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40k General

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Thread replies: 371
Thread images: 48

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We AoS 40k now edition.

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
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>>45118971
>I'll just use my Landspeeder Storm to get my 5 Scouts into combat turn 1!
>95 points
>5 Scouts
>Scouts
>Combat
>Five (5) Scouts
>>
>>45119060

Why not - you'll block a Riptide from shooting for one turn. That's a worthwhile investment.
>>
>>45119060
These arguments make me laugh.

>People who know Blitz works
Here's a screenshot of the rules and pages where it says

>People who think it can't
NU-UH
>>
>>45119105
Possibly more. A Riptide is going to take a while to stomp its way through those scouts.
>>
>>45119105
>Riptide would just let me charge it
>Definitely wouldn't Overwatch

>>45119153
wat.
>>
>>45119126
Playing using the rules? What a faggot, I bet you use homebrew instead of ending the game in infinite stalemate when firing grave weapons on mixed armor saves. What a faggot.
>>
Latecomer here.

People are discussing whether or not you can use blitz brigade to charge first turn?

Even though scouting prevents charging first turn?
>>
>>45119126
Has somebody emailed GW to at least try to get a ruling on this instead of sperging about it?
>>
Ive been running mono-slaneesh and Ive been doing fairly well, at 1500 I've played 5 games, 2 kill points 3 objectives, and im 4-1, only lost to tau once because I deepstriked poorly and ate supporting fire over watch. Im wondering how effective CSM are allied with slaneesh and how would I play them? I like CSM, Raptors and possessed models so I'd like to make a list around them that'd do pretty well. Any ideas?
>>
>>45119186
Better make sure you stop all those Battlewagons from declaring a charge then.
>>
>>45119014
Just because you can make a fucking infrographic doesn't mean you are reading the rules correctly.

Scouts rule says a unit that makes a scout move can't charge on the first game turn - a unit inside a transport that is scouting is moving - it can't fucking charge.

The rule was probably meant to say Game Turn but no one gives enough of a shit to correct it.

If I ever see a Blitz Brigade retard in the flesh I'm gonna purposefully start collecting Eldar just so I can Charge him with Jain Zar on the first turn out of my scouting corsairs venom.
>>
>>45119105
>What is Combined Fire

>>45119192
GW doesnt do that, I emailed FW about it but not holding my breath
>>
>>45119186
The unit didn't scout though, it actively couldn't scout.
>>
>>45119186
Delete this post. NOW

DON'T SAY I DIDNT WARN YOU
>>
>>45119207
> a unit inside a transport that is scouting is moving - it can't fucking charge.

This leap in logic is hilarious, so according to you units that moved in the movement phase also can't charge?

Also, are you even more retarded in that you don't understand that scout is not a movement? It's a redeployment? Don't answer that, you'll embarrass yourself further.
>>
>>45119192

GW will not provide rules answers from their CustServ team.
>>
>>45119215
It's already too late. It was always too late.
>>
>>45119203
>"they didn't scout, they were just inside a unit that scouted :^)"
>"How did they move then?"
>"fucking gunline tau faggot! Ur just scared something will trump ur OP gunline!"
>>
>>45119211

Maybe I don't understand.
>>
>>45119207
>a unit that makes a scout move can't charge on the first game turn
>a unit inside a transport that is scouting is moving
Not equivalent dumbass.
>AV14 Boyz boyz.
>>
All this talk of Blitz Brigade just makes me sad for Ork players. I was playing my buddy today with my War Convocation (per his request) and he was running BB and I still tabled him on turn 3. I don't even argue BB because Orks are so piss awful it doesn't hurt to throw them a bone.
>>
>>45119181
Riptide is WS 2 with 3 attacks, while scouts are WS 4. Since it needs a 5 to hit, it's only going to be hitting one scout on average, and possibly not even killing it. It'll take at least 2 turns to punch through them all.
>>
>>45119275
Scout isn't a move.
They're not on the table.
>>
>>45119282
> I don't even argue BB
You know my BAngles friend tried to shoot in the shooting phase, and I didn't argue because my Tau are much stronger than BA.
>>
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>>45119207
Stay fucking mad you salty fatass WAAC fag, rules say you can. Scout is a redeployment, not an actual movement, as you can move in the movement phase next, so the unit isnt without scout can assault.
I'm sorry your elf boy pussy is getting ravaged by big orc cock so frequently, maybe you should lube up to your games.
Also
>Jain "Dies to shooting first turn, as strong as a daemon prince for twice the cost" Zar
>>
>>45119243
Ok, fine anon.

I'm going to print off your infographic onto a T-shirt - then I'm gonna go buy 8 Venoms and all of the best combat units elfdar can offer.

Then I'm gonna systematically offend everyone at my local GW with my gay turn 1 charge list because you say its ok.
>>
Forgot to mention
>T3
>>
Sup /tg/?

I'm getting back into the game for the first time in about a decade and am looking to rebuild my Nid army.

My old army wasn't much (I was an Eldar fanboy back in my teens), given that I started university and then couldn't afford GW products any more, but it had a Hive Tyrant, a unit of Tyranid Warriors (one of which has gone missing), about 20 Termagants, 20 Genestealers and 7 Hormagaunts.

All of the stuff I have is reasonably well suited for 6th/7th edition, but I'm looking to see what kind of things I'd need to round out a decent 1000 point army, just to get back into the swing of things with.

I've already picked up a new Hive Tyrant/Swarmlord and some Tyrant Guards. I figure that should cover my HQ needs well enough. What else should I be looking at?
>>
Blitz Brigade has a specific rule that prevents units from charging first turn. Even the fucking scout debate is worthless, because there is a SPECIFIC BLITZ BRIGADE RULE that prevents first turn charges. What the fuck is going on?
>>
>>45119351
And the faggot concedes defeat. Well done.

Keep thinking scouts are movement!
>>
>>45119357
First player turn. Lurk moar.
>>
Since I didn't get any real answers last thread, is miniatures paint actually necessary or can I use regular artist/craft acrylics instead?
>>
>>45119270
Then this thread must be purged

https://youtu.be/IEGo41443iI
>>
>>45119357
And there is a SPECIFIC DEFINITION in the rule book that defines what a turn is.
>>
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>>45119351
Have fun ever getting in a game after, orks being mid tier with 1 gimmick is fine, king cheese using super cheese is just "fuck off" territory.
You should buy this for your eldar, its an effective unit that serves well.
>>
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>>45119357
>Doesnt know the difference between Player Turns and Game Turns
>>
>>45119366
I'm no expert, but from what I've read there's a difference in consistency between model paints and craft paints. You'd need to water down craft paints a lot more and you'd likely get a worse paint job out of it at the end.
>>
>>45119366

It is largely a matter of taste - I use a combination of both. For my bulk colors like black, base white, etc, I use apple barrel. For my specific colors like metallics and shades and the like I use model paint.
>>
>>45119387
>mid tier
Not even with turn 1 charges are we that, formation costs more than 3 Riptides/ 2 Wraithknights
>>
>>45119357
The special rule prevents charges on the first player turn, not game turn. By going second, you can charge on your first turn, and you're still exposed to a turn of shooting, so you're not dodging anything this way.
>>
>>45119351
>wow this elfdar player is using a much weaker list than normal, best get mad so he brings wraithknights and skatbikes again.
Cool, have fun.
>>
>>45119387

Even with BB they're a low tier army.
>>
>>45119430
Exactly. All this does for Blitz Birgade is let them still only suffer a single turn of shooting regardless of whether they go first or second.
>>
>>45119379
>>
>>45119424
500 points of battlewagon, the rest with boyz and maybe a MANz can fit into 1250 easily.
>>
>>45119387
I play Orks you retard.

I just think the formation sucks dick even with turn 1 charge - but I think it's pathetic that the entire Ork player population of 4chan systematically becomes RAW faggots just to push a formation that isn't even good in the first place, when the consequence of their RAW faggotry is Eldar and Space marines being 5x more powerful.
>>
>>45119476
Wow people are actually reccomending this shity formation for 1250 point games - having literally half your army being transports.
>>
>>45119492
>Cares that its weak
>Reading is Raw rules lawyering
>Thinks this helps anyone's top lists
Fucking kek, love Ork players.
>>
>>45119351
>- then I'm gonna go buy 8 Venoms and all of the best combat units elfdar can offer.

Cool!

>Then I'm gonna systematically offend everyone at my local GW with my gay turn 1 charge list because you say its ok.

>Hey guys, here's my sick Eldar army!
>Oh good, no Wraithknights.
>Yeah but check this shit out! I can charge on Turn 1!
>Righto.
>H-hey wait a sec. Aren't you going to dispute it?
>Why would I dispute it? It's right there in the rules.
>Yeah but it's a Turn 1 charge!
>Yeah, so? Other armies can do that too. Frankly I'm just glad to be facing an Eldar army that isn't just Scatbikes and Wraithknights.
>Oh....well....um ok, I'm charging you.
>Cool, Overwatch time.
>>
>>45119476
its 575 points minimum and thats if your wagons have no weapons (auto immobilzed on 5-6) or extra armour (stun lock)

>>45119492
Please tell us your godlike strategies then 20star Warboss
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>>45119528
You haven't seen the games at my store
>>
>>45119542
I bet he uses outdated forgeworld bikers that aren't even on their website

Laughinggrots.jpg
>>
>>45119528
I ram your tanks, and I tankshock your infantry, I assault your now redundant shooty units, and I sit on objective with AV 14.

Compared to.

>I place my army on the board
>I remove it next turn.
>>
>>45119577
Inb4 the Biker, Tankbusta, trukk list
>>
You're objectively cheating if you charge on your 1st turn from a transport that scouted and deep down every single one of you knows that.
>>
>>45119325
>using a gay actor image when talking about homo sex acts
>>
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>>45119625
>>
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>>45119633
>Knows the source on it
You're the gay one anon.
>>
>>45119625
>m-muh tender elf boypussy
>even though he clearly explained it, I didnt deploy on the backline or null deploy to counter him!
>>
>>45119355
Nids are shit tier atm
Better to reuse your eldar especially any wave serpents
>>
>>45119625
>I am a faggot who calls people cheaters for explaining a rule.
Just the coolest guy on 4chan.
>>
>>45119598
>I ram your tanks, and I tankshock your infantry, I assault your now redundant shooty units, and I sit on objective with AV 14.

Yes, because vehicles, especially ones that get close to the enemy to do their job, are well renowned for being invincible in this edition.

When I run Blitz Brigade, and I've been running it since the supplement came out in 2014, I'm lucky if I have 2 Battlewagons left at the start of my first turn, if I go second. Assault armies like KDK just assault the transports after I scout, and shooting armies have access to piles of melta.

It does though beat the alternative as you rightly point out.
>>
>>45119297
Ws2 hits on a 4+ against ws4.
>>
>>45119798
No it doesn't, look at the chart again
>>
>>45119712
This.

And it doesnt take a genius to figure out they can move up and throw flamer templates on top of the wagons and roast everyone inside with No Escape!
>>
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>>45119852
>>
Played in a really great FLGS tournament today - saw lots of cool armies, decent variety and very few 'netlists'. I hope next time we'll have 20 players - our 40k community is growing right now and its pretty cool.


>>45119852

You are wrong - for WS its double +1 to hit on 5s. You look like a dick and what's worse a dick who doesn't know what they're talking about.
>>
>>45119852
As a rule of thumb, you hit on a 5+ if the opponent has double WS+1
>>
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>>45119882
Get a newer chart anon
>>
>>45119882
>WS 10 hits on 3's against WS 1.
>No rerolls
>No bonuses

Laughinggrots.jpg
>>
>>45119901
>>45119914
That's not what the rulebook I have says.
>>
>>45119901
>>45119914

See >>45119947
>>
>>45119947
A handful of Killa Kan players cried out in pain.
>>
>>45119947
That is the 7th edition chart out of the book
>>
>>45119949
"you never hit on better than 3+" has been a thing since forever
>>
>>45119852
On the rules text where the logic behind the chart is explained it states otherwise. I'm pretty sure that the chart is misprinted.
>>
>>45119901
That's good news anon! I'm hoping to go to my first tournament in April and kind of nervous about what to expect. With my roommate moving out at the end of the semester my chances of getting a game will be slim unless I expand my horizons
>>
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>>45120019
And it's hilarious.
>>
>>45119577
>>45119601
>>45119542

Okay faggots here's my list, and no, my meta is not that competitive

HQ:

Pain Boy - 50 points
>with the boyz

Troops:

24 Ork Boyz, nob w/ PK - 173 points

10 Gretchin - 35 points

10 Gretchin - 35 points

Fast attack:

1 Warkopta - 65 points

1 Warkopta - 65 points

Heavy support:

6 Killa Kanz, grotzookas - 330 points

4 Zzap gun mek gunz, 4 Ammo runts - 104 points

///Mogrok's Boss boyz formation:

Big Mek, KFF, Heavy Armour, Big Choppa, Da Finkin cap - 104 points (Mogrok)
>Goes with the boyz squad

Big Mek w/ SAK - 85 points
>Goes with a grot squad

Big Mek w/ SAK - 85 points
>Goes with a grot squad

Weirdboy, ML2 - 75 points
>goes with Boyz squad

Warboss, PK, heavy armour - 89 points
>goes with Boyz squad

///Badrukk's Flash Gitz:

Kaptin Badrukk - 110 points

>goes where he pleases, pretty much a tax

10 Flash Gitz, 220 points
>in the Warkopta

10 Flash Gitz, 220 points
>in the warkopta

Yes it's fun to play, I have 3 warlord traits, Flash Gitz in helicopters and an orky deathstar that sometimes ends up being S6 with a 4++
>>
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>>45119955

I'm literally looking at the chart in my 7th edition rulebook.

>>45120009

Pic related - I just took this from my rulebook.

Where is >>45119947 from because its not the 7th edition rulebook.
>>
>>45120009
Yeah I'd love to know who decided to change the cc to hit table
That one change alone made half the armies unplayable to the extent they had to come up with wulfen
>>
>>45120050
I'm looking at the .epub version of the rulebook and mine says 5 too. Misprint?
>>
>>45119947
So this is a fanmade chart, good to know
>>
>>45120050
>>45120073

I got it from the Rulebook in the Mega link. I just assumed it was correct because everyone always memes about how bad Tau are in close combat.

Turns out they hit marines just as easily as Guardsmen do.
>>
>>45120050
>>45120073
It's not fanmade, it's from the digital rulebook that you can download from the MEGA. If it's an actual error from GW or a false made by someone I can't tell
>>
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>>45120065

There's your problem. The digital books are fucking awful, they're filled with misprints.

Here is the non quick reference chart from the main rulebook.

>>45120099

Never ever rely on a digital version of any GW book.
>>
>>45120112
Well, it shouldn't be too surprising that there's an error. The digital Craftworld codex lists Rangers as having Jetbikes.
>>
>>45120112
I have the book from the mega, its a 4+
>>
>>45120065
The pdf at the top in the reference section agrees with the print edition
>>
>>45120112

The digital rulebooks are full of error. In the AdMech book it lists Kataphron Destroyers as being able to replace their phospor serpentas with cognis flamers for 5 points but never actually lists them as having phospor serpentas.
>>
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So basically the only thing we've learned is that 5 Scouts assaulting turn one get tenderized by Riptide and Combined Fire and if they somehoiw live they get their shit handed to them in CC
>>
>>45120170
>suicide scouts
>>
>>45120053

Well that chart you are referencing is clearly fucking wrong so.
>>
>>45120170
You can only overwatch once so just use multiple units.
>>
>>45120196
lol how many people have used it irl for months
I use a dead tree version but don't memorise the table
>>
Think of your favorite named character in the 40k/30k universe
That character breaks down your door and is yandere for you
>>
>>45120170
Wait, I thought riptides only have 2 attacks?

Is this wrong?
>>
>>45120241

Why not just not be stupid a memorize the system, it isn't hard.
>>
>>45120170
It's still roughly 1,2 wounds per turn by riptide. With atsknf you should hold your ground for some time.
>>
>>45120279
They've got 3, like all Shas'vre.
>>
>>45120276
Nork Deddog
>>
>>45120213
Use 2 units to fire at squad 1, 2 units to fire at squad 2

>>45120279
They Overwatch 2-3 down, then it is damn near impossible for scouts to actually hurt Riptide, then riptide attacks and wins combat.
>>
>>45120279

Well I'm only going off the digital version but it says 3 there.
>>
>>45120276
Swarmlord, R I P
>>
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Anyone else get to play against the Supremacy armour yet?
I got the honour of meeting it in a 1500 point game today.
>list is 3 Riptides, bunch of marker drones, Ethereal, 2 naked crisis for tax and the big guy
>Guy running the list seems cool, not too familiar with the rules
>Hammer and anvil deployment
>Get blown away anytime I give the big guy LoS
>I manage to kill 2/3 Riptides and Ethereal for bonus VPs
>Comes down hard on my Riptide killers
>Down to 3 units + Warlord at bottom of turn 4
>Play hide and seek to avoid getting tabled
>Miraculously am able to hang onto warlord + 2 objectives
>end up losing by 1 VP
>In a kill point game
Pic related is the last thing you want to see on the opposite side of the table.
>>
>>45120303
I have more than one hobby
>>
>>45120366

It took me three games to figure it out. Its not complex. Double +1 means 5, better than means 3, otherwise its 4. That's three rules to memorize.
>>
>>45120354
I will treat that thing like i treat our local store owner's Warhound-death on legs, why bother playing
>>
>>45120354
what was your army?
>>
>>45120326

Oh so you're getting a perfect alignment will full supporting fire now. There is no point in having the conversation with you at this point.
>>
>>45120276

Cain.

>Of course, if I'd realized what breaking down that door would reveal, I'd have holstered my sword, procured a suitable decanter of amasec and retired for an evening with Amberly instead. But, as it was, I remained blissfully unawares, so I strode forth, my eyes straining through the gloom to make out the distant shape hunched over a cogitator.
>>
>>45120413
What Tau player does not castle his units to give them supporting fire? wat?
>>
>>45119475
What is this .webm from?
>>
>>45120366
Breathing and nose-picking, I presume?
>>
>>45120448

What is terrain - what is placing units for objectives - what is planning for null deploy. I could go on but you'll just magically offer counters so.
>>
>>45120326
>>45120448

Assuming you're getting supporting Fire Markerlights for the accuracy, the Landspeeder should be close enough to fire off some missiles or Bolter shots and the pathfinders/drones and kill off most of them.
>>
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>>45120170
You're also about to learn something new. Chapter Master Orbital Bombardment does not prevent charges. Your Chapter Master can drop the hammer of the goddamn emperor on someone, and then charge them immediately to slam the survivors with his own LITERAL hammer.

Also, Smoke Launchers can be deployed even if a vehicle suffered a Crew Stunned result. It might not seem like much, but if you can't do anything else with the vehicle, a 5+ cover save can potentially let it live to see the next turn.
>>
>>45120468
Eternal Crusade, Upcoming 40k mmo/shooter thing. I wouldn't get your hopes up. Pretty much Space Marine Online.
>>
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>>45120276
> Favorite character is Chapter Master Lias Issodon
> Literally BIG BOSS in power armour
> Yandere Big Boss appears out of fucking nowhere whenever I want to talk with someone, and puts them in a chokehold
>>
>>45120409
Blob/Triple Exorcist Sisters.
>>
>>45120544
neat
>>
>>45120544
Sheet man very nice job holding out then
>>
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MFW when my brother in law and I are playing in a local tourney tomorrow, it what is usually a fairly casual meta.Drop by the shop to look at the final roster. 14 teams, 5 tau/tau teams, 2 eldar/eldar teams. Its his first tourney in a long time, and hes trying to get back into the game. It might be a long day
>>
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>>45120615
That sounds like....fun.....
>>
>>45120615
What do you and he play?
>>
>>45120561
>>45120563
>>45120544
And sob players still whine for buffs...
>>
>>45119901
JAC?
>>
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>>45120615
> Go to a tournament with a Raptors list
> Big Boss himself giving infiltrate to 3 Grav-cannon squads
> Callidus Assassin to fuck with my enemy even further than what Big Boss does
> Table an Ultramarines player on turn 3
> MFW he calls me a craven for having all of my space marines infiltrating, with an empty deployment on turn 1.
>>
>>45120705
>sob players still whine for buffs

I don't think I've seen them whine for buffs. Sisters are a solid army. They just have a really outdated model range and have really boring rules.
>>
>>45120654
>>45120705
Hes bringing his DE, and I have tyranids for tomorrow, so at least the games will be short
>>
>>45120717

Jacksonsville TN
>>
>>45120748
Holy shit man that sounds like a fucking NIGHTMARE, pray you mostly get the other 6 non-WAAC teams
>>
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>>45120748
>DE/Tyranids team-up
I like the sound of this...
>>
>>45120770
Like I said hes just easing into it with his first real army, and i started bugs because i hate myself

>>45120769
>>45120769
I think well tank game one to drop to the kiddie tables early. I also have a bottle of vodka to get us through the day
>>
>>45120763
Holy shit, me and you are just 2 hours away from each other. You mentioned having 20 players, I think I've seen nearly all of them for my most recent tournament.

Have you met Nguyen? He's the guy that has swept every tournament ever in my area with a Dark Eldar army, by consistently tabling everyone on turn 2.
>>
>>45120748
Yfw 6 games of breacher fish-of-furies and guerillakroot hordes?
>>
>>45120830

Yeah I've met him. Where abouts are you? I actually live in Memphis.
>>
>>45120824
Go for best Sportsmanship award...
>>
>>45120844
nah nigga, i know these fags well enough to write their lists unseen with about 89% accuracy. Riptides, stormsurges, markerlights, the works. One of the eldar lists is scat bikes and wraith knights, the other is aspects in venoms
>>
Is blob guard viable, or is VetMeras the only way to go?
>>
>>45120874
Ah, Jacksonville. I go to the FLGS on Roosevelt, by NASJAX. I'm there every sunday, but I hardly ever get to see anyone, except for tournaments.
>>
>>45120892
im going for drunkest. If we lose game one though the rest of the players are good shit in the kiddie bracket
>>
>>45120719
Why do you fags keep on calling Issodon Big Boss? Just because he runs an army and is good at stealth?
>>
What army will allow me to drop in and fuck up the opponents key points as fast as possible? I like the idea behind that scars formation that lets you go down a target list and fuck up each of them in turn (kinda funny how RG, the operator marines, don't get that, but space mongols do).
>>
>>45120918
Blob guard works just as well as mech, it's just not good because Guard is not good in general. Powercreep has left your little army men not viable in any competitive meta
>>
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>>45120899
>those lists
Im not even sure I would show up

>>45120936
Well try to have some fun anon
>inb4 one WAAC list beats another and the second game is vs WAAC "kiddie" list

>>45120955
to trigger your autism i'd guess
>>
>>45120918
Blob isn't bad, they can earn back their points assuming they don't get slaughtered. Which they normally do. I run a blob/vetmera mix. Vetmeras are super reliable
>>
>>45120971
>to trigger your autism i'd guess
That's a noble calling as any, so carry on.
>>
>>45119625
I'm a tyranid player that specializes in CC. My flags has this same "turn 1 assault unacceptable" mentality I myself am indifferent since shooting hurts my guys more than CC and many of those same players wish for the ability to shoot into CC. I sometimes wonder if I'm just playing the wrong game or if I should just start playing an army that can actually shoot...
>>
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>>45120276
>mad dok grotsnik
>>
>>45120698

inb4 Orks and Dark Eldar
>>
>>45120971
I aint scared. I dont have a micropenis, so losing a small local tourney isnt going to crush my soul
>>
>>45120957
Eldar wraithguards with D and perfect deepstrike from deldar allies.
>>
>>45120899
>aspects in venoms
that sounds like fun actually
>>
>>45121022
>lol didn't read
>>
>>45120957
Drop pod Alliance imperium army. No one does it batter

>>45121008
Do you run Grotsnik? I cant justify his cost at all

>>45121038
good on ya m8
>>
>>45120963
>>45120981
And how does it preform against non-competitive Eldar/Tau?
>>
>>45121045
Its fucking ridiculous, like top tier
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>>45120955
Because he fits the description of Big Boss perfectly. He's an operator of legendary skill and renown, such that he can lead a team of up to 30 people in FULL POWER ARMOUR to infiltrate any facility.

He is an outright god at marksmanship, being able to outdo anyone ever at shooting. Just like how big boss was able to defeat The End(The greatest sniper ever) in a sniper duel.

Oh, and in order for him to become the chapter master of the raptors, the previous chapter master obviously had to die in battle. He's obviously succeeded the previous master by honourable battle, thus succeeding his boss and becoming BIG BOSS.
>>
>>45121068
I throw in on manz and laugh at the points I'm wasting.
I love his story mainly
>>
>>45121090
>the previous chapter master obviously had to die in battle. He's obviously succeeded the previous master by honourable battle
Wait up, when did this happen? And that description fits half of the Raven Guard.
>>
So is CSM the worst codex?
What's a tournament list look like for them?
>>
>>45121088
still sounds like fun
>>
If the Raptors bro is still here can you post your Lias Issodan model? Im not sure what I want to use for him once I start them

>>45121125
Dear god those points haha, I want Zogwart and Wazzdakka back
>>
>>45121158
Sorceror
3 Heldrakes
minimum cultists
Optional Forgeworld stuff
Allied daemons which take two-thirds of the points total
>>
What's tg working on tonight? I'm working on pic related - its most of a skitarii maniple + the rest of the bits for a War Convocation.
>>
>>45121155
He was bullshiting the entire thing... although if they were to write in more fluff it'd probably be similar
>>
>>45121079
Bolb will be slaughtered against gunline tau, no idea about blob vs eldar. They're excellent objective holders and anyone who gets into rapid fire range will be crying when you order FRFSRF

If you give vetmeras a heavy flamer they operate like a slower, objective secured hellhound and will erase light infantry. They're just a good choice
>>
>>45121158
At least we're not Orks...
>>
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>>45121191

Derp, forgot my pic
>>
>>45121191
NICE PIC NERD jk lemme see

im working on huffing nail ppolish remover while getting rid of a horrid white basecoat

>>45121204
This.
>>
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>>45120276
Lelith Hesperax
another normal day in Commorragh
>>
Ok, 2 questions

1- A template hits everything underneath it, so on a multi-level ruin it hits everything under it on all floors, but can only kill what the firing model can see. Correct?

2- Each individual model in a unit must have range and line of sight to fire at another unit, correct? So if only half the unit is in range, and only 3 models have line of sight than only 3 models int he unit fire.
>>
>>45121090
>sniper duel
>grenades, cqc and chloroform wipes
Mgs universe is so silly. Also orks has da biggest bosses.
>>
>>45121261
Both are correct
>>
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So I have browsed a few of these threads on and off since Christmas and decided this weekend I would stop by the local GW to actually watch a game and see some armies in person.

Up to this point I have read al the BRB fluff and am slowly learning a metric fuckton of rules.

The people playing at the store seemed really cool and there was a big 2v2 game of Space Marines and another table of Orks and Daemons. They let me observe both games and even slowed things down if I asked a question on someones off-turn. Their was also two more people painting who showed off some of their (very well painted) miniatures.

The problem was the GW salesperson, when I first showed up he was very overbearing and I let him know I didn't expect to buy anything yet and just wanted to watch. However he would interject a salespitch into any answer even if it wasnt a question directed at him. When I asked one of the painters what he liked about his Elder army he explained some of their fluff and was trying his best to explain a tank tactic he uses that went right over my head. (Wave Serpents, lots of them.) Next thing I know the salesperson is showing me where the Elder are and going on a spiel about the most cost effective purchase to start an army. Again I stopped him, told him I was just curious yet he did this again in one way or another FOUR more times. After models failed he tried to pitch the Big Rullebook and other novels he had afterwards he switched to hobby supplies.

It was nonstop and so overbearing. So now with that and seeing how well everyone else's armies are painted I am a bit put off by the hobby and the daunting task of entering it.
>>
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>>45121164
My current model for Lias Issodon has finished his bath in purple power, and awaits my purchase of greenstuff. I'm using this model as his baseline, but my goal will be to sculpt his head into being Big Boss, with a bandanna, eye patch, and scruffy beard.

>>45121288
Raptors anon here, one of my long-term projects is to make a Warboss with a Cardboard box model, and name him "Bigga boss". That way I could bring him to games with Orks; and while bringing loaded dice purely to roll Master of Ambushes for my warlord trait, and give infiltrate to a unit of 150 ork boyz.
>>
>>45121241
Would anyone, uh... would anyone happen to have pictures of Konrad in that outfit? I need some for... research...
>>
>>45121261
Templates do not care about line of sight when assigning wounds. You only need LOS on the squad to fire it.
>>
>>45121090
Does he seek to become independent of the Imperium? Does he have a Titan and exterminatus weaponry? Does he go alone on important missions? Does he abduct Marines from other chapters to work for him? Does he have traumas of his predecessor death? Is he in a box?
>>
>>45121337
Americans....

This don't happen in the UK
>>
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>>45121191

I don't want to trigger any autists but I've been working on some Fire Warriors in the T'au sept colour. I've managed the first base colour paint on two models in two weeks. The long painting war continues. No pics because I'm lazy.
>>
>>45121337

He has to move a certain amount of merch every month or he won't be able to feed his family. Please considering making a big purchase next time.
>>
>>45121356
Is his best friend the head of the high lords of terra, who is always looking out for him, even if BB is going rogue?
>>
>>45121337

The sale speeches suck, but they're trained to do it. It's part of the job. I'm sure most of the employees hate shoving shit down the throats of the customers but hey, that's the GW policy and they have to comply or they'll lose their jobs.
>>
>>45121356
Calm down anon, I'm not talking about Venom Snake. But he soon will have his own personal Warlord Titan painted in camouflage. You know, to hide from gods.

> Does he abduct marines from other chapters to work for him?
Actually yes. So far Big Boss has abducted the following marines to work for him in the Raptors
> Darnath Lysander
> Chapter Master Smashfucker
> About 6 other random chapter masters
>>
>>45121390

No worries I often don't post pics of my stuff because I see what others on tg do and feel like my scrubby stuff isn't worth posting.

I actually really like the T'au sept colors just because no one does them anymore.

>>45121337

Don't let it put you off too bad, just start small and practice. Its a great hobby even when it is odd.
>>
>>45121337
GW is suffering due to AoS. Just ignore them. Its a fun hobby, and you sound like you'll be interested in both the hobby and gameplay side of things. Don't let one dickhead stop you
>>
>>45121340
That is literally the exact same model I was going to use, I just dont like how decorated the armour is (my raptors are going to have very little embellishment on their armour.

Also are you me, play Orks and will start a Raptors army once im done painting orks so basically never
>>
>>45121200
Honestly it sounded like bullshit.
>>
>>45121337
Sorry you had that experience anon. It's a bit daunting, but I have to say I don't regret putting as much work as I have into my arming, and I'm still not done. I guess it's just easy for me not to be very intimidated by all the work because I like a long term project.

If you're still interested, I suggest finding some papercrafts of an army to proxy and a cool dude to play with outside the store until you finally decide. That's how I got started. Don't buy anything until you're sure you want it
>>
>>45121451
>I'm not talking about Venom Snake.

Neither am, what's your point.
>>
>Skyhammer
>two Devs, two Assault squads


What's so hot about this, again? I get the assault from deep strike being nice but they're still vanilla Assault Marines. Putting down grav devs is pretty nice though.
>>
>>45121191
My river terrain pieces are under a press so that the cardboard doesn't warp. I hope they are dry in the morning.
>>
>>45121464
I am you, and you are me. You are my phantom.

> I just don't like how decorated the armour is
I'll be honest, before I start painting Lias, I'm going to file away much of the bling and replace it with more tacticool gear, such as extra ammo-pouches and grenade packs.

All of my marines eschew more traditional 'bling' in favor of tacticool stuff. Everyone in my entire army has a camo cloak, an extra grenade pack, bolt pistol holster, and extra ammo pouches. I'm constantly raiding bitz bins everywhere to obtain more tacticool bitz to bling out my operators more.
>>
>>45121526
>relentless
>guaranteed turn 1 deepstrike in pods which don't count towards DPA
>pinning on 3d6
>removes overwatch
>insanely cost effective anyway because muhreens
>>
>>45121526
The grav devs are why you take it, the assault marines are along for the ride. Aso, with combat squadding, you could potentially pin down up to 8 shooting units.
>>
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>>45121390
Jesus, Anon. Get off /tg/ and paint more. Sometimes I want to smack you.
>>
>>45121572
>>45121591

So i'm missing the point and the Assault Marines are just there to tie down the Grav Dev's leftovers?

That'd be great if I liked Devastators..
>>
>>45121337

There is no need to start big. I wouldn't even recommend it because chances are you might dislike the hobby. I think sometimes the idea of Warhammer being super expensive comes from people who think that when you get into the hobby, you need to immediately buy 1500 points worth of minis and 200 paint pots and shit (not saying that you think like this).

But it is very easy to start with small purchases and very slowly to build your army that way. If you don't like it, you didn't make a big investment, no big deal. If you like it, you can start slowly expanding and buying more minis, new paints, army books etc.
>>
>>45121660
Don't worry. There's probably more spess muhrene formations out there than other factions have combined.
>>
>>45121572
>>45121591

Would this work for Blood Angels; take an allied Skyhammer formation, then a Baal Strike Force (minimum scouts), Dante, Priest /w Angel's Wing, Captain Karlean, and as many Death Company or Sanguinary Guard you can fit.

Skyhammer lays into them turn one and keeps shit tied down, turn two you have a gigantic chance of rolling deep strike and putting the deathstar on the board, turn three they kill whatever big priority target exists or start mopping up.
>>
>>45121660
Or, the devs can be combat squadded to 5 redshirts and 4+1 devs, and the redshirts can pin down things for the assault marines to basically guaranteed charge without eating overwatch
>>
>>45121572
Don't the assault marines get some re-rolls if they charge a unit that was pinned by the devs?
>>
>>45121755
Warhammer is expensive when compared to other wargames, it doesn't matter if you start with 500 points or 5000.
>>
>>45120354
>unpainted models
Disgusting. Why these peoples even play my tau?
>>
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>>45121566
I spent 3 hours the other day cutting/sniping grenades, pouches, more pouches, and knives from sprues for the eventual army.

Also my 10 Sternguard and Lias will be receiving these from Anvil Industry
>>
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>>45121618

I will try harder. Thank you for your support.
>>
>>45121337
The easiest way to get into this game is to download the Kill-Teams rules online, then go purchase an HQ and 2 troop choice boxes.

You'll get everything you need to play kill-teams for only 100$, or possibly even less if you buy them pre-owned. And you don't need to buy anything more, but it's possible to slowly expand your kill-team options and build an army up over time in the process.

>>45121855
Those look great! I obtained the camo cloaks from my army by ordering them from Chinaman. It was the easiest method, in terms of both time and money. They were 50 cents a cloak, so it was 50$ for me to outfit an entire company of 100 marines. Now I just need to find the marines for it..

My next investment will be to get 100 MkVI helmets, and 100 Seeker Bolters from chinaman. Raptors are still a raven guard successor, so canonically they favor the beakies. I'm also a sucker for bolters with red-dot sights, and I feel it would further help my marines with being marksmen.
>>
>>45121855
If only auxiliary grenade launchers still existed rule wise, then you could go full operator.
>>
>>45121806

What is the best Chapter Tactics for this formation?
>>
>>45122054
Ultramarines.
>>
>>45122054
Ultramarines, or if you're on a budget/dislike grav/like bolters, maybe Imperial Fists
>>
>>45121981
That Anvil Industry site sells Red Dots, 10 for 2.50, and also combi Not!Bolters

>>45122006
Aux Launcher to represent Assault grenades? B)
>>
>>45122054
Star Phantoms, especially if you give flamers to all of the assault marines. Enjoy Twin-linked flamers and Grav-Cannons with rerollable reserves for the rest of your non-skyhammer army.
>>
>>45122110

Does that apply to other Imperial armies allied in?
>>
>>45121428
>>45121450
>>45121461
>>45121509

Luckily it looks like I may have found a LGS with cheaper prices. It isn't my job to buy from GW especially when they aren't even competitively priced. Even then I wouldn't buy from that store just because of how the guy acted. Hopefully I won't have to return.

>>45121455

Yeah I am only looking to play 500pts to start but I still can't pick an army
>>
>>45122132
I can actually here your grubby hands being rubbed together right now.
>>
In what book the Raptors rule are
>>
>>45122173

Badab 1 or 2.
>>
How much better would Chaos Marines be if Gift of Mutation let you pick the result (assuming you still couldn't pick the Spawn or Prince results)?

What if you could just pick one of the normal results in general instead of rolling?
>>
>>45122173
>>
>>45122108
Oh hey, those look amazing! I'll probably stick with the laser sights and drum magazines from that company. They look like they'd work well with seeker bolters.

>>45122196
Badab war books are outdated for raptors. Forgeworld has all the updated badab war rules for free to download on their website.

http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Forge_World_Space_Marine_Chapter_Tactics_V2.pdf
>>
>>45122168

I play Sisters of Battle too..
>>
>>45122224
>>45122235

thanks
>>
>>45122235

That doesn't have the rules for Lias though right?
>>
>>45122278
Rules for Lias Issodon are found here.

http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Forge_World_Space_Marine_Badab_Characters_V2.pdf
>>
>>45122258
>>45122278
Page 8
>>
>>45122110
>rest of the detachment
I thought detachment meant only the bits of your army that were already Star Phantoms? As in, if you ally Phantoms to Guard, only the Phatom detachment gets the reroll
>>
>>45122371
What I meant when I said that the rest of your "Non-skyhammer" army was the rest of your space marines that don't fall under the skyhammer formation. Say you want to run a Gladius with 10 drop pods alongside the skyhammer? Well 5 of those drop pods would get a nifty reroll on their reserves.
>>
>>45122316
>>45122293


Cool - thanks guys. I don't play SM but having these resources is nice.
>>
>>45122421
Yeah, the wording was confusing, that's better, except Drop Pod Assault means you get half your non-skyhammer pods arriving turn 1 anyway
>>
>>45122474
Which is why they said 5 rather than 10. 5 are already coming down without a need for the reroll.
>>
How does your LGS feel about Forge World? Prefer it over GW? Hate it with the fury of a thousand suns? Somewhere in-between?
>>
>>45122474

It's just going to mean that you're almost guaranteed to get your reinforcements coming in on turn 2, instead of missing a few. This can be absolutely brutal for your opponent if you put too much on his plate all at once.

Conversely, it also makes you more resistant to reserve shenanigans. Much moreso than space marines already are!
>>
What's a good model set up for a CentStar to ally with? Tigirius? Lysander?, 3-4 GravCents and Scouts?
>>
>>45122542

Traditionally it is Tigirus for Invis and a white scar for the Hunter's eye and ignores cover I think.

>>45122518

My FLGS is fine with it. We play with pretty much anything with the obvious social contract in play.
>>
What kind of Vanguard Veteran set up do you guys use with C:SM?
>>
>>45122534
>>45122514
You've already got two assault squads and 7 guaranteed pods, with another 2.5 likely. I just think that using your CT for an extra 1.5 or so pods is overkill compared to master-crafted multimeltas or Doctrines or free Nartheciums etc.
>>
>>45122577

Hunter's eye?
>>
>>45122605
jump packs, bolt pistols, and plasma pistols
>>
>>45122518
My FLGS doesn't have any problems with forgeworld. There are multiple people here that use Relic Units from IA2, and plenty of other players using forgeworld supplements too.

There's only one person at my FLGS who hates forgeworld with the burning fury of a thousand stars, and that's the local "Eldar player that acts like an eldar in real life". He's threatened to destroy forgeworld books and models on mulitple occasions. He's the worst waacfag I've ever known in my life(To a point where he outright refuses to play against anyone who isn't "Good enough" for him).. And he's just an all around insufferable dick.

>>45122605
I've run my vanguard veterans with 5 power fists, and never looked back.
>>
>>45122224
Mantis warriors are actually pretty good.
Do you think it would be worth while to ally in some as shock troops for my IG?
A big squad of barebones marines to charge anyone who gets too close.
Furious charge, hammer of wrath and move through cover...

Wait, isn't furious charge blood angels thing? doesn't that make them blood angels but better?
>>
>>45122651
Doesnt sound too bad

and yes
>>
>>45122651
Welcome to the hell of BA
>>
>>45122630
+1 BS for the wielder, and the important bit, ignores cover for the whole squad.
>>
>>45122605
Can we start a petition to drop the C: whenever referencing space marines? There's no other "SM" army in the game so there's no need for the extra letter, and if someone is referring to a non codex space marine chapter they do so with that chapters initials, BA, DA or SW are obvious.

t. CSM player that gets confused at a glance
>>
>>45122630

Gives the whole squad ignores cover.
>>
>>45122705

What do you get that from? I haven't read the Space Marine codex yet.
>>
>>45122678
At least you get heavy flamers in tac squads and cool nipple armour, right?
>>
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>>45121191
Kitbashing to make some Berzerkers
>>
>>45122743

Its actually from Damocles - either Mont'ka or Kauyon I forget which.
>>
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Can Krieg Company Command Squads take regimental standards? They don't seem to have the option in the book (Siege of Vraks).
>>
>>45122781
h-heh, yeah, right, nipple armour, that makes everything alright...
>>
>>45122743
If you read your codex, the Emporer will bestow knowledge to you normally obtainable only by the greatest psykers.
>>
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>>45122651
>Literally Who: The Chapter does Blood Angels better than Blood Angels
>>
>>45122921

They only get Furious Charge when assaulting from cover, but point on the rest.
>>
>>45122826

Looking sharp anon - you playing KDK or just CSM?
>>
>>45122651
That's the deal with the not vanilla SM codices. All of them as far as "chapter tactics" go are really poor the Dark Angels slightly less so, but Stubborn and BS2 overwatch really pale compared to the actual chapter tactics
They should balance it with their original unit and configuration, the problem of the Blood Angels is that their options suck too
>>
>>45122781

I'm seriously going to ally in a GravStar or a bunch of Dreadknights for non-SH/GC games, and Knight Titans for 'srs bsns' shit.

>>45123018

Don't forget on top of sucking most of them are locked behind the Elites choice and we have only three arguably decent formations, one of which is designed for them to be your drop pod taxis instead of a real army.
>>
>>45122828

Kauyon has that Relic just as a heads up.
>>
>>45122856
I want to yes they can, but I'm not sure
>>
>>45123016
I wanted to play them as Daemonkin, but I can't justify the cost of a new codex, then taking out my Vindicator and Predator I have lined up for a £70 bloodthirster, so CSM it is.
>>
Is this the thread where we share our autistic headcanon?
>>
>>45123018

But anon you can assault from deep strike on turn 2! =^)

.. if you take three Storm ravens and three Tactical marine squads with teleport homers. And then even with rerolls and the +1 result from Captain Karlean (if you take him for some ungodly reason) you could still fail to get that deathstar on the board.
>>
Is it normal to have your main army and a bunch of small groups of other shit like a fail army? Like a squad if pathfinders just laying around and stuff.
What should I do with it? Should I try to sell or hide it?
>>
>>45123098
One would assume they can, seeing as how normal Guard CCSs can take them, but the option isn't on their page. Do I need to consult the Guard codex or something?
>>
>>45123106

Why not just download the book and print it out and buy a recasted version of the Forge World bloodthirster?
>>
>>45123106

I just download everything and put it on my iPad. But I get where you're coming from. That said I love playing KDK - but I own a bunch of hounds and bikes so.
>>
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>>45123159
>>45123207
The store I play at is a super local GW, and the manager is pretty picky about that kind of stuff, considering she still has a hardback Daemonkin codex on the shelf.

Recasts and PDF's are super sketchy and I don't want to lose the only place I can actually play at.
>>
>>45123207

I would have started KDK if I didn't hate Space Marine bikes. They're so .. fisher price looking retard bikes.

I don't know how people can live with themselves converting up a huge, expensive Smashfucker HQ choice with Smashfucker Command Bike Squad and whatever else kids do these days. Jet packs are way cooler. So are mounts.

Fuck, why isn't there Marine based Juggernaut cavalry? ugly ass Bloodletters need not apply.
>>
>>45123018
>but Stubborn and BS2 overwatch really pale compared to the actual chapter tactics
Really?

I mean some chapter tactics like salamanders and imperial fists are really really good but BS 2 overwatch seems like a huge deal, stubborn less so because marines already don't give a shit about losing combat because they can't be overrun.
>>
>>45123154
Poking around battlescribe for quick reference says they can't take a standard. So I guess not...
>>
>>45123275

No one will be able to tell if its a recast because Forgeworld would have to ship directly to you and once its cleaned, assembled and primed no one can fucking tell the difference. Especially not with Forge World's comically bad quality control issues.

So far Chinaman has given me better casts than fucking Forge World has.
>>
>>45123275

I also play at a GW but when you download the eBook format and its on a digital device it is nearly impossible for anyone to say you didn't just buy it and download it.

That said I understand you not wanting to chance it either. FWIW it is very difficult to get asked to never come back to a GW anyway.
>>
>>45123275

I've run recasted Hive Tyrants in a Games Workshop store before, once you fix any imperfections and paint them no one can tell the difference.
>>
>>45123337
That's fucking weird. I'll have to email Forge World or something.
>>
>>45123398
why would you want a banner, tho
>>
>>45123116
That's what happen when every new codex or unit comes out. A particular combination or rule will look like the ultimate troll option when actually on the tabletop, in most cases, you understand it's not that great.
I expect the same to happen with this new Wulfen. Sure, they can dish out a ton of high strength low AP attacks at initiative, but nonetheless they are 40-44 points per model for a T4 4+ unit even if with W2 or FnP or 50 points to gain a 3++ invulnerable, so every shooty army will obliterate the unit and it's huge target saying "Shoot here" before they can assault
Nonetheless I will buy at least two boxes of them
>>
>>45123417
Because banners are cool. To have your general's colors, rising above the smoke and blood, never touching the ground, never retreating, it just makes me all warm and fuzzy inside.
>>
>>45123418
seems more like you'd run a small unit alongside your thunderwolves
>>
>>45123418

I plan on buying at least one box and using Grey Hunters and Space Wolf conversion packs to make them not suck. If you replace the heads, backpacks and, hopefully, arms, they would be perfectly fine. The thunderhammer ones have some great poses actually.
>>
>>45123348
I've walked into a GW for a tournament with an army that was fully 50% chinaman. I even had the store owner compliment me on my raptors models. TMW my bit box smells like air pollution.
>>
>>45123470
but the rules are terrible
>>
>>45123475

Yeah, Wulfen in the middle or back, Thunderwolves on the flanks, maybe Grey Hunters in a rhino to screen their advance, or Blood/Skyclaws.

Its not going to place well in ultra competitive everything-goes environments but it will be a very strong assault army in more limited formats or 'fun' casual games.
>>
>>45123511
That goes for all of 40k, so just take what's cool you son of a silly person.
>>
>>45123310
It's ideally a good rule, but most army will be focused on Deathwing or Ravenwing, so only the most assault dedicated units would assault them, and usually those can deal with they hitting on a 5+ instead that on a 6+.
Also it's the shootiest edition ever, so all the most dangerous army couldn't care less that you overwatch when they do something they will never do
>>
>>45123529
Yeah but I wouldn't want to pay points for it. I'd just use him as a basic lasgun mook.
>>
>>45123348
>>45123371
>>45123368
I just don't think it's worth all the effort to undercut the store. Don't get me wrong, if I could get away with it I would, but I've supported the store for well over 4 years now and I don't want to ruin things between me and the manager because of a recast. The risk isn't worth the reward in my opinion.

And yeah, I know some people will call me a cuck or whatever but the local store is important to me so I don't want to see it go.
>>
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Am I the only one that likes this guy's helmet? I hate the usual Wolfy McWolfington stuff, but I love this.
>>
>>45123418
>>45123475
>>45123526

What kills me about Wulfen is how much I wish the Death Company gave army buffs like that. Potentially giving other non-DC Blood Angels the Fearless, Rage, etc. rules, or even on a good-bad roll they lose a squad member and they join the Death Company unit, like in their old pre-5e codex.
>>
>>45123569

Is it a local GW or a local game store?

I'm of the controversial opinion that local GW stores shouldn't be fucked over by recasts or online third party retailers either if you like the place and it has a decent manage or community to play with. Same with FLGS.
>>
>>45123574
I think it looks like trash, personally
>>
>>45123574

The old Space Wolves models had helmets like that, too. I think they were better designed desu but this is pretty cool, like a Terminator helmet stylized into a wolf head.

It'd be very fitting on the Wulfen.
>>
>>45123574
bad news, you're a wolf
>>
>>45123612
ur mum looks like trash
>>
>>45123475
That would be a good option, but the Wulfen would remain behind, since both units will run to reach combat as early as possible but the TWC move the distance the Wulfen run only 1/6 of the times

>>45123500
I actually like those models (except for the stupid pose of the sergeant). They give me a much stronger "werewolf" feel then the old ones, that looked in my opinion more like monkeys wearing power armour
>>
>>45123574
Yes, it looks retarded
>>
>>45123398
I would've thought that krieg could get regimental standards, since holding moral seems like such an icon for them
>>
>>45123645

I like the dumb wolf satyr-legged look. I'm just glad they don't have tails.
>>
>>45123562
I guess a standard is useful for when you have a bunch of specialist squads without a sergeant from a platoon on the board, but you don't see much of that this edition
>>
>>45123594
GW. We had a great manager for ages, but recently he got offered a position at a new store so the manager from GW Twickenham has taken over. I think she can keep the store running like it used to, and she's made some improvements over our last manager, and he literally turned the community around in the shithole I live in, so i can't complain.
>>
>>45123574
Everyone has different taste, you don't have to explain or justify why you like something

>>45123576
But anon, in that case that wouldn't be a real curse
The current one is much better. Giving fearless, FnP and Rage is what curses are made of, for this reason no one wants them :^)
>>
>>45123714
>tails
That would likely have been too much, yeah
>>
>>45123747
>implying they don't already look retarded as fuck
>>
If I wanted to bring a BA Death Company to ally with my IG, what's the best HQ to bring? I've been looking at The Sanguinor, mostly for the extra attacks in CC.
This is a shit idea?
>>
>>45123815

Torsos and lower bodies are fine, heads, backpacks and some arms are not. I'd assume they can remove the arms and heads so easy to 'convert' them.
>>
>>45123839
Sanguinary Priest is cheap and a great multiplier for any CC unit. Remember, Boys Before Toys
>>
>>45123839
a generic one that is your dude and not someone else's dude
>>
>>45123839
Sanguinor is cool but expensive and not that great a multiplier. Use a Librarian, Chaplain or Priest
>>
>>45123839

Go Sanguinary Priest - as >>45123889 says they're cheap and solid. +1 WS and FnP for a unit for 60 points base isn't bad at all.
>>
>>45123839

Is it a 'fun' casual game meta? If so, yes, just screen him and use him to jump out during multi-charges and challenge characters (he's a BEAST in challenges.) Otherwise, leave him at home.

Astorath is your best choice for Death Company. Dante is amazing in general, take him if Lords of War are allowed and you have the spare points. Also consider a Librarian for the Death Company.

Sanguinary Priests are very good, but put them in your Guard units or other assault units that are not Death Company because he does not benefit them.

>>45123889

Sanguinary Priest does almost nothing for Death Company. IF you are going to suggest a generic HQ for Death Company, you take Librarians. The Sanguinary Priest belongs with Sanguinary Guard, Vanguard Veterans, Assault Marines, etc, where that FNP will be more desired. The only time it'd be viable is if you're going to load up the Death Company with multiple characters like Astorath and Dante at the same time.
>>
>>45123866
Nah they're wholly fucked up, only the body and weapons are not complete shit tier but they're not good either. Am I the only one who likes the old Space Wolf style and not this "let's cram fucking wolves everywhere" thing?
>>
>>45123957

Man everyone says this but they're wrong. Screen him and he's a pain in the ass that buffs the whole army and massacres characters in challenges. The only time you leave him home is when rampant WAACfaggotry and tournaments are involved. Even then he's annoying to remove thanks to Eternal Warrior and 2+/4++. Saying you can see him when a Fast Rhino or two is blocking the way.
>>
New video from our mighty lord Alfabusa.

https://www.youtube.com/watch?v=lBVxcGxRv_I
>>
>>45123999

As someone who owned a lot of old Space Wolves models, they still had some serious wolf shit going on. Priests in particular with their wolf skull helmets, wolf helmets on Wolf Guard and other models, pelts and fang necklases everywhere, and terrible GW hair and faces were rampant.

The only thing that got extra stupid 'wolfy' is the naming conversions, Logan's hover sled and the Thunderwolf Cavalry, the latter of which is imo perfectly fine.

You would all jizz yourselves senseless if it was dinosaurs or giant cassowaries or something. But not, you're too afraid of the goddamn furry boogieman from almost a decade ago.
>>
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Is there any possible way to kill a 50 man blob guard unit with re-rollable 4+ invuln saves as Iron Hands?
>>
>>45124081
Loyaltantrum.jpg could be useful
>>
>>45124143

Flamers, assault them and let nature take its course.
>>
>>45124143
Thunderfire Cannons, drown them in wounds
>>
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>>45124151
I already made one!
>>
>>45123969
>>45124036
An extra attack for nearby BA models and a challenge beatstick in an edition where challenge beatsticks aren't that great isn't worth 200 points in my opinion, especially when its being allied to something, so points are probably in tight supply. Priest is the good, budget HQ we have access to, and buffs Death Company fine with FNP. If he was using BA as his main detachment, its a different story
>>
>>45123999
Nah, at least as far as the internet goes you are part of the majority If that's the actual majority or a really vocal minority I can't say
>>
>>45124193

Death Company already have Feel No Pain. Jesus Christ you guys are dense.
>>
>>45124209
Just vocal
>>
>>45124193

No, you put the Priests in huge Guardsmen blobs and laugh as they have +1 WS and FNP. Death Company get escorted by Dante or Astorath and mulch anything they touch, or have them kept in reserve to counter-charge or mop up anyone trying to deep strike into your back field.
>>
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>>45124143
Cullexus
>>
>>45124106
>You would all jizz yourselves senseless if it was dinosaurs or giant cassowaries or something
not really, no, I don't care about dinosaurs and I don't even know what the hell cassowaries are. And I've been playing since the 2nd edition, and the wolf thing was never at this level. The difference between a Space Wolf and a regular muhreen were the talismans, iconography and the occational wolf helmet/wulfen, but the vast majority of the units were obviously 40k and were almost identical to vanilla muhreens. At this point the number of talismans has doubled or tripled, the wulfen look like they're from regular warhammer, weaponry/etc. suddenly looks way different from the average muhreen stuff and the list goes on. And the furry meme NEETs on 4chinz sperg about doesn't enter into it, people in my country wouldn't even recognize the term.
>>
>>45124224
And +1 WS, don't forget that! thats the most important bit
sarcasm, in case you can't tell
>>45124281
this is wrong though, chalice only affects Blood Angels models for the +1ws
>>
>>45124321

Death Company already have Feel No Pain. You do not put Priests on Death Company. It is a waste of points. Buy a Librarian instead if you're being cheap, Astorath if you have wiggle room, and Dante if you don't care about points and want a melee deathstar.
>>
>>45124143
> Only reroll invuln saves in melee
> Dependent on a 1-wound model for said reroll
> Invuln save comes from a 4-wound model.

Get a Vindicare. The vindicare takes out their ministorum priest on turn 1 with a Shieldbreaker round, then you need to charge the squad in melee. Basic 4++ won't save them ever against a marine statline.
>>
>>45124159
>re-rollable 4+invulns
>flamer
>assault
Congratulations! you killed 8 of them. There's still the sarges with power axes and comissar with dual powerfists.
>>
>>45124389

If the Marines have Flamers and hand Flamers they'll thin the herd enough, charge, do a decent amount of wounds, and then the Guardsmen are trying to hit a 4+ wound on 5+ and fighting against 3+ saves.
>>
>>45124305
Not the anon you answered to, but I'm favorable to making them more different to the vanilla marines, both for a fluff reason (they are one of the most independent chapters, they should be the most different from the norm) and a visual one (we already have marines as roughly half of the armies played, making them most visually different can only help the hobby)
>>
>>45124381
hence sarcasm, i'm not that guy
>>
>>45124427
There's still the matter of dealing with the dark angels Chapter Master, but he's not a challenge monster in his own right. You need to get Smashfucker in melee with him before he wipes your charging squad, but he's bringing a deathstar, so he'll have multiple challenge-HQ's to compensate and challenge block.

The vindicare can take out a whopping 2 of the lesser characters, but you're still looking at a tarpit that can still take on your counter-tarpit for multiple turns.
>>
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>>45124143
>Blob Guard
>with Iron Hands
You dont fucking kill them, you make them useless. Only thing that hurts it is PF Commisar, and if he's actually close enough to attack the dread then gun that side of the blod before charging
>>
>>45124555
> Dark Angels
The asshole i play just takes a primaris psyker and rolls on divination.
>>
>>45124555

Wait, they're getting all of that from DA allies? wut?
>>
>>45124574
>Only thing that hurts it is PF Commisar
can guard get krak grenades?
>>
>>45124593

Culexus, Vindicare, charge with Dread as >>45124574 mentioned, also try; Thunderfire Cannons, Vindicator squadrons, Chapter Master Smashfucker and his retinue of rape machines.
>>
>>45124574
That blob could have 5 lascannons and 5 plasma guns
>>
>>45124614
yes, he also takes melta bombs.
>>
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>>45124643
It has 5 meltas.
>>
>>45124494
They were already clearly different (different colour scheme, iconography, occational wolf talismans, those without helmets had fangs etc.) but the armour, weapons (unique ones like frostblade not withstanding) etc. should look the same as any other save for runic inscriptions/emblems.
>>
>>45124686

.. so take a Libarius Conclave and cockblock his psychic power phase. Then use Invisibility on your own shit.
>>
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>>45124643
Cant use them in Assault m8, if his bud is really a big enough fuck boy to run that shit in a game get more Dreads
>>
>>45124574
Holy shit, that's right! I totally forgot about the Dreadnought option.

>>45124593
Then he's a dick who should know that the divination power in question that grants rerolls on saves ONLY APPLIES TO THE PSYKER HIMSELF. He still needs a Ministorum Priest to pull off the bullshit. That's even better that he's using a 2-wound psyker, and not the DA Character that gives the 4++. The ministorum priest also only lets them reroll it while in melee.

>>45124599
Dark Angels have a chapter master that grants a 4++ to his whole unit. Unlike the psyker, he's considerably more reliable, and can't be denied it.
>>
>>45124732

anon said its a >>45124593 primaris psyker

also all the more reason to invest in your own psykers if he's not fielding any to counter you
>>
>>45123569
>Don't get me wrong, if I could get away with it I would
Have you considered keeping the origin of your stuff a secret? Key to getting away with illegal stuff is not to fucking brag about it. Really, all you need to do is not to open your mouth.

Don't get me wrong, supporting a store you use is common sense, but you don't need to buy every rule book from them
>>
>>45125082
You can't keep a secret from yourself.
>>
I'm interested in the red hunters but don't know much about them, what's a fluffy red hunters army like?

Do they use scouts a lot or tacticals?
>>
>>45125137
Just teach yourself to doublethink
>>
>>45125369
Check out this PDF, it has the Red Hunters in it and gives you special rules for them, they are basically buddy buddy with the inquisition
>>45122224
>>
>>45125369
They're whatever the inquisition wants them to be-operators operating operationally, with non-optional mindwipes for whenever they work alongside GKs or anything too heretical
>>
I have been assembling the Deathstorm box set and i'm wondering, what the hell do I do with these Terminators? Due to lack of models i'm going to actually field them.
>>
>>45126074
cyclone launcher is arguably the best special weapon

but it's not an assault cannon
>>
>>45121863
kek
>>
>>45123839
How does this look for a semi casual list?

IG

Pask Punisher [2x Multi-meltas, HoC: Kabe's Herald, Lascannon, Tank Commander]
Executioner [2x Plasma Cannons, Heavy Bolter]

Veterans [Grenadiers, Veteran w/ Heavy Flamer, 6x Veteran w/ Lasgun, 2x Veteran w/ Plasma Gun]
Chimera [Heavy Flamer, Multi-laser]
Veteran Sergeant [Close Combat Weapon, Laspistol]

Veterans [Grenadiers, Veteran w/ Heavy Flamer, 6x Veteran w/ Lasgun, 2x Veteran w/ Plasma Gun]
Chimera [Heavy Flamer, Multi-laser]
Veteran Sergeant [Close Combat Weapon,

Battle Tank [Heavy Bolter]
Battle Tank [Heavy Bolter]
Demolisher [Heavy Bolter, Recovery Gear]

BA Ally

Astorath, Redeemer of the Lost

Death Company Squad [9x Bolter, 9x Chainsword, 9x Death Company Marine]
Drop Pod [Storm Bolter]

Tactical Squad [Grav-gun, Rhino, 4x Tactical Marine]
Tactical Sergeant [Combi-Grav, Grav-pistol]

I've never playing anything but IG so I think that the BA gear is good, but I'm not 100% on that.
>>
>>45127353
Don't really see the point of mixing a punisher and an executioner. And those melta sponsons are never getting used. Trim some points and give those russes lascannons on the front. They'll do you better than single heavy bolters.

as for the blood dangles, astorath is kind of in a bind since he's got no one to join. A plain jane chaplain might be better, since he can ride in the pod with the death company.
>>
>>45127513
Can't Astorath join the death company and ride in the drop pod as well?
>>
>>45127567
Yes but he has a jumpack right? means he takes up two spots
>>
>>45127567
>>45127586
Can jump pack models even ride in pods or rhinos? I know the storm raven explicitly mentions that it can transport them, so I'm not sure they can.
>>
>>45127586
That i did not know. So it'd have to be 8 DC marines and him?
>>
>>45127632
Right unless this guy is right >>45127628
, which now that im thinking about it he probably is
>>
>>45127760
So they'd all have to be on foot to use Astroraths rerolls?
>>
>>45127805
Well as long as he's in their squad they should get it, you could give them Jumppacks
>>
>>45122651

Didn't latest SM Codex give all SM Divination anyway?
>>
new thread when?
>>
Now >>45128305

>>45128358
>>45128358
>>45128358
Thread posts: 371
Thread images: 48


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