but not very exciting.

Highlights on the purple are thick in places, both in width and I think I can see some texture.
Clean those up with your base colour.

The shoulders on Stormcasts are also large enough that doing a zenithal highlight on them looks really nice and isn't actually that hard.

As others have said, dark bases to contrast the minis.
>>
>>47122322
I got 6 battle servitors, then the big stompy robutts and finally another start collecting box.
>>
>>47125205
Pretty nice, the cloak needs some more depth though.
And the leather tassle things need some cleaning up.

One of those heads with the wing fins could look cool.
>>
>>47127163
I won't give you paint names as I have a good mixing sense and don't care about labels, but you want a desaturated yellow (primary yellow + a little bit of grey) and a cool deep blue (cyan + a little bit of purple) to start with.
>>
>>47125205
IIRC you said that was Fireblade in the other thread and this is a filthy nitpick but Fireblade is described as having a golden blade that 'forever burned with the fires of the forge', and has a dark iron hilt.
>>
>>47128888
The camera kills it a bit, but I'm afraid you are correct, it actually turned out a little bit flat, should have used a darker grey. You can see it a little bit better here >>47119031

This is my first eldar unit so it's not a big matter, I can do the white better in the next thing I paint (either a wave serpent or a wraithlord), then come back to the guardians to update the white with more contrast. Right now I'm a bit tired of this squad so I'll leave them like this for now.
>>
>>47129089
You've got the hardest bit down atleast. Smooth white is shitty to do typically.

Maybe try a super thinned wash just into the shadowed areas.
I'm talking like 1:10 wash to thinner. You just need that hint to break up the white board effect.
>>
>>47115478
I still love these guys, they feel like an update to the guardians from pic related.
>>
Testing skin paint schemes on my first orc for a new army, thoughts?
>>
>>47129244
Not bad, like a darker sort of tone.

The contrast with the teeth really changes your skin look though. You should do the mouth to get a better idea.

Do you have a set pallet for the clothing yet?
>>
>>47129270
Not really, I was going to go for a savage orc army so there won't really be much clothes as such, but I guess tattoos will be there, I was thinking purple tattoos.

Also I've never really done open mouths, what would you suggest for the inside of the mouth?
>>
>>47129403
I've done ork armies 2 ways.

Assume their blood is green. So they get a light green skin tone with some very subtle pale flesh tones in the highlights. Then the inside of the mouth is dark green. With a gloss varnish so it looks very wet.

Or a more traditional darker all green skin tone with a very vibrant red tongue and gums.
Then the teeth get a yellow base coat highlighting up to bone so they look quite bright with a touch of yellowness at their base.

For their clothing I tend to go reds, browns and neutral tones.
Weapons and steel gets a forge blackened look rather than the overly rustly look you often see. With shine on the bits that see heavy movement and use.
Yellow decorations and checker pattern for details as I still love the 90s style orks.

Tanks get that similar forge blackening with some roughtly painted racing stripes usually in patchy red.
Then oily looking grunge running out of the bolts and engine areas.

There's a very delecate balance between grungely looking and just a garbage paint job.
>>
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First Plague Monk for my new skaven army to go with my huge Dorf army. Using the purple 'clan septik' theme. any thoughts or subtle improvements or ways to get this look in batches more efficiently? cause i do have to paint like 50 of em so... yeah
>>
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>>47129651
other side
>>
>>47129664
They look pretty good. Especially for massed units.

As far as speed I'd lay down every colour on all of them at once.
Eg. Base colour for robe on all 50. Then base for skin on all 50 ect.

It's a boring way to paint but you can really crank shit out that way.
>>
>>47127163
I'm not really knowledgeable about Eldar - what are those bigger units between the regular troops and the tanks on the sides?
>>
>>47122899
I feel like the cannon should have been more to left lokking from behind, because right now, you cant open the hatch and you cant properly operate that machinegun.
>>
>>47129847
Wraithguard/blades. Smaller versions of the big guys.
>>
>>47129898
Thanks, been thinking about getting some Tau/Eldar to paint for fun - might look in them.
>>
>>47124281
Yeah still layering the gold there, such a thick paint, have to go with a billion thin layers not to lose the detail on the bling.
>>
>>47129872
true, but remember the only place to put a stubber on a salamander is where the driver sits

if he were to get out and use it, he wouldn't be driving the vehicle

40k vehicle designs are silly to begin with, and I personally don't spend too much time trying to fix them, I just try to cram on all the upgrades I want. I appreciate the advice though.
>>
>>47130965
>>47129872

second though, I could try to use the pintle mount and make it mount on one of the gun shields on the crew compartment, but that will have to be a 'next model' thing, I don't want to cut up this one anymore than I have

shit thanks for the indirect brain wave
>>
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Last marine in squad done, first bare head/face I've painted, now onto basing + cleaning up + possible battle damage
>>
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>>47131242
>>
>>47131068
>shit thanks for the indirect brain wave
Its fine man, all I heard while looking at the stubber and the hatch was the TF2 scout bonk sound the whole time so ...
>>
>>47131273
Neat, but the head looks a bit like you drybrushed over it, might be the picture though
>>
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Almost finished this little mutant, working up the courage to try and freehand the Navis Nobilitae symbol on his chest parchment. Sorry for poor pictures, the sun would not co-operate.
>>
>>47131242
I'm sure you can give him pupils without fucking up, considering the lovely job you've done on everything else.
>>
>>47131714
You wasted Magus on THAT? Flagellant would have served the same purpose and it's a stock rank & file.
>>
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Wanted to make some terrain for necroumda.
>>
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>>47131789
Other side.
>>
>>47131757

Wasted? That's a bit rude, isn't it.

Navigators are incredibly powerful and rich, while flagellant bodies look like surprising ripped hobos.
>>
>>47131803
That's a really nice idea for quickly "painting" terrain, definitely going to steal it for when I make my own board. What did you make the main building out of?
>>
>>47131971
Plasticard and polystyrene for the frame and I used tape to get the shingling done. Just used popsickle sticks for the uh metal grates.
Yeah I figured just giving it some grey would be good enough. Really unsure how much effort people put into painting terrain/buildings.
>>
>>47131714
I like the marble base, what is it made of?
>>
>>47132123

Haha, thanks but it's not marble, it's just random streaks and splashes of green and white from painting him. I haven't actually based him yet.

Any thoughts on the model itself?
>>
>>47130965
I think it would be a guy standing just behind the driver.

Tanks are super cramped and the scale of tanks in 40k is kind of off.
>>
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very very wip fire prism.
>>
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Farseer I'm working on. Base colors so far, I'm liking the constrasts here.

I've pretty well settled on green primary, purple secondary, with bone, black and bronze for accents.
>>
>>47132155
don't knock happy accidents. Put a gloss coat on it and you'll have a pretty badass and unique base.
>>
>>47132885
Did you forget to change your water after using metallics?
There's a lot of gold and bronze in your green and purple, not to mention those big purple and gold smudges on the front of the robe.
>>
>>47132938
tried drybrushing the lighter bronze. Realized my mistake later. Hopefully an extra coat of green will hide most of it.

The purple smudge isn't actually a smudge. It's either a shadow or reflection, because it's not on the model, just on the pic. unless you mean the strap and satchel, because those are going to be brone, and need another couple coats, because I trying to paint the runes under the strap without hitting the strap wasn't working. so I figured I paint the strap after.
>>
>>47132438
what colours are you going for?
>>
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>>47133030
There's something that needs correcting in every red outline, I had to go massive on the robe but tried to be specific elsewhere
>>
Okay i took all your advice earlier and i'm far happier with the highlights now.

What do you think?
>>
>>47133464

Breddy gud
>>
>>47133464
Got some gloss varnish on that cockpit.
>>
>>47133364
totally agree, 90% of that was the drybrushing, so doing another coat and touch ups is a must.

I've got 4 warlocks that need base colors too, so I'll be mixing up those colors and lot of painting later today, and I'll include the touch ups in that.

The story behind that shade of green is kinda funny, and started with me being stupid, but now it's my favorite and nothing else quite does it.
>>
>>47133508
Thanks for the feedback, im doing that now. it looks better. Cheers.
>>
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General thoughts?

I know the hazard stripes are mad crooked, but I don't have masking tape in the right size to tape them off.

Now for the head I'm debating between a FW Iron Warriors head and one of the old metal GW Iron Warrior upgrade heads.
>>
>>47133957
are paints thin?
>>
>>47133957

TYP
>>
>>47134117
>>47134136
Could you gentlemen be a little more specific where the paint look too thick?
>>
>>47133312
black with sunbeam lines
>>
>>47134154
everywhere really
>>
>>47134154

All over, desu. Stripes aren't terribly neat, but they complement the rest of the model.

Honestly I would recommend stripping, but what you have is fairly decent tabletop quality
>>
>>47120192
you have point anon, though it looks a bit more purplish irl. i'f been googling for inspiration and i noticed most people include some different skintones in their units. i like that idea, then i can paint them inbetween or as a distraction when i'm bored with batchpainting.


>>47131789
>>47131803
nice! as an answer to your question about how much time/effort peoples spend on their scenery, it depends really. a friend of mine scratchbuilds/paints his own, with a level of detail thats awsome. people at my gaming club mostly buy theirs and paint it from basecoat/drybrush level to really nice. i personally don't do scenery, somehow i don't get round to it. from time to time i have a nice idea and make some sketches but it never gets build
>>
>>47134234
Then frankly I'm gonna leave it; I honestly don't think I can do above tabletop quality.

>Stripes aren't terribly neat, but they compliment the rest of the model
That was the most perfect left-handed compliment I've ever seen, let alone received.
>>
>>47134191
Appreciate the honest feedback. I'm likely to leave it... this is sadly the best model I've painted to date.
>>
>>47134353
>>47134379

Don't worry lad, practice makes perfect. Just watch a few more Duncan videos. You'll get there eventually, I really hope I didn't hurt your feelings
>>
>>47133957
paint thickness isn't terrible, but if you get it done in one coat and you aren't wash painting or painting something that's really close to the primer in color, it's too thick.

The brown/bronze is probably the worst parts, but those also look bad because they have no shading. I also can't tell if you have actual hightlights of if that's just the light, but overall very flat.

You're also stepping into just over the line of becoming overly busy looking, which models like this are prone too. Shading,saturation and chroma control could help tone that down. But that's not a major issue.
>>
>>47133508
with varnish on glass and some more details done.

I'm not sure how to base it though.
>>
>>47135114
Zooming over a grassland.
>>
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>>47135114
>Keep your basing consistent with the rest of your army.
>>
>>47134456
No mate, although if that wasn't a deftly executed deliberate insult I'm actually going to be sad. That was so cutting that it has the master crafted Special Rule.
>>
>>47135204
thanks duncan
>>
>>47135282

I was being catty, but I didn't want to cut too deep.
>>
>>47134793
That's definitely part of my problem then, because I have it primed white in order that any of the colors should pop. What would be the best primer color to go underneath metallic for iron Warriors colors? I'm loath to prime it straight black because then I would have to send my paint even more so I could layer them enough to have solid color without it looking chunky.
>>
>>47135321
Fuck no, I damn near soiled myself because that was so fucking perfect.
>>
>>47135331
Black under silver looks good, brown under silver looks dirty but makes gold pop
>>
>>47135321
>>47135347
I mean don't get me wrong, that cut to the Bone, but only because it was devastatingly perfectly executed. I have read books I like less than that one clause.
>>
>>47135363
Given my issues with still not sending my pants enough, wouldn't that make it more challenging to do smooth application of color on places like the shoulder pads and wiring?
>>
>>47135347
>>47135321
You two lovebirds get a room already
>>
>>47135392
Thinning, excuse me. Using voice to text and it's really fucking me up.
>>
>>47135395
I have a deeply seated appreciation of banter, is that so wrong? Because if loving that burn Is wrong, I don't want to be right.
>>
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Currently finishing the Lord-Celestant conversion I posted a while ago. The dilemma of sigmarines missing an empty open hand to counterbalance the javelin was solved in the most stupid way possible.
People always bitch about stormcast and marines looking too similar, right? That goes both ways, so a slightly recut GK termi's hand fit pretty much perfectly on the wrist of the model.
>>
>>47135569
Damn, that is KILLER.
>>
>>47135569
Are all those spears meant to go there? They look really weird.
>>
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Also working on the vanilla Lord-Celestant I've had lying around primed since the kit came out last summer. Completely forgot about the guy; especially since the mounted version is so much better on the field...
>>
>>47135703
Not at all, the satchels are kitbashed from various bits. I just saw a documentary about javelins, harpoons and similar throwing weapons recently and wanted to have something along those lines for my sigmarines. But I thought to myself that a single spear wouldn't exactly last very long, so I wanted to get the model to carry more ammo.
>>
>>47135569
Looks perfect mate, glad you listened to us.
>>
>>47115478
excellent job sir. you look like you have a high level of skill in painting.
>>
>>47125277
the models look very good, they have an eastern roman centurion aura to them. Id go with a sand base, im biased towards sand because I think it looks good with almost every colour scheme.

also AoS is shite.
>>
>>47136113
Yeah, so am I. Every other option would no doubt have looked way worse or would have cluttered up the model pretty badly.
Still not entirely happy about the gladius, but that's way too late by now.
>>
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Working on some UCM for Dropzone commander.

Think I'm gonna have to go with some regular edge highlights. I normally do dry brushing but this color scheme doesn't lend itself well to it.

Also going to stick some German tank number decals on the engine blocks, I think that'll look really sharp once I'm done
>>
>>47136386
True enough the model would be better without the gladius. I always paint my stuff in separated parts, almost every part alone, sometimes putting torso and legs together but that's it. Spend a good 30 mins when you're done painting to see how the whole thing can be posed, because that can definitely make or break a model.
I still prefer a much earlier ork boy that I painted even though his paintjob is not as good, simply because the pose is soooo dynamic comapred to the others.
But I battled for quite some time as I was stupid enough not to dryfit first with him, wanting to see another model finished as fast as possible.
Sorry for the blog post.
>>
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Finished Converting a GW Baneblade into a Fellblade.
>>
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>>47136634
I will practice painting some on my Razorbacks before I start painting him.
>>
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>>47136670
Is there anything you guys might see that needs fixing or is missing?
>>
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>>47136695
Last picture.
>>
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I have two groups of two Wookiee Warriors for Imperial Assault that I am planning to paint up. Pic related shows someone's painted (and slightly modded) versions.

I plan to paint one group with silvery/steel armor pieces and the other group with bronze/golden armor pieces. I know how I plain to do the steel armor, but any tips on a good gold or bronze armor look?
>>
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Couldn't find any 3rd party heads to put on Fulgrim so im just going to sculpt one

Wish me luck
>>
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I did post a Dervish some days ago. Now I am preparing a Jenner, it will be just red, with black lines. The visor will be a dark green.
>>
>>47108979
Pull through my Iron Brethren. I'm acquiring Calth Termies thanks to seeing your models recently
>>
>>47135392
>>47135412
you will need to do multiple coats. Expect 2-4 if you're doing it right.
A properly thinned paint should actually flow more smoothly than a too thick paint, but you need to make sure you don't have too much paint on the brush or it will spread out like your worried about.
Also, using medium instead of water helps with getting good coverage and control.

For bronze, copper and gold I've found that white actually looks worse and requires more coats than black, gray or brown. For bronze a single first coat of warplock bronze over the full surface, followd by a coat of lighter bronze on the raised surfaces give a really nice effect.
Or two coats your normal color, shade with agrax then highlight.

repeating for effect, after you learn to thin properly, you need to learn to control the amount of paint on your brush. Having less on the brush and going back to the pallet more often is better for details.
>>
>>47137594

What are you even doing.
>>
>>47137594
well we have money to buy more stuff, and don't live at home so we can set up a good painting area. and we've developed an actual work ethic so we spend the time we set asside for painting well.
>>
>>47125277
>Lions of Sigmar
whats the difference between these and all the other sigmarines? they all looks so samey
>>
>>47135569
Could Contrast More.

Take your lightest silver and hit the high points like the points of the plates on his sabatons, tips of the scales on his skirt, weapon tips, and I'd also hit his mask to bring more focus to the face.
>>
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>>47137861
I think it's
>they have purple shoulderpads

I'm getting some cheapo starter set Liberators in next week and hope to go for a look like pic related.
I may end up doing a rainbow squad of different test finishes as my local store's manager has a huge pile of the bastards that he wants rid of.
>>
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Working on buggy conversions
>>
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>>47109309
>>47111237
>>47111834

Okay, so I got these cheap bones figures today as possible head swaps.
I am also going to re-do the arms. I will probably remove the space marine shoulder pads all together in order to allow space for larger shoulders. I may cut down the number of limbs even though I really like the idea of 9.
>>
>>47138888
If you keep the book and give him the super beaky head, you can nickname him Thoth.
>>
>>47138888
Might use the wings from the left dude instead of the metal ones... thoughts?
>>
>>47138992
I think I will use Thoth and maybe use the serpent head as a "hand." Maybe not.
>>
>>47138888
>I am also going to re-do the arms. I will probably remove the space marine shoulder pads all together in order to allow space for larger shoulders. I may cut down the number of limbs even though I really like the idea of 9.

Didn't want to say while you were obviously heavily committed to the arm plan, but I agree with this course of action.

I think your extra arms should actually start at the body instead of the elbow, as it puts so much visual weight away from the centre, while wings and arms radiating from the centre shouldn't have the same effect.
When taking the wings into account as well, the many, many arms detract from a nice silhouette.

I think I'd recommend planning your primary arms (suggest you use the book and staff or kris) on each side.

It would then be very cool to have one or two hands poring over the book, maybe going to turn the page or holding a lamp / torch.

On the other side, after you pose your main arm (I think pointing the staff as a spellcasting gesture would be cool), you could either mirror it with the others you want to keep (which will keep them roughly parallel and help keep interest central), or try some other crazy stuff.

I'm fond of the idea of him holding the kris behind his back while reaching out with an open hand.
>>
>>47139443
>I'm fond of the idea of him holding the kris behind his back while reaching out with an open hand.
All of this is really great advice, and I think this idea in particular is gold.
Don't ever be hesitant to give me that (tactful) blunt critique, It really makes me rethink something. Sometimes I ultimately ignore it, but sometimes I just can't get past it and have to redo it.
>>
>>47139443
>kris
Also, I didn't know that is what they were called, You learn something new every day.
>>
Going away for the summer and i can only take one army to work on and play games at the local FLGS, what do take? Kriegers or Eldar Corairs?
>>
>>47139640
The one that *you* want to. Otherwise, just roll a die.
>>
>>47139540
I think the main thing that I would say at this point is that you should justify every arm with an action.
Your concept allows for extra arms but doesn't mandate them, so add them wherever it serves the composition.

I'd look at maybe three on his left
> book holder
> page turner / pointing finger (even Lords Of Change need to keep their place)
> light holder (optional). You could use a hand from a Flamer for this...

And on the right you might even go with only the two
>reaching hand
>hiding the kris

but if you're desperate for a third,
>holding the staff resting on the ground, in a sort of 'you wouldn't part an old man from his walking stick?' way
or
>scratching my birdchin while offering you Unlimited Power
could work.

If you're doing this, then the new head should gaze at where the person at the end of the reaching arm would be.

I think that something along these lines should give you a story to the piece and draw the eye better to the head, which is your natural focal point on account of being framed by the wings.
>>
>>47139640
Depend of what you have in your corsair army and the local meta, they can be really brutal if you want them to.
Have you converted them, or do you simply use FW guardians fairies ?
>>
>>47140134
Mainly mounted on bikes, some wasps, falcons, quardians and craftworld allies
>>
>>47133464
How did you do your free hand design? Do you use a stencil or masking tape?

Got my own DE project going at the moment.
>>
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How's this pose?
>>
>>47140313
>How's this pose?

Mighty!

Is he... standing on peanut brittle?
>>
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Haven't painted anything in 2 years.
Pulled out an old plastic terminator as a practice model before I dive back in.

Does anyone have a technique for painting a blood ravens insignia?
>>
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Turns out sculptong faces is really difficult. Suddenly the seafood allergy face that a lot of older models have makes total sense. Will post progress anyway for hilarity sake
>>
>>47140356
Nah it's modelling clay.
>>
>>47138448
Forgot to ask how it looks so far?
>>
>>47140529
the trick to sculpting is not getting it all in one go, but making a general form, then making some more precise details later on once the main body sets, then final detailing at the end. take it slow
>>
>>47140589
I like it, very Orky. What's the next step?
>>
>>47140600
thats what im trying to do, im waiting for it to set before going in and trying to put in eyes and lips and a nose and etc. Good thing it doesnt take much green stuff
>>
>>47140639
Add the gunner in the back trolley, throw some bits on it.
Next buggy will have a closed engine for variety
>>
>>47113772
Looks like the nails from a nail or staple gun.
>>
>>47137082
I actually admire how much you hate Fulgrims head. It is kind of inspiring.
>>
>>47140996
Its really, really fucking terrible

Cant have the primarch of my legion looking like hes choking on an invisible horse dick
>>
>>47141186
I just would've converted a really cool helmet or something.
That forgeworld head IS terrible.
>>
>>47141186
When you've finished you should sculpt the dong onto the other head.

Do it for the memes.
>>
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After a bit of fiddling Ive achieved something sort of resembling voldemort. We'll see how it is after a nose
>>
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>>47141817
>something sort of resembling voldemort

Are you sure about that, anon?
>>
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>>47141901
Ive made a mockup of what I still want to do

Im trying to figure out what features need to be added where to make it look more human and maybe a bit more androgynous. Im taking a shot in the dark here, never sculpted anything from scratch before, feedback appreciated
>>
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>>47142118
>Im taking a shot in the dark here, never sculpted anything from scratch before, feedback appreciated

I'd love to help, but all I've ever successfully (i.e., I was pleased with the results) sculpted was some hair.
>>
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>>47142118
You should sculpt Tau, you've already surpassed GW's ability
>>
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The head's paint looks thick but it's actually thin so shut up about it.
I dunno what to do for the poison vials.
>>
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Johnny and friend
>>
>>47142870
Looks awful m8, and johnny a shit
>>
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Oh yeah
>>
>>47143005
VERY dope.
But drill your barrels out and it'll look even cooler.
>>
>>47108951
scraping mold lines is making me lose my mind
>>
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>>47143160
>Think I got them all
>Prime the fuckers
>Missed a bunch
I'd like to blame my bad eye sight but I shouldn't.
>>
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Accidentally smashed the nose right after I got it right, now I cant get it to look anything like a nose. Just going to leave it overnight to set
>>
>>47143160
Anytime I imagine getting a huge number of models at once for an army, I think about how horrifying dealing with all those mold lines would be.
>>
Hey, any of you guys have any techniques for getting rid of the seam lines when you glue tank parts together?
(Also gaps, but I think with a little time and some green-stuff I can fix that)
>>
>>47144292
This is what is putting me off from buying BaC.

All those models....
>>
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Working on some Iron Hands.
>>
>>47144351
For tanks and aircraft you want to look into scale model techniques. They use water based putties like "perfect plastic putty" to fill seams inbetween panelling, or other epoxy putties like milliput can be sort of "thinned" with water after being placed in the gap to soften down rough edges and clean off excess without loads of filing later on. They suggest doing that under a running tap on their website but that sounds really dumb.
>>
>>47136108
Something more like a quiver would have looked a lot less awkward.
>>
>>47139288
They don't quite look large enough.
But I do like their shape.
>>
>>47142233
>Sculpted hair but left mould lines.

Why?...
Hair does look good though.
>>
>>47143160
Doing the entire reserrectionist faction for malifaux all at once.

I'm particular enough and theu all have like 6-10 parts each with lots of cut aways.

Been going for about a month now and still not done. This feels slower than painting.
>>
>>47144901
BIG
MEATY
CLAWS
>>
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>>47136634
Slick converstion there, take a gander at maybe try using the stormhammer rules? I think it would be more appropriate.
>>
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>>47146443

CLAMPS WITHIN CLAMPS WITHOUT
>>
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I think i accidentally sculpted patrick stewart
>>
>>47146773
Pretty shit desu famalam
>>
>>47146773
Haha best primarch ever!
>>
>>47140529

It's almost as if sculpting well is a skill that you could make money from if you were good at it.
>>
>>47140449

Buy a transfer sheet
>>
guys

>>47146931

look at those models. goddamn.
>>
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>>47140529
>turns out sculpting faces is really difficult
It's fun tho.
>>
>>47147177
Getting that Stormcast and the priest from bits sites, no interest in the whole game tho.
>>
>>47144292
As someone who assembled 120 mantic zombies in one go.

It's the worst nightmare.
>>
>>47146773
Who?
>>
>>47143419
I had that yesterday, but with drilling barrels. Only after priming I realized that dreadnought has a small gun under his claw arm.

I also don't have a drill and had to go to a store with a bag of bits and borrow their to do what I've already done, so I can't just fix it now.
>>
>>47147920
Of course you can. It's only primed.
>>
>>47140313
Ready to fuck some shit up, I like it.
>>
>>47131242
>>47131273
Would pray with/10

Looks excellente.
>>
>>47148013
I wanted to get him a natural cool pose rather than the stiff robot default one.
>>
>>47147997
I mean I can't fix it at the moment because I don't have a drill and would have to wait a few days, not that I can't fix it at all now.
>>
>>47147920
>had to go to a store with a bag of bits and borrow their
Dude buy a fucking drill it's like $10. Jesus.
>>
>>47146773
I mean, it's no pro sculpt, but a few iterations in and you'll probably have something better than captain blowjob.
>>
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wip Babylonian Hill
>>
New thread
>>47148287
>>47148287
>>47148287
>>
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>>47146773
>>
>>47146152
>Sculpted hair but left mould lines.
>Why?...

I assembled and painted this model over 15 years ago. Nobody even talked about mold lines back then.
>>
>>47146773
>I think i accidentally sculpted patrick stewart

It wouldn't be the first time, anon:

http://cybermage.freeservers.com/compare/
Thread posts: 327
Thread images: 92


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