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40k General

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>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

Swordwind Edition, now with subject.
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>>44420922
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Last time I played 40K, people were still using Army Builder. Is that a thing that still happens or is there a good alternative these days?
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Would it be better to run a Red Scorpions CAD for 40k or play it as a 30k legion against all the 40k players at my store?
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>>44420966
Battlescribe is free.
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>>44420967
40k army with some older mark armor models
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>>44420966
Battlescribe is the primary free tool.

>>44420967
Red Scorpions aren't 30k.
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>>44420967

Ditch Red Scorpions. Start an actual Legion. Proceed to convert everyone at your store to 30K. Enjoy.
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Skitarri battle maniple or standard maniple? Is the leadership 10 bubble on the dunecrawlers enough of an incentive to get smacked with all those taxes?
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>>44420967
>>44421004
I think he meant to ask if he should be using legion rules to run his red scorpions. If I'm thinking correctly, then its up to you, bud. The legions rules have bigger squads and better equipment, but 40k space marine formations are amazing. If you do go with a legion, run them as Emperor's Children.
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>>44421047
Yeah that's what I mean. Everybody at my store is telling me that running mass tac squads is retarded even if they're Red Scorpions. I'm just wondering if I should just say fuck it and make a 30k legion to play against the other guys at the store. Only problem is...we rarely go above over 2k games, and I'd never get to facefuck anybody with a primarch. speaking of primarchs I don't think I could ever even paint one without it looking like an abortion...so that's my dilemma.
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>>44420910
A SRG is never a waste of points. Dante and his guys probably are, but you're BA. What else are you gonna bring.

>>44420877
By what? I know this isn't sixth edition but most of the AA meta is S7/8 with the S8 being one shot weapons. You need 4s to even glance a SRG. Most fighters are going to balk at the thing if they aren't already raped by the melta and missiles it's packing.
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Eh, sum of yous grots r awright.

don't go to da norf west quadrant of 'rmageddon tomorz

so long, ya gits.

Also, WE CLAIM DIS FRED FOR DA ORKZ
>>
What percentage of troops do you generally want?
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>>44421082

Primarchs aren't a guaranteed facefucking.
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Who will get the new codex first? Chaos, Guard or Tyranids?
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>>44421101
>What else are you gonna bring.
Exactly. All options suck, so I guess it doesn't matter what you bring if it's all crap.

As for the Storm raven, forcing it to jink severely hinders its shooting, even with a machine spirit. At 1850 points, that combo is over almost a third of your army. Also remember that if you want to disembark, you can't move more that 6". A smart opponent can easily outmaneuver the disembark range.

There are also many things that can damage it reliably. Tau:everything, necrons too to an extent. There's also grav or any imperial army with divination librarian support, vindicare assassin on a quad gun, the 2 flyrants + possible hive crone that every nid player runs, mortis dreads or mortis contemptors. Even a sicaran's accelerator gun does a decent job at injuring one with 6 shots rending, TL, and ignoring jink. I also see random auspexes as random filler upgrades, so that's more reduction to the cover save. There's also the mysterious objective that gives skyfire too.

It's not THAT terrible, but it's super IMBA cheese either.
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>>44421193

But Ghazzy isn't on Armageddon anymore. He's off on Octavius getting the Orks that are fighting Leviathan to join his galaxy-wide WAAAAAGH!
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>>44421267
Guard will be last for sure. I don't see a lot of call for IG and their fine.

It's a real toss up between Chaos and Nids because we all know Orks will be last.
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>>44421082
Same dude again. Don't worry about painting. Most people want you to play with at least a tabletop standard paint job. Make sure you shave mold lines off of your model, rinse it, then start painting. Go out and buy a colored spray primer- one color that will cover the most surface of your model. Get a wash for that color, the premade citadel ones from GW are pretty good. Washes are basically liquid talent. do soe thin layers of paint to clean up your paint job, and you are set. Most tournaments and players consider a tabletop standard paint job to be about three colors- so prime, wash, and a layer paint to clean up your wash should be enough. If you want to do more than that, go nuts. You can always check the WIP threads here on /tg/ for help, and youtube has a ton of tutorials. Here is one of mine. For Sanguinius and the Emperor brother.
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>>44421082
I would wait. The next HH book has Legion Rules, Unique Units and Unique Wargear for a couple more legions (they've been dragged out of chronological due to demand, in short, cash).

I believe they're Space Wolves, Blood Angels and Dark Angels.

But we won't see the Primarch Stats or their "hero" characters. So we won't see unique dudes who fought in battles until their specific book. We won't see Raldoron who was one of the best fighters in all the legions (thought not as good as Sigisund who never ever lost, he did draw with a Night Lord dude who cheated)
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>>44421277
If you read the fluff, then you would know that Ghaz is communicating with his boys in Armageddon telepathically.

Ghaz his his boys working on a powerful teleport that will send him from Octavius to Armageddon.
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>>44421193
>>44421277
I wonder if Ghazgull can even comprehend the face fucking he's about to get.
>>
Battlefleet Ghotic when? Also which factions will be first?
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>>44421303
thanks for the encouragement, that guy looks great. I guess my whole concern is whether or not to return the unopened Centurions I bought and go balls deep into 30k, even if I'm the only 30k player so it'll be mostly 30k vs. 40k armies at my store.
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>>44421276
>vindicare assassin on a quad gun
As fun as that is, the Vindicare Assassin on gun emplacements is just dumb. especially a plasma obliterator
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>>44421267
January is Dorfs for AoS and probably Guard.

So, a week or two of AoS, then Guard.

Maybe Scions too.

But Chaos is 2016, it's just not that meme update everybody started fapping over. I got in a huge argument with some autist I know and he's like "hur dur it totes is". Today he went "yeah it was bollocks".

He is so autistic it's irritating.

>hur dur Valve massively cocked up security on Xmas
Actually, no they didn't, see, what was leaked isn't enough
>hur dur it is for phone fraud
Actually, no, cause you get asked more than just that
>hur dur wtf u on about shut up im not talking any more you make no sense (he says that a lot)

He must be autistic, he spends shit loads on 40k/30k he has loads of armies, he does 3D models of shit and so no....
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>>44421336
Imperium of man.

Necrons

Eldar

Chaos

Tau

Orks
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>>44421339
No sweat, bud. I'd say hold onto the centurions; if you haven't played a game yet as a 30k legion, I'd say give it a go before taking back your models. Make sure you like being a legion before you buy the farm, so to speak.
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>>44421277
Dat's y I said dont go to da norf west quadrant, ya stupid grot.

>>44421327
Ghaz is da prophet of Mork and Gork! He'll rekt dat many armed git.
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>>44421346
Why is it dumb? Too many points for BS8?

>>44421336
>>44421357

Do you mean the video game or the re-release of the specialist game?
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>>44421391
With his gas mark, all his shooting attacks have ignores cover. With BS8, he's not gonna scatter or miss much
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>>44421372
The "many armed git" is likely older than Gork and Mork themselves.
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>>44421404
>mark
mask
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would Catachan arms work with Beastmen bodies? I'm looking for models for a Beastmen based Mutant Lost and Damned army.
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>>44421082
30K and 40K armies are not supposed to be played against each other.
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>>44421389
How can I upvote yours? You seem to like telling people about things you've read and how you'd like to upvote them.

Please don't post your blog posts here, go to facebook or twitter or something mate.

Glad I could help :)

>>44421404
Sorry, I wasn't sure if you are against the idea due to it being stupid or if you were against it for being OP.

>>44421419
>proof-chicken.jpg
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>>44421355
My god the way you type is obnoxious. Are you doing it for attention?
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I have a Tournament game (not very competitive, but still) against Daemons.
I play Slaaneshi CSM + Slaaneshi Daemons as allies.

What to bring?

He uses the Screamers of Tzeentch combo (the 2++ reroll 1 thingy), Plague Drones of Nurgle and Kairos as an HQ for some nice Summoning shenanigans.

Also, i don't use Daemon Prince and Helldrakes because i hate the models and the gameplay but i have 2 Sonic Dreads and an Hellblade if needed.
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>>44421590

Why aren't you fuckers playing ITC?
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>>44421498
Well I did say "likely." It's hinted that the Swarmlord is as old as the Tyranid race itself, which makes sense since he fights as hard as Ghazgull, as skilled as Dante and the tactical genius of Creed. He is by far the most developed organism the Tyranids have to offer. When shit goes really bad for the Tyranids, the Swarmlord is created. If he is slain the Hive Mind retrieves his sentience so he can be spawned again, even at another Hive Fleet. He also doesn't need the Hive Mind to babysit him. So almost certainly around as old as the Nids themselves.


The other half is do you believe the 2spooky4me talk of the Nids being older than the Galaxy itself. Being eons old and noming things since the beginning of time.
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>>44421462
is it really that ill-advised? Are 30k armies THAT outmatched by 40k formations?
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>>44421600
Dis grot finks he can out krump DA ORKZ!

I love the Swarmlord, he's one of my favourite "heroes". Shame he's too expensive in my eyes for what he can do. I need to look at his stats again, can you remember them?

>>44421612
They can be if you want. The thing is, 30k marines don't have ATSKNF, meaning they can be wiped off the board easily. Yeah, they're cheaper (10 ppm if I remember). It's just a lot easier to take them down. Plus people will go "hur dur not fluffy". I seem to remember FW said they might do Orks and Eldar 30k stats, but maybe I misremembered. Either way, 30k vs 40k wasn't designed specifically, but it can work. It's just armies like Tau will be unfluffy against you and will probably destroy you.

So, just ask your friends and have a go. There are cool units like Sicarian (spelling) and Fellglaives, which can be used in 40k, but obviously they're more likely to be in 30k. Leviathan Dreads have a no debuff skill in 30k either. So, it's worth asking around.
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>>44421012
You know, as long as they are only interested in marines.
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>>44421663

1. That's like 70% of the community anyway.
2. They have more than Marines now.
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>>44421639
* #### The Swarmlord (285pts) ####

*Alien Cunning, Blade Parry, Powers of the Hive Mind, Psyker, Shadow in the Warp, Swarm Leader, Synapse Creature, Warlord Trait: Synaptic Lynchpin*

**The Swarmlord:** Unit Type:Monstrous Creature (Character)|WS:9|BS:4|S:6|T:6|W:5|I:6|A:4|Ld:10|Save:3+

**Bone Sabres:** Range:-|Strength:User|AP:2|Type:Melee, Blade Parry, Instant Death

#### Selection Rules ####


**Alien Cunning:** Whilst the Swarmlord is alive, you must add 1 to your Reserve Rolls.

**Blade Parry:** 4+ invulnerable save in close combat.

**Psyker:**

**Shadow in the Warp:** All enemy units and models with the Psyker, Psychic Pilot or Brotherhood of Psykers
special rules suffer a -3 penalty to their Leadership whilst they are within 12" of one or
more models with the Shadow in the Warp special rule.

**Swarm Leader:** At the beginning of your turn, choose either the Swarmlord’s unit, or
one friendly unit from Codex: Tyranids within 18" of the Swarmlord. Then, choose one of
the following special rules: Furious Charge, Monster Hunter, or Preferred Enemy. The
chosen unit has that special rule until the end of the turn.

**Synapse Creature:** Models with the Synapse Creature special rule have a synapse range of 12". Friendly
Codex: Tyranids models within this synapse range, including the Synapse Creatures
themselves, have the Fearless special rule. If a unit from Codex: Tyranids is falling back
and at least one of the unit’s models is within a friendly Synapse Creature’s synapse range
before the unit moves, the unit automatically Regroups.

**Warlord Trait: Synaptic Lynchpin:** The Warlord’s synapse range is 18".
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>>44421599
We have our rules and scenarios, which runs pretty smoothly.

Why you ask?
What would change?
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>>44421693
Not him but 2++ reroll is cancer.
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>>44421639
WS9 T6 W6? I6 A4(5/6 on the charge)

ML3

2 pairs of Bone sabres with Instant Death.

4++ in combat.

Favored powers are Proxysm which can lower WS on a unit by D3 and Catalyst which gives FNP.

No eternal warrior.

In terms of "Who Would Win" he smashes characters like the Avatar of Kaine and Mephiston no problem. Anything without eternal warrior is fucked. Abbadon, Dante and anything with a force weapon will fuck him up though.

He needs to be accompanied by 3 Tyrant Guard with crushing claws. This is about a 500 point unit. In casual games against BA, Chaos, Orks and non min maxed Guard it's a fun and rapey take.
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>>44421687
Hah. No wonder Mephiston died when he 1v1'd Swarmlord in that White Dwarf Battle Report. The guy might have had S10 +D3 A+I and Force Weapon Activated, but without an ++ he wasn't going to survive. Especially with -3Ld.

Also, does Swarm Leader affect Swarmlord as well or just his unit?
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>>44421404
The vindicare only gains ignore cover when rolling to shoot, since you don't "roll to shoot" with blast weapons they won't gain the ignore cover buff.

Also it would be cheaper if you just take a wolf guard battle hero with the iron helm relic on a aquila stronghold for ignores cover D gun.
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>>44421639

Do you think SOB would go ok vs 30k armies?

I'm wondering a bit about respective power levels as a lot of my friends are picking up 30k armies and unless they do an Age of Apostasy Era expansion I've just got SOB.

Sisters are more expensive than 30k marines (By 1 point) but do have the 6+ Inv and Adamantium Will built in.
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>>44421767
probably be a bad time, just like in regular 40k
they would need tweaks to have larger unit numbers, different relics, and many other things
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>>44421742
One or the other.
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>>44421760
You can argue that rolling the scatter is rolling to hit for the blast weapon because you are rolling to see if the weapon hits, but i won't get into that. With the vindicare, you don't have to pay for a troops tax
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This is a list I just threw together so that I can build my BaC tacticals as a legion but use Red Scorpions chapter tactics while waiting for the next HH book. Trying to be as WYSIWYG as possible with the models I currently own (GK and the Knight). Be gentle.

Grey Knights Nemesis Strike Force

-HQ-

Librarian, ML 3, Stave, Storm Bolter 140 pts

-Troops-

5 x Terminators, 4 Halberds, 1 Hammer, 1 Psycannon - 203 pts


-Heavy Support-

Nemesis Dreadknight, Heavy Incinerator, Heavy Psycannon, Hammer, Personal Teleporter - 220 pts
Nemesis Dreadknight, Heavy Incinerator, Heavy Psycannon, Hammer, Personal Teleporter - 220 pts

-HQ-

Sevrin Loth, 175 pts

-Troops-

10 x Tactical Marines, Apothecary Upgrade, Rhino, 175 pts

-Fast Attack-

Drop Pod, 35 pts

-Heavy Support-

3 x Centurion Devastators, Grav Cannons, Omniscope, 250 pts


Oathsworn Detachment

-LoW-

Knight Crusader, Battle Cannon, 430 pts

1848/1850
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>>44421786

Right.

That's a bit annoying. I might see if they'll let me use my SOB models with...I dunno, Salamanders? Rules.

Salamanders would work best for SOB in 30k(Rules, not fluff obviously. They don't exist yet), right? I don't think the Mechanicus or Guard have regular access to power armour infantry.

I must admit, the idea of chewing through non-ATSKNF marines with Ecclessiarchal Warbands and Penitent Engines does amuse me.
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>>44421715
Yeah. Mephy does have a Force Weapon though, he just doesn't have the ++ to take hits, the WS, or the Initiative (unless he got +3 from The Quickening) to kill him before he hits back.

What's his point cost? Why does he need to be accompanied by the guard? For the unit buff? Does it apply to him as well? Also, what's his points? Cause, I think he should get Eternal Warrior.

>>44421767
Honestly? I think they could do it. However, you'd need to do some tweaking. I don't think SoB really existed at the time. Some think Sisters of Silence turned into them, but I don't think so, I assume they're guarding Black Ships and are near the gate in case Chaos breaks through on Terra. Maybe even fighting to clear the Webway with Custodes.

But it could work, if people go "hur dur not fluffy" just say it's a rich personal guard or something. x3 Exorcists would also be great, since it's the best unit in the dex. Sisters just need so many more things to make them playable. But, if you have an army already, I think it'd be a fair match up.

>>44421787
Really? Guy above said take 3 guards with him, so when he gives it to that unit, it only affects them? Not bad, but not great.
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>>44421831
I'm the same guy by the way

Oh I misread. Yeah it affects his unit and since he is apart of his unit it affects him too.

285, not eternal warrior and he needs the Hive Guard to keep him from getting shot up. He's only a 3++
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>>44421457
pls respond
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>>44421886
*Tyrant Guard.

Hive Guard are anti tank guys and they can't join him since he's a MC.
>>
>>44421457
>>44421907
check out victoria miniatures, she does some beastmen bits with gun arms and shit
>>
>>44421831

Yeah, fluff wasn't really the concern.

My friends are going for it because they heard it's better balanced than normal 40k rather than because they really like the Era.

That and we all play plenty of Battletech. Pime Taradox games are nothing really surprising with us (Especially with the WoB player)

And yeah, a lot of this is 'I have many many SOB already. I'd really rather not just put the models I do have on shelf until 40k gets played'

On the SoS side I'd say that they SoS didn't turn into them because A) They were a minor warrior cult on a world before Vandire found them B) They are not psykers but they are still pretty close to the opposite of the Blanks that the SoS were due to faith being tied to the warp, if not psyker powers.

>>44421886

I like the Swarmlord. Unlike Tau MCs he's not a walking pile of Inv and Cover saves so the Exorcists get to come out and play. On the other hand he'll take out SOB and penitent engines like it's a clearance sale. Chewing through Tyrant Guard wounds to get to him is a lot of HP though.
>>
>>44421612

30k works perfectly fine against 40k, you're just not "supposed" to do it unless you're dicking around. It's not ill advised but it's also not advocated.
>>
>>44421767

Wait for 30k SoS rules
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>>44421886
Wow. 285. Yeah he needs Eternal Warrior then. I think that would be fair. And don't you mean 4++ in melee? Or does he have something else?

>>44421928
SoS were pretty instrumental at Prospero and they did stop the Daemons flooding the Imperial Palace. One SoS solo'd a Bloodthirster, but died after it. I think they're on the Black Ships, but they're not mentioned in 40k fluff. Only 30k. They are getting rules and models though. FW confirmed this a year or so ago. Which will be awesome. Plus Custodes. My Golden Dildo Men will be mine!

It's a shame SoB are essentially support for Imperial Guard now. Even if IG are ally army. Exorcist are still great. Shame about Warband nerf.

Maybe if we email GW and be really nice to them (couple of threads ago, somebody sent an email to GW saying they were pleased in the direction they were going in and they were surprised by this) an email going "good job...SoB update please?" it'll seep through.

>>44421962
SoS are really different to SoB though. They're Nulls and they're more elite than SoB. But it could work. I still think SoB 40k rules are fine for friendly games, not like they'd win regular 40k matches, even against Orks, CSM or Nids. It'd all come down to good dice rolls on Exorcists.
>>
>>44422062

Oh yeah. Not saying that SoS are bad.

Just that I think people read too much into two groups just because they are both female and have 'Sisters' in the name.

Seeing them and the Custodes rules come out will be fun.

Wonder, if SOB ever get updated, they'll give them a tank pilot special character like guard/marines/tau. I could see a lot of room for an Exorcist special character that just goes 'Congrats, you get a flat 6 every turn rather than rolling'

Anyway, thanks for the help everyone. Until SoS rules come out (And depending on how they work, maybe even afterwards) I'll stick with SoB rules. Not like we play super competitive anyway.
>>
>>44422106
SoB need a medium tank (like Pred/Russ) and a Heavy Tank (Land Raider/Baneblade etc). They also need their old Acts of Faith back. They need a well armoured assault unit. They need their own gimmick. They also need their own flyers (though I seriously doubt this even if they did get updated). They also need a heavy troop transport.

I dunno... don't think it's ever going to happen. I had hoped, when I read in Mont'ka (or Kauyon, I forget) that several Orders of SoB were on their way to fight the Tau that they'd get something. Yet in the 2nd book, they weren't even mentioned, but, the glimmer of hope is, neither were the Titans. This, however, could be crushed by the fact the Titans were likely involved in Imperial Armour 14's battle (which still isn't out). As for where SoB are and what are they doing. I hope and pray for a campaign book giving them some formations (they had same force layouts like Blood Angels did in Shield of Baal but didn't get anything) and maybe some Relics, followed by a massive Dark Eldar style update.

I think it'd be cool if it was SoB + Catachan, so the Catachan's get their own Relics like the Cadians did and their own formations. Maybe Marbo reappears in the book.
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>>44422249

SOB + Catachan's would be pretty cool.

Though I'd personally like to see SOB + Tallarn Desert Raiders.

And yeah, SOB need quite a few slots filled (Most pressingly, something Anti-Air. An alternate fire mode for Exorcists or 1-shot anti-air pods to add to transports at the very least). I'd disagree about the faith powers though. They need something less fiddly and resource managmenty. No faith system so far has been fantastic (Though the old one was better for giving them something unique at least)

Still, this isn't a thread for wish listing and I've already taken up a lot of space asking about SOB in 30k.
>>
>>44422291
Nothing wrong with talking about them. This is what the thread is for. SoB AoF were a lot better before the nerf. Retributors with HB's could take out flyers with 12 Rending shots. They could drive around in Repressor and shoot from it's 4 ports (this was before Snap Shots). It's a shame that's all gone. Plus Saint Trollstine is now nothing great. Their Relics are poo (even worse than BA's iirc). They lost a special character (not including Karazmov who left to join Inquisition, he was an awesome model).

I dunno, maybe they can't be made unique enough to sell. Maybe they're not important enough to be properly updated. How long has it been? 12 years? 15? Since new models.
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>>44421419
Imagine if Swarmlord actually used guns
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>>44421252
>spends 6 weeks on centerpiece command superheavy

>includes permanent battle damage
>>
>>44422451

Karazmov was fun but he always was more Inquisition than SOB (And honestly, good riddance to the guy on a fluff level)

I think the issue with SOB is that it would be a serious investment and a bit of a risk to take to update them. You'd need to invent at least 2-3 new units out of whole cloth as WELL as transferring the existing units to plastic.

With profits on the downward turn, GW is playing it safe with Marines and bit Showcase Models rather than taking a risk that could fail to pay off. It's honestly a surprise that Dark Eldar got updated at all and likely serious backstage politics to even get that far.

I think the SOB do have the fluff location to work with to be unique. However it would take some creativity to help their rules location. The Exorcist and Repressor are stylish and some of the best remembered SOB models because they really work. They are something that other imperial armies don't have (A direct fire missile tank that looks like a giant church organ and a super tough general purpose transport.).

The Seraphim still hold out because 'Shooting Jump Pack Troops' is dramatically different to how Marines use Jump Pack troops.

But Basic SOB? Retributors? They don't quite. They are Tacticals Lite and Devestators Lite.

A SOB redo would need a lot of work to look at those areas where marines DON'T cover rather than going 'SOB are marines lite' if you want them to have a unique mechanical feel, not just fluff one.
>>
>>44421928
>he's not a walking pile of [...] Cover saves

I have never seen a swarmlord without a malanthrope or venomthrope nearby to give shrouded.
>>
>>44422566

Yeah but it's not a 2+ Cover save like the Tau one, I think was the point.
>>
>>44422492
>QUADROUPLE DEVOURERS
>TAIL-MOUNTED DEVOURER
>DEVOURER FACE HORN
>>
>>44422573
>it's not a 2+ Cover save
That's funny. Really funny. Maybe it's because I play or terrain heavy boards though
>>
>>44422563
Yeah. That's the problem. I just think Forge World could have fun making Cathedral Super Heavies and shit. I mean, a full update isn't even needed, give us plastic basic Sisters and that'll do. They MUST have seen Raging Heroes make half a million pounds for their last Kickstarter which had Not!Sisters in there. Surely that shows there is want. Raging Heroes aren't even good quality models, they're better than Mantic but they're not GW quality (which themselves aren't perfect but better than most for price). I dunno, as you, Dark Eldar got a massive update a couple of editions back AND they got several more models last update as well.

I think the profit problem was due to massive investment into WHFB which didn't pay off. Hopefully AoS will increase their profits and they can take risks.

I mean they brought Knight Titans in, which people liked. They brought in AdMech and Skiitari which people loved. They made cool AoS/WHFB models in Nagash and Glotkin and stuff. SoB are the only poor quality army left. The thing is, I wish GW would just come out and go "Yeah, we're never going to update them due to no profits in them". I mean, what would happen if GW did a Kickstarter for SoB? "donate £5m and we'll make them!" Or whatever.
>>
>>44422692

I don't think GW are really a modern enough company to do that though. It's why the other games companies keep stealing an advance on them.

That and it's harder for a company that big to go to kickstarter and look remotely reasonable.

Still, would be interesting to see the results of such a thing if it did happen.
>>
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>>44422733
>email GW
>tell them we want SoB
>understand the risk
>tell them you can try a Kickstarter
>tell them it's working for other companies
>you got nothing to lose

They have nothing to lose if they don't succed in funding. If it doesn't get funded, then it's a sign not enough interest exists. If it does, they have the money to cover it.

The main problem is, obviously, the fact GW would hate the idea of Backer Rewards on principle. "What? They donated £1000? Why should they get anything above the guy who donated £5? Fuck em!".

It would be very interesting to see, but it just won't happen.

I'm sure you've seen them, but here are Raging Heroes Not!Sisters. Obviously it's not the big units (which are essentially Karazmovs Judgement Throne strapped with naked ladies bound with barbed wire) and the Heroes (one of them looks great, Aryaaa or something).

These look good, the problem is hoping the sketches turn into models and aren't twisted, which unfortunately some of the 'basic' ones have.
>>
>>44422796
>being this naive

1. They won't do it just because some faggot tells them to.
2. They do have something to lose. It's called brand image.
>>
>>44422810
>It would be very interesting to see, but it just won't happen.

Thanks for the reply mate. I dunno why you replied it. I dunno why you thought my post was super serious, you know, when I specifically said it won't happen.
>>
Girl from last thread. I got another question.

The Orks in Warhammer all reproduce via spores, right?

So does that mean they have no genders?

Furthermore, it means that they also have no penises, right?

So that pretty much means that Orks are the only culture in the universe that aren't a "rape culture" because Orks can't rape.
>>
>>44422810
>won't do it cause some faggot tells them too

really? wow, what an insightful fucking comment. only you, in your infinite wisdom, have the knowledge to know that, protip, when people use humour chevrons, it's usually telling a story, real or not. the guy then specifically went on to say "it won't happen", did you read that bit?

as for brand image? what? how is doing a kickstarter going to affect their brand image?

>hey SoB are a risky army, but if you can prove to us with your donations/support that they're worth investing in, we'll do it

how is that bad? if he doesn't fund, it doesn't fund and it's "sorry, not enough interest", if it does fund, then they have something to show investors. if this somehow affects their brand image, then dozens of game companies are FUCKED due to using Kickstarter or whatever.

now that is naivety mate
>>
>>44421687
>Blade Parry
I just imagined the Swarmlord going full Rules-of-nature aganist a Stompa Mega-Choppa
>>
>>44422838
not this fucking meme, I knew this would happen after last thread

here's your (You), now fuck off.
>>
>>44422838
>Implying rape is a sexual thing

>Implying their nature of dominance and aggression doesn't make Ork the most rapist faction in the game

Girls like you are ruining the genderbattle and should be raped to death.
>>
>>44422810
Congratulations on not just stating the obvious, but restating what that guy said in his original post. You fucking mongoloid.
>>
>>44422692
>Yeah. That's the problem. I just think Forge World could have fun making Cathedral Super Heavies and shit.

Frankly I would have expected Forge World to do this already had they not cracked open the endless money pinata that is 30K. But regardless of that, FW is still the best bet for Sisters. FW is where GW does the risky stuff now, and if it proves popular, they import it to 40K. Given how shy GW has been about new investments for a long time now, it's very doubtful that we would ever have seen Skitarii and Adeptus Mechanicus without FW first demonstrating how popular those armies were.

It's just a pity that 95% of Forge World's budget right now seems to be devoted to 30K, and in the scraps that remain it just hasn't been the Sister's turn yet. To be fair, Orks, Tyranids, IG and Necrons are in the same boat right now too; FW has completely neglected us for years too.

Here's one scrap of hope though: the new director of GW has said that he wants to exploit all of the IP, so it's very doubtful Sisters will be canned. Specialist Games is making a comeback, so the future probably does hold some light for Sisters, providing GW doesn't go into terminal decline, and they haven't done so yet.
>>
>>44422838
'nids - Have breed pools. May or may not be gendered.
Necrons - Machines. Don't breed.
Orks - Fungus.
Space Marines - Some of them are neutered.
Imperial Guard - Some of them are neutered.
Sisters of Battle - Some of them are spayed.
>>
>>44422885
I wonder what Kroot rape would be like.
>>
>>44422840
>how is that bad? if he doesn't fund, it doesn't fund and it's "sorry, not enough interest", if it does fund, then they have something to show investors

Here's what investors will hear when they see a company like GW doing a Kickstarter:

>"We didn't have enough capital to fund the development of this project, so we went begging to our customer base"

>if this somehow affects their brand image, then dozens of game companies are FUCKED due to using Kickstarter or whatever.

Publically listed major companies don't, as a rule, utilize Kickstarter. Smaller companies, especially ones that occupy very specific niches, can make use of crowdfunding, because they're expected to. GW still sells itself as the biggest name in miniatures (which frankly it still is) and big companies don't go begging on the internet.
>>
>>44422900
A shoulder massage that you really didn't want
>>
>>44422885
>'nids - Have breed pools. May or may not be gendered.
nids have genestealers, which infect people with the urge to breed and make and protect disgusting mutant children

basically just like [insert political group here]
>>
>>44422796
I would fuck 100% of the women in that picture.
>>
>>44422928
Genestealers insert you with some sort of parasitic infection, right?

I guess there is a rape allegory in there, in the same manner as in the Aliens franchise. That being said, I wouldn't argue that 'nids have a rape culture.
>>
>>44422900
Seeing as they fertilize by touching a spot on the female's back...
>>44422915 is pretty close
>>
>>44422987
Sort of. It's different from alien in that instead of inserting an alien into a host organism, they rewrite the target's DNA so they produce hybrid offspring and really want to bone all day long.

And that's before you even look at all the phallic cannons spurting juices all over people.
>>
>>44423001
So rather than use you like an incubator, they use you like a breed engine?

Could be worse.
>>
>>44422796
I never knew I wanted Sisters in Terminator armour, until I saw the Knights of the Chalice.

Damn, now I REALLY want Sisters to get Terminator Armour...
>>
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>This thread
>>
>>44421796
STOP SPAMMING THIS EVERY FUCKING THREAD YOU FUCKING IDIOT.
>>
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>>44423025
well, until you see what hybrids look like

I would not want these things coming out of me. Much less combined with forced parental urges towards them.
>>
>>44422882
But its not like SoB need a dark eldar makeover, where nothing was left and everything had to be designed from scratch.

All you need is one cannones, a squad of sororitas and a remade immolator/rhino kit, now the old is gone. And most of the rhino kit already exists. The special and heavy weapons are mostly just minor remodeling of the base sister.

All the weapon designs are there (SM/IG have the same, just put some religious stuff on it) and the special rest(seraphim etc.) can be left as it is for now to keep the investment down, if it tanks, well its just 1.5 kits and a clampack.

Harlequin, Admech and Skiitari have shown, that GW does not mind to not have a full fledged army.
>>
stupid noob question, can a unit contain more than one type of model? ie vehicle + infantry? if so, how are wounds allocated?

also do hammerheads get the shield bonus from the drones they carry?
>>
>>44423160

...Oh,

.......Oooooooh

Vehicles with attached Shield Drones would be really cool. Network the two generators for the buff.
>>
>>44423080
I love my old plastic hybrid models, I just wish I could actually use them for something in my nid army.

At least the Running patriarch makes a good broodlord
>>
>>44423175
>"We can network it. We have the technology."
>>
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>>44422907
thing is, there is a vidya called kingdom come: deliverance, they went to a publisher, publisher went "we won't fund this unless it's multiplayer and works on tablets", so they walked away. some friend who had a load of money said to lead dev "you get $50k from the public to show there is insert and i'll fund the rest", the dev ended up getting like $4m or something.

my point being, it's a thing to show investors "this product has a market, if we fund this and support this, we'll make more money". people basically use kickstarter as a marketing tool which makes EXTRA money.

GW goes "SoB, give us £500k and we'll do 3 new kits" and people will go "yay they're updating them" and either fork up the cash, showing it's got potential, or they won't, if they won't, GW can finally once and for all go "there is no demand for SoB" and they can stop the fucking teasing.

>>44422987
>>44423001
the Nids use their proboscis to inject shit into both men and women, inspired by face huggers. the woman then goes and finds a man and has sex with him, gets preggers, dumps out a partial genestealer kid, who then grows up fast and has sex with another person, then produces a child even more genestealer like, this goes on until the genestealers are pure Nid, and the rest of them are used as cannon fodder.

>>44423054
i know that feel I want Adryanna in this picture, she's amazing.
>>
>>44423160
Some can though usually the specific rules tell you to treat it as whatever unit it's part of.

Vehicle+infantry units don't exist any more.

Hammerheads can't carry shield drones.
>>
>>44423188
You forgot about the purestrain stealer eating their mother from the inside out as they're born.
>>
Why are the majority of Drone types so limited anyhow?

Where's my missile drone units?

Where's my commanders taking two Shielded Missile Drones to get majority toughness 6 and two missile pods with shield generators?
>>
>>44423189
so does the hammerhead have any invuln saves at all? i can't remember if they have some wargear that gives them one
>>
>>44423224

Ha ha, what son? Vehicles having nice things in a battlesuit army?
>>
>>44423224
They can buy a decoy launcher for 4++ vs interceptor, or a disruption pod for +1 cover save.
>>
>>44423235

This is true though, Tau are in a nice enough place for Battlesuits. Their next update needs to bring combined arms tactics back up to par.
>>
Is Kyras going to come back in DoW 3? He merged with the Daemon of the Maledicum and was probably 49% daemon Prince.
>>
>>44423268
Personally I doubt it.

Also is DOW3 going to be about Blood a Ravens again? I hope it isn't.
>>
>>44423235
i play admech, my friend plays tau.

i'm not sure where he's getting the shield drone thing, but his codex has been unavailable for the last several games we've played.
>>
>>44423276
You know it's going to be. If not they're still going to at least get a cut scene.
>>
>>44423268
DoW3 hasn't been confirmed. It's just assumed to be in production due to DoW3 being re-registered by SEGA and SEGA doing DLC's and free map packs for DoW1 + DoW2 to gauge market.

As for the story? Nobody knows. But the hope is it's DoW1 + DoW2. So base building, strat map like Dark Crusade/Soul Storm and heroes, but with the DoW2 RPG and loot system.

If they can pull that off, it'd be great.
>>
Wait a fancy 20 man drop pod costs how much?

GW I know you like overpricing shit but I don't think you thought that one through all the way.
>>
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>>44422838
They've been depicted as peeing standing up and have dangly bits. Safe to say they have something going on down there. To be fair if you were creating a whole new race and you got to the waste disposal part, you're going to realise that a rifled for more dakka tube is superior.
>>
>>44423188
>a partial genestealer kid, who then grows up fast and has sex with another person, then produces a child even more genestealer like, this goes on until the genestealers are pure Nid

Wasn't it that the child are more human-like and intelligent with every new generation until they completely look like humans and only then the child become a pure genestealer?
>>
>>44423372

You know a cunt punt hurts just as much as a kick to the nads, right?
>>
>>44423376
is it? I thought it was the way I said...

>>44423372
once upon a time, Orks had kids and female Orks existed. That was from an ork Hunter IG regiment novel.

But Orks still need to piss and shit, so they have bits.
>>
>>44423372
It's their codex. The real reason why Orks are so aggressive is because they are constantly reminded of their horrible 7E Codex.
>>
>>44423388
Are you implying that orks have roasties?
>>
>>44423398

The fact that 40k is set in our future means this could actually be canon.

Some peaceful Ork found the 7th edition Ork codex, and from then on the race was full of rage.
>>
What do you think the top 3 units in the game? Wraithknight, stormsurge and imperial knight?
>>
>>44423436
Wraiths and Thunderwolves maybe?
>>
Anyone else noticing an almost complete lack of AoS models in GW's bestsellers list with only four days to go?

The starter set will prolly rank pretty high, a lot of people were dumb enough to want to try the game without just using their old models for it before realising what everyone else could already see.

Dead game walking otherwise though.
>>
>>44423436
WK likely.

Stormsurge is far from top 3, top 20 at best.

Knight might be a top 10.
>>
>>44423425
Orks used to be less warlike in older editions. They even had taxmen in top hats. I suppose in the 60 million years of their existence, Orks have gradually become more aggressive with the more WAAGGGGHHHHHs waged.
>>
Would the Living Artillery Node formation be useful in a Genestealer-heavy Tyranids army or it's just to expensive point-wise?
>>
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>>44423444
lel, there's two best seller lists genius.

>>44423448
I don't think any of that has been de-canonized, it's just not given any attention to nowadays. The only fluff I know of that's not about war that's still in the ork codex is about how lazy and sedentary they are when not at war.

It's a big part of what got me interesting in orks that they're ignoring though, I liked reading about how different clans and that acted in peace time.
>>
>>44423468
>lel, there's two best seller lists genius

In which a guy with no clue what he's talking about declares the other a moron.

The Warhammer app has been doing a countdown of the best selling kits all December.
>>
>>44423468
The Taxboyz are probably still around, but with more choppa because the local Warboss needs to be reminded that Gork and Mork hate greedy gitz. I still say the Orks have their codex dangling between their legs. The Ork mood is reflected on the state of their codex.
>>
>>44423327
>DoW1 + DoW2. So base building, strat map like Dark Crusade/Soul Storm and heroes, but with the DoW2 RPG and loot system.
This would be my literal dream DoW, I much prefered the scale of battle of DoW1, but the wargear/ loot system of DoWII was also great
>>
>>44423468
>peace time.
>Orks

Bashing the face in on other orks, be they a different clan, a snoring neighbour or the guy standing near when you're two teeth short for you fungus beer.
>>
Planning on magnetizing all 8 baneblade variants. Anybody done this before and willing to help?
>>
>>44423542

Make it out of Lego instead.
>>
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>>44423526
If the other git doesn't try and fight back then they were really your teef anyway, he was just holding onto them for you.
>>
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>>44423188
it's actually the opposite, the genestealer hybrids start out almost entirely alien, the first few generations have to infect others like the purestrains. while the third generation starts to look very human, but with stuff like 3 arms or other little things. 4th generation is indistinguishable from humans, with the exception that they have no hair.

The 5th generation then becomes purestrain genestealers and the cycle starts over again
>>
>>44423592

That is incredibly dumb. Genestealer genes overwriting successive generations gradually like a virus is way cooler.
>>
We all know you guys are desperate enough to fuck a Genestealer hybrid girl if she offered guys, but how human would she need to look? Wanna judge the exact balance of desperation to heresy here folks.
>>
>>44423601
>the lore is dumb

nice opinion, but that's how it works. That's why the Magus is 4th generation, not 1st.
>>
>>44423608
Long as she ain't got mudflaps I'd pound it.
>>
>>44423601
I suppose it was made this way because having the horrendously mutated one that looks like he somehow avoided being aborted as the leader/lieutenant of the organization doesn't really work.
>>44423080 looks like cannon fodder, not the leaders of units of humans
>>
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>>44423608
>Not just fucking the purestrain

the skyfather is disappointed in you.

She'd need to have a working womb, she can't fuel my pregnancy fetish if she just infects people.Preferably she'd be a fully human 4th generation so she'd have a super huge purestrain baby
>>
These generals have an astonishingly high proportion of people who spaz out if any aspect of the lore is called dumb.
>>
>>44423620
9/10 times it's carnac.
>>
Guys, anyone have arts from burning dawn campaign book?
>>
>>44423620
More than likely as 40k attracts an astonishingly high proportion of spazs.
>>
>>44423608
3rd or 4th generation, 1st and 2nd don't normally have reproductive organs.
>>
If Tyranids have "finished biology" why don't they create a special twenty-armed creature with supertough armour, skyhigh regen and wields like 10 guns and melee weapons at the same time to skullfuck planets?
>>
>>44423461
It would be the only good part of the army
>>
I got my invoice from Z, but do I still need to email him my contact information, like my address and phone number, or is it on my invoice?
>>
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Thoughts on this kill team terrain and map?
>>
>>44423827
because that requires a shit ton of energy to produce, in most cases producing tons of smaller cheaper creatures works just as fine but more economically.

Also they're testing the other species, it's actually a major point that they want to learn how to maximize the biomorphs against the different factions, you can only do that through experimentation.
>>
>>44423920
It's beautiful.
>tfw my meta uses like 1/4 of that cover for 1500+ games.
>>
>>44423920
dats a lot of terrain, which is perfect for killteam. Reminds me that I should really paint my terrain pieces at some point, but I still need to finish painting my armies.
>>
>>44423920
It's amazing anon.
>>
Would posting two lists in one post get me scolded?

It is a cold rainy day so hopefully my girlfriend and I run out to the LGS and get another game in. We are both still fairly new as I only really played back in 5e.

I have been teaching her with Orks up until this point but I want to try one of my others now and since Necrons is off the table I could bring Dark Angel bikes or Imperial Guard tanks.

She plays the Company of the Great Wolf Detachment for SW. Since she isn't bringing Logan at 1500 anymore she will be bringing the Drop Pod Murderfangshe recently got.

god forbid she builds the two boxes of long fangs I got her so she isn't all melee
>>44418073
>>
>>44423920

There was a Killteam event at my LGS I went to check out (I am pretty new) and they all only had one big piece of terrain in the middle and were all (4 tables) just fighting to the left of it.

Your map looks great.
>>
>>44423957
>female
>logic
>pick one
[spoier]then come at me bro[/spoiler]
>>
>>44423993
Nice spoilers you have thar.
>>
>>44423933
Jesus Christ it sounds like you ought to be playing fantasy
>>
>>44423982
That sounds horrible. What's the point of playing if you don't add a board that looks cool? Cover is a stratigic element, adds line of sight and trying to predict small movements to the game. Quite frankly I love a messy board.
>>
>>44424021
Probably that's why there's so little, the meta was like 80% fantasy. The places that held games didn't really have/bother making more than a few pieces of terrain just for the sake of having some.
>>
>>44424043
Kill teams is suppose to be terrain heavy.

Terrain is also what makes 40k playable. Our group does 2 pieces per 2x2 section for regular games.
>>
>>44424085
Yeah I am 10 games into the hobby and I have never player with more than 1 per 2x2 tile. Every opponent always has removed a few pieces before start. I assumed it was standard before I watched a few batreps.
>>
hello, I'm playing the space wolves game on the android, anyone know how to kill 5 berserkers and a 2.1k hp khornate Sorcerer?
>>
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A Tyranids eats a Perpetual. What happens next?
>>
>>44424145
what's a Perpetual?
>>
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>>44424125
2 per section is about right. Some sections will have more than one larger piece and others with have smaller pieces, but over all terrain makes for a better game.

>go to GW LGS
>only 2nd time there
>frequenter sets up terrain without the assistance of friend and I
>we were doing 2v2
>he puts craters everywhere
>no LoS blockers
>he's playing nothing but shooty
>mfw this is why I don't play in public
>>
>>44420978
who wants a free pro version?
>>
>>44424166

The worst possible fate in a setting like 40k: complete Immortality.
>>
>>44420966
>>44420978
>>44424187
Am I one of the few remiaing players who actually use paper/pencil to write their list down? Since I do this every time I play, and then go against someone who uses a program to do it, I find it a tad infuriating. Its a nescience that I have to hold your phone in order to see what you're playing.
>>
>>44423920

I would love to play on that. Good job anon.
>>
>>44421355
>>hur dur Valve massively cocked up security on Xmas
>Actually, no they didn't, see, what was leaked isn't enough

wew lad, you were probably one of those autists on /v/ going on and on about 'muh social engineering' about the christmas debacle
>>
>>44424194
are they also indestructible? Because otherwise they just found an infinite source of meat.
>>
>>44424187

I'd like one, thanks.

>>44424207

I use both. I usually go back and forth between books and battlescribe and write down my final version on paper. I don't think my opponent should read my list from my phone.
>>
>>44424136
My guess would be any Area of Effect weapons.
They're all melee, so you have to group em up and wipe em out.

One melee tank to meet the charge, and two heavy ranged to pick them off one by one.

But I've never played the game, just taken a quick look, do it could be you're fucked. Level up moar if you're at a brick wall.
>>
>>44424252
>>44424207
[email protected]
A506-C545-9499-AD1A-46F5-EFE6-5695-8789
>>
>>44424242

They are basically wolverine on steroids. Not even an Exterminatus can permanently kill them.
>>
>>44423957

Just going to post her list but would still like input if I should take DA Bikes or IG tanks against it.

Ork matchups had been alright until I play really shooty with mek gunz and lootas.

>HQ:
Canis Wolfborn (185) and a ThunderWolf Lord with Stormshield (SS) and Thunderhammer (TH) (200)

>Elites:
Iron Priest on Thunderwolf (105pt) and Murderfang in a drop pod (170)

>Fast Attack:

2x14 Fenrisian Wolves with a Cyberwolf (130)
6 Thunderwolf Cavalry all with SS TH
>>
>>44424207
I always prefer writing it down honestly but battlescribe noting down rules is nice so you don't have to sift through the rulebooks and codexes so often.
>>
>>44424317
woops didn't copy everything. The TWC unit is 510 pts and it is a 1430 / 1500 list which means I am sure she will bring extra proxy wolves
>>
>>44424207

I use battlescribe as my calculator and it makes things quick. Then I write down my list so no one accuses me of bullshit but I will mostly reference my tablet for any rules I may forget.
>>
>>44420922


so if that fancy new Path to Glory supplement floating around yet?
>>
>>44424400
Yes.
>>
>>44424410

just saw it in the mega, my bad
>>
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So what's a good name for dual AFP or dual CIB now that those are both possible and very viable?
>>
>>44424306
So infinite meat for the nids, who might even end up developing whole new regeneration processes after eating tons and tons of their meat.

Basically the worst possibly fate for a perpetual I guess.
>>
>>44424496
It's warp fuckery. It's not a biological process, it's just that their souls are so powerful they auto-conjure a new body for them each time they die. Harvesting them would be just like trying to harvest a daemon.
>>
>>44424496

>An all-perpetual hive fleet

>Unstoppable until they end up making a shaky alliance with a Deciever Shard who offers to shred the souls of the hive if they just help him out with freeing enough other shards of himself to become a Transcendent Shard, well on the way to being himself again...
>>
>>44424541

Being a Psyker is genetic.
>>
>>44424560
So is being left handed, doesn't mean your son will become a brilliant violinist, he might just end up jerking off differently.
>>
>>44424560
Perpetuals aren't psyker. They don't have psychic powers. Their soul is just made of bullshitium which is a pure warp related condition.
>>
>>44424541
if it's warp powered they'd stop being perpetuals because shadow in the warp.

Just like daemons fall apart in the presence of a tyranid invasion.
>>
>>44424593
The Emperor and Alivia are powerful psykers
>>
>>44424414
I just had a browse through it, it's pretty meh I think, though I guess it's nice if there's people with CSM armies they don't field because of the meta's strength. It's just still so barebones though.

Question actually, does it even take points into account? Nothing is mentioned, you just get stuff on the tables and then give them wargear. It might all be balanced because of the pre-chosen numbers of units.
>>
Aren't perpetuals the result of Dark Age of Technology shenanigans or extinct Alien technologies?
>>
>>44424622
Yeah but that's unrelated to their perpetual condition. We have many perpetuals that have absolutely no psychic powers.
>>
>>44424642
Not all
Basically if a soul gets summoned back by whatever means they can become a perpetual - John grammaticus was made one by the Cabal, Damon probably as well, Cyrene by the word bearers, lucius and eidolon by chaos, meanwhile oll was born one and the emperor and alibis also
>>
>>44423608
>>44423619
Oh i would *delect* at the prostect of a hybrid qt with a fetish for pregnation and incest
>>
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Is it possibly to conceive of a scenario where a Hive tyrant would ally with another faction?

Or even more unbelievably: Be the hero?

Obviously it would need to be cut off from the hive mind, so that it only has it's own autonomy to rely on.
>>
What's the best way to make a Defiler work in a Chaos army?
>>
>>44424770
Make it 50 points cheaper.
>>
>>44424747
No
>>
>>44424747
Hush npc.
>>
>>44424747
its shit like this that caused the reformation
>>
>>44424775
or play nothing but defilers.
>>
>>44424787
>>44424792
>>44424799

>Being this anti-fun

it's like you don't even want to conceive of a scenario where the Hive tyrant realizes that it needs the civilian population alive.

I bet you don't even want to see a Flyrant piggybacking toddlers around.
>>
>>44424747
Make it prioritize eating a bigger nastier threat that just so happens is hell-bent on eating a few little girls?
>>
>>44424747

"Cut off from the hive mind"

Christ no, that's dumb. The prescence of the hive mind is the prescence of synapse creatures.

Alliances aren't the right way to think about running "Allied" nids. Instead, you want either a faction that could loose captive nids under extremely loose control, or who are dropping in on a nid-invaded world to achieve an objective and get out.

As for "The hero", just write a story from the Hive Mind's perspective. It'll be extremely hard to get right, but I'd be impressed if I could pull it off.
>>
Now real anti-fun with Nids would be that time I threw the suggestion of a converted, chaos corrupted "Khornifex" around, and got walls of nitpicking about it being wrong for various reasons.
>>
>>44424844
>being this unwilling to accept the lore
You can finagle a happenstance of heroism, but your (assuming that anon) premise is just wrong.
>>
>>44424844
>>44424846
Oh oh, or Tzeentch, wanting a few giggles, curses a small group of nids with a conscience. They realize "Y'know, we kindof ate countless other galaxies and don't really NEED to eat any more... so why not just stop doing that shit for a while? This "book" shit is fascinating".

That or maybe a genestealer cult is cursed by Tzeentch might be more believable due to their human-nid breeding. Not far fetched some might end up not-cunts.
>>
>>44424862
Now cool models I can get behind, some shitty fanfic about a khornifex however, not so much.
>>
>>44424844
youre describing a situation where a hive fleet is descending on a planet to amalgamate its biomatter into the fleet, only to discover there's an external threat that would destroy all the biomatter on the planet, ie another faction intends to destroy the planet? This is all I can think of.
>>
>>44424851
>Christ no, that's dumb.

>What are vanguard creatures
>>
>>44424878
This is so opposed to the setting it hurts.
>>
>>44424878
>Anything touched by tzeencth
>Not ending up as cunts

you pick one anon
>>
>>44424884

Vanguard =/= Synapse.
>>
>>44424881

Lost like old one eye, vulnerable to Daemonic corruption after months, even years out of synapse range operating on instinct and rage.
>>
>>44424895
The Chaos God of trickery, bullshit and trolling doing that is against the setting? Does a single Genestealer cult project enough of a Shadow in the Warp to make them immune to a little cajoling?

>>44424896
It can happen, as long as not being a cunt is part of the plan!
>>
>>44424910
It's good enough for an excuse to make a conversion, but that's about it as that's the very surface impression of Khorne.
>>
>>44424910
tyranids can't be messed with by chaos, since they are akin to rocks or soil. There's a reason their alien ichor does nothing to feed daemons, they have no emotion, they're more akin to biological robots.
>>
>>44424921
>The mega has both relevant codecies in it, read 'em both and realize they are primarily incompatible.
>>
>>44424949
What about genestealer cults then? They're not fully nid. What if a cursed chaoshuman was infected and the biological rewriting of the genetealers was tampered with due to the chaos influence?
>>
>>44424947

It'd likely be more a daemonhost than an actual worshipper, I'd grant you.

The only non-synapse Nids smart enough to actually get straight up corrupted are Genestealers, Lictors... Maybe one of those gun symbiotes which are massively smarter than their host.
>>
>>44424965
not meant to be >
>>
>>44424949
>here's a reason their alien ichor does nothing to feed daemons
IIRC they changed that and khorne is quite happy with exoskeletons rather than skulls now.
>>
>>44424949

>What is a daemon engine
>>
>>44424968
>both a chaos cultist and a geanstealer cultist
>not a conflicted dick, but a good guy
mate, not a bad idea but totally bullshit result.
>>
>>44424987

More the act of shedding it than the actual loss of blood.

Odds are an actual Bloodletter would only get satisfaction from killing a synapse creature concious enough to be aware of it's own mortality.
>>
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>>44424968
In the old fluff, Genestealer cults used chaos as a tool to their end, but they always remained loyal to their instincts: Prepare for the hive fleets arrival.

But the original question was for a Hive Tyrant.
>>
>>44424990
>what is a machine spirit.
>>
>>44424844
If you don't want an answer, don't ask.

Or ask on tumblr, there's certain to be a horde of back-passers with nothing better to do than tell you why your idea trumps established lore.
>>
>>44424862
Corruption is possible though nearly always Nurgle as he uses his plagues as a biological trojan horse to get at them.
>>
>>44425004
Ok, doesn't have to be a GOOD gUY, afterall you can do good things for the wrong reasons or do bad things for the right reasons. We're not talking making a Chaos Genestealer Paladin here, just one that might not be a complete impulse-driven fruitcake. An anti-hero at best.
>>
>>44424990
A vehicle made by daemons in a giant forge fueled by souls?
>>
>>44424968

A genestealer chaos cult would likely end up with weird religious beliefs conflating the inevitable approach of the Hive Mind with their patron deity.

Poor kids don't realise their corrupted psychic signiature is telling the Hive Mind to stay clear of the tainted meat.
>>
>>44424896
>Ending up as cunts
>Not touched by Slaanesh

you pick one anon
>>
>>44425017
I doubt Hive Tyrants could. I think Genestealer hybrids might be the only one available to this possibility, and it's extremely small and borderline fanfic-y as it is.
>>
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>>44425062
>yfw Genestealer/Slaaneshi fertility cult.

Genestealers are already biological perfection, Slaanesh would love them.
>>
I've seen more than one Chaos Zoanthrope which didn't seem too fanficy. The trick is isolating and interrupting their connection to the hive mind so that the powerful psyker spazzes and perils out to end up posessed.
>>
>>44425086
Slaanesh is not sex or fertility, slaanesh is excess of all sorts.

Eating, drinking, fucking, snorting, fighting, thinking, whatever.
>>
>>44425114
He's also all about high WS and Initiative, both which genestealers have in boatloads

also
>Pit full of pregnant brood mothers used for pumping out hybrids.
>Not Slaanesh fuel.
>>
>>44425114

Right, so eating and fucking fit right in with Genestealers. A bit of fighting too.
>>
>>44425042
>Take instincts
>Add indulging in emotions to the utmost extreme
>not impulse driven fruitcake
>>
In the Knight Companion lore book, a rogue admech controls a Tyranid swarm using their bio-sealed Hive Tyrant.

In an audiobook, an admech fuses himself with a dying hive tyrant. He starts to talk for the swarm and even controls the Tyranids.

Considering all of this, I guess Dark Eldar and Necrons can use their technologies (mind Shackles, for example) to enslave the synaptic creatures and have their own Tyranid "allies".
>>
>>44425136

And vore. I can see Slaaneshstealers being into vore.
>>
>>44425139
Never "a bit" of anything.

Excess.

Eating till you vomit, fucking till you bleed, fighting till your bones break.
>>
>>44425114
The Norscans in fantasy see Slaanesh as the god of fertility and sex.

Even Khornate tribes give thanks to Slaanesh for facilitating the birth of warriors.
>>
>>44425086
>>44425114

>muh fertility
>>
>>44425142
You're assuming Slaaneshy. I'm talking Undivided or "general chaos".

Fucking Deadpool, there, I said it. A chaos genestealer hybrid that is essentially fucking Deadpool. Will blow up buildings and say awful puns but might also save a bus of kids even if he did it just so he could show them his dick.
>>
>>44425136
Eh, Slaanesh is more into high initiative and speed. Khorne is more into high WS, along with strength.

I'm a daemon player and I have noticed the pattern.
>>
>>44425159

As in, a bit of relevance. It's not as immediate a connection, but could be built up to slaaneshi levels too.
>>
>>44425186

Sadly, Slaanesh Daemons tend to equal the WS of Khorne Daemons of the same level, diluting the concept a bit with Daemonettes just straight up being better at fighting than Bloodletters.
>>
>>44425186

I was thinking mostly of a certain eternal fuck when I mentioned the WS part.
>>
>>44425172
I don't get this reference
>>
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Hey, /tg/, I just got a few Ork Warbikers and I want to make them Nob Warbikers to accompany Zhadsnark da Rippa. They're kind of like a delivery system for him, but I want them to be ded-killy if the time comes or when the opportunity presents itself.

I've got six Warbikers that I want to make into nob bikers and I've decided to give two or three some Big Choppas. Is there anything I should know about building these?
>>
>>44425213
Not really. Check out their greater daemons for example.

KOS is I10 and WS9. BT is WS10 and I9.

Heralds are the same, with the Khorne herald having higher WS than the Slaanesh herald, but lower initiative. Also notice strength and attack differences.

On troops it's mainly represented by Bloodletters having greater strength and better AP, but less attacks and initiative than daemonettes.

>>44425218
Ah yes. Don't have CSM, that passed me by.
>>
>>44425173
>Fucking Deadpool
meme-shit
All of chaos is extremes and lack of restraint, rip and tear, finality, change, experience, regardless you aren't going to get what you are describing.
>Will blow up buildings and say horrifying babel but might also save a bus of kids even if he did it just so he could kill, plague, corrupt, or fuck them.
fify.
>>
>>44425268
This sounds like Doomrider desu.
>>
>>44425259

Be prepared for entirely too many "Nob" puns.
>>
>>44425259
Dryfit before gluing, see what poses you prefer.
>>
Go forward and hit them them when you get there, and if that doesn't work. Hit them again next turn.
>>
HELP

I bought a Land Raider on eBay and i need to dismantle it to put it together properly. However the glue won't give way to ethanol spirits.

What do?
>>
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What if

And bear with me

What if

guys

guys

listen

what if

The Hive Tyrant thinks humans are cute
>>
>>44425173
Honestly anon, you're more likely to get your OC in normal chaos than randomly throwing nids in there, as they are precisely tho opposite of what you seam to want.
>>
>>44425309

lol it might have been rubber cement (meaning it melted the plastic together)
>>
>>44425320
BLAM
>>
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>>44425309
>>
>>44425309
add more ork bits.

>>44425320
that's the reason they'll eat your face
>>
>>44425309
If it's bad enough use your craft knife, if not just deal.
>>
>>44425309
Chuck it in the freezer, tap the joints with a spoon or a knife handle, if it's superglue it should pop, if it's the shit that melts plastic it's down to working at with with a craft knife.
>>
Same poster as >>44425259

I'm just wondering what's the best way to kit them out. I've been thinking of 3 BCs and 3 PKs to even it out.

>>44425282
Thank you
>>
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>>44425356
Implying they wont smother you with kisses
>>
>>44425427
That's a decent mix.

The big choppas are nice in that they strike at initiative and are cheaper, so you can remove them before the costly PK's.
>>
>>44425403
>>44425360
>>44425356
>>44425353
>>44425330
>Look up instructions on LR construction
>Realize i'm gonna have to dissasemble it completely to add the BT front/mouth bit
The things i do for love
>>
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>>44425151
>Slaaneshstealers
>>
>>44425491

I never knew Hormagaunts looked so much like a power rangers villain.
>>
>>44425491
>but leave the mask on
>>
>>44425447
Now i want to see a tyranid running off with her pants.
>>
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>>44424747
all you need is for it to be a comicbook, then anything can happen.
>>
>>44425521
>all this talk of chaos genestealer cults
>no one posted this yet
>>
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>>44425453
Should I consider giving a couple a Kombi-Skorcha? So I can pop off some templates before charging in? Or would it be a better idea to just leave them kitted out as is?
>>
>>44425583
I don't use kombi skorchas because of random charge distances. Just save the points and spend them on boys, BUT MUH OVERWATCH!!!!, if you're getting charged you're doing it wrong.
>>
>>44425583
You've got your twinlinked dakkaguns for shootin'.

One shot weapons that may put you our of charge range aren't really worth the points.
>>
>>44425628
I imagine a WAAAGH! Banner would go a long way, especially for a squad of nobz, no?

So, it'd be something like... 6 nobz on bikes with 3 BCs, 3 PKs, and a WAAAGH! Banner
>>
>>44425667

Combi or Kombi in general is a dubious prospect outside of units you expect to die quickly anyhow.
>>
So, how cool are Knights? Thinking about picking some up. Are they too cheesy? Can they run solo, or should I ally them? I don't see people crying about them so I assume they are kind of middle of the road
>>
>>44424293

Thank you sir!
>>
>>44425699

Running a pure high av army is being a little bitch however you cut it.

People are used to one now though. I'd reccomend Crusader, Acheron or Atrapos for maximum cool factor.
>>
>>44425682
Lucky Sticks or a WAAGH Banner is an absolute much purchase. Don't go overboard on the upgrades, they don't all need something. For 6 nobs, 2 PKs and the Waagh Banner would probably do. No sense in making an expensive squad more expensive.
>>
>>44425699
>not jump/jetpack GC
>cool
Choose one.
>>
>>44425699
>I don't see people crying about them

Really? Nowhere? At all?
>>
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>>44425699
Running solo isn't good for casual games. Running one or two as support for other armies is the better way to go, mostly because it's cool.
This is the coolest knight and the one you should field.
>>
>>44425794
Might be drowned out in the tau induced tearfloods
>>
>>44425800
>mfw his gun goes all limp on Saturday cause they used the thinnest zip tie to make it.
>>
>>44425794
They're too busy bitching about new Tau.
>>
>>44425800

The big shield looks silly, and it's abilities are kinda wonky without other superheavies to duel.
>>
>>44422885
What's the point of neutering IG soldiers? Not like they're gonna procreate anyway.
>>
The big issue with knights is variety, when making an army of them.

Everything on the Questoris frame is just arm swaps, even when based off Epic models that looked nothing like one another.

The Cerastus frame lends itself well to much more varied looking knights, but at the end of the day has almost the same stats as Questoris again. Armswaps, and it can run faster if it chooses to not shoot or charge anything for a turn.
>>
>>44425850
Because of slaanesh.
>>
>>44425904

Are STDs slaanesh or nurgle?
>>
>>44425534
Now I want a picture of a Hive Tyrant saying that with the cigar.
>>
>>44425924
I would say a bit of both but primarily Nurgle.
>>
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>>44425924
STDs are caused by nurgle piggybacking on slaneeshi shit.
>>
>>44425924
Regular diseases are just diseases, if it's papa's special bland, it's Nurgle.
>>
>>44425924
It's their secret love project
They're scheming to take over Tzeentch and Khorne
>>
>>44425924
What makes Nurgle happier? Me having my penis covered in loads of smegma or me scratching the smegma off and sniffing it and enjoying it, but in the process technically cleaning it?
>>
>>44425767
I don't think Nobz can get Lucky Stikks, but you're right on the cost of the squad.

So, I definitely want to get a WB and I want a couple of PKs. Is there anything else I should know about Nobs bikers?
>>
>>44426007

G9ve them Mega armour, it's actually cheaper than their regular loadout somehow.
>>
Jump Terminators.
>>
>>44426066
Jump W2 terminators with sD weapons.
>>
>>44426031
You can't ride bikes in mega armour.
>>
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>>44426031
>dis git

It even specifies in the codex that mega armor would make the rider to heavy and they would fall over. HOWEVER, space marines in power in terminator armor in centurian armor is a thing, so its only a matter of time until orks get 2+ NOB bikers

>mfw
>>
>>44426066

J U M P T E R M I N A T O R S

U M P T E R M I N A T O R S J

M P T E R M I N A T O R S J U

P T E R M I N A T O R S J U M

T E R M I N A T O R S J U M P

E R M I N A T O R S J U M P T

R M I N A T O R S J U M P T E

M I N A T O R S J U M P T E R

I N A T O R S J U M P T E R M

N A T O R S J U M P T E R M I

A T O R S J U M P T E R M I N

T O R S J U M P T E R M I N A

O R S J U M P T E R M I N A T

R S J U M P T E R M I N A T O

S J U M P T E R M I N A T O R
>>
>>44426066
Goto, go home.
>>
Seriously though I fucking detest how the Iron Halo and Artificer Armour killed the idea of Terminator Characters.
>>
>>44426148
That was last edition.
Now it just says they can't.
>>
>>44426156

Jump Terminators with multilasers.
>>
>>44426149

>ATORS JUMPTERMIN

Well now I know what my next Rogue Trader character is going to be called.
>>
>>44426203
It better hit Eldar kidneys hard enough to remove Eldar kidneys from existence.
>>
>>44426203

Dual multilasers.

No close combat weapon.
>>
>>44426203
It takes 60 jump terminators with 120 multi-melta guns to bring down 1 flyrant
>>
>>44426238

What if the Jump Terminators move like FMCs without FMC status?
>>
>>44426258

if were getting jump terminators can we have jump dreadnoughts?
>>
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>>44426258
What if you take that and put it in a battlesuit?
>>
>>44426295

That's not what a Y'varha looks like, friend.
>>
>>44426399

Speaking of an Y'varha, is it hard to hit and able to skyfire on it's swoop turns or not?
>>
>>44426224

>Implying they have them
>>
>>44426286

Sure!

Jump Furioso with 4 attacks base, in squads of 3 with an attached jump librarian dread also with 4 attacks base.

Oh snap did I just fix Blood Angels? You're fuckin' welcome.
>>
>>44426454

I think so? You can't really half swoop.
>>
>>44426528

Troops still suck.
>>
>>44426528
...Can't you just use the Wings of Sanguinus thing? And what benefits does one strictly get from Jump Packs except for slightly easier navigation of several-story buildings?
>>
>>44426624

Fast
>>
Is it more competitive to bring tactical marines in squads of 5 or 10? Assuming I never use heavy weapons, but do use special weapons.
>>
>>44426847

Depends what you use them for mate.
>>
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>>44425940
>The hive mind notices the creature called 'Creed'
>It attempts to copy it with it's own biomorph.
>Synthesizing a creature from mixed genestealer and Hive tyrant genes.
>The result is a much smaller version of the Hive Tyrant, it's limited psychic and combat capabilities meant to stimulate creative and tactical thinking, by giving it limited resources to work with.
>The Hive mind, despite it's infinite calculating intellect, it could not comprehend the purpose of this strange burning of vegetable matter.
>In the hopes of learning the deeper meaning through trial and error, the Hive tyrant has a constant supply of the finest cigars.
>>
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Is there a point yet to giving Firewarriors Pulse Carbines? I always thought they looked better than the rifles, and I like the idea of a squad of firewarrior piling out the back of a devilfish operator-style, but it looks like the Tau have some kind of shotgun unit now?
>>
>>44426847
Holding contested objectives and general infantry-killing? 10.
Giving the squad as many cool weapons as you can? 10, split into a 5 man squad with everything, and one for the dirty work.
Getting inside a razorback and being mobile infantry? 5.
>>
>>44427050
only if you prefer the looks.
>>
>>44426969
Fund it.
>>
>>44427050
Carbines still pointless, the shotgun is fine if you really want to fish o' fury but is by no means as good as the rifle.
>>
>>44422865
I think it is a mute point, why would the old frog race create a weaponized murder race and bother to give it it a sexual organ?
That and orks probably wouldnt' rape someone because that would not be a thing they would think about. Now I could imagine that there is a mekboy somewhere with a chainsword for a dick so that work could rape so long as he gets to rape em to death.
>>
>>44426454

Seriously, if it counts as swooping, it's just straight up swooping that turn I think?
>>
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>>44427050

If the Meta involves lots of zigzagging corridors, yes. They also rock with Pathfinders an Pulse Accelerator potentially out-dakking Firewarriors. It is a shame that pinning is so lacklustre in these days of fearless and courageous units everywhere.
>>
>>44427107
20 s6 ap3 shots not good?
>>
>>44427129
Moot point.
>>
>>44427151

5 inch.

They'd be okay with Pulse Accelarator drones.
>>
>>44427151
with a 5" range.
>>
>>44427151

Situational.
>>
>>44427151
The vastly limited range on the squishy platform makes the odds of them doing anything fairly low.
>>
>>44427168
>>44427171
Devilfish.
>>
>>44422900
They would probably eat your friends dick, then grow a similar dick, then proceed to fuck then eat you.
>>
>>44427151

It's good. But it's an specialized unit for close-quarters, not cannon fodder.
>>
>>44427188
>Extremely overpriced transport
>>
>>44427188
So now they are twice the points and have a 17" range provided they start embarked.
>>
>>44427210

Actually, it's more of a case of an over-equipped one. Too many features and armor. Most of the time, you want something more simple.
>>
>>44427210
Who said waveserpent?
>>
>>44427188
see
>>44427107
If you like devilfish, they are the excuse to field them.
>>
>>44427233
>>44427230
Pays too much for what it gets, as opposed to the waveserpent, which gets value for the price.
>>
>>44427275
>trukks
>best value for the price transport
>>
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I what's the least awful heavy support for my ork army?
without going in to too much detail I have
>mega armoured warboss with meganobs in battlewagon
>weirdboy in with slugga boys, big shoota
>shoota boys, big shoota
>9 tank bustas in a trukk
>lootas with mek using custom blasta
>bikers
>war buggies with TL big shootas (thinking of changing to scorchas or maybe just swarming the table with cheap buggies)
>maxed out squad of kommandos with two scorchas and plow claw nob

I honestly don't know if I need some big guns or a big stompy mech or tiny shooty and stompy mechs.
Maybe just take flash gits for flavour? I always liked da pirate hats.

I suppose another option would be to take another boyz squad for another HQ (power armoured mek with force field sounds good for my warbosses gits) from ork horde detachment but I may still have enough points for a nice heavy support option as well.
>>
>>44427364
put your Mega Nobz in the trukk, and you tankbustas in the BW.

When a trukk blows up, and it will, it won't kill the MANz, but it sure will kill those tankbustas.
>>
>>44427364
Ork Mek guns is the envy of most other armies.
>>
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Is counterstrike cadre good at small (~750pt.) formats?
>>
>>44427364
>>war buggies with TL big shootas (thinking of changing to scorchas or maybe just swarming the table with cheap buggies)
Take the skorcha
Big shootas are for shoota boys and throwaway vehicles only meant to block fire.
>>
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Has anyone faced a fully deploy Tidewall Defence Network?
>>
>>44427532
I have.
>>
>>44427565

So, how good is it?
>>
>>44427574
As good as the player fielding it.
>>
>>44427532
Saw a game well in the store. Hunter contingent with the required troops on the wall. It's not as mobile as one might think because of terrain, but still good for fenangling LOS. Not at all the best the codex has to offer, but he won v. Gladius SM.
>>
>>44427599
*while
>>
I'm starting to completely lose interest in Maelstrom. There's no coherent mission, just weird orders to dart around mucking about instead of trying to kill one another or achieve something concrete.
>>
>>44427649
play other missions, there's like 5 campaign books out there.
>>
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>>44427477
>36" range
>envy
>>
>>44427740
>Not having LoS blocking terrain every 12''

I found the Tau player.
>>
>>44427740
>36"
like missile-sides?
chill your memes anon.
>>
>>44422987
>I guess there is a rape allegory in there
So if I stab your arm with an AIDS infected needle, that means I raped you?
>>
>>44427477
I consider 36" pretty short.
>>
>>44427803

36 is long range when the standard range for 90% of weapons is 24.
>>
>>44427779
Broadsides actually have a weapon worth firing while benefiting from markerlight support.
>>
>>44427776
>not having deepstike jetpack units in every slot
I found non-tau player.
>>
>>44427856
So you get to fire you cannons once before they get shot at and fail a morale test when a grot dies.
>>
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>>
>>44427879

4 twin linked high strength? They're pretty solid even without markers.
>>
>>44427879
Best AA
Cheapest 8/2 blasts

>>44427913
>A grot

What kind of retard takes a single kannon with minimum crew?
T7 3+ means it'll take a fair amount of firepower to remove any as well.
>>
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>>44427947
>>
>>44427952
I made a mistake there. That should have been typed as "while also".
>>
>>44427477
shitposting aside, which would you rate the mek guns?
90 points for 5 bs3 rocket launchers
115 for 5 zapp guns
150 points for plasma cannons/bubble chuka.
>>
>>44428041
Not using that slot for

>lootas
>battlewagons
>trakktor kannons

Those are your best choices orkbro. Anything else is lackluster in that slot.
>>
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Who are the current codex's writers in 40k? Which ones are good and which ones should one be afraid of?
>>
>>44428041
90 points for 5 bs3 rocket launchers/mortars with t7 w4 sv 3+
Zapps are still a trap.
Chuckas shoudl be chucked in the bin, mortar are cheaper and more reliable.
Smasha guns are iffy, more reliable zaap guns but still random-shit
Traktors are the bomb
KMK deletes zoans, termies, HQ's, paladins, light vehicles.
>>
>>44428182
Phil Kelly is the best, Cruddance is the worst.
>>
>>44428182
the internet has been rather mean to the writers so now we don't know who's leading the writing, which is rather odd considering gw doesn't listen to fans. gw is a model company that just happens to make rules as well

>>44428206
kelly makes either Op things or unbalanced books, he's hit or miss. it would be so easy if they would discuss the books among the writers or actually played with them
>>
>>44428041
Bubble Chukkas would be great if they were Barrage or ignored cover. Unfortunately, they don't, so they are useless.
>>
>>44428251
However he balance maybe, he's really good at writing books that hold true to the old armies and give it the "right" feel.

Your Codex won't be gutted if Phil Kelly is writing your book like the Blood Angels and Tyranids did.
>>
>>44428272
yeah, s1 ap1 ignores cover
>>
>>44427649

Try modified ITC maelstrom missions.
>>
>>44428353
S3-S5 is good enough to scare infantry blobs, which is what you should be aiming a large blast template at anyways.
>>
>>44428437
Orks don't have issues with blobs. Boys have 2 attacks base, 3 is you run them right with an extra CC weapon. Just put on of your boy blobs into their blobs and watch theirs go away.

Ya gits iz mukin about
>>
>>44428555
What blobs are they going to be running into other than Tyranids
>>
>>44428316
i suppose you're right, i haven't read any of the books besides my own and grey knights
>>
>>44428642
Guardian and Fire Warriors
>>
>>44428642
guard and daemons.
>>
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How would you handle this?
>>
>>44428705
Destroy their synapse creatures, tyranids dealt with.
>>
>>44428705
Remind yourself they're only guants and move on
>>
>>44428642
Orks lose against Tyranids every time in close combat. Hormagaunts were basically made to cut through boys.

>>44428728
>destroy their synapse creatures
>implying any Tyranid player worth his rippers isn't going to have his synapse units in cover behind a carnifex, a wall of gaunts and under a venomthrope's cloud.
>>
>>44428705
use the daemonette apoc formation that lets me deep strike, assault, and rend on 4s
>>
>>44428755
>pokes holes in my logic
>doesn't list a single creature that provides synapse
>but but anon my flyrants!
>but anon my trakktor kannons
>>
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>>44428837
Okay, Zoanthropes and Warriors. What now?
>>
>>44428837
Eww, spolier that sort of garbage.

Not even mantic would call that failed abortion an Ork.

>>44428879
KMK->ID

Fun game, see you next week.
>>
>>44428879
>Zoanthropes and warriors
>t4
>tankbustas
>the best unit in our codex
>mfw when we're arguing about shit tier codices
Even Orks rolfstomp Nids.
>>
>>44428898
I can make two or three 2+ cover saves per model.
>>
I have never played vs Tyranids. Which units are the synapse creatures and other priority targets?
>>
>>44428963
Not when power klaw touches you. If you're hiding, your're not running up there trying to krump them.

>and then necrons show up on turn 3 with 1000 points and board us both.
>>
>>44428963
So while your venomthope is cowering inside a fortification on the far end of the table, who's keeping synapse going with your frontline?

>>44429002
Pff, klaws are overkill, a 12 man sluggamob will eat them.
>>
>>44429029
You're not buying your Nob a PK? Your muking about ya git. The sluggamob is the delivery system for the power klaw nob.
>>
>>44428996

Just ask your opponent what their synapse is.

The other priority is Shroudythropes.
>>
>>44428996
First you kill Shrouded and then Synapse
>>
Can Horde CSM Khorne work? Kharn, Berzerkers, Raptors, Warp Talons and Bikers, assuming transports for all so they get to the front lines and assault as fast as humanly possible.
>>
>>44428316
Maybe not, but there's no guarantee it'll be good. See CSM.
>>
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>>44429121
go daemonkind

>>44429067
>yfw i challenge out the nob
>>
>>44429067
I am, but it's largely unnecessary.

My boys always chew zoans up before I1 comes around, hell killed one and had another down to 1 wound with the pre-charge shot once.

>>44428996
It's just like a RPG, kill the tall skinny ones first, kite the fat ones, use aoe on the small ones and don't get flanked.
>>
I couldn't remember the name of the Toxicrene so I googled "Big tentacled Tyranid thing" and got it on the first result.
>>
>>44429121
Yeah, it's called Khorne Daemonkin
>>
>>44429002
>powerklaw
Yeah, you just have to get through the shitloads of gaunts first and hope your nob doesn't bite it in the meantime. At least the nid's lack of characters means he can't get challenged out of participating in the combat at all.

>>44429029
>So while your venomthope is cowering inside a fortification on the far end of the table, who's keeping synapse going with your frontline?
The style of meta I've seen is to let the opponent wear themselves down on the nid bunker while the flyrant goes to fuck shit up for a couple of turns. The smog bubble isn't especially small, either, so a smart player can cover a lot of ground under it easily.
>>
>>44429168
>>44429201
KDK assumes no power armoured units though. The reason it's considered better is because "I can use Codex: Daemons without the shitty Instability charts".

I'm talking Power Armour, crazy assfuck berzerkers wigging out all over the battlefield. Either no Daemons at all or minor support (like taking a small 1 Bloodthirster 2 Berzerkers CAD just to have a thirster.
>>
>>44429270
That's a silly playstyle.

The best thing to do is KMK shit you can ID
let lootas wail on big nasties you can't ID
traktor flyrants into the dirt
throw token boys at carnies
throw pies at gaunts
laugh at genestealers
shoot rokkits at whatever because no vehicles
sigh as your Meganobs waste attacks on gaunts or get gibbed at i2 by big nasties with s8ap2
>>
>>44429397
Zerkers are troops in KDK, bikers wear PA too.

There's even formations to make zerkers slightly less awful than usual.
>>
>>44429397
i figure if you're doing khorne you might as well go daemonkind, not much you would be missing in csm. kharn is missing but a jugger chaos lord does just as good and is more durable
>>
>>44429397
DK is for mono-Khorne. You have no reason not to use it unless you want to field havocs, CSM relics, etc...
>>
>>44429397

Oh god no, if you're going to run pure Khorne Daemons do it with the Daemon codex. You miss out on far too much in Codex: Mortal Bias.
>>
>>44427574
Very, but it withers under barrage.
>>
>>44429401
Smash is different know bro. You get a few s6 ap2 attacks at mediocre WS, but then all those PKs get to hit you back at i1.
>>
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How would you make Abaddon more intimidating and less derpy-looking?
>>
>>44429589
Give him arms
>>
>>44428936
>Orks better than Nids

When the fuck did this happen.
>>
>>44429589

Fix that tiny head.

His head should be at least 10-20 times larger.
>>
>>44429602
>le no arms maymay
Go back to dakkadakka.

>>44429589
A model that's not 20 years old would be a good start.
The next step would be to get rid of that ridiculous topknot.
>>
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>>44429589

Face-obscuring Helmet like Archaon...or cut that knot to look like a modern-day Horus.
>>
>>44429429
>>44429458
>>44429461
>>44429522
Yeah I agree with all of you, I just assume when people say "run KDK" they mean "run KDK but don't actually field any CSM cause they're shit and daemons rock"
>>
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>>44429632

There you go. One 1000% scaled head.
>>
>>44420922
lj;qfcwsf
>>
>>44429721
>yfw all the chaos gods are trying to get you for themselves
>>
>>44429673
tg isn't a hive mind, look at how divided people are over things in this thread. if you leave out daemons you can blood points and the first 4 rewards. not to mention slaughtercult works just as well

>>44429721
my sides have fallen to chaos
>>
>>44429606
Orks have a wide range of mediocre units and nids have wide range of shit with a few decent ones in between.

Also, all dem natural hard counters.

If neither player tailors it's a great bash.
>>
>>44429721

...I meant 10-20 percent larger.

But yes this is the Warmaster we deserve. All hail Abheadon.
>>
>>44429721
>Big Head Mode
Now that takes me back.
>>
>>44429766
>>44429760
>>44429761
>>44429779
If anyone has a Abheadon model, please solidify this meme and give him a big head.
>>
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>>44429766
>>
>>44429821
Just take the head off those Inquisitor-scale models or a ken doll and spruce him up, pin it to his actual model. It's like those "who needs tits when you have an ass like this?" shirts.

>WHO NEEDS ARMS WHEN YOU HAVE A HEAD LIKE THIS?!

Not even Ahriman and Daemon Magnus combined can match his cranial processing power!
Thread posts: 460
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