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Space Marine Chapter Creation Thread!

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Thread replies: 49
Thread images: 5

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Let's make a chapter!
I saw another anon make a thread involving his dides he made, so I want to as well.

D10 for why we were founded.
>>
Rolled 4 (1d10)

rolling again because I cannot into dice apparently...
>>
>>46092525
Strategic Prognostication!

D100 for when we were founded.
>>
Rolled 8 (1d100)

>>46092594
>>
>>46092616
The 33rd millenium!

2d100 for our progenitor!
2d100, that way it's less likely fir Ultrasmurfs.
>>
Rolled 80, 16 = 96 (2d100)

>>46092639
>>
>>46092654
Traitor Legion or Unknown? Oh yes.

D10 for Gene-Seed purity.
>>
>>46092672
>>
Rolled 1 (1d10)

>>46092672
>>
>>46092755
Pure!

D10 for Chapter Demeanor.
>>
Rolled 6 (1d10)

>>46092799
>>
>>46092821
See, But Don't Be Seen!

We got some sneaky marines here!

D100 for Figure of Legend.
>>
Rolled 36 (1d100)

>>46093001
>>
>>46093047
The Chapter Master!

D100 for what he did!
>>
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>>46093100
Apologies if I fail at my first attempt to dice roll.
>>
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Rolled 86 (1d100)

>>46093191
Hopefully this works.
>>
>>46093217
>The hero was lost to his Chapter in a warp accident, yet his descendents have cause to believe he lives still and may one day return to them in glory.

Next on the list is the Homeworld and its properties. Someone else roll 3d100.
>>
Rolled 93, 44, 24 = 161 (3d100)

>>46093261
>>
Rolled 4 (1d10)

>>46093386
Okay, so we are Fleet Based, so the other two rolls aren't actually applicable.

Rolling D10 for what state the fleet is in, then the next person rolls D10 for the level of codex adherence.
>>
Rolled 4 (1d10)

>>46093444
>>
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>>46092219
I would like us to be an Astral Knights successor so we may bring their badass legend back to life.
>>
>>46093680
>sword symbols
>wields axe
come on guy...
>>
Rolled 3, 5 = 8 (2d10)

>>46093453
Fleet is suffering from minor damage.
Rolling for how many ships we have, as well as Codex Compliance.
>>
>>46093718
And killed a Necron death star.
>>
>>46093751
They have 3 vessels and are codex adherent.

D10 for conbat doctrine.
>>
Rolled 1 (1d10)

>>46095924
>>
>>46096454
Close Combat, they like it nice and personal.

D100 for Chapter Beliefs.
>>
Rolled 75 (1d100)

>>46096825
>>
>>46096915
Honour the Ancestors.

D10 for chapter Strength.
>>
Rolled 9 (1d10)

>>46097001
>>
>>46097021
Nominal! Full strength it is.

2d100 for friends and enemies.
>>
Rolled 11, 18 = 29 (2d100)

>>46097067
>>
>>46097081
The Adeptus Arbites, and The Orks!

Nice!

Well, that's it, just need to fluff these guys up, and a recap.
>>
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Recap:

>Strategic Prognostication
>33rd Millenium
>Traitor Legion, or Unknown
>Pure Gene-Seed
>See, But Don't Be Seen.
>Chapter Master was Lost to The Warp.
>Fleet Based, 3 Vessels suffering from minor damage.
>Codex Compliant
>Close Combat
>Honour the Ancestors
>Adeptus Arbites
>The Orks
>>
>>46097252
These guys sound like loyalist Night Lords.
>>
>>46097344
We can work with that.

I like that idea, Anon.
>>
>>46097344
They could be descendants of Loyalists who remember when Curze kept and maintained the peace of their homeworld, before he had left and it all went back to being a hive of scum and villainy once more.

Or something like that.
>>
>>46097391
>>46097459
That would explain why they're friends with THE LAW.
>>
>>46097652
Even better, Anon.

They also hate Orks, not because they're Orks, but because they're so unruly, and UnLAWFUL.

Okay, so it's because they're Orks.
>>
Alright, basic starter questions:

>What chapters like these guys?

>What chapters don't like these guys?

>What chapters don't trust these guys?

>What is their chapter's name?

>What have they done as a chapter?

>How well-liked are they? Or are they unknowns?
>>
Bunp.
>>
>>46098781
>Raven Guard Dark Angels Black Templars(?)

>Ultramarines Blood Angels White Scars

>Imperial Fists

>Name is the Night Haunters

>Participated in 2 wars for Armeggeddon and a minor imperial rebellion. most recent was a small tyranid splinterfleet thus the minor damage

>Relations are split, simply because either they do not know their genefather (Kurze) or choose to hide it. Otherwise they are liked by the chapters they fight beside for their brutal efficiency and close combat prowess.

How's this for a start?
>>
>>46100647
Also they might be great friends with the Red Scorpions because of geneseed purity.
>>
>>46100683
I mean it makes sense, tests done on NL geneseed have shown it is remarkably pure.

Even with Chaos corruption.
>>
>>46100647
Also three ships for 800-900 marines? They must have some good ships.

Anybody got any names for them?
>>
>>46100647
I like this a lot, thanks Anon!
I'd say that they hide that Curze is their Genefather. Don't want them to have too clean a slate.

>>46100777
Well, the other Anon said Night Haunters, which is a bit close to Night Lords, but it sounds good.

Lucky trips confirmed, extra luck to this thread!
>>
>>46101624
No no, you misunderstand, I meant name for the ships. I't just been me posting shit in the thread because I really like this idea.
>>
>>46101802
Ah, sorry, thought you meant the Chapter.

Hmmm...

I can't think of names, maybe we should have some sort of theme first, see if we can come up with some?
>>
>>46101970
We could go with a Combat/Melee theme for the ships, fits with our Combat Doctrine.

The Eviscerator
The Last Blade
The Vanquisher

Any of these good?
Thread posts: 49
Thread images: 5


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