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What is this?

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Thread replies: 57
Thread images: 14

File: view.aspx.gif (500KB, 742x655px) Image search: [Google]
view.aspx.gif
500KB, 742x655px
What is this?
>>
is it a string?
>>
>>8760163
uwu
>>
>>8760171
Don't answer a question with a question.
>>
>>8760194
but i dont know what it is
>>
File: equidistant_D.gif (739KB, 674x657px) Image search: [Google]
equidistant_D.gif
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>>8760163
It's basically this, OP
>>
>>8760194

Why not?
>>
>>8760210
WHAT ARE YOU POSTING WHAT IS THIS

I DEMAND ANSWERS
>>
>>8760210
Okay I think I get it. Thanks.
>>
File: equidistant_F1.gif (710KB, 686x653px) Image search: [Google]
equidistant_F1.gif
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>>8760219
Well, technically this
>>
>>8760163
It's a like-like.
It eats your shield if it catches you.
>>
>>8760223
l-lewd
>>
>>8760163
>>8760210
>>8760223
surface normals?
>>
>>8760223

I am a sad old man. I have been browsing r9k since its modern "loser" incarnation, at least since early 2011.

This is the single most elegant and abstract representation of pepe and wojak that I have ever seen.
>>
>>8760223
So what properties do these curves have? How are they modeled?
>>
File: equidistant_curve_1.gif (231KB, 720x671px) Image search: [Google]
equidistant_curve_1.gif
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>>8760236
It's actually quite simple
>>
>>8760238
who are you
WHO ARE YOU
>>
File: equidistant_0.gif (311KB, 676x632px) Image search: [Google]
equidistant_0.gif
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Sorry guys, I have to leave. Here's a last one, hope it answers your questions
>>
File: Eyebrows.gif (922KB, 400x225px) Image search: [Google]
Eyebrows.gif
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>topologists masturbating in this thread
>>
>>8760252
YOUR THIRD DIMENSION ISN'T REAL ANYWAY
>>
File: ani.webm (507KB, 576x575px) Image search: [Google]
ani.webm
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This is the best I can do at the moment. I don't know how to do >>8760223 though.
>>
some kind of surface normal
>>
File: 7743797435.jpg (22KB, 480x360px) Image search: [Google]
7743797435.jpg
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the "equidistant" gives it away
you've got a curve on a surface, and the curve "above" the surface is the curve you get when you translate each point on the curve by the surface normal at that point, by a constant

honestly, i have no idea what purpose this could have
>>
>>8761312
what's going on here, the angles look more out of whack than if they were surface normals
>>
>>8761609
yeah i was wondering if there are any practical applications
>>
>>8760216
:>==8
>>
File: mirror.gif (679KB, 360x360px) Image search: [Google]
mirror.gif
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Not OP, but let me start my own little "guess the maths behind this animation" puzzle. Let's start with a nice one.
>>
File: clarkemirror.gif (1MB, 360x360px) Image search: [Google]
clarkemirror.gif
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>>8761636
Here's a related variant of the previous one.
>>
File: 3points.gif (1MB, 360x360px) Image search: [Google]
3points.gif
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>>8761642
And here's one worth meditating about.
>>
What are these made with?
>>
>>8761636
>>8761642
>>8761646
Well it seems all points are moving at the same constant velocity in a straight line, and the shape becomes mirrored. But I have no idea what mathematical process would cause such a thing.
>>
>>8761636
>>8761646
they look like collections of complex zeros
>>
>>8761646
This one looks like the Riemann-Zeta function
>>
>>8760163
Topological pepe
>>
>>8761609
>>8761632
It would be a great way to simulate car mechanics over a bumpy road in a game for an example
>>
>>8761648
You can make all of them in Mathematica
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>>8760163
A very rare pepe.
>>
>>8761636

looks like a rotation of the projective plane
>>
>>8760223
>>8760233
My god
>>
File: taylor series expansion.gif (51KB, 292x392px) Image search: [Google]
taylor series expansion.gif
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>>
>>8760253
There's nothing topologically interesting here
>>
>>8761646
Is it anything to do with this? Where k = 1 / 7 or around there?
>>
File: 2017-03-19-235959_146x34_scrot.png (2KB, 146x34px) Image search: [Google]
2017-03-19-235959_146x34_scrot.png
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>>8762204
Forgot picture.
>>
>>8762189
Taylor series for 'e'?
>>
>>8762223
No, you idiot. Partial sums in the Taylor series for e^x
>>
>>8761646
Here's something similar.
https://alpha.editor.p5js.org/wernstrom/sketches/r173IGWKx
>>
>>8762229
yeah obviously, forgot ^x
>>
>>8762242
So why'd you bother asking?
>>
>>8762273
As in I meant to say '^x', wouldn't made any sense if it was just one constant without anything variable.
>>
>>8760223
>>8760163

How is the movement of the loop defined?
Is it just random?
>>
Not really part of this thread, but if you like the animations already posted you might like this one.
>>
>>8763993
ouch that sucks :(

imagine being attached to a star that gets flung at high velocity into the darkest depths of space
>>
>>8760163
The normals of a circle projected on a surface.
>>
>>8764011
What is the circle normal to? The flat surface under the warped surface?
>>
>>8763996
that Image is in dozens of millions of years per Frame ... so "high velocity"
>>
>>8764052
it would be cool to be beings that can experience time that fast though right?
>>
>>8760242
It's in the filename, if you couldn't work it out from the first one its time to stop posting
Thread posts: 57
Thread images: 14


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