On the second edition of Hotpocket Quest, we are still searching. Searching for truth. Searching for hotpockets.
> Go left
> Go right
> Turn around
> Leave the board
>>92
>> Go right
>>92
> Go left
> Go right
> Turn around
> Go forward
> Move ahead
> Leave the board
>attack PurpleXVI's taste in the IRC
>>146
>>180
> You go right
You decided to follow the right half of your body and walk in that direction. You can smell the faint wafts of hotpockets. Your nose is finely attuned.
> Gained new ability!
> Hotpocketsense
You are among a dread vegetable wood, with stalks of high broccoli all around. It sickens you, but you must bear it. You hear growling off to your left, amid a bunch of cauliflower. What do you do?
> Encourage your chubby body to walk faster, the hotpockets cannot wait
> Draw your katana
> Draw your banhammer
> Face the beast with your fists
> An hero
>>263
>Teleport behind the beast
>Nothin personnel, kid
>>263
>draw your banhammer
Rolled 21 (1d100)
>>631
Rolled 74 (1d100)
>>631
>>663
>>734
Despite your chubby body, you have hit the beast! It fizzles and shakes, but it is not yet gone. You can see now that it is a carrotosaurus, a deadly creature. It turns on you and roars!
What do you do?
> Strike it again!
> Run!
> Dual wield your katana and banhammer and send this foul monster to the EDGE
>>765
> Dual wield your katana and banhammer and send this foul monster to the EDGE
>Put on https://www.youtube.com/watch?v=tKjZuykKY1I
>>812
You draw your katana, and flourish it before the eyes of the Carrotosaurus. It shivers when the glaring light glints off of its awful body. You charge the monster, becoming a deadly tornado of death and bans. It leaps towards you.
Roll 1d100 for damage.
Rolled 49 (1d100)
>>1075
>>1115I keep waiting for more than one person's input, but this will indeed suffice.
Your pudgy body, yet again, damages the creature. You rapidly teleport and slash around the creature, calling out your attack 'TEN THOUSAND CUTS OF DEATH SLICE KATANA BATTLE ATTACK' and then swing with your might hammer, and the creature blinks out of existence, banned to a different realm, one with much healthier people.
You can still smell the faint whispers of hotpockets on the air. Its scent entices you.
What do you do?
> Chase down the scent! (Sprint, although you will become tired very quickly, for you are rotund)
> Walk (The delicious hotpocket might escape you)
> Find some other delicious creature to ride (It may be difficult to tame)
> If you follow the scent, roll 1d20 for travel
> If you wish to not follow the scent, roll 1d100 for willpower
Rolled 8 (1d20)
>>1311
Follow the scent to another quest thread!
At a leisurely pace, of course, less we tire ourselves out before the upcoming fight