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high teck vs low tech

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Thread images: 22

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tau vs orks.whos better?
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>>44133576
irrelevant because low tech orks have the advantage of being fuckhueg

>powerlevel in warhammer fluff
>powerlevel EVER
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>>44133576
Who's this guy and why does he look so smug? He's not in power armour so he'll get blown apart if those tau fire.
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>>44133576
Waat u git, are you questioning da boyz
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>>44133632
Well he seems to be leading a group of Deathwatch marines, so he's probably an Inquisitor. Not sure why he's that smug though. Could be he's hiding an archeotech forcefield generator under those ruffles. Or maybe this is actually a tense diplomatic situation and he's basically taunting them knowing that he'll die if it comes to violence but that his side will win.
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>>44133576
Man, is Warham so damn grimawful that every noble person is an amputee?
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>>44133632
He looks like an imperial noble, which means he probably has access to better personal shields than a space marine captain.

On the other hand, he looks like an imperial noble which means he probably is crazier than a wierdboy and actually thinks he's bulletproof.
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>>44134019
In 40k cybernetics are practically fashion statements.
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>>44134019
I'd imagine he's an inquisitor.

Though I suppose he could've been a nobleborn IG officer who was injured in the line of duty when the recaf machine at headquarters exploded.
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>>44134019
Depends. It is worth noting, though, that the ultra-rich have access to augmetics that are objectively superior to human limbs, like arms with weapons in them, augmetic hands that have data-probes and poison detectors in them, etc., which would be useful for a powerful noble. They also tend to acquire them because people like to kill nobles, and nobles often get involved in dangerous activities that can kill them just for the hell of it.
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>>44134019
Well, some people like cybernetics, and some nobles are hundreds of years old and require additional limbs when their old ones give out for some reason... or he had his shit blown off. Though his leg looks ghetto as fuck. Shit tier aristocrat right there if his leg looks that bad.
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>>44133576
Orks seem to use low tech but they're actually a race of extremely advanced technology. They're living weapons. Living weapons that can think and manifest a psychic field that warps reality to the point they can do techno bullshit magic.

Tau seem like they're the high-tech race but really they're just the shiny new guys.
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>>44134115
>Though his leg looks ghetto as fuck
I laughed because it's true.
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>>44133576
The answer is the technology that is most fit for its purpose.

Also, holy shit are those Tau fucked unless they have at least as many battlesuits backing them up, as there are marines.
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>>44137406
That pic looks more like one of those "diplomacy" missions.
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>>44133576
Tau are the weakest race in 40k, an Orks are a galxy-wide threat that at one stage nearly ended the Imperium. No contest, really
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>>44137406

Lets be honest, these are the Tau we are talking about.

Those Tau that are actually there for the meeting? Yeah, they are going to die if this turns into a fight.

But those Marines are just as dead. Not because the Firewarriors will kill them. Oh no. The Marines are just as dead because of something parked 500 miles away ready to turn that street into molten glass the moment anyone starts pulling triggers.

That noble is acting so smug because he doesn't recognize markerlights when he sees them.
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>>44139549
Space Marines on the other hand, particularly deathwatch, are well aware of Tau tactics.
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>>44139549
The thing is, Deathwatch have all the anti-xenos training and equipment. So, underneath the Hammerhead 500 miles away is a squat Imperial Fist planting a demo charge while chuckling to himself
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>>44139729
>underneath the Hammerhead 500 miles away is a squat Imperial Fist planting a demo charge while chuckling to himself
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>>44133576

Is that a diplomat with escort?
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The fuck is up with those space marines' legs
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>>44139842
Yes. That's Urwin Sire, the chief negotiator of the Achilus Crusade. Despite the bullshit you see in codexes, the Imperium does use traditional negotiation and were making decent progress with the Tau in the Jericho Reach before Lord Commander Ebongrave went nuts.
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>>44139948

God damn the grimdark.

At least someone in the Imperium recognized that the Tau are an enemy that you can fucking talk to, unlike everyone else we hear about. Sure, they are expansionist little shits, but it doesn't take much to make them happy. Especially since the Tau look up to both the Imperium and the Eldar as these ancient and powerful races who they are going to have to measure up to if they want the Greater Good to work.

Every time the Tau annex an Imperial world and bring it into the Greater Good, the Tau are basically saying 'Notice me, sempai! Look how much we have to gain from working together!'
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>>44140097
The Imperium regards the Tau as all the more insidious because of their willingness to talk things out. The prospect of having their unilateral authority over all human life in the galaxy undermined is more dangerous to the stability of the IoM in the long run than a wave of omnicidal insects or reality corrupting supernatural forces.

The lessons humankind has learned over 40,000 years of interaction with alien life has been a harsh one in 40K.
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>>44140516

Honestly, the Imperium is just ridiculously buttmad when it comes to xenos.

> Dark Age of Technology: Mankind has alliances and trade agreemends with various xenos planets and empires, living mostly in peace. As much as you would expect in any reasonable setting, at any rate.
> Iron Men rebel, everything goes to shit, human civilization falls apart
> a bunch of the alien races that mankind had treaties with take advantage of the situation to prey upon human systems that are now cut off and basically undefended
> mankind swears eternal vengeance on the aliens that betrayed them
> during the great crusade, the Imperium comes across a group called the Interex. They have a bunch of their high technology still available to them, and they are human worlds whose alien neighbors didn't stab them in the back. They live alongside aliens who have been their steadfast bros and allies since 10,000 years ago
> Imperium, blinded by total ass devastation, kill the humans and destroy the priceless remaining archeotech they have because the humans refused to turn on and murder the aliens that did not backstab humanity when they had the chance

Any claims to credibility that the Imperium might have been able to make about their policy towards Xenos is invalidated by their handling of the Interex federation, who explicitly did not do the thing that soured the Imperium on xenos in the first place.
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>>44140669
>Horus Heresy Novels

I'm not disagreeing with you, but man I hate those fucking things.
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>>44134139

>manifest a psychic field that warps reality to the point they can do techno bullshit magic.

No

>>44140669

Pretty sure the Iterex attacked first because they believed that the Imperium had stolen the Anathame and confirmed their suspicions that the Imperium was part of Chaos, in fact Horus seemed very distraught over the whole affair.
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>>44133576
FLOATY TRUKK
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Cavemen win. Of course the cavemen win.
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>>44142921
>No

Yes.
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>>44143204

"Seems"

Also, augmenting what already exists is different from sheer belief causing bullshit to happen that otherwise wouldn't.
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>>44143531
>"Seems"

The next line states without a doubt that Ork Force Fields are fueled by the Orks belief.
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Don't worry guys. Even the Ork belief fueled technology is no match to the superior technology of the Greater Good.
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>>44139729
Deathwatch missions, when used as diplomatic attaches, rapidly turn into increasingly elaborate and unlikely scenarios of "I know you know that I know you know." After a few hours of rattling off measures and countermeasures to one up each other they realize that both the Imperial negotiator and Water Caste ambassador have left the building. After a few minutes of frantically making up a story about being attacked by Warp Spiders, they get a call from the two negotiators telling them they're in a cheap motel down in the Underhive, there are at least two dead hookers with them, and they need to scrape up 50,000 credits by morning or a crime boss named Frankie Nine-Eyes is going to have their feet cut off.
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>>44143974
>ORDER NOW
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>>44133941
>Inquisitor
>leading Astartes

Inquisitors actually believe this.
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>Tau can't use Ork tek
>Ork can use Tau tech

Chekkmate Tau-theists!

>>44143974
>Implying it doesn't work on Ork tek because the Orks believe it should
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>>44133576
orks are a weapon and they are higher tech than the tau

and also better, obviously
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>>44133576
how the fuck does this picture's situation come about?
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>>44143095
those heads on the gun kinda look like truck nuts.
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>>44144379
Ordo Xenos. Look it up.
>>44144467
The background is obviously an Imperial world so it could be surmised that the local plenetary governor has been giving more and more concessions to the Tau to the point that he's inviting them into his palace and it is feared he may join the Greater Good himself.
It would be up to an Inquisitor or the Ordo Xenos to investigate such matters and, finding sufficient evidence, dispose of the Lord Governor. Of course, he seems to have found a contingent of Tau warriors protecting the heretic and so the services of the Camber Militant of the Ordo Xenos, i.e., the Deathwatch, is called in to purge the place of the influences of the foul aliens.
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>>44144430
Didn't the Tau reverse engineer Ork shield tech?
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>>44144796
>Thinks the Ordo Xenos and the Deathwatch are the same thing
I bet you think Imperial Guard generals should be able to give orders to Astartes on the battlefield.
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>>44144379

I'm pretty sure that aiding Ordo Xenos is one of the things that the Deathwatch was explicitly implemented for, sort of like Grey Knights and Ordo Malleus but less so.
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>>44144852
Okay, Matt Ward. I understand you don't like fluff that doesn't fluff the balls of your Ultrasmurfs, but it's always been established that the Deathwatch serves the Inquisition.
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>>44144863
They are.
The Ordo Malleus has the Grey Knights, the Ordo Heretecus has the Sisters of Battle and the Ordo Xenos has the Deathwatch.
They're all the military branch that serves under the Inquisition who are only called in in the more dire of circumstances when the Inquisitor feels it necessary to bring stronger arms to do his job.
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>>44144863
Sure... They aid. The Inquisition has no control over them.

>>44144919
When did we start talking about Ultramarines? I'm pretty sure it's the Deathwatch we're discussing. And they've always been an ally, not subservient.
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>>44144953

I was pretty sure that the Deathwatch had a little more autonomy than the other two (and the Sisters of battle are the military branch of the Ecclessiarchy, if we're getting technical), but yeah, they're definitely tasked with aiding Inquisitors of Ordo Xenos when requested.
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>>44144983

No, I'm pretty sure Deathwatch is very much subservient to Ordo Xenos.
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>>44144983
>The Inquisition has no control over them.
They actually do direct the Deathwatch where to go.
>And they've always been an ally, not subservient.
They are PART of the Inquisition at that time.
The members of the Deathwatch are veterans who volunteer to act as part of the Inquisition and when they are part of the Deathwatch, the Inquisitor is the one in charge.
Normally Astarte are outside the normal Imperium's chain of command, but Inquisitors act supreme authority over all in the Imperium, and do indeed have the authority to order an Astartes chapter into action. That's rarely needed, since at least the Ordo Xenos has volunteers in the Deathwatch.
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>>44144263
I'd read that novel
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>>44144983
>Sure... They aid. The Inquisition has no control over them.

What the fuck do you even think the Deathwatch's purpose is? They even have an Inquisition shoulderpad when they're serving.
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>>44144809

They tried to reversed-engineered the Tractor Beam of the Ork. They failed due total lack of logic of the design. Still, it was not all that fruitless. They got the Repulsor Impact Field out of it.
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>>44145345
Tau should try these reverse-engineering shenanigans with other tech. That Grav-weapon tech is pretty sweet. I get that Eldar weapons need a psychic link to use but what's the excuse for not pinching some of those Necron goodies? Sure, Tau Gauss weapons sounds OP as fuck, but if I was an Earth caste I'd want in on some of that.
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>>44146338
>stealing from necrons
The Tau can't afford to have a dynasty fixed on retribution against them.
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>>44144379
This fucking guy
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>>44133576
orks
more
so many more
also they usually are underestimated and come out on top tactically with nothing but brutality and cunning.
There's a lot of orks and not many tau at all
Also orks are part fungus so good luck getting rid of them all when there's so fucking many
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>>44133576
orks: Largely comprised of "play for fun" dudes thanks to the abysmal power level of their codex and NPC-state of their fluff.

tau: Host to the worst kind of tourney fags, with a manifest destiny to being the protagonists of the setting.

Orks, every time. They're operating on my level.
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>>44146338
The Tau would probably have as much luck reverse engineering necron technology as a neolithic craftsman would have trying to reverse engineer a modern CPU.
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>>44146338

Personally, I think at least the strongest Railguns should have something like an early version of the Gauss rule. This could bring Railsides back to the tabletop.
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>>44147265
The Eldar understand the basics of Necron technology. The Tau have a chance.
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>>44146338

Isn't Farsight in possession of Anti-Chaos amulets (maybe the Sword as well) already?
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>>44147109
Buy them.

Buy the services of a Necron bodyguard with the express understanding that you will be doing all that you can to study him and what he is made of.

Both of these things are possible now.
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Necrons are allies of convenience alongside the Eldar. I guess the Water Caste can negotiate with them.
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>>44147361
There is only one dynasty that does this and it's on the other side of the galaxy.

The dynasties near the Tau are aggressive expansionists.
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>>44147385
Oh.

Oh well.
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>>44147297
cause tau are so underpowered, am i right?
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>>44147517

Railsides are. Nobody brings them around anymore.
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As a species, on a galactic scale, evolutionary, and so on?

Orks. Easily orks. The Tau are nothing in the grand scheme of things, a pissy little miniature empire in the ass-end of the galaxy, engineered by the Eldar to serve as a proxy, playing at being the good guys.

The orks are an unstoppable behemoth that rages across the entire galaxy, with a million proxies, known as a menace and evolutionary threat to practically all major players seen and unseen.

Who's better? Orks. Orks. Orks.
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>>44133576

They should have brought Breachers for the negotiations.
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>>44144509
It's very reassuring to know I'm not the only person who saw that.
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>>44144509
This.

I'm also now excited for redneck tau.
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>>44144379
and then there's this nigger
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>>44147265
Not to mention how little samples they'd have; it would really restrict the amount of research they could actually do.
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>>44147620
Engineered by the Eldar? Story-time?
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>>44147753

Just a story hook for later developments. The Ethereals came from nowhere and instantaneously convinced the rest of the Tau to lay down their arms and join them into the Greater Good.
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>>44147241

What, the beta level?
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>>44144953

The Hereticus thankfully does not have the Sisters as an Order Militant anymore, that piece of lore conjured up to justify a combined codex has seemingly been tossed in the trash.

>>44145082

Most Inquisitors know it's better to ask then command when it comes to the SM, who've shown numerous times in the past they're not adverse to making threats when they view an Inquisitor as having overstepped their bounds.

>>44147298

Tau couldn't even really understand Eldar technology, they thought wraith constructs were similar to battlesuits.
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>>44147927
>Tau couldn't even really understand Eldar technology, they thought wraith constructs were similar to battlesuits.

Because they are made out of the Warp, literally. The Tau cannot understand the Warp due to their nature.

Necron technology is built on real science albeit at the extreme. The Tau have a chance of understanding some of the basic stuff. Learning even the basics of Necron technology would lead to big breakthroughs.
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>>44139729
You mean Raven Guard.

Imperial Fists can't exactly comprehend tactics beyond "FORTIFY"
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>>44147958
Marines sent to the deathwatch are often put there because they didn't act in line with the conventional tenets of their chapter, but still showed exceptional skills.

An Imperial Fist in the Deathwatch who loves infiltration and sabotage would be fairly in-character.
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>>44133632
Rogue Trader.

Rogue Traders are usually smug fucks because they really are that good.
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>>44148130

>Rogue Traders are usually smug fucks because they really are that rich.

There I fixed it
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>>44134019
Pleb who can't afford cyber-blessings detected.

Stay jelly gutter fag.
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>>44133576
Orks are not lowtech. Tau are not hightech.
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In battle? The Orks would get absolutely /pulped/.

They'd still win, though, through sheer stupidity and numbers.
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>>44140516
>a wave of omnicidal insects
Waves of an extergalactic omnomnomivorous hyper-evolving bug/lizards that have been so poorly developed by GW that they'll never get the proper recognition that they deserve.

At least blueberries taste good.
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>>44133632
I can fucking hear him already,

"Good morning gentlemen, I like your honour guard mine's awfully dull don't you think?"

"Now I know what you're thinking, he wouldn't shoot up the peace talks would he? Your right, why you'd have to be some sort of xenocidal manic raised from brith to kill without mercy to do that." Glances behind him " All the same."

"I say ethereal, do you know what fully automatic bolster fire does to Tau flesh? The same thing it does to all the other kinds."
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>>44147927
>Most Inquisitors know it's better to ask then command when it comes to the SM
But they still have the authority to command if they so wish. That's one of the perks of being in the Inquisition.
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>886.M41 HOPE’S END
>Earth caste engineers of the Tau Ke’lshan Sept proudly reveal an immense new colony-seeding craft. This monolithic spacefaring vessel is named in the Tau language, Hope’s Light. On its maiden voyage, and with over three hundred thousand Tau colonists and warriors on board, Hope’s Light is boarded by the Ork fleet of Megaboss Morkrog and lost with all hands. For the next decade, the Ke’lshan Sept faces brutal raids from Morkrog’s vast new looted warship Taukilla.
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>>44149431
Especially with the deathwatch, who are almost always acting under orders from an inquisitor.
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>>44149457
Yes, when they join the Deathwatch, they are volunteering their services to the Inquisition and are called out at the discretion of an Inquisitor.
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>>44147958
I was taking a character from the book Deathwatch, who ironically is friends with the Raven Guard in the squad
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>>44149455
Glorious.
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>>44149455
Serves those fishfuckers right.
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>>44140669
You know, if it wasn't for fucking Erebus, things could have turned out a bit differently. Horus was willing to negotiate with the Interex, and if he had called Big E on this, they maybe could have exist alongside just well, with the occasional trading going on.
Fucking Erebus.
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>>44133576
How many orks is there and how many tau?

Whos world is it, long time fortification or recently captured from another?

What warband?
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>>44140669
Ya know, it may be outdated fluff, but Emps didn't have much problem killing off human worlds who didn't submit to him, even if they didn't deal with xenos.
Was it the Interex or someone else that Emps dropped their moon on them when he got pissed that their weapons were better than his?
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>DA BIG RAID
>The Blood Axes of Waaagh! Grog tell a story about the greatest Kommando attack ever, known as Da Big Raid. It happened on the world of Vor’sanar, when Waaagh! Grog smashed into the edges of the Tau Empire. Freebooter raids on the Tau planet had been previously repulsed by a huge alien warship with more dakka than anything in the Ork fleet. Called the Korst’la by the Tau and Da Big Dakkaship by the Orks, it stalked the space lanes around Vor’sanar, annihilating anything that trespassed on the Tau Empire. The Korst’la’s only weakness was that it needed to use the huge orbital docks around Vor’sanar to refuel and rearm. While Grog knocked the heads of his Freebooter Kaptins together, trying to get a large enough fleet together to storm the Tau planet, a mob of Blood Axe Kommandos came up with a more cunning plan. They would attack the orbital docks while the Korst’la was away, wrecking the Tau station, and denying the warship a place to repair itself or rearm. The Kommandos set out in a looted Tau transport ship, using captured codes to approach the Vor’sanar dockyard under the pretence of having been damaged in an Ork raid and seeking safe harbour. The Tau were initially suspicious of the lone vessel limping into their station, but every demand for identification was met with a satisfactory response, and the idea that Orks could undertake such a ruse was unthinkable to the Tau. It was a horrific surprise then when the vacuum seals opened and Ork Kommandos poured out into the station. By the time the Tau had mustered to repel the invaders, the Kommandos had reached the station’s reactors. Smashing them to scrap, they set off a chain reaction, dooming the station and allowing Waaagh! Grog to ransack Vor’sanar and ultimately the entire sector.
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>>44151045
>Datz roight kunning that is.
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>>44147579
Instead of making an OP army more OP why not lessen the power of everything that is an autotake.
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>>44149431
Not really a 'perk' to have administrative power that you'll never be able to actually use. The Astartes in the Deathwatch volunteer to serve under an Inquisitor when they join, but if an inquis walked up to any old chapter of marines and tried to 'take command' it wouldn't go very well.
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>>44151842
Any Inquisitor would respect the position of the Astartes. But the Astartes would respect the position of the Inquisitor because if a situation is dire enough to call on the Deathwatch, much less a full chapter of Marines, that means it's dire enough the Marines aren't going to throw a bitchfit over who's in charge.
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>>44133576
Tau
>>
>>44151045
Ork kommandos are so cool, why do they have to be so shit on the table?
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>>44144953
>Ordo Heretecus has the Sisters of Battle

Sisters haven't been tied to the Hereticus for editions now. Hereticus doesn't need dedicated Marines because they're internal affairs. They can request the aid of any Imperial force to help them suppress rebellions and investigate people.
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>>44154350
>They can request the aid of any Imperial force to help them suppress rebellions and investigate people.

Well so can any Inquisitor but there's a difference between that and an actual chamber militant like the Deathwatch or the Gray Knights. When did the SoBs stop being the Hereticus' chamber militant?
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Just in case any of you were still wondering , the dude looks smug because of all the vindicare assasins on the roof of his palace.
And the basilisks parked 2 miles away.
And the mobs of religous fanatics marching towards them.
And the virus bombs in his ship, just in case.
>>
>>44147927
>>44147298
>>44147943
Tau actually have better technology than the Eldar in some areas, the Eldar cannot cure genestealer implantation while the Tau can for instance.

Also for such an advanced race you would think the Eldar would give their basic troops something other than a lasgun.

Tau meets guardian on the battlefield:
>"Honored Eldar, there is no reason to fight..."
>lasgun blast bounces off carapace armor
>"Please stop..."
>Eldar fires again
>"Ow quit it"
>Eldar swaps out magazine, Falcon flies by
>Tau draws pulse pistol, takws down grav tank with single shot
>"I said quit it"
>"Um, perhaps the Eldar shall consider your truce request"

Seriously, the weakest infantry weapon in the Tau Arsenal is more capable of taking out the Eldars main transport tank than the Eldars basic weapon is capable of harming a basic tau trooper. There is a reason they are a dying race.....
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>>44155317
Tau wankers are the worst.
Don't you have an army of unpainted riptides to play somewhere?
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>>44155384
I fucking hate the Tau, i just hate the fact that the Eldar equip their troops with the weakest basic weapon in the whole game short of a auto rifle.
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>>44133576
>eternal frowny marines
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>>44155471
>severely abstracted tabletop stats
>meaning anything
Fun fact, shuriken catapults are, or were superior to storm bolters in effect. Same stats all around, but twice the armor penetration. And every militia-ass motherfucker can carry them, rather than just the most elite in highly specialized powered armor.
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The Tau seem to be the only ones with terraforming tech. Everyone else lost it.
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>Eldar not allying with Tau

Would be cool to see a Babylon 5 tier joint craftworld one day with the Eldar, Tau and some rogue Ad Mechs.
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>>44139303
You would think that, but the Tau are beloved by GW. They'd win or at least break even.
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>>44134074
kek
>>
>>44155594
You mean the weapon with 1/2 the range that can only be used once since it cannot fire outside of charging range and is only given to guys who are the 2nd worse at h2h in the entire game?

The stat line you are thinking of is from 2/3rd ed where they were objectively worse than shotguns. To be fair shotguns used to be the most OP basic weapon in the game not even including that bullshit the Arbitors used to have.
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>>44133576
The tau are incapable of navigating long distances through the warp since their psychic presence is so miniscule. This means that they are unable to sustain a presence on the scale of any other faction without succumbing to the factionalism that consumed humanity during the warp storms of the age of strife. Sure, they have fancy tech, but they're small scale and doomed to stay that way unless something changes dramatically. The orks, on the other hand, are basically biologically engineered to be weapons (albeit not on the scale of the tyrannids). They reproduce through their fungus so their numbers are massive and completely wiping them out is near impossible. Plus their Mekboys have an ability to build titan-scale war machines embedded into their DNA. Sure they're not as tactical or as advanced, but they're tougher and have much greater numbers. There's a reason they're the most populous faction in 40k. If there was a warboss powerful enough to unite enough clans, the Tau would be done for.
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>>44156110
>The stat line you are thinking of is from 2/3rd ed where they were objectively worse than shotguns
It's 2nd edition, and even then shotguns have never, ever been superior.

In necromunda they were great, but necromunda didn't have storm bolters or shuricats, and most often reliability was more important than straight power.
>>
>>44147298
You mean those folks who were created to fight the Necrons in the War in Heaven? Those folks who at the height of their power stole entire stars from realspace so they could have nightlights for their cities in the webway? That is a terrible example.
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>>44155317
Thinks eldar use lasguns...
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>>44156201
Frankly, what I like about Necromunda is that pretty much all of the weapons are useful in some sense. The autoguns are cheap, reasonably reliable but with good range and easy-to-get bonus to hit. Lasguns are reliable as shit and hits for a decent punch. Boltguns hit hard, pisses on armour but jams a lot, and shotguns hit hard and have great versatility, but suffer from short range. Same goes for specialist and heavy weapons as well, although I can't really see the point of neither the melta nor the Lascannon, since they're such extreme(ly expensive) overkill.
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>>44156201
A handful 2ed shotguns instantly invalidated any close combat army, usually before the left their deployment zone.

>1 inch blast, lol can fire like artillery at 'spot on the ground' out of LOS or at edge of range so it scatters into your deployment zone
>Anyone hit is moved back 2 inches, falls down on 4+
>Spends whole next turn getting up, can't move, can't rapid fire or use heavy weapon
>LOL squad coherency
>Entire Tyranid army is in single file lines on 2nd turn due to maintaining coherency with handful of guys still in deployment zone
>IG/Scoutspam/FUCKING ARBITERS target 'spot on ground' to hit guys still in deployment zone a 2nd time
>30+ Genestealers stuck by coherency rules within charge range but can't move
>3rd turn, Arbiters have filled half the board with persistent plasma grenade templates,
>Even if they could move they have all been hit by blind grenades
>Bitch because the arbitors are about to fire their 8th rad grenade of the game
>WTF, aren't the 20 persistent plasma templates enough?
>Judge one shots his 3rd blinded Carnifex with a power maul
>Throws his SECOND vortex grenade at your Tyrant.
FUCKING SHOTGUNS
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>>44133576
SHUT UP!
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>>44133576
It just dawned on me that Tau helmets are incredibly poorly designed to protect from shrapnel injuries.
>>
>>44156715
>close combat army
gimmick lists fall to gimmick weapons

But let me remind you: shuricat guardians would KILL those genestealers in a single shooting phase. It's kind of what happens when you stick sustained fire guns with S4 and -2 penetration on a basic infantry unit.

Ten of them will spit out up to thirty shots at 24", and for the price of ten genestealers you can grab twenty shuricat guardians.
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>>44156921
Well they got to be able to look up somehow.
>>
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>>44148130
>>44148137
can confirm both of these
Thread posts: 130
Thread images: 22


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