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Pathfinder General /pfg/

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Pathfinder General - /pfg/

Knight edition. What orders do you have in your world? What orders are your character a part of? Do they have special lines that they'll never cross, even if it's not against their alignment?

Unified /pfg/ link repository: http://pastebin.com/XehJXVjp

Old Thread: >>46188589
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First for romantic subplots and conflicts! Were there any in your games? How did they go?
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>>46196543

Depends on what you want to do.

Broken Blade is made for breaking people with your fists, as well as as a general combat maneuver-using discipline (grappling, trips, etc).

Black Seraph and Cursed Razor if you want to go Akuma on people.
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>>46196592
Going Akuma is preferred as my current group has some quality trips and grapples and whatnot going on.
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>Knight edition. What orders do you have in your world?

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman

Here is an organization I am thinking of using in my games. I'd appreciate some feedback on it.

Knights of the Scarlet Woman.

When we hear of knights, we think of men who are dedicated to the ideals of duty, self-sacrifice, honor and who esteem chastity as a virtue in women. We do not think of knights as those who seek to liberate women sexually; such men we think of as scoundrels. Men who seek to liberate women sexually are known as the corrupters of innocence, as devils from the underworld not as heroes. Therefore, when we hear of an order of knights who see it as their duty to fight sexual suppression and liberate women from the prison of chastity we cannot help but be struck by disbelief. Well, I am here to tell you about an order of knights who see just this as their duty: The Knights of the Scarlet Woman.

This order was founded by three men who saw it as their sacred duty to liberate women from the bonds of chastity. The first was a rebel, poet and warrior by the name of Aleister Crowley. The second was a philosopher and sage by the name of Wilhelm Reich. And the third was a painter and bard by the Luis Royo. These men came together, approximately three hundred years ago and swore an oath that they would never rest until every woman on the face of the earth had been liberated sexually. Surrounded by hostility, these men at first resolved to keep their activities a secret until such time as they had the strength and the numbers to fight an open war against the dominant power of those days The Knights of the Virgin.
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>>46196610
This is such a stale bait that the worm's gone cold.
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>>46196610

One hundred years ago, the knights lead a revolution in one country, X, (unnamed to allow adaptation for different settings.) and seized the reins of power after the people had become cynical after repeatedly seeing the corruption, bigotry and false promises of the Knights of the Virgin. As a result popular opinion shifted in that country and the people of that country discovered a newfound dedication to love and romance which had been suppressed by the Knights of the Virgin as sin and godlessness.

Upon seizing power, these men (founders were dead by this time) sought to promote the equal participation of women in civil society and became the first knighthood in history to allow women to become equal members with all the rights and privileges as men. Their coming out into the open has opened them to attack by the Knights of the Virgin who currently dominate other areas of the world. The Knights of the Scarlet Woman have found unlikely allies in the Fey and certain sympathetic devils and demons. (Although the activities of the Knights of the Scarlet Woman are by no means evil.)

The motto of this order is, “For love one should risk respectability and even life itself.” Another motto is, “The sun shines no less brightly on you because it shines on others.” Membership is open to all men and women who are willing to abide by the rules of the order. Knights upon entry take a vow to remain bachelors all their life, to renounce jealousy and possessiveness and not to hoard their love by only loving one man or woman but many. All those seeking membership also go through an initiation ritual which includes the blaspheming of the symbols of the Knights of the Virgin, orgies, feasting and the ritual deflowering of a (willing) virgin. Participants dress up as demons and devils during the rituals.
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>>46196543
Anything that slows enemies down is great for a warder. Vigilant Keeper's Stance, Guard's Oath, Woeful Burden, etc. If you stack a couple of those effects you can turn into a black hole of pain, with every enemy that goes even vaguely near you suddenly stuck with a 10 foot movement rate or less and triggering AoOs from you every time they try to move.
>>
Members receive a number of benefits and have a certain number of corresponding duties as part of their membership. The organization provides an atmosphere of tolerance where open discussion of secular ideas takes place. Members also receive a set of armor or robes depending on their class with the emblems of the order. (The order’s symbol is a kissing nymph and succubus intertwined with one another.) Members have a duty to come to the aid of fellow members in times of need and to remain loyal to the ideals of the order. They have a duty to fight for the order when called upon and to be courageous (although not stupid) in the face of persecution and difficulty. Members also receive a copy of the book of verse White Stains which was composed Aleister Crowley; this book is also the guiding text of the order.

Members are required to train in the warrior arts (or some equivalent class which has combat use such as mages, clerics, druids, thieves, bards etc.) or to demonstrate, on a regular basis, competence in the art of war as a means of ensuring the strength of the order. Members are either sent on missions, covert or overt, or called upon to wage war on the Knights of the Virgin. Members are also called upon to spread the message of the order if they have the capacity.

The order regularly kidnaps beautiful women who would otherwise have been caged in the prison of chastity. The women are educated (and brainwashed if necessary) and trained to become scarlet women. They have all the rights and privileges of members of the order except for the following restrictions:
A. They cannot leave the order.
B. They can choose their sexual partners but they cannot choose to be chaste.
Most of these young women choose to stay in the order and those who are recalcitrant are enchanted by various charm spells into cooperating. They are not forced to have sex with someone they do not want to and they are not physically abused. Only non-coercive enchantment spells are used.
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>>46196575

DMs, for some reason, seem to often throw these my way via handsome charming men but I always play 7 cha spaghetti-falling-out-of-my-pockets characters and the game always dies anyway

So nothing has ever come from it in any game I've played
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>>46196630

The order is structured on democratic lines for the election of representatives to the senate and the senate then gives a charter to military commanders to carry out military operations in various areas. Men and women are equal participants in the senate and the proportion of men and women is roughly equal.

The Knights of the Virgin consider the order to be evil while more pagan persons consider them to be heroes. The Knights of the Scarlet Women have found allies among druids, thieves guilds, the fey, bards and certain demons and devils. (such as Succubi and Eriynes.)

What can be said about the morality of this controversial order? That, dear reader, is for you to judge.

What do you think?

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page2

The symbol of this knighthood is a nymph and a succubus making out so that should have shed some light on where I stand.

In real life I support gay marriage, even though I think homosexuality is unnatural (not lesbianism mind you, just homosexuality.)

In the game, this organization would frown upon men having sexual relationships with one another although women would be fully free and encouraged to do so.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page3

It seems to me that if such a knighthood were to ever exist and to seize power, whether in real life or in D&D, it would take place in a country like France.

Therefore I have decided to model the country where this revolution takes place after France. That will also be the location of the headquarters of the knighthood.
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>>46196488

I looked really hard at Spirit Dancer, and it did kinda seem like the way to go, but not being able to enter a new dance for a minute after your last one seems like a huge dealbreaker for me.
The longest we tend to spend in between rooms for healing is maybe 5-6 rounds, and if I decide to continue my Spirit Dance for that time so that I can keep it going in the next room, I'll run out way too fast to still have it rolling by the time I kick down the boss' door.

Plus, there's so much inconvenient shit that comes from swapping on the fly. Say I swap to Archmage, now suddenly I have to worry about Spell Failure unless I had the foresight not to wear my armor that day? Or I swap out of Champion and suddenly can't use the weapon I have in my hands anymore?

I know at 18 the post-dance penalty stops, and that's bitchin, but holy shit I can't wait until 18.

Is there some way around that annoying shit that I'm not thinking of?
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>>46196641

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page4

Let me start out by saying that many responders to this thread seem to take this too seriously, instead of in the spirit of humor and light-heartedness in which it was meant.

The women in this organization have full sexual freedom, they just can't choose to be chaste.

As far as the children, I am working on a spell to prevent pregnancies and to safely abort a fetus if necessary in the Birth Control and D&D thread.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page5

I never said that rape was okay.

What I said was that the Knights of the Scarlet Woman think that by kidnapping women and educating them to be sexually free they are liberating women from the bonds of chastity.

It is not exactly rape because the women are not forced to have sex involuntarily with someone. They are simply forbidden from being chaste, otherwise they retain full freedom to choose their sexual partner. If it was rape, they wouldn't retain such freedom.

I did not say full freedom, I said full sexual freedom. Sexual freedom does not include chastity.

A chaste woman is not sexually free but rather sexually suppressed.

I'm sure there will be many handsome knights in the order; there is bound to be at least one knight that catches a woman's eye.

And if you enjoy it, it's not rape.
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>>46196652

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page6

>Unless they're choosing to be chaste, which would imply that it's a choice, and choices usually imply freedom. That's just the basic Law of Syllogism at work.

It is freedom but not sexual freedom.

For instance, academic freedom is the freedom to do academic things.

Sexual freedom is the same way.

>A woman being attracted to her rapist does not make rape not rape.

>Enjoying it does not make rape not rape.

>Consenting makes it not rape.

Let's agree to disagree.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page7

Of course lack of consent is rape, but when the women choose which man they have sex with they are consenting.

>and when that choice becomes none of the above, what then?

Then non-coercive enchantment spells to help the woman see the light, unless she is unsatified with the option of men before her in which case the knighthood will provide her within reasonable limits with other men from which to choose.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page8

Consent depends on the relative age of the man and the woman. If a woman is an adult, (18) then she can have sex with any man regardless of his age. (except children)

Then there is the case of teenagers. Teenagers if they are within relatively the same age category would also be allowed and encouraged to have sex. (For instance a 13 yr. old girl and a 15 year old boy.)
>>
Who else here is excited for the vigilante class?
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What build makes for the fluffiest kitsune?
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>>46196665

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page8

>What exactly is a non-coercive enchantment spell that will make sure someone has sex with another person?

>And if you have to magic them into doing it, how much freedom would they actually be exercising when they do it?

An enchantment spell that does not involve intimidation, beatings etc.

I fully aware that this knighthood is evil. (Although I think they are doing a service to women.)

I am simply arguing from their side. My arguments are how they see it.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page9

I think the knighthood in it's efforts to educate and promote sexual freedom is doing a service to women.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page14

I'm sure there are plenty of suitable men available if a woman is interested in having a relationship.

I would not place any time limits, unless the woman was suspected of intentionally deceiving the order to maintain her chastity.

If a woman remained without entering into sexual relationships for too long, the knighthood would most likely take this to be an abnormal sign and investigate. Perhaps even provide some "encouragement" in the form of enchantment spells unless the woman was of high ranking and known to be trustworthy.

As a matter of fact, I have read Marquis De Sade.

The motto, "the sun shines no less brightly on you, because it shines on others" was from his works.
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>>46196575
I keep wanting to do one with other PCs but always end up being bros or setting them up for another PC.
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>>46196610
Oh jesus, I physically cringed; fuck you for reminding me this existed.
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>>46196674

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page16

Having children is something different than the libertine lifestyle.

It is possible for two Knights of the Scarlet Woman to get together and have children and continue their libertine lifestyle.

I play online so I do not whether the persons I play with are male or female.

There are persons of many different stripes and colors in this world.

Don't be surprised if you find persons who would want to play in a game with this sort of theme.

After all, you have already found one.

http://www.enworld.org/forum/showthread.php?308234-Knights-of-the-Scarlet-Woman/page17

A hero could approve of the goals of the Knights of the Scarlet Woman and disapprove of their means.
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>>46196610
>>46196622
>>46196630
>>46196641
>>46196652
>>46196665
>>46196674
>>46196692
What a time to be alive.

Make it stop.
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>>46196692

http://www.enworld.org/forum/showthread.php?308425-Knights-of-the-Virgin

These are the villains in a tentative campaign which I am thinking of running.

Tell me what you think.

Some men wish that things be presented in a clear-cut fashion to them; that difficult choices either not be made at all or made by someone else. Such men seek to avoid the responsibility of thinking, which is a desire to avoid the responsibility of freedom. Dear reader, you have become acquainted with the Knights of the Scarlet Woman. You may have been repulsed and sought refuge in the opposite of those knights in the hopes that they would be better, but the enemy of an evil is not necessarily a good. It can be another evil. History teaches us that evil does not manifest itself openly, that the evil that is done in this world is often done in the name of so-called goodness. (since there are those who disagree with the princinples of chastity, duty, altruism etc.) I am here to tell you about one such organization that does evil in the name of alleged goodness which you should already know a few things about: the Knights of the Virgin.

These knights are the worshippers of the ideals of duty, self-sacrifice, altruism and selflessness. They see themselves as noble crusaders for good. They believe that they are led by a commander, X, (left unnamed for now) who has been sent to them from the Deity to lead them to a better tomorrow. Believing their commander to be mystically enlightened, they have sworn an oath of unconditional obedience to him. They see themselves as the chosen and all who disagree as the damned. They are supporters of a conservative social order which recognizes the proper rank and place of everyone: the priest, the aristocrat, the knight, the man, the woman etc. They oppose all secular and dissenting ideas, which to them represent the work of the devil in men’s hearts.
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>>46196701

The knights make entry open to all, and in fact support the drafting of all able-bodied men. They see it as the duty of every able-bodied man to fight for the holy cause which they have undertaken. The knights also support the conscription of women for breeding purposes to produce soldiers for the armies of righteousness. Their mentality manifests itself in what they consider to be wisdom. For instance, their motto is “Obedience and duty; our lives belong to the state.” One of their most revered sages has said “In childhood a woman should be dependent on her father, in youth on her husband, in old age on her children; a woman should never be independent.” Another of their mottos is, “A woman, like a walnut tree, should be beaten every day.” And if you were wondering, yes, they punish adulterers with death, as they do to homosexuals and those convicted of dissent.

Those who are members of the organization receive a set of armor with the emblems of the order. The symbol of the order is an arm holding a sword with a crown dangling from the arm like a bracelet. Members are highly respected in areas where the knights holds sway. Higher ranking members get to indulge in “aristocratic pleasures” denied to the common masses. Adventurers receive payment for any missions they do on behalf of the order. (It is possible for such adventurers to be drafted, which is sad, but is an unfortunate reality.)
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>>46196668
Excited and disappointed. Unfortunately more so the latter. But I'll try playing one.
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>>46196711

The knights are allied with certain celestial beings, certain churches and the aristocracy. Their sworn enemies are those dedicated to pagan ideals. Among these are the chief enemy of the knighthood, the Knights of the Scarlet Woman, while allies of the K.S.W. are also considered enemies. The Knights of the Virgin have been commanded to kill any K.S.W. members on sight and attack if they see anyone wearing the emblems of the enemy order. That is of course, if the knight is not high-ranking, in which case they are ordered to capture such knights and send them to the headquarters of the order to be tortured and interrogated. The Knights of the Virgin believe in honor and do not use trickery to win battles. All members have a duty to lay down their lives for the state, as the state is considered a living, breathing entity who is the Deity’s representative on earth.

The commander of the knights is appointed by the head priest who receives a vision from the deity as to the right man to lead the righteous to glorious victory. There is a military hierarchy and there is no civilian control of the military in the areas where the knighthood holds sway. The order is popular in conservative areas but shunned like the plague in pagan, secular, and liberal areas.

Sometimes reality is grim and presents men with difficult choices. This is one such choice. In a world where neither side can be called good, which will you choose, dear reader?
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>>46196701
What I THINK is that your multiple walls of copypasted text need to go away.
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>>46196670
Oracle with fluffy tails mystery.
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>>46196720
Seconded.

>>46196724
But how do you add even more fluffy to that?
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How would one go about making a transforming weapon using the Weapon Master's Handbook? Either a range/melee like RWBY or melee/melee like Bloodborne? Wouldn't this make a switch hitter more easier cause you don/t waste many actions switching weapons?
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>>46196715

http://www.enworld.org/forum/showthread.php?308425-Knights-of-the-Virgin/page4

I was planning to have this campaign take place in Eberron where gods don't walk the earth since I think it is more realistic for them not to.

Your sorcerer may be powerful, but that is one person.

This doesn't mean that every area in the world is enlightened, or that women are even allowed opportunities for advancement in some areas.

On the whole, women are going to be to some extent disadvantaged in my campaign. (not mechanics-wise, just story-wise.)

Although I was planning on having a number of independent and high ranking women in the K.S.W.

Edit: I also don't think physically powerful women are realistic hence it is possible that I have women use the dexterity stat instead of strength when they decide to become fighters.

Sexism is bad, but we should not forget the historical position of women and try to evade it.
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>>46196736

http://www.enworld.org/forum/showthread.php?308425-Knights-of-the-Virgin/page8

And yet, when there was a conquest by some warlord, the first thing to do after the victory was round up all the young, beautiful women and ravish them.

D&D is like theater or fiction writing. Both men and women can write fiction or engage in theater, but to ignore the realities of history is not going to allow me to run the type of campaign I want. I am interested in running a campaign which people can relate to and to deal with issues similar to those dealt with on the earth.

And women have opportunities in this campaign. It is possible for women to rise through the ranks of the Knights of the Scarlet Woman.

The setting may be fictional, but even in a fictional setting I would like to see some resemblence to life on this earth and the struggles of people living on this earth.
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>>46196736
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>>46196746

www.enworld.org/forum/showthread.php?308425-Knights-of-the-Virgin/page9

Yes, if a woman wanted to overthrow these knightly orders through brute force, the way a conqueror would attempt to, she would have no chance.

Guile is another matter.

As far as the campaign being about men looking to get laid, I can only repeat what another poster has said in some other thread: there is better porn on the internet.

The purpose of the story was not so much about women, although they enter into the story, but about sexual morality and two opposing views of life.

The secular, liberal, pagan view and the conservative, religious view.

These knighthoods are two evil organizations, but each follows one of these philosophies.

Now it is true that neither of them are good, because the conflict here was never between good vs. evil.

Now with the entrance of PCs into the events that are transpiring, things become different because the PCs can make choices and choose to be good.

It also provides for an interesting campaign since it creates a conflict of values within the PCs.

www.enworld.org/forum/showthread.php?308425-Knights-of-the-Virgin/page10

The order's logic goes something like this:

If men are being conscripted to fight in the army, why shouldn't women be conscripted to produce children to fight in the army?

Most RW believers in chastity praise women who have many children so there is no conflict.

They are going to be worshipping a virgin as their deity. (Similar to the Virgin Mary)

Not to mention they're anti-sex.

www.enworld.org/forum/showthread.php?308425-Knights-of-the-Virgin/page11

They are anti-sex because they believe that sex is evil and that a person should only have sex for reproductive purposes and not for fun.

Religious conservatives in the America believe in promoting family values and having lots of children and they are anti-sex so the apparent conflict between being anti-sex and pro-family (at least allegedly pro-family) doesn't exist.
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>>46196575
>First for romantic subplots and conflicts! Were there any in your games?


Oh god

>Running my game, players enjoying the NPC interactions (I guess they're not used to this much RP)
>One player is getting more and more interested in an NPC his character is friends with
>As soon as she's off-screen he's like "lol imma grab her tittays!" and shit. In character.

Why.
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>>46196732
Go with the Lunar mystery, get a tube fox as an animal companion!
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> Downloaded all the core Pathfinder stuff
> Spent the last two weeks reading all the core stuff
> Have like eight ideas for characters
> mfw never get to use a single one because I don't know anyone interested in Pathfinder
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>>46196641
>In real life I support gay marriage, even though I think homosexuality is unnatural (not lesbianism mind you, just homosexuality.)
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>>46196575
I romanced and married Ameiko in Jade Regent, does that count?

Also, our bard is presently being seduced towards fluffy tail. It's interesting to watch, because said fluffy tail never reveals fluffy tail while he's watching.
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>>46196768

Makes sense though
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>>46196762
Could be worse.

You could ONLY know people interested in playing Pathfinder.
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>>46196778

Are you me? I keep trying to get people to play Shadowrun, but the only thing my group wants is more Pathfinder. Gets fucking annoying sometimes.
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>>46196778
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Can anyone suggest to me any death related curses I can inflict upon people? Not sure if I can outright make a kill curse, but more along the lines of something that lead to death through hysteria, being malnourished, losing the will to live, etc etc. But in more flavorful ways that would invoke dread upon a populace.
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What PoW disciplines should the martial traditions for the Knights of the Scarlet Woman and the Knights of the Virgin use?
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>>46196804
They're kind of lame, but the Linnorm Death Curses that a barbarian can lay do the effect?
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>>46196762
>Download all official Pathfinder stuff
>Spend two weeks reading all of it
>Have 5 different character ideas
>One by one realise that they are all nonviable for a variety of reasons.

I love the idea of an ascetic style/jabbing style thrown weapon unchained monk, but it needs too many feats to work.

I like the look of the kensai magus, but the slashing grace errata killed all my interest in it.

Synthesist summoner caught my eye, but you can't take pounce if your eidolon is bipedal, and the only interest I have in synthesist summoner is getting as many arms as I can to jump on my enemies with a ludicrous storm of attacks

Mounted barbarian looked cool, but Paizo nerfed the lance damage, so fuck that.

The idea I'm currently sitting on is an ifrit blaster sorcerer, and already the sheer power difference between HP damage spells and all other spells is disconcerting.

I hate myself
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>>46196610
Thats fucking gay, and this is coming from me, a lover of huge mandingo hog.
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>>46196778
I just want to play L5R, but noooo, there's so much weaboo stuff in Pathfinder already, so why don't we use pathfinder?

Fuck that shit
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>>46196823
The important thing is to tuck the ideas away somewhere safe until you have access to material that actually lets you have fun.
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>>46196824
Don't respond, faggot, just report and move on.
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>>46196832
I'd play L5R with you, anon!

Unless you're one of those guys who gets way too into Winter Court, in which case fuck you.
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>>46196864
>Don't respond, faggot, just report and move on.
Cry some more.
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>>46196862
>material that actually lets you have fun
As 4/5 of his ideas include hitting things to death, I'm gonna shill Path of War.
http://www.d20pfsrd.com/path-of-war
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>>46196899
SO YOU ADMIT IT, SHILL! HOW MUCH IS GARETH PAYING YOU? And how can I get the job?
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>>46196914
>HOW MUCH IS GARETH PAYING YOU?
Last payment was 180 pages of FUN.
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>>46196914
>implying DSP has money
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>>46196952
I haven't eaten in /days/.

Not really, I just couldn't leave the joke sitting there unsaid.

Why the fuck am I still awake?
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>>46196914
Gareth paid me in allowing me to make a Harbinger archetype without attempting ritualized murder on me.
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>>46196978
He already committed a murder by making the Ravenlord archetype.
>>
What can a party of level 4 PoW characters (Belluspex, Harbinger, Warlord, Zealot, Zweihander Sentinel) do to defeat a young template (-1 CR) succubus who could be anywhere in a metropolis?
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>>46197032
They have absolutely no remarkable power outside of combat so they're fucked and can do nothing except beg the GM for help.
>>
>>46197017
This was worth staying up for.

>>46197032
> Belluspex

Oh god I still need to fix the math on her...
>>
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>>46197032
Why would you do that?
>>
>>46196899
Is there a path of war school of maneuvers or class that assists in my goal of getting loads of melee attacks all at once?
>>
>>46197045

But every PoW class is T3, so that can't be so
>>
>>46197077
epic meme m8 i r8 8/8
>>
>>46197057
Riven Hourglass might get you the most attacks in one round, outside of having a dozen natural attacks.
>>
>>46197057
Well, no, Path of War is meant to give you alternates to fullattacking. That said, Riven Hourglass helps with action economy.
>>
>>46197057
Riven Hourglass' capstone is literally "take a turn's worth of actions as one immediate action".
>>
>>46197056
Why not?
>>
>>46197032
To be really unimaginative, UMD and a wand of locate creature.

Then just beat the shit out of anybody who gets in the way while you're tracking her down.
>>
>>46197154
Locate Creature needs you to have seen the creature up close.
>>
So I just got done looking at everyting on the Warder, Fiendbound Marauder, and the 3 Disciplines associated with it... and I must say it looks freaking crazy. You just end up with this big AoE of 'YOU SHALL NOT PASS!' and if anyone tries anything they are slowed, smacked in the face, and/or worse.

I hadn't looked at PoW related content before today but I really want to sit down and make a Warder now.
>>
>>46197050
Could you please give us your opinion on >>46196610 ?
>>
>>46197190
And also Gareth's opinion on >>46196810 ?
>>
>>46197190
pls do not bait the tripfags
>>
>>46197190
>>46197195
Fuck off lads, messing around with DSP has already caused enough of a shitstorm in the past month.
>>
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>>46197190
I've seen worse worldbuilding but I don't even know where to start on a formal critique.
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>>46196610
As a girl, that is a fucking nightmare. as a deviant, that's my jam.
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>>46197207
>I've seen worse worldbuilding
Dear god where?
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>>46197182
Odd, my favorite parts about the Warder are what a Hawkguard offers ranged characters.

Then again, I'm a simple man of simple pleasures...
>>
>>46197223
I read all four Twilight books, anon.

All. Four.
>>
>>46197098
>>46197111
>>46197121
Ugh, I don't want to have to create an account on a thing in order to buy a Pathfinder book
>>
>>46197232
http://www.giantitp.com/forums/showthread.php?444869-Dreamscarred-Press-Path-of-War-Expanded!-)
>>
>>46197231
There's five, Gareth! Come back after you've read Midnight Sun!
>>
>browsing last thread
>some guy is impersonating me and being a huge dick
>someone else admits that air kinetistist is tier 4
I'm really not sure how to feel about this.
>>
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>>46197207

Well played
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>>46197244
God no.
>>
>>46196575
Very blustery barbarian whose player is basically of the mindset that "RIP AND TEAR" is the best way to play any character fell in love with our summoner after he saw said summoner call out his eidolon for the first time. The eidolon then pretty much proceeded to murdering everything with far greater efficiency and gore than even the barb could hope to attempt.

The barbarian then proceeded to try and seduce the summoner: bringing him flowers, offering to set up camp, take his watch shift if the barbarian hadn't pulled fire guard already.

Summoner tells barbarian eventually to fuck off because there's more to life than murder and the barbarian pretty much deflates and leaves him alone after a while.

But then we notice something. The barbarian stops needlessly picking fights. He stops goading the summoner to call on his eidolon at unnecessary times. He even starts picking up the cleric's book and learns to read (he's particularly fond of 'The Location of the Things Moste Untame'). He starts voicing opinions on things that don't end with ripping, tearing, or any such deviation. We're all thrown for a loop, but this is the most nuanced this player's ever portrayed any of his characters.

We eventually have a lull in the campaign and everyone else goes their separate ways in the town. Summoner goes off to buy some spell components and takes barbarian with him. What was initially meant to just be a quick little jaunt is interrupted by the local mage's guild fucking around.
>>
>>46196575
I have several potential romantic NPC.

Two male (one half elf and hiding it, the other human) and three female (half orc, human, and elf).
>>
>>46197270
>>46196575

Half the town is turned into frogs, the barbarian included, as well as the wizard who cast the spell to begin with. After locating Archmage Crokington, he tells us that only two ways exist to reverse the spell: a magic stone he found in a nearby marsh that he'd returned when he thought he understood the nature of the magic, and true love's kiss (our GM loves her fairy tail tropes.). After hearing this, the summoner smirks and picks up our frogbarian. "At least all of us can be there to help with this quest." He kisses the barbarian and the spell is broken.

The barbarian, stunned and overjoyed, kisses him back and brags about winning the summoner' heart the rest of the quest and sort of following the summoner around like a puppy dog. The two have been going steady since then and it's kind of cute to see them play off each other.
>>
>>46197207
>>46197207
I never asked. What process do you guys go through for freelancers? Like if someone has material they want to publish through you guys do you have a process for it? A pitch? Something formal or does it depend? I swear I'm asking for a friend
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>>46197231
Good gods, man.
What were you thinking?
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>>46197331
My parents raised me not to bitch about books I haven't read. This has lead to many painful experiences in my life.

>>46197301
Generally, someone sends a pitch to Andreas or one of our authors. We REALLY PREFER that it be sent to Andreas but sometimes a person working on a project sees something promising in the threads or in homebrew and wants to bring a writer on board.

At that point, generally, you're brought on board. We give you the crash course in who has what responsibilities and then unleash the team on you, which is a lot like getting attacked by a swarm of angry, drunk puppies that are happy to see you, yet consumed by the hate in their withered hearts. We help you refine the pitch into something that can be playtested, at which point we unleash it on the public and support you through and with the playtesting process.

Right now we're a little leery on accepting new 'lancers. The folks that work with us tend to get a bit...adopted? They're brought into the internal chat, they hang around and participate in projects other than the one they were brought on for, that kind of thing. A lot of times a new or inexperienced 'lancer gets partnered with a more experienced designer, who shows them the ropes and helps teach them. That's how I came to work with Matt (Bloodforge; currently spearheading Bloodforge 2: Forge Harder) and Alex (Lords of the Night; currently contributing to Steelforge). Jeff, the 'lancer heading up Monster Classes, was partnered with Forrest for similar reasons.

Don't be afraid to send a pitch in. The worst thing that happens is we tell you no, or "not right now". And, from the perspective of boosting your odds on getting published, check into other 3pps and how they take pitches and ideas. I'm given to understand that our process is a bit...idiosyncratic.

I hope I was helpful. Were there further questions?
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>>46197282
>Not one battleship
The fuck, man?


Seriously though... What's... *wrong* with all of these love interests after the party? You know, what makes each one fun for everybody ELSE?
>>
>>46197331
>"I'm gonna get tons of pussy after I discuss this with my girlfriend!"
>>
>>46197374
I have no idea what you're asking
>>
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>>46197374
>This
Adventurers are already fucked in the head. No one in their right mind wakes up in the morning and goes "Hey, here's a GREAT idea, let's wade in possibly-undead corpses for the next 34 hours without sleep, in a place where the environment itself wants us fucking dead in hopes that the dragon fails to eat us so we can steal all of its cash". You've gone well beyond "cat burglar" and into the realm of the bizzare.

When adventurers go looking for love, if love is to be capable of loving back, chances are it's *precisely* the abyss staring back into them.

No one who understands what that adventurer is all about day-in-day-out and falls in love without being at least just as fucked up.
>>
>>46197231
Did your significant other promise significant physical rewards for doing so?

That's pretty much the only reason I can think of why you'd subject yourself to such torment.
>>
>>46197447
See >>46197373
>>
>>46197414
What I simply wants to know is "what's the catch" with all of these people.

Like, is one of the NPC romantic interests the local "cat slasher", refilling the coolers of her Iguana-Bits stand with Mr.Fluffles and Hobo alike?

Is the local baron's daughter up for grabs to the commoner paladin because she's a twisted little spinster with expensive tastes in tongue slippers?

Is the local acolyte girl wishing for a life on the road where her husband mistreats her and leaves her to be captured and raped at the surface while he explores dark dungeons with his other male buddies?

Does the Tavern Wench sniff glue, and only men from out of town would fail to know how soft she truly is (in the head)?
>>
>>46197447
I understand where Gareth's coming from.

Fuck, I watched Equestria Girls just so I could be 100% secure in my loathing of it.
>>
>>46197373
Thank you. I'm just some goober who wants to write AP making heavy use of PoW is a setting I designed. Honestly I did not realize how integrated it would be, thought it would be more independent with check ins for approvals.

The crunch it has are the following (crunch being for PC use rules):
>Pieces of Truth and Realizations
Subsystem that assigns curtains objective, pieces of information, and documents a value. These value contribute to an understanding of the mechanics behind the overarching plot (the plot is big on hidden information and intrigue). Once an item is attained checks are associated with getting the value, and certain NPCs needed to give the realizations, except under certain conditions (which I will explain next)
>two prestige classes
These classes interact with the AP as they can produce realizations. Realizations not give information but also contribute buffs. For instance one could use the Reasearch class feature to spend an hour dissecting a corpse. This gives bonuses similar to Favored Enemy to allies he lectures too for a duration. There are two because one is meant for casters, the other for initiators. (Researcher and Field Researcher). Other class features generally make it a buffing theme'd prestige class with OOC knowledge based abilities.
>discipline
Introduced in book three (planned place) a discipline that is based almost entirely on debuffing and battlefield control. Fluffed as created by ancient fallen troglodyte civilization, making use of their physiology to produce mucus/bile/pus.

This turned out what longer than expected. This isn't supposed to be a pitch. I just ended up writing a lot.
>>
>>46197455
The priest is a cripple obsessed with self mutilation, the councilman's son is running from home due to oppressive expectations, the mercenary is gruff and far to willing to kill for coin, the princess may be a demon, the spy is obsessively loyal to her boss.
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>>46197486
Also this post should teach me to never type on a phone again.
>>
>>46197373
>Bloodforge 2: Forge Harder
Why not Bloodforge 2: Blood for the Forge God?
>>
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Would anyone happen to have the Dark Oak module pdf?
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>>46197486
We've found communication to be beneficial to the team as a whole. Hell, we've found /teamwork/ to be beneficial to the team as a whole. I dunno how other 3pps operate - I've never worked for one and I don't wanna go on hearsay - but the bossmen like to let folks stretch their ideas. Ultimately, we can teach people a lot of things. We can teach system mastery, we can teach spelling. We can walk you though RAW, wording fixes, and math.

But we can't teach you to have decent fucking ideas, and so that's what we look to cultivate. In close relation to that, we look for folks that can work with the team, who are teachable & willing to accept critique, and who have an enthusiasm for writing and for the game.

I'm not gonna lie, there's elements of the idea you've laid out that don't thrill me. In particular, AP-locked PrCs & Discs sound like they end in blood - and that's leaving aside the uphill sell that APs have right now, considering how...poorly...our current one has gone, is going, and will likely continue to go.

It's not a 'no', just like your post isn't a pitch, but keep those things in mind if you decide to move forward, yeah?
>>
>>46197547
>>46197547
Sounds good. I've also seen the issue APs have had. Even Paizo's official ones are not doing great. Honestly if I were to actually pitch something to all it wouldn't be that. The prestige classes would be made to be AP neutral (because otherwise they end up like those occult classes with their weird setting specific class abilities). As for the disc, that's probably just selfish desire to include it because I liked designing it.

I always considered APs more about the actual story and what not, but honestly things like encounter progression, as I've designed it thus far, have become very obviously important to make easy to run for others (have been working with another guy to see if he can run encounters and editing from there). But yes, beyond sub systems and what not I likely, if I pitched it, would pitch the story and not the mechanics. People don't generally play an AP for a prestige class (as far as I've seen).
>>
>>46197587
That being said likely it'd be better to do an actual set of rules instead of an AP. have you guys considered specie's disciplines? Developed for their use but used able by others (would apply a bonus if the actual species used it but generally cross species). It seems like you could do interesting stuff with Gnoll group hunting, hobgoblin legionnaires, troglodyte savages, and the like. Though PoW:E did just come out, obviously things there are moving forward.
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>>46197609
Not in particular, no. Conceptually it's kinda highly narrow. Consider for a moment that Flux was originally proposed as four /separate/ elemental disciplines, and concepts like "fire" were considered too zoomed-in to warrant an entire disc. Homebrew's one thing, but for formal publication stuff like "troglodytes" or "vampires in particular" aren't broad enough of concept for us to feel confident in writing it and then asking for people's money over it.
>>
>>46197619
It seems no narrower than say Black Seraph which is, to my understanding, devil inspired (taught to mortals by Devils). Taking physiology as a starting point and moving from there to create a larger discipline seems around the same level of complexity. In the design space occupied with Mithril Current as well.

I understand elements as narrow concepts, species not so much. Though I can never remember us PoW uses golarion as its assumed setting. The difficult thing would be it would need you to take inspiration from their fluff as to how they would develop a fighting style, and that really relies on specific setting assumptions. Setting agnosticism is hard when dealing with species.

And in much the same way there are sub schools for spells, has anyone at DSP thought about subdisciplines in some reguard? I'm curious.
>>
>>46197660
Black Seraph is a fucking mess, probably don't choose it as your hill, mate.
>>
>>46197660
Seraph & Crane are not necessarily examples to be followed in terms of breadth. Nothing we write can reference Golarion - it's Paizo's IP and very rightfully so - and does its best not to assume a setting of any kind.

Subdisciplines and expanding existing disciplines has come up before but there's not much interest in either one, for Various Reasons.

Now I must try to get some sleep. Operative word: try. I feel like hell - I hope I've been helpful. If there's still questions, I'll be back just after noon or so.
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>>46197677
Flavor wise or crunch wise? Only gone over it for crunch so never used it myself. It seemed to have a big variance in abilities and had a problem because intimidating is too easy.
>>
>>46197688
Of course, that makes sense. Didn't know what you all got at 3pp developers, but what you're saying rings true. Yes, go to sleep Gareth.
>>
>>46197045
Or they could roll skill checks and roleplay. Not every problem needs magic to solve.
>>
>>46197777
>rolling skill checks
>against a succubus
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>>46197808
They can always ERP until she repents, redeems and becomes good.
Or not.
>>
>>46197808
That is how evil survives

>>46197860
Stop being a freak
>>
>>46198056
Stop being on fleek
>>
>>46197777
It's not that skill checks CAN'T solve the problem, it's that it'd be three times easier with magic.
>>
>>46197808
Well, let's see. A hostile succubus' relevant skill DCs are:

Diplomacy (to improve attitude) DC 33
Bluff DC 14-33
Intimidate DC 20
Knowledge (planes) DC 17
Sense Motive DC 28 to 47
Perception (vs disguise) DC 30 to 49
Perception (vs stealth) DC 15 to 34
Survival (to track in an urban environment) DC 20 + 1/day

Diplomacy is tough but definitely doable by a specialist. Lying to her is pretty easy for her CR band, all things considered. She's cowed by Intimidate really easily. It's not exceptionally difficult to know things about succubi. Her Stealth is firmly average. If she's walking (say, because her disguise doesn't justify flight) she's really easy to tail.

Sense Motive checks are a lot harder unless you have multiple specialists (which very few groups do) pumping points into it. Seeing through her disguise is pretty damn unlikely, unless you have a specific effect to counter it.

So... not really that bad. Lies are hard to see through, so you can't really trust anything she tells you unless she's submitted to lie revealing magic for some reason. Other than that most skills haven't really fallen off in success rates yet.
>>
>>46198221
But how will you identify the succubus in the first place?
>>
is there a feat or something that will allow my monk to add dexterity to unarmed damage?
>>
>>46198571
First party options would be Amulet of Mighty fists with the Agile enhancement, 3 levels in Unchained Rogue, or somehow making your fist deal slashing damage (I'm sure there's a way somewhere) and taking Weapon Finesse, Weapon Focus, and Slashing Grace.

Third party, Deadly Agility from Path of War.
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Question
Can I use Solar Wind boosts with Ranged Touch Attacks? Like say, a surge blast?
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Man, wishcrafters looks like a ton of fun to play as.
Such a shame that they're completely useless.
>>
So, do archetypes that *decrease* the tier of the class exist?
>>
>>46198899
Yes.
>>
>>46198899
Yes
>>
>>46198899
Yes. Like that one Caster Fighter arcgetype from AA, or most of the Magus archetypes that diminish spells, and the new shapeshifting Alchemist from UI
>>
>>46198627
>Deadly Agility from Path of War.
That's all I needed to hear. Thanks dude
>>
There are too many fucking spells and talents
what the fuck should i choose at first level
>>
I've been looking at this particular item:

> Ring of Djinni Calling
>Aura strong conjuration; CL 17th
>Slot ring; Price 125,000 gp; Weight —
>Description
>This “genie” ring serves as a special gate by means of which a specific djinni can be called from the Plane of Air. When the ring is rubbed (a standard action), the call goes out, and the djinni appears on the next round. The djinni faithfully obeys and serves the wearer of the ring, but never for more than 1 hour per day. If the djinni of the ring is ever killed, the ring becomes non-magical and worthless.

Am I reading it wrong, or is this thing kind of overpriced for what you're getting? You're paying 125000 gold for what amounts to a CR5 helper that has shitty SLAs and can't hold their own in a fight, and has only limited use as a scout or similar because if it gets in trouble and dies, then the ring becomes worthless and your 125000gp just went down the drain.

I could see it being a bit more useful if the djinni you summon was the upgraded version that grants three wishes, as that primarily turns the item into a ring of three wishes (which, at 120000gp, is very similarly priced), but as it is, the item seems pretty not worth it.

Am I missing something about this? Is the djinni supposed to be the 3-wish type?
>>
>>46198985
Skill focus(basketweaving)
>>
What's the best class? I want to play that one.
>>
>>46198985
toughness, improved initiative
>>
>>46199009
Seriously there's nothing better?
>>
>>46199069
Depends entirely one what your character is and what you want to do, idiot. Power attack is a great feat, but not if you're a wizard with 7 strength.
>>
>>46199069
you didn't even say what class you are.
>>
>>46199112
I need something for a wizard
i think
>>
>>46199135
Toughness because you have the smallest hit die. Improved initiative is uber for a wizard because going first means you cast spells before the enemy gets to act so what happens if you cast a stinking cloud on first action before the enemy does anything? they are fucked. Battle over.

Get Defensive Casting at level 3 or 5 depending if you are human or not.
>>
>>46199165
Ok got it.
>>
>>46198998
Bard
>>
>>46198998
GM's Girlfriend.
It comes with a built-in penalty to INT and WIS, but you're so blessed by the gods during actual sessions that it more than makes up for it.
>>
Which race makes the best unchained monk?
>>
>>46198698

No. It has to bee one of the ranged weapon groups that aren't siege.

>>46198899

Metamorph for the alchemist.
>>
>>46199165
It also means if you plan to use a touch spell like a ray you CANNOT MISS.
Flat footed touch AC means you get basically nothing but deflection bonuses and monk bonuses.

People forget you aren't just flat footed in a surprise round, but rather until you take your first turn.
>>
>>46199565
I mean, a low level (1-4) wizard with an 18 Dex (being REAL generous here) still misses an AC of 10 on a 5 or lower (4 once they get their first point of BAB).

Pretty reliable, but I'd hardly call a 20-25% chance "CANNOT MISS"
>>
>>46199614
It's an exaggeration maybe, but not one that bothers me.
>>
>>46199565
>>46199614
I'm not profecient enough with the rules to understand what you guys are saying
>>
Reposting to get more advice on this build.

I'm looking into playing a tiefling that dual wields repeating crossbows. I would be taking five levels in gunslinger (bolt ace archetype) for dex to damage and better crits.

A) I know the build is suboptimal, whilst I'm looking for it to be fun I don't want to be completely useless in combat. Will I be at least moderately useful I.e. tier 4?

B) can I get iterative attacks whilst dual wielding repeating crossbows? As I understand it, I can make iterative attacks with my main weapon as normal and need to take the improved two-weapon fighting feat for iteratives with my off-hand.

C) I'm probably going to be going with two light repeating crossbows. Are these superior to the double crossbow? I think so, given that the double crossbow's to hit penalty would be obscene. Magic enhancements would be as high a to-hit bonus as possible. The minotaur double crossbow looks good as well, but I'm not sure what the to-hit penalty would be since it might be oversized?

D) what class should I go into after gunslinger 5? My main choice will be two levels of alchemist for multiple arms, and then maybe fighter for the relevant TWF feats. I would also get one level of wizard focused in the divination for school for the totally balanced prescience power, and enabling me to use gravity bow wands without a failure chance.

It's be using the Faultspawn Tiefling (+2 dex, +2 wis, -2 int), with either the prehensile tail feat (if the DM allows that to reload my crossbows) or two levels of alchemist for vestigial arms (which would nullify the -2 penalty for firing one-handed). 20 point buy would be a stat spread of 10/20dex/13con/10/14wis/8 after adjustments, then boosting con at level 4.

Magic items of note would be two +1 repeating light crossbows, bracers of falcon's aim (combined with crossbow training from gunslinger 5 my crossbows would have crit threats of 19-20/x4), a wand of gravity bow, and maybe a cyclops helm.
>>
>>46199313
Dwarf i suppose for the saves.
>>46199654
We are talking about the chance of hitting with a ray spell, like ray of frost, enervation or ray of sickening. "Flat Footed" people don't get dex or dodge bonuses to armor class, so dodgey people are easier to hit. Touch spells ignore armor, so they only have dodgey abilities. If a flat footed person is targeted with a touch spell they are easy to hit.
>>
>>46199658
>bracers of falcon's aim (combined with crossbow training from gunslinger 5 my crossbows would have crit threats of 19-20/x4),
By raw, they don't stack.
>>
>>46199658
Your path will be a difficult one but if your DM lets you reload with prehensile tail it could potentially be an effective damage dealing build.
>>
Houserule on me, /pfg/:
How would you make Monk ACTUALLY have good AC?
>>
>>46199697
Gonna need to see the ruling. One replaces, one modifies. Only a madman who cared about order of operations wouldn't allow it.
>>
>>46199742
Either dex to damage or strength to AC and 25-32pb. Honestly the ability to have two stats to AC can be a powerful force, armor normally has that pesky dex limit, but monk stuff stacks with just about anything and lets you use two stats! A potion of mage armor, maybe one of shield or items that provide armor/shield bonuses in addition the the standard deflect/natural bonuses can lead to a pretty solid AC, the only thing holding monks back is the difficulty of getting all this stuff and the damage stats/damage items they need.
>>
>>46196610
I remember this, and it's still pretty much magical realm
>>
>>46199697
"Furthermore, when she scores a critical hit with that type of crossbow, her critical modifier increases by 1 (a x2 becomes a x3, for example)."

"the critical multiplier for your bows and crossbows becomes 19-20/x3.
This effect does not stack with any other effect that expands the threat range of a weapon, such as the Improved Critical feat or a keen weapon."

I guess it depends on which one you apply first - it seems a bit odd to me that these would not stack. Essentially the magic item would be suppressing the effect of your training.

I feel that this is an example where the magic item text was worded poorly and most DMs would be generous, especially when dealing with builds that are not overpowered such as the dual-wield crossbow ones.
>>
>>46196562
>knightly orders

None yet. I've been unable to really think of any.

There are the Iron Sons, a bandit group who are waging a war against their forest's local Fey and almost act like a knightly order at times, in terms of sheer organization and hierarchy.
>>
>>46199813
But it only says it doesn't stack with things that improve the threat range. This improves critical multiplier, not threat range.
>>
>>46199742
Pick one to use Wis+1 times per day;

Immediate action 10ft movement in response to an attack being committed against you but before it can hit.

"You didn't really hit me" anime ability: standard action revert all damage taken since last turn.

Double either your Dex to AC or your Wis to AC for the round as a free action. And add one of them to your damage.

Attempt any combat maneuver as an AoO after an enemy commits to attacking you but before they hit.
>>
>>46199858
I agree, I believe the point of contention comes down to the wording of the bracers:
"the critical multiplier for your bows and crossbows becomes 19-20/x3"
So there is argument over whether this prevents any alteration of the critical stuff whatsoever, since whilst the gunslinger might have an ability that improves crits that ability would be overridden by the bracers, since the bracers say the modifier "becomes 19-20/x3", not the modifier "is improved by one step/the threat range increased".

I don't agree with that ruling, but it's worth trying to see where a DM would be coming from if they ruled that the item and ability didn't stack.
>>
>>46198499
Brute force! Just keep having sex with hot girls until one of them kills you!
>>
>>46200238

What if the succubus doesn't have to have sex with you.

What if none of them want to have sex with you.
>>
If I use planar binding to summon a succubus and make her agree to have sex with me is it rape?

Which one of us was raped?
>>
>>46200326
yes
>>
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>>46200326

>Fucking a succubus

There are better uses of limitless cosmic power, anon.
>>
>>46200326
Well if she agrees to perform the service in exchange for a gift like say 5000 gold it's not rape right.
>>
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http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cyclops-helm

"Once per day as an immediate action, the wearer can choose the result of the die roll instead of rolling her next attack roll, saving throw, skill check, or ability check."

Given that initiative rolls are an ability check, does this mean I can take 20 on my initiative roll once per day?

Pic related.
>>
>>46200326
>>Put a gun to a woman's head
>>"I'll let you go if you fuck me"

Consent acquired by threat of force is hardly consent. The real question is whether of not Succubi can have rights and protections like humans int he real world.

Congrats on making a question that might derail the thread totally, though.
>>
>>46200475
That's not how planar binding works.

Smart arcane binders often make deals with the creatures they call. Like clerics using planar ally, they bargain and shower the outsider with gifts in exchange for their services. While it is always good for an arcane spellcaster to make these deals from a position of strength, it is much better to get the outsider to come to mutually agreed upon terms for the service, rather than forcing it to commit actions against its nature or desires.
>>
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>>46200410
Indeed there are.

Summon succubi AND angels!
>>
>>46200580

Anon please, we all know the only good outsider to summon for breeding purposes is the Ghaele Azata.
>>
>>46200298
What does "want" have to do with it?
>>
>>46198499
Have your party's Chosen One Detect Evil.
>>
>>46200410
Like hand-sculpted waifus, as a previous thread established.
>>
Could someone post the Skinshaper Druid archetype from Ultimate Intrigue?
>>
>>46200687
>being this retarded
0/10
>>
>>46200410
>No sense of could or should.
>>
>>46200727
Well, Chosen Ones do have a starting age of 15, so it's no wonder they haven't finished school yet.

Unless of course that's not what you meant in which case nevermind.
>>
>>46200326
That begs the question: could I summon succubi or their equivalent celestials and use them to create a brood of half-fiend or half-celestial children to help me conquer the world? I mean, time won't be an issue, since I'm an immor(t)al wizard and all.
>>
>>46200623
Xanderghul pls return and lead us into a new age of prosperity and muscle wizard domination
>>
The enchanted glass offered by the stained glass champions, what is it?
>>
>>46200785
>Xanderghul pls go and stay go

FTFY
>>
>>46200785
Shoo-shoo, gains goblin
>>
>>46200785
He really does look kind of like a pillar man.
>>
Is there any way for an oracle to progress a familiar?

I kind of want to make a kitsune Chosen One Paladin/Wrecking Mysticism Oracle oradin build.
>>
>Always play Bards
>Want change of pace
>Play religious fanatic Cleric, lv 10
>Party has a barbarian and a psion
>Generic evil lich campaign
How do Cleric? Since there's a lot of undead, do I max out on CoP:Evil?
>>
PATH OF WAR EXPANDED IN THE TROVE

WHEN
H
E
N
>>
>>46200901

Apparently the Clockwork mystery offers one-specifically, the Clockwork Messenger revelation.
>>
>>46200989
Oh and my characters domains are War/Glory. CG alignment.
>>
>>46199658
See
>>46193941
>>
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>all this talk of breeding succubus and celestial
>mfw one of my theorycraft builds was an Aasimar with Eldritch Heritage: Abyssal
>was never sure of an exact build, kept flip-flopping between Oracle, Paladin, and Bard
>had another build that was a demon-spawn tiefling with the celestial Bloodrager bloodline

Stupid characters are the most fun things to make in this game.
>>
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>>46201015
Why must you say such hurtful things to me.

Mornin' /pfg/.
>>
>>46201289
I'm even poorer than DSP gareth.
>>
>>46201015
I just waiting for the Errata to be put in the SRD myself.
>>
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>>46196575
I mentioned it about a dozen times in this thread, but heck, why not again, since you're asking.
>CE (formerly CN) elf girl
>had a long romance arc with a NE NPC ruler of a minor realm who was before that her close friend and even further before that a guy whom we suspected of being the BBEG
>she with his knowledge and consent murdered his son and wife by choking them in their sleep with a pillow
>he designated her as the lead investigator on the case, surprisingly, no traces were found and it was written off on political enemies
>as their engagement rings, they have a custom paired item that lets them communicate telepathically over any distance
>they will probably soon marry
Living the dream.
>>
>>46201289
I've already ordered a physical copy.
Its nice to have instant access to a pdf from a unified location, however. The Trove is a useful tool for when I'm not on my main computer.
>>
>>46201289

We always hurt the ones we love.
>>
>>46201334
>>46201426
Lessons I keep needing to learn but haven't yet: don't attempt jokes before my caffeine.
>>
>>46201015
TWO WEEKS
W
O

W
E
E
K
S
>>
>>46201289
Meh, it's not like I'd pay for that garbage.
>>
Does anyone have that explanation of how to Build-A-Waifu using shape stone/stone to flesh/alter memory/ect?
I need to explain to my GM my wizard's long term goal.
>>
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>>46201289
>Why must you say such hurtful things to me.

He wasn't talking to you, Gareth.
>>
>>46201517
Generally, it involves either animating a construct from a statue and then using awaken construct or accepting that the DC 15 fortitude save on un-petrifying means that you'll need to try a bunch of times before one survives the process. Before that, though, you use gloves of shaping or stone shape to make your statue look like your ideal waifu, turn it into flesh, and then indoctrinate your blank slate. Use a lot of confabulation powder, hypnotism, sow thought, suggestion, alter memory, or whatever combination of those and other enchantment spells you'd like. Continue that until you've erased whatever her old life was and completely written in your ideal waifu's personality.
>>
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Jesus Christ, you guys do realize making your ideal woman or man eliminates like most of the enjoyment out of being with a partner, right?

Y'all are doing the equivalent of a Monty Haul, it's not going to take long to get bored of the individual and see you start over with a different build, or a different personality, until eventually you're left with an entire village of beautiful men and women who were created by a wizard, used as a spouse for maybe a year, then tossed outta the tower and holy SHIT did I just figure out the backstory for my sorceress.
>>
>>46201803
And you do realize it's used for the sort of character who's super dysfunctional, like the stereotypical wizard or murderhobo, right? And yeah, some other guy had that idea too. There was a brief argument over whether or not it was magical realm.
>>
>>46201803
>Jesus Christ, you guys do realize making your ideal woman or man eliminates like most of the enjoyment out of being with a partner, right?
Wizards are loners by nature. They just need some cute chick to suck their duck occasionally in between making reality their bitch.
>>
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>>46201803
See >>46201843
I didn't participate in the "craft a waifu" discussion, but am fascinated by the concept of a very lonely, dysfunctional genius creating life. Wanting another set of hands to help with experiments or to just have someone else nearby is a pretty powerful thing, though that might just be me.

Homemade daughterus are better than homemade waifus.
>>
I didnt buy any saddle/etc for my mount was this a bad idea?
>>
>>46202153

You take a -5 penalty for riding bareback.

So yes.
>>
>>46202153

You don't need a saddle if you have the Blood Steed trait.
>>
>>46197231
I read them all too, Still got stabbed by a twilight fan for insulting edward.
>>
>>46202153
Depends.
Is your PC male or female?
>>
>>46202223
Female
>>46202184
Giggity
How much does a saddle cost? Does the fact its my cavalier mount change anything?
>>46202186
I dont
>>
>>46202239
Ride side saddle.
>>
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>>46202239
>How much does a saddle cost? Does the fact its my cavalier mount change anything?

You the Halfling with the wolf mount from before? An exotic military saddle will cost you 60 gp, while your basic riding saddle will cost 10 gp.

http://www.d20pfsrd.com/equipment---final/goods-and-services/animals-animal-gear
>>
>>46197373
Is this why the quality of DSP has diminished?
>>
>>46202272
Yeah, I can swing that then. I spaced on actually getting one. Anything else I should grab?
>>
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>>46202298
>>
>>46202311

>Whet Bone - 1 sp
>This hardened mixture of animal marrow and minerals is shaped into a long bone. When chewed upon by a creature for no fewer than 15 minutes, a whet bone grants the creature a +1 bonus on its next damage roll the first time it hits with a bite attack. This only works on non-magical bite attacks.

>Saddlebags - 4 gp
>These sturdy, weatherproof bags are draped over a saddle to add extra carrying capacity. Each side of a saddlebag can typically carry 20 pounds of items that can fit in the bags. Saddlebags do not increase the amount of weight a mount can carry; they merely give riders a place to stow their equipment.

>Bit and Bridle - 2 gp
>A bridle is a piece of equipment used to direct a horse. The bridle includes both the headstall that holds a bit that goes in the mouth of a horse, and the reins that are attached to the bit.

>Brush, Dandy - 2 sp
>This hard-bristled tool has a handle that slips over the wearer's hand, and is used by animal breeders, owners, and grooms to brush the animals in their care, loosening dirt and detritus from the creatures' coats and stimulating the skin so it produces the natural oils that keep them healthy and clean.

Everything you will ever want for your four-legged friend.
>>
>>46202355
I have 40 GP I can spend on stuff for him so Ill grab that stuff. Thanks.
>>
Eldritch Scion/Bloodrager split. What is the bloodlines effective level?
>>
>>46202372
40gp after the saddle I meant.
>>
>>46202298
DSP's quality has never been good. It's just been passable. Ssalarn's work is a good example of this, as is the old psionics stuff like wilder, tactician, and cryptic.
>>
I think that if the DSP guys released their own system, it would be GREAT.

Creativity is high and the material is good, but in the end of day, you are still playing a shitty game that is Pathfinder.
>>
>>46202379
Take a look at the "kit" items in the equipment lists, the ones named after classes have standard starting character stuff.

>>46202429
My opinion on DSP has always been that most of all they just really need an editor to aggressively de-purple their texts. It feels like a lot of their stuff has the same problem that Exalted 3e is showing, where somebody just goes on and on about effects that you could describe in half the space.
>>
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>Recognize username of player in Roll20 campaign I'm joining
>mfw I extensively ERPed with her for years back in the day

How are you supposed to navigate this.
>>
>>46202508
Pretend it never happened.
Deny. Deny. Deny.
I did not have sexual relations with that woman.
>>
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>>46202429
>Cryptic
>good
>>
>>46202535
I just said it wasn't good.
>>
>>46202508

"Oh, hi! How's it going?"
>>
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>>46202272
>>46202355
You know, I'm kind of curious. If I played a summoner and gave my eidolom the mount evolution, does it need a saddle? Could I let, say, the Paladin in the party ride it? What about if I play a Synthesist, how would that work?

Since I know that Prometheanfag will suggest it anyway, gestalt mounted combat Synthesist|Promethean/Preseervationist, placing your homunculus on your back.
>>
>>46202543
Shit, my reading comprehension.
>>
>>46202508
Do not mention it. At all. Don't bring attention to it at all. If that person ever goes "hey, I recognize you", tell them to save it for a PM after the game.

then you can do and talk about all the lewd things you want
>>
>>46202508
ERP is just a funny thing that you should be cool about. Don't bring it up unless she does but it's not like you'd be talking about ERP to your parents or normal people. It's roll20. They know about ERP, and at least one person will be embarrassed with you if the others are shocked when she brings it up.
>>
>>46202556
>does it need a saddle

Yes.

>Could I let, say, the Paladin in the party ride it?

Yes.

>Synthesist

Also works. Nothing actually requires that a mount have low Int.
>>
>>46202508
ERP in game with her.
Have a romance arc between your PC's.
>>
>Ways to obtain a mount
Party Member (Friendship): If another PC is a horse, then good for you. After all, real men ride each other.
>The ideas are limitless
>>
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What's a good gestalt with Slayer, if I'm aiming for something very reminiscent of a Witch Hunter, or perhaps just a Witcher? All 1pp is allowed, and we're starting at 11th level.

I'm thinking Alchemist or Investigator, but I'd like to hear if there's something even better to pair the Slayer with.
>>
Some jerk wanted a War Soul Psychic Armory writeup I guess?

http://pathminder.github.io/classes/soulknife-high-psionics-psychic-armory-war-soul/
>>
If you could make the cryptic less boring, how would you do it?
>>
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So, minor announcement /pfg/. You may recall the Belluspex from some time ago (there's a doc link here: https://docs.google.com/document/d/1e9eKlHCX6EsHQ5Kr8UFV3wN17BLYXu8WXDJAzrb_jKY/edit?usp=sharing ). She was made awhile ago, during Expanded's run, and has sorta fallen behind the times.

We're going to be working on adjusting her math, stance progressions, and abilities to bring her in line and maybe also offer up a new specialization or two. If you want to save a copy of the original, /now is the time/. This document will close down sometime in the next couple of days, be subjected to said edits, and then be re-opened. /At that time/, no copy of the original will persist on my end of the keyboard, so again - if you want a copy of the first draft, please, save it now.

Thanks for your time, folks.
>>
>>46202784
Rip it apart and rebuild it. It's got too many things going on right now and none of them work well.
>>
>>46202760
Some tangential advice: I don't think you're going to get much feedback from general /pfg/ because to people who already know the class, reading over a thing like this that just re-describes what they already know to them won't interest them.

Your best bet is to ask from feedback to people who are mostly unfamiliar with the classes you're writing about.
>>
>>46202833
I think you're mistaking that for a how-to-play-the-class guide instead of what it actually is.
>>
>>46202508
>>46202686

Best part? Since he knows all her kinks he can custom-build a PC to exemplify those turn-ons.
>>
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Going by the general assumption that a trait is worth half of a feat, would it be a fair houserule to let players spend a feat slot on a trait and get double the bonus?

There'd have to be some exceptions like Magical Lineage, obviously.
>>
>>46202891
http://www.d20pfsrd.com/feats/general-feats/additional-traits
>>
>>46202808
Is the Belluspex open for feedback as it is, or should we wait until the rework?
While I like the idea of enhancing maneuvers with psionics, the framework of the class as a whole feels a bit dry compared to the others, like "You can augment maneuvers, and get a few battle tricks people can already replicate with existing disciplines/items/class abilities and that's it".

New abilities are good but right now I'm really not getting a sense of its identity.
>>
>>46202935
I'm aware of two-traits-for-a-feat, what I'm suggesting is feat-for-one-trait-doubled. Like, take Armor Expert as a feat and get -2 ACP, things like that.
>>
>>46202936
By all means, please. Worst thing that happens is we're already fixing something you point out (well, no, worst thing that happens is we disagree on a fundamental level about the feedback but then we have a discussion on the matter so maybe that's not so bad anyway), best-case scenario you caught something we missed.

I'm gonna be gone for about an hour while I drive home, though.
>>
>>46202864
No, I get what it actually is.
Last time the PsyArm page got put up the anon wanted feedback on it, but to someone who already knows the class and archetype there's not much to say.
>>
>>46202954
A neat houserule I would take Rich Parents x2 + that thing that adds 900 x2 and start the campaign with 3600 gold worth of /fun/
>>
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>>46202760
As someone with barely any knowledge of PoW or DSP Psionics, can someone TL;DR what I'm looking at and if this is any different from the way Psychic Armory normally works? I remember a long time ago people barraged me with "USE PSYCHIC ARMORY" when I asked about how one would play pic-related, but I'm only just now trying to dig into the class.
>>
>>46202808
Oh, I loved the idea of a psy-gish in a can.

Gonna read more about it later.
>>
>>46203049
War Soul slaps Path of War maneuvering on top of the Psychic Armory.

This is really good, since Maneuvers give you things like bigger weapon dice/static damage (Elemental Nimbus), Action Economy boosts (Riven Hourglass), and all sorts of other neat tricks. Also, Sleeping Goddess, which even at level 1 gives you a floating +1 ability for your Panopoly (pretty useful stuff - You're throwing weapons, so you can do things like double your range increments as a swift action)
>>
>>46203049
The main difference is that instead of Psychic Strike and a couple of blade skills it gets maneuvers up to 6th level.
>>
>>46203012
>Retraining out a feat at level 1 costs 50gp
>Give 3500gp to a party member or something, then go retrain into two actual feats
>Depending on how the GM rules losing a feat that just gave you gold, you either now have free 3500gp or a 3600gp debt
>>
Is adding +2 to my mounts attacks with feats (Finesse and Focus (Bite) ) A good idea or should I just take charge/overrun/whatever stuff
>>
>>46203091

I think any respectable GM would slap you upside the head for trying to pull shit like that.
>>
>>46203091
>3600gp debt
As a GM, I'd go with this. Turns out your rich father spent way too much, and now he's dead, and his debt is your debt.
>>
>>46203114
Depends what you do with the gold.
>I donate all 3500 to the church
>>
What are some good thematic inspirations for Psychic Armory?
>>
>>46202954
I wouldn't.
>>
>>46203073
>>46203086
Well that's neat. I noticed that it also has the psychic powers stuff, is that Psychic "casting" or some other system entirely? For that matter, I never actually got the difference between Disciplines and Stances, can I have multiple disciplines and swap out on the fly with an action?
>>
>>46203274
>it also has the psychic powers stuff, is that Psychic "casting" or some other system entirely?

That's the High Psionics option (which is to say, the stealth errata to make the soulknife less subpar), which adds manifesting from the Gifted Blade archetype.

>I never actually got the difference between Disciplines and Stances

A discipline is like a spell school. The set of disciplines you can pick maneuvers and stances from is noted in the maneuver class feature text.
>>
Hey /pfg/, been pretty busy over here bashing my head against a keyboard to edit the Divination Handbook (which is now in layout). Have I missed anything important? Any questions waiting to be flung at me?
>>
>>46203190
Virgil from DMC 3
Shirou Emiya
Byakuya Kuchiki
Master Xehanort
Undyne the Undying

There's probably more but that comes first to mind
>>
>>46203326
How is Nova doing? His writing for PoW was shit so I'm wondering if he's fucked up the Death Sphere yet.
>>
>>46202808
>>46202962
First issue as I read down the document closely:

Maneuver recovery method is pretty bad. A full round action spent doing something that Tacticians can do with a standard ( http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/d/dimension-swap ). Dimension swap is also a fairly situational power and often by the time you want to recover maneuvers it's a few turns in, so everyone who wants to be in melee is already in melee, and unless they fucked up everyone who wants to be out of melee is out of it. If you're a melee belluspex this is particularly punishing because you're likely right next to an enemy, and so you either swap into someone else's melee, or swap someone else into your melee, or not swap at all, and overall someone is going to be stuck in melee range where they don't want to be. This person will likely be you because you spent your whole turn as a frontline fighter not killing the enemy next to you and now they can hit back. Yes, you can counter, but that means you essentially /must/ have a counter you can rely on whenever you recover maneuvers, and I don't like that. You shouldn't need to spend a counter every time just to make your recovery method not awful.

My suggestion: don't make it a full round action, make it a move, like the Zealot. If move is too cheap, make it take both your swift and move. If you don't want to swap with anyone give the option to teleport yourself up to your movespeed away.

Swapping the positions of allies is admittedly pretty cool, but you don't want to spend your entire turn doing it.
>>
There's this spell called Spellbane.
It's stated to work like anti-magic field, except only for several spells specified by the casters and ignores all immunities to anti-magic field.
It also explicitly states that it can negate an anti-magic field or another instance of Spellbane.
Now, the question is: what the fuck happens if two Spellbanes with "Spellbane" as their specified blocked spell overlap? Does the universe implode?
>>
>>46202891
Additional Traits allows you to gain two more traits. I wouldn't allow them to take a doubled up trait as a feat, it just sounds like an excuse to take improved initiative twice.
>>
>>46200989
>>46201108

Start here:
http://zenithgames.blogspot.com/2012/11/the-comprehensive-pathfinder-guides.html

The guides for the cleric are a bit out of date, but they should give you a good starting point.

Learn to buff and heal. Either you will be buffing yourself so you can roll into melee and smash face, or you will be buffing the barbarian so he can destroy everything. Use your knowledge of the undead to prepare appropriate defensive spells (death ward is a good one) so that you are less vulnerable to instant-kill abilities or nasty ability drain.

Channel energy is pretty good if you have a good charisma, its still fine as a mass heal outside of combat otherwise.
>>
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>>46203299
Thanks, somehow whenever I try to wrap my head around DSP material my brain locks down and can't make heads or tails of half of what I read. Feels bad to be so dense about this one particular thing, but it's kind of refreshing to actually have people willing to walk me through it instead of telling me to fuck off. Maybe one day I'll get to actually play the character I first wanted to when I came to this system.

>implying good things happen
>>
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What kind of shit goes on at a 'hero parade' dedicated to celebrating a city-nation's old and new heroes? It's a thing that is happening in my game tomorrow and I don't actually have plans and plots that involve it - it was an excuse for the place to have a half-price sale for adventurers when I realized they had about half as much gold as they should.
I hope my players don't come to /pfg/
>>
>>46203489
Psionics: Spellcasting with psionic disciplines instead of spell schools, mana points instead of spells per day, displays instead of components, and augmenting instead of lesser/intermediate/greater versions of spells

Path of War: Ready some of your maneuvers with 10 minutes (usually) of rest/practice/meditation/whatever, each can be used once, and you can refresh maneuvers in combat as detailed in the class description. Stances don't need to be readied and last until you turn them off, are rendered helpless or unconscious, or your switch to a different stance.
>>
>>46203613
Basically, a gay pride parade, just even gayer.
>>
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>>46203358

The Death handbook is scheduled further out than most of the others and so there's less of it to judge, but it seems fine to me so far.

I mean, making corpses explode and being powered by cannibalism is fun, right?
>>
>>46202735
Inquisitor, barbarian, paladin, ranger, hunter, rogue, melee druid, mutagen alchemist....pretty much any combat oriented class benefits from being gestalt-ed with slayer.

If you want to build Geralt, then inquisitor or alchemist seem good choices. Druid if you want to be broken.
>>
>>46203649
Well that's good. Good on him.
>>
>>46203644
That's every day though, all of my players are gay and lesbian. I am not making this up.
>>
>>46203686
Huh, sounds like my group.
>>
>>46203613

Drinking, dancing, whoring, a speech from some old badger of a hero, young ladies stealing a kiss from their favorite hero, and the annual Overly-Elaborate Codpiece Competition.
>>
>>46202808
>>46202962

My main problem is that while the Belluspex has a number of things that are 'neat', compared to other classes it's lacking in anything really /cool/.

I'm keeping in mind you wrote the Harbinger, which is a great class and part of its appeal is how tightly focused it is in its role, so you might fundamentally disagree on this bit, but, like-
I really like warlord's gambits, and warder's defensive focus/arminger's mark, and the crimson countess' claim abilities and the ravenlord's gloom, mystic glyphs, and the zealot has their collective/martyrdom/mission ability.
It feels like Belluspex doesn't have anything like that, it's just a very barebones 'you can augment maneuvers, and some other small things' class. It doesn't do anything exciting outside of doing maneuvers slightly better (and I'll get to the augment options later), so it's pretty lackluster compared to other classes which can do maneuver stuff very competently AND all their other class tricks.

Admittedly, looking over the unarchetyped Harbinger, it doesn't have a standout cool trick besides its maneuver focus, and I'm not sure what it has that the Belluspex lacks - I think it's a combination of the strong fluff and the collection of a bunch of smaller cool abilities (Claim, INT to hit, movement modes, unique mobility options).
But at the end of the day I look at the Belluspex and while it's servicable it just doesn't seem /interesting/.

(Closer analysis incoming)
>>
>>46203716
Those are nice things to use, thanks.
>>
>>46203613
>What kind of shit goes on at a 'hero parade' dedicated to celebrating a city-nation's old and new heroes?

First you have the march, which is usually a regiment or two of the nation's soldiers being paraded down a boulevard while the old heroes (wearing full regalia) watch.

And then you get a speech from the local duke about honor and duty and one's service to their lord, which is followed by a speech from one of the old fart heroes. This is usually given a standing ovation.

From there you get basic games, such as feats of strength or agility at the camp faire set up for the celebration. Much drinking and sex will occur here as foreigners mingle with each other and realize hey, everyone's hot and buzzed!
>>
>>46203649
Fallen London bros ww@
>>
>>46203760
Oh, that's good. If my players want to engage in contests, do I make them short to get potentially trivial stuff out of the way quickly (you git the bell, the moustached carnival dwarf gives you a giant stuffed toy), or draw it out as a plot (tournament with multiple rounds probably involving some smug noble who needs to be put in his place)?
>>
>>46203911
>having proven your strength and valor, besting all comers with the highest degree of honor and chivalry even among sabateurs and knaves, the princess grants you a token of her favor. She tosses down the gigantic stuffed tiger doll. The fabric is soft, it's packed like a pillow and it has cute button eyes!
>>
>>46203911
It depend on which of those they want.
>>
>>46203362
>>46203739
>>46202808
>>46202962

The abilities themselves feel kind of lackluster to me, apart from a few.
-Endowed Maneuver is simple but constantly useful, no complaints there. A bit unexciting being the only thing you get at level 1, but it'll always be useful.
-Prophetic Sidestep is decent but is really hurt by its X/day restrictions. Also not going to be super useful unless you think you're going to be dogpiled and attacked five times in one turn, because if you've built properly, most of your counters will have a better than 30% success rate, and will be a better use of your immediate action.
-Defensive Boost looks useful on paper, because evasion and stalwart are excellent, but it actually feels more like a power point burn: evasion and stalwart are mainly useful when they're -always active-, because you never know when you're going to have to make saves. Unless you're fighting enemies that pretty much force saves with every attack they make (and I agree these aren't rare, but they're not common and it largely depends on your particular game), this takes too much prediction and luck.

Now we stop here and turn around for a bit: the Belluspex has pretty much nothing going for them except their maneuvers for the first four levels. The abilities a level 4 has are 'Augment your maneuver DCs by 1', 'Once a day get a miss chance' and 'spend 1/2 ~ 1/3 of your daily power points to try and pre-empt having to make a save within the next round'.
Playing a low level belluspex over any other initiator won't be interesting.
>>
>>46203911

You want a combination; have the day separated out into events with trivial pursuits in-between.

Have the archery contest in the morning, the melee mid-day, and the joust in the afternoon, with a dance in the evening *during* the banquet (don't want to dance on a full-stomach!)

Between the archery contest and the melee, have "hit the bell" or "find the coin under the bowl." As the day winds down, I'd suggest making the competitions more extreme or even more lewd; between the melee and joust, have a "jam the lance in the knight" (like "pin the tail on the donkey") or a "kiss the girl" competition between the joust and dance, with the winner of "best kiss" getting the woman for a dancing partner.
>>
>>46203820
I'll be honest, I actually only know about Sunless Sea. But the world IS really cool, and if I had more time I'd definitely try out Fallen London too.
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>>46203635
Well now I feel extra silly, I wonder why it took me so long to get a grasp of something this simple? Thanks friend. Still curious, are you locked into one discipline, or is it possible to have more than one at a time?
>>
>>46204006
I don't know about the lewd, I'm bad at lewd. But I'm definitely using your day schedule anon. Thank you for it.
>>
Okay, /pfg/, help me out here.

>Paladin is confronting the man who destroyed his hometown in the first place, who seems genuinely remorseful - to him
>Paladin is about to spare him, but we were hired to kill this guy for an entirely different reason - mainly, he hasn't paid his taxes recently

Wat do, /pfg/?
>>
Question: If I play an arcanist with an archetype that replaces the exploit gained at first level, can I take the extra exploit feat?
>>
>>46204095
>Still curious, are you locked into one discipline

Actually read one of the class descriptions.
>>
>>46204150

Kill him, you were hired to do it.

Hell, killing him would be the *daring* thing to do, since the DM is clearly trying to encourage a redemption arc. Dash that from him.
>>
>>46204150
killing him if he surrenders himself would against a paladins code. See him brought to trial for his crimes. Also the fuck are you killing someone for taxes.
>>
>>46204150
Bring him in for trial, then if he is found guilty execute him. Also what >>46204215 said, who the fuck gets you to kill someone for taxes?
>>
>>46204140

It's not really lewd, it's just raunchy situations that require checks to see if the players pull them off.

For example, the kiss could be some voluptuous beauty in a finely-cut dress being all swagger and saying, for 1 sp, they get a chance to kiss her and, if they're up to snuff, she might go with them to the ball (and after the dance? Depends on how much she likes you.) The roll could be anything from a raw Charisma score check to Sleight of Hand (slip a hand round back and give her a squeeze) to maybe even Perform or Diplomacy (get her blushing *before* the kiss.)
>>
>>46204243
>>46204215

I bet you're the types that insist on taking bandits back to a town if they surrender.

The man is already guilty of a crime he committed, find a tree and hang 'em.
>>
>>46204150
Nothing about a paladin's code requires mercy. Honorable behavior, yes, but you're in no way obligated to spare someone who has earned punishment, and you're in fact *required* to punish people who hurt innocents.

If the "destroyed his hometown" implies that the guy killed a bunch of people, the paladin would be entirely justified in giving him a swift death.
>>
>>46203995
>>46203362
>>46203739
>>46202808
>>46202962

(This is kinda turning into a huge 'everything you did is wrong' essay which I feel a bit bad about)

The personal kinesis options are underwhelming. Indifferent Stride is the most fun one because of the utility but it's also just a worse version of the Sleeping Goddess stance. The other three are useful, no doubt (Celestial Armor can now get +8 Armor AC, 10 max dex bonus, 0ACP, goddamn) , but they're passive and uninteresting. Apart from Indifferent Stride none of the others let you /do/ anything, just give boring numerical bonuses.

At level 7 you get the style specialisations: these are also underwhelming.
Piercing Thunder ignores 2 DR per 2pp. This is just a more expensive version of Destruction Zealot's always-on-when-psionically-focused ability: if you spend the max pp you can, sometimes you can ignore more DR and sometimes less than a Destruction Zealot, depending on class level. Except the zealot gets it free.
(Also, the Destruction Zealot has the most boring ability compared to Creation and Protection.)
I do get that it's supposed to be a bonus benefit for when you spend pp on other augments, but at 7th level there are barely any (if any at all?) strikes that hit more than twice, so you'd be spending 6pp to make at most 12 extra damage get through - assuming the opponent has DR of at least 6.
Now that I check, the Mystic also does this way better - it spends animus to turn its entire maneuver into energy damage to bypass DR completely, or reduces enemy energy res by 10 or DR by 5 for every animus spent (max 2, at level 4).

(Cont)
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>>46204265
No because I am not a fucking paladin.
>>
What Sleight of Hand DC would you require to steal the pants off someone without them noticing?
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>>46204249

Liking that "Sleight of Hand" check.
>>
>>46204215
>>46204243

>Bring him to trial

Why? Actually explain this to me.

>>46204293

What part of the Paladin's Code insists they must bring bandits back to camp.
>>
>>46204297
That would be under epic level skill use
>>
>>46204150

If you're a Paladin of Sarenrae, I'd be inclined to honor the notion of redemption as he seems remorseful for his acts.

Otherwise... probably gonna have to die.
>>
>>46204302
killing an unarmed person is pretty fucked up.
>>
>>46204249
So she's just kissing everybody? Has a sign up saying kisses are 1 sp, and risks herpes?
>>
>>46204335
>I don't know what gallows are
>>
>>46202429
I dunno if I agree with you

Good DSP
-about half of Ult Psi
-Akasha
-Psionics Augemented line excluding Wilder
-Lords of the Night

Decent
-About half of Path of War
-the other half of Ult Psi
-Wilder Augmented

Poor
-The other half of Path of War
-Bloodforge as it is now, it has good ideas and serious issues

I haven't had the chance to look at Monster classes and the stuff in playtest isn't fair to judge yet.

Though I can say they have god awful playtests, hopefully the Playtest for Lords of Fey shenanigans is going to be a step in the right direction.
>>
>>46204349
Maybe she's a monk.
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>>46204335
Which is why you arm them, challenge them to one-on-one duels, and then execute them in glorious combat one after another.

"Pick a weapon and defend yourself, good sir. Don't worry, I have many more."
>>
>>46204355
I've found the Psionics Occult playtest has been decent, even if they haven't DONE anything for a while.

Monster Classes is poor except for the new feats, which are neat.

Listing Akasha as "good" is suspect though. It's a fiddly system with poorly-written classes and no real internal balance, on top of the optimization ceiling being far higher than it should be.
>>
>>46204181
>>46204215
>>46204243
>>46204272
>>46204316
Perhaps I should clarify. I am not the Paladin, but he is in my party. He does not know why the rest of us are chasing this man. Now it falls to me - do I let them reconcile and do this whole "mercy" thing, or do I do my job?
>>
>>46204349

Well first off we have to consider this is a game, so odds are she hasn't kissed *that* many people unless the DM wants to make her gypsy-tier shameless.

Secondly, 1 sp is a serious investment for most people, and not worth spending on a kiss. That's like throwing down $100 to give some pretty face a three second make-out, most people ain't gonna do that.
>>
>>46204398

Mercy is a meme.

Kill him.
>>
>>46204398
If you aren't the paladin then you execute the guy on the spot cut off his head and bring it back for payment.
>>
>>46204402
1sp is more like 20$ or something but still a serious investment for commoners.
>>
>>46204402
Point taken. But I don't think 1sp is that much even for normal city folk (easily adjustable though). Even a basic simple weapon costs thousands of dollars when put on that scale.
>>
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>>46204349
>>46204402
>plague-bearer-ing antipaladin sets up a kissing booth in a large market to sow disease among the population
>>
>>46204457
2GP can buy a farm tool you'll use for like 20+ Years
10 SP = 1 GP
>>
>>46204457
most people don't own weapons.
>>
>>46204471
NOCTICULA GET OUT

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>46204482
Clothes are comparable in cost then. Even a MONK outfit 5gp.
>>
>>46204278
Shattered Mirror's is fun but extremely situational because of how the movement provokes AoOs. If you're strike focused then mobility is hardly ever a problem - you often don't need extra help to approach an enemy for a strike. And because it provokes AoOs, the only reason you'd want to move away after using your strike is if you killed the enemy - but you need to predict that because I think you can only choose to augment before you see if the strike lands or not.

Solar Wind's is okay; but the fact it's daily resource expenditure means that you're not going to want to rely on it to spend an entire fight shooting past cover. If that is something you want to do, you just focus on the Solar WInd/Tempest Gale strikes that negate cover automatically. But overall, not a bad option, just not an exciting one.
The ability to ignore total cover might also be slightly invalidated in battle by the new soulknife trait that can give anyone Trick Shot.
http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/t/trick-shot
If you really want to kill someone who has no Line of Sight or Effect to you and is walled up in a solid fortress in all directions, it does still have its uses.

Level 8: Empowered Maneuver. No complaints, this is great. Possibly the best cool thing the Belluspex has.
Level 9: Martial Surge: Also great. Eat a 4th~5th level maneuver as a swift to essentially empower your next strike for free.
Since it eats your swift it's impossible to get free Defensive Surge with this, though.

Level 12, Sculpt Maneuver: Excellent, but comes online 4 levels later than the Destruction Zealot, admittedly with double the affected area. I'm not sure what you'll do with this now that Zealot already has it.

(Final next)
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>>46204457
>But I don't think 1sp is that much even for normal city folk (easily adjustable though). Even a basic simple weapon costs thousands of dollars when put on that scale.

Bruh I'm just trying to figure out a nifty way to have some fun with charisma (and potentially get a PC a hot dancing partner) without turning her into a plague-riddled monster.

The average commoner makes 364 gp a year, if you turned the kissing booth into a 1 gp investment then only PCs or people *really* interested in kissing her will do it.
>>
>>46204503
Anon. A peasants outfit is 1SP
>>
>>46204471
>>46204491
Seems more of an Apollyon thing to me.
>>
>>46204503
The entire economy makes no sense I'm not sure what you want. Look up the crafting costs in pathfinder sometime.

The cost of a mechanical trap is 1,000 gp × the trap's Challenge Rating.

1000 GP for a CR 1 Trap.

http://www.d20pfsrd.com/gamemastering/traps-hazards-and-special-terrains/traps/bear-traps-cr-1

Okay so we got a CR 1 trap and you get 12 of them for that 1000 gold.

http://www.d20pfsrd.com/equipment---final/goods-and-services/hunting-camping-survival-gear

hunting and fishing gear. Trap,bear 2 gold.
>>
>>46204591
bears gotta step their fucking game up
>>
>>46204515

Beyond this point... I don't really have much experience in the 12+ level range so I won't say too much. Improved Endowed Maneuver is great assuming it stacks with Endowed Maneuver. Distant Maneuver is fun but is better for melees and comes online 6 levels later than mystics can do it.

-Solar wind mastery is cool
-Shattered mirror mastery is invalidated by Personal Kinesis - Ghost Touch and Solar Wind Style which Faerie Fires on hit
-Piercing Thunder's is solid but doesn't feel like that dramatic a deal at 19th level.

Capstone is solid.

Overall conclusion is that Belluspex has a lack of cool things on the whole, and of the cool things it does get they all come online a bit late. Playing a Belluspex in the level 1~7 range is going to be pretty dry, and then starting from level 9 your main gimmick is 'Free Empower EVERYTHING', which is good but then it's your only good trick for the next three levels.

(Thanks for reading all of that and I hope it helped, maybe)
>>
>>46204591
>bear traps
>2 gp

Well, time to buy lots of bear traps.

How many bear traps can you fit into a portable hole?
>>
>>46204637
The Slayer in our Jade Regent campaign recently learned that you don't have enough bear traps until they're actually taking up cargo space in the party's caravan.

Very rough math puts it at about 1250 bear traps fitting in a portable hole. Keep in mind that this is coming from the caravan rules, (campsite traps are worth 1000 gp, and take up 2 cargo units. Portable holes carry 5 cargo units. 2500 gp worth of bear traps comes out to 1250) so take it with a grain of salt.
>>
>>46204784
What the hell can you do with that many traps? Animate them and turn them into a land-piranha storm?
>>
>>46204393
>fiddly
>bad
For many people, especially me, being able to move around my essence and fiddle with it is fun.

>poor internal balance
Akasha is rarely discussed in the boards, so I'm a bit confused. Poor interclass balance or poor intraclass balance? Because some class choices are definitely better than others and that's definitely a problem. In terms of campaign expectations the classes do well though.

>Optimization ceiling being high
That's not a negative. Getting more out of a class because you're good at the game is a positive.
>>
>>46204811

When the time comes, they'll know.
>>
>>46204821
It's mostly about veils. Most of the veils are worthless, and a couple are amazing.

Optimization ceiling being high is a problem when it's simple to get stuff like 2-3 times the expected DPR at a given level. It's not that the classes give you more, but that they give you too much numbers and not enough abilities.
>>
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>>46204471
>>46204402
>>46204349

Guys, what if she's a Paladin trying to make enough money to support the local orphanage.
>>
>>46204811
In one game, the fighter used a stick to pop a bear trap, then popped nine more to make a bear trap hammer. On a crit, a trap would pop off onto the target and trigger.
>>
>>46204897
No point. She would make drastically more as an adventurer, and is not afraid to do so.
>>
Idea: Cover gnome in bear traps then throw at enemy
>>
>>46204953
Make it a gnome rogue so he can do sneak attack dice
>>
>>46204863
So far I have yet to see an Akasha build that goes 2-3 higher than the expected DPR of a given level.

I'd say yeah, there are some crap veils yes, but there are also a lot of 'crap' veils that are situational. The class utility comes from having a number of veils, not from individual veils.
>>
>>46204953

>"Aren't the traps supposed to face outward, though?"
>"Meh."
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>>46204897

>Voluptuous Paladin of Shelyn kissing for a good cause and using her Auras and Lay on Hands to make people enjoy themselves around her (Mercy: Shaken and Aura of Courage.)

>>46204951

>Implying she doesn't become a recurring NPC that was only running the booth to make some money while enjoying the festival
>>
>>46204953
http://www.d20pfsrd.com/magic/all-spells/t/telekinetic-charge
>>
What's better: daze, flare or color spray?
>>
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Okay /pfg/, looking for recommendations.
I'm going to start GMing again soon, and I want to do one of the Paizo APs. I like them and my group has enjoyed them greatly in the past.
So far, I've either run or played Curse of the Crimson Throne, Skulls and Shackles, Kingmaker, Serpent's Skull, and Wrath of the Righteous, and our other GM is just now starting up Hell's Vengeance.
What are your thoughts on good AP's to pick up?
Inb4 "just write your own". I have no interest in doing that, but I do usually modify the AP's with my own mini-quests and NPCs.
>>
>>46204951
Obviously the kissing booth is a way to draw attention to the rest of her fundraisers and/or she just really likes kissing people
>>
>>46205018
color spray
>>
>>46205018
color spray, hands down.
>>
>>46204986
If you think about it, paladins would make for the best expensive courtesans.

They're immune to disease, they're immune to fear so they're never nervous with clients, the fatigue removal mercy means that clients perform better, and the disease removal mercy means that if clients had any STDs they don't now.
>>
>>46205026

Reign of Winter runs pretty smooth, despite the sillier bits. I've heard Jade Regent is also a good run, but I also hear that the caravan rules are absolutely terrible, so you may want to tinker with that a bit. Besides those two, I couldn't say-you already ran or played the others that I know about.
>>
A paladin running a kissing booth for charity would greatly improve the morale of the population while raising money, its not always about the cold hard cash. sometimes you just need to get a beefcake and bombshell out there offering a quick kiss and a winning smile.
>>
>>46205026
Do you enjoy supplying your group with waifus?
>>
>>46204633
Actually as a lastminute addon, the reason I sounded like I was saying 'everything is wrong' is because I actually meant 'most of these individual things aren't exciting'.
All the other initiators do have a few boring but useful abilities like Mystic's scaling bonus to will saves, or Warder's reduced ACP, and there's nothing wrong with that.

Just that too much of the Belluspex's stuff is like that, instead of something more dynamic: there aren't many 'build-enabling' features that let you do or build things with the Belluspex you couldn't do with any other class.
>>
>>46205046
>>46205057
Okay then.
>>
>>46204951

Just because I make more as a banker does not mean I won't run a pie booth at the local fair, anon.

What we do in our downtime is our business, it just turns out this Paladin wants to kiss people and get taken to a very pretty ball by the one she likes the most.

Make her a Paladin of Shelyn and it becomes even cuter; she's not only looking for a good time and making some money doing so, she's looking for the guy or girl that sparks some romance in her.

Personally? For character introductions this entire scenario is golden.
>>
>>46205119
I'd heard similar things about Jade Regent. Do you know if it's possible to take them out without ruining anything?
>>46205140
I don't make it a point to do so with my own NPC's, but more often than not, with or without my input, waifu-ing happens.
>>
Anyone have the scanned material from Ultimate Intrigue? I'm particularly interested in the magus archetypes.+
>>
>>46205106

>remove disease

This is the true reason D&D settings can never leave Ye Medieval Ages

Disease was one of the greatest destabilizers of the social order, killing king and commoner alike

In a world where kings can slap down a few coins to remove all their problems, the peasants are just out of luck... forever
>>
Ive been considering Dming something and liked the idea of the party adventuring under a master wizard who gave each of them a necklace/ring/whatever that can cast some simple spell, Like Mage Hand Ring or something for the thief and stuff like that
How bad an idea would this be?
>>
What are some generally handy items (magic or mundane) that can be used for a lot of different things if you're clever with it, that cost less than 10,000 GP?

Looking for some fun item to slip to my players in a pile of dungeon loot.
>>
i couldn't figure out my level 7 feat so i just too improved init

good choice?
>>
>>46205189
>Do you know if it's possible to take them out without ruining anything?

Taking them out ruins nothing, in fact it turns the AP into one of the greatest out there; the plot is great, the mechanics are not.

Caravan rules/combat can be thrown out wholesale without anyone caring or noticing, while the Relationship shit can be eyeballed by any competent DM (if a PC is doing a good job with telling Ameiko stories and giving her bardic goods, while spending a lot of time with her, maybe try sparking some romance.)
>>
>>46205220
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/feather-token/tar-and-feathers-token
>>
>>46205229
It's not a.. BAD choice.
>>
>>46205220
bag of holding
>>
>>46205229

Getting the first move is never a bad thing, though I wonder what kind of character you're playing that there isn't a more enticing option available.
>>
>>46205106
>they're immune to fear so they're never nervous with clients

Don't forget the Aura of Courage gives people around her a +4 bonus to their saves against fear.

Not only is she not nervous, her client's likely to be comfortable as well, and any shaken or fatigue as a result from anxiety will be cured with a simple Lay on Hands.

>>46205135

Exactly this, the money isn't as important as the exposure.
>>
>>46205220
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/wasp-nest-of-swarming
>>
>>46205275
A gestalt bard/paladin, we have some house rules that give me power attack for free, and I took furious focus, fey foundling, and greater mercy for my first 3 feats.

Already have arcane strike so.
>>
>>46205220
A wooden pole that can extend anywhere from 5 feet long to 50 feet long. In combat you can use it like a reach bull rush with a penalty.

A hat where, at will, if you reach into it you can pull out a rabbit. The rabbits are real, mundane, and permanent; nobody knows where they come from.

A small four-person sailing boat that collapses into a convenient suitcase.

>>46205229
Improved Initiative is literally always a good choice for any D&D character ever.
>>
>>46205231
Interesting. I'll give it a look.
>>
>>46205336
thats what i figured. I really can't go wrong.

Its either that or Extra Lay on hands, but i haven't found myself running out of LoH
>>
>>46203362
>>46203739
>>46203995
>>46204278
>>46204515
>>46204633
Thank you for the read and the feedback, anon. I'ma link this collection of posts at the team and we'll cuss-and-discuss while we handle the reworks. Belluspex was a bit of a quick job (alcohol and anger were involved) and this is the sorta feedback we need as we're moving forward.
>>
>>46205220
Insistent Doorknocker, plus Gloves of Reconnaissance. Peek through a wall to see what's on the other side, then make a door. Locked doors stop being an issue when you can put an unlocked door next to them. Know the front entrance of a dungeon is trapped? Make your own backdoor entrance.

Immovable Rods get a lot of fanfare too. I liked them better before my DM said you can't move them or press the button using Mage Hand because they're magical objects, though.
>>
>>46205287
>>46205106
What would be the best deity for a high-class courtesan paladin, anyway? Are there any archetypes particularly suited to it?
>>
>>46205497
Calistria.
>>
Sharding is actually a pretty good weapon enhancement for melee chars. Master sword powers
>>
>>46205538

>Calistria
>Not Arshea

For a paladin?
>>
>>46205497

Lymnieris, the Empyreal Lord of virgins and prostitutes.

Runner-ups include Shelyn and Arshea.

>>46205538

Calistria does not have Paladins.
>>
>>46205497
Lymnieris or Arshea, if empyreal lords count.

Notably, Lymnieris is LG and has prostitution, rites of passage, and purity in his purview, and is all about both guiding people through major changes in their lives and about keeping people from being forced into a major life change by someone else, which gives plenty of room for paladin themes despite being a fairly niche deity.
>>
Though this isn't a world building thread, I'd like some critique on this map, too few named towns? Too many?
>>
>>46205497

Lymnieris is the obvious one, she's all about sensible prostitution and making sure everybody's happy with the arrangement.

As for archetypes? Thematically, you can't go wrong with Chosen One.

>Chosen One: A Prostitute with a heart of gold chances upon a talking cat, that speaks to her of the purity within her soul and instructs her to use this power to help others and, if she is willing to follow him, they will do great things together.
>>
>>46205703
>paladin-courtesan
>Lymnieris
>rites of passage

I can't help but think of something with a young prince getting introduced to adulthood by a very classy paladin prostitute lady hired by the king
>>
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>>46205895
>>
Why are use-activated items more expensive than command word-activated items? The price formula for a use-activated item is (Spell level x caster level x 2,000 gp) but the price for a command word item is (Spell level x caster level x 1,800 gp). Doesn't a command word seem more useful because you don't have to physically manipulate the object by hand to use it? I mean, I know a magic item activated by pressing a button or something can be activated silently, but I don't think that's as valuable as being able to activate it without having to manually do something with your hands.
>>
New thread:
>>46205970
>>46205970
>>46205970
>>
>>46204531
So this Antipaladin is selling kisses for the price of a new set of clothes to these peasant folk. Must have stacked CHA pretty high.
>>
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>>46197182
Fiendbound Marauder is hype. Eternal Guardian and Cursed Razor combine really well and make for a great "defender" who's more intent on murdering all the things.
Thread posts: 400
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