>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.
Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Just a charsheet w/o permission request shenanigans
https://docs.google.com/spreadsheets/d/1pfjmZKzcUqAX9mB58IAEUIFkZr8rq4CvdRRM4kzwwgU/edit?usp=sharing
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4
Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf
Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e
How do your players and group handle travel? Which transportation methods do you prefer?
>>46130543
We usually just skip travel times, but they are logged (EX: A place that takes 3 months without magic takes three months).
Last GM I had often made us have tons of stops.
>>46130543
>How do your players and group handle travel? Which transportation methods do you prefer?
Do not care/time skip. Never once gave a single fuck about travel, travel can be summed up as a sentence unless you encounter something along the way, at which point you switch over to "real" time.
Especially sea travel. Holy fuck, please, skip all sea travel. I fucking hate sea adventures, it's always the same shit every fucking time. It's either pirates, a mysterious wreck at sea, or some shit from under the fucking waves trying to wreck your ship or board it.
>>46132137
What about the submarine ghost ship that is also an undead kraken?
>>46132137
>because you're at sea, air travel ceases to exist
bird monsters mang
How could we calculate someone's walking/marching/running speed overland in larger scope out of combat distances?
What about with high stamina and athletics?
How do we convert combat charms that work in range bands into a roughly sensible unit of distance?
I wanna know if I can be sanic.
An anon linked me this map, but I'd still like to know about speed for exalts.
http://howsfamily.net/Exalted/map/
>>46132582
>It's either pirates, a mysterious wreck at sea, or some shit from under the fucking waves trying to wreck your ship or board it.
Thats covered by that.
>>46132616
Air vehicles aren't exactly common in Exalted, and atop that, shit coming at you from the air is usually accounted for in games. Sea travel usually requires a special subset of stuff and also brings dangers you usually don't account for unless it's specifically a sea campaign.
>>46132711
Yea, but I was trying to make it all in one.
Is 3E STILL not out yet?
>>46133026
If not, I'm gonna have to tell the group I'm in that our game doesn't actually exist.
Sounds like a SIDEREAL TRICK.
>>46133056
I was actually asking. Is it still the backer core? Is the actual, finished core not out yet?
>>46133173
Nope. It's been in indexing since late February, a process that was projected to take "about a month".
How many of you are waiting to use 3e when a splat you want comes out officially or as a decent fan conversion?
Or are you guys just putting up with solars only, or your own home conversions for those splats?
>>46134661
I'm putting up with Solars for now. Dragon-Blooded are the splat I'm looking forwards to the most, and they should be released relatively early on.
>>46134661
Infernalssss~
>>46134661
I'm playing Solars, but if something happens to my character I might try playing another splat. Mostly Dragon-blooded, Lunars and Getimians I'm interested in.
>>46134661
To what sometimes is my dismay, I have to wait for DBs to come out so I can convert my 2.5 campaign. We make do with a ton of house-rules, and I've already made the switch settings-wise, but the lack of a DB charmset means we can't really do so for mechanics yet.
>>46132648
Is my sanic dream doomed?
Anyone got any vague notion of how fast a solar can get out of combat?
>>46136324
There's no indication of how fast a Solar, or ANY animal can move outside of combat due to there being no rules for calculating speed off of dex+athletics, and because the athletics charm measure literally everything in range bands. IE, a combat abstraction. And rounds, another combat abstraction.
So, in the end, even your out of combat long-distance travel charm just says you travel 4 range bands per turn for an hour.
But range bands have no set distance. And turns have no set length.
>>46130543
My Twilight carries the circle around in a Stormwind Rider.
>>46136808
Seems a bit conspicuous
>>46137310
You don't say?
>>46134661
Given I only really like Solars and Lunars as PC's (Sid's are too MiB-ey to "mesh" with everyone cleanly, and the others are blatant antagonists), I don't give a fuck when the others are released because Solars are always the core book.
>>46137687
>and the others are blatant antagonists
What makes you say that?
>>46137687
>Grorious Autokun
>Antoganist
pls
technology of peace
>>46137721
What is that, Alchemical, Exigent, Liminal, Gentiminineenernaaner, and Infernal?
>>46137765
Except Alchemical all we can do is speculate.
>>46137765
And DBs.
>>46137796
No, pretty sure it doesn't have a DB in it.
>>46137810
Oh tight, you meant the picture. Derp.
>>46137737
>>46137721
Autocthon doesn't officially exist anymore because the current dev's are a bunch of cock eating shitheels who hate fun, didn't you get the memo?
>>46137865
>>46137721
>Dragonblooded
The prime low/mid level antagonists for everyone. High level ones if you're going to take back the Realm itself, because then theres so many of them and all the actual defenses in the Realm.
>Sidereals, Lunars
Can be antagonists, or not. Sids usually are, Lunars 50/50 in my experience.
>Abyssals, Infernals
Definitely antagonists. They're built to be someones BBEG.
>>46137921
All of those can also be heroes. Especially DB and Sids, both of which are working to keep the world from falling apart.
>>46137936
Yeah, but the default assumption (ie: By the book vanilla game) is they're antagonists.
If you want to spin shit for non-standard games, sure, anyone can be the hero. And not all of them might be out to murderfuck your eyeholes.
>>46137954
Except not even then. DB can easily be heroic allies in a standard game, as can Sids.
For one, not every DB is a member of the realm even if you've gone and declared war on the realm.
>>46130543
>How do your players and group handle travel? Which transportation methods do you prefer?
Timeskip unless something interesting happens on the way.
>>46137765
Alchemical, gentiminianianeer, infernal, and the rest are UNKNOWN.
Liminals and Exingents are mentioned before with pictures so they're not on that picture.
>>46133026
Never ever.
>>46137921
This depends a ton on what the PCs are doing and how. I could easily see a limited Solar/Sid Alliance or a dragon blooded clan/solar alliance.
And even abyssals can be heroic in the right situations though in general most will be hostile.
>>46137687
>the others are blatant antagonists
>>46138042
I still remember hearing rumors of Exalted 3E after I graduated high school.
That has been four years ago.
>>46137865
>Autocthon doesn't officially exist anymore
[citation needed]
>>46138101
Infernals can be allies too, not everyone of them thinks the Reclamation is even possible at all, or trust the Ebon Dragon, or even thinks the Yozi should bother trying to get out of Malfeas. Bunch of 1-3 circle demons think that too (But none of the defining ones or the greater Yozi).They're right to suspect though, Infernals were created to be a smokescreen, have shorter lifespans then even dragonbloods and were conceived of to just distract the Yozi with false hope while the Ebon Dragon fucks off alone by riding atop the Scarlet Empress, leaving the rest to rot forever.Then again with how Red's disappearance is now once more vague and unconfirmed, that might change.Irrelevant but playing an anti-Reclamation Infernal is great. Just promote coexistence between Malfeas and Creation, keep the Yozi from spilling sphagetti everywhere and petition Yu-Shan for mercy and relief to the Yozi inexchange for saving Creation from raksha/solars/abyssals/deathlords/neverborn/imploding Realm
>>46138132
We're a year late for the release of the THIRD BOOK and not even the FIRST BOOK is out.
>>46138182
Yeah. Never really bothered much with Infernals though so I don't really talk too much about them.
>>46130543
>How do your players and group handle travel? Which transportation methods do you prefer?
We use whatever we have available. Most of the time we can all afford horses but not all the time. Usually its one of a few options, we do some roleplaying on the road if theres something to talk about, the ST might have some encounters either for the sake of spicing things up or as foreshadowing/setting something up. If none of this applies we just do kind of a slideshow of all the cool stuff we see and say we arrive.
>>46138212
Anon i know what pic that is cropped from. Get that shit out of here.
>>46138255
>always wanted to have Lodestar as a Follower in a game
>none of my STs ever let me have him at chargen or we were never in the North for a chance to look for him
I just wanted to put him in a butler uniform and have him take care of my house
>>46138132
> Estimated delivery: December 2013
>>46138212
>>46138255What is it?Link to full?
>>46138315
>>46138212
>>46138132
You are now remembering that PlagueOfHats and AmyV got fired for questioning how fucking long this is taking.
>>46138338
Amy got fired because she's a tranny nutter who insulted them publicly for their shitty art
>>46138122
>arguing semantics with memes when you know you're wrong and the occasional good egg can pop up from a bad crop
Time for an art dump.
>>46138359
Also if anyone is looking for anything specific, I'll see if I can pull up anything that might fit.
>>46138338
>questioning how fucking long this is taking.
Obviously they ran out of money years ago after spending it on marketing other kickstarters. Typical blunder of that time. See also Star Citizen. A perpetual hype engine slowly falling apart, most crowdfunding in existence for any single project and there is NOTHING but a 8 year old half complete demo that is completely buggy while everyone of talent long ago abandoned the whole clusterfuck.
>>46138356
>insulted them publicly for their shitty art
The insult is the poser art and 34% traced artwork in a deluxe edition product for double market price cost, and which is three years late.
Meanwhile FFG...
>>46138384
>>46138390
>Star Citizen
As bad as E3 has been with it's ACTUALLY GETTING FUCKING RELEASED, I don't know if even it deserves to be compared to that, Anon.
>>46138409
>>46138338
>PlagueOfHats
He was a pain in the ass to be honest so I can't say anything there.
>>46138359
>bad crop
Other Exalts are no better or worse a crop than Solars, and 'good eggs' are no rare among them. Well, Infernals and Abyssals might be debatable, since they've got more incentive to be what most people would consider 'bad eggs', but Dragon-Blooded, Sidereals and Lunars aren't inherently bad or good.
>>46138427
I also just realized I totally misnamed that picture. Oh well.
>>46138309
Well now in Ex3 you can remake him with a Sorcerous Working. And why stop at butler uniform? Why not give him a posh British accent?
>>46138409
Anon. Exalted 3e is the Star Citizen of tabletop RPGs. It was the most backed tabletop RPG kickstarter in existence. And three years later we're still at step 0.
Like holy shit maybe in 3 months it will be released. WHO WILL GIVE A FUCK?
The hype is long, long, long since died out, the whole project is publicly surrounded by nightmarish clusterfuck fiascos, everyone already plays homebrews and the leak.
Dead on arrival and 100% because of the devs.
>>46138409
>ACTUALLY GETTING FUCKING RELEASED
I'll believe it when it actually happens.
>>46138438
And what is Holden?
>>46138439
>>46138446
Antagonist doesn't mean evil, Anon. They're frequently the same, but not always.
Most Abyssals/Infernals/Sids (because Bronze Faction is bigger)/Dragonblooded (because the Realm is bigger) are going to be antagonistic to your PC's by the very nature of their usual backgrounds just going by pure numbers.
>>46138486
>>46138490
A miserable pile of talentless hack.
>>46134817
So you're sticking with 2.5e until 2028?
>>46138508
Homebrew conversion.
>>46138502
>>46138359
>semantics
What semantics, you jackass? He said anyone who isn't a Solar or Lunar is a, quote "blatant antagonist". It's even more aggravating that he put DBs in the same bag, considering how widespread they are and the sheer diversity of motivations they have.
>>46138458
What level would that be?
>>46138502
But enough talk, Black Succubus Style at you!
>>46138309
> Butlers in Exalted
Funny you'd mention that, since my last game a couple days ago was actually maid RPG in Exalted.
>>46138486
Holden says some stupid things sometimes but people tend to exaggerate a lot of it. Never really seen him have a full down breakdown or anything on that scale.
>>46138551
>Inkmonkeys
>>46138519
>>46138525
>Abyssals want to kill everything, in general
>Dragonblooded want to kill all other Exalted, in general due to propaganda
>Infernals are backed by the Yozi's crazy scheme to try and turn Creation into Hell so they can 'be free', in general
>Sidereals want to keep any other Exalt's out of power or have a vested interested in nuking the Infernals/Abyssals, in general
Yeah, no shit they're antagonists by default, because the average member of their Exalt-clique wants to do very bad things to a Solar, the default Exalt type that the game assumes you're playing in all editions so far.
>>46138335It's porn, bro. Midna porn in the first, loli porn in the second.
God help me, I wish I didn't know that. You're better off not knowing. Gonna go puke now.
>>46138534
Celestial, Ambition 3. "Create a loyal minion with supernatural powers comparable to a Second Circle demon or notable god."
>>46138602
>>46138490
>Antagonist doesn't mean evil, Anon. They're frequently the same, but not always.
Yes, anon, but >>46138439 was reply to a post that called other Exalts bad crop, which rather implies they're in some way worse than Solars. More importantly, all splats are made to be played, PCs could be from any of them, and saying that Sidereals or Dragon-Blooded are obviously antagonists because they can easily be antagonists *for Solars* is a very bad argument.
>>46138626
>>46138611
>It's porn, bro. Midna porn in the first, loli porn in the second.
Its actually futa with Midna raping female Link and Zelda. But do continue with your autism.
>>46138645
>>46138635
Not so much that they're worse than Solars, rather, Solars are the default assumption of the game that you're playing, at least in past editions. The vanilla option.
Dunno if the current one is going to be as blatant about it, but probably, given Solars are still the core book Exalt type and the game is mostly about them coming back clean, or further wreck, house.
>>46138675
>Its actually futa with Midna raping female Link and Zelda.
>But do continue with your autism.
No. There is no moral high ground in this post. Don't try that.
>>46138694
*to clean
>>46138699
Moral high ground is anywhere I stand.
>>46138612
You have no idea how much I love that working. Like dear lord given a few hundred years someone could easily load themselves down with a small army of 2nd circle tiered creatures.
>>46138675
>>46138699
Neither of those those things are particularly terrible
>>46138719
>>46138728
Now imagine all of your already-present setting status quo enemies (Deathlords, etc.) have been doing that.
Speaking of butlers, what demon breed would make for good butlers?
>>46138767
>>46138782
>>46138797
>>46138774
Neomah, because between servicing you they can make you an army of children to raise into a Butler Corp.
>>46138767
We'll have to see how necromancy works this edition and all. But I assume they have built way too many necromanic horrors in their basement by this point.
Let alone what infernals could have with an alliance with some basic second and third circle demons.
>>46138774
Blood Apes
>>46138820
>>46138827
Probably gonna get really imbalanced if anyone applies even the tiniest bit of thought to that working and what would happen with guys who live 3,000+ years (or forever).
>>46138774
Rape apes.
No really. No bound demon goes against the SPIRIT of the order they are given. If you tell Rotgutt the Pillar Cocked, Rapist of a Thousand Neomahs, Slayer of the Innocent, Boneshattered, Orphan Maker, Widow Mauler to put on a frock and start serving you your dinner and offer his opinion on fine wine he will. And considering in Maelfas there is an extremely evolved drinking culture he might even give you good advice on what to pair your dish with.
>>46138675
In what way is that not still Midna porn?
>>46138854
>>46138774
Anything anyone else said, but then make them spiders
>>46138820
I love Neomah far too much. Just for the utter comedy of doing shit like having children with elephants and lizards and dragon blooded. Hell they don't even need to know you are doing so either.
>>46138876
>>46138912
>>46138902
>>46138895
Butler Elephanspider Corp.
>>46138859
He'll obey the spirit of your orders according to his own understanding, though. A blood ape butler might think that raw meat and blood make for fine dining, or that ripping off the arm of a guest who behaves rudely is the thing to do.
>>46138854
Depends a lot. Most of the really powerful beings are limited and not all of them know how to use sorcery.
A lot of the time their time would be better spent getting better control over their home or something then building a single being on that tier that can very likely die the moment it goes against a a decently powerful army or exalt. Unless they like stick it in the basement and leave it there.
>>46138895
>that discussion a long time ago about how the sheer number of demons in existence means you can take any existing demon template and make it a spider and it probably exist
>my ST let me run with this until he realized what he had done
>but it was too late
>>46138933
>>46138468
>cuckstarter ever
I don't get it. People are so fucking dumb, it's not a preorder. May as well just back the devs patreons since you're just giving them money to do nothing anyway LOL.
>mfw I was just scrolling by and saw butthurt ITT
>>46137865
Why do we get so many people in these generals just making shit up about the devs?
>>46139004
You got any thing that says Northern Lunar, low on the barbarian meter if you can
>>46139004
>>46139051
Let me see.
>>46138940
Yeah. Blood apes are best used as "Surprise motherfucker Harry get to eating!"
Trying to use them with finesse is kind of asking for them to do something stupid.
>>46139081
I could see a sorcerer using blood apes servants to mess with his guests or something, though.
>>46138338
Plague of Hats was fired for going AWOL for months, turning no work in and then appearing on Something Awful to bitch about the devs amidst the Rape Ghosts incident.
He isn't some fucking martyr, dude.
>>46139051
>>46139067
>>46139044
It's particularly strange considering that there are legitimate complaints to make.
>>46139130
>>46139051
>>46139153
>>46139051
>>46139135
>>46139169
They did omit Autobot from the core didn't they? Also, locking the Alch's back up inside, no canon breach into Creation yet?
>>46139113
Oh, Yes. I've seen people do this in actual games before. Nothing quite tells someone to screw off like giving them a personal blood ape servant for help in your house. Still covered in gore.
I actually remember one exalted king who would basically tell captured people from Enemy nations that if they can best his chosen warrior they are free to go.
His chosen warrior was basically always a blood ape.
>>46139195
>>46139195
Autobot isn't mentioned a lot but he is still around. From what I remember they mostly want to avoid the "Everything was done by autobot." thing that second had going on.
>>46139195
He's never been in the core of any edition. They didn't 'omit' anything. There has never in any edition with a 'canon breach' either. In fact, Ex3 is the first edition to ever have an Autochtonian in the core book at all even if it is only a picture.
>>46139031
Its because not all kickstarters are cuckstarters.
THIS ONE IS
>>46139203
>>46139201
I'd only ask it to do ridiulously delicate tasks at that point, just to screw with everyone.
>>46139195
Was Autochthon mentioned in 1E Core, either? Core is not suppose to encompass everything that exists in the setting, especially not things that don't currently interact with the Creation itself at all.
>>46139242
My theory is that the people bitching about the game 'no being out', as though we don't have a complete game with people playing it, are people who can't get into a game.
>>46139265
>>46139287
>>46139276
Or people who don't (or won't) get the leak while others play.
Or people pissed we can't get real errata for shit until the actual core is out because dev's obviously won't acknowledge leaks.
Or people pissed that it just still isn't officially out yet.
>>46139276
>as though we don't have a complete game with people playing it
I get your point but to be fair this is 100% legitimate. We don't. There is only one splat to play, the equipment segment of the book is bland and basic as fuck, there are no guidelines for evocations, half the additional systems in the book are barebones. The book is full of SEE YOU IN THE SPLATBOOK explanations for things. Antagonists are basic as fuck. There are very few spells and sorcery rituals. Soforth.
One unreleased corebook, a leak perpetually sent back for editing, and a lot of homebrews does not make a tabletop RPG gameline. And Exalted was never meant to be a oneshot onebook indie creation.
>>46139324
>>46139353
>>46139349
Honestly, Exalted's sprawling mass of Exalt types has pretty much hamstringed the entire game. If you don't play a Solar pretty much exclusively, guess what?
You're shit out of luck for X years until they shart out your splat. At this point I'd almost prefer it if they just sucked it up, said "You know what, fuck everyone that isn't Solars, now they're just not playable" and released a fucking Monster Manuel of Exalts/Demons/Whatever so the game was actually playable in a timely manner each edition.
Or just genericize Exalted and make everyone Solars-With-A-Different-Hat and just have generic charms in the core book that everyone uses and be done with it. That'd also solve everyone whining that X-type isn't as buff as a Solar.
>>46139424
>>46139455
Also I hope people are liking the art. It's stuff I culled from /tg/ from since there was a /tg/.
>>46139424
If Sun Wukong were in Exalted, would he be a god or a demon?
>>46139495
Lunar.
>>46139424
>Honestly, Exalted's sprawling mass of Exalt types has pretty much hamstringed the entire game.
This is entirely your own opinion. You forget the Abyssals and Lunars were as popular as Solars in the previous editions amongst players. Its not far fetched to say that if the game was solar only, exalted would have 1/3 of its population of players.
And this is taking into account that the systems for the other splats were disgustingly hamfisted, like Abyssals sharing charms with solars 50% of the time, with just a rename and a mention of what page in the core book is the actual mechanics for the charm.
WoD isn't WoD either if its just vampires, and in WoD vampires ARE the definite most popular splat since the 80s.
And its not even about the wait time for books but holy shit neither previous edition had delays this big. At all. For any book under any era being 1e or 2e or post errata or pdf-only white wolf.
>>46139493
>>46139495
Lunar.
>>46139502
>>46139495
Yep. I'm disappointed we dont have his Jingu Bang staff stattes up as a moonsilver artifact of some serious power.
>>46139515
>>46139509
The other WoD books weren't really meant to crossover though, at least originally. They were really bad at it and pretty broken. You didn't NEED, for example, Mages or Werewolves to run Vampire.
Whereas in Exalted, almost no matter WHO you play you're gonna need some rules for Dragonblooded at the very least since they pop up damn near everywhere.
>>46139575
>>46139534
Probably wasn't dirt-eating barbarian enough for their tastes to have a Lunar that wasn't some dumb fuck at the edge of Creation trying to fuck a goat while moaning about how the Realm is a bunch of shitters.
But shit, I'd consider Monkey King to be the archtypal Lunar, something they should take serious inspiration from when designing the Charms.
>>46139630
>>46139656
>>46139696
Alright, gonna go play some videya gaems there /tg/, hope you got some use out of the art, might dump more later.
>>46139575
>You didn't NEED, for example, Mages or Werewolves to run Vampire.
You still had rules and stats for them in the book regardless, even if they weren't 1:1 to the actual splatbooks ultimately given to them.
But this is all irrelevant because 3e Solars are barely supported as they are in comparison to the barebone splats of WoD DESPITE WoD requiring far less environmental development (ie settings, locations, stuff, people) for games then Exalted. There were at least 1-2 books released at MINIMUM a year of ACCEPTABLE quality for -every single splat-. Despite the core book having everything you needed to play the definitive [splat] experience.
Meanwhile in this book there is more interesting shit and worldbuilding around artifacts which is a pillar of the game in the EVOCATIONS segment of the book then the PANOPLY and SETTING parts of the book.
Shit just look at the OP forums, people are not using a bunch of systems simply because they have no point. 659 pages and the book is still incomplete.
>>46139575
>Whereas in Exalted, almost no matter WHO you play you're gonna need some rules for Dragonblooded at the very least since they pop up damn near everywhere.
Only if you're dogshit at storytelling
I read the first Exalted 3e leak ages and ages ago, what's the general consensus on it now? I'm prepping to run a game and I'm wondering if there are any pitfalls I should worry about, charms I should disallowed, subsystems I shouldn't use, etc.
>>46140030
50/50
Charms are somewhat better. Crafting is still a mess. Travel and movement speed, for both on leg, mount, sea and air is pointless. Stunting is a curse like in 2e. Evocations are useless unless you want to use the example ones. Sorcery is okay. Influence is a mess. Organization, strategic war, projects are a vague mess of systems floating in nothing. Martial arts tend to either be gimmick or too good to pass. Equipment segment is trash. Setting is as in the leak. Now with art, half of it is trash. Thats about it. You can probably wait a week or two thats when SUPPOSEDLY rerelease another backer version with indexing, cleanup, clarifications, system tweaking and without illegal art.
>>46139424
>and released a fucking Monster Manuel of Exalts/Demons/Whatever so the game was actually playable in a timely manner each edition.
Thats exactly what they're doing with exigents. Its a whole book devoted to bullshiting random supernatural stuff without having to dig through the appropriate book.
>>46140102
Social influence system is one of the best things about the game, though, and at least in my games stunting has been something even players new to Exalted have had no problems with.
>>46140030
First of all if youre trying to get a general feel for how people like the system dont come to 4chan, or at least not JUST 4chan for that. This places tends to be far more pessimistic than most others.
Most people think its a solid system that stands on its own, and then theres alot of shitposting about craft and wether its good or not, and then occasional shitposting about individual bits
>>46140151
>Cherrypicking
>>46140151
>This places tends to be far more pessimistic than most others.
It's the most positive one I've seen where negative opinions are actually permitted, albeit with most people being heavily biased one way or the other.
>>46140102
>Stunting is a curse like in 2e.
What? How?
>>46140102
That's kind of a shame to hear. I'm not too fussed about travel speeds, usually the PCs tend to move from one place to the next at the speed of plot anyway, and for whatever reason we never use Crafting.
What's wrong with stunting? Did the bonuses for it change? Did Evocations get an explanation on how to design your own? I'll have to read up on Influence, Organization, and all that. I can't even recall what they do.
I am a backer (how many years has it been? I've basically written off my money at this point) so I guess I'll catch that new version when it arrives.
>>46140177
Ive seen plenty of 'its shit and heres why' threads on the OPP forums
>>46140294
Also on RPGnet. Those places aren't quite the hugboxes some anons apparently imagine them to be, though they are still generally shit for various reasons. Anyways, I don't think /tg/ is all that pessimistic about 3E. I think I've seen more people talk about 3E not being their cup of tea on RPGnet than here.
>>46140294
>>46140177
I like seeing arguments both ways to be honest. A big part of that is well-explained (the "here's why" part) can either open my eyes to issues I didn't realize or let me discard the argument. Someone might point out completely legitimate issues with the Crafting system but since none of my players ever use Craft in any RPG we play it's not a dealbreaker for me. Or if someone objects to there being tons of art of women with their tits hanging out, that's more of a plus for me.
All that really annoys me is when people just go "X subsystem is shit" because I don't learn anything from that except their opinion.
>>46140102
The only thing that this guy is right about is Craft.
so, /exg/, what was the edgiest character concept you've ever seen allowed at a table?
>>46140552
So the charms are worse and sorcery is not okay in it's current state?
>>46139932
>what is a realistic idea of the setting
They're the most prevalent of all Exalted by a long shot. They're all over Creation. It'd be dogshit storytelling if you DIDN'T run into them at some point, even if it's just an Outcaste knocking back a brew at a watering hole.
>>46140030
If it's your first game, use it all by the book, see what works for you and what doesn't. If you go into ANY game just houseruling away everything before you actually see how it works in your table rather than in your brain/on paper, you're just going to make more problems for yourself.
Just inform your players that since it's your first time in the new system you might need to mull over stuff AFTER a session is over and talk with them on how it all worked out (ie: Don't stop a whole fucking game just to work out some long winded fix, just nod and address it later).
>>46140703
>They're all over Creation.
They wouldnt even be all over if you spaced them one per every fifty miles of square land. Besides again, your goal isnt to present creation super realistic and if you deviate from anything but the most literal interpretation of anything in the books you're doing it wrong, its to tell a story that everyone likes.
I've been running a game for three years and have had DB's in maybe five sessions total, and none of those had them interact in such a way that required them to even have statblocks.
>>46140348
Different experiences then Anon. RPGnet is a total hugbox. People are pessimistic as fuck in general on /tg/ at times, but I'd rather a bunch of people jerking it over the flaws in something and come out of the experience having learned something, than go to a hugbox where it's all BJ's and rainbows and no one ever criticizing anything.
>>46140990
>your goal isnt to present creation super realistic
Maybe yours isn't, but mine is. I prefer a world that feels like a world that you're taking part in, rather than a backdrop for someones novel you're playing out in real time.
>>46141062
>Maybe yours isn't, but mine is.
And thats fine, but dont go saying the devs need to write books in certain orders in order to cater to the way you in particular want to play.
>>46141062
RPGnet might be a hugbox in a lot of ways, but it certainly isn't a hugbox where people would avoid criticizing 3E. I mean, people do criticize 3E there, there have been threads dedicated to talking about the perceived negative points of 3E, and all in all /tg/ has seemed more enthusiastic about the new edition that that place.
>Maybe yours isn't, but mine is. I prefer a world that feels like a world that you're taking part in, rather than a backdrop for someones novel you're playing out in real time.
There's what, about one Dragon-Blooded per twenty thousand mortals or so? Those Dragon-Blooded aren't spread evenly cross the Creation, either, in the Threshold the proportion of Dragon-Blooded should be far, far lower. It's easy to have perfectly realistic games where DBs just aren't all that important.
>>46141373
Yeah no.
In a large city there's about 20-30 k people. Maybe even more. And most of that are completely replaced every 50 years or so. Dragonblooded live for centuries. So like 3 or more per city at any given time. Maybe less out in the treshold. And exalted are the kind of people that are involved in things. So if you are getting up into business in areas with hundreds of thousands people. You are bound to find at least one, probably one of low breeding. But a dragon blooded non-the-less.
Sure he's probably something like "I'm the best businessman." rather than "I'm the murderhero of Shanktown!"
>>46141373
Pretty much. There is like what 40K dragon blooded all in all and half of them are in the realm?
>>46141527
Cities that large should be pretty rare in most parts of Creation, and again, Dragon-Blooded aren't spread evenly. The Blessed Isle, wealthiest and most important satrapies and Lookshy will have a lot of Dragon-Blooded, but there will also be reasonably sized cities and large swathes of countryside without a single DB.
>>46141645
Oh yes. But for every bit extra the game encompass the likelyhood grows larger. You could totally do a game without dragonblooded. i'd just find it increasingly unlikely.
>>46141715
I wouldn't find it all that unlikely. Even if Dragon-Blooded are present in the area, and even if they get involved in things, they don't necessarily get involved in the same things as the players. A Dragon-Blooded sorcerer focused on his own studies, or a legendary martial artist meditating under waterfalls in the middle of the wilderness, or that best businessman around who just does his business don't automatically become a part of whatever the PCs are up to, and even if they do, not necessarily to an extent where thinking about their mechanics would be important.
>>46141715
Would depend a lot on the region as well. Some solars out in the wyld and the edges of creation building a kingdom aren't likely to see any dragon blooded for quite a while.
Lunars on the other hand.
>>46138182
I played an Infernal that wanted to free the Yozi, but not through the reclamation.
Her theory was that the reason the primordials could be reduced to their current state was because they'd invested themselves - both figuratively and literally - in Creation. That all their limitations are ultimately self-imposed. She believed that if she could get the Yozi to truly let go of Creation they would return to their full Primordial glory. One thing she was not sure about was if Creation would unravel as a result.
Sadly the campaign died just a few sessions in and I didn't get around to playing with the nature of the Yozi.
>>46138287
>>46138212
s-source?
>>46138514
At least waiting warmly for it
>>46138611
>>46138675
Doesn't mean people don't want the source.
>>46142725
Ones sparrow the other i forget but check loli + femdom tags on sad panda
>>46139242
It would appear that Tidus finally...
buckled up.
>>46142881HA HA HA HA HA HA HA
>>46142641
Freedom Let's Go is one hell of a drug.
>>46142838
>check loli + femdom tags on sad panda
I mean you no offense but that's shitloads of possibilities
>>46136514
I know that, I'm looking for people making some calculation or guess based on other factors, like what was the speeds in 2e?
Or hell, can I just get a solid st's guess of overland speed?
>>46145197
Something like this?
http://howsfamily.net/Exalted/map/
Alright, more pictures time
>>46146142
>>46146204
>>46146231
>>46146279
>>46146299
>>46146327
>>46146346
>>46146394
>>46146446
>>46146471
>>46146505
>>46146537
>>46146563
>>46146605
>>46146619
>>46146693
So anyone actually liking any of this stuff?
>>46146742
>>46146782
>>46146809
>>46146742
I'm grabbing some of it for my collection.
>>46146829
>>46146857
Nice. Anything specific you might be looking for?
>>46146742
I like it
>>46146874
>>46146891
>>46146904
>>46146953
>>46146974
>>46146993
>>46147013
>>46147036
>>46146742
I'm saving a few pictures here and there. Mostly the realistic ones like that scarred warrior. Some of them are too cheesecakey for me though.
>>46147056
>>46147077
>>46147081
I go for a very wide swath of character types. It is Exalted after all.
>>46147110
I also try to not go too realistic. It's fantasy. I've got a special dislike of people who actually try to use real people (especially famous actors) for their characters too. Really takes me out of the element when someone is trying to pass Robert Downy Jr. or David Tennent as a character.
>>46146874
Not that guy, but I'm looking for middle-eastern bards or musicians. Do you have any?
>>46147151
>>46147154
>>46147178
I'll see what I can drag up.
>>46147196
Ehh, not exactly a musician. I'll keep looking...None of my shit is really ordered.
>>46147223
Right skin tone/facial features, maybe? But no instruments here, hmm.
>>46147259
Looking like I ain't got much for that, hmm.
>>46138356
>insulted them publicly for their shitty art
Where? I want to see this.
In the interest of creating some discussion, what are your past and present characters living situations like? Were they itinerant or did they have a permanent address? Was it a home? A Manse? A Traveling Pagoda?
>>46147318
>>46147346
As if everyone hasn't done that already. There was maybe 5 pieces of good art in the whole book. Shit was so depressing after waiting so long.
>>46147406
>>46147389
Wandering murderhobo's 90% of the time. Whether that wandering was with or without some form of travelling entourage or home was entirely dependant on my resources.
>>46147389
Currently living in a manse at the top of one of the towers in Chiaroscuro. The manse was available because all the first-age technological methods of ascending the tower are gone, and it's basically inaccessible to people who can't fly/don't really love climbing.
>>46147453
>>46145754
That link is literally in my first post.
I'm looking for those speeds, but tied to stats, particularly high stat exalted, and the solar speed charms we have.
Anyone got the 2e travel time rules?
>>46147490
you got anyone tiger-themed?
for solar animas, tiger head/mask, beastfolk, lunars
>>46147863
>>46147752
>Anyone got the 2e travel time rules?
They were just flat mph values based on what you were. Humans, all humans, walked 3mph, regardless of their stats.
Which makes sense, because even if you've got epic cardio, long-distance travel is still taking place at such timescales that you'll basically always get worn down and have to rest.
>>46147969
>>46147752
IIRC, the fastest a human has ever sprinted is around 30mph. I'd expect that would be the top speed a mortal (5 ath, 5 str) could hit in Exalted too.
Excellencies can generally double capacity (assuming linear progression, which isn't necessarily true, but meh) which would take you to 60mph.
Racing Hare Method would let them sustain that speed for an hour.
That's what I'd use as the basis for calculations, anyway.
>>46148020
Not a tiger, but cool anyway
>>46147988
I'd like my high dex, stamina and athletics solar, with speed charms, to get some roughly calculable benefit to their overland speed.
>>46148035
This was the kinda thing I've been looking for, thank you.
Still not sure about it though.
1 journey should be 1 scene, and I can spend 4 motes per hour on scenelongs and excellencies to avoid flaring and regen it.
Anyone got some tips for maximising this?
>>46147406
My current one? Wondered the world for most of his life and most of the early games. Right now he lives in a castle after his crew took a city.
One of my favorites though was a guy who lived in a fae court.
>>46146742
Mostly just the cheesecake, post moar.
>>46148810
It's just not Exalted without ridiculous getups.
>>46148852
>>46148884
>>46148919
>>46148939
>>46148958
>>46148981
Any ladies in red Chinese dress or kimonos?
>>46148998
>>46149003
>>46149054
>>46149068
>>46149090
>>46149136
Not quite red, but meh.
>>46149153
>>46149183
>>46149245
>>46148852
>>46148884
>>46148919
>>46148939
>>46148958
>>46148981
>>46148998
>>46149068
>>46149153
You are the best of men, anon.
>>46149441
Thanks
Did I just choose a bad time to check back on /exg/, or are all the threads just image dumps these days?
>>46139656
I've tried reverse-image searching that to no avail. Is that a one of, or is there more of either character design for a character art?
>>46149726
>
That's old as fuck, dude. It's from Ragnarok Online, you know, that game from 2002. Those pieces are from around 2008, if I'm not wrong. Or even earlier...
Well, just search for it, you'll find more. Those are Champions, if it helps.
>>46149726
No idea. Like I said earlier, all my stuff came from /tg/ over the years, so some of it's origins could be anything.
>>46149687
It's an imageboard. But nah, it's a shitty day and I was bored so I dumped some stuff.
>>46149781
>from 2002
>old as fuck
Now I feel old.
>>46149687
Not much going on until the new books come out.
>>46149837
I'm from '88, I know the feeling annon.
Can someone link a creation calendar please?
Ascending Fire and all that, also how many days per week?
>>46149999
>only from '88
Now I feel even worse.
>>46150111
And when are you from, oh elder of /tg/? XD
>>46150070
http://rpg.wikia.com/wiki/Exalted_Calendar
7 days per week, 4 weeks per month, 15 months + 5 days per year.
>>46150224
Thought as much, 2e's travel time chart seems off for how it's calculating daily, weekly and monthly times, for transport that requires rest vs transport that's continuous.
>>46150111
To figure out if you are really old anon ask yourself. Are you from the 60? If so your beyond anicent. From the 70s? Then you are merely very old. 80s is old. 90s is retro. 2000s is old in a hip way while 2010s are the hot new things.
>>46150224
I'm seeing conflicting references to 5day weeks and 30day months.
Anyone got a source or errata on this?
>>46150499
The 5 day weeks were probably some writer/fan trying to force the "it's all 5s!" thing, and 30 day months sounds like either inaccurate rounding (28 to 30) or being lazy and forgetting.
>>46138514
>>46142764
If you're one of the ones waiting for mine, sorry for the massive delays. I thought I'd have it finished by now, but a lot of horrible family shit is happening right now so progress is slow.
I still want to beeline Mardukth for his survival themes then get Cecelyne/ED done for the core 5, leaving only two left.
>>46150531
SLS is the fan, and they're saying 6 weeks per month.
https://forum.rpg.net/showthread.php?194440-Exalted-Week-weekdays-and-hours-in-Creation&p=4017016#post4017016
>>46150566
And I was too rushed to read the edit at the bottom of their post, whoops.
>>46150566
Yeah, he's fuckin' stupid, seeing as how we know Creation's year is 420+5 days long, not 450+5.
The 420 number has always been the consistent one, so any month/week system that doesn't line up with that is wrong.
>>46150609
I still think someone fucked up when writing the 2e travel times then.
>>46140102
>Charms are somewhat better.
Some minor fixes to some yes, integrity is also worth a shit now.
>Crafting is still a mess.
Yup
>Travel and movement speed, for both on leg, mount, sea and air is pointless.
The book sticks with largely narrative speeds which makes some things annoying for overland travel, and its true I too would like to see some clarification on this.
>Stunting is a curse like in 2e.
In what way? You're no longer absolutely required to get a WP every action and mote gain is fixed so you don't need to worry about the stunt rating.
>Evocations are useless unless you want to use the example ones.
Pardon? They're fine. I think they're worse than the leaked version, but they're still fine. These ones are more hyper focused rather than being a complete combat style in one, which I am against but they're still fine. If by useless you mean you cannot make custom stuff than yes they are useless to you.
>Sorcery is okay.
Now you're being retarded. Sorcery is one of the best upgrades from 2.Xe, making it actually worth using now while keeping up all the deadly power of sorcery and its versatility on par with something like WoD mage. Compared to other systems it may be 'OK', but for Exalted its a large step up.
>Influence is a mess.
If you mean social influence, than you're talking out of your ass. The old combat method of it in 2.Xe simply didn't work. I was happier using a homebrew version akin to fate than the BS than what was in 2.Xe.
>>46150937
>Organization, strategic war, projects are a vague mess of systems floating in nothing.
The Leadership system for leading organizations is indeed shit, I'll give you that, but strategic war is great to be able to do things with war rather than use charms or just plain rally. It gives your plans actual meaning in a system rather than narrative value.
Sorcerous projects is where I claim you are full of shit completely. It's not only a major part of being a sorcerer, but allows you to do traditional biblical things that a Sorcerer is normally able to do in myth and lore without needing to pay for spells with XP out the ass. The system could use an expanded example list, but is fairly detailed in itself.
>Martial arts tend to either be gimmick or too good to pass.
Pretty much all the MA's are lethal as hell, lethal to the point where with mastery bonuses they are about equal to two-three solar charms apiece at times. Some may be overly gimmicky, but they are certainly strong as hell. The fact that you can buy them with Solar XP is also a strong selling point.
>Equipment segment is trash.
If you were expecting each weapon to get their own specific stats like in 2e, too bad. The point with the system is that it makes it quicker and easier to stat things and weapons out.
>Setting is as in the leak. Now with art, half of it is trash. Thats about it. You can probably wait a week or two thats when SUPPOSEDLY rerelease another backer version with indexing, cleanup, clarifications, system tweaking and without illegal art.
This is fairly right.
>>46150952
>>Setting is as in the leak. Now with art, half of it is trash. Thats about it. You can probably wait a week or two thats when SUPPOSEDLY rerelease another backer version with indexing, cleanup, clarifications, system tweaking and without illegal art.
>This is fairly right.
Actually, they cut lots of setting, especially of new areas.
>>46151043
Gotta save it for those splatbooks they've got planned for 2048 when the core gets released.
>>46148035
After looking through everything, it seems using these estimates is best for solar speedsters, mixed with 2e's estimates and the travel map calculations, thanks for helping me out.
Turns out 60mph is plenty fast to get from one corner of creation to another within 2 weeks, ignoring terrain and walking around any significant obstacles, plus feather foot style for the water.
Although, 67mph is about the speed we'd need for humans to run on water anyway.
Someone using Stormwind Rider for about 10h a day at 100mph, would need to stop and rest, allowing a constant 60mph to catch up with them, easily tracked with how obvious stormwind is.
Combine with the Mind-Cleansing Prana tree to skip sleep, the need to eat, and recover wp and motes within seconds and you could keep this up forever probably.
Also I know the mapmaker is in these threads, they should adjust their travel times based on the 25 day within creation.
http://howsfamily.net/Exalted/map/
So how hard is Ex3 going to get rolled by Godbound?
>>46141373
Surprisingly, Something Awful is actually pretty positive about Ex3, going by its thread.
Or at least, not acting like the incredible bitches they were for the last few years.
>>46147969
>>46148020
>>46148067
Thanks, I think I've just created a character based on Eye of the Tiger, and I'm hype.And it's not even a lunar.
>>46153614
Considering Godbound is SRD, not at all
>>46153614
i dont think a cheap exalted nock off is going to roll exalted ever.
>>46153614
Yes, I'm sure the people who complain that they wanted a rules-light, simplified exalted, and can't stop fellating FATE, will be totally into an OSR take on Exalted.
So, not really very much.
So a lot of people have told me Exalted is one of the most broken systems ever made.
Has 3E changed that? Is it just "a little better" or is it actually working as intended now?
>>46153658
With 3E, Exalted now has the stellar general review of 'not shit'.
>>46153650
OSR is pretty rules-light.
>>46153658
2e was horrible dogshit, people mostly played it because of the setting and power fantasy.
3e is an actually functioning system with relatively decent and interesting combat and social combat subsystems. It still has some weaker subsystems and a few other miscellaneous flaws. The biggest issue is the massive delay and quality of the core book production.
>>46153658
Working as intended. It's not anything revolutionary, but the combat system is genuinely clever, the social system is handled well, and you can run it RAW instead of needing hundreds of houserules.
It's heads and tails above previous editions and a pretty good game in its own right, in my opinion at least.
>>46153681
>OSR is pretty rules-light.
OSR is the exact opposite of what these people want and there've been people positively fuming that the only other take on Exalted's themes so far is basically done in D&D.
>>46153642
It doesn't FEEL cheap, is the thing.
>>46153759
yes, yes it does.
>>46148035
>the fastest a human has ever sprinted is around 30mph. I'd expect that would be the top speed a mortal (5 ath, 5 str) could hit in Exalted too.
pft, that's more like ath3/str3
>>46153776
Oh really? Godbound actually has concise, useful guidelines for creating your own powers, enemies to throw at a party, and epic artifacts with powers of their own. Exalted 3e has none of these currently and is only slated to pick up the first of these later.
>>46153789
What do you think 5/5 would be then, roughly?
>>46153759
I mean, the fluff looks interesting-ish but I'm just bored with d20. If Exalted 3E wasn't innovative enough for people then I'm not sure that itch would be scratched by an OSR game.
I'm not really shitting on it, it's interesting enough that I put some money down for it, but the main appeal is, I think, is that it's an "epic level" OSR game.
>>46150565
's fine brah
Room for more character art?
>>46153796
Yes, but it has all of those things for a system which has existed for every bit as long as the hobby has existed, so that's not too much of an accomplishment.
>>46153681
>>46153689
>>46153708
Alright, I'll give it a shot then.
>>46153811
I was almost in the same boat, but its systems are different enough from what I got used to from d20 to make me give it a chance.
>>46153614
If fricken' Exalted 2E was not able to be rolled by Paizo's Mythic Heroes, then it follows Exalted 3E will not be rolled by Godbound.
>>46153811
I actually really like the fluff of it to be honest, and despite being d20 it looks really good.
However, it didn't move far enough from the roots. Its level based, which I lothe. If it was something like M&M I would be able to deal, but level based feels too awkward for most games.
>>46153845
>If fricken' Exalted 2E was not able to be rolled by Paizo's Mythic Heroes, then it follows Exalted 3E will not be rolled by Godbound.
To be fair, a pile of shit is not going to steamroll and smaller pile of shit.
In a non-trolling way, people who often play exalted want nothing to do with d20, and people who play 3.PFe often want nothing to do with any other system. Its apples and oranges.
>>46153860
>Its level based, which I lothe.
Guy shilling for Godbound here, I'm actually kind of with you on that. The level bits are my least favorite part of the system.
>>46153815
Always.
>>46153824
Its definitely been working well for my group: with maybe one exception everyone there is pretty new to pen and paper games. Their only experience with roleplaying games before this was 13th Age (a rules-lightish d20 game)
>>46153892
Not the guy you messaged, but what bugs me is Crawford's fondness for random table generation. It shows up in a lot of his games.
>>46152841
Creation's day's length isn't specified in 3E, but there are charms that are active for 24 hours, which would imply that's the length of a day.
>>46154404
Wait, 3e's messing with it even more now?
Is the rest of the calendar still the same?
>>46154426
Doubtful
>>46150952
>the point with the system is that it makes it quicker and easier to stat things and weapons out.
And make them all completely fucking identical to eachother.
Except for Evocations.
Except there is no way to make new ones and actually make your weapon unique.
>Sorcerous projects is where I claim you are full of shit completely.
Probably means non-sorcerous projects. Thats also a thing after organizations.
>>46155232
>And make them all completely fucking identical to eachother.
Tags and stunting, bitch
>>46155232
They're mechanically so similar so there's no One True weapon for char op and people can choose whichever weapon suits their character without that nagging sense of being less capable.
Also so it's much easier to just add in your own crazy eastern, anime, or mmo weapons instead of wasting pages on them.
(The book just chose to waste pages elsewhere.)
>>46150937
Not him, but sorcery being *powerful* doesn't mean it's more than okay.
I personally don't like it and feel Working power levels are weird. Not a popular opinion, but it's still how I feel.
>>46155232
>>the point with the system is that it makes it quicker and easier to stat things and weapons out.
>And make them all completely fucking identical to eachother.
If the only way you had to distinguish your weapon from someone else's was that you had +1 to one number, and they had +1 to another, your weapons were fucking identical already.
>>46156733
Yeah, weapon tags and size categories is how you really make each one distinct for what it can do, don't get bogged down in numbers.
>>46156451
I agree. Sorcery in 3E is powerful and cool, but it's to the point where becoming a Sorcerer is a no-brainer for any PC.
If Sorcery is to be that powerful, it should be a character-defining investment, not just a handful of dots and a couple of charms.