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Age of Sigmar General

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Age of Sigmar General

CAD are soulless? edition

Archaon and friends incoming, The Sword of Chaos (Chaos Knights) and Many-eyed (?).

Need more leak!

>>resources
pastebin.com/sQ5NryL7
>>
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What's /tg/'s opinion on the Dreadhold?

I find the price so ridiculously high for models that simply don't work without a full set that I can't even assess the model on it's own.
>>
Question: What is a reasonable price I should charge to sell my Korgorath and the handler? I don't really like the miniature. It's still ine the sprue. Also, how could I sell it here in the UK? It's there any place where you can sell things and get credit to buy things instead of money? Because I was looking forward to try painting some mini of this Calth thing...
>>
The new Achaon mini looks pretty mediocre.
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>>43754164
It would be a lot better if it had Slaanesh dicknipples. That's just my two cents.
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>>43754736
The entire monster is pretty silly looking. They should have just gone for a Chaos dragon instead.
>>
What are Archaon's motives in AoS? I don't get it. He got everything he wanted in the End Times. Why does he continue to fight?
>>
>>43754868
>Why does he continue to fight?

He plans to take the mortal realms for himself.
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>>43754868
He is whiny?
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>>43754888
Don't you mean for the Chaos Gods?
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>>43754927
Nope.
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>>43754888
So Archaon is now wannabe Be'lakor? That's disappointing.
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>>43754935
Be'lakor wants to become a major Chaos God and/or destroy the Four.

I don't think Archaon cares about that.
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>>43754935
What were you hoping for?
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>>43754969
Something more than the generic motivation of "I want to rule the world".

OF COURSE
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>>43755010
>Something more than the generic motivation of "I want to rule the world".

Like what?
This isn't some relatable down to earth human character.
This is a daemonic demi-god with nothing better to do.
>>
>>43755057
The problem is his motivation is so relatable and so down to earth that it approaches the mundane.

I expected something better like a desire to continue his war with Sigmar to prove his falseness, wanting to topple the Chaos Gods, or anything befitting his status as demigod of Chaos.
>>
>>43755117
Ruling the world kinda accomplishes all of that
>>
>>43755117
>I expected something better like a desire to continue his war with Sigmar to prove his falseness, wanting to topple the Chaos Gods

How is that less mundane?
>>
>High Marshall
>German name
>Uniting the German accented barbarians
>Distrusts and disdains the scheming rat people
>Wants to conquer space Europe

My god!

They turned Archaon into Hilter.
>>
>>43754969
I would just replace Archaon entierly. The guy is played out.
>>
>>43755284
I would replace Sigmar, Nagash, Teclis, Tyrion, Malekith, Morathi too.

They are all played out.
>>
>>43755313
Recurring characters from a previous setting inserted into a new setting was a bad idea to begin with.

At this rate they should just destroy it again and build something entierly different.
>>
So what are the mortal realms like?
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>>43755468
They're very vast.
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>>43754003
Learn how to ebay, 10 pounds for both things it's okay.
>>
Rumour of new chaos chosen knights.
>I saw an image of the new chaos knights, who will have a new name, today. And they are fanfuckingtastic. Mind blowingly awesome. ... No. A new set of chosen chaos knights. Unreal sculpts. Talked to my local gw manager, and he said that they where so taxing to paint, that each box art painter only could manage one, in order to get them done.

I would consider it bullshit but that bit about them being taxing to paint screams "overdesigned" to me, which makes it far more feasible in my mind.
>>
>>43755468
http://whfb.lexicanum.com/wiki/Mortal_Realms
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>>43755832
The Swords of Chaos.
Get hype.
>>
>>43755832
At this rate I rather just get the old metal Chaos knights. They are more grim looking and looks less overcompensating.
>>
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>>43755923
If Nagash is the rival of Sigmar, then who is the rival of Archaon?
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>>43756034
Archaon has no rivals.
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>>43756063
Grimgor?
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>>43756034
Literally He-man and Skeletor.

Nyeh heh heh.
>>
>>43753356
I'm pretty certain anyone could do a better job with some basic modelling supplies and an afternoon.It would be so much more menacing if not for the billions of skulls all over it.
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>>43756094
Dead at Archaon's hand.
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>>43755832
sauce?
>>
>>43756152
He will come back as Gromgir and be even angrier.
>>
Okay, so which faction is the least retarded in terms of fluff?
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>>43756375
Chaos.
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>>43756375
Right now there's only part of chaos, sigmarines and seraphons for which we have real fluff.

It's all pretty retarded.
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>>43756391
Chaos is boring and retarded.
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>>43756410
How so?
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So when will the Empire get rebranded and get their own battle tome?
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>>43756432
Hopefully never, I don't want their faggy pantaloons in the new setting.
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>>43756431
I just find Chaos to be tediously predictable and their agenda is all about being annoying to everyone else.

Good enough answer?
>>
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>>43756473
Sie fightin worte!
>>
>>43756482
>I just find Chaos to be tediously predictable

How is this the case more than other factions?

>their agenda is all about being annoying to everyone else.

It's not, rather it's all about acquiring power and the fulfillment of desires.
Additionally since this is a wargame factions by necessity need reasons to come into conflict with other factions.

>Good enough answer?

Not at all.
>>
>>43756533
Fighting for power for the sake of fighting for power is also boring and foolish.
>>
>>43756555
>Fighting for power for the sake of fighting for power is also boring and foolish.

But that's not it.
They fight for many reasons.
Revenge, survival, immortality, devotion, or material goods.
>>
>>43756585
So basically they are insecure jerks that can't make anything constructive because they are culturally dead and their best bet is to screw over everyone else. That makes them boring to me.
>>
>>43756662
>So basically they are insecure jerks

How did you gather that?

>can't make anything constructive

Define "constructive" in this sense. They can certainly build and create.

>they are culturally dead

In what way? There are as many Chaos cultures as human ones and more besides.

>their best bet is to screw over everyone else.

That's life.

>That makes them boring to me.

You're still failing to explain how.

What would a non-boring faction look like to to you? Would it fit in a wargame were all the factions need to come into conflict?
>>
>>43756776
Lets just say that I find Chaos to be cynical and cynical people are the most boring kind of people because I'm an optimist.
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>>43756843
>Lets just say that I find Chaos to be cynical

How? Chaos is all about transformation and achieving greater power.

If you just don't like Chaos because they're the bad guys then go Stormcast because they're all lawful good paladins.
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>>43756899
Selfishness is ugly.
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>>43756992
But it isn't boring.
Not to say that all Chaos followers are selfish, many are actually rather selfless.
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>>43757020
Nurgle doesn't count. He is getting a gift for both of you.
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>>43757058
I wasn't counting Nurgle.
Anyway, I think you just don't want to be the bad guy, so just play Stormcast instead.
>>
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The real reason people don't like Chaos.
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>>43757129
Stormcast's are ugly.
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>>43757142
But they are selfless.
Does inner beauty mean noting to you?
Are you that cynical?
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>>43757161
Their outfits makes them look like they have no identity and I don't like big guys.
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>>43757203
>Their outfits makes them look like they have no identity

They have plenty of identity. Two identities each in fact.

>I don't like big guys.

Then you should play Duradin.
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>>43757142
is there any faction whose models you like then?
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>>43757497
Lots of them. I'm not sure what the general identity of them are after End Times.
>>
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How is AoS in your area?

When it came out everyone was on it. Now its completely dead at our LFGS
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>>43757817
>AoS is already dying

kek
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>>43757203
>like big guys.

For you.
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>>43757784
Then wait until you are.
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>>43757817

>Over two months since I bought the last AoS starter set at my FLGS
>they haven't ordered more

ded game
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>>43756354
>archaon cuts off grimgor's head
>he returns with 2
Gorkamorka is a funny guy
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>>43757817
There are no players for it, but then again there were no players for whfb either, so nothing has changed.

I plan on starting an event soon to see if any interest comes out of if
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>>43758089
There were enough players for resellers to have both fantasy and 40k in their stocks and there being regular events, it says a bit considering the horrible state fantasy was.
>>
>>43758065
Hail Hydra.
>>
>>43756185
Atia.
>>
>>43755284

I have to agree, I was really disappointed when the WD page leaked back in the beginning of AoS and confirmed he was returning.

Maybe GW will actually salvage him as a character this go around, but I have my doubts.

>>43757817

I stop in my local GW once a week and more often than not there seems to be someone playing. There was actually a big battle going on today.
>>
>>43759093
They mostly just seem to take characters from WHFB and make them more stupid.
>>
How to scan physical book so I can turn it into a PDF?

I got the Chaos Dreadhold. Next time I go to my Warhammer I'll pick up the Seraphon Battletome.
>>
>>43759431
Sort of like what they did with the game, then?
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>>43759761
Well, it's not even a game in the same style any more. I wouldn't even bother comparing the systems.
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>>43759740
Scan every page, and find an image compiler. There are free ones on the internet. Look for something like a pdf maker. You'll want to compress the file enough so the pdf isn't 50+mb
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>>43759093
>Maybe GW will actually salvage him as a character this go around

He's gonna get redeemed by the Celestant Prime.
>>
>>43759740

Why bother with buying deadtree copy and scaning it if you coud get digital version for less money?
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>>43760053
It's hardly less money. I personally prefer physical copies.
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Sigmar model when?
Other gods when even?
We've only got Nagash.
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>>43760053
I like it so I can read it easier at the table without having to navigate to the PDF on my tablet.
>>
Guys, what do Stormcasts look like below the helmet? Are they all skeleton looking or are they more like flesh zombies?
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>>43760439
They have flesh and blood, albeit magically enhanced. So they are bodies in armor.
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>>43760439
Look at your pic, they're human, described so in novels too.

>inb4 don't they look somewhat superhuman and different after the reforging?
Stormcast:human=space marine:human
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>>43760439
>Guys, what do Stormcasts look like below the helmet?

Like men.
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>>43760439
Like shotas.
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>>43760625
>>43760518
>>43760473
>>43760729
Yes but do they actually have normal faces and shit? I'm not seeing how that could be as everything points to them being animated flesh corpses by lightning.

Pic related is how I imagine it, but if you can point me to the face of a Stormcast I'd be grateful.
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>>43760743
>yfw they don't have a face
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>>43760743

You can literally see flesh and eyes in the picture you posted, you dense mothafucka
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>>43760743
>Yes but do they actually have normal faces and shit?

Yes.

>everything points to them being animated flesh corpses by lightning.

Like what?

>Pic related is how I imagine it

>>43760439 has clearly visible eyes.
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>>43760743
>>43760518
Are you that dense?
They remove their helmets in novels, they're humans, you can see their eyes in your own pic, you can also see the mouth of the musician guy.
They're literally fantasy space Marines with magic instead of genetical enhancements.
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>>43760827
Show me a picture of one with his helmet removed.

Surely this would not be hard to do?
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>>43760874
>Surely this would not be hard to do?

It would be if there weren't any.
And there isn't, so it is.
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>>43760874

GW hasn't produced one without their helmet.
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>>43760874
There aren't any. There are however descriptions in books that say they have human bodies (just bigger) under the armour.
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>>43760966
Burn victims also have human bodies.
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>>43760874
>until they have a mini of a guy without his glove I can say his hand is actually a mass of tentacles despite acting and being described exactly like a normal hand and being shown to normal people without anomalous reactions.
You're going to tell me there's a big bearded guy who created all mankind living among the clouds with his brothers ruling the sea and the underworld too?
>>
>>43760874
No pictures, but they have their helms off frequently in the fluff.

>Seeing her confusion, he reached up and lifted his helm from his head. For the first time, she beheld him as he truly was. There was immediate recognition there, for although Vandus was an Eternal, changed and augmented by the powers of the Celestial Realm, his features were still those of a man.
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>>43761094
>until they have a mini of a guy without his glove I can say his hand is actually a mass of tentacles
I'd hire you to write the next Age of Sigmar novel to be honest.
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>>43760874
:^)
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>>43761181
>helmet too small for head
>>
>>43754164

I like it, but it depends on what you're looking fore. He looks more in line with the current range now, more dynamic and imposing as a center piece of you're army, you're "big thing" so to speak.
Don't get me wrong, I loved the old Archaon, and remember when it was released, I was totally blown away by it! But its for a different setting, and a different time.
I know a lot of the wargamer hipsters have mad it "their thing" to whine about just any new model GW releases for no apparent reasons, but the fact that its a new model and thus must be shit. But in my book, its alright, if I had that look in a mmo, I would think it looked awesome, so why not in a tabletop game?

>>43753356

You buy it in pieces. GW has clearly printed out their opinion, they don't believe in lowering the price, they believe in an increase in quality. When I started it was expensive as hell, and it still can be. Thats why you get a small start, and then expand when you feel like it. But to get the whole thing in one go... and paint it as well, to much effort an time at the same time!

>>43757817

My local never supported AoS, and didn't even pre-order any boxes as no one around showed interest when asked. I'm dead serious, no one around here plays it, and to show up with round bases on fantasy miniatures at my local will get you shunned.
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>>43761892
>if I had that look in a mmo, I would think it looked awesome, so why not in a tabletop game?

because warhammer didn't have that shitty mmo look but by your own admission thats what they're aiming for now
>>
>>43761892
I mostly just don't like the modern art direction and just end up thinking of wasted potential. However, that's a personal problem for me and I figure a lot of it is that GW has a habbit of making minis look worse than they actually are with their paintjobs.
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>>43760874

The Knight-Heraldor model does have the area around its mouth uncovered.

>>43762009

>GW has a habbit of making minis look worse than they actually are with their paintjobs.

They honestly do with certain models. Someone on the 'Eavy Metal team decided that for some reason the Sisters of Avelorn should have their cheeks shaded and as a result it makes their faces look incredibly gaunt. Similar stuff has happened with other female models.

The Knight-Heraldor mentioned above is another example, someone though that having a small patch of beige skin next to a sea of gold was a good idea and someone else that no alternate paintjob should be shown alongside.
>>
>>43761998
>>43762009

Yes, and thats what you have to like if you want to play AoS apparently.
Clearly GW has set a new direction, they are aiming this to younger teens as an "intro game" to get in to miniature gaming.
And according to GW you don't even need to like it, if you don't you're not a customer any more, that simple.

I'm not saying I like it but I don't think its bad "just because", I'm just saying its a different touch to GW miniatures. If I like older models, I try to get my hand on those, If I want more realism, I get from a different brand and so on. And if I want to play AoS and GW latest and greatest, I get the new stuff.

I was against the videogame-look as well as a start, but has learned to like it more and more. My perspective is, if it could look cool in a videogame, why not in my miniature wargame? Just an insight on how I think.
And if you don't like it, just go with oldhammer, back to the old "grimdark".
>>
>>43762230
They said people that don't buy their stuff aren't customers. Which, according to the dictionary, is correct.
>>
>>43762293

They also said they didn't care about them no more. If you buy, you're a customer, if you don't, you don't.
Just a quick insight in how much GW really cares.

But thats not the focus of my post. Its mostly about not hating "just because", I had an argument on /tg/ a while back with a guy refusing to say the new Nagash model was any thing other than a shitty model. Even defending the "quality" of the old one, and how it outclassed the new one... Hipsters are just so much cooler than the rest of us nerds.
>>
>>43762230
At this rate I'm just buying stuff off ebay and using historical minis. I guess it doesn't matter since GW doesn't consider me a potential customer.
>>
>>43762293
>people not buying fantasy models
Honestly that's the only reason why Age of Sigmar happened. I'm not trying to blame the players, but most of the WFB players I know tried to maximize getting a cheesy army for $500 and wouldn't buy much else. They would instead complain about balance to organizers. I'm not saying games should be p2w, but if no one is buying the game, minis, etc then they have to change or end fantasy completely.
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>>43762438
>At this rate I'm just buying stuff off ebay and using historical minis
Just like you and many more players were doing before. You didn't circulate more money into the hobby you instead just look for deals on the cheap where the sale has already been made.

I'm not saying this is wrong, I'm just stating the fact that Fantasy changed to AoS because of many many MANY players doing this.
>>
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>>43762438

It doesn't, and thats the beauty of it.

You take what you find and work with it.
Recently we all started a Mordheim campaign, and my inner nerd was set ablaze with ideas!

I have a fairly sizable HE army I haven't used in ages, and wont be rolling out in AoS as I don't find it fitting the setting no more. But Ill probably get the Starter just because I want to paint the models and try it out soon enough. Its grown on me, what can I say.

Pic is from a while back, but its my Mordheim so far. A variety of models and simple conversions. Working on a Vampire form the Coven throne as we speak.
>>
>>43762401
The old Nagash model was the laughingstock meme model for the better part of like 15 years. Sure, lots of stuff can be fixed with greenstuff and good paintjobs, but that doesn't make a model inherently good.

I do think the new Nagash has a pretty ugly hat and staff, though. Kinda makes me wish they would had him look like the Black Library illustrations instead.
>>
>>43762443

To be honest I sort of doubt it was so much of a case of Fantasy players not buying enough as it was that Fantasy wasn't drawing in enough players.
>>
>>43762506
I buy historicals and shop on ebay because I don't like how embelished and overdesigned the current Empire range is.

GW's prices also makes it an easy option for me to consider.
>>
>>43762597
What would you have done to make Fantasy bring in new players? I'm curious as I've asked a few players at my shop, but most of them can't get beyond it other than going the 30k route and I personally don't think it would have worked out for WFB.
>>
>>43762555

>I do think the new Nagash has a pretty ugly hat and staff,

One of the things he as well pointed out. And my reply was that the old one had "bat wing-blades" sticking out, not doing jack shit to an already poor model. And the staff is a perfect example that Warhammer always was about SKUUULLS!

And the new one wins by default as its multi part plastics with option to wield a sword instead of the staff and an alternative head. Just to point out how stupid the hipster culture in wargames is.
>>
>>43762647

Personally I would have considered changing the percentage based way of building your army and implemented caps for the number of models you could have in one unit or increasing the points costs of models, also try and implement game modes that encourage something besides lining two forces across from each other and smashing them together.
>>
>>43762835

Sure it would allow for people an easier way in to getting started. Fewer models means less cost, and a smaller investment means easier to try out.

The problem is, they have tried this already, and you would know this if you had played earlier editions. It simply didn't draw enough people! GW had tons of teams that didn't pull their weight, and had models just standing on the shelves, not "worth" updating because the player base deemed to small, and still costing money (as it didn't sell in the current form).

So that idea is out, its replaced with the all hated AoS solution "just bring what you got" idea. Which forces the players to actually talk to one another before a game and say, ok, so Ill be brining this, what are you bringing?

And on the point in implement different game "modes" such as multiplayer? Wasn't that tried in one of the later expansion books for Warhammer Fantasy, which again didn't sell enough.

Great ideas, but they have been tried before. I'm not saying AoS got it right, but its a start to get kids back in to a dying hobby, all the while we veterans moan in agony.
>>
>>43762689
I would have just liked it if they didn't make the staff out of bones at all. Shit looks pretty ghetto with the stacked dinosaur bones.

That being said. I'm more partial to the old Nagash staff because I like the ideas of skulls being fused together to shape a staff.
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It is time.

http://war-of-sigmar.herokuapp.com/bloggings/358
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>>43763315

>oversized bones are so unrealistic
>Fused skulls together is obviously the better option

I personally think they are equally silly, IF you applies the laws of reality to it. But as fortune strikes, this is a fantasy setting, and it appears fused bones works just as well as fused skulls.
>>
>>43763628
I just liked how the old staff was skulls fused into a cylinder instead of just stacking them. It's at least more novel then just stacking femurs and call it a day.
>>
>>43763005
I ask you too. What would you do then to get more people into Fantasy without having the veteran players moan in agony.

It just doesn't seem possible.
>>
>>43755345
>he doesn't know

They have been. For example, Sigmarines tome didn't have a single named character. Khorne had, what, 3? Or was it 2? Do you count Skarbrand?

Seraphon had 1.

So, the old guys are being removed. Teclis, Nagash, Tyrion, Malerion (not Malekith, blame Marvel) and Morathi are no longer units. They're going to be Gods.

Teclis is a God. Nagash is a God. Tyrion is a God. Malerion is a God. Morathi will turn into Slaanesh or something.

So, they're removed, if Sigmar doesn't get rules, then neither do they.

So, they generic guys actually doing the fighting, not the whining behind the scenes, are generic fucks.

>>43755832
>>43755923
>>43756023
>>43756185
>>43758401
They're in the Seraphon tome. Page 85. The picture shows the new Knights.
>>
>>43764220
I don't see GW pulling the Nagash model since it seems to be selling well.
>>
>>43764254
True enough, but as of the moment, it's unlikely they'll get rules.

But, who knows. Even if they do, it could be the single named dude in the group.

I doubt Hellebron, Shadowblade and Co will return. You'll keep the models, sure, but they won't be names or rules. Just like Kroq-Gar become Oldblood on Carnosaur, Gor-Rok became Sunblood, Tetto'eko became Starseer or whatever.

Shrug. They tried this shit in 40k and they admitted it back-fired, fuck knows why they think it'll work this way.
>>
>>43764319
They already have rules in those scroll things.
>>
>>43764319
They can just call the Nagash model an avatar of Nagash.
>>
>>43764375
So did Kroq-gar, Gor-Rok, Tetto'eko and so on. Fuck, even Tehuhauin had warscroll rules and he's completely god. Skink Chiefs had a warscroll and they're totally gone too.
>>
>>43764443
gone, not god, fucking hell.

>>43764414
Makes more sense. It'll explain why killing him means fuck all changes.
>>
>>43764443
Just saying that they have official rules.
>>
>>43764220

I could possibly see them getting models or new rules, with the idea being that they've either received enough setbacks to tone down their power a bit or simply falling back on lore =/= tabletop. Archaon seems to be built up as an equivalent or almost equivalent figure, and he is getting a model.

People used to say the Primarchs would never get rules or models.
>>
>>43764486
And I'm saying when the battletomes come out, that could change. Just like Lizardmen lost all but one of their name characters. Remember, Lizardmen had the most named characters in WHFB. Things were also out-right removed.

So, it's a moot point when your shit hasn't been updated.

>>43764512
True enough. I wouldn't mind, but that's not my point, my point is that GW is pushing generic shit, rather than names. Shadowblade, Hellebron, Malus, Darkhand and so on won't be there I suspect.
>>
>>43764593

Honestly I wouldn't be surprised if characters like that made a return either since GW seems to have given themselves the opportunity to do so if they feel like it. Not saying it's absolutely going to happen however.
>>
I definitely like the direction of more unnamed characters and less named ones. I was always about 'muh dudes'. This latest seraphon update gives me hope that the duardin grimm and belegar models will just be renamed into engineer and Lord respectively
>>
>>43764767
They tried this in 40k and they admitted it didn't work out how they wanted. They basically went "We removed the option, when we shouldn't have. Less options is always bad. So we won't do it again". Basically if you want to make it "ur dudes", make it ur dudes, but if you want to play as X or Y, then you can.

The fact they've done this irks me somewhat, but I don't mind, as I always thought it was fucking strange you could only have Chakax, when all temple cities had an Eternity Warden.

I'm only upset that Sunbloods are essentially the replacement for Sacred Spawnings. They're either so saturated with starlight that they become the way they are, or they're formed based on the Slanns fragmented memories of Old Ones.

Which is what has also pissed me off. I want Old Ones fluff. I want them showing they're still there.
>>
>>43764956
You see, I really still hope they drop more and more named characters. I like this direction. I can't tell you how many times I try running narrative campaigns of 40k or whatever only to have people bitch at me that they can't play their speshul gw named characters. When I do campaigns, the story is about your dudes and narrative, not GW's. It just doesn't seem right that the players are controlling the fate of named characters such as Nagash or Roboute Guilliman.
>>
>>43766292
Because it's what some people want to do? The fact you can't fit their characters into a narrative campaign shows how bad you are are running them. Perhaps you should stop.

Just because you have Nagash does not mean it's limited to just Nagash, it can include stories about other "ur dudes", vampires, necromancers, wights and so on. People like special characters for a reason, removing them, removing the option, has no positive result.

If you want to play it about your dudes, go for it. If you don't, why should you be forced to make shit up? The fact is, special dudes were often better than generics, so using generics was pointless. Why are you imposing your view on other people?

Why can't you use your generic dude as your OCDONUTSTEAL and let the other guy run the named dude? Why are you forcing people not to have the fun they want?

I also don't see how it's GW narrative just because you included a named character. Not every event is recorded, you make your own.

I'm also 50% sure this is a shitpost, if so, well done good sir *tip*
>>
>>43766378
Now you're just being an asshole. I only enforce this rule of no named characters when I run campaigns. I don't enforce it during friendly games or tournaments. Your entire post is filled with an animosity that I see no point in replying point for point, so I will not continue this conversation with you.
>>
>>43766528
Mate you out right said you're happy this has changed and that you're happy you don't have to deal with "speshul gw named characters". You then follow this up by saying you ban it in narrative games because you want it to be about generics.

You're the asshole. You might not enforce it during friendly games or tournaments, but you still limit the fun by going "NO! YOU'RE NOT ALLOWED REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!"

Some people want to do a story of how Mannfred travelled the world collecting artifacts and knowledge and shit. You make a campaign and set it in, say, Lustria, does not stop Mannfred being able to turn up.

The fact you can't go "Okay, well, if it makes it more fun for you, you can do it, here is the outline of the campaign, if you can fit it to make sense why the named character is there, that'd be swell, if not, no worries. Perhaps for the next one you'd be willing to create a generic? Don't worry, you can use the model and rules for the special one, just make up a new name, new backstory, new reason, OK?"

It's about compromise and you've basically gone "Fuck them for ever making special characters, it ruins MY fun and that's all that matters"
>>
Daily "where the fuck is Warriors of Chaos/or Tzeentch army?" post.
>>
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Anyone else trying to use Roll20 to play Age of Sigmar?
>>
>>43762524
DANK
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>>43766692
>>43766378
Age of Autism right here.

Chill out man I think he was just describing what he likes and you're getting butthurt about it.
>>
>>43762524
>playing Mordheim vidya
>constantly fucked over by shitty rolls and shitty positioning

Just like Bloodbowl. Also, the fact that Warpguard have Strength 5 base stat and Sisters of Sigmar don't have any blows my mind.
>>
>>43766692
Not him, but, jeeze, calm the fuck down. He said he likes the direction of less named characters and your response is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!
>>
>>43766790
I never said he couldn't like it, he has every right to like it, but he ended up going "special characters are shit and I ban them from my campaigns because I don't like them".

The game is about fun and banning special characters cause you don't like them when others do means you're ruining somebody elses fun.

Compromise, anon. Compromise. I even gave an example of what he could or should do next time. Agree to let it happen, but make it so next time he can't. Or use the model + rules and make it a generic dude.

Removing special characters doesn't make sense when they're suppose to be exceptional things. Removing Shadowblade, for example, would remove what is a unique and pwoerful character away. It doesn't make sense.

Lizardmen losing everybody but Kroak? That at least makes some sense.

But by removing Shadowblade, you'll end up just making regular Assassins pointless or, if not (say Shadowblade comes Assassin Master or something) makes the fact that generics are that good less interesting. The fact that Shadowblade is a special character is BECAUSE he's so good. Remove that from him and let him be Mr Bumfuck Bumfuckington my OCDONUTSTEAL just ends up removing options from it.

If i didn't want it to be Shadowblade, I would have named him something else and used his rules, which is what always has happened. Or maybe that's the problem? Maybe people don't like the fact that Shadowblade is so good and that even if you changed his name, it would still be Shadowblade? I dunno, but it's still option.

It's like video games, people want to play AS Napoleon, not General Le Fux.

>>43766810
And I replied to him politely and he comes and replies "hur dur ur an asshole not even gonna bother to reply xDDD TLDR !!! :DDD"

Banning special characters from a campaign and then getting pissed off cause some people don't like that is stupid. I even gave him fucking options to handle that situation.
>>
>>43766889
>shadowblade
You mean Lothars?
>>
>>43766889
>And I replied to him politely
Didn't seem polite at all to me. In the posts he seems to be the only polite one.
>>
>>43766909
How is >>43766378 impolite? He then calls me an asshole and goes "hur dur conversation over, didn't real too long, not gonna reply!!"

Fuck sake. The fact you think that is polite blows my fucking mind.

>>43766903
I mean Shadowblade.

http://www.games-workshop.com/en-GB/Dark-Elves-Shadowblade
>>
>>43766909
dude, he's a faggot for the way he replied but his first post was pretty polite by 4chan standards, he doesnt call him a faggot or anything,just asks why using special dudes is such a problem, the guy then calls him an asshole and essentially sticks his fingers in his ears and goes "lalalalal i cant hear you"
>>
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>>43766790
I don't like how Sigmar looks now.

He looked better before.
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>>43764593
Nothing is outright removed. All the lizardmen stuff not in the battletome is still accessible on the app and website
>>
>>43761112
What's that from? I like that passage.
>>
>>43768874
I heard tenenhuin was gone.

>>43768904
Gates of Azyr, first AoS novel.
>>
>>43768178
Everything looked better before.
>>
>>43771442
Nagash didn't.
>>
>>43771442
I can say that, GW latest miniature still best other company. Plastic? No doubt; Resin? FW pwnz; where 3rd party can beat GW is resin/pweter 28mm. Pic related. ;-)
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>>43771875
Oops, Nagash incarnate.
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>>43772351

delete this.
>>
>>43771875
Only in manufacturing method. GW has far from the best minis when it comes to detailes and composition.
>>
Hey guys, how is Age of Sigmar? I haven't played in a long time, just wanted to get your opinion on how it compares to the previous editions?
>>
>>43757817
Nearly killed 40k in my province.
>>
>>43768874
Read the damn tome. Tehuahauin doesn't have a warscroll/unit entry in it. Nor do they have Skink Chiefs.

Please, actually look shit up before you spout your drivel.
>>
>>43774123
Its fine, shooting is op, but really, when is it not. Theres no balance, so the game forces you to balance your games with other players prior to start. I like it personally.
>>
>>43757817
Quite good actually,
Some of my friends have started again after having played last during 6th edition. We are only 4-5 semi regular players but others come and go. We only play at our homes, never in shops or GWs. Our armies are Dwarfs, Undead, Stormcast, Chaos and Greenskins.
>>
>>43774123
>>43774966
I think it's a genius move. Think about it, no matter what GW did, it would never be right. So they've gone "Here is the base rules, go make it yourself". If you're dedicated you can even create point levels for each unit yourself, you don't have anything to base it on. For example, Saurus Warriors have 1 wound, same as Skinks, but Saurus are better, so make them, say, 10 points each and Skinks are equivalent 5 points.
>>
>>43755832

Some additional information

>They are Archaon's knights,hence the undividedness.

>There where 5 in the image. Painted in the dark iron armor of the undivided.

>A lot different and a lot better. (Than the previous Chaos Knights)
>>
>>43766734
I have been playing with trying to get formulas for all the rolls.
>>
>>43774613
And you read his post. He said that it's NOT in the tome, but still on the web and in the app under 'Lizardmen' instead of Seraphon.
>>
>>43776896
Yes? But it means nothing. It's like claiming that old special characters are legal when they've not been mentioned in 4 editions.

Explain why they removed then.

>>43776184
Once again, page 85, Seraphon tome, they're pictured there.
>>
>>43776184
>better
That always raises a red flag for me. Everyone has different taste and I know they changed something that might potentially not appeal to me.
>>
>>43774090
And ease of handling.

Detail of FW resin and old GW pewter detail beat others when they launched.
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>>43774123
I really enjoy it. My friends who don't have any experience playing Table Tops actually enjoy Age of Sigmar, which is far different than when we tried 40k, Warmachine, and D&D.

It's pitiful as fuck I know, but there is no one around my area who enjoys table tops. All Hobby shops in my area is literally all try hards, liberal faggots, and THAT GUYs. All the cool kids who would actually play anything only play Magic.
>>
>>43774123
I find it less abstract, byzantine, & fiddly, tbqh, than 8th edition (when I started.)

Recruited one of my buds & we have a good time playing with lots of terrain/cover-against-shooting. We're in a larger escalation league that meets monthly.

It's very community balanced once you get past equal wound-counts (trying Clash next week, & eager to check out the South Coast GT Comp. when it drops.)

But yeah, keep an open mind, if you're curious then check out Guerrilla Mini Gaming Realms of Conflict AoS battle reports:

https://www.youtube.com/watch?v=B7GLJ90pwWk&index=17&list=PLzrPO7KIAtwVBEtiGJXQ1YcmmMUp9kN2q
>>
is age of sigmar 9th edition?
>>
>>43777411
anyone got a pic???
>>
>>43781985
No. It's not even whfb, and the sooner you realize that, the sooner you will judge the game on its own merits.
>>
>>43782226

this
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Only a few days more, then Ill be getting the starter on my own.
No one here players it, or even bother to try it. We have a few hardcore oldhammer fans that refuses to give up their favorite game (and I can honestly say I understand to some degree). The rest have migrated to 40k, or picked up alternative wargames such as Warmachine or Infinity, hell, even Dropzone Commander is being played at our local now.
Some have even quit entirely, moved on to regular board games and RPG´s.

So my thought about this is to get it and paint it up (as thats what I really want with it!) to its full glory! then invite friends to try it out, this will probably be the ONLY way to get someone around here to try it out!
I was skeptic as well at first, but now with all scenario parts released I think Ill really give it a shot. And it seems like a great game to invite new and younger players to this hobby.
>>
>>43785890
My area has nobody else interested, but I think If i get a couple armies painted up and a collection of decent terrain, I can get a couple of people to want to try it out at least.

What we are experiencing is common here in the states, whereas there is generally more of a following of the game in europe and the uk, but it's very very low in 'murica
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I have browsed the AoS thread since the release of the game, and still kept up with my regular 40k and Warhammer threads here on /tg/,

Now that the dust has settled, ie not nearly as much shit posts as there used to be, do you think we should "organize" it up a bit?
In the 40k threads they post lists, discuss new releases, tactics and rumors.
In the Warhammer threads they mostly nag about "muh warhamms", but also posts lists, and discuss tactics and such.

Point being, they have a set amount of topics that they regularly return to! This is something I really miss here in AoS.
For the most part its people down right whining on upcoming releases, with one or two "it looks ok" guys in the background. You have you're sturdy bunch of "whats AoS all about?", and I cant blame them as this forum don't really give much detail in what you guys are actually doing.
The one thing thats starting to stick (as a main topic) is the Lore, which I think is all fine and dandy, but it ain't enough!

We, like the other forums, need more content to fall back to and discuss. If we cant discuss lists, at least we could discuss models/units and how they work on the battlefield.
Tactics should be a MAIN focus, as to prove to others that there is more than random events going on in this game.
And one thing we have, that the other threads lack, is the huge focus on individual campaigns! We should lift this and discuss, post our own campaign rules and such.

Maybe its just me, but this is at least how I think about the thread so far, its way to unorganized and rarely fills a purpose to the posters. When you sit down and read through the other threads of 40k, Warmachine, Warhammer, Infinity, they all have one thing in common, you leave the thread with more knowledge about the game.
>>
>>43786010
The issue is this game is still young with very little to talk about fluffwise and with different factions. Excluding the legacy warscrolls, this game has about the same range as any other random 3rd party miniatures game. And lore-wise we have really only had parts of 3 of the 8 realms discussed in any sort of detail.

I am an AoS fan and even I understand why these threads move slow. There just isn't much to talk about, yet.
>>
>>43786010
aos is dead on tg. all the trolls got tired and all the real players left for greener pastures. i rarely come to this thread because i know its hopeless. i get better discussions on a fucking facebook group than i ever got here

tg, it seems, went the way of whineseer, nigh impossible to get any discussion going
>>
>>43786942
That's just 4chan in general. Shit has gotten increasingly whinier here ever since the first reddit scare.
>>
>>43762647
Less complicated rules is a good idea, AoS is just not a good implementation.
Cheaper models, although GW wont do that which is why a skirmish game to go alongside WHFB would have been great, it would have given people an easy way to get their foot in the door and slowly build up an army that can eventually be used for WHFB.
>>
>>43782048
The horse is the same, it's just a conversion, that guy has never bothered to look up what a chaos knight looks like.
>>
>>43786010
>unorganized and rarely fills a purpose

You mean like Age of Sigmar itself?
>>
>>43786010
I'd love to talk AoS somewhere other than FB & Twitter,* but everyone but Swenson ignores me.

BTW Trollhammer Torpedoes on IronDrake champ.'s are hilarious when you roll max damage (3/6) every time.


*If I keep seeing Agents of Shield tweets then I might as well watch it
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>>43787242

>Cheaper models

GW has already explained they don't believe in this. They believe in an increase of quality. This is why you will never see a price drop on any of their products.
I guess we should be thankfully that they at least now have some form of "special offer" at Christmas times and such, they didn't even had that before.

But this brings up one of the things that bother me the most, when talking GW. The player base has always nagged about the pricing, well not always, there was a time you didn't had the idea you should buy a full army in one go you know. But it has been a hot topic for quite some time.
Now that they released AoS, all the rules are free, do we say anything about that? No, we nag that they are not the rules we wanted. They release new teams, do we have anything positive to say about that? No we whine about how much they look like space marines, and how we don't like the esthetics of the new sculpts.
They literally pour contents of new releases on us as a player base, do we like it? We should, we have always asked about it before you know. But oh no, we go on to nag that the releases comes far to close, how the new models don't look right, how it was better the way things where and so on.
They even threw in a free model with a WD on the release of AoS! You know how many years ago GW EVER did such a thing? It was for Mordheim, and you got the elf guy. You know how long ago that was? 14-16 fucking years ago! Did we like that? You already know the answer to that, of course we didn't.

As a fan base, we are a horrible audience. Even the more popular franchise like 40k, gets hammered way more than it deserves, by the people who instead should support the hobby.

We got AoS, mainly because Warhammer as a product was a lousy way of making money. How many guys didn't you know, who owned a full army, and never got anything new?
>>
>>43787979
well, good thing they don't give a shit about what we think, & haven't for years. Buy lots of their stock if you want GW to care.
>>
>>43754799

>Dragon

But anon that shit can't be copyrighted, every new model has to be outlandishly original or GW will go out of business!
>>
>>43788080

Yes, thats what I feel we as a player base has a hard time grasping. GW is a miniature company, they make money on making small plastic figures. They need to sell these in order to grow, and increase the quality of their miniatures, and to expand the release of contents.

If we got it "our way", we would be stuck with how the models looked way back. And they looked like shit most of the time! Sure, we would have a great game, but would loose out on tight releases, and fantastic multi part plastics.

There are easily a dozen other manufacturers out there if you don't like GW. No one is forcing you're hand. And to be frank, GW "games" has never been the main focus of their business. They are a miniature company, they sell miniatures.
Now at least, with the AoS, you could pic up the models you like, and just play a game. Now its all about the models.
>>
>>43788132
It is, what it is. But I refuse to feel sorry for them. & I do my best to share my love of the hobby/game, so . . . yeah.
>>
do they play aos or 9th ed in ur flgs?
>>
>>43788174
X-Wing
>>
>>43788154
Also, I didn't take it personal when the Old World blew up. It seems like a portion of the fanbase internalized the change-over differently; took it personal, when it's just . . . business, as usual, really.

I expected a few things to shake out differently, but it pays to be open to new experiences.

So . . . I don't care for the default Stormcast helms, but the Retributor versions aren't bad, thus I bought a box (paid $35 instead of $58 though) to help out my other Order units.
>>
>>43787979
The last time they gave models with white dwarf was with assault at egressus ater, the 40k starter box for 5th ed; they gave both a terminator and an ork nob.

>They literally pour contents of new releases on us as a player base, do we like it? We should

Your posts represent everything wrong with the modern way of thinking that spawned in the circlejerking masses of our time. Learn to reconsider what does it mean to have a critical eye.
>>
>>43788194

> I didn't take it personal when the Old World blew up.

Me neither. I actually enjoyed the story as they progressed and I liked most of the releases in miniatures.

You know what I personally miss the most? The times before the internet. Before the net-listing, before all the whine threads, before all "how to" strategy guides.
There was a time when me and my friends would just bunker down in the cellar of one of my friends, and play away! There was a time we didn't even know how to stick the word "cheese" or "OP" on to certain models. They where what they where, no use arguing. We played it for the models, because we seriously thought they looked cool, it didn't matter that a different weapon option was "better", if the model looked like shit. We dint even think it was that expensive, as you bought a box of soldiers, and after cleaning, priming painting and basing, a good 2-3 weeks had passed already, and then we got another box. It became more of a long time investment, than a large chunk of money all at once.

Man... those where the days.
>>
>>43788261
>>
>>43788261

But its what the fans where asking for! You know how many years they had 1 release every 6th month? Some times it took the fuckers a year to release a new codex for fuck sake.
The fans where just as whiny back then, saying "oh bu hu, will we ever get a edition where all the armybooks/codexes are released?".
And now that they got it, thats wrong to. You can say what you like, but this fan base is nigh impossible to please.
>>
>>43788290
>>
why would anyone play sigmar? just play 40k if you like it so much
>>
>>43788290

I like it as it is but with a bit of luck we get optional "chaos dragon heads" to switch between. Failing that, anyone not liking it can easily convert it.
>>
>>43788305

>>43788293
Saying that this is what the fan base was asking for is like saying that people wanted exactly the effects of a monkey's pawn.

Regardless of whether the fan base can be pleased or not, it is a plain wrong statement.
>>
>>43788330

Probably you like the miniatures.
Most of AoS is all about the miniatures now. The game is optional, but has grown from its 4 pages to a much more "all about the campaign system".
Oh, the small stat-cards are also quite fun, and free as well.
Don't get me wrong, I play 40k as well, and Warmachine... and Infinity.. and Dropzone... yea..... so anyway...
>>
>>43788337
I'm not seeing much space for it to have optional builds on the sprues honestly
>>
>>43788352
>>43788334
>>
>>43788337

Not according to my perspective and what I have red during my 17+ years of gaming miniature wargames.

This lot has always been whiny, since the dawn of the internet forums. But they shift focus, back then they couldn't whine about the tight release schedule, you know why? Because it didn't exist! You didn't get new stuff when you're army book was "updated", because GW didn't have the necessary budget for it.
Did you know there was a time when GW put half their worth in to one tank, the Russ. They made a gamble on one tank, and prayed it would sell.

Times change, and focus on what to nag on shifts. You can believe it or not, not up to me to try and change you're world view
>>
Who is edger, Abaddon or Archaon?
>>
>>43788290
Man, that model would be halfway decent with a single head
>>
>>43788290
>No Slaanesh head

Slaanesh confirmed dead forever in AoS.
>>
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>>43788290
>>43788305
>>43788337
Can we please get to the races that matter, like the Dwarves?
>>
>>43788399
Honestly, the three heads are the only redeeming factors in my view.
The tzeentchian and nurgle ones to be precise.
>>
>>43788423
The Khornate head looks cute. What's wrong with you?
>>
>>43788352
>280 AUD
>for one miniature
>costs more than the fucking Calth set

Why are they doing 30K so right and yet doing AoS so wrong?
>>
>>43787979
Ignoring all that crap about how we are to blame and how we should be thankful GW did a thing without ever looking at the quality of the thing, the free model thing is factually inaccurate.

We got free snap fit terminators with Assault on Black Reach back in '08.
>>
>>43788423
who said you get to have views, nerd
>>
>>43788293
You know what I, a fan, asked for?

QUALITY releases.
>>
>>43754799
Yeah I get what they were going for but fuck just make it a king ghidorah looking rip off
>>
>>43753171
I really don't mind the new rules and round bases, but the lack of points really bums me out.

One of my favorite aspects of the hobby is tinkering with lists and to come up with cool shit within the limits given to me.

In a sense the biggest downfall of AoS is that the game solely focuses on satisfying timmy players, but leaves spike and johnny players behind. :(
>>
>>43754868
What he wanted was to rid the world of the gods

He was doing that by killing all there followers

What he got was just made 8 new worlds and a shit ton of new gods

So he's a little piss
>>
>>43788337
I like the crows.
>>
>>43764254
Yeah no end times model is getting pulled
>>
>>43760439
They're human although the writers stated they can be any non choas race

Aka so you can make them so
>>
>>43788718
Pretty much all the end times models look like they were designed with AoS in mind anyway.
>>
>>43788393

This plastic Archaon model is x10 edgier than Abaddon's.
>>
>>43788856
The skulls poking through dorghar's skin were stupid on the khorgarath, and they're even more stupid here. GW designers: large areas of skin/scales/fur are not automatically a bad thing, you don't have to add random shit to break it up.
>>
>>43788422
see
>>43787834
I think Irondrakes are our best unit, wound for wound. Compared to say, Dwarf Miners being a good unit in Clash Comp. if you have a pony cart w/ dynamite + harpoon.

>>43788352

it's nice, but not $165 burgerbux nice tbqh (-20% online = $132, but . . . still.)

>>43788382

I get dumber just reading your posts, please take a moment (or two) to re-read & edit before you post, unless you're ESL, then keep practicing I guess.

Counterpoint; my main gaming buddy & I enjoy finding the comp'ed units that punch above their weight class, & discovering new synergies & tactical uses for units, within reason anyways. It sucked so many of the Empire units were over-costed in 8th where it felt silly to take things other than a Light Council, Halberdier horde, demigryphs, artillery, celestial hurricanum, & a handful of other kits (to a lesser extent) & I do not miss the lack of options, or that feeling at least.

>>43789082
Yeah, it's a bit busy that way. I would paint them as if they're trying to burst through the skin/screaming, just under the surface.
>>
>>43787448
>burning sword
It's shit.
>>
>>43789711
I like Archaon's body and the crows on the base. Big chimaera thing looks rubbish.
>>
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>>43789711

>skulls on the surface of its body

when will this meme end?
>>
>>43788290
>>43788305
Archaon himself looks really fucking underwhelming. Both the mounted and unmounted versions look better than this guy. The new one reminds me of the old von Horstman (?) or whoever that guy on the dragon was.
>>
>>43788651
In the view of GW, point harnessed the sales number, because nobody buy the weak unit! Since GW is a miniature company(agree or not), sales should depend on model sculptor instead game designee. That why that remove the point, and test it in a lesser product line. If AoS sales boom, 40k will change too. Luckily, seem AoS sales just merely beat WHFB. Personally, I don't mind with or without point.


>>43789082
>>GW designers: large areas of skin/scales/fur are not automatically a bad thing

False, those comment are come from internet. However, I agree that random skull look shit, maybe rune/glyph whatever should better then skull.
>>
>>43789711
If a new lord of change ever happens, and has that sort of head, I'd be more than happy.
>>
>>43790410
Oops, I mean internet always complain about large blank area. :|
>>
>>43787448
So it seems, ty for the pic tho.
>>
>>43790429

yes, i remember people complaining about the bare skin on the face of the giant glottkin brother for example
>>
This game looks so god damn good on the table compared to 8th-9th yet nobody will play it because there's no reward for being read up on the meta game because if you bring an unbalanced army you're just a dick and not a samrt person.
>>
>>43790429
Internet complains about everything, thats whats wrong with it.
>>
>>43790464
Word!
>>
>>43790455
Seriously, that is over the top, the glottkin is a "busy" model already, how can it look bare?

>>43790568
1st, don't listen to internet; 2nd random skull look dumb, worse then large blank belly.
>>
>>43790464
It looks like a clusterfuck on the table, I know you want silver lining but that isn't it. I'd much rather see regimented well-drilled blocks of soldiers than models haphazardly slapped together in a pile somewhere near the middle of a table.

I'm sorry but unless they can fabricate 30 years of fluff in the next few months there still isn't a reason to play this over 40k if you like how it plays.
>>
>>43790939
They could just have adapted the LOTR rules instead. It would have been low in complexity, but it would at least have been better than what we got.
>>
>>43790939
>I'd much rather see regimented well-drilled blocks of soldiers than models haphazardly slapped together in a pile somewhere near the middle of a table.
You mean as opposed to those well-drilled blocks meeting together in the middle of the table?

This complaint makes me laugh because fantasy players seem to forget how much 'piling in the middle of the table' 8th edition had. Instead now you are seeing these soldiers actually pile in around each other and mix in like a real battle, instead of watching shrinking squares hump each other the whole game.

This is all a matter of opinion of course so there's no point in arguing about it. Some of us have the opinion that the game looks better on round bases, and some others are of the opinion that blocks of infantry look better.
>>
>>43791076
Not him, but I kinda hated how 8'th edition made everything bigger and bulkier on the table. The game worked a lot slicker with units in more compressed blocks and monsters that wasn't the size of a house.
>>
>>43790939
Actually, if you want a competitive wargame, you should stay away from AoS and 40kk, or GW product generally speaking.

>>pile somewhere near the middle of a table.

Whenever someone play AoS with WHFB mindset, it happen. 1st, AoS have 20+ battleplan, just forget pitched battle; 2nd, place more terrain and set up like 40k, if you play 40k with 2 melee army and scenery as open as WHFB, they will pile near middle for sure.

Don't blame the game when you can't change.

In term fluff, yeah, WHFB lore is deep and rich. AoS need time to expand their lore.
>>
>>43755057
His motives in the Old World were far better
>>
>>43791178
It also had a conclusion. Now they are just keeping Archaon around because they hyped him up.
>>
>>43791178
How were they?
Also, he achieved his goal there.
There's no problem with him setting his sight on another.
>>
>>43791237
He didn't give a fuck about the gods, he just wanted his revenge against the Empire and Sigmar, who he thought had abandoned him
>>
>>43791318
What's your point exactly?
>>
>>43791347
That although "rage against the gods" plot is tired, it's far better than the generic "I'll conquer the world!" one
>>
>>43791367
I don't see how.
And he never really raged against the gods anyway, he just believed Sigmar to be false and wished to cast down his Empire. He was happy to give the gods of Chaos what they wanted.
>>
>>43791347
I think the point was that Archaon was a nihilistic manchild with superpowers.
>>
>>43791450
He was a hypocrite, he was raging that the Gods weren't real then starts to backpedal when Sigmar actually shows up and calls him on his shit in the last end times book.

His whole motivation turned out to be false, Sigmar was real and destroying the old world did exactly zero to Chaos as a whole, it'd be like getting trying to ruin someone life by destroying the favorite board game/games console.
>>
>>43792731
Yeah, Archaon is That Guy.
>>
>After some time in Rage mode, I have again looked at Age of Sigmar.
>Has increased from horrible to mediocre.

The skeleton needs more flesh. And The Eternals more individualization in appearance.
>>
>>43792731
In fact I'm starting to think this is not the same archaon, if not in body too, at least in mind and memories.
>>
>>43793201
>In fact I'm starting to think this is not the same archaon

Why?
>>
>>43793201
Yeah, he is probably a manifestation of the idea of Archaon. That kinda bullshit happens with Warp metaphysics.
>>
>>43793711
Nope he's the same Archaon.
The Gods rewarded him greater for his success in the world that was.
>>
>>43793772
>Archaon, for being a douche dumbass that don't have any idea what you're doing we're gonna reward you!

That does sound like the Chaos gods.
>>
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>>43786010
How about we make a Warscroll of the day? I'll start.

What do you think of the Bloodstoker?
>>
>>43795937
Situationally useful. Meh in melee.

Gets things to succeed their charge range. Deep strike something next to him and have him stoke them. Generally things need to deep strike 9" away.
>>
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>>43788452

BaC was a stand alone board, was focused on Marines, and focused on the HH. They could afford to price it like they did because it's a guaranteed seller.

Archaon is a big model who is limited to one per army.

>>43789082

It's likely to show the warping effect of Chaos, that this is not a natural creature.

>>43790939

>there still isn't a reason to play this over 40k if you like how it plays.

I don't see how AoS is similar to 40k at all besides sharing round bases.

>>43791178

I'll be honest, Archaon as a character just seems to be pure and utter shit. It's like someone saw Abaddon in 40k and decided that Fantasy needed to have an equivalent.

GW could have fixed this in the End Times, but instead they chose to not really go indepth into Archaon at all.
>>
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>>
>>43795937

Pick something Khorne related you really want to get into combat, he gives them a speed boost to their charge to get them into combat. Other than that, fairly average.
>>
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Preview for next week's WD mentions Varanspire, so probably the new Chaos Knights and Battletome.
>>
Guys, the wife is about to start a Flesh-toned Korgarath.
It's going to look like a man went throught the maw of Khorne..
This is gonna look awesome, I'll K...KEEP YOU POSTED
>>
>>43796290
>all those English words
I fucking hate my people more and more with each day
>>
>>43796383
got any pics?
>>
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>>43796344
>>43796367

Offering you, the customer, a massive discount of $0 over buying the items separately! Get yours today!
>>
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>>43796649

Just of the preview page
>>
>>43796290
Well, apparently there are still rules for Slaanesh in his profile.
>>
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Daily reminder that pitch battles ARE SHIT.

SHIT.


SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIT
>>
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>>43796304

#NotMyArchaon
>>
>>43796735
Is that "from the vardenspire they come, the champions of chaos" as next week's hint? It's been a while since I did any german.
>>
>>43797056
>from the vardenspire they come, the champions of chaos
Correct
>>
>>43796839
Agreed, but are scenarios being posted anywhere? I'm having trouble finding them.
>>
>>43797273
They're in the pastebin in op. Swenson did a complied pdf of the battleplans from the big books and the time of war rules
>>
>>43797297
Got it, thanks!
>>
>>43797273
this
>>43797297


I love the scenarios.
The pitch battles are fun if you are playing with people who focus on fun.
But the scenarios are so fucking great.
>>
>>43754868
Well think about it. If your job was to preside over the end of time, and you'd put a lot of work into it, would you be very happy about someone making a new age out of the blue?

Sigmar doesn't even have an apocalyptic horse to ride on in, and he thinks he can just create extra ages as if Archaon isn't even there. It's outrageous.

Archaon has every reason to want to stomp this Sigmar shit and get back to the business of managing a thorough doomsday. It's a matter of professional pride.
>>
>>43796290

>Fly

>Eye of Sheerian: Roll a dice in your Hero phase and note the result. Everytime your enemy makes a hit roll against Archaon and it matches the noted result, your enemy has to re-roll.

>Slayer of Kings: If all attacks done with Slayer of Kings are done against a single HERO or MONSTER and 2 or more wound rolls are 6+, the target is killed instantly

>Armor of Morkar: if Archaon's save roll results in a 6 (before modification), the attacking units suffers a mortal wound

>Chaos Runeshield: 5++ for Mortal wounds
.
>Crown of Might: If a Unit within 10" of Archaon has to do a Battleshock test, you can modify the result by +2 or -2.

>Threeheaded Monstrosity: If Dorghar's Three Heads attack results in at least one slain model you can choose one of the following after resolving the attacks:

Spew Rot: D3 mortal wounds on a unit within 7"

Skull Gulp: If a HERO was killed, heal D3 wounds.

Magic Eater: If a WIZARD was slain, Archaon learns all of the models spells.

>Everchosen: Roll a dice if Archaon is effected by an enemy spell, on 4+ the spell has no effect on him

>Wizard: He can Cast/Unbind 2 Spells each round, he knows Magic Bolt and Arcane Shield

>Command Ability:

Unmatched Warlord: If Archaon uses this ability all other CHAOS units in your army can use their Command Ability.
>>
>>43795937
I like this. Good idea anon.
>>
>>43795937
I'm for that. You're in charge though.

Make sure you do it randomly or pick from a different faction tech time, so we don't get sick of doing all chaos or something. And put warscroll of the day in your name field
>>
>>43795937
Great idea, lets start.

He is pretty meh stand alone. However, with Bloodsecrator around, even those pesky Bloodreaver can become blending machine(dice for the dice god), he is 2nd class support Hero through.
>>
>>43799010
Agreed, I'd never run him as a general.
>>
More forgeworld monster to come.
>>
Realistically, how the fuck do you handle temple guards with a slann, mystic shield and with a fuckin' skink priest making them reroll 1s to save. Literally 2+ save reroll ones. Mortals wounds are nice but you essentially have to kill the skinks, the slann, THEN you can kill the temple guard. Fuck lizardmen they are fucking dumb

>Skaven player
>>
>>43801470
Holy shit finally! Is this the only one? I cant even see where to get this one on the forgeworld site.
>>
>>43801474
Kill the slann first, then the priest, then the temple guard.

Skryrie is your friend with long range weapons. You don't even need mortal wounds, just lots of wounds.
>>
>>43801470
Im also looking for skaven warlord on brood horror if you find it
>>
Has anyone played against VC with the new Mannfred mortarch rules?
Hes a fucking killing machine.
>>
>>43801708
Not yet, he counts as a bunch of hero choices in my local shop so people don't usually field him. Also not many VC players there, just some kid who plays with his dad's minis

>inb4 shitposts
>>
>>43801662
I just hate their shields. ignore rend just fucks my stormvermin so hard.

On the other hand, has anyone seen Tretch Craventail's command ability?

Target verminus unit gains -1 rend and does double dmg

>Stormvermin, verminlord warbringer go ham
>>
>>43801797
Also we definitely need a better leader as skaven. the last two armies i fought (TK and something else) both allowed all command abilities to be cast.

>I need this in my life.
>>
>>43801651

It's the only one
>>
>>43795937
I really do love the model, one of the most fun to paint from the starter set.
>>
>>43797712
>>43796290
Seems appropriately nasty.
>>
>>43801470
Where did you find it?
>>
>>43804519
http://www.forgeworld.co.uk/en-JP/Dread-Saurian Rules section.
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