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Warhammer: 40,000 General

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Thread replies: 382
Thread images: 64

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>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Novels (Working link as of 02/02/2016)

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q


>White Dwarves

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
>>
first for squats
>>
>>46961564
Second for where is chickin?
>>
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Which planes will be more fucked by this update?
>>
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>>46961564
The what now, anon? I'm sure you just misspoke.
>>
>>46961578
Lunch break with litany's litany. Don't throw a fit, a bird's gotta eat.
>>
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Is there a transport in the entire 40k universe more based than the Chimera?

>65pts
>Comes with decent anti-infantry firepower
>Capacity of 12
>Can take Bulky models
>Amphibious
>Front armour 12

Can anyone dethrone the king of MEHTAL BAWKSES?
>>
>>46961578
I only have three pictures and the one from last thread was popping up duplicate and I couldn't be assed to edit it. It'll be the next one, don't worry too much anon.
>>
>>46961593
land raiders can

or could, before hull points and all the other power creep
>>
>>46961593
Yes. The Repressor.
>>
>>46961582
Most fucked and fluff raped will be the voidraven.
>>
>>46961584
squats are an essential part of every guardsman's fitness regime
>>
>>46961593
>>46961608
This.

>75 points
>10 Capacity
>4 (FOUR) Fire Ports
>3 Access Ramps
>Storm Bolter AND Flamer
>Front Armour 13 (THIRTEEN)
>13/11/10 HP3
>>
>>46961582
Not aircraft, but armies.

Blood Angels and Grey Knights have no way of taking down aircraft without Forge World units.
>>
>>46961582
FW ones since they all will become unusable.
>>
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Daily reminder that this is a dying thread of a dying game, not only X-wing is destroying 40k on every charts but now also Age of Sigmar.
>>
>>46961647
Yeah, nah, you're a cunt.

Here's your (you)
>>
>>46961647
Still no evidence as the sites which do the rankings haven't done a 2016 one.

Have the (You) and fuck off.
>>
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>>46961665

The evidence is on the picture butthurt boy l2read.
>>
>>46961647
Funny thing is, those brutes and megaboss make for great MANZ and MAWZ
>>
Can anyone tell me what the horizontal firing Arc of the Fellblade Quad-Lascannons is?

I want to convert a GW Baneblade into a Fellblade and I want to know how much I have to change on the turrets.
>>
Wait, there are new aircraft coming out this week(?) If so, anybody got pictures? I keep seeing stuff bout rule changes.
>>
>>46961671
Anonymous source. So, nothing. Cool beans. Final (You). Come with some actual hard evidence or fuck off.
>>
>>46961748

This week and the following week is AoS no aricraft, GW realizes no use for dead game when AoS doing so well it cannabalizes 40K sales.
>>
>>46961748

One for Orks and one for Space Marines.
>>
>>46961630
>more points
>less room
>storm bolter and flamer instead of multilaser replaceable with heavy bolter or heavy flamer and a heavy bolter or heavy flamer

I'll stick with the Chimera.
>>
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>>46961776
>One for Orks

No orks Orruks like pic
>>
>>46961647
Age of Sigmar has been destroying itself on every start since the get go.

Age of Sigmar was a fucking mistake.
>>
>>46961708
No.
They make for great Iron Horde minis in a Warcraft d20 game though.
>>
>>46961582

Orks.

Whenever the question is "What will be most fucked by X", the answer is always Orks.
>>
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>26 Posts
>Its already an AoS shitshow
>>
>>46961796
>>46961798

>YFW Blizzard wins the case and has their lawyers going around gamestores, confiscating armies as counterfeit goods and fines LGSs to death for the sale.
>>
>>46961797
We will have to see won't we? Let's not do this. The guy is fishing for these responses. If AoS is doing well, who the fuck cares? Means 40k will get some of the love eventually.

>>46961776
Cool, any pictures?

>>46961782
I'd rather have the better armour and 4 fire ports for my Retributors.
>>
>>46961843
>>
>>46961812
It's one guy fishing for (You)'s. It's probably the same guy who played the "AoS has cost GW millions and they're dying this year" shitposts.
>>
Anyone else sometimes play music during games for specific occasions?

>when all three valks/vendettas come in from reserves
https://www.youtube.com/watch?v=7AlEvy0fJto

>when the last ratling sniper finally goes down
https://www.youtube.com/watch?v=xAAiYMgFcbw
>>
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>>46961862
Thanks man. I can hear my CSMfag friend and his tears from here.
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>>46961728
It seems to be ~45°.
>>
>>46961862
Wazbom Blastajet. thats a proppa Orky name if I ever read one
>>
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>>46961879
>mfw my ork playing friend is still whining
>it's spilling over into his space wolves army where he fianlly got rules for his old metal wulfen again
>but still whines because melee is dead so they're probably useless anyway
>meanwhile I have picked up my old SM army again and winning despite the dice hating my guts
>>
So I will (hopefully) be playing my first 2000/2500 point game with my Necrons this weekend against some Ultramarines.

For 2000 points I can bring a Reclamation Legion and a Royal Court. I don't have the overpowered formations with Wraiths or Destroyers and I think SM is close to a full Battle Company (at lower points he played with the Demi Company) and at 2500 he may bring the Armored Task Force.

Since I play a mostly infantry army (I have Lychguards for the Orikan Star in the Reclamation Legion) would it be fair to use the formations to help my durabilty against his?

For 2500 I have the anhilation Nexus to add to my 2k list (I need more tombblades to hit exactly 2500).

Would I be better off just posting my list?
>>
>>46961931
At least being a shit army means you get to have games and if you win it's due to skill or luck. Being Tau/Eldar is not as satisfying.

I'm still salty as a BA player and SoB player
>>
>>46961958
You forgot marines on that list.

He even said he rolls like shit and wins anyway. Newmarines in a nutshell. Someone at GW is dedicated to buffing the shit out of marines until they can stomp Tau and Eldar, instead of doing the sensible thing and nerfing Tau and Eldar instead.
>>
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>>46961958
>>
>>46961931
>wulfen
>worthless

he is a fucking idiot
>>
>>46961990
Of course you'd win if you spam Grav Devs and Grav Cents and all the insane formations and shit.
>>
Here is the list for >>46961936


1996/2000

Reclamation Legion

Overlord - 145
>Solar Staff, Tachyon arrow, Resurrection Orb
10 Immortals - 300
>Night Scythe
8 Lychguard - 370
>Night Scythe, Hyperphase Sword and Dispersion Shield
2x10 Warriors - 235
>Ghost Ark
20 Warriors - 260
>Walk with the RL's OL
3 Tomb Blades - 66
>Nebuloscope, Shield Vanes, TL Gauss Blaster

Royal Court

Orikan the Diviner - 120
Vargard Obyron - 120
Overlord - 145
>Veil of Darkness, Gauntlet of Fire, Warscythe, Mindshackle Scarab

All I can do for 2500 is add the Annihilation Nexus (Doomsday Ark and 2 Annihilation Barges) which will only bring me to 2406 so I need like 5 more Tombblades unfortunately.
>>
>>46961958
I'm cautiously optimistic about SoB, seeing what they've done with harlies and admech. The fact that I'd have to pay for what amounts to 20 marines for 10 sisters that I can't convert is what makes me stay away from them.

I'm expecting/hoping them to wait for all their metal bits to sell out before making an update.

>and if you win it's due to skill or luck.

I swear to god, this is almost right out of his mouth, except for the salty shadowside. Every time he gets rekt, it's because everything else is cheese and OP, and when he wins it's because he's a tactical genius. In every single game ever. It extends to things in vidya not working the way he thinks it does, in which case the game is bugged, despite him being the only one who has that problem, every time in every game.
>>
>>46961931
Hey Alex.
>>
>>46962049
If he's Orks vs Eldar/Tau, then him winning is down to luck or skill. You should be able to faceroll as Eldar/Tau.
>>
>>46962049
Also, forgot to say, most people who play SoB are using Raging Heroes stuff as proxies.

GW mentioned SoB in a fluff section of Angels of Death, so they keep mentioning them. I keep hoping, anon. They were mentioned going to go wreck the Tau in Damocles Gulf. So hopefully that's what will happen. I keep hoping for a CSM vs SoB Warzone.
>>
>>46962018
>>46961990
My army consisted of 30 tacticals with flamers in rhinos, 3 bikers with two grav guns (they killed four SoB and then almost got their asses by the remaining sister in CC , 9 termines with one assault cannon, 19 sternguards and a captain in drop pods, second pod whiffed completely and did absolutely no damage before they were wiped out. It's basically the leftovers of babby's first army I gathered up 10 years ago. Apart from the terminators and the drop pods themselves, nobody was capable of hitting anything or making any saves. The drop pods single handedly whiped his inquisitor warlord's retinue with their storm bolters and forcing him to go to ground in cover and hide like a bitch.
>>
>>46961593
The Ork trukk is the best assault transport in the game.
-At 35 points you can afford to buy it for every assault squad you have and suicide it in to some ruins close to the enemy lines turn 1.
-It's fast so you can move 12+12
-Transport capacity of 12 and can transport bulky models.
-Has a special ability that allows you to downgrade pens if you're the type of person who can roll 6s

It has only one weakness it can only transport Orks.
>>
>>46961883
Thank you.
>>
>>46962120
Do orks have any battle brothers?
>>
>>46962091
>most people who play SoB are using Raging Heroes stuff as proxies.

Most of their current stuff really seems like it would be using Codex: AM though.
>>
>>46961639
>Blood Angels and Grey Knights have no way of taking down aircraft without Forge World units.
Every army has the option to buy a Quad Gun, even the Tyranids
>>
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>>46962128
Nope
>>
>>46962142
Yeah I should have qualified. Mobile AA.
>>
>>46962128

more orks.
>>
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>>46961593
Daily reminder that inquisition get chimera 10 pts cheaper and can make the stock heavy bolter STR 6 for cheap.
>>
>>46962142
And every army has the option to ally in Eldar to do their job 100 times better than them.
What's your point?
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>>46962140
They should be out by May iirc. Or part of them anyway.
>>
Where in the rulebook does it says that you can dsicard tactical objectives cards after each turn?
>>
>>46962181
Depends on the mission type, it will be in the rules for each mission.
>>
>>46962170
And it has more firing ports.
>>
>>46962188
Ok, thanks I was looking through the rulebook and couldn't find anything that said you could discard them
>>
>>46962091
>>46962175
Stop shilling your terrible models. They're even more horribly overdesigned than the shit in AOS, which is quite an achievement.
>>
>>46962171
And what is your's? My point is that every army can take AA in their primary detachment if they go with CAD
>>
>>46962175

They're chests look so silly.

STOP SEXUALISING SoB!!!
>>
>>46961593
No but you forgot the MOST IMPORTANT FEATURE:
Officers can give orders out of a chimera.
>>
Just got an Inquisitor army. A fuckhuge one. Abou 5000 points (alright, about a 1000 of them are probably grey knights, it is rather old)

Any good ideas on list building? The Acolytes seem like an easy trap option, since I feel I could quickly make them super expensive for no real gain.

And the sheer amount of options for HQs, holy shit. I have no idea how to even begin here.
>>
>>46962205
I don't think you know what the word shilling means. Either way, I can't buy the glorious GW models anyway. I'm not paying £50 for 10 models.
>>
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>>46962205
I know, right? Based Diaz. Where have you gone?
>>
>>46962192
even better.
>>46962221
Acolytes are fine.
A few guidelines on them though :
>never upgrade them beyond 4+ armour
>Remember the limitation on special weapons
>Bolters are kinda meh.

As for what to do with your HQ options, what do you want them to do ?
>>
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>>46961647
>>
>>46962221
Death cult assassins+crusaders=hammernator light.

Acolytes exist to be given bolters and special weapons. An acolyte with a bolter costs as much as a guardsman and is identical except he has a bolter instead of a lasgun, and three of them can be given special weapons like vet squads. Special weapons they can fire out of their chimeras because their chimeras are not guard chimeras, just cheaper and with more firing ports.
>>
>>46962243
The white boxes should be Betrayal at Calth sets. Or X-Wing expansions.
>>
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>>46962243
>oh shit it's a strawman comic.jpg
>oh shit a mspaint comic, bet you look stupid now.jpg

See, I can do it too anon!
>>
>>46962263
Bit then again, you pretty much never want the chimera since there's also an option of oldschool Psyback. Rhino with 36" BS4 twinlinked S6 ap4 heavy 3 for meager 40pts is just a steal.
>>
>>46962269
Until evidence is provided to prove either side, not anedotal, not from anonymous sources, but actual hard evidence. You have to go on what we know. AoS is being supported heavily. This implies it isn't doing so bad that GW doesn't see investing as a bad thing.

I'm not going to take business advice from anybody on a Brunei Etch-A-Sketch animation BBS website. Especially not /biz/. So I wish people would stop bringing this shit in or provide concrete proof for their position.
>>
>>46962279
I don't play inquisition as much as I've played against them, and never run into this so I didn't know about it.

It's disgusting, I love it.
>>
>>46962291
Yeah, Lord knows Games Workshop would never make stupid decisions.
>>
>>46962291
To be honest I kinda like AoS (not that Im planning to buy anything for it), it has made me take up my beastmen army again. It was not a big army but now I can use the models to play some short fun games on saturday nights with my friends after we play our 40k games
>>
>>46962274
>post a shitty MS-paint picture with an assertion
>can't deal with someone else posting a shitty MS-paint picture with an assertion
>have to post a shitty MS-paint picture with an assertion

What's the problem, anon, can't take the heat?
>>
>>46962302
I never denied that. I don't want it shitting up 40kg.

>>46962329
Good for you anon. Prepare to be shitposted for going against the status quo.
>>
>>46962330
That's why I said "See, I can do it too anon!"

Didn't you get the, gasp, joke? Sorry I butthurt you, anon.
>>
>>46962279
Out of interest how many fire ports does a rhino have?
I could see it being pretty cost effective to bring along two or three acolytes with melta/plasma in addition to sitting in a cheap metal box
>>
>>46962329
You're the reason why GW sucks. Stop supporting shit and we might actually get something good. But no, have fun playing with your Space Marines IN FANTASY.
>>
>>46962354
2 points
>>
>>46962212
They are what?
>>
>>46962358
>Beastmen, space marines. Yea they are pretty similar

I was being ironic if you didn't catch that
>>
>>46962354
One, which two models can fire out of.
>>
>>46962372
All covered in the same shit. Good job ruining 40k as well.
>>
>>46962389
Fuck off m8.
If he ain't buying any models from GW, just using old ones, he isn't ruining the game.
GW doesn't care about games played, only products sold. If he aint making the latter number go up, he isn't encouraging GW to continue the abortion that is AoS
>>
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If the Stormsurge has spaceship-level weaponry, could they be equipped with anti-orbital weaponry in the fluff?
>>
>>46962007
I feel bad for Fire Dragons. They used to be the bees knees with short ranged destruction, but now they're gone, with Wraithguard able to shoot out stronger attacks that don't need to be in 6 inch melta range, while also being tough as nails.
>>
Can a character like Master Harath Shen use his Salamander chapter tactics to make his power sword master crafted?
>>
>>46962403
>plays game
>therefore advertising it

Uh-huh.
>>
>>46962445
It says so, doesn't it? So I say yes.
>>
assuming GW did the impossible and actually released plastic sisters, what would the Start Collecting! box look like?

I guess a safe bet would be 2 squads of 5 (or a squad of 10), a canoness, and a penitent engine.

Although I suppose if they were to release plastic sisters they'd also add more units to flesh the army out a bit more, so it's hard to say.
>>
>>46962455
>complains about AoS
>therfore advertises it
You know what the best part is?
You're doing it FOR FREE
>>
>>46962463
I'm just too used to special characters not having options, but I guess that's just because they're not listed as options in the entry, unlike chapter tactics.
>>
>>46962497
I wasn't even the other guy. I was bored, wanted a (You). Sorry anon.
>>
>>46962467
Yeah, 10 dudeettes, a character and a vehicle seems the pattern for a lot of them. Some get a little bit extra, like orks having 5 nobs in there too, but orks are a horde faction so their basic troops aren't worth as much (from a pure £/model view). I suspect plastic sisters would be expensive enough that that wouldn't happen.

Personally I'd rather see a new immolator/exorcist kit in there, but for some reason the get started boxes don't tend to include transport vehicles. Maybe it's so new players learn to play with boots on the ground, rather than games just being red hot lesbian vehicle on vehicle action.
>>
>>46961582
Stormraven and Heldrake losing conditional Skyfire fucks over BA, GK, and CSM as far as anti-air options go, but that's not particularly surprising. Fliers have been in the game for two editions now, and there are still armies severely lacking in AA.
>t-t-things are gonna get better guys
>n-new CEO!
>>
>>46962544
Why would grey knights need skyfire anyway. It's not like daemons ever come with wings or anything...
>>
>>46962467
your guess of 2 squads of standart sister, a canoness and a penitent engine, sounds about right.

The start collecting! boxes usually consist of 1-2 standart troops, 1 signature vehicle/elite unit of the faction, and the standart customizeable HQ.
>>
>>46962349
Ah, the old "I was only pretending to be retarded" defence.
>>
>>46962511
I am going give you another you and ask a question.

When was the last time 40K model were sold out while they were in Pre-Order? The AoS "Orruk" models were sold out recently while they were on pre-order last week.

Step up, 40Kfags, you are not supporting the hobby enough.
>>
>>46962573
The imperial space marine. So 11/12 days ago.
>>
>>46962441

Dragons are actually more useful when it comes to deleting vehicles. BS5, AP1 with the Assured Destruction rule on cheaper Battle Focus models is actually better than the D. Also, Fusion Guns aren't 6 inch range silly.
>>
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>>46962573

Step up? Who do you think are buying those 'Orruk' models? It's 40k ork players.
>>
>>46962573
Also various terrain peices are still not available
>>
>>46962587
Not fair, it was a one time special model with broken rules.

I meant ordinary on the counter models.
>>
>>46962573
>Step up, 40Kfags, you are not supporting the hobby enough.
Maybe GW should make a game worth supporting? This Flyer release makes the game even more rock-papers-scissors, and fucking include rock-papers-scissors as one of its resolution mechanics. Game balance has never been this bad. Fuck, I hope AoS is actually selling well it isn't, GW wouldn't eat crow on point values if the game wasn't floundering. Maybe then they'll go full Age of the Emperor and homebrew 40k fixes can take off.
>>
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>>46962607
>>
>>46962612
They'll probably release a 40k End Times when sales eventually dry up
>>
>>46962544
>Says nothing about losing skyfire, only gaining special rules
>Sky must be falling
>>
>>46962240
>As for what to do with your HQ options, what do you want them to do ?
Either full on PURGE THE XENO in close combat, or a backfield sniper/support. Or both, my local area runs 2k point games, so I will likely need more than one.
>>
>>46962625
I'm not that guy, but itt's a fair point, though.
That model was specifically designed to sell out on the day it released.
>>
>>46962632
Oh, it'll happen, but not until the well is dried up. AoS showed them that torpedoing their own gamelines doesn't work, but the End Times did result in a surge of sales.
>>
>>46962599
If they are, then they are cuckolding 40K (and whfb since they are validating AoS).
>>
>>46962645
Only fighters get Skyfire now. Keep up or shut up.

Why not assume the sky is falling? When was the last 40k release that wasn't a hilarious disappointment?
>>
New Deathwing vidya trailer:
https://www.youtube.com/watch?v=Kub5vOaT0V8

GET HYPE
>With a story co-written by renowned Dark Angels author Gav Thorpe
ABANDON HYPE
>>
>>46962699
This trailer does nothing to answer my big question regarding this game:
What will the condition of my terminator's legs be?
>>
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>>46962699
>>With a story co-written by renowned Dark Angels author Gav Thorpe
>>
>>46962685
>Puts on shit tinted glasses
>Looks at 40k
>Sees shit
Yup, found the problem here

If I need skyfire, a simple building or two, hell even the aegis line works.
But I don't always need skyfire, and I don't always take my planes for the sole role of destroying enemy fliers.

Then again, if you want to assume the sky is falling based on incomplete leaks, please do and sell your army for cheap on ebay so you can have regrets later.
>>
>>46962365

My grammar gets squibly when I get irritated.
>>
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What chapter tactics would loyalist versions of the traitor legions use?
>>
>>46962699
Gameplay-wise, it looks a lot like a better version of that god-awful Aliens game, with heavy influence from the Treyarch Call of Duty Zombies mode. It's also reminiscent of the co-op mode from Space Marine.

Not bad. Looks promising. Hopefully it's not buggy and is optimised well for us plebs, and the story is actually a big thing.
>>
>>46962735
>even the aegis line works.
>a single quad autocannon
>enough to handle the swarms of fliers encouraged by Death from the Skies
Have fun manning your Aegis when a swarm of fliers swoops by and shreks your dudes with Ignores Cover rape. Remember, the faster your dudes die, the more minis you have to buy and put on the table.
>>
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>>46962699
>Hating on the Loremaster
>>
>>46962759
Black Legion/Word Bearers: Ultramarines
Iron Warriors: Imperial Fists
World Eaters: Black Templars
Night Lords: White Scars
Death Guard: Iron Hands
Emperor's Children: Salamanders
Alpha Legion: Raven Guard

The Thousand Sons are a wild card.
>>
>>46962646
For melee goodnes, an Ordo Malleus Inquisitor is probably best.
Termie armor, Nemesis Daemonhammers and brain mines ahoy !

Ordo Xenos can do some fun at ringe with a conversion beamer, and do melee in a pinch with rad/psycho grenades.

If you want a bit of both Inquisitor Torquemada is pretty allright at mlee, and can buff a hellrifle/plasma/whatever acolyte squad quite well.
>>
>>46962263
>chimeras
My local group insists on the "outdated rules" argument, claiming I have to use the newest version, AKA the guard version. So the psyback is significantly better from my perspective.
>>
>>46962795
>The Thousand Sons are a wild card.
Chapter Tactics: Blood Ravens
>>
>>46962812
then your group is retarded.
>>46962807
*range
>>
>>46962814
I hate you anon. I was going to say that.
>>
>>46962795

>Word bearers using Ultramarine rules

The Ironing
>>
>>46962807
Inquisitors generally are better supporting a melee troop than trying to wade in themselves.
I get good results with putting an inquisitor with plasma siphon, rad grenades and level 1 psychic in a big vanguard vet squad with drop pod.

But then I play against lots of imperium players so if their plasma guns wont work they're not sure what to do.
>>
>>46962910
They'd be using BT rules, if anything.
>>
>>46962725
They'll be fine.

I combined two memes in here

>>46962732
His work is mediocre at best. David Annadale and Josh Reynolds are my main men recently.
>>
>>46962934
>Josh Reynolds was told by GW to shut up and don't talk about their IPs lore on social media
>ADB, Gav, and Andy Chambers are free to talk about whatever they want and GW does nothing to them

Why is Josh being singled out?
>>
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>>46962787
Go fuck your Khaine the Slanny/Khorne child.
>>
>>46962973
Was he? That's fucking BOLLOCKS. Reynolds actually answers fucking questions about the lore which GW is too lazy to fucking clear up.

Maybe it's cause Josh is too 'new' for GW? I dunno. Maybe he isn't ELITE LOREMASTER SUPREME.
>>
>>46962973

Because mister Josh thought it was okay for himself to establish the lore for AoS's setting on his personal blog
>>
>>46962699
Huh, I didn't know there were hybrids in space hulks. Stealers look a bit slow but the video doesn't show enough
>>
>>46962992
If the rumours are true, GW is more keen on the players to set the lore through in game campaigns. They've already done one such event at Warhammer World this year, the rumour is they're doing a global event where you play campaigns and the results are sent to GW who writes the lore based on said results.

Imagine Storm of Chaos but this time GW don't have to keep trying to justify how Chaos is STILL in the fight despite losing every single fight.
>>
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>>46962912
I have half a mind about slamming a ordo xenos inquisitor with rad grenades and liber heresius into a 50 man guard blob along with a priest, azrael and harath shen.

Just to be a colossal faggot.
>>
>>46963022
Likely just to make the game less samey. They said they created new weapons too. But Genestealers on a Hulk isn't too beyond imagination. A ship merges with the hulk and the genestealers infected everybody who then have babies with each other and produce a cult. Or maybe it was a cult ship that was spreading to another planet (this is established in lore) and got merged with the hulk during warp?
>>
>>46962787
He's great, except when he has to write Dark Angels. For some reason he just can't do it with them.
>>
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>>46963051
A small mind has no room for doubt, anon. Don't give in. Do it. For the Emperor.

Don't forget to cast Rending pysker power on them to get delicious Rending on every shot.
>>
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>>46962787
I know, right?
>>
>>46963022
>Huh, I didn't know there were hybrids in space hulks.
"Genestealer" added the rules for hybrids and librarians to regular space hulk.

Old school. Trust in the frogs.
>>
Is it possible lorewise for Techmarines and Masters of the Forge to create Artificer Terminator Armour?
>>
>>46962699
Thrope's Law will strike again.
>>
>>46963062
I heard the Caliban trilogy are decent. I haven't read them, though, so I don't have a personal opinion on them.

>>46962986
>I've been asked to stop answering questions related to GW/BL intellectual property on social media. I have also been asked to reiterate that my opinions are my own and in no way reflect the opinions and policies of Games Workshop or Black Library. Sorry.

That's from Josh Reynolds's ask.fm.

GW is cracking down!
>>
>>46963097
All terminator armour is artificer-made.

Is it possible for techmarines to make terminator armour? In most cases no, that knowledge is far beyond their experience level. But for a Master of the Forge? Possibly, but it would take them a very, very long time to create even one suit. That's why they're such precious commodities, even when damaged.
>>
>>46963097
Techmarines and Masters of the Forge can do what the fuck they want.
>>
>>46963059
>Likely just to make the game less samey.
What I thought first but apparently there have been few WD articles
>http://wh40k.lexicanum.com/wiki/Space_Hulk
>"Appeared near Septimus 5 carrying artefacts dating back from the Dark Age of Technology. The Dark Angels Terminators including a large contingent of Librarians boarded the hulk and encountered large groups of Genestealers and Psychic hybrids."
>"Appeared near Perdus Magnus system; Blood Angels Captain Barik boarded with several squads of Terminators and faced off Genestealers and hybrids."
>"Appeared near the Space Wolves Base 10709 around the Star of Fenris. Captains Huron Tem and Vortigern (4th Company) as well as Sergeants Capel, Luther, Faust, Horst, Gunnar, Alric, Volund, and accompanying squads of Terminators boarded and fought Genestealers and Psychic hybrids."
I hope they included a few Magus in the game, psychic fuckery is always fun
>>
>>46963120
>All terminator armour is artificer-made.

Well here's me being a retard and thinking they're mutually exclusive.

>>46963123
Even make "improvements" to the chapter's power armour e.g. by putting plates at the abdomen area? Not trying to troll but just trying to gauge the extent
>>
>>46963120
i need to check the vanilla book, but do techmarines do the conversions for centurion suits themselves or do they ship it out to mars?
>>
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>>46963110
>GW is cracking down!
>>
>>46962612
>rps
>a bad thing in wargames
honestly i don't doubt GW would fuck it up because half the factions will be missing a rock a paper or a scissor but rps works great in wargames
generally speaking more points = better at killing everything
right now
>>
>>46963153
>GW finds out about 4chan
>finds out that /tg/ circulates pirated rulebooks and chinaman models
>GW strong arms Japanese moot into closing down /tg/.
>>
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>>46963090
>Trust in the frogs.
Always
>>
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>>46962699
OH SHIT NIGGER

DIS GON BE GUD
>>
So, when will the legions of chaos start getting their own codices?
>>
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>>46963134
Well, they can get away with shit like "what happens if we stick a vindicator gun in a land raider?" so adding plates to armour seems okay.

Also, certain chapters modify their armour anyway. I'm pretty sure the blood angels' abplate isn't an STC.
>>
>>46963074
Maybe I'd need to get two, so they can both reroll and get rending on those tons of first rank fire second rank fire shots.
>>
>>46963134
>Well here's me being a retard and thinking they're mutually exclusive.
It helps to remember that "artificer armour" isn't a set mark, like crusade, iron or aquila. It's just powered armour made by a master craftsman.
>>
>>46963220
Never. We're going to be stuck with a single, shit, schizo codex for the forseeable future. Don't worry though, they'll make sure to throw us a mediocre and disappointing bone every couple months so that one of their largest playerbases doesn't quit.
>>
>>46963220
>Legions
>Chaos
good one, buddy.
>>
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>>46963172
>>
>>46963266
Epic post, friendo :^)
>>
>>46963266
The whole "Legions are dead and gone" thing would be a lot more believable if the majority of our characters, studio painted models, and lore wasn't completely focused around them. As it is, it's just a shitty excuse for gutting the faction.
>>
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>post yfw chaos gets squatted next edition
>>
>>46962770
Oh hive tyrant spam? Or maybe daemon prince spam?
I don't waste my time playing faggots, so it won't be an issue.
>>
>>46963051
Shove in Librarius Conclave too and you're golden.
>>
>>46963295
I actually agree with you.
It saddens me that pretty much all special characters etc are people left over from the legion days.

Could be fun if they added a couple of named chaos warband leaders or something. It would atleast lend some strength to the scizo 'legions scattered' angle GW wants.
>>
>>46963321
Nah. The NPC races will never actually get squatted, they always have to be there to job and make the protagonist factions look good.

I started orks when I got tired of trying to make non-flyrant tyranids work. What the fuck is wrong with me.
>>
>>46963331
No, one of the new flight patterns in Death from the Skies is going to grant Ignores Cover.
>>
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>>46963321
>Edgy faggots get BTFO
>>
>>46963377
It's a shame, because there are some really cool warbands mentioned in the codex, but they get zero love or support.
>>
>>46963227
Nah the only stc the angels had on hand following the horus heresy was the nipple armour stc, and nothing else, so much so that nipples are still in wide circulation centuries after they acquired regular armour.
>>
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Anyone got the rules for Imperial Knight renegade? I was considering buying it as a starting 40k player because anyone would want to play as a huge walker bot and it'd be fun with my mates.

Is it fun with just the two walkers, or do I need an entire army backing the two of em up?
>>
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>>46963321
>>
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>>46963414
You just hate us cause you're not us.
>>
>>46963294
>>46963295
>"Little remains of the organised Legions that waged war upon ancient Terra. Millennia of jealousies and infighting have broken down the Legions into companies and warbands of varying size. Each is led by a captain or champion of Chaos who pursues his own destiny."
>>
>>46963439
I do wish basic marines would be as good as they portrayed in the fluff. They are just so damn cool but... nah, 2+ and off the table you go.
>>
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>>46963321
i have no face, but have this

>>46963377
another problem is they keep pulling chaos marines in vastly different directions which have different tech, ethos and so on. mostly it's the tech and daemon angle that really doesn't fit

>broken legions
>renegades
>newly turned or possessed
>>
>>46963452
>there are people on this VERY BOARD who say Sanguinary Guard are great because "you can use cover"
>>
>>46963399
And I care because why?
A little ignores cover isn't going to ruin my day.
If anything I now have more of a reason to take my firestorm redoubt, complete with void shield and magos machine spirit.
>>
>>46963416
uploaded it a while ago for a different anon
page 2 was unclear so i scanned it again , it's the last page
http://www.mediafire.com/download/js22o65ddluxb96/rules.pdf
>>
>>46963439
>not, 'you hate us cause you ain't us'
you had one job anon.

all marines should have feel no pain tbqhwithyoufamilam
>>
>>46962699
>Librarian with assault cannon
>>
>>46963445
And yet the vast majority of published CSM material deals with the legion remnants. Hell, the only non-Legion character that we get is noteworthy because he formed his own proto-Legion. If they want to kill the Legions, give us rules for warbands instead.
>>
>>46963321

There is no 40k without Chaos
>>
>>46963520
Yeah and while were at it lets give Orks I1 and tyranids can't take flyrants anymore
>>
Any ideas on converting a necron command/annihilation barge to something chaos or dark admech
>>
>>46963530
Technically speaking you're wrong, because the very first edition didn't have chaos at all to begin with.
>>
Does the Overkill Terminator have rules where I can put him in a normal game?
Can I stick him in a squad or is he a single model unit?
>>
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>>46963520
Only uncouth swine use the word "ain't". My negro.

We're beautiful Space Vampires.
>>
>>46963489
You being a contrarian, shit-eating retard doesn't change the fact that Ignores Cover is a shit rule and its proliferation does nothing but hurt the game.

I wonder when we're going to start seeing more ways to degrade/negate invuln saves.
>>
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*record scratch*

*freeze frame*

Yup, that's me. You're probably wondering how I ended up in this situation.
>>
>>46963548
Drill a hole in the face. Boom, GW certified Chaos conversion.
>>
>>46963445
>word bearers still a legion
>abbadon reformed the Sons of Horus as the Black legion
>Angron could probably round up enough World Eaters to legion size if he wanted to
>A good chunk of the Death Guard still follow Mortarion

Can geedubs decide if we're allowed Chaos legions or not?
>>
>>46963560
GW's got a pdf with all the 40k rules for the set on their site.

>Can I stick him in a squad or is he a single model unit?
Single model unit. He CAN be in a weird super-squad of all the deathwatch from overkill, but that is not a very good idea.
>>
So I'm considering coming back to 40k due to some friends picking it back up. I was looking at Eldar, but apparently they're OP as fucking shit so they're out of the question. I used to play CSM and I found them dull as fuck, did their new codex make them more interesting? How about them Blood Angels?
>>
>>46963565
>Ignores Cover is a shit rule
Ever consider you just might be shit at the game instead?
Ignore cover means nothing than you don't get a cover save
If your entire plan revolves around getting a cover save, I've got news for you, they can just psychically MOVE THE TERRAIN so you won't get it anyway.
Enjoy being mad about that as well.
>>
>>46963445
Well that nicely explains why there aren't any rules for fielding an entire traitor Legion in games of 40k.

Unfortunately, it does not in any way address any of the concerns that Chaos players have actually raised regarding how skull-fucking retarded GW's treatment of their armies has been.
>>
>>46963598
All codexes are interesting if you don't care about performance. Blood Angels are the lowest tier Space Marines. Just bellow GK's.
>>
>>46963412
A tear shed for what could have been brother.
Guess i'll have to stick with naming my slaaneshy warpsmith and make weird unit compositions.

>>46963472
Agreed.
GW, please settle on what you want CSM to be.

>>46963489
>firestorm redoubt
>void shield
>magos machine spirit
of course the imperium factions aren't hit that hard, but other factions rely on it more.

>>46963548
what >>46963576 said.
Jokes aside, maybe add some of those metally tentacles from the mauler fiend/ defiler
could work for some dark mechanicus stuff.
also bulk it up and maybe make some parts look organic so you get a sense of the daemon possessing the vehicle.

>>46963577
This is GW we're talking about.
we all know that answer anon.

>>46963598
you can do eldar without being OP.
Just keep away from formations and turn down on the use of wraith-named units.
you'll still be strong, but you've removed alot of the problems that make eldar unbearable to fight against.

>>46963620
fuck i'd settle for 'space marine chapter tactics: Chaos version'
>>
>>46963607
Two shit rules combining to turbofuck cover-reliant armies doesn't make the game less shit.
>>
>>46963607
That spell is a pretty shitty thing, too.

Ignores Cover (and too powerful cover saves) are shit that this game doesnt need from balance point of view.

Ignores cover should be changed into Sunder Cover: Forced rerolls on successful cover saves. Still good thing to have but doesnt negate a whole tactical aspect of the game.
>>
>>46963728
Sunder Cover, pretty good idea anon.
>>
>>46963607
not to throw fuel on the fire but some factions do rely on cover or don't have decent saves, orks and dark eldar come to mind
>>
>>46963607
>If your entire plan revolves around getting a cover save, I've got news for you, they can just psychically MOVE THE TERRAIN so you won't get it anyway.
Tyranids
>>
>>46963728
>Ignores cover should be changed into Sunder Cover: Forced rerolls on successful cover saves. Still good thing to have but doesnt negate a whole tactical aspect of the game.
And NEVER allow rerolls on failed cover saves, for any reason.
>>
>>46963728
I'd rather just see it go to a base -1 to Cover Saves. That way Auspex and Omnispex can use it as well.
>>
>>46963797
Well thats given, its already basic mechanic that Reroll Failed/Reroll Succesful negate each other.
>>
>>46963660
Yea, the imperial factions don't suffer as much, which doesn't help that they are half the game.

>>46963726
>anon confirmed as shit

>>46963728
Well if the game had LOS blocking terrain, that would help. Like forests you can't see through, or having going to ground limit LOS into terrain.

>>46963767
Both could be fixed with codex updates, and don't forget DE are glass cannons anyway

>>46963768
Trust me, I feel understand the plight of tyranids right now...
>>
>Be guard
>playin casual games
>SM opponent suggests one of the new SM missions
>surewhynot.jpg
>he rolls out a librarius conclave
>i roll out my imperial knight
>i don't look at the mission name but theres 3 objectives, all of them in my deployment zone
>I cap one, he snags another, we end up contesting the last one when I roll a chimera onto it
>highlights: my knight whiffs himself to death against Lysander like a 3.5 monk, he surfs some 3+ ruins (techmarine) around the battlefield using the new geomancy power, my ministorum priest blows himself up on turn 1 with a plasma gun, and his thunderhawk gets rekt by my aegis flak gun in one interceptor shot (three pens and he flubbed the jink)
>i hold out my hand to shake for a draw
>HOLD IT (like phoenix wright i swear)
>the mission has a special rule
>Attrition: tally the POINT COST of all COMPLETELY DESTROYED units for each side; whoever has lost fewer gains a victory point
>he has ~300 points left on the board after my knight rekt his sternguard, cents & drop pods (his warlord, his termies, and the librarians)
>i have over 900 points because the shattered remains of at least 3 squads are still wandering around the field

What an odd rule. seems like some sort of screwy, weighted version of kill points.
>>
>>46963439
>pictured: the entirety of the blood angels chapter after a single major battle
>>
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>>46963857
>his thunderhawk gets rekt by my aegis flak gun
>>
I was thinking about cover ignoring the other day and how it should be worked on.

Flamers and specialist weapons with Ignores Cover (like IG's Colossus Mortar) should keep it. They pay premium already from it and their AP is usually shitty unless they are superheavy level vehicles.

IG should get Sunder Cover instead of Ignores Cover
Tau get their old -1 cover per marker and that experimental item will turn to Sunder Cover
Phase Shift will give unmodified 4+ cover for the unit they are shooting instead of ignoring it (like old GK Purgarion squad's power)
Hunter's Eye will give Ignores Cover on the user and +1BS for the squad. Still good, less opponents tactics ignoring bullshit.
>>
>>46963821
No, you misunderstand.

You can NEVER reroll cover saves.

E
V
E
R

Fuck your 2+ rerollable cover saves. This is the reason we NEED more cover ignoring shit, which is fucking over a ton of other armies for no good reason. The balance becomes complete shit, and the it becomes a game of rock-paper-scissor, rather than an actual tactical game.

>Oh, you play Dark Eldar? I play Tau! I win!

>Oh, you don't have ignores cover? I play Bikers with 2+ rerollable cover! I win!

You can just show up with playing cards signifying the armies, instead of actually making a plastic army. It skips the entire "playing the game" part, which just becomes a formality anyway.
>>
>>46963877
Anon probably meant Stormraven.
>>
>>46963873
That made me smile, then I felt sad.

Imperial Fist players moan about getting wreck in The Beast Rises, but BA have nearly all died, at least twice. Don't hear them bitching about it.
>>
>>46963902
Actually cover rerolling is fine. Ravenwing is pretty much the only thing that does it anyway and they arent really that powerful, even if its Support Squadron (which has 2+ reroll jink)
>>
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>>46963912
We got one fucking dude left. It seems they're setting up for a successor chapter to take the Imp Fist name
>>
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>>46963565
>degrade/negate invuln saves
Yes, bring back 3e Warscythes please :3

t. asshole Necron player

>>46963813
This. I don't know why GW is so afraid of negative save modifiers.
>>
>>46963955
Nah the first book confirmed that the Inquisition was going to take successor chapter aspirants and send them to IF.

Either way, BA have died nearly completely twice. One due to retard "must purge the biggest space hulk ever" and one due to "lol let's go fight Abbadon on our own"
>>
>>46963955
Hah. Love the TTS pic.
>>
Man, I want to use Iron Hands chapter tactics to see how ridiculous the survivability of something can get, like Smash Prime, but my favorite chapter is an IF successor.

Such is life.
>>
I'm really envious of my friends blood angel army. I wanted to do a melee marines army but I was told BA we're complete shit so I went mantis warriors.

But now I see his units with fast vindicators, tactical squads with heavy flamers, sanguinary guard, death company with bolters and jump packs as well going toe to toe with honour guard and vanguard vets.
What are some things in my codex to make him jealous? I foolish went power claw captain because I didn't realise how good the relic blade was so I'm thinking of getting a new captain. If I give him the burning blade and charge from cover I'm S8 ap2 so I can mash up with death company/sang guard.
>>
>>46964065
>Sanguinary Guard
>Good

If 22ppm naked T4 2+ is 'good', sure. They're ludicrously expensive and get ID'd with ease. They also take up a DC slot. So pointless.

If you want to wreck his DC/SG use Vindicators. I think even Thunderfire Cannons have a S8 shot. As a regular Marine army, if you played the OP shit, you'd wreck his army with ease. Skyhammer alone makes you better.
>>
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>>46963975
Are you ready for the third try?
>>
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>>46963496
You da real MVP
>>
Rate my 1500 IG list

Pask Punisher
Punisher

4 meltavet chimeras

Vulture gunship

3x3 rapier laser destroyer w Extra cree

1499 pts
>>
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>>46964128
You mean Invasion of Baal?

Eh it happened in 2008 and got retconned. I WIN! Mwhahaha!
>>
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Should I try and free up 5 points to upgrade my Knight's thermal cannon to a rapid fire battle cannon?
>>
>>46964195

HQ

Cadre Fireblade

Troops

Strike Team
5x Fire Warriors with Pulse Rifles
DS8 Support Turret with Missile Pod

Strike Team
5x Fire Warriors with Pulse Rifles
DS8 Support Turret with Missile Pod

Optiminized Stealth Cadre

Stealth Suit Team
2x Shas'ui with Burst Cannon
1x Shas'ui with Fusion Blaster


Stealth Suit Team
2x Shas'ui with Burst Cannon
1x Shas'ui with Fusion Blaster

XV95 Ghostkeel
Cyclic Ion Raker
Twin-Linked Fusion Blaster
2x MV5 Stealth Drones

That leaves me with 1000 to spare. So, three Riptides?
>>
>>46963877
>>46963906
>Stormraven

Yep, sorry. I'm guard, I have enough trouble recognizing my own vehicles.
>>
>>46964195
I like the personality the list displays. I can really see why you chose the army that you did, and I'd love to play against such a unique and interesting force.
>>
>>46964233
Drop meltabombs on your superiors, drop the vindicare spoiler-he's shit and overcosted and give your superiors combiflamers. And yes, battlecannon is better against anything not a Land Raider or terminator, and you should have enough melta anyway. If i were you, i would take the cannoness bare and upgrade as many of the battlesister rhinos to immolators
>>
>>46964255
>memetier IG lists are okay
>memetier Tau lists are bad
Okay then.
>>
>>46964195
>>46964246
>rate my b8
>>
>>46964263

Wait no, maybe not. It had 3 hull points and AV12 but he might have been proxying it. I don't recall.
>>
>>46961593
Chimera is shit anon
We pay twice what others pay, to transport squishy guardsmen, who have to pile out to do any real shooting.

Av 12 is great, but side armor 10 means you aren't that much tougher then a rhino., especically with how long the sides are.

At 55pts and 6 fire points they were thoroughly OK.
>>
>>46964330
>what are army tiers
>>
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>>46964281
If I drop the vindicare I can upgrade all the rhinos to immos, hand out combi flamers, and still have an upgraded canoness, with 65 points left over. Now the question is what to do with those points. Vehicle upgrades I guess, or maybe Veteran Superiors.

flamer or melta for the troop immolators?
>>
>>46964126
I didn't say I wanted to stomp him I just want more cool close combat units.

Also, his vindicator instant deaths my honour guard just as easily and they cost about as much.
>>
>>46964370
Bring a WAAC list, expect to play other WAAC lists. Don't cry about it like a bitch.

If you don't want to play WAAC lists, bring what you actually want to play and just decline games against tryhards.
>>
>>46964398
ooh, or maybe simulacrums for my dominions
>>
I'm looking at the Deathwatch models + rules... The Imperial Fist has a Frag Cannon. Isn't that a BA only thing or does it imply that Frag Cannons will be another Heavy Weapon option at a later date?

Also, reading the fluff, the Imperial Fist seems to be essentially a Blood Angel but who can't control himself and can't follow orders. Yet the only one in the fluff who is going to get kicked out is the Blood Angel himself.

Why are the BA always shat on in the fluff?
>>
>>46964048
Dorn Hammers I bet?

I don't think most opponents would mind as long as you're upfront with "I'm using Iron hands Chapter tactics" and not surprising them with it on turn 2 because they assumed your black/gold or blue/crimsion dudes with fist emblems were using IF CT
>>
>>46964398
storm bolters on the exorcists, 5 points to give them 50% protection against weapon destroyed
>>
>>46964444
Well its Deathwatch, the arms militant of Ordo Xenos. Of course they have access to weird-ass, not-typical weaponry.
>>
>>46964398
Ordo Hereticus Inquisitor with ML1 and 3 Servo-skulls. Servo skulls don't matter a lot of the time, but they can come in handy.
>>
>>46964444
>Isn't that a BA only thing or does it imply that Frag Cannons will be another Heavy Weapon option at a later date?
deathwatch get the best toys

I could see them making frag cannons a general-issue thing eventually, like they did with the special boltgun ammo.. but I wouldn't count on it anytime soon.
>>
What vehicles can the Militarum Tempestus use?
>>
>>46964490
Taurox, Taurox Prime, Valkyrie.
>>
>>46964398
Exorcists get stormbolters, if they can get HK missiles one of them too. The flamer/melta problem depends on what you're going to be facing-if you play against swarms/blobs/similar, the flamers decent, otherwise the melta is general-purpose
>>
>>46964499
technically their codex only has the taurox prime
>>
>>46964499
Why would anyone want to use the Taurox? It looks like shit.
>>
>>46964368
>chimera is shit
no, but your post is.

>We pay twice what others pay
Do other dedicated transports get a turret, two heavy weapons, and allow embarked officers to issue orders? it's only twice as expensive as a rhino, which is literally a metal box on treads with no real firepower of its own.

>>46964368
>transport squishy guardsmen
an irrelevant point that only shows you clearly don't play guard.

>guardsmen have to pile out to do any real shooting
>vehicle has two omnidirectional fire points and lasgun arrays, more than literally any other transport that's not open-topped
Your opinion is bad and you should feel bad. My melta/plasmavets don't disembark unless the tank's on fire or they have an objective to secure.
>>
>>46964524
>hating on the fun bus
Daily reminder that it's technically faster than eldar transports and functionally immune to rough terrain.
>>
>>46964368
Wrong opinions, the post.
>>
>>46964331
I was showing how his cheese army wasn't anything special, anon.
>>
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>>46964524

It's fast, has pretty good firepower for its cost, and with wheels instead of treads it actually looks pretty awesome. Like a 40k Humvee.
>>
>>46964562
Volley guns or autocannons, battle cannon or missile launcher?
>>
>>46963925
And psychic powers, which 50% of all armies has access to.

The rest can go fuck themselves, I guess?

And fuck bikes, they are ridiculous strong as it is, having a rerollable jink save is absolutely retarded, since that, coupled with a high toughness, makes them a nightmare to deal with for most armies.
>>
>>46964562
That actually does look pretty cool. Where'd the wheels come from? I guess raiding dollar store toy aisles for appropriately sized wheels would always be an option.
>>
>>46964582
autocannons
missile launcher

gatling gun looks the best, though
>>
>>46964582

AC + ML
>>
>>46964582

Trying to figure that myself. The volley guns throw twice as many shots at better AP as the AC but have shit range and poor strength.

OTOH the missile launcher is hideously overcosted on an already overcosted model.
>>
>>46964423
Oh right. You want cool CC units.

Do you want 'fun' or do you want 'ability'?

I thought the idea of a full squad of Vanguard Vets with Power Lances (replace their Chainsword). So that's Power Lance + Bolt Pistol.

Assault Centurions he doesn't have, so those can help if you want to smash things.
>>
>>46964428
This, basically.

If you insist on bringing the cheesiest shit you have, it doesn't matter what tier your army is - others will match or, or go even further than you, solely because you wanted to wave your dick around like a faggot.

If you don't bring a proper list, don't expect your opponent to do so, either.
>>
>>46962433
Personally, if I were to put anti-orbital weaponry on a Tau walker, I'd putit/them on the SXV-141, but that's just because I'd want a stable four-legged platform for shooting into space.
>>
>>46964469
Ah. I think the novel also mentioned the Executioner was using a Blood Angel Power Axe for some reason. I guess each chapter donates weapons to the Ordo Xenos?

>>46964464
Could it be as I said above, that the chapters donate the stuff they DO have so they can use them, or people who join, then die, their weapons become part of the Deathwatch armoury?

It's cool, either way. I wish they'd allow me to make my own Deathwatch team, rules wise. At best I can paint the guys differently and use their rules.
>>
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>>46964562

MRAP more like it.
>>
>>46964687
>I guess each chapter donates weapons to the Ordo Xenos?
Most likely. I'm really hoping they do a generic deathwatch set so I can make the other half of Cassius' team.

The opening pages of the overkill rulebook touched me in my special place.
>>
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>>46964502
Made those changes and had 20 points left over, So I figured I'd give the canoness eternal warrior and upgrade her power axe to an eviscerator, should let her go toe to toe with most of the other HQs I'll be playing with. Thanks for the suggestions.
>>
>>46964737
I never got the rulebook. Was tempted to thou. If you could make your own Deathwatch team, it'd be pretty fucking awesome. You could put your favourite chapters in and shit. Give them all backstories, make them "ur d00ds". Autistic, sure, but I'd rather make it myself than have it done for me.

It's why I'm also not a fan of GW telling me every name of the current Captains/Leaders of the Chapters. Means I can't make my own d00d to lead them and assume they're fight right now, instead the 3rd Captain is going to be X or Y.

Also the BA 1st Captain is crap and that annoys me as well. Every other 1st Captain is great. Lysander especially.
>>
>>46964654
I wouldn't recommend Assault Centurions.
He already said his opponent runs Vindicators. And those would wreck Assault Centurions just as hard as Honor Guard.
>>
>>46964758
It all depends on what you're playing against. Your cannoness will never go four rounds with a D-Thirster, and doesnt need an eviscerator to punch out a Guardsman.

Just as something to do for fun at one point, consider putting Jacobus into a blob of 20 boltergirls and adding an inquisitor with the big book of heresy for a scout move. If you get first turn, thats a nasty infantry blob to toss into an enemies immediate front which cannot be ignored
>>
>>46964817
There's a lot of nifty fluff in it. You're missing out.

Though it really just makes me more interested in the missing Inquisitor and the first Deathwatch team.
>>
>>46964844
what's the "big book of heresy" you're talking about? Not familiar with the inquisition codex
>>
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>>46964687
>>46964737

>I guess each chapter donates weapons to the Ordo Xenos?
>>
>>46964562
If only it wasn't a Humvee made from submarine parts.
>>
Is two of the Start Collecting Space Wolves the best way to start the army?

I have the Codex already and I need those troops for sure, Not too sure if I need 6 Thunderwolves but apparently you can put a lord on one pretty easily.

Without any wargear (but with pack leaders with each hunter squad and only using one of the Wolf Lords on a Thunder Wolf and 5 Thunderwolves Cavalry) the Combined Arms Detachment would be 655 points.

How would I want to load things out?

It seems Shields and hammers are popular for the cavalry but the hammer doesn't seem that good (to a noob). Do all of them need both items as they will get expensive quick.

Does my wolf lord get the same?

Which special weapons are a good standard to have on my troops?

Razorbacks or Rhinos for the troops?

This all could get me to (or close to) 1000pts I hope where is where I would like to start. Would it be a viable army or am I building it wrong?

Besides what I read in the codex and the little advice I could get at my LGS I am a bit overwhelmed with all these options.
>>
>>46964281
>vindicare sucks
Wtf?
>>
>>46964907
Liber Heresius. It's the Hereticus relic that allows the Inquisitor to pick certain USRs for a turn. Pretty nice for the cost.
>>
>>46961582
Space Wolves got fucked in the ass, we now have no anti-air at all, AGAIN!
>>
>>46964927
It'd be solid. Thunderhammers & shields are very nice on your calvary.

You could probably get away with only one box to start with to see how you like all those units though.
>>
>>46964948
1 shot per turn even with bs8 can miss
>>
>>46964948
he costs the same as an entire squad
>>
>>46964948
Single shot shit that costs this much has a lot of trouble earning back its points. And he is not even good at killing characters, honestly. Mostly just good at taking out insane invul dudes and vehicles, and not much else.
>>
>>46964722
>>46964562
>was gonna order some wheels for a taurox and make an MRAP for a desert fighting tacticool guard regiment
>command squads in chimeras converted into bradleys and ogryns in a AAV model kit standing in for chimera also
>decide to make WW2 inspired grey uniformed blob guard with wooden guns instead on a whim
>now have a half finished taurox
>could just make the tacticool desert guard on the side but already have vietnam guard
>>
>>46965054
>>46965050
So you imperial fags want him for what? Ten points?
>>
I can't decide whether I want to play Imperial Guard, or Space Marines.

Both seem cool, but I'm not sure what I want to get.

Convince me on which I should play.
>>
>>46965037
Do you think I could stretch one box out to 500 pts? From my understanding that is the lowest people really play.
>>
>>46964927
Your thundercav are a deadly melee unit, point them at something and go kill it
Supporting your cav, melee orientated grey hunters will prefer to have a drop pod, were a focus on shooting means more dudes = rhino, less dudes = razorback for fire support.
>>
>>46965031
not even the same, totally not too expensive super effective flakk missiles we CSM have?
>>
>>46965114
Yeah I was figuring Rhinos for each unit of 10. Especially if the Thunderwolves are all melee I need range, preferably on the board and ready to go.
>>
>>46965098
Can you go one day without being a butthurt faggot, dude.
>>
>>46965135
>CSM have no anti-air
>What is Hellblade
>>
>>46965031
We don't know what the roles will be. There's text that hints that attack craft will be able to act as both AA and ground attack vehicles, and that lists the Stormraven as an attack craft, so surely the stormfang at least will be capable of fighting in the air, though not as well as a fighter (which in turn would probably suck at ground fire). The stormwolf is likely a bomber, but it does have a turret on it and it's likely that turrets on bombers get to fire air targets.

And hey, there's always the possibility of GW releasing a totally new flyer for you to buy.
>>
>>46964597
1dchan offers 2 links for conversion kits
>>
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Since we're all talking shit about the vindicare.

How about the eversor? Just dug up an old metal eversor with the big knife and the decapitated head in hand, and now I wanna field him. Is he worth his points and what's the best use for him?
>>
>>46964927

>Which special weapons are a good standard to have on my troops?
I'd always pack 1 squad with meltaguns. There will be the tough vehicle you need them for, and if not they can be useable for many things.Remember, unlike plasma you can fire them at a tank and charge it afterwarts. (Krak grenades are standard and leaders might want a meltabomb)

>Razorbacks or Rhinos for the troops?
Depends, rhino has the advantage of 2 being able to fire out of its hatch and can load 10.
Protip buy razorbacks, you can use it as a rhino aswell, by not glueing the 'armor plate for the gun' and replacing it with the hatches for a rhino. Of course with razorbacks, the next question is, what loadout do you want. The good one (lascannon + tl plasma) needs to be built or bought from forgeworld, incase you married a millionaire. If you don't want to do either, I suggest a TL-Lascannon. Remember, if you race forward, you can snapfire your TL-guns. Use that for shooting at a flier.
>>
>>46965098
>>46964948
As the dude who you quoted first, he's a mediocre assassin unit. He can chip a single wound off a character, or he can kill a single model with no invuln per turn. But you're not interested in the actual performance, you just want to be shitty with everyone
>>
>>46965098
I am neither of those, but he is a cool and fluffy guy, and should probably cost just a tiny bit more, but his primary issue is the single shot nature of him.

He NEEDS to get off a shot every turn, and it HAS to be against a good target, and missing even ONCE will probably mean he cannot earn back his points.

GW likes painting him as a super badass who one-shots Riptides, but in reality, that will never happen. He cannot reliably kill a single riptide, even if he does nothing but try for 5 turns straight.

Hell, anything T6+ with multiwounds will have an easy time surviving this guy. It's pretty lame, honestly.

He IS a beast at dealing with tanks, though, and taking out sqauddies that grants the rest of the squad invuls is also a good role for him. But he is difficult to use properly for his high point cost.
>>
>>46965250
He's... poor. A single t4 model with a four-up save will get focus-fired to death by small arms immediately. If he gets stuck in against low-T enemies (gaunts, guard, cultists) he will slaughter them due to massive number of attacks, but against anything 'ard (meganobs, for example) he'll just get slaughtered
>>
>>46965250
>How about the eversor?
Better, but not by a whole lot. He can throw out a lot of hits and potentially eat a basic squad or two, but you're still paying 135 points for a single T4 dude with a 4+ save.

You can buy a vindicator for that price.

Of the four, the Culexus is the best. The rest are all just really expensive and fragile for what they can do.
>>
>>46964876
Yeah. If there was a download or just the rules, I'd buy it. But I don't think there is. Don't really want the models (yet). I read the backstory novel, which made all of them bar White Scar and Iron Hands have a troubled backstory. Yet IF outright fucked everything in his and nothing happens. BA is trying his best to resist yet the fluff on the guys rules say he's going to get kicked out and the Inquisitors keep going with him to try and catch him out.
>>
Had my first game today, with my IG versus Dark Angels. 1000 points.

I won after exploding his cybot and landraider with my vanquisher.
It's a nice moral boost to see that IG can actually win, after watching countless Battle reports where the IG always lost.
>>
>>46965321
The Callidus can really shine against any kind of list based around a buffing character or reserve shenanigans, and is a better distraction than the eversor could ever hope to be
>>
>>46965153
A Super expensive($wise) ultrafragile(10/10/10 2HP) Forgeworld flier?
>>
>>46965250
worst assassin of all 4
most useful as a distraction carnifex
and having fun yelling WREEEEEEEE every turn he's still alive
>>
>>46965270
I think he should cost LESS or get his old Invulnerable remover back. He's simply too costly for what he can do. I wouldn't mind the ability for him to do multiple shots in a turn, but at gradually worsening BS

So

1 = BS8
2 = BS7
3 = BS3
4 = BS1
>>
Hey /tg/
Anon from last night asking about how to spend paycheck. Orks won the vote 3-2. I'm going to pick up the start collecting, and my brother is going to sell some of his unopened boxes. Haven't bought them yet, I'll post pictures later when I do. I'm going to build and theme them as pirates. I'm open to name suggestions and head canon suggestions

TLDR;
>/tg/ voted orks
>/tg/ gets orks
>posting pics later
>pirate themed
>help an anon fluff his dudes.
>>
>>46965141
I would suggest giving each squad a melta gun as backup against tanks and tough stuff, maybe give the squad a special weapon or two for melee (which will happen eventually)
Marines shoot the little stuff, melta a problem if need be, cav run around barking and swinging.
>>
>>46965383
>4 at BS1
are you part of the GW balance team by any chance ?
>>
>>46965145
What's stuck up your ass anyway you little bitch?
>>
>>46965348
Yes. Its fragility is an illusion and for its cost, it packs serious punch.

Also l2chinaman.
>>
>>46965423
You are, and I'd like you to stop being such an assbaby.
>>
>>46965406
I thought AdMech won though?
>>
>>46965406
Ork Kroozer crew, frequently hired by WAAAGH! Jeremy and Eldar Corsairs to help them fight Slaneeshi warbands, as a result they have some looted noise marine guns.
>>
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>>46965406

>collecting an army /tg/ voted for
>one that is notorious for being amongst 40k's worst armies
>you'll be back in a month complaining about how bad Orks are
>>
>>46965415
What's wrong with that? He's more likely to miss than BS8 and it simulates him not aiming as well when he shoots multiple times. You know, just like real life.
>>
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alright lads, posted a few days ago about the game mechanics which i do not know at all past very basic premises. got my duel PF'd rule of cool champ, and am gonna do 2 more then my squad's done - powerfist champ, 2 melta guns, rest assault marines chainsword etc.

when i do another squad, shall i make them assault also if i'm already going down the route of close combat? i was thinking maybe for a change instead doing a 2 plasma gun + champ with a combi plasma - do squads necessarily need a champ?
>>
>>46965383
>fucking with invulns
No. That's even gayer than Ignores Cover.

The Vindicare is fucked because he can murder characters from across the board and requires an expensive point cost to match. He's fine as is. If he gets any better he'll start edging into auto-take territory.
>>
>>46965441
Stay mad shit head
>>
>>46965476
Well fucking invuln used to be a thing for several editions. Guess I was just used to being able to do it.
>>
>>46965348
Doesn't it have a 5++? It also packs a pretty great punch for its price, and Baleful Aberration makes it stupid maneuverable.
>>
>>46965474
>I won't ever be able to paint as good as that

It makes me even sadder looking at Slayer Sword winners....
>>
>>46965523
That's a pretty basic paint job. It wouldn't take that much practice to achieve that level of technical skill.
>>
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So I have decided to start the feral/Snakebite faction of my Ork army in the coming months.... what should this counts-as?
>>
>>46965464
the fact that statistically you have a wildly different % hit chance per tier
you're more likely to hit with the 1 shot at BS 8 than you are to hit with 1 of the 4, the best choice is probably the 2 shots nothing else has any use
>>
>>46965406
I'd say mercenary Orks,
FREEBOOTERS; FREEBOOTERS

COMIN FER THE BOOTY
WE'RE GREEN AN' SHOOTY
WAAAGH'IN ALL AROUND
WAAAGH'IN ALL AROUND

WE'RE GREEN AND WE'RE KILLY
FIGHTIN' HARD AN FIGHTIN SILLY
MAKIN LOTS'A SOUND
MAKIN LOTS'A SOUND

/tg/ loves its Orks, buy some Grotz while yer at it.
Name sugestions
Inglorious Bastorks
Da pilferin' crew
Hire for Fire
Cap'n Cutterals Crazy Crew
Stompin' Boys
MadHatters

make some banners on yer trukks:
Need da Best? Ask driver fer Info
Feer Prizes for Feer Gunz
Not 'nuff dakka? We're 'vailable
Will work fer gunz

and model some grots as advertising dudes (bigass signs, lots of paper with pictures, search ork glyphs for grognard points!)

You can do it. Be the Ork player, tg would love to meet one day.
>>
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>>46965523
literally just khorne red + evil sunz scarlet 50/50 glaze blend, wild rider red + lugganath orange highlight, i started a few months ago was awful and now am OK. i'm not artsy at all, it was just time and practice
>>
>>46965587
Battlewagon
>>
>>46965458
Admech had first two votes, but orks swooped in last minute and won
>>Well aware of how uncompetitive orks are, my brother plays then. I play CSM, defeat is a drink I'm more than accustomed to drinking, so long as I can have fun with it.
In other words
>only bitches bitch.
>>
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>>46965587
a squiggoth
>>
>>46965587
Give it a howdah with some ranged guns and call it a dakkajet.

Or allied CSM Daemon Prince.
>>
>>46965604
https://www.youtube.com/watch?v=cqFpEfpj_Ns

"Fifteen Orks on a dead man’s hulk,
Lookin’ down the barrel of a gun,
Gruntin’ to each other
through big, sharp teeth,
Sayin’ “This one’ll give us some fun”

Fourteen Orks on a humie’s ship,
Killin’ anything that isn’t green,
Gruntin’ to each other
through big, sharp teeth,
Sayin’ “Times be getting’ lean”

Thirteen Orks with the Captain’s chest,
Hopin’ to quench their greedy thirst,
Gruntin’ to each other
through big, sharp teeth
Sayin’ “I was da wun dat saw it first”

One lone Ork left to steal the loot,
Wishin’ it hadn’t turned out so,
ntin’ to itself
through big, sharp teeth
Sayin’ “I shoulda let the pilot go”

- Traditional shipmens’ song from the Cyclops Cluster"
>>
>>46965616
HINT: CSM and Orks are allies of convience and their abilities complement each other.
>>
>>46965608
>>46965619
>>46965646
I kinda wanna see a comparison to the small Squiggoths for size comparison but thats probably the best bet
>>
>>46965604
For you brother, I will make it happen!
I like crazy Krew, but I want a different name for the "kaptin"
Something to really cement that pirate feel. Blacktoof, or blackmaw, something along those lines. Was gonna see if I could put a crows nest on the trukk.
Keep up coming boys! No idea is a bad idea!

Also, if it helps the force will be cemented. Each by will have a name and a story. The boxes will be
>start collecting orks
>flashgitz
>gretchin
>truck
>possible WHFB orc box

>inb4 cringe for too much head cannon
>inb4 get tabled every game
>>
Can independent characters join a unit in their consolidation move?
>>
>>46965692
How? CSM have good psykers, but that's about it.
>>
>>46965135
not even that!
>>
>>46965406
>not picking the army that YOU like
I'll never understand people like you
>>
>>46965716
ICs can *only* join and leave units in the movement phase
>>
>>46965716
No. Only during the movement phase.
>>
New thread
>>46965755

>>46965755

>>46965755
>>
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>>46965709
>Something to really cement that pirate feel. Blacktoof, or blackmaw, something along those lines.
googling famous pirates,
SIR FRANCIS DRAKE
-> The warboss of the new Orruk AoS line kinda looks like a meganob and has a giant drake skull on the shoulder....

Maybe you can work with that.
>>
>>46965693
It's probably even larger than the small squiggoth if you ignore the howda. Remember that Orc is bigger than a terminator.
>>
>>46965523
you'll never please the old masters or get that slayer sword with that talk

>>46965476
i kind of want to get a vindicare so i can fuck up draigo or another annoying character with 3++
>>
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Desolator.jpg
155KB, 610x547px
>>46965736
>>46965738
That's all I needed to know, so there is a limit to the cheese.

Otherwise cramming a bunch of insquisitors into a squad, and given them all rad genades. Then during the movement face, they all leave the squad and all of them assault a target. Squad goes in first to tank overwatch, the multiple inquisitors then all assault too and apply -1 toughness per intquisitor assaulting on his own and the enemy unit auto dies from having toughness 0.

Seems like a really funny gimmick to do once. Because none of my friends are gonna wanna play with me if I keep doing it.
>>
>>46965693
Its base is 160mm round, which is larger than an Imperial Knight

Its a bit taller than a dread as well.

The thing is very stout.
>>
>>46965730
I DO like orks.
>>
>>46965476
No, what's gay is having a 3++ invul.

Looking at both TWC and Riptides and those Necron faggots.
>>
>>46965854
You mean Lychguard? Or wraiths?

3++ invuln isn't that bad. Its when you put it sonmething thats already pretty fast and durable that it gets to be a problem.
>>
>>46962699
>vermintide 40k edition
>>
>>46965879
>You mean Lychguard? Or wraiths?
Considering we are talking about fucking annoying units, who do you think?
>>
>>46965854
>riptide
>3++
Only if you pass a 3+ (Which should be 4+ tbqh) Nova reactor and if it fails you take an FnP (which shouldn't be allowed) or lose one of its five (should be four) wounds
>>
>>46966092
Haven't looked at the Riptide Wing formation, I see.
>>
>>46966128

That should existed either
at least the networked reactor thing shouldn't anyway like wtf how do you network reactors? Should be invulns you network or some shit
also hail fire should make you unable to strike back in cc and get auto hit in cc
>>
>>46963439
Happy Sanguinala, faggot
<3 nipple armor
>>
>>46964758
At T3 I don't think the Canoness is going 3 rounds with ANY beatstick HQ. Wouldn't it make more sense for her to be able to take like a relentless missile launcher or a really big slingshot? T3 just does not a fun time make.
>>
>>46965604
>Cap'n Cutterals Crazy Crew
>not Kap'n Kutterals Krazy Krew
you had one job
>>
>>46966440
With eternal warrior she's alright. She's got decent saves (3+/4++) and her AoF gives her hatred for a turn.
>>
>>46963577
>word bearers still a legion
Incompetents and broken after the battle at Calth.
>>abbadon reformed the Sons of Horus as the Black legion
No, the black legion was formed from what was left of the SoH and other legionaries bitter with the Imperium but without support from their parent legion
>>Angron could probably round up enough World Eaters to legion size if he wanted to
No, the world eaters have suffered more casualties than the other legions, even if reformed they wouldn't have the numbers
>>A good chunk of the Death Guard still follow Mortarion
The only noteworthy legion, but even then they're also broken.
>>
>>46967163
What about the reign of blood though?

Where Angron gathered up most of the World Eaters and a load of daemons and absolutely fucked up a load of worlds, which led to the first war of Armageddon where about 100 GK's died taking down Angron?

And after Terra and the Scouring the Death Guard are mostly broken, Typhus made sure of that
>>
>>46967163
Word Bearers sent their "unwelcome elements" to Calth - it was ~1/3 or so of the legion, rest is fine.
Iron Warriors are still rocking
Night Lords - broken sadly, some warbands are quite big tho.
1ksons - only 1000 of them
Alpha Legion - fragmented but still kinda doing their thing and there should be plenty of them.

There is a place for legions, even if it's only warbands emulating only thing what they know. Hell, some of those warbands are bigger than chapters, and every fucking loyalist gets some extra special rule.
Death Guard
World Eaters - despite Kharn best efforts still got hordes of Berzerkers... From somewhere.
EC are wanking all over the galaxy but nothing will force them to act like a legion. Horus couldn't,
>>
>>46967666
I reckon if Fulgrim actually got up and did something a lot of EC's would follow him, but if you're living on a pleasure planet why even think about getting up?
>>
2k points for a tourney, horde CSM

huron blackheart

x6 35 cultists

hell blade
>2 hellstorm autocannons
5 spawn
5 spawn

3 chaos rapier carriers
>quad heavy bolters
3 chaos rapier carriers
>laser destroyers
3 chaos rapier carriers
>conversion beamers
>>
>>46967818
>cultists

Why.

At least take Typhus or you will lose ~100 after one combined charge. Also, you will never go beyond 2'nd turn - too many models to move.

And no MoN on spawn. Fo shame.
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