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Warhammer 40k general.

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Thread replies: 525
Thread images: 71

File: IMG_20160415_233911.jpg (468KB, 1024x768px) Image search: [Google]
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The tau best trained fire warriors are barely equal to your standard trained guard edition.

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD'

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
>>47070521
First for you can only fire one gun during overwatch, by RAW.
>>
>>47070587
Second for you're a fucking liar
>>
>>47070620
third for chaos are shit.
>>
ITT:Taucucks whining about ITCnerfs.

Play Farsight Enclaves or SHUT UP
>>
>>47070656
fourth for you are right, but i regret nothing
>>
>>47070656
Fourth for orkz are a melee race.
>>
Bamping for Tau Supremacy.
>>
>>47070521
Confirmed as troll for using shit old image.
>>
Ninth for Chaos players are WAAC Fags from 3.0-.5
>>
On a scale of 1-10, how douchey is it to bring an all-knights list at 1.5-2K games?
>>
>>47073173
Chickin is not 40K. Chinkin was removed.
>>
>>47075485
It's not the worst thing, but they're pretty dull to play against unless you're prepared for them.
>>
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looking for this but with chaos chapters, anyone have it?
>>
I've been sitting on Betrayal at Calth since Christmas, unsure of what I want to do. But, looking at just how far the TT has fallen as of late, would it better to just play Kill Team? What's a good Dark Angels list for Kill Team?
>>
>>47070680
Are these new nerfs, or just the old "use common sense" nerfs?
>>
>>47075658
>What's a good Dark Angels list for Kill Team?
As many bikes as physically possible.
>>
>>47075658
>I've been sitting on Betrayal at Calth since Christmas, unsure of what I want to do.
Well, 30k is far better than 40k, and you have a 30k kit sitting right there...
>>
>>47076133

They're "rule in favor of RAI/weaker interpretation" of vague RAW rules where Tau get the option of "lol that's fucking broken noway GW meant this when they wrote this shitty unclear rule" or "that's pretty good why do Tau get more special shit on top of this formation full of good units?".

It's by vote too so don't blame the organizers, the players themselves don't want to put up with an entire Tau army all benefitting from the same shared markerlights and ignore cover.
>>
>>47076182
...that didn't answer my question.

The coordinated firepower nerf is old new by now. So did they get new nerfs, or are we still complaining about nerfs that are several months old?
>>
>>47076195

People have only recently begun to complain about ITC being "houserules" that were "made by the biased owners of FLG", so what do you think?

When has /tg/ ever not been several years out of touch with the state of the game?
>>
>>47076177
I have zero interest in playing HH.
>>
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Did any of the new datasheets for the flyers leak yet ?
>>
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>Play space G.I. Joe
>get utterly annihilated at every game, tonks getting destroyed like t-34's in a open field filled with 88mm guns, infantry squads slaughtered even before having the change to roll some shots
>store owner gets pity of me and borrows me two knights
>get hate for fielding just one

is this the fate of the guardsman?
>>
I've been out of touch lately, are the new FAQs up ?
>>
are there space communists in 40k?
>>
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"New" player here. I've been reading the lore for years but never bothered to play the game.

I'd like to play with Eldars or Gray Knights. Any advice?
>>
>>47076546
Does the book give flyer units that didn't have squadrons the ability to be squadroned?
>>
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>>47076611
>Helldrake Squadrons
>>
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>>47076607
Yeah, play IG (Astra Millitarum) instead.
>>
>>47076576
What are you even talking about, IG is high tier even without knights.

What is your list ?
>>
>>47076611
I may be remembering this wrong but from what was leaked up to this point apparently flyers will gain the option to be squadroned, So you take 1-4 of the same flyer for one slot in the FoC.
>>
>>47076204
>houserules
But they are house rules. That doesn't make them bad though.
>biased
M8, when more than half the players play marines, you can bet things are biased.

People claiming otherwise are the same faggots who insist some games are objectively good. Some people need to stop using words they don't actually know what means.
>>
>>47076607
Go to a local store that sells 40k stuff, look around and get a feel for when players are around and if there's any other places you can play, don't buy anything though that's important, do some research (maybe have a look through the codices), then build yourself a 500 point list or so and go see if anyone is willing to play a bit to show you the ropes.

I'm going through the same thing myself.
>>
>>47076195
>>47076204
I thought most people use the ITC FAQ, even in more casual games, no?
>>
>>47076804
>>47076204

ITC rules are fine IMO. The only bullshitty part is not allowing come the apocalypse allies but otherwise it seems reasonable and balanced.
>>
>>47076611
Not exactly "squadron", as that makes them a unit and requires unit coherency.

Each "choice" can take up to 4 models, but they can act independantly. They just get bonuses for being in certain formations.
>>
>>47076836
Some do, and it IS widely used - as I said, house rules aren't necessarily a bad thing. But you cannot claim they aren't house rules.

>>47076838
Yeah, they are mostly fine, my only beef with it os the lack of direction. At first it was intended to be a "global FAQ" to answer shit that GW refused to clarify. Then they started making actual rules changes. And I mean, sure, some of them are fine (Straight up nerfs lile the Tau Drone factory and Invisibility) but it just feels way off when you start nerfing certain things, but leave others be. I can understand trying to balance the game, but if they want to do that, they should actually do it, rather than nerf a few specific things, but leave other things untouched.

This way of halfassing it just feels stupid in my opinion. Either you go full balace mode, or you stick to clarifying the rules that people disagree on.
>>
Discussions about the Tau Tidewall seems to have died off quite hard after the inital spergout we had here on /tg/, so I thought I might bring it up under less dumb conditions.

Since I run a farsight enclaves CAD, i can fit in fortifications. My initial thought was to bring it all, but that becomes expensive AND unwieldy. If we assume taking only 1 of them, that ISN'T the railgun platform, what would you prefer? The wall? The drone platform? Maybe 2 seperate pieces?
>>
http://www.strawpoll.me/10125704
http://www.strawpoll.me/10125704
http://www.strawpoll.me/10125704

SUPERIOR POLL. VERY IMPORTANT. VOTE OR YOUR MUM DIES IN HER SLEEP TONIGHT
>>
>>47077018
>space marines and imperium being two seperate things
Are you retarded?
>>
Why are retards even in this thread when the one that was up first is at 270 posts on page 2.

>>47070511
Real Thread
>>
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>used to play 40k when I was 12-16
>stopped after going to college because money and time
>23 now
>earning good money
>always contemplate going back but have no idea if actually playing it with the strangers at games workshop (or warhammer now whatever) would be fun

You guys play with friends or do those store meetups? Also how expensive is it really? Did it just seem like a whole lot because I was a kid or what
>>
>>47077103
I have a decently active shop and have made a few good friends there so I usually get 3-4 games a month in.

It is still expensive but it is a very inclusive hobby in that it is more than just the game. Compared to my friends that play Magic and console games I am probably inbetween those two with hobby price.
>>
>>47070521
Nice edition, Tau and AM are basically the same army anyway.
>>
>>47076607
Yeah: don't bother, the tabletop is shit and all of us hate it
>>
>>47076836
>I thought most people use the ITC FAQ, even in more casual games, no?

I'd never even heard of them until now.
>>
So a couple of lore questions.

What is the expected fleet loadout for a Space Marine chapter? I don't mean those that are fleet-based like the Black Templars, I'm talking about your average chapter like the Ultrasmurfs, White Scars, etc.

I know the average chapter has 2 or 3 Battle Barges, with obviously larger chapters having more (especially those that don't follow the Codex for force sizes), but what about strike cruisers, support ships, etc. Any concrete info there?
>>
Any sources on how many crew are in various tanks?

For example:

A Russ,

A Baneblade,

A Predator,

A Vindicator,
>>
>>47077637
I think the Leman Russ cutaway had 4 crew
>>
>>47077637
Baneblades are at least 10-

"The tank is a venerated Standard Template Construct (STC) design, with ten people needed to fully crew one. It is also one of the oldest STC designs in existence. They are often used as command vehicles by Imperial Guard commanders. "
>>
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Here is the pdf for various rules when fighting on diffrent planets. Just thought if someone here wanted it
>>
>>47077637

Space Marine Tank crew seem to be fully armoured marines.

Not serfs, not even marines not in bulky armour whilst trying to load a fucking Demolisher cannon, fully armoured marines.
>>
>>47077692

I'LL TAKE MY ARMOUR OFF WHEN I'M INTERRED IN A DREADNOUGHT BROTHER, AND NOT BEFORE. NOW IF YOU'LL EXCUSE ME, I HAVE A PLANE TO PILOT.
>>
>>47077637
Russ has 4: driver, loader, gunner, commander. Predator is 2, driver and commander, IIRC. Vindicator is probably the same. Space Marine vehicles use the Machine Spirit to aid in firing and handling multiple weapons, whereas Guard vehicles require humans to do it.
>>
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Did one of our drawfags do this? This is way too good, I feel like I owe the Emperor a vote just for this
>>
>>47077765
The longer you look at it the better it gets
>>
>>47076133
>>47076182
What exactly are these ITC nerfs that everyone is getting tizzy about?

No Tau where I play so I never even hear about it.
>>
>>47076638
Baledrakes aren't that good anymore, and Hadesdrakes are getting gutted with the new supplement.

Baledrakes were only oppressively good when they could Vector Strike a transport to death and flame the dudes while they were bunched up, and that was always a fairly lucky occurrence. As soon as your enemy spread out, Baledrakes struggle to make their points back.
>>
>>47077687
>wafer thin
Is this a monty python reference, or it that just a common saying out in England?
>>
>>47077838
It's common enough usage.
>>
>>47077884
OK, then what the fuck is a wafer
>looks it up
>>
What's the best loadout for a Leman Russ squadron ? Thinking about 2 demolishers.
>>
>>47075508
He's not talking about the chicken you ass. He's talking about the lack of Renegades.
>>
I've hated the OP image since it debuted (what feels like) years ago, and have never stopped hating it.
>>
How do we fix tabletop Tzeentch?
>>
>>47077980
Make his Psychic Powers table not shit.
>>
>>47077262
The tabletop is fine, players are fucked.
>>
>>47077980
Once per game, an enemy squad becomes yours for the rest of the game

They were alpha legion in disguise

Ffffffuck deathballs
>>
A slaanesh herald is I7 but if she charges trough cover she is I1 due to no assault grenades.
If I bought her a locus that gives her +5 initiative, would she be I6 or remain I1?
>>
>>47077980
Just as planned- all enemy units lose obsec and Tzeentch marked units gain obsec for any one turn.
>>
>>47077934
If you take Demolishers, kitting them with a heavy flamer and heavy flamer sponsons is good for area denial once you're close enough to use the cannon. An Executioner as 'squad lead' is nice, especially fitted out with plasma cannon sponsons. Gives excellent crowd control.
>>
>>47077980
Make Thousand Sons S5 AP4 Bolters with Soulfire. Make his psychic table a mix of Telepathy and Divination (a bit like how Sanguinary is a mix of Biomancy and Pyromancy)
>>
>>47078020
I1
>>
>>47078020
Still Int 1.
>>
>>47078020
pretty sure it's after modifiers, so they're still I1
>>
>>47078031
There's no point in taking anything on the Demolisher nor the regular Russ. Ordnance makes them snap fire all the rest of their weapons, so you're wasting points on weapons you're barely ever going to use. Only upgrade I'd give them is a pintle-weapon to reduce the chance of losing the main gun in case of Weapon Destroyed, but other than that sponson and hull guns are useless investments.
>>
>>47078031
Right now I'm planning on fielding a pair of Wiverns for crowd control so I'm looking for something to deal with heavy infantry, MCs and heavy tanks.
>>
>>47077980
The other two non-doombolt powers should be replaced. Maybe one of them should turn a model into an insane, writing mass.

Mark of Tzeentch on the Sorcerer removes the ability to cast Biomancy but now grants access to Divination and Telekinesis
Mark of Tzeentch on units without an invuln save instead get a random statline buff (Rolled on D6)

Soul blaze needs to be made not useless

Rubric Marines need to not be very expensive and are otherwise fine
>>
>>47078064
What kind of dust are Rubric Marines? Can you snort/smoke them?
>>
>>47076836
I play among a group of 20+
None of us use those houserules, we've only seen one player show up who was using forgeworld riptides and citing stuff from those rules that made them better.

The fact that many use the ITC houserules is a fallacy they propagate to promote their rules, which won't matter when GW releases their FAQ's very soon.
>>
>>47078020
I1. It's stated in the initiative section that rules that "set" initiative take precedence after rules that add or subtract to it. AFAIK, locus isn't an exception (so the locus would be overwritten by your initiative being set at 1 by the charge).
>>
>>47078091
What do you think doomrider's been doing all these years?
>>
>>47077765
Why would Trump be supporting Sanders? They're completely different from eachother.
>>
>>47078094
>fallacy
is a logical error in an argument. It doesn't just mean something that's wrong.

The ITCs are fine in my view, but optional. They're pretty hard on Tau though, dunno why that player would cite them unless he was being selective.

Where are you getting the idea that FAQs are coming anytime soon?
>>
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Is there anyway to make a freebooter army? Badrukk is a model but there's no troops with the bicorne or other pirate stuff.
>>
>>47078113
Hillary killed him, and Trump has said he likes him despite their political differences
>>
>>47078130
Badrukk leads mobs of Flash Gitz, cause he's a pretty Flash Git himself.

So, you run lots of Flash Gitz and greenstuff hats on.
>>
>>47078130
there are some pirate gretchins, but they might be out of print
>>
>>47077980
Give all MoT units Soul Blaze on their attacks.
>>
>>47078064
>fix mark of Tzeentch by making it random and therefore worthless
Spotted the GW writer.
>>
>>47078161
It's better than a 6++ invulnerable save.
>>
>>47078147
Trump also said Carson was a child molester, then called him a great guy who he always liked

Trump will literally say anything, so that's not much of a defense.
>>
>>47078057

Heavy flamer as the hull weapon on a Demolisher: If you get weapon destroyed, you're close enough to maybe get a chance to use it, it's free, and there's a very limited number of situations where firing a heavy flamer is more useful than a Demolisher cannon anyhow.
>>
>>47077980
Mark of Tzeentch goes to 5++ base. Make CSM not shit.

Aspiring Sorcerer gains a wound and can buy a spell familiar and second Mastery Level, Rubrics down 2 PPM, Relentless unless no Sorcerer attached then Slow and Purposeful and mindlocked a la Servitors.

CSM get all BRB disciplines, cast Malific as Daemons Malific should just go Chaos only, and Tzeentch Discipline is unfucked.

Icon of Flame is just an Auspex/Omnispex. Icons regain deep strike homing.
>>
>>47078159
Better, Warpflame.
>>
>>47078157
I've never used greenstuff, bicornes seem have a pretty simple shape so it wouldn't too difficult, right?
>>
>>47076546

So does Skies of Death have rules for FMC or are they just left with jack shit?
>>
>>47078213
Alternative is to buy models like:
http://knuckleduster.com/shop/index.php?route=product/product&product_id=267

and chop the hats off.
>>
>>47078231
I've heard 2 different things:
1.FMCs will get their own unique update with different bonuses for their two flight modes
2. FMCs get nothing because they were already OP.
>>
>>47078231
>left with jack shit?
>being already good and wanting to be MORE good

Entitled Nid players, everybody!
>>
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THEY WILL HAVE SOMETHING
>>
>>47078293
Well, remember, these units are AI controlled so, of course they're going to charge the nearest unit.
>>
>>47078293
The Codex Astartes names this maneuver Divisionary Assault.
>>
>>47078312
>maneuver
>>
>>47078293
>fighting a Deff Dread
>he's lost his gun and krak grenades, down to the chainsword
>ehh fuck it, go down fighting

This is what a Sweeping Advance looks like.
>>
>>47078059
Vanquishers. With Beast Hunter shells.
>>
>>47078267
Yes, because when someone thinks of cheese they think of Harpys and Hive Crones
>>
Are the Eldar as cancerous if you just want to use mainly normal troops and tanks? I fucking love the aesthetic of their tanks, and Fire Prisms are one of my favourite units.
>>
>>47078337
It was meant to be a joke anon. Nids are shit. The joke is that people would call you a WAACfag if you used Flyrants with better FMC rules.
>>
>>47078267
>literally every flyer except the flyrant is iffy
>some of them have rules that don't even make sense anymore since the codex HASN'T BEEN UPDATED IN ALMOST TWO EDITIONS
>Please update our flyer rules

Entitlement. Right. So that's what it looks like.
>>
>>47078344
Cancerous? Not necessarily. OP? Yes.
I think of Cancerous as "unfun to play against," but people can have fun playing against Eldar as long as you use as little D and as few Wraithknights as possible.

An Aspect Host, for instance, is damn fluffy and pretty alright to play against.
>>
>>47078196
On the other hand, stubber and hull HB give the tank something to do beyond 24".
>>
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>>47078368
>mfw my lgs meta is Knightspam, wraithwings, and Tau gunlines
>mfw I'm playing orks
>>
>>47078059

Guard have a lot of ways to deal with that. Vets meltaspam, Vanquishers (add in Beast Hunter shells if you also want to rekt TEQ and MC's), and the mighty Battle Tank (good against literally everything that's not flying).

An interesting, often underused option against super-heavies is the Manticore. This is covered on the wiki (I wrote that tactical note) but I'll put it here:
Between the d3 shots, S10 ordnance and the generally large size of super-heavies, a storm eagle is statistically likely to score 2 or so glances/pens against an enemy super-heavy each shooting phase. If the enemy has no real blobs or other, more appropriate targets to deal with, the Manticore can actually be a pretty cost-effective choice against a Super-Heavy vehicle. Without support, it'll probably take several turns to bring it down, but it's reliable damage, and the value of that can't be understated.
>>
>>47078376
In that case why not just have the commander throw his shoes at them. Longer range than a stubber and more damage.

I say stick to the main gun and nothing else.
>>
>>47078357
See above, anon-kun.
>>
>>47078392
That's your fault then. Typical Orkfag logic. Instead of changing how they play or the army, they keep banging their head against an apparently insurmountable problem, then complaining their heads hurt.

Typical.
>>
>>47078368

I played against an Aspect Host with my Emperor's Wrath formation the first time I took on Eldar. Still got my clock cleaned, but it wasn't a D-fest.
>>
>>47078432
>Why aren't you buying a new army that isn't your favourite because a handful of forces are the only ones worth playing to win in a metalist environment
>>
>>47078404
>>47078331

What's beast hunter shells ? Can find them in the codex.
>>
>>47078432
>it's your fault for not buying a "good" army

nice b8
>>
>>47078444
That's the point
Without D at least you can feel like most of your positioning and unit choice mean something.
Without a GC to shoot at, at least you feel like your attacks are doing something.
>>
>>47078460
IA1 I think.
>>
>>47078414
>I say stick to the main gun and nothing else.

Well that's what I've been saying the whole time.

My only points about the stubber is that in terms of buying weapon upgrades for the Demolisher, it's about the only one you have any reason to sink points into, if for nothing else, the fact that it reduces the chance of losing the main gun from 50% to 33%.
>>
>>47078454
>>47078470
>how they play OR
>OR
>OR

And Orkfags can't read it seems.
>>
>>47078523
>implying there's a way to play Orks that can compete with WAAC Eldar, Tau, or Space Marines
>>
>>47078523
Orks don't have efficient answers to Super Heavies and struggle overall to fight heavy flyer/mech lists. That's why they are considered one of the worst race crunch-wise.

On a waac tier meta, it's near impossible for an Ork army to win, even when relying on stupidly cheesy lists.
>>
>>47078553
The only move is not to play...
>Or unbound Custom Stompa swarm???
>>
>>47078523
>How they play
Baseless assumption that anon is playing wrong
>OR the army
Still encouraging the habit of buying a completely new army because your favourites can't deal with metalists.

Playing the wrong way definitely isn't a prerequisite for getting hammered as Orkz. You can play the cheesiest, most horrible list that they can physically summon and still be wiped by Eldar/Tau metalists.

I'm sure you could have come to these conclusions if you put any amount of thought into it.
>>
>>47078344
Still a very strong force, but not quite as insane.
>>
>>47078553
Go Unbound. Or go Gretchen swarms to camp objectives.

>>47078561
Then you just have to outright not play and find a better group. You either play and expect to lose 99% of the time and 'enjoy' it, or you leave and join another group which doesn't have douchebags. Yet it seems you'd rather bang your head against WAACfags you'd struggle to win 50% of the games even with a good dex and then moan that you can't win, then trying to fix the situation. Unless they're unredeemable cunts, ask them to go easy on you, if they deny, then go "I don't want to play with an army that will beat me on turn 1, bye"

>>47078580
You misunderstood.

>Anon knows they're WAACfags
>Still brings Orks to the table despite knowing they're WAACfags
>Still brings Orks to the table despite knowing they're WAACfags with top tier dexs
>Complains that they struggle

Either ask them to tone it down, play another army, or leave. Again, banging your head on the wall and complaining your head hurts.
>>
>>47078460
Imperial Armor, volume 1. Here's how you get them:

>Take an Armored Battlegroup Allied Detachment
>Make a Command Vanquisher your HQ Choice
>Buy BH shells, and for extra fun buy a coaxial heavy stubber and Artificer hull
>take a Thunderer (basically a better vindicator) as a troops choice
Poof. For about 400 points you get the Guard version of a vindicator and a tank that can one-shot Riptides from across the board, and can get twin-linking if its target is within 36".
>>
>>47076735
Have you not played for two editions? IG is not high tier at all.
>>
>>47078483
>>47078627
Thanks, I'll look into it.
>>
>>47077103
Pickup games are cancer. Play with friends, preferably at home or at a private club.
>>
>>47078659
IG is high middle tier. Their big issue is that the tier one armies all handle them easily.

If you don't play against Tau, Eldar, or Space Marines with Formations, IG are fantastic.
>>
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>>47076607
If you really want to start playing, be sure you are okay with selling your soul, your firstborn and several organs and limbs to acquire the money you need.
>>
>>47078627
I always wondered, what's /tg/'s opinion on that unique tank in IA1... I think it's called Obyren o Obyron or something. Mars Pattern Russ?
>>
>>47078659
IG is good at some things, terrible at others. IMO without attaching priests/psykers/commissars their infantry is shit but they have some of the most point efficient vehicles in the game. They hands down have the best transport
>>
>>47078691
40K isn't that expensive of a hobby tho. Getting a fully playable 1.5k army is cheaper than getting a mtg deck for modern and arguably provides more time of entertainment.

It's all about perspective I guess.
>>
>>47078691
40k isn't that expensive, especially not compared to other hobbies.
>>
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>>47078737
>>47078738

hobby mind
>>
>>47070521
standard guard training is best training too though.
>>
>>47078681
I'm just getting into the game, but how do I even do this? How do you find a circle of friends to play with without playing pickup games?
>>
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>>47078738
At least compared to sailing or space travel...
>>
>>47078724
Good vehicles in an edition where vehicles are weak isn't saying much.
>>
>>47078344
Strong? Yes. But anyone who complains about Eldar using infantry and tanks are fucking faggots.
>>
>>47078781
>an edition where vehicles are weak

Is this bait ? Tankhammer had never been so much a thing than since the introduction of hullpoints.
>>
>>47078776
Or lots of other hobbies. Four track tyres (that last maybe a day) cost more than an army.

A year's supply of paintballs costs more than an army.

A single day's training costs more in tuition and ammo than an army.
>>
>>47078806
Are you stupid or a newfag? Vehicles were stronger in every edition after 2nd than they are in 7th.
>>
>>47078776
Or Golf. Or Riding. Or Tennis.
>>
What should I expect about the Eldar at 600 pts?
>>
>>47078691
>>47078776
40k isn't expensive though. Unless you're literally telling everybody to buy a 10k army from GW direct, all the paints, tools, hobby cases and modelling supplies from them as well, in one go?

Every hobby on the planet is expensive. That's why it's called a hobby.

If you buy one box a month, you'll have an army soon enough. If you buy armies from Ebay, even cheaper.

This meme has to stop, it's a meme which perpetuates the idea that GW is somehow super expensive when it isn't at all. There is literally no difference between GW and any other hobby.
>>
>>47078862
I would still argue that 30 eurobucks for a mono-pose character is BS
>>
>>47078915
eh. For minis of comparable quality its not to much more. Besides that the expensive character blisters are really just optional fancy minis. There's nothing stopping you just converting a guy from a unit kit for your characters. SM captain from sternguard/vanguard vet or necron lords/crypteks from the lychguards kit are common examples I've seen a lot.
>>
>>47078846
Holly shit do the maths retard. Heavy and artillery damage tables gone, heavy tanks benefits from the new system. Yes light vehicle suffer more due to superficial damage chipping away hull points but everything with AV13+ is way stronger than it was before.

I don't expect a retarded imbred fuck like you to grasp basic algebra but at the very least don't spout shit about things you don't understand you subhuman mongoloid piece of shit.
>>
Do you think Agility and Pursuit stats alone will make decent otherwise unremarkable or bad flyers?
>>
>>47078961
Lol god damn
>>
Are Night Spinners worth anything?
>>
>>47078915
Correct, but you don't need to buy it to represent what it does. It's also, for the quality (yes, it is higher than lots of companies, regardless of what /tg/ memes) it's not bad.

Again. In 2000, a Tactical Marine box was £15. In 2016, if you apply inflation, that's £22.50. In 2016 a Tactical Marine box is £25. You get more weapons and customization options now for that extra £2.50. Plus I think they get rules in the box now? I've not bought Tacticals for 16 years.
>>
>>47078973
They'll make Orks even worse than they already are.
>>
>>47078973
the change too only Fighters getting skyfire will probably do that more. Most of the mediocre flyers are the fighter ones that have lacked the kind of firepower people like to point at ground targets. But now that something like the vendetta doesn't have skyfire anymore the nephellim is now a more decent AA choice since skyfire is a rarer thing too come across.

If its enough i dunno but its something.
>>
>>47079023
I like how many extra bolters I have laying around from all the tactical boxes I've bought.

Some day I will make a guy dual wielding bolters and talk my friend into letting me use him for something.
>>
>>47078432
Typical WAAC faggot that's the cancer killing the hobby.

>>47078775
Find your closest FLGS
Go visit during a time when they say they have 40k players
Scout it out
If all they are doing is grav and superheavy spam, you might wanna avoid

>>47078961
Wew lad, someone failed maths
In 5th, 3 glances did not kill a rhino. In 7th, it does. Don't need math to realize were you're wrong there
>>
>>47078699

You refer to herr Maximilian Weissman, and his baneblade Arethusa.

It's bitchin'.
>>
>Ever using plasma pistols
Why do people do this?
>>
>>47079080
Well, he's one of them. But there is another guy, he's in a Leman Russ.

I think he gives +1BS to the squadron he's in? I can't remember. I'll have to go through my books to find IA1 Second Edition.
>>
>>47079124
Because Salamanders can make them Master Crafted for free and Cypher can use it as a melee weapon (so S7 AP2 melee attacks).
>>
>>47078961
No, even heavy tanks are easier to kill (and much more predictable to kill which is a major problem).

Just look at what's winning major tournaments now and in 5th.
>>
>>47078961
But big tanks are still susceptible to Melta one-shots, there are far more D weapons, Grav (!!!), Haywire, and auto-glance bullshit. This is not a fun time to be a tank.
>>
>>47078961
Your entire 'argument' is shot down by:

the vehicle damage table
monstrous creature rules
>>
>>47078747
Can't resell that 40k for full price at all. Magic decks are an investment, 40k armies are a dollar sink.
>>
>>47079023

Counterpoint to that is the absurdly low cost of production.
>>
>>47079135
General Grizmund. He's pricey, but MEAN. He gives BS4 to a single squadron in his detachment and every tank within 12" re-rolls the first missed to-hit roll in the shooting phase. Pair with a squadron of vanquishers to turn every vehicle on the board inside-out.
>>
>>47079169
Counterpoint to that is the absurdly high cost of molds, R&D, and keeping the brick and mortars alive.
>>
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>>47079124
Rule of cool, Anon.
>>
>>47079124
My rogue trader has a best quality plasma pistol so it never jams.

Its a wrath so the only thing more dangerous is a storm bolter or autocannon.

And i have two plasma pistols.
>>
>>47078862
This

Aside from the expensive blisters the kits aren't even that much

If you think space marines are expensive at 4 dollars a model msrp look at reaper miniatures which are usually 7 or 8 dollars msrp, yet nobody whines about them.

Do you need the 30 dollar blisters? No
Can you just buy used off eBay and convert? Yes
>>
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>reading shit
>come across this
How the fuck does this thing not collapse into a black hole by existing
>>
>>47079161
>monstrous creature rules
Yes, MCs are so fucking OP, just look at Tyranid Warriors and Tyrants on foot.
>>
>>47079463
>Tyranid Warriors
>>
>>47079168
>Magic decks are an investment, 40k armies are a dollar sink.
>Keksburg
Magic is paper with arbitrary value, one that shifts from 0 to whatever based on if the card is even legal for play.
If you want to invest, use the stock market. Magic can die anytime, and chinaman fakeys are killing your value.

Futhermore, if you take a box of tacticals and assemble, paint and magnetize it well enough, you can sell it for MSRP easily. Same goes for any model really.

>>47078691
It's cheaper to make a 40k army than it is to buy a games console + needed stuffs and 1-2 games.
>>
>>47079463
I wont bother pointing out any of the several reasons you're a fucking retard.
>>
>>47078392
Then change the meta. Come to a game one day and have 6 KillBursta Tanks, supported by Supa Kannon Batteries and lootas in Wall of Martyrs Bunkers. Use them to Out-shoot Tau with your superior superheavies and glorious long-range shooting.

Nothing says FUCK OFF TAU, KNIGHTS, and WRAITHWING, like Strength D Massive Blast. And six of them. From one end of the board to the other.
>>
Do you gusy usually make up your own rules and stuff for custom pieces of terrain and whatnot?
>>
>>47079416
Wait what? Broken Sword? Thats not the logo of Dark Angels but Deathwing.
>>
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Can someone explain to me what this theory about the Emperor dying and becoming an actual (maybe) Chaos God?
>>
>>47079854
Because he is being fed by untold number of psyker souls every day for the past 10,000 years and his appetite is growing by the day.
>>
>>47079463
>vehicles are most powerful inn 7th
>vanilla russes are a good unit
>tyranid warriors are MCs

This has to all be the same retard, right?
>>
>>47079854
Emperor is sort of like Cthulhu, alive but dead on the golden throne, strongly connected to the warp and affects things there, like the chaos gods.

Chaos god represent several key aspects of life in an unfiltered form psychic warp form. Emp's is like against all that cuz muh heresy.

There is also an forgotten god Malal or Malice which is like anti-chaos-gods chaos god. Essentially on the side of imperium. One theory is Malal is Emp's raw psychic energy manifested.
>>
>>47076984
The drone platform is very cost effective, but at the same time you'd need a reason to use the drones, and a unit to sit on the disc to benefit from the rerolls.
>>
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>play DE as one of my armies
>hate shitcast to the point of anything being resin ends up not being purchased

I mean I can field and play decently with the plastic options, but literally half of DE models are resin.

Shit like Mandrakes and Incubi have metal molds that I could track down if I cared enough, but still.

How do you people deal with "fine"cast?
>>
>>47079854

Nothing. Just a lie Imperials like to tell to themselves to made themselves feel better.
>>
>>47080199
I suck it up because it's only special HQs for space marines and I can deal with that. Much as I hate the material, the sculpts are worth it.
>>
>>47078267
If you have Skies of Death in effect, but don't have a flying vehicle in reserves while your enemy does, you automatically get -1 to reserves while the flyer opponent gets +1 or +2.

Nids FMC may be good, but they literally have no way to counter this handicap. And Nid's didn't need any more handicaps to begin with.
>>
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Are the interceptor drones still equipped with Skyfire? Could the Sunshark be one of the only decent bombers vs other planes?
>>
>>47080199
>want to play aspect eldar
>ALL FINECAST
please
>>
>>47080249
If they have skyfire (never even glanced at their profile since thewhole unit is shit) then they will have skyfire.
>>
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>>47080264
>>ALL FINECAST
>>
>>47080287

Interceptor drones are pretty good. Some people would love them, if you could deploy them without the Sunshark.
>>
>>47079452
>How the fuck does this thing not collapse into a black hole by existing
Necrons.
>>
>>47080249
The Tau datasheets haven't been leaked yet.
>>
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>>47079854

>Big E
>Dying

TAKE IT BACK TAKE IT BACK!
>>
>>47080294
You post a guardian with a different head
That's not good enough. At best shining spears aren't 100% finecast, but everything else is unless you OOP
>>
>>47080294
>MOSTLY ALL FINECAST
sorry
>>
>>47079206
That's it. Thank you anon.

The reason I liked it was due to the Super Heavy Formation counts as a single squadron, so you can make them BS4 without forking out for the Target sponsons.

But yeah, Vanquishers is great. Or Executioners. Or Punishers. That'd be neat. BS4 for three against GEQ's.

>>47079437
As I said, it's a meme. People repeat what they hear and they don't even play 40k. There is a heavy Anti-GW sentiment on /tg/, which is why recasters are hyped (unless you ask for emails, then gtfo no spoonfeeding!!!!!!111one!111)

>>47079452
Space Magic. Also the "go to" items to show how best power race Necrons are.
>>
>>47080199
There are lots of good proxy models (relative to failcast) I think Raging Heroes(?) does some or is doing some.
>>
>>47079854
Theory basically goes
>Incredibly powerful psyker
>Worshippers have manifested actual blessings

And it's possible that if he died on the throne that might free him to be the warp god of humanity and continue the battle against Chaos that he started while alive.

Some fluff could be used as a justification, like Targutai Yesugei's vision in Brotherhood Of The Storm, where he makes a choice between accepting the gift of the chaos gods and refusing them. Representations of the 4 gods and of the Emperor are there.

>He was like the four beast-figures. There was some relationship between them, something I could sense but did not understand. The four were scared of Him.
>>
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>>47080343
Stop talking out your ass, they are entirely different kits, weapons, suits, helmets, backpacks.
>>
>>47079452

>Star
>Artillery

Is this thing meant to be a Space or a Land weapon?
>>
>>47080395
Open your eyes, the kits are so similar that only a fancy head and tiny gubbins change the model.
>>
>>47076984
You can't take two pieces unless you're taking two CADs
>>
>>47077018
You forgot the OP is a faggot option.
>>
>>47079854
Basically. The Emperor was a super gestalt entity powered by loadsa shamans. He was super powerful and was killing the Chaos Gods until the heresy happened.

He then went 'into hiding'.

One of the longest running things in 40k is the Golden Throne is failing and nobody knows why. The Ad Mech have even gone to Commorragh to trade with the Dark Eldar for technology to help this (possibly clone tech, so Age of the Emperor can be made when the Emperor model is released by Forge World).

:::HEAD CANON ZONE:::

My headcanon is that the Golden Throne is failing due not to a mechanical failing, but due to it being unable to control the power the Emperor now has.

Think about it. The Chaos Gods get their power from souls and worship. Well, what does the Emperor have? Souls, at least 10k a day for 10,000 years AND trillions, if not quadrillions of people worshipping him every day. He is essentially being powered the same way the Chaos Gods are powered. This means the Emperor has been gathering souls and power for 10k years, that's a lot of XP. The Golden Throne wasn't designed to hold the Emperor, it was designed to hold Magnus.

So now it's breaking and the reason is cause the Emperor is insanely powerful now. The End Game being the Emperor comes back and allows all the pyskers in the Imperium to use their full powers without fear of warp rifts and thus scour the warp clear.
>>
>>47080359

Sorry, anon, but he can only buff tank squadrons from his own detachment. That's one LoW choice at most, which means one baneblade.

Besides, all the Super-Heavies use blast weapons, where the difference between BS3 and BS4 isn't all that great.

>executioners
Those are blasts, which don't roll to-hit (they roll scatter), meaning the re-rolls don't work. Did you mean exterminators? They're already twin-linked. It's basically for Punishers and vanquishers; every other tank weapon is either a template, blast, or is already twin-linked to begin with.
>>
FAQ drafts have landed on Facebook, this is not a drill.
>>
>>47080264
just do what I did. Troll ebay for the old metals, and kit bash the rest

Swooping hawks
>>
GW just posted the First Draft for their FAQ.
>>
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>>47080517
oops forgot pic
>>
>>47080519
pic related
>>
>>47080490
>>47080519
Is it shut up and buy more models nerds over and over again?
>>
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>>47080533
howling banshee
>>
That feel when no dark eldar gf
>>
>>47077818
Baledrakes become significantly better when you're playing a table with heavy terrain. That Ignores Cover becomes a godsend, and since most people will cluster their units in cover, they tend to be far less spread out than they otherwise would be.
>>
>>47080479
Isn't the Super Heavy formation only one FoW choice? It's in the Warzone Damocles thing and is only listed as one FoW I think

As for the re-rolls, I was thinking more of the BS4 boost.
>>
>>47080490
FInally, Quantum Shield and Lance now cancels one another.
>>
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>>47080557
>>
>>47080303
I'd take interceptor drones in a heartbeat if I could get then separate.
>>
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>>47080557
I don't think it'd be a very long relationship.

>>47080545
>>47080519
Link? I don't know about normiebook.
>>
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>>47080551
dark reapers. also have some fire dragons and starting on my warp spiders
most of this is dark eldar kits, because they aren't finecast and come with tons of extra bits. Add it bits from guardians and dire avengers.

My only finecast models are my farseers, and he's from ebay as well.
>>
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>>47080470

>It's a HFY guy doesn't grasp 40k episode
>>
>>47070587
>Q: How many shooting attacks can I do when firing Overwatch?
>A: As many as the model can fire in the Shooting phase.

Suck a fat one.
>>
>>47080419
There isn't much of a distinction when Necrons are involved.
>>
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Weapons with 2 profiles can use both in the same turn unless specifically stated otherwise.

Neato, guess I can switch to using my Triarch guys again.
>>
>>47079534
>modern
Sure standard is volatile, but modern holds value way longer.

>spend hours and hours of time on your models and you can maybe get your money back!
This is why people are more attracted to card games than tabletop. You can be smart with trends and actually make money off of cards, and instantly replace decks when a new one is better, vs dealing with cost sink fallacies making the game infinitely less competetive.
>>
>>47080519
>>47080490
...Well KFF confirmed for being even more worthless, does not help passengers embarked in tranports against No Escape.
>>
>>47080594
That's old as fuck canon as well. Good job proving him wrong, mate. You gonna link the Rogue Trader fluff about SoB being Anti-Marines next?
>>
>>47080557
>tfw no craftworld eldar gf
>>
>>47080682
Okay lets go with HH series lore.

-The Emperor is a Perpetual human from Terra.
-He stole his powers from the Chaos Gods
-Should the Emperor draw near the Chaos Gods again, then he will die for real.
>>
>>47080707
yangzheyy needs to do some SoB showering, tastefully, together, I'd ask him to do it as a commission but I don't want to sign up to DA and get told no :(
>>
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>>47080707
Which is probably for the best because a farseer's putting her up to it, or she's going through a rebellious streak. Could
>>
>>47080757
>BL

Tip top lel. Guess Eldar like IG tanks cause they've got great armour!
>>
>>47080636
people are attracted to card games over table top because it lacks the hobby aspect. They don't want to spend time modeliing and painting.

People who like the table top typically like modeling and painting.

Very very few people actually make money buying and selling magic cards, at most they reduce the cost to do the thing that they like.

If you don't like modeling and painting, that's fine. If you do, that is also fine. But please don't act like most people who play magic do it to make money. It a thing they spend money on because they find it fun. Same as 40k.
>>
>>47078368
Aspect host spamming warp spiders is the only broken Eldar atm, /tg/ is always 6 months behind the meta
>>
>>47080707

>Freckles

You dare taint superior Eldar waifus with human imperfections?
>>
>>47080490
And it's.... Okay.
>>
>>47080782
Like it or not, they are modern canon and everything that enters the HH series is reviewed and okay'ed by the IP manager and GW executives.

So that means that the Emperor is a thief on burrowed time. According the Beast series, the Chaos Gods are circling Terra like sharks waiting for a whale to die.
>>
>>47080817
Can Eldar have freckles?
>>
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>>47080824
>GW executives.
And this explains too much of modern lore.
>>
>>47080777
What are you even trying to say
>>
>>47080599
Rules didn't stipulate this, so I'm glad we have a real answer on the issue
Oh and go fuck yourself for guessing and being right on a 50% chance
>>
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>>47080519
Q: Do Flyers, Super-heavy vehicles, Swooping Flying Monstrous Creatures and Gargantuan Creatures gain cover while standing on the ‘base’ of a terrain piece, e.g. ruins or dense thickets, or do they need to be at least 25% obscured by the scenery for cover to apply?
A: The 25% rule applies in all types of terrain if the target is a Flyer, Super-heavy Vehicle, Flying Monstrous Creature or Gargantuan Creature. All other targets count as being in cover if they are in or on the terrain’s base, even if not 25% obsured.
>>
>>47079124
Because now my shitty guardsmen Sargent can kill a terminator
>>
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>>47080874
>>
>>47080874
not that guy, but
>you claim you are absolutely right
>he claims he is absolutely right
>he wins
he has a right to rub it in your face. you were so sure of yourself. now your just being a sore loser. basically you sound like a crybaby right now.
>>
>>47080874
this wasn not a 50% chance, because it was just you thinking otherwise.
If you'd actually played the game at even a FLGS you'd have been told you were wrong. Everyone came to the conclusion that was in the FAQ. you're just one of the fuckheads who needs it spelled out for you.
>>
>>47076600
> Tau
>>
>>47080877
Wait so my Land Raider gets a cover save as long as he's in the terrain's footprint?
>>
>>47080889
It still baffles me that guard sergeants can't have lasrifles.

You're wasting points tho.
>>
>>47076607
Anon, to actually answer your question - Grey Knights. Just don't spam baby carriers and you'll have a fun mid-tier list. You may want to consider allying inquisition for servo skulls and long range AT.
>>
>>47080519
>>47080490
>>47080637
Still only the BRB but irks have already taken several hits to the face

Kff transport shit.
One grenade per assault phase mskes tankbustas far worse
Cybork confirmed for not being intended to stack
Blitz brigade scout-charge is kill
>>
>>47080824
And yet, the Chaos Gods are still waiting 8k years later.
>>
>>47080826

"Their skin is pale and unblemished as polished marble" according to the codex. Maybe Rangers have been plowing filthy monkeigh again?
>>
link for the faq plz?
>>
I'm not reading the thread to see how many times this was posted already

:^^^^))
>>
>>47081010
they are eternal and have no sense of time.
So about as smart as a two year old. At least they have object permanence most of the time.
>>
>>47080964
Eh, I use plasma spam for my guard, it's always worked well for me. (Not a competitive player)
>>
>>47076823
>>47080986
Will try to make a 500 p. list of GK. Thanks.
>>
>>47080557

>that feel when no Adepta Sororitas faghag
>>
>>47080899
>>47080896
>>47080921
50% chance, rulebook did not provide conclusive information on the matter
Any attempt to argue otherwise is proof of delusion
Still glad we have an answer, and proof that 4 of you are faggots
>>
>>47081010
Time works differently in the Warp, brah. The Chaos Gods have little perception of time due to living in a realm where there is no linear time. 8 thousand years could be just an eyeblink for them.

Also they already wrote the fate of Emperor down before Horus even was corrupted. The Emperor will be destroyed by Abaddon
>>
Hey guys, was planning on starting a <1000 point kreiger army.

It's super expensive I know, but I like the painting and modeling.

Anyway, are they a good army at all? Or should I stick to vanilla ig?
>>
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>>47081063
>>47081043
>>
>>47081063
and yet you argued that it was 100% that only one weapon could be fired. Please stop, you are embarrassing yourself. It's honestly okay tubby. Just move on and find something else to whine about.
>>
>>47081059
>mfw re-reading Demonfuige where SoB couldn't even LOVE other people, let alone have sex

Thank fuck that got changed. Also back in the day when it was demon, not daemon.

>>47081089
Pics or it didn't happen, Carnac.
>>
>>47081096
Do DKoK and run them as vanilla IG. There, best of both worlds. They have fun unique units like the Mole Launcher and the Hades Drill.
>>
>>47080519
Independent characters gaining formation benefits is pretty crazy. I expect to see a lot more Skyhammer's being used to slingshot CC characters into melee.

Possession having access to the D-thirster is huge, and the hange to how summoned FMC's enter play is also massive. Like holy shit, Tzeentch Daemons are retard strong now.
>>
>>47081063
no, it did. If it was 50% you have found someone somewhere who agreed with you. Besides, you never presented it as you had a 50% chance of being right, but insisted you were absolutely right.

But you were absolutely wrong, and everyone else figured it out without having to have it spelled out. So no, just you. Wrong. Very wrong. had been wrong for a long time. Probably wrong about many other things in your life.

Maybe take a lesson from this. Take all those other things where everyone else has been disagreeing with you and realize that in time there will be something even you can't deny showing you were wrong. It might save you some embarassment in the future.
>>
So, who are perpetuals and nulls? And who are Sensei and Malal?
>>
>>47080992
That grenade change is huge. Anybody with free Kraks just had their utility gutted.
>>
>>47081112
>"You are a threat to the Singer"
>"The fate you seek to engineer cannot be allowed to come to pass"
>"These instruments of destruction? The damnation of Mankind?"
>"Your are the death of empires"
>You will be the end of the Imperium. Is this what you wanted for yourselves when you first looked up to the night sky as children on your home worlds?"

-The Solar Priest aka Avatar of the Golden Throne on Abaddon and Co

Would the words of the aspect of an Emperor suffice? The Astro-choir screams warning of what's to come.

By the way, the Singer is the Emperor.
>>
>>47081160
>perpetuals

Ancient Immortals humans from the dawn of time on Terra. Their origin is a mystery. Pious, Alivia, and the Emperor are among them.

>nulls
People born with no soul due to the Pariah gene.

>Sensei and Malal

Not canon.
>>
>>47081167
meltabomb units too

I guess it does mean dreadnoughts are a little less instantly dead in combat.
>>
>>47081112

>implying I want to have sex with my faghag

I will literally purge you.
>>
Hurrah! Dante's Used Pod Emporium is going out of business. Enemies of the Skitarii rejoice!
>>
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>>47081211
Yeah? Well I do.

>>47081224
>mfw I don't know where this FAQ is located
>>
>>47081208
There aren't that many units with multiple meltabombs though, whereas almost all MEQ's used to be able to take people to Krak town.
>>
>>47081112
>Demonfuige
Pretty sure Stern is all over that Eldar wraithbone.
>>
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FAQ killed the Blitz Brigade
>>
>>47080587
>>47081235
http://www.bolterandchainsword.com/topic/322077-40k-faqs-first-draft/

For some reason, TG won't let me link directly to the FB post.
>>
>>47081252
oh noe. how will the orks remain competitive? :^)
>>
>>47081235

I DON'T THINK YOU UNDERSTAND WHAT FAGHAG MEANS, YOU STUPID HERETIC!
>>
>>47081241
Right, but AV12 still worries about ten S6 hits thanks to hull point stupidity.
>>
>>47078036
But muh AP3
>>
>>47081308
What? They only get a single Krak now. That's the entire point.
>>
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>>47081290
Ta brah.

>>47081299
I think I understand just find :^)
>>
>>47081332
Yes i realize that, that's why I added the second line in >>47081208
>>
>browsing through the Inquisition codex
>get to the Death Cult Assassins fluff entry
>scroll past the art work
>notice the artist has made the DCA's nipples appear underneath the clothes

That's my fetish and hot.
>>
>>47081369
pale, dark hair, blue eyes, is the best combo.
>>
>>47081252
IT also killed the entire dark eldar army
>>
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New novel incoming.

Hive Fleet Behemoth descends on Ultramar. Can Cassius save the day or will the Ultramarines be destroyed by this new xenos threat?

Limited editions are available. Are you hyped, /tg/?
>>
>>47081409

Spoilers: It was already dead
>>
>>47081409
Dark Eldar army was dead a while ago. We all knew how the Jinking issue would be ruled.

Either complain for the next several months/years, buy a new army, or make some homebrew rules. Your in the same boat as Orks now. CSM would be in the same situation if they didn't have Space Marines count-as.
>>
>>47081439
Opps I misread. It's not about the Behemoth. It's abouyt Cassius stopping the Tyranids from threatening Terra.

How did the Tyranids get this far?! Hype levels tripled.
>>
>>47081458
CSM are much better off than Orks and Dark Eldar. Why do people insist that they're the absolute worst?
>>
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>>47081471
>How did the Tyranids get this far?!
>>
>>47081481
CSM are not better off than DEldar. They are better off than Tyranids and Orks.
>>
>>47080953
That's what the rules say - as long as you're using the terrain datasheets in the rule book.
>>
>>47080599

So do Crisis get Overwatch with both guns again?
>>
>>47081545
Yeeeeup.
>>
Fuck! They nerfed Haywire. Now I can't kill vehicles/walkers in a single turn of assault.
>>
>>47081409
Why?
>>
>>47081563
Unit inside a jinking transport must also snapfire
>>
>>47081517
What makes Deldar better than Chaos Marines? And don't say Eldar as Battle Brothers.
>>
>>47081561
What did they do to it?
>>
>>47081208
eldar gets some pretty big hits from this.
Hawks are now not a great anti-vehicle choice, and fire dragons charging to follow up on a vehicle they didn't kill aren't nearly as good.

Okay, the second one isn't nearly as big as typically you run with the fire dragons to get in metla range, and they typically blow things up without needing the charge.

Hawks got a real nerf though.
>>
>>47081612
You can only throw a grenade per phase, it's not even a new rule it's just a clarification for people who didn't read the grenade section

Bonuses to weapons that affect bearers and FMCs is good news for daemons, same with the chariot exception for embarked psykers and the witchfire bonuses too. FAQ both states IC psykers in the same squad can manifest the same power and can't at different points though?
>>
>>47081612

1 model replaces his attack with the grenade profile. Same as the shooting phase.
>>
>>47080637
>>47080992
...What happened with the KFF? I'm at work and can't pour over the FAQ yet.
>>
>>47081063

You're a fucking bitch and the FAQ proved you wrong. Drink bleach.
>>
>no more 1+ feel no pain

also i hate formatting, it would be easier to make it into more readable parts and skip over the fancy background pictures
>>
>>47081290
>http://www.bolterandchainsword.com/topic/322077-40k-faqs-first-draft/

RIP Smashfucker.
>>
>>47081603
haywire scourges, jetbikes, ravangers, fast troops for the objective game, tons of poison is good against MCs.

They are fragile as fuck, but they can do things. though the new jink ruling might take them below CSM now.
>>
>>47081632
>nerfing the units taken in friendly Eldar lists
>Wraithshit remains OP

Games Workshop ladies and gentlemen.
>>
IMAGES AND WRITTEN FAQ DISCREPANCIES
>JINK

>Q: If a blast template scatters onto a Skimmer, can that Skimmer still Jink even though it was not actually targeted by the shot?
>A: Yes.

>(Images says "After")


>FLYERS

>Q: Can a Flyer make a Bombing Run on the same turn that it enters Ongoing Reserves by leaving the battlefield?
>A: Yes.

>(The image says no)
>>
>>47081693
>INDEPENDENT CHARACTERS
>Q: Infiltrate rules state that an Independent Character without Infiltrate cannot join a squad of Infiltrators. Does this mean a squad that is actively Infiltrating or just any unit that has the Infiltrate rule? This matters for things like Outflank (granted freely by the Infiltrate rule) and Infiltrate units that have Deep Strike.
>A: An Independent Character without the Infiltrate special rule cannot join a unit of Infiltrators during deployment, whether they are Infiltrating, Deep Striking, Outflanking or deploying normally. They are free to join units as they wish after deployment.

>(Image just says "no")


>Q: If I’m using a special Detachment, such as the Nemesis Strike Force Detachment, and add Independent Characters from Battle Brother Factions (e.g. the Librarius Conclave), can they all still benefit from the first turn deployment and come in together?
>A: No, the rules for Detachments and Formations only apply to models/units that are part of the Detachment or Formation.

>(Image says "yes")

>Q: Do rules applying to ‘the unit’, such as those from Formation command benefits (e.g. the Skyhammer Annihilation Force), or unit-wide special rules such as Dunestrider from Codex: Skitarii apply to any attached Independent Characters?
>A: No.

>(Image says "yes")
>>
>>47081252
What was changed?
>>
>>47081686
>merely 2+ FNP is RIP

This is why the other armies hate us.
>>
>>47081711
>Q: If I have two different Independent Character Psykers in the same unit, can both of them attempt to cast the same power in the same Psychic phase?
>A: No.

>(Image says "Yes, you can dedice the sequence")


>Q: If two Independent Characters are locked in combat, can a third Independent Character enter combat and issue a challenge, thereby engaging rules that may impact said combat? This is in regards to the Shard of Anaris becoming Instant Death, etc.
>A: Yes, unless the two Independent Characters are already fighting an ongoing challenge. If they are, the third character can make a Glorious Intervention.

>(Image says bullshit about latest published books)


>Q: Can a unit ever attack a model in a challenge?
>A: Yes, but only after all other enemy models in that combat have been slain.

>(Image says "yes, this is an exception to the normal rules, in which expansions override rulebook")


>Q: If a unit charges a single-character unit and a challenge is issued, do the non-character units still get to attack the single character?
>A: Yes.

>(Image says "no")


>Q: If a model in a challenge that isn’t Initiative 10 gets an attack at Initiative 10 (Hammer of Wrath, mandiblasters, etc.) with which it kills the opponent, what happens when it reaches its normal Initiative?
>A: It can still attack, rolling against the Weapon Skill and Toughness of the slain opponent, and allocating the excess wounds that are caused to other opponents as described in the ‘Combatant Slain’ rule.

>(Image says "they all fet a d6 roll plus their own psykers' Mastery levels")


>Q: Challenges vs outside forces. When 2 units (of more than 1 model) fight, the rule is clear, however if one of the units is a single model (e.g. a character or Monstrous Creature), it isn’t.
>A: You can only allocate Wounds to a model taking part in a challenge if there are no other enemy models you can allocate wounds to.

>(Image says "yes")
>>
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>My 40 tankbustas are shit now
>My mega warboss now has to choose between Lukky Stikk or Eternal Warrior

Just fucking kill me

Orks have been nerfed over and over and over again
>>
>>47081137
Still can't assault out of deep strike so it isn't that great. Just allows deep striking FMCs to only waste a single turn as opposed to having to spend the arduous and borderline efficiency ruining extra turn switching modes and waiting.

Though summoning a Dthirster is definitely a huge bonus. The possible? nerf to multiple ICs manifesting the same power might actually check Tzeentch daemons a little bit.
>>
>>47081722

>Q: If an Independent Character with Slow and Purposeful joins a unit, does that entire unit now count as being Slow and Purposeful?
>A: Yes.

>(Image says "the mission takes precedence")


>Q: Can an Independent Character Monstrous Creature join another Independent Character to form a unit?
>A: No.

>(Image says "Yes.ticent")
>>
>>47081724
I'm right there with you brother.
>>
>>47080587
Why does she look so sad
>>
New thread plz
>>
Also topkek at BB faggots being proven wrong.
>>
>>47081724
I'm sorry.
>>
I don't understand the question in Special Rules about Markerlights and Seekers. What does it mean by "bypassing the modifier system"?
>>
>Cassius
>old as fuck
>body was destroyed in climactic battle against Tyranids
>entirely rebuild with extensive cybernetics
>T6 and FnP

>Huron
>old as fuck
>body destroyed in climactic battle against other space marines
>entirely rebuild with extensive cybernetics
>get a bear claw, still T4, no FnP

Chaos really can't have any nice things, can they?
>>
>>47081724
>My 40 tankbustas are shit now
A unit of rokkits ain't shit, bro. They're worse, but far from the actually shit units.
>>
>>47081762
Combat drugs wore off.
>>
>>47081439
>it's a Carnac shills foe GW episode

Fed up of these re-runs desu

>he can't even read

And yet another reason why you should ignore everything he says, he can't even read basic shit, he just sees what he wants to see. Typical really, not surprised.
>>
>>47081662
It was confirmed that vehicles invulnerable saves did nothing against flamer hits on embarked passengers.
>>
>>47081788
A unit of rokkits hitting on 5+ is shit compared to a unit of busta bombs hitting on 3+
>>
Gotta say, I pretty much hate every rule regarding grenades. The game would be better if there were none, which says a lot.
>>
>>47081724
7th edition BRB already stated you could only use one grenade per phase

Why is this such a shock?
>>
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Q; are alien and daemonic flame weapons like ork burnas, flames of tzeentch, baleful torrent, etc., treated as flamer weapons for rules that interact with them?
A; only if the entrey in their codex notes it as a flamer weapon as described in 40k the rules

time to burn some salamanders

>>47081762
not enough puppies to torment

>>47081787
huron got built with a short time period and by desperate men, hell i believe in one of his books he's said to be in a constant state of pain. cassius was built on better conditions and good tech
>>
>>47081693
>>47081711
So, who fucked up and why did they fuck up this hard, if this is true.
>>
>>47081777
Same here. I'm not sure what exactly its trying to refer to with that.
>>
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This man must be fucking butt-blasted right now. No more putting his giant ass tyranids one foot into terrain and claiming cover, and no more spamming haywire grenades from his tau fire warriors. Truly shut the fuck down.
>>
>>47081777
if you have thing saying 'shooting attackers are at -1bs/-1 to hit' then you apply that when rolling for the missile to hit.
Probably works for invisibility too because that power wasn't op enough.
>>
>>47081802
You

see

>>47081471

I thought it was about Behemoth since the Deathwatch novella and "Blades of Damocles" were building up for it. I did not expect it will about Tyranids going to Terra. When checked again to see the release dates I read what the novel was about and I scratched my head.

How the hell did the Imperials allow Hive Fleet Leviathan to get this close to Terra. The Kryptman gambit was about preventing this from happening. The Incompetence of the Imperials strikes again.
>>
>>47081867
>>47081777


Someone saw 'resolves at BS 5' and thought it meant 'No negative modifiers can apply because it resolves at BS5!'
>>
Fourth question down. So I can actually use the Green Tide if I wanted to? It's an OOP formation, no?
>>
>>47081846
it is a first draft.
I mean, those are some pretty major mistakes, but point those out and they might be corrected before being put on the official site.
>>
>>47081877
Regular MCs can still take cover if they're touching terrain, but how are there this many people who thought units could throw multiple grenades?

It is literally stated in the grenade section in the BRB that you can only use one per phase.
>>
>>47081724
What? You do realise the 7th BRB has ALWAYS said one grenade attack per unit, right? You've not been playing with wrong rules, right?
>>
Holy shit, scout moves happening after seize the initiative is huge!
>>
>>47081901
Well yeah. Isn't it the same way how you look at BS 1 for snap-shots and think no positive modifiers can apply?
>>
>>47080563
>Baledrakes are good if you meet these two stipulations
>retarded opponent who is playing meq and doesnt place models 2" apart when theres a Baledrake on the table
and
>the terrain setup is conducive to a Baledrakes weapon

Well that settles it, Baledrakes are OP, stop whining CSM fags.
>>
>>47081881
Damage Control. Should be your moto desu. Pathetic. You read what you want to read and don't think. You're too busy trying to shill.
>>
>>47081877
Normal MCs still take cover that way tho
>>
>>47081724

Like a monkey with a miniature symbol.
>>
>>47081913
idk, but I remember watching one game where he charged a forgeworld dreadnought with like 6 firewarriors and killed it in one turn with haywire. Truly despicable.
>>
>>47081932
Not that guy, but if you arent playing on a terran heavy table you may as well remove tyrands, dark eldar and orks from the game
>>
>>47081169
It's also implied that all of them would die when retribution come for them, they'll be the doom of the imperium, but the Emperor will be their doom.
>>
>>47081905
>can I have an unbound army consisting of nothing but buildings
>no
WELL WHY THE FUCK NOT?
I never even heard of this though, who was asking this?
>>
>>47081913
>>47081918
it's says 'throw' so it sounded like a shooting attack, while the assault attack wasn't phrased as throwing.
that's how I made the mistake, which in hindsight was pretty stupid.

>>47081923
no, because 'snap shot' has additional rules attacked to it beyond just being BS1.

If it was just BS1 you could shoot blasts with it. So clearly it's more than just a starting BS.
>>
>>47081935
To be fair, I was playing Hearthstone at the time. While planning my epic move I got a message about the new novel, and copy and pasted the image without reading it.

I brought shame of my GW overlords. I will try harder next time.
>>
>>47081905
Is it out-of-production or is it from a previous edition?
>>
>>47081972
Retards. Lots of those questions are literally in the BRB. LIke the multiple grenade attacks or "hur dur do I gain two attacks for having a CCW + Pistol" NO IT SAYS YOU GAIN ONE. READ THE FUCKING BRB.
>>
>>47081944
>>47081913
33:15 for the emp grenade goodness!

https://www.youtube.com/watch?v=f--kImiO1mU
>>
>>47081977
[Damage Control Intensifies]
>>
FAQ is a complete disappointment as expected.
>>
What do they mean by this?
>>
>>47081944
Oh yeah I'm not disputing that he doesn't take advantage of every grey area or lack of clarification in clearly exploitative ways

I'm just a little baffled that so many people thought you could just swing with grenades. Personally I think the scout after seize, jink not stacking with cover, and FMCs arriving gliding are bigger changes. Weapons affecting bearers being clarified is a nice fuck you to the ITC guys too, Blades of Blood and Goredrinker are confirmed BADASS
>>
How would you change Orks to put them on par with Eldar?
>>
>>47081788
They need 72 shots to kill one land raider.

With their (former) best anti tank.

That 4 times the value of the LR.
Of the vastly overcosted shit that is the LR.
>>
>>47082006

Forgot pic.
>>
>>47082003
Gomen'nasai, senpai.
>>
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>>47082005
>my army didn't get made top tier but also perfectly balanced so everybody will play me and girls will suck my dick about how i'm a skilled master tactician so it's shit

Entitlement in 40kids is disgusting.
>>
>>47082013
>half the point of every model
>get rid of mob rule
>grant +1 str and FNP across the board
>some way to get 4++ on nobs and above
>>
>>47082013
I wouldn't. I would put Eldar on par with Orks.
>>
>>47082033
Commit sudoku and all will be forgiven, faggot.
>>
>>47082025
It means using ambiguos wording to give a model twelve relics is a no.
>>
>>47082025
is reading hard

only one relic per model unless there's a written exception
>>
>>47082025
>>47082006
so a single model can have one (AND ONLY ONE) relic, regardless of codex
>>
>>47081905
Welp, they killed Flesh Tearer pod-leasing too.
>>
>>47082010
>jink not stacking with cover
who though that it did stack? it was never phrased as a bonus, just a set number. In every other case where you could benefit from different set number cover saves you had to pick one.

Now jinking applying to the embarked unit is a big change. It makes sense, but jink was never mentioned in the shooting from a vehicle part of the BRB so it was legitimately up for debate.
>>
>>47081989
Wasn't that during the time where he said he was specifically taking the most OP shit to see how far the Tau could go?
>>
>>47082071
breaking the rules is not 'bring OP'. its being a dick
>>
>only one model can make cc attacks with grenades.

why, geedubs, why?
>>
>>47082005
It seems fine to me.
They already said it would only be about the rulebook and not the codices
Obviously I don't know all the possible problems and ambiguities of the rules, but it seems to me that they answered to, if not all, the greatest part of them
>>
>>47081808
That's unfortunate. I don't run into too many flamers now but I'm sure I will. Poor battlewagons...
>>
>>47082034
>Every single ruling came out against my already low tier army.

>Entitled
>>
>>47082025
>Can't play the Crimson Slaughter Chaos Lord even if I wanted to because he has too many relics but no rules allowing him to exist
Thanks GW!
>>
>>47082051
Only when GW goes under will I be permitted to die until then I will carry the burden of your disdain.
>>
>>47082083
because fuck tank busters thats why, orks needed a nurf anyway
>>
>>47082025

How many Warlord super-build have been killed by this?
>>
>>47082083
Because the Waagh Ghazgkull wasn't bad enough on it's own.
>>
>>47082013
Mob Rule is now a benefit
Whenever you fail a test:
1 - Fearless for the rest of this turn, the weakest result
2-3 - Move d6 inches towards a chosen enemy unit. +1I if already in CC
3-4 - Make an immediate shooting attack at the closest enemy unit. +1A if already in CC
6- Any models removed this turn get back up and rejoin the unit
>>
>>47082083
Because that's been in 7ths BRB since it came out

You have not been using them right to begin with
>>
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Everythings going to be okay guys. This settled many disagreements in my favor
>>
>>47082105
Well smashfucker has been inconvenienced, but far from killed.
>>
>>47082097
One day, you'll realise nobody loves you, but until then, you'll just have to go to sleep remembering my words and no matter how much you try, you won't be able to nag the feeling the world would be a better place without you.
>>
>>47081913
>It is literally stated in the grenade section in the BRB that you can only use one per phase.

It is also explicitly stated that close combat grenade attacks involved clamping the fucking things to the target. In fact, the delicacy of the operation is the reason you were limited to one attack.

ain't no throwing involved, chief.
>>
>>47082083
To be fair that makes walkers a pain in close combat unless you have a fist or melta bombs, I like that change.

>>47082034
I actually just wanted IC with infiltrate to be able to confer the rule to a unit and infiltrate with it. As it stands now 30k Vigilators in scout armor are a bit useless.
>>
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>>47082126
>he thinks mob rule is all thats keeping orks from being eldar teir

phew m80
>>
>>47081964
With this FAQ you might remove DE from the list of playable armies anyway.....
I did expect that, honestly, but it hurts much. Very much
>>
>>47082062
Good thing Tau uses Signature Systems instead of Relics.
>>
>>47082105
Well the space marine one with burning blade and the thing that gives him eternal warrior. Now the bastard can be instakilled by my draigo :^)
>>
>>47082092
>I exploit rules which are clearly defined in the BRB
>NOT FAIR REEEE :((((

Bet you were a Orkfag who chucked 20 grenades every time with your Tankbustas and wonder why people don't like Orkfags.
>>
>>47082065
Thank goodness for small miracles.
>>
>>47082105

>Tau don't have relics but Signature Systems.
>>
>>47082159
Tanksbustas are 15 max.
And with a 6+ save it's rare for half to reach melee.
>>
>>47082153
go one m80, if you tired to pull that shit- oh wait you are a taufag, you're an insufferable cunt anyway
>>
>>47082046
Yes please. Also get rid of cowardly grots, make cybork body stack with FNP, and add tellyporta deep strike and/or shunting.
>>
>>47082143
I have my Be'lakor Plushie and that is all I need.

<3
>>
>>47082144
Maybe it says you can only throw one per phase to account for Overwatch?
>>
well gets hot blast suck cock now. So that's fun
>>
>>47082147
It's not the only thing dumbass, but it's a start.
>>
>nobody asked can Stormblades be used in the Super Heavy Company
>>
>>47082172
That's what I meant. Sorry. Orks are so irrelevant I don't even need to learn their numbers, since I curbstomp them anyway.
>>
>>47082159
>Small Orks squad might take out a vehicle if they get across the board and manage to assault

Meanwhile, the actual good armies are deep-striking melta teams
>>
>>47082159
Everyone IRL loves ork players, don't kid yourself. They're fun to play against and almost never have the WAAC mindset because they couldn't if they wanted to. Their place as worst codex was just cemented even more, and I'm not just referring to the grenade clarification.
>>
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>>47082187
>asked how to make orks a top-teir list
>half ass's it
>get butt flustered when called out and told thats not enough
oh boy
>>
>>47082144
>per phase

Why would they include that if grenades could have only been used in one phase anyway? The "clamping" rule is
in the section explaining that you can only use one grenade attack regardless of bonuses anyway.
>>
>>47082184
Yep, executioner tanks are now awful with no chance to mitigate it. Im still gonna use a full plasma tank because fuck you and fuck 1s, no guts no glory motherfucker.
>>
>>47082198
Wow you can beat what is objectively the worst codex in the game by a massive margin? Teach me your ways Alexander!
>>
If you use an invul save do you still get your armor save or is it just the better of the two? Then feel no pain comes after that?

I've had two games, be gentle
>>
>>47082025
THE BUFFMANDER IS DEAD
>>
>>47082065
no they didn't did you read the rule? FA slot drop podds aren't dedicated transports so the rule does not affect them.
>>
>>47082184
Doesn't that answer directly contradict what the BRB says?
Or is it some kind of minute difference since the question is about re-rolling to hits of 1s and the book only mentions full re-roll capabilities?
>>
>>47082220
>not having a tech-preists dom-in-ass repair your tank when they gets hot

its like you don't praise the omnissiah
>>
>>47082065
Where? They talk about dedicated_transports here. As far as I know the droppods are normal assault choices, not dedicated.
Remember a dedicated transport is bought together with a unit and does not count against a limit on its own.
>>
>>47082232
I face roll.
>>
>>47082173
You can be salty if you want, but even if they were "Tau Relics," the specific codex lets you take more than one per model, anyway. Just not more than one per army.
>>
>>47082215
They could have included it so people weren't flinging 10 bombs during overwatch
>>
Would the game be better if cover saves were in addition to armor/invuln saves?
>>
>>47082239
Only the better of the ones available, then FNP.
>>
>>47082240
see >>47082153
>>
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>>47080757
>-He stole his powers from the Chaos Gods
>-Should the Emperor draw near the Chaos Gods again, then he will die for real.
>believing the words of daemons
>>
>>47082239
You get one save, which is armor, invuln, OR cover. Then you get FnP if it applies
>>
>>47082215
but that section makes it sound like it one per model. Because it says any model, not one model.

The earlier part about one per phase is clear it's one per unit, not model, but the assault section isn't. In hindsight the ruling is clear, but if you didn't have the 'one per unit per phase' bit, the assault section would sound like it meant each model got one.
>>
>>47082183
Ask for this clarification in the image comment. This is the first draft. And my Firewarriors aren't paying 2pts per model to get only one haywire attack each phase.
>>
>>47082256
the point of the FAQ is to make sure everyone can only take one.
>>
>>47082025
But... the rules specifically say otherwise in all but Necron and Ork codex. They don't say "one per model", they say "swap one weapon with" or whatever. So this changes nothing. Since they are specifically noted as being such things.

Either way, it's just made Blood Angels so much worse it's not even funny.
>>
>>47082153
>>47082171

>Neither the Eldar have relics, they have Remnants of Glory
>Neither the AdMech has relics, they have Arcana Mechanicum
>Neither the Space Marines have relics, they have Chapter Relics

Just eliminate yourself from humanity's genetic makeup, it's obvious we don't need someone even remotely like you in the future
>>
>>47082269
no

as hit penalties down to a minimum of 6+ to hit
>>
>>47082252
No its a complete contradiction, Im not even sure why that question was asked when the rulebook is clear about it.
>>
>>47082273
but you cant have both. I dont get 3+ armour AND 4+ iron halo. Just the armour unless the AP gets rid of it?

Oh god I've been cheating.
>>
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>play a casual army that doesn't rely on gimmick rules interactions
>don't try and compete with tryhard faggots
>FAQs don't really change anything for me

>>47082239
The better of the two. Feel no Pain comes after your saving throw.

In older editions invulnerable saves were taken before armour saves, but that's been gone for over a decade now.
>>
>>47082269
Maybe. It would be nice if there was some modulation. Older editions used to modify BS for cover instead, which meant it could help everyone regardless of armor
>>
>>47082209
>lol I was just pretending to be illiterate
Shouldn't you be in school, son?
>>
>>47082302
FUND IT!
>>
>>47082240

It was a gimmick anyway.
>>
If I have an IC with grenades attached to a unit with grenades, can he use a second grenade in melee?
>>
>>47082289
It also clearly says that its the case unless stated otherwise, so if the Tau codex says you can more than one then you go ahead and take more than one as the codex "states otherwise".
>>
>>47082280
It's Carnac, but good luck arguing with him. This is a guy who claims his headcanon is real because there isn't specific mentions saying it isn't, when all logic points toward the opposite.

>X is possible
>Well it isn't because I say that Y is the case
>But Y isn't mentioned anywhere in the fluff, at all
>Until the fluff says it's not possible, Y is fact!

He is literally Argument of Silence: The Fag.
>>
>>47082307
Yes, you would roll your 3+ armour. If hit by something AP3 or better, then is when you would be using your invulnerable instead.

Don't sweat it, if you see your opponent again let him know that you messed up rule interpretation because you're new.
>>
>>47082240

Hold on. How does that work with? Multi-spectrum Sensor Suite can be used at the same time as Commander and Control Node?
>>
>>47082289
Reread the image.
"Unless specifically noted otherwise."
And it in Tau codices it is specifically noted otherwise.

Get fucked.
>>
>>47082307
Live and learn, bro. There's a lot of stuff to remember, no one's going to get it perfectly.
>>
>>47082252
the ruling is that's it's not a roll to hit, just a roll to get hot so twinlinked and PE don't apply. I understand it but I don't like it.
>>
>>47082249
>>47082254
No
>>47081905
The pic says "detatchments and formations," and the Q simply says "can BBs embark on each others Transport vehicles during deployment"
It doesn't say those transports are FA or DT or anything. Can they embark on each others transports during deployment.
Answer: No
>>
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>>47082311
seeing as you are too retarded to remember what just happened allow me to remind you

>How would you change Orks to put them on par with Eldar?

>Mob Rule is now a benefit
>Whenever you fail a test:
>1 - Fearless for the rest of this turn, the weakest result
>2-3 - Move d6 inches towards a chosen enemy unit. +1I if already in CC
>3-4 - Make an immediate shooting attack at the closest enemy unit. +1A if already in CC
>6- Any models removed this turn get back up and rejoin the unit
no where do you say, 'and some other shit'

#rekt
>>
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>>47082352
Go away you dick head, why do Tau need more bullshit again? Stop being a wanker
>>
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>If a model with a Multi-spectrum Sensor Suit does not shoot in the Shooting phase, all Shooting attacks made by other models in his unit gain the Ignores Cover special rule until the end of the current phase. This cannot be used when firing Overwatch. A Multi-spectrum Sensor Suite can be used at the same time as a Command and Control Node.

>A Multi-spectrum Sensor Suite can be used at the same time as a Command and Control Node.

Buffamnder lives!
>>
>>47082296
I'd say that Eldar and AdMech are off the hook.
>>
>>47082148
Don't forget that warriors on a raider or venom now snapfire unless you crawl around the table.

"Fastest army in the game" indeed.
>>
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>>47081224
Explain thyself.
>>
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>>47082323
too late, it's dead.
>>
>>47082289
The only codex which the FAQ applies to is Ork and Necrons. Where it specifically says they can only take one.

The rest of them specifically say they can take more, where, say, The Burning Blade replaces a chainsword/pistol and what have you.

So, it's irrelevant, nothing has changed bar Orks and Necrons being fucked.
>>
>>47070511
Kill this thread before you start a new one
>>47070511
Kill this thread before you start a new one
>>47070511
Kill this thread before you start a new one
>>
>>47082368
Seeing as you're still sucking cocks not realizing that spitballing is just that, a starting point, you should really get back to work. The teacher will see you posting on 4chan eventually :^)
>>
>>47082418
make me
>>
>>47082367
It says 'Can UNITS that are BBs embark in each other's Transport vehicles during deployment?''

The only meaning that makes sense there is a DT (because that is the only transport that belongs to some other unit), but holy shit does this clarification need a clarification.
>>
>>47082416
>AoS is getting points next month

Eh... Might not be. Also, yeah, you're right. WHFB died in 2013.
>>
>>47082418
No it's gross, all covered in RTShit.
>>
>>47082368
>rekt
Back to facebook, you irredeemable faggot.
>>
>>47082260

This is what I assumed they had intended, since they included the "throw" verbiage. I took it to be specific to the shooting profile.

It does move my tazer stick dunestriders from "usable enough to field just because I like them" to "genuinely pretty good" though. which is nice.
>>
>>47082441
>DoW3
>RTS

Lol. It's a MOBA.
>>
>>47082423
>he proved me wrong with evidence
>quickly insult him, thus proving my superiority!
> I sure showed him

truly you are pathetic

>>47082444
>not fun posting whilst you argue
where do you think you are you shit eating cuck
>>
>>47082438
You mean "shoot into, out off and between melee" hammer?
>>
>>47082432
>The only meaning that makes sense there is a DT
What the fuck are you talking about? What difference would it make if it said models, or squads or otherwise? It says BBs can't embark on each other's transports, that seems pretty clear to me.
>>
I'm happy with most of these faq answers. Shame about DE though.
>>
>>47081686
Nobody was using a 1+ smashfucker unless he/she/it wanted to be kick out from their gaming group.
>>
>>47082488
I'm just glad I'm not someone who liked Orks.
>>
>>47082399
Tau don't get "more bullshit" from the relics thing. Other armies get "less bullshit" from it.

>>47082400
Even if that wasn't said, our Commander options specifically let us buy four items from either the ranged list or sig/systems list. And if you're thinking "Hey, that just means you can get four ranged items or three ranged one sig!" then fuck you. The next option says, "Two options from the Sig systems list."

A conservative reading is four total items, two of which may be signature systems. A liberal reading is 6 total items, all of which may be signature systems.
>>
>>47082465
WHFB wasn't even in Top 5 model ranges in 2013, 2 years before AoS. It didn't even get back into it due to End Times. WHFB died. If the people who moan so much about AoS so much actually supported WHFB, maybe it wouldn't have died. Well... Actually 8th is still sold by GW so, technically not.

>>47082399
The FAQ has changed nothing about Relics. Literally nothing. Everything bar Orks and Necrons has the ability to take multiple relics.
>>
>>47082269

>if your next best avalible(e.g. hasn't been ignored by the attack for whatever reason) save is at least a 5+ then you may reroll failed saving rolls of a 1 when using your best save. If your next best save is at least a 3+, you may reroll all failed saves instead.

tah-dah
>>
>>47082418
Disregard this
New Thread here
>>47082433
>>
>>47082327
>>47082352
>>47082403
>>47082417
This is the reason FAQs are useless.
Faggots would search for every detail to grab to keep powergaming, and since there isn't a programming, without ambiguity, language that is used by people they will always find something to grasp to
>>
>>47081692
The draft is for the rulebook FAQ only.

We will have to wait for the armies FAQ until they're finally released.
>>
>>47082523
They will be releasing codex specific faqs. Hopefully those will cover some relic stuff.
>>
>>47082476
Definitely needs clarifications.

'Can units embark on each others' transports'

Ok so there are multiple units.
Those units have transports that are 'theirs' in some way.
DTs

Whereas 'There are two detachments, of factions that ally as Battle Brothers. Can a unit from one detachment embark onto a (non-dedicated) transport from the other during deployment' is unambiguous.
>>
>>47082357

Twin-linked still does apply, per the BRB. only re-rolls of 1 ala prefered enemy dont.
>>
>>47082573
>Those units have transports that are 'theirs' in some way.
>DTs
No, "there's" in reference to Formations and Detachments, which is the top of the page. Different Transports "belong" to different formations and Detachments. If some of those F&Ds are BBs with each other, they are forbidden from embarking on each others transports. Read the whole thing
>>47082514
>>
So now the Genestealer Patriarch can use the primaris psychic power even if he's BS0
>>
>>47082547
>Two relics are designed to be used together by the rules, and have been forever. Has always been spelled out by that codex.
>FAQ comes out and fucks a few OP builds for other factions
>Butthurt marinefags call Tau Powergaming fuckfags for not being affected by nerf.
>>
>>47082325

I would say no. ICs attached to units are part of that unit.
>>
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>>47082148
I don't understand. Is the Snap SHot rule nerfing the Dark Eldar? Other than that, these rules seem like a buff to Jink, if I'm not mistaken.
>>
Oh hey look, a general broke 500. Fuck you, that-one-guy that keeps newthreading early.
>>
>>47082652
Being as fragile as they are, the DE are basically forced to always jink with their vehicles.
Until now they could fire at full BS with the model inside them more for a hole in the rules rather than because they actually could, but now if the vehicle jinks, thus is forced to snapshot, the models inside it snapshot too
>>
>>47082652
>Is the Snap SHot rule nerfing the Dark Eldar?

Yes, Canadian Space Mom, yes it is.
>>
>>47082661
Its not just one guy, there is AT LEAST two of us.

faggot
>>
>>47082661
Well, this is a really big thing. I would have been surprised if it didn't
>>
>>47077757
Guardsmen also beseech the machine spirit unless pretty much all the IG books I've read are all wrong.
>>
>>47082715
ALL tanks have machine spirits. in fact all technology does. what are you some kind of heretek?
>>
>>47081692
They'll snap fire if their wave serpent jinks now and they can't start in an allied raider. They still didn't nerf the webway portal crap though
>>
>>47082661

It broke 500 while the old one was still alive and at 352, so that kind of works against your point.
>>
>>47082921
All I know is one guy once said that he didn't ever want a topic to hit 500, so he always newthreaded around 350.
>>
>>47082652
It is not so much nerfing as invalidating. You see all DE are papertigers, they burn when you look at them, so the best idea, by far, was to leave them in raiders/venoms and make them shoot out of them, while the transport jinks when shot at. (It has to, thanks to the awesome 10/10/10 open topped) so every hbolter is a real thread.
The whole shit comes from GWs inability to translate "this army moves fast to avoid being hit instead of relying on armor" into anything ruleworthy. They translated it as, " This unit has no armor" no bonus whatsoever.
>>
>>47083013

In that case, haha, take that, new thread guy!
>>
>>47083073
Jinking should be an Invulnerable like other "Dodge" saves.
>>
>>47082661
Speaking as one of the at least 3 guys who make the new threads, this is the exception, not the rule, and as such I for one won't have this change my behavior.
If a thread is at page 9 or ten (or the bottom of 8), or hit the image (which barely ever happens), then a new thread has to be made. Just the way it works
>>
Who the fuck uses pages over catalog anyway?
>>
>>47083614
Anti-quest fags.
>>
>>47081985
It's from Seventh Edition, the first Ghazghkull supplement.
>>
>>47083631
quests are on their own board, now.
>>
>>47083614
Doesn't matter. The pages indicate how close a thread is to dying, and thus indicates if a new thread is needed, so that it can be linked in the old general. If it isn't linked, it has a much higher chance of dying early on.
>>
>>47083785
>general thread
>dying
Are you retarded?
>>
>>47083785
They get purged on page 11. They aren't in "danger" until then.
>>
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>>47082025
remember that this is just the first draft so they will change and clear up some things. So let's wait with the salt and the butthurt untill the final draft has been released
Thread posts: 525
Thread images: 71


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