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Dropfleet Commander General

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Thread replies: 338
Thread images: 60

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Is your pledge in yet /tg/?
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>>43917398
Commodore here. The problem is I want everything.
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>>43916480
Yeah, that was my point about it not being optics and being round count or some other bullshit instead.
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>>43917398
So, what variants are you guys planning on making?

I'm thinking my PHR will be something along the lines of:

x1 Leonidas.
x1 Ajax.
x1 Achilles.
x1 Orion or Perseus.
x1 Orpheus.

Don't know about the frigates, obviously, but I'm guessing I want four of them to be strike carriers.
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NEW THREAD
E
W

T
H
R
E
A
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>>43917509
what starters are you electing?
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PHR are great, think im gonna focus on building my UCM to full fleet size first
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>>43917934
Then how does it aim?
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>>43917982
All variants. magnets.
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>>43918119
also all of my friends are going PHR and shaltari so want to do something different
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>>43918119
How big is full fleet?
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>>43918165
im going for/guessing
1 dreadnaught
2 battleships
4 battlecruisers
8-10 cruisers
16-20 frigates
+ whatever destroyers/corvettes come out

this should let me play everything they have said there should be in the final game. there is no full word on what a complete fleet is but id rather concentrate on 1 for a while before getting my other
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>>43917398

That is a nice looking stern on that ship.
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>>43918247
that would be like 5000 points in 40k
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>>43918324
Wouldn't be surprised if it's 5000 points in dropfleet
>>
Why do all the ships look so terrible, only the PHR are remotely palatable and their a add-on.

Scourge look like absolute shit.
>>
>>43918324
would it? its not massively more than suggested 1500 of 1 battleship 8 cruisers 12 frigates, im gonna have that many cruisers and frigates just from the kickstarter. would only need to get 2 more battlecruisers 2 Battleships and a dreadnaught
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>>43918465
>suggested 1500 of 1 battleship 8 cruisers 12 frigates
Where does it say that?
>>
>>43918447
Eat my dick, Scourge look amazing. Shaltari are the only ones I can't stand.
>>
So what's your color scheme going to be, /tg/? For my PHR I'm thinking a bright, vibrant red for the smooth hull and the bog-standard steel/black for the weapons bays. Glowy bits will be blue.
>>
>>43918447
>>43918581
Scourge frigates look like shit, their other ships look very decent.

Shaltari orange dildo ships however should be completely avoided.
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>>43918606
Undecided, but the carapaces will be nice and glossy.
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>>43917398

I've pledged. Now it's time to add some add-ons.

Ok anons, if I have a PHR starter box, what more do I need to actually play a game?

>>43918447

I think the UCM stuff is sweet.
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>>43919060
I'm also getting a battlecruiser and some map sheets
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>>43918606

Same as my PHR on the ground, white with cyan accenting.
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>>43917398
>Is your pledge in yet /tg/?
Yep, Commodore:
>One of each starter fleet
>One of each battlecruiser, sans Avalon
+2-up Beijing
+Avalon

>>43918606
>UCM
Non-metallic gold primary with maroon secondary and royal purple accents.
Maybe maroon primary and gold secondary.

>Scourge
Black base, shading to grey along ridges; bright neon/fluorescent green for eyes and weapons; full on Geiger in this bitch.

>PHR
Basically the same thing that Hawk did, but I'm thinking of some secondary details/decals on the armor plating; maybe orange glyphs of some design running along the dorsal armor?

>Shaltari
Dark, jade green primary with red accents I'm thinking.
>>
>>43918447
PHR are not an addon all of the factions were planned from the start, what was indetermined was if they would have the funding to make plastic starter sets for each faction, thats all that was added on for shaltari/phr they were always going to be in the game just whether youd have to go full resin on em which would be pricey
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>>43918165
I think Hawk said somewhere around 6-8 cruisers, 8-12 frigates, and 0-4 larger or supporting ships.
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>>43919323
Do those goggles include smellovision?
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>>43918080
One of each.

Does anyone know if you get maps in the starter? If so which ones?
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>>43919383
Probably
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>>43919323

That face is literally personal responsibility.

personal

responsibility

personal

responsibility
>>
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>>43919481
It really is.
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>>43919221

Would you need cards? Small craft? Token set?
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>>43918609
Am I the only one who actually likes the scourge frigates, and if you think shaltari ships look like dildos man Ive got to wonder what wierd kinky shit your into.
>>
>>43918609
Scourge frigates are a weird hybrid between pig disgusting, adorable, and what the fuck is that shit.

Shaltari are ace, stop having shit taste.
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>>43919573
All optional. Even the maps are probably optional but they look so nice
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>>43919576
I like them. Not enough to play Scourge, but they're nice.
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>>43918122
With the HUD electronics in the soldier's helmet.
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>>43919675
And how does that know where the gun is pointing?
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>>43919702
Gyroscopes and sonar, probably.
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>>43919702
Black Magic.
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>>43919722
You had me there for a minute, troll
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>>43919789
>not thinking gyroscopes are a thing
>implying I wasn't joking about the sonar
Explain how your phone knows which way is up?

>gyroscopes in gun
>gun relays info to helmet
>BLAM BLAM AIM WITH THE HAND SHOOT WITH THE MIND KILL WITH A HEART LIKE ARCTIC ICE
>>
>>43919845
Can't get good enough precision that way and relying on active sensors to aim is a terrible idea
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>>43919912
Meanwhile, holographic sights and gun cameras work great
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>>43919912
>Can't get good enough precision that way
Well, yeah if you're using a fucking wiimote strapped to your gun, but I figure the UCM would have better tech.
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>>43919845
>Needing gyros and sonar to shoot accurately
>Not using gun-fu katas
Try harder boys.
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>>43919966
you realize the sirens can literally see what their guns see while seeing out their own eyes and having l33t ninja skills
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>>43919947
You really can't. Besides, fluff Remarks on how only PHR has the sort of thing you're talking about. (They use cameras)
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>>43920025
>Besides, fluff Remarks on how only PHR has the sort of thing you're talking about.
M8, we have what I'm talking about today; the UCM just uses shittier sensors compared to the PHR.
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>>43920061
[Citation needed]
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>>43920094
see >>43919939
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>>43919639

Well, you'd think that if you had carriers or a cruiser with a torpedo mount you would need the small craft set.

And I've been burned by not starting out with a command deck in DZC.
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>>43920116
That's completely different from only gyroscopes and sonar. Also I said it.
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>>43919383
>>43919475
They remind me of the Nite Owl from Watchman.
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>>43920148
You can just use small craft tokens instead.
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>>43920154
>Also I said it.
o-oh
:^)
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>>43920174

And the cards?
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>>43920284
You can use index cards. Look at the cards on the kickstarter page. There's no rules on them. They're mostly blank
>>
can we start talking about the game again please? bloody autists
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>>43920449
Het

So /tg/, what's the verdict on the PHR frigates?
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>>43920284
>>43920403
Yeah what >>43920403 said. I was just going to use printed cards and put them in card sleeves. One of the dudes in my local group made stat cards for all the DZC units and most people use activation cards to keep track of what units have activated.
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>>43920449
Talk about it then, cunt. No one is stopping you.
>>
What to do with commodore....

One starter set of each race is going to be too tiny to play any decent sort of game..
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>>43920611
>be excellent to each other
Learn the rules or get out, m8.
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>>43920626
>....
>..

In any case, keep in mind that since you're a high-rank backer, you're getting four free frigates and a free cruiser per race; if we hit 500k, you get an extra 4 frigates per race

Now, I don't know about you, but 12 frigates, 4 cruisers, and 1 battlecruiser per race isn't too shabby.
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>>43920641
Right. The guy calling people autistic is the victim here.
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>>43920641
>implying party on isn't more important
It ain't party without insults, y'all.
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>>43920695
As opposed to the person calling people cunts. Yes. Correct.
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>>43917398
Do the minis come prepainted or is this another game like WH40K? My impulse-buy boner just kicked in so hard.
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>>43920886
Grow up with an autistic brother and get back to me on that
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>>43920909
>Do the minis come prepainted
Anon, pls.

>or is this another game like WH40K?
It's more like Battlefleet Gothic, but yes, it is a tabletop wargame.
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>>43920499

Neat. I want to see them in scale but they look cool.

Also the fact that they evidently have cruiser tier fore weaponry is kick ass.
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>>43920626

I'm going full PHR and a little UCM

7 PHR cruisers, 2 Battlecruisers and 12 frigates will satisfy me for a while I hope.
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>>43920909
>>43920909
Not prepainted, you must hand paint them like Warhammer 40,000, Warmachine, Infinity, etc.
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>>43920018
>Nanites seamlessly integrated with l33t ninja skills are the same as primitive UCM technology
I get your point that the sirens use tech too, but the PHR is on a whole other level.
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>>43920965
I'm a complete scrub to wargames, I probably should've opened up with that. I've always been interested in this, recently having bought the Halo: Fleet Battles box.

I'm also horrified by the idea of painting minis, but largely due to the anxiety of fucking it up like I've seen so many examples of.
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>>43920923
You first, cunt.
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>>43921007
Alright. I'm extremely tempted, but I don't even know if I can get friends into the Halo one due to time/lack of playspace.

The OP image is wondrous.
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>>43921019
Oh, my apologies; there's been a shitposter in these threads the past few days harping on the fact that these come un-painted and un-assembled.

>I've always been interested in this
I would say now is an excellent time to get in on it with this, since the KS is supposed to be a great deal.

>I'm... of.
Nah m8, you'll be fine. Ships are much, much easier to do than people and tanks. If you have any issues, just ask the /wip/ thread.
>>
>>43921019
Oh don't have anxiety, and in the real world people are 99% of the time nice to bad paint jobs. Honestly, a lot of gamers sadly don't even paint their armies at all, so I always compliment others even if it's a run of the mil amateur job.

Give it a try, it's actually quite enjoyable once you get a routine down. It's really meditative and healthy for your brain to just relax and do something like paint. In today's techno-barbarian world we don't do enough quiet non-digital activities anymore.
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>>43921070
>The OP image is wondrous.
You'll be amazed at the rest of the ships, then.

>OP forgot to kickstarter link
https://www.kickstarter.com/projects/hawkwargames/dropfleet-commander
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>>43921130
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>>43921163
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>>43921190
(keep in mind, these are not all the ships)
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>>43921212
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>>43921238
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>>43921254
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>>43921130
That faction's ships is like porn. Which is that? I have a sci-fi pipe-dream setting that would fit gorgeously with that aesthetic.

>>43921112
This is pretty relieving. Been needing a hobby of a better variety when my vidya fails me. When I get off work tomorrow I'll have to eye over the packs. Might get a second starter fleet so I can have a two-player experience ready to go.
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>>43921273
Remember this is a Kickstarter and isn't set to ship till June, and although this one seems squared away, KS projects are prone to delays. If you are interested in painting now you might want to get some miniatures of your choice (there's zillions of all genres out there) and some supplies and see how you like it.

Do you role play? Painting RP minis could be a way to dip into it.
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>>43921273
And here's a fleet including the gorgeous battleship up in the OP

>>43921273
>Which is that?
The UCM; to make a long story short, these guys >>43921163 invaded Earth and the cradle worlds (very fertile worlds) belonging to humanity, driving humanity to their outermost colonies.
A century or two of rebuilding later, and humanity is preparing to retake Earth and the cradle worlds, having become equal parts Starship Troopers and almost religious-zealots.
>>
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1. PHR cruisers establish screen across battlespace
2. UCM battlegroups attempt to penetrate screen and break through to rear clusters
3. PHR beam frigate hunter-killer groups vector on UCM capital ships
4. PHR strike carriers establish control over local clusters under cover of cruiser screen
>>
>>43921273
That my friend is the glorious UCM (united colonies of man) the defacto good guys of this setting
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>>43921343
>3. PHR beam frigate hunter-killer groups vector on UCM capital ships
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>>43921273
>which faction it that?

The UCM which is the Humanity-Fuck-Yeah! faction.
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>>43921343
Too complicated there, Nimitz.
>>
Anyone against seeing where people are going to play? Ive just moved into my town and its pretty barren for /tg/ activities save for one store that just opened and they have no idea what kind of market they've got.
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>>43921397
Forgot pic*

>>43921399
>Humanity-Fuck-Yeah!
Pretty much this; mix together the UNSC, Starship Troopers, and a good portion of established generic sci-fi and you'll get these guys.

Hyper-militaristic pseudo-dictatorship, underdog faction, and good guys, all in one!
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>>43921433
What would you suggest instead?
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>>43921317
I do TRPG a lot. Been thinking about making minis for the tabletop games I run; it'd encourage me to actually draw out maps and such more regularly.

I've always admired the minis from afar. I don't know if I have the space to set up the games, but given a chance I'd game in a heartbeat. This KS seems a lot less intense on the wallet than the GW joint down the road, hence my interest.
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>>43921342
God that battleship is sweet. I wish I had the dosh for it.
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>>43918122
There's a laser on the front of the gun that sends targeting data to the Spartan's helmet or the Marine's little eyescreen.
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>>43921452
Line all the ships up, across from each other, in a clean and respectable line.
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>>43921474
Keep in mind, the battleship in the kickstarter (the 40 britbux one) isn't actually a game piece, it's a double sized show piece meant for collectors.

The ACTUAL battleships isn't for sale yet, and won't be until the game ships in June.
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>>43917398
This ship looks ridculous. Turrets on the bottom facing bacwards, greebles obstructing turret field of fire and hanging down...this thing is a mess.
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>>43921452
dont listen to him that could in fact entirely work, against the UCM, just dont try it against the shaltari or scourge
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>>43921522
Anon, that's the rear view.
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>>43921522
thats the back of the ship you know, and it looks like most of the turrets could swivel to shoot all but straight back with no issues, and the point defense batteries have full coverage on both sides, I fail to see the issues?
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>>43921442
>>43921399
>>43921342
>H:FY the faction
>UNSC+Starship Troopers
>the aesthetic

This is pretty fucking awesome. If nothing else I'm interested in the setting.
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>>43921511
Oh... this pleases me greatly.

I did spring for the Avalon though. Mainly for that giant FUCK YOU gun on the front.
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>>43921600
Basic premise is that Humans were given a series of lush worlds (cradle worlds) by a faction of the ancient aliens (shaltari) in the hopes of using them as troops to fight other shaltari. Humans wanted no part, later they found an alien artifact on the planet. This artifact warned that a doom was approaching and anyone who wanted out should go to this one spot at a certain time. People went there, Govt tried to stop em, there was a battle and then they got coordinates from the artifact and jumped out. 2 Years later the Scourge (brain leeches) showed up and took over the earth and cradle planets, the remnants of humanity fled to the outer colonies to bide their time and build a force to retake the planets. The game is set right as this reconquest has begun, the seperatists have reappeared as the PHR a race of cybernetically enhanced humans with some nefarious agenda. The shaltari also show up and do stuff occasionally, you only really know in the fluff what the UCM knows about the other factions. Also the reconquest began on June 6th 2670 (D-Day)
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>>43921600
>If nothing else I'm interested in the setting.
The TL;DR of it is basically:

>Shaltari (these guys >>43921238) show up, and give humanity the coordinates for the cradle worlds
>Turns out the Shaltari tribe that contacted humanity was just bribing them to lay a smackdown on a rival Shaltari tribe
>Humanity ain't having none of that, the first Shaltari tribe shrugs its collective shoulders and fucks off
>High-tech white space ball appears on Earth, tells humans to GTFO because shits coming
>Some humans listen to it, some don't
>The humans that did listen (abandonists) are preparing to fuck off, remaining humans are prepared to gun them down
>Abandonists begin to fuck off, engage in space firefight with other humans
>Suddenly, the Scourge appear (these guys >>43921163)
>White Space Ball fucks off and takes the abandonists with it, they later become the Post-Human Republic, the PHR (these guys >>43921254)
>Humanity is fucking rofl stomped, gets driven off to their shitty outer industrial colonies
>Humanity is reformed as the United Colonies of Mankind, the UCM (these guys >>43921130)
>Jump to the current day; UCM is preparing to invade Earth and the cradle worlds to take them back
>PHR tell them not to, UCM tell them to fuck off
>Shaltari are doing whatever the fuck they do
>Scourge are preparing to go invade other sapient species somewhere else.

As for what the Scourge and Shaltari are, the Scourge are basically neuroparasites that infest and take control of other sapients (think the Yeerk from animorphs), and are constantly in a search for new hosts.

The Shaltari are a race of 4 foot tall greys with spikes all over their bodies, and have mastered cloning and mind transfer, and thus have pretty much beat biological aging; paradoxically, they are a warrior culture and actually don't have names, at all, until an individual proves their worth in combat.
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>>43921442
No? But why not?

>>43921496
Okay, Nelson. Get that whole in your gut fixed, and then we'll talk.

>>43921536
I might have some time to brainstorm some tactics against Shaltari and Scourge tomorrow. It beats talking about the kickstarter for the fifteenth time, I guess.
>>
>>43921600
The setting is very well constructed, some things are kinda generic in that they hearken back to familiar sci fi classics (UCM is pretty Aliens movie space marines amongst other things), the shaltari are the little grey ayy lmaos that are also hyper warlike hedgehogs. If you have watched stargate you will know the basics for the scourge.

The great news is Hawk are great at supporting their first game and the same is certianly going to be for this one as they take place in the same universe. THey will errata rules and post them online for free, also let you beta test rules for new units. They also have a few painting tutorials on youtube.
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>>43921792
>No? But why not?
Where did I imply no? That picture was meant to convey my utmost pleasure of imagining such a combat group.
>>
>>43921726

Don't forget that the UCM is the 5% of the population that managed to escape to the outer worlds. The other 93% were either killed or are now infested with brain bugs in constant agony with complete awareness of their surroundings but with no ability to control themselves. Also they've been living in this agony for hundreds of years.
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>>43921851

forgot to add: the other 2% that aren't in either category are underground Mad Max resistance. Have fun in the cradle!
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>>43921343

What I figured was clouds of frigates with burn-through capital ship mounts in the rear and a screen of broadside-cruisers in the middle that have to be gone through in order to get at the frigates. Carriers to provide on-demand wide-area coverage and an attack run option.
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>>43921813
Oh good. I saw indulgence and thought you meant "that's nice. Now run along."
>>
I wonder what the apocalypse version of DFC will be, considering that:

>Each battlemap is approximately the size of Spain, which can be normalized to about 1,000km by 1,000km
>This means it would take about 40 or so to cover the equator of a normal, Earth sized planet
>And about 500 for the entire surface area
How many points per side do you think would constitute a planetary campaign; 500-1,500 per battlemap at this scale?
>>
>>43921897
I think it depends on range and number of frigates you can afford.

By hunter-killer groups, I imagined small formations approaching at high velocity to close engagement range targeting a single ship.
>>
>>43921467
Only get into GW if you really really like the setting and models. If money and space is an issue, their games probably aren't a top suggestion. GWs games tend to require a never ending, ever expanding collection fueled by balance changes and insatiable lust for the lore. I'm saying this as a 40k superfan. If you aren't that into it, it's probably not worth it.

That being said just grab some suitable miniatures for the games you run and try your hand at painting. There's a plethora of miniature painting beginners guides bother written and video. RPG minis tend to be cheaper than most wargaming minis (and often a tad lower quality), although I'm making generalizations.
>>
This minis look amazing but games like this always intimidate me... I feel like they are too complicated. And I think of how I would have to teach every new person that I want to play with.
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>>43921999
probably, according to the fluff the UCM lost 350,000 dead, and 400,000 wounded with 90,000 sailors lost on the first day of the reconquest, this primarily took place over Eden Prime one of the cradle worlds, according to the fluff 35 million personal took part in the first day of the reconquest which is about 1/3 of the total UCM strength, 8 million were deployed directly to the surface of Eden Prime in the first 12 hours

Depending on what a motherships complement is and a strike cruisers (think its about 1000 legionaries) 40-50 1500 point lists would make sense for a whole battle theater (1 planet)
>>
>>43922108
Nah, the rules themselves actually look pretty simple. The most confusing part is probably the scanner+signature range system, which as far as I know, is totally unique among all wargames.
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>>43922113
>40-50 1500 point lists would make sense for a whole battle theater
You know, my wallet would be satisfied with just having about 5000 points worth of ships, and playing the battles sequentially, but my autism wouldn't and would demand all be played concurrently.
>60,000 - 75,000 points worth of ships per side
Would make a pretty good LFGS sponsored campaign desu.
>>
>>43922042
Yea, the fact that a friend told me about his dad having chests full of old-school 40k minis terrified my modest wallet.

Definitely gonna look at some minis for my games, though. This company's UCM faction would fit along perfectly with a current game. Thanks for the info!
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>>43919481
>>
>>43922194
>mfw FUCKING CRIMINALS
>>
are these pre-painted?
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>>43922277
no they are not
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>>43922277
No
It better not be you again, shitposter-kun
>>
>>43922277
Every fucking thread with this guy.
>>
>>43922294
>>43922315
Mmm... I promise I'm not. Just curious.
>>
>>43922294
>>43922315
might not be the same guy, well have to see how he responds, if he shits on it then its that guy, if hes just genuinely ignorant thats ok
>>
Guys! We must go deeper!

Have the planetary DFC mega mapsheets affect a campaign of DZC. Then have the DZC games affect DFC by activating orbital defenses and such. Search your hearts, this must be done, you know it to be true!
>>
>>43922335
>...
YOU
>>
>>43922374
Don't forget to add on a galactic overlay map, complete with the ability to order production of new fleets and bountiful resource areas available on each planet.
>>
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>>43922374
Anon, I don't think you understand the scale of a single troop deployment in DFC.
>>
>>43922444
You do me a disservice anon, I know precisely what scale goes into this. I will make the planning of the original D-Day look like they were going out for grocery shopping!

>>43922436
You. I like you.
>>
>>43922444
The game would be extended by several orders of magnitude.
>>
>>43922366
I think it's a valid question, every picture shows the minis painted...
>>
>>43922390
I don't... What's wrong?
>>
>>43922500
When in doubt, assume they are unpainted.

If they come painted, the game is probably shit anyways,
>>
>>43922525
>...
REEEEEEE
>>
>>43922444
I want one and I'll call it, The Justice of Toren.
>>
>>43922527
Opinions?
>>
>>43922551
But anon, that's just a simple strike carrier, a frigate. I think a better name for it would be "Fuck Recruiters"
>>
>>43922562
No fucking clue how the game plays, but I'll assume it's the exception that proves the rule.
>>
>>43922569
So it'd be better to call it the Mercy of Kalr?
>>
>>43922483
Do we know how many dropships are carried on these? Bare minimum of 100. But knowing UCM the minimum is probably closer to 200.
>>
>>43922597
Sure, why not.
I have absolutely no clue of what you're referencing
>>
>>43922622
>But knowing UCM the minimum is probably closer to 200.
Probably; How many do you think are carried on proper motherships? Maybe 200-400 medium drops, 100-200 heavy dropships, and a complement of 100-400 light dropships w/ accompanying vehicles?
>>
>>43922545
I don't really understand what's wrong with you, sir...

>...
ok... bye...
>>
>>43922629
Imperial Radch trilogy. The main character is a cyborg that was part of an troop ship AI's hivemind and all that's left of it after it got destroyed.
>>
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>>43922700
>...
>...
>...
Why do you do this anon.
>>
>>43922667

My gut feeling tells me the motherships don't bother with medium dropships oddly enough. If the strike carrier brings out the medium dropships, they will act as the initial wave to establish a beachhead. The heavies will help form the main push while lights would be used to shore up defences/perform raids. But your numbers seem reasonable enough for a balanced approach.

David Lewis will just have to build a scale model of one to help us out.
>>
>>43922768
Are you autistic? baka... desu... senpai...
>>
>>43922812
>Are you autistic
Says the devilish creature butchering one of English's most beautiful grammatical devices.
>>
>>43922793
>David Lewis will just have to build a scale model of one to help us out.
I don't think they have that many dropships painted, anon.
>>
>>43922812
Do you even know what an ellipsis is even for?
>>
>>43922831
>>43922768
>>43922545
>>43922525
>>43922700
>>43922812

Every. Fracking. Thread.
>>
>>43922851
>>43922831
Hmm... definitely autistic. I can't believe it... D E S U
>>
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>>43922893
Like clockwork, baby.

>>43922899
Stop, please.
>>
>>43922893
To be honest, it's my first time on one of these threads. The guy got triggered by the ellipsis, so I kept messing with him. Sorry for all the headaches. Bye...
>>
>>43922846
Excuses! This will have to be done in time for when they eventually open up some kind of Hawk headquarters/tourist trap. They must shame other britbong companies with the weight of detail and consistency!

>>43922893
If it isnt ....shitposter, it is angry pre painted shitposter.

>>43922899
Knowing how English works is not autism. You write like some faggot 14 year old from deviantart or fanfiction. Shitting up the thread does not help anyone.
>>
Is there a pre-painted option? Fantasy Flight Games® offers a pre-painted option for it's DUST™ game.
>>
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>>43923201
Hush, you.
>>
>>43923201
Yes, though all the ships in the box come in either Resin White or Plastic Grey.
>>
>>43921019
>I'm also horrified by the idea of painting minis, but largely due to the anxiety of fucking it up

Relax.

Use a paint-on polyurethane primer instead of generic spray can primer (available in any hobby store, Tamiya and vallejo both have them)

Brush it on by hand. Paint over the primer with hobby acrylics (I'd like to recommend vallejo)
Fuck up horribly.
And then just strip the paint by leaving your mini in a sealed tub full of hand sanitizer and scrub it off with a toothbrush, as many times as you like without harming the miniature, and just repaint it until you are happy.

There's nothing to worry about except time wasted, but that's pretty much a given for anyone who's still learning.
>>
>>43923324
Oh shit I didn't know acrylics were alcohol soluble. I practiced with metal minis and acetone for removal.

New painter anon, just an fyi, acetone will eat plastic minis.
>>
>>43923324
Oh, shit, I didn't know that there was a way to remove the paint. That changes a lot, actually.

>>43923412
Definitely gonna keep this in mind. Thank you!
>>
>>43923467
Brake fluid is also usable for paint removal and wont harm plastic. I can't remember if it will mess up resin or not however. Also it does take some time to have it soak, probably faster with the hand sanitizer.
>>
>>43923467
>>43923412

The only reason to use anything besides alcohol is basically when you've used superglue to glue together metal miniatures and you can't be bothered to snap them off and scrape off the glue, which is not always possible.

In those cases I use acetone.

People like to recommend all kinds of exotic shit to strip miniatures, but most miniature wargame paints are acrylic, and you really don't need anything stronger than alcohol.

Brake fluid can't be dumped down the drain and is toxic, Simple green is a retardedly strong de-greaser and using it undiluted can seriously irritate your lungs and nose etc.

Hand sanitizer doesn't have any more harmful effects than dry hands, it's pretty hassle free, cheap, and easily available.
>>
>>43921019
The nice thing about DZC and DFC is that the scale makes it easy to have even really simple paint jobs pass for tabletop quality.

Prime it, give it a basecoat, give that a wash to add shading effects, a highlight color, and pick out some standout details with a few other colors.

It will probably look okay up close, and pretty good when being looked at while standing over the table. As long as you don't go with an absolutely awful color scheme, you should be good.

>>43921697
To correct a bit, the White Sphere told the people of Earth to bug out two years from the day it warned them. On that date, the separatists and UCM took part in a brutal but short-lived civil war, which left the UCM hurting pretty damn bad. The Scourge invaded right as the surviving separatists escaped, and humanity was turbo-wrecked.

UCM doctrine still claims that if the separatists hadn't abandoned humanity and weakened them with a pointless fight on the brink of the invasion, they could have pushed back the Scourge. Which is why all these years later the UCM is still so butthurt with the PHR.
>>
>>43917398
I'd love to pledge, but even the basic tier is a bit steep at $69+~$10 for shipping to the states. I'd pretty much be stuck getting the rules and a starter set, with no bolt ons, given my garbage financial state atm. It hurts watching the campaign go by ;_;
>>
I don't know what to do with my commodore...

I'm thinking a second UCM start set to create a decent sized navy, but then what....

If I get a 2nd scourge starter then i'll have two decent sized navies to play with friends, but I'll miss out on PHR, with arguably the best looking ships.
>>
>>43918447
>Why do all the ships look so terrible
I think it's because your taste is on the wonk.
>>
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>>43924238
>picture for ants
>>
>>43921697
> 2 Years later

Try 2 weeks.
>>
>>43925351
It was two days.
>>
>>43922500
except they dont, if you go to hawks website and look at the DZC miniatures they have pictures of the unpainted resin models
>>
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>>43925827
further more if you google dropfleet scourge the first pictures that come up are these

which are clearly unpainted
>>
>>43923467
Yes there are various household products and chemicals that can strip paint. Different ones work for metal, plastic, and resin miniatures respectively.

I wouldn't worry about it too much, just know you can strip if you need to and cross that bridge when you come to it.
>>
>>43921492
That's called a rangefinder. It's not sufficient
>>
>>43922562
>Opinions
Lines of battle. Might as well just play with Roman Legions or Napoleonic armies. Why bother making the models space ships?
>>
>>43922667
They use bulk landers on troopships
>>
>>43922562

This actually fits the claim. Pre-painted is there to attract casual players. So are the rules.

It is easy for anyone to pick up in 5 mins and the game seems to almost reward chaotic play that a new player would favor.

It isn't a bad game (lots of fun), but it is really baby's first table top mini game.
>>
>>43922667
I think in one of the beasts of war videos Simon says that strike carriers deploy "elite" troops.
>>
>considering going all the way up to 250 pounds to tack on Eden Prime and get the activation cards to make the total even
>realize I'd be half way to Admiral
Fuck me, there's a fucking vacuum in my wallet and it's too shiny for me to get rid of.
>>
>>43922622

Quite a few. Some things like the Drone Command tank are limited to 2-3 on board but everything else has enough for a full campaign, according to the expansion book where a single stealth strike carrier is used for multiple running battles
>>
Can anyone upload the Dropzone Commander rulebook?

I remember some anon did so a few threads back, but the DL was borked.
>>
>>43927295

PHR starter, two BC's, then crossing my fingers that it gets to 500 pounds and some later trading with other local players.

>SHOULD work
>but fingers crossed
>>
little more than 41k britbong bucks in 54 hours to get to 500k. Come on last minute backers, throw all your money at this.
>>
New Video
https://www.youtube.com/watch?v=92GeJ5uf6Hc
>>
>>43928021
The BoW guy is pretty damn excitable.

>Shaltari have a scan of 12"
>Shields down is a 5+ armor save
>Shields up is a 4+ save, even against crits
>Shaltari cruiser signatures are 3"
>Shields up brings their signature to 16"
Cool
>>
>>43928146
Woops, actually, it looks like their Cruiser signatures are actually 4", and shields up adds 12"

>Weapon profiles
Weapon banks confirmed to be the correct rules; for example, in comparison of the Osaka, Rio, Moscow, and Atlantis:
There is no difference between the Osaka, Rio, and Moscow when it comes to standard orders, as they can each only fire up to two heavy rails, while the Atlantis can fire all 4.
>>
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>Shaltari have 22 inch threat range at a minimum.
>Particle lances do 3 damage per weapon
>Shields save on 4+ and negate criticals
Prepare your anus.
>>
>>43928238
>>43928146

It kind of looks like the Shaltari are the Eldar of this game, monstrous firepower and cheeky stealth, but if you actually hit them then they crumple.
>>
>>43928021
>>43928238
>Particle lances always crit, regardless of roll, if they hit.
>2 damage per hit, minimum
>3 damage if shields are down
>3+ to hit
[Anus clenching intensifies]
>>
>>43928021

God that BOW guy is a tool.

Sounds cool for the shield mechanics though. Those particle weapons seem super powerful. They are going to be tough to deal with if they are sniping you from across the board. They really should do an actual demo video of how the game is played for real.
>>
>>43928238
>>43928314
>There is likely to be a Shaltari battlecruiser or battleship with four or five of them.
>>
>>43928264

Wait, what is normal UCM cruiser signature then? The impression I got was that if you raise your shields everything on the table with so much as a pop-gun can take a shot at you.
>>
>>43928336
>Wait, what is normal UCM cruiser signature then?
6"

>Tri-barreled rails have 2 shots each
>single-barreled heavy rails have 2 shots each
W H Y
>>
>>43928358
I don't understand this, either. I hope that they put some more differentiation of weapons into the game. It all seems pretty similar so far.
>>
>>43928520
>>43928358
Weapons on the models are being abstracted for good gameplay. We do not know the rate of fire of the various railguns but we do know their effective strengths(hitting on a 3+ vs 4+).
>>
Just hit 460k, resin cluster pack unlocked
>>
>>43921019

See >>43921112

The minis you see online are the 0.1% of minis you will see in the wild.

I'm happy if my opponent even bothers with a shit-tier paint job where at least they tried, vs the grey blobs of shit.
>>
>>43928611
Sure, I get that. I'm not expecting exact 1:1 true to life, but I was hoping for a bit more than just a difference of +1 to hit.
>>
>>43928319
He's just way too excited all the time.

Hawk Simon has the patience of a saint
>>
>>43928727

"Minis you will see in the wild" It sounds funny when you put it that way.

This is the truth. The only one you really need to worry about your painting being acceptable on is yourself.

>>43921019

While you may be a scrub, these models are easy to get a decent paint job on with in four simple steps. It is because they are so small you really can get away with not doing to much.

1: Primer with a can of spray paint
2: Base coat with a can of spray paint
3: Drybrush
4: Small details (optional)

There plenty of videos on line showing how to do everything. Take this standard video from Hawk Wargames painting a UCM tank:

https://www.youtube.com/watch?v=4rq4Boo4xog

Same basics can be applied to all these ships. Base and drybrush will actually give you decent looking stuff especially if you base in two colors. Bottom line is as long as you are happy with your paint job that is all that matters.
>>
>>43928782
On a 1D6 curve that is kind of a big deal, especially how the way criticals work. Plus the UCM is pretty much the DAKKA DAKKA faction, rolling 3 times as many dice as anyone else will add up quickly. Unless you mean different mechanics like the shaltari ships power diverting stuff? Cause the UCM is kinda boring in that area, being future us an all.
>>
>>43928935
Yeah, I understand that a +1 on a d6 is a big jump. I'm just saying that in terms of flavor it's not very interesting. I'd rather they had something of a similar nature to the particle lance, where it automatically does damage.
>>
>>43928993
I wish games would use bigger dice.
>>
>>43929061
Like a d10? That would definitely give a lot more room for variation.
>>
>>43929061
I wish more devs would realize what PP did and switch to a multidice system. Them probability curves. Instead everyone is married to single dice.
>>
>>43928993
The UCM are pretty boring in that they resemble modern humanity. They also happen to be the lowest on the technological ladder(excluding Resistance). However, expect LOADSA DRONES in the future. Also we have only seen railguns and burn-thru lasers so far, we don't know about other shenanigans that could be in the works.
>>
>>43928216
But is it confirmed that Atlantis actually has one bank of 4 railguns?
>>
>>43929194

Why wouldn't it? The Moscow clearly had in the video just now, and that thing had them mounted ventrally in two places, not one like the Atlantis.
>>
>>43929284
Because that's a thing they could do. The Orion clearly has one big bank of guns per side but I'm pretty sure it will count as two.
>>
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>>43929138

Multi Dice increases chances for probability spikes. You make certain outcomes more likely to meet/pass but you are bound within 6 to 7 band for the 45-50 threshold.

The biggest problem is that it is very easy to design yourself into a corner where boosts or modifications to the dice are disproportionately valued. Warmachine's super combo and ridiculously stacked playstyles are testament.

On top of that the system still favors those who throw more dice...its just more easy to calculate on the table using dice averages.

PPs system is great, but it can get old once you figure out.
>>
>>43929309

Yeah, because those guns on each side have different firing arcs. The Atlantis is literally just a Moscow with fighterbays, I would be highly surprised if those 4 guns on the underbite don't all get put into one weapons bank.
>>
>>43929352
No, I mean two bays per side
Otherwise no one would take PHR cruisers with mixed weapons
>>
>>43929352
Agreed. There needs to be something to give it a boost over the Moscow. Having it able to fire all four of its heavy guns without having to go weapons free seems like the simplest.
>>
>>43929371
*banks
>>
>>43929373
Certainly possible, but consider that it's also a carrier and will have more hull, plus it could potentially have a higher scan value. It also won't necessarily cost much more than a Moscow.

I could see it going either way.
>>
Fuck, Shaltari seem really fun to play.

If only I didn't have such mixed feelings about the models.
>>
>>43917398
No, I'm waiting for Shattered Void KS next year. Dogfighting space game has more interest for me than another fleet game.
>>
>>43929774
How many fleet games are there?
>>
>>43929998
Armada, I guess?

I don't actually know any other well established ones. And of course, DPC is pretty different in that it's actually about orbital combat rather than deep space engagements.
>>
>>43929998
Firestorm Armada, the new Halo one. I suppose Star Wars and Star Trek could be lumped in as well, in a sense. Despite it being discontinued, there are still folks that play BFG. Probably a few others I'm forgetting or am unaware of, too.
>>
>>43929998
Firestorm armada, Battle Fleet Gothic, Star Wars Armada, Halo Fleet Battles, and Star Trek Attack Wing though its pretty much Star Wars Attack Wing which is more focused on fighters and bombers.
>>
>>43930735
>>43930767
I don't really count BFG and Halo.

BFG is no longer supported and Halo is probably not going to last long or get that much support.
>>
>>43930767
>>43930735
Pretty much, plus plenty of more niche (though I'd rather say that BFG, Firestorm and Star Wars are niche to those who have been "in" space gaming since the 90's) titles like starmada and full thrust.
>>
>>43921343
Second go around.
1. Scourge frigates attempt to reach close action distance to overwhelm PHR cruisers
2. PHR gun frigates interdict Scourge approach and screen PHR cruisers
3. PHR cruisers vector to destroy Scourge cruiser divisions and troop ships
4. PHR strike carriers establish control over primary clusters
>>
>>43930813

GW dropping support for BFG and Epic is why I switched to DFC and DZC
>>
35k left

Almost there....
>>
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Made the jump from Captain to Commodore. Hopefully others will do the same before the kickstarter ends for that Frigate bonanza.
>>
>those tiny as fuck buildings
They're adorable, Hawk, but I literally can't give you any more money; I won't let myself.
>>
>>43929640
Say no to the orange dildos.
>>
>>43929774
This guy just made me hold off throwing down on commodore...

Whats shattered void? Should i be looking at that instead of Delicious Flat Chest?
>>
So before I start tossing more money at the screen before it ends, I just wanted to make sure I'm not being retarded real quick and confirm how you add bolt-ons.

You just up your pledge amount and they will send an E-mail, right?
>>
>>43933059
yeah so say your in the US and you went commodore, thats 160 pounds, if you say add 30 more pounds to that for a total of 190, at the end you can choose any number of bolt-ons that add up to 30 pounds
>>
>>43933059
Yes. Dont forget to include shipping as well.

So I am getting Commodore and launch assets. So that is 160 britbux plus the 10 to ship across the Atlantic. Once the KS is over they will send an email/survey. On there I will select what rewards(one of each faction and their battlecruisers) from the pledge level and then the launch assets from the 10 extra.
>>
>>43933170
I think the 10 is included in the 160, cause commodore is normally 150 + 10 for shipping + additional for boltons
>>
>>43933170
>>43933156
Well I'm already Commodore, and in the US, I thought the shipping was included in the package, or do I need to put down extra shipping for the bolt-ons?

See, this is why I asked first.
>>
>>43933271
So your current total pledge should be 160. 150 for the pledge level and 10 for the shipping. It should have been automatically plugged in by KS.
>>
Are the add-on bases the same bases that come with the models? Some people were saying they're just extras
>>
>>43933347
they are just extras. the bases are the same.
>>
>>43933059
I'm not seeing where I can add on more money
>>
>>43933371
Then why would I buy them?
>>
>>43933441
For conversions or some shit
>>
>>43933441
to have extras
>>
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>>43933413
Are you logged in? Shit is really easy m8
>>
So the only difference between Captain and Commodore is 3x BC's and the option of choosing the other two races for starting sets?
>>
46.7k with 48 hours to go. Are we gonna make it?
>>
>>43933661
Not much for 40 extra Great British Bongs...
>>
>>43933661
>>43933697
BC's cost 14 bongs each, so you're saving 2 bongs.
>>
>>43933661
Pretty much yea. The extra battlecruiser, cruiser and 4 frigates helps out the commodore pledge a bunch more than captain. But that is only from my perspective since I am getting all the factions and I am probably the only person who will be playing this so I will have to demo everything. If you know you want to go UCM/Scourge only then the captain pledge is better for you, especially if you have others around to play with.

I swear to god if I cant get games around here i will figure out how to use tabletop simulator and get online games going.
>>
>>43933661

I went commodore because I'm PHR STRONK so having double UCM and Scourge wasn't my ideal situation.

Now I'm swimming ships and still have some UCM and Scourge (plus the extras) to introduce friends with in starter games.
>>
>>43933560
Yeah I did that. The page that brings me to just lets me tick off a pledge level or do a write-in with no rewards
>>
>>43933967
you select the reward tier and then type in your total pledge amount in the box
>>
>>43933997
OH. The production value is soo high that I thought the write-in boxes were fixed graphics or something.
>>
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>>43934035
Anon, plz
>>
>>43924238
This. Producing Coolminiornot quality minis or /tg/ "work in progress" quality is a real skill but just getting a model (particularly a spaceship) up to gaming standard is dead easy. Undercoat, basecoat, drybrush/shade, accent colour and pick out details if you feel like it. I did an entire Firestorm Armada RSN fleet in a few days of intermittent painting and whilst the quality isn't nearly good enough to post online boasting about they look fucking hench on the tabletop.
>>
>>43924620
I'm going for 2 PHR sets, plus 2 PHR BCs and a Scourge one. That way I have a decently huge PHR fleet for use in proper games and a UCM/Scourge pair for demo games.
>>
>>43934140
What? I don't expect text I can modify to be green with a fancy font
>>
DAWN OF THE SECOND TO LAST DAY
48 HOURS REMAIN
>>
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>>43932981
It's something a company called White Dragon Miniatures have been cooking up for the last 3 years. It'll be dogfighting, meaning fighters, bombers and corvettes as biggest ship class. Beyond that and some renders on their FB, not much is known. There's at least 3 fleets planned, humans, aliens and robo-aliens.
>>
>>43934388
What do the 'bombers' do? Are there ground targets or something?
>>
>>43934435
Never taken out a Mozzy or a Reaver with a Liberator?
>>
>>43934435
I don't know, we've seen some ships, some backstory, and that's it. But I'd assume they're just heavy attack units? Cracking corvettes and such, but less manoverable than fighters?
>>
>>43934454
Don't know what any of those are
>>
>>43934366

And only 30k left
>>
>>43934454
lets be honest anon that only works in planetside 2 because the aircraft flying mechanics in that game are batshit retarded, and the reaver has a slower top speed than the liberator unless its upgraded ie none of those aircraft make a lick of sense stat wise
>>
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>>43919966
>needing guns
>not taking combat drugs and RIP AND TEAR your enemies
>>
>>43934366
>>43934491
im quite confident we can crack 30k in 48 hours, hawk just need to show phr full set+ their video on broadsides, and possibly some pictures of the acrylic ground assets and they should be golden
>>
>>43934388
>>43934497
I've never understood how bombers are supposed to work in space anyway.
>>
470 broken, lets go

shame its posters being unlocked, could have done with something cooler to help push final sales
>>
https://www.kicktraq.com/projects/hawkwargames/dropfleet-commander/#chart-exp-projection
>>
>>43934598

Just Bombers or fighters in general?
>>
>>43934598
Same way any space combat depicted in gaming...it wouldn't if you think of it too hard.
>>
>>43934863
Bombers in particular
>>
>>43932798
I actually really like those buildings. I hope they get sold after this, they'll probably be my first pickup once I have a bit more money available.
>>
>>43934940
Im holding a 30mm base right now and imagining the 20mm cities/installations. Clusters a cute! CUTE!
>>
What map sheets are you getting? I'm thinking nocturnal and Eden prime. Looks like good variety between the two of those.
>>
>>43934927

They're an Anti-Capship platform that doesn't require a monstrously large and expensive AI to guide it in, know and when to go stealthy and can get close enough to allow for munitions with larger warheads and less propulsion and guidance.
>>
>>43935001
Painting them is going to be a bitch, though.

>>43935010
Just Eden Prime for me, I'm spending way too much money on this already as is.

>Commodore
>Beijing
>extra battlecruiser
>Eden Prime
>activation cards just to round it out to a cool 250
>>
>>43935057
>monstrously large and expensive AI to guide it in

An arduino could probably do it, and apparently this Shattered Void game doesn't feature capital ships.
>>
>>43935010
I'm settling for the Radar map.
Commander pledge right now and I plan on getting the Avalon, the aforementioned radar map, and the launch assets because I love fighters.
>>
>>43935010
im probably going to design my own, I dont really like any of them enough for the money (nocturnal is the best though) just need to find a way to print that big for cheap, will give me something to do for the 6 months till release apart from drawing shipgirls
>>
>>43935465
Scylla shipgirl please, based drawanon.
>>
>>43934598

They'd be in the torpedo boat/torpedo boat destroyer niche I think.
>>
File: 1449014644326[1].jpg (2MB, 2448x3264px) Image search: [Google]
1449014644326[1].jpg
2MB, 2448x3264px
>looking through catalogue
>see this
On a scale of 1 to 10, how well would a Tron scheme work for the PHR
>>
>>43936186

...won't know until you try it man.

Personally, I'm a lazy sod, so I'll be going for this color scheme for my UCM.
I'm thinking White - Black Ink Wash - Grey Drybrush, possibly some metallic on the engines, but not the gunbarrels, I don't know why those wouldn't be painted, especially if you're trying to cut down on reflective surfaces to avoid detections.

As for my Scourge?

I think I'll get creative.
>>
>>43936186
Could go pretty well. Need more detail and demonstration of artist's skill to give numerical rating.
>>
File: 25-town-crier.w750.h560.2x.jpg (197KB, 1500x1120px) Image search: [Google]
25-town-crier.w750.h560.2x.jpg
197KB, 1500x1120px
Prepare for new thread
>>
>>43936523
Make sure the OP has all pertinent information and links this time, amigo.
>>
>>43936542
You do it then. I'm on my phone.
>>
>>43936602
>You do it then. I'm on my phone
What a coincidence, me too! Give me an hour, and I'll have it done.
>>
In the mean time, sure PHR has at least 3 or 4 frigate designs?
>>
>>43937079
Considering that they can mount cruiser scale weaponry? Id say so. I get the feeling that PHR is going to be goddamn scary.
>>
Alright, I just doubled my fucking pledge from 160 to 320 for the Bejing, eden prime, the nocturnal pack, launch assets, and the station and cluster figures.

Who else is upping their pledge at the last second, and what are you all getting?

Do you think it will be enough to push us over the top?
>>
>>43937167
I hope we get a video of them in action so that we get an idea of their stats.

>>43937201
I'm capping myself off at 250, but I hate myself for going that high already.
>>
>Make 4 accounts
>all get lieutenant, all different factions
>get 20 frigates and 7 cruisers per faction for 180 pounds total
I wonder if Hawk has realized this, and is doing anything to mitigate it.
>>
>>43937572

I think he'd figure it would be a fucking wonderful problem to have.
>>
We've hit 475k!
>>
>>43937572

I think there is a one per house hold thing. So you would have to find multiple addresses to use.
>>
>>43937572
Is that for everyone or just high backers? It doesn't specify.
>>
>>43937982
>+4 frigates for high tier (unlocked)
>+1 cruiser for everyone (unlocked)
>+4 frigates for everyone (500k)
>>
>>43927444
These Links should still be good, since they are the originals.
Rules: http://www.mediafire.com/view/ib1d4982ykh79b3/DZC-nofluff.pdf

Fluff: http://www.mediafire.com/view/i8wqi8486bbcme4/DZC-norules.pdf
>>
>>43938033
I figured that would be how it works, but I didn't see anything indicating one way or the other
>>
3K!
>>
Any of you guys near Philadelphia?
>>
>>43938141
Thanks bruh.

>>43938150
Pic related.
>>
File: hqdefault.jpg (11KB, 480x360px) Image search: [Google]
hqdefault.jpg
11KB, 480x360px
What am I going to do with all of these frigates?
>>
>>43934388
PASS.

That sounds generic as fuck. Too late to the party, Other Game.
>>
>>43938241
That was precisely my point, there are clear distinctions between all the previous ones but 500k says "yay even more frigates for all races, even ones you dont even want", not which price bracket they are going to.

Im just asking out of curiosity, I am at commodore so I know I am getting them if we hit 500k
>>
>>43938335

Trade, I think.
>>
>>43938376
At the very least they'll be going to high rank (so you'll be safe), but I presume it's for all backers.
>>
File: image.jpg (188KB, 1205x456px) Image search: [Google]
image.jpg
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Is it June yet?
>>
>>43938437
>that UCM
>that PHR
H U M A N I T Y
F U C K
Y E A H
>>
>>43938411
I presumed as much as well. I guess Im just getting all autistic about things not being completely labeled. But this is counting eggs in a basket we don't even have a chicken for yet.

>>43938437
I really need a how-to for that scourge paint scheme. Lewis post a youtube vid plz!
>>
>>43936186
already done, works great least on the ground forces, would work well on the ships too I think
>>
>>43938504
When it comes to the Shaltari and Scourge, Lewis is an absolute god with inks.

I wonder if they read these threads
>>
>>43938376
The bonanza is for everyone. The other free frigates are high level only, meaning Captain (I think) admiral and Commodore. So high level backers get double free frigates.

>>43938335
I am planning simply painted demo fleets along with the free cruisers.
>>
>>43938526
Pics?
>>
File: image.jpg (52KB, 600x600px) Image search: [Google]
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52KB, 600x600px
>>43938437
>tfw everyone will want to play the human factions
>tfw I'm too selfless to collect what I want and will end up playing Scourge just because no one else will
>it's Warhammer 40,000 all over again
>mfw I can never play what I want because I always go for what's best for the group
>>
>>43938564
>implying playing the Scourge is a bad thing
t. regular human
>>
>>43938533
I saw his shaltari inking guide, I was blown away by how easy it is. I am hoping he will upload more vids so I rip off his techniques.

I wouldn't be surprised.

>>43938564
But the ayys are great. You're telling me you don't want to murderfuck things with space betta fish cruisers and whatever kind of adorable abomination frigates are? And Shaltari are for gotta go fast space jousting.

This is why commodore is GOAT, I get to play everything.
>>
>>43938437

it's kind of creepy how there seem to be two design families represented in those four models.

With the PHR and UCM, UCM aside from not going in for the aesthetic finishing touches seems to prefer turrets to casemates.

I suppose that's a sign of UCM's practical design philosophy, but on the other hand the PHR can counter with "well, everyone who has actually WON a space battle feel free to criticize".
>>
>>43938749
>horseshoe shaped cruisers
>practical
>>
New Thread
>>43939073
>>
>>43938691
link to guide?
>>
>>43939437

>>43939533
>>43939562
>>
>>43938236
how near Philadelphia we talking man, im over in Allentown
>>
File: Tron_PHR.jpg (249KB, 800x800px) Image search: [Google]
Tron_PHR.jpg
249KB, 800x800px
>>43938554
Pic related there are a few more if you google Tron PHR, I believe they were done by one of the guys who does the orbital bombardment podcast so if you head over there, might be able to find more pics
Thread posts: 338
Thread images: 60


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