[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

What system should I run a Fallout campaign in?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 218
Thread images: 41

File: 1446701607983.jpg (104KB, 973x549px) Image search: [Google]
1446701607983.jpg
104KB, 973x549px
What system should I run a Fallout campaign in?
>>
File: Fallout_GURPS.jpg (83KB, 640x480px) Image search: [Google]
Fallout_GURPS.jpg
83KB, 640x480px
>>43498788
>>
>>43498788
D&D
>>
>>43498797
GURPS doesn't actually suit the tone of Fallout at all though.
>>
File: fallout 13.jpg (319KB, 634x600px) Image search: [Google]
fallout 13.jpg
319KB, 634x600px
Fallout or Bethesda Retard Fallout?
>>
>>43498788
We tried d6 adventure on roll20 and got a bunch of assholes and flakers. Still, system-wise, it worked pretty well.
>>
Would Cypher System work?
>>
>>43498877
What difference does it really make for choosing a PnP ruleset?
>>
>>43498788
Skills in fallout are percentage based, do you not know how to roll a d100?
>>
>>43498873
But it does, though.
>>
>>43498788
>>
File: charsheet_2_0.pdf (1B, 486x500px)
charsheet_2_0.pdf
1B, 486x500px
>>43499031
This, OP. Now go away.
>>
>>43499031
Is this the system which literally copypastes algorithms from the original videogames without any consideration for how nightmarish that is to handle on a tabletop without a computer?
>>
>>43499046
Use a pocket calculator
>>
>>43498873
GURPS suit everything.
>>
File: sly is not amused.jpg (41KB, 480x269px) Image search: [Google]
sly is not amused.jpg
41KB, 480x269px
>>43498788

>hate newspapers

Oh god this is what Fallout has become.
>>
>>43498873
>>43499021
>Fairly tongue in cheek RPG with simple and easy to grasp mechanics
>Serious simulationist game with convoluted, in-depth mechanics
>>
>>43499069
>Confirmed for never having checked out GURPS.
Thank you for your participation.
>>
>>43499079
I've played GURPS a couple of times. It's alright. It doesn't suit Fallout.

It might have suited Fallout back when Fallout was still going to be a GURPS game, but that was very early in the development cycle.
>>
>>43499098
>three full games
>very early in the dev cycle

Kek
>>
>>43499110
Wait do you really think FO1, 2 and Tactics are GURPS games?

GURPS was scrapped early in FO1's dev cycle, they couldn't get the rights.
>>
>>43499129
No. They never said why Fallout didn't use GURPS in the end, and Steve Jackson Games never said why either.
>>
>>43498953
You mean aside from them being completely different games?
>>
>>43499178
How are Fallout 3 and Fallout 2 different in a way that would effect your choice of tabletop system to run either of them?
>>
File: 5bded4b77fb843e7084e3d6dcd4e57d3.jpg (198KB, 736x1051px) Image search: [Google]
5bded4b77fb843e7084e3d6dcd4e57d3.jpg
198KB, 736x1051px
>>43499298
In Fallout 2 your character build matters, the game can be fairly hard depending on your build, especially early on. Choice and consequence plays a fairly big role.
Your skills have a huge impact on how the game plays, sometimes making entire quests only accessible to certain characters.

In Fallout 3 none of this really matters. Your build works more like a huge buff while anyone can basically do anything and the game offers ingame items to buff your skills to a degree where it becomes useless to spend points in them. The game is hardly ever challenging. There is next to no consequence to your actions and most quests can't really be failed.
Your build makes little to no difference on how the game plays. Skill specific challenges can be circumvented by using buffs.

For Fallout 2 you'd want a tight system that handles low as well as high power play well while offering enough variety to create viable builds. You want to ensure your skill mechanics work really well and you're able to estimate if a skill check is just average, hard or impossible to succeed.
If you like rules-light systems you might be ok with Savage Worlds.
If you're into DnD then D20 might be the game for you.
Also Redline is a DnD clone that's tailored to Mad-Max-ish games.
If you want something more compley and don't mind converting a system Dark Heresy 2, Shadowrun or one of the many post-apocalypse-themed rpgs such as Gamma World might be your thing.

In Fallout 3 nothing matters too much so you might just play something like Apocalypse World.
>>
FATAL. Only that can capture the shittiness.
>>
>>43498788
I would say CoC without sanity and spellcasting, i haven't played fallout so much tho.

The skill system is very good, low hp and weapons are lethal. What more do you need to run it ?
>>
>>43499490
The autism is strong in this one.
>>
I was hoping someone on /tg/ would make a Fallout thread. The Fallout thread on /vg/ is such a hilariously awful shitstorm right now.

Sadly I just posted all my Fallout pictures in the character art thread.
>>
File: 2015-11-05_00007.jpg (251KB, 1152x864px) Image search: [Google]
2015-11-05_00007.jpg
251KB, 1152x864px
>>43499598
Or have the rules on posting repeat images been changed?
>>
>>43499160
They actually did. It was a licensing thing that fell out closer to the end of FO1. Had a lot to do with apparently Fallout being too violent or something.
>>
File: 2015-11-05_00008.jpg (294KB, 1152x864px) Image search: [Google]
2015-11-05_00008.jpg
294KB, 1152x864px
>>43499695
Huh, I just posted these in another thread.
>>
>>43499597
Please elaborate.
>>
>>43498895
>internet gaming
>flakers

I know the feels anon. I don't understand why people commit to a game then either make no effort or don't show. I'm not fucking forcing you to play.
>>
>>43499797
Roll20 is filled with people that can't find a local group.
Gee, I wonder why?

It's also filled with absolutely abysmal GMs though and I've left just as many groups as people simply ragequit or stopped showing up without explanation in my games.
But at least I've got the dignity to explain to them why I leave their game.
>>
>>43499797
>>43499841
Do players/GMs get better if you use Roll20 for games that aren't D&D, PF or WoD?
>>
>>43499841
I use Roll20 because there are no groups anywhere near me without having to delve into the deepest parts of the Magical Realms to find them and so far i've had decent GMs and players, though i might just be lucky.
>>
File: b29.jpg (171KB, 680x1058px) Image search: [Google]
b29.jpg
171KB, 680x1058px
>>43499597
>>
>>43499850
I don't play DnD/PF, so I don't know.
I've had bad experiences with 40k games, Shadowrun and some really obscure systems too.

Like GMs that just hurry you along a really lame plot on tracks and don't describe anything at all, over players that don't show up after one session or ragequit for absolutely idiotic reasons, to actually decent games that fall apart because you can find new players as fast as people simply stop showing up.

I was in a homebrew game of this extremely engaged GM who not only had an interesting setting but also made a really decent system out of 5 other games that worked well and was fun while after every session he wrote a recap of the game and offered us a whole list of interesting clues, rumours and news that our characters had heard. But all the other players were as engaged as raw potatoes and stopped showing up one after the other.

However you can also find decent games.
I'm in two groups currently that both ran for almost a year and survived several ups and downs.
But the good/bad ratio of games on roll20 is really awful.
>>
>>43500005
>But the good/bad ratio of games on roll20 is really awful.
Yeah but see, I'm just worried that by wanting to play games other than DnD/PF, there'll be less players, meaning there'll be a dozen okay groups and two good ones, and they'll all be full or busy already, leaving me only to find the shitty majority.
>>
>>43500077
DnD/PF is the shitty majority.
It's more likely to find decent groups playing less popular systems.
>>
Fallout 4 has a minimum requirement for a GTX 550 GPU.

I have a 525.

It will still work... right?

Please let it work I don't care if it looks like ass.
>>
>>43500400
>>>/v/
>>
>>43498788
A gurps gun mechanics with a retarded perk system instead of actual stats, every 30 minutes make your players roll an bug roll to see what horrid thing happens to them.
>>
>>43500419
Why would I ever venture to such a forsaken place?

As if they ever talk about actual games there anyway rather than shitposting in a colossal circlejerk of hatred.
>>
File: ScorchLoinClothcropped copy.jpg (169KB, 500x407px) Image search: [Google]
ScorchLoinClothcropped copy.jpg
169KB, 500x407px
>>43500460
So instead you choose to come here and shitpost with offtopic questions.
Bravo.
>>
File: aw yeah.jpg (13KB, 480x360px) Image search: [Google]
aw yeah.jpg
13KB, 480x360px
>>43500400
>tfw 980ti
>tfw i7-6700k
>tfw 16 gb ram
Feels good man
>>
>>43500486
We actually talk about things here. /v/ just circlejerks and screams "Everything you like is bad and I hope you get dick cancer!" at anyone who tries doing anything other than that.
>>
File: 2015-11-05_00015.jpg (303KB, 1152x864px) Image search: [Google]
2015-11-05_00015.jpg
303KB, 1152x864px
>>43500698
Yeah, this. /vg/ is a hilarious catastrophe right now, stopped by there a few times before over several months and it was really never better than it is now, lots of incredibly self obsessed jackasses who think their unfounded opinions must be taken as fact.

Sometimes I go there to remind myself why I never go there.
>>
>system for running Fallout
>no Savage Worlds
Plebs, the lot of you
>>
>>43499490
Wait Im lost you want to literally run a fallout game on tabletop?
>>
>>43499490
>Choice and consequence
Let me stop you there, you're saying that for the GM to apply the correct response to a situation, they would have to run a separate system
>>
File: Fallout New Vegas.jpg (63KB, 700x387px) Image search: [Google]
Fallout New Vegas.jpg
63KB, 700x387px
>>43502756

this.

If I ever ran a Fallout game I'd just use Savage Worlds since it works just fine for the setting and I wouldn't have to learn a new system.
>>
>>43499598
I had an idea for running a Fallout Game set in the irradiated GECK jungle of Florida.

I was wondering if it'd feasible to have a settlement built on one of the NASA crawlers they move Space Shuttles on. I get the feeling it'd have to be bigger, but considering it's the future, that'd probably be possible.
>>
File: 1345244019174.jpg (243KB, 900x945px) Image search: [Google]
1345244019174.jpg
243KB, 900x945px
>>43498788
I can't believe nobody has suggested Traveller yet. Mongoose Traveller in particular.
Simple mechanics, great range of equipment for all tech levels (from knives to power armor), rules for radiation and psionics.

Just cut out the space ships, keep an eye on the equipment your players have access to, and tweak the careers and you're good to go.
>>
File: DL.png (67KB, 550x216px) Image search: [Google]
DL.png
67KB, 550x216px
>>43498788
Deadlands
>>
File: I don't really know.gif (344KB, 256x192px) Image search: [Google]
I don't really know.gif
344KB, 256x192px
>>43499490
>>
Tortured Earth
>>
>>43499718
>>43499160

Steve Jackson Games has responded that they still have no fucking clue why they decided not to use GURPS, and the big man himself is supposedly still salty about it.

>>43499490
Do you even know what you're on about, or did you want a thinly veiled excuse to shitpost about Bethesda on /tg/. Because this isn't /v/ and it isn't our place to regulate what type of fucking virtual games people can like, we regulate what type of traditional games people can like. Hell, I thought the second one was a joke and an insult to the theme and tone of the first, but I don't try to shit on it constantly.

Now everyone use GURPS.
>>
>>43505667
Why the hell would I use GURPS when the only fun thing about the system is character building?

Rest of the system is boring. It's so fucking clinical that it could be used as a bloody surgical tool to remove tumors out of brains.
>>
File: 1399509946389.png (173KB, 364x285px) Image search: [Google]
1399509946389.png
173KB, 364x285px
>>43505758
You want to explain why it's boring. I've been using it for years, among other systems, and never heard a complaint from my players. It's actually my group's preferred system because of all the cool shit you can do.
>>
>>43499490
Fuck off NMA
>>
What you should use, I don't know.

What I'd use is either FATE or Fiasco probably. The idea of GMing a combat focused Fallout game doesn't appeal to me personally (though maybe accidentally nuking an area would), but I'm sure another Anon in the thread would have good recommendations for that.
>>
>>43507025
>Fallout Fiasco

I'd play the shit out of that.
>>
File: 1428510433595.pdf (1B, 486x500px)
1428510433595.pdf
1B, 486x500px
Try this.
>>
>>43507077
Thanks Anon. Half the time I just lurk. Nice to have suggestion well received.
>>
>>43505213
I see your Deadlands, with Hell on Earth reloaded.
>>
>>43499066
To be fair, have you seen how shitty newspapers are these days? If their articles aren't being written by companies, the editors suppress anything negative about those companies. It's pretty depressing.

Admittedly, Piper looks like she runs a moral ship.
>>
>>43502914
No, I'm saying that there is a huge focus on choice and consequence which means you'll want to be able to estimate if you have a reasonable chance to succeed a skill check. If skill checks are too random there'll be too much at stake.

Meanwhile the Bethesda Fallout games don't give a shit about that as they're just action games where wacky shit happens.
>>
GUR- Oh you said that already? Alright I'll be here if there's anything else.
>>
>>43509057
>Bethesda Fallout games

What, you mean all two of them? One of which hasn't even been released yet? Calm your tits.
>>
>>43505667
Listen up, pal.
Fallout and Bethesda's Fallout are completely different styles of game.

Let's just assume OP only played the Bethesda Fallouts so he probably doesn't actually know what Fallout is.

His expectation would be a system for a casual action game that has wacky stuff in it.

But that's not what original Fallout is.
So if you assume he's talking about original Fallout and make a suggestion based on that it's not going to be what he's looking for.

So all you idiots calm the fuck down and stop acting like some facebook SJWs that have been "triggered".
>>
File: exodus-vs-fallout2.jpg (534KB, 1500x968px) Image search: [Google]
exodus-vs-fallout2.jpg
534KB, 1500x968px
>>43498788
Wasn't Exodus supposed to be a Fallout RPG but they couldn't get the license or something?
>>
>>43509280
So in answer to >>43505667 's question, yes, he did just want to shit talk Bethesda.
>>
>>43509355
It was supposed to be the official Fallout game but after Bethesda aquired Interplay Glutton Creeper Games got a Cease and Desist from them.
Bethesda also simply trashed the half-finished Fallout Online and Van Buren (Fallout 3) projects.
>>
>>43509355
Yes it was.
I own the pdf's of exodus and can tell you it's garbage.
But I'm on the savage worlds band wagon for fallout.
>>
>>43509443
Right, that's why I actually gave him proper suggestions, unlike you morons.
>>
File: 1422790944651.gif (4MB, 500x210px) Image search: [Google]
1422790944651.gif
4MB, 500x210px
>>43509355
>d20 systems
>>
>>43498923
CYPHER!?

A game above systems, even D20.
>>
File: 1441832976852.jpg (24KB, 214x276px) Image search: [Google]
1441832976852.jpg
24KB, 214x276px
>>43498788
I know this is off topic, but this really irks me.
> you can link your module device to you console and use it as your pipboy screen.

I can already tell that is going to be some grade A bullshit.
>>
>>43498995
This. Anon, you literally have the core mechanics in front of you in Fallout, just extrapolate from them.
>>
>>43499069
>heavily customizable game with books and books to run any type of game, whether it be simulationist or simple

Try again.
>>
>>43509603
Only systems where suggested multiple times, but you somehow think that's not right because we don't get fallout like you do.

>calls everyone morons and idiots
>thinks his opinions are fact

You still can't seem to find /v/.
>>
>>43509280
How in the actual fuck does it matter? At all. You can run a skill intensive get with heavy consequences, or you can run it silly and loose.

It doesn't change the fucking setting at all you raging autist.
>>
>>43505667
I would like to think someone at either black isle, or interplay got salty because they play d20 and think that GURPS was hot trash, but I generally don't think that was it.
>>
File: Fallout RPG Cover.png (4MB, 1503x1888px) Image search: [Google]
Fallout RPG Cover.png
4MB, 1503x1888px
Of course
>>
File: 1380579132466.jpg (46KB, 1000x1000px) Image search: [Google]
1380579132466.jpg
46KB, 1000x1000px
>>43510550
It's why I never got too upset about their troubles. They literally broke an agreement and never offered any reason to the people involved, and lied about it on their website.

Who does that?
>>
>>43509280
>casual action game that has wacky stuff in it.
Sounds a lot like Fallout 2.
>>
>>43510739
It really did have a totally different tone than the first.
>>
>>43510770
Mostly because you weren't on a time limit to finish the game? Or was that just me.
>>
>>43510770
Yeah, not necessarily a bad thing, but it was still pretty different.
>>
>>43510770
There is also wacky stuff in 1.

My main annoyance is the plethora of mid-90s wondergun porn (jackhammers, g11s, etc).
>>
>>43498788
D&D 5th edition
>>
>>43510669
I was more surprised that they didn't just call it Wasteland, to be honest, because interplay created it. But mercs, spies, and private eyes was kind of a bad system honestly.
>>
True20 might work.
GURPS has already been mentioned like GURPSfag would inevitably do.
The original Wasteland used the system from Mercenaries, Spies and Private Eyes.

I sincerely think most cyberpunk games could be tweaked to do post-apocalypse. Shadowrun especially considering some of the effects of FEV exposure are downright magical.

>>43510859
Some of it reminds me of the worst parts of Shadowrun 3, mainly the ridiculous skill bloat.
>>
>>43510859
They couldn't because Electronic Arts owned the rights to Wasteland.
>>
>>43510803
There was a lot less. The first one was a little more serious in nature.

Which is fine, I just didn't like it because it felt less focused.Which is weird, because there is not much else I have complaint wise, it even fixed some UI problems.
>>
>>43498788
What the fuck are those choice options
Why not just put full sentences like on the last 4 fucking games?
>>
>>43511212
The average gamer can't be bothered to read that much.
>>
>>43511244
I read all the Malazan books in a month, but nigga I don't want to read when I'm trying to shoot niggas with lazer guns.
>>
>>43511212
It seems more like old elder scrolls games and other rpgs games like them.
>>
File: 1446261584252.png (1MB, 1060x1300px) Image search: [Google]
1446261584252.png
1MB, 1060x1300px
>>43498788

Sorry, just came from a thread on /v/ about Fallout 4
>>
>>43511212
because it doesn't matter. i know it seems like a big deal to you, but it really does not matter at all.
>>
>>43511244
>>43511322
>>43511871
>defending this shit
>>
>>43511894
>thinking this is /v/

People like different things man.
>>
>>43511894
sorry /v/, despite your best efforts people still like things
.
>>
>>43498788
HATE TABLETOPS
>>
>>43511894
>being this new about video games.
I remeber I time when you had to type in prompts, just to move the story along. Be happy they don't do that anymore.
>>
>>43512122
No! Old games good! New games bad!
>>
>>43512301
Don't get me started on having to have the manual with you at all times to understand the story or the fucking copy protection bullshit.
>>
>>43512490
Or the manual having a tech tree or unit/weapon descriptions that could go from somewhat right to outright wrong.
>>
>>43512662
Point being that be happy with what you have right now, because it could be so much worse.

Or play Shroud of the avatar, and stop complaining
>>
>>43511593
Same for me from /vg/

Damn but it's so hard to feel joy right now.

I'm just legitimately looking forward to getting my game, hopefully by tuesday, and playing on my potato of a laptop.

But those fuckers make me so damn mad.
>>
>>43511212
I think the reasoning is that if each of the protagonist's lines are going to be voiced, then showing the player the full line of dialogue before the actor speaks it sort of makes the VA redundant.
This method solves that issue but is obviously just fucking annoying and can potentially introduce bigger issues. Just making it optional would render all the complaints invalid, but I don't know if they're going to do that.
>>
>>43512871
I'm pretty happy that we aren't getting the goddamned Lyons as the BoS here.

This new leader guy has just the right touch of zealot in his voice that brings a smile to me face.
>>
>>43512871
People gonna complain because its not "fallout".
My reasoning against that is that it got more people to play all the games, because 3 was pretty good (once you get the dlc, which I hope they learned their fucking lesson from the last two games.) Mostly because it was fun just seeing and exploring fucked up Washington D.C.
New Vegas was good but the moral system was hit trash. Ether pick fallout 3's karma system or go with the classic "by faction" karma system, not both.
>>
>>43513029
I was really hoping they would be an offshoot of the Midwest Brotherhood.

But the Midwest guys are a lot more tolerant of mutants to the point of having ghoul and super mutant members, but these guys are all riding the PURGE THE UNCLEAN bandwagon it seems.
>>
>>43513057
Good heavens I hate it so much when the grognards on /vg/ piss and moan about how the series doesn't reflect their perfect vision of what they alone think it should be.

They're the worst type of 'purist' fans I've ever seen.

Whole big ranting paragraphs of text or carefully laid out lists of all the things they think are 'obviously' not supposed to be canon.

Like still being pissed that the aliens in Mothership Zeta existed, or ranting at how terrible Bethesda is because the inter-town economy in the Capital Wasteland isn't spelled out, or because they themselves don't understand certain story elements and so just cry and claim it's bad writing.

I love Fallout, but just thinking of those assholes sets my teeth on edge.
>>
>>43512301
Have you played any video rpgs in the last 5 years? No because they all play themselves now and just want you press x to awesome or choose between good, evil, wacky, or neutral speech options that all lead to the quest being completed anyway.

So I say OP should used something d20 because they are probably a semi-functioning retard from their picture choice.
>>
File: fallout3plot.png (98KB, 912x670px) Image search: [Google]
fallout3plot.png
98KB, 912x670px
>>43513106
Everything is fine. Please put your head between you knees on landing and pray a bit just in case, but really, everything is fine!
>>
Savage Worlds
>>
>>43513116
You mean like old school rpg's?
>>
>>43513106
mothership zeta was kind of bad though

it was a cool idea handled in the lamest possible way
>>
>>43513068
That was one ending version, but it means that The Warrior is dead which makes me sad.

>>43513139
You're too stupid to realize you happen to be the exact person he was complaining about, and it's funny.

Does it make you mad to know I played the first fallout when it released, and enjoyed all of the games except BoS, and don't consider Fallout 3 to be bad?
>>
>>43513259
It was kind of just corridors and shooting, but it was challenging to me and some of the writing was good, and the visuals were a nice change of pace.

I mean people bitching about how it shouldn't have ever been made and claiming Bethesda is retarded for making aliens canon when all the times they were seen and referenced in previous games was 'obviously' not supposed to be taken seriously.

Also essentially claiming that only things explicitly confirmed to exist in Fallout 1 and 2 and nothing more can possibly be allowed to exist. Aliens were not seen walking around in 1 and 2 (except for the random encounters of course but I already covered that) so therefore they cannot ever be made canon later on.

That's the kind of mentality that pisses me off, treating the old games as the end all be all of the setting and anything that expands the world beyond what it was originally conceived of is lore rape and shouldn't be considered canon.

I'm sorry, I'm not normally this upset, I've just got so much frustration and built up bile in me right now from listening to these asshats.
>>
>>43513330
Or he was mocking the people I was complaining about by sarcastically posting one of the screencaps I was talking about.

We really need a big red glowing 'sarcasm' light here.

But I agree with you, I only played the original Fallout games after I got into the series with Fallout 3, but while I found the originals to be pretty good and very deserving their reputation, I didn't have nearly as much fun with them.

Honestly I liked Tactics more than Fallout 1, because it focused on lots of weapon variety and combat which suited the isometric viewpoint well in my opinion.
>>
>>43513330
I dislike Fallout 3, but I don't really think it was an objectively bad game besides the story and dialogue being kind of a mess, I just think it was overrated and incredibly underwhelming.

New Vegas is better on the whole anyways.
>>
>>43513383
Besides the messed up karma system in new vegas, Ceaser's legion was one faction I wished they dropped for something else because of how boring they were, but most factions were just bland in that game were, to be honest.
>>
>>43513383
The one thing I think 3 did better than NV was establishing why the character cares about the main quest line.

Because you've been thrown from your home and your father is the last thing you have of your life so you need to find him.

In New Vegas it was never really clear to me why the character I'm playing cares about going to absurd lengths to confront someone who shot him in a world where people shoot each other all the time, or why he then feels the need to reshape the political landscape of the region.

Basically you chase Benny because the plot demands that you do so and then join one of the factions because the various leaders just start shouting at you to solve their problems out of the blue.

It never felt like the plot was trying to actually engage me, the player, and show me why the person I'm roleplaying as would actually give a damn and not just wander off into the wasteland to go on with his life.
>>
>>43513383
I don't judge video game stories harshly though, mostly because they're all fucking trash compared to good movies or books in my opinion, so I just don't ever evaluate it.

But ya, as much as I enjoyed Fallout 3, New Vegas was mechanically better. But it somehow managed to be buggier.
>>
>>43513447
Apparently like 70% of the Legion-related content that was supposed to be in the game was cut for time, so I can't really blame you for thinking they were boring. Huge chunks of their worldbuilding is just flat-out missing.

>>43513467
You chase Benny because he tried to murder you, and each faction starts trying to get you on their side because you're suddenly the most important person around, as you have the special fancy macguffin that can pretty much single-handedly decide the outcome of the battle for the Hoover dam.
>>
I'm pretty sure I just had the entire ending spoiled for me.

If you see a .gif file with what I'm sure is Wonder Woman's character dressed in very little as the thumbnail, do NOT click it.
>>
>>43513568
Yeah I get that but I think that the normal reaction of a lot of people to someone trying to murder then, but then miraculously surviving, is not to fight through armies of raiders and wasteland beasts to try to confront them.

But to thank their lucky stars that they're still alive and try to get on with their lives.
>>
>>43513618
Yeah that's a meme that's being spouted a lot. I have not seen anything that would indicate that's actually true because when pressed for details the people posting it go totally silent.
>>
>>43513641
I hope so.

Though it'd be weird if you confronted your now old son and he's voiced by Liam Neeson[/spoiled]
>>
>>43505667
>the big man himself is supposedly still salty about it.
Isn't Fallout the reason they're really paranoid about letting devs use GURPS in games?
>>
>>43513688
Yup.

Fool me once and so on. Hell, I wouldn't be surprised if he considered buying them when they went out just to do nothing with the IP.
>>
>>43510793
>you weren't on a time limit to finish the game?
13 years, then the game crashes because it ran off the end of its timing variable.
>>
>>43513726
Thought it was something like 100 days before they patched it.
>>
File: tumblr_ll9mgrp1cD1qbfu8h[1].jpg (24KB, 500x380px) Image search: [Google]
tumblr_ll9mgrp1cD1qbfu8h[1].jpg
24KB, 500x380px
>>43499490
> In Fallout 2 your character build matters, the game can be fairly hard depending on your build, especially early on. Choice and consequence plays a fairly big role.
> Your skills have a huge impact on how the game plays, sometimes making entire quests only accessible to certain characters.
> In Fallout 3 none of this really matte-

What bothers me more is how apparently nobody else in this thread has both games to an extent that they'd know that that's wrong, yet carry on as though they are versed.
>>
>>43513745
Isn't that the Fallout 1 time limit to fix the water purifier?
>>
>>43513786
Yeah, until they patched it, I assume after you get kicked out you can do whatever until 13 years.
>>
>>43513467
>why the person I'm roleplaying

Well that's the thing. In any RPG you're supposed to roleplay a character that has a reason to go on the adventure. You wouldn't play Skyrim and then decide to roleplay as a farmer who just wants to sit around and live the simple life.

I can think of a number of initial motivations for the PC in New Vegas:

>The Honorbound
I have a job to do, and I will see that it gets done come Hell or high water. Neither rain, sleet, snow, or dark of night. I promised to deliver a package and by God I'm going to fucking deliver it.

>The Greedy
Money's too damn good to pass up.

>The Curious
Why would someone try to kill me over a poker chip? And why was someone offering such a huge sum for that chip anyway? Chet says the robot who saved me belongs to House. Did House hire me? The ruler of New Vegas himself? Desire to know more intensifies.

>The Vengeful
You shot me and stole my property. You shouldn't have done that.

>The Jobseeker
Oh man, I lost the Mojave Express's package. They're probably not gonna trust me with more work unless I get it back. Maybe I'll just wander around, taking odd jobs where they come, and hopefully find clues along the way.
>>
>>43513618
Not like that'd matter to me. I'd forget what it was within a few minutes if not as I actually play the game.
>>
>>43513786
>>43513797
I think it was for the water purifier, then a time limit before the Master's super mutant army got everywhere.
>>
>>43513797
The player initially has 150 days (4 to 5 months, according to the Overseer) before the Vault's water supply runs out. This time limit can be extended by 100 days if they commission merchants in the Hub to send water caravans to Vault 13. Upon returning the chip, the Vault Dweller is then tasked with destroying a mutant army that threatens humanity. A mutant known as "The Master" (previously known as Richard Grey) has begun using a pre-War, genetically engineered virus called Forced Evolutionary Virus to convert humanity into a race of "super mutants", and bring them together in the Unity, his plan for a perfect world. The player has to kill him and destroy the Military Base housing the supply of FEV, thus halting the invasion before it can start.

If both objectives are not completed within 500 game days, the mutant army will discover Vault 13 and invade it, bringing an end to the game. This time limit is shortened to 400 days if Vault 13's location is divulged to the Water Merchants. A cinematic cut-scene of mutants overrunning the vault is shown if the task to stop the mutant army is failed within this time frame, indicating the player has lost. If the player agrees to join the mutant army, the same cinematic is shown.

With version 1.1 of the game, the time limit for the mutant attack on Vault 13 is nearly eliminated (to a maximum of thirteen in-game years), allowing players to explore the game world at their leisure.

The 13-year time limit is part of both Fallout and Fallout 2, and is hard-coded into the engine. The games keep track of time in "ticks", defined as 1/10 of a second. This number is stored as a 32-bit unsigned int, which has a maximum value of 4,294,967,295. Convert that into time and you get a little over 13 years.
>>
>>43513867
Of course, 13 years in-game is a bugfuck long time and you'd be able to do everything 8 times over before it is done.
>>
Rifts. It's got everything.
>>
Playing in a Fallout game currently, being run in WoD system. It works decently well, with the DM fudging some stuff.
>>
>>43513621

I kind of figure if you're the sort to cart valuables on foot around the wasteland, you're not normal to start with.

Also, it's mentioned that of the reasons you've got everyone's attention is that you got up out of the grave, dusted yourself down, and decided "Right. Fucker who did this to me dies." Ceasar even comments on it.
>>
>>43513334
I mean, if the Fallout bible is to be believed, Fallout 2 kinda shit on the lore of the first game in a lot of places and the creators sorta just went "Eh, we thought it was cool." and you don't see anyone complaining then.
>>
>>43513383
Exactly, at least you can have plenty of fun elsewhere in Fallout, even if the stories kinda crap. But apparently its worse then ET on the Atari if /v/ is to be believed.
>>
>>43513867
Dear god theres a patch? Cause apparently I didn't ever get that. My god that makes things so much better, fuck that 150 days bullcrap man. I want to explore.
>>
>>43517211
This is my point actually.

It's not like the first two games were perfectly crafted masterpieces with flawless storytelling made by perfectly serious writers who made everything perfectly balanced and sensible.

But no, everyone cries about how horrible Bethesda is.
>>
>>43507225
Best fucking fallout rpg.
>>
Wow, I almost forgot how terrible tg's tastes in games were.
>>
>>43518740
Was there a point to this remark?

Or are you just trying to start an argument for no reason?

Either way, nobody gives a shit.
>>
File: Fallout.pdf (1B, 486x500px)
Fallout.pdf
1B, 486x500px
Top 5 Systems for Fallout RPGs:

5. Savage Worlds
4. Savage Worlds
3. Savage Worlds
2. Savage Worlds
and number one...
1. Savage Worlds
>>
>>43518864
>>
>>43518864
>>43518876
>>
>>43518864
>>43518876
>>43518884
And another neat fan made post-nuclear apocalypse companion for SW with the Fallout serial numbers filed off.
>>
>>43513641
The poster in my case cited the big explosion thing in the gameplay thing at E3 and then posted a soundfile I couldn't listen to because I was on mobile. All I have to go on is multiple people say it sounded like the male VA
>>
>>43519830
I still don't buy it. I don't want to spoil anything but some dialogue I saw in a leaked stream makes what you're talking about incredibly iffy in my opinion.
>>
>>43520174
Hey, believe me, if you're right I could NOT be happier.

But back on a /tg/ subject, any way the idea here >>43504989 could be built upon or is it too absurd every for Wild Wasteland level fallout?
>>
File: 1446618400137.jpg (140KB, 533x800px) Image search: [Google]
1446618400137.jpg
140KB, 533x800px
The amount of Bethesda apologists on /tg/ is really disgusting.
>>
>>43521203
The amount of anti-Bethesda hipsters is really disgusting.
>>
>>43521203
>people like what I don't like

That image is stupid too. Considering the game has no teen rating, and Is highly unlikely to destroy the gaming world.
>>
>>43523259
Todd get off of /tg/
>>
>>43523377
>Todd being able to stay anonymous

Oh please, he'd tripfag so hard it's not funny.
>>
>>43523433
I doubt he would even go to 4chan.
>>
File: 200 percent dont do that.jpg (51KB, 680x680px) Image search: [Google]
200 percent dont do that.jpg
51KB, 680x680px
>>43521203
>>
I

HATE

NEWSPAPERS
>>
>>43523515
What's this dank new meme?
>>
>>43510300
Whats the point really?
>Let me just drop my controller in the middle of the game to check my phone instead of the in game pip boy.

...I do think its kinda cool though anyway.
>>
>>43510300
Todd Howard said something about how out of all the stupid bullshit out there, this is gonna be the best.
>>
>>43523662
it's gonna be used once and then dropped
>>
>>43523662
He admitted it was stupid gimmicky bullshit that you would use once or twice.

They fully expect you to fuck with the pip boy a couple of times, and then put it on a shelf to look at and let it collect dust.
>>
>>43523754
and nerds are stupid enough to shell out all the money they can for it
>>
>>43523784
People can spend money on whatever they want. I've dumped hundreds into painting tiny plastic men, and thousands on a computer, and more on guns than I would care to admit.

If someone wants a shitty wristwatch to throw on their desk, let them. I still have the bobble head on my work truck's dash.
>>
File: 1440848309642.jpg (66KB, 672x712px) Image search: [Google]
1440848309642.jpg
66KB, 672x712px
>>43521203
>>
>>43498788
Whatever it is, make sure the engine is 10 years old but renamed to pretend it isn't.

Make sure it completely disregards the canon of the setting.

Also make sure that it is a shooting game instead of a roleplaying game.

Don't forget the invincible, unkillable NPCs and forced GMPC companions!

E
N
J
O
Y
>>
File: 1425342729492.png (98KB, 483x484px) Image search: [Google]
1425342729492.png
98KB, 483x484px
>>43524010
>>
File: 1440777191663.jpg (205KB, 1262x1262px) Image search: [Google]
1440777191663.jpg
205KB, 1262x1262px
>>43524010
>>
>>43524010
>Fallout 1-2
Click the enemy, enemy might get shot. Rinse and repeat until you win.
Didn't win? Reload save.
>Fallout 3-4
Aim at enemy in VATS, enemy might get shot. Rinse and repeat.
Didn't win? Reload save.

So much less intuitive, truly.

(Also, Ill take bad unkillable companions over bat shit retarded ones that will shoot each you or each other dead instead of the enemy 9 times out of 10.)
>>
>>43517227
shit, I liked the story, if a bit short
>>
File: [internal Franking].gif (865KB, 500x277px) Image search: [Google]
[internal Franking].gif
865KB, 500x277px
>>43524010
>Make sure it completely disregards the canon of the setting.
>>
>>43498873
Wasn't Fallout 1 originally designed to use GURPS before they lost the rights?
>>
File: Croc2.jpg (38KB, 765x482px) Image search: [Google]
Croc2.jpg
38KB, 765x482px
>>43520327
>could be built upon or is it too absurd every for Wild Wasteland level fallout
Are you kidding? It was a plot for Fallout Tactics 2. It was supposed to have intelligent crocodiles and shit. Go for it if you want.
>>
>>43524973
the GURPS publishers didn't like Fallout's comedic ultraivolence and pissed their diddies.
>>
>>43524978
>Florida is full of Leatherheads

...fuuuuck

Also crappy AI for companions is canon, Dogmeat the First canonically died running headfirst into a forcefield and getting gibbed.
>>
>>43524755
>Using VATS
>>
>>43524010
>completely disregard setting
>what is the followers of the Appocalypse.
>>
>>43525615
Wait, they're in Fallout 4? How the hell'd they make it all the way over to the East Coast?
>>
>>43525665
No, I'm talking about how in a possible endings in 1 , they get wiped out. Yet, they are still around in 2 and new vegas.
typing with one thumb sucks on mobile.
>>
>>43525735
>implying
The fact that you can't save them at all is a bug and the Bible already established that FO1 had the best possible ending.
>>
>>43525780
>Bugs are Fallout canon.
People acting like it started at 3, please.
>>
>>43525833
The fuck are you talking about.

There's a well known ending bug where a bunch of places can't have their good ending in the first game, which is only fixed by the fanpatch. The Followers were one of them.

Except the followers getting their good ending is also considered the canon since the material about fo1 in fo2 and the bible has the best ending of fo1 confirmed (although Ian dying in the logs you found in FO2 was meant to be wrong early in development). And NV adds some to that.

Also the followers of the apocalypse aren't in 2, which I've replayed like 10 times since I was a kid..
>>
>>43525886
Eh? I was just talking about how theres a buncha annoying bugs in Fallout 1 mainly that need patches to be fixed, but people talk like Fallout 3 was the game that started it.

...Actually, when you say it like that, it sounds worse really.
Like, know it was impossible to get that ending in normal game, buuut thats the canon ending.
Then they aren't in 2 at all. Eh.
>>
Is it too late to bring up Fallout Brotherhood of Steel?
Because that still is a thing, people.
>>
>>43525992
Please, everyone knows that was just some fairy tale made up by /v/, gosh.
>>
>>43526019
I bring it up as a fact that no matter how much people can bitch about modern fallout. Interplay fucked it up worse.
there is also dark alliance. But this is a fallout thread.
>>
>>43525992
My only experience with that game was the tail end of an X-Play review about it.

Has anyone actually played that steaming pile of crap?
>>
>>43526094

At least DA was actually a good game. Completely unlike the series it was derived from, but still a decent Gauntlet clone.

BOS and Tactics? Poor games all round.
>>
>>43526144
I saw one copy in one of the many used game stores, but didn't pick it up, because I didn't own a ps2 at the time.
It looked awful.
>>
>>43526170
The one that was on Playstation 2. Tactics was all right.
>>
>>43526094
You don't bring up that name.
NEVER bring up that name 'round here.

...Also I completely agree.
>>
File: 1446613401134.jpg (95KB, 480x1084px) Image search: [Google]
1446613401134.jpg
95KB, 480x1084px
>>43526237
Want to something even more terrifying...
Back in around 2010 or whenever that legal fighting was going on, interplay wanted to get their rights back for the MMO, which Titus Interactive wanted fallout back from Bethesda .
So you know what, everytime someone complains about how shitty fallout is, remember it could have been an MMO made by the same people who made the bad DC games.
>>
>>43526385
I'm also well aware that Titus is dead and gone.
But their is still the point that it was going to be a MMORPG.
>>
>>43499490

So what you're saying is, You aren't really interested in discussing a fallout pnp game and just wanted to use this thread to shit post about design decisions you don't like in a game that came out years ago.

Great, now that you've gotten that off your chest you can leave.
>>
>>43528897
He already had, you jackass, you're probably going to bring him back!
>>
What encounter dice to you roll to see if half of your car disappears?
>>
>>43517268
The 150 days is still there you mong, the patch 'removes' the hidden counter for the mutant invasion.
>>
>>43500112
HATE DND
>>
>>43513068
Update: It IS the East Coast Brotherhood, but apparently Lil Miss Lyons got kicked out of power and they're back to the West Coast/Mojave Doctrine of 'Protect people from technology' rather than protect them with technology.

Also explains the racism against muties and ghouls.
>>
File: wake me up.jpg (27KB, 611x147px) Image search: [Google]
wake me up.jpg
27KB, 611x147px
>>43498788
>Y- Question
>X- Neutral
>B- Angry Bad
>A- Good Nice
>>
I'd go with Other Dust. The rules follow Fallout's pattern of you starting out pretty fragile to eventually being mostly untouchable, since it's an OSR game.
>>
>>43513760
>apparently nobody else in this thread has both games to an extent that they'd know that that's wrong, yet carry on as though they are versed.

Talking out of one's ass is an ancient and proud tradition.
>>
>>43532975
BRAVO TODD
Thread posts: 218
Thread images: 41


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.