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What would the best way to build the living area of a star ship?

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Thread replies: 49
Thread images: 13

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All the portrayals of spaceships either have steel or 'white', and they're either ISS tier style or star trek TNG style super sleek.

What would the best way to build the living area of a star ship?

Assuming they have the ridiculous amount of raw resources and industrial capacity to build a huge ass interstellar spaceship with presumably relatively tiny crew area

-rounded surfaces to make getting flung around hurt less
-shock dampening walls to make getting flung around hurt less
-surfaces made of copper or brass cause people are dirty
-recessed components to make getting flung around hurt less
-lots of self sealing star trek doors
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>>8888972
>>
> huge ass interstellar spaceship
> getting flung around

A huge ship won't shake around like you see in Star Trek. Huge masses don't accelerate quickly. It's like how school buses don't need seat belts.
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>>8888979
All work and no green sunlit fields makes Jack a dull boy.
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>>8889014
All work and no defrosted fish taco makes Jim a dull boy
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>>8888972
It would probably look something like this. We'd have hydroponic farms, gardens and observation domes. A ship fit for interstellar travel will have to be self sufficient in food, fuel, repair parts, medicine and life support.

We are talking city-scale ships here.
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>>8889031
Wouldn't they just freeze everybody?
Idk how hard freezing is but it'd probably be easier to solve than the social issues and knowledge gap that would arise from having 20 consecutive generations grow up on a ship.
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>>8888972
>>8889031
In terms of bridge design I think Star Wars has the upper hand over Star Trek, the bridge of such a starship would be massive, with large crews of engineers and navigation officers sitting below the captain who will probably move around a lot rather than sit on a chair in the middle.

The figure of the captain will have to be visible and commanding so a literal bridge where he towers above everyone is more likely than the idea of a small cramped "egalitarian" bridge with only a few officers and ensigns at hand.

I don't see starship captains relying on a viewscreen alone either, in case of a malfunctioning sensor or screen they would need a literal window on the bridge where they can actually see space at any time. This window will probably turn into a screen or polarize itself if needed.

Of course, there would be much more lighting and space. Star Wars bridges are way too dark and still cramped. (Though less so than the Star Trek bridges)
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>>8889059
the only people youd want awake would be the crew
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>>8889059
Well much of it depends on how much technology advances but, assuming an Alcubierre Drive is out of the question, crews will have to be operational to carry out repairs and monitor everything.

I don't think AIs will ever be trustworthy enough in this respect.
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>>8889000
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>>8889075
is that magic?
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>>8889128
strong wind aint no magic, anon
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>>8889000
>school buses don't need seat belts.

>Parents in Chattanooga, Tennessee, are mourning the deaths of at least five children whose lives were cut short when their school bus smashed into a tree and split apart on Monday.

They don't have them because of "cost/benefit analysis" as in you can't sue them enough when they kill your children for them to want to install seat belts and maintain them.
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>>8889000
A huge ship would be rotating and generating it's own artificial gravity. Any huge accelerations would only happen when the crew is notified and strapped in.
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>>8888972
Have you ever seen the terrible anime series called "Knights of Sidonia"? They have this massive ship and when it turns or changes direction there's a warning system and everyone is supposed to belt onto any handrail nearby. It is kind of neat because they have that sort of thing for everyone and show it being used and no one is really jarred around all that much (in most scenes) due to how massive the ship is. They still get a lot wrong.

Basically, if the ship is maneuvering, everyone should be strapped down in a chair with a 5-point harness. The change in Delta v is also usually slow. Anything that causes something so large to violently jar to the point where a human gets harmed will have far more problems than just a bruised up crew. It'll probably be in pieces.
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>>8889064
>windows so you can see outside
>when ship combat would be anywhere from ten thousand to a million kilometres

are you retarded? do you really think TIE fighters are going to be dogfighting ten metres from the surface of ships as the big ships exchange broadsides? grow the fuck up lmao
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>>8889204
>TIE fighters are going to be dogfighting ten metres from the surface of ships
Only you said this.
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>>8888972
Soft and squishy as an anime tiddy anon. Don't want the crew getting sliced and diced on a bunch of sharp corners and hard objects.

FOAM, PLASTIC, FOAM, PLASTIC
BEDS AND SOFAS
REEEEEEEEEEEEEEEEEEEEEEEEE
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>>8889204
For the same reasons that wars today aren't fought with nuclear-tipped ICBMs, wars in space will be fought in boarding actions with laser swords, which will detect and refuse to cut outer hull.
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>>8889226
what the fuck do you need windows to see your opponent for? this isn't the high fucking seas with hand held telescopes looking for wake at a thousand yards
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>>8889204
We won't have combat in space.
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>>8888972

This thread is lacking photos of Aircraft Carrier, destroyer and Nuclear Submarine mess halls

Critical thinking guys...
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>>8888972
ideally; you wouldn't have one. It's pretty far-flung, you need to maximise space and weight.
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>>8889262
stop projecting water ships onto space craft you retard, nothing alike
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>>8889064
this is retarded as fuck, you wouldn't have a bridge in the same sense as sea vessels and key control rooms/hardware/personnel would be located in the very centre of the craft. Otherwise the whole shit is fucked with 1 bit of damaged to the exposed bridge.
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>>8889268

my dear, dear space cadet...
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>>8889269

so a Nuclear submarine
>>
It would look like our home, planet Earth, cause it would be massive as fuck. It would have it's own self sustaining ecosystem sustained by energy emitted from some kind of onboard fission/fusion reactor.
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>>8889232
Wars aren't fought like that because powers with nuclear tipped ICBMs don't directly fight anymore.
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>>8889246
>people will just allow transport ships of their enemies deploy ground troops on their planet

ok retard
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>>8889268
Not him. In design, no, the conditions are very different. But ships and submarines had to deal with the effects of cramped enviroments and isolation, and the techniques they developed are of use to a spaceship. So although the mess hall of a spaceship would have a different shape, different equipment, and different menu, the social challenges it'd face would be very similar. On learning how does one deal with a crew of over a hundred people, in a very, very small space, with no chance of going out in months, perhaps years? Submarines have developed techniques for that, and same thing applies to a spaceship
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>>8889281
You've watched too much scifi moron.

1. To build an interstellar starship of such scale, several nations would have to pool their resources together, thus the purpose of such a endeavor would have to be colonization or exploration rather than combat.

2. On the timescale that such a starship would operate, wars would be meaningless. To get to another star you need to travel several light years, by the time it gets there entire generations of humans would have lived and died. Even with an Alcubierre Drive, the trip would be faster *for the people on the ship*, it would still take eons for people back on Earth, due to time dilation.

Unless, of course, you mean conflict with alien species. But seeing we are on a rather isolated corner of the Galaxy and SETI has shown no evidence of advanced civilizations in our vicinity, if we happened to encounter one they would have to be *extremely* advanced in order to reach us, thus making the point of fighting them moot. We wouldn't stand a chance either way.

Hope this logical exposition answers your questions you arrogant fucktard.
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>>8889347
>interstellar starship
We'll be fighting in space long before we go interstellar.

>several nations would have to pool their resources together
Ridiculous. It's far more likely to be done by a single unified culture.

>Even with an Alcubierre Drive, the trip would be faster *for the people on the ship*, it would still take eons for people back on Earth, due to time dilation.
An Alcubierre Drive is for going actually faster than light, due to GR cheats. It's probably impossible, but it's certainly not just for going at relativistic speeds and having the ship crew not age much.

>if we happened to encounter one they would have to be *extremely* advanced in order to reach us, thus making the point of fighting them moot.
We have no reason to expect technological development to be unlimited, nor are cultures focused consistently on doing things in ideally practical ways. Additionally, an interstellar invasion is likely to bring a relatively small amount of material resources and personnel, compared to the full resources and native population. The fight could be relatively well-matched.

Do you know that the first known time that Europeans landed in North America, the natives eventually drove them off and they didn't come back for hundreds of years? That was stone-age vs. medieval, a huge tech disadvantage, but they overcame it with home-ground advantage and force of numbers.
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>>8888972
Well some requirements:
>usable in both 0G and fake centrifugal gravity
>low light absorption on the interior to save electricity for lights (so yes, make it white)
>all interior and walls resistant against mold and easy to clean
>small separate areas for privacy
>rails everywhere for 0G maneuvers and strapping onto in case of unexpected accelerations
>screens/projector on the walls to emulate a peaceful environment like a forest or beach (also watch movies with the crew)
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>>8889374
>We'll be fighting in space long before we go interstellar.
That's probably true. However my design was for an interstellar starship. We are unlikely to see interstellar combat for several centuries if we ever get there.

You are likely to see space battles within our own solar system though, here the "submarine design" would probably be more likely.

>Ridiculous. It's far more likely to be done by a single unified culture.
Yes but at the very minimum you would need nations to pool together.

>An Alcubierre Drive is for going actually faster than light, due to GR cheats. It's probably impossible, but it's certainly not just for going at relativistic speeds and having the ship crew not age much.
As you approach the speed of light, time dilates. That's the point - War is unlikely to happen as several generations would have passed between an interstellar ship starting its journey and reaching its destination.

>Additionally, an interstellar invasion is likely to bring a relatively small amount of material resources and personnel, compared to the full resources and native population. The fight could be relatively well-matched.
>Do you know that the first known time that Europeans landed in North America, the natives eventually drove them off and they didn't come back for hundreds of years? That was stone-age vs. medieval, a huge tech disadvantage, but they overcame it with home-ground advantage and force of numbers.
Yes we could probably stand our ground in case of an interstellar invasion *on our planet with home advantage*.

But an interstellar Earth ship encountering advanced aliens deep beyond our solar system, with no chance of logistical support from Earth, would be utterly, invariably fucked.
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>>8889431
>As you approach the speed of light, time dilates. That's the point
Except it doesn't with an Alcubierre Drive. It's a warp drive, like Star Trek. It warps space to make the distance travelled shorter.

>an interstellar Earth ship encountering advanced aliens deep beyond our solar system, with no chance of logistical support from Earth, would be utterly, invariably fucked.
Why? Even if they're advanced, that doesn't necessarily mean they're more advanced, or as pragmatic.
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Living quarters are for pussies.
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>>8889511
>Except it doesn't with an Alcubierre Drive. It's a warp drive, like Star Trek. It warps space to make the distance travelled shorter.
The effect would be the same in terms of time dilation.

>Why? Even if they're advanced, that doesn't necessarily mean they're more advanced, or as pragmatic.
Because the logistical hurdles of getting there would require for them to be so.
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>>8889059
How did this ship even function? Tons of fat people = tons of resources used, and they were throwing all their junk / trash INTO SPACE, not recycling it for re-use, it would not last at all.

I know, applying logic and reason to a Disney movie, but seriously it triggered my 'tism.
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>>8889569
>The effect would be the same in terms of time dilation.
No, it wouldn't. You're not getting the core concept. The Alcubierre Drive isn't just a good rocket, that lets you go near the speed of light, and therefore experience short trips over long distances. It warps spacetime, letting you get to a star system 10 light years away and back before 20 years have passed for the people who stayed behind. True faster-than-light travel.

That's why it's special (and a big part of why people generally assume it won't work).

>Because the logistical hurdles of getting there would require for them to be so.
We don't know that. They may have accumulated their technology over millions of years, be severely lacking in creativity, and never have faced an adversary like us. For that matter, there may be relatively easy tricks we've missed, because we've hardly spent any time in space, and have only even had electricity for a few hundred years.
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>>8889284
>America is the best army in the world, and no one ever will figure out how to do things better than us!!!
meanwhile the royal navy probably already has better ways of doing things
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>>8889910
You are replying to a non-american, and I was speaking in general. Dealing with large crews in as small a volume as possible
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>>8888972
Like that of the move "The Passenger"
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>>8889584
It's a movie, an animated movie. I don't think the developers were giving 2 shits about resources used in the movie Wall-E
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>>8888972
Tons and tons of hydroponics along every wall that is not in a sensitive area of the ship (engineering areas, the bridge, etc.). If you're stuck inside with no hope of seeing a proper sky, endless green is the next best thing.
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>>8889031
I spend my free time daydreaming about this stuff, so I'm genuinely shocked that I only just now thought of this, but how does artificial gravity by spinning work with water like that? I feel like it should be prone to rolling around, or at least more prone to do so than a solid object.
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>>8889946
I assume you mean Passengers (2016)

>The Passenger is a 1975 film directed by Michelangelo Antonioni.
>>
Thin dreary tunnels surrounded by reaction mass doubling as shielding. You better hope your deep freeze coffin doesnt bug and lock you out in the narrow darkness until the time comes for the repair guy to wake up.
Thread posts: 49
Thread images: 13


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