[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

40k general

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 449
Thread images: 59

File: general.jpg (353KB, 1014x761px) Image search: [Google]
general.jpg
353KB, 1014x761px
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.blacklibrary.com/faqs-and-errata.html

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

Phantom Tit-an edition
>>
File: skub.jpg (433KB, 1019x784px) Image search: [Google]
skub.jpg
433KB, 1019x784px
Daily reminder.
>>
So how do people feel about the new Cadian formations?

The actual formations are cool but the decurion setup was a bit disappointing. You're forced to dump massive amounts of points into either guardsmen or tanks which limit your ability to take anything else.
>>
File: knightcodexcover.png (3MB, 1138x1126px) Image search: [Google]
knightcodexcover.png
3MB, 1138x1126px
So did the Obsidian Knight finally bite the dust in the Imperium's firebombing?
>>
File: reconcompany.jpg (1MB, 1536x2048px) Image search: [Google]
reconcompany.jpg
1MB, 1536x2048px
>>43902834
It's everything I wanted
>>
What's the most effective way to use a Librarian in a Raven Guard list?
>>
Would you be cool if I used these as GK Terminator proxies? My GK allies are all modeled as Ad Mech.

If not, how would you suggest I represent power weapons and storm bolters?
>>
>>43902834
I don't like how you have to make serious points sinks into stuff you may or may not want. I'll just stick to CAD
>>
>>43902808
>muh hands
Still do not see how this does not make him Best Primarch
>>
>>43902870
God I love sentinel spam
>>
>>43902913
Play a better legion.
>>
>>43902982
>I don't like how you have to make serious points sinks into stuff you may or may not want. I'll just stick to CAD

Exactly. It's just such a massive unit tax to use some of the fun formations.
>>
>>43902808
>nothing wrong
>is the reason the blood ravens exist

Everyone they have ever stolen from would like to disagree
>>
>>43902957
Odd. I mean I'd let you do it...but I honestly wouldn't understand it. I guarantee anyone time I referred to them as Termis it would be prefaced by Proxy
>>
We got a damn Doom of Mymeria scan yet?
>>
>>43903085
>anyone time
Fuck you too, phone
>>
>>43903085
Do you have a better way to represent gk terminators as ad mech? I have a themed army.
>>
>>43903105
Super secret all psychic space marines
+
super secret all robo...err I mean monstrous creature technicians

I'm curious how you fluffed that into something reasonable.

But onto modelling, I'd put robes on grey knights, and paint them red. Then go ham with the power weapons and give them insane shit.
>>
>>43902844
Are you kidding. Is the ultimate Mary Sue. Next to this guy even Draigo look legit.
>>
>>43902674
You are now breathing manually and you just noticed your Space Marines don't have eyebrows
>>
>>43903202
I wanted ad mech allies for my iron hands in 40k and gk was my "counts as". I have a dreadknight piloted by a myrmidon, a myrmidon as my librarian and I have those robot idiots as my troops. Maybe I should just buy more myrmidons instead to keep it consistent. I can easily hook them up with sb+power weapon
>>
File: Cyrus.jpg (8KB, 207x207px) Image search: [Google]
Cyrus.jpg
8KB, 207x207px
>>43903078
If the Emperor didn't want us to steal he wouldn't have gifted us the ability.
>>
File: avitus.png (38KB, 184x208px) Image search: [Google]
avitus.png
38KB, 184x208px
>>43903487
Those FOOLS were too PATHETIC to prevent our MIGHT from taking their trinkets! If THEY cannot FIGHT for themselves, they are TOO WEAK to live!
>>
File: GoblinGlider.gif (22KB, 425x394px) Image search: [Google]
GoblinGlider.gif
22KB, 425x394px
Guys, guys I've got an idea. I'm fucking around making some Night Lord models and I wanted to add a Sorcerer, so I was thinking of different ways to kit him out and I got to Disc of Tzeentch. It seems like a fun build, but doesn't fit the aesthetic of the army I'm building with minimal daemonic shit. Ignore the hypocrisy of me saying this in a post about kitting out a Sorc.

Anyway I thought it would be cool as shit to put a Sorc on a disc modeled like pic related. Do any of you have a suggestion of a model to use as a start for this? Is there some 28mm scale Spider-Man miniature game out there? Or am I stuck trying to build this with master-crafted plasticard and holy greenstuff?
>>
File: Thaddeus.jpg (8KB, 207x207px) Image search: [Google]
Thaddeus.jpg
8KB, 207x207px
>>43903529
They're still servants of the Emperor.
>>
File: Jonah Orion.jpg (12KB, 207x207px) Image search: [Google]
Jonah Orion.jpg
12KB, 207x207px
>>43903576
Even the most loyal servant of the Emperor may be corrupted from within.
>>
I'm thinking of starting a dark angels army I already have the dark vengence models because I wanted the chaos but I was wondering is the Deathwing Redemption Force a good add on to that and is it a good value?
>>
File: image.jpg (49KB, 600x620px) Image search: [Google]
image.jpg
49KB, 600x620px
>>43903575
Vampire Counts bats.

Glue an exhaust pipe up the ass like a little Heldrake.
>>
>>43903725

>Deathwing

Wrong wing kiddo, go Ravenwing or go home.

Buy two or three more Dark Vengeance bike sets from ebay and put your DV librarian on one.

Next get two battleforces, now you a 6 knight command squad, 3 or 4 ravenwing bike squads, 2 attack bikes and 2 land speeders.

Check this out put your librarian with a standard, apoth, champ and three grenade launchers or whatever really.

each of the land speeders can go with a unit of bikes to form attack squads.

If you wanna grow a big dick get two more landspeeders and a Darkshroud for a support squadron.

You could also get an interegator chaplin or second librarian.

This will get you armies up to ~1250 points and can be built in steps from 500 up.
>>
>>43903807
Holy shit. That's it. You've found it. It's even already a spooky bat. 10/10
>>
>>43903875
>pussy thinks bikes are better than Terminators
Sure, gravspam bikers are cheesy. Which one's more fun to play?
>>
>>43903074
You can still use the formations outside of the overall decurion-style formation, you just don't get the buffed orders.
>>
>>43903915
>Which one's more fun to play?

>Opinions

I bring a deathwing force at 2250 when I have a ton of beacons all over the board with my Ravenwing army.

Might as well play straight SM if you want to bring DW at anything below 1850
>>
Did we get leaks of all the IA11 stuff yet? I know there were a lot of leaks re the corsair stuff a while back, but supposedly there are a ton of new craftworld eldar formations in there as well that haven't been leaked last i saw.
>>
>>43903915

DA player with 50,000 points and 15 years of playing here. Bikes are much more fun to play.

Terminators used to be great. Now that AP2 is everywhere and cheaply accessible, and the Deathwing formation getting gutted so you can't deploy turn one anymore...it's pretty much unplayable outside of casual games against Chaos.
>>
>>43902834
I like them. It's a bit taxing to have to deploy 5 Leman Russ tanks, or a bucket of infantry, before you can get most the cool stuff but I really like Leman Russ tanks so I don't mind too much.

I got into 40k pretty recently and have just been buying a lot of random stuff for my guard army, so this will give it a lot more structure, but because I didn't have a focus on my army I don't have enough of anything to make much use of the detachment. I'll build up more infantry and get another sentinel, than I'll either go for the psyker force or the artillery force after that. I got 5 Leman Russ tanks so I'm a least good there.
>>
>>43904046

Why not just do the steel host?
>>
>>43902913
40k? telepathy, jump pack attached to VV
>>
>>43902834

Kinda fun overall but the decurion-style superformation is pretty much impossible to use at low points.

The vets+hellhound is awesome, ditto the Sentinels. The artillery one might be cool if Manticores/Deathstrikes/Basilisks get rebalanced.
>>
File: My Nigga.png (256KB, 552x464px) Image search: [Google]
My Nigga.png
256KB, 552x464px
>>43904038

What ability do you roll for with a librarian on a bike? I want to add one to my list for 1250 but I could just as easily get another bike squad. I can post the list I want to run.

Also should I always run two grenade launchers in my ravenwing command squad?

>>43903875

you can only have two grenade launchers in a command squad.
>>
>>43903477
I'm looking at the Myrmidon models on FW right now to try to think of something, but let me preface this by saying I'm proud of you for thinking up a creative army but holy fuck this is an expensive way to play it.

What I'd do personally as a GK player in your shoes is buy the myrmidon models and place a GK stormbolter on the flat side of the left power gripper thing, and then for the right arm I would either attach a GK hand to the arm stump with a Halberd or Sword from the GK terminator kit (ask around at your LGS and I'm 100% sure the GK player will have spares you can buy for cheap) and then use one of those fuckhuge Myrmidon zappers (not the plasma one or rocket one) as a proxy for the Psycannon that I'm hoping you'll be taking because Psycannons are the shit. Good luck.
>>
>>43902913

Armour of Shadows, roll up Divination, stick in a Devastator Squad with all grav-cannons or Lascannons.
>>
>>43902870
If the command sentinel could issue orders to regular units it would be perfect. As-is it's just spectacular

can character vehicles in squadrons take "Look out Sir!"s? Because that would be hilarious.
>>
File: image.jpg (16KB, 200x226px) Image search: [Google]
image.jpg
16KB, 200x226px
>>43903487
>>43903529
>>43903576
>>43903656
IT IS THE BEEEEEIIIINBLAAAAADE!
>>
>>43904261
Shut the fuck up diomedes.
>>
>>43904251
You can only look out sir against wounds so no.
>>
>>43904124
Combination of reason. Tanks can't solve every problem in the world and all the love for heavy armor and massive guns in the galaxy won't change that.

I've also been thinking about doing a mass infantry list for a while and with re-rolling ones to hit, that makes a huge difference. Makes mass infantry a bit more appealing. Also I do really want to make the artillery formation. Psyker formation makes the psykers notably more powerful, at the cost of a noteworthy increase of death by commissar.

In the end of the day there are a lot of little things I like about the cadia detachment.
>>
>>43904308
gay
>>
>>43903725
Ignoring the memery, if you want a deathwing army it's definitely a good choice at a fair price, but you can no doubt find cheaper elsewhere. I paid about £25 per box of deathwing men last year.
>>
File: Ferrus_Manus_sketch.jpg (364KB, 1033x726px) Image search: [Google]
Ferrus_Manus_sketch.jpg
364KB, 1033x726px
>>43902808
I like Ferrus better with hair.
>>
>>43904511
also, Fulgrim's sword must have been ice cream scoop shaped to actually get to his neck in that armor, seriously how the fuck do you get your head chopped off wearing that much neck protection
>>
File: image.jpg (18KB, 207x207px) Image search: [Google]
image.jpg
18KB, 207x207px
>>
>>43902808
>>43904511
Yeah, Ferrus looks kind of like an non-tattooed Lorgar in that pic.
>>
>>43904527
I get it.
>>
>>43903725
Depends what your Dark Angels be like.

Mainly Tacticals ? Very little synergy, you're keeping forces in reserves that might make a difference at the right moment but that's 500 points of the army that's not on the table while the rest is fighting to stay alive because of that difference.

Ravenwing ? Not bad, the bikes are fast and though, have synergy with Deathwing and can use them to hold an objective while moving across the map. The thing is, you're usually better off with more bikes for those points.
>>
>>43904511
jesus fuck
ferrus is literally the punisher in this picture
>>
Is there a pdf of Montka ? Got the epub but it's really a pain to read and will work properly on mobile or tablet.
>>
>>43904687

Yes.
>>
>>43904704
Thanks.
>>
>>43903012
Just watch out for Ratlings with Close Combat Weapons in Dangerous Terrain.
>>
Anyone got scans of the new version of IA11 yet?
>>
Why do daemons have to be so confusing?

I am a new player and think they have the sickest models but I am having a hard time really understanding how to make an army around them.

I like Nurgle but Tzeench looks pretty cool too.

I just want something around 1000 pts to play with friends.
>>
File: ferrus.jpg (151KB, 850x919px) Image search: [Google]
ferrus.jpg
151KB, 850x919px
>>43904664
One of the better Primarch sculpts, too.
>>
>>43904795

Every model has its place.

Some models shine, like Keepers, Kairos, Skarbrand, Screamers, Pink Horrors, Plague Drones, Flesh Hounds, Be'lakor

buy the models you like, full WAACfag Daemons is a bit of a chore to play. Hopefully their 7th edition update in 2016 will give them a bit more clarity/structure on list building (Being stuck with CAD sucks sometimes)
>>
>>43904822

Maybe I will just hold off on anything until an update is released, the only other army I was looking into is Tyranid and I have heard they are in a similar boat.
>>
>>43904839
I have a pretty extensive tyranid lot i'm looking to sell cheap if you want it
>>
>>43904839

Another big issue for some is that most of the Daemons models are still finecast, which is a huge bummer for new players. Really it depends on your gaming group, if your usual opponents are White Scars battle companies, you really need to go all out with Daemons/Nids to even have a fighting chance. But if your group players stuff like Orks, CSM, Dark Eldar, and IG, youl have tons of fun playing an army that's on a similar powerlevel as your friends (Take it from me, playing Craftworld Eldar against my friends Space Wolves, CSM, and Nids, every game was over turn 2.)
>>
>>43904855

Toss up a link, i got a bud looking to expand.
>>
>>43904839
You can bet with almost 100% certainty that all plastic units won't be updated at all in the next few daemon releases and just about every plastic unit isn't going to become useless anyway. Regular troops and HQs like daemon princes are always going to be mainstays.

If you build your army with that in mind you can get some game time in with your friends while having an army that's limited but future proof.
>>
Which book has the rules for the different fortifications?
>>
File: 1329362283213.jpg (1MB, 1280x1662px) Image search: [Google]
1329362283213.jpg
1MB, 1280x1662px
Hey mon'keigh.

Just hanging out, being fabulous.

Any news of Dawn of War 3?
>>
>>43904945
Stronghold assault.
>>
>>43904855

I do not have the cash for an extensive lot of any sort...

Maybe if you had the right models for the 1000pt list I was thinking of I could work out a deal.
>>
/lit/ here, what's a good 40k novel that can get me to the world or introduce me to the series?

the whole concept of "IN THE GRIM DARKNESS OF THE FUTURE, THERE IS ONLY WAR" is fucking metal for me. but i don't have time, or money, to play tabletop.
>>
>>43905010

And I was interested to find when I checked it out that even a humble Aegis Defense Line can take Tank Traps, Tanglewire, Ammunition dumps etc. Tried one out on the weekend with an Ammo dump surrounded by Lootas. Rerolling 1's is pretty legit for just 20 points.
>>
File: DreadGlob2.jpg (1MB, 1440x2560px) Image search: [Google]
DreadGlob2.jpg
1MB, 1440x2560px
>>43904855

Ay Bby u wnt sum Ork?
>>
>>43904806
arguably their best
>>
>>43905035
15 Hours, Ciaphas Cain series.
>>
>>43905035

If you want something a little more light hearted but still fucking grim dark at times, the Cain series. Starts with one called For The Emperor.

If you want something that's just full on grim dark from start to finish, the Eisenhorn trilogy.

I personally find Cain is a better intro to the setting but either will serve you well.
>>
>>43905010

Thanks.
>>
File: 1344132738777.jpg (923KB, 1047x3020px) Image search: [Google]
1344132738777.jpg
923KB, 1047x3020px
>>43905035
read the enforcer trilogy
or (even if it shits the bed later on) the eisenhorn trilogy

alternatively download some older codexes, there's some good shit
>>
File: img47576df313c5d.jpg (15KB, 277x321px) Image search: [Google]
img47576df313c5d.jpg
15KB, 277x321px
Anyone have any advice for paints to use for an arctic camo type look for imperial guardsmen, I'm looking to differentiate my platoons but I can't find a good colour scheme.
>>
>>43904687
Search the archive.

Dear anon ehocomnverted it, please give us your guidance on how to convert the new gw epub format to PDF, please.
>>
>>43905109
Whom converted it, fucking fat fingers
>>
>>43905118
par for the course.
>>
>>43905035
Gaunt's Ghosts is pretty sweet, but I don't know if it's a good intro for the universe.
The rulebook has a good introduction about everything from the setting in its lore section.
>>
>>43905096
>>43905070
>>43905067
thanks.

c-can i still post here if i ever wanted to discuss the lore/setting/story but not the tabletop games?
>>
>>43905160
Maybe you should lurk and find out.
>>
>>43905160
>>43905178
just kidding. The answer is yes.
>>
>>43905160
no you're not allowed

check out deff skwadron if you can as well
>>
>>43905160

Yes.

Mention Tau/Eldar/Chaos/Imperium/Necrons/Tyranids and you should expect a shitstorm.
>>
>>43905187
What about Vespids?
>>
>>43905205
they don't exist :^)

tau auxiliaries really need some more love. They're much more interesting races than the fish heads.
>>
>>43905035
Hmm. 15 Hours is excellent. I say the key is to find authors you like and on that score the big 3 are ADB, Dan Abnett, and Graham McNeil.

I'd also take The First Heretic -Aaron Dembski-Bowden is probably BL's best author as while Dan Abnett's actual prose is goddamn impressive he's also the High Priest of 40k's Bad Ideas. The Night Lords series is excellent as well -though not if you're an Eldar fan as come book 3 the rape train finally leaves the station.

McNeil's not that great in most of his work but Angel Exterminatus is surprisingly strong in it's characterization of Perturabo and Storm of Iron is in it's 8th printing and well worth the time.

*Bad Ideas including "Transhuman Dread" (normals are just scurrrred dead of charging Space Marines), the Admech Pretty Corps (ostensibly diplomats but actually a total repudiation of the important creepiness of the AdMech), Gaunt's Ghosts in general (ripping good novels but Celtic Ninja Rangers who power-level on chaos planets is an idea that ages badly), Ultramarines actually saying "Theoretical & Practical" out loud to show off their scholar-warrior qualities, and generally producing fan-fellation-fiction for the Imperial Guard and Space Marines because they've been just STARVED for novels otherwise.
>>
>>43905187
Curiously this means AdMech and Orks are safe topics.
>>
File: 1386610997867.jpg (24KB, 437x484px) Image search: [Google]
1386610997867.jpg
24KB, 437x484px
Whelp, the ITC took the chicken shit route, and listened to all the haters and nerfed the shit out of tau with no playtesting what so fucking ever. Now all the deathstar scrubs can wipe their sweaty ballsacks clean, tau are dead, back to your regular scheduled thunderwolf hammer fucking.
>>
>>43905292
>the ITC

Who gives a shit? Why do you even bother to play this game competitively? Its like playing UNO competitively.
>>
>>43905292
https://www.frontlinegaming.org/2015/11/29/3rd-quarter-mid-season-itc-update-poll-results/#comment-454597

proof btw.
>>
Hi /tg/, visiting from another board, does anyone have the image of some guy describing Warp in Warhammer. I read it and it's made me wanna get into the series a bit.
>>
>>43905292
Of course, and this is on the heels of making sure the Tau'va was properly Grimderp'd up because what kind of setting lets anyone but it's Stalinist-Nazi Catholics analogs be the "good guys"?
>>
>>43905035
Gaunt's Ghosts is pretty good.
>>
>>43905305
>>43905292
Faggots are biased against tau, news at 11.
>>
>>43904892
Uh, the list is:

x12 genestealers
x1 biovore w/3 spore mines
x1 Tyrant Guard
x1 Lictor
x3 Brood Warrior
x3 raveners
x1 zoanthrope
x40 hormagaunt/termagaunts
x5 ripper swarms
x2 carnifexes
x1 Hive Tyrant

for $200. If you want it, I can kik you images. Retails for 520.
>>
File: image.jpg (810KB, 1849x2290px) Image search: [Google]
image.jpg
810KB, 1849x2290px
My counts as Dante. Wip obviously.
>>
File: Big Mek Stompa.jpg (93KB, 651x701px) Image search: [Google]
Big Mek Stompa.jpg
93KB, 651x701px
>>43905305

HAHAHAHAHA, YES!
>>
>>43905292
Relatively minor changes to a handful of detachment rules is hardly "nerfing the shit out of tau."

That said, basing it on polls is retarded, and they should go ahead and nerf Necrons, Eldar, and Flesh Tearers if they're going to nerf Tau.
>>
>>43902870
Whats the best way to run this formation? I'm really tempted to take a bunch of Armoured Plasma Sentinels to take advantage of Outflank and PE
>>
>>43905632
>Whats the best way to run this formation?

Two full squads of armored sentinels (Since they already have Outflank Scouts are kind of crap), Multilasers or Autocannons, plasma might be cool if you like danger but they olny have two HPs so losing one to overheat is going to be a bitch. If you have more than 6 sentinels then take another formation for more orders.
>>
>>43905653
If you shoot plasma at the PE unit you get to reroll the Get's Hot roll
>>
>>43905670
It's not a To-Hit roll.
>>
Whats your favorite primark model so far chaps?

Pert for me :3
>>
>>43905709
Prefered enemy grants rerolls for to-hit and to-wound rolls of 1
Get's hot and weapons that don't roll to hit must still roll for gets hot, if you would have any rerolls to-hit you can reroll gets hot.

Read the following rules to see it yourself: Blast, gets hot.
>>
>>43905670
Oh yeah! Missed that, still against one target I dont find it good enough personally, I guess if you needed something dead yesterday it might be a good combo.

>>43905709
Read the rules.
>>
>>43905531
the only good ones you mean.

its like removing free vehicles from gladius strike force, or the extra FnP and zero FnP for necrons in decursion. Is that minor?
>>
>>43905670

People also seem to forget that Gets Hot! on vehicles only takes a hull point off if you roll a 1-3 after rolling the initial 1. It's by no means an automatic HP each time you roll a 1 to hit.
>>
File: grimdarkgrimdark.jpg (102KB, 620x744px) Image search: [Google]
grimdarkgrimdark.jpg
102KB, 620x744px
>>43905316
That's closest Warp-related image I could find, hope it's the right one.
>>
How would an army composed of Raven Guard mixed with Militarum Tempestus fare on the tabletop? I just want to go for that spec-ops feeling, but not really sure if it's any good or fluffy - heard something about RG fighting along with Elysians but they're fuckin' expensive.
Any thoughts on that?
>>
>>43904526
It's funny because the primarch with the best neck protection was beheaded.
>>
>>43904526
It was probably done with a katana, they can cut through any armor.
>>
>>43905449
What's the paintjob like?
>>
File: image.jpg (83KB, 513x365px) Image search: [Google]
image.jpg
83KB, 513x365px
Why don't Eldar craftworlds have more variants in armor like the Space Marines and Imperial Guard do? Are Eldar arrogant enough to believe their armor technology has peaked and there's no room for improvement?
>>
>>43906244
>are Eldar arrogant enough

Yes
>>
>>43905915
Only a Tau Faggot would consider a rule that gives +1 Bs and shared markerlight to all your army useless even if the don't get automatic ignore cover and twinlinked and -1 T to the target.
>>
File: 1296713515287.png (154KB, 330x327px) Image search: [Google]
1296713515287.png
154KB, 330x327px
>Pask finally gets some characterization
>He's described as an ass
>Gets shreked by Hammerheads due to pulling a Leeroy Jenkins like an asshole

>"Those of Knight Commander Pask's regiment that had survived many battles with their illustrious tank leader had learned a harsh truth: Pask was an indifferent, even uncaring leader."
>"Although his soldiers never spoke it aloud, they knew that sometimes the objects Pask used for cover were their own tanks or those within the company."

God fucking damn it.

What peeves me the most is that you can't even take Look Out Sirs! against attacks against his squadron anyway.
>>
>>43906331
Pask just plays a lot of WoT. I don't blame him.

Sorry, important vehicles getting some kind of save would just be too overpowered! :^)

Now buy four more gargantuan creatures.
>>
>>43906331
I was hoping he would be a Patton like character, so I'm with you on this one.
>>
So, the next Tyranid codex will be probably in January, judging by the ending of Mont'ka and the rumors. Which sector do you think will be the scenario of their campaign?
>>
>>43906502

I would deeply love for it to be Octarius, because a) That would mean Orks would get an update after Nids and b) It means we get more fluff on one of the most interesting and relevant wars in the entire galaxy.
>>
>>43906502

I doubt it.
I don't really think GW would do back-to-back single faction (Tau) releases.

Unless it's Ultramarions versus Nids in Battle for Macragge 2: Electric Biogooaloo
>>
>>43906502
Doubtful that they're getting a new codex. They definitely aren't getting a new campaign book. They just had several last year.

Next campaign will probably be Armageddon or the 13th Black Crusade. Maybe we'll be lucky and there'll be a one-book campaign for the Battle of Fenris next Spring.
>>
>>43905292
Don't play by ITC, then. I don't.
>>
>>43906502
There's a guy with a good rumour track (Sad Panda)in Dakka DAkka and he said there won't be Tyranids by January, but Space Wolves by February
>>
>>43906611

Space Yiffs have a 7th ed codex. Is that really going to come ahead of Chaos and Tyranids, both armies in dire need of an update? Not to mention that if they're revamping 7th ed codices, Orks were ahead of the wolf fuckers.
>>
>>43906637
Probably the same treatment the tau received, it's easier to copy and paste the 7ed codex that doesn't have decurions than working with and outdated codex, and is probably better for chaos to have GW looking how to balance the codex rather a copy and paste, or is that what you want? A copy and paste chaos codex?
>>
File: image.jpg (2MB, 3264x2448px) Image search: [Google]
image.jpg
2MB, 3264x2448px
I saved up enough tendy points and got mom to go out during Black Friday. The stupid bitch only got half of what I wanted! Post early christmas disapointments.
>>
what the general idea of house rules in mainstream tabletop games?
I recently got into 40k and the guys there say they have a house rule that they roll a separate dice for gets hot before resolving shots. I'm not sure but I thought that gets hot is just if you roll a 1 in your to hit for plasma weapons?

Where does tg draw the line on house rules? Would you allow a rule that directly opposes a clearly written rule?
Should I bring this up to them? They're pretty cool guys and I don't wanna seem like that guy but I'm pretty sure the original rule is pretty clear
>>
Does anyone have the rest of the cadian formations?
>>
>>43906543

I don't think either of those are happening due to Cadians just getting their update and Armageddon featuring models that aren't in plastic.

I do buy this >>43906611 though as it's a popular Imperial faction that hasn't gotten fancy formation bullshit yet for the most part.


>>43906637

Yes?
Geedubs rules writers have a major hard on for the Wolfyboys.

Who's ready for the Wolfcurion?
>>
>>43906665

I can't tell if this is bait anymore.

Help me out here /tg/.
>>
>reading Doom of Mymerea
>"the Eldar Corsairs known as the Void Dragons cadre"

What? Do they know who they're naming themselves after? I know VD is what they call whatshisface, but is that wise?

Either way

>Phantom Tit-an

Pfft. Small time. Then again... chances of being banned for NSFW are stupidly high despite it not being NSFW.... So I better not.
>>
>>43906683
it's obviously bait
his next move will be to post that he lost with his csm army and threw it out/destroyed it etc.
>>
>>43906683
>tendy
>mom
>half of what I wanted

Of course it is. /tg/ is full of baiting and shitposting now. Look at Carnac. Look at that Dakka troll (thou he only shitposts in /aos/ cause of that Hong Kong dude).

>>43906665
>he thinks this is a lot
>laughingrichfags
>>
>>43906701
shh keep your voice down, they might be listening.
you don't wanna invoke further shitposting
>>
>>43906665
>>43906683
>>43906695
Just reverse image searched it. It's legit.
>>
>>43906244

Probably also a trade off for their nice Init values.

The Eldar tend to consider mobility and positioning better defenses than layering up and hunkering down. I'd also guess their armor is more comfortable to wear for long durations since they're not worried about needing too many suits.
>>
File: uh huh.jpg (191KB, 1062x887px) Image search: [Google]
uh huh.jpg
191KB, 1062x887px
>>43906723
aaah ya made me look though, I'll give you that
>>
>>43906749
It's literally unique. Maybe this fag will post a time stamp
>>
>>43906753
well I mean I'm sure it's his own stuff he just bought but the story was clearly just a joke
nothing to worry about, and I thought it was kinda funny anyway
>>
>>43906714
Meh, he is too busy shitposting in /aos/.
>>
>>43906665
Quick estimate on the price here? I'd go... ooo... £1000.

Most I ever spent was £500. But that was just on models, not all that other crap.
>>
>>43906817
I'm Australian. It cost mummy $~4k
>>
Can Pariahs affect Necrons?
>>
File: stuff.jpg (227KB, 700x513px) Image search: [Google]
stuff.jpg
227KB, 700x513px
>>43906803
seeing all that stuff laid out sure does make me feel good though
I feel hopeful when I look at my backlog
post backlogs, dream about your future army

>>43906822
you bought them and you're not even australian
that is if you're even the same person who posted that image
>>
>>43906889
I'm Aussie and he did buy them. He sent me the invoice to prove it.
>>
>>43906671
If the house rule helps claryfing stuff, them I'm all in. If they exist just to help one army in detriment of others, fuck that.

The gets hot rule works like they're doing only for blast/template weapons. Normal firing ones rolling like that only slow down the game.
>>
>>43906916
oh yeah? post a pic of your toilet flushing the wrong way and I'll believe you're aussie
>>
File: IMG_0230.jpg (3MB, 3264x2448px) Image search: [Google]
IMG_0230.jpg
3MB, 3264x2448px
>>43906936
>>
>>43906244
They do, from guardisn mesh, to aspect, heavy aspevt and phoenix armour, with winged, bracing, gravsail and chamelionic enhancements, duelling srmour for bikes, helmets with sonic, needler and targetting systems.
>>
>>43906958
>no spiders
>posts evidence of burgers
so you're american then?
I can print out a hungry jack's logo and slap it on a cup too
>>
>>43906966
What are you talking about anon? That's not an burger logo, that is a spider camouflage.
>>
>>43907001
ah now that you mention it that does look a bit like the northern australian chameleon spider
lost my dog to one of those last week. nasty little buggers. carry on.
>>
>>43906966

Time stamps of those posts are an hour ahead of me and I'm in Queensland, so would support a claim of living in NSW, Victoria or Tassie
>>
>>43907001
There's a bit of a trick to seeing the HJ spider, but once you see it you can't unsee it. I remember being shown by my father when I was very young.
>>
>>43907019
lol you must be from western australia. Noone calls it a 'northern australian chameleon spider' on the east coast
>>
Which are the best novels about the Catachans?
>>
>>43904526
Well Fulgrims blade is Ap 2 no..?
>>
File: 1444484797068.jpg (463KB, 1068x1548px) Image search: [Google]
1444484797068.jpg
463KB, 1068x1548px
>>43905104
Does this pic help at all? Those are the old paint names but there are conversion guides floating around the internet.
>>
File: but it was me!.jpg (90KB, 650x833px) Image search: [Google]
but it was me!.jpg
90KB, 650x833px
>>43907043
hah, you got me. us west coast nerds, eh?
Joke's on you! I was only pretending! I'm actually in japan! and american!
>>
>>43906295
No one said it was useless. It's strictly the fact that CF was the Tau's way of powering up to the level of Space Marines, Eldar, and depending on the list Necrons.
>>
>>43907109
Yeah, I'm sure a rule good against Deathstars is gonna be awesome against 22 Objective secured MSU.
>>
>>43906671
We have a few.

For one, you can never shoot more than 6" through a window, unless standing within 6" of said window. No sniping someone through 3 separate windows without any penalty.

Second, and this one likely rubs some people the wrong way, But: for 15 points, you can buy a "pick" on the psychic table, or 20 points for a pick on the Warlord trait table.

And before anyone screams "casual faggots!", you are also assumed to have automatically failed any kind of rolls, including rolls that would have been subject to rerolls, if you throw the dice off the table. Use a dice tray if you can't figure out how to roll dice properly.
>>
>>43906665
>all that money spent
>Most of the units are shit
kek desu
>>
>>43903575
DE helions?
>>
File: World's Greatest Ruseman.jpg (8KB, 284x178px) Image search: [Google]
World's Greatest Ruseman.jpg
8KB, 284x178px
>>43907043
Double ruse! No-one calls it the east coast either!

Well, no-one up here does. Maybe you roaches or arial table tennis fans do.
>>
File: IMG_20151130_073004.jpg (463KB, 1280x720px) Image search: [Google]
IMG_20151130_073004.jpg
463KB, 1280x720px
>>43906889
We posting boxes?
I started again a whole while back, I don't know where my orks are, not sure if I want to...
>>
>>43905292

Oh no, you mean more people can actually read the fucking rules than try to squeeze asinine technicalities out of them?

Shit man, I am a Tau player and I have precisely nothing but withering distain for someone who reads "Share Markerlights" and sees "BUFFMANDER YOUR ENTIRE GUNLINE"
>>
>>43907275
>not sure if I want to...
and deprive us of getting to see the dudes you painted horribly when you were 10? come on you know you wanna
>>
>>43907281
>Shit man, I am a Tau player and I have precisely nothing but withering distain for someone who reads "Share Markerlights" and sees "BUFFMANDER YOUR ENTIRE GUNLINE"
+1

Tau player as well, and I feel the exact same as you. Some faggots will be faggots. I don't understand this FoTM flocking in a hobby game like this. And don't tell me any of the Tau players claiming you can are old tau players. I can't for the life of me see why a Tau player would feel the need to squeeze extra cheese out of our already powerful codex.

>inb4 tournament play
Do you hate fun or something?
>>
>>43906331
>What peeves me the most is that you can't even take Look Out Sirs! against attacks against his squadron anyway.

I lel'd.
>>
File: Ferrus Manus before Istvaan V.jpg (157KB, 584x549px) Image search: [Google]
Ferrus Manus before Istvaan V.jpg
157KB, 584x549px
>>43904664
>>
>>43907328

I want to see a tournament where the organisers are, though there's no non-asshole way to do this, focused on vetting absurd power lists out so people can just show up with the army they like because they actually like collecting it.

Because with a mechanism to get power gaming lunatics to just fucking leave, an organised meet up to play the game all day sounds *gasp* fun.
>>
>>43903575
Hellions are what you're after. Sky board gliders for the win!
>>
>>43907464

Yes, those are literally a box of Dark Elf Green Goblins.
>>
>>43907442
You're right, there is no way to do that.

So what you do is run an event where people need to bring a 3K point list and then pull complete units from the list to build lists at different points levels and have all of the missions be different odd points levels.

You also don't give out prizes for winning but for random stuff like playing in the game with the most victory points, the least victory points, where no objectives were held at the end, getting tabled most quickly, etc.

GW UK used to run a weekend event like this called Battleground.
>>
Speaking of Tau superformation bonuses, the Farsight one is a little awkwardly worded in that it doesn't say "in this detachment" for the benefit.

On the other hand, either way it's the tamest superformation since Daemonkin.
>>
>>43907533
You also make the forces and mission objectives asymmetric. Makes for fun games but drives the power game crowd nuts. Doesn't matter if they aren't perfectly balanced since there are no prizes for winning games.
>>
Whats the best weapon options for a shit-ton of dreads? Got like 5 and a half here. gonna run them 30k style.
Or is the answer 2 autocannons?
>>
>>43907442
The only time I have seen something like that it was a complete disaster. The problem was that the organisers were people that didn't play competitively and so weren't actually able to recognize power lists. They could vet the obvious ones, but I have seen things like an actually balanced list that was vetted and the owner was forced to alter it in a way that actually made it much more powerful. And this only because the organizer was convinced that some unit I don't remember was too gamebreaking while actually not being much good.
>>
How do I do Ex-Deathwatch, /tg/? Do they move their Inquisition shoulderpad to the right shoulder when they return to their chapter? Do they keep the silver arm deal on the arm with the Inquisition shoulderpad or is everything bar the pad itself repainted in the chapter colours?
>>
>>43907555
They don't have to keep the deathwatch pauldron. It's usually only if they want to.
>>
>>43907555
>Do they keep the silver arm deal on the arm with the Inquisition shoulderpad or is everything bar the pad itself repainted in the chapter colours?
Some do as a souvenir.
>>
File: Doom of Malan'tai.jpg (127KB, 411x599px) Image search: [Google]
Doom of Malan'tai.jpg
127KB, 411x599px
I miss this fuck ;_;
>>
>>43907562
I know, but within the Deathwatch itself, the left pauldron (which bears chapter insignia) is moved to the right shoulder and the Deathwatch pauldron goes on the left. Assuming a veteran decides to keep the pauldron when they go back, would they wear it on their right shoulder, thus allowing them to once again wear the chapter iconography to their left? The wikis have failed me and everyone else is divided on the issue.

>>43907563
Cool.

>>43907568
Remember when Eldar players complained about Tyranids being too strong?
>>
>>43905980
This image is so wrong it's painful.

That warp jump would be considered a massive disaster, what is the writer thinking?
>>
>>43903575
Hellion skyboards would look the part... but I'm not sure it looks good with a Spacemarine sized guy on top (Hellions are way more scrawny being space elves and all)
>>
>>43906665
Kek starting a faction destined to be squatted.
>>
>>43907593
How strong were the Tyranids and why considered to be in the past editions?
>>
>>43907620
During the Nidzilla-era they were the original Riptide-spammers. Gorillion monsterous creatures that shit out ridiculous ammounts of dakka and refused to die.
>>
>>43907618
Frankly, even if it will be squatted, he could still play them as CSM allied to Demons
>>
>>43904526
>implying he's dead

He isn't dead, at least to some Clans. The don't believe he died.

As I always say, Time of Ending is coming and all the Primarchs come back.

It's been foreshaddowed.

Think bout it.

1. Girlyman is healing
2. Vulkan will return (see, come back to life because muh spear and despite what Carnac shitposts, only a Primarch level guy could have killed Vulkan)
3. Corax will come back
4. Khan will come back
5. Manus didn't die, it was a hallucination caused by the sword, as the sword wanted to feel the fear, sadness and rage emotion of the Iron Hands
6. Curze will be brought back by Chaos and will do a Settra, turning on Chaos at the end because "MUH JUSTICE"
7. Sanguinius will be reborn again, knowing him, exploding from the Tower on Baal and literally flying through space to Terra to fulfil the prophecy (remember? Dante thinks it's going to be him, but it totally isn't going to be)
8. Autistic Emo will break out of the rock when he realises that it's 40,999, COME ON, and being gay or autistic isn't bad any more
9. What happened with Dorn?
>>
How bad are the Skyclaw and the Swiftclaw from the SW codex? I wanted to play a Thunderwolves-free army, but those WS and BS make it almost seems to me that I would be better without them rather than with them
>>
>>43907118
>MSU
You mean bitesized victory points?
>>
>>43906889
One day...

Landspeeder Storm
Dreadnought
Firewarriors
DV Box
BaC Box

For Black Friday I bought and am waiting on:
2x Tech Priest Dominus(one for bits)
ragingheroes Necro Priestess to convert into a female Tech Priest Dominus
Ad Mech Battle and Elimination Maniple
Electropriests

SM stuff is to finish out my Iron Hands
Ad Mech stuff for IH allies and eventual War Convocation/Cohort Mechanicus
DV and BaC for Alpha Legion, prob won't touch these until I see a new codex
Lonely Tau box to try out various paint schemes before committing
>>
>>43907657
Maybe I remember wrongly, but I seem to remember a Greater Demon of Slaanesh created from all the pain of Manus when he died
>>
>>43907657
>9. What happened with Dorn?
Slained by horde of chaos spacemarines.
>>
>>43905045
How much do you want for them?
>>
>>43907598
It's a joke but daemons made out of lemon and rape sounds accurate for Slaanesh.
>>
>>43907695

Just got up, good time to ask

I am mostly looking for an army swap haven't thought about selling for cash.

I have more orks too:

Metal Big Mek with KFF and PK
Warboss
Ghazgkul with smaller bits missing (badly painted)
Weird Boy with pieces missing (skin painted)
30 Boyz
5 Grotzooka Killa Kanz
6 Deff Dreads (double rokkits)
15 Lootas
10 Gretchin with Runtherd (skin painted green)
3 Deff Koptas, 1 base missing (noses used for test painting)
5 Tankbustas with Nob (skin painted)
12 Burna Boyz (skin painted)
Nobs (skin painted)
3 meks (skin painted)

Everything is fully painted unless said otherwise.
>>
Hey guys, help me out here: If I have a gets hot weapon with multiple shots, does rolling a 1 cancel only that specific shot, or all shooting by that weapon?

Dumb question I guess, but it could really hurt a couple options I was taking a look at.
>>
>>43907732
If for example you rapid fire a plasma gun and roll a 1 and a 4. You roll to see if you make your save against the gets hot, and roll to wound as normal with the other shot even if you fail your save.
>>
File: 1442383942352.jpg (77KB, 472x538px) Image search: [Google]
1442383942352.jpg
77KB, 472x538px
>>43906006
Bump for the Imperium
>>
>>43907738

Neat, thanks.

So I wasn't looking at an HQ choice who could potentially fumble his entire turn because he rolled one bad dice.
>>
>>43907771
No, that only happens with weapons like plasma cannons who have to roll a gets hot before they fire at all.
>>
>>43904038
>i can't cheese the shit out of my army anymore
>>
>>43906244
Thats partly also due to how old the Eldar designs are - The Aspect warriors are all Finecast (Scorpions and Banshees are newer, but Shining Spears and Warpspiders and Hawks are really old)

Guardians are quite old too, and the Dire Avengers Kit uses the same principles

The Windrider bikes were just a dearly needed update (the old bikers didn't even wear guardian armour, just look at the vyper pilot and gunner, they still wear that stuff)

really NEW units like for example Centurions are missing from the Eldar product line.
We got the Wraithknight, but that's a whole different story (not really an armour variant)

But as was already said, really bulky armor variants don't sit so well with the Eldar design asthetic, so I doubt heavy aspect armour will ever be as different from Guardian mesh as Tactical Dreadnought armour is from power armour.

I would however welcome more visually distinct designs for the different armour classes, when they maybe one day make plastic aspect warriors (or even Phoenix Kings!) or maybe even a new unit altogether
>>
>>43907680
Nope. The Sword had one in it and basically Fulgrim couldn't kill Manus. So the Sword made an offer; "Let me take you over and I'll kill him for you, don't worry, you'll be in blissful limbo" and he did. But he didn't get free (originally Horus disdained Chaos and wanted to free Fulgrim, but then Fulgrim tried to kill, err, who was it, in a ritual and became a Daemon Primarch). So my guess is that the Daemon Sword tricked Fulgrim. "Oh I'll totally kill him for you kek" and he doesn't, but kills another Iron Hand and uses warp powers to turn that Iron Hand into a lookalike. This was so he could become a Daemon Primarch (what's their power level? Better than Exalted Greater Daemons?). But, also, think bout it, what do Slaanesh Daemons like, what does Slaanesh like? Emotions of extreme nature, including rage. Now imagine the remnants of Fulgrim inside (who I believe is raging inside, which gives pleasure to the Daemon) realising Manus didn't die and he let the Daemon take him over for no reason.

>>43907685
What happened to his body?
>>
>>43907803
They need to bring the Shining Spears Phoenix Lord back. What's a Phoenix King?
>>
Are there in 40K potatoes?
>>
>>43907804
>What happened to his body?
Skeleton hand preserved inside Phalanx.
>>
So to clarify about the Primarchs:

Horus: Ded.

Curze: Whiny emo gave a speech to his assassin instead of fighting back.

Alpharius: 1d3-1 Alphariuses currently exist, each with a 50/50 chance of being a closet loyalist.

Other heretics: Daemon Princes.

Sanguinus: Ded.

Other Loyalists: Various variations of in a coma or leapt into a warp hole.

Anyhow, which ones who aren't princesses stand a reasonable chance of suddenly showing back at random?
>>
>>43907066
Fuck. Five years ago I was impressed when Retribution released Imperial guard regiments with nicknames. Now I realise that they just copy-pasted this page.
>>
>>43907849

Corax, Russ, and Khan? As an RG player I know Corax jumped into the Eye of Terror, wasn't sure about the other 2, but figure if they did the same they have the best chance of making a reappearance.
>>
>>43907803
Dire Avengers and Shining Spears are in plastic now.

>>43907818
Fuck it, I would settle for the celestial lance making a comeback. That shit was rad.
>>
>>43907882
Vulkan has a chance too. I know I've heard some say he's now a necron's action figure but there's no actual proof of that.
>>
>>43907803
As an Eldar player I noticed the differences are tiny.
>Mesh armour has one flange on the wrists and ankles
>Aspect armour has Two flanges on the wrists and ankles
>Heavy Aspect Armour has Three flanges on the Wrists and Ankles
The only anomaly is Fire dragons with two, but that's because they had a 4+ at the time the model was remade.
>>
>>43907891
The jetbike's plastic, (but still the old one,) the shining spears upgrade parts are still "fine"cast.
>>
>>43907891
>plastic shining spears
Where? Don't think the new jetbikes were a dual kit (should be though s m h)
>>
>>43904687
>https://mega.nz/#!nEhWlYba!7GjqfRu4Egipm8uF_75DxefVnunZlplf2zK-LupVxKs
>>
>>43905221
I don´t know men. A tau embasador throwing grenades and fighting side to side with a Deathwing Dreadnought in a nid infest reserach facility sound pretty interesting to me.
>>
Sent Forge World an email about if their various drone units qualify for the drone net formation.

Just figured it'd be cool if I could take Remoras in a Farsightcurion without needing to glue a cad on, but eh, I can list build around it if I need to. Could add some Kroot and a foot HQ or something.
>>
which is better, Skitarii Vanguard or Rangers?
>>
>>43908103
Vanguard
Rangers are a tad bit overcosted
>>
>>43907831
It's grimdark future where there is only war, so of course not.
>>
>>43902957
A guy in my playgroup does, he has the heavy bolters on their wrist, and made a chainglave out of some brass rod and the chainsaw thing they come with.
>>
Anyone got a good idea on how to convert yourself one of the new turrets for the Tau fire warrior teams?
>>
>>43907593
It seems like the vast majority of Deathwatch veterans don't wear the inquisition shoulderpad, but I've seen official GW photos of Marines, implied to be ex-Deathwatch, wearing their chapter colors with the left shiny Deathwatch pauldron and chapter insignia on the right (the opposite of normal layouts).

But then, I mainly know Iron Hands lore, and their insignia is all fucked up.
>>
>>43907818
sorry in German they are called Phönix Könige which literally translates to Phoenix King intead of Lord

>>43907891
what I meant is, the Dire Avengers are just slightly different looking Guardians, the models are assembled the same way (of course parts are different, but it just underlines the overall "sameness" of the Eldar armour types)

>>43907935
Oh ok, I hadn't noticed (I'm avoiding finecast as much as possible after bad experiences with my Swooping Hawks). thanks
>>
>>
Anyone got the Army Campaign Badge picture with names and date? The stuff you put on Space Marine greaves and kneepads.
>>
>>43907673
The TPD conversions are very easy, you'll be glad to hear. It's a great kit all around.

The Elimination Maniple is probably the most fun out of anything in the Admech codices. Seriously, it's a great formation to play.
>>
File: hells-angels.jpg (31KB, 620x349px) Image search: [Google]
hells-angels.jpg
31KB, 620x349px
>>43906689
Dude, Void Dragon corsairs are old news dating back well over 10 years.

Why wouldn't they call themselves that, the Void Dragon, after all, is a mythical creature of wanton destruction in Eldar mythology.
>>
>>43908103
Neither, they both serve different purposes. Vanguard are going to be your rank-and-file line infantry; with Scout from their detachment the 18" range of their guns isn't a problem and they can really dish out a lot of damage within that bracket. Rangers are your objective campers; they can sit back and pick away at enemy units (and light vehicles if you give them an Arquebus or two), occasionally sniping a special weapon or squad leader if you're lucky.

So while I wouldn't call either one better, you'll probably want more Vanguard than Rangers.
>>
>>43907761
Neither are particularly ultra-cheesy, which WAACfags really hate, but they're perfectly playable. Vanguard Vets and jump-Scions are awesome as a frontline force.

I've played a bunch of games with Scions, so here's a bit of unsolicited advice: never take medpacks or banners in your Command Squads. They're T3, meaning instant death will occur more often than not, and the banner does nothing since they're more overwatch-focused than assault troops. With that said, deepstriking a CS full of power weapons is always funny.
>>
>>43908223
This. People get them confused.

Funnily enough, the way it works out on the tabletop, Vanguard with Arc Rifles generally make better tank-poppers, since they have Move Through Cover and can advance along the flanks while your Vanguard and Onagers draw most of the enemy fire.
>>
>>43905470
Love it. Post pics when done
>>
>>43908165
What I want to know is how some skinny-ass Fire Warrior can pick one of those things up, haul it around a warzone, and deploy it in the space of a single game turn.
>>
New to the game, i'm making a Tzeentch-based army, being that Sorcerer's on a Disk are Jetbike units, can I run them with a unit of Chaos Bikers?
>>
>>43908260
It seals itself up and then hovers around after the soldiers. It can only hover when in the off mode.

source: headcanon.
>>
>>43907849
Lion just needs his alarm clock to turn on.

Vulkan is probably alive and well too.

Corax, Russ and Khan can jump out of warp at any moment.

Rowboat is still healing or something.

Dorn is MAYBE alive so he's last at the list.

Ferrus would be hard pressed to do anything without a head.
>>
>>43908282
Well, that's an improvement over GW's explanation, since it doesn't exist.

It still looks like it must weigh 75 kilos, but what-the-fuck-ever.
>>
Iohammer or Missilesides?
>>
>>43908288
Dorn probably faked his death so he could show Rawbutt how a real tektikal jinyas does his thing.

Ferrus is dead as shit, no matter what Clan-Company Vurgaan says. Fulgrim had Bill clone him a bunch of times, though, so one of those will probably get loose and use the original as a servo-skull.
>>
>>43908279
Yes you can, only difference is that the Sorcerer will ignore terrains as long as he doesn't start/end in them during movement so he can "cut" when moving around a corner. Also his Turbo move will be 24" but he'll need to remain in cohesion with the bikes.
>>
>>43908279
Anons should correct me if I'm wrong, but I don't think it matters. Even an Infantry IC would be able to join them, they'd just have to slow down so he could stay in coherency. Obviously the Disk doesn't cause that problem, so I can't see any reason you couldn't field it.

That said, I suspect this logic may be a little fucked up, so take it at your risk.
>>
>>43908346
no, thats right. The only restriction for IC's joining unit is that they can't join a unit with that includes a MC
>>
>>43908374
Right, that much I remembered. With the exception of cases where it's pre-built (like Battlesuits with drones or Admech Baymaxes and their attendant Tech-Priests).
>>
>>43908388
To clarify, I meant that a battlesuit could have drones, not that an IC can join a unit if that unit includes drones.
>>
>>43908150
Thanks, man, I'll take it. Got a source, though? I'll believe it either way since yours is the only actual word I've found on the matter, it's just I'm building an ex-kill team command squad and don't want to fuck them up by putting the pads on the wrong shoulders.
>>
I think Dorn getting killed by some random Chaos Marines seems a bit unlikely.
>>
>>43904159

Bump
>>
Why does every faction but daemons have cool formations...
>>
>>43908282
Now THAT is a great explanation. The shas'ui could call one down from an overhead manta or support drone holding ship, and it just drops down like a drop pod.
>>
>>43908452
Nah, asking for proofs is always cool. Let me hunt a bit, I'm pretty sure it was a White Dwarf from a couple years back.

>>43908455
Yes, they're a fucksight better than bolters.
>>
>>43908296
Missiles are stronger against mc's and most vehicles, being in the golden zone of S7. Ionheads are fun to use, think of it like a less OP Riptide. Personally, I feel like Hammerheads with subunition shots do the role of anti-infantry and anti-tank better.
>>
>>43908260
They're deployed via support aircraft from above and are deactivated/destroyed when fire warriors move out of range of it
>>
>>43908471
Actually the Shas´ui call one from suport orcas. Or thats what the codex say.
>>
>yfw when Tristan da Cunha country moto is
>Our faith is our strength
>>
>>43908165
That's awesome, thanks man.
>>
>>43908160
Oh right. That's cool.

>>43908222
I know that, I was wondering why they would name it after something that caused them so much grief. It's like calling an army regiment from USA "Hitler's Rifles".

>>43908315
>>43908288
Well, Manus's head was chopped off, so maybe it gets cloned too. Either way, as I said, there was no reason to include "these guys don't think he's dead" in the fluff if it wasn't a possible tweest.

>>43907849
>Sanguinius
>Angel
>Vampire
>Dead
>laughingbloodangels

Also, all Primarchs are perpetuals and none of them were killed with McGubbins forged weapons also wielded by a Primarch.
>>
>>43908496

What do you think about a Librarian on a bike? Is it worth the points at 1250 or should I get another bike squad?

Is there a Psyk power I should always aim for?

This is the list I am looking to moving up to from my current 1000 points:

Formations:

Ravenwing Attack Squadron (205pts)

3 Ravenwing Heavy Bolter Attack Bike Squad

Ravenwing Land Speeder
Assault Cannon

Ravenwing Support Squadron (245pts)

Ravenwing Darkshroud

3 Double Bolter Ravenwing Land Speeder

(Combined Arms Detachment)

HQ

Interrogator-Chaplain (165pts)
Melta Bomb, Mace of Redemption, Space Marine Bike

Librarian (110pts)
Space Marine Bike, Psyker 2

Elites

Ravenwing Command Squad (295pts)
Ravenwing Apothecary, Ravenwing Champion, Ravenwing Company Banner, Ravenwing Grenade Launcher,2 Black Knights

Fast Attack

Ravenwing Bike Squad (110pts)
2x Meltagun Ravenwing Biker

Combi-Melta, Melta Bomb

Ravenwing Bike Squad (120pts)

2x Grav Gun Ravenwing Biker
Combi-Grav, Melta Bomb

1245/1250
>>
>>43908567
Only Vulkan is a perpetual
>>
>>43908530
The only dumb thing about that is that a single unit could potentially leave behind 3 of them during a full game.

I don't understand why it doesn't stick around. If it is the mobility issue, just say it can only be deployed or USED if the models doesn't move, and keep the "auto destroyed" rule if any enemy gets too close, explained as the fire warriors deactivating it to avoid having it fall into enemy hands.

Unless the Orca somehow manages to pick up the dropped turret, it makes very little sense to have it just disappear when the fire warriors move a bit.
>>
>>43908584
Oh. Well, seems odd the others aren't, but it'd be easy to say they all are.
>>
>>43908452
>>43908496

Okay, so, digging back through fluff:

Rynn's World, page 33:
>"The greatest mark of honour Werner bore was not on his face. It was on his left pauldron. Rather than display the Chapter's standard iconography there, Werner wore the exquisitely cast skull sigil of the legendary Deathwatch, chamber militant of the Holy Inquisition's Ordo Xenos."
Werner's a Crimson Fist veteran, obviously.
>>
File: sad.png (19KB, 200x200px) Image search: [Google]
sad.png
19KB, 200x200px
>>43908123
>>
>>43908652
>Werner
even in 999.M40, south americans have german roots
>>
>>43908685
>>43908123
>>43907831
Wait, what kind of potatoes? As in, the food? The country which is famous for them? Or those people with mental defects?

Food wise, the masses eat Not!Solentgreen, the higher classes eat proper food, the high classes eat exotic stuff. So I assume potatoes exist, or maybe some alien potato.

As for the Irish, I assume they still exist. Scottish people still do, if Cain novels are to be believed.

Mentally defunct people probably do not exist because grimdark. So into the grinder for solentgreen they go.
>>
>>43908685
He's lying. There have to be potatoes so that the Irish Guardsmen can starve to death for lack of them.
>>
>>43908582
>Is there a Psyk power I should always aim for?
Invisibility if you hate having friends, biomancy if you like to hit stuff in the face with your librarian.
>>
File: 1445703796467.gif (1MB, 320x240px) Image search: [Google]
1445703796467.gif
1MB, 320x240px
>>43908652
Thanks dude. Now I can finally finish these guys.
>>
>>43908772
No problem, bruv. I'll hunt a couple more if you need them, but I'd call that reason enough. It's also the most current source I know of.
>>
>>43907066
them 180th cadian stalking tigers is sexy as fuck
>>
File: Nuadhu Mother Fucking Fireheart.jpg (110KB, 363x498px) Image search: [Google]
Nuadhu Mother Fucking Fireheart.jpg
110KB, 363x498px
>>43907891
>Shining Spears are in plastic now.

I wish. Only plastic aspect is Avengers.

>Fuck it, I would settle for the celestial lance making a comeback. That shit was rad.

Fuck yes it is. Pic related is one of my favourite bits of fluff because of it. Nothing more metal than stabbing a Daemon in the face midair after jumping from a jetbike. The Celestial Lance was statted in the Iyanden book and had an awesome rule for making niggas souls explode in blast templates, but alas, it's no longer legal.
>>
>>43908742
Invisibility, Sanctuary, Fire Halo (or w/e that thing is) and maybe Warp Speed are petty good powers.

I also say the best non-brb codex is Blood Angels, it's a mix of Pyro and Bio. Shame you can't get Lv.3 generic Librarians, could it'd be cool to have both Quickening and Warp Speed on one dude.
>>
>>43907680
Fuck the CR supplement's twisted version of canon, man. That fluff sucked proppa.
>>
>>43908888
>Iyanden no longer legal
I never understood why this was? what exactly isn't compatible with the current eldar dex?
>>
>>43908893
Yeah, Blood Angels powers are pretty awesome. I wish the Librarian Dreadnoughts weren't actually pieces of shit, because it's an appealing idea to have a giant robot using mind bullets to support its brothers while punching a Carnifex to death.
>>
>>43908939

The way it's worded is that the codex is compatible with Codex: Eldar. The new Eldar codex is called Codex: Craftworlds.
>>
>>43908502
Why didn't they just stick crab-like legs on it, so it can move on its own instead of just sitting there, totally useless when the team moves?
It's not like they don't have the technology to do it.
I guess I'll try a conversion including that if i'm feeling courageous enough.
>>
>>43908939
No one is quite sure if supplements are considered part of the book edition they came out with or not.
However most people seem to believe that because Iyanden says to reference the previous editions eldar book, but the new edition of eldar had a new name and therefor isn't being referenced.
This leads to three possible situations
1) Iyanden works with the new eldar book (almost no one does this)
2) Iyanden works, but most use the old eldar codex (some people do this)
3) Iyanden doesn't work anymore, and you should just use the 7th book which is better anyway (most people do this)
>>
>>43908963
Yeah, is there any *real* reason why its not compatible with the current dex? nitpicky rules wording aside?
>>
supossing that you have no restrictions and you could make up any army (even the most retarded alliances fluff wise, like mixing the battle sisters with chaos demons with tyranids), what would you come up with to make the most unstoppable force on the tabletop for 1500 points?
>>
>>43906502
there are two new rumours:
1. No Nids in January
2. New game with DeathGuard vs Nids

So there will be probably no new dex but a new game with Nid minis.
>>
File: thousandson.jpg (19KB, 470x324px) Image search: [Google]
thousandson.jpg
19KB, 470x324px
FW legion TSons soon.
>>
>>43909018
That plasma pistol is sweet.
>>
>>43909040
Think it's the one in the betrayal at calth box.
>>
>>43909015
>2. New game with DeathGuard vs Nids

I hadn't heard that, do you have a source? It seems unlikely either way, though, since the Imperium isn't involved. I don't think GW has ever done a box set based around a Chaos vs Xenos or Xenos vs Xenos theme.
>>
>>43908983
They got the spare materials to make em disposable or maybe earth caste collect the disposed ones after the battle (assuming they win the battle ofc)
>>
Hey guys is this a stupid question but I'm from /m/ and my friends are getting me into playing 40k with them, I guess the obvious force for me would be tau? Is it possible to build an army just with the mech suits? Thanks
>>
>>43909070
http://www.belloflostsouls.net/2015/11/40k-rumors-deathwatch-vs-guess-who.html
>>
>>43909115
You can make an army almost entirely comprised of Battlesuits by using the Farsight Enclaves list. Most armies need to take at least two Troops choices, and Battlesuits are Elites, but the Enclaves get to take a unit unit as Troops. So you could do that, then grab a small squad of Fire Warriors to sit back and guard an objective.
>>
>>43909115

Yeah, it's pretty easy to go full Mech with the Farsight Enclaves stuff.
>>
>>43909115
Or Space Marines with Dreadnoughts. Or Skitarii if you're a [fuel]-punk type. Or Knights. Or Wraiths.

There's a bunch of mecha in 40K, they're just not all traditional robot-suits.
>>
>>43909018

from where is this pict sourced?
>>
>>43909007
Windrider host
Farseer skyrunner w/ singing spear
Warlock skyrunner
Windriders (5 w/ scatter lasers)
Windriders (5 w/ scatter lasers)
Windriders (5 w/ scatter lasers)
Vyper

Wraith construct
Wraithknight

Wraith construct
Wraithknight

Wraith construct
Wraithknight
>>
>>43909159
forge world bulletin
>>
>>43908137
Either slap a SMS/MP on a empty paint pot or use a upside down Devilfish SMS turret, ike this guy did (at 3:49, besides each Fire Warrior team)
https://www.youtube.com/watch?v=u66Pyb_qzmg
>>
>>43905385
Tau players are faggots. News at 6.
>>
>>43909140
>deathwatch
sucker. i thought we get plaque marines vs nids
>>
>>43908956
Can a Librarian Dreadnought cast Endurance on itself? I mean, it can, by the rules of the game, but can a vehicle even use FNP? Also, can it use Life Drain to restore HP?
>>
>>43909188
no and no. i mean it could, but FNP and life drain both mention wounds, which a dreadnought doesnt have
>>
>>43909188
>Can a vehicle eve use FNP?
No, since it specifically relates to wounds and toughness values, which a Walker doesn't have.
>Can Life Drain restore HP?
Again, no, for the same reason: it specifically refers to wounds.

This is why they suck. None of their powers actually work on them.
>>
>>43909188
It can but it wouldn't do anything because Eternal Warrior applies only to Instant Death wounds and FNP likewise can only negate unsaved wounds.

Similarly, if you're talking about Life Leech (I'm not familiar with Bangles' snowflake powers) then no because it restores lost wounds.
>>
>>43909161

>Bringing a vyper when you could bring more D and Scat.
>>
>>43909140
Tyranids vs Deathwatch makes a lot more sense. I'm not putting any faith in it until we hear more information from someone reliable, though. BoLS/Natfka's 'anonymous' sources are so rarely right they aren't worth listening to IMO.
>>
>>43909188
the rule for FNP does not state that it is forbidden for vehicles.
And in this case, a Dread is still part human, so why not.
>>
>>43909184
Stay mad :^)
>>
>>43909218
>not bringing a Vyper
>playing an illegal list
Windrider Host requires a Vyper squad. You could go CAD for ObjSec scatbikes but then you couldn't have 3 WK without more bike tax.
>>
>>43909226
because a dread has no wounds, only hullpoints.
>>
>>43908983
Or, get this, a missile drone.
>>
>>43909226
>>43909201
ah, did not think about vehicles wounds.
So this means, a vehicle can have FNP but you will never roll it.
>>
File: 1399931453986.jpg (22KB, 336x400px) Image search: [Google]
1399931453986.jpg
22KB, 336x400px
>>43909228
+1
>>
>>43909269
exactly
>>
File: nipples the echidna.png (54KB, 172x226px) Image search: [Google]
nipples the echidna.png
54KB, 172x226px
>>43909234

Muh bad. Forgot that it was part of the wind rider host.
>>
>>43909221
Deathwatch Space Hulk when
>>
>>43909263
Yeah
It just seems they wanted some newfangled unique thing
Couldn't even make it something other than different flavours of missiles
>>
>>43909221
If it is true, I just hope the Deathwatch pauldrons don't look too much like shit. I maintain that nothing can beat those old metal ones GW still sells.
>>
>>43909005

Nah.

Because it's a Wraith theme army and nobody wants to deal with that shit I guess?
>>
>>43909206
Actually, only Biomancy sucks for them, all of the other powers and blessings (except Wings of Sanguinius) works on them.
>>
Okay so what if they did a phased evacuation of Terra until only the Emprah and Custodes were left, transfered the Emprah to a Dreadnought, fought a fighting retreat to a shuttle, then exterminatused the world before the Daemons spread too far?
>>
>>43909422
Right, but which set of powers is undeniably the best (with the sole exception of Invisibility)?

That's the issue. Space Marines are one of the few units that gets access to Biomancy, and it's powerful as shit.

With that said, LibDreads can still make use of other powers, and twin-linking a unit of Sternguard can hardly be considered bad, but it's still a serious limitation, especially since BA dreads kinda suck in comparison to vanilla ones.
>>
>>43909494
BA everything sucks compared to vanilla with the exception of their metal boxes
>>
>>43909491
>exterminatus-ing Holy Terra
bolter yourself my man

Seriously, though, a Dreadnought couldn't support the Emperor. Psychic power is the only thing that can keep him not-dead (hence the 1000 psykers per day thing), and removing him from the Throne would also shut off the Astronomican, essentially making Warp travel impossible.

The Imperium would quite literally fall apart, Age of Strife-style.
>>
File: 1381620371385.png (119KB, 402x564px) Image search: [Google]
1381620371385.png
119KB, 402x564px
>mfw I just noticed I have/had a school friend (over a decade ago RIP) called Matt Ward

Good thing he goes by his middle name of "Winston", or I'd be worried.
>>
>>43909491
The Astronomicon fails, Warp Travel becomes so dangerous as to be almost impossible for humanity, and the Imperium collapses into a thousand isolated sectors which are picked off one at a time by their many enemies. The End.
>>
>>43909422
Hey, Biomancy isn't that bad on them, ok, Endurance, Iron Arm (actually, Smash isn't that bad) and Haemorrhage are worthless on them, Leech Life isn't that bad, S6-AP2 assault 2 will mince Termies. Warp Speed, Smite and Enfeeble also work pretty good.
>>
>>43909512
Death Company too, but you're right on everything else.
>>
>>43909545
And Guilliman builds Imperium Tertius.
>>
File: cult3.png (1MB, 746x744px) Image search: [Google]
cult3.png
1MB, 746x744px
>>43909491
A dreadnought wouldnt work but sticking the holy throne in a titan would be fucking rad.
>>
>>43908956
>>43909188
>>43909269
The Librarian Dread would be great if it was the following:

1. Had 4A base, 3A at least.
2. It's Force Glaive wasn't a fucking Specialist Weapon. I mean, for fuck sake, the Axe + Shield Dreadnought variant the Space Furrys have list the FUCKING SHIELD as a FUCKING WEAPON, but it isn't specialist for some god damn fucking reason, THEY ONLY USE IT. IF THAT ISN'T SPECIALIST WHY IS MY GLAIVE?

Also, Warp Speed + Quickening on Dreads is fun for another D6 Attacks, but everything else is lost on it. Dreads don't have Ini, afaik.

Librarian Dreads were a reason I loved BA and it sucks they're so god damn shit. 3A on the charge, fucking really? If they're Lv.2 and get insanely lucky on Biomancy, they MIGHT be able to become 9A on the charge. But that's unlikely as fuck.

Also, why do Space Furrys get the Blood Talons rules for their new weapons while Blood Talons are a quasi-Shred at best. Also, why are Space Furrys generic Frost Weapons better than Elite Elite Elite Sanginuary Guard weapons? Only 30 of them exist per chapter and you give them AP3 weapons? Fuck off. Make them AP2 or don't bother. These guys are 22 points each, T4, 2+ and no ++ save. They die to a single Demolisher Cannon. They are shit encarnate and double the fact that "lel 2handed do you don't get +1A bonus even if you fork out 15 points for a pistol :^)))"

REEEEEEEE
>>
>>43909555
I mean, death company are rape in a black tin can but theyre just so expensive
>>
>>43909623
I think blood angels players should be banned from looking in the space wolf codex. It's just cruel to let them keep doing this to themselves.
>>
>>43909545

I'm sure they can kill 1000 psykers per day to make a screaming terror beacon somewhere else.
>>
>>43909623
>They die to a single Demolisher Cannon.

Cover saves? I won't deny that the Blood Angels codex is in a really bad place at the moment, especially compared to the other Marine books, but I don't have a great deal of sympathy for people who complain about their units lacking an Invulnerable save. If you don't want to lose them to a Demolisher cannon shot, don't wave them around in the open begging to get shot by Demolisher cannons. Use LoS-blocking terrain and cover to keep them alive while they close in.
>>
>>43909623
And since you roll randomly for powers, you have a 17% chance of getting Warp Speed, which sucks the shit.

Gotta love how BA are renowned for speed and ferocity in melee, but vanilla dreads have double their attacks. Triple if it's an Ironclad OTC.

People who keep trying to tell me Sang Guard are good melee units piss me off. Good melee units don't have trouble getting to close combat. Good melee units can't be killed by some smartass who hits them with a power maul and then chops them up with axes every turn after. Good melee units are actually more survivable than MEQ. Good melee units don't pay out the ass for actual good power weapons let alone shitty half-range meltas that don't even increase attacks.

Fuck Sanguinary Guard. They are shit.

>>43909662
>well this unit isn't bad if it gets in cover
Because you want your badass close combat beatstick cowering in some trees, waiting for something to get within 6" so they can actually expect to make the charge (after Ignores Cover OW has killed half of them).

I get that you play Deldar and always have jink saves, but cover is not a useful tool in this edition for anything but mid- to long-range shooting units.

Not every LGS has tables covered in Citadel Ruins, after all.
>>
>>43909732
>Because you want your badass close combat beatstick cowering in some trees, waiting for something to get within 6"

If you're using so little terrain that this is the only way you have of claiming a cover save, then you're putting yourself at a distinct disadvantage. 25%-30% of the table should be filled with terrain; fast-moving units should be able to hop between terrain features as they move down the table. If you don't have enough, make more. If your opponent gets sniffy at you putting down more terrain, find a new opponent. Terrain really isn't an optional part of the game.
>>
>>43909662
There is 30 Sanguinary Guard in the entire Blood Angels codex. They cost 22 points each, naked. Don't like Demolisher Cannon? Okay. Thunder Hammers. Power Klaws. Power Fists. Earthshaker Cannon. Manticores. Deathlaunchers. Lascannons. Etc. They're pathetic for the "Elite" of a founding chapter.
>>
>>43909662
>giving out tactic advice like you're Creed

I have no words to describe how funny it is that something thinks "g-g-g-go into cover! Use LoS!" is some sort of epiphany tactical genius that nobody who has played 40k has thought of.

Or are you shitposting?

It's one or the other.
>>
>>43909776
>B-But muh planet bowling ball

Wasting your time, yo.
>>
>>43909662

>I don't have a great deal of sympathy for people who complain about their units lacking an Invulnerable save.

What about melee-oriented Ork characters?
So basically every Ork character.

Shit even Nids need help in this department.
>>
>>43909776
>placing terrain everywhere on the board can always be done
>your opponent will never disagree, and there will always be others to play
>5+ cover magically makes shitty units good

What the fuck.
>>
>>43909861

The game is designed around dense terrain dude.

I mean fuck, you're saying you can't make a 12 inch move assault unit work.
>>
File: burden of rooster 35.png (7KB, 331x331px) Image search: [Google]
burden of rooster 35.png
7KB, 331x331px
>>43909880
>the game is designed around dense terrain
>pic related

In a game where shooting wins everything, Ignores Cover and AP2 are everywhere, Instant Death can be used easily, yes, I am saying you can't make an overpriced, underpowered unit work.
>>
>>43909880
Thing is. Even if they got into combat, they're AP3. So, TH/SS Termies will #rekt their shit. BOOM, S8 hits from Thunder Hammers. Instant Death bro. Hell, you could take them on with Power Axes, even if you're hitting last you can tank with 2+/3++ and they've only got 2+, which you ignore.

They're not worth it for the price. When you're worse than Terminators, something is wrong.

Also, DLFG and yourself seem to forget that Ignores Cover is a thing that most armies have. If you need a amazing 5+++ to save your 22 point naked units, something is wrong.

Death Company are WAY better. They come with Rage and FnP standard, so no need to fork out 90 points on a SP, plus 15 for the Jet Pack, to go in your Sanguinary Guard Squad to get the same damn stats (minus +1A from rage of course). Sure, you can fork out 50 points for the +1A Banner, but, that's an extra 10 points per model in reality. So, 22 points becomes 32 points. Then the 105 points for a SP, so 20 each, that's 52 points in total, per model, to get the same stats as a Death Company. Before you say it, yes, they have 2+ instead of 3++ and have better guns, but they're pointless.

Death Company are cheaper and better than every other Elite slot in the damn codex.
>>
>>43909917

You're chickening me on "Use terrain, retard"?

You quintuple retard.
>>
>>43909917
>burden of rooster 35.png
>>
Stop fighting.
>>
>>43910009
End of thread
Let em get it out now
>>
>>43910000
>>
>>43909982

>I can't beat Storm Shield Termies face to face so I suck

>>What is massed fire and sane target priority

>Wah AP2 Ignores Cover is so common

>Wah 22 ppm for 12 inch move AP3 2+ saves is bad
>>
>>43909512
No their dreads suck too.

Unless you mean their tanks. And even then... no squadrons.
>>
>>43909995
Nope, he's asking for proof the game is designed around DENSE terrain. Which it isn't. Otherwise game rules would state at least 5 bits of terrain are placed, 6 if you want to avoid squabbles.

If you're playing on a 2x2 board, that would be considered 'dense'. But most boards are at least 4x4 (thou it has been a long time since I saw actual gaming boards in GW). So you'd need at least 10 pieces to be "dense".

At the end of the day, going "u-u-u-use cover!" isn't some brilliant tactical genius level thinking. It's Tactics 101 and I'm sure even 10 year olds get this. Even going "u-u-use LoS!" is bollocks as it's unlikely you have high LoS blocking terrain and even if you did, people use laser pointers to check.

To top it all off, 5+++ isn't going to save you. There is a reason Invisibility is used alongside bikes. You need 3+++ really. Even then, likes of Tau will laugh in your stupid face as he spends some markerlights to kill your 22 point dudes in one shot. I think even Sub-munitions rounds can do it as well.

All other elite units have a special save. Deathwing have 5++. Ravenwing have +++ saves (level depending on if you're running a lib). Grey Knights have ++ for Paladins and 2 Wounds. Vanilla codex doesn't have chapter specific unique things. Oh and Space Furrys have S5 T5 W2 A4 guys.
>>
>>43910075

METAL BAWKSES NOT DREADS

Ahem. Otherwise your point is valid. Poor BA players.
>>
>>43910075
METAL BOXES means rhino's
>>
>>43908888
oh yeah, Celestial Lance! And/Or a campaign where they resurrect the Shinig Spears Lord.

Oh, and bring back Nuadhu Fireheart!
With the Chariot rules it should be easy to portray a badass dude riding a Vyper, right?
>>
>>43909623
Literally what are you talking about. You bitch about the lib dread but don't know if it has an initiative characteristic.

And blood talons are fucking identical to the space wolf weapon equivalent. Unless counting murderfang. Blood talons don't get quasi shred, they get shred! That's the rule!

And if you gave Sanguinary guard one handed weapons and a banner, they would be better than Death Company. I agree they need a change, but I don't want DC to be overshadowed either.
>>
>>43910064
Nope. I can beat SS Termies. With Death Company. Not with Sanguinary Guard.

I'm not talking about shooting. I'm talking about why Sanguinary Guard are shit assault units compared to Death Company.

Yes, AP2 and Ignores Cover is common, so you and DLFG suggesting to use cover is fucking stupid as fuck. It's also so fucking obvious that the fact you two think it's some kind of Sun Tzu tier shit is laughable.

22 PPM for 12" AP3 move IS shit. Especially when I have Death Company with Rage and FnP as standard, which can also move 12" for cheaper. To get the same level of clout as a DC, I have to fork out 52 points per model. That's BEFORE I get AP2 weapons.

So, yes, Sanguinary Guard are shit. Death Company are not shit. I'm not going to waste my Elite slit on Sanguinary Guard, then a HQ slot on a JP SP just to get near Death Company.

Unless you're memeing.

>>43910075
Death Company are the only non-suck unit in the codex. They're not insane, but they're one of the best assault units in the game, but they're still way worse than TWC and so on.

Astaroth becomes good only because you take x3 DC if you want any chance of winning. Otherwise only Dante is the special character worth taking... which means bye bye LoW slot and bye bye 200 points.

It's better to take a Lv.2 Lib with Gallans Staff + Storm Shield than Meph. Generic Captains are OK, but nothing great. Vitae + Mask + Wings and they're OK, around 150 points thou. Seeing as you can build a Wolf Lord for less than 200 points that is better than most LoW Special characters... BA codex is bad.

Oh and no unique aircraft either. Or Grav Cents. Or Grav Devs.
>>
Actually I just dug out my ebooks, and Sanguinary Guard look...

Really good.

So long as you make sure that you have enough forward threats to make sure they aren't a lone fire magnet anyhow.

Fucking whiners. The only issues I actually see with this codex is that they took out assault marine troops, ruining part of your gimmick, and you're stuck with shitty 6th Edition Dreadnoughts and Scouts.
>>
>>43909917

>Prove that you should use dense terrain

Chicken posters are some of the least intelligent posts I've ever seen. Fuck off.
>>
>>43907257
>>43907464
>>43907606
>They are crazed terror troops who swoop into the midst of the foe, screaming curses and severing limbs with their murderously sharp hellglaives.

This is exactly a goblin glider and the description of the unit is NL as fuck. I guess Hellions must not be that good in game because I've never seen them fielded and didn't know they existed. Plus, it's plastic and looks cheaper and easier to find.

Thanks bros.
>>
>>43910196

>Nope. I can beat SS Termies. With Death Company. Not with Sanguinary Guard.

You don't get into combat with Storm Shield terminators you absolute flaming shitgarbler. That's what they want you to do. That's how they earn their otherwise completely wasted beyond distraction value points back.

Back away, massed anti-infantry fire so they fail their 2+.

Fucking duh.
>>
>>43910185
Oh yeah they do. I don't use Dreads, for obvious reasons, so I blocked their stats from my mind. As for BT's the things aren't what they used to be. I can't remember if it's the Frost Claws(?) or Murderfangs which basically got the old stat line.

Sanguinary Guard's 1H weapon option is a Power Fist iirc? I don't know why Glaive Encarmines are 2H or AP3. I mean, sure, they're Master-Crafted, but that's meh. Banner basically increases a 5 man squad to 32 ppm without any changes. Power Fists are 15 points iirc.

DC are fine. Rage and FnP standard make them fine.

SG need a change. A 5++ would make them fine. Or perhaps changing them to 1H. Or giving them a rule that allows them to use their boltguns as pistols in CC (and ignore 2H rule, if it's not changed). A simple +1A from two weapons would make them OK.

But that's the thing. There is only 30 in the entire chapter. Which would mean you COULD take the entire Angelic Host in your three elites. But that's stupid. If they made it so that taking one squad was viable alongside 2 DC, it'd be awesome.

BA codex simply getting 4A base Dreads and Squadron bonuses would boost them up to DA + Vanilla. Of course, they'd still be the lowest (outside GK).

Also, I'm pissed GK's don't get any medium tanks. Why the fuck not? Give them somehing cool GW. They're only good cause of Dreadknights and Draigo 2++ tanking with a squad of Paladins. Thank you order of models being wounded. Enjoy getting past 2++ and FnP ya dicks.
>>
>>43910266
I was using TH/SS Terms as an example of why SG are poop assault units. Death Company, however, COULD take them, or at least remove more points than they lose, on average.

Of course I'd shoot them, it was just an example.

Either way I'll stop now.
>>
>>43910324

The only reason TH/SS suck is because they're slow and deep striking on average doesn't make them faster. (And Land Raiders are a 250 point brick after disgorging their troops. 250 for two lascannons and a heavy bolter that struggle to all aim the same way? Fucking really?)

Whereas the main problem with San Guard is they can't get an invul, otherwise they're okay. Low attack number, yeah, but double tap pistols helps with that a little.
>>
>>43910300
Power fists are specialist weapons so no extra attack.

And I don't think DC are fine personally. They are very strong but are OUTRAGEOUSLY expensive if you want to kit them out.

Also fun fact: a lot of people don't know this but the Sanguinary Guard are not the honour guard, they are an order of warriors set apart from the chapter. Blood Angels actually have honour guard and did last codex, but nobody took them so they were removed.
>>
Speaking of sanguinary guard, can anyone fill me in on the eralim choir? As I understand it they're a darker version of the sang guard, wearing black and answering to the chaplains instead of...whoever the sang guard answer to. But that's all (assuming that's even correct). And what does "darker" mean anyway, they cut down enraged brothers like astorath or they are brothers who have fallen to the thirst (given those that fall to the rage are the death company).

They seem like a cool concept, but was wondering if there's been much fluff about them.
>>
>>43910241
yeah, plastic is a huge benefit.

And yeah, in game they are really not that good. They are fast attack, so there's a coveted spot in any DEldar army. They are melee themed jump infantry, but lack defense.
Even wyches get their invuln save when they finally make it into combat.

Hellion however? Hit like marines (2handed weapons though, so no extra attacks) but crumble like guardsmen. Hit and Run can save them from getting their butts kicked - but then you just get shot.
>>
File: 1448303248643.png (192KB, 800x514px) Image search: [Google]
1448303248643.png
192KB, 800x514px
>>43908742
This. This nigguh knows

But if you're running DA try getting Maelstrom of Misery from intromancy . Great for ruining deathstar units/enemy HQ's
>>
>>43910507
Why do orks have to be so shit.
>>
>>43909170
1ksons on the way boys!

We
We
We so excited
We so excited
>>
>>43910521
I feel bad for my brother. He's getting an Ork freeboota army going. Green tide.

I don't have the heart to tell him to just expand his guardsmen instead.
>>
>>43910563
Dammit man
It's your brotherly duty ffs...
>>
>>43910521
>>43910563
At least they're fun to model and paint if you're into kit-bashing and conversions. Sometimes my Orks fill me with such melancholy just looking at them. My Stompa looks cool, but it's best used as terrain.
>>
>>43907442
>Because with a mechanism to get power gaming lunatics to just fucking leave, an organised meet up to play the game all day sounds *gasp* fun.
What about those of us who find the powergaming lists to be fun? I LOVE the idea of the War Convocation, of having all three armies working in sync. I love the Decurion, having Necrons fighting how they're shown to in fluff to take back their planets. One of my friends is a huge fan of Iyanden, and has been since 4e when we both started playing. Should we be penalized because the lists we enjoy happen to be power lists?
>>
File: SleeptightSabaToof.jpg (1MB, 1440x2560px) Image search: [Google]
SleeptightSabaToof.jpg
1MB, 1440x2560px
>>43910610

I am with you, I love my Dread Mob and everything but they are better on a shelf then the field anyday. I like how my ravenwing army is turning out but my Ork models are much more unique.
>>
>>43910660
The stupid part is I'm starting Chaos Space Marines as a second army. I must be made for suffering.
>>
>>43910701
Just get a nurgle daemon prince, youll be fine
>>
File: Who wants to WAAAAGH forever.jpg (84KB, 720x960px) Image search: [Google]
Who wants to WAAAAGH forever.jpg
84KB, 720x960px
>>43910521
We'll have our day some day.
>>
>>43910615
No, you should strike a balance as the person playing you is here to have fun as well. War gaming is a mutual thing.
>>
>>43910755
Then why is everyone saying "Just ban/nerf these armies" rather than "Buff these other armies"? Why am I being punished because you suck?
>>
Warhammer never changes.
>>
File: FuckinXenos.png (269KB, 500x436px) Image search: [Google]
FuckinXenos.png
269KB, 500x436px
>>43910660

>unique
>at least four different color pants on your boyz
>>
Anyone got some tips for building tyranids?

I know the dakka flyrant and dakkafexes are a must. What about beyond that? Tervigons? Mawlocs?
>>
>>43910766
Because that's the state of the game unfortunately. I know your pain, I was going to do an Iyanden army before 7ed dropped.

I find you can still run powerful units without going full cheese. For example, you could run the war convocation but don't go nuts with the free stuff. You can run windriders but don't be crazy with the scatter lasers. You can go decurion... Ok I would suggest not really running decurion against certain codexes unless they can keep up with it (Eldar for example).

Even a wraith army can be OK to run if you say... footslog them or something.

I find most of these issues can be worked around if you don't go overboard. And as for people talking about tournaments... eh. This game wasn't made for that so I don't really pay attention to it.
>>
>>43910797
Zoanthropes are handy. Venomthropes or malanthropes are pretty essential.
>>
>>43910797

My friend just started fielding his Tyranids this passed weekend. At 1000pts he brings a Dakkarant, two Dakkafexes, forty of the shooty guants (I think) and thirty of the stabby gaunts (I think) though it may be the other way around. Two Zoanthropes and a Venomthrope.

He is already painting his second dakkarant.
>>
>>43911004

At 1850 I bring 4 Dakka Flyrants, 2 venothropes, 2 zoanthropes, 90 hormagaunts and 30 termagaunts and a dakkafex.

I am thinking about taking out some gaunts for a 3rd Zoanthrope though. Synapses is dumb as fuck.
>>
>All these BA guys falling to the Black Rage

Geeze guys, cool the fucking jets. It's the circle of life. If you're gonna get this wound up over something that ain't gonna change for a while, what's the point? It's literally arguing over why we suck but that ain't gonna fix it. I'm personally taking this as time to fuck around with anti-meta stuff and try new lists.
This is literally a reversal of our place in 5th much like the Tau are in a reversal of their place.
>>
>>43910766
Because you'll scream "Overpowered! Ward Codex!" if they do.
>>
File: Dow2 imperial guard.jpg (415KB, 1920x1079px) Image search: [Google]
Dow2 imperial guard.jpg
415KB, 1920x1079px
I love my models! Do you love your models?

They're so much fun to paint and play, even if they dont win many games. You know, it doesn't matter that they miss their shots or run away in combat, I can be proud of the fact that at least they're not Orks!
>>
>>43911154
Or switch armies.

I know it sounds cold, but it's what I did, and I'm glad for it.

Yeah you might say it's not faithful or you should go with what you like the look of. And yeah, if you are a modeller first and a gamer second, sure.

But if not, then you should probably switch. I mean, if you love the faction (like I love Blood Angels) then it will frustrate you when you keep losing. But I kind of realised that continuously playing a faction that was making me lose nearly every match or made me angry when comparing them to vanilla marines wasn't going to make me love them more, it was actually making me resent them. I would get annoyed when looking at my Blood Angels and I didn't want that, I love them too much.

Switching did a world of good for me. I don't feel annoyed and I can return to them again someday.

But that might just be me.
>>
File: 948c7e58.gif (568KB, 240x291px) Image search: [Google]
948c7e58.gif
568KB, 240x291px
>>43906352
>mfw I realize im Pask
>>
>>43911154
I honestly don't get what the fucking complaining's about. Sanguinary Guard look fucking excellent, as do Death Company. I'd kill for an equivalent unit in my CSM.
>>
>>43911154
Thing is, had Tau remained the same, they would still be better, because 6th and 7th favour shooting over assault.

I just want to use cool shit like Lib Dreads, Furiso Dreads (Why can't I dual wield Frag Launchers? Or can I? The wording is odd) Sanguinary Guard and so on.

Instead I have to run three squads of Death Company (thou I love DC, especially Red + Black armour, I wanted to do a OCDONUTSTEEL SoB ordo of Black, Red, Gold and White called Order of the Flaming Rose, I even mentioned them in that fapfic I wrote for /tg/ so long ago).

But I can't. I can't even take Lemartes as he takes up a Elite slot all on his own, regardless of buying DC. Snitrot and Lukas aren't like that. They become free. But I also think an Ork special character is like Lemartes.

Blood Angels just miss stuff. No Grav Cents, no Grav Devs, no Unique Flyers, no Thunderfire Cannons, no Storm Talons, no A4 Dreads, no Squadron bonuses, insanely shit relics, Campaign relics are even worse.

I mean, make Frag Cannons better and I wouldn't mind not having Thunderfire Cannons. Let me dual wield them too if I can't already. Give us some unique flyers. Make Force Glaive non-specialist so +1A. 4A Dreads, Squadron bonuses and give us Scout back on our vehicles. AP2 +2S for Sanguinary Guard weapons, keep them 2H, but I can't think of a 2H weapon that doesn't give +S. Thunder Hammers are one handed and x2. Or, keep them AP3, but give them +1S and allow the option to buy AP2 weapons for them. I dunno. 5 points? That would be 27 points for AP2 +1S ppm. Without a ++ save, they'd still be vulnerable so I don't think it's too OP. An option to buy ++ wouldn't be horrible. 10 points for a Stormshield? That'd look awesome. 32 PPM. Or 37 if you 5pt wep.

Or, if not, give us Stormtalons, at least BA's are major flying chapters. Also, iirc, Blood Angels Fighter Ace buffs were SHIT. IIRC Space Furrys got +1BS as 1-2, while BA's get 180 degree pivot.

Give us +1BS as well and I'll be happy.
>>
File: 1448585630167.jpg (29KB, 353x350px) Image search: [Google]
1448585630167.jpg
29KB, 353x350px
>>43911309

When you play CSM, everything else starts to look great.
>>
File: melchett.jpg (38KB, 720x536px) Image search: [Google]
melchett.jpg
38KB, 720x536px
>>43906331
>tfw you strap infantry to your tank to explicitly use as cover
>>
>>43907620
I remember my younger brother having a nice army with a large number of Carnifexs and Genestealers and overnight they were both completely useless, and approx 7 years later are still useless
>>
>>43911322
Dude you don't sound like you enjoy the army at all any more.

Have you considered giving them a break and coming back to them in a few editions time?
>>
>>43907716
Would you be interested in a Necron swap?
>>
>>43911309
Sanguinary Guard are not excellent for the price. Death Company are pretty good.

As for being CSM, you make up for it in other ways. A Heldrake will rape BA's because they don't have any decicated AA. Only option is 270 points for the Stormraven or AA Missile Launchers. You also have Marks, Nurgle Bikers will be harder to kill than Sanguinary Guard.

But CSM aren't great, no. But they're not as bad as Blood Angels.

You're also forgetting, CSM haven't been updated for 7th. Meaning when you do, you'll be getting squadron bonuses (or your equivalent, Tau got Fire Support for example) plus we don't know how good your army will be or the new units you might get. But, assuming nothing major changes, you're likely still to get simple stuff like A4 Dreads and squadron bonuses and so on.

BA are fucked cause they've been updated. CSM haven't.
>>
>>43911322
You can't dual wield frag launchers. Which is a shame because of how fucking sweet they are. I love me some dakkadreads.

That said, I don't think they need to be better. They're already pretty fucking strong. Maybe make them cheaper to upgrade to.

>>43911411
This anon gets it.
>>
>>43911411
An apparently solid rumour source says space wolves are getting updated in january. It's not impossible that the other pre-decurion 7th edition codexes might get updated at some point too.
>Implying people will get Nice Things
I know, I know, but it's worth mentioning.
>>
>>43911464
I would rather honestly have the 6ed ones get an update but I won't turn down a DE or BA decurion.
>>
>>43911464
I know they're pre-decurion, but why do they need an update? They're one of the more balanced (y'know, for 40K) power-armor options currently.
>>
>>43911389
I gave my Marines away a long time ago. I bought a few in prep for the 7th but when it was like it was, I decided not to. I don't mind losing, but I'd like to lose due to me being shit, not due to unfavourable stats.

Then I got a free model by accident for Ad Mech, and the Thanatar is one of my favourite models. But the Ad Mech hate is pretty strong, so I didn't bother. Tau are the same. Imperial Guard is an option, but I only like them due to the unique Forge World stuff and you'd know how that'd go. I also thought bout Red Scorpions, but Forge World also.

Which left me with Sisters of Battle and that's just as mono list as BA. x3 Exorcists and then whatever else to make up points and hope you roll well. Oh and you have to ally as there is no way you can deal with flyers. As Forge World flyers, which I THINK can be used for SoB, wouldn't be allowed.

So, I'm just waiting around. I have a very old Chaos Army somewhere, but I have no idea if I gave it to my sister for her army or not. Dunno what I did with it. I even converted a Pred with a Rhino + Leman Russ I bought when I had no clue what I was doing. But it was my first army, so... I don't think I got rid of it, but I can't find it.

Damn you've brought up memories man... I want that army to look at and repaint. Thou I don't really like Chaos any more....
>>
>>43911515
>Admech hate is pretty strong
Admech player here, not sure what you're on about. As long as you're not cheesemastering up a War Convocation with flesh tearer drop pods, I've never heard of anybody bitching and moaning about how OP they are.

They're good, but hardly Eldar or Tau tier.
>>
>>43911444
Those were both me. Shame about Frag Launchers.

>>43911464
W-what? Aren't Space Wolves already 7th edition? Why would they get updated now, especially when they're still incredibly good?

>>43911480
>>43911509
I'll cry if that happens. When you have CSM, IG, Daemons, Nids and SoB without 7th and Space Furrys get updated because "lol no decurion" then I'll cry.
>>
>>43911540
Yeah, but one of the reasons I like them is their cool shit. I just love the Thanatar and some of their other 30k units. I'll have to wait till IA14 is out before anything happens.
>>
>>43910615
You can run multiple armies, battleforged, without formations.
Multiple detachments.
That's how i play my Black Templar/Inquisition/Adepta Sororitas/Officio Assassinarum.
>>
>>43911547
Yeah, Jesus, priorities are fucked up if Yiffs get a new codex before any of the 6th editions. They are indeed 7th.

>>43911562
The Thanatar is pretty awesome. It's a deceptively big model, too. The pictures don't really show how big it is accurately.

I actually went out and bought one, along with a bunch of Thallax, since they all look so cool. Figured they'd be great display models, even if I couldn't field them for a year or two.
>>
>>43911411
I feel like Heldrakes get way overrated. Mine always has trouble killing anywhere near its point cost. I also think you're discounting the problems Chaos has with morale; Sure, nurgle bikers are T6, but they still die like lemmings to everything you take to kill marines with (Plasma, Grav) and unlike anything in the Blood Angels codex, can be completely out of the game for a turn if they lose one member, even discounting super bad luck making them run the entire length of the board.
>>
>>43911547
>>43911547
I play IG and as not amazing as they are I would be more afraid of some nerfs and then just added some fleshy, overpowered and undercosted unit as a fuck you to the models I already have.

>Imperial guard bomfkin battle suits
>monsterous creatures with twin-linked grav cannons and jet-packs or some crazy for 50 points, max 5 in a unit
>complain about the units I have being subpar
>"SHUT THE FUCK UP AND BUY MORE BOMFKINS!"

Then I could truly understand why so many CSM players hate the helldrake.
>>
Well, technically Necrons were the first 7th edition codex.

I mean C'mon, you can all see the others are just 6th codices that hadn't been released yet, right?
>>
>>43902808
>muh hands
He should worry more about his head desu
>>
>>43911411
Also I really, really hope chaos doesn't get any new units. Our codex is already FILLED with units, most of which are just some variation on assault troops that fulfill the same roll by are worse.
>>
>>43909662
>but I don't have a great deal of sympathy for people who complain about their units lacking an Invulnerable save
That's a rare stance for an ex-nid player to have
>>
>>43911874
Yeah CSM/CD wasn't ever want for choice.
Now good choices on the other hand those guys may need some work.
Just retooling what they have now and not making them suck. Would go a long way to making the armies more usable on table. Like having some way to make them not run off the board from tripping would be a start.
>>
>>43909005
Just the nitpicky rules wording. Unless you go tournament, few in your local club are likely to care. Some might even welcome it, as it means you're putting a hard limit on your wraithknights.
>>
Who was the member of the 8 that died?
>>
File: 1367182787758.gif (2MB, 300x233px) Image search: [Google]
1367182787758.gif
2MB, 300x233px
>>43912036
>you're putting a hard limit on your wraithknights.

>wraithguard as troops
>"fluffy" Wraithkind allies
>Webway Portal, empty Raiders everywhere
>yfw

It's not Iyanden's fault wraithguard were buffed through the roof, but even a friend of mine, who's liked them since 4e, agreed not to run them anymore after 7th hit, since he either steamrolled or was steamrolled (the latter time being when he ran exclusively blades and lords).
>>
>>43912054
Torch-"m-Muh waifu"-star
>>
>>43912174
Wraithguard can't be made troops anymore.
>>
>>43912174
Wraithguard as troops was never an Iyanden thing, it was a spirit seer thing. The closest you come is the wraith host formation
>>
>>43912185

Nope.

Just Oblotai.

And Oblotai is a fuckin' ai so he's fine.
>>
Wraithguard used to be cool, damn it.

I hate when an update makes a unit completely unusable.
>>
Can the Imperial Ass
>>
>>43912267
Is it that they are too good? New Eldar player here, and just got a box, now I'm worried.
>>
>>43912314

They are so excessive that it's like taking out your dick and using it to bash your opponent's models off the table.

Everyone hates them now.
>>
>>43912249
>oblotai
So the trend of weaboo tau names fucking continues eh?
Fuck vetock
>>
>>43912314
Just build them as wraithblades
>>
>>43912326

Oh piss off Tau names are just one or two random syllables, usually vaguely asian sounding.
>>
>>43912351
Don't you have some anime to watch fag?
>>
>>43912325
Isn't that only in the case of putting them in a Wave Serpent or Dark Eldar buttbuddy portal squad for point-blank delivery?

I see nothing wrong with Wraithguard marching across the table since it'll take them a bare minimum of two turns to get into firing range. And if they're being used as static area denial, then by Khaine you paid the premium for that 18" D-threat bubble.
>>
>>43912205
>>43912245
Ah, my bad. He must've been playing unbound then, I forget. Don't do Eldar myself.

What was the point in Iyanden then? Loads of Spiritseers and some fancy alternative relics?
>>
>>43912390

Or in a Eldarcurion for auto 6 inch battle focus.

Really though, it's mostly the utter insult of the D, particularly the massed D, buttfucking units for being anything other than cheapo hordes. The bigger the model, the more it's treated the exact same as everything else D-ed. So yeah, even if you tone 'em down enough to be reasonable to fight? They're still assholish just by standing there.
>>
>>43912408
>fancy relics
Pretty much it, and the warlord table. Although I guess it lets you make a wraithknight a warlord as well

Spiritseers are 5-1 HQ slots only, not formations, and their alternative primaris power gives wraith units battle focus, which they get from the wraith host already anyway
>>
>>43912371
Kill yourself.
>>
>>43912622
You first :^)
>>
New thread when?
Thread posts: 449
Thread images: 59


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.