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A rather odd situation

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Thread images: 15

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So, I have to ask, has anyone been punished, or outright kicked from their groups for getting too into character?

I ask this, because I was kicked out of my online DnD group(long story short, a few of them seem to have it out for me, but most of them seem to have no problem with me at all or not care one way or the other) over a one-shot campaign where we were doing a John Carpenter's the Thing based game.
I was playing an asshole chemist, I made no short knowledge that my character did not have much of a moral compass. So when a small group of us donned bio-suits and disposed of an infected dog's body through fire, my mind instantly went to what a chemist would actually do next.

Quarantine protocols.
I was accused of meta-gaming for being hostile towards someone from the larger group that wasn't in bio-suits coming too close to the group that we knew were not infected, that raised some red flags, so I made sure to try and keep him from my group who were retrieving the flamethrower and various other useful fun toys.
Although, in this case, by being hostile, it was holding a lit torch in the guy's face. The guy playing the character still holds this as me being hostile to him as a player, it was not, his character was breaking protocols, and had to be treated as a potential carrier, so I felt it best to try and burn him.

That action resulted in some butthurt from him, and the GM saying that my character wouldn't be that crazy. They would not even listen to me explain my thought process on this.

It didn't matter in the end, even if I did try my hardest to hold onto life in a horror campaign, the thing won with three of it's members being outside of a massive explosion that happened right next to me.
Sadly, I did not cause it.

I am not looking for validation, I'm just asking if this has actually happened to anyone else before.
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>>44212642
That's kind of ironic, considering the conflict in The Thing is 98% about the research team turning on each other and suspecting one another of being the monster.

Without context, it's hard to say whether they were fair or not. Online interaction in particular is harder because there's fewer tells (that is, it's pretty easy to have a misunderstanding go too far).
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I used to make "Evil" aligned characters.

I used to play in systems with alignments.

Then I learned that roleplaying wasn't a videogame and stopped being a faggot.
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>>44212800
>Then I learned that roleplaying wasn't a videogame
Please explain what you mean with that.
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>>44212642
You didn't get kicked out for being too "into character," you were kicked out because the real person you were playing with thought you were picking on him. Plus you immediately tried to kill him.

If the player thinks "you are being a dick to my character because you like me" and your response is to double down to the point where the GM tells you to quit (and then you don't- instead you double down on the behavior he explicitly told you to quit), well, I'd probably be pretty upset with you, too.

I get that in online roleplaying it can be hard to get a handle on how the other person's feeling, but the dude was clearly mad at you (as a person) for picking on him (which you knew he was taking personally, you admit). It doesn't get more obvious than that, and you only seem to care insofar as you're getting in trouble for it.

That's some narcissistic shit, man. Seriously.
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>>44213390
I'd like to point out that the DM didn't tell me to quit because it was picking on him, but because it seemed quote-unquote "out-of-character" for my scientist to shove a torch in someone's face. It had nothing to do with the supposed bullying in that situation.

Second, isn't it more narcissistic to believe that just because someone attacks you because you were acting suspicious, that it's really about attacking you as a person?
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>>44213390
OP is the narcissist? Listen to yourself.
OP was actually roleplaying the other player was getting his IRL ego bruised by someone playing the game with an immersive and totally fitting way. You and this poor picked on player are totally childish.
I'd much rather have OP in my group than you or any player who would get annoyed at that at all.
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>>44212642
It's hard to tell without the precise details, OP. Maybe it was the tone or the approach more than the action. Or maybe it was the detail of the action rather than the idea behind it.

I've noticed that some of the most lolrandumb players can be the worst at experiencing lolrandumb and don't even recognize when they've done stupid shit. Case in point, our CN cleric raise-dead'd a PC but said he was putting a "property of X" (X=cleric's name) tramp stamp tattoo on the PC's body before raising them. At this point the DM failed to stop that kind of nonsense, but whatever. Dead PC wakes up, discovers tattoo, is obviously upset. Gets another character to heal her while the tattoo is forcibly removed. Cleric player wonders aloud why the PC wouldn't go to the cleric for tattoo removal.

I'm like, what the fuck? Why, in-character, would the person who was tattooed against their will go to the very person who perpetrated this act for succour? How the fuck does that make sense at all?
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Since it's a tad hard to explain, this is a basic mock-up of the scene in question.

The dots are the group outside the building, dealing with the dead body(and the guy burying the dead dogs), the diamonds are the ones inside.

My character is the orange circle, and the other one is the green diamond.
Keep in mind, that if I was metagaming I would have asked for an attack of opportunity, since I knew that he was gonna try and turn me before getting the others, since aside from a DMPC that was shaking with fear, I was alone out there.

I believe the exact things he shouted at me were "You aren't even human, are you?", "You're one of those assholes who tries to win Call of Cthulhu", and "What the fuck is wrong with you".
All of which were out of character.
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>>44214128
Whoops, forgot to attach the quick MSpaint image.
Sorry about that.
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I also forgot to mention, the red guy there, he turned into a cronenberg-monster, so even more red flags there.
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>>44212642
>>44213567
You were booted because the way you acted in the campaign didn't feel like it was just you playing a character. You revel at playing the disruptive player in role play games. Whether that means being abrasive to certain players or deliberately ruining the tone of a campaign.

We didn't boot you because of meta gaming. When the thing declares an attack on a player it is hard to resist the urge to meta game a little. How ever in situation you described didn't put all the facts. The team didn't know the science on how the thing worked yet. The character you stuck a torch in their face was running from a mutant thing screaming for help, even though we knew he had been changed out of character, your character shouldn't have seen the man screaming for help as the threat over the monster shrieking behind him.

While meta gaming is bad for role play games, it's not the reason we booted you. We booted you because you were being abrasive to people in and out of the game. Since the reason we booted you from the Sunday campaign was because of your bad attitude during Hip Hop & Hoes that ruined the atmosphere over something that happened in D&D. It was clear to everybody who played the thing campaign that you did not learn your lesson and change your behavior and now you're playing the victim on /tg/ while not mentioning your flaws in matter again.

For everyone else in the thread, OP is the same "that guy" from pic related.
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>>44212642
Played a Dark Sun game where we had an arcane caster in the party. Much of the party was "apathetically neutral", but my character thought he was pretty much the devil. During one particularly rough combat he invoked an ability which drained life from the party. Once the fight had ended, I threatened the caster and informed him that if he drained my life again, I would end his.

DM informed me by text, a few days later, that I had been "voted off the table" and was no longer welcome.

The game died shortly thereafter.
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>>44214266
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>>44212642
Played a game where the underlying themes were "Personal Agenda" and "Out for oneself" or "Fuck your party over for selfish reasons" as i liked to call it. Everybody was given a target within the group they had to do something to. We were a cleric, two druids, a paladin and me as a fighter. I was a corrupt castle guardsman (lawful evil) that was assigned to kill one of the druids by the council of the city my character was stationed at the time. The paladin's agenda, as i found out, was to expose my corruption, but openly claiming that would've lead to a prompt arresting by the city watch. My over arcing plan was to befriend the druid and create a feeling of security around, that is to say i would generally stand by him on decisions and protect him in combat. The pally knew i was doing it for shitty ends, but couldn't open his mouth without seeming suspicious. OOC the player had a rough guess why i was doing it, but couldn't do anything in game without breaking the character (our DM had a rule of "breaking a character for metagaming makes rocks fall from the sky" sometimes literally). We finally got into a situation for some good old fashioned betrayal. We were entering a mansion from an old guard tower via a rope slide we had set up. When the target druid went down the slide, i cut the rope and he plummeted head first into some rocks and slapdash into a guard patrol. He was killed in the process.

Technically i had completed half the game by killing him and only needed to live into the end of the campaign.

Thing is that turns out i was not included on the rest of the group's "we'll do it gently and blatantly tell when" plan they had made OOC. They never mentioned it thinking i had forgotten that part of the game and now i was being faulted for sticking to my character. Perhaps out of peer pressure or to save my skin from being pelted with dice by angry baboons, the GM told me to leave in the most kind way he could.
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>>44212642
>Play a 'The Thing' inspired game
>Not expecting people to conflict
Dude was clearly some hugbox faggot and you're better off not playing with people that enable shit like that.
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>>44214266
Get fucking rekt James.
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>>44214266
How in the name of high heavens can he find anymore games after that glorious disaster?
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>>44212642
I've had a game where one person who was playing a self-insert stalked a character that was very dear to another player.
It got to the point where he'd consistently put her in peer-pressure date-rape situations where his character would constantly talk shit about her and refuse to do anything but try to woo her, and wouldn't be dissuaded in character or out.

He also claimed that it was a man's moral obligation to stalk a woman home if said man feared she'd be raped by a town guard (who was escorting her away from stalker).

Game split up and then died because GM was too much of a pussy to ban his autist rapist friend.
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>>44214266
Why do people make storytime screenshots with the screen so wide that I have to scroll laterally in order to read it?
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>>44214649
because they aren't poor and can afford screens that aren't fun-sized
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>playing in the universe/events of the Thing
>get mad when people are paranoid and kill each other
>???
>succeed at beating Guinness Record for "most dicks in mouth at same time"
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>>44214649
>Why do people make storytime screenshots with the screen so wide that I have to scroll laterally in order to read it?
I hear you, anon. Whenever I cap a thread, I always make sure to resize the browser window to somewhere around 800 before I cap it.
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why u do dis
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>>44214488
Hey there, the guy OP complained about here.

Just wanted to quickly pop in and say that I totally expected and welcomed people conflict, but I didn't quite expect OP's character to attempt to murder mine over a small hunch that was fuelled mainly by him thinking that it might be appropriate in a "weird sci-fi zombie scenario", and then justifying it by saying that "he is clearly the Thing because he flinched away from the torch".

Also, another character told mine that "there is an infection going around" and that he "might be infected". Upon which my character immediately backed down.
Sure sounds like an invitation to have a road flare shoved into your nose.
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>OP makes the classic blunder of posting a thread on /tg/ when members of his group also use /tg/

You done goofed.
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>>44214754
In the Thing, it is. Did you never watch the movie?

Literally how and why most of them killed each other.
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>>44214922
TWICE.
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>>44214922
>>44215215
And yet, he had the courtesy not to invade their threads and proceed to preform character assassination, and not the fun kind.
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>>44214686
>what is a phone?
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>>44215689
>Browsing 4chan in public
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>>44215653
OP, you are a fag of the fagist order.
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>>44215653
>leaving yourself open to assassination in the first place
Knave!
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>>44215653
>Character assassination

Jesus christ, you're going to fuck up that badly and then pretend you have some kind of moral high ground because you didn't know someone had made a storytime thread about how terrible you are?
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>>44214266
>Laz
Full handle isn't Lazerus is it..?
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>>44215653
I disagree, to me this seems to be the textbook definition of "the fun kind".
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>>44215924
it is. why do you ask?
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>>44215951
... Is he Canadian?
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>>44215957
Nope.
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>>44215968
Ok, I was worried there for a second. There's a Lazerus on the IRC I play RPGs on and he's a bit of a shitbird but I didn't think he was THAT bad
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>>44212642
>>44214266
>>44214922

>this thread
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>>44212642

Not kicked, but the game kinda broke down and we ended up playing something else.

My character was an elven alchemist who had grown up fighting and defending his homeland in savage jungle warfare against drow. Pretty much renounced the "harmony with nature" shit that elves have because he exploited it to win and defend his home. A general philosophy of doing the terrible things so others dont have to and "war is brutality, the more brutal it is the faster it will be over." Sort of a hybrid of Sherman and Col Kurtz. Well the new colony I was part of establishing ended up finding tribes of drow on the island, but one of the party members (who was playing a monk who grew up in a sheltered monastery) kept insisting that we could reason with/ally with them. There was some friction, and my character respected her skills, but thought very poorly of her naivete and made that very clear. Conflict kept going, and buttons kept getting pressed and my character didnt take any real shit. Heck I even typed out and delivered personal "scroll messages" to a few different characters after pivotal events.


I tried to make it clear that I was responding in character, with the "man I really enjoyed the roleplaying that session, it was really fun" reassuring her. But I guess enough of that seeped through and she started to take it personally, and as a result her husband did too. They're great people, but it kinda stressed the game. I was ready to write off the character and have him disappear "upriver" to maybe be a later enemy down the line, but we ended up just switching games. It was a shame too, that game is one of the most enjoyable I'd had in a long time.

After that I ran a "heist crew" game in Savage Worlds that ended up being a blast too. So it ended up working out.
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I got to see the return of a mythical That Guy.

What a weird day today's been.

Needless to say, OP, how in the fuck did your character go from "there's an infection going around" straight to guessing how The Thing even worked? If there's an infection causing all sorts of crazy shit to happen, a biologist would want to study it and figure out if it could be cured/stopped.

A chemist would not have the simplest idea of what the fuck to do with a virus/bacteria that wrecks shit.
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>>44214649

Because only plebs have a horizontal resolution below 3k
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>>44212642

Protip: Choosing to RP an insufferable faggot is not "getting too into char," it's what Hollywood calls "typecasting."

That said, posting a longread to ask if anyone else in the whole wide world has ever met any dumb people is exactly the kind of thing that dumb people would do.

Exactly.

HTH, and regards to Kenny Rogers!
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>>44216370
>A chemist would not have the simplest idea of what the fuck to do with a virus/bacteria that wrecks shit.
indeed, and in the absence of solid knowledge fear in the vein of "burn it all" would rule the day
OP did nothing wrong, unless he's actually that dude from the screencap i can't be arsed to read while people are lying on the internet

>>44214754
>Sure sounds like an invitation to have a road flare shoved into your nose.
who gives a shit you pussy
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>>44216525
>who gives a shit you pussy
i mean, you clearly do
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>>44216525
Yeah, it's the same person as the screencap.
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>>44216525
As the guy from >>44214754, yes, it is the same person.
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>>44216525
OP's character leaped really far in logic. Considering the record we have for his behavior, it's not far-fetched to believe that he also just killed another PC for no good reason.

A road flare/torch shoved at any sane person's head would make them recoil. Hell, most animals would back the fuck up from fire. "He backed off when presented with fire!" is not evidence toward being The Thing. OP either DID have it out for the player, or was just metagaming and made the incorrect assumption.
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>>44212642
Okay, I tired to give OP every possible benefit of the doubt here, and he's still a faggot.

>I felt it best to try and burn him.
Probable meta-gaming, but I don't have all the details, so fine.
>holding a lit torch in the guy's face
Not fine.
Are you trying to tell me that an educated chemist's first response is going to be to burn the face?
Why the face?
You could blind, maim, and horrifically scar an innocent person when you could just as easily choose to burn their arm, shoulder, or somewhere less conspicuous and catastrophically damaging.

Going for the face suggests additional motives, even if you did not have any.

>>44214266
Ah, this would explain it.
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>>44214266

I think this is our "hello Ethan" moment. OP, "I was playing my character" is not a license to be a dick. You went full-on asshole, and you should apologize to your group before leaving.

Your RP should always advance rather than derail the story. Fucking things up for other players is certainly derailing, and while I haven't read that widescreen pic, it sounds like this has been a repeated problem. If derailing is the only way you can play your character concept, then you were wrong to play that character in the first place.
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>>44212642
OP, here is a question to you and any other in this thread who have been kicked out unfairly:
Do you ever actually, *seriously* consider that you might have been at fault?

Sometimes in life, you find out that, in fact, you were wrong and the asshole in the situation, no matter how certain you were in the right at the time.

Every so often, more on the internet, I see people that are perfectly convinced that their position, despite knowing that they are human and fallible.
Even when I have had arguments on /tg/ I accept I can be wrong.
It breaks down to: the anon is an idiot and possibly trolling, there was a confusion over some term, or I misunderstood their point.
>>
Mebbe. Turns out a chav Elf Face can't do shit.
>>
another player from the thing game here, (also the skeleton player from >>44214266) just gonna pop in here for a moment to provide a bit of context for OP's story.

our group has had a list of problems with OP in the past, ranging from antagonizing dragon gods that could wipe the party in a single turn, to picking on one player in particular because he knew it got under the player's skin, and now this fiasco with the thing campaign.

we've outlined what the problems are, what can be done about them, and apologies have been made all around, all that fun stuff. BUUUUT, it seems that this is a case of the same player he was picking on before smelling like shit, the others smelling like shit, and even people we don't know who stopped playing with him smelling like shit, but OP refuses to check his own shoes for whatever reason. the whole problem started (at least, i think so) with OP saying his character could be described as an asshole. that's a rather broad term that boils down to "i'm making a character who can pull an attitude with anyone out of his ass at any time simply for the sake of doing it." to me. i could be wrong, but i digress. during the game, OP decided to be rather nonchalant and somewhat goofy during a horror campaign, which is fine; if you wanna jack off while a horde of rampaging things or orcs or kobolds or what have you are coming over the hill at your party, that's your choice. all part of roleplaying, no sins there.

however, the player who was getting picked on before has become somewhat sensitive about OP and the things he does, so he started complaining about OP not taking the game seriously, and that's what started all of this. OP, instead of just letting it go and moving on with the game, decided to be an antagonistic knob about it to his character in particular, and tried to justify it under the "but my character is an asshole, so it's ok" banner. after everyone telling him to chill (for all the good it did) he continued to be a dick.
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>>44218815
like i mentioned before, this has been a problem for some time now, and after kicking him out of our games for a while, our group had hoped he'd learned what not to do, but it seems that isn't the case. he's quickly becoming a bit of a problem and most of the players are thinking of cutting ties with him altogether. as much as it pains me to say it, they wouldn't be wrong for doing so. Laz, if you're reading this, know that while the other player started it by griping about the way you play the game, you kept the fire burning WAAAAAY longer than it needed to. i don't know why you do this in every game we have you in, but it's gotten far too old, and the excuses you've given so far are not gonna fly. you need to work on just moving on instead of being a prick because it's some form of catharsis for you. we used to have some fun times playing with you, but you seem to have fallen into a rut of being a dick to other players or just generally making games not fun to play when you're around. don't know what that's all about, but it makes us in the group rather sad since we can't just have fun and get along with you like before.
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I feel kinda bad for Laz now, getting publicly owned like this to such a high degree
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>>44219080
>TWICE
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>>44214266
>That image
Why the fuck do people make images that wide? Some folks are on laptops, tablets and shit, and you either have to scale things down until the font is microscopic, or scroll back and forth with every line you read.

Tl;dr: I'm not going to go through the hassle of trying to read that shit.
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>>44219080
>implying this isn't all some elaborate one-man theatric performance performed on 4chan.
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>>44219164
My eyes hurt after reading all of it, but it gave me some keks
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>>44219165
>this
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>>44212642
>I was playing an asshole chemist, I made no short knowledge that my character did not have much of a moral compass.

This is where you fucked up. Never do this.
>>
I know everyone in this particular group. I played with them a bit before life got in the way. Laz is a decent enough person like, outside of this shit, but he has trouble knowing when to let sleeping dogs lie, so to say.

After all of this, he brought is grievances to a Skype group where I got a sensible chuckle out of the situation. He has to get the last word in. Always. Expect his return.
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>>44219575
>part 3: return of the autist
Can't wait
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I got booted for being too evil in an evil campaign. I didn't turn on my party members I just wanted to enslave the entire city we were working in. It wasn't even for fetishes simply to make money. Too be honest I was holding back a whole lot of ideas I had.
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>>44220612
How were you gonna enslave them? That might have been the real tipping point.
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>>44214266
I remember that story when it happened.

Sounded like everyone was a That Guy in the group, but this time OP seemed to be the only one who fucked up.
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>>44216525
OP you a dumbass and I'm laughin at you
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>>44213364
I learned that actual roleplaying is involved and the game is about more than just killing everything and getting to the end of the dungeon or unlocking that new super powerful evil spell that kills things even more better.
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>>44213747
OP detected
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>>44222721
All right, now I fully understand what you mean.
I agree that people who always go for just killing everything and looting stuff hoping that it is better than their own stuff are faggots.
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>>44214266
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>>44214266
>>44218815

Any other stories about this guy?
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>>44212642
People who are unprepared to deal with hostile suspicion, should not play something based on The Thing. That's literally what that entire fucking movie is about. Cabin fever.
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>>44225306
Nothing really as bad as the D&D story. He didn't start acting obnoxious until he started playing role play games. That's why we tolerated his behavior as long as we did.
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I'm a 75% GM and 25% player but when I do get to play I have trouble getting into character completely and still have some metagame bullshit going through my head most likely from always being the GM and being the arbiter of players using IC knowledge and metagame knowledge.

How do I fully immerse myself in my roleplaying and fully become the character? Surely you lot know some good exercises for this. Am I supposed to spend the 3 or 4 days leading up to the session living my real life as my character would or what?
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>>44215653
This isn't an assassination so much as a mercy killing.
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>>44225414
One thing I've found to help immensely is to play a simple character. This is why everyone loves barbarians. When you play a barbarian, you play a barbarian. They have some nuances here and there, but the base is the same. We all know how it's supposed to work.

Similarly, the best party dynamic I've ever seen were twin brothers playing a Dwarf and an Elf, who were constantly bickering, giving rise to our campaign motto "grapple the Elf". The classics are classics for a reason, so when in doubt, go back to basics.

A simple character also makes keeping track of their motivations easier. The barbarian in my last campaign was described by his player as "too stupid to know he's evil", and that's exactly how he played him.

Personally, I break down characters in a bunch of categories:

-Background
Easy. Where they come from, their upbringing, their culture, and their relation to their current place and situation. This forms their basic character. For my favorite character: Catfolk barbarian from the plains who grew up in two different tribes.

-Personality
Also speaks for itself. Are they gloryhunters, do they care for others or only themselves, do they consider religion important? These are inherent qualities that break down in a few keywords. Let's do it right now: Proud, headstrong, and protective.

-Worldview
Maybe the most trickey of the three. This represents how the character wants to influence the world and their key values in this reasoning. For my character: Mistrusts the encroach of civilisation and holds on to traditional values, wants to prove her worth to the tribe she left as a child.

You play a character best when you can quickly get into character, and this neccessitates simplicty. When you know what they'd say, without having to paint a mental picture of your situation every time.
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>>44215653
>implying this thread hasn't been balls-out-of-pants hilarious

No OP, u.
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>>44212791
That's coincidental, not ironic
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>>44213390
yeah, this guy pretty much hit the nail on the head
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>>44212642
>... and the GM saying that my character wouldn't be that crazy.

Has he seen The Thing? The fact that the team held together as well as it did mentally was a god damn miracle.

I mean seriously. The defibrilator scene. That'd be the An Hero moment for me. How can your DM say how crazy someone would (or in this case wouldn't) get in that scenario
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>>44227397
remember, at that point in the game nobody knew how exactly the thing functioned, so there was very little reaspon for op's character to get all hostile like that out of nowhere
>>
>>44227397
>>44227459
Yeah, I mouthed off before reading the thread.

Dsregard me, I suck cocks.
>>
>>44227674
don't worry about it, happens to the best of us
>>
>>44227397
>a person is being chased by a monster. You have a flamethrower
Do you a: burn the monster
Or
b: burn the person
As a priority?
>>
>>44227731
See
>>44227674
>>
>>44218181
>I think this is our "hello Ethan" moment.
>"hello Ethan" moment
Request storytime pls
>>
>>44225414

You don't.

Good drama isn't just about being aware of your character. It's also about being aware of the larger story, the other characters, and your place relative to them at any given moment.

Go watch a movie or TV show, and keep your eyes on the characters who AREN'T talking, or playing a major role in the scene. Watch how they fade into the background, supporting the key characters of the scene and being there without taking it over.

We often charge the GM with the job of keeping dramatic balance between members of the group, but this is a responsibility for all the players, too.
>>
I've definitely had to drop or change characters for keeping to character.

As for being punished, I do recall a player openly attacking me for keeping to character.
>>
>>44228110

>The copypasta:

Hey Ethan! A quick word of advice for the future: if you're adamant about whining behind someone's back on a board you know they frequent literal minutes after talking to them on skype about the same grievance, at least make a passing effort to try disguising the talking points so they aren't identical to the things you were just talking about.

Not only did I explain to you that I'm just trying to run a reactive world and make the setting respond appropriately to the gung-ho brute force methods you insist on employing to solve every situation, (I've told you several times that no other character can possibly even touch Uchiha Madara, your decision to challenge him is on you, not me) but I also said that if you still had a problem with my response we could discuss it as a group next time we met.

But since you decided to do this instead, let me solve this problem for both of us. Don't come back next week.

>The link:

http://archive.4plebs.org/tg/thread/43352819

Except in that case the GM was the asshole. This time it's clearly OP.
>>
>>44214266
Holy shit, I remember this thread.
Ahahahaha, this faggot
>>
>>44219575
>He has to get the last word in. Always.
>against 4chan
I almost feel sorry for him. ALMOST.
>>
File: Tom Kidd Winsor McCay City.jpg (438KB, 942x1446px) Image search: [Google]
Tom Kidd Winsor McCay City.jpg
438KB, 942x1446px
>>44228185
That's some fast fuckin' delivery. Thanks, Anon! Have a picture in return.
>>
I had a pretty shit morning but this thread put my day right back on track, thanks for the show OP.
Thread posts: 96
Thread images: 15


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