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Pathfinder General /pfg/

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Pathfinder General /pfg/

More Ultimate Intrigue leaks edition

Unified /pfg/ link repository: http://pastebin.com/XehJXVjp

Old Thread: >>46047082
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>>46058441

REMINDER
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>>46058441
Trade away everything to be a worse druid!
>>
Re-posting this from the last thread:

GoFundMe peeps!

I got a hold of ErrantX and we talked about emails. He says that he emailed everyone but only got 8 or so responses. So we talked a bit and got a new email address to send out emails again for those of you who donated to the GoFundMe.

Please email [email protected] if you donated but never received an email from ErrantX.
>>
>>46058468
I don't get it
>>
>>46058502

It's the metamorph alchemist's class features
>>
>>46058486
Coo, I was wondering about that. I never received an email, it most have gotten spam filtered.
>>
Reposting so the anon in question catches it

>>46058142
Thank you. Just to make sure we're on the same page, current versions of these look like this:

MINUTE HAND
> You make an incredibly swift strike which sacrifices some accuracy for speed. Make a melee attack with a –2 penalty on the attack roll. If it hits, it deals weapon damage as normal.

RAPID STRIKE
> You compress the time needed to strike twice within the span of a single blow. Make two melee attacks against the same creature. If an attack hits, it deals weapon damage as normal.

RIVEN HOURGLASS STANCE
> By altering the flow of time around yourself, you flicker between potential time paths, slipping quietly between the grains that fall within your Hourglass. While you maintain this stance, you gain a +4 dodge bonus to your AC and a +4 bonus on Initiative checks. In addition, you become immune to the slow spell, and any power, psilike ability, spell, or spell-like ability that targets only you suffers a 20% miss chance.

Time Skitter does still last for rounds equal to your IM. For the others, see above and lemme know your thoughts there. I remember minute hand and rapid strike getting soft nerfs to bring 'em in line, creating the above.
>>
>>46058529

>Count Felis of Orphanpuncher

Is Orphanpuncher a castle? Sounds dreary.
>>
>>46058468
It seems like at sixth level you are transforming three times per day for 6 hours each. Pick a form with nasty natural attacks, grab a big sword, and make the fighter cry?

You don't need mental stats ether. this might actually be really really powerful. Let me go check out the possible forms of monstrous physique.
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>>46058441
Hot dang Shapechanger is such a mess.
Not even going into the sloppily written rules, the shapeshift ability could've been much better if, instead of the arbitrary once per day limit, you instead make it a total hours per day equal to Alch level+1/2Int bonus, and must be spent in 5 minute Increments.

Thoughts?
>>
So, hey, I saw that writer pay was mentioned in conjunction with Paizo in the last thread, I figured this was something I could chime in on.


Writing RPG material pays beans. But last I heard, of the people paying RPG writers... Paizo is actually one of the best paying publishers. They pay their starting writers 7 cents a word.
Wizards of the Coast pays 6.
Dreamscarred Press pays 5 (quite impressive given that they're a 3rd party publisher), which is a quite recent change from paying 2 cents a word.
There are many small 3rd party publishers who pay 1 cent a word.
Aaand there's at least one guy out there who pays half a cent a word who I really don't like very much.

None of this addresses what more experienced writers get paid, unfortunately. That's a bit harder to get information on.

My information is largely drawn from here if anyone is interested:
http://www.enworld.org/forum/content.php?2301-What-s-a-Freelance-RPG-Writer-Worth#.Vm4kFEo4GUn
Also, hi /pfg/.
>>
>>46058433 #
Yeah, those first 2 maneuvers have the same problem that near identicle maneuvers from Broken Blade have. Making multiple attacks using a low level maneuver is too much at low levels and destroys any tension in "boss fights" when you can walk up to the gang leader, kill him in one turn, then yell at his subordinates "whatcha gonna do about it?"

As for the stance, its a dodge bonus and PoW has too many instances of AC stacking to unhittable numbers for low and mid level play and the miss chance for spells is one of the strongest defensive buffs their is and you have +4 initiative to boot.

I'd lower the bonuses to +2 at least
>>
What changed from the Ultimate Intrigue playtest to the final product?

People mentioned a mystic bolt nerf but I don't know what it originally was...
>>
>>46058595

It's actually a very nice place, cool in the summer, warm in the winter, beautiful gardens all around. Make sure to visit during the Annual Orphanpunching Festival-free knuckledusters for the kids, and prizes for the long-distance punting competition!
>>
>>46058613
So, how much does DDS pay?
>>
>>46058595
FINALLY, SOMEONE NOTICES!

>>46058632
Passed to internal.
>>
>>46058433
>20% miss chance
Isn't it supposed to be 50%?
>>46058632
>>46058601
+2 ac and/or initiative is level 1 stance, not level 3.
Hourglass lacks +fuckyou*d6 damage of Blade multihit maneuvers.
>>
>>46058692
They nerfed it to 20% in both the final and the description. I think it's fine, desu. +4 to AC and init is good, 20% miss chance against single target stuff is neat, immunity to slow is situationally worthless.
>>
>>46058597
MONSTROUS PHYSIQUE II
>School transmutation (polymorph); Level alchemist 4, magus 4, sorcerer/wizard 4
This spell functions as monstrous physique I, except it also allows you to assume the form of a Tiny or Large creature of the monstrous humanoid type. If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, freeze, grab, leap attack, mimicry, pounce, sound mimicry, speak with sharks, and trip. If the creature has the undersized weapons special quality, you gain that quality.

Tiny monstrous humanoid: If the form you take is that of a Tiny monstrous humanoid, you gain a +4 size bonus to your Dexterity, a –2 penalty to your Strength, and a +1 natural armor bonus.

Large monstrous humanoid: If the form you take is that of a Large monstrous humanoid, you gain a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus.


Monstrous Physique 1: turn into a fucking gargoyle http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/gargoyle

Monstrous Physique 2: turn into a 4-armed gargoyle (http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/gargoyle/four-armed-gargoyle), a doppelganger(http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/doppelganger), or a pouncing horse rapist (http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/tikbalang)

This is awesome. Who is saying this is bad?
>>
>>46058672
Reposting
Hey DSP guy where should I report errors in the POW:E pdf? I already found 3:

p2 Polymath isn't listed in the table of contents.

p85 "Killer’s Implements (Ex): The stalker chooses a melee
weapon he is proficient with, and gains the benefits
of the Weapon Finesse and __Deadly__ feats when
using that weapon, even if that weapon could not
normally be used with those feats."

Should be Deadly Agility.

p178 A Sultan of the Sultanate of
Beggars gains a +2 anarchic bonus to his _CMB_ against
bull rush and grapple attempts.

Should be CMD.
>>
>>46058692
+2, +2, and a 20% miss chance for single target spells.

Actually +2 dodge, +4 initiative may be enough.

The +d6s doesn't matter when you walk up and smack a dude three times in one turn at level 3.
>>
>>46058597

Recommended build, orc alchemist with 20 point buy:

str 22
dex 15
con 12
int 5
wis 10
cha 5
>>
>>46058743
Here works, or the Giantitp thread/Paizo thread. These three have been noted in the hotfix doc; thanks for the catches.
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>>46058600
if you could split up it like that then the ability to always be in the "optimal" form would be too powerful.
>>
>>46058738

>who is saying this is bad

Anyone who thinks spellcasting is a good class feature
>>
How about that odd box on page 84? In the lite document if that matters.
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>>46058595
It's a traditional German name! It's pronounced Urpan Poonker! STOP LAUGHING! WE'RE DEEPLY CULTURAL!
>>
>>46058662
At the moment, 2.5 cents a word. I'm hoping we can mirror the rising pay of DSP and Raging Swan (who have both been increasing their pay due to their successful patreons), but we'll see.
>>
>>46058738
Because a Druid cab do everything the essentially same, without sacrificing its ability to cast, while the Alchemist loses both extracts and bimbs to redundantly be able to do the exact same combat potentially it could already do with Mutagens and the right extracts.

Then again, your buildposter. As such such retardation is expected if you. The archetype trades aways the class's versatility to just be a beatstick, which it already could do. It is literally a downgrade from the base Alchemist
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>>46058738

Shapeshifting is awesome, it is just kind of a bummer you're losing your utility extracts and your bombs for it.

I like the archetype, personally, but it is gonna be very pidgeonholed compared to the standard alchemist. It is good to have options for specialists, though.

A lot of people on the paizo forums are kvetching about the caster archetypes that bust the druid and cleric down to 1/2 BAB, but I kinda feel like that's an improvement. I've never liked the notion of the character that was good at fighting AND had 9th-level spells, and the vanilla druid's been pissing on the notion of party notion since before PF began.
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>>46058841
>2.5 cents a word
...so this is why broken blade got published.
>>
>>46058828
As actual german person I have to say that is wrong.
Orphan would be the same except the a-sound would be longer.
Puncher would be Poon-*Cat hissing"-er.
>>
>>46058875
Standard freelancer pay in a lot of places is 2 cent a word. I know DSP has been paying that for a while.

PoW 1 didn't even have an actual editor, is the thing. I wonder how much they paid for PoW E's editor, since they seem to have done an alright job, except for the couple typos that were missed.
>>
>>46058875
Broken Blade got published because it's a fun idea that people have wanted to work properly for a long time, but didn't. That it overcompensated for years of monks being shitty is unfortunate, but I still think it's better than having them be more or less unusable.
>>
>>46058875
Amber isn't a DSP dev you retard faggot. Pay attention to the threads instead of stroking yourself over your own autism and inability to build Bards or anything that isn't an archer
>>
>>46058613
Well, DSP _paid_ 5. According to the Patreon email they sent out yesterday, they now pay 3, because 5 was unsustainable with current sales numbers.
>>
>>46058875
You're a fucking moron.
>>
>>46058875
Learn to read. That is the pay of Drop Dead Studios.
DSP pays 5 cents.
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>>46058937
DSP paid 2, and wanted to up to 5 thanks to the Patreon. Now they're paying 3.
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>>46058868
It's definately "you are the fighter now" class. Still interesting though. I would give even keep it in tier 3 due to the utility that those different forms have.

>>46058849
>Because a Druid cab do everything the essentially same, without sacrificing its ability to cast
except you need to build like a caster, so you won't have the feats or attributes to fully utilize your new gargoyle form to its full potental.
>while the Alchemist loses both extracts and bimbs to redundantly be able to do the exact same combat potentially it could already do with Mutagens and the right extracts.
I would compare this less to a base alchemist, and more to a martial fighter. Mr.Hyde can make himself good in combat, but not to this extent I think.
>and u are a poopoopants!
Get over it.


>>46058952
they actually paid less. Which makes all of you people getting upset over this joke really funny.
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>and like that, the thread devolved again into Buildposter General: shitposting namefag edition

gg no re
>>
>>46058738
>or a pouncing horse rapist
"your resistance just..." jokes incoming
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>>46059046
>It was just a joke, I just pretended to be a retard XDDD
Go and die.
>>
>>46058875
Well I mean, DDS didn't publish Broken Blade... but kinda, yeah.

/pfg/ seems to have pretty grandoise ideas of what the publishing industry is like. All these fancy names are really just glorified titles for a handful of guys writing stuff in their basement for too many hours for too little pay.

The amount of demand on the material, compared to the return that material gets is... well, its not a great dynamic, honestly. And its so, so easy to fall into a trap of not editing, not reviewing or playtesting, because you're paid by the word rather than the quality and the pay is often crap anyway.
>>
>>46058613
I'm calling bullshit, I charge more for copy editing than 2 cents a word.
>>
>>46058965
Yes, anon. I was appending to what Amber said, not replacing it. Since I'm posting now anyway, I may as well expand to say, for those of us who weren't Patrons and didn't receive the email:

Firstly, the decrease in pay is, hopefully, temporary; the goal is to continue advertising their Patreon while putting out their quality content, and eventually have a customer base that can SUPPORT $0.05/word books being published every month.

Secondly, it's more or less necessary because PsyAug: Soulknife was a VERY anticipated product, while the rest of the line is... less so. Therefore, several people (myself included, to be honest) bailed from the Patreon after paying for and receiving that book.

I'll be glad to re-subscribe if they end up lighting something I care for, but currently, the options are PsyAug: Living Legend, PsyAug: Psicrystals, and Steelforge: Phase One, none of which are of any interest to me (and I'm sure the DSP devs wouldn't want me to pay for things I don't actually want or use.)
>>
>>46059125
Copy editing of WHAT though?

What things do you copy edit?
>>
>>46059125

It's not bullshit.

Well, it is. The industry's pay standards are incredibly bullshit.
>>
>>46059125
Most of those numbers were self-reported. If you doubt them, you can just go ask.

Or I mean... you could go look at DSP's patreon, where they discuss raising the pay rate. Apparently I was working off of faulty information and they pay 3 cents a word now, at least according to that.
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>>46059117
>someone else pays people 2.5c
>lol borked blade due to this?
>FUCK YOU NOT SAME PEOPLE
>FUCK YOU THEY PAY 5
>FUCK YOU THEY PAY 3
>lol they actually paid 2, and now pay 3.

It actually was kind funny.

>>46059121
You get it. Everyone is all up in arms about "balance" but "balance" really doesn't pay the bills. 3.0 was a clusterfuck of "one save or blind forevor at level 2, haste is EXTRA STANDARD ACTION, etc. etc." and it sold like hotcakes.
>>
>>46059046
Except you end up getting locked into that form and role for the rest of the day until you get other uses, which sucks the big one if you choose wrong. Plus, the Alchemist could already do the Fighter's job without the archetype, and all the archetype does it take away the Alchemist's ability to adapt to different situations easily.

Plus, Druid, especially the new Archetype, does it all but also still has the potency and versatility of its spells

As it is, this new Alchemist Archetype is, in the hands of someone competent, a high Tier 4
>>
>>46059209
Weren't quickened spells also free actions in 3.0?
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>>46059304
They were 1/round free actions.
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>>46059226
>a high Tier 4
Eh I agree with that. Just following this guide: https://docs.google.com/document/d/1avbOKg848X3Z3dVpmdrpxtR__zan2jj_NzP0uZU9LTw/edit#bookmark=kix.yc2hqqmyh7lq might get you some more mileage out of the shape-change, and at level 6 you get three different forums, each which last 6 hours. So it isn't THAT bad.

I would say low tier 3 or high tier 4. Losing the extracts kinda sucked but the extracts weren't the best to begin with.

It can get POUNCE at level 11 now, which is a new record I think. Someone will decide this is OPBULLSHIT because of this of course.

>>46059304
http://www.dandwiki.com/wiki/SRD:Quicken_Spell
Yes.
>>
>>46059121
Eh, lemme append to this. I don't really know what happened with Broken Blade, so I shouldn't comment there. My intention was more to describe an industry situation and a danger for writers and publishers. Broken Blade isn't an example I should use.
>>
>>46059304
Yes, but only because swift and immediate actions didn't exist yet.
>>
>>46059323
Pounce is gettable in 1pp at level 1, through summoner.
>>
>>46059304

Swift actions didn't exist yet, so they were 1/round free actions

>>46059323

>It can get POUNCE at level 11 now, which is a new record I think

Why are you so fucking terrible buildposter?
>>
>>46059312
...

Fair enough I guess.

>>46059323
>Ahah, no quicken for you fucking spontaneous plebs

Fuck 3.5
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>>46058875
You really think we're in this for the fucking /money/, Buildposter? Really?

I try to remain a professional, I really do, but this is downright fucking insulting. Broken Blade's current form happened for a variety of reasons; lack of internal oversight, relative negligence during the playtest (that is, we got almost no data on it), unexpected fallout from certain changes, and no formal editing among them. It didn't happen because we were't paid enough to fucking care. Fuck, dude, the original Path of War's payment scheme was on /royalties/.

We write for love. Many of us are only not writing for free because the bosses refuse to let us. When we fall short of our standards it's because /we made a mistake/, not because we went, "Eh, quality sounds like too much effort for this paycheck." If that was the case we wouldn't be bothering with errata, and we certainly wouldn't be here of all places, in the dark heart of the internet, to ask anon for its advice and feedback. I realize it looks like an endless feast of hugboxing and love at times in these fucking threads but it ain't always, as you can see from the fallout from Expanded's release.

We fucked up with aspects of Path of War 1. We're dedicted to fixing those mistakes, because we /give a shit/, and because that dedication to quality is part of the reason we sell /anything at all/.

We clear? Great. Good talk.
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>>46059366
>We write for love
Love of beer money, maybe. Not that I'd blame anyone for that.
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>>46059366
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>>46059366
It's really sugoi when you get forceful, Gareth.
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>>46059388
>Buffing.gif
>>
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>>46059366

Just try to ignore buildposter, we all do
>>
>>46058613
>only paying 1/2 cent a word
>people will actually work for that

I feel like I should start a shovelware publisher now.
>>
>>46058738
>>46058597
>>46058468
I don't quite understand what's going on here, but I will politely remind people that the Monstrous Physique line is available to Magi, so it's not like the ability to have access to these spells and be an effective martial beater are a brand new combination. My Magus has been turning into a 4-armed gargoyle for so long that I think the rest of the party considers it his signature buff now.

I do wish the DM hadn't decided my male magus can't turn into male versions of female-appearing monsters like a vouivre though, especially since they already decided the druid can change sex with Wild Shape and at-will Alter Self.
>>
>>46059513

it's an alchemist archetype that TRADES AWAY ALCHEMY, INCLUDING THE ABILITY TO CAST SPELLS

for something that OTHER SPELLCASTING CLASSES CAN GET JUST FINE

and is directly comparable to A DRUID ARCHETYPE IN THE SAME BOOK THAT DOES THE SAME THING BUT KEEPS ALL OF ITS SPELLS

its amazingly retardedly horrible, a shining example of paizo design
>>
>>46059513
The issue with that is mainly the duration. Its a "cast before combat but probably shouldn't waste your first combat round on it" kinda spell, which is made awesome when the duration is bumped to 1hr/level.

"carry the party over the cliff in your gargoyle form" is a useful thing to do at level 1.

Also the alchemist gets it WAYbefore you do.

>>46059557
post the druid archetype that does the same thing?
>>
>>46059567
http://i.4cdn.org/tg/1458095347056.png
http://img.4plebs.org/boards/tg/image/1458/09/1458095414712.png
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>>46059648
The weirdest part is that between metamorph alchemist and skinshaper druid, it's basically the same ability, just written two slightly different ways.

Why? Why would they do that?
>>
>>46059513
The difference is that Magi still have a whole spell list of other strong options, improved action economy due to Spellstrike/combat, and other such goodies.

The Alchemist archetype looses most of its versatility options to do what he already could with the Mutagen, extracts, and the right Discoveries.

It's a pointless archetype for a class that could already outfight the Fighter, fly, and Pounce if he's a beastmorph. Heck, this archetype is barely compatible with any of the other ones

>>46059509
>lel I was pretending to be retarded
Chop your fingers off.
>>
>>46059742
Because Paizo hates fun and wants people to argue and suffer
>>
>>46059742
Because It's easy to pad a book with tons of useless archetypes that nobody will play.
>>
>>46059572
>>46059644
>people talk about low industry pay
>lol this is why "example of badly written thing" happened?
yea. Everyone agrees it was kinda poorly written, even gareth. Really no need to discuss it any more. Literally a joke. un-trigger yourself.

>>46059648
Not only does that not kick in till level 4, and never functions as monstrous physique. Much worse IMO.

>>46059742
Different writers. probably?

>>46059748
Pls post this combat capable alchemist of yours. Legitimately curious.
>>
Would there ever be the possibility of a 2h archetype for Magus that allows me to spell strike with a greatsword or axe or big ol hammer? Would love that some way down the line...
>>
>>46059792
I think it would be cool, but pazio probably thinks it is TOO OP. I personally found that the magus actually only does ok-tier damage for the risk it puts itse'f in to deliver that shocking grasp it love so much personally.

Everyone thinks the magus does CRAZY DAMAGE but I did the math and didn't see it.
>>
>>46059790
First-Party? Literally just a Vivisectionist Alchemist with discoveries invested into improving the Mutagen ability and utilizing Alter Self/Enlarge Person to get a ridiculous Strength bonus. This isn't hard to do, Buildposter.
>>
>>46059830
Magus can do crazy magic a few times per day. You stack metamagic and stuff that reduces the cost for metamagic on shocking grasp.
>>
>>46059830
You have repeatedly proven that you couldn't do math to save your life, so I don't know how you think you're qualified to talk.

You're not wrong in this case, but you're basically a stopped clock so it's effectively a fluke.
>>
>>46059839
I was thinking you were going to go with the beastmorph. I was hoping you would do the math so I wouldn't have to. I mean I can but I'm working on this investigator and finding two feats for my zen archer.

>>46059870
>u have repeatedly proven that you couldn't do math to save your life
When? Post links bitch.
>>
>>46059790
>combat capable alchemist
Literally any Beastmorph with decent Str and Con. They straight up get Pounce. Plus, if you don't like Bombs it stacks with Vivisectionist for sneak damage.

Do you not know at all how Mutagens work, or even read Beastmorph Alchemist?

>inb4 lel no builds
I'm on mobile, and there's no point in pointing out the obvious to a wilfully ignorant moron.

>>46059830
You've never seen a gay Bladebound Magus using Spellstrike Shocking Grasp to oneshot the final boss from Giantslayer Part 1. I've seen it, it was beautiful.
Granted it wasn't actually a total oneshot, he used Bladed dash the prior turn to rush to his position while we took care of his dogs. Then out Bard used Chord of shards to wreck the poochies and we cleaned up.
>>
>>46059046
>>Because a Druid cab do everything the essentially same, without sacrificing its ability to cast
>except you need to build like a caster, so you won't have the feats or attributes to fully utilize your new gargoyle form to its full potental.
Wrong. You can build like a beatstick, and still have the ability to use some spells along with that. You can put an 11 in Wisdom (or a 12 for that +1) and just fill your high level slots with 1st or 2nd level spells, and you're still better off than the Alchemist. You can basically do the same thing, except you also have 20 uses of cure light wounds per day... or whatever else you go with.
>>
>>46059910
>Zen Archer feats

PoW ones so you can stack on a ranged-boosting stance.
>>
>>46059910
Like yesterday when you posted a level 12 Investigator with 29 INT and 10s in every other stat and went

>omg why doesn't Investigator work?

I'd post a link but I don't care enough. You're shit and you know it. I know it because I'm the anon who told you how to fix it you shithead.
>>
>>46059910
While Beastmorph is good for natural attacks, it doesn't stack-up to Vivisectionist for regular, reliable damage. It's easier to set up a flanking or otherwise flat-footed situation to utilize sneak attack than it is to be able to full-Multiattack. In addition, Beastmorph loses a lot more compared to Vivisectionist.
Like I said, Beastmorph is GOOD. It's just not the holy grail that is the Vivisectionist when it comes to murdering something in one hit.
>>
TFW you're looking at the cool stuff in Path of War Expanded and knowing that no GM will ever let you use it because it's more powerful than Paizo's martials.
>>
>>46059792
>>46059830
You can pull off a 2Hander Magus with a bastard sword if you have the exotic weapon proficiency to use it (either by taking it normally or being a Kensai Magus). You become able to wield the weapon in one or two hands and switch as a free action, enabling you to remove a hand to cast a spell, then return the hand to the weapon for delivering your attacks.

Of course, you still don't have a 2d6 damage die, but everyone knows the big bonus will come from the effects 2Handing has on your STR and Power Attack bonus.
>>
Reminder: Ignore SHITPOSTER posts, hide SHITPOSTER posts, don't respond to SHITPOSTER autism.
>>
>>46059934
Thats the thing. You usually need bladed dash to deliver a full attack.

It has a bunch of nice tricks. Dimensional agility to blink-pounce, stored shocking grasp to shocking grasp while you shocking grasp yo dawg. The probme is that its generally fragile, and the damage isn't THAT good, even when it all pulls it off perfectly. Not saying it's bad at all. I was just expecting more from what people talk about.


>>46059995
Your posts got me started. I actually went with a strength build using a reach weapon and armor-master trait to wear mithril breastplate. It ends up saving a lot of feats and making it an ok-sure-tier reach melee character,. I'm mostly done I just have some feats to spend and some "common use" extracts to select. I'll let you in on my little secret:

I'm actually not the best at builds. I mainly follow guides or other people's advice. BUILDPOSTER is just because i actual post the builds I make. Like exactly 0 other people in this general have ever fucking done holy shit why.

>>46060095
>bastard sword.
Shit son. Off to google that to see if it's legit.
>>
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>>46060063
>tfw playing a gestalt Warder/Living Legend Soulknife
>>
>>46060063
Sucks to be you. I introduced my friends to PoW and shared my PDFs, and after testing and trying then out they've fallen in love. Especially one guy who's playing a Cavelier who grabbed himself feats to use Thrashing Dragon.

>>46059792
There's an archetype in Arcane Anthology for dorfs that is essentially that.
>>
>>46060063
Hope exists, anon!
>>
>>46059986
Thanks for the tip, but I was trying to avoid third-party material. My DMs never allow it and aren't the "changing their mind" types.
>>
>>46060154
Be the GM. It's the easiest way to get /pfg/ to forgive you and stop bitching. Run Jade Regent or Reign of Winter and include the waifus.
>>
>>46059792
You can already spellstrike with two handed weapons, you just can't spellcombat.

It can work out pretty well. You grab aa two handed reach weapon, and the bonus precision and damage from not spellcombat-ing kinda makes up for the extra attack
>>
>>46060115
>Like exactly 0 other people in this general have ever fucking done holy shit why.
Because normally we're smart enough to point out something, say a few sentences, then look it up ourselves and figure out something works without having to autistically go over each detail of a build. Plus it also allows for wiggle room for character concepts as well.

Basically just the stuff anyone with a working brain and the ability to inference from provided data can do. You meanwhile seem incapable of doing such.
>>
>>46060063
My DM's actually been working on "5.PF" where he ports 5E martials into Pathfinder. But he has too much time on his hands.
>>
>>46060095
This explicitly does not work with the Magus (though it does for other things). It has been clarified that the Magus's off-hand needs to be empty for the entire round when using Spell Combat, because it's "occupied" by casting the spell. It's also why the nerf to Slashing Grace caused every Dex-magus on the planet to scream out in rage.

It can still sort-of work, in that you can two-hand when not using Spell Combat, then switch to one-hand when you need to throw a spell in with your full attack... but since you're using a cantrip with Spell Combat for that free attack whenever possible anyway, it's still not very useful.
>>
>>46059792
Magus (Mindblade) can already do that.
>>
>>46060115
>Shit son. Off to google that to see if it's legit.
Sadly, it is not. Your off-hand has to be empty for the entire round while using Spell Combat, because it's considered to be "occupied" with casting the spell. It sucks, but that's the way the devs have ruled it.
>>
>>46060181
I also am the gm for my other game. and I am running reign of winter. The waifu thing isn't our style though.

>>46060195
There is a difference between "this is good, here is how you do this" and "here is the actual math and the actual damage/hp/ac/saves/DCs/spellperday you have."

>>46060206
yea I figured. welp fuck.
>>
>>46060054
You do know they stack right.
>>
>>46060115
>I'm actually not the best at builds.

There's the understatement of the century.

>I mainly follow guides or other people's advice.

Really? Then why do you still suck? You have no idea how to build an alchemist but you didn't bother to look up one of the several Alchemist guides that TELL YOU HOW TO DO THAT?

>BUILDPOSTER is just because i actual post the builds I make.

Well stop it. That's my name.

>Like exactly 0 other people in this general have ever fucking done holy shit why.

Because nobody needs to post fucking builds. Seriously, with no offense to /pfg/, I don't give a shit what these people think of my build because I don't play with them. I don't need to share my character sheets because I know how to ACTUALLY BUILD A CHARACTER, and beyond needing a few pointers here and there I can do the fucking research myself. Unlike you, you lazy fuck.
>>
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A new character I'm playing doesn't believe in magic, I'm thinking something along the lines of him explaining it all as engineering/tricks/sleight-of-hand.

Anyone have any decent ideas of interactions I can play out, the party has some magic users and campaign plot has a fair amount of it, haven't cropped up yet so some cool ideas wouldn't go amiss
>>
>>46060255

Ever see the movie Erik the Viking? Talk to your GM, maybe he'll let you be like the priest.
>>
>>46060198
Wait, why would he do that? You can get basically the same thing from 5e martials from PF first party anyway with the right feat picks.
>>
>>46060251
>You have no idea how to build an alchemist
where did this come from? I've even played one before. Go re-read the thread dude. Go see a doctor because that hate-boner is lasting too long.
>>
>>46060293
I haven't, just watched a clip and it's an interesting concept I'll have to watch the film, thanks :D
>>
>>46060255
This sounds like it could be entertaining, but only if you keep in mind how crazy it is.

Like, considering D&D settings, it's like being that one guy who thinks that all world leaders are actually reptoids trying to enslave us.
>>
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>>46060251
I like this Buildposter. Can we throw out the other model for this one?
>>
How do I roleplay my bard using versatile performance to bluff somebody? I can't imagine it in my head. Am I really singing or playing my guitar to bluff or sense motive?
>>
>>46060246
Huh, so they do. Well that's egg on my face then. In which case, Buildposter, a melee Alchemist is built exactly the same way I said before, except you also staple Beastmorph onto it. Or, if you're using Path of War, replace Beastmorph with Polymath.
>>
>>46060309
Because while having time to do this and attempt to build a Darkest Dungeon board game, he hasn't taken the time to sit down and go through PoW? I don't know.
>>
>>46060315

>>46059790
This one happens to be a pretty good example. Why ask for a combat capable alchemist if you "already know" how it's done?
>>
>>46060255
>Scrying
>"That lemon-wire-mirror device must be connected to a recording device of some kind, connected via a sort of wireless network, and that's how you're seeing him!"

>Haste
>"Clearly you've used some sort of pump to supplement your heart and pump your own blood more quickly, thus increasing your ability to move and react!"

>Cure Light Wounds
>"Obviously, you're using a hidden device to mix just the right polymers to produce artificial skin and flesh so as to graft my cuts closed without leaving identifiable stiches!"
>>
>>46060413
I was trying to encourage other people to fully make builds and then post them. It think its a serious learning experience. I previously thought that A: kinetistists are worse than bow warriors, B: bow fighters are shit, C: zen archer is all talk, D: magus is OP BULLSHIT until I actually sat down and built them myself.

Building the class from the ground up really teaches you a lot about its weaknesses and strengths, and I think more people should do it when they aruing about class balance/building.


The barbarian was exactly as invincibly-deadly as I though, and I for the life of me I still can't make this fucking bard non-shit.
>>
>>46060366
You're not actually singing for the bluff, you're just putting the skill you gained to a different use. Think of it like this, by learning different ways to sing you have better control over your facial muscles, allowing you to reduce the other persons ability to "read" you're face and tell if you're bluffing. Makes sense?
>>
Is the old ones mystery good? Controlling aberrations sounds like it mite b cool. Also is there any class that lets you summon cthulu?
>>
>>46060515

I don't know, a bard trying to trick people into believing him by breaking out into a musical number (with various NPCs joining in as background singers/dancers) sounds pretty fun.
>>
>>46060566

https://www.youtube.com/watch?v=WdJg6Duzzf4
>>
>>46060505
You know, there's something I've been interested about. Have you built any of the DSP kineticists? Well I guess there's just one, since the Gambler doesn't count. I'd be interested in seeing how you optimize an Ectoplasmic Artist.
>>
>>46060594
nope. I usually use the YAPCG software to build my characters because it makes it a lot faster. I could give it a try though. Link to the relevant material?

>>46060609
I'M A FEATURE!
>>
>>46060626
https://docs.google.com/document/d/19y_V3-_cKBzTYiFwt5M3Tij7ahQoPPt9XLTE1wreV68/edit#

If we put a bucket over your head can we steal from you?
>>
>>46060594
>Ectoplasmic Artist

Where is that?
>>
>>46060505
The thing is, though, that it has the opposite effect of what you want, and makes people reluctant to post builds as it will associate then with being a shitter like you.

Further, just because people don't post doesn't mean they don't build, they often instead would rather build and work the numbers for one character, then provide feedback of their experience with the character. Further, if you already have a decent grasp as to how the system works, then you often don't need to make a full build yourself, just run through some mental simulations, then ask for the occasional rule clarification and you can then extrapolate data from there.

Sorry mate, you're just making yourself out to be an obtrusive asshat, and an idiotic tool.
>>
>>46060656
See >>46060639
>>
>>46060589
(in song)
Is this a lie
Is this a trick
Are you trying to pull a fast one
Tell me the truth, lickity split.
>>
>>46060505
Look, I'm going to give you one BotD here and give you this post as if you weren't the kind of person that makes me reconsider my stance on gun regulation.

Stop it. Nobody posts builds because nobody wants to do so or needs to do so. Acting like you matter because you post builds is a bad move. Post your builds, it's fine. But acting like you're special for doing it or better because of it is just rude and annoying. On top of your normally rude and annoying attitude.

I don't know how on earth you define "good" but bards work by stacking buffs, spreading those buffs to allies and making the whole team stronger.

That +2 damage the Fighter, Barbarian and Druid get from Inspire Courage? That's part of the Bard's DPR. Same for everything else the bard hands out. You don't get why bard is good because you're a dumbass and only look at it in a solo context.

Build a Bard like you would any other gish. Buff>Position>Smash>Repeat. Don't want to do that? Pump your DCs and charm, bluff, and illusion your enemies into submission.
>>
So the reason everyone has ignored my posts asking for help is because of this shithead? I thought it was the anime shit posting
>>
New rule: Anyone giving the description of their actions in poem and/or song form gets to reroll their dice and take the higher roll
>>
>>46060705
Your posts aren't obligated to be responded to.
>>
>>46060705
Why don't you relink your post instead of whining? I have no idea who the fuck you are.
>>
>>46060705

I'm sorry, what was it you wanted?
>>
>>46060639
>still uses burn

I guess it's mildly better because it's frontloaded, but it's still like...

At 20th level, to have an astral construct IX, you have to take 9 burn.

Which means 180 nonlethal damage.

How much HP is a 20th-level kineticist even going to actually have?
>>
>>46060705
Which post was it? I can't gaurentee I'll be of help, but just link it back and we'll see. Hopefully BP will leave for dinner and we can talk about something else until later
>>
>>46060747
Con 18 (base) + 5 (levels) + 6 (item) + 5 (book) + 6 (kineticist) = 40. If you've got a +Con race, 42.
>>
>>46060739
>>46060740
>>46060741
>>46060763
Well there's no point now, I got help already a while back, it's just nice to know it was this cock monglers fault. Thanks though.
>>
>>46060639
Is there a way to use your astral construct as a mount? Losing your fly/burrow at level 6 kinds sucks.
>>
>>46060779

Ah, alright then. Best of luck with whatever it was we told you to do.
>>
>>46060779
If you got help, why are you complaining you didn't get help?
>>
>>46060747
I generally assume 30 for a prime stat at level 20, counting levelups, magic items, etc.

So, 4.5*20 + 10*20 = 290 HP total, or 110 left after the burn damage.

>>46060777
>6 (kineticist)

What's that coming from?
>>
>>46060781

Yeah, they can get wings fairly easily.
>>
>>46060747
Following from >>46060777, you've got 8 hit points at first level, +5 per level afterward, +20 from Favored Class, probably +20 from Toughness if you're worried about hit points, then +16 per level from your actual Constitution.

So that's somewhere around 463 hit points.
>>
>>46060853
http://www.d20pfsrd.com/occult-adventures/occult-classes/kineticist#TOC-Elemental-Overflow-Ex-

Overflow gives +6 to a physical stat by that level.
>>
>>46060853
>What's that coming from?
I'm guessing the bonus to physical stats you get from having Burn. I forget what the ability's called, but it's in there.
>>
>>46060887
>it's a size bonus rather than some other more appropriate kind of bonus
That's silly.
>>
>>46060609
fucking dying
>>46060712
does he actually post builds, or just shitpost?


Speaking of character builds, I noticed that PF doesn't have the Warshaper, much to my disappointment. I really liked the freaky/unnatural vibe that Warshaper gave off with the gaining natural attacks and stretching reach. Is there a way to play a class with that kind of vibe/combat style in Pathfinder? I saw something about Psychic Warrior, but I'm not too knowledgeable about how it works, jsut that they can get natural attacks
>>
To anyone with PoWE
How different is the Mind's Eye Disciple Marksman than its playtest version? Particularly in terms of abilities it replaces?

I want to see if it stacks with Bokrun. If so, I know what I'm building soon.
>>
>>46060854
Just because it has wings doesn't' mean you can ride it. Mount is a specific evolution for a Eidelon. Do the rules say you CAN ride it, or do they just not talk about it?
>>
>>46060928
Aberrant Bloodrager gets ~ 20 feet of reach with a medium weapon. Syntehsist, Or beastmorph alchemist if you want to turn into a monster. Check the OP image.
>>
>>46060938
I think you can ride anything one size category larger than you, possibly requiring you to get an exotic saddle or howdah. So a Small PC could ride a Medium PC in more than just a sexual sense if they got a custom saddle, it seems.
>>
>>46060928
Aegis with the Aberrant archetype.

http://www.d20pfsrd.com/psionics-unleashed/classes/aegis
http://www.d20pfsrd.com/psionics-unleashed/classes/aegis/archetypes/dreamscarred-press/aberrant
>>
>>46060929
You first.

>>46060938
Wrong! The only thing that happens if you ride an inappropriate mount is a -5 penalty to your ride skill:

>If you attempt to ride a creature that is ill suited as a mount, you take a –5 penalty on your Ride checks.

http://www.d20pfsrd.com/skills/ride

Please shut up and stop being worthless.
>>
>>46060928
He posts shitty builds that no one cares about.

Also, I think Psionics has a Multimorph PrC, and DSP is playtesting Chimera Soul Discipline which is essentially the Attack-Morph discipline

Abberant Aegis is good, as can be Beastmorph Alchemist. Is SoP is allowed, the Alteration Sphere is nothing but fun shapeshifting goodies
>>
>>46060928
Well if you want to take a gander at some DSP playtest material, there's the Chimera Soul Discipline in Lords of the Wild. It's kind of "Warshaper, the Discipline."

http://www.giantitp.com/forums/showthread.php?479603-Dreamscarred-Press-Introduces-Lords-of-the-Wild-The-Playtest!
>>
>>46061016
You can ride it just fine, even if it doesn't have a suitable form. A –5 penalty is not actually that much if all you really care about doing is sitting on it for mobility.

The Mounted Combat feat is something that takes a bit of a hit, but overall, it does fine as a flying mount/mobility thing. Ride's DCs are pretty low.

You're also able to make them look however you want, so how suitable they are to riding is up to your DM.
>>
>>46061029
>>46060985
>>46060982
All of this sounds good. I'll need to look into that PrC then. It's not a matter of what's allowed/not allowed, since I just have a habit of building characters to look at. I don't know why, I just like looking at them, and making them to get the idea on to paper, so to speak. I'm also slowly trying to migrate my group to PF. they gotta drink the koolaid first, but they're coming around. Lax DM'd probably allow anything, provided it's not blatantly retarded
>>46061058
I'll look at anything, especially if it's "Warshaper: The Discipline"
>>
>>46060195

Well, a bard skilled in delivering speeches on stage or faking certain behaviors for the audience can muster up the tone, facial expressions and body language to deliver other statements equally convincingly. A masterful singer has such fine command over their voice and face that they can use it to make anything else they say sound believable.

Think of it like delivering an improptu performance.
>>
>>46061126
I need feedback on it, since right now it feels a little directionless outside of the stances. So if you have any suggestions please let me know!

And take a look at some of the other stuff in there, it's werewolf centric, but I think overall it's pretty good. Shifting feats might interest you as well.
>>
>>46061133
Wrong post friendo
>>
>>46060938
Yeah, that Evolution is a ridiculous mistake, clearly somebody just didn't know how mounts work in Pathfinder. The rule implies that an Eidolon can't normally be ridden as a mount, but it can.
>>
>>46061166
Shifting Feats? Like 3.5's Shifter, or something DSP-related?
>>
>>46061197
Yes, like the 3.5 ones, but not limited to one race.
>>
>>46061126
>I'm also slowly trying to migrate my group to PF
Why though?
>>
>>46060639
Telekenetic is a bit of a shit element, but getting you own not-eidolin is nice. The problem is that the astral construct isn't terribly impressive. the "my attack teleports my astraC and it gets a free pounce" is nice. I'll do some more fiddling with it. The construct is also mindless so it really needs you to hold it's hand and can't function well without you.
>>
>>46061216
Eh, just because of some of the stuff in it. As much as PF occasionally fucks things up, I think there's some worthwhile shit in it too. I don't think we'll ever fully migrate because there's still some neat stuff in 3.5, but it'd be nice to regularly try both.
>>
>>46061166
I'd say for inspiration, take a look at Terrifying Argent Witches, one of the fanworks for Exalted 2e.

It's all about doing cool stuff with shapechanging and freaky shit beyond just "I turn into a bear and eat your face".

https://docs.google.com/document/d/1P2AuLM6D1Et9mWQVJp-ugWujFJhTi2VwQBtOazOW1Mg/edit#!
>>
>>46061138
Epsilon, actually.

>>46061166
So far, temporarily gaining new natural weapons is pretty neat. As for being a bit directionless, I agree, shapeshifting is broad. Chimera doesn't help much, since it's just come to mean a mishmash and the original was just weird.

Adaptability seems to be a theme, so some sort of reactive resistances/immunities, maybe? Granted, overusing versatility would probably make it too useful compared to other disciplines.

>>46061301
Agreed, 3.PF is a good way to play it.

>>46061311
If we were all anons then we would still all have the same name, moron. It already happens to anons frequently.

>>46061325
If you can actually prove that then it would be slightly useful, I personally prefer salt to cancer.
>>
>>46061058
I've always liked Hunger-Dependent templates, for example a werewolf that hasn't recently eaten could gain a extra +1 wis but lose -1 strength.
>>
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>>46060931
Bumpan this question
>>
>>46061343

When will Irisviel or Saber get honorary EMIYA remixes?
>>
>>46061214
Cool! I'm not the best at this stuff, but I'll look it over
I'm glad there's some shit like this being brought in, I've really enjoyed Warshaper
>>
>>46061325
That's because the animu posters post at different time tables than you do, retard

>>46061339
>implying they aren't both cancers
The only difference is that buildposter is somewhat more malignant
>>
>>46061393
Okay, then salty cancer tastes better than unseasoned cancer. And whichever cancer doesn't come with blatant loli fapbait and incessant defense of that shit is the cancer I prefer.
>>
>>46061316
I've never gotten to play Exalted, but I've always wanted to. I'll give it a look.

>>46061339
Chimera has always meant a mishmash of creatures. That's why I chose it for the name. Given the upper bound of versatility in PoW:E there's a lot of room to maneuver there, and I'd prefer versatility and creative uses over raw power anyway.

>>46061341
I can see the appeal, but this is supposed to be a player friendly template, and having to rework your character sheet over arbitrary circumstances, especially for measly +1s is not conducive to player appeal.

>>46061381
Any feedback I can get is useful. I really only started as a publisher two or three years ago. so don't sell yourself short based on inexperience.
>>
This pointless arguing is probably a part of why lots of people are ignored when they ask for help, the report button is there for a reason.
>>
So how do you bypass those really high AC from shit like demon lords? How do you even beat them.
>>
>>46061316
For some examples:

>Your Eternal Reward
>The Lunar may use this Charm whenever she kills a target with a surprise close range attack, allowing her to dissolve her victim’s corpse without a trace
>She then reflexively assumes their form
>characters in the vicinity cannot notice this sudden replacement [unless they] actually witnessed the victim’s death

>Sudden Snap-Shadow
>This Charm enhances any instantaneous Dexterity-based action undertaken by the Lunar, allowing him to perform it as though he were currently situated at any point within (Dexterity) yards of himself.

>Searing Hydra Blood Immunity
>While this Charm is active, the Lunar’s vital fluids become a sluggish contact poison (Damage [Essence]B/action, Toxicity 2, Tolerance —, Penalty -1), marked by flecks of liquid silver. She can freely inject a dose of this toxin into any character who suffers a level of damage from one of her natural attacks, or spend a mote to coat any personal-scale object she is touching with a dose.
>>
That never works and you know it
otherwise he would have been gone months ago
>>
>>46061484
It shouldn't be that big of a problem at that level unless you are comicly under-geared
>>
>>46061484

>CR 30
>AC 48

Be high enough level or bring lotsa buffs lmao
>>
>>46061494
>She can freely inject a dose of this toxin into any character
L...l...lewd!
>>
>>46061443
>player friendly
I'm reporting you to Monte right fucking now, prepare yourself.
>>
>>46061455
Yeah, you're probably right.
Now practice what you preach and try to help me out>>46060931
>>
Sorry for asking so much but my party keeps changing
So my group will be playing a mercenary band that's mostly neutral with some evil tendencies. The current lineup is warlock vigilante, fell rider cavalier, and blood kineticist. We're starting at level 3 and all third party is allowed. Any recommendations on what to play?
>>
>you and your group have to play an all-Vigilante party

So, which Archetypes and Races do y'all use?
>>
>>46061484
A focused martial should be up to a minimum of +40 to attack by level 20. Kostchtchie and Baphomet only have AC 45.
>>
>>46061540
Monte Cook or Monte Haul? Please be Monte Haul. I need to pay off my student loans...
>>
>>46061553
My recommendation is an oradin type build.
>>
>>46061571

Monte Cook probably.

Remember, he's one of the people who thought TRAP OPTIONS was good for the game
>>
>>46061443
>I've never gotten to play Exalted, but I've always wanted to. I'll give it a look.

I highly recommend you give it a shot - not necessarily because I think it is the game to end all games or something, but because it constructs its system rather differently than a lot of others. From a design perspective, its an interesting study.

Exalted 2e and the 2.5 errata are also a good example of what happens when you apply heavy errata to older content. It has its ups and downs.

I also kinda like the setting, but its a vast enough setting that there are about a thousand interpretations of its tone, style, and content, so take an individual interpretation on it with salt.
>>
>>46061553
>warlock vigilante
I forget, what stat is this one keyed off of? If it's Cha, pick Alchemist and be the Party Herr Doktor
>>
>>46061455
What are you going to do, report people for having a name or posting anime along with Pathfinder content? On 4chan? That's cute.

>>46061443
In theory, some way to combine stances of a lower level into stances of a higher level would let you be more of a mishmash, but every time I've seen that in practice the results had to be taken out back and shot. Maybe just some stances with a combination of animals instead of one stance being one animal at a time?

If you check out Exalted, by the way, do 3e. 1e is legitimately worse than Pathfinder, even though a very few books are legitimately great. 2e isn't as blatantly awful, but still much worse than Pathfinder because you can basically determine the winner of a combat by who runs out of motes last and social combat is just utter bullshit.

2e's still playable and there's a lot more material for it, but it definitely requires more extensive gentlemen's agreements to function. 3e is currently not officially out, but the unformatted .pdf of the core rulebook was leaked ages ago and has been in development hell ever since. Exalted is much worse about development hell than Pathfinder, too, by the way. And it relies more heavily on homebrew if you want to not be a Solar.

If you manage to solve all those problems, it's fucking amazing and the setting is top-tier.

>>46061571
Cook. It's Monty Haul with a y.

>>46061557
The ones where I leave that game, because no, fuck that.
>>
/pfg/, rate my level 12 Fiendbound Marauder's maneuvers:

>Stances: Pugilist's Stance, Vigilant Keeper's Stance, Aura of Shared Misery, Steel Coils, Steel Grappler Stance
>Maneuvers: Brawler's Attitude, Strength of Hell, Iron Fang, Dogpile Strike, Taunting Laugh, Hangman's Curse, Persecution, Stand Your Ground, Witch's Revenge, Inescapable Fetters, Warlock's Blow
>>
>>46061600
It's Int, although he's using a little bit of charisma too.
>>
>>46061593
I have the 3e PDF, but I can't really convince anyone to run it for me and it's near 700 pages to go through so I won't be able to do anything with it any time soon. From what I've read of the setting it does sound cool.

I also want to try L5R, but I heard Fantasy Flight picked up the rights to that so I'm thinking I should hold off. Or try and get them to hire me...
>>
>>46061553
Gunsmoke Mystic.
>>
>>46061634
Then probably go Insinuator Antipaladin, Hunter, Vitalist, or Cryptic
>>
>>46061602

The stances already largely have a progression like that. The 1st level stances provide common natural attack types, so that you can pick your favorite. The 3rd and 5th level stances provide rarer options for when/if you pick up natural attacks outside the stances. The 6th level stance is "Build your own monster" and the 8th level stance... well, it turns you into a dragon. Doesn't get much better than that IMO.

>Cook. It's Monty Haul with a y.

I know they're spelled differently. That's what I get for trying to be funny
>>
anyone has the PDF of Pathfinder Society Scenario #7–07: Trouble in Tamran?
>>
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>>46061602
>>46061743
>Taking a joke this seriously
Lighten up and stop being triggered so much, BUILDPOSTER.
>>
>>46061782
Eh. I'm bad at being funny. I don't blame people for missing my jokes. Doesn't stop me from trying though!
>>
>>46061797
You're not the one in the wrong, I'm pointing out to SHITPOSTER that he's being a hypocritical chump.
>>
>>46061753
I didn't know PFS went to Starfire's homeworld.
>>
>>46061804
>>46061782
You don't really get the point of impersonating BUILDPOSTER, do you? Also caring this much is p hypocritical too, tbqh.
>>
>>46061652
>>46031034
/exg/ is usually useful or interesting to read, if you lot are still too new to 4chan to find it.

>Gareth didn't know what spoiler tags were
>>
Where can I pirate download Path of War: Expanded?
>>
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>>46058441
>new alchemist archetype is a shitty vivesectionist/beastmorph
>mfw you can make something as, if not far more effective, with JUST vivisectionist and extracts
>you can, depending on how your GM interprets it, just craft a magic item that gives you the same effects and slap it onto your character

It's like Paizo doesn't even play their own game.
Yes I'm late, bite me, I just got home.
>>
>>46062018
I know a site, http://dreamscarred.com/product/path-of-war-expanded/
>>
>>46062096
Just like the Cardinal Cleric is completely outclassed by the Herald Caller unless you REALLY need those 2 skills/level
>>
>>46062096
I thought it was hype until I realized it gave up both Bombs AND Extracts. One or the other would have been MORE than a fair trade, but both proves they're just fucking retarded.

I'm pretty hype to build a blaster Druid with that Fey archetype, though.
>>
>>46061652
I feel bad for you having to even be in the same industry as the shitshow that the whole Ex3 process has been.
>>
What's the proper way to balance shortsword vs greatsword?
>>
>>46062167
>I'm pretty hype to build a blaster Druid with that Fey archetype, though.
why
>>
>>46062204
With a good fulcrum
>>
>>46062211
Kitsune Feyspeaker/Fey Bloodline Sorcerer/Mystic Theurge doesn't sound too bad
>>
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Full release of Path of War: Expanded:
https://www.dropbox.com/s/n0xyyz7dueimgou/DRP2719.zip?dl=0

Current version of Monster Classes:
https://www.dropbox.com/s/xmatdxct7uuxwux/DRP2230_MonsterClassesSubscription.zip?dl=0

Remember to purchase either of these directly from the Dreamscarred Press website if you enjoy either.
>>
>>46062260
thanks 2hu
>>
Considering that a Fey Trickster buffs their allies by kissing them, is there any magic item that would be suitable as enchanted lipstick?
>>
>>46062204
The greatsword has to be significantly closer to the fulcrum than the short sword.

Really though, what are you asking? How would you hypothetically make the short sword as viable as the greatsword?
>>
>>46062211
Because I can. FUCK theoretical optimization bullshit for T1 classes. I want to be able to flame strike all the things.

Seriously, what the fuck reason is there to EVER play a character that can do everyone else's job? The only ones I can think of are "everybody else is fucking braindead," or "you're playing a solo game."

>>46062204
Balance what? The short sword is a decent offhand for TWFing, the Greatsword is a damn solid weapon for 2H characters.

>>46062247
I was attempting to find a way to play a Paladin 2/Feywhatchacallit Druid X. Haven't found anything yet, also FUCK Grey Paladin.
>>
>>46062283
>a Fey Trickster buffs their allies by kissing them
What?

>>46062315
Both of those reasons occur more often than I would like.
>>
>>46062330
It's one of the archetypes in Intrigue. It specifically mentions the kissu kissu part.
>>
>>46062260
Bruh, just because those guys are buddy buddy with 4chan doesn't mean it's ok to just blatantly share their shit.
>>
>>46062330
Thankfully, even my friends with low system mastery aren't complete garbage cans. I generally get to play whatever the fuck I want, because I don't USUALLY have to carry them.
>>
>>46062315
>playing a solo game
>playing a druid

If you're playing a solo game, why not just gestalt? Druid looks really boring. Granted, I have an unending hard-on for SHIT like the Alchemist, so I'm also biased.
>>
>Everyone gets Vital Strike for free at BAB +1
>Everyone gets Improved Vital Strike for free at BAB +6
>Everyone gets Greater Vital Strike for free at BAB +11
>Everyone gets Greater+ Vital Strike for free at BAB +16
>You can trade a tier of vital strike for a free combat maneuver or an AoE effect

r8?
>>
>>46062378
Okay, but why is /pfg/ fapping over ki--
>it specifically mentions the kissu kissu part.
Oh.

>>46062410
Yeah, I know what you mean, I've taught more than my fair share of newbies as a DM and player. Still, at this point I usually make my characters capable of doing a good few jobs just in case I have to end up carrying.
>>
>>46062429
>druid
>boring

A full spell list and all the wild shape options are "boring"?
>>
>>46062442
Because this place is full of degenerates and needs to be purged.
>>
>>46062434
What is the AoE effect, exactly?
Also, very meh. You are getting a highly situational feat for free. It may never even be used.
>>
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>>46062315
Grey Paladin?

Also earlier we were talking about people getting banned from the Paizo boards? This never got me banned.

I probably have some other hilarious Paizo forum blunder screenshots if you guys want them.
>>
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How do you build him?
>>
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>>46062429
>shit is autocorrected to ne all caps on my tablet

What the fuck. I need to disable this feature and/orstop trying to shitpost with it.
>>
>>46062482
SHITpost*
>>
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>>46062398
It's a good book. If people like it, they should buy it. A good number of people who pirate stuff will then turn around and go, "Fuck, I really like that, let me toss some jewgolds at the people who made it."

>>46062429
I meant more in terms of trying to play the I SOLVE ALL THE PROBLEMS T1 spellcasters. I just can't see why anyone would ever need to. I understand the 'want,' as some people are just assholes who want to make their friends feel inferior.

>>46062434
I can dig it, though PoW is better.

>>46062442
Oh, I generally play stuff around T3 anyway, so I can totally cover a few bases. I just don't play stuff where I'm the only thing keeping everything moving forward.

>>46062451
To be fair, the previously-mentioned Cha-based Druid is 1/2 BAB and doesn't have access to Elemental Wild Shape forms.

>>46062472
New Paladin archetype that came in the Vigilante book. It can be LN or NG! At the cost of literally everything that makes a Paladin worth playing. The Antipaladin archetype just swaps the class to LE and has no changes besides that.
>>
>>46062472
Yes of course we do
>>
So let's say all I wanna do is turn into a crocodile, all day erry day, no spells while doing so, just being a crocodile and eating sharks so the beaches are clear for the land-dwellers.

Wat do?
>>
>>46062398
Their company boss is in the Swedish pirate party, bruh.
>>
>>46062641
Be werecrocodile/skinwalker.
>>
>>46062641

feral hunter
>>
>>46062641
Druid. Just don't use spells.
>>
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>>46062573
>>
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>>46062641
Nothing. There are no "mundane" options for turning into animals. The Lycanthrope template or the Scaleheart Skinwalker race are the closest you'll ever get.
>>
I wasn't around last night. Can someone link a scan of the Cha Druid? That's the only thing I was excited about with this book
>>
>>46062283
Price out a charm person at will magic item, add a cost discount to make it touch range, and use that.

Or touch of idiocy at will.

Or both at once and a discount on both because you can't use just one.
>>
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>>46062573

This is less "devowned" and more "it turns out JJ has a pretty different view of Pathfinder than Bullshitman"

I always wonder if the devs believe the shit they're pedaling or not.
>>
>>46062671
>>46062672
>>46062681
>>46062695
>Scaleheart Feral Hunter

Since the GM will never let me go Were-Crocodile, this is as close as I get. Thanks, /pfg/!
>>
>>46062736

>toxic

this is such a fucking buzzword
>>
>>46062573
This is the only other picture involving a Paizo employee I could find. Everything else is stuff I screen shotted for inevitable thread purges.

I'll post the one of those I found most funny.
>>
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>>46062573
So this was in a thread where I was shitposting Paizo for their shit ACG show and fucking with all the people on the forums who flocked to Paizo's defense like white knights.
>>
>>46062204
Let the shortsword deal slashing or piercing damage instead of only piercing.
>>
>>46062735
>one fey trickster mesmerist
>three martials always charmed and with a penalty to mental stats

sweatsloudly.gif
>>
>>46062758
I blame Riot for this.
>>
>>46062849
REEEEEEEEEEEEEEEEEEEEEEEEEEE

YOU FUCKING DEGENERATE

WHY WOULD YOU EVER USE A FORMAT LIKE .GIF, USE .WEBM
>>
>>46062931
>sweatsloudly.apng
>>
>>46062918

Like the average Paizo forumgoer is anything more than "mildly chlorinated" compared to some of the shitheads in the League.
>>
>>46062849
>not being:
>1 Fey Trickster Mesmerist
>1 Thassilonian Sin Wizard (Lust)
>1 Cleric of Calistria
>and the one person none of them can control: a Primalist Abberant Bloodrager who's too /dumb/ to be manipulated by mundane means and too dense to be brainwashed, eats a lot, punches things with his stretchy arms, and is the on-paper leader of the group
>>
How do you get ideas for all the minutia of homebrewing? Like if you're making a class and they have their own equivalent of rogue talents/rage powers/discoveries/etc, how do you come up with ~15 interesting, useful, varied, well-balanced whatever-you-call-thems?
>>
>>46063296
First I see if any existing talents fit my needs, steal them, then I decide "I want this class to be cool and do X" and create talents that make X attainable.
>>
>>46063296

>implying I'd waste time homebrewing ANOTHER class for Pathflounder
>>
>>46063296
Step 1: Think real hard.

Step 2: Write down the answer.
>>
Dear DSP folks

I'm looking at the Brutal Stalker. It says it gets access to Black Seraph and Primal Fury in exchange for Thrashing Dragon, but doesn't mention Discipline Skills at all. I'm assuming this means they don't get Survival as a class skill? They already had Intimidate.
>>
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>mfw reading Bottler Dread from Seventh Path.
Y'know, if I were an asshole, I'd totally make one of these for Carrion Crown and completely cakewalk the AP
>>
/pfg/, tell me about the time you had to protect that smile.
>>
>>46063479
Improved critical and keen enhancement on a 18-20 crit range weapon increases the range to what?
>>
>>46063519
They explicitly don't stack, so 15-20.
>>
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>>46063479
Saved pic related from being concubine to the general, got her a job as a healer in Trunau, and I promised her I'll return to talk with her and spend some time with her
>>
>>46063530
Really? Well thats a bummer,.
>>
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The magical child archetype is going to make it so much harder to play a magical girl aegis.

>Hey GM, can I play this 3pp aegis and be a magical girl?
>No, you can just be this shitty Korean knockoff Unchained summoner!

Fucking why.
>>
>>46063519
To 15-20. By default you crit on 18, 19, and 20, so three numbers. Either one of those will double it to six numbers (15, 16, 17, 18, 19, 20) and then not stack with the other.
>>
>>46063554
"The concept I'm looking for is more of a martial/fighty type, and the aegis delivers that far more. I don't want to be forced to cast spells" maybe?

Appeals to complexity sometimes work.
>>
What are some good +5 weapon enhancement special abilities?
>>
>>46063626
>>46063554

Failing that, you can try appealing to MATH. "Look, X, Y, and Z are why that option sucks. This one works better". In your particular case, you can try appealing to "Man, I fucking hate Summoners, do you want my turns to take forever?" or "But I don't want summoning to be my shtick!"

Appeals to "I'll suck your dick if you let me use this 3PP stuff" might work if nothing else does.
>>
>>46059434
source? this seems funny.
>>
The thing I hope for most is that the aegis/knight chandler vs magical child divide doesn't create a rift in the pfg magical girl fandom.

Or just like how DSP fixed the kineticist they can fix the magical child with an aegis archetype in the hypothetical low-priority psiaug aegis
>>
>>46063376
Coulda sworn stalkers already had survival as a class skill. Anyway, your discipline skills should always be class skills.
>>
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>>46062473

:-)
>>
>>46063626
>>46063738
I could get behind the magical child if it wasn't completely shit compared to an Unchained summoner... let alone a chained summoner.
>>
>>46063808
The way to make it bearable is Mauler archetype familiar, but then you're basically just an off-brand summoner even more.
>>
>>46063479
I protect my wolf animal companion's smile all the time. My character knows his teeth are important, so he brushes them every day, even though the wolf doesn't like it. Doesn't like baths either. But he loves playing Fetch.
>>
Primal Disciple Barbarian seems to be better than Primal Disciple Barbarian into Dragon Fury or Any Barbarian into Any Full Initiator into Dragon Fury for plain two-handed weapon STR-based damage, but I'm beginning to think that Primal Disciple Barbarian into Dragon Fury, at least for a few levels, is better for STR-based TWF with Prodigious TWF early on in the build.

Does anyone agree/disagree? Yeah, Primal Disciple only gets up to 6th level maneuvers, but its recovery method is fantastic (and allows limitless rage per day) and you still have the full Rage benefits + rage powers (if only half of the usual).
>>
>>46063757
On one hand I feel like the fact that you released a book with a bunch of small errors is shitty, but on the other hand, Paizo has done similar, and it's a hundred times better than PoW 1 or even Ultimate Psionics.

When will the fixed pdf be uploaded? Will it have full bookmarks?
>>
>>46063850
Does Mauler even work with the familiar?
>>
>>46062688
I just love that guy's token, for whatever reason it screams 'HOMAGE TO GYM GINGHAM!'
>>
>>46063913

Sure-the Child doesn't get the Improved Familiar feat, the Animal Guide just gets a vigilante form from the IF list.
>>
>>46063896
I like Primal Disciple. I'm definitely gonna be playing a Tower Shield TWFer at some point with it.
>>
>>46063959
Wut? Does PoW offer a way to bash with tower shields?
>>
Is a chaotic Chelixian SO strange?
>>
>>46063989
Monster Classes did. Basically the only new things in that project are feats. Lemme go get the feat.
>>
>>46063757
>The stalker's class skills (and the key ability for each skill) are: Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Heal (Wis), Intimidate (Cha), Knowledge (local) (Int), Knowledge (martial) (Int), Knowledge (nature) (Int), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), Sense Motive (Wis), and Stealth (Dex).

This is from d20pfsrd. If it's wrong (which is a thing that happens every once in a while) then I'll just make a note on my character sheet.

I'm fucking loving this book so far, even though I am noticing a stray error here and there. You guys did fantastic.

Ultimate Path of War when, so I can spend even more of my jewgolds on a hardcover?
>>
>>46064007
Yes, most people in a kingdom are within a step of that kingdom's alignment, or within one step of a settlement's alignment if it differs.
>>
>>46063989
>STUPENDOUS STRENGTH (COMBAT)
>Your massive strength allows you to wield equally massive weapons.
>Prerequisites: Str 17, base attack bonus +1.
>Benefit: You can wield normally two-handed weapons as one-handed weapons, and normally one-handed weapons as light weapons. When wielding a weapon in this manner, you treat it in all ways as being that type of weapon, rather than a weapon of its normal handedness. In addition, you do not take the normal –2 penalty on attack rolls while employing a tower shield, and can make shield bash attacks with tower shields as if they were heavy shields.
>For example, if you wield a greatclub as a one-handed weapon, you would only add your Strength modifier to damage rolls, rather than 1-1/2 your Strength modifier, and you would not gain additional damage from using a two-handed weapon if you used the Power Attack feat.
>Special: If you possess the Prodigious Two-Weapon Fighting feat from Path of War: Expanded, its effect stacks with this feat, allowing you to wield a normally two-handed weapon in your off hand as a light weapon.

I bought the subscription because I wanted to support DSP even if I'm iffy on monster classes, but overall I would have paid the $15 just for this feat.
>>
>>46064110
>dual wield two-handed weapons

But what are the best choices for what to use?
>>
>>46064110
What book is that from?
>>
>>46064145
Monster Classes, Savage #1.

Ogres and it are the only worthwhile things in the pdf. It costs $2 if you want a legit PDF of it.
>>
>>46064138
Prodigious TWF Mithral Current Silverblade Myrmidon
(probably not actually but I like the idea of being a whirling circle of mithral greatswords)
>>
>>46064110
>>46064138
Obviously you grab Prodigious TWF so you can treat them as Light for TWF penalties and don't need DEX at all in your build - A Human could start off with this at 1st level easily - and since Reach is a property that applies regardless of handedness, you grab two of them, say, Guisarmes for dat gaussian damage distribution, and go to town.
>>
>>46064138

Who cares? You're dual-wielding greatswords.
>>
>>46064138
The gnome sorcerer and halfling rogue.
>>
>>46064161
Oh hey, that's convenient. I got that PDF this morning because a party member of mine just died and he wants to play a bugbear.
>>
>>46064162
You don't need Silverblade Hunter at all if you use that feat. In fact, that feat makes Fighter irrelevant again. Hooray!
>>
>>46064007

Not really. There's any number of plucky CG rebels around.

We hunt them for sport.
>>
>>46064138
I'd say a Greatsword in offhand, and something with reach in your mainhand

I have to admit though, this seems a tad too strong of a feat for its prereqs. I say the prereqs should be a bit costlier, like 20Str and BAB +5. Afterall, even Guts had to work his way up before he could wield a Greatsword one-handed
>>
>>46064059
So now i have the dilemma of playing the character as an oddball or just changing the alignment
This is what happens when you wing a sheet five minutes before playing with a setting you don't know
>>
>>46064217

>Not hunting humans for sport

Casual.
>>
>>46064218
Honestly, it takes so many feats to make it actually worthwhile that I'm not seeing it.

>TWF
>Prodigious TWF
>This feat

And then you've got slightly more damage from two-weapon fighting, but could have done the same sort of thing with Deadly Agility and Weapon Finesse and had Init and AC to go with it.

The tower shield thing is the only reason I'd take it outside of thematics.
>>
>>46064217
I'm not a rebel, i'm just a progressist
its that rigid mentality that makes you blind
>>
>>46064280

>progressists
>Not rigid
>>
Are there any feats or traits that would let you grab an arcana that requires magus 12 if you multiclassed to arcane archer at level 10?
>>
>>46064256
Much higher weapon dice + TWF with reach weapons.
>>
>>46064340

>Arcane Archer
>Not just playing Eldritch Archer

y tho
>>
>>46064252

Oh, please, you sound like my grandfather. Just because I had the servant girl flogged instead of disemboweled when she broke a teacup doesn't mean the whole fabric of our society will collapse.
>>
>>46061443
Just to make sure, does the Chimera Soul Discipline grant these natural attacks, or do you need to have them from a previously existing form (such as the Werewolf/Shifter template at the top)?

Just looking at the Werewolf and the shifter feats, this seems pretty cool. Just to clarify, is it a "Lycanthrope" or a "Werewolf", or are they used interchangeably? Got a little confused, but I might just be tired

On the formatting side, I'm not sure if you wanted it this way or not but it seems there's not a link to the "Chimera Soul" section. There is one to the maneuver levels and to the Lunar Vitality School though, so it's not a huge deal. Only been through the first level maneuvers, but it looks pretty neat so far. I'll roll up a Warlord and see what I can do
>>
Character concept: Investigator that makes so many drugs.
Snag: What drugs (or alchemical items that could be considere drugs) are worth making?

Blood-boiling pills will be handed out to the entire party at the start of every adventuring day at about level 5 - potentially forcibly if any refuse them.
>>
Remember that if you have the Powerful Build racial trait or the Mighty Frame feat from Bloodforge, you can wield two Large greatswords with Stupendous Strength and Prodigious Two-Weapon Fighting and then increase their damage further with an Armory of the Conqueror, Elemental Nimbus (Earth), or Primal Warrior Stance.

A psychic armory still does this better with Mighty Frame, obviously.
>>
>>46064394
If you don't have the natural attack in-question, you gain one for THAT ATTACK ONLY, and it deals 1+your Strength (or Dexterity, for Deadly Agility builds) Modifier in damage. Not 1d1, just 1+STR (or DEX).
Therefore, while having the natural attacks already on-hand makes the maneuvers BETTER, it's not strictly REQUIRED. The stances are partially there to help with that.
>>
>>46064110
Wait so is this third party or Paizo?
>>
>>46064256
Not just that, but to me it seems a tad silly that everyone can wield longswords like kitchen knives at such early level. Really, that level of strength is best gain at or after 5th level, once you've passed human capability, then you can encroach on Guts territory. Afterall, if every Fighter could wield a Greatsword one handed, or a Magus at 2nd, there'd be no reason to wield Light Weapons ever or go 2handed unless you where a Barb
>>
>>46064388
>Just because I had the servant girl flogged instead of disemboweled when she broke a teacup doesn't mean the whole fabric of our society will collapse.

Anon, it's a slippery slope; once people think flogging is the usual thing to do, what's next? A firm slap? Sure that seems ludicrous now, but to someone that's *merely* flogging their servants it might not seem too far-fetched an idea.
>>
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>>46064464

>Longswords are 3 lbs
>Greatswords are 6 lbs
>A mithral greatsword is 3 lbs
>still can't wield it like a longsword though

The fuck?
>>
Have there been any more spoilers from Ultimate Intrigue? I heard some of the feats are neat, plus there's the new Ruse spells and there's apparently a bunch of new alchemical items and weapons.
>>
>>46064492
Yes, because it was made with using two hands in mind. Just because it's lighter doesn't mean it's less unwieldy
>>
>>46064441
I see, thank you. I've been glossing over more than I should have today
>>
>>46064461
That's DSP.

>>46064464
A level 1 barbarian can outrun Usain Bolt with two feats, in armor and carrying a hundred pounds of gear.
>>
>>46064343
The only real advantage is reach, because higher weapon dice is fairly middle of the road in the long run, especially by the time you get it with this feat chain.
Compared to the benefits of the dex build, it's fairly small, and very much personal choice option, although it's nice that it is there.
>>
How dangerous is a weakness to compulsion effects? Would a penalty on saves against them be worth an equal bonus on saves against all other spells? Dealing with devils is tricky business.
>>
>>46064492
Imagine attempting to use a large pair of shears in one hand, simple because they're light weight
>>
>>46064492
Silverblade Hunter does that.

Also, the difficulty of wielding the weapon in one hand is not the weight, it is the complete difference in balance and awkwardness of the swing; three pounds distributed over two feet of length is entirely different from three pounds over five.

Also, realism is a fucking retarded thing to balance around in a game where some skinny nerd can wiggle his fingers and fire comes out.
>>
>>46064492
That's a problem with the Mithral rules, and is irrelevant to the point made.

But yeah, Mithral should be able to change the handedness of a weapon, or at least alleviate the penalties
>>
>>46064110
>BAB +1
What shitty company made this and thought it was a good idea to basically make all one handed weapons irrelevant with just one feat?
>>
>>46064519

Charm and Compulsion are NOT things you want a save penalty on.
>>
>>46064385
I wanted to do shenanigans with the AoE arrow. Are there better classes to prestige into arcane archer with?
>>
>>46064555
>options are bad
This is you.
It's like the chicken littles all over again, screaming about how deadly agility made all strength based martials irrelevant.
>>
>>46064555
The whole point of two-handing two-handers is 1.5x Str.

This just lets you one-hand them, getting 1x Str. It's nice for the bigger damage die, but there's plenty of ways to get equivalent damage boosts for one feat.
>>
>>46064410
Opium. Use it as a weapon.
>>
>>46064555
It's a feat that gives you an effective +1d6, or reach. One-handing is not, never has been, and never will be a viable choice in PF. What's the issue?
>>
>>46064564
Not Charm! Just Compulsion effects. And I know that's bad, but in exchange for better saves against everything else? I've got my choice of a bonus/penalty of +X/-X, where X is any number between 0 and 5. If it turns out to be a really horrible decision, the DM says my character knows it could be undone with a Remove Curse spell.
>>
>>46064600
Well it has
>>
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>>46064555
>>46064110
>>46064615
>Meanwhile in the distance, a Stupendous Strength Powerful Build Zweihander Sentinel/Landsknecht laughs
>>
>>46064110
Yeah, no. Sorry DSP, I love you and I convinced my party to use PoW, and I usually defend you all the time, but I have to pick my fucking foot down.

This is not okay. I don't want to have to deal with Magi one handing Greataxes at 2nd level
>>
>>46064519
>>46064564
I'd take it, but failing will saves is my fetish.
>>
>>46064650
As he should. Strength needs the love.
>>
>>46064646
Except it hasn't, because you still see those characters being played.
>>46064676
>he's afraid of +3 damage
>>
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>>46064676
but that's worse than a rapier with it's crit ra... Oh, I get it. You got me!
>>
>>46064604
Certainly an idea I suppose, but I was looking for more party buff things, like blood-boiling pills, soul stimulant, tracker's snuff, etc.
>>
>>46064676
>Mage
>17 STR
>>
>>46064634
The issue is that between you wouldn't necessarily have time to get a curse removed between realizing it's a bad idea and, for example, getting compelled to kill party members in their sleep. Compulsion effects are some of the nastiest things out there for PCs.
>>
>>46064701
And they fucking suffer for it/won't be as good as someone who went full Dex monkey.
>>
>>46064710
If you are going down the alchemy side, ask your GM to pull some shit from 3.5.
Alchemy is one of the better buff methods on a budget when you don't have the magic to do it, or for a rainy day fund.
>slipping the paladin and warlord harlot sweets before a battle
>Tell them it's medicine, it'll help them out
>>
>>46064736
>Not knowing that Magi is the plural of Magus
>>
>>46064615
Core PF.

With 3PP, anything is viable. With Path of War even Sneak Attack is way bettter.
>>
>>46064736
My Magus has 18 STR- but that's thanks to a spiffy magic belt we took from the corpse of a . Back at level one, he only had 14.
>>
>>46064736
17 Str is easy for a Str based Magus

>>46064703
Greataxe was just an example. Would you rather I said Falchion or Nodachi? Or perhaps an Elven Curved Blade?
>>
>>46064823
What's that, 2 extra damage per hit? For a feat? Yeah, that's a waste of a feat slot.
>>
>>46064736
>maguses who make Int their main stat for no real benefit
disgusting, what are you even hoping to do with high Int, make it not-quite-so-easy-but-still-easy to resist your low-level spells? Just get ripped with buffs and do the attack roll spells you were designed for.
>>
>>46064762
Good thing party members aren't in a competition with each other, you faggot, and that optimizing isn't the end goal of the game.
>>
Is there a feat that will let me throw myself in the way of an attack meant for a nearby ally?
>>
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>>46064736
Bara Muscle Wizard is the best anon.
>>
>>46064927
In Harm's Way?
>>
>>46064849
This.

Here's how you do a Magus:
1. Get enough Int to get to 16 after getting a hand-me-down stat item from the party wizard.
2. Pick either Str or Dex and supermax it.

>>46064927
Bodyguard. As an immediate action, ou can use the Aid Another action to boost an ally's AC. Can be put to good use by halflings (trait improves bonus to +3), investigators (has class support for aid another), and others investing in Aid Another.
>>
>>46064927
If you want to literally take the hit for your ally, Archon Diversion is good, but it has a lot of prereqs
>>
>>46064927
In Harm's Way. It has Bodyguard as its prereq
>>
>>46064953
>>46065064
Thanks, that seems perfect.

>>46064957
Cool, will keep that in mind. I haven't picked out a race yet, so maybe I'll go halfling.

>>46064999
Hm, yeah, that would work but those prereqs look like a bitch.

Captcha, dice aren't candy.
>>
>>46063907
>>46063757
Seconding the thing about full bookmarks. That shit is ESSENTIAL to my use of these materials.
>>
>>46065105
If you're Inquisitor (or Cavalier), you can also use Ally Shield feat.

Due to the wonky way Betrayal feat work (understandable game design decision though), your friend can use you as a shield instead of vice versa.
>>
I'mma post a new thread. We're already at page 8
>>
>>46064676
You are aware that feat isn't from any DSP product, right?

See:
>>46064145
>>46064161
>>
>>46065408
Monster Classes is a DSP product though...?
>>
>>46065210
Order Of The Dragon cavs also get a boost to all their aid another bonuses. The 3pp Inspiring Commander also adds their int and can aid faster at range via helpful shouting.
>>
New Thread
>>46065441
>>46065441
>>46065441
>>
>>46065406
inb4 early thread shitshow
>>
>>46065408
... I think you failed your Knowledge (Sourcebooks), anon.
>>
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>>46064676
Unfriendly reminder that the very first fucking page of every single god damn monster class book has MULTIPLE FUCKING PARAGRAPHS warning you that the balance point on these is too high on purpose, because Monster Classes that hit a proper balance point are boring as shit. Of course the feat is powerful. IT'S SUPPOSED TO BE, DIPSHIT.
>>
>>46062799
Yeah, cool job
>>
So quick question PF/G. What do you guys find to be the best familiar combat focused builds?
Me personally find the Alchemist the best for that.
Thread posts: 378
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