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Warhammer 40k General

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Weekend Thread With Blackjack and Hookers edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
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This
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>>46854349
What am I looking at?
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>>46854349
That is quite something.
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>>46854349
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>>46854349
fucking wat
>>
>>46854349
>modern BL writing.jpg
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>>46854445
I never imagined gene-seed being so small, and testicle like, before seeing that pic, thought I doubt it's still canon.
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>>46854474
It's missing how Cato saved the day though.
>>
Went against GK with my RW last night. 2500pts Maelstrom Mission Contact Lost with a Dawn of War Deployment.

He brought a Forge World Knight with a giant flamer that really messed up my Deathstar. Also he had the new powers and was able to roll (I believe it was in the librarius table) Veil of Time and some crazy buff (that I think started with Emperoer) that made his Warlord unit (some named character that wasn't Draigo) very strong and durable.

We had a great battle but I kept baiting out a bunch of his denies on my Invisibility Yeah, Yeah I know. so I was able to use Scryers Gaze on my one divination Libby with decent success and I dug for achievable objectives.

Then on turn Three some crazy Horus Heresy 30k in 40k guy comes in and has a bunch of crazy special rules and could score him four victory points for where he landed. Luckily I had immobilized his Land Raider (idk which one) turn one and his knight was out turn 4 (as well as a good few other squads by then) that I could ignore his crazy psyker star of saves and pain and just turbo boost to where 30k Pointguy had deepstriked.

If the game had ended on turn 5 GK would have tied it up since he took out my linebreaker, had it himself and his crazy 30k dude could score three points at games end. Luckily everything got to LoS of this guy (who had jumped through a window and was hiding in a corner) and I blew him up with 8 plas shots and 21 heavy bolter shots on turn 6.
Sammael, my last librarian and the only remaining Meyerbeer of my command squad (banner bearer, bless his soul) could've turbo boosted for the last second line breaker.

My overwatch really pulled through and he never once made my Support Squadron jink, I took out a full squad as well as a Dread Knight in the first turn of Overwatch. His dreadknight things seemed cool (how are those things not walkers? for real.) and had great weapons but between heavy bolter and plasma they really didn't stick along (both gone by turn 3)
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So I have a newly turned Space Marine (one of the Destroyer Squad pieces) as my army's plague champ and I just got refused TWO games because of him
Both players asked why he had a funny paint scheme on the back of his legs and base
I told them that because he just recently turned, he's just started to get physical changes and to show that I painted his shit (literally diarrhea) coming out of his armor and forming a pool around his feet because obviously nurgle turns your body into a disgusting mess
I had to leave because everyone else was playing campaigns
Is this what the gaming scene has devolved to?
>>
Comments and criticism appreciated.

Pricing on Devotions and Mounts needs severe adjustment. Mount prices were just the current IC prices cut by 5 since you're buying in bulk.
>>
>>46854535

I'll take stories that never happened for 500, Alex.
>>
>>46854538
>appreciated.
and summarily ignored
>>
>>46854531
>horus heresy in 30k guy
Care to share the name?
>>
>>46854535
>Confirmed bait
>Please kill yourself
>>
Would 2X1mm 52 strength disc magnets be strong enough for Windriders do you think?
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>>46854535
>Is this what the gaming scene has devolved to?
What, you showing up with autism and a shit covered marine and being butthurt that people won't play you.

It was probably because you play CSM. tbqh I only play orks and csm when I really feel like it because they are usually one sided and I have to listen to my opponent complain the whole time. It is an empty victory and they always tell me it is because of their weaker codex.
>>
>>46854610
A grey knight founder? It was my first time against GK so I cant really remember all the names.

He was stepping on a CSM with a witch hat if that helps out at all.

I will try and go look for it but I know nothing of 30k or heresy.
>>
>>46854684
>grey knight founder
Pretty sure thats not how it works, you need an AOD or at least a CAD to field 30k characters in a 40k game.
>>
>>46854700
He was playing a Grey Knight CAD

the character was Nathaniel Garro
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>>46854720
You can't field Garro, or any 30k character, in a Grey Knights detachment at all, unless they've changed his rules while i wasnt looking. Unless he cleared it with you first, its a pretty dickish move to bring Garro
>>
>>46854535
they denied you a game because of a paintjob? wtf?
>>
>>46854349
>Woah, has anyone seen Bob?
>He hasn't shown up to work in the last week

Making an Ex-Marine army as we speak
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>>46854738
I mean he just told me he was bringing it. It was missing its head since it was still all unpainted.

He didn't even tell me it scored a bunch of points until its deepstriked in which is why the dice gods let the game continue and then let me shred that guy in shooting.

I knew he was bringing a knight too but I didn't know it was the crazy FW flame dude. If he didn't have that the game would have been a crush desu.

So he needed it all I guess.

I never got invis off buy he got viel of time off every time and usually that crazy buff as well. Thank god I forced them to footslog or it would have been a terrible thing.
>>
>>46854581
I can demonstrate where I've made changes in response to criticism. You're just shitposting.
>>
I'm thankful the Space Marine Chapter name generator exists or I don't think I'd have ever started playing the Chapter Master game.

That probably reflects badly on my leadership ability.
>>
>>46854349
So, Raptors rules or Raven Guard?
>>
>>46854538
Yes, I'm reading.

And all you are doing is pure garbage.

I know CSM are in bad condition right now, and I'm totally okay with homemade codices, but at the very least make it decent.
>>
>>46854842
>That probably reflects badly on my leadership ability.
I can tell you about my time as a chapter master, and I want you to rate me as a chapter master.
>Only send on escort for Crusades because I got to focus on saving my sectors
>everytime I find a Slaughtersong I cut down on all funding to get enough money for said ship
>takes all STCs for myself because again my chapter needs all of the ship upgrades they can get
>does all of this to prepare for the Black Crusade or WAAGGH that will inevitably come
>>
>>46854823
>things are way better than any other troopchoice except >crisis suits and other elite choices fielded as troops
>b-but theyre not meant to be as shit as tactical marines
>13 points base for WS5 space marines, 15 points for 3+5++ marines, but thats ok because FNP is way better than an invulnerable save
>ignored any criticism of your unbalanced points costs, only take suggestions on names and similar bullshit
yeah nah, you're the shitposter. At least now its 'Chosen' instead of basic CSM.
>>
>>46854880
Very constructive. Thanks for the input.
>>
>>46854765
Basically! It's not even some weird non-related to 40k thing, it goes along with the fluff. I just don't get it. Is this that SJW crusade crap that I always see anons raging against?
>>
>>46854898
Do you want to know what you did wrong?
What are you writing is nothing like the rules should look like.

This is your freaking fantasy of putting in the crunch everything everyone want, and you desperately look through the manual finding rules that may adapt.
It doesn't read as something fun and cool to play, something made for the player, but more like a patch up made for the lore.

This is not good game design.

Think about the game and the gameplay, not at rules and numbers.
>>
>>46854895
>ignored any criticism of your unbalanced points costs
The point costs have been steadily moving upwards. Change is up to 3 PPM for the base CSM as of the last version I posted in the general.

Feel No Pain is generally more useful than a 5++ invuln. FNP helps against Small Arms far more than an invuln, is as effective against plasma and other low ap middle strength weapons, is far more effective against those same weapons if cover is involved, and is as effective against most low AP melee attacks. Invuln only has a superiority against high strength low AP attacks.
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>>46854927
>>46854765
>paints a marine having shit himself
>wonders why people won't play a game with him
Here's your (You).
>>
>>46854927
>>46854535
Come on, let's have a pic of the marine, so /tg/ may judge you.
>>
>>46854966
That's just a wordier version of your first post.

How exactly are these rules not cool or fun to play with?
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>>46854885

I have no basis on which to rate you, as I had to start over after the naming of my Master of The Forge got bugged.
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>>46855087
On a scale of one to ten, one being the worst.
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>>46855074
You are not listening to me.

It's not which of there rules are not cool or fun.
It's how you are writing.

You are writing WRONG.
Change the way you are thinking.

Don't give what the players ask, but give what the players want. This is extremely different.

Delete all, and rewrite the rules thinking like a business company, not a player.
Make me, a player, want to buy and play your game.

Give me the "Wow! factor", or your rules will only pile up into the dozen of fanmade codices for CSM i've seen in the last few years of which nobody cares.
>>
>>46855181
>rewrite the rules thinking like a business company, not a player
I'm starting to think that you and I just have differences in opinion.

>the dozen of fanmade codices for CSM i've seen in the last few years of which nobody cares
Links or where you saw them? I'd love to see what others have been doing. The only one that I've really seen thrown about here is the Thousand Sons one, which is kind of a mess.
>>
What are some fun/interesting Iron Hands succesors? I really like Iron Hands chapter tactics and I like the Storm Lance Demi company so I want to start an IH army but I dislike IH colors.
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>>46855314
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>>46855314
Steel Confessors.

Illegally founded by the AdMech, they worship a holy trinity consisting of the Omnissiah, the Emperor, who theybelieve is his physical form, and Ferrus Manus, his greatest prophet.

They do not have Iron Fathers, preferring to keep chaplains and techmarines separate, however all captains are trained as both Artificers and Techmarines.

Their homeworld is the Forgeworld Kalevala, gifted to them by the AdMech.

>>46855399
No sources proving their validity.
>>
>>46855399

Little too Asiatic to me but I like the concept.

>>46855427

I like these guys and I've considered it but I think I want to go non-metallic as my primary.
>>
>>46855399
WEEBMARINES
E
E
B
S
>>
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>>46854349
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>>46855314
I am making a Steel Confessor army, they are an Iron Hands succesor made illegally by the Ad Mech that caused a bunch of problems.

Pretty new but when I started I knew I wanted to play either Imperial Fists or Iron Hands and so far I am glad I chose IH.

They are fairly durable and have great fluff. Bonus is that my main friend I play 40k with plays Ad Mech so I can tag along in higher points games and be fluffy.
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>>46855454
Sons of Medusa.
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>>46855454
>non-metallic as my primary.
As a new player (>>46855498) the mettalic primary has been a lifesaver.

I understand why people say necrons are easy to paint since my friend got me the Army Painter Platemail Primer.

Then I just did green trim, white shoulders and knees.

I need a smaller brush for the eyes and get to doing the transfers.
>>
>>46855454
Unfortunately there is no much lore on the Iron Hands and especially their successors.

To be honest, they were one of the First Founding Legions you always forget about until GW made the Chapter Tactics rules and BL/FW went on with their books.

Love for the Iron Hands is something more recent than you may think.

Said so, maybe it's better for you to create your own chapter.
Having your own is always cool because you can test different chapter tactics to fit your style, and even change them in the future.

If you are looking for a cool scheme to create, people can help you here.
>>
I have made an army of kroot, and want to field it. But I can't, because the Tau dex is all about robots.

So I looked towards the marine codex, because of all the jokes about ultranids, and... I can see it working. Scout and bike heavy, aka normal kroot and kroot riders, librarians as shaman, and captains as master shapers, focused heavily on melee.

What chapter should I pick to represent this, and would you play against it?
>>
>>46855559

I like that quite a bit - didn't they feature in Badab Wars?
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>>46855454
>>46855559
Brazen Claws
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>>46855611
I believe so, but oddly enough, all other pictures of them I've found all have white helmets.

Red Talons
>>
Guys.

Nick Kyme said that after the success and popularity of his Salamander trilogy and his HH Salamander novels, he was commissioned by BL to write a new Salamander trilogy.

You guys hyped?
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>>46855611
>>46855637
Wait, those aren't the Sons of Medusa, similar color scheme though.

Sons of Medusa
>>
>>46854538
Way too strong at that points cost. Really easy to turn these guys into a crazy deathstar that would be stronger than any other army's. They are basically the same price as chosen now with veteran of the long war, except they come with 2 wounds and ws5. Let's look at a comparison to grey knights paladins. Gk terminators are 33 ppm and paladins which are ws5 and 2 wound terminators are 55. This is a 40% increase in price. Your chosen go from 13 to 20, but gain Votlw 2 attacks as well as the ws5 and 2 wounds, and the price increase is only 35%. You can even do a direct comparison between the chosen in terminator armor to paladins. 35 ppm for the terminator chosen to 55 ppm for the paladins, while trading a few psychic powers for votlw and better overall options, which is the very very important part.

Let's look at these options further. For 75 points I can get a regular GK paladin with a psycannon or an apothecary, which is basically the extent of their options. What kind of loadout can these chosen in terminator armor can get with 75 points? I can get a chosen in terminator armor with decay devotion, mark of plague for essentially 70 points. This gives me a toughness 5, 3 wound, IWND, 4+ fnp, terminator wrecking ball, with 5 points extra to spend on whatever. Explain why I wouldn't run an army of these? They are basically 70 point HQ rape face characters that can't be insta-killed and are virtually immune to small arms fire. This is just one example.

Furthermore, is there a reason to even take berserkers, plague marines, thousand sons, when these chosen exist? I don't really think so.

Now I'm not saying chaos doesn't need to be fixed. It does, and I have a chaos army in addition to my Grey Knights, but these chosen are over the top in my opinion.
>>
>>46854842
>thankful the Space Marine Chapter name generator exists

As a DA successor its basically [Insert Knight/Angel/Disciples] of ________

I am more so happy that character name generators are a thing because after the third name I was stumped but had a handful more of people to name.
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>>46855454
>>46855618
>>46855637
>>46855662
Iron Lords

They're wearing pants!
>>
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>>46855658
Looks like half of Kyme and Thrope's Law is going to be invoked.
>>
>>46855658

Nick Kyme has always struck me as the poor man's ADB
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>>46855709
EXPLAIN THIS LAW TO ME XENOS. MY MEMETIC KNOWLEDGE IS INSUFFICIENT!
>>
>>46855609
I dunno. I'd stick with the Tau dex myself.

Ethereals and Fireblades as Elder Shapers, Stealth suits as chameleonic Kroot, Kroot as Kroot naturally enough, Pathfinders as Scout Kroot, Vespid as very avian Kroot (either with tech-y jump packs or they've eaten a lot of flying creatures), Drone Snipers as those Krootox mounted rifles with a spotter. If you've got some Gnarlocs mount a heavy rail rifle on him for a broadside.
>>
>>46855751
On re-reading the Dex I see the Fireblade's Volley fire rule doesn't affect Kroot weapons the way the Ethereals can. That sucks.

Maybe your group will let you houserule that though.
>>
>>46855744
Kyme's Law states that any novel with the Salamanders in it will suck, while on the other hand a novel with Dark Angels and written by Gav Thrope will suck due to Thrope's Law.
>>
>>46855815
>on the other hand a novel with Dark Angels and written by Gav Thrope will suck due to Thrope's Law.

I didn't know this was a thing.

Went out of my way to read those DA novels, being a DA player and all, and did not much like them at all.

They were recommended to me by another player at my shop (Ultramarines) and a bunch of other people said they were from "decent" to "great" and after reading them I thought they were bad.
>>
Orks List, boyz. 1850

First Detachment (CAD):
Warboss 104
‘eavy armor, power klaw, Da Finkin Kap (strategy), bosspole

Painboy 50

4 Nobz 218
‘Eavy armor
Three klaws
WAAAGH banner
Trukk: rokkit, ram

12 Tankbustas 211
Nob: boss pole, big choppa
Trukk: rokkit, ram

12 Boyz 195
‘Eavy armor
Nob: boss pole, klaw
Trukk: rokkit, ram

12 Boyz 195
‘Eavy armor
Nob: boss pole, klaw
Trukk: rokkit, ram

3 Bikers 89
Nob: power klaw

3 Bikers 89
Nob: klaw

Second Detachment (CAD):
Big Mek in Mega Armor 125
Force field

Big Mek 135
Bike, klaw, force field

10 Gretchin 40
Runtherd: squig hound

10 Gretchin 40
Runtherd: squig hound

15 Lootas 210

Battlewagon 145
Four rokkits, kannon

Thoughts, lads?
>>
>>46855858

What didn't you like about them?
>>
So did technomancy and Fist of Medusa make Iron Hands fluffy lists actually decent, one dare say competitive in a normal GW group?
>>
>>46855751
>shooting everywhere
That doesn't look like a melee army.

The fluff is following the old rules and fluff about kroot being marine levels of strength, thus the 4+ T4. A chaplain or two to act as master shapers, and camo shit to represent the stealth they usually have.

And then snipers (kroot weapon option!) or just close combat weapons everywhere where possible.

No vehicles/pods/dreads or shit that doesn't mesh well with Kroots. Just footsloggers, riders, and infantry characters.
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>>46855399
Pretty good tbqh fampai
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How's this army look? Anything that needs changing?
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>>46855990
>kroots
>melee
shit nigga what are you doing?
>>
>>46856048
>spot the newfag
Kroot used to be wonderful at melee, when you considered their cost.
>>
>>46855968
Very durable marines is great but you're still gonna hold that battle cannon like a bitch 90% of the time
>>
>>46856108
Kroot got their shit kicked in from any real melee unit in 4th edition. Only thing that s4 was good was charging vehicles to attack rear av10.
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>>46855399
>subtly
>>
>>46856133
They also cost a fraction of said melee units.
>>
>>46855990
Fair enough, it does sound good. I suppose my own natural reaction is to keep Kroot themselves as they are and proxy from there to fill in the gaps, but I definitely like your ideas.

To me, Kroot mercenaries definitely feel like they could me more armoured (4+) or better armed (Bolters v Kroot rifles) than the Tau dex represents, depending on who they've been working with/for/against.

A pimped out Kroot Chaplain shaper does sound good. Would you model him with some kind of looted imperial power armour? Or Tau Empire gifted iridium light armour or something?

What about some flying kroot pteradactly thing as a Landspeeder (I'm thinking of those Lizardmen pteradactyl dudes, but I have no idea how big they are)
>>
>>46855950
Not him but as a Dark Angel's player his novels were really good I thought. Master of Sanctity had a great ending and Ravenwing pretty much cemented my army choice.

I still have to read Angels of Darkness and The Unforgiven though.
>>
>>46856041
1. Dominus is missing his artifact. Go for Raiments of Technomartyr. Also if you use that, take stasis field.

2. Breachers are bad.

3. Give either Infiltrators or Ruststalkers the mask. They both get tons out of Zealot.

4. Where is Vanguard Alphas arc maul?

5. Warden > Paladin. Also Icarus is shit, even more in War Convocation since you can twinlink pretty much everything and its mother.
>>
>>46856319
>iridium light
Nah, 2+ is too much. Even power armour feels excessive, but the idea is that they have been fighting marines for a long time, so the important guys gets a looted power armour from one of their victims.

The fun part becomes figuring out who they are fighting (ie. The colour of their looted armour) and which chapter tactics they use, and if these are indeed the same.
>>
>>46856041

Don't Breachers over Destroyers. Destroyers are simply a better choice overall.

You're missing a few key Relics - you need the Zealot mask on Ruststalkers or Infiltrators. You should take something on the TPD as well.

I'd trim out the fat to get a Knight Crusader - the firepower is well worth whatever trade off you might get in combat. Plus he takes the most advantage of the Convocation. Go Stormspear missile pod regardless.
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>>46856409
>Nah, 2+ is too much
Oh, I didn't mean that, I meant whatever the normal Crisis suits are made of to give a 3+. Can't recall.

>which chapter tactics they use
Eating marines to gain their chapter tactics is a really neat idea. I love that aspect of the Kroot, such a shame it's underrepresented.

White Scars or Raven Guard feel apropos to me, Hit n Run Skilled rider extra S HoW Krootox/giant Kroot hiund/Gnarloc/whatever you go for would be neat. But the sneaky beeky style is pretty in keeping too.

Do you know what colour flesh you're gonna give the Kroot? That would influence me re: armour colour
>>
I really want to play Chaos Marines (a recently fallen warband) but I also don't want to get my dick knocked in the dirt repeatedly. I'm thinking of running using the Space Marine codex simply because I cannot tolerate CSM at this point.
>>
>>46856556
A lot of people do that, I've never seen any issue with it. Make sure proxies are obvious though.
>>
>>46856531
The idea is going for a Greyish colour, in a slightly metallic sense.

I have been looking at different chapters, namely Space Wolves and Black Templars, but I kinda want a shaman with some psychic powers, and space wolves... Well they have the "cheap" marines, but i kinda don't want to abuse the thunderwolf cavalry bullshit.

White scars sound like a good idea, honestly. Might read up on their fluff to think of ideas around what they have been doing. Maybe a successor chapter, or just damocles feuds where they were in heavy struggles with them.
>>
>>46856556
I think the term you are looking for is renegade marines. You can have loyal Word Bearers and traitor Ultra marines if you wanted
>>
The six assassin temples are proud to introduce,
A guide and introduction,
To shaking your caboose.
>>
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>10 Kroot
>1 Tactical Marine
>lasted 10 combats.
>>
>>46856827
That is extremely unlikely.
>>
>>46856827
>lasted 10 combats.
>5 game turns worth of assaults

Gonna go ahead and say that never happened, proplayer.
>>
>>46855494
Sauce?
>>
>>46856956

I've seen more ridiculous things, like a lone Devastator with a missile launcher and no cover standing and trading fire for three goddamn turns against a unit of three Destroyers.
>>
>Local That Guy Tau player is constantly tabling us
>Keeps calling us bad (in a friendly manner) and tries to use subpar choices
>keeps tabling us
>we stop playing with him
>he ups and traded his entire army with a Dark Eldar army
>keeps tabling us

How. It is the only Dark Eldar army I have played against, but holy shit. Lots of haemonculus stuff, so tough as shit and AP D6 flamers keeps fucking us over.

Why is it bad, and how would Marines best deal with them?
>>
>>46857059
Still extremely unlikely.
>>
>>46857086
What?
What is your army? I yes know you said marines, what units?
How are you losing?
>>
>>46857086
>Guy tables us using subpar choices, we stop playing with him, changes his army, he still tables us.

No John, you are the That Guys.
>>
>>46857086
I think he's just good player and you are bad.
>>
>>46857086
>Tables you with Dark Eldar

He's right, you are bad.

Spend more than 5 seconds thinking about your list next time.
>>
>>46856892
>>46856956
It did happen to be yesterday actually.

Me and my brother went in for a fuck around game because he wanted to see how good Tau were. I used the Dawn Blade Contingent and wiffed terribly. It got into a slug fest, a Dakka predator blew a hole in my screening drones so his chapter Master had epic combat with my Riptide and slew it, my XV88s and plasma Suits took out his Centurions, 2 Crisis Suits stood up to 10 tacticals and a Chaplin, Coldstar ripped apart his Predators and Ironclad and then this 1 surviving Marine from assaulting and killing my Stealth Suits had epic combat with 10 Kroot.

We both knew we should have ended it, it was pretty much a strategic draw. But we really wanted to see who would win. The manager of the GW kept telling my brother (the Marine player.) to not give up and keep playing. We stopped officially counting turn numbers just to see the outcome. One of the closest games I've played in my life.

But yeah that 1 Marine was not taking any of their bullshit.
>>
>>46857133
We have:
Dark Angels
Black Templars
White Scars
Ultramarines
Charcaradons (space sharks, still can't remember how that is spelled)

We use all kinds of lists, and even a knight once in a while, but that is useless against his lance/haywire bullshit.
>>
>>46857138
>you are the That Guys.
How the fuck are we That Guys? We arent the ones playin OP xeno shit

>>46857172
And Skyhammer is bad? Librarius Conclave?

I though they were really powerful.
>>
I kind of want to play a viking inspired marine chapter, but I fucking hate space wolves. I'm thinking, given that Ultramarines are Romans, that I might want to play a successor of theirs that are Varangian Guard inspired. Feasible? How could I do that?
>>
>>46854538
too good, just like all homemade fanwank ends up. Honestly just play them as is or dont. nobody will accept this.
>>
>>46857258
>Tabled by Dark Eldar when playing Librarius Conclave and Skyhammer

Oh, I'm sorry. I thought you were playing some fluffy footslog tactical marine list

You're just absolute garbage at this game.

You're getting tabled by a bottom tier army with a top-tier one. You have no reason to complain, since it's 100% your fault.

He's not a that guy for you sucking at the game.
>>
>>46857258

>>We aren't the ones playing OP xeno shit.

While you play Librarius and Skyhammer. It isn't that guy's fault that apparently everyone he plays with is bad. I feel bad for him - he probably hasn't had a decent game in ages.
>>
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>>46857296
>>46857299
How does that bait taste
>>
Just got done playing through the DoW I campaign. Man I really want to play Necrons now - time to run a bad ass Necron lord.
>>
>>46857258
You are using Space Marines, a codex widely regarded as better than DE. Even you said that he choose subpar options with Tau, and you tried your best, and didn't win. Refusing to play with him just because you can't win is a That Guy thing to do.

My brother always wins against my CSM and my friend DA with his DE. Still, if we swapped codexs, he would probably keep winning. It's true that I don't really lik list-building as in "most competitive shit" but as "Shit this could be cool" but still, he is better, and refusing to play with him just because of that would be a whiny move. Try again, fail harder.

The one time I finally won (and it was because of the dice, I think) we almost throw a party.

And this was back when the DA were extremely more shitty.
>>
>>46857258
>We arent the ones playin OP xeno
True.
Please understand that what I'm about to say is said with 7 years experience of playing space marines:
GIT FUCKING GUD
Seriously, dark eldar are not even close to the power level of marines. Astartes are a top tier army, having won many many tournaments, and get the most love by GW and forgeworld by far.

Dark eldar are not even close to top tier, thier rather bad in fact.
If you are being tabled by dark eldar while playing all those different chapters of marines, you all just suck and the dark eldar player is simply a god tier player.

Post the list you used last game, so we can see how bad you are.
>>
>>46857331
>I was only pretending to be retarded
>>
For a radical xenos inquisitor retinue, would it be better to call the pointy-eared counts-as deathcult assassins as eldar exodites or as abhumans?
>>
>>46857331
... shit. My bad.
>>
>>46857207
No no, what units do you have and how are you using.
I doubt you would be losing if you had a skyhammer formation with a librarius conclave.

-Don't use vehicles unless it's an ironclad with two heavy flamers to toast one of his transports or a drop-pod.
-Try a librarius conclave, roll one on telepathy, one on divination and one of whatever you want.
-Try grav-gun bikers, just a basic squad of 3/5 bikers with two grav-guns and a combi-grav.
-Try a command squad in a drop pod with melta guns, combine them with the librarius conclave and use the command squad to eat challanges while the librarians hack away with their force weapons.
-Try a 10th company strike force with snipers and camo cloaks in cover to bring down monsters from the other side of the board.

Bikes, bikes and more bikes for the white scars as well. Not sure about Dark angels as I don't have much experience their codex.
>>
>>46854349
Found it.
Seek Games Workshop Twickenham on facebook.
Can't post links.

Winner of the "Chapter Challenge" at a Games Workshop.

The "Ex-Marines" beat "Purple and Grey guys" which took second place.
Such competition.
>>
>>46857379
I'm not the same guy, I'm only trying to save this thread from needless posts.

However...
>>46857387
>>46857366
>>46857364
>>
>>46857426
>needless posts.
Why not start a new discussion instead of posting le tricky bait maymays then? We weren't talking about anything before this guy showed up troll or not.

Thanks to you're posts we're just arguing about what is and isn't a trolling rather than discussing 40k.
>>
>tfw even if finally GW decide to give some love to my Salamanders by releasing an upgrade pack like the one BA/DA/SW/UM received people would complain because they're still new stuff for the space marines
>>
>>46857331
I am with you, I am not giving that retard any (you)s.

He is just hopping on the Marine Hate Bandwagon and hoping his made up story of an army of two damn decent formations can't hang against DE.
>>
>>46857443
Ex-marines, fun to play with not to eat.
>>
>>46857258
Explain this last match, I'd love to hear how this went cause there's gotta be something fucky you guys did.
>>
>>46857443
>that paint job
>>
>>46857478
It encourages them to keep coming back. A slow thread is better than a shit thread everytime.
>>
>>46857534
I regret this, if only cause I won't get a story.
>>
>>46857443
> The Purple and Grey Guys

Fuck this ex marine bullshit, I wanna know about this chapter.
>>
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>>46856827
>1 daemonette standard bearer with 4+ ward banner
>vs. unit of saurus warriors
>flanked by cold one riders
>combat lasts 3 game turns
>daemonette manages to reduce saurus unit below half strength

Git fug'd, scalies.
>>
>>46857569

Well you see, they are purple...

Yet also grey.
>>
>>46857640
such mystery.
>>
>>46857387
>grav-gun
I run a ton of grav, but it is shit against them, since literally nothing has a save better than 4+, and most has 5+ or worse.

And a 2+ invul on that perfect deepstrike archon is ultra bullshit. Seriously, what the fuck. It is not a drawback that it only works until you fail it once if it NEVER FAILS.
>>
>>46857640
>>46857688
Do they believe that the Emperor watch over them while being pink and invisible?
>>
>>46857719
Post your actual list itself.
>>
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>>46857746
>still believing this faggot actually plays 40k
>>
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Who else here is setting themselves up for disappointment?
>>
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>>46857872
Oh damn, AoS orkz get guns?
>>
>>46857859
It's been a while since I've seen this.
>>
>>46857859

>Busty Royale with Cheese
>>
>Local That Guy Busty Centaur guy keeps tabling me
>Even when taking sub-bustimal busty lists

How can my Skyhammer and Librarius conclaves possibly deal with such OP abhuman busty shit?
>>
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Word Bearers are still best Legion. Fuck the Loyalists and fuck the Ultrasmurfs in particular.

Any Battle Brothers here?
>>
>>46858059
>Not being Iron Hands with 4 Tech Marines so you can give plasma fueled breast augmentations on the fly
>>
>>46858141
No, we're not doing this again.
>>
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>>46858141

>their entire legion was humbled by the ultramarines on and off the battlefield
>best legion
>>
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>>46858141
>Word Bearers are still best Legion
>best Legion

You aren't the best and the First Legion.

Not only did your shitty primarch choose the wrong side for the heresy but now he can't even figure out what god to be a heretic for.

Wasn't he also the weakest of the primarchs (at least in terms of willpower) since he was the first to fall to Chaos?
>>
>>46858141
fuck yes, word bearers are the best. I spent entire nights listening to pipe organ music and painting word bearers and damnit if they aren't the coolest legion thematically.
>>
>>46858141
>gets BTFO over multiple threads
>still comes back for more?
You sure you aren't a dark eldar player trying to deny your true nature?
>>
>>46858200
>relying on ultrasmurfs for argument purposes
we all know they're mary sues friend.
>>
Did you mean Ward Bearers?
>>
>>46858214
>Wasn't he also the weakest of the primarchs (at least in terms of willpower) since he was the first to fall to Chaos?

He didn't fall to Chaos, he chose them because they are the primal truth of the universe. The Emperor's Children fell, the Word Bearers chose.

>>46858242
Muh Battle Brother.

>>46858274
Keep thinking that, Ultrasmurf.

>>46858311
Those are Grey Knights.
>>
>>46858323
>Those are Grey Knights

Ah yes, my favourite Traitor Legion.
>>
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>>46858175

It's too late, it was always too late
>>
>>46858346

This guy knows what's up.

>Grey Knights aren't tainted by Chaos
>Dark Angels are loyal

And other hilarious untruths!
>>
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>This outflanks your forces
>What do you do?
>>
>>46858346
>Grey Knights
>Legion

Did they ever become a true legion or were they always a chapter?

As far as them being traitors could you elaborate?

I played DA v GK yesterday and a spectator joked i was a Chaos v Chaos matchup and I didn't get it.

Surely he wasn't referring to Dark Angels as heretics, right?!

It must be the Grey Knights!
>>
>>46858346
ward placed all his mary sue eggs squarely in the grey knights basket, if they aren't the ward bearers nobody is
>>
>>46857534
He got first turn, fucked a tactical squad up, and wrecked my land raider with terminators with haywire weapons, and killed 2 of 5 terminators with blasters.

I ran up the boards with grav bikers hoping to fuck up his vehicles. I got invis on both bike squads, but only immobilized one vehicle. Got a few of the gaywire jumpers

He comes in with the reserves, and immediately wipes out my librarian conclave I had bottled up in a castle of devs and tacticals so he couldn't get to them, which perfect deepstrikes doesn't give a shit about.

My skyhammer comes in and finally gets his transports off the board, and I charge into a unit of wyches, who DESTROYS my unit of assault marines before they get to strike. I almost kill his archon unit, but that wasn't the warlord, he was sitting in the back with a hexrifle.

His turn, he shoots a few units off the board, and charges my captains bunker. He challenges, and with a lot of dice and a million of WS, he strikes first, ignores my 3+, and insta-deaths him. And then he starts getting free Strength. My unit kills his remaining two blaster guys, leaving him alone with the unit. I charge in with my tactical squad to ensure he dies, but NOP 2+ INVUL, and he keeps getting more strength.

It only got worse, and while he didnt table me, i couldnt even hope to compete in terms of victory points. He slaughtered me.
>>
>>46858401
Wreck it with some token fire warrior squad?
>>
>>46857746
On the phone, will post once i have access to my pc.
>>
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>>46858401
exterminatus. exterminatus is always the answer
>>
>>46858214
>First legion
>Not even a proto-legion

Bitch please, you are forever cursed with being THE generic marines in 30k (even more than UM are in 40k) and covert traitors in 40k
>>
Anyone mind giving me an overview of how things have come along the last 5-7 years?

I used to play back in 4/5th edition but stopped due to college.

Chaos was my favorite faction, but the codex never seemed all that good. I liked Tau and Dark Eldar after them.

Are normal games still played around 1500 points?
>>
>>46858141
I-Think all of the legions are pretty cool.
>Blushes furiously.
>>
>>46854349
ultramarines with matt ward pretty much
>>
>>46858446
>not choosing to have your skyhammer come down asap
>not having double flamers on your assault squads

wow, your opponent was right, you are bad
>>
>>46858413

Two sides of the same filthy coin.
>>
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>>46858599
Alright I get the whole DA are closet heretics meme but aren't Grey Knights super pure daemon fighters?
>>
>>46858536
7th is a purely shooting edition.

S Tier: Ad Mech and Tau

A Tier: Eldar, Necrons.

A- Tier: Space Marines.

B Tier: Dark Angels, Grey Knights, Space Wolves, Daemons, Khorne Daemonkinm

C Tier: Tyranids, Guard, Dark Eldar, Chaos Space Marines, Sisters

Ork Tier: Orks.
>>
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>>46858777
NONE PURER!

The Exorcists are reasonable Grey Knights Successors.
>>
>>46858777
Nah, they are Thousand Sons and Draigo is actually Magnus the Red. This is why they "succeed" on so many missions and cannot be corrupted. There is even more evidence in that they turned the Inquisition on the Space Wolves.
>>
>>46854349
This reads like a fucking sonic OC. Should space marine chapter OCs be a thing?
>>
>>46858536
5th edition was a brief moment of non-eldar dominance but then GW fixed it with 6th edition and new eldar codicies. Most common point limit is 1750-2000p now, but 1500p is not that uncommon either.
Now we have formations and shit and your army rules are spread out on multiple books (codex+campaign books/supplements). Normal game have come closer to apocalypse games. Maelstrom missions have objectives you can score every turn instead of at the end of the game. Powerlists are still horribly broken and everyone is angry about everyone else.
>>
>>46858832
Where does this keep coming up?
>>
>>46858536

>>46858811
Try

Top tier
>Eldar
>Space Marines, Tau
>Necrons, Ad Mech

Low Tier
>Chaos Marines
>Dark Eldar
>Non-flyrant Nids
>Orks

Mid Tier
>Everyone else.
>>
>>46856827
>Brother adamant strkes again
You encounter a legend.
>>
>>46858883
It doesn't. It's just a headcanon meme theory the anon came up with. Its hinted that the Grey knights are likely founded by a loyal Omegron, but that's about it.
>>
>>46858942
>Its hinted that the Grey knights are likely founded by a loyal Omegron
Wait what? Where is that hinted even in the slightest?
>>
>>46858875
Tau beat Eldar in 7th.

>>46858905
Space Marines cannot compete with WAAC Tau, Eldar, Ad Mech and Necron lists. Spam Knights all you want but Tau have the superior Stormsurge, Necrons will simply not die and glance it do death and Eldar have superior Wraith Knights and Ad Mech spam Knights and support then better.

Don't fall for the meme that Space Marines are suddenly rubbing shoulders with the big boys because they got grav and a cool new robot. They are simply above the plebiscite.

Also Tau top Eldar. Get that 6th edition bias out of your head, Hunter Contingent make Wraith Knights a non factor.
>>
>>46858905
>>46858811

>daemons not in best or immediate second
>>
>>46858811
>>46858991
Are you the guy that lost to that guy with gimped tau list and then deldars? Eldars are on their own tier above everyone else and Space marines are easily the 2nd most powerful army right now.
>>
>>46858832
>>46858883
>>46858942
>>46858982

I am >>46858777 and was interested in GK before I choose DA and read pretty much all of there info on the Lexicanum and wiki and I definitely never heard of Grey Knights being heretics.

Actually if I remember correct it is the opposite and no grey knight has ever been corrupted.

correct me if I am wrong though with proof as I don't know fluff extremely well.
>>
>>46858991
You clearly do not play this game. Try googling "What is Wolfstar" and how it fares in tournaments.
>>
>>46858982
The Grey knight founder Janus is named after some 2 faced Greek god or something. And I think it's hinted in one of the HH books, not sure though.
>>
>>46858991
>Tau beat Eldar in 7th
"'no'"
>>46858991
>Space Marines cannot compete with WAAC Tau, Eldar, Ad Mech and Necron lists
"'no'"
>>
>>46858991
Don't post as if you're some kind of authority when you clearly have no idea what you're talking about.
>>
>>46858141
>>46858242
Brothers!

I'm working on painting up my 1850 points word bearer lists. Using a mix of BL and CS formations to help represent them.
>>
>>46859050
Right, I forgot Daemons because he didn't put it high enough up on his list.

Easily on par with Tau/Marines.
>>
>>46858991
>Don't fall for the meme that Space Marines are suddenly rubbing shoulders with the big boys

I still lose against Eldar pretty handily but Space Marines are great in formations and such. Rather it be super friends running into thing or Battle Company shenanigans winning the mission with no worries SM are certainly top 3.

Pretty much every tournament will have an Astartes list in the top 3 and multiple in the top ten.
>>
>>46859189
>Space Marines are only competitive when running a competitive list

You mean just like how literally all the top tier armies are?

Ad Mech has to use War Convocation to be that strong. Necrons need their Decurion. Tau are reliant on their Hunter Cadre, Riptides, and other power units. Eldar focus on the best stuff in their book.

Marines need to spam their best units and use formations to play at this level, but so does everyone. Marines have a lot of options for what they want to spam though.
>>
>>46859050
Daemons rely on the highly unreliable psychic phase. They're powerful, but not reliably enough to go against reliably amazing armies.

>>46859061

No?

Eldar aren't scary for Tau players anymore. Wraith Knight? Markerlight focus it and fire my D strength missiles. Warp spiders? I'm glad you can warp behind cover but my smart missile system spam doesn't care. Wraith Guard in am invisible Wave Serpent? Whatever, if I combine fire my marklights (hitting on 5s because of +1BS) and then up some anti tank weapons with markerlights.

>>46859189
Space Marines are great. But they'll be behind the usual suspects head to head while pounding the shit out of lower competition.


>>46859081
Wow it's fucking nothing. A Stormsurge double tap will ruin it's day.

>>46859166
>>46859118
>no evidence but still believes old memes.
>>
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>>46857872
I'm more than ready, I just hope they make the gorkanaut an actual SHVehicle for the renegade game.
>>
>>46854815
the Acheron is shit, tbqh, not that good because the crazy flamer doesn't have torrent and you can block it easily from getting to your valuable units.
The Garro bit was BS, I own him and I'd never bring that thing to a 40k game. Slap him next time you see him field it
>>
>>46859266
>You mean just like how literally all the top tier armies are?

Yeah. I think we are on the same side here. I agree that SM can be competitive if they build competitive. They can certainly keep up and/or surpass any army as long as they bring what they need (and as you said they have a lot of options so they usually can)

>>46859300
Sure in a casual setting it is easier to be casual with SM than Eldar I would assume.
>>
>>46859300
>no evidence http://bloodofkittens.com/blog/2016/02/08/tits-tournaments-las-vegas-open-2016-top-8-lists/

3 Eldar in top 8. Necron and space marines too. No tau. What's your evidence? Inb4 it's ITC. More than half use ITC and even more use their own restraints and house rules. So what's your evidence?
>>
>>46859300
Scatter bikes ruin Markerlights
>>
>>46859300
>Whatever, if I combine fire my marklights (hitting on 5s because of +1BS) and then up some anti tank weapons with markerlights.
Multipliers, modifiers, set ammounts. Snapshots sets the BS to 1 and unless the rule specifically says it affects snapshots, it won't work. Combined fire doesn't give +1BS against invisible targets.
Also most of your arguments are just cherry picked best case scenarios where the eldar player don't seem to do anything. But I'll give you that going first is important in that matchup.
>>
>>46859356
>the Acheron is shit, tbqh, not that good because the crazy flamer

My entire army relies on its Dope McNasty jink save so it did some work, it was able to earn back 580 pts.

I didn't know those things moved 12 inches so my turn one movement set me up for a painful lesson.

I should have asked him more about it as it was my first time against a knight and I thought I could take it out way easier but it ended up being a bother.

Yeah Garro was his only unit that Deepstriked and it was only him an dhe just put it right on the only objective by my deployment zone and then jumped in a building. I had to bring my entire army to that corner of the board (leaving what was left of his slow army in the opposite corner) to make sure that guy died.
>>
>>46859427
This. Combined Fire won't boost your BS against invis to 2. It'll boost your BS to 4, which you'll then Snap-shot with.

Assuming you hit with the Markerlights, you can use those to boost the snapshots of other units, but that's the same as trying to use them as anti-air.
>>
>>46859491
>Combined Fire won't boost your BS against invis to 2. It'll boost your BS to 4, which you'll then Snap-shot with

Clarify yourself.
>>
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>>46854301
More mega links


https://mega.nz/#F!8EtgSTSD!OaWgQeKlh-4stSMqVbXwVQ!9UtFDbTb

https://mega.nz/#F!8EtgSTSD!OaWgQeKlh-4stSMqVbXwVQ!cdFiWILI
>>
>>46859550
Alright, so I'm assuming you're firing with something that's BS 3 with Markerlights. We'll say it's Pathfinders for simplicity.

Now, if you use Combined Fire to shoot at a normal tactical marine squad, you get +1 to your BS, putting you at 4.

But, say you shoot at a Flyer instead. It doesn't matter if you're firing at BS 4, because you're making Snap shots. The boost to your BS happens before the Snap shots, so it doesn't matter.
>>
>>46859402
Weren't tau hit hard by ITC nerfs for that tournament because of new formations and shit that everyone was scared would ruin the tournament?
>>
>>46856409
Do Mantis Warriors for Chapter Tactics, move through cover and HoW sound fluffy as fuck.
>>
I play orks and chaos daemons.
How do dark Eldar play?
How do space wolves play?
What army should I pick?
I'm split in between speedy transports and cool elf druggies that die like orks and the fact I like space wolves aesthetics and models, just not most of the players
>>
>>46859581
Still don't know why the link with all the White Dwarfs isn't in the OP.

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
>>
>>46857746
Here it is:
Ultramarines (2250 points)
HQ
Captain
Power Armour, Combi-grav, Power Sword

Elites
Terminator Squad
Replace Storm Bolter with Assault Cannon, 5x Terminator, Terminator Sergeant (goes in landraider)

Troops
Tactical Squad
Grav-gun, 9x Space Marines
Space Marine Sergeant
Combi-grav, Lightning Claw

Tactical Squad
Grav-gun, 9x Space Marines
Space Marine Sergeant
Combi-grav, Lightning Claw

Heavy Support
Land Raider

Space Marines: Codex(Formation Detachment)
Chapter Tactics *
Ultramarines
Formation
'Librarius Conclave *
Librarian
Mastery Level 2
Power Armour
Force Sword, Grav-pistol

Librarian
Mastery Level 2
Power Armour
Force Sword, Grav-pistol

Librarian
Mastery Level 2
Power Armour
Force Sword, Grav-pistol

'Skyhammer Annihilation Force
Assault Squad
Jump Packs, 2x Plasma Pistol, 9x Space Marines
Space Marine Sergeant
Bolt Pistol, Chainsword

Assault Squad
Jump Packs, 2x Plasma Pistol, 9x Space Marines
Space Marine Sergeant
Bolt Pistol, Chainsword

Devastator Squad
4x Grav-cannon and Grav-amp, 4x Space Marines
Drop Pod
Storm Bolter
Space Marine Sergeant
Grav-pistol, Thunder Hammer

Devastator Squad
4x Grav-cannon and Grav-amp, 4x Space Marines
Drop Pod
Storm Bolter
Space Marine Sergeant
Grav-pistol, Thunder Hammer
>>
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>>46859590
Oh, never mind. For a moment I thought you were saying that (pathfinders) would snapshot with bs4 against invis targets when using combined fire. My bad.
>>
>>46859590
>The boost to your BS happens before the Snap shots, so it doesn't matter.

Mother fucker I have been cheated.
>>
>>46859581
what is the content of those Megas?
>>
>>46859600
>Mantis Warriors
Also sounds strangely fitting.

Badab wars, right? I'll look into it, thanks.
>>
>>46859657
Yes you have. Things are VERY explicit if they effect snap shots.
>>
>>46859402
I can't tell you anything because they aren't played Rules As Written. I myself play by the ITC rulings, but they change the army's power level. Not being able to buff your entire army through the rules written in the book changes a lot of shit with Tau.

>>46859410
With the new Drone formation they don't do quite as well. Yes they ruin Pathfinders day completely, but jinking drones, and Tetras make markerlights last longer.

>>46859427
I was 50/50 on that, however you would only need a couple of 6s to get something like twin linked missile pods to really hurt them.

I've seen that happen to the Eldar in games. Make no mistake the Eldar do punch Tau in the mouth extremely hard and can rip them to shreds. But the Tau have the edge with the Stormsurge.

>>46859657
Just to reiterate, markerlights DO boost snap shots.


>>46859385
You're right.
>>
>>46859683
Erp meetup times/locations.
>>
>>46859657
>no grasp of the most basic rules explained in the very first pages of the rules.
Let me guess, you play orks?
>>
>>46859300
>daemons rely on the psychic phase

Oh no whatever will I do with 50% odds on army wide 4++ even without psychic support
>>
>>46859655
Yeah, I might have phrased it poorly. Only certain things can boost snap-shots, but general boosts to BS aren't one of them.

>>46859657
Possibly. Tau are rather unique in that they CAN use Markerlights to boost the BS of snap shots, but if they aren't doing that then they're breaking the rules.
>>
>>46859705
>jinking drones
Whoops scatter lasers ignore cover. Almost forgot, nice try brain.

But all the same it's harder to get ahold of drones because of their jump shoot jump move.
>>
>>46854301
Any pdf's of the Angels of Death supplement yet?
>>
>>46859705
>Jinking drones
>Light skimmers

A tetra is going to get eaten up in seconds by scatbikes, and if the Drones are Jinking, they aren't putting out nearly as many Markerlight hits.

Furthermore, there's no reason for the Drones to Jink at all. They still get their armor save against Scatter lasers, which means it's a 4+ either way.

They're still going to die in droves. Even a squad of just 5 scatter bikes puts out 20 shots, and around 6 of those will kill assuming a 4+ save. Unless they're in cover, they're just as dead, but since you need them to take out everything, jinking them means you're in a bad spot.
>>
>>46859743
>their jump shoot jump move

You mean like the same one Eldar Jetbikes and Warp Spiders get?

Do you actually know the rules to this game at all? Because every other thing you say isn't actually how the rules work.
>>
...So Blood Angels are the only first founding legion without a Decurion then?
>>
>>46859798
Yes
>>
>>46859703
>>46859705
>>46859731

>markerlights DO boost snap shots.

It has been months since I faced the Tau so I cant remember the situation well enough to know if I have been cheated or not.
>>
>>46859798
Only loyalists, yeah.
>>
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>>46859798
Its okay, they will get the first codex in 8th where assault is fixed.
>>
Where can I get a Dirge Caster part?
>>
So reading through the Necron codex it doesn't seem unreasonable to me that they might some form of alliance with Dark Eldar.

Particularly Crypteks given their interest in arcane machinery. I think it might be fun to put together either a Battle Brothers duo army of the two maybe even ally the two together in a normal army.
>>
>>46859954
It should be on the CSM vehicle sprue.
>>
>>46859683

Wh40K stuff I got last week with the 20 giigs of other games

It is all open folders so you can look and dl as zips or one file at a time
>>
>>46859730
I mean if that matters so much to you, you need to play with more terrain. It's nice that you always get it and it's really great in general, but a 50/50 save isn't going to survive a Eldar or Tau onslaught and the Necrons are tougher than you.

>>46859792
I meant for the purposes of hiding behind light of sight blocking cover m8, unless you're right on top of me (in which case why did I even bother to assault move) I said it was harder, not that they were un obtainable. Eldar certainly have the best tools for killing markerlights.

I've played against Eldar, I've played against warp spiders. The drones are harder to Eldar players to kill, but they usually do die.

I've made 2 mistakes and I've said more than 4 things.
>>
>>46859954
its the screaming face grille on the CSM vehicle sprue
>>
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>>46859963
>>
>>46859955

Do they both want souls or do Necrons just want empty husks?

If its the latter they could be pretty good friends.

Especially a Dynasty that went a little crazy and encourages the torture stuff.

DEldar wouldnt be aggressive to them since they are mind/soulless so cant really be tortured or harvested.

>"quiet anon, you are showing that Xenos fluff is your Achilles heel."
>>
>>46860011
Does this herald a csm update? A return to the glory days of 3.5?
>>
>>46854301
NEXT OP if it isn't me

USE THE FOLLOWING LINKS IN YOUR OP:

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD'

>Bunch of Other 40k Stuff
https://mega.nz/#F!8EtgSTSD!OaWgQeKlh-4stSMqVbXwVQ!9UtFDbTb

https://mega.nz/#F!8EtgSTSD!OaWgQeKlh-4stSMqVbXwVQ!cdFiWILI
>>
>>46859993
Just listing top codices like they're buzzwords doesn't actually support your argument

Daemons have tournament wins, consistent placings, etc. The new decurion gives them an especially large advantage over Tau as well.
>>
>>46860031

I think they really wants hugs

they are acting out because they feel unloved
>>
>>46860011
Then just finagle something. Put a couple of skulls at the end of a pike along with some painted wires to make it look like a morbid speaker system
>>
>>46860094

I guess.

I was hoping to replace the little shoulder shield on my chaos knight with it.
>>
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>>46860011
check ebay
>>
>>46859634
anyone?

I don't tailor against my opponents, so this still needs to be good against marines (The only non-marine in the group is playing Dark Eldar), but I just feel like this should be capable of dealing with Dark Eldar.
>>
>>46860071
I love how Daemons are always overlooked when discussing good armies.

Besides the Tetrad (which was a fucking Nightmare) I haven't seen any of their other formations on the table but with CADs the two good Daemon Players will stomp any of the other good armies.

During our campaign Daemons stomped Wraith Host so bad that Eldar never came back. May not of been the best Eldar Player but he brought the wraith host as soon as he could in our fun campaign so fuck 'em

I think its because Daemonbros are pretty cool guys that doesnt afraid of nothing.
>>
>>46860162

...I tried ebay searching dirge caster, searching the entire sprue never occurred.
>>
>>46859955
>So reading through the Necron codex it doesn't seem unreasonable to me that they might some form of alliance with Dark Eldar.

They allied before with the Dark Eldar

http://wh40k.lexicanum.com/wiki/Prophets_of_War
>>
>>46860171
It's easiest to phrase it this way, daemons are a primarily assault based codex that is still competitive at the top in 7th edition.

Think of how good an army it has to be for that to be possible.
>>
>>46860204
to tell the truth I love buying bits on ebay

I don't have the time to power through as many new kits any more so my bits box is a lot lower than it used to be.
>>
>>46860171
Daemons play with basically the same list for what? 3 editions in row now? No one cares to be angry about them when you can bitch about new toys of tau/eldar/SM/what ever the latest cheese is.
>>
>>46860047
Do people really believe that random product being unavailable means something more than product not being available or is this a meme of some kind?
>>
>>46860331
Oh man for conversions bit buying has been awesome.

Also it can let you stretch a box just a bit further. For DA Black Knights all I had to do was order an extra bike (which was ~$5-7) and legs (~$2-4) and you got a fourth model when the $50 box builds three.
>>
>Browsing eBay for a Vostroyan mortar team
>Every time it shows up, it's in a large bundle
>"Whatever, I can sell the rest off afterward if needed"
>3 of the last opportunities sky-rocket over the bundle's original value
>Watching an auction with 8 days to go
>Bidding already at ~€20 over original value
JUST
>>
>>46860509
>is this a meme of some kind?

mostly this.

Though I guess in the passed it has signaled an update of some kind.
>>
Can you play forgeworld Mechanicum models with the Adeptus mechanicus in 40k?
And if so do they have set rules for 40k or are they the same rules like in 30k
>>
>>46860592
>Though I guess in the passed it has signaled an update of some kind
>Though I guess in the passed
>passed
>>
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>>46860577
>$50 from gw
>top is two boxes worth + bits, assembled but unprimed
>bottom is a full box worth unassembled
>>
>>46860643
>tfw using text to speech on my shitty phone at work
>>
>>46860011
You get one of those sprues in every chaos rhino/vindicator/predator/land raider kit, don't you? If you've bought any chaos vehicles, I'd've thought you should have that sprue.
>>
>>46860623
Officially, not yet, but strong rumours about an upcoming Imperial Armour that'll allow you to do just that. All I can offer you in terms of a date is "forgeworld time" though.

Given some people will happily play against 30k lists with 40k armies, you could ask at your local club/store if people are okay with it. It's their opinion that matters after all, not internet chucklefucks.
>>
>>46854301
So I really like the track guards and bulldozer attachment you can get for the Leman Russ tank, but the problem is that you can only get them from the $15 pack from GW, and I didn't see any for a decent price on Ebay. I don't know anything about casting and making my own replicas. I wondering if anyone had good reference on how to do this kind of stuff and how hard it is to do, and if it's cost effective, assuming I fuck up the first few I try to make?
>>
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Was this a mistake?
>>
>>46859634
>captian
What do you use him for? That greatly changes if this is a good choice or not.

>shooty terminators
No. If you want to use terminators, go with assault termies instead

>Footslogging tacticals
Either use scouts to pay for your troop tax or put you marines in METAL BAWKES.
Lightning claws aren't the best choice, go with something like a powersword instead.

Also, combi-grav isn't necessarily the best choice against dark eldar. They have rather low saves, and love their transports, so choose weapons like las, plasma, or hell even bolters can pose a decent threat, so keep that in mind.

Land raider is fine, at least for it's purpose.

>conclave
I wouldn't spend the points on grav pistols. Not worth the cost IMO.
What table do you roll on? What are your general tactics for these guys? That's important to judge if you're using them right.

>assault marines
Plasma pistols are a horrible choice. Use flmaers or bolters instead. Giving the sergeant a powersword wouldn't hurt

>devastators.
Lose the gravpistols on the sergeants. As a general rule, gravpistols aren't the best choice.

Keep one squad with grav, give the other las.
Or at the very least, add a las dev squad to your CAD. You need to be able to pop dark eldar vehicles.

All that should make it easier to deal with DE, and still be able to take on the other marines.
>>
>>46861030
I don't know what game its for so I couldn't say.

This is 40k General, check yo thread.
>>
>>46861030
Yes, it's a shitty cheesecake mini and people will judge you for it if you bring it anywhere near a store.
>>
>>46860872

I have not bought any Chaos Vehicles that are not dreads or daemon engines.
>>
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Hi Anons, stoopid questions time again
What's the difference between taking lightmin claw or just a powersword ? It seems to me the Lclaw is way better thanks to shredding, but I saw people recommanding powersword instead
.. Has anyone a personal advice to give on that matter ?
>>
>>46861126
Aren't their dreads and daemon engines Monstrous Creatures?
>>
>>46861183
If I remember correctly, dreads aren't but daemon engines are
>>
Power sword gives you +1 attack if you have a pistol or a CCW. A claw doesn't since it's a specialist weapon.
>>
>>46857258
So, you're shit at the game is what you're saying.
>>
>>46861161
Only take a lightning claw if you don't have a pistol. Otherwise, a power sword & bolt pistol or whatever is better for extra attacks.

If you've got a bigger gun and no pistol? Lightning claw all the way. It's much better when it's the only cc weapon you have.

Of course, there's also other Power weapons to consider sometimes.
>>
>>46861183
Neither are.
>>
>>46861161
On models with a bolt pistol, Powersword will give you an extra attack.

Lightning Claw is Specialist, so while it gets re-rolls to wound from Shred, you have one fewer attack.

You will wound more with a Powersword with 2 attacks than a Lightning Claw with 1.

Now, if you can get another specialist weapon to go with that Lightning Claw (probably another LC or a Powerfist), things are different, but costs are going up...
>>
>>46861212
So, it all goes down to your preference between 1 extra attack or getting a shredding one, right ?
>>
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>>46861238
>3 hours later

It was some pretty obvious bait when served hot.

You are either trying to restir the pot or are actually this dumb to have fallen for it.
>>
>>46858446
Seriously, you went second and didn't drop the skyhammer turn 1?
>>
>>46861274
>Neither are.

Damn for real?

Never got to go against a CSM list that brings any (unless a heldrake counts) because there are so few.

I was surprised to find out Dreadknights are monstrous creatures. That shit is the most walker looking walker.
>>
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How do I equip grey hunters in a rhino?
>>
>>46861291
Well, I really like the CSMLord with Bike + MoNurgle + Bubonic Nades + Lclaw + Pfist + Sigil
Gets shit done well
Until now I considered that having Lclaw+Pfist didnt get him an extra attack, does it give him one or am I not understanding well ?
>>
>>46861303
Really not a preference.

Take a tactical sergeant fighting some marines....

If you give him a powersword so he has 2 attacks, he will hit 50% of the time, and he will inflict 0.5 wounds on average.

If you give him a Lightning Claw, he will hit 25% of the time, and he will inflict 0.375 wounds on average.
>>
>>46861385
You kill yourself for playing the worst kind of space marines
>>
>>46861406
Your math beats me, thanks :)
>>
>>46861406
What if he's a veteran Sargent with 2 attacks base?
>>
>>46854885
Hello Azrael
>>
>>46861388
You get an extra attack if you have 2 specialist weapons. Lightning claws and fists are both those.

A lightning claw and bolt pistol won't, which means on a character with a bolt pistol you can 'save' some points by getting a powersword rather than 2 lightning claws.
>>
>>46861425
>Being boring
wew lad
>>
>>46861471
http://www.mathhammer40k.com/melee/infantry

In that case it's even, and your LC Vet actually wins out against the his Power-Sword brother when charging. The benefit of re-rolling wounds gets much better with more attacks.
>>
>>46861049
>What do you use him for? That greatly changes if this is a good choice or not.
It's my HQ, and mostly meant as a leader. I rolled on strategy, but only remember the trait I got being pretty meh.


>Also, combi-grav isn't necessarily the best choice against dark eldar.

Right, but I play primarily marines, and I don't know who I'll play before I get there. So unless I tailor to him, specifically....What would you recommend? Plasma?

>What table do you roll on? What are your general tactics for these guys?
All rolling for invis. the idea is to prevent enemies from ever getting a clear shot at me, but I can't target all my units, and he keeps targeting those who aren't invisible.

Why are pistols bad, though? Extra attacks, and shots before charging sounds really good.
>>
>>46861318
I wanted his reserves to come in first, so I hoped he'd get them in on his turn 2 before me, so I could either counter-deepstrike or choose another proper target.
>>
>>46861030
Nah man, seems good. Least it's not one of the ones with the tits hanging all about the place
>>
>>46861558
>Werewolf "don't tell me what to do :^)" space marines
>not literally the most generic hero archetype

yiff lad
i
f
f
l
a
d
>>
>>46861571
Swap the sword for a power claw if he's not got a pistol.
>>
>>46861620
>no fun allowed
wew
>>
>>46861425
>You kill yourself for playing the worst kind of space marines

As a DA player who does enjoy taunting the SW at my shop the worst SM players are Ultramarines.

Every game I have against Space Wolves has been great and their players are infinity more tolerable than the UM player at my store that announces his doctrines in character as his warlord very loudly.
>>
>>46861571
>It's my HQ, and mostly meant as a leader. I rolled on strategy, but only remember the trait I got being pretty meh
If you're not using him for anything in particular, just replace him with another libby. Captians aren't that good unless you have a plan for them and design them to fit that plan

For the sergeant just give him a bolt pistol and powersword. It gives you +1 attack and is more cost effective.

That's not a bad use for the libbies, but a little bit of variation wouldn't hurt. Also if that's your plan, definitely replace the captian with another libby.

And pistols aren't bad in general, but plasma and Grav pistols are both a waste of points more often than not. Just stick with the bolt pistol.
>>
>>46861620
>all space wolf players are furries
Thats like saying all dark eldar players are edgy drug abusing child rapists.
>>
>>46861762
no all, but most are
>>
Starting my Dark Eldar Army, buying some Kabalites, but I need a vehicle. Please vote quickly.

http://www.strawpoll.me/10029634
>>
>>46861942
For the record, I'm voting for Raiders for style over function. Venoms are better overall rules-wise.
>>
>>46861571
>Why are pistols bad, though? Extra attacks, and shots before charging sounds really good.

The Grav and Plasma pistols are way overcosted. Just don't take them, tbqh.
>>
>>46861388
Are bubonic nades in an Imperial armour book or something? I cant find any wargear in my csm codex called that
>>
So I am looking into running Nurgle bikers for my Nurgle CSM army, and mathhammer agrees that they are hard to kill (slightly harder to kill than terminators while being faster and cheaper).

They don't seem to have much damage output though, and 26 points a model seems like a lot for point campers. Is there any way to make them actually dangerous?
>>
>>46861942
I think I want to know what else you have in the army.

The Dark Eldar player I know has a "rule of thumb" that for each Raider you should have three venoms.

If you have no Venoms that is my vote.
>>
>>46861620
There is literally nothing wrong with yiff
>>
>>46861571
Pistols as an idea are okay. If you have a Bolt pistol, those are pretty nice if you want to avoid spending points.

As >>46862002 points out though, they're rather overcosted.

Consider as well that if you get within Pistol range, you're only going to shoot it once before you're in combat, while conversely you could use those points for another dedicated CC weapon instead.

I will say that Grav pistols are better than Plasma pistols, since they won't kill you and the concussive helps more when charging, but they're still really costly for what you get.
>>
>>46862034
I'm JUST starting it. Like I only own 10 old Kabalites that my friend gave me.
>>
>>46862013
They are described along with plagues, count both as defensive and offensive nades, and cost 5pt for any MoN HQ :)
>>
>>46862023

For the most part you're paying 26 pts for turboboosting objective contesters. They're never going to be big punchy badasses but you can always toss a bio psyker in and maybe some results.
>>
>>46862023
Meltaguns. Also, sticking a Nurgle Biker lord in a unit will win CC.
>>
>>46862023
I don't know exactly but the Nurgle player I know runs a squad with a combi Melta and one or two other melta guns (or maybe its plasma?) as well as a nurgle lord decked out for assault (whatever that means in Codex: CSM) it does fairly well.
>>
If i want an archon with 4 incubi in a venom, should I spam 4 squads of 10 warriors in raiders or 6 squads of 5 warriros in venom? For 1000 point games
>>
>>46857086
That's all from the haemonculus supp. It's actually pretty strong - much, much stronger than our base codex.
>>
>>46862071
And add a psyker to buff/debuff (Nurgle and Slaanesh are my favs). Won't make them powerhouses, but will make them even harder to kill, because they are real good at just that, you know, not dying.
>>
>>46862128
>>46862071

If you're going to take a bike sorcerer, don't spend the points on a mark.
>>
>>46862080
I'm pretty much doing the same, Double melta + combi melta, though as I mainly play it against nids, I'm getting them a flamer per squad (plus I have a not too shabby conversion). They don't disappoint me :)
>>
>>46862176
Except if you want a Nurgle sorcerer, giving him T6 and bubonic nades if you feel like doing so makes him that much resilient
>>
>>46862080
>Plasma without FNP
plz no. the marines are fragile enough as is.
>>
>>46862080
>>46862179
I'm planning on picking up a small squad of Melta chaos bikes as well, though Slaanesh marked. I've got a sort of heretek theme going for my army, so they seemed like a good fit.

Also Meltagun Havocs in a Rhino with a Combi-melta on it.

I'm not sure how many vehicles I'll face, but they're dead if I do.
>>
>>46862209
The whole reason you take a sorcerer is for him to cast. Marking him drops a potential 4 powers from whatever table, to two, plus two from the Nurgle table.
>>
Heretek all the way here aswell ;)
>>
>>46862273
>that Slaaneshi garbage language
Yeah, go Champion motard yourself, pal.
>>
>>46862259
This. The only Mark even worth considering is MoS, since that table isn't completely shit and even then only if you're bringing a lot of Sonic spam.

Even then it's real gimmicky.
>>
>>46862273

wtf is this fucking moonspeak?
>>
Baguettespiel, like Reikspiel but a bit more cheesy
>>
>>46857086

>How can I beat this low-mid army with my top tier army

With basic sentience, dearest That Guy.
>>
>>46859634
All your crazy choices (like pistols) really add up.
I've done your list with a swap to Assault Termies and dropping a lot of bling, and I've now got over 100 points to spend after giving your Tac Squads Rhinos.


>Meltabombs for everyone!
>>
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>>46861030
Yes. Unless you plan on using it for spare parts for other conversions.

>>46861609
But anon it is one of those ones.
>>
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>>46862034
>tfw I own 1 Ravager, 1 Venom, and 10 Raiders
Why aim small when you can aim huge?
>>
Working on ideas for a Marine list

>Techmarine 85
>Conversion Beamer, Auspex

>Chaplain 135
>Primarch's Wrath, Jump pack, Auspex

>Scouts 110
>+5 scouts, chainswords

>Crusader squad 110
>Grav-gun, Grav-cannon

>Vanguard Veteran Squad 230
>Jump packs, 6 Grav-pistols, 2 Power Swords, 2 Storm Shields

>Mortis Dreadnought 115

>Centurion Assault Squad 170
>hurricane bolters, meltagun

>Assault Squad 80
>2 flamers

>Devastator Squad130
>4 Missile launchers

Going for Black Templars Tactics. I was planning on sticking the Chaplain with the Vanguard Vets, and the Techmarine with the Centurion Assault squad.
>>
Got my "I am the cancer that is killing the game" order today:

>Imperial Knights: Renegades
>Imperial Space Marine
>Angels of Death
>Adeptus Astartes Psychic Powers cards

While, inevitably, I will only end up using one or none of the Knights in most games- What would be the best second Knight to go with a Gatling Cannon / Battle Cannon Crusader?
A Knight Errant to pop the toughest of cookies?
A Paladin for Moar Pieplates?

As a follow up- how does the Thunderstrike gauntlet fare in games?
It's reasonably cool, and I'm intending to magnetize everything, but is it worth it, even if just for the moment you throw a Land Raider at a unit?
>>
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>>46861805
>>
>>46863070
>What would be the best second Knight to go with a Gatling Cannon / Battle Cannon Crusader?
>A Knight Errant to pop the toughest of cookies?
>A Paladin for Moar Pieplates?
Magnets bitch.
If a single model costs >=30$ and it has weapon options, you magnetize it.
As for what you should run in a list, with magnets just choose whats best for whatever you're playing against.
>>
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>>46862091
please respond
>>
Would it be a mistake to use this as a dominus? I still haven't played a game at my local store, so I don't know the crowd either.
>>
>>46863070
>As a follow up- how does the Thunderstrike gauntlet fare in games?

It's much worse than the D chainsword bc it goes at I 1
>>
>>46863179
Do as your picture does. You shall find your answer there.
>>
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>>46863213
You guys are mean
>>
>>46863187
paint the bare chest as a body suit and you will be fine
>>
>>46863187
>Don't know if store is OK with 3rd party
>Don't know if store will judge you adding titties to one of the non-titties factions

I'd avoid on your first trip in there.
>>
>>46863232
>Meanie bobeenies!
Seriously though? Just say "Bump" or something. Saying "Please Respond" makes you sound super desperate and will make people not respond.
>>
>>46862783
Primarchs Wrath is an oddball choice for a chaplain in an assault squad. It's salvo so you can't shoot and assault and it's range and shots are halved if you move.
>>
>>46863268
Jump packs give Relentless. I originally planned the squad to be a bit more shooty though, so that's more of a holdover from then.
>>
>>46863356
Jet packs give relentless, not jump packs
>>
>>46863356
They... they do!? Mind status blown, how did I not know this?
>>
>>46863393
See >>46863392
>>
>>46863262
you sound like a faggot desu
>>
>>46863393
Probably because very few Jump units have guns large enough for that to matter. Its usually just slightly bigger stuff on characters.
>>
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>>46863262
>Saying "Please Respond" makes you sound super desperate and will make people not respond.
the 2hu please respond images are really my favorites personally because of how pitiful they make the poster seem
>>
>>46863424
Y-You too.... G-Got him...
>>
>>46863356
>>46863393
>>46863432


Just to reiterate Jump Units absolutely do not get Relentless just for Jump Units.

Jet Pack Units do.
>>
daemon decurion should give you a 13 result on the warp storm table
>>
>>46863492
Ah, my mistake. I could have sworn they did.

I guess I'll definitely have to cut that off of him then, though it's no big loss.
>>
>>46863500
Give it a 1 result as well so you can choose a lesser evil on the warpstorm table if you wish.
>13: You may place a unit that was previously slain in to on going reserves, if this is your warlord he counts as not have been killed for the purposes of slay the warlord.
>1: select one of your units and remove it from play.
>>
>>46863682
1 is tricky because it has to be choose-able over instability tests on everything, remove a unit might be too harsh.

Resummoning a unit for 13 could work though, my own idea was have a shooting power of your choice resolve against each eligible enemy unit.
>>
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>>46863451

Please advise.
>>
>>46863763
Instability tests for all your units is harsh, if you have a tiny unit that's about to go anyway it may be useful to remove it at the start of the shooting phase, especially so if it's locked in combat with a unit you want to shoot.
>>
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>>46863262
>Saying "Please Respond" makes you sound super desperate and will make people not respond.
That's... that's exactly why people use it. I'm not one to demand you know your meh-mehs, but pls respond is about as old and common as >implying.
>>
>>46863187
I wouldn't take issue with you using it, its a neat mini, sexualized...sure, but its not like GW hasn't done that either (juan diaz deamonetes, sister repentia, etc.), so this is hardly bad at all. Main sticking point is what they think about 3rd party minis, but if you've got a whole army of GW stuff on the table, who the fuck really cares. Anyone who's that anal retentive isn't worth playing against anyways.
>>
>>46855673
I'll respond next time that I post one of these. A bit too intoxicated to respond at the moment. I agree that these guys are too cheap, but I'm skeptical of using Paladin's as a comparison due to Paladin's being overcosted garbage.
>>
>>46863900

Damn that Rey Mysterio shirt is baller as fuck. It's like 619 Moon.
>>
>>46863187

That's basically what it was meant for. Unless it's a GW store it should be fine.
>>
>>46863853
The more I think about it the more I like it. Don't know how many scenarios it'd be better than instead testing a character on 3d6, but definitely an attractive option over army wide instability tests
>>
>>46864219
remember it's a random character so it could 1HKO your big monster if you're unlucky, this allows you to choose.
>>
>>46854538
Doing math for that, I come out to seeing a 27.5 point per model unit.
Wargear costs are fucked, them having the cheapest power weapons in the games aside from one faction (fuck Wulfen).
Every model is a character, which would play havoc with some rules.
No one even has that many CSM models on Juggernauts or discs or whatever.
Terminator armor on a potentially toughness 6 unit for 15 points.
Araefacts of Chaos on no-name soldiers. (No, because Tau did it first will never make it OK)
The Mark and Icon reworks would not mesh well with the rest of the army.

I get that you want a custom-capable unit, but you've gotta keep it withing the realm of reason. Your shorthand rules take more pages than most HQ units ever could.
It needs some serious trimming and point adjustments.
>>
>>46854538
>>46864125

For 3 ppm more than Honour Guard you can have Honour Guard with:
>+1 WS
>+1 Wound

for the cost of
>-2 Ld
>3+ instead of 2+
>No Chapter Tactics

Like the Chaos Marines you posted they are undercosted.
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